View difference between Paste ID: XRRJuBrf and 2kM1vTZU
SHOW: | | - or go back to the newest paste.
1
//Drator Conversation
2
ar discussionTemplate = {
3
    default: {
4
        textBox: ["Hello there","How is your day going?"],
5
        choices: {
6
            exit: "Goodbye"
7
        }
8
    },
9
    offended: {
10
        textBox: ["What do you want?","Go away", "..."],
11
        choices: {
12
            exit: "Sorry"
13
        }
14
    },
15
    tired: {
16
        textBox: ["Let me sleep","Not right now", "..."],
17
        choices: {
18
            exit: "Alright"
19
        }
20
    },
21
 // DAY ONE
22
	1: {
23
		// Basic / first discussion
24
		basic: {
25
			// General things they say when you exit a discussion
26
			reactions: {
27
				offend: "What? Am I breathing too loud for you?",
28
				exit: "..."
29
			},
30
			steps:[
31
				{
32
					// First statement
33
					textBox: ["..."],
34
					choices: {
35
						next: "Ask what his story is",
36
						unlock: false,
37
						offend: "Tell him to be quiet",
38
						exit: "Ignore him."
39
					}
40
				},
41
				{
42
					// Second statement
43
					textBox: ["..."],
44
					choices: {
45
						next: false,
46
						unlock: false,
47
						offend: false,
48
						exit: "Okay, I guess."
49
					}
50
				}
51
			]
52
		}
53
	},
54
 
55
    // DAY TWO
56
    2: {
57
        // Basic / first discussion
58
        basic: {
59
            // General things they say when you exit a discussion
60
            reactions: {
61
                offend: "Then you get it. We don’t do this for kicks. We do it because we have to. Are you really going to condemn us all for trying get by?",
62
                exit: "..."
63
            },
64
            steps:[
65
                {
66
                    // First statement
67
                    textBox: ["..."],
68
                    choices: {
69
                        next: "Approach him",
70
                        unlock: false,
71
                        offend: false,
72
                        exit: "Ignore him"
73
                    }
74
                },
75
                {
76
                    // Second statement
77
                    textBox: ["…"],
78
                    choices: {
79
                        next: "Stare",
80
                        unlock: false,
81
                        offend: "The Insurgents are criminals.",
82
                        exit: "Leave him alone"
83
                    }
84
                },
85
				{
86
                    // Third statement
87
                    textBox: ["You think you're better than us?"],
88
                    choices: {
89
                        next: false,
90
                        unlock: false,
91
                        offend: "No",
92
                        exit: "Yes"
93
                    }
94
                }
95
            ]
96
        }
97
    },
98
 
99
 
100
    // DAY THREE
101
    3: {
102
        // Basic / first discussion
103
        basic: {
104
            // General things they say when you exit a discussion
105
            reactions: {
106
                offend: "You decide to search through the prisoners' items and find a wallet with pictures of Drator, a sickly man, and two children smiling happily.",
107
                exit: "None of your business. You decide to search through the prisoners' items and find a wallet with pictures of Drator, a sickly man, and two children smiling happily"
108
            },
109
            steps:[
110
                {
111
                    // First statement
112
                    textBox: ["…"],
113
                    choices: {
114
                        next: "Ask why he joined the Insurgents",
115
                        unlock: false,
116
                        offend: false,
117
                        exit: false
118
                    }
119
                }
120
				{
121
                    // Second statement
122
                    textBox: ["We’ve all got our reasons for doing things."],
123
                    choices: {
124
                        next: false,
125
                        unlock: false,
126
                        offend: "Search through his belongings since he's being uncooperative",
127
                        exit: "Ask what his reasons are"
128
                    }
129
                }
130
            ]
131
        }
132
    },
133
 
134
 
135
136
 
137
    // FOURTH DAY
138
    4: {
139
        // Basic / first discussion
140
        basic: {
141
            // General things they say when you exit a discussion
142
            reactions: {
143
                offend: "You’re disgusting, bounty hunter.",
144
                exit: "You rifled through our things, huh? Suppose I shouldn’t be surprised… I don’t know for certain. Valuables, most likely, maybe IJC information. Something important though, wouldn't have been put on the job otherwise."
145
            },
146
            steps:[
147
                {
148
                    // First statement
149
                    textBox: ["..."],
150
                    choices: {
151
                        next: "Ask if he knows what’s in the vault",
152
                        unlock: false,
153
                        offend: false,
154
                        exit: false
155
                    }
156
                },
157
                {
158
                    // Second statement
159
                    textBox: ["Why should I tell you?"],
160
                    choices: {
161
                        next: false,
162
                        unlock: false,
163
                        offend: "Threaten his family",
164
                        exit: "Tell him you’ll ensure he gets back to his family"
165
                    }
166
                }
167
            ]
168
        },
169
    },
170
 
171
 
172
    // FIFTH
173
    5: {
174
        // Basic / first discussion
175
        basic: {
176
            // General things they say when you exit a discussion
177
            reactions: {
178
                offend: "Screw you.",
179
                exit: "Sorry. Wish I knew"
180
            },
181
            steps:[
182
                {
183
                    // First statement
184
                    textBox: ["What now?"],
185
                    choices: {
186
                        next: "Ask if he knows who’s transmitting the signal.",
187
                        unlock: false,
188
                        offend: false,
189
                        exit: false
190
                    }
191
                },
192
				{
193
                    // Second statement
194
                    textBox: ["Signal? No. I suspect Ueni or Aver, though."],
195
                    choices: {
196
                        next: false,
197
                        unlock: false,
198
                        offend: "Threaten him",
199
                        exit: "Believe him"
200
                    }
201
                }
202
            ]
203
        },
204
    }
205
};