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1
A = true
2
if A == true then
3
	Model = Instance.new("Model")
4
	Model.Name = "Weapon"
5
	p = Instance.new("Part", Model)
6
	p.Name = "Part"
7
	p.TopSurface = 0
8
	p.BottomSurface = 0
9
	p.formFactor = "Custom"
10
	p.Size = Vector3.new(10, 12, 10)
11
	p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
12
	p.BrickColor = BrickColor.new("Medium stone grey")
13
	p.Transparency = 0
14
	p.Reflectance = .1
15
	p.Material = Enum.Material.Concrete
16
	m = Instance.new("CylinderMesh")
17
	m.Scale = Vector3.new(1, 1.02999997, 1)
18
	m.Parent = p
19
	p = Instance.new("Part", Model)
20
	p.Name = "Part"
21
	p.TopSurface = 0
22
	p.BottomSurface = 0
23
	p.formFactor = "Custom"
24
	p.Size = Vector3.new(2, 12.8, 2)
25
	p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
26
	p.BrickColor = BrickColor.new("Magenta")
27
	p.Transparency = 0
28
	p.Reflectance = .1
29
	p.Material = Enum.Material.Plastic
30
	m = Instance.new("CylinderMesh")
31
	m.Scale = Vector3.new(1, 1, 1)
32
	m.Parent = p
33
	p = Instance.new("Part", Model)
34
	p.Name = "Part"
35
	p.TopSurface = 0
36
	p.BottomSurface = 0
37
	p.formFactor = "Custom"
38
	p.Size = Vector3.new(1.79, 5, 1)
39
	p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
40
	p.BrickColor = BrickColor.new("Magenta")
41
	p.Transparency = 0
42
	p.Reflectance = .1
43
	p.Material = Enum.Material.Plastic
44
	p = Instance.new("Part", Model)
45
	p.Name = "Part"
46
	p.TopSurface = 0
47
	p.BottomSurface = 0
48
	p.formFactor = "Custom"
49
	p.Size = Vector3.new(5, 1.40, 0.99)
50
	p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
51
	p.BrickColor = BrickColor.new("Magenta")
52
	p.Transparency = 0
53
	p.Reflectance = .1
54
	p.Material = Enum.Material.Plastic
55
	m = Instance.new("SpecialMesh")
56
	m.Scale = Vector3.new(1, 1, 1)
57
	m.Parent = p
58
	m.MeshType = Enum.MeshType.Wedge
59
	p = Instance.new("Part", Model)
60
	p.Name = "Center"
61
	p.TopSurface = 0
62
	p.BottomSurface = 0
63
	p.formFactor = "Custom"
64
	p.Size = Vector3.new(12.5, 5.80, 27.6)
65
	p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
66
	p.BrickColor = BrickColor.new("Magenta")
67
	p.Transparency = 1
68
	p.Reflectance = .1
69
	p.Material = Enum.Material.Plastic
70
	p = Instance.new("Part", Model)
71
	p.Name = "Part"
72
	p.TopSurface = 0
73
	p.BottomSurface = 0
74
	p.formFactor = "Custom"
75
	p.Size = Vector3.new(6.80, 1, 6.00)
76
	p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
77
	p.BrickColor = BrickColor.new("Magenta")
78
	p.Transparency = 0
79
	p.Reflectance = .1
80
	p.Material = Enum.Material.Plastic
81
	p = Instance.new("Part", Model)
82
	p.Name = "Part"
83
	p.TopSurface = 0
84
	p.BottomSurface = 0
85
	p.formFactor = "Custom"
86
	p.Size = Vector3.new(11, 5.40, 2.79)
87
	p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
88
	p.BrickColor = BrickColor.new("Magenta")
89
	p.Transparency = 0
90
	p.Reflectance = .1
91
	p.Material = Enum.Material.Plastic
92
	m = Instance.new("SpecialMesh")
93
	m.Scale = Vector3.new(1, 1, 1)
94
	m.Parent = p
95
	m.MeshType = Enum.MeshType.Wedge
96
	p = Instance.new("Part", Model)
97
	p.Name = "Part"
98
	p.TopSurface = 0
99
	p.BottomSurface = 0
100
	p.formFactor = "Custom"
101
	p.Size = Vector3.new(2.60, 11, 1.99)
102
	p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
103
	p.BrickColor = BrickColor.new("Magenta")
104
	p.Reflectance = .1
105
	p.Material = Enum.Material.Plastic
106
	p = Instance.new("Part", Model)
107
	p.Name = "Part"
108
	p.TopSurface = 0
109
	p.BottomSurface = 0
110
	p.formFactor = "Custom"
111
	p.Size = Vector3.new(3.20, 11.0, 5)
112
	p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
113
	p.BrickColor = BrickColor.new("Magenta")
114
	p.Transparency = 0
115
	p.Reflectance = .1
116
	p.Material = Enum.Material.Plastic
117
	p = Instance.new("Part", Model)
118
	p.Name = "Part"
119
	p.TopSurface = 0
120
	p.BottomSurface = 0
121
	p.formFactor = "Custom"
122
	p.Size = Vector3.new(1.99, 1, 1)
123
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
124
	p.BrickColor = BrickColor.new("Mid gray")
125
	p.Transparency = 0
126
	p.Reflectance = .1
127
	p.Material = Enum.Material.Plastic
128
	p = Instance.new("Part", Model)
129
	p.Name = "Part"
130
	p.TopSurface = 0
131
	p.BottomSurface = 0
132
	p.formFactor = "Custom"
133
	p.Size = Vector3.new(1, 1, 4.59)
134
	p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
135
	p.BrickColor = BrickColor.new("Mid gray")
136
	p.Transparency = 0
137
	p.Reflectance = .1
138
	p.Material = Enum.Material.Plastic
139
	p = Instance.new("Part", Model)
140
	p.Name = "Part"
141
	p.TopSurface = 0
142
	p.BottomSurface = 0
143
	p.formFactor = "Custom"
144
	p.Size = Vector3.new(1, 12.6, 9.80)
145
	p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
146
	p.BrickColor = BrickColor.new("Magenta")
147
	p.Transparency = 0
148
	p.Reflectance = .1
149
	p.Material = Enum.Material.Plastic
150
	p = Instance.new("Part", Model)
151
	p.Name = "Part"
152
	p.TopSurface = 0
153
	p.BottomSurface = 0
154
	p.formFactor = "Custom"
155
	p.Size = Vector3.new(5.19, 1.39, 2.39)
156
	p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
157
	p.BrickColor = BrickColor.new("Magenta")
158
	p.Transparency = 0
159
	p.Reflectance = .1
160
	p.Material = Enum.Material.Plastic
161
	m = Instance.new("SpecialMesh")
162
	m.Scale = Vector3.new(1, 1, 1)
163
	m.Parent = p
164
	m.MeshType = Enum.MeshType.Wedge
165
	p = Instance.new("Part", Model)
166
	p.Name = "Part"
167
	p.TopSurface = 0
168
	p.BottomSurface = 0
169
	p.formFactor = "Custom"
170
	p.Size = Vector3.new(11, 0.60, 1.99)
171
	p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
172
	p.BrickColor = BrickColor.new("Magenta")
173
	p.Transparency = 0
174
	p.Reflectance = .1
175
	p.Material = Enum.Material.Plastic
176
	m = Instance.new("SpecialMesh")
177
	m.Scale = Vector3.new(1, 1, 1)
178
	m.Parent = p
179
	m.MeshType = Enum.MeshType.Wedge
180
	p = Instance.new("Part", Model)
181
	p.Name = "Part"
182
	p.TopSurface = 0
183
	p.BottomSurface = 0
184
	p.formFactor = "Custom"
185
	p.Size = Vector3.new(3.20, 11, 5.60)
186
	p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
187
	p.BrickColor = BrickColor.new("Magenta")
188
	p.Transparency = 0
189
	p.Reflectance = .1
190
	p.Material = Enum.Material.Plastic
191
	p = Instance.new("Part", Model)
192
	p.Name = "Part"
193
	p.TopSurface = 0
194
	p.BottomSurface = 0
195
	p.formFactor = "Custom"
196
	p.Size = Vector3.new(5, 13, 3.79)
197
	p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
198
	p.BrickColor = BrickColor.new("Magenta")
199
	p.Transparency = 0
200
	p.Reflectance = .1
201
	p.Material = Enum.Material.Plastic
202
	p = Instance.new("Part", Model)
203
	p.Name = "Part"
204
	p.TopSurface = 0
205
	p.BottomSurface = 0
206
	p.formFactor = "Custom"
207
	p.Size = Vector3.new(5.19, 1.39, 2.39)
208
	p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
209
	p.BrickColor = BrickColor.new("Magenta")
210
	p.Transparency = 0
211
	p.Reflectance = .1
212
	p.Material = Enum.Material.Plastic
213
	m = Instance.new("SpecialMesh")
214
	m.Scale = Vector3.new(1, 1, 1)
215
	m.Parent = p
216
	m.MeshType = Enum.MeshType.Wedge
217
	p = Instance.new("Part", Model)
218
	p.Name = "Part"
219
	p.TopSurface = 0
220
	p.BottomSurface = 0
221
	p.formFactor = "Custom"
222
	p.Size = Vector3.new(5.19, 1, 1)
223
	p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
224
	p.BrickColor = BrickColor.new("Mid gray")
225
	p.Transparency = 0
226
	p.Reflectance = .1
227
	p.Material = Enum.Material.Plastic
228
	p = Instance.new("Part", Model)
229
	p.Name = "Part"
230
	p.TopSurface = 0
231
	p.BottomSurface = 0
232
	p.formFactor = "Custom"
233
	p.Size = Vector3.new(3.20, 5, 4)
234
	p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
235
	p.BrickColor = BrickColor.new("Magenta")
236
	p.Transparency = 0
237
	p.Reflectance = .1
238
	p.Material = Enum.Material.Plastic
239
	p = Instance.new("Part", Model)
240
	p.Name = "Part"
241
	p.TopSurface = 0
242
	p.BottomSurface = 0
243
	p.formFactor = "Custom"
244
	p.Size = Vector3.new(6, 6.79, 2.79)
245
	p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
246
	p.BrickColor = BrickColor.new("Magenta")
247
	p.Transparency = 0
248
	p.Reflectance = .1
249
	p.Material = Enum.Material.Plastic
250
	m = Instance.new("SpecialMesh")
251
	m.Scale = Vector3.new(1, 1, 1)
252
	m.Parent = p
253
	m.MeshType = Enum.MeshType.Wedge
254
	p = Instance.new("Part", Model)
255
	p.Name = "Part"
256
	p.TopSurface = 0
257
	p.BottomSurface = 0
258
	p.formFactor = "Custom"
259
	p.Size = Vector3.new(0.60, 7.40, 3.79)
260
	p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
261
	p.BrickColor = BrickColor.new("Black")
262
	p.Transparency = 0
263
	p.Reflectance = .1
264
	p.Material = Enum.Material.Plastic
265
	p = Instance.new("Part", Model)
266
	p.Name = "Part"
267
	p.TopSurface = 0
268
	p.BottomSurface = 0
269
	p.formFactor = "Custom"
270
	p.Size = Vector3.new(6.80, 1, 6.00)
271
	p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
272
	p.BrickColor = BrickColor.new("Magenta")
273
	p.Transparency = 0
274
	p.Reflectance = .1
275
	p.Material = Enum.Material.Plastic
276
	p = Instance.new("Part", Model)
277
	p.Name = "Part"
278
	p.TopSurface = 0
279
	p.BottomSurface = 0
280
	p.formFactor = "Custom"
281
	p.Size = Vector3.new(11, 3.20, 2.19)
282
	p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
283
	p.BrickColor = BrickColor.new("Magenta")
284
	p.Transparency = 0
285
	p.Reflectance = .1
286
	p.Material = Enum.Material.Plastic
287
	m = Instance.new("SpecialMesh")
288
	m.Scale = Vector3.new(1, 1, 1)
289
	m.Parent = p
290
	m.MeshType = Enum.MeshType.Wedge
291
	p = Instance.new("Part", Model)
292
	p.Name = "Part"
293
	p.TopSurface = 0
294
	p.BottomSurface = 0
295
	p.formFactor = "Custom"
296
	p.Size = Vector3.new(2.60, 11, 2.39)
297
	p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
298
	p.BrickColor = BrickColor.new("Magenta")
299
	p.Transparency = 0
300
	p.Reflectance = .1
301
	p.Material = Enum.Material.Plastic
302
	p = Instance.new("Part", Model)
303
	p.Name = "Part"
304
	p.TopSurface = 0
305
	p.BottomSurface = 0
306
	p.formFactor = "Custom"
307
	p.Size = Vector3.new(5.19, 1, 1)
308
	p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
309
	p.BrickColor = BrickColor.new("Mid gray")
310
	p.Transparency = 0
311
	p.Reflectance = .1
312
	p.Material = Enum.Material.Plastic
313
	p = Instance.new("Part", Model)
314
	p.Name = "Part"
315
	p.TopSurface = 0
316
	p.BottomSurface = 0
317
	p.formFactor = "Custom"
318
	p.Size = Vector3.new(5, 0.80, 0.79)
319
	p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
320
	p.BrickColor = BrickColor.new("Magenta")
321
	p.Transparency = 0
322
	p.Reflectance = .1
323
	p.Material = Enum.Material.Plastic
324
	m = Instance.new("SpecialMesh")
325
	m.Scale = Vector3.new(1, 1, 1)
326
	m.Parent = p
327
	m.MeshType = Enum.MeshType.Wedge
328
	p = Instance.new("Part", Model)
329
	p.Name = "Part"
330
	p.TopSurface = 0
331
	p.BottomSurface = 0
332
	p.formFactor = "Custom"
333
	p.Size = Vector3.new(10, 12, 10)
334
	p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
335
	p.BrickColor = BrickColor.new("Medium stone grey")
336
	p.Transparency = 0
337
	p.Reflectance = .1
338
	p.Material = Enum.Material.Concrete
339
	m = Instance.new("CylinderMesh")
340
	m.Scale = Vector3.new(1, 1.02999997, 1)
341
	m.Parent = p
342
	p = Instance.new("Part", Model)
343
	p.Name = "Part"
344
	p.TopSurface = 0
345
	p.BottomSurface = 0
346
	p.formFactor = "Custom"
347
	p.Size = Vector3.new(0.60, 5.19, 5)
348
	p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
349
	p.BrickColor = BrickColor.new("Magenta")
350
	p.Transparency = 0
351
	p.Reflectance = .1
352
	p.Material = Enum.Material.Plastic
353
	p = Instance.new("Part", Model)
354
	p.Name = "Part"
355
	p.TopSurface = 0
356
	p.BottomSurface = 0
357
	p.formFactor = "Custom"
358
	p.Size = Vector3.new(6, 6.79, 2.79)
359
	p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
360
	p.BrickColor = BrickColor.new("Magenta")
361
	p.Transparency = 0
362
	p.Reflectance = .1
363
	p.Material = Enum.Material.Plastic
364
	m = Instance.new("SpecialMesh")
365
	m.Scale = Vector3.new(1, 1, 1)
366
	m.Parent = p
367
	m.MeshType = Enum.MeshType.Wedge
368
	p = Instance.new("Part", Model)
369
	p.Name = "Part"
370
	p.TopSurface = 0
371
	p.BottomSurface = 0
372
	p.formFactor = "Custom"
373
	p.Size = Vector3.new(2.79, 7.40, 0.79)
374
	p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
375
	p.BrickColor = BrickColor.new("Black")
376
	p.Transparency = 0
377
	p.Reflectance = .1
378
	p.Material = Enum.Material.Plastic
379
	p = Instance.new("Part", Model)
380
	p.Name = "Part"
381
	p.TopSurface = 0
382
	p.BottomSurface = 0
383
	p.formFactor = "Custom"
384
	p.Size = Vector3.new(5.40, 11, 10)
385
	p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
386
	p.BrickColor = BrickColor.new("Magenta")
387
	p.Transparency = 0
388
	p.Reflectance = .1
389
	p.Material = Enum.Material.Plastic
390
	p = Instance.new("Part", Model)
391
	p.Name = "Part"
392
	p.TopSurface = 0
393
	p.BottomSurface = 0
394
	p.formFactor = "Custom"
395
	p.Size = Vector3.new(11, 0.60, 2.39)
396
	p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
397
	p.BrickColor = BrickColor.new("Magenta")
398
	p.Transparency = 0
399
	p.Reflectance = .1
400
	p.Material = Enum.Material.Plastic
401
	m = Instance.new("SpecialMesh")
402
	m.Scale = Vector3.new(1, 1, 1)
403
	m.Parent = p
404
	m.MeshType = Enum.MeshType.Wedge
405
	p = Instance.new("Part", Model)
406
	p.Name = "Part"
407
	p.TopSurface = 0
408
	p.BottomSurface = 0
409
	p.formFactor = "Custom"
410
	p.Size = Vector3.new(4, 13, 1)
411
	p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
412
	p.BrickColor = BrickColor.new("Magenta")
413
	p.Transparency = 0
414
	p.Reflectance = .1
415
	p.Material = Enum.Material.Plastic
416
	p = Instance.new("Part", Model)
417
	p.Name = "Part"
418
	p.TopSurface = 0
419
	p.BottomSurface = 0
420
	p.formFactor = "Custom"
421
	p.Size = Vector3.new(10.1, 1, 0.99)
422
	p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
423
	p.BrickColor = BrickColor.new("Mid gray")
424
	p.Transparency = 0
425
	p.Reflectance = .1
426
	p.Material = Enum.Material.Plastic
427
	m = Instance.new("SpecialMesh")
428
	m.Scale = Vector3.new(1, 1, 1)
429
	m.Parent = p
430
	m.MeshType = Enum.MeshType.Wedge
431
	p = Instance.new("Part", Model)
432
	p.Name = "Part"
433
	p.TopSurface = 0
434
	p.BottomSurface = 0
435
	p.formFactor = "Custom"
436
	p.Size = Vector3.new(1, 1, 4.59)
437
	p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
438
	p.BrickColor = BrickColor.new("Mid gray")
439
	p.Transparency = 0
440
	p.Reflectance = .1
441
	p.Material = Enum.Material.Plastic
442
	p = Instance.new("Part", Model)
443
	p.Name = "Part"
444
	p.TopSurface = 0
445
	p.BottomSurface = 0
446
	p.formFactor = "Custom"
447
	p.Size = Vector3.new(1.99, 1, 1)
448
	p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
449
	p.BrickColor = BrickColor.new("Mid gray")
450
	p.Transparency = 0
451
	p.Reflectance = .1
452
	p.Material = Enum.Material.Plastic
453
	p = Instance.new("Part", Model)
454
	p.Name = "Part"
455
	p.TopSurface = 0
456
	p.BottomSurface = 0
457
	p.formFactor = "Custom"
458
	p.Size = Vector3.new(1, 1, 4.59)
459
	p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
460
	p.BrickColor = BrickColor.new("Mid gray")
461
	p.Transparency = 0
462
	p.Reflectance = .1
463
	p.Material = Enum.Material.Plastic
464
	p = Instance.new("Part", Model)
465
	p.Name = "Part"
466
	p.TopSurface = 0
467
	p.BottomSurface = 0
468
	p.formFactor = "Custom"
469
	p.Size = Vector3.new(10.1, 1, 0.99)
470
	p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
471
	p.BrickColor = BrickColor.new("Mid gray")
472
	p.Transparency = 0
473
	p.Reflectance = .1
474
	p.Material = Enum.Material.Plastic
475
	m = Instance.new("SpecialMesh")
476
	m.Scale = Vector3.new(1, 1, 1)
477
	m.Parent = p
478
	m.MeshType = Enum.MeshType.Wedge
479
 
480
	Spawn = function()
481
		Modelc = Model:clone()
482
		for _, v in pairs(Modelc:children()) do
483
			if v.className == "Part" then
484
				if v.Name ~= "Center" then
485
					w = Instance.new("Weld")
486
					w.Part0 = Modelc.Center
487
					w.Part1 = v
488
					w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
489
					w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
490
					w.Parent = w.Part0
491
				end
492
			end
493
		end
494
		return Modelc
495
	end
496
 
497
	CameraRadius = 66
498
	TimeStopRadius = 66
499
 
500
	RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
501
	RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
502
	LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
503
	LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
504
	RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
505
	RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
506
	LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
507
	LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
508
	NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
509
	NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
510
	RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) 
511
	RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
512
 
513
	getWelds = function(c) --designate weld variables
514
		local t = c.Torso
515
		local hrp = c.HumanoidRootPart.RootJoint
516
		RightShoulder = t:FindFirstChild("Right Shoulder")
517
		LeftShoulder = t:FindFirstChild("Left Shoulder")
518
		RightHip = t:FindFirstChild("Right Hip")
519
		LeftHip = t:FindFirstChild("Left Hip")
520
		RootJoint = hrp
521
		Neck = t:FindFirstChild("Neck")
522
	end
523
	resetWelds = function(ext, occ) --extent 1-3; occlusion
524
                --1 == reset desiredangle/currentangle
525
                --2 == reset C0/C1
526
                --3 == reset both des/cur/c0/c1
527
		local r = {
528
			RightShoulder,
529
			LeftShoulder,
530
			RightHip,
531
			LeftHip,
532
			RootJoint,
533
			Neck,
534
			Grip
535
		}
536
		for _, v in pairs(r) do
537
			for i = 1, #occ do
538
				if occ[i] == v then
539
					table.remove(r, _)
540
				end
541
			end
542
		end
543
		for _, v in pairs(r) do
544
			if v.Name == "Right Shoulder" then
545
				if ext == 1 then
546
					v.DesiredAngle = 0
547
					v.CurrentAngle = 0
548
				elseif ext == 2 then
549
					v.C0 = RightShoulderC0
550
					v.C1 = RightShoulderC1
551
				elseif ext == 3 then
552
					v.DesiredAngle = 0
553
					v.CurrentAngle = 0
554
					v.C0 = RightShoulderC0
555
					v.C1 = RightShoulderC1
556
				end
557
			elseif v.Name == "Left Shoulder" then
558
				if ext == 1 then
559
					v.DesiredAngle = 0
560
					v.CurrentAngle = 0
561
				elseif ext == 2 then
562
					v.C0 = LeftShoulderC0
563
					v.C1 = LeftShoulderC1
564
				elseif ext == 3 then
565
					v.DesiredAngle = 0
566
					v.CurrentAngle = 0
567
					v.C0 = LeftShoulderC0
568
					v.C1 = LeftShoulderC1
569
				end
570
			elseif v.Name == "Right Hip" then
571
				if ext == 1 then
572
					v.DesiredAngle = 0
573
					v.CurrentAngle = 0
574
				elseif ext == 2 then
575
					v.C0 = RightHipC0
576
					v.C1 = RightHipC1
577
				elseif ext == 3 then
578
					v.DesiredAngle = 0
579
					v.CurrentAngle = 0
580
					v.C0 = RightHipC0
581
					v.C1 = RightHipC1
582
				end
583
			elseif v.Name == "Left Hip" then
584
				if ext == 1 then
585
					v.DesiredAngle = 0
586
					v.CurrentAngle = 0
587
				elseif ext == 2 then
588
					v.C0 = LeftHipC0
589
					v.C1 = LeftHipC1
590
				elseif ext == 3 then
591
					v.DesiredAngle = 0
592
					v.CurrentAngle = 0
593
					v.C0 = LeftHipC0
594
					v.C1 = LeftHipC1
595
				end
596
			elseif v.Name == "Neck" then
597
				if ext == 1 then
598
					v.DesiredAngle = 0
599
					v.CurrentAngle = 0
600
				elseif ext == 2 then
601
					v.C0 = NeckC0
602
					v.C1 = NeckC1
603
				elseif ext == 3 then
604
					v.DesiredAngle = 0
605
					v.CurrentAngle = 0
606
					v.C0 = NeckC0
607
					v.C1 = NeckC1
608
				end
609
			elseif v.Name == "RootJoint" then
610
				if ext == 1 then
611
					v.DesiredAngle = 0
612
					v.CurrentAngle = 0
613
				elseif ext == 2 then
614
					v.C0 = RootJointC0
615
					v.C1 = RootJointC1
616
				elseif ext == 3 then
617
					v.DesiredAngle = 0
618
					v.CurrentAngle = 0
619
					v.C0 = RootJointC0
620
					v.C1 = RootJointC1
621
				end
622
			elseif v.Name == "RightGrip" then
623
				if ext == 1 then
624
				elseif ext == 2 then
625
					Grip.C0 = nGrip.C0
626
					Grip.C1 = nGrip.C1
627
				elseif ext == 3 then
628
					Grip.C0 = nGrip.C0
629
					Grip.C1 = nGrip.C1
630
				end
631
			end
632
		end
633
	end
634
 
635
 
636
	doitdocdoit = function()
637
		if deb == false then
638
			return
639
		end
640
		deb = false
641
                
642
		vPlayer = game.Players.LocalPlayer
643
		cPlayer = vPlayer.Character
644
		Anim = cPlayer.Animate
645
		Anim.Disabled = true
646
		Hum = cPlayer.Humanoid
647
		Hum.Name = "NOPE"
648
		Hum.WalkSpeed = 0
649
		getWelds(cPlayer)
650
		resetWelds(3, {})
651
                
652
		bodypos = Instance.new("BodyPosition")
653
		bodypos.P = 4000
654
		bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
655
		bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
656
		bodypos.Parent = cPlayer.Torso
657
                
658
		dir = cPlayer.HumanoidRootPart.CFrame.lookVector
659
		CPlayer = cPlayer
660
		partpos = Instance.new("Part", workspace)
661
		partpos.Transparency = 1
662
		partpos.CanCollide = false
663
		partpos.Anchored = true
664
		partpos.CFrame = cPlayer.Torso.CFrame
665
                
666
		sound = Instance.new("Sound")
667
		sound.Parent = partpos
668
		sound.Volume = 1
669-
		sound.SoundId = "http://www.roblox.com/asset/?id=185608503"
669+
		sound.SoundId = "http://www.roblox.com/asset/?id=159445410"
670
        --        sound.SoundId="http://www.roblox.com/asset/?id=185608503"
671
		sound2 = Instance.new("Sound")
672
		sound2.Parent = workspace.CurrentCamera
673
		sound2.Volume = 1
674-
		sound2.SoundId = "http://www.roblox.com/asset/?id=185608503"
674+
		sound2.SoundId = "http://www.roblox.com/asset/?id=159445410"
675
        --        sound2.SoundId="http://www.roblox.com/asset/?id=185608503"
676
		sound:Play()
677
		sound2:Play()
678
		expected = 10
679
		did = false
680
		pooted = 0
681
		sos = game:GetService("RunService").Stepped:connect(function()
682
			pooted = pooted + 1
683
			if pooted >= expected + 1 then
684
				sos:disconnect()
685
				did = true
686
				return
687
			end
688
			resetWelds(3, {})
689
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
690
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
691
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
692
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
693
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
694
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
695
		end)
696
                --[[sound=Instance.new("Sound")
697
                sound.Parent=cPlayer.Torso
698
                sound.Volume=1
699
                sound.SoundId="http://www.roblox.com/asset/?id=185608503"
700
                sound:Play()]]--
701
702
                --[[sound=Instance.new("Sound")
703
                sound.Parent=cPlayer.Torso
704
                sound.Volume=10
705
                sound.SoundId="http://www.roblox.com/asset/?id=159445410"
706
                sound:Play()]]--
707
708
		while did == false do
709
			wait()
710
		end
711
                
712
		expected = 10
713
		did = false
714
		pooted = 0
715
		sos = game:GetService("RunService").Stepped:connect(function()
716
			pooted = pooted + 1
717
			if pooted >= expected + 1 then
718
				sos:disconnect()
719
				did = true
720
				return
721
			end
722
			resetWelds(3, {})
723
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
724
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
725
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
726
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
727
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
728
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
729
		end)
730
		while did == false do
731
			wait()
732
		end
733
		wait(.2)
734
		expected = 5
735
		did = false
736
		pooted = 0
737
		nubhit = nil
738
		sos = game:GetService("RunService").Stepped:connect(function()
739
			pooted = pooted + 1
740
			if pooted >= expected + 1 then
741
				sos:disconnect()
742
				did = true
743
				return
744
			end
745
			resetWelds(3, {})
746
			RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
747
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
748
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
749
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
750
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
751
			RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
752
			if nubhit == nil then
753
				bodypos.position = bodypos.position + dir * 4
754
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
755
                                --bodypos.position=bodypos.position + dir*9
756
                                --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
757
			end
758
			if nubhit == nil and pooted >= 2 then
759
				pos = bodypos.position + dir * 2
760
				radi = 6
761
				for _, v in pairs(workspace:children()) do
762
					h = v:FindFirstChild("Humanoid")
763
					t = v:FindFirstChild("Torso")
764
					if h ~= nil and t ~= nil and v ~= cPlayer then
765
						if (t.Position - pos).magnitude <= radi then
766
							print(":>")
767
							nubhit = v
768
							break
769
						end
770
					end
771
				end
772
			end
773
			if nubhit ~= nil then
774
				if nubhit.Torso:FindFirstChild("PART1") == nil then
775
					v = Instance.new("BodyVelocity")
776
					v.P = 4000
777
					v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
778
					v.velocity = dir * 4 + Vector3.new(0, 4, 0)
779
					v.Name = "PART1"
780
					v.Parent = nubhit.Torso
781
					game:GetService("Debris"):AddItem(v, 5)
782
					coroutine.resume(coroutine.create(function(v)
783
						for i = 1, 100 do
784
							v.velocity = v.velocity - Vector3.new(0, .07, 0)
785
							wait()
786
						end
787
					end), v)
788
					v = Instance.new("BodyGyro")
789
					v.P = 20
790
					v.D = 30
791
					v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
792
					v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
793
					v.Name = "PART1"
794
					v.Parent = nubhit.Torso
795
					game:GetService("Debris"):AddItem(v, 5)
796
				end
797
			end
798
		end)
799
		while did == false do
800
			wait()
801
		end
802
		if nubhit == nil then
803
			sound:Stop()
804
			wait(.5)
805
			sound2:Stop()
806
		else
807
			expected = 32
808
			did = false
809
			pooted = 0
810
			sos = game:GetService("RunService").Stepped:connect(function()
811
				pooted = pooted + 1
812
				if pooted >= expected + 1 then
813
					sos:disconnect()
814
					did = true
815
					return
816
				end
817
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
818
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
819
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
820
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
821
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
822
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
823
				bodypos.position = bodypos.position + dir * .05
824
				cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
825
			end)
826
			while did == false do
827
				wait()
828
			end
829
			bodypos.Parent = nil
830
			expected = 12
831
			did = false
832
			pooted = 0
833
			sos = game:GetService("RunService").Stepped:connect(function()
834
				pooted = pooted + 1
835
				if pooted >= expected + 1 then
836
					sos:disconnect()
837
					did = true
838
					return
839
				end
840
				RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
841
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
842
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
843
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
844
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
845
				RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
846
			end)
847
 
848
			while did == false do
849
				wait()
850
			end
851
			expected = 6
852
			did = false
853
			pooted = 0
854
			sos = game:GetService("RunService").Stepped:connect(function()
855
				pooted = pooted + 1
856
				if pooted >= expected + 1 then
857
					sos:disconnect()
858
					did = true
859
					return
860
				end
861
				resetWelds(3, {})
862
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
863
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
864
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
865
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
866
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
867
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
868
				print(":(")
869
			end)
870
			wait(.3)
871
			while did == false do
872
				wait()
873
			end
874
			resetWelds(3, {
875
				"Neck"
876
			})
877
			expected = 5
878
			did = false
879
			pooted = 0
880
			p = Instance.new("Part", workspace)
881
			p.Name = "ORB"
882
			p.TopSurface = 0
883
			p.BottomSurface = 0
884
			p.formFactor = "Custom"
885
			p.CFrame = cPlayer.Torso.CFrame
886
			m = Instance.new("SpecialMesh", p)
887
			m.MeshType = "Sphere"
888
			p.BrickColor = BrickColor:White()
889
			p.Size = Vector3.new(1, 1, 1)
890
			p.CanCollide = false
891
			p.Anchored = true
892
			game:GetService("Debris"):AddItem(p, 5)
893
			coroutine.resume(coroutine.create(function(p)
894
				nubhit.Torso.Anchored = true
895
				for i = 1, 10 do
896
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
897
					p.Transparency = .5 + i / 20
898
					wait()
899
				end
900
				p:Remove()
901
			end), p)
902
			sos = game:GetService("RunService").Stepped:connect(function()
903
				pooted = pooted + 1
904
				if pooted >= expected + 1 then
905
					sos:disconnect()
906
					did = true
907
					return
908
				end
909
				resetWelds(3, {})
910
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
911
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
912
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
913
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
914
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
915
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
916
				print(":(")
917
			end)
918
                
919
			while did == false do
920
				wait()
921
			end
922
			wait(1)
923
			expected = 5
924
			did = false
925
			pooted = 0
926
			sos = game:GetService("RunService").Stepped:connect(function()
927
				pooted = pooted + 1
928
				if pooted >= expected + 1 then
929
					sos:disconnect()
930
					did = true
931
					return
932
				end
933
				resetWelds(3, {})
934
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
935
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
936
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
937
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
938
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
939
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
940
				print(":(")
941
			end)
942
			while did == false do
943
				wait()
944
			end
945
			wait(.8)
946
			expected = 5
947
			did = false
948
			pooted = 0
949
			bodypos.Parent = cPlayer.Torso
950
			workspace.CurrentCamera.CameraType = "Follow"
951
			sos = game:GetService("RunService").Stepped:connect(function()
952
				pooted = pooted + 1
953
				if pooted >= expected + 1 then
954
					sos:disconnect()
955
					did = true
956
					return
957
				end
958
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
959
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
960
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
961
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
962
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
963
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
964
                        
965
				bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
966
				cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
967
                        
968
				print(":(")
969
			end)
970
			local DIOPLS = Instance.new("Sound", cPlayer.Torso)
971-
			DIOPLS.SoundId = "rbxassetid://316900066"
971+
			DIOPLS.SoundId = "rbxassetid://185608503"
972-
			DIOPLS.Volume = 1
972+
			DIOPLS.Volume = 10000
973
			DIOPLS:Play()
974-
			Instance.new("DistortionSoundEffect", DIOPLS).Level = 1
974+
975
			while did == false do
976
				wait()
977
			end
978
			wait(.8)
979
			LOL = Spawn()
980
			LOL.Parent = workspace
981
			LOL:MakeJoints()
982
			LOL:MoveTo(cPlayer.Torso.CFrame.p)
983
			C = LOL.Center
984
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
985
                
986
			bb = Instance.new("BodyPosition")
987
			bb.Parent = C
988
			bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
989
			bb.position = bb.Parent.Position
990
			C.CFrame = CFrame.new(bb.position)
991
			orig = bb.position
992
                
993
			gg = Instance.new("BodyGyro")
994
			gg.P = 15000
995
			gg.D = 100
996
			gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
997
			gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
998
			gg.Parent = C
999
                
1000
			expected = 80
1001
			did = false
1002
			pooted = 0
1003
                
1004
			resetWelds(3, {})
1005
                
1006
			Hum.PlatformStand = true
1007
                
1008
			RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
1009
			LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
1010
			RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
1011
			LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
1012
			Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
1013
			RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1014
                
1015
			bodypos.Parent = nil
1016
			w = Instance.new("Weld")
1017
			w.Part0 = C
1018
			w.Part1 = cPlayer.Torso
1019
			w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
1020
			w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1021
			w.Parent = w.Part0
1022
                
1023
			sos = game:GetService("RunService").Stepped:connect(function()
1024
				pooted = pooted + 1
1025
				if pooted >= expected + 1 then
1026
					sos:disconnect()
1027
					did = true
1028
					return
1029
				end
1030
                        
1031
				bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
1032
				C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
1033
				print(":(")
1034
			end)
1035
1036
			while did == false do
1037
				wait()
1038
			end
1039
			C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
1040
			C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
1041
			bl2 = Instance.new("Part")
1042
			bl2.TopSurface = 0
1043
			bl2.BottomSurface = 0
1044
			bl2.CanCollide = false
1045
			bl2.formFactor = "Symmetric"
1046
			local ShockWaveSound = Instance.new("Sound", bl2)
1047
			ShockWaveSound.SoundId = "rbxassetid://138186576"
1048
			ShockWaveSound.Pitch = 0.8
1049
			ShockWaveSound.Volume = 1
1050
			ShockWaveSound:Play()
1051
			Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
1052
			m = Instance.new("SpecialMesh")
1053
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1054
			m.Scale = Vector3.new(1, 4, 1)
1055
			m.Parent = bl2
1056
			bl2.Size = Vector3.new(1, 1, 1)
1057
			bl2.Anchored = false
1058
			bl2.Name = "c"
1059
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1060
			bl2.BrickColor = BrickColor.new("White")
1061
			bl2.Parent = CPlayer
1062
			coroutine.resume(coroutine.create(function(p)
1063
				for i = 1, 10 do
1064
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
1065
					p.Transparency = .25 + i * .075
1066
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
1067
					wait()
1068
				end
1069
				p:Remove()
1070
			end), bl2)
1071
			bl2.Anchored = true
1072
 
1073
			bl2 = Instance.new("Part")
1074
			bl2.TopSurface = 0
1075
			bl2.BottomSurface = 0
1076
			bl2.CanCollide = false
1077
			bl2.formFactor = "Symmetric"
1078
			m = Instance.new("SpecialMesh")
1079
			m.MeshId = "http://www.roblox.com/asset/?id=20329976"
1080
			m.Scale = Vector3.new(1, 6, 1)
1081
			m.Parent = bl2
1082
			bl2.Size = Vector3.new(1, 1, 1)
1083
			bl2.Anchored = false
1084
			bl2.Name = "c"
1085
			bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
1086
			bl2.BrickColor = BrickColor.new("White")
1087
			bl2.Parent = CPlayer
1088
			coroutine.resume(coroutine.create(function(p)
1089
				for i = 1, 20 do
1090
					p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
1091
					p.Transparency = i / 20
1092
					p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
1093
					wait()
1094
				end
1095
				p:Remove()
1096
			end), bl2)
1097
			bl2.Anchored = true
1098
                
1099
			gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
1100
			expected = 3
1101
			did = false
1102
			pooted = 0
1103
			workspace.CurrentCamera.CameraType = "Follow"
1104
			sos = game:GetService("RunService").Stepped:connect(function()
1105
				pooted = pooted + 1
1106
				if pooted >= expected + 1 then
1107
					sos:disconnect()
1108
					did = true
1109
					return
1110
				end
1111
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1112
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1113
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
1114
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
1115
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1116
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1117
                        
1118
				w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1119
                        
1120
				print(":(")
1121
			end)
1122
			while did == false do
1123
				wait()
1124
			end
1125
			wait(.3)
1126
			expected = 5
1127
			did = false
1128
			pooted = 0
1129
			workspace.CurrentCamera.CameraType = "Follow"
1130
			sos = game:GetService("RunService").Stepped:connect(function()
1131
				pooted = pooted + 1
1132
				if pooted >= expected + 1 then
1133
					sos:disconnect()
1134
					did = true
1135
					return
1136
				end
1137
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1138
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1139
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
1140
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
1141
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
1142
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
1143
                        
1144
				w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
1145
                        
1146
				print(":(")
1147
			end)
1148
			while did == false do
1149
				wait()
1150
			end
1151
			expected = 203
1152
			did = false
1153
			pooted = 0
1154
			workspace.CurrentCamera.CameraType = "Follow"
1155
			sos = game:GetService("RunService").Stepped:connect(function()
1156
				pooted = pooted + 1
1157
				if pooted >= expected + 1 then
1158
					sos:disconnect()
1159
					did = true
1160
					return
1161
				end
1162
				resetWelds(3, {
1163
					RightHip,
1164
					LeftHip,
1165
					RootJoint,
1166
					Neck
1167
				})
1168
				RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
1169
				LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
1170
				RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
1171
				LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
1172
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
1173
				RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
1174
				w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
1175
				C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
1176
                        
1177
				if pooted / 2 == math.floor(pooted / 2) then
1178
					p = cPlayer["Right Arm"]:clone()
1179
					p.Anchored = true
1180
					p.CanCollide = false
1181
					p.Parent = workspace
1182
					p.Transparency = .5
1183
					game:GetService("Debris"):AddItem(p, .2)
1184
					p = cPlayer["Left Arm"]:clone()
1185
					p.Anchored = true
1186
					p.CanCollide = false
1187
					p.Parent = workspace
1188
					p.Transparency = .5
1189
					game:GetService("Debris"):AddItem(p, .2)
1190
                                
1191
					p = Instance.new("Part", workspace)
1192
					p.Name = "ORB"
1193
					p.TopSurface = 0
1194
					p.BottomSurface = 0
1195
					p.formFactor = "Custom"
1196
					p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
1197
					m = Instance.new("SpecialMesh", p)
1198
					m.MeshType = "Sphere"
1199
					p.BrickColor = BrickColor:White()
1200
					p.Size = Vector3.new(.4, .4, .4)
1201
					p.CanCollide = false
1202
					p.Anchored = true
1203
					game:GetService("Debris"):AddItem(p, 5)
1204
					coroutine.resume(coroutine.create(function(p)
1205
						for i = 1, 8 do
1206
							p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
1207
							p.Transparency = i / 8
1208
							wait()
1209
						end
1210
						p:Remove()
1211
					end), p)
1212
                                
1213
				end
1214
                        
1215
				print(":)")
1216
			end)
1217
			while did == false do
1218
				wait()
1219
			end
1220
			wait(.5)
1221
			expected = 20
1222
			did = false
1223
			pooted = 0
1224
			workspace.CurrentCamera.CameraType = "Follow"
1225
			sos = game:GetService("RunService").Stepped:connect(function()
1226
				pooted = pooted + 1
1227
				if pooted >= expected + 1 then
1228
					sos:disconnect()
1229
					did = true
1230
					return
1231
				end
1232
				resetWelds(3, {
1233
					Neck,
1234
					RootJoint,
1235
					RightHip,
1236
					LeftHip
1237
				})
1238
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
1239
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
1240
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
1241
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
1242
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
1243
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1244
				w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
1245
				print(":)")
1246
			end)
1247
			while did == false do
1248
				wait()
1249
			end
1250
			wait(2)
1251
			expected = 5
1252
			did = false
1253
			pooted = 0
1254
			workspace.CurrentCamera.CameraType = "Follow"
1255
			w.Parent = nil
1256
			bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
1257
			poo = cPlayer.Torso.CFrame.lookVector
1258
			cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
1259
			bodypos.Parent = cPlayer.Torso
1260
			sos = game:GetService("RunService").Stepped:connect(function()
1261
				pooted = pooted + 1
1262
				if pooted >= expected + 1 then
1263
					sos:disconnect()
1264
					did = true
1265
					return
1266
				end
1267
				resetWelds(3, {})
1268
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
1269
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
1270
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
1271
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
1272
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
1273
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
1274
				print(":)")
1275
			end)
1276
			while did == false do
1277
				wait()
1278
			end
1279
			wait(.7)
1280
			expected = 5
1281
			did = false
1282
			pooted = 0
1283
			sos = game:GetService("RunService").Stepped:connect(function()
1284
				pooted = pooted + 1
1285
				if pooted >= expected + 1 then
1286
					sos:disconnect()
1287
					did = true
1288
					return
1289
				end
1290
				resetWelds(3, {})
1291
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
1292
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
1293
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
1294
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
1295
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
1296
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
1297
				print(":(")
1298
			end)
1299
			while did == false do
1300
				wait()
1301
			end
1302
			wait(.2)
1303
			expected = 10
1304
			did = false
1305
			pooted = 0
1306
			workspace.CurrentCamera.CameraType = "Follow"
1307
			g = Instance.new("BodyGyro")
1308
			g.Parent = cPlayer.Torso
1309
			sos = game:GetService("RunService").Stepped:connect(function()
1310
				pooted = pooted + 1
1311
				if pooted >= expected + 1 then
1312
					sos:disconnect()
1313
					did = true
1314
					return
1315
				end
1316
				RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
1317
				LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
1318
				RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
1319
				LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
1320
				Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
1321
				RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
1322
				if pooted >= 2 then
1323
					bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
1324
					cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
1325
				end
1326
				print(":(")
1327
			end)
1328
			while did == false do
1329
				wait()
1330
			end
1331
			wait(.2)
1332
			bodypos:Remove()
1333
			wait(.5)
1334
                
1335
			e = Instance.new("Explosion")
1336
			e.BlastRadius = 30
1337
			e.Position = C.Position
1338
			e.BlastPressure = e.BlastPressure * 2.5
1339
			e.Parent = workspace
1340
			s = Instance.new("Sound", C)
1341
			s.SoundId = "rbxassetid://185608503"
1342
			s.Volume = 1
1343
			s:Play()
1344
			g:Remove()
1345
                --dun
1346
			nubhit.Torso.Anchored = false
1347
			Hum.PlatformStand = false
1348
			C.Anchored = true
1349
1350
			coroutine.resume(coroutine.create(function(t)
1351
				wait(3)
1352
				p = Instance.new("Sound")
1353
				p.SoundId = "http://www.roblox.com/asset/?id=154677261"
1354
				p.Parent = t
1355
				p.Volume = 1
1356
				p:Play()
1357
			end), C)
1358
			game:GetService("Debris"):AddItem(LOL, 5)
1359
		end
1360
		resetWelds(3, {})
1361
		workspace.CurrentCamera.CameraType = "Custom"
1362
		Hum.WalkSpeed = 16
1363
		Hum.Name = "Humanoid"
1364
		bodypos:Remove()
1365
		partpos:Remove()
1366
		Anim.Parent = nil
1367
		wait(.1)
1368
		Anim.Disabled = false
1369
		Anim.Parent = cPlayer
1370
		deb = true
1371
	end
1372
1373
	Tool = Instance.new("HopperBin")
1374
	Tool.Name = "Patchouli Core Da"
1375
	Tool.Parent = game.Players.LocalPlayer.Backpack
1376
	Tool.Selected:connect(function(mouse)
1377
		mouse.Button1Down:connect(function()
1378
			doitdocdoit()
1379
		end)
1380
	end)
1381
1382
end