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Legendofawesomeness3

Galaxy teen titan

Feb 23rd, 2017
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  1. --pharowo
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local TitanBet = ";"
  8. local lleg = char["Left Leg"]
  9. local rleg = char["Right Leg"]
  10. local hed = char.Head
  11. local torso = char.Torso
  12. local hum = char.Humanoid
  13. local cam = game.Workspace.CurrentCamera
  14. local root = char.HumanoidRootPart
  15. local deb = false
  16. local shot = 0
  17. local l = game:GetService("Lighting")
  18. local rs = game:GetService("RunService").RenderStepped
  19. local stanceToggle = "Normal"
  20. local Mana = Instance.new("IntValue", char)
  21. Mana.Value = 5000
  22. Mana.Name = "Mana"
  23. math.randomseed(os.time())
  24. hum.WalkSpeed = 50
  25. char.Health:Destroy()
  26. hum.MaxHealth = math.huge
  27. wait(0.1)
  28. hum.Health = math.huge
  29. ----------------------------------------------------
  30. local G = Instance.new("ScreenGui")
  31. G.Parent = p.PlayerGui
  32. G.Name = "Mana"
  33. local T = Instance.new("TextLabel")
  34. T.Name = "Mana"
  35. T.Parent = G
  36. T.Text = "Mana: "..char.Mana.Value
  37. T.FontSize = "Size24"
  38. T.BackgroundTransparency = 1
  39. T.TextColor3 = Color3.new(255,255,255)
  40. T.TextStrokeTransparency = 0
  41. T.Position = UDim2.new(0,250,0,400)
  42. T.BorderSizePixel = 0
  43. --//
  44. for i = 1,30 do
  45. Instance.new('Fire',larm); Instance.new('Fire',rarm)
  46. end
  47. --//
  48. Debounces = {
  49. on = false;
  50. ks = false;
  51. CanAttack = true;
  52. CanJoke = true;
  53. NoIdl = false;
  54. Slashing = false;
  55. Slashed = false;
  56. Grabbing = false;
  57. Grabbed = false;
  58. }
  59. local Touche = {char.Name, }
  60. ----------------------------------------------------
  61. function lerp(a, b, t) -- Linear interpolation
  62.     return a + (b - a)*t
  63. end
  64.  
  65. function slerp(a, b, t) --Spherical interpolation
  66.     dot = a:Dot(b)
  67.     if dot > 0.99999 or dot < -0.99999 then
  68.         return t <= 0.5 and a or b
  69.     else
  70.         r = math.acos(dot)
  71.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  72.     end
  73. end
  74.  
  75. function matrixInterpolate(a, b, t)
  76.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  77.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  78.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  79.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  80.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  81.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  82.     local t = v1:Dot(v2)
  83.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  84.         return CFrame.new()
  85.     end
  86.     return CFrame.new(
  87.     v0.x, v0.y, v0.z,
  88.     v1.x, v1.y, v1.z,
  89.     v2.x, v2.y, v2.z,
  90.     v3.x, v3.y, v3.z)
  91. end
  92. ----------------------------------------------------//Mesh setting
  93. local cmeshes = {}
  94. local ll,rl,la,ra,t = Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char),Instance.new('CharacterMesh',char)
  95. ll.BodyPart = 'LeftLeg'
  96. rl.BodyPart = 'RightLeg'
  97. la.BodyPart = 'LeftArm'
  98. ra.BodyPart = 'RightArm'
  99. t.BodyPart = 'Torso'
  100. ll.MeshId,ll.OverlayTextureId,rl.MeshId,rl.OverlayTextureId = 68241558,18051314,68241677,18051314
  101. ra.MeshId,ra.OverlayTextureId,la.MeshId,la.OverlayTextureId = 68241658,18051314,68241543,18051314
  102. t.MeshId,t.OverlayTextureId=68241695,18051314
  103.  
  104. ----------------------------------------------------
  105. function genWeld(a,b)
  106.     local w = Instance.new("Weld",a)
  107.     w.Part0 = a
  108.     w.Part1 = b
  109.     return w
  110. end
  111. function weld(a, b)
  112.     local weld = Instance.new("Weld")
  113.     weld.Name = "W"
  114.     weld.Part0 = a
  115.     weld.Part1 = b
  116.     weld.C0 = a.CFrame:inverse() * b.CFrame
  117.     weld.Parent = a
  118.     return weld;
  119. end
  120. ----------------------------------------------------
  121. function Lerp(c1,c2,al)
  122. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  123. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  124. for i,v in pairs(com1) do
  125. com1[i] = v+(com2[i]-v)*al
  126. end
  127. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  128. end
  129. ----------------------------------------------------
  130. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  131. local wld = Instance.new("Weld", wp1)
  132. wld.Part0 = wp0
  133. wld.Part1 = wp1
  134. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  135. end
  136. ----------------------------------------------------
  137. for i,v in pairs(char:children()) do
  138.     if v:IsA("Hat") then
  139.         v:Destroy()
  140.     end
  141. end
  142. for i,v in pairs(hed:children()) do
  143.     if v:IsA("Sound") then
  144.         v:Destroy()
  145.     end
  146. end
  147. ----------------------------------------------------
  148. function HasntTouched(plrname)
  149. local ret = true
  150. for _, v in pairs(Touche) do
  151. if v == plrname then
  152. ret = false
  153. end
  154. end
  155. return ret
  156. end
  157. ----------------------------------------------------
  158. larm.Size = larm.Size * 2
  159. rarm.Size = rarm.Size * 2
  160. lleg.Size = lleg.Size * 2
  161. rleg.Size = rleg.Size * 2
  162. torso.Size = torso.Size * 2
  163. hed.Size = hed.Size * 2
  164. root.Size = root.Size * 2
  165. ----------------------------------------------------
  166. newWeld(torso, larm, -1.5, 1, 0)
  167. larm.Weld.C1 = CFrame.new(0, 1, 0)
  168. newWeld(torso, rarm, 1.5, 1, 0)
  169. rarm.Weld.C1 = CFrame.new(0, 1, 0)
  170. newWeld(torso, hed, 0, 3, 0)
  171. newWeld(torso, lleg, -1, -2, 0)
  172. lleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  173. newWeld(torso, rleg, 1, -2, 0)
  174. rleg.Weld.C1 = CFrame.new(0, 1.5, 0)
  175. newWeld(root, torso, 0, -2, 0)
  176. torso.Weld.C1 = CFrame.new(0, -2, 0)
  177. ----------------------------------------------------
  178.  
  179. hed.face:Remove''
  180. hed.Transparency = 0
  181. local meshx9 = Instance.new('SpecialMesh',hed)
  182. meshx9.MeshType = 'FileMesh'
  183. meshx9.MeshId,meshx9.TextureId = 'rbxassetid://21057410','rbxassetid://122569107'
  184. meshx9.Scale = Vector3.new(2,2,2)
  185.  
  186.  
  187.  
  188. lite = Instance.new("PointLight", torso)
  189. lite.Brightness = 14
  190. lite.Range = 10
  191. lite.Color = Color3.new(1, 0, 0)
  192. local hed2 = hed:Clone()
  193. hed2.CanCollide = false
  194. hed2.Parent = char
  195. hed2:ClearAllChildren()
  196. hed2.Transparency = 1
  197. hed2.Name = "DARP"
  198. local w = Instance.new("Weld",hed2)
  199. w.Part0 = hed
  200. w.Part1 = hed2
  201. w.C0 = CFrame.new(0,0,-0.175)
  202. z=Instance.new("SurfaceGui",hed2)
  203. z.Enabled = true
  204. z.Face = "Front"
  205. z.Adornee = hed2
  206. z.CanvasSize = Vector2.new(100,100)
  207. local face = Instance.new("ImageLabel",z)
  208. face.Size = UDim2.new(1,-30,1,0)
  209. face.Position = UDim2.new(0,15,0,0)
  210. face.BackgroundTransparency = 1
  211. face.Image='rbxassetid://46282671'
  212. ----------------------------------------------------
  213. local m = Instance.new("Model")
  214. m.Name = "Absolution"
  215. p1 = Instance.new("Part", m)
  216. p1.BrickColor = BrickColor.new("Really black")
  217. p1.FormFactor = Enum.FormFactor.Custom
  218. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  219. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  220. p1.CanCollide = false
  221. p1.Locked = true
  222. p1.Elasticity = 0
  223. p1.BottomSurface = Enum.SurfaceType.Smooth
  224. p1.TopSurface = Enum.SurfaceType.Smooth
  225. b1 = Instance.new("SpecialMesh", p1)
  226. b1.MeshType = Enum.MeshType.Wedge
  227. b1.Name = "Mesh"
  228. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  229. p2 = Instance.new("Part", m)
  230. p2.BrickColor = BrickColor.new("Really black")
  231. p2.FormFactor = Enum.FormFactor.Custom
  232. p2.Size = Vector3.new(1, 2.9000001, 1)
  233. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  234. p2.CanCollide = false
  235. p2.Locked = true
  236. p2.Elasticity = 0
  237. p2.BottomSurface = Enum.SurfaceType.Smooth
  238. p2.TopSurface = Enum.SurfaceType.Smooth
  239. b2 = Instance.new("BlockMesh", p2)
  240. b2.Name = "Mesh"
  241. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  242. p3 = Instance.new("Part", m)
  243. p3.BrickColor = BrickColor.new("Really black")
  244. p3.FormFactor = Enum.FormFactor.Custom
  245. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  246. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  247. p3.CanCollide = false
  248. p3.Locked = true
  249. p3.Elasticity = 0
  250. p3.BottomSurface = Enum.SurfaceType.Smooth
  251. p3.TopSurface = Enum.SurfaceType.Smooth
  252. b3 = Instance.new("SpecialMesh", p3)
  253. b3.MeshType = Enum.MeshType.Wedge
  254. b3.Name = "Mesh"
  255. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  256. p4 = Instance.new("Part", m)
  257. p4.BrickColor = BrickColor.new("Really black")
  258. p4.FormFactor = Enum.FormFactor.Custom
  259. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  260. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  261. p4.CanCollide = false
  262. p4.Locked = true
  263. p4.Elasticity = 0
  264. p4.BottomSurface = Enum.SurfaceType.Smooth
  265. p4.TopSurface = Enum.SurfaceType.Smooth
  266. b4 = Instance.new("SpecialMesh", p4)
  267. b4.MeshType = Enum.MeshType.Wedge
  268. b4.Name = "Mesh"
  269. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  270. p5 = Instance.new("Part", m)
  271. p5.BrickColor = BrickColor.new("Really black")
  272. p5.FormFactor = Enum.FormFactor.Custom
  273. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  274. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  275. p5.CanCollide = false
  276. p5.Locked = true
  277. p5.Elasticity = 0
  278. p5.BottomSurface = Enum.SurfaceType.Smooth
  279. p5.TopSurface = Enum.SurfaceType.Smooth
  280. b5 = Instance.new("SpecialMesh", p5)
  281. b5.MeshType = Enum.MeshType.Wedge
  282. b5.Name = "Mesh"
  283. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  284. p6 = Instance.new("Part", m)
  285. p6.Name = "Handle"
  286. p6.BrickColor = BrickColor.new(192)
  287. p6.FormFactor = Enum.FormFactor.Custom
  288. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  289. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  290. p6.CanCollide = false
  291. p6.Locked = true
  292. p6.Elasticity = 0
  293. p6.BottomSurface = Enum.SurfaceType.Smooth
  294. p6.TopSurface = Enum.SurfaceType.Smooth
  295. b6 = Instance.new("BlockMesh", p6)
  296. b6.Name = "Mesh"
  297. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  298. p7 = Instance.new("Part", m)
  299. p7.BrickColor = BrickColor.new("Really black")
  300. p7.FormFactor = Enum.FormFactor.Custom
  301. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  302. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  303. p7.CanCollide = false
  304. p7.Locked = true
  305. p7.Elasticity = 0
  306. p7.BottomSurface = Enum.SurfaceType.Smooth
  307. p7.TopSurface = Enum.SurfaceType.Smooth
  308. b7 = Instance.new("SpecialMesh", p7)
  309. b7.MeshType = Enum.MeshType.Wedge
  310. b7.Name = "Mesh"
  311. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  312. p8 = Instance.new("Part", m)
  313. p8.BrickColor = BrickColor.new("Really black")
  314. p8.FormFactor = Enum.FormFactor.Custom
  315. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  316. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  317. p8.CanCollide = false
  318. p8.Locked = true
  319. p8.Elasticity = 0
  320. p8.BottomSurface = Enum.SurfaceType.Smooth
  321. p8.TopSurface = Enum.SurfaceType.Smooth
  322. b8 = Instance.new("SpecialMesh", p8)
  323. b8.MeshType = Enum.MeshType.Wedge
  324. b8.Name = "Mesh"
  325. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  326. p9 = Instance.new("Part", m)
  327. p9.BrickColor = BrickColor.new("Really black")
  328. p9.FormFactor = Enum.FormFactor.Custom
  329. p9.Size = Vector3.new(1, 1.07999957, 1)
  330. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  331. p9.CanCollide = false
  332. p9.Locked = true
  333. p9.Elasticity = 0
  334. p9.BottomSurface = Enum.SurfaceType.Smooth
  335. p9.TopSurface = Enum.SurfaceType.Smooth
  336. b9 = Instance.new("BlockMesh", p9)
  337. b9.Name = "Mesh"
  338. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  339. p10 = Instance.new("Part", m)
  340. p10.BrickColor = BrickColor.new("Really black")
  341. p10.FormFactor = Enum.FormFactor.Custom
  342. p10.Size = Vector3.new(1, 1.41999948, 1)
  343. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  344. p10.CanCollide = false
  345. p10.Locked = true
  346. p10.Elasticity = 0
  347. p10.BottomSurface = Enum.SurfaceType.Smooth
  348. p10.TopSurface = Enum.SurfaceType.Smooth
  349. b10 = Instance.new("BlockMesh", p10)
  350. b10.Name = "Mesh"
  351. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  352. p11 = Instance.new("Part", m)
  353. p11.BrickColor = BrickColor.new("Really black")
  354. p11.FormFactor = Enum.FormFactor.Custom
  355. p11.Size = Vector3.new(1, 1.50999951, 1)
  356. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  357. p11.CanCollide = false
  358. p11.Locked = true
  359. p11.Elasticity = 0
  360. p11.BottomSurface = Enum.SurfaceType.Smooth
  361. p11.TopSurface = Enum.SurfaceType.Smooth
  362. b11 = Instance.new("BlockMesh", p11)
  363. b11.Name = "Mesh"
  364. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  365. p12 = Instance.new("Part", m)
  366. p12.Name = "BladeCenter"
  367. p12.BrickColor = BrickColor.new("")
  368. p12.Material = Enum.Material.Neon
  369. p12.FormFactor = Enum.FormFactor.Symmetric
  370. p12.Size = Vector3.new(1, 2, 2)
  371. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  372. p12.CanCollide = false
  373. p12.Locked = true
  374. p12.BottomSurface = Enum.SurfaceType.Smooth
  375. p12.TopSurface = Enum.SurfaceType.Smooth
  376. b12 = Instance.new("SpecialMesh", p12)
  377. b12.MeshType = Enum.MeshType.Brick
  378. b12.Name = "Mesh"
  379. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  380. p13 = Instance.new("Part", m)
  381. p13.BrickColor = BrickColor.new("Really black")
  382. p13.FormFactor = Enum.FormFactor.Custom
  383. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  384. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  385. p13.CanCollide = false
  386. p13.Locked = true
  387. p13.Elasticity = 0
  388. p13.BottomSurface = Enum.SurfaceType.Smooth
  389. p13.TopSurface = Enum.SurfaceType.Smooth
  390. b13 = Instance.new("BlockMesh", p13)
  391. b13.Name = "Mesh"
  392. b13.Scale = Vector3.new(1, 1, 0.400000006)
  393. p14 = Instance.new("Part", m)
  394. p14.BrickColor = BrickColor.new("Really black")
  395. p14.FormFactor = Enum.FormFactor.Custom
  396. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  397. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  398. p14.CanCollide = false
  399. p14.Locked = true
  400. p14.Elasticity = 0
  401. p14.BottomSurface = Enum.SurfaceType.Smooth
  402. p14.TopSurface = Enum.SurfaceType.Smooth
  403. b14 = Instance.new("BlockMesh", p14)
  404. b14.Name = "Mesh"
  405. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  406. p15 = Instance.new("Part", m)
  407. p15.BrickColor = BrickColor.new("Really black")
  408. p15.FormFactor = Enum.FormFactor.Custom
  409. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  410. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  411. p15.CanCollide = false
  412. p15.Locked = true
  413. p15.Material = "Neon"
  414. p15.Elasticity = 0
  415. p15.BottomSurface = Enum.SurfaceType.Smooth
  416. p15.TopSurface = Enum.SurfaceType.Smooth
  417. b15 = Instance.new("BlockMesh", p15)
  418. b15.Name = "Mesh"
  419. b15.Scale = Vector3.new(1, 1, 0.400000006)
  420. p16 = Instance.new("Part", m)
  421. p16.BrickColor = BrickColor.new("Really black")
  422. p16.FormFactor = Enum.FormFactor.Custom
  423. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  424. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  425. p16.CanCollide = false
  426. p16.Locked = true
  427. p16.Material = "Neon"
  428. p16.Elasticity = 0
  429. p16.BottomSurface = Enum.SurfaceType.Smooth
  430. p16.TopSurface = Enum.SurfaceType.Smooth
  431. b16 = Instance.new("BlockMesh", p16)
  432. b16.Name = "Mesh"
  433. b16.Scale = Vector3.new(1, 1, 0.400000006)
  434. p17 = Instance.new("Part", m)
  435. p17.BrickColor = BrickColor.new("Really black")
  436. p17.FormFactor = Enum.FormFactor.Custom
  437. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  438. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  439. p17.CanCollide = false
  440. p17.Material = "Neon"
  441. p17.Locked = true
  442. p17.Elasticity = 0
  443. p17.BottomSurface = Enum.SurfaceType.Smooth
  444. p17.TopSurface = Enum.SurfaceType.Smooth
  445. b17 = Instance.new("BlockMesh", p17)
  446. b17.Name = "Mesh"
  447. b17.Scale = Vector3.new(1, 1, 0.400000006)
  448. p18 = Instance.new("WedgePart", m)
  449. p18.BrickColor = BrickColor.new("Black")
  450. p18.Material = "Neon"
  451. p18.Name = "BladePart1"
  452. p18.Material = Enum.Material.Neon
  453. p18.Name = "Wedge"
  454. p18.FormFactor = Enum.FormFactor.Symmetric
  455. p18.Size = Vector3.new(1, 4, 2)
  456. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  457. p18.CanCollide = false
  458. p18.Locked = true
  459. p18.BottomSurface = Enum.SurfaceType.Smooth
  460. p18.TopSurface = Enum.SurfaceType.Smooth
  461. b18 = Instance.new("SpecialMesh", p18)
  462. b18.MeshType = Enum.MeshType.Wedge
  463. b18.Name = "Mesh"
  464. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  465. p19 = Instance.new("WedgePart", m)
  466. p19.BrickColor = BrickColor.new("Institutional white")
  467. p19.Name = "BladePart2"
  468. p19.Material = "Neon"
  469. p19.Material = Enum.Material.Neon
  470. p19.Name = "Wedge"
  471. p19.FormFactor = Enum.FormFactor.Symmetric
  472. p19.Size = Vector3.new(1, 4, 2)
  473. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  474. p19.CanCollide = false
  475. p19.Locked = true
  476. p19.BottomSurface = Enum.SurfaceType.Smooth
  477. p19.TopSurface = Enum.SurfaceType.Smooth
  478. b19 = Instance.new("SpecialMesh", p19)
  479. b19.MeshType = Enum.MeshType.Wedge
  480. b19.Name = "Mesh"
  481. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  482. p20 = Instance.new("Part", m)
  483. p20.BrickColor = BrickColor.new("Really black")
  484. p20.FormFactor = Enum.FormFactor.Custom
  485. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  486. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  487. p20.CanCollide = false
  488. p20.Material = "Neon"
  489. p20.Locked = true
  490. p20.Elasticity = 0
  491. p20.BottomSurface = Enum.SurfaceType.Smooth
  492. p20.TopSurface = Enum.SurfaceType.Smooth
  493. b20 = Instance.new("BlockMesh", p20)
  494. b20.Name = "Mesh"
  495. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  496. p21 = Instance.new("Part", m)
  497. p21.BrickColor = BrickColor.new("Really black")
  498. p21.FormFactor = Enum.FormFactor.Custom
  499. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  500. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  501. p21.CanCollide = false
  502. p21.Locked = true
  503. p21.Elasticity = 0
  504. p21.BottomSurface = Enum.SurfaceType.Smooth
  505. p21.TopSurface = Enum.SurfaceType.Smooth
  506. b21 = Instance.new("SpecialMesh", p21)
  507. b21.MeshType = Enum.MeshType.Wedge
  508. b21.Name = "Mesh"
  509. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  510. w1 = Instance.new("Weld", p1)
  511. w1.Name = "Part_Weld"
  512. w1.Part0 = p1
  513. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  514. w1.Part1 = p2
  515. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  516. w2 = Instance.new("Weld", p2)
  517. w2.Name = "Part_Weld"
  518. w2.Part0 = p2
  519. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  520. w2.Part1 = p3
  521. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  522. w3 = Instance.new("Weld", p3)
  523. w3.Name = "Part_Weld"
  524. w3.Part0 = p3
  525. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  526. w3.Part1 = p4
  527. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  528. w4 = Instance.new("Weld", p4)
  529. w4.Name = "Part_Weld"
  530. w4.Part0 = p4
  531. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  532. w4.Part1 = p5
  533. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  534. w5 = Instance.new("Weld", p5)
  535. w5.Name = "Part_Weld"
  536. w5.Part0 = p5
  537. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  538. w5.Part1 = p6
  539. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  540. w6 = Instance.new("Weld", p6)
  541. w6.Name = "Part_Weld"
  542. w6.Part0 = p6
  543. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  544. w6.Part1 = p7
  545. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  546. w7 = Instance.new("Weld", p7)
  547. w7.Name = "Part_Weld"
  548. w7.Part0 = p7
  549. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  550. w7.Part1 = p8
  551. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  552. w8 = Instance.new("Weld", p8)
  553. w8.Name = "Part_Weld"
  554. w8.Part0 = p8
  555. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  556. w8.Part1 = p9
  557. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  558. w9 = Instance.new("Weld", p9)
  559. w9.Name = "Part_Weld"
  560. w9.Part0 = p9
  561. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  562. w9.Part1 = p10
  563. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  564. w10 = Instance.new("Weld", p10)
  565. w10.Name = "Part_Weld"
  566. w10.Part0 = p10
  567. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  568. w10.Part1 = p11
  569. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  570. w11 = Instance.new("Weld", p11)
  571. w11.Name = "Part_Weld"
  572. w11.Part0 = p11
  573. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  574. w11.Part1 = p12
  575. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  576. w12 = Instance.new("Weld", p12)
  577. w12.Name = "Part_Weld"
  578. w12.Part0 = p12
  579. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  580. w12.Part1 = p13
  581. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  582. w13 = Instance.new("Weld", p13)
  583. w13.Name = "Part_Weld"
  584. w13.Part0 = p13
  585. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  586. w13.Part1 = p14
  587. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  588. w14 = Instance.new("Weld", p14)
  589. w14.Name = "Part_Weld"
  590. w14.Part0 = p14
  591. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  592. w14.Part1 = p15
  593. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  594. w15 = Instance.new("Weld", p15)
  595. w15.Name = "Part_Weld"
  596. w15.Part0 = p15
  597. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  598. w15.Part1 = p16
  599. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  600. w16 = Instance.new("Weld", p16)
  601. w16.Name = "Part_Weld"
  602. w16.Part0 = p16
  603. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  604. w16.Part1 = p17
  605. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  606. w17 = Instance.new("Weld", p17)
  607. w17.Name = "Wedge_Weld"
  608. w17.Part0 = p17
  609. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  610. w17.Part1 = p18
  611. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  612. w18 = Instance.new("Weld", p18)
  613. w18.Name = "Wedge_Weld"
  614. w18.Part0 = p18
  615. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  616. w18.Part1 = p19
  617. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  618. w19 = Instance.new("Weld", p19)
  619. w19.Name = "Part_Weld"
  620. w19.Part0 = p19
  621. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  622. w19.Part1 = p20
  623. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  624. w20 = Instance.new("Weld", p20)
  625. w20.Name = "Part_Weld"
  626. w20.Part0 = p20
  627. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  628. w20.Part1 = p21
  629. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  630. m.Parent = char
  631. m:MakeJoints()
  632. ----------------------------------------------------
  633. local cor = Instance.new("Part", char.Absolution)
  634. cor.Name = "Thingy"
  635. cor.Locked = true
  636. cor.BottomSurface = 0
  637. cor.CanCollide = false
  638. cor.Size = Vector3.new(1, 13, 1)
  639. cor.Transparency = 1
  640. cor.TopSurface = 0
  641. corw = Instance.new("Weld", cor)
  642. corw.Part0 = rarm
  643. corw.Part1 = cor
  644. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  645. corw.C1 = CFrame.new(0, 0, 0)
  646. weld1 = Instance.new("Weld", char.Absolution)
  647. weld1.Part0 = cor
  648. weld1.Part1 = p6
  649. weld1.C0 = CFrame.new(0, 0, 0)
  650. ----------------------------------------------------
  651. hitb = Instance.new("Part", char.Absolution)
  652. hitb.Name = "Thingy2"
  653. hitb.Locked = true
  654. hitb.BottomSurface = 0
  655. hitb.CanCollide = false
  656. hitb.Size = Vector3.new(0, 8, 6)
  657. hitb.Transparency = 1
  658. hitb.TopSurface = 0
  659. weld2 = Instance.new("Weld", char.Absolution)
  660. weld2.Part0 = hitb
  661. weld2.Part1 = p12
  662. weld2.C0 = CFrame.new(0, .6, 1)
  663.  
  664.  
  665. ----------------------------------------------------
  666. function weld5(part0, part1, c0, c1)
  667.     weeld=Instance.new("Weld", part0)
  668.     weeld.Part0=part0
  669.     weeld.Part1=part1
  670.     weeld.C0=c0
  671.     weeld.C1=c1
  672.     return weeld
  673. end
  674. ----------------------------------------------------
  675. function newRay(start,face,range,wat)
  676.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  677.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  678.     return rey,hit,pos
  679. end
  680. ----------------------------------------------------
  681. mod5 = Instance.new("Model",char)
  682.  
  683. function FindNearestTorso(Position,Distance,SinglePlayer)
  684.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  685.         local List = {}
  686.         for i,v in pairs(workspace:GetChildren())do
  687.             if v:IsA("Model")then
  688.                 if v:findFirstChild("Torso")then
  689.                     if v ~= char then
  690.                         if(v.Torso.Position -Position).magnitude <= Distance then
  691.                             table.insert(List,v)
  692.                         end
  693.                     end
  694.                 end
  695.             end
  696.         end
  697.     return List
  698. end
  699.  
  700. function Landing()
  701.     part=Instance.new('Part',mod5)
  702.     part.Anchored=true
  703.     part.CanCollide=false
  704.     part.FormFactor='Custom'
  705.     part.Size=Vector3.new(.2,.2,.2)
  706.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  707.     part.Transparency=.7
  708.     part.BrickColor=BrickColor.new('Really black')
  709.     mesh=Instance.new('SpecialMesh',part)
  710.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  711.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  712.     mesh.Scale=Vector3.new(10,5,10)
  713.  
  714.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  715.         if v:FindFirstChild('Humanoid') then
  716.             v.Humanoid:TakeDamage(math.random(20,30))
  717.             v.Humanoid.PlatformStand = true
  718.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  719.         end
  720.     end
  721.  
  722.     coroutine.resume(coroutine.create(function()
  723.         for i=0,3.8,0.05 do
  724.             wait()
  725.             part.CFrame=part.CFrame
  726.             part.Transparency=i
  727.             mesh.Scale=mesh.Scale+Vector3.new(3,3,3)
  728.             end
  729.         part.Parent = nil
  730.     end))
  731. end
  732. ----------------------------------------------------
  733. mod4 = Instance.new("Model",char)
  734.  
  735. ptez = {0.7, 0.8, 0.9, 1}
  736.  
  737. function FindNearestTorso(Position,Distance,SinglePlayer)
  738.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  739.         local List = {}
  740.         for i,v in pairs(workspace:GetChildren())do
  741.             if v:IsA("Model")then
  742.                 if v:findFirstChild("Torso")then
  743.                     if v ~= char then
  744.                         if(v.Torso.Position -Position).magnitude <= Distance then
  745.                             table.insert(List,v)
  746.                         end
  747.                     end
  748.                 end
  749.             end
  750.         end
  751.     return List
  752. end
  753.  
  754. function GroundPound()
  755.     part=Instance.new('Part',mod4)
  756.     part.Anchored=true
  757.     part.CanCollide=false
  758.     part.FormFactor='Custom'
  759.     part.Size=Vector3.new(.2,.2,.2)
  760.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  761.     part.Transparency=.7
  762.     part.BrickColor=BrickColor.new('Institutional white')
  763.     mesh=Instance.new('SpecialMesh',part)
  764.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  765.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  766.     mesh.Scale=Vector3.new(3,3,3)
  767.     part2=Instance.new('Part',mod4)
  768.     part2.Anchored=true
  769.     part2.CanCollide=false
  770.     part2.FormFactor='Custom'
  771.     part2.Size=Vector3.new(.2,.2,.2)
  772.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  773.     part2.Transparency=.7
  774.     part2.BrickColor=BrickColor.new('Institutional white')
  775.     mesh2=Instance.new('SpecialMesh',part2)
  776.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  777.     mesh2.Scale=Vector3.new(3,1.5,3)
  778.     x = Instance.new("Sound",char)
  779.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  780.     x.Pitch = ptez[math.random(1,#ptez)]
  781.     x.Volume = 1
  782.     wait(.1)
  783.     x:Play()
  784.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  785.         if v:FindFirstChild('Humanoid') then
  786.             v.Humanoid:TakeDamage(math.random(8,15))
  787.         end
  788.     end
  789.     coroutine.resume(coroutine.create(function()
  790.         for i=0,0.62,0.13 do
  791.             wait()
  792.             part.CFrame=part.CFrame
  793.             part.Transparency=i
  794.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  795.             part2.CFrame=part2.CFrame
  796.             part2.Transparency=i
  797.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  798.             end
  799.         part.Parent=nil
  800.         part2.Parent=nil
  801.         x:Destroy()
  802.     end))
  803. end
  804. ----------------------------------------------------
  805. mod=Instance.new('Model',char)
  806.  
  807. function charge()
  808.     hed.Velocity=hed.CFrame.lookVector*200
  809.     part=Instance.new('Part',mod)
  810.     part.Anchored=true
  811.     part.CanCollide=false
  812.     part.FormFactor='Custom'
  813.     part.Size=Vector3.new(.2,.2,.2)
  814.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  815.     part.Transparency=.7
  816.     part.Name = "Wow"
  817.     part.BrickColor=BrickColor.new('Black')
  818.     mesh=Instance.new('SpecialMesh',part)
  819.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  820.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  821.     mesh.Scale=Vector3.new(10,5,10)
  822.     part2=part:clone()
  823.     part2.Parent=mod
  824.     part2.BrickColor=BrickColor.new('Institutional white')
  825.     mesh2=mesh:clone()
  826.     mesh2.Parent=part2
  827.     mesh2.Scale=Vector3.new(20,10,20)
  828.     part3=part2:clone()
  829.     part3.Parent = mod
  830.     part3.BrickColor=BrickColor.new('Cyan')
  831.     mesh3=mesh2:clone()
  832.     mesh2.Parent=part3
  833.     mesh3.Scale=Vector3.new(30,15,30)
  834.     coroutine.resume(coroutine.create(function()
  835.         for i=0,1,0.1 do
  836.             wait()
  837.             part.CFrame=part.CFrame
  838.             part.Transparency=i
  839.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  840.             part2.CFrame=part2.CFrame
  841.             part2.Transparency=i
  842.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  843.             part3.CFrame=part3.CFrame
  844.             part3.Transparency=i
  845.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  846.             end
  847.         part.Parent=nil
  848.         part2.Parent=nil
  849.         part3.Parent = nil
  850.         part1:remove()
  851.         part:remove()
  852.         part2:remove()
  853.         part3:remove()
  854.     end))
  855. end
  856. ----------------------------------------------------
  857. function FindNearestTorso(Position,Distance,SinglePlayer)
  858.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  859.         local List = {}
  860.         for i,v in pairs(workspace:GetChildren())do
  861.             if v:IsA("Model")then
  862.                 if v:findFirstChild("Torso")then
  863.                     if v ~= char then
  864.                         if(v.Torso.Position -Position).magnitude <= Distance then
  865.                             table.insert(List,v)
  866.                         end
  867.                     end
  868.                 end
  869.             end
  870.         end
  871.     return List
  872. end
  873.  
  874. mod3 = Instance.new("Model",rleg)
  875.  
  876. function Stomp()
  877.     part=Instance.new('Part',mod3)
  878.     part.Anchored=true
  879.     part.CanCollide=false
  880.     part.FormFactor='Custom'
  881.     part.Size=Vector3.new(.2,.2,.2)
  882.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  883.     part.Transparency=0.7
  884.     part.BrickColor=BrickColor.new('')
  885.     mesh=Instance.new('SpecialMesh',part)
  886.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  887.     mesh.TextureId = "http://www.roblox.com/asset/?id=122569107"
  888.     mesh.Scale=Vector3.new(25,25,25)
  889.     part2=part:clone()
  890.     part2.Parent=mod3
  891.     part2.BrickColor=BrickColor.new('Deep orange')
  892.     mesh2=mesh:clone()
  893.     mesh2.Parent=part2
  894.     mesh2.Scale=Vector3.new(15,15,15)
  895.     part3=part:clone()
  896.     part3.Parent=mod3
  897.     part3.TopSurface=0
  898.     part3.BottomSurface=0
  899.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  900.     mesh3=Instance.new('SpecialMesh',part3)
  901.     mesh3.MeshType = 3
  902.     mesh3.Scale=Vector3.new(12,12,12)
  903.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  904.         if v:FindFirstChild('Humanoid') then
  905.             v.Humanoid:TakeDamage(math.random(20,60))
  906.             v.Humanoid.PlatformStand = true
  907.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  908.         end
  909.     end
  910.     coroutine.resume(coroutine.create(function()
  911.         for i=0,3.8,0.05 do
  912.             wait()
  913.             part.CFrame=part.CFrame
  914.             part.Transparency=i
  915.             mesh.Scale=mesh.Scale+Vector3.new(5,5,5)
  916.             part2.CFrame=part2.CFrame
  917.             part2.Transparency=i
  918.             mesh2.Scale=mesh2.Scale+Vector3.new(5,5,5)
  919.             part3.CFrame=part3.CFrame
  920.             part3.Transparency=i
  921.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  922.         end
  923.     end))
  924. end
  925. ----------------------------------------------------
  926.  
  927. local acos = math.acos
  928. local sqrt = math.sqrt
  929. local Vec3 = Vector3.new
  930. local fromAxisAngle = CFrame.fromAxisAngle
  931.  
  932. local function toAxisAngle(CFr)
  933.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  934.         local Angle = math.acos((R00+R11+R22-1)/2)
  935.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  936.         A = A == 0 and 0.00001 or A
  937.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  938.         B = B == 0 and 0.00001 or B
  939.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  940.         C = C == 0 and 0.00001 or C
  941.         local x = (R21-R12)/sqrt(A)
  942.         local y = (R02-R20)/sqrt(B)
  943.         local z = (R10-R01)/sqrt(C)
  944.         return Vec3(x,y,z),Angle
  945. end
  946.  
  947. function ApplyTrig(Num,Func)
  948.         local Min,Max = Func(0),Func(1)
  949.         local i = Func(Num)
  950.         return (i-Min)/(Max-Min)
  951. end
  952.  
  953. function LerpCFrame(CFrame1,CFrame2,Num)
  954.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  955.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  956. end
  957.  
  958. function Crater(Torso,Radius)
  959.         Spawn(function()
  960.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  961.         local Ignore = {}
  962.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  963.                 if v.Character ~= nil then
  964.                         Ignore[#Ignore+1] = v.Character
  965.                 end
  966.         end
  967.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  968.         if Hit == nil then return end
  969.         local Parts = {}
  970.         for i = 1,360,10 do
  971.                 local P = Instance.new("Part",Torso.Parent)
  972.                 P.Anchored = true
  973.                 P.FormFactor = "Custom"
  974.                 P.BrickColor = Hit.BrickColor
  975.                 P.Material = Hit.Material
  976.                 P.TopSurface = "Smooth"
  977.                 P.BottomSurface = "Smooth"
  978.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  979.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  980.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  981.                 if math.random(0,5) == 0 then -- rubble
  982.                         local P = Instance.new("Part",Torso.Parent)
  983.                         P.Anchored = true
  984.                         P.FormFactor = "Custom"
  985.                         P.BrickColor = Hit.BrickColor
  986.                         P.Material = Hit.Material
  987.                         P.TopSurface = "Smooth"
  988.                         P.BottomSurface = "Smooth"
  989.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  990.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  991.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  992.                 end
  993.         end
  994.         for i = 0,1,0.05 do
  995.                 for i2,v in pairs(Parts) do
  996.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  997.                 end
  998.                 wait(0.02)
  999.         end
  1000.         for i,v in pairs(Parts) do
  1001.                 if v[1].Size.X > 2.1 then
  1002.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1003.                 end
  1004.                 v[1].Anchored = false
  1005.         end
  1006.         for i = 0,1,0.05 do
  1007.                 for i2,v in pairs(Parts) do
  1008.                         v[1].Transparency = i
  1009.                         if i == 1 then
  1010.                                 v[1]:Destroy()
  1011.                         elseif i >= 0.25 then
  1012.                                 v[1].CanCollide = false
  1013.                         end
  1014.                 end
  1015.                 wait(0.02)
  1016.         end
  1017.         Parts = nil
  1018.         end)
  1019. end
  1020.  
  1021. ----------------------------------------------------
  1022. mouse.KeyDown:connect(function(key)
  1023.     if key == "r" and char.Mana.Value>=50 then
  1024.     char.Mana.Value = char.Mana.Value - 50
  1025.         larm.BrickColor = BrickColor.new("Bright red")
  1026.         rarm.BrickColor = BrickColor.new("Bright red")
  1027.         if Debounces.CanAttack == true then
  1028.         Debounces.CanAttack = false
  1029.         Debounces.on = true
  1030.         Debounces.NoIdl = true
  1031. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1032.         hit = ht.Parent
  1033.         if ht and hit:IsA("Model") then
  1034.                 if hit:FindFirstChild("Humanoid") then
  1035.                     if hit.Name ~= p.Name then
  1036.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1037.                                 wait(1)
  1038.                     end
  1039.                 end
  1040.         elseif ht and hit:IsA("Hat") then
  1041.             if hit.Parent.Name ~= p.Name then
  1042.                 if hit.Parent:FindFirstChild("Humanoid") then
  1043.                      
  1044.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1045.                                 wait(1)
  1046.                     --Debounces.Slashed = false
  1047.                 end
  1048.             end
  1049.         end    
  1050.     end)
  1051. q = Instance.new("Sound",hed)
  1052. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1053. q.Pitch = 0.85
  1054. q.Looped = false
  1055. q1 = Instance.new("Sound",hed)
  1056. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1057. q1.Pitch = 0.85
  1058. q1.Looped = false
  1059. q:Play()
  1060. q1:Play()
  1061.     for i = 1,20 do
  1062.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1063.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1064.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1065.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1066.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1067.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1068.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1069.         if Debounces.on == false then break end
  1070.     wait()
  1071. end
  1072. n = Instance.new("Sound",hed)
  1073. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1074. n.Pitch = 0.94
  1075. n.Looped = false
  1076. n1 = Instance.new("Sound",hed)
  1077. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1078. n1.Pitch = 0.94
  1079. n1.Looped = false
  1080. n:Play()
  1081. n1:Play()
  1082. b = Instance.new("Sound",hed)
  1083. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1084. b.Pitch = 0.94
  1085. b.Looped = false
  1086. b1 = Instance.new("Sound",hed)
  1087. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1088. b1.Pitch = 0.94
  1089. b1.Looped = false
  1090. b:Play()
  1091. b1:Play()
  1092.     for i = 1,26 do
  1093.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1094.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1095.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1096.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1097.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1098.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1099.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1100.         if Debounces.on == false then break end
  1101.     wait()
  1102. end
  1103. wait(.5)
  1104. to:disconnect()
  1105. q:Destroy()
  1106. q1:Destroy()
  1107. n:Destroy()
  1108. n1:Destroy()
  1109. larm.BrickColor = BrickColor.new("Really black")
  1110. rarm.BrickColor = BrickColor.new("Really black")
  1111.     if Debounces.CanAttack == false then
  1112.         Debounces.CanAttack = true
  1113.         Debounces.on = false
  1114.         Debounces.NoIdl = false
  1115.             end
  1116.         end
  1117.     end
  1118. end)
  1119. ----------------------------------------------------
  1120. mouse.KeyDown:connect(function(key)
  1121.     if key == "q" and char.Mana.Value>=50  then
  1122.         char.Mana.Value = char.Mana.Value - 50
  1123.         larm.BrickColor = BrickColor.new("Bright red")
  1124.         rarm.BrickColor = BrickColor.new("Bright red")
  1125.         if Debounces.CanAttack == true then
  1126.         Debounces.CanAttack = false
  1127.         Debounces.on = true
  1128.         Debounces.NoIdl = true
  1129. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1130.         hit = ht.Parent
  1131.         if ht and hit:IsA("Model") then
  1132.                 if hit:FindFirstChild("Humanoid") then
  1133.                     if hit.Name ~= p.Name then
  1134.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1135.                                 wait(1)
  1136.                                 --Debounces.Slashed = false
  1137.                         --end
  1138.                     end
  1139.                 end
  1140.         elseif ht and hit:IsA("Hat") then
  1141.             if hit.Parent.Name ~= p.Name then
  1142.                 if hit.Parent:FindFirstChild("Humanoid") then
  1143.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1144.                                 wait(1)
  1145.                     --Debounces.Slashed = false
  1146.                 end
  1147.             end
  1148.         end    
  1149.     end)
  1150.         for i = 1, 20 do
  1151.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1152.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1153.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1154.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1155.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1156.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1157.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1158.         if Debounces.on == false then break end
  1159.         wait()
  1160.     end
  1161.     z = Instance.new("Sound",hed)
  1162.     z.SoundId = "rbxassetid://160069154"
  1163.     z.Looped = false
  1164.     z.Pitch = .9
  1165.     z1 = Instance.new("Sound",hed)
  1166.     z1.SoundId = "rbxassetid://160069154"
  1167.     z1.Looped = false
  1168.     z1.Pitch = .9
  1169.     wait(0.01)
  1170.     z:Play()
  1171.     z1:Play()
  1172.         for i = 1, 12 do
  1173.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1174.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1175.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1176.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1177.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1178.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1179.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1180.         if Debounces.on == false then break end
  1181.         wait()
  1182.     end
  1183.         for i = 1, 12 do
  1184.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1185.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1186.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1187.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1188.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1189.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1190.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1191.         if Debounces.on == false then break end
  1192.         wait()
  1193.     end
  1194.     z = Instance.new("Sound",hed)
  1195.     z.SoundId = "rbxassetid://168586621"
  1196.     z.Looped = false
  1197.     z.Pitch = 1
  1198.     z1 = Instance.new("Sound",hed)
  1199.     z1.SoundId = "rbxassetid://168586621"
  1200.     z1.Looped = false
  1201.     z1.Pitch = 1
  1202.     wait(0.01)
  1203.     z:Play()
  1204.     z1:Play()
  1205.         for i = 1, 12 do
  1206.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1207.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1208.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1209.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1210.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1211.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1212.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1213.         if Debounces.on == false then break end
  1214.         wait()
  1215.     end
  1216. to:disconnect()
  1217. larm.BrickColor = BrickColor.new("Really black")
  1218. rarm.BrickColor = BrickColor.new("Really black")
  1219.     if Debounces.CanAttack == false then
  1220.         Debounces.CanAttack = true
  1221.         Debounces.on = false
  1222.         Debounces.NoIdl = false
  1223.             end
  1224.         end
  1225.     end
  1226. end)
  1227. ----------------------------------------------------
  1228. Sit = false
  1229. mouse.KeyDown:connect(function(key)
  1230.     if key == "v" then
  1231.         if Sit == false then
  1232.             Sit = true
  1233.             hum.WalkSpeed = 20
  1234.         stanceToggle = "Sitting"
  1235.     elseif Sit == true then
  1236.         Sit = false
  1237.             hum.WalkSpeed = 50
  1238.         stanceToggle = "Normal"
  1239.         end
  1240.     end
  1241. end)
  1242. ----------------------------------------------------
  1243. mouse.KeyDown:connect(function(key)
  1244.     if key == "t" and char.Mana.Value>=50  then
  1245.         char.Mana.Value = char.Mana.Value - 50
  1246.         if Debounces.CanAttack == true then
  1247.         Debounces.CanAttack = false
  1248.         Debounces.on = true
  1249.         Debounces.NoIdl = true
  1250.         for i = 1, 25 do
  1251.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1252.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1253.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1254.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1255.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1256.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1257.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1258.             if Debounces.on == false then break end
  1259.             wait()
  1260.         end
  1261.         Spawn(function()
  1262.             local Parts = {}
  1263.             for Y = -5,5 do
  1264.                 local P = Instance.new("Part",char)
  1265.                 P.Anchored = true
  1266.                 P.FormFactor = "Custom"
  1267.                 P.CanCollide = false
  1268.                 P.Size = Vector3.new(1,1,1)
  1269.                 P.TopSurface = "SmoothNoOutlines"
  1270.                 P.BottomSurface = "SmoothNoOutlines"
  1271.                 P.BrickColor = BrickColor.new("Really black")
  1272.                 P.Material = "Neon"
  1273.                 P.Name = tostring(Y)
  1274.                 local i = (Y+5)/(10)
  1275.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1276.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*6),0,0)
  1277.                 P.Touched:connect(function(ht)
  1278.                     local hit = ht.Parent
  1279.                     if hit:FindFirstChild("Humanoid") then
  1280.                         hit.Humanoid:TakeDamage(math.random(100,math.huge))
  1281.                     end
  1282.                 end)
  1283.         s = Instance.new("Sound",P)
  1284.         s.SoundId = "rbxassetid://228343271"
  1285.         s.Volume = .7
  1286.         s.Pitch = 0.9
  1287.         s:Play()
  1288. P.Touched:connect(function(ht)
  1289.         hit = ht.Parent
  1290.         if ht and hit:IsA("Model") then
  1291.                 if hit:FindFirstChild("Humanoid") then
  1292.                     if hit.Name ~= p.Name then
  1293.                        
  1294.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1295.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1296.                                 wait(1)
  1297.                                 --Debounces.Slashed = false
  1298.                         --end
  1299.                 end
  1300.                 end
  1301.         elseif ht and hit:IsA("Hat") then
  1302.             if hit.Parent.Name ~= p.Name then
  1303.                 if hit.Parent:FindFirstChild("Humanoid") then
  1304.                        
  1305.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1306.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1307.                                 wait(1)
  1308.                     --Debounces.Slashed = false
  1309.                 --end
  1310.             end
  1311.         end
  1312.     end
  1313. end)
  1314.                 Parts[#Parts+1] = P
  1315.             end
  1316.             local BREAKIT = false
  1317.             local CParts = {}
  1318.             local Rocks = {}
  1319.             local LastPos = nil
  1320.             for i = 1,70 do
  1321.                 for i2,v in pairs(Parts) do
  1322.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1323.                     local cf = v.CFrame
  1324.                     v.Size = v.Size+Vector3.new(1,1,1)
  1325.                     v.CFrame = cf
  1326.                     v.Transparency = v.Transparency+0.02
  1327.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1328.                     if v.Name == "0" then
  1329.                         local Ignore = {}
  1330.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1331.                             if v.Character ~= nil then
  1332.                                 Ignore[#Ignore+1] = v.Character
  1333.                             end
  1334.                         end
  1335.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1336.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1337.                         if Hit ~= nil then
  1338.                             if #Rocks == 0 then
  1339.                                 for i = 1,5 do
  1340.                                     local P = Instance.new("Part",char)
  1341.                                     Rocks[#Rocks+1] = P
  1342.                                     P.Anchored = true
  1343.                                     P.FormFactor = "Custom"
  1344.                                     P.BrickColor = Hit.BrickColor
  1345.                                     P.Material = Hit.Material
  1346.                                     P.TopSurface = "Smooth"
  1347.                                     P.BottomSurface = "Smooth"
  1348.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1349.                                 end
  1350.                             end
  1351.                             for i,P in pairs(Rocks) do
  1352.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1353.                             end
  1354.                             local P = Instance.new("Part",char)
  1355.                             CParts[#CParts+1] = {P,tick()}
  1356.                             P.Anchored = true
  1357.                             P.FormFactor = "Custom"
  1358.                             P.BrickColor = Hit.BrickColor
  1359.                             P.Material = Hit.Material
  1360.                             P.TopSurface = "Smooth"
  1361.                             P.BottomSurface = "Smooth"
  1362.                             P.Size = Vector3.new(5,5,5)*(math.random(100,300)/100)
  1363.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1364.                             Pos = Pos.p
  1365.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1366.                             local P = P:Clone()
  1367.                             CParts[#CParts+1] = {P,tick()}
  1368.                             P.Parent = char
  1369.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1370.                             Pos = Pos.p
  1371.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1372.                             if LastPos ~= nil then
  1373.                                 local P = P:Clone()
  1374.                                 CParts[#CParts+1] = {P,tick()}
  1375.                                 P.Parent = char
  1376.                                 P.BrickColor = BrickColor.new("Really black")
  1377.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1378.                                 Pos = Pos.p
  1379.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1380.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.30)
  1381.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1382.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1383.                             end
  1384.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1385.                         end
  1386.                     end
  1387.                 end
  1388.                 if BREAKIT then break end
  1389.                 wait(0.002)
  1390.             end
  1391.             for i,v in pairs(Rocks) do
  1392.                 CParts[#CParts+1] = {v,tick()}
  1393.             end
  1394.             for i,v in pairs(Parts) do
  1395.                 v:Destroy()
  1396.             end
  1397.             Parts = nil
  1398.             while true do
  1399.                 local t = tick()
  1400.                 local p = nil
  1401.                 for i,v in pairs(CParts) do
  1402.                     if t-v[2] > 4 then
  1403.                         v[1].Transparency = v[1].Transparency+0.05
  1404.                         if v[1].Transparency >= 1 then
  1405.                             v[1]:Destroy()
  1406.                             CParts[i] = nil
  1407.                         end
  1408.                     end
  1409.                     p = v
  1410.                 end
  1411.                 if p == nil then break end
  1412.                 wait(0.002)
  1413.             end
  1414.             for i,v in pairs(CParts) do
  1415.                 v:Destroy()
  1416.             end
  1417.             CParts = {}
  1418.         end)
  1419.         for i = 1, 20 do
  1420.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1421.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1422.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1423.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1424.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1425.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1426.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1427.             if Debounces.on == false then break end
  1428.             wait()
  1429.         end
  1430.     if Debounces.CanAttack == false then
  1431.         Debounces.CanAttack = true
  1432.         Debounces.on = false
  1433.         Debounces.NoIdl = false
  1434.             end
  1435.         end
  1436.     end
  1437. end)
  1438. ----------------------------------------------------
  1439. mouse.KeyDown:connect(function(key)
  1440.     if key == "e" and char.Mana.Value>=50  then
  1441.      char.Mana.Value =  char.Mana.Value - 50
  1442.     larm.BrickColor = BrickColor.new("Bright red")
  1443.     rarm.BrickColor = BrickColor.new("Bright red")
  1444.         if Debounces.CanAttack == true then
  1445.         Debounces.CanAttack = false
  1446.         Debounces.on = true
  1447.         Debounces.NoIdl = true
  1448.         for i = 1, 18 do
  1449.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1450.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1451.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1452.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1453.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1454.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1455.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1456.         if Debounces.on == false then break end
  1457.             wait()
  1458.         end
  1459.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1460.         local rng = Instance.new("Part", char.Absolution.Handle)
  1461.         rng.Anchored = true
  1462.         rng.BrickColor = BrickColor.new("Really black")
  1463.         rng.CanCollide = true
  1464.         rng.FormFactor = 3
  1465.         rng.Name = "Ring"
  1466.         rng.Size = Vector3.new(1, 1, 1)
  1467.         rng.CanCollide = false
  1468.         rng.Transparency = 0.35
  1469.         rng.TopSurface = 0
  1470.         rng.BottomSurface = 0
  1471.         rng.CFrame = HandCF
  1472.         local rngm = Instance.new("SpecialMesh", rng)
  1473.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1474.         rngm.Scale = Vector3.new(1, 1, 2)
  1475.             x = Instance.new("Sound", hed)
  1476.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1477.             x.Looped = false
  1478.             x.Pitch = .7
  1479.             x.Volume = 1
  1480.             x1 = Instance.new("Sound", hed)
  1481.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1482.             x1.Looped = false
  1483.             x1.Pitch = .7
  1484.             x1.Volume = 1
  1485.             x:Play()
  1486.             x1:Play()
  1487.             rngto = rng.Touched:connect(function(ht)
  1488.             hit = ht.Parent
  1489.             if ht and hit:IsA("Model") then
  1490.                     if hit:FindFirstChild("Humanoid") then
  1491.                         if hit.Name ~= p.Name then
  1492.                            
  1493.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1494.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1495.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1496.                                     --Debounces.Slashed = false
  1497.                             --end
  1498.                         end
  1499.                     end
  1500.             elseif ht and hit:IsA("Hat") then
  1501.                 if hit.Parent.Name ~= p.Name then
  1502.                     if hit.Parent:FindFirstChild("Humanoid") then
  1503.                          
  1504.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1505.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1506.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1507.                         --Debounces.Slashed = false
  1508.                     end
  1509.                 end
  1510.             end    
  1511.         end)
  1512.                 coroutine.wrap(function()
  1513.                 for i = 1, 60, 2 do
  1514.                 rngm.Scale = Vector3.new(10 + i*10, 10 + i*10, 10)
  1515.                 rng.Size = rngm.Scale
  1516.                 rng.CFrame = HandCF
  1517.                 rng.Transparency = i/60
  1518.                 wait()
  1519.                 end
  1520.                 wait()
  1521.                 rng:Destroy()
  1522.                 end)()
  1523.         for i = 1, 18 do
  1524.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1525.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1526.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1527.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1528.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1529.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1530.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1531.         if Debounces.on == false then break end
  1532.             wait()
  1533.         end
  1534.         larm.BrickColor = BrickColor.new("Really black")
  1535.         rarm.BrickColor = BrickColor.new("Really black")
  1536.         x:Destroy()
  1537.         x1:Destroy()
  1538.     if Debounces.CanAttack == false then
  1539.         Debounces.CanAttack = true
  1540.         Debounces.on = false
  1541.         Debounces.NoIdl = false
  1542.             end
  1543.         end
  1544.     end
  1545. end)
  1546. ----------------------------------------------------
  1547. mouse.KeyDown:connect(function(key)
  1548.     if key == "y" then
  1549.         if Debounces.CanAttack == true then
  1550.             Debounces.CanAttack = false
  1551.             Debounces.on = true
  1552.             Debounces.NoIdl = true
  1553.                 for i = 1, 15 do
  1554.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  1555.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  1556.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1557.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  1558.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  1559.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  1560.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1561.                     if Debounces.on == false then break end
  1562.                     wait()
  1563.                 end
  1564.                 x = Instance.new("Sound",char)
  1565.                 x.SoundId = "rbxassetid://228343271"
  1566.                 x.Pitch = 1
  1567.                 x.Volume = .8
  1568.                 wait(.1)
  1569.                 x:Play()
  1570.                 Debounces.on = false
  1571.                 Debounces.Here = false
  1572.                 shot = shot + 1
  1573. local rng = Instance.new("Part", char)
  1574. rng.Anchored = true
  1575. rng.BrickColor = BrickColor.new("Really black")
  1576. rng.CanCollide = false
  1577. rng.FormFactor = 3
  1578. rng.Name = "Ring"
  1579. rng.Size = Vector3.new(1, 1, 1)
  1580. rng.Transparency = 0.35
  1581. rng.TopSurface = 0
  1582. rng.BottomSurface = 0
  1583. rng2 = rng:clone()
  1584. rng3 = rng2:clone()
  1585. rng4 = rng2:clone()
  1586. local rngm = Instance.new("SpecialMesh", rng)
  1587. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1588. rngm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1589. rngm.Scale = Vector3.new(10, 10, 1)
  1590. rngm2 = rngm:clone()
  1591. rngm2.Scale = Vector3.new(5, 5, 1)
  1592. rngm3=rngm2:clone()
  1593. rngm3.Parent = rng3
  1594. rngm3.Scale = Vector3.new(8, 8, 1)
  1595. rngm4 = rngm2:clone()
  1596. rngm4.Parent = rng4
  1597. rngm4.Scale = Vector3.new(6, 6, 1)
  1598. local bem = Instance.new("Part", char)
  1599. bem.Anchored = true
  1600. bem.BrickColor = BrickColor.new("Really black")
  1601. bem.CanCollide = false
  1602. bem.FormFactor = 3
  1603. bem.Name = "Beam" .. shot
  1604. bem.Size = Vector3.new(1, 1, 1)
  1605. bem.Transparency = 0.35
  1606. bem.TopSurface = 0
  1607. bem.BottomSurface = 0
  1608. local bemm = Instance.new("SpecialMesh", bem)
  1609. bemm.MeshType = 4
  1610. bemm.Scale = Vector3.new(1, 4, 4)
  1611. local out = Instance.new("Part", char)
  1612. out.Anchored = true
  1613. out.BrickColor = BrickColor.new("Really black")
  1614. out.CanCollide = false
  1615. out.FormFactor = 3
  1616. out.Name = "Out"
  1617. out.Size = Vector3.new(4, 4, 4)
  1618. out.Transparency = 0.35
  1619. out.TopSurface = 0
  1620. out.BottomSurface = 0
  1621. local outm = Instance.new("SpecialMesh", out)
  1622. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  1623. outm.TextureId = "http://www.roblox.com/asset/?id=122569107"
  1624. outm.Scale = Vector3.new(4, 4, 4)
  1625. local bnd = Instance.new("Part", char)
  1626. bnd.Anchored = true
  1627. bnd.BrickColor = BrickColor.new("Really black")
  1628. bnd.CanCollide = false
  1629. bnd.FormFactor = 3
  1630. bnd.Material = "Neon"
  1631. bnd.Name = "Bend"
  1632. bnd.Size = Vector3.new(1, 1, 1)
  1633. bnd.Transparency = 1
  1634. bnd.TopSurface = 0
  1635. bnd.BottomSurface = 0
  1636. local bndm = Instance.new("SpecialMesh", bnd)
  1637. bndm.MeshType = 3
  1638. bndm.Scale = Vector3.new(8, 8, 8)
  1639. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  1640. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  1641. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  1642. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  1643. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  1644. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  1645. Debounces.Shewt = true
  1646. coroutine.wrap(function()
  1647. for i = 1, 50, 0.2 do
  1648. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  1649. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1650. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  1651. rng.Transparency = i/20
  1652. rng3.Transparency = 1/16
  1653. rng4.Transparency = i/12
  1654. wait()
  1655. end
  1656. wait()
  1657. rng:Destroy()
  1658. end)()
  1659. if Debounces.Shewt == true then
  1660. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  1661. hit = ht.Parent
  1662. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  1663. if HasntTouched(hit.Name) == true and deb == false then
  1664. deb = true
  1665. coroutine.wrap(function()
  1666. hit:FindFirstChild("Humanoid").PlatformStand = true
  1667. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1668. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  1669. end)()
  1670. table.insert(Touche, hit.Name)
  1671. deb = false
  1672. end
  1673. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  1674. if HasntTouched(hit.Parent.Name) == true and deb == false then
  1675. deb = true
  1676. coroutine.wrap(function()
  1677. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  1678. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  1679. wait(1)
  1680. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  1681. end)()
  1682. table.insert(Touche, hit.Parent.Name)
  1683. deb = false
  1684. for i, v in pairs(Touche) do
  1685. print(v)
  1686. end
  1687. end
  1688. end
  1689. end)
  1690. end
  1691. for i = 0, 260, 8 do
  1692. bem.Size = Vector3.new(i, 2, 2)
  1693. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  1694. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  1695. bnd.Size = Vector3.new(1,1,1)
  1696. bndm.Scale = Vector3.new(8,8,8)
  1697. if i % 10 == 0 then
  1698. local newRng = rng2:Clone()
  1699. newRng.Parent = char
  1700. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  1701. local newRngm = rngm2:clone()
  1702. newRngm.Parent=newRng
  1703. coroutine.wrap(function()
  1704. for i = 1, 10, 0.2 do
  1705. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  1706. newRng.Transparency = i/10
  1707. wait()
  1708. end
  1709. wait()
  1710. newRng:Destroy()
  1711. end)()
  1712. end
  1713. wait()
  1714. end
  1715. wait()
  1716. Debounces.Shewt = false
  1717. bem:Destroy()
  1718. out:Destroy()
  1719. bnd:Destroy()
  1720. Debounces.Ready = false
  1721. for i, v in pairs(Touche) do
  1722. table.remove(Touche, i)
  1723. end
  1724. wait()
  1725. table.insert(Touche, char.Name)
  1726. Debounces.NoIdl = false
  1727. if Debounces.CanAttack == false then
  1728. Debounces.CanAttack = true
  1729. end
  1730. end
  1731. end
  1732. end)
  1733. ----------------------------------------------------
  1734. sidz = {"231917888", "231917845", "231917806"}
  1735. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  1736. mouse.KeyDown:connect(function(key)
  1737.     if key == "f" and char.Mana.Value>=50 then
  1738.     char.Mana.Value = char.Mana.Value - 50
  1739.     larm.BrickColor = BrickColor.new("Really black")
  1740.     rarm.BrickColor = BrickColor.new("Camo")
  1741.         if Debounces.CanAttack == true then
  1742.             Debounces.CanAttack = false
  1743.             Debounces.on = true
  1744.             Debounces.NoIdl = true
  1745.                 for i = 1, 10 do
  1746.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  1747.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  1748.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  1749.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  1750.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1751.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  1752.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1753.                     if Debounces.on == false then break end
  1754.                     wait()
  1755.                 end
  1756.                 z = Instance.new("Sound",char)
  1757.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  1758.                 z.Pitch = ptz[math.random(1,#ptz)]
  1759.                 z.Volume = 1
  1760.                 z1 = Instance.new("Sound",char)
  1761.                 z1.SoundId = z.SoundId
  1762.                 z1.Pitch = z.Pitch
  1763.                 z1.Volume = 1
  1764.                 wait(1)
  1765.                 z:Play()
  1766.                 z1:Play()
  1767.                 Stomp()
  1768.                 for i = 1, 20 do
  1769.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  1770.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  1771.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1772.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  1773.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1774.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  1775.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1776.                     if Debounces.on == false then break end
  1777.                     wait()
  1778.                 end
  1779.         if Debounces.CanAttack == false then
  1780.             Debounces.CanAttack = true
  1781.             Debounces.on = false
  1782.             Debounces.NoIdl = false
  1783.             larm.BrickColor = BrickColor.new("Really black")
  1784.             rarm.BrickColor = BrickColor.new("Really black")
  1785.             end
  1786.         end
  1787.     end
  1788. end)    
  1789. ----------------------------------------------------
  1790. mouse.KeyDown:connect(function(key)
  1791.     if key == "g" and char.Mana.Value>5 then
  1792.     char.Mana.Value = char.Mana.Value - 5
  1793.     larm.BrickColor = BrickColor.new("Camo")
  1794.     rarm.BrickColor = BrickColor.new("Really black")
  1795.         if Debounces.CanAttack == true then
  1796.         Debounces.CanAttack = false
  1797.         Debounces.on = true
  1798.         Debounces.NoIdl = true
  1799.         chrg = lleg.Touched:connect(function(ht)
  1800.         hit = ht.Parent
  1801.             if ht and hit:IsA("Model") then
  1802.                     if hit:FindFirstChild("Humanoid") then
  1803.                         if hit.Name ~= p.Name then
  1804.                          
  1805.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1806.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1807.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1808.                                     --Debounces.Slashed = false
  1809.                             --end
  1810.                         end
  1811.                     end
  1812.             elseif ht and hit:IsA("Hat") then
  1813.                 if hit.Parent.Name ~= p.Name then
  1814.                     if hit.Parent:FindFirstChild("Humanoid") then
  1815.                            
  1816.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1817.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1818.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1819.                         --Debounces.Slashed = false
  1820.                     end
  1821.                 end
  1822.             end    
  1823.         end)
  1824.         for i = 1, 14 do
  1825.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  1826.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  1827.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  1828.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  1829.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1830.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  1831.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  1832.             if Debounces.on == false then break end
  1833.             wait()
  1834.         end
  1835.         charge()
  1836.         z = Instance.new("Sound",char)
  1837.         z.SoundId = "rbxassetid://200632875"
  1838.         z.Volume = 1
  1839.         z.Pitch = .8
  1840.         z1 = Instance.new("Sound",char)
  1841.         z1.SoundId = "rbxassetid://200632875"
  1842.         z1.Volume = 1
  1843.         z1.Pitch = .9
  1844.         z:Play()
  1845.         z1:Play()
  1846.         wait(1)
  1847.         z:Destroy()
  1848.         z1:Destroy()
  1849.         chrg:disconnect()
  1850.         if Debounces.CanAttack == false then
  1851.             Debounces.CanAttack = true
  1852.             Debounces.on = false
  1853.             Debounces.NoIdl = false
  1854.             larm.BrickColor = BrickColor.new("Really black")
  1855.             rarm.BrickColor = BrickColor.new("Really black")
  1856.             end
  1857.         end
  1858.     end
  1859. end)
  1860. ----------------------------------------------------
  1861. pt = {0.7, 0.8, 0.9}
  1862. mouse.KeyDown:connect(function(key)
  1863.     if key == "h" and char.Mana.Value>50 then
  1864.         char.Mana.Value = char.Mana.Value - 50
  1865.         if Debounces.CanJoke == true then
  1866.             Debounces.CanJoke = false
  1867.             u = Instance.new("Sound")
  1868.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1869.             u.Parent = char
  1870.             u.Looped = false
  1871.             u.Pitch = pt[math.random(1,#pt)]
  1872.             u.Volume = 1
  1873.             u2 = Instance.new("Sound")
  1874.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  1875.             u2.Parent = char
  1876.             u2.Looped = false
  1877.             u2.Pitch = u.Pitch
  1878.             u2.Volume = 1
  1879.             wait(.01)
  1880.             u:Play()
  1881.             u2:Play()
  1882.             wait(6)
  1883.             u:Destroy()
  1884.             u2:Destroy()
  1885.             if Debounces.CanJoke == false then
  1886.                 Debounces.CanJoke = true
  1887.             end
  1888.         end
  1889.     end
  1890. end)
  1891. ----------------------------------------------------
  1892. mouse.KeyDown:connect(function(key)
  1893.     if key == "j" and char.Mana.Value> 30 then
  1894.     char.Mana.Value = char.Mana.Value-30
  1895.             if Debounces.CanJoke == true then
  1896.                 Debounces.CanJoke = false
  1897.                 z = Instance.new("Sound",char)
  1898.                 z.SoundId = "rbxassetid://135017755"
  1899.                 z.Pitch = .76
  1900.                 z.Volume = 1
  1901.                 wait()
  1902.                 z:Play()
  1903.                 wait(6)
  1904.                 z:Destroy()
  1905.             if Debounces.CanJoke == false then
  1906.                 Debounces.CanJoke = true
  1907.             end
  1908.         end
  1909.     end
  1910. end)
  1911. ----------------------------------------------------
  1912. mouse.KeyDown:connect(function(key)
  1913.     if key == "k" and char.Mana.Value> 10 then
  1914.     char.Mana.Value = char.Mana.Value -10
  1915.             if Debounces.CanJoke == true then
  1916.                 Debounces.CanJoke = false
  1917.                 z = Instance.new("Sound",char)
  1918.                 z.SoundId = "rbxassetid://135017578"
  1919.                 z.Pitch = .76
  1920.                 z.Volume = 1
  1921.                 wait()
  1922.                 z:Play()
  1923.                 wait(4)
  1924.                 z:Destroy()
  1925.             if Debounces.CanJoke == false then
  1926.                 Debounces.CanJoke = true
  1927.             end
  1928.         end
  1929.     end
  1930. end)
  1931. ----------------------------------------------------
  1932. mouse.KeyDown:connect(function(key)
  1933.     if key == "u" and char.Mana.Value>200 then
  1934.     wait(1)
  1935.     char.Mana.Value = char.Mana.Value-200
  1936.     charge()
  1937.     wait(0.6)
  1938.     charge()
  1939.     wait(0.6)
  1940.     charge()
  1941.     wait(2)
  1942.     end
  1943.     end)
  1944. ----------------------------------------------------
  1945. mouse.KeyDown:connect(function(key)
  1946.     if key == "x" and char.Mana.Value>50 then
  1947.     char.Mana.Value = char.Mana.Value-50
  1948.         if Debounces.CanAttack == true then
  1949.             Debounces.CanAttack = false
  1950.             Debounces.NoIdl = true
  1951.             Debounces.on = true
  1952.             Debounces.ks = true
  1953.         for i = 1, 10 do
  1954.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  1955.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  1956.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  1957.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  1958.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  1959.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  1960.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  1961.             if Debounces.on == false then break end
  1962.             wait()
  1963.         end
  1964.         z = Instance.new("Sound",hed)
  1965.         z.SoundId = "rbxassetid://169445092"
  1966.         z.Volume = 1
  1967.         wait(0.1)
  1968.         z:Play()
  1969.         kik = rleg.Touched:connect(function(ht)
  1970.         hit = ht.Parent
  1971.             if ht and hit:IsA("Model") then
  1972.                     if hit:FindFirstChild("Humanoid") then
  1973.                         if hit.Name ~= p.Name then
  1974.                          
  1975.                                     if Debounces.ks==true then
  1976.                                     z = Instance.new("Sound",hed)
  1977.                                     z.SoundId = "rbxassetid://169380525"
  1978.                                     z.Volume = 1
  1979.                                     z:Play()
  1980.                                     Debounces.ks=false
  1981.                                     end
  1982.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  1983.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1984.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1985.                             --Debounces.Slashed = false
  1986.                         --end
  1987.                     end
  1988.                 end
  1989.             elseif ht and hit:IsA("Hat") then
  1990.                 if hit.Parent.Name ~= p.Name then
  1991.                     if hit.Parent:FindFirstChild("Humanoid") then
  1992.                          
  1993.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  1994.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1995.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  1996.                             --Debounces.Slashed = false
  1997.                         --end
  1998.                     end
  1999.                 end
  2000.             end    
  2001.         end)
  2002.         for i = 1, 8 do
  2003.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2004.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2005.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2006.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2007.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2008.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2009.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2010.             if Debounces.on == false then break end
  2011.             wait()
  2012.         end
  2013.         kik:disconnect()
  2014.         if Debounces.CanAttack == false then
  2015.             Debounces.CanAttack = true
  2016.             Debounces.on = false
  2017.             Debounces.NoIdl = false
  2018.             end
  2019.         end
  2020.     end
  2021. end)
  2022. ----------------------------------------------------
  2023. mouse.KeyDown:connect(function(key)
  2024.     if key == "c" and char.Mana.Value>80 then
  2025.     char.Mana.Value = char.Mana.Value -80
  2026.         if Debounces.CanAttack == true then
  2027.             Debounces.CanAttack = false
  2028.             Debounces.NoIdl = true
  2029.             Debounces.on = true
  2030.             SIDZ = {"231917744", "231917742"}
  2031.             PTZ = {0.7, 0.8, 0.9, 1}
  2032.                 for i = 1, 20 do
  2033.                     wait()
  2034.                         for i,v in pairs(char.Absolution:children()) do
  2035.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2036.                         v.Transparency = v.Transparency + 0.05
  2037.                         end
  2038.                     end
  2039.                 end
  2040.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2041.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2042.                         local List = {}
  2043.                         for i,v in pairs(workspace:GetChildren())do
  2044.                             if v:IsA("Model")then
  2045.                                 if v:findFirstChild("Torso")then
  2046.                                     if v ~= char then
  2047.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2048.                                             table.insert(List,v)
  2049.                                         end
  2050.                                     end
  2051.                                 end
  2052.                             end
  2053.                         end
  2054.                     return List
  2055.                 end
  2056.                 GroundPound()
  2057.                 for i = 1, 5 do
  2058.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2059.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2060.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2061.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2062.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2063.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2064.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2065.                     if Debounces.on == false then break end
  2066.                     wait()
  2067.                 end
  2068.                 GroundPound()
  2069.                 for i = 1, 5 do
  2070.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2071.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2072.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2073.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2074.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2075.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2076.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2077.                     if Debounces.on == false then break end
  2078.                     wait()
  2079.                 end
  2080.                 GroundPound()
  2081.                 for i = 1, 5 do
  2082.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2083.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2084.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2085.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2086.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2087.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2088.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2089.                     if Debounces.on == false then break end
  2090.                     wait()
  2091.                 end
  2092.                 GroundPound()
  2093.                 for i = 1, 5 do
  2094.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2095.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2096.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2097.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2098.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2099.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2100.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2101.                     if Debounces.on == false then break end
  2102.                     wait()
  2103.                 end
  2104.                 GroundPound()
  2105.                 for i = 1, 5 do
  2106.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2107.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2108.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2109.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2110.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2111.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2112.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2113.                     if Debounces.on == false then break end
  2114.                     wait()
  2115.                 end
  2116.                 GroundPound()
  2117.                 for i = 1, 5 do
  2118.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2119.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2120.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2121.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2122.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2123.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2124.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2125.                     if Debounces.on == false then break end
  2126.                     wait()
  2127.                 end
  2128.                 for i = 1, 18 do
  2129.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2130.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2131.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2132.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2133.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2134.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2135.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2136.                     if Debounces.on == false then break end
  2137.                     wait()
  2138.                 end
  2139.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2140.                     if v:FindFirstChild('Humanoid') then
  2141.                         v.Humanoid:TakeDamage(math.random(20,60))
  2142.                         v.Humanoid.PlatformStand = true
  2143.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2144.                     end
  2145.                 end
  2146.                 x = Instance.new("Sound",char)
  2147.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2148.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2149.                 x.Volume = 1
  2150.                 wait(0.1)
  2151.                 x:Play()
  2152.                 Crater(hed,20)
  2153.                 for i = 1, 14 do
  2154.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2155.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2156.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2157.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2158.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2159.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2160.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2161.                     if Debounces.on == false then break end
  2162.                     wait()
  2163.                 end
  2164.             if Debounces.CanAttack == false then
  2165.                 Debounces.CanAttack = true
  2166.                 Debounces.on = false
  2167.                 Debounces.NoIdl = false
  2168.                 for i = 1, 20 do
  2169.                     wait()
  2170.                         for i,v in pairs(char.Absolution:children()) do
  2171.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2172.                         v.Transparency = v.Transparency - 0.05
  2173.                         end
  2174.                     end
  2175.                 end
  2176.             end
  2177.         end
  2178.     end
  2179. end)
  2180. ----------------------------------------------------176349813
  2181. mouse.KeyDown:connect(function(key)
  2182.     if key == "b" and char.Mana.Value>80 then
  2183.     char.Mana.Value = char.Mana.Value -80
  2184.         hum.WalkSpeed = 20
  2185.         if Debounces.CanAttack == true then
  2186.             Debounces.CanAttack = false
  2187.             Debounces.NoIdl = true
  2188.             Debounces.on = true
  2189.             for i = 1,20 do
  2190.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2191.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2192.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2193.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2194.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2195.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2196.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2197.             if Debounces.on == false then break end
  2198.             wait()
  2199.             end
  2200.         wait(1)
  2201.         v = Instance.new("Sound")
  2202.         v.SoundId = "rbxassetid://181384451"
  2203.         v.Parent = char
  2204.         v.Looped = false
  2205.         v.Pitch = 1.04
  2206.         v.Volume = 1.5
  2207.         wait(.01)
  2208.         v:Play()
  2209.        
  2210.                 v = Instance.new("Sound")
  2211.         v.SoundId = "rbxassetid://138252341"
  2212.         v.Parent = char
  2213.         v.Looped = false
  2214.         v.Pitch = 1.04
  2215.         v.Volume = 1.2
  2216.         wait(.01)
  2217.         v:Play()
  2218.         if Daytime == true then
  2219.             Daytime = false
  2220.             l.TimeOfDay = 24
  2221.         else
  2222.             Daytime = true
  2223.             l.TimeOfDay = 12
  2224.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2225.         end
  2226.        
  2227.             local Shockwave = function()
  2228.                 local rng1 = Instance.new("Part", char)
  2229.                 rng1.Anchored = true
  2230.                 rng1.BrickColor = BrickColor.new("Institutional white")
  2231.                 rng1.CanCollide = false
  2232.                 rng1.FormFactor = 3
  2233.                 rng1.Name = "Ring"
  2234.                 rng1.Material = "Neon"
  2235.                 rng1.Size = Vector3.new(1, 1, 1)
  2236.                 rng1.Transparency = 0.35
  2237.                 rng1.TopSurface = 0
  2238.                 rng1.BottomSurface = 0
  2239.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2240.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2241.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2242.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2243.                 local Wave = Instance.new("Part", game.Workspace)
  2244.                 Wave.Name = "Shockwave"
  2245.                 Wave.BrickColor = BrickColor.new("Really black")
  2246.                 Wave.Size = Vector3.new(1, 1, 1)
  2247.                 Wave.Shape = "Ball"
  2248.                 Wave.Name = "Wave"
  2249.                 Wave.Material = "Neon"
  2250.                 Wave.CanCollide = false
  2251.                 Wave.Anchored = true
  2252.                 Wave.TopSurface = 0
  2253.                 Wave.BottomSurface = 0
  2254.                 Wave.Touched:connect(function(hit)
  2255.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2256.                         local Occlude = true
  2257.                         local NotOccludes = {
  2258.                             char.Name;
  2259.                             "Wings";
  2260.                             "Scythe";
  2261.                             "Thingy";
  2262.                             "Thingy2"; -- put all of the names in a table pls
  2263.                         }
  2264.                         for i,v in pairs(NotOccludes) do
  2265.                             if hit.Parent.Name == v then
  2266.                                 Occlude = false
  2267.                             end
  2268.                         end
  2269.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2270.                         if Occlude then
  2271.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - math.huge
  2272.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2273.                         end
  2274.                     end
  2275.                 end)
  2276.                
  2277.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2278.                
  2279.                 coroutine.wrap(function()
  2280.                     for i = 1, 20, 0.2 do
  2281.                         rngm1.Scale = Vector3.new(30 + i*2, 30 + i*2, 1)
  2282.                         rng1.Transparency = i/20
  2283.                         local Wav2 = game.Workspace.Wave:Clone()
  2284.                         Wav2.Position = Vector3.new(math.random(0,200),2,math.random(0,200))
  2285.                     wait()
  2286.                     end
  2287.                     wait()
  2288.                     rng1:Destroy()
  2289.                 end)()
  2290.                
  2291.                 Delay(0, function()
  2292.  
  2293.                     if Daytime == false then
  2294.                        for i = 1, 50, 1 do
  2295.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2296.                             Wave.CFrame = char.Torso.CFrame
  2297.                             local t = i / 50
  2298.                             Wave.Transparency = t
  2299.                             wait()
  2300.                         end
  2301.                     else
  2302.                         for i = 1, 50, 1 do
  2303.                             Wave.Size = Vector3.new(20 + i, 20 + i, 20 + i)
  2304.                             Wave.CFrame = char.Torso.CFrame
  2305.                             local t = i / 50
  2306.                             Wave.Transparency = t
  2307.                             wait()
  2308.                         end
  2309.                     end
  2310.                     Wave:Destroy()
  2311.                 end)
  2312.                 Delay(0, function()
  2313.                     while wait() do
  2314.                         if Wave ~= nil then
  2315.                             Wave.CFrame = char.Torso.CFrame
  2316.                         else
  2317.                             break
  2318.                         end
  2319.                     end
  2320.                 end)
  2321.             end
  2322.         Shockwave()
  2323.         for i = 1, 15 do
  2324.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2325.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2326.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2327.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2328.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2329.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2330.             if Debounces.on == false then break end
  2331.             wait()
  2332.         end
  2333.         for i = 1, 15 do
  2334.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2335.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2336.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2337.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2338.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2339.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2340.             if Debounces.on == false then break end
  2341.             wait()
  2342.         end
  2343.         for i = 1, 15 do
  2344.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2345.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2346.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2347.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2348.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2349.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2350.             if Debounces.on == false then break end
  2351.             wait()
  2352.         end
  2353.         for i = 1, 15 do
  2354.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2355.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2356.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2357.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2358.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2359.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2360.             if Debounces.on == false then break end
  2361.             wait()
  2362.         end
  2363.         for i = 1, 15 do
  2364.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2365.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2366.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2367.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2368.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2369.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2370.             if Debounces.on == false then break end
  2371.             wait()
  2372.         end
  2373.         for i = 1, 15 do
  2374.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2375.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2376.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2377.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2378.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2379.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2380.             if Debounces.on == false then break end
  2381.             wait()
  2382.         end
  2383.         wait(1.4)
  2384.         Debounces.NoIdl = false
  2385.         hum.WalkSpeed = 50
  2386.         Debounces.on = false
  2387.         wait()
  2388.         if Debounces.CanAttack == false then
  2389.             Debounces.CanAttack = true
  2390.             v:Destroy()
  2391.             end
  2392.             char.Mana.Value = char.Mana.Value + 1000
  2393.             wait(4)
  2394.         end
  2395.     end
  2396. end)
  2397. ----------------------------------------------------
  2398. mouse.KeyDown:connect(function(key)
  2399.     if key == "m"  and char.Mana.Value> 60 then
  2400.     char.Mana.Value = char.Mana.Value-60
  2401. hum.WalkSpeed = 0
  2402.         if Debounces.CanAttack == true then
  2403.         Debounces.CanAttack = false
  2404.         Debounces.on = true
  2405.         Debounces.NoIdl = true
  2406.             x = Instance.new("Sound",char)
  2407.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2408.             x.Looped = false
  2409.             x.Pitch = 1.1
  2410.             x.Volume = 1
  2411.             x:Play()
  2412.             x2 = Instance.new("Sound",char)
  2413.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2414.             x2.Looped = false
  2415.             x2.Pitch = .7
  2416.             x2.Volume = 1
  2417.             wait(.1)
  2418.             x:Play()
  2419.             x2:Play()
  2420.         for i = 1, 20 do
  2421.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2422.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2423.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2424.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2425.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2426.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2427.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2428.             if Debounces.on == false then break end
  2429.                 wait()
  2430.             x:Destroy()
  2431.             x2:Destroy()
  2432.             end
  2433.             wait(1)
  2434.         local rng = Instance.new("Part", char)
  2435.         rng.Anchored = true
  2436.         rng.BrickColor = BrickColor.new("Really black")
  2437.         rng.CanCollide = false
  2438.         rng.FormFactor = 3
  2439.         rng.Name = "Ring"
  2440.         rng.Size = Vector3.new(1, 1, 1)
  2441.         rng.Transparency = 0.35
  2442.         rng.TopSurface = 0
  2443.         rng.BottomSurface = 0
  2444.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2445.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2446.         local rngm = Instance.new("SpecialMesh", rng)
  2447.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2448.         rngm.Scale = Vector3.new(1, 1, 2)
  2449.             x = Instance.new("Sound",char)
  2450.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2451.             x.Looped = false
  2452.             x.Pitch = .7
  2453.             x.Volume = 1
  2454.             x:Play()
  2455.                 coroutine.wrap(function()
  2456.                 for i = 1, 60, 2 do
  2457.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2458.                 rng.Transparency = i/60
  2459.                 wait()
  2460.                 end
  2461.                 wait()
  2462.                 rng:Destroy()
  2463.                 end)()
  2464.             hum.WalkSpeed = 50
  2465.         BV = Instance.new("BodyVelocity", torso)
  2466.         BV.maxForce = Vector3.new(0,200000,0)
  2467.         BV.P = 100000
  2468.         BV.velocity = Vector3.new(0,800,0)
  2469.     for i = 1, 20 do
  2470.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2471.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2472.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2473.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2474.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2475.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2476.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2477.         if Debounces.on == false then break end
  2478.         wait()
  2479.     end
  2480. x:Destroy()
  2481. BV:Destroy()
  2482.     for i = 1, 30 do
  2483.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2484.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2485.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2486.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2487.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2488.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2489.         if Debounces.on == false then break end
  2490.         wait()
  2491.     end
  2492. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2493.     for i = 1, 30 do
  2494.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2495.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2496.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2497.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2498.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2499.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2500.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2501.         if Debounces.on == false then break end
  2502.         wait()
  2503.     end
  2504. end
  2505. Debounces.on = false
  2506. Debounces.NoIdl = false
  2507. local ry,ht,ps=nil,nil,nil
  2508. while ht==nil do
  2509.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2510.     wait()
  2511. end
  2512. z = Instance.new("Sound",char)
  2513. z.SoundId = "rbxassetid://142070127"
  2514. z.Volume = 1
  2515. wait(.1)
  2516. z:Play()
  2517. Landing()
  2518. hum.WalkSpeed = 50
  2519. if Debounces.CanAttack == false then
  2520. Debounces.CanAttack = true
  2521. end
  2522. end
  2523. end
  2524. end)
  2525. ----------------------------------------------------
  2526. Grab = false
  2527. mouse.KeyDown:connect(function(key)
  2528.     if key == "z" then
  2529.     larm.BrickColor = BrickColor.new("Bright red")
  2530.     rarm.BrickColor = BrickColor.new("Bright red")
  2531.         Debounces.on = true
  2532.         Debounces.NoIdl = true
  2533.         if Grab == false then
  2534.         gp = nil
  2535.         con1=larm.Touched:connect(function(hit) -- this is grab
  2536.             ht = hit.Parent
  2537.             hum1=ht:FindFirstChild('Humanoid')
  2538.             if hum1 ~= nil then
  2539.                 hum1.PlatformStand=true
  2540.                 gp = ht
  2541.                 Grab = true
  2542.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2543.                 asd.Parent = larm
  2544.                 asd.Name = "asd"
  2545.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2546.             elseif hum1 == nil then
  2547.                 con1:disconnect()
  2548.                 wait() return
  2549.             end
  2550.         end)
  2551.         for i = 1, 18 do
  2552.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2553.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2554.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2555.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2556.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2557.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2558.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2559.             if Debounces.on == false then break end
  2560.             wait()
  2561.         end
  2562.     con1:disconnect()
  2563.     Debounces.on = false
  2564.     Debounces.NoIdl = false
  2565.     elseif Grab == true then
  2566.         Grab = false
  2567.     for i = 1, 20 do
  2568.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2569.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2570.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2571.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2572.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2573.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2574.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2575.         if Debounces.on == false then end
  2576.         wait()
  2577.     end
  2578.         if gp ~= nil then
  2579.         for i,v in pairs(larm:GetChildren()) do
  2580.             if v.Name == "asd" and v:IsA("Weld") then
  2581.                 v:Remove()
  2582.             end
  2583.         end
  2584.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2585.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2586.         bv.P = 125000
  2587.         bv.velocity = char.Head.CFrame.lookVector * 200
  2588.         for i = 1, 12 do
  2589.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  2590.             if Debounces.on == false then end
  2591.             wait()
  2592.         end
  2593.         ht=nil
  2594.         Spawn(function()
  2595.             wait(0.5)
  2596.             bv:Destroy()
  2597.         end)
  2598.         Debounces.on = false
  2599.         Debounces.NoIdl = false
  2600.         elseif ht == nil then wait()
  2601.         Grab = false
  2602.         Debounces.on = false
  2603.         Debounces.NoIdl = false
  2604.             end
  2605.         end
  2606.     end
  2607. end)
  2608. ----------------------------------------------------
  2609. mouse.KeyDown:connect(function(key)
  2610.     if string.byte(key) == 52 then
  2611.         char.Humanoid.WalkSpeed = 21
  2612.     end
  2613. end)
  2614. mouse.KeyUp:connect(function(key)
  2615.     if string.byte(key) == 52 then
  2616.         char.Humanoid.WalkSpeed = 50
  2617.     end
  2618. end)
  2619. ----------------------------------------------------
  2620. local animpose = "Idle"
  2621. local lastanimpose = "Idle"
  2622. local sine = 0
  2623. local change = 1
  2624. local val = 0
  2625. local ffing = false
  2626. ----------------------------------------------------
  2627. x = Instance.new("Sound", char)
  2628. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  2629. x.Looped = true
  2630. x.Volume = 1
  2631. x.Pitch = 1
  2632. local footsteps = false
  2633. -------------------------------
  2634. game:GetService("RunService").RenderStepped:connect(function()
  2635. if char.Humanoid.Jump == true then
  2636. jump = true
  2637. else
  2638. jump = false
  2639. end
  2640. char.Humanoid.FreeFalling:connect(function(f)
  2641. if f then
  2642. ffing = true
  2643. else
  2644. ffing = false
  2645. end
  2646. end)
  2647. sine = sine + change
  2648. if jumpn == true then
  2649. animpose = "Jumping"
  2650. elseif ffing == true then
  2651. animpose = "Freefalling"
  2652. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2653. animpose = "Idle"
  2654. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2655. animpose = "Walking"
  2656. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2657. animpose = "Running"
  2658. end
  2659. if animpose ~= lastanimpose then
  2660. sine = 0
  2661. if Debounces.NoIdl == false then
  2662. if animpose == "Idle" then
  2663. for i = 1, 2 do
  2664. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  2665. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  2666. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2667. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2668. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2669. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2670. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2671. end
  2672. elseif animpose == "Walking" then
  2673. for i = 1, 2 do
  2674. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  2675. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  2676. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  2677. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  2678. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2679. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  2680. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2681. end
  2682. elseif animpose == "Running" then
  2683. for i = 1, 2 do
  2684. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  2685. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  2686. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2687. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2688. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2689. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2690. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2691. end
  2692. wait()
  2693. end
  2694. else
  2695. end
  2696. end
  2697. lastanimpose = animpose
  2698. if Debounces.NoIdl == false then
  2699. if animpose == "Idle" then
  2700. if stanceToggle == "Normal" then
  2701. change = 0.5
  2702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  2703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  2704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  2705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  2706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  2707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  2708. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2709. elseif stanceToggle == "Sitting" then
  2710. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  2711. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  2712. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  2713. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  2714. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  2715. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  2716. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2717. end
  2718. elseif animpose == "Walking" then
  2719. if stanceToggle == "Normal" then
  2720. change = 1
  2721. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.04)
  2722. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.04)
  2723. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.03)
  2724. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.04)
  2725. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), 0.04)
  2726. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .04)
  2727. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 0.04)
  2728. end
  2729. elseif animpose == "Running" then
  2730. change = 1
  2731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  2732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  2733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  2734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  2735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  2736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  2737. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2738. end
  2739. end
  2740. if animpose == "Walking" then
  2741.     if footsteps == false then
  2742.         x:Play()
  2743.         footsteps = true
  2744.     end
  2745.     x.Pitch = 1.1
  2746. elseif animpose == "Idle" then
  2747.     x:Stop()
  2748.     footsteps = false
  2749. elseif animpose == "Running" then
  2750.     x.Pitch = 1.2
  2751.     if footsteps == false then
  2752.         x:Play()
  2753.         footsteps = true
  2754.     end
  2755. end
  2756. end)
  2757. p.Chatted:connect(function(msg)
  2758.     if msg == TitanBet.."loadsong" then
  2759.                 z = Instance.new("Sound", char)
  2760. z.SoundId = "rbxassetid://306826153"--242463565
  2761. z.Name = "Music"
  2762. z.Looped = true
  2763. z.Volume = 1
  2764. z.Pitch = 1
  2765. wait()
  2766. if p.Name == "kash5" or "nguyenjimbo" then
  2767. z:Play()
  2768. else
  2769.     print("Not Point Coded = no music")
  2770. end
  2771.     end
  2772.    
  2773. end)
  2774.  
  2775. p.Chatted:connect(function(msg)
  2776.     if msg == TitanBet.."stopsong" then
  2777.                char.Music:remove()
  2778.     end
  2779.    
  2780. end)
  2781.  
  2782. while true do
  2783. local pe = char:GetChildren()
  2784. pe.Locked = true
  2785. p.PlayerGui.Mana.Mana.Text = "Mana: "..char.Mana.Value
  2786. if char.Mana.Value>4999 then
  2787.         char.Mana.Value = 4999
  2788.     end
  2789.     char.Mana.Value = char.Mana.Value + 1
  2790.     local pe = char:GetChildren()
  2791.     hum.MaxHealth = 50000
  2792.     hum.Health = 50000
  2793. pe.Locked = true
  2794.     wait(0.000000000000000000000000001)
  2795. end
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