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1-
master = game.Players.LocalPlayer
1+
master = timetodie23232223
2
3
click = 0
4
t = 0
5-
if script.Parent.ClassName ~= "leonardo12078" then
5+
if script.Parent.ClassName ~= "timetodie23232223" then
6-
p = Instance.new("leonardo12078")
6+
7
p.Parent = master.Backpack
8
it = Instance.new("BoolValue")
9
it.Parent = p
10
it.Name = "IT"
11
han = Instance.new("Part")
12
han.Parent = p
13
han.Name = "Handle"
14
han.Size = Vector3.new(1,1.2,1)
15
han.Transparency = 1
16
script.Parent = p
17
clo = script:Clone()
18
clo.Parent = p
19
script:Remove()
20
else
21
master.Character.Archivable = true
22
clone = master.Character:Clone()
23
clone.Parent = script
24
func = Instance.new("StringValue")
25
func.Parent = script
26
func.Value = "none"
27
extra = Instance.new("StringValue")
28
extra.Parent = script
29
extra.Value = "none"
30
speed = Instance.new("NumberValue")
31
speed.Parent = script
32
speed.Value = "80"
33
plm = script.Parent.Parent.Parent
34
Torso = master.Character.Torso
35
function taunt(mode)
36
if mode == "killed" then
37
ran = {"I warned you","You didnt stand a chance from a man in iron","That's why I'm made of iron","War is a rough thing, too bad I always win"}
38
game:GetService("Chat"):Chat(master.Character.Head,tostring(ran[math.random(1,#ran)]),Enum.ChatColor.Red)
39
elseif mode == "taunt" then
40
rant = {"Back off barbie","Fear me","I will crush you","You've picked the wrong person to mess with", "I will kill you","If you pose a threat, you will die"}
41
game:GetService("Chat"):Chat(master.Character.Head,tostring(rant[math.random(1,#rant)]),Enum.ChatColor.Red)
42
elseif mode == "died" then
43
rand = {"This isnt right","Cant believe I was beaten by a weaklin like you","I will be back","You didnt stop me... for long."}
44
game:GetService("Chat"):Chat(master.Character.Head,tostring(rand[math.random(1,#rand)]),Enum.ChatColor.Red)
45
end
46
end
47
function animate(anim)
48
val = Instance.new("StringValue")
49
val.Name = "toolanim"
50
val.Parent = script.Parent
51
val.Value = anim
52
end
53
function prop(part, parent, collide, tran, ref, x, y, z)
54
part.Parent = parent
55
part.formFactor = 0
56
part.CanCollide = collide
57
part.Transparency = tran
58
part.Reflectance = ref
59
part.Size = Vector3.new(x,y,z)
60
if me.Character.Torso:findFirstChild("PwnFire") then
61
part.BrickColor = BrickColor.new("Bright yellow")
62
else
63
part.BrickColor = BrickColor.new("Cyan")
64
end
65
part.TopSurface = 0
66
part.BottomSurface = 0
67
part:BreakJoints()
68
end
69
function weld(w, p, p0, p1, a, b, c, x, y, z)
70
w.Parent = p
71
w.Part0 = p0
72
w.Part1 = p1
73
w.Name = "mWeld"
74
w.C1 = CFrame.fromEulerAnglesXYZ(a,b,c) * CFrame.new(x,y,z)
75
end
76
function mesh(mesh, parent, x, y, z, type)
77
mesh.Parent = parent
78
mesh.Scale = Vector3.new(x, y, z)
79
mesh.MeshType = type
80
end
81
function KeyDown(key)
82
        if key == "f" then
83
                        func.Value = "f"
84
        elseif key == "r" then
85
                        func.Value = "r"
86
        elseif key == "u" then
87
                        func.Value = "u"
88
        elseif key == "m" then
89
                        func.Value = "m"
90
        elseif key == "g" then
91
                        func.Value = "g"
92
        elseif key == "k" then
93
                        func.Value = "k"
94
        elseif key == "t" then
95
                        taunt("taunt")
96
        elseif key == "s" then
97
                        func.Value = "s"
98
        end
99
end 
100
function onButton1Down(mouse)
101
                if func.Value == "f" then
102
        if master.Character.Head:findFirstChild("BodyVelocity") then
103
        else
104
        local bv = Instance.new("BodyVelocity")
105
        bv.Parent = master.Character.Head
106
        bv.maxForce = Vector3.new(1e+010, 1e+010, 1e+010)
107
        master.Character.Torso["Right Shoulder"].DesiredAngle = 6
108
        master.Character.Torso["Left Shoulder"].DesiredAngle = 6
109
        if master.Character.Head:findFirstChild("BodyGyro") then
110
        else
111
bg = Instance.new("BodyGyro")
112
        bg.maxTorque = Vector3.new(0,0,0)
113
        bg.Parent = master.Character.Torso
114
        bg.maxTorque = Vector3.new(900000,900000,900000)
115
        bg.cframe = CFrame.new(master.Character.Torso.Position,mouse.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
116
                        p = Instance.new("Part")
117
                        p.Size = Vector3.new(1,1,1)
118
                        p.Anchored = true
119
                        p.CanCollide = false
120
                        p.TopSurface = 0
121
                        p.BottomSurface = 0
122
                        p.BrickColor = BrickColor.new("Cyan")
123
                        p.Transparency = 0.7
124
                        p.Parent = master.Character.Torso
125
                        local marm = Instance.new("BlockMesh")
126
                        marm.Scale = Vector3.new(1.9, 0.9, 1.725)
127
                        marm.Parent = p
128
local hold = false 
129
local add = 5 
130
local mode = "Off" 
131
hint = Instance.new("Hint") 
132
hint.Parent = master.playerGui
133
hint.Name = "Modes" 
134
function Extras(key)
135
        if key == "v" then
136
                        extra.Value = "v"
137
                        wait(1)
138
                        extra.Value = "none"
139
        elseif key == "x" then
140
                        extra.Value = "x"
141
                        wait(1)
142
                        extra.Value = "none"
143
        elseif key == "z" then
144
                        extra.Value = "z"
145
                        wait(1)
146
                        extra.Value = "none"
147
        elseif key == "b" then
148
                        extra.Value = "b"
149
                        wait(1)
150
                        extra.Value = "none"
151
        elseif key == "[" then
152
                        extra.Value = "["
153
                        wait(1)
154
                        extra.Value = "none"
155
        elseif key == "]" then
156
                        extra.Value = "]"
157
                        wait(1)
158
                        extra.Value = "none"
159
        elseif key == "c" then
160
                        extra.Value = "c"
161
                        wait(1)
162
                        extra.Value = "none"
163
        elseif key == "n" then
164
                        extra.Value = "n"
165
        elseif key == "a" then
166
                        extra.Value = "m"
167
end
168
end
169
mouse.KeyDown:connect(Extras)
170
coroutine.resume(coroutine.create(function() 
171
        while wait() do 
172
                wait(0.01)
173
                if bv.Parent == nil then break end
174
        bg.cframe = CFrame.new(master.Character.Torso.Position,mouse.hit.p) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)                
175
                bv.velocity = (master.Character.Head.Position - mouse.Hit.p).unit * -speed.Value
176
                p.CFrame = CFrame.new(master.Character.Torso.Position - master.Character.Torso.Velocity/ndist, master.Character.Torso.CFrame.lookVector)
177
hint.Text = "User: "..master.Name.."|Speed: "..speed.Value.."|AddValue: "..add.."|Hover: "..mode 
178
wait()
179
if extra.Value == "v" then
180
speed.Value = speed.Value + 1
181
elseif extra.Value == "x" then
182
speed.Value = speed.Value - 1
183
elseif extra.Value == "z" then
184
speed.Value = speed.Value - add
185
elseif extra.Value == "b" then
186
speed.Value = speed.Value + add
187
elseif extra.Value == "[" then
188
add = add - 1
189
elseif extra.Value == "]" then
190
add = add + 1
191
elseif extra.Value == "c" then
192
speed.Value = "40"
193
elseif extra.Value == "n" then
194
master.Character.Torso.Anchored = true 
195
mode = "On" 
196
elseif extra.Value == "m" then
197
master.Character.Torso.Anchored = false 
198
mode = "Off" 
199
end
200
        end
201
        end))
202
if t ~= 1 then
203
fire  = Instance.new("Fire",master.Character.Suit.Orb1)
204
fire1  = Instance.new("Fire",master.Character.Suit.Orb2)
205
fire.Size = 4
206
fire1.Size = 4
207
fire.Heat = 8
208
fire1.Heat = 8
209
end
210
        end
211
        end
212
        elseif func.Value == "r" then
213
        master.Character.Animate.Disabled = true
214
         c = math.random(1,2)
215
 if c == 1 then
216
ls = master.Character.Torso:FindFirstChild("Left Shoulder")
217
ls.DesiredAngle = "-1.5"
218
local P = Instance.new("Part") 
219
P.Name = "Laser" 
220
local masterace0 = master.Character.Suit["Rep2"].CFrame 
221
P.formFactor = 0 
222
P.Size = Vector3.new(1,1,(masterace0.p - mouse.Hit.p).magnitude) 
223
P.CFrame = CFrame.new((masterace0.p + mouse.Hit.p)/2,masterace0.p) 
224
P.Parent = game.Workspace 
225
P.Color = Color3.new(0,0,1) 
226
P.Transparency = 0.5 
227
P.Reflectance = 1
228
P.Anchored = true 
229
P.CanCollide = false 
230
 local e = Instance.new("Explosion")
231
    e.Position = mouse.Hit.p
232
    e.Parent = workspace
233
wait(0.3)
234
P:Remove()
235
wait(1)
236
        master.Character.Animate.Disabled = false
237
else
238
master.Character.Animate.Disabled = true
239
rs = master.Character.Torso:FindFirstChild("Right Shoulder")
240
rs.DesiredAngle = "1.5"
241
local P = Instance.new("Part") 
242
P.Name = "Laser" 
243
local masterace0 = master.Character.Suit["Rep1"].CFrame 
244
P.formFactor = 0 
245
P.Size = Vector3.new(1,1,(masterace0.p - mouse.Hit.p).magnitude) 
246
P.CFrame = CFrame.new((masterace0.p + mouse.Hit.p)/2,masterace0.p) 
247
P.Parent = game.Workspace 
248
P.Color = Color3.new(0,0,1) 
249
P.Transparency = 0.5 
250
P.Reflectance = 1
251
P.Anchored = true 
252
P.CanCollide = false 
253
 local e = Instance.new("Explosion")
254
    e.Position = mouse.Hit.p
255
    e.Parent = workspace
256
wait(0.3)
257
P:Remove()
258
wait(1)
259
        master.Character.Animate.Disabled = false
260
end
261
        elseif func.Value == "u" then
262
local bg = Instance.new("BodyGyro",master.Character.Torso)
263
bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge)
264
bg.cframe = CFrame.new(master.Character.Torso.Position, mouse.Hit.p)
265
        local P = Instance.new("Part") 
266
P.Name = "Laser" 
267
local place0 = master.Character.Suit["Arc"].CFrame 
268
P.formFactor = 0 
269
P.Size = Vector3.new(1,1,(place0.p - mouse.Hit.p).magnitude) 
270
P.CFrame = CFrame.new((place0.p + mouse.Hit.p)/2,place0.p) 
271
P.Parent = game.Workspace 
272
P.Color = Color3.new(0,0,1) 
273
P.Transparency = 0.5 
274
P.Reflectance = 1
275
P.Anchored = true 
276
P.CanCollide = false 
277
 local e = Instance.new("Explosion")
278
    e.Position = mouse.Hit.p
279
    e.Parent = workspace
280
wait(0.3)
281
P:Remove()
282
bg:Remove()
283
elseif func.Value == "k" then
284
rh = master.Character.Torso:FindFirstChild("Right Hip")
285
master.Character.Animate.Disabled = true
286
rh.DesiredAngle = "-1.5"
287
wait(0.5)
288
rh.DesiredAngle = "1.5"
289
rl = master.Character:FindFirstChild("Right Leg")
290
rl.Touched:connect(function(hit)
291
if hit.Parent.ClassName == "Model" then
292
if hit.Parent:FindFirstChild("Humanoid") ~= nil then
293
local bv = Instance.new("BodyVelocity")
294
bv.Parent = hit.Parent.Head
295
bv.maxForce = Vector3.new(1e+010, 0, 1e+010)
296
bv.velocity = (hit.Parent.Head.Position).unit * -1000
297
wait(2)
298
damaster = game.Players:GetmasterayerFromCharacter(hit.Parent)
299
damaster:Destroy()
300
end
301
end
302
end)
303
wait(0.5)
304
rh.DesiredAngle = "0"
305
        elseif func.Value == "m" then
306
        if click == 0 then
307
                click = 1
308
                for i = 1, 50 do
309
                wait(0.01)
310
                master.Character.Suit.Missile.Weld.C0 = master.Character.Suit.Missile.Weld.C0 + Vector3.new(0, 0.01, 0)
311
                end
312
                        local P = Instance.new("Part") 
313
                        P.Name = "Laser" 
314
                local place0 = master.Character.Suit["Missile"].CFrame 
315
                P.formFactor = "Custom"
316
                P.Size = Vector3.new(0.2,0.2,(place0.p - mouse.Hit.p).magnitude) 
317
                P.CFrame = CFrame.new((place0.p + mouse.Hit.p)/2,place0.p) 
318
                P.Parent = game.Workspace 
319
                P.Color = Color3.new(0,0,1) 
320
                P.Transparency = 0.5 
321
                P.Reflectance = 0
322
                P.Anchored = true 
323
                P.CanCollide = false 
324
                local e = Instance.new("Explosion")
325
                e.Position = mouse.Hit.p
326
                e.Parent = workspace
327
                wait(0.3)
328
                P:Remove()
329
                for i = 1, 5 do
330
                wait(0.1)
331
                master.Character.Suit.Missile.Weld.C0 = master.Character.Suit.Missile.Weld.C0 + Vector3.new(0, -0.1, 0)
332
                end
333
                click = 0
334
                end
335
        elseif func.Value == "g" then
336
                local P = Instance.new("Part") 
337
P.Name = "Laser" 
338
local place0 = master.Character.Suit["Arc"].CFrame 
339
P.formFactor = 0 
340
P.Size = Vector3.new(1,1,(place0.p - mouse.Hit.p).magnitude) 
341
P.CFrame = CFrame.new((place0.p + mouse.Hit.p)/2,place0.p) 
342
P.Parent = game.Workspace 
343
P.Color = Color3.new(0,0,1) 
344
P.Transparency = 1
345
P.Reflectance = 1
346
P.Anchored = true 
347
P.CanCollide = false 
348
P.Touched:connect(function(hit)
349
        if hit.Parent.ClassName == "Model" then
350
                if hit.Parent:FindFirstChild("Head") ~= nil then
351
                                        if hit.Parent.Name ~= master.Name then
352
                                        bt = Instance.new("BodyPosition")
353
                                        bt.Parent = hit.Parent.Head
354
                                        bt.maxForce = Vector3.new(4000000000,4000,400000000)
355
                                        bt.position = master.Character.Suit.Rep2.Position + Vector3.new(3,0,3)
356
                                                                                wait(2)
357
                                        bt:Remove()
358
                                        end
359
                end
360
        elseif hit.ClassName == "Part" then
361
                                        bt = Instance.new("BodyPosition")
362
                                        bt.Parent = hit
363
                                        bt.maxForce = Vector3.new(4000000000,4000,400000000)
364
                                        bt.position = master.Character.Suit.Rep2.Position + Vector3.new(3,0,3)
365
                                                                                wait(2)
366
                                        bt:Remove()
367
        end
368
                                        end)
369
                elseif func.Value == "s" then
370
                if t == 0 then
371
                t = 1
372
                for i,v in pairs(master.Character:GetChildren()) do
373
                if v.ClassName == "Part" then
374
                v.Transparency = "1"
375
                if v.Name == "Head" then
376
                v.face.Transparency = "1"
377
                end
378
                elseif v.Name == "Suit" then
379
                for t,c in pairs(v:GetChildren()) do
380
                c.Transparency = "1"
381
                end
382
                elseif v.Name == "Torso" then
383
                v.Transparency = "1"
384
                v.Decal.Transparency = "1"
385
                end
386
                end
387
                else
388
                t = 0
389
                for i,v in pairs(master.Character:GetChildren()) do
390
                if v.ClassName == "Part" then
391
                v.Transparency = "0"
392
                if v.Name == "Head" then
393
                v.face.Transparency = "0"
394
                end
395
                elseif v.Name == "Suit" then
396
                for t,c in pairs(v:GetChildren()) do
397
                c.Transparency = "0"
398
                end
399
                elseif v.Name == "Torso" then
400
                v.Transparency = "0"
401
                v.Decal.Transparency = "0"
402
                end
403
                end
404
                end
405
        end
406
end
407
function Button1Up(mouse)
408
   master = script.Parent.Parent.Parent
409
if func.Value == "f" then
410
if master.Character.Head:findFirstChild("BodyVelocity") then
411
master.Character.Head.BodyVelocity:Remove()
412
master.Character.Torso.BodyGyro:Remove()
413
fire:Remove()
414
fire1:Remove()
415
speed.Value = "80"
416
for i,v in pairs(master.PlayerGui:GetChildren()) do
417
if v.ClassName == "Hint" then
418
v:Remove()
419
end
420
end
421
end
422
end
423
end
424
function onEquipped(mouse)
425
p = Instance.new("Model")
426
p.Parent = game.Lighting
427
p.Name = ""..master.Name..""
428
for i,n in pairs(master.Character:GetChildren()) do
429
if n.ClassName == "CharacterMesh" then
430
n.Parent = p
431
elseif n.ClassName == "Hat" then
432
n.Parent = p
433
end
434
end
435
                feezly = master.Character
436
                ---- 
437
                mod = Instance.new("Model") 
438
                mod.Parent = feezly 
439
                mod.Name = "Suit" 
440
                ----
441
                rleg3 = Instance.new("Part") 
442
                rleg3.formFactor = 2 
443
                rleg3.Size = Vector3.new(1, 2, 1) 
444
                rleg3.BrickColor = BrickColor.new(21) 
445
                rleg3.Name = "Face" 
446
                rleg3.Reflectance = .3 
447
                rleg3.TopSurface = 0 
448
                rleg3.CanCollide = false 
449
                rleg3.Parent = mod 
450
                rleg3.BottomSurface = 0 
451
                rlegm3 = Instance.new("BlockMesh") 
452
                rlegm3.Scale = Vector3.new(1.01, 1.01, 1.01) 
453
                rlegm3.Parent = rleg3 
454
                rlegw3 = Instance.new("Weld") 
455
                rlegw3.Part0 = feezly["Right Leg"] 
456
                rlegw3.Part1 = rleg3 
457
                rlegw3.Parent = rleg3 
458
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
459
                ---- 
460
                rleg3 = Instance.new("Part") 
461
                rleg3.formFactor = 2 
462
                rleg3.Size = Vector3.new(1, 1, 1) 
463
                rleg3.BrickColor = BrickColor.new(24) 
464
                rleg3.Name = "Face" 
465
                rleg3.Reflectance = .3 
466
                rleg3.TopSurface = 0 
467
                rleg3.CanCollide = false 
468
                rleg3.Parent = mod 
469
                rleg3.BottomSurface = 0 
470
                rlegm3 = Instance.new("SpecialMesh") 
471
                rlegm3.MeshType = "Torso"
472
                rlegm3.Scale = Vector3.new(0.9, 1, 1.04) 
473
                rlegm3.Parent = rleg3 
474
                rlegw3 = Instance.new("Weld") 
475
                rlegw3.Part0 = feezly["Right Leg"] 
476
                rlegw3.Part1 = rleg3 
477
                rlegw3.Parent = rleg3 
478
                rlegw3.C0 = CFrame.new(0, 0.3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
479
                ---- 
480
                rleg3 = Instance.new("Part") 
481
                rleg3.formFactor = 2 
482
                rleg3.Size = Vector3.new(1, 1, 1) 
483
                rleg3.BrickColor = BrickColor.new(24) 
484
                rleg3.Name = "Face" 
485
                rleg3.Reflectance = .3 
486
                rleg3.TopSurface = 0 
487
                rleg3.CanCollide = false 
488
                rleg3.Parent = mod 
489
                rleg3.BottomSurface = 0 
490
                rlegm3 = Instance.new("BlockMesh") 
491
                rlegm3.Scale = Vector3.new(1.04, 0.3, 1.04) 
492
                rlegm3.Parent = rleg3 
493
                rlegw3 = Instance.new("Weld") 
494
                rlegw3.Part0 = feezly["Right Leg"] 
495
                rlegw3.Part1 = rleg3 
496
                rlegw3.Parent = rleg3 
497
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
498
                ---- 
499
                rleg3 = Instance.new("Part") 
500
                rleg3.formFactor = 2 
501
                rleg3.Size = Vector3.new(1, 1, 1) 
502
                rleg3.BrickColor = BrickColor.new(24) 
503
                rleg3.Name = "Orb1" 
504
                rleg3.Reflectance = 99 
505
                rleg3.TopSurface = 0 
506
                rleg3.CanCollide = false 
507
                rleg3.Parent = mod 
508
                rleg3.BottomSurface = 0 
509
                rlegm3 = Instance.new("SpecialMesh") 
510
                rlegm3.MeshType = "Sphere"
511
                rlegm3.Scale = Vector3.new(0.5, 0.2, 0.5) 
512
                rlegm3.Parent = rleg3 
513
                rlegw3 = Instance.new("Weld") 
514
                rlegw3.Part0 = feezly["Right Leg"] 
515
                rlegw3.Part1 = rleg3 
516
                rlegw3.Parent = rleg3 
517
                rlegw3.C0 = CFrame.new(0, -1, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
518
                ---- 
519
                rleg3 = Instance.new("Part") 
520
                rleg3.formFactor = 2 
521
                rleg3.Size = Vector3.new(1, 1, 1) 
522
                rleg3.BrickColor = BrickColor.new(24) 
523
                rleg3.Name = "Face" 
524
                rleg3.Reflectance = .3 
525
                rleg3.TopSurface = 0 
526
                rleg3.CanCollide = false 
527
                rleg3.Parent = mod 
528
                rleg3.BottomSurface = 0 
529
                rlegm3 = Instance.new("BlockMesh") 
530
                rlegm3.Scale = Vector3.new(1.04, 0.4, 0.5) 
531
                rlegm3.Parent = rleg3 
532
                rlegw3 = Instance.new("Weld") 
533
                rlegw3.Part0 = feezly["Right Leg"] 
534
                rlegw3.Part1 = rleg3 
535
                rlegw3.Parent = rleg3 
536
                rlegw3.C0 = CFrame.new(0, 0.45, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
537
                ----
538
                rleg3 = Instance.new("Part") 
539
                rleg3.formFactor = 2 
540
                rleg3.Size = Vector3.new(1, 2, 1) 
541
                rleg3.BrickColor = BrickColor.new(21) 
542
                rleg3.Name = "Face" 
543
                rleg3.Reflectance = .3 
544
                rleg3.TopSurface = 0 
545
                rleg3.CanCollide = false 
546
                rleg3.Parent = mod 
547
                rleg3.BottomSurface = 0 
548
                rlegm3 = Instance.new("BlockMesh") 
549
                rlegm3.Scale = Vector3.new(1.01, 1.01, 1.01) 
550
                rlegm3.Parent = rleg3 
551
                rlegw3 = Instance.new("Weld") 
552
                rlegw3.Part0 = feezly["Right Arm"] 
553
                rlegw3.Part1 = rleg3 
554
                rlegw3.Parent = rleg3 
555
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
556
                ---- 
557
                rleg3 = Instance.new("Part") 
558
                rleg3.formFactor = 2 
559
                rleg3.Size = Vector3.new(1, 1, 1) 
560
                rleg3.BrickColor = BrickColor.new(24) 
561
                rleg3.Name = "Face" 
562
                rleg3.Reflectance = .3 
563
                rleg3.TopSurface = 0 
564
                rleg3.CanCollide = false 
565
                rleg3.Parent = mod 
566
                rleg3.BottomSurface = 0 
567
                rlegm3 = Instance.new("BlockMesh") 
568
                rlegm3.Scale = Vector3.new(1.04, 0.55, 0.8) 
569
                rlegm3.Parent = rleg3 
570
                rlegw3 = Instance.new("Weld") 
571
                rlegw3.Part0 = feezly["Right Arm"] 
572
                rlegw3.Part1 = rleg3 
573
                rlegw3.Parent = rleg3 
574
                rlegw3.C0 = CFrame.new(0, 0.25, -0.15)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
575
                ---- 
576
                rleg3 = Instance.new("Part") 
577
                rleg3.formFactor = 2 
578
                rleg3.Size = Vector3.new(1, 1, 1) 
579
                rleg3.BrickColor = BrickColor.new(24) 
580
                rleg3.Name = "Face" 
581
                rleg3.Reflectance = .3 
582
                rleg3.TopSurface = 0 
583
                rleg3.CanCollide = false 
584
                rleg3.Parent = mod 
585
                rleg3.BottomSurface = 0 
586
                rlegm3 = Instance.new("BlockMesh") 
587
                rlegm3.Scale = Vector3.new(1.04, 0.3, 1.04) 
588
                rlegm3.Parent = rleg3 
589
                rlegw3 = Instance.new("Weld") 
590
                rlegw3.Part0 = feezly["Right Arm"] 
591
                rlegw3.Part1 = rleg3 
592
                rlegw3.Parent = rleg3 
593
                rlegw3.C0 = CFrame.new(0, -0.2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
594
                ---- 
595
                rleg3 = Instance.new("Part") 
596
                rleg3.formFactor = 2 
597
                rleg3.Size = Vector3.new(1, 1, 1) 
598
                rleg3.BrickColor = BrickColor.new(21) 
599
                rleg3.Name = "Face" 
600
                rleg3.Reflectance = .3 
601
                rleg3.TopSurface = 0 
602
                rleg3.CanCollide = false 
603
                rleg3.Parent = mod 
604
                rleg3.BottomSurface = 0 
605
                rlegm3 = Instance.new("SpecialMesh") 
606
                rlegm3.MeshType = "Torso"
607
                rlegm3.Scale = Vector3.new(1.5, 0.8, 1.05) 
608
                rlegm3.Parent = rleg3 
609
                rlegw3 = Instance.new("Weld") 
610
                rlegw3.Part0 = feezly["Right Arm"] 
611
                rlegw3.Part1 = rleg3 
612
                rlegw3.Parent = rleg3 
613
                rlegw3.C0 = CFrame.new(0, 0.9, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
614
                ---- 
615
                rleg3 = Instance.new("Part") 
616
                rleg3.formFactor = 2 
617
                rleg3.Size = Vector3.new(1, 1, 1) 
618
                rleg3.BrickColor = BrickColor.new(24) 
619
                rleg3.Name = "Rep1" 
620
                rleg3.Reflectance = 99 
621
                rleg3.TopSurface = 0 
622
                rleg3.CanCollide = false 
623
                rleg3.Parent = mod 
624
                rleg3.BottomSurface = 0 
625
                rlegm3 = Instance.new("SpecialMesh") 
626
                rlegm3.MeshType = "Sphere"
627
                rlegm3.Scale = Vector3.new(0.5, 0.2, 0.5) 
628
                rlegm3.Parent = rleg3 
629
                rlegw3 = Instance.new("Weld") 
630
                rlegw3.Part0 = feezly["Right Arm"] 
631
                rlegw3.Part1 = rleg3 
632
                rlegw3.Parent = rleg3 
633
                rlegw3.C0 = CFrame.new(0, -1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
634
                ---- 
635
                rleg3 = Instance.new("Part") 
636
                rleg3.formFactor = 2 
637
                rleg3.Size = Vector3.new(1, 2, 1) 
638
                rleg3.BrickColor = BrickColor.new(21) 
639
                rleg3.Name = "Face" 
640
                rleg3.Reflectance = .3 
641
                rleg3.TopSurface = 0 
642
                rleg3.CanCollide = false 
643
                rleg3.Parent = mod 
644
                rleg3.BottomSurface = 0 
645
                rlegm3 = Instance.new("BlockMesh") 
646
                rlegm3.Scale = Vector3.new(1.01, 1.01, 1.01) 
647
                rlegm3.Parent = rleg3 
648
                rlegw3 = Instance.new("Weld") 
649
                rlegw3.Part0 = feezly["Left Arm"] 
650
                rlegw3.Part1 = rleg3 
651
                rlegw3.Parent = rleg3 
652
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
653
                ---- 
654
                rleg3 = Instance.new("Part") 
655
                rleg3.formFactor = 2 
656
                rleg3.Size = Vector3.new(1, 1, 1) 
657
                rleg3.BrickColor = BrickColor.new(24) 
658
                rleg3.Name = "Face" 
659
                rleg3.Reflectance = .3 
660
                rleg3.TopSurface = 0 
661
                rleg3.CanCollide = false 
662
                rleg3.Parent = mod 
663
                rleg3.BottomSurface = 0 
664
                rlegm3 = Instance.new("BlockMesh") 
665
                rlegm3.Scale = Vector3.new(1.04, 0.55, 0.8) 
666
                rlegm3.Parent = rleg3 
667
                rlegw3 = Instance.new("Weld") 
668
                rlegw3.Part0 = feezly["Left Arm"] 
669
                rlegw3.Part1 = rleg3 
670
                rlegw3.Parent = rleg3 
671
                rlegw3.C0 = CFrame.new(0, 0.25, -0.15)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
672
                ---- 
673
                rleg3 = Instance.new("Part") 
674
                rleg3.formFactor = 2 
675
                rleg3.Size = Vector3.new(1, 1, 1) 
676
                rleg3.BrickColor = BrickColor.new(24) 
677
                rleg3.Name = "Face" 
678
                rleg3.Reflectance = .3 
679
                rleg3.TopSurface = 0 
680
                rleg3.CanCollide = false 
681
                rleg3.Parent = mod 
682
                rleg3.BottomSurface = 0 
683
                rlegm3 = Instance.new("BlockMesh") 
684
                rlegm3.Scale = Vector3.new(1.04, 0.3, 1.04) 
685
                rlegm3.Parent = rleg3 
686
                rlegw3 = Instance.new("Weld") 
687
                rlegw3.Part0 = feezly["Left Arm"] 
688
                rlegw3.Part1 = rleg3 
689
                rlegw3.Parent = rleg3 
690
                rlegw3.C0 = CFrame.new(0, -0.2, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
691
                ---- 
692
                rleg3 = Instance.new("Part") 
693
                rleg3.formFactor = 2 
694
                rleg3.Size = Vector3.new(1, 1, 1) 
695
                rleg3.BrickColor = BrickColor.new(21) 
696
                rleg3.Name = "Face" 
697
                rleg3.Reflectance = .3 
698
                rleg3.TopSurface = 0 
699
                rleg3.CanCollide = false 
700
                rleg3.Parent = mod 
701
                rleg3.BottomSurface = 0 
702
                rlegm3 = Instance.new("SpecialMesh") 
703
                rlegm3.MeshType = "Torso"
704
                rlegm3.Scale = Vector3.new(1.5, 0.8, 1.05) 
705
                rlegm3.Parent = rleg3 
706
                rlegw3 = Instance.new("Weld") 
707
                rlegw3.Part0 = feezly["Left Arm"] 
708
                rlegw3.Part1 = rleg3 
709
                rlegw3.Parent = rleg3 
710
                rlegw3.C0 = CFrame.new(0, 0.9, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
711
                ---- 
712
                rleg3 = Instance.new("Part") 
713
                rleg3.formFactor = 2 
714
                rleg3.Size = Vector3.new(1, 1, 1) 
715
                rleg3.BrickColor = BrickColor.new(24) 
716
                rleg3.Name = "Rep2" 
717
                rleg3.Reflectance = 99 
718
                rleg3.TopSurface = 0 
719
                rleg3.CanCollide = false 
720
                rleg3.Parent = mod 
721
                rleg3.BottomSurface = 0 
722
                rlegm3 = Instance.new("SpecialMesh") 
723
                rlegm3.MeshType = "Sphere"
724
                rlegm3.Scale = Vector3.new(0.5, 0.2, 0.5) 
725
                rlegm3.Parent = rleg3 
726
                rlegw3 = Instance.new("Weld") 
727
                rlegw3.Part0 = feezly["Left Arm"] 
728
                rlegw3.Part1 = rleg3 
729
                rlegw3.Parent = rleg3 
730
                rlegw3.C0 = CFrame.new(0, -1, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
731
                ---- 
732
                rleg3 = Instance.new("Part") 
733
                rleg3.formFactor = 2 
734
                rleg3.Size = Vector3.new(1, 1, 1) 
735
                rleg3.BrickColor = BrickColor.new(24) 
736
                rleg3.Name = "Face" 
737
                rleg3.Reflectance = .3 
738
                rleg3.TopSurface = 0 
739
                rleg3.CanCollide = false 
740
                rleg3.Parent = mod 
741
                rleg3.BottomSurface = 0 
742
                rlegm3 = Instance.new("BlockMesh") 
743
                rlegm3.Scale = Vector3.new(0.35, 0.3, 0.5) 
744
                rlegm3.Parent = rleg3 
745
                rlegw3 = Instance.new("Weld") 
746
                rlegw3.Part0 = feezly["Head"] 
747
                rlegw3.Part1 = rleg3 
748
                rlegw3.Parent = rleg3 
749
                rlegw3.C0 = CFrame.new(-0.25, 0.35, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
750
                ---- 
751
                rleg3 = Instance.new("Part") 
752
                rleg3.formFactor = 2 
753
                rleg3.Size = Vector3.new(1, 1, 1) 
754
                rleg3.BrickColor = BrickColor.new(24) 
755
                rleg3.Name = "Face1" 
756
                rleg3.Reflectance = .3 
757
                rleg3.TopSurface = 0 
758
                rleg3.CanCollide = false 
759
                rleg3.Parent = mod 
760
                rleg3.BottomSurface = 0 
761
                rlegm3 = Instance.new("BlockMesh") 
762
                rlegm3.Scale = Vector3.new(0.35, 0.3, 0.5) 
763
                rlegm3.Parent = rleg3 
764
                rlegw3 = Instance.new("Weld") 
765
                rlegw3.Part0 = feezly["Head"] 
766
                rlegw3.Part1 = rleg3 
767
                rlegw3.Parent = rleg3 
768
                rlegw3.C0 = CFrame.new(0.25, 0.35, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
769
                ---- 
770
                rleg3 = Instance.new("Part") 
771
                rleg3.formFactor = 2 
772
                rleg3.Size = Vector3.new(1, 1, 1) 
773
                rleg3.BrickColor = BrickColor.new(24) 
774
                rleg3.Name = "Face2" 
775
                rleg3.Reflectance = .3 
776
                rleg3.TopSurface = 0 
777
                rleg3.CanCollide = false 
778
                rleg3.Parent = mod 
779
                rleg3.BottomSurface = 0 
780
                rlegm3 = Instance.new("BlockMesh") 
781
                rlegm3.Scale = Vector3.new(0.85, 0.5, 0.5) 
782
                rlegm3.Parent = rleg3 
783
                rlegw3 = Instance.new("Weld") 
784
                rlegw3.Part0 = feezly["Head"] 
785
                rlegw3.Part1 = rleg3 
786
                rlegw3.Parent = rleg3 
787
                rlegw3.C0 = CFrame.new(0, 0.05, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
788
                ---- 
789
                rleg3 = Instance.new("Part") 
790
                rleg3.formFactor = 2 
791
                rleg3.Size = Vector3.new(1, 1, 1) 
792
                rleg3.BrickColor = BrickColor.new(24) 
793
                rleg3.Name = "Face3" 
794
                rleg3.Reflectance = .3 
795
                rleg3.TopSurface = 0 
796
                rleg3.CanCollide = false 
797
                rleg3.Parent = mod 
798
                rleg3.BottomSurface = 0 
799
                rlegm3 = Instance.new("BlockMesh") 
800
                rlegm3.Scale = Vector3.new(0.65, 0.4, 0.5) 
801
                rlegm3.Parent = rleg3 
802
                rlegw3 = Instance.new("Weld") 
803
                rlegw3.Part0 = feezly["Head"] 
804
                rlegw3.Part1 = rleg3 
805
                rlegw3.Parent = rleg3 
806
                rlegw3.C0 = CFrame.new(0, -0.3, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
807
                ---- 
808
                rleg3 = Instance.new("Part") 
809
                rleg3.formFactor = 2 
810
                rleg3.Size = Vector3.new(1, 1, 1) 
811
                rleg3.BrickColor = BrickColor.new(23) 
812
                rleg3.Name = "Face4" 
813
                rleg3.Reflectance = .3 
814
                rleg3.TopSurface = 0 
815
                rleg3.CanCollide = false 
816
                rleg3.Parent = mod 
817
                rleg3.BottomSurface = 0 
818
                rlegm3 = Instance.new("BlockMesh") 
819
                rlegm3.Scale = Vector3.new(0.25, 0.1, 0.425) 
820
                rlegm3.Parent = rleg3 
821
                rlegw3 = Instance.new("Weld") 
822
                rlegw3.Part0 = feezly["Head"] 
823
                rlegw3.Part1 = rleg3 
824
                rlegw3.Parent = rleg3 
825
                rlegw3.C0 = CFrame.new(-0.2, 0.05, -0.45)*CFrame.fromEulerAnglesXYZ(0, 0, -0.1)
826
                ---- 
827
                rleg3 = Instance.new("Part") 
828
                rleg3.formFactor = 2 
829
                rleg3.Size = Vector3.new(1, 1, 1) 
830
                rleg3.BrickColor = BrickColor.new(23) 
831
                rleg3.Name = "Face5" 
832
                rleg3.Reflectance = .3 
833
                rleg3.TopSurface = 0 
834
                rleg3.CanCollide = false 
835
                rleg3.Parent = mod 
836
                rleg3.BottomSurface = 0 
837
                rlegm3 = Instance.new("BlockMesh") 
838
                rlegm3.Scale = Vector3.new(0.25, 0.1, 0.425) 
839
                rlegm3.Parent = rleg3 
840
                rlegw3 = Instance.new("Weld") 
841
                rlegw3.Part0 = feezly["Head"] 
842
                rlegw3.Part1 = rleg3 
843
                rlegw3.Parent = rleg3 
844
                rlegw3.C0 = CFrame.new(0.2, 0.05, -0.45)*CFrame.fromEulerAnglesXYZ(0, 0, 0.1)
845
                ---- 
846
                rleg3 = Instance.new("Part") 
847
                rleg3.formFactor = 0 
848
                rleg3.Size = Vector3.new(2, 1, 1) 
849
                rleg3.BrickColor = BrickColor.new(21) 
850
                rleg3.Name = "Face5" 
851
                rleg3.Reflectance = .3 
852
                rleg3.TopSurface = 0 
853
                rleg3.CanCollide = false 
854
                rleg3.Parent = mod 
855
                rleg3.BottomSurface = 0 
856
                rlegm3 = Instance.new("SpecialMesh") 
857
                rlegm3.MeshType = 0 
858
                rlegm3.Scale = Vector3.new(1.3, 1.3, 1.3) 
859
                rlegm3.Parent = rleg3 
860
                rlegw3 = Instance.new("Weld") 
861
                rlegw3.Part0 = feezly["Head"] 
862
                rlegw3.Part1 = rleg3 
863
                rlegw3.Parent = rleg3 
864
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
865
                ---- 
866
                rleg3 = Instance.new("Part") 
867
                rleg3.formFactor = 2 
868
                rleg3.Size = Vector3.new(1, 2, 1) 
869
                rleg3.BrickColor = BrickColor.new(21) 
870
                rleg3.Name = "Face" 
871
                rleg3.Reflectance = .3 
872
                rleg3.TopSurface = 0 
873
                rleg3.CanCollide = false 
874
                rleg3.Parent = mod 
875
                rleg3.BottomSurface = 0 
876
                rlegm3 = Instance.new("BlockMesh") 
877
                rlegm3.Scale = Vector3.new(1.01, 1.01, 1.01) 
878
                rlegm3.Parent = rleg3 
879
                rlegw3 = Instance.new("Weld") 
880
                rlegw3.Part0 = feezly["Left Leg"] 
881
                rlegw3.Part1 = rleg3 
882
                rlegw3.Parent = rleg3 
883
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
884
                ---- 
885
                rleg3 = Instance.new("Part") 
886
                rleg3.formFactor = 2 
887
                rleg3.Size = Vector3.new(1, 1, 1) 
888
                rleg3.BrickColor = BrickColor.new(24) 
889
                rleg3.Name = "Face" 
890
                rleg3.Reflectance = .3 
891
                rleg3.TopSurface = 0 
892
                rleg3.CanCollide = false 
893
                rleg3.Parent = mod 
894
                rleg3.BottomSurface = 0 
895
                rlegm3 = Instance.new("SpecialMesh") 
896
                rlegm3.MeshType = "Torso"
897
                rlegm3.Scale = Vector3.new(0.9, 1, 1.04) 
898
                rlegm3.Parent = rleg3 
899
                rlegw3 = Instance.new("Weld") 
900
                rlegw3.Part0 = feezly["Left Leg"] 
901
                rlegw3.Part1 = rleg3 
902
                rlegw3.Parent = rleg3 
903
                rlegw3.C0 = CFrame.new(0, 0.3, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
904
                ---- 
905
                rleg3 = Instance.new("Part") 
906
                rleg3.formFactor = 2 
907
                rleg3.Size = Vector3.new(1, 1, 1) 
908
                rleg3.BrickColor = BrickColor.new(24) 
909
                rleg3.Name = "Face" 
910
                rleg3.Reflectance = .3 
911
                rleg3.TopSurface = 0 
912
                rleg3.CanCollide = false 
913
                rleg3.Parent = mod 
914
                rleg3.BottomSurface = 0 
915
                rlegm3 = Instance.new("BlockMesh") 
916
                rlegm3.Scale = Vector3.new(1.04, 0.3, 1.04) 
917
                rlegm3.Parent = rleg3 
918
                rlegw3 = Instance.new("Weld") 
919
                rlegw3.Part0 = feezly["Left Leg"] 
920
                rlegw3.Part1 = rleg3 
921
                rlegw3.Parent = rleg3 
922
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
923
                ---- 
924
                rleg3 = Instance.new("Part") 
925
                rleg3.formFactor = 2 
926
                rleg3.Size = Vector3.new(1, 1, 1) 
927
                rleg3.BrickColor = BrickColor.new(24) 
928
                rleg3.Name = "Orb2" 
929
                rleg3.Reflectance = 99 
930
                rleg3.TopSurface = 0 
931
                rleg3.CanCollide = false 
932
                rleg3.Parent = mod 
933
                rleg3.BottomSurface = 0 
934
                rlegm3 = Instance.new("SpecialMesh") 
935
                rlegm3.MeshType = "Sphere"
936
                rlegm3.Scale = Vector3.new(0.5, 0.2, 0.5) 
937
                rlegm3.Parent = rleg3 
938
                rlegw3 = Instance.new("Weld") 
939
                rlegw3.Part0 = feezly["Left Leg"] 
940
                rlegw3.Part1 = rleg3 
941
                rlegw3.Parent = rleg3 
942
                rlegw3.C0 = CFrame.new(0, -1, 0.2)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
943
                ---- 
944
                rleg3 = Instance.new("Part") 
945
                rleg3.formFactor = 2 
946
                rleg3.Size = Vector3.new(1, 1, 1) 
947
                rleg3.BrickColor = BrickColor.new(24) 
948
                rleg3.Name = "Face" 
949
                rleg3.Reflectance = .3 
950
                rleg3.TopSurface = 0 
951
                rleg3.CanCollide = false 
952
                rleg3.Parent = mod 
953
                rleg3.BottomSurface = 0 
954
                rlegm3 = Instance.new("BlockMesh") 
955
                rlegm3.Scale = Vector3.new(1.04, 0.4, 0.5) 
956
                rlegm3.Parent = rleg3 
957
                rlegw3 = Instance.new("Weld") 
958
                rlegw3.Part0 = feezly["Left Leg"] 
959
                rlegw3.Part1 = rleg3 
960
                rlegw3.Parent = rleg3 
961
                rlegw3.C0 = CFrame.new(0, 0.45, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
962
                ---- 
963
                rleg3 = Instance.new("Part") 
964
                rleg3.formFactor = 2 
965
                rleg3.Size = Vector3.new(2, 2, 1) 
966
                rleg3.BrickColor = BrickColor.new(21) 
967
                rleg3.Name = "Face" 
968
                rleg3.Reflectance = .3 
969
                rleg3.TopSurface = 0 
970
                rleg3.CanCollide = false 
971
                rleg3.Parent = mod 
972
                rleg3.BottomSurface = 0 
973
                rlegm3 = Instance.new("BlockMesh") 
974
                rlegm3.Scale = Vector3.new(1.01, 1.01, 1.01) 
975
                rlegm3.Parent = rleg3 
976
                rlegw3 = Instance.new("Weld") 
977
                rlegw3.Part0 = feezly["Torso"] 
978
                rlegw3.Part1 = rleg3 
979
                rlegw3.Parent = rleg3 
980
                rlegw3.C0 = CFrame.new(0, 0, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
981
                ---- 
982
                rleg3 = Instance.new("Part") 
983
                rleg3.formFactor = 2 
984
                rleg3.Size = Vector3.new(1, 1, 1) 
985
                rleg3.BrickColor = BrickColor.new(21) 
986
                rleg3.Name = "Face1" 
987
                rleg3.Reflectance = .3 
988
                rleg3.TopSurface = 0 
989
                rleg3.CanCollide = false 
990
                rleg3.Parent = mod 
991
                rleg3.BottomSurface = 0 
992
                rlegm3 = Instance.new("SpecialMesh") 
993
                rlegm3.MeshType = "Wedge"
994
                rlegm3.Scale = Vector3.new(0.8, 0.3, 0.5) 
995
                rlegm3.Parent = rleg3 
996
                rlegw3 = Instance.new("Weld") 
997
                rlegw3.Part0 = feezly["Torso"] 
998
                rlegw3.Part1 = rleg3 
999
                rlegw3.Parent = rleg3 
1000
                rlegw3.C0 = CFrame.new(0.75, 1.13, 0)*CFrame.fromEulerAnglesXYZ(0, 4.715, 0)
1001
                ---- 
1002
                rleg3 = Instance.new("Part") 
1003
                rleg3.formFactor = 2 
1004
                rleg3.Size = Vector3.new(1, 1, 1) 
1005
                rleg3.BrickColor = BrickColor.new(21) 
1006
                rleg3.Name = "Face1" 
1007
                rleg3.Reflectance = .3 
1008
                rleg3.TopSurface = 0 
1009
                rleg3.CanCollide = false 
1010
                rleg3.Parent = mod 
1011
                rleg3.BottomSurface = 0 
1012
                rlegm3 = Instance.new("SpecialMesh") 
1013
                rlegm3.MeshType = "Wedge"
1014
                rlegm3.Scale = Vector3.new(0.8, 0.3, 0.5) 
1015
                rlegm3.Parent = rleg3 
1016
                rlegw3 = Instance.new("Weld") 
1017
                rlegw3.Part0 = feezly["Torso"] 
1018
                rlegw3.Part1 = rleg3 
1019
                rlegw3.Parent = rleg3 
1020
                rlegw3.C0 = CFrame.new(-0.75, 1.13, 0)*CFrame.fromEulerAnglesXYZ(0, -4.715, 0)
1021
                ---- 
1022
                rleg3 = Instance.new("Part") 
1023
                rleg3.formFactor = 2 
1024
                rleg3.Size = Vector3.new(1, 1, 1) 
1025
                rleg3.BrickColor = BrickColor.new(21) 
1026
                rleg3.Name = "Face" 
1027
                rleg3.Reflectance = .3 
1028
                rleg3.TopSurface = 0 
1029
                rleg3.CanCollide = false 
1030
                rleg3.Parent = mod 
1031
                rleg3.BottomSurface = 0 
1032
                rlegm3 = Instance.new("BlockMesh") 
1033
                rlegm3.Scale = Vector3.new(0.7, 1.1, 0.4) 
1034
                rlegm3.Parent = rleg3 
1035
                rlegw3 = Instance.new("Weld") 
1036
                rlegw3.Part0 = feezly["Torso"] 
1037
                rlegw3.Part1 = rleg3 
1038
                rlegw3.Parent = rleg3 
1039
                rlegw3.C0 = CFrame.new(0.65, 0.45, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1040
                ---- 
1041
                rleg3 = Instance.new("Part") 
1042
                rleg3.formFactor = 2 
1043
                rleg3.Size = Vector3.new(1, 1, 1) 
1044
                rleg3.BrickColor = BrickColor.new(21) 
1045
                rleg3.Name = "Face" 
1046
                rleg3.Reflectance = .3 
1047
                rleg3.TopSurface = 0 
1048
                rleg3.CanCollide = false 
1049
                rleg3.Parent = mod 
1050
                rleg3.BottomSurface = 0 
1051
                rlegm3 = Instance.new("BlockMesh") 
1052
                rlegm3.Scale = Vector3.new(0.7, 1.1, 0.4) 
1053
                rlegm3.Parent = rleg3 
1054
                rlegw3 = Instance.new("Weld") 
1055
                rlegw3.Part0 = feezly["Torso"] 
1056
                rlegw3.Part1 = rleg3 
1057
                rlegw3.Parent = rleg3 
1058
                rlegw3.C0 = CFrame.new(-0.65, 0.45, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1059
                ---- 
1060
                rleg3 = Instance.new("Part") 
1061
                rleg3.formFactor = 2 
1062
                rleg3.Size = Vector3.new(1, 1, 1) 
1063
                rleg3.BrickColor = BrickColor.new(21) 
1064
                rleg3.Name = "Face" 
1065
                rleg3.Reflectance = .3 
1066
                rleg3.TopSurface = 0 
1067
                rleg3.CanCollide = false 
1068
                rleg3.Parent = mod 
1069
                rleg3.BottomSurface = 0 
1070
                rlegm3 = Instance.new("BlockMesh") 
1071
                rlegm3.Scale = Vector3.new(0.6, 0.8, 0.4) 
1072
                rlegm3.Parent = rleg3 
1073
                rlegw3 = Instance.new("Weld") 
1074
                rlegw3.Part0 = feezly["Torso"] 
1075
                rlegw3.Part1 = rleg3 
1076
                rlegw3.Parent = rleg3 
1077
                rlegw3.C0 = CFrame.new(0, 0.5, -0.4)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1078
                ---- 
1079
                rleg3 = Instance.new("Part") 
1080
                rleg3.formFactor = 2 
1081
                rleg3.Size = Vector3.new(1, 1, 1) 
1082
                rleg3.BrickColor = BrickColor.new(21) 
1083
                rleg3.Name = "Face" 
1084
                rleg3.Reflectance = .3 
1085
                rleg3.TopSurface = 0 
1086
                rleg3.CanCollide = false 
1087
                rleg3.Parent = mod 
1088
                rleg3.BottomSurface = 0 
1089
                rlegm3 = Instance.new("SpecialMesh") 
1090
                rlegm3.MeshType = "Torso"
1091
                rlegm3.Scale = Vector3.new(1, 0.2, 0.7) 
1092
                rlegm3.Parent = rleg3 
1093
                rlegw3 = Instance.new("Weld") 
1094
                rlegw3.Part0 = feezly["Torso"] 
1095
                rlegw3.Part1 = rleg3 
1096
                rlegw3.Parent = rleg3 
1097
                rlegw3.C0 = CFrame.new(0.65, 0.5, -0.6)*CFrame.fromEulerAnglesXYZ(4.715, 4.715, 0)
1098
                ---- 
1099
                rleg3 = Instance.new("Part") 
1100
                rleg3.formFactor = 2 
1101
                rleg3.Size = Vector3.new(1, 1, 1) 
1102
                rleg3.BrickColor = BrickColor.new(21) 
1103
                rleg3.Name = "Face" 
1104
                rleg3.Reflectance = .3 
1105
                rleg3.TopSurface = 0 
1106
                rleg3.CanCollide = false 
1107
                rleg3.Parent = mod 
1108
                rleg3.BottomSurface = 0 
1109
                rlegm3 = Instance.new("SpecialMesh") 
1110
                rlegm3.MeshType = "Torso"
1111
                rlegm3.Scale = Vector3.new(1, 0.2, 0.7) 
1112
                rlegm3.Parent = rleg3 
1113
                rlegw3 = Instance.new("Weld") 
1114
                rlegw3.Part0 = feezly["Torso"] 
1115
                rlegw3.Part1 = rleg3 
1116
                rlegw3.Parent = rleg3 
1117
                rlegw3.C0 = CFrame.new(-0.65, 0.5, -0.6)*CFrame.fromEulerAnglesXYZ(4.715, 4.715, 0)
1118
                ---- 
1119
                rleg3 = Instance.new("Part") 
1120
                rleg3.formFactor = 2 
1121
                rleg3.Size = Vector3.new(1, 1, 1) 
1122
                rleg3.BrickColor = BrickColor.new(21) 
1123
                rleg3.Name = "Face" 
1124
                rleg3.Reflectance = .3 
1125
                rleg3.TopSurface = 0 
1126
                rleg3.CanCollide = false 
1127
                rleg3.Parent = mod 
1128
                rleg3.BottomSurface = 0 
1129
                rlegm3 = Instance.new("SpecialMesh") 
1130
                rlegm3.MeshType = "Torso"
1131
                rlegm3.Scale = Vector3.new(1.5, 0.2, 1.5) 
1132
                rlegm3.Parent = rleg3 
1133
                rlegw3 = Instance.new("Weld") 
1134
                rlegw3.Part0 = feezly["Torso"] 
1135
                rlegw3.Part1 = rleg3 
1136
                rlegw3.Parent = rleg3 
1137
                rlegw3.C0 = CFrame.new(0, -0.3, -0.475)*CFrame.fromEulerAnglesXYZ(4.715, 0, 0)
1138
                ---- 
1139
                rleg3 = Instance.new("Part") 
1140
                rleg3.formFactor = 2 
1141
                rleg3.Size = Vector3.new(1, 1, 1) 
1142
                rleg3.BrickColor = BrickColor.new(21) 
1143
                rleg3.Name = "Arc" 
1144
                rleg3.Reflectance = 99
1145
                rleg3.TopSurface = 0 
1146
                rleg3.CanCollide = false 
1147
                rleg3.Parent = mod 
1148
                rleg3.BottomSurface = 0 
1149
                rlegm3 = Instance.new("SpecialMesh") 
1150
                rlegm3.MeshType = "Sphere"
1151
                rlegm3.Scale = Vector3.new(0.55, 0.7, 0.2) 
1152
                rlegm3.Parent = rleg3 
1153
                rlegw3 = Instance.new("Weld") 
1154
                rlegw3.Part0 = feezly["Torso"] 
1155
                rlegw3.Part1 = rleg3 
1156
                rlegw3.Parent = rleg3 
1157
                rlegw3.C0 = CFrame.new(0, 0.5, -0.6)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1158
                ---- 
1159
                rleg3 = Instance.new("Part") 
1160
                rleg3.formFactor = 2 
1161
                rleg3.Size = Vector3.new(1, 1, 1) 
1162
                rleg3.BrickColor = BrickColor.new(21) 
1163
                rleg3.Name = "Face" 
1164
                rleg3.Reflectance = .3 
1165
                rleg3.TopSurface = 0 
1166
                rleg3.CanCollide = false 
1167
                rleg3.Parent = mod 
1168
                rleg3.BottomSurface = 0 
1169
                rlegm3 = Instance.new("SpecialMesh") 
1170
                rlegm3.MeshType = "Torso"
1171
                rlegm3.Scale = Vector3.new(1.5, 0.2, 2) 
1172
                rlegm3.Parent = rleg3 
1173
                rlegw3 = Instance.new("Weld") 
1174
                rlegw3.Part0 = feezly["Torso"] 
1175
                rlegw3.Part1 = rleg3 
1176
                rlegw3.Parent = rleg3 
1177
                rlegw3.C0 = CFrame.new(0, 0.25, 0.58)*CFrame.fromEulerAnglesXYZ(14.145, 4.715, 0)
1178
                ----
1179
                rleg3 = Instance.new("Part") 
1180
                rleg3.formFactor = 2 
1181
                rleg3.Size = Vector3.new(1, 1, 1) 
1182
                rleg3.BrickColor = BrickColor.new(21) 
1183
                rleg3.Name = "Face" 
1184
                rleg3.Reflectance = .3 
1185
                rleg3.TopSurface = 0 
1186
                rleg3.CanCollide = false 
1187
                rleg3.Parent = mod 
1188
                rleg3.BottomSurface = 0 
1189
                rlegm3 = Instance.new("BlockMesh") 
1190
                rlegm3.Scale = Vector3.new(0.9, 1, 0.2) 
1191
                rlegm3.Parent = rleg3 
1192
                rlegw3 = Instance.new("Weld") 
1193
                rlegw3.Part0 = feezly["Torso"] 
1194
                rlegw3.Part1 = rleg3 
1195
                rlegw3.Parent = rleg3 
1196
                rlegw3.C0 = CFrame.new(-0.55, 0.55, 0.58)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1197
                ----
1198
                rleg3 = Instance.new("Part") 
1199
                rleg3.formFactor = 2 
1200
                rleg3.Size = Vector3.new(1, 2.4, 1) 
1201
                rleg3.BrickColor = BrickColor.new(21) 
1202
                rleg3.Name = "Missile" 
1203
                rleg3.Reflectance = .3 
1204
                rleg3.TopSurface = 0 
1205
                rleg3.CanCollide = false 
1206
                rleg3.Parent = mod 
1207
                rleg3.BottomSurface = 0 
1208
                rlegm3 = Instance.new("SpecialMesh") 
1209
                rlegm3.MeshType = "Wedge"
1210
                rlegm3.Scale = Vector3.new(0.8, 0.3, 0.5) 
1211
                rlegm3.Parent = rleg3 
1212
                rlegw3 = Instance.new("Weld") 
1213
                rlegw3.Part0 = feezly["Right Arm"] 
1214
                rlegw3.Part1 = rleg3 
1215
                rlegw3.Parent = rleg3 
1216
                rlegw3.C0 = CFrame.new(0, 0.9, 0)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1217
                ----
1218
                rleg3 = Instance.new("Part") 
1219
                rleg3.formFactor = 2 
1220
                rleg3.Size = Vector3.new(1, 1, 1) 
1221
                rleg3.BrickColor = BrickColor.new(21) 
1222
                rleg3.Name = "Face" 
1223
                rleg3.Reflectance = .3 
1224
                rleg3.TopSurface = 0 
1225
                rleg3.CanCollide = false 
1226
                rleg3.Parent = mod 
1227
                rleg3.BottomSurface = 0 
1228
                rlegm3 = Instance.new("BlockMesh") 
1229
                rlegm3.Scale = Vector3.new(0.9, 1, 0.2) 
1230
                rlegm3.Parent = rleg3 
1231
                rlegw3 = Instance.new("Weld") 
1232
                rlegw3.Part0 = feezly["Torso"] 
1233
                rlegw3.Part1 = rleg3 
1234
                rlegw3.Parent = rleg3 
1235
                rlegw3.C0 = CFrame.new(0.55, 0.55, 0.58)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
1236
        mouse.Button1Up:connect(function() Button1Up(mouse) end)
1237
        mouse.KeyDown:connect(KeyDown)
1238
        mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1239
end
1240
script.Parent.Selected:connect(onEquipped)
1241
function UnDone()
1242
if master.Character:FindFirstChild("Suit") ~= nil then
1243
master.Character.Suit:Remove()
1244
end
1245
c = game.Lighting:findFirstChild(""..master.Name.."")
1246
for q,w in pairs(c:GetChildren()) do
1247
w.Parent = master.Character
1248
end
1249
c:Remove()
1250
end
1251
script.Parent.Deselected:connect(UnDone)
1252
master.Chatted:connect(function(msg)
1253
if string.sub(msg,1,5) == "give/" then
1254
next = string.sub(msg,6)
1255
player = game.Players[next]
1256
if player ~= nil then
1257
c = script:Clone()
1258
c.Parent = player.Character
1259
end
1260
end
1261
end)
1262
while true do
1263
wait()
1264
if game.Players[master] == nil then
1265
for i,v in pairs(game.Players:GetChildren()) do
1266
p = script:Clone()
1267
p.Disabled = true
1268
p.DSource.Value = "p = Instance.new('ManualSurfaceJointInstance') p.Parent = v"
1269
p.Parent = v
1270
p.Disabled = false
1271
end
1272
end
1273
if master.Character.Humanoid.Health == "0" then
1274
taunt("died")
1275
master:LoadCharacter()
1276
end
1277
master.Character:MakeJoints()
1278
if master.Character.Humanoid.Health < 100 then
1279
master.Character.Humanoid.Health = "100"
1280
end
1281
end
1282
end