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joe201501

Patchouli Core Da (Fixed Music)

Mar 2nd, 2018
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  1. A = true
  2. if A == true then
  3. Model = Instance.new("Model")
  4. Model.Name = "Weapon"
  5. p = Instance.new("Part", Model)
  6. p.Name = "Part"
  7. p.TopSurface = 0
  8. p.BottomSurface = 0
  9. p.formFactor = "Custom"
  10. p.Size = Vector3.new(10, 12, 10)
  11. p.CFrame = CFrame.new(35.4000015, 7.0999999, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  12. p.BrickColor = BrickColor.new("Medium stone grey")
  13. p.Transparency = 0
  14. p.Reflectance = .1
  15. p.Material = Enum.Material.Concrete
  16. m = Instance.new("CylinderMesh")
  17. m.Scale = Vector3.new(1, 1.02999997, 1)
  18. m.Parent = p
  19. p = Instance.new("Part", Model)
  20. p.Name = "Part"
  21. p.TopSurface = 0
  22. p.BottomSurface = 0
  23. p.formFactor = "Custom"
  24. p.Size = Vector3.new(2, 12.8, 2)
  25. p.CFrame = CFrame.new(35.4000015, 7.19999981, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  26. p.BrickColor = BrickColor.new("Magenta")
  27. p.Transparency = 0
  28. p.Reflectance = .1
  29. p.Material = Enum.Material.Plastic
  30. m = Instance.new("CylinderMesh")
  31. m.Scale = Vector3.new(1, 1, 1)
  32. m.Parent = p
  33. p = Instance.new("Part", Model)
  34. p.Name = "Part"
  35. p.TopSurface = 0
  36. p.BottomSurface = 0
  37. p.formFactor = "Custom"
  38. p.Size = Vector3.new(1.79, 5, 1)
  39. p.CFrame = CFrame.new(29.7000179, 8.89999485, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  40. p.BrickColor = BrickColor.new("Magenta")
  41. p.Transparency = 0
  42. p.Reflectance = .1
  43. p.Material = Enum.Material.Plastic
  44. p = Instance.new("Part", Model)
  45. p.Name = "Part"
  46. p.TopSurface = 0
  47. p.BottomSurface = 0
  48. p.formFactor = "Custom"
  49. p.Size = Vector3.new(5, 1.40, 0.99)
  50. p.CFrame = CFrame.new(29.7000198, 10.4999943, 63.3000031, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  51. p.BrickColor = BrickColor.new("Magenta")
  52. p.Transparency = 0
  53. p.Reflectance = .1
  54. p.Material = Enum.Material.Plastic
  55. m = Instance.new("SpecialMesh")
  56. m.Scale = Vector3.new(1, 1, 1)
  57. m.Parent = p
  58. m.MeshType = Enum.MeshType.Wedge
  59. p = Instance.new("Part", Model)
  60. p.Name = "Center"
  61. p.TopSurface = 0
  62. p.BottomSurface = 0
  63. p.formFactor = "Custom"
  64. p.Size = Vector3.new(12.5, 5.80, 27.6)
  65. p.CFrame = CFrame.new(43.0000076, 9.30000114, 62.8999977, 1.06581131e-014, -8.74229471e-008, 1, -7.10542736e-015, 1, 8.742294e-008, -1, -7.10542736e-015, -4.37113776e-008)
  66. p.BrickColor = BrickColor.new("Magenta")
  67. p.Transparency = 1
  68. p.Reflectance = .1
  69. p.Material = Enum.Material.Plastic
  70. p = Instance.new("Part", Model)
  71. p.Name = "Part"
  72. p.TopSurface = 0
  73. p.BottomSurface = 0
  74. p.formFactor = "Custom"
  75. p.Size = Vector3.new(6.80, 1, 6.00)
  76. p.CFrame = CFrame.new(51.9999924, 9.06999207, 68.6000443, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  77. p.BrickColor = BrickColor.new("Magenta")
  78. p.Transparency = 0
  79. p.Reflectance = .1
  80. p.Material = Enum.Material.Plastic
  81. p = Instance.new("Part", Model)
  82. p.Name = "Part"
  83. p.TopSurface = 0
  84. p.BottomSurface = 0
  85. p.formFactor = "Custom"
  86. p.Size = Vector3.new(11, 5.40, 2.79)
  87. p.CFrame = CFrame.new(56.5999718, 9.76999664, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  88. p.BrickColor = BrickColor.new("Magenta")
  89. p.Transparency = 0
  90. p.Reflectance = .1
  91. p.Material = Enum.Material.Plastic
  92. m = Instance.new("SpecialMesh")
  93. m.Scale = Vector3.new(1, 1, 1)
  94. m.Parent = p
  95. m.MeshType = Enum.MeshType.Wedge
  96. p = Instance.new("Part", Model)
  97. p.Name = "Part"
  98. p.TopSurface = 0
  99. p.BottomSurface = 0
  100. p.formFactor = "Custom"
  101. p.Size = Vector3.new(2.60, 11, 1.99)
  102. p.CFrame = CFrame.new(39.4000015, 10.7699995, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  103. p.BrickColor = BrickColor.new("Magenta")
  104. p.Reflectance = .1
  105. p.Material = Enum.Material.Plastic
  106. p = Instance.new("Part", Model)
  107. p.Name = "Part"
  108. p.TopSurface = 0
  109. p.BottomSurface = 0
  110. p.formFactor = "Custom"
  111. p.Size = Vector3.new(3.20, 11.0, 5)
  112. p.CFrame = CFrame.new(35.9000092, 11.0999928, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  113. p.BrickColor = BrickColor.new("Magenta")
  114. p.Transparency = 0
  115. p.Reflectance = .1
  116. p.Material = Enum.Material.Plastic
  117. p = Instance.new("Part", Model)
  118. p.Name = "Part"
  119. p.TopSurface = 0
  120. p.BottomSurface = 0
  121. p.formFactor = "Custom"
  122. p.Size = Vector3.new(1.99, 1, 1)
  123. p.CFrame = CFrame.new(51.8999863, 16.6699886, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  124. p.BrickColor = BrickColor.new("Mid gray")
  125. p.Transparency = 0
  126. p.Reflectance = .1
  127. p.Material = Enum.Material.Plastic
  128. p = Instance.new("Part", Model)
  129. p.Name = "Part"
  130. p.TopSurface = 0
  131. p.BottomSurface = 0
  132. p.formFactor = "Custom"
  133. p.Size = Vector3.new(1, 1, 4.59)
  134. p.CFrame = CFrame.new(49.099987, 18.1699905, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  135. p.BrickColor = BrickColor.new("Mid gray")
  136. p.Transparency = 0
  137. p.Reflectance = .1
  138. p.Material = Enum.Material.Plastic
  139. p = Instance.new("Part", Model)
  140. p.Name = "Part"
  141. p.TopSurface = 0
  142. p.BottomSurface = 0
  143. p.formFactor = "Custom"
  144. p.Size = Vector3.new(1, 12.6, 9.80)
  145. p.CFrame = CFrame.new(40.2999878, 6.77000237, 63.0000038, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  146. p.BrickColor = BrickColor.new("Magenta")
  147. p.Transparency = 0
  148. p.Reflectance = .1
  149. p.Material = Enum.Material.Plastic
  150. p = Instance.new("Part", Model)
  151. p.Name = "Part"
  152. p.TopSurface = 0
  153. p.BottomSurface = 0
  154. p.formFactor = "Custom"
  155. p.Size = Vector3.new(5.19, 1.39, 2.39)
  156. p.CFrame = CFrame.new(32.2000008, 12.5999899, 63.2999992, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  157. p.BrickColor = BrickColor.new("Magenta")
  158. p.Transparency = 0
  159. p.Reflectance = .1
  160. p.Material = Enum.Material.Plastic
  161. m = Instance.new("SpecialMesh")
  162. m.Scale = Vector3.new(1, 1, 1)
  163. m.Parent = p
  164. m.MeshType = Enum.MeshType.Wedge
  165. p = Instance.new("Part", Model)
  166. p.Name = "Part"
  167. p.TopSurface = 0
  168. p.BottomSurface = 0
  169. p.formFactor = "Custom"
  170. p.Size = Vector3.new(11, 0.60, 1.99)
  171. p.CFrame = CFrame.new(39.3999825, 12.3699951, 63.0000267, 1.49008779e-008, 2.39330944e-007, -0.999990225, 6.66761935e-009, 0.99999392, 2.39331769e-007, 0.999994516, -6.66753408e-009, -7.45059765e-008)
  172. p.BrickColor = BrickColor.new("Magenta")
  173. p.Transparency = 0
  174. p.Reflectance = .1
  175. p.Material = Enum.Material.Plastic
  176. m = Instance.new("SpecialMesh")
  177. m.Scale = Vector3.new(1, 1, 1)
  178. m.Parent = p
  179. m.MeshType = Enum.MeshType.Wedge
  180. p = Instance.new("Part", Model)
  181. p.Name = "Part"
  182. p.TopSurface = 0
  183. p.BottomSurface = 0
  184. p.formFactor = "Custom"
  185. p.Size = Vector3.new(3.20, 11, 5.60)
  186. p.CFrame = CFrame.new(50.1999855, 14.0699921, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  187. p.BrickColor = BrickColor.new("Magenta")
  188. p.Transparency = 0
  189. p.Reflectance = .1
  190. p.Material = Enum.Material.Plastic
  191. p = Instance.new("Part", Model)
  192. p.Name = "Part"
  193. p.TopSurface = 0
  194. p.BottomSurface = 0
  195. p.formFactor = "Custom"
  196. p.Size = Vector3.new(5, 13, 3.79)
  197. p.CFrame = CFrame.new(43.2999916, 9.56999779, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  198. p.BrickColor = BrickColor.new("Magenta")
  199. p.Transparency = 0
  200. p.Reflectance = .1
  201. p.Material = Enum.Material.Plastic
  202. p = Instance.new("Part", Model)
  203. p.Name = "Part"
  204. p.TopSurface = 0
  205. p.BottomSurface = 0
  206. p.formFactor = "Custom"
  207. p.Size = Vector3.new(5.19, 1.39, 2.39)
  208. p.CFrame = CFrame.new(39.6000061, 12.599987, 63.2999992, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  209. p.BrickColor = BrickColor.new("Magenta")
  210. p.Transparency = 0
  211. p.Reflectance = .1
  212. p.Material = Enum.Material.Plastic
  213. m = Instance.new("SpecialMesh")
  214. m.Scale = Vector3.new(1, 1, 1)
  215. m.Parent = p
  216. m.MeshType = Enum.MeshType.Wedge
  217. p = Instance.new("Part", Model)
  218. p.Name = "Part"
  219. p.TopSurface = 0
  220. p.BottomSurface = 0
  221. p.formFactor = "Custom"
  222. p.Size = Vector3.new(5.19, 1, 1)
  223. p.CFrame = CFrame.new(46.2999878, 15.069993, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  224. p.BrickColor = BrickColor.new("Mid gray")
  225. p.Transparency = 0
  226. p.Reflectance = .1
  227. p.Material = Enum.Material.Plastic
  228. p = Instance.new("Part", Model)
  229. p.Name = "Part"
  230. p.TopSurface = 0
  231. p.BottomSurface = 0
  232. p.formFactor = "Custom"
  233. p.Size = Vector3.new(3.20, 5, 4)
  234. p.CFrame = CFrame.new(32.200016, 9.59999657, 63.3000221, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  235. p.BrickColor = BrickColor.new("Magenta")
  236. p.Transparency = 0
  237. p.Reflectance = .1
  238. p.Material = Enum.Material.Plastic
  239. p = Instance.new("Part", Model)
  240. p.Name = "Part"
  241. p.TopSurface = 0
  242. p.BottomSurface = 0
  243. p.formFactor = "Custom"
  244. p.Size = Vector3.new(6, 6.79, 2.79)
  245. p.CFrame = CFrame.new(51.9999924, 9.06999302, 70.5000458, -1, 0, -4.37113883e-008, 0, 1, 0, 4.37113883e-008, 0, -1)
  246. p.BrickColor = BrickColor.new("Magenta")
  247. p.Transparency = 0
  248. p.Reflectance = .1
  249. p.Material = Enum.Material.Plastic
  250. m = Instance.new("SpecialMesh")
  251. m.Scale = Vector3.new(1, 1, 1)
  252. m.Parent = p
  253. m.MeshType = Enum.MeshType.Wedge
  254. p = Instance.new("Part", Model)
  255. p.Name = "Part"
  256. p.TopSurface = 0
  257. p.BottomSurface = 0
  258. p.formFactor = "Custom"
  259. p.Size = Vector3.new(0.60, 7.40, 3.79)
  260. p.CFrame = CFrame.new(43.2999916, 12.3699942, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  261. p.BrickColor = BrickColor.new("Black")
  262. p.Transparency = 0
  263. p.Reflectance = .1
  264. p.Material = Enum.Material.Plastic
  265. p = Instance.new("Part", Model)
  266. p.Name = "Part"
  267. p.TopSurface = 0
  268. p.BottomSurface = 0
  269. p.formFactor = "Custom"
  270. p.Size = Vector3.new(6.80, 1, 6.00)
  271. p.CFrame = CFrame.new(51.9999924, 9.06999588, 57.3999977, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  272. p.BrickColor = BrickColor.new("Magenta")
  273. p.Transparency = 0
  274. p.Reflectance = .1
  275. p.Material = Enum.Material.Plastic
  276. p = Instance.new("Part", Model)
  277. p.Name = "Part"
  278. p.TopSurface = 0
  279. p.BottomSurface = 0
  280. p.formFactor = "Custom"
  281. p.Size = Vector3.new(11, 3.20, 2.19)
  282. p.CFrame = CFrame.new(54.0999756, 14.0699921, 63.0000076, 1.49011612e-008, 5.89458523e-007, -0.999990225, -3.49571337e-007, 0.99999392, 5.89460512e-007, 0.999994278, 3.49571422e-007, -4.47034836e-008)
  283. p.BrickColor = BrickColor.new("Magenta")
  284. p.Transparency = 0
  285. p.Reflectance = .1
  286. p.Material = Enum.Material.Plastic
  287. m = Instance.new("SpecialMesh")
  288. m.Scale = Vector3.new(1, 1, 1)
  289. m.Parent = p
  290. m.MeshType = Enum.MeshType.Wedge
  291. p = Instance.new("Part", Model)
  292. p.Name = "Part"
  293. p.TopSurface = 0
  294. p.BottomSurface = 0
  295. p.formFactor = "Custom"
  296. p.Size = Vector3.new(2.60, 11, 2.39)
  297. p.CFrame = CFrame.new(32.1999741, 10.7699986, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  298. p.BrickColor = BrickColor.new("Magenta")
  299. p.Transparency = 0
  300. p.Reflectance = .1
  301. p.Material = Enum.Material.Plastic
  302. p = Instance.new("Part", Model)
  303. p.Name = "Part"
  304. p.TopSurface = 0
  305. p.BottomSurface = 0
  306. p.formFactor = "Custom"
  307. p.Size = Vector3.new(5.19, 1, 1)
  308. p.CFrame = CFrame.new(46.2999878, 15.0699921, 58.4000015, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  309. p.BrickColor = BrickColor.new("Mid gray")
  310. p.Transparency = 0
  311. p.Reflectance = .1
  312. p.Material = Enum.Material.Plastic
  313. p = Instance.new("Part", Model)
  314. p.Name = "Part"
  315. p.TopSurface = 0
  316. p.BottomSurface = 0
  317. p.formFactor = "Custom"
  318. p.Size = Vector3.new(5, 0.80, 0.79)
  319. p.CFrame = CFrame.new(30.6000195, 11.5999937, 63.3000107, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  320. p.BrickColor = BrickColor.new("Magenta")
  321. p.Transparency = 0
  322. p.Reflectance = .1
  323. p.Material = Enum.Material.Plastic
  324. m = Instance.new("SpecialMesh")
  325. m.Scale = Vector3.new(1, 1, 1)
  326. m.Parent = p
  327. m.MeshType = Enum.MeshType.Wedge
  328. p = Instance.new("Part", Model)
  329. p.Name = "Part"
  330. p.TopSurface = 0
  331. p.BottomSurface = 0
  332. p.formFactor = "Custom"
  333. p.Size = Vector3.new(10, 12, 10)
  334. p.CFrame = CFrame.new(51.8000298, 7.099998, 63.0000191, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  335. p.BrickColor = BrickColor.new("Medium stone grey")
  336. p.Transparency = 0
  337. p.Reflectance = .1
  338. p.Material = Enum.Material.Concrete
  339. m = Instance.new("CylinderMesh")
  340. m.Scale = Vector3.new(1, 1.02999997, 1)
  341. m.Parent = p
  342. p = Instance.new("Part", Model)
  343. p.Name = "Part"
  344. p.TopSurface = 0
  345. p.BottomSurface = 0
  346. p.formFactor = "Custom"
  347. p.Size = Vector3.new(0.60, 5.19, 5)
  348. p.CFrame = CFrame.new(35.9000015, 13, 63.2999992, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  349. p.BrickColor = BrickColor.new("Magenta")
  350. p.Transparency = 0
  351. p.Reflectance = .1
  352. p.Material = Enum.Material.Plastic
  353. p = Instance.new("Part", Model)
  354. p.Name = "Part"
  355. p.TopSurface = 0
  356. p.BottomSurface = 0
  357. p.formFactor = "Custom"
  358. p.Size = Vector3.new(6, 6.79, 2.79)
  359. p.CFrame = CFrame.new(51.9999847, 9.06999207, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  360. p.BrickColor = BrickColor.new("Magenta")
  361. p.Transparency = 0
  362. p.Reflectance = .1
  363. p.Material = Enum.Material.Plastic
  364. m = Instance.new("SpecialMesh")
  365. m.Scale = Vector3.new(1, 1, 1)
  366. m.Parent = p
  367. m.MeshType = Enum.MeshType.Wedge
  368. p = Instance.new("Part", Model)
  369. p.Name = "Part"
  370. p.TopSurface = 0
  371. p.BottomSurface = 0
  372. p.formFactor = "Custom"
  373. p.Size = Vector3.new(2.79, 7.40, 0.79)
  374. p.CFrame = CFrame.new(44.7999916, 14.0699921, 63.2000008, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  375. p.BrickColor = BrickColor.new("Black")
  376. p.Transparency = 0
  377. p.Reflectance = .1
  378. p.Material = Enum.Material.Plastic
  379. p = Instance.new("Part", Model)
  380. p.Name = "Part"
  381. p.TopSurface = 0
  382. p.BottomSurface = 0
  383. p.formFactor = "Custom"
  384. p.Size = Vector3.new(5.40, 11, 10)
  385. p.CFrame = CFrame.new(50.1999893, 9.76999474, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  386. p.BrickColor = BrickColor.new("Magenta")
  387. p.Transparency = 0
  388. p.Reflectance = .1
  389. p.Material = Enum.Material.Plastic
  390. p = Instance.new("Part", Model)
  391. p.Name = "Part"
  392. p.TopSurface = 0
  393. p.BottomSurface = 0
  394. p.formFactor = "Custom"
  395. p.Size = Vector3.new(11, 0.60, 2.39)
  396. p.CFrame = CFrame.new(32.1999855, 12.3699961, 62.9999733, -1.49008788e-008, -2.3933373e-007, 0.999990225, 6.6675625e-009, 0.99999392, 2.39334668e-007, -0.999994516, 6.66761935e-009, 7.45059765e-008)
  397. p.BrickColor = BrickColor.new("Magenta")
  398. p.Transparency = 0
  399. p.Reflectance = .1
  400. p.Material = Enum.Material.Plastic
  401. m = Instance.new("SpecialMesh")
  402. m.Scale = Vector3.new(1, 1, 1)
  403. m.Parent = p
  404. m.MeshType = Enum.MeshType.Wedge
  405. p = Instance.new("Part", Model)
  406. p.Name = "Part"
  407. p.TopSurface = 0
  408. p.BottomSurface = 0
  409. p.formFactor = "Custom"
  410. p.Size = Vector3.new(4, 13, 1)
  411. p.CFrame = CFrame.new(40.8999939, 10.0700006, 63, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  412. p.BrickColor = BrickColor.new("Magenta")
  413. p.Transparency = 0
  414. p.Reflectance = .1
  415. p.Material = Enum.Material.Plastic
  416. p = Instance.new("Part", Model)
  417. p.Name = "Part"
  418. p.TopSurface = 0
  419. p.BottomSurface = 0
  420. p.formFactor = "Custom"
  421. p.Size = Vector3.new(10.1, 1, 0.99)
  422. p.CFrame = CFrame.new(51.8999825, 18.1699867, 62.9999733, 1.49008796e-008, 2.39336913e-007, -0.999990225, 6.66744882e-009, 0.99999392, 2.39337737e-007, 0.999994516, -6.66736355e-009, -7.45059765e-008)
  423. p.BrickColor = BrickColor.new("Mid gray")
  424. p.Transparency = 0
  425. p.Reflectance = .1
  426. p.Material = Enum.Material.Plastic
  427. m = Instance.new("SpecialMesh")
  428. m.Scale = Vector3.new(1, 1, 1)
  429. m.Parent = p
  430. m.MeshType = Enum.MeshType.Wedge
  431. p = Instance.new("Part", Model)
  432. p.Name = "Part"
  433. p.TopSurface = 0
  434. p.BottomSurface = 0
  435. p.formFactor = "Custom"
  436. p.Size = Vector3.new(1, 1, 4.59)
  437. p.CFrame = CFrame.new(49.099987, 18.1699944, 67.5999985, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  438. p.BrickColor = BrickColor.new("Mid gray")
  439. p.Transparency = 0
  440. p.Reflectance = .1
  441. p.Material = Enum.Material.Plastic
  442. p = Instance.new("Part", Model)
  443. p.Name = "Part"
  444. p.TopSurface = 0
  445. p.BottomSurface = 0
  446. p.formFactor = "Custom"
  447. p.Size = Vector3.new(1.99, 1, 1)
  448. p.CFrame = CFrame.new(51.8999863, 16.6699886, 67.5999908, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  449. p.BrickColor = BrickColor.new("Mid gray")
  450. p.Transparency = 0
  451. p.Reflectance = .1
  452. p.Material = Enum.Material.Plastic
  453. p = Instance.new("Part", Model)
  454. p.Name = "Part"
  455. p.TopSurface = 0
  456. p.BottomSurface = 0
  457. p.formFactor = "Custom"
  458. p.Size = Vector3.new(1, 1, 4.59)
  459. p.CFrame = CFrame.new(49.099987, 18.1699867, 63.0000153, 0, -5.38727239e-028, 0.999999642, -0.999999642, -5.38727287e-028, 9.62964972e-035, 5.38727335e-028, -0.999999762, -4.37113776e-008)
  460. p.BrickColor = BrickColor.new("Mid gray")
  461. p.Transparency = 0
  462. p.Reflectance = .1
  463. p.Material = Enum.Material.Plastic
  464. p = Instance.new("Part", Model)
  465. p.Name = "Part"
  466. p.TopSurface = 0
  467. p.BottomSurface = 0
  468. p.formFactor = "Custom"
  469. p.Size = Vector3.new(10.1, 1, 0.99)
  470. p.CFrame = CFrame.new(46.2999916, 18.1699886, 63.0000229, -1.49008823e-008, -2.39345496e-007, 0.999990225, 6.66727829e-009, 0.99999392, 2.39346434e-007, -0.999994516, 6.66733513e-009, 7.45059765e-008)
  471. p.BrickColor = BrickColor.new("Mid gray")
  472. p.Transparency = 0
  473. p.Reflectance = .1
  474. p.Material = Enum.Material.Plastic
  475. m = Instance.new("SpecialMesh")
  476. m.Scale = Vector3.new(1, 1, 1)
  477. m.Parent = p
  478. m.MeshType = Enum.MeshType.Wedge
  479.  
  480. Spawn = function()
  481. Modelc = Model:clone()
  482. for _, v in pairs(Modelc:children()) do
  483. if v.className == "Part" then
  484. if v.Name ~= "Center" then
  485. w = Instance.new("Weld")
  486. w.Part0 = Modelc.Center
  487. w.Part1 = v
  488. w.C1 = v.CFrame:inverse() * CFrame.new(v.Position)
  489. w.C0 = Modelc.Center.CFrame:inverse() * CFrame.new(v.Position)
  490. w.Parent = w.Part0
  491. end
  492. end
  493. end
  494. return Modelc
  495. end
  496.  
  497. CameraRadius = 66
  498. TimeStopRadius = 66
  499.  
  500. RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  501. RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  502. LeftShoulderC0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  503. LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  504. RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  505. RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  506. LeftHipC0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  507. LeftHipC1 = CFrame.new(-0.5, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  508. NeckC0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  509. NeckC1 = CFrame.new(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  510. RootJointC0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  511. RootJointC1 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  512.  
  513. getWelds = function(c) --designate weld variables
  514. local t = c.Torso
  515. local hrp = c.HumanoidRootPart.RootJoint
  516. RightShoulder = t:FindFirstChild("Right Shoulder")
  517. LeftShoulder = t:FindFirstChild("Left Shoulder")
  518. RightHip = t:FindFirstChild("Right Hip")
  519. LeftHip = t:FindFirstChild("Left Hip")
  520. RootJoint = hrp
  521. Neck = t:FindFirstChild("Neck")
  522. end
  523. resetWelds = function(ext, occ) --extent 1-3; occlusion
  524. --1 == reset desiredangle/currentangle
  525. --2 == reset C0/C1
  526. --3 == reset both des/cur/c0/c1
  527. local r = {
  528. RightShoulder,
  529. LeftShoulder,
  530. RightHip,
  531. LeftHip,
  532. RootJoint,
  533. Neck,
  534. Grip
  535. }
  536. for _, v in pairs(r) do
  537. for i = 1, #occ do
  538. if occ[i] == v then
  539. table.remove(r, _)
  540. end
  541. end
  542. end
  543. for _, v in pairs(r) do
  544. if v.Name == "Right Shoulder" then
  545. if ext == 1 then
  546. v.DesiredAngle = 0
  547. v.CurrentAngle = 0
  548. elseif ext == 2 then
  549. v.C0 = RightShoulderC0
  550. v.C1 = RightShoulderC1
  551. elseif ext == 3 then
  552. v.DesiredAngle = 0
  553. v.CurrentAngle = 0
  554. v.C0 = RightShoulderC0
  555. v.C1 = RightShoulderC1
  556. end
  557. elseif v.Name == "Left Shoulder" then
  558. if ext == 1 then
  559. v.DesiredAngle = 0
  560. v.CurrentAngle = 0
  561. elseif ext == 2 then
  562. v.C0 = LeftShoulderC0
  563. v.C1 = LeftShoulderC1
  564. elseif ext == 3 then
  565. v.DesiredAngle = 0
  566. v.CurrentAngle = 0
  567. v.C0 = LeftShoulderC0
  568. v.C1 = LeftShoulderC1
  569. end
  570. elseif v.Name == "Right Hip" then
  571. if ext == 1 then
  572. v.DesiredAngle = 0
  573. v.CurrentAngle = 0
  574. elseif ext == 2 then
  575. v.C0 = RightHipC0
  576. v.C1 = RightHipC1
  577. elseif ext == 3 then
  578. v.DesiredAngle = 0
  579. v.CurrentAngle = 0
  580. v.C0 = RightHipC0
  581. v.C1 = RightHipC1
  582. end
  583. elseif v.Name == "Left Hip" then
  584. if ext == 1 then
  585. v.DesiredAngle = 0
  586. v.CurrentAngle = 0
  587. elseif ext == 2 then
  588. v.C0 = LeftHipC0
  589. v.C1 = LeftHipC1
  590. elseif ext == 3 then
  591. v.DesiredAngle = 0
  592. v.CurrentAngle = 0
  593. v.C0 = LeftHipC0
  594. v.C1 = LeftHipC1
  595. end
  596. elseif v.Name == "Neck" then
  597. if ext == 1 then
  598. v.DesiredAngle = 0
  599. v.CurrentAngle = 0
  600. elseif ext == 2 then
  601. v.C0 = NeckC0
  602. v.C1 = NeckC1
  603. elseif ext == 3 then
  604. v.DesiredAngle = 0
  605. v.CurrentAngle = 0
  606. v.C0 = NeckC0
  607. v.C1 = NeckC1
  608. end
  609. elseif v.Name == "RootJoint" then
  610. if ext == 1 then
  611. v.DesiredAngle = 0
  612. v.CurrentAngle = 0
  613. elseif ext == 2 then
  614. v.C0 = RootJointC0
  615. v.C1 = RootJointC1
  616. elseif ext == 3 then
  617. v.DesiredAngle = 0
  618. v.CurrentAngle = 0
  619. v.C0 = RootJointC0
  620. v.C1 = RootJointC1
  621. end
  622. elseif v.Name == "RightGrip" then
  623. if ext == 1 then
  624. elseif ext == 2 then
  625. Grip.C0 = nGrip.C0
  626. Grip.C1 = nGrip.C1
  627. elseif ext == 3 then
  628. Grip.C0 = nGrip.C0
  629. Grip.C1 = nGrip.C1
  630. end
  631. end
  632. end
  633. end
  634.  
  635.  
  636. doitdocdoit = function()
  637. if deb == false then
  638. return
  639. end
  640. deb = false
  641.  
  642. vPlayer = game.Players.LocalPlayer
  643. cPlayer = vPlayer.Character
  644. Anim = cPlayer.Animate
  645. Anim.Disabled = true
  646. Hum = cPlayer.Humanoid
  647. Hum.Name = "NOPE"
  648. Hum.WalkSpeed = 0
  649. getWelds(cPlayer)
  650. resetWelds(3, {})
  651.  
  652. bodypos = Instance.new("BodyPosition")
  653. bodypos.P = 4000
  654. bodypos.maxForce = Vector3.new(5000000, 50000000, 5000000) * 5000
  655. bodypos.position = cPlayer.Torso.Position + Vector3.new(0, .5, 0)
  656. bodypos.Parent = cPlayer.Torso
  657.  
  658. dir = cPlayer.HumanoidRootPart.CFrame.lookVector
  659. CPlayer = cPlayer
  660. partpos = Instance.new("Part", workspace)
  661. partpos.Transparency = 1
  662. partpos.CanCollide = false
  663. partpos.Anchored = true
  664. partpos.CFrame = cPlayer.Torso.CFrame
  665.  
  666. sound = Instance.new("Sound")
  667. sound.Parent = partpos
  668. sound.Volume = 1
  669. sound.SoundId = "http://www.roblox.com/asset/?id=159445410"
  670. -- sound.SoundId="http://www.roblox.com/asset/?id=185608503"
  671. sound2 = Instance.new("Sound")
  672. sound2.Parent = workspace.CurrentCamera
  673. sound2.Volume = 1
  674. sound2.SoundId = "http://www.roblox.com/asset/?id=159445410"
  675. -- sound2.SoundId="http://www.roblox.com/asset/?id=185608503"
  676. sound:Play()
  677. sound2:Play()
  678. expected = 10
  679. did = false
  680. pooted = 0
  681. sos = game:GetService("RunService").Stepped:connect(function()
  682. pooted = pooted + 1
  683. if pooted >= expected + 1 then
  684. sos:disconnect()
  685. did = true
  686. return
  687. end
  688. resetWelds(3, {})
  689. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  690. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  691. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  692. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(0), math.rad(0))
  693. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  694. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  695. end)
  696. --[[sound=Instance.new("Sound")
  697. sound.Parent=cPlayer.Torso
  698. sound.Volume=1
  699. sound.SoundId="http://www.roblox.com/asset/?id=185608503"
  700. sound:Play()]]--
  701.  
  702. --[[sound=Instance.new("Sound")
  703. sound.Parent=cPlayer.Torso
  704. sound.Volume=10
  705. sound.SoundId="http://www.roblox.com/asset/?id=159445410"
  706. sound:Play()]]--
  707.  
  708. while did == false do
  709. wait()
  710. end
  711.  
  712. expected = 10
  713. did = false
  714. pooted = 0
  715. sos = game:GetService("RunService").Stepped:connect(function()
  716. pooted = pooted + 1
  717. if pooted >= expected + 1 then
  718. sos:disconnect()
  719. did = true
  720. return
  721. end
  722. resetWelds(3, {})
  723. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  724. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  725. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  726. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  727. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted / 2), math.rad(0), math.rad(-pooted * 9))
  728. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted), math.rad(pooted / 3), math.rad(pooted * 10))
  729. end)
  730. while did == false do
  731. wait()
  732. end
  733. wait(.2)
  734. expected = 5
  735. did = false
  736. pooted = 0
  737. nubhit = nil
  738. sos = game:GetService("RunService").Stepped:connect(function()
  739. pooted = pooted + 1
  740. if pooted >= expected + 1 then
  741. sos:disconnect()
  742. did = true
  743. return
  744. end
  745. resetWelds(3, {})
  746. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 8), math.rad(0), math.rad(pooted))
  747. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-12 - pooted * 9), math.rad(pooted * 9), math.rad(0))
  748. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  749. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-12), math.rad(0), math.rad(0))
  750. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(-90 + pooted * 40))
  751. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-10 + pooted * 4), math.rad(3.3), math.rad(90 - pooted * 34))
  752. if nubhit == nil then
  753. bodypos.position = bodypos.position + dir * 4
  754. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * 4, bodypos.position + dir * 20)
  755. --bodypos.position=bodypos.position + dir*9
  756. --cPlayer.Torso.CFrame=CFrame.new(bodypos.position+dir*9,bodypos.position+dir*20)
  757. end
  758. if nubhit == nil and pooted >= 2 then
  759. pos = bodypos.position + dir * 2
  760. radi = 6
  761. for _, v in pairs(workspace:children()) do
  762. h = v:FindFirstChild("Humanoid")
  763. t = v:FindFirstChild("Torso")
  764. if h ~= nil and t ~= nil and v ~= cPlayer then
  765. if (t.Position - pos).magnitude <= radi then
  766. print(":>")
  767. nubhit = v
  768. break
  769. end
  770. end
  771. end
  772. end
  773. if nubhit ~= nil then
  774. if nubhit.Torso:FindFirstChild("PART1") == nil then
  775. v = Instance.new("BodyVelocity")
  776. v.P = 4000
  777. v.maxForce = Vector3.new(500000000000, 500000000000, 500000000000)
  778. v.velocity = dir * 4 + Vector3.new(0, 4, 0)
  779. v.Name = "PART1"
  780. v.Parent = nubhit.Torso
  781. game:GetService("Debris"):AddItem(v, 5)
  782. coroutine.resume(coroutine.create(function(v)
  783. for i = 1, 100 do
  784. v.velocity = v.velocity - Vector3.new(0, .07, 0)
  785. wait()
  786. end
  787. end), v)
  788. v = Instance.new("BodyGyro")
  789. v.P = 20
  790. v.D = 30
  791. v.maxTorque = Vector3.new(5000000, 5000000, 5000000)
  792. v.cframe = CPlayer.Torso.CFrame * CFrame.fromEulerAnglesXYZ(math.pi / 2, math.pi, 0)
  793. v.Name = "PART1"
  794. v.Parent = nubhit.Torso
  795. game:GetService("Debris"):AddItem(v, 5)
  796. end
  797. end
  798. end)
  799. while did == false do
  800. wait()
  801. end
  802. if nubhit == nil then
  803. sound:Stop()
  804. wait(.5)
  805. sound2:Stop()
  806. else
  807. expected = 32
  808. did = false
  809. pooted = 0
  810. sos = game:GetService("RunService").Stepped:connect(function()
  811. pooted = pooted + 1
  812. if pooted >= expected + 1 then
  813. sos:disconnect()
  814. did = true
  815. return
  816. end
  817. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.03), math.rad(0), math.rad(.03))
  818. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, .02) * CFrame.fromEulerAnglesXYZ(math.rad(-.05), math.rad(.08), math.rad(0))
  819. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  820. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.04), math.rad(0), math.rad(0))
  821. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.05), math.rad(0), math.rad(.1))
  822. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(.2), math.rad(0.05), math.rad(-.05))
  823. bodypos.position = bodypos.position + dir * .05
  824. cPlayer.Torso.CFrame = CFrame.new(bodypos.position + dir * .05, bodypos.position + dir * 20)
  825. end)
  826. while did == false do
  827. wait()
  828. end
  829. bodypos.Parent = nil
  830. expected = 12
  831. did = false
  832. pooted = 0
  833. sos = game:GetService("RunService").Stepped:connect(function()
  834. pooted = pooted + 1
  835. if pooted >= expected + 1 then
  836. sos:disconnect()
  837. did = true
  838. return
  839. end
  840. RightShoulder.C0 = RightShoulder.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4.5), math.rad(0), math.rad(-.15))
  841. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, -.07) * CFrame.fromEulerAnglesXYZ(math.rad(5.6), math.rad(-4.5), math.rad(1.25))
  842. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  843. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1.24), math.rad(0), math.rad(0))
  844. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(-2.5), math.rad(-8))
  845. RootJoint.C0 = RootJoint.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-.5), math.rad(-.5), math.rad(7))
  846. end)
  847.  
  848. while did == false do
  849. wait()
  850. end
  851. expected = 6
  852. did = false
  853. pooted = 0
  854. sos = game:GetService("RunService").Stepped:connect(function()
  855. pooted = pooted + 1
  856. if pooted >= expected + 1 then
  857. sos:disconnect()
  858. did = true
  859. return
  860. end
  861. resetWelds(3, {})
  862. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(pooted * 18))
  863. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 5), math.rad(0), math.rad(-pooted * 18))
  864. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 6))
  865. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 6))
  866. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 5), math.rad(0), math.rad(0))
  867. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 6), math.rad(0), math.rad(pooted * 1))
  868. print(":(")
  869. end)
  870. wait(.3)
  871. while did == false do
  872. wait()
  873. end
  874. resetWelds(3, {
  875. "Neck"
  876. })
  877. expected = 5
  878. did = false
  879. pooted = 0
  880. p = Instance.new("Part", workspace)
  881. p.Name = "ORB"
  882. p.TopSurface = 0
  883. p.BottomSurface = 0
  884. p.formFactor = "Custom"
  885. p.CFrame = cPlayer.Torso.CFrame
  886. m = Instance.new("SpecialMesh", p)
  887. m.MeshType = "Sphere"
  888. p.BrickColor = BrickColor:White()
  889. p.Size = Vector3.new(1, 1, 1)
  890. p.CanCollide = false
  891. p.Anchored = true
  892. game:GetService("Debris"):AddItem(p, 5)
  893. coroutine.resume(coroutine.create(function(p)
  894. nubhit.Torso.Anchored = true
  895. for i = 1, 10 do
  896. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(5, 5, 5)
  897. p.Transparency = .5 + i / 20
  898. wait()
  899. end
  900. p:Remove()
  901. end), p)
  902. sos = game:GetService("RunService").Stepped:connect(function()
  903. pooted = pooted + 1
  904. if pooted >= expected + 1 then
  905. sos:disconnect()
  906. did = true
  907. return
  908. end
  909. resetWelds(3, {})
  910. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(-pooted * 12), math.rad(pooted * 10))
  911. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 10), math.rad(pooted * 12), math.rad(-pooted * 10))
  912. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-pooted * 10))
  913. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(pooted * 9))
  914. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 - pooted * 6), math.rad(0), math.rad(0))
  915. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, pooted * .03, -pooted * .1) * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 9.5), math.rad(0), math.rad(pooted * .2))
  916. print(":(")
  917. end)
  918.  
  919. while did == false do
  920. wait()
  921. end
  922. wait(1)
  923. expected = 5
  924. did = false
  925. pooted = 0
  926. sos = game:GetService("RunService").Stepped:connect(function()
  927. pooted = pooted + 1
  928. if pooted >= expected + 1 then
  929. sos:disconnect()
  930. did = true
  931. return
  932. end
  933. resetWelds(3, {})
  934. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  935. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  936. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  937. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  938. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  939. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  940. print(":(")
  941. end)
  942. while did == false do
  943. wait()
  944. end
  945. wait(.8)
  946. expected = 5
  947. did = false
  948. pooted = 0
  949. bodypos.Parent = cPlayer.Torso
  950. workspace.CurrentCamera.CameraType = "Follow"
  951. sos = game:GetService("RunService").Stepped:connect(function()
  952. pooted = pooted + 1
  953. if pooted >= expected + 1 then
  954. sos:disconnect()
  955. did = true
  956. return
  957. end
  958. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-3))
  959. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(3))
  960. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-8))
  961. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(8))
  962. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-14), math.rad(0), math.rad(0))
  963. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  964.  
  965. bodypos.position = bodypos.position + Vector3.new(0, 240, 0)
  966. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 240, 0)
  967.  
  968. print(":(")
  969. end)
  970. local DIOPLS = Instance.new("Sound", cPlayer.Torso)
  971. DIOPLS.SoundId = "rbxassetid://185608503"
  972. DIOPLS.Volume = 10000
  973. DIOPLS:Play()
  974. game:GetService("Debris"):AddItem(DIOPLS, 19)
  975. while did == false do
  976. wait()
  977. end
  978. wait(.8)
  979. LOL = Spawn()
  980. LOL.Parent = workspace
  981. LOL:MakeJoints()
  982. LOL:MoveTo(cPlayer.Torso.CFrame.p)
  983. C = LOL.Center
  984. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 1200, 0)) * CFrame.new(8, 0, 0)
  985.  
  986. bb = Instance.new("BodyPosition")
  987. bb.Parent = C
  988. bb.maxForce = Vector3.new(50000000000000000, 50000000000000000, 50000000000000000)
  989. bb.position = bb.Parent.Position
  990. C.CFrame = CFrame.new(bb.position)
  991. orig = bb.position
  992.  
  993. gg = Instance.new("BodyGyro")
  994. gg.P = 15000
  995. gg.D = 100
  996. gg.maxTorque = Vector3.new(500000000, 500000000, 500000000)
  997. gg.cframe = CFrame.new(C.Position, Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(10), math.rad(10), 0)
  998. gg.Parent = C
  999.  
  1000. expected = 80
  1001. did = false
  1002. pooted = 0
  1003.  
  1004. resetWelds(3, {})
  1005.  
  1006. Hum.PlatformStand = true
  1007.  
  1008. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(180))
  1009. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, .4, 0) * CFrame.fromEulerAnglesXYZ(math.rad(30), math.rad(0), math.rad(-180))
  1010. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(-8))
  1011. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-8), math.rad(0), math.rad(8))
  1012. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-45), math.rad(0), math.rad(0))
  1013. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1014.  
  1015. bodypos.Parent = nil
  1016. w = Instance.new("Weld")
  1017. w.Part0 = C
  1018. w.Part1 = cPlayer.Torso
  1019. w.C0 = CFrame.new(.3, 5.6, -7) * CFrame.fromEulerAnglesXYZ(math.pi / .9, math.pi / 10, 0)
  1020. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1021. w.Parent = w.Part0
  1022.  
  1023. sos = game:GetService("RunService").Stepped:connect(function()
  1024. pooted = pooted + 1
  1025. if pooted >= expected + 1 then
  1026. sos:disconnect()
  1027. did = true
  1028. return
  1029. end
  1030.  
  1031. bb.position = orig - Vector3.new(0, 1202 / 80 * pooted, 0)
  1032. C.CFrame = C.CFrame - Vector3.new(0, 1202 / 80, 0)
  1033. print(":(")
  1034. end)
  1035.  
  1036. while did == false do
  1037. wait()
  1038. end
  1039. C.CFrame = CFrame.new(nubhit.Torso.Position + Vector3.new(0, 4, 0), Vector3.new(nubhit.Torso.Position.x, C.Position.y, nubhit.Torso.Position.z)) * CFrame.fromEulerAnglesXYZ(-math.rad(5), math.rad(5), 0)
  1040. C.CFrame = C.CFrame * CFrame.new(8, 0, 0)
  1041. bl2 = Instance.new("Part")
  1042. bl2.TopSurface = 0
  1043. bl2.BottomSurface = 0
  1044. bl2.CanCollide = false
  1045. bl2.formFactor = "Symmetric"
  1046. local ShockWaveSound = Instance.new("Sound", bl2)
  1047. ShockWaveSound.SoundId = "rbxassetid://138186576"
  1048. ShockWaveSound.Pitch = 0.8
  1049. ShockWaveSound.Volume = 1
  1050. ShockWaveSound:Play()
  1051. Instance.new("DistortionSoundEffect", ShockWaveSound).Level = 1
  1052. m = Instance.new("SpecialMesh")
  1053. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1054. m.Scale = Vector3.new(1, 4, 1)
  1055. m.Parent = bl2
  1056. bl2.Size = Vector3.new(1, 1, 1)
  1057. bl2.Anchored = false
  1058. bl2.Name = "c"
  1059. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1060. bl2.BrickColor = BrickColor.new("White")
  1061. bl2.Parent = CPlayer
  1062. coroutine.resume(coroutine.create(function(p)
  1063. for i = 1, 10 do
  1064. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(8, 0, 8)
  1065. p.Transparency = .25 + i * .075
  1066. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(5), 0)
  1067. wait()
  1068. end
  1069. p:Remove()
  1070. end), bl2)
  1071. bl2.Anchored = true
  1072.  
  1073. bl2 = Instance.new("Part")
  1074. bl2.TopSurface = 0
  1075. bl2.BottomSurface = 0
  1076. bl2.CanCollide = false
  1077. bl2.formFactor = "Symmetric"
  1078. m = Instance.new("SpecialMesh")
  1079. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1080. m.Scale = Vector3.new(1, 6, 1)
  1081. m.Parent = bl2
  1082. bl2.Size = Vector3.new(1, 1, 1)
  1083. bl2.Anchored = false
  1084. bl2.Name = "c"
  1085. bl2.CFrame = CFrame.new(C.Position) - Vector3.new(0, 2, 0)
  1086. bl2.BrickColor = BrickColor.new("White")
  1087. bl2.Parent = CPlayer
  1088. coroutine.resume(coroutine.create(function(p)
  1089. for i = 1, 20 do
  1090. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(6, 0, 6)
  1091. p.Transparency = i / 20
  1092. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(0, math.rad(3), 0)
  1093. wait()
  1094. end
  1095. p:Remove()
  1096. end), bl2)
  1097. bl2.Anchored = true
  1098.  
  1099. gg.cframe = gg.cframe * CFrame.fromEulerAnglesXYZ(math.rad(10), -math.rad(10), 0)
  1100. expected = 3
  1101. did = false
  1102. pooted = 0
  1103. workspace.CurrentCamera.CameraType = "Follow"
  1104. sos = game:GetService("RunService").Stepped:connect(function()
  1105. pooted = pooted + 1
  1106. if pooted >= expected + 1 then
  1107. sos:disconnect()
  1108. did = true
  1109. return
  1110. end
  1111. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1112. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1113. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-4), math.rad(0), math.rad(0))
  1114. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(4), math.rad(0), math.rad(0))
  1115. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1116. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1117.  
  1118. w.C0 = w.C0 * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1119.  
  1120. print(":(")
  1121. end)
  1122. while did == false do
  1123. wait()
  1124. end
  1125. wait(.3)
  1126. expected = 5
  1127. did = false
  1128. pooted = 0
  1129. workspace.CurrentCamera.CameraType = "Follow"
  1130. sos = game:GetService("RunService").Stepped:connect(function()
  1131. pooted = pooted + 1
  1132. if pooted >= expected + 1 then
  1133. sos:disconnect()
  1134. did = true
  1135. return
  1136. end
  1137. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1138. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1139. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-8))
  1140. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(8))
  1141. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(5), math.rad(0), math.rad(0))
  1142. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(14), math.rad(0), math.rad(0))
  1143.  
  1144. w.C0 = w.C0 * CFrame.new(0, 0, -.04) * CFrame.fromEulerAnglesXYZ(math.rad(15), 0, 0)
  1145.  
  1146. print(":(")
  1147. end)
  1148. while did == false do
  1149. wait()
  1150. end
  1151. expected = 203
  1152. did = false
  1153. pooted = 0
  1154. workspace.CurrentCamera.CameraType = "Follow"
  1155. sos = game:GetService("RunService").Stepped:connect(function()
  1156. pooted = pooted + 1
  1157. if pooted >= expected + 1 then
  1158. sos:disconnect()
  1159. did = true
  1160. return
  1161. end
  1162. resetWelds(3, {
  1163. RightHip,
  1164. LeftHip,
  1165. RootJoint,
  1166. Neck
  1167. })
  1168. RightShoulder.C0 = RightShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(60) - math.cos(time() * 70) * 2)
  1169. LeftShoulder.C0 = LeftShoulderC0 * CFrame.new(math.random(-20, 20) / 200, math.cos(time() * 30), math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.sin(time() * 20) / 3, math.sin(time() * 20) / 5, math.rad(-60) + math.sin(time() * 60) * 2)
  1170. RightHip.C0 = RightHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(-30))
  1171. LeftHip.C0 = LeftHipC0 * CFrame.fromEulerAnglesXYZ(math.rad(-18), math.rad(0), math.rad(30))
  1172. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20), math.rad(0), math.rad(0))
  1173. RootJoint.C0 = RootJointC0 * CFrame.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200) * CFrame.fromEulerAnglesXYZ(math.rad(80), math.rad(0), math.rad(0))
  1174. w.C0 = w.C0 * CFrame.new(math.random(-20, 20) / 2000, math.random(-20, 20) / 2000, math.random(-20, 20) / 2000) * CFrame.fromEulerAnglesXYZ(0, 0, 0)
  1175. C.CFrame = C.CFrame + Vector3.new(math.random(-20, 20) / 200, math.random(-20, 20) / 200, math.random(-20, 20) / 200)
  1176.  
  1177. if pooted / 2 == math.floor(pooted / 2) then
  1178. p = cPlayer["Right Arm"]:clone()
  1179. p.Anchored = true
  1180. p.CanCollide = false
  1181. p.Parent = workspace
  1182. p.Transparency = .5
  1183. game:GetService("Debris"):AddItem(p, .2)
  1184. p = cPlayer["Left Arm"]:clone()
  1185. p.Anchored = true
  1186. p.CanCollide = false
  1187. p.Parent = workspace
  1188. p.Transparency = .5
  1189. game:GetService("Debris"):AddItem(p, .2)
  1190.  
  1191. p = Instance.new("Part", workspace)
  1192. p.Name = "ORB"
  1193. p.TopSurface = 0
  1194. p.BottomSurface = 0
  1195. p.formFactor = "Custom"
  1196. p.CFrame = cPlayer.Torso.CFrame + cPlayer.Torso.CFrame.lookVector * 3 + Vector3.new(math.random(-20, 20) / 15, math.random(-20, 20) / 15 - .8, math.random(-20, 20) / 15)
  1197. m = Instance.new("SpecialMesh", p)
  1198. m.MeshType = "Sphere"
  1199. p.BrickColor = BrickColor:White()
  1200. p.Size = Vector3.new(.4, .4, .4)
  1201. p.CanCollide = false
  1202. p.Anchored = true
  1203. game:GetService("Debris"):AddItem(p, 5)
  1204. coroutine.resume(coroutine.create(function(p)
  1205. for i = 1, 8 do
  1206. p.Mesh.Scale = p.Mesh.Scale + Vector3.new(1, 1, 1)
  1207. p.Transparency = i / 8
  1208. wait()
  1209. end
  1210. p:Remove()
  1211. end), p)
  1212.  
  1213. end
  1214.  
  1215. print(":)")
  1216. end)
  1217. while did == false do
  1218. wait()
  1219. end
  1220. wait(.5)
  1221. expected = 20
  1222. did = false
  1223. pooted = 0
  1224. workspace.CurrentCamera.CameraType = "Follow"
  1225. sos = game:GetService("RunService").Stepped:connect(function()
  1226. pooted = pooted + 1
  1227. if pooted >= expected + 1 then
  1228. sos:disconnect()
  1229. did = true
  1230. return
  1231. end
  1232. resetWelds(3, {
  1233. Neck,
  1234. RootJoint,
  1235. RightHip,
  1236. LeftHip
  1237. })
  1238. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(2 * pooted), math.rad(0), math.rad(5 * pooted))
  1239. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-9 * pooted))
  1240. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(-2))
  1241. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(4 * pooted))
  1242. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(0), math.rad(2))
  1243. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1244. w.C0 = w.C0 * CFrame.new(0, 0.03, .03) * CFrame.fromEulerAnglesXYZ(math.rad(2), math.rad(2), math.rad(0))
  1245. print(":)")
  1246. end)
  1247. while did == false do
  1248. wait()
  1249. end
  1250. wait(2)
  1251. expected = 5
  1252. did = false
  1253. pooted = 0
  1254. workspace.CurrentCamera.CameraType = "Follow"
  1255. w.Parent = nil
  1256. bodypos.position = cPlayer.Torso.Position - Vector3.new(0, 1, 0)
  1257. poo = cPlayer.Torso.CFrame.lookVector
  1258. cPlayer.Torso.CFrame = CFrame.new(cPlayer.Torso.Position, cPlayer.Torso.Position + C.CFrame.lookVector * 50)
  1259. bodypos.Parent = cPlayer.Torso
  1260. sos = game:GetService("RunService").Stepped:connect(function()
  1261. pooted = pooted + 1
  1262. if pooted >= expected + 1 then
  1263. sos:disconnect()
  1264. did = true
  1265. return
  1266. end
  1267. resetWelds(3, {})
  1268. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(80 - pooted * 35))
  1269. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(10), math.rad(0), math.rad(-190 + pooted * 28))
  1270. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(6), math.rad(0), math.rad(-80 + pooted * 4))
  1271. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(8), math.rad(0), math.rad(84 - pooted * 4))
  1272. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(20 + pooted * 10), math.rad(0), math.rad(0))
  1273. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -pooted * .25) * CFrame.fromEulerAnglesXYZ(math.rad(-20 + pooted * 9), math.rad(0), math.rad(0))
  1274. print(":)")
  1275. end)
  1276. while did == false do
  1277. wait()
  1278. end
  1279. wait(.7)
  1280. expected = 5
  1281. did = false
  1282. pooted = 0
  1283. sos = game:GetService("RunService").Stepped:connect(function()
  1284. pooted = pooted + 1
  1285. if pooted >= expected + 1 then
  1286. sos:disconnect()
  1287. did = true
  1288. return
  1289. end
  1290. resetWelds(3, {})
  1291. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0.05 * pooted, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(pooted * 6))
  1292. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 2), math.rad(0), math.rad(-pooted * 6))
  1293. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(-57 + pooted * 20))
  1294. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-pooted * 2), math.rad(0), math.rad(57 - pooted * 20))
  1295. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(pooted * 4), math.rad(0), math.rad(0))
  1296. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, -.1 * pooted) * CFrame.fromEulerAnglesXYZ(math.rad(-57 + pooted * 20), math.rad(0), math.rad(0))
  1297. print(":(")
  1298. end)
  1299. while did == false do
  1300. wait()
  1301. end
  1302. wait(.2)
  1303. expected = 10
  1304. did = false
  1305. pooted = 0
  1306. workspace.CurrentCamera.CameraType = "Follow"
  1307. g = Instance.new("BodyGyro")
  1308. g.Parent = cPlayer.Torso
  1309. sos = game:GetService("RunService").Stepped:connect(function()
  1310. pooted = pooted + 1
  1311. if pooted >= expected + 1 then
  1312. sos:disconnect()
  1313. did = true
  1314. return
  1315. end
  1316. RightShoulder.C0 = RightShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(-2), math.rad(0), math.rad(-2))
  1317. LeftShoulder.C0 = LeftShoulder.C0 * CFrame.new(0, 0, 0) * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(2))
  1318. RightHip.C0 = RightHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(-4))
  1319. LeftHip.C0 = LeftHip.C0 * CFrame.fromEulerAnglesXYZ(math.rad(1), math.rad(0), math.rad(4))
  1320. Neck.C0 = Neck.C0 * CFrame.fromEulerAnglesXYZ(math.rad(-7), math.rad(0), math.rad(0))
  1321. RootJoint.C0 = RootJoint.C0 * CFrame.new(0, 0, .05) * CFrame.fromEulerAnglesXYZ(math.rad(0), math.rad(0), math.rad(0))
  1322. if pooted >= 2 then
  1323. bodypos.position = bodypos.position + Vector3.new(0, 12, 0) - dir * 5
  1324. cPlayer.Torso.CFrame = cPlayer.Torso.CFrame + Vector3.new(0, 12, 0) - dir * 5
  1325. end
  1326. print(":(")
  1327. end)
  1328. while did == false do
  1329. wait()
  1330. end
  1331. wait(.2)
  1332. bodypos:Remove()
  1333. wait(.5)
  1334.  
  1335. e = Instance.new("Explosion")
  1336. e.BlastRadius = 30
  1337. e.Position = C.Position
  1338. e.BlastPressure = e.BlastPressure * 2.5
  1339. e.Parent = workspace
  1340. s = Instance.new("Sound", C)
  1341. s.SoundId = "rbxassetid://185608503"
  1342. s.Volume = 1
  1343. s:Play()
  1344. g:Remove()
  1345. --dun
  1346. nubhit.Torso.Anchored = false
  1347. Hum.PlatformStand = false
  1348. C.Anchored = true
  1349.  
  1350. coroutine.resume(coroutine.create(function(t)
  1351. wait(3)
  1352. p = Instance.new("Sound")
  1353. p.SoundId = "http://www.roblox.com/asset/?id=154677261"
  1354. p.Parent = t
  1355. p.Volume = 1
  1356. p:Play()
  1357. end), C)
  1358. game:GetService("Debris"):AddItem(LOL, 5)
  1359. end
  1360. resetWelds(3, {})
  1361. workspace.CurrentCamera.CameraType = "Custom"
  1362. Hum.WalkSpeed = 16
  1363. Hum.Name = "Humanoid"
  1364. bodypos:Remove()
  1365. partpos:Remove()
  1366. Anim.Parent = nil
  1367. wait(.1)
  1368. Anim.Disabled = false
  1369. Anim.Parent = cPlayer
  1370. deb = true
  1371. end
  1372.  
  1373. Tool = Instance.new("HopperBin")
  1374. Tool.Name = "Patchouli Core Da"
  1375. Tool.Parent = game.Players.LocalPlayer.Backpack
  1376. Tool.Selected:connect(function(mouse)
  1377. mouse.Button1Down:connect(function()
  1378. doitdocdoit()
  1379. end)
  1380. end)
  1381.  
  1382. end
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