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Sep 17th, 2017
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  1. //Drator Conversation
  2. ar discussionTemplate = {
  3. default: {
  4. textBox: ["Hello there","How is your day going?"],
  5. choices: {
  6. exit: "Goodbye"
  7. }
  8. },
  9. offended: {
  10. textBox: ["What do you want?","Go away", "..."],
  11. choices: {
  12. exit: "Sorry"
  13. }
  14. },
  15. tired: {
  16. textBox: ["Let me sleep","Not right now", "..."],
  17. choices: {
  18. exit: "Alright"
  19. }
  20. },
  21. // DAY ONE
  22. 1: {
  23. // Basic / first discussion
  24. basic: {
  25. // General things they say when you exit a discussion
  26. reactions: {
  27. offend: "What? Am I breathing too loud for you?",
  28. exit: "..."
  29. },
  30. steps:[
  31. {
  32. // First statement
  33. textBox: ["..."],
  34. choices: {
  35. next: "Ask what his story is",
  36. unlock: false,
  37. offend: "Tell him to be quiet",
  38. exit: "Ignore him."
  39. }
  40. },
  41. {
  42. // Second statement
  43. textBox: ["..."],
  44. choices: {
  45. next: false,
  46. unlock: false,
  47. offend: false,
  48. exit: "Okay, I guess."
  49. }
  50. }
  51. ]
  52. }
  53. },
  54.  
  55. // DAY TWO
  56. 2: {
  57. // Basic / first discussion
  58. basic: {
  59. // General things they say when you exit a discussion
  60. reactions: {
  61. offend: "Then you get it. We don’t do this for kicks. We do it because we have to. Are you really going to condemn us all for trying get by?",
  62. exit: "..."
  63. },
  64. steps:[
  65. {
  66. // First statement
  67. textBox: ["..."],
  68. choices: {
  69. next: "Approach him",
  70. unlock: false,
  71. offend: false,
  72. exit: "Ignore him"
  73. }
  74. },
  75. {
  76. // Second statement
  77. textBox: ["…"],
  78. choices: {
  79. next: "Stare",
  80. unlock: false,
  81. offend: "The Insurgents are criminals.",
  82. exit: "Leave him alone"
  83. }
  84. },
  85. {
  86. // Third statement
  87. textBox: ["You think you're better than us?"],
  88. choices: {
  89. next: false,
  90. unlock: false,
  91. offend: "No",
  92. exit: "Yes"
  93. }
  94. }
  95. ]
  96. }
  97. },
  98.  
  99.  
  100. // DAY THREE
  101. 3: {
  102. // Basic / first discussion
  103. basic: {
  104. // General things they say when you exit a discussion
  105. reactions: {
  106. offend: "You decide to search through the prisoners' items and find a wallet with pictures of Drator, a sickly man, and two children smiling happily.",
  107. exit: "None of your business. You decide to search through the prisoners' items and find a wallet with pictures of Drator, a sickly man, and two children smiling happily"
  108. },
  109. steps:[
  110. {
  111. // First statement
  112. textBox: ["…"],
  113. choices: {
  114. next: "Ask why he joined the Insurgents",
  115. unlock: false,
  116. offend: false,
  117. exit: false
  118. }
  119. }
  120. {
  121. // Second statement
  122. textBox: ["We’ve all got our reasons for doing things."],
  123. choices: {
  124. next: false,
  125. unlock: false,
  126. offend: "Search through his belongings since he's being uncooperative",
  127. exit: "Ask what his reasons are"
  128. }
  129. }
  130. ]
  131. }
  132. },
  133.  
  134.  
  135.  
  136.  
  137. // FOURTH DAY
  138. 4: {
  139. // Basic / first discussion
  140. basic: {
  141. // General things they say when you exit a discussion
  142. reactions: {
  143. offend: "You’re disgusting, bounty hunter.",
  144. exit: "You rifled through our things, huh? Suppose I shouldn’t be surprised… I don’t know for certain. Valuables, most likely, maybe IJC information. Something important though, wouldn't have been put on the job otherwise."
  145. },
  146. steps:[
  147. {
  148. // First statement
  149. textBox: ["..."],
  150. choices: {
  151. next: "Ask if he knows what’s in the vault",
  152. unlock: false,
  153. offend: false,
  154. exit: false
  155. }
  156. },
  157. {
  158. // Second statement
  159. textBox: ["Why should I tell you?"],
  160. choices: {
  161. next: false,
  162. unlock: false,
  163. offend: "Threaten his family",
  164. exit: "Tell him you’ll ensure he gets back to his family"
  165. }
  166. }
  167. ]
  168. },
  169. },
  170.  
  171.  
  172. // FIFTH
  173. 5: {
  174. // Basic / first discussion
  175. basic: {
  176. // General things they say when you exit a discussion
  177. reactions: {
  178. offend: "Screw you.",
  179. exit: "Sorry. Wish I knew"
  180. },
  181. steps:[
  182. {
  183. // First statement
  184. textBox: ["What now?"],
  185. choices: {
  186. next: "Ask if he knows who’s transmitting the signal.",
  187. unlock: false,
  188. offend: false,
  189. exit: false
  190. }
  191. },
  192. {
  193. // Second statement
  194. textBox: ["Signal? No. I suspect Ueni or Aver, though."],
  195. choices: {
  196. next: false,
  197. unlock: false,
  198. offend: "Threaten him",
  199. exit: "Believe him"
  200. }
  201. }
  202. ]
  203. },
  204. }
  205. };
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