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- --c/game.Lighting.Brightness = 2
- script.Parent = game.ReplicatedStorage
- if game.ReplicatedStorage:FindFirstChild("spirit24") == nil then
- local spirit24 = Instance.new("Model",game.ReplicatedStorage)
- spirit24.Name = "spirit24"
- end
- if game.ReplicatedStorage:FindFirstChild("spirit16") == nil then
- local spirit16 = Instance.new("Folder",game.ReplicatedStorage)
- spirit16.Name = "spirit16"
- end
- local img = Instance.new("ImageLabel")
- img.Image = "rbxassetid://1647687279"
- img.Size = UDim2.new(1,0,1,0)
- img.ImageRectOffset = Vector2.new(-225,588)
- img.ImageRectSize = Vector2.new(225,588)
- img.BackgroundTransparency = 1
- img.BorderSizePixel = 0
- if game.ReplicatedStorage:FindFirstChild("spirit16"):FindFirstChildOfClass("ImageLabel") == nil then
- for imm = 1,55 do
- local layer = img:Clone()
- layer.Parent = game.ReplicatedStorage:FindFirstChild("spirit16")
- end
- end
- workspace.ChildRemoved:connect(function(instance)
- game.Lighting.Brightness = 2
- if instance.Name == "spirit24" then
- wait(0.2)
- if game.ReplicatedStorage:FindFirstChild("spirit24") ~= nil then
- local inserty = game.ReplicatedStorage:FindFirstChild("spirit24"):Clone()
- inserty.Parent = game.Workspace
- local taunt = Instance.new("BillboardGui",inserty.spirit2) taunt.AlwaysOnTop = true
- taunt.Size = UDim2.new(0,200,0,200) local txt = Instance.new("TextLabel",taunt) txt.Text = "anime is not removable >:3"
- txt.Size = UDim2.new(1,0,1,0) txt.Font = "ArialBold" txt.TextSize = 42 txt.BackgroundTransparency = 1
- txt.TextColor3 = Color3.fromRGB(255,0,0) txt.TextTransparency = 0.7
- game.Debris:AddItem(taunt,1.5)
- end
- end
- end)
- wait(0.2)
- game.Lighting.Brightness = 2
- tile = function(px,py,offx,offy,rizx,num)
- local t = Instance.new("Part",game.ReplicatedStorage:FindFirstChild("spirit24"))
- local s = Instance.new("SurfaceGui",t)
- t.Size = Vector3.new(53.8, 137.6, 0.2)
- t.CFrame = CFrame.new(Vector3.new(px,py,-288.9))
- t.Orientation = Vector3.new(0, 180, 180)
- t.BrickColor = BrickColor.new("Institutional white")
- t.Anchored = true
- t.CanCollide = false
- t.Material = "Plastic"
- t.Name = "spirit" .. num
- s.LightInfluence = 2.7
- local layers = game.ReplicatedStorage:FindFirstChild("spirit16"):Clone()
- layers.Parent = s
- local tweak = layers:GetChildren()
- if rizx == false then
- for tw = 1,#tweak do
- if tw % 5 == 0 then
- wait()
- end
- tweak[tw].ImageRectOffset = Vector2.new(offx,offy)
- end
- else
- for tw = 1,#tweak do
- if tw % 5 == 0 then
- wait()
- end
- tweak[tw].ImageRectOffset = Vector2.new(offx,offy)
- tweak[tw].ImageRectSize = Vector2.new(-225,588)
- tweak[tw].Size = UDim2.new(1,0,1,0)
- end
- end
- end
- if game.ReplicatedStorage:FindFirstChild("spirit16"):FindFirstChildOfClass("ImageLabel") ~= nil then
- tile(-77, 68.7, 0, 312, false, 1)
- tile(-23.2, 68.7, 450, 312, true, 2)
- tile(30.6, 68.7, 450, 312, false, 3)
- tile(84.4, 68.7, 675, 312, false, 4)
- end
- if workspace:FindFirstChild("spirit24") == nil then
- local insert = game.ReplicatedStorage:FindFirstChild("spirit24"):Clone()
- insert.Parent = workspace
- end
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