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- or go back to the newest paste.
1 | -- BurnLegion strikes again! | |
2 | -- wongxd, this is why you DON'T goto Voidacity's | |
3 | -- SLPM has been absent, so I've taken it upon myself to make something | |
4 | -- Sound credit by jasonskg123 and affady482 | |
5 | - | warn"when you're bad time mode do q then u will be Fell :)" |
5 | + | warn"edit by ExplosiveDaniel if you see him in game ur really lucky!" |
6 | - | warn"edit by ExplosiveDaniel if you see him ur lucky!" |
6 | + | warn"if you're in bad time mode then press q then ur error" |
7 | -------------------------------------------------------- | |
8 | ||
9 | pls = game:GetService'Players' | |
10 | rs = game:GetService'RunService' | |
11 | uinps = game:GetService'UserInputService' | |
12 | lp = pls.LocalPlayer | |
13 | mouse = lp:GetMouse() | |
14 | c = lp.Character | |
15 | human = c.Humanoid | |
16 | human.MaxHealth = 100000000000000 | |
17 | wait() | |
18 | human.Health = 100000000000000 | |
19 | c.Health:Destroy() | |
20 | ||
21 | -------------------------------------------------------- | |
22 | ||
23 | Debounces = { | |
24 | AnimationCycles = 0; | |
25 | FPS = 0; | |
26 | scalingDamage = false; | |
27 | damageLevel = 0; | |
28 | attackNumber = 0; | |
29 | isAttacking = false; | |
30 | isMoving = false; | |
31 | isSprinting = false; | |
32 | isBoosting = false; | |
33 | isPassive = false; | |
34 | isTyping = false; | |
35 | } | |
36 | ||
37 | -------------------------------------------------------- | |
38 | ||
39 | numLerp = function(start, goal, alpha) | |
40 | return(((goal - start) * alpha) + start) | |
41 | end | |
42 | ||
43 | CFrameZero = function() | |
44 | return CFrame.new(Vector3.new()) | |
45 | end | |
46 | ||
47 | rad = function(value) | |
48 | return math.rad(value) | |
49 | end | |
50 | ||
51 | CFAngles = function(Vector) | |
52 | return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z)) | |
53 | end | |
54 | ||
55 | -------------------------------------------------------- | |
56 | ||
57 | AnimStat = { | |
58 | lerpSpeed = .2; | |
59 | lerpSpeed2 = .35; | |
60 | lerpTween = 0; | |
61 | } | |
62 | ||
63 | Joints = { | |
64 | c.HumanoidRootPart.RootJoint; | |
65 | c.Torso.Neck; | |
66 | c.Torso['Left Shoulder']; | |
67 | c.Torso['Right Shoulder']; | |
68 | c.Torso['Left Hip']; | |
69 | c.Torso['Right Hip']; | |
70 | } | |
71 | ||
72 | JointTargets = { | |
73 | CFrameZero(); | |
74 | CFrameZero(); | |
75 | CFrameZero(); | |
76 | CFrameZero(); | |
77 | CFrameZero(); | |
78 | CFrameZero(); | |
79 | } | |
80 | ||
81 | ||
82 | ||
83 | prepareCharacter = function() | |
84 | local transPoints = { | |
85 | NumberSequenceKeypoint.new(0,.819,.0375), | |
86 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
87 | NumberSequenceKeypoint.new(.4,.55,.031), | |
88 | NumberSequenceKeypoint.new(.57,.619,.05), | |
89 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
90 | NumberSequenceKeypoint.new(1,1,0), | |
91 | } | |
92 | local sizePoints = { | |
93 | NumberSequenceKeypoint.new(0,.687,0), | |
94 | NumberSequenceKeypoint.new(.111,.875,0), | |
95 | NumberSequenceKeypoint.new(.327,1.19,0), | |
96 | NumberSequenceKeypoint.new(.646,1.56,0), | |
97 | NumberSequenceKeypoint.new(.805,1.37,0), | |
98 | NumberSequenceKeypoint.new(.905,1.06,0), | |
99 | NumberSequenceKeypoint.new(.968,.938,0), | |
100 | NumberSequenceKeypoint.new(.984,1.13,0), | |
101 | NumberSequenceKeypoint.new(1,1.62,0), | |
102 | } | |
103 | local Size = NumberSequence.new(sizePoints) | |
104 | local Transparency = NumberSequence.new(transPoints) | |
105 | rayModel = Instance.new("Model",c) | |
106 | efxBlock = Instance.new("Part",c) | |
107 | - | efxBlock.BrickColor = BrickColor.new("Bright red") |
107 | + | efxBlock.BrickColor = BrickColor.new("Black") |
108 | efxBlock.Material = "Neon" | |
109 | efxBlock.FormFactor = "Custom" | |
110 | efxBlock.Transparency = .3 | |
111 | efxBlock.Size = Vector3.new(.3,.3,.3) | |
112 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
113 | mesh.MeshType = Enum.MeshType.Sphere | |
114 | mesh.Scale = Vector3.new(1,1,1) | |
115 | light = Instance.new("PointLight",c.Head) | |
116 | light.Range = 10 | |
117 | - | light.Color = Color3.new(21,21,21) |
117 | + | light.Color = Color3.new(0,0,0) |
118 | light.Shadows = false | |
119 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
120 | particles.Color = ColorSequence.new(Color3.new(0,0,0/0),Color3.new(0/0,0/0,0/0)) | |
121 | particles.LightEmission = .95 | |
122 | particles.Size = Size | |
123 | particles.Name = "Fire" | |
124 | particles.Transparency = Transparency | |
125 | particles.LockedToPart = true | |
126 | particles.VelocityInheritance = .5 | |
127 | particles.LockedToPart = true | |
128 | particles.Rate = 70 | |
129 | - | particles.Texture = "rbxassetid://43708993" |
129 | + | particles.Texture = "rbxassetid://129170332" |
130 | particles.Lifetime = NumberRange.new(2,2) | |
131 | particles.RotSpeed = NumberRange.new(100,100) | |
132 | particles.Speed = NumberRange.new(7,7) | |
133 | script.Parent = efxBlock | |
134 | fire = particles | |
135 | local offset = Vector3.new(-0.11, .23, -0.5) | |
136 | local weld = Instance.new("Weld",c.Head) | |
137 | weld.Part0 = c.Head | |
138 | weld.Part1 = efxBlock | |
139 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40)) | |
140 | efxBlock.Parent = c | |
141 | local music = Instance.new("Sound",c) | |
142 | - | music.SoundId = "rbxassetid://893314717" |
142 | + | music.SoundId = "rbxassetid://402783719" |
143 | music.Looped = true | |
144 | music.Volume = 4.5 | |
145 | fight = music | |
146 | local music2 = Instance.new("Sound",c) | |
147 | - | music2.SoundId = "rbxassetid://477519375" |
147 | + | music2.SoundId = "rbxassetid://1267815025" |
148 | music2.Looped = true | |
149 | music2.Volume = 4.5 | |
150 | sans = music2 | |
151 | pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart) | |
152 | pointGyro.P = 1e7 | |
153 | pointGyro.D = 1e3 | |
154 | pointGyro.MaxTorque = Vector3.new(0,1e7,0) | |
155 | animator = c.Humanoid:FindFirstChild("Animator") | |
156 | if animator then | |
157 | animator:Destroy() | |
158 | end | |
159 | c.Torso.roblox:Destroy() | |
160 | for i,v in pairs (c.Head:children()) do | |
161 | if v.ClassName == "Sound" then | |
162 | v:Destroy() | |
163 | end | |
164 | end | |
165 | for i = 1,#Joints do | |
166 | Joints[i].C1 = CFrame.new(Vector3.new()) | |
167 | end | |
168 | human.WalkSpeed = 0 | |
169 | human.JumpPower = 0 | |
170 | end | |
171 | ||
172 | uinps.InputBegan:connect(function(InputObject) | |
173 | if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then | |
174 | Debounces.isPassive = not Debounces.isPassive | |
175 | end | |
176 | end) | |
177 | ||
178 | setJointCFrames = function(table) | |
179 | for i = 1,#table do | |
180 | JointTargets[i] = table[i] | |
181 | end | |
182 | AnimationCycles = 0 | |
183 | end | |
184 | ||
185 | setLerp = function(speed) | |
186 | AnimStat.lerpSpeed = speed | |
187 | end | |
188 | ||
189 | setTween = function(tween) | |
190 | AnimStat.lerpTween = tween | |
191 | end | |
192 | ||
193 | takeDamage = function(position,damage,distance,platformStand) | |
194 | for i,v in pairs (pls:children()) do | |
195 | if v.ClassName == "Player" and v:FindFirstChild("Character") then | |
196 | local torso = v.Character:FindFirstChild("Torso") | |
197 | if torso and (torso.Position - position).magnitude < distance then | |
198 | v.Character.Humanoid:TakeDamage(damage) | |
199 | if platformStand == true then | |
200 | v.Character.PlatformStand = platformStand | |
201 | end | |
202 | end | |
203 | end | |
204 | end | |
205 | end | |
206 | ||
207 | ||
208 | -------------------------------------------------------- | |
209 | ||
210 | prepareCharacter() | |
211 | ||
212 | -------------------------------------------------------- | |
213 | ||
214 | spawn(function() | |
215 | local sine = 0 | |
216 | while wait() do | |
217 | pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100) | |
218 | if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then | |
219 | setLerp(.1) | |
220 | if Debounces.isPassive == true then | |
221 | setJointCFrames({ | |
222 | CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0)); | |
223 | CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658)); | |
224 | CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0)); | |
225 | CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15)); | |
226 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489)); | |
227 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001)); | |
228 | }) | |
229 | else | |
230 | setJointCFrames({ | |
231 | CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
232 | CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001)); | |
233 | CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51)); | |
234 | CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511)); | |
235 | CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0)); | |
236 | CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0)); | |
237 | }) | |
238 | end | |
239 | elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then | |
240 | sine = sine + math.rad(12) | |
241 | human.WalkSpeed = 15 | |
242 | setLerp(.15) | |
243 | setJointCFrames({ | |
244 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0)); | |
245 | CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001)); | |
246 | CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0)); | |
247 | CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0)); | |
248 | CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0)); | |
249 | CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0)); | |
250 | }) | |
251 | end | |
252 | if Debounces.scalingDamage == true then | |
253 | takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true) | |
254 | end | |
255 | end | |
256 | end) | |
257 | ||
258 | human.Changed:connect(function(prop) | |
259 | if prop == "MoveDirection" then | |
260 | if human.MoveDirection.magnitude > .02 then | |
261 | Debounces.isMoving = true | |
262 | else | |
263 | Debounces.isMoving = false | |
264 | end | |
265 | end | |
266 | end) | |
267 | ||
268 | uinps.InputBegan:connect(function(InputObject) | |
269 | if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
270 | Debounces.isBoosting = true | |
271 | Debounces.damageLevel = 5000 | |
272 | Debounces.scalingDamage = true | |
273 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
274 | setLerp(.15) | |
275 | setJointCFrames({ | |
276 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20)); | |
277 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837)); | |
278 | CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45)); | |
279 | CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45)); | |
280 | CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495)); | |
281 | CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999)); | |
282 | }) | |
283 | local boostSpeed = 250 | |
284 | local efx = Instance.new("Sound",c.Head) | |
285 | efx.SoundId = "rbxassetid://200632875" | |
286 | efx.Pitch = math.random(1100,1300)/1000 | |
287 | efx.Volume = .5 | |
288 | efx:Play() | |
289 | spawn(function() | |
290 | wait(5) | |
291 | efx:Destroy() | |
292 | end) | |
293 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed | |
294 | vel.P = 1e3 | |
295 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
296 | wait(.15) | |
297 | vel.P = 1000 | |
298 | vel.MaxForce = Vector3.new(3000,0,3000) | |
299 | vel.Velocity = Vector3.new() | |
300 | wait(.3) | |
301 | setLerp(.3) | |
302 | setJointCFrames({ | |
303 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13)); | |
304 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879)); | |
305 | CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45)); | |
306 | CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383)); | |
307 | CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457)); | |
308 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968)); | |
309 | }) | |
310 | wait(.2) | |
311 | vel:Destroy() | |
312 | Debounces.damageLevel = 0 | |
313 | Debounces.scalingDamage = false | |
314 | Debounces.isBoosting = false | |
315 | end | |
316 | end) | |
317 | ||
318 | uinps.InputBegan:connect(function(InputObject) | |
319 | if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
320 | Debounces.isBoosting = true | |
321 | Debounces.damageLevel = 5000 | |
322 | Debounces.scalingDamage = true | |
323 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
324 | setLerp(.15) | |
325 | setJointCFrames({ | |
326 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15)); | |
327 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645)); | |
328 | CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853)); | |
329 | CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102)); | |
330 | CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566)); | |
331 | CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528)); | |
332 | }) | |
333 | local boostSpeed = 250 | |
334 | local efx = Instance.new("Sound",c.Head) | |
335 | efx.SoundId = "rbxassetid://200632875" | |
336 | efx.Pitch = math.random(1100,1300)/1000 | |
337 | efx.Volume = .5 | |
338 | efx:Play() | |
339 | spawn(function() | |
340 | wait(5) | |
341 | efx:Destroy() | |
342 | end) | |
343 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed | |
344 | vel.P = 1e3 | |
345 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
346 | wait(.15) | |
347 | vel.P = 1000 | |
348 | vel.MaxForce = Vector3.new(3000,0,3000) | |
349 | vel.Velocity = Vector3.new() | |
350 | wait(.3) | |
351 | setLerp(.3) | |
352 | setJointCFrames({ | |
353 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13)); | |
354 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
355 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
356 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
357 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
358 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
359 | }) | |
360 | wait(.2) | |
361 | vel:Destroy() | |
362 | Debounces.damageLevel = 0 | |
363 | Debounces.scalingDamage = false | |
364 | Debounces.isBoosting = false | |
365 | end | |
366 | end) | |
367 | ||
368 | uinps.InputBegan:connect(function(InputObject) | |
369 | if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
370 | Debounces.isBoosting = true | |
371 | Debounces.damageLevel = 5000 | |
372 | Debounces.scalingDamage = true | |
373 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
374 | setLerp(.15) | |
375 | setJointCFrames({ | |
376 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5)); | |
377 | CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878)); | |
378 | CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0)); | |
379 | CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087)); | |
380 | CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5)); | |
381 | CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
382 | }) | |
383 | local boostSpeed = 250 | |
384 | local efx = Instance.new("Sound",c.Head) | |
385 | efx.SoundId = "rbxassetid://200632875" | |
386 | efx.Pitch = math.random(1100,1300)/1000 | |
387 | efx.Volume = .5 | |
388 | efx:Play() | |
389 | spawn(function() | |
390 | wait(5) | |
391 | efx:Destroy() | |
392 | end) | |
393 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed | |
394 | vel.P = 1e3 | |
395 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
396 | wait(.15) | |
397 | vel.P = 1000 | |
398 | vel.MaxForce = Vector3.new(3000,0,3000) | |
399 | vel.Velocity = Vector3.new() | |
400 | wait(.3) | |
401 | setLerp(.3) | |
402 | setJointCFrames({ | |
403 | CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13)); | |
404 | CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327)); | |
405 | CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60)); | |
406 | CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342)); | |
407 | CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729)); | |
408 | CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999)); | |
409 | }) | |
410 | wait(.2) | |
411 | vel:Destroy() | |
412 | Debounces.damageLevel = 0 | |
413 | Debounces.scalingDamage = false | |
414 | Debounces.isBoosting = false | |
415 | end | |
416 | end) | |
417 | ||
418 | uinps.InputBegan:connect(function(InputObject) | |
419 | if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
420 | Debounces.isBoosting = true | |
421 | Debounces.damageLevel = 5000 | |
422 | Debounces.scalingDamage = true | |
423 | local vel = Instance.new("BodyVelocity",c.HumanoidRootPart) | |
424 | setLerp(.15) | |
425 | setJointCFrames({ | |
426 | CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0)); | |
427 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093)); | |
428 | CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939)); | |
429 | CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465)); | |
430 | CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373)); | |
431 | CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968)); | |
432 | }) | |
433 | local boostSpeed = 150 | |
434 | local boostSpeed = 250 | |
435 | local efx = Instance.new("Sound",c.Head) | |
436 | efx.SoundId = "rbxassetid://200632875" | |
437 | efx.Pitch = math.random(1100,1300)/1000 | |
438 | efx.Volume = .5 | |
439 | efx:Play() | |
440 | spawn(function() | |
441 | wait(5) | |
442 | efx:Destroy() | |
443 | end) | |
444 | vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed | |
445 | vel.P = 1e3 | |
446 | vel.MaxForce = Vector3.new(math.huge,0,math.huge) | |
447 | wait(.15) | |
448 | vel.P = 1000 | |
449 | vel.MaxForce = Vector3.new(3000,0,3000) | |
450 | vel.Velocity = Vector3.new() | |
451 | wait(.3) | |
452 | setLerp(.3) | |
453 | setJointCFrames({ | |
454 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0)); | |
455 | CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598)); | |
456 | CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511)); | |
457 | CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887)); | |
458 | CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524)); | |
459 | CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631)); | |
460 | }) | |
461 | wait(.2) | |
462 | vel:Destroy() | |
463 | Debounces.damageLevel = 0 | |
464 | Debounces.scalingDamage = false | |
465 | Debounces.isBoosting = false | |
466 | end | |
467 | end) | |
468 | ||
469 | uinps.InputBegan:connect(function(InputObject) | |
470 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
471 | local isLooping = true | |
472 | uinps.InputEnded:connect(function(InputObject2) | |
473 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
474 | isLooping = false | |
475 | end | |
476 | end) | |
477 | while true do | |
478 | if isLooping == false then | |
479 | break | |
480 | end | |
481 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
482 | local aimPos = mouse.Hit.p | |
483 | local head = Instance.new("Part",c) | |
484 | head.Size = Vector3.new(12,.2,12) | |
485 | head.CanCollide = false | |
486 | head.Anchored = true | |
487 | head.Transparency = 1 | |
488 | for i = 1,2 do | |
489 | - | decal.Texture = "rbxassetid://1350472031" |
489 | + | |
490 | decal.Texture = "rbxassetid://333659455" | |
491 | if i == 1 then | |
492 | decal.Face = Enum.NormalId.Top | |
493 | else | |
494 | decal.Face = Enum.NormalId.Bottom | |
495 | end | |
496 | end | |
497 | if Debounces.attackNumber%2 == 1 then | |
498 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
499 | else | |
500 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
501 | end | |
502 | spawn(function() | |
503 | local timer = 0 | |
504 | while rs.RenderStepped:wait() do | |
505 | if timer >= 1.55 then | |
506 | break | |
507 | end | |
508 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
509 | timer = timer + 1/30/(Debounces.FPS/60) | |
510 | end | |
511 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
512 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
513 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
514 | local dis = (head.CFrame.p - pos).magnitude | |
515 | local rayPart = Instance.new("Part",rayModel) | |
516 | rayPart.Material = "Neon" | |
517 | - | rayPart.BrickColor = BrickColor.new(1,1,1) |
517 | + | |
518 | rayPart.BrickColor = BrickColor.new(0,0,0) | |
519 | rayPart.Anchored = true | |
520 | rayPart.CanCollide = false | |
521 | rayPart.Size = Vector3.new(7,7,dis + 400) | |
522 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
523 | rayPart.CFrame = rayCFrame | |
524 | head:Destroy() | |
525 | end) | |
526 | wait() | |
527 | local s = Instance.new("Sound",head) | |
528 | s.Volume = 1 | |
529 | s.SoundId = "rbxassetid://332223043" | |
530 | s:Play() | |
531 | wait(.04) | |
532 | plr = game.Players.LocalPlayer | |
533 | char = plr.Character | |
534 | - | whitecolor = Color3.new(1,1,1) |
534 | + | |
535 | whitecolor = Color3.new(0,0,0) | |
536 | epicmode = false | |
537 | normal = true | |
538 | for i,v in pairs(char:GetChildren()) do | |
539 | if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then | |
540 | v:Destroy() | |
541 | end | |
542 | end | |
543 | - | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1357487550" |
543 | + | |
544 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1073860492" | |
545 | - | pants.PantsTemplate = "http://www.roblox.com/asset/?id=1588478839" |
545 | + | |
546 | - | char.Head.face.Texture = "http://www.roblox.com/asset/?id=1011290299" |
546 | + | pants.PantsTemplate = "http://www.roblox.com/asset/?id=1073897070" |
547 | char.Head.face.Texture = "http://www.roblox.com/asset/?id=574253123" | |
548 | local bdycolors = char["Body Colors"] | |
549 | bdycolors.HeadColor3 = whitecolor | |
550 | bdycolors.LeftArmColor3 = whitecolor | |
551 | bdycolors.LeftLegColor3 = whitecolor | |
552 | bdycolors.RightArmColor3 = whitecolor | |
553 | bdycolors.RightLegColor3 = whitecolor | |
554 | bdycolors.TorsoColor3 = whitecolor | |
555 | for i,v in pairs(char:GetChildren()) do | |
556 | if v.ClassName == "Hat" or v.ClassName == "Accessory" then | |
557 | v:Destroy() | |
558 | end | |
559 | end | |
560 | end | |
561 | end | |
562 | end) | |
563 | ||
564 | uinps.InputBegan:connect(function(InputObj) | |
565 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then | |
566 | Debounces.isAttacking = true | |
567 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
568 | local head = Instance.new("Part",c) | |
569 | head.Size = Vector3.new(18,.2,18) | |
570 | head.CanCollide = false | |
571 | head.Anchored = true | |
572 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
573 | head.Transparency = 1 | |
574 | for i = 1,2 do | |
575 | - | decal.Texture = "rbxassetid://1350472031" |
575 | + | |
576 | decal.Texture = "rbxassetid://333659455" | |
577 | if i == 1 then | |
578 | decal.Face = Enum.NormalId.Top | |
579 | else | |
580 | decal.Face = Enum.NormalId.Bottom | |
581 | end | |
582 | end | |
583 | setLerp(.1) | |
584 | setJointCFrames({ | |
585 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
586 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
587 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
588 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
589 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
590 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
591 | }) | |
592 | spawn(function() | |
593 | local timer = 0 | |
594 | while rs.RenderStepped:wait() do | |
595 | if timer >= 1.55/.8 then | |
596 | break | |
597 | end | |
598 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
599 | timer = timer + 1/30/(Debounces.FPS/60) | |
600 | end | |
601 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
602 | local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999) | |
603 | local hit, pos = workspace:FindPartOnRay(ray,c) | |
604 | local dis = (head.CFrame.p - pos).magnitude | |
605 | local rayPart = Instance.new("Part",rayModel) | |
606 | rayPart.Material = "Neon" | |
607 | rayPart.FormFactor = "Custom" | |
608 | - | rayPart.BrickColor = BrickColor.new(1,1,1) |
608 | + | |
609 | rayPart.BrickColor = BrickColor.new(0,0,0) | |
610 | rayPart.Anchored = true | |
611 | rayPart.CanCollide = false | |
612 | rayPart.Size = Vector3.new(28,28,dis + 400) | |
613 | local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2) | |
614 | rayPart.CFrame = rayCFrame | |
615 | head:Destroy() | |
616 | end) | |
617 | wait() | |
618 | local s = Instance.new("Sound",head) | |
619 | s.Volume = 1 | |
620 | s.SoundId = "rbxassetid://332223043" | |
621 | s.Pitch = .8 | |
622 | s:Play() | |
623 | wait(.75) | |
624 | setLerp(.17) | |
625 | setJointCFrames({ | |
626 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
627 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
628 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
629 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
630 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
631 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
632 | }) | |
633 | wait(.5) | |
634 | Debounces.isAttacking = false | |
635 | end | |
636 | end) | |
637 | ||
638 | reflect = function(d,n) | |
639 | local i, n = -1 * d.unit, n.unit | |
640 | local dot = n:Dot(i) | |
641 | return 2*dot*n - i | |
642 | end | |
643 | ||
644 | makeReflectionBeam = function(pos,look,isCrit) | |
645 | local ray = Ray.new(pos,look) | |
646 | local hit,hitpos,norm = workspace:FindPartOnRay(ray,c) | |
647 | local e = Instance.new("Part",rayModel) | |
648 | e.Anchored = true | |
649 | - | e.BrickColor = BrickColor.new("Red") |
649 | + | |
650 | e.BrickColor = BrickColor.new("Black") | |
651 | e.Material = "Neon" | |
652 | e.FormFactor = "Custom" | |
653 | e.Size = Vector3.new(6,6,(pos - hitpos).magnitude) | |
654 | if isCrit == true then | |
655 | e.Size = Vector3.new(16,16,(pos - hitpos).magnitude) | |
656 | e.Name = "Punch" | |
657 | end | |
658 | e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos) | |
659 | local e = Instance.new("Sound",c) | |
660 | if isCrit == true then | |
661 | e.Volume = .5 | |
662 | else | |
663 | e.Volume = .3 | |
664 | e.Pitch = 1.5 | |
665 | end | |
666 | e.SoundId = "rbxassetid://200632875" | |
667 | e:Play() | |
668 | spawn(function() | |
669 | wait(6) | |
670 | e:Destroy() | |
671 | end) | |
672 | wait(.05) | |
673 | if hit ~= nil then | |
674 | newDir = reflect(look.unit,norm,isCrit) | |
675 | makeReflectionBeam(hitpos,newDir * 999,isCrit) | |
676 | end | |
677 | end | |
678 | ||
679 | uinps.InputBegan:connect(function(InputObject) | |
680 | if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
681 | local isLooping = true | |
682 | uinps.InputEnded:connect(function(InputObject2) | |
683 | if InputObject2.KeyCode == Enum.KeyCode.Q then | |
684 | isLooping = false | |
685 | end | |
686 | end) | |
687 | while true do | |
688 | if isLooping == false then | |
689 | break | |
690 | end | |
691 | Debounces.attackNumber = Debounces.attackNumber + 1 | |
692 | local aimPos = mouse.Hit.p | |
693 | local head = Instance.new("Part",c) | |
694 | head.Size = Vector3.new(12,.2,12) | |
695 | head.CanCollide = false | |
696 | head.Anchored = true | |
697 | head.Transparency = 1 | |
698 | for i = 1,2 do | |
699 | - | decal.Texture = "rbxassetid://1350472031" |
699 | + | |
700 | decal.Texture = "rbxassetid://333659455" | |
701 | if i == 1 then | |
702 | decal.Face = Enum.NormalId.Top | |
703 | else | |
704 | decal.Face = Enum.NormalId.Bottom | |
705 | end | |
706 | end | |
707 | if Debounces.attackNumber%2 == 1 then | |
708 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos) | |
709 | else | |
710 | head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos) | |
711 | end | |
712 | spawn(function() | |
713 | local timer = 0 | |
714 | while rs.RenderStepped:wait() do | |
715 | if timer >= 1.55 then | |
716 | break | |
717 | end | |
718 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
719 | timer = timer + 1/30/(Debounces.FPS/60) | |
720 | end | |
721 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
722 | head:Destroy() | |
723 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false) | |
724 | end) | |
725 | ||
726 | wait() | |
727 | local s = Instance.new("Sound",head) | |
728 | s.Volume = 2 | |
729 | s.SoundId = "rbxassetid://332223043" | |
730 | s.Pitch = 1.02 | |
731 | s:Play() | |
732 | wait(.2) | |
733 | end | |
734 | end | |
735 | end) | |
736 | ||
737 | uinps.InputBegan:connect(function(InputObj) | |
738 | if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then | |
739 | Debounces.isAttacking = true | |
740 | local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p | |
741 | local head = Instance.new("Part",c) | |
742 | head.Size = Vector3.new(18,.2,18) | |
743 | head.CanCollide = false | |
744 | head.Anchored = true | |
745 | head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos) | |
746 | head.Transparency = 1 | |
747 | for i = 1,2 do | |
748 | - | decal.Texture = "rbxassetid://1350472031" |
748 | + | |
749 | decal.Texture = "rbxassetid://333659455" | |
750 | if i == 1 then | |
751 | decal.Face = Enum.NormalId.Top | |
752 | else | |
753 | decal.Face = Enum.NormalId.Bottom | |
754 | end | |
755 | end | |
756 | setLerp(.1) | |
757 | setJointCFrames({ | |
758 | CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0)); | |
759 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001)); | |
760 | CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502)); | |
761 | CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928)); | |
762 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001)); | |
763 | CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0)); | |
764 | }) | |
765 | spawn(function() | |
766 | local timer = 0 | |
767 | while rs.RenderStepped:wait() do | |
768 | if timer >= 1.55/.8 then | |
769 | break | |
770 | end | |
771 | head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60))) | |
772 | timer = timer + 1/30/(Debounces.FPS/60) | |
773 | end | |
774 | head.CFrame = CFrame.new(head.CFrame.p,aimPos) | |
775 | head:Destroy() | |
776 | makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true) | |
777 | end) | |
778 | wait() | |
779 | local s = Instance.new("Sound",head) | |
780 | s.Volume = 2 | |
781 | s.SoundId = "rbxassetid://332223043" | |
782 | s.Pitch = .8 | |
783 | s:Play() | |
784 | wait(.75) | |
785 | setLerp(.17) | |
786 | setJointCFrames({ | |
787 | CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0)); | |
788 | CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001)); | |
789 | CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76)); | |
790 | CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155)); | |
791 | CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001)); | |
792 | CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0)); | |
793 | }) | |
794 | wait(.5) | |
795 | Debounces.isAttacking = false | |
796 | end | |
797 | end) | |
798 | ||
799 | uinps.InputBegan:connect(function(InputObj) | |
800 | if InputObj.KeyCode == Enum.KeyCode.Slash then | |
801 | local finishEvent = nil | |
802 | Debounces.isTyping = true | |
803 | finishEvent = uinps.InputBegan:connect(function(InputObj) | |
804 | if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then | |
805 | Debounces.isTyping = false | |
806 | finishEvent:disconnect() | |
807 | end | |
808 | end) | |
809 | end | |
810 | end) | |
811 | ||
812 | uinps.InputBegan:connect(function(InputObj) | |
813 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
814 | Debounces.isSprinting = true | |
815 | end | |
816 | end) | |
817 | ||
818 | uinps.InputEnded:connect(function(InputObj) | |
819 | if InputObj.KeyCode == Enum.KeyCode.LeftShift then | |
820 | Debounces.isSprinting = false | |
821 | end | |
822 | end) | |
823 | ||
824 | rs.RenderStepped:connect(function() | |
825 | Debounces.FPS = 1/rs.RenderStepped:wait() | |
826 | local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60) | |
827 | if Debounces.isPassive == false then | |
828 | fire.Enabled = false | |
829 | light.Range = 0 | |
830 | fight:Pause() | |
831 | sans:Resume() | |
832 | efxBlock.Transparency = 1 | |
833 | else | |
834 | fire.Enabled = true | |
835 | light.Range = 10 | |
836 | fight:Resume() | |
837 | sans:Pause() | |
838 | efxBlock.Transparency = 0 | |
839 | end | |
840 | for i,v in pairs (rayModel:children()) do | |
841 | if v.Transparency >= 1 then | |
842 | v:Destroy() | |
843 | else | |
844 | v.CanCollide = true | |
845 | local parts = v:GetTouchingParts() | |
846 | v.CanCollide = false | |
847 | for i = 1,#parts do | |
848 | if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then | |
849 | parts[i].Parent.Humanoid:TakeDamage(5000.5/(Debounces.FPS/60)) | |
850 | elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then | |
851 | parts[i].Parent.Humanoid:TakeDamage(1000.1/(Debounces.FPS/60)) | |
852 | end | |
853 | end | |
854 | v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0) | |
855 | v.Transparency = v.Transparency + .05/(Debounces.FPS/60) | |
856 | end | |
857 | end | |
858 | for i = 1,#Joints do | |
859 | Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp) | |
860 | end | |
861 | local sineval = math.sin(tick() * 2) * 3 | |
862 | fire.Acceleration = Vector3.new(sineval,1,sineval) | |
863 | light.Brightness = math.sin(math.cos(tick() * 2) * 1.5) | |
864 | end) |