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--c/game.Lighting.Brightness = 2
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script.Parent = game.ReplicatedStorage
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if game.ReplicatedStorage:FindFirstChild("spirit24") == nil then
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	local spirit24 = Instance.new("Model",game.ReplicatedStorage)
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	spirit24.Name = "spirit24"
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	spirit24.Name = "timetodie23232223"
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end
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if game.ReplicatedStorage:FindFirstChild("spirit16") == nil then
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	local spirit16 = Instance.new("Folder",game.ReplicatedStorage)
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	spirit16.Name = "spirit16"
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	spirit16.Name = "timetodie23232223"
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end
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local img = Instance.new("ImageLabel")
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img.Image = "rbxassetid://1647687279"
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img.Size = UDim2.new(1,0,1,0)
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img.ImageRectOffset = Vector2.new(-225,588)
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img.ImageRectSize = Vector2.new(225,588)
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img.BackgroundTransparency = 1
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img.BorderSizePixel = 0
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if game.ReplicatedStorage:FindFirstChild("spirit16"):FindFirstChildOfClass("ImageLabel") == nil then
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	for imm = 1,55 do
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		local layer = img:Clone()
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		layer.Parent = game.ReplicatedStorage:FindFirstChild("spirit16")
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	end
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end
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workspace.ChildRemoved:connect(function(instance)
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	game.Lighting.Brightness = 2
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    if instance.Name == "spirit24" then
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	wait(0.2)
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	if game.ReplicatedStorage:FindFirstChild("spirit24") ~= nil then
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	local inserty = game.ReplicatedStorage:FindFirstChild("spirit24"):Clone()
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    inserty.Parent = game.Workspace
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    local taunt = Instance.new("BillboardGui",inserty.spirit2) taunt.AlwaysOnTop = true
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    taunt.Size = UDim2.new(0,200,0,200) local txt = Instance.new("TextLabel",taunt) txt.Text = "anime is not removable >:3"
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    txt.Size = UDim2.new(1,0,1,0) txt.Font = "ArialBold" txt.TextSize = 42 txt.BackgroundTransparency = 1
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    txt.TextColor3 = Color3.fromRGB(255,0,0) txt.TextTransparency = 0.7
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    game.Debris:AddItem(taunt,1.5)
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	     end
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end
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end)
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wait(0.2)
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game.Lighting.Brightness = 2
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tile = function(px,py,offx,offy,rizx,num)
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	local t = Instance.new("Part",game.ReplicatedStorage:FindFirstChild("spirit24"))
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	local s = Instance.new("SurfaceGui",t)
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	t.Size = Vector3.new(53.8, 137.6, 0.2)
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	t.CFrame = CFrame.new(Vector3.new(px,py,-288.9))
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	t.Orientation = Vector3.new(0, 180, 180)
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	t.BrickColor = BrickColor.new("Institutional white")
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	t.Anchored = true
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	t.CanCollide = false
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	t.Material = "Plastic"
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	t.Name = "spirit" .. num
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	s.LightInfluence = 2.7
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	local layers = game.ReplicatedStorage:FindFirstChild("spirit16"):Clone()
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	layers.Parent = s
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	local tweak = layers:GetChildren()
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	if rizx == false then
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	for tw = 1,#tweak do
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		if tw % 5 == 0 then
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		wait()
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		end
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		tweak[tw].ImageRectOffset = Vector2.new(offx,offy)
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	end
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	else
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		for tw = 1,#tweak do
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		if tw % 5 == 0 then
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		wait()
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		end
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		tweak[tw].ImageRectOffset = Vector2.new(offx,offy)
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		tweak[tw].ImageRectSize = Vector2.new(-225,588)
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		tweak[tw].Size = UDim2.new(1,0,1,0)
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	end
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	end
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end
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if game.ReplicatedStorage:FindFirstChild("spirit16"):FindFirstChildOfClass("ImageLabel") ~= nil then
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	tile(-77, 68.7, 0, 312, false, 1)
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	tile(-23.2, 68.7, 450, 312, true, 2)
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	tile(30.6, 68.7, 450, 312, false, 3)
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	tile(84.4, 68.7, 675, 312, false, 4)
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end
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if workspace:FindFirstChild("spirit24") == nil then
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	local insert = game.ReplicatedStorage:FindFirstChild("spirit24"):Clone()
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	insert.Parent = workspace
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end