Advertisement
Somedud

error sans

May 15th, 2018
332
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- BurnLegion strikes again!
  2. -- wongxd, this is why you DON'T goto Voidacity's
  3. -- SLPM has been absent, so I've taken it upon myself to make something
  4. -- Sound credit by jasonskg123 and affady482
  5. warn"edit by ExplosiveDaniel if you see him in game ur really lucky!"
  6. warn"if you're in bad time mode then press q then ur error"
  7. --------------------------------------------------------
  8.  
  9. pls = game:GetService'Players'
  10. rs = game:GetService'RunService'
  11. uinps = game:GetService'UserInputService'
  12. lp = pls.LocalPlayer
  13. mouse = lp:GetMouse()
  14. c = lp.Character
  15. human = c.Humanoid
  16. human.MaxHealth = 100000000000000
  17. wait()
  18. human.Health = 100000000000000
  19. c.Health:Destroy()
  20.  
  21. --------------------------------------------------------
  22.  
  23. Debounces = {
  24. AnimationCycles = 0;
  25. FPS = 0;
  26. scalingDamage = false;
  27. damageLevel = 0;
  28. attackNumber = 0;
  29. isAttacking = false;
  30. isMoving = false;
  31. isSprinting = false;
  32. isBoosting = false;
  33. isPassive = false;
  34. isTyping = false;
  35. }
  36.  
  37. --------------------------------------------------------
  38.  
  39. numLerp = function(start, goal, alpha)
  40. return(((goal - start) * alpha) + start)
  41. end
  42.  
  43. CFrameZero = function()
  44. return CFrame.new(Vector3.new())
  45. end
  46.  
  47. rad = function(value)
  48. return math.rad(value)
  49. end
  50.  
  51. CFAngles = function(Vector)
  52. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  53. end
  54.  
  55. --------------------------------------------------------
  56.  
  57. AnimStat = {
  58. lerpSpeed = .2;
  59. lerpSpeed2 = .35;
  60. lerpTween = 0;
  61. }
  62.  
  63. Joints = {
  64. c.HumanoidRootPart.RootJoint;
  65. c.Torso.Neck;
  66. c.Torso['Left Shoulder'];
  67. c.Torso['Right Shoulder'];
  68. c.Torso['Left Hip'];
  69. c.Torso['Right Hip'];
  70. }
  71.  
  72. JointTargets = {
  73. CFrameZero();
  74. CFrameZero();
  75. CFrameZero();
  76. CFrameZero();
  77. CFrameZero();
  78. CFrameZero();
  79. }
  80.  
  81.  
  82.  
  83. prepareCharacter = function()
  84. local transPoints = {
  85. NumberSequenceKeypoint.new(0,.819,.0375),
  86. NumberSequenceKeypoint.new(.207,.594,.0187),
  87. NumberSequenceKeypoint.new(.4,.55,.031),
  88. NumberSequenceKeypoint.new(.57,.619,.05),
  89. NumberSequenceKeypoint.new(.76,.8,.0375),
  90. NumberSequenceKeypoint.new(1,1,0),
  91. }
  92. local sizePoints = {
  93. NumberSequenceKeypoint.new(0,.687,0),
  94. NumberSequenceKeypoint.new(.111,.875,0),
  95. NumberSequenceKeypoint.new(.327,1.19,0),
  96. NumberSequenceKeypoint.new(.646,1.56,0),
  97. NumberSequenceKeypoint.new(.805,1.37,0),
  98. NumberSequenceKeypoint.new(.905,1.06,0),
  99. NumberSequenceKeypoint.new(.968,.938,0),
  100. NumberSequenceKeypoint.new(.984,1.13,0),
  101. NumberSequenceKeypoint.new(1,1.62,0),
  102. }
  103. local Size = NumberSequence.new(sizePoints)
  104. local Transparency = NumberSequence.new(transPoints)
  105. rayModel = Instance.new("Model",c)
  106. efxBlock = Instance.new("Part",c)
  107. efxBlock.BrickColor = BrickColor.new("Black")
  108. efxBlock.Material = "Neon"
  109. efxBlock.FormFactor = "Custom"
  110. efxBlock.Transparency = .3
  111. efxBlock.Size = Vector3.new(.3,.3,.3)
  112. local mesh = Instance.new("SpecialMesh",efxBlock)
  113. mesh.MeshType = Enum.MeshType.Sphere
  114. mesh.Scale = Vector3.new(1,1,1)
  115. light = Instance.new("PointLight",c.Head)
  116. light.Range = 10
  117. light.Color = Color3.new(0,0,0)
  118. light.Shadows = false
  119. local particles = Instance.new("ParticleEmitter",efxBlock)
  120. particles.Color = ColorSequence.new(Color3.new(0,0,0/0),Color3.new(0/0,0/0,0/0))
  121. particles.LightEmission = .95
  122. particles.Size = Size
  123. particles.Name = "Fire"
  124. particles.Transparency = Transparency
  125. particles.LockedToPart = true
  126. particles.VelocityInheritance = .5
  127. particles.LockedToPart = true
  128. particles.Rate = 70
  129. particles.Texture = "rbxassetid://129170332"
  130. particles.Lifetime = NumberRange.new(2,2)
  131. particles.RotSpeed = NumberRange.new(100,100)
  132. particles.Speed = NumberRange.new(7,7)
  133. script.Parent = efxBlock
  134. fire = particles
  135. local offset = Vector3.new(-0.11, .23, -0.5)
  136. local weld = Instance.new("Weld",c.Head)
  137. weld.Part0 = c.Head
  138. weld.Part1 = efxBlock
  139. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  140. efxBlock.Parent = c
  141. local music = Instance.new("Sound",c)
  142. music.SoundId = "rbxassetid://402783719"
  143. music.Looped = true
  144. music.Volume = 4.5
  145. fight = music
  146. local music2 = Instance.new("Sound",c)
  147. music2.SoundId = "rbxassetid://1267815025"
  148. music2.Looped = true
  149. music2.Volume = 4.5
  150. sans = music2
  151. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  152. pointGyro.P = 1e7
  153. pointGyro.D = 1e3
  154. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  155. animator = c.Humanoid:FindFirstChild("Animator")
  156. if animator then
  157. animator:Destroy()
  158. end
  159. c.Torso.roblox:Destroy()
  160. for i,v in pairs (c.Head:children()) do
  161. if v.ClassName == "Sound" then
  162. v:Destroy()
  163. end
  164. end
  165. for i = 1,#Joints do
  166. Joints[i].C1 = CFrame.new(Vector3.new())
  167. end
  168. human.WalkSpeed = 0
  169. human.JumpPower = 0
  170. end
  171.  
  172. uinps.InputBegan:connect(function(InputObject)
  173. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  174. Debounces.isPassive = not Debounces.isPassive
  175. end
  176. end)
  177.  
  178. setJointCFrames = function(table)
  179. for i = 1,#table do
  180. JointTargets[i] = table[i]
  181. end
  182. AnimationCycles = 0
  183. end
  184.  
  185. setLerp = function(speed)
  186. AnimStat.lerpSpeed = speed
  187. end
  188.  
  189. setTween = function(tween)
  190. AnimStat.lerpTween = tween
  191. end
  192.  
  193. takeDamage = function(position,damage,distance,platformStand)
  194. for i,v in pairs (pls:children()) do
  195. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  196. local torso = v.Character:FindFirstChild("Torso")
  197. if torso and (torso.Position - position).magnitude < distance then
  198. v.Character.Humanoid:TakeDamage(damage)
  199. if platformStand == true then
  200. v.Character.PlatformStand = platformStand
  201. end
  202. end
  203. end
  204. end
  205. end
  206.  
  207.  
  208. --------------------------------------------------------
  209.  
  210. prepareCharacter()
  211.  
  212. --------------------------------------------------------
  213.  
  214. spawn(function()
  215. local sine = 0
  216. while wait() do
  217. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  218. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  219. setLerp(.1)
  220. if Debounces.isPassive == true then
  221. setJointCFrames({
  222. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  223. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  224. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  225. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  226. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  227. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  228. })
  229. else
  230. setJointCFrames({
  231. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  232. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  233. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  234. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  235. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  236. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  237. })
  238. end
  239. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  240. sine = sine + math.rad(12)
  241. human.WalkSpeed = 15
  242. setLerp(.15)
  243. setJointCFrames({
  244. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  245. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  246. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  247. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  248. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  249. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  250. })
  251. end
  252. if Debounces.scalingDamage == true then
  253. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  254. end
  255. end
  256. end)
  257.  
  258. human.Changed:connect(function(prop)
  259. if prop == "MoveDirection" then
  260. if human.MoveDirection.magnitude > .02 then
  261. Debounces.isMoving = true
  262. else
  263. Debounces.isMoving = false
  264. end
  265. end
  266. end)
  267.  
  268. uinps.InputBegan:connect(function(InputObject)
  269. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  270. Debounces.isBoosting = true
  271. Debounces.damageLevel = 5000
  272. Debounces.scalingDamage = true
  273. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  274. setLerp(.15)
  275. setJointCFrames({
  276. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  277. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  278. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  279. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  280. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  281. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  282. })
  283. local boostSpeed = 250
  284. local efx = Instance.new("Sound",c.Head)
  285. efx.SoundId = "rbxassetid://200632875"
  286. efx.Pitch = math.random(1100,1300)/1000
  287. efx.Volume = .5
  288. efx:Play()
  289. spawn(function()
  290. wait(5)
  291. efx:Destroy()
  292. end)
  293. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  294. vel.P = 1e3
  295. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  296. wait(.15)
  297. vel.P = 1000
  298. vel.MaxForce = Vector3.new(3000,0,3000)
  299. vel.Velocity = Vector3.new()
  300. wait(.3)
  301. setLerp(.3)
  302. setJointCFrames({
  303. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  304. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  305. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  306. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  307. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  308. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  309. })
  310. wait(.2)
  311. vel:Destroy()
  312. Debounces.damageLevel = 0
  313. Debounces.scalingDamage = false
  314. Debounces.isBoosting = false
  315. end
  316. end)
  317.  
  318. uinps.InputBegan:connect(function(InputObject)
  319. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  320. Debounces.isBoosting = true
  321. Debounces.damageLevel = 5000
  322. Debounces.scalingDamage = true
  323. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  324. setLerp(.15)
  325. setJointCFrames({
  326. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  327. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  328. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  329. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  330. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  331. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  332. })
  333. local boostSpeed = 250
  334. local efx = Instance.new("Sound",c.Head)
  335. efx.SoundId = "rbxassetid://200632875"
  336. efx.Pitch = math.random(1100,1300)/1000
  337. efx.Volume = .5
  338. efx:Play()
  339. spawn(function()
  340. wait(5)
  341. efx:Destroy()
  342. end)
  343. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  344. vel.P = 1e3
  345. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  346. wait(.15)
  347. vel.P = 1000
  348. vel.MaxForce = Vector3.new(3000,0,3000)
  349. vel.Velocity = Vector3.new()
  350. wait(.3)
  351. setLerp(.3)
  352. setJointCFrames({
  353. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  354. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  355. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  356. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  357. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  358. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  359. })
  360. wait(.2)
  361. vel:Destroy()
  362. Debounces.damageLevel = 0
  363. Debounces.scalingDamage = false
  364. Debounces.isBoosting = false
  365. end
  366. end)
  367.  
  368. uinps.InputBegan:connect(function(InputObject)
  369. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  370. Debounces.isBoosting = true
  371. Debounces.damageLevel = 5000
  372. Debounces.scalingDamage = true
  373. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  374. setLerp(.15)
  375. setJointCFrames({
  376. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  377. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  378. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  379. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  380. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  381. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  382. })
  383. local boostSpeed = 250
  384. local efx = Instance.new("Sound",c.Head)
  385. efx.SoundId = "rbxassetid://200632875"
  386. efx.Pitch = math.random(1100,1300)/1000
  387. efx.Volume = .5
  388. efx:Play()
  389. spawn(function()
  390. wait(5)
  391. efx:Destroy()
  392. end)
  393. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  394. vel.P = 1e3
  395. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  396. wait(.15)
  397. vel.P = 1000
  398. vel.MaxForce = Vector3.new(3000,0,3000)
  399. vel.Velocity = Vector3.new()
  400. wait(.3)
  401. setLerp(.3)
  402. setJointCFrames({
  403. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  404. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  405. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  406. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  407. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  408. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  409. })
  410. wait(.2)
  411. vel:Destroy()
  412. Debounces.damageLevel = 0
  413. Debounces.scalingDamage = false
  414. Debounces.isBoosting = false
  415. end
  416. end)
  417.  
  418. uinps.InputBegan:connect(function(InputObject)
  419. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  420. Debounces.isBoosting = true
  421. Debounces.damageLevel = 5000
  422. Debounces.scalingDamage = true
  423. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  424. setLerp(.15)
  425. setJointCFrames({
  426. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  427. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  428. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  429. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  430. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  431. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  432. })
  433. local boostSpeed = 150
  434. local boostSpeed = 250
  435. local efx = Instance.new("Sound",c.Head)
  436. efx.SoundId = "rbxassetid://200632875"
  437. efx.Pitch = math.random(1100,1300)/1000
  438. efx.Volume = .5
  439. efx:Play()
  440. spawn(function()
  441. wait(5)
  442. efx:Destroy()
  443. end)
  444. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  445. vel.P = 1e3
  446. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  447. wait(.15)
  448. vel.P = 1000
  449. vel.MaxForce = Vector3.new(3000,0,3000)
  450. vel.Velocity = Vector3.new()
  451. wait(.3)
  452. setLerp(.3)
  453. setJointCFrames({
  454. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  455. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  456. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  457. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  458. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  459. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  460. })
  461. wait(.2)
  462. vel:Destroy()
  463. Debounces.damageLevel = 0
  464. Debounces.scalingDamage = false
  465. Debounces.isBoosting = false
  466. end
  467. end)
  468.  
  469. uinps.InputBegan:connect(function(InputObject)
  470. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  471. local isLooping = true
  472. uinps.InputEnded:connect(function(InputObject2)
  473. if InputObject2.KeyCode == Enum.KeyCode.Q then
  474. isLooping = false
  475. end
  476. end)
  477. while true do
  478. if isLooping == false then
  479. break
  480. end
  481. Debounces.attackNumber = Debounces.attackNumber + 1
  482. local aimPos = mouse.Hit.p
  483. local head = Instance.new("Part",c)
  484. head.Size = Vector3.new(12,.2,12)
  485. head.CanCollide = false
  486. head.Anchored = true
  487. head.Transparency = 1
  488. for i = 1,2 do
  489. local decal = Instance.new("Decal",head)
  490. decal.Texture = "rbxassetid://333659455"
  491. if i == 1 then
  492. decal.Face = Enum.NormalId.Top
  493. else
  494. decal.Face = Enum.NormalId.Bottom
  495. end
  496. end
  497. if Debounces.attackNumber%2 == 1 then
  498. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  499. else
  500. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  501. end
  502. spawn(function()
  503. local timer = 0
  504. while rs.RenderStepped:wait() do
  505. if timer >= 1.55 then
  506. break
  507. end
  508. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  509. timer = timer + 1/30/(Debounces.FPS/60)
  510. end
  511. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  512. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  513. local hit, pos = workspace:FindPartOnRay(ray,c)
  514. local dis = (head.CFrame.p - pos).magnitude
  515. local rayPart = Instance.new("Part",rayModel)
  516. rayPart.Material = "Neon"
  517. rayPart.FormFactor = "Custom"
  518. rayPart.BrickColor = BrickColor.new(0,0,0)
  519. rayPart.Anchored = true
  520. rayPart.CanCollide = false
  521. rayPart.Size = Vector3.new(7,7,dis + 400)
  522. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  523. rayPart.CFrame = rayCFrame
  524. head:Destroy()
  525. end)
  526. wait()
  527. local s = Instance.new("Sound",head)
  528. s.Volume = 1
  529. s.SoundId = "rbxassetid://332223043"
  530. s:Play()
  531. wait(.04)
  532. plr = game.Players.LocalPlayer
  533. char = plr.Character
  534. mouse = plr:GetMouse()
  535. whitecolor = Color3.new(0,0,0)
  536. epicmode = false
  537. normal = true
  538. for i,v in pairs(char:GetChildren()) do
  539. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "ShirtGraphic" then
  540. v:Destroy()
  541. end
  542. end
  543. local shirt = Instance.new("Shirt",char)
  544. shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=1073860492"
  545. local pants = Instance.new("Pants",char)
  546. pants.PantsTemplate = "http://www.roblox.com/asset/?id=1073897070"
  547. char.Head.face.Texture = "http://www.roblox.com/asset/?id=574253123"
  548. local bdycolors = char["Body Colors"]
  549. bdycolors.HeadColor3 = whitecolor
  550. bdycolors.LeftArmColor3 = whitecolor
  551. bdycolors.LeftLegColor3 = whitecolor
  552. bdycolors.RightArmColor3 = whitecolor
  553. bdycolors.RightLegColor3 = whitecolor
  554. bdycolors.TorsoColor3 = whitecolor
  555. for i,v in pairs(char:GetChildren()) do
  556. if v.ClassName == "Hat" or v.ClassName == "Accessory" then
  557. v:Destroy()
  558. end
  559. end
  560. end
  561. end
  562. end)
  563.  
  564. uinps.InputBegan:connect(function(InputObj)
  565. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  566. Debounces.isAttacking = true
  567. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  568. local head = Instance.new("Part",c)
  569. head.Size = Vector3.new(18,.2,18)
  570. head.CanCollide = false
  571. head.Anchored = true
  572. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  573. head.Transparency = 1
  574. for i = 1,2 do
  575. local decal = Instance.new("Decal",head)
  576. decal.Texture = "rbxassetid://333659455"
  577. if i == 1 then
  578. decal.Face = Enum.NormalId.Top
  579. else
  580. decal.Face = Enum.NormalId.Bottom
  581. end
  582. end
  583. setLerp(.1)
  584. setJointCFrames({
  585. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  586. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  587. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  588. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  589. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  590. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  591. })
  592. spawn(function()
  593. local timer = 0
  594. while rs.RenderStepped:wait() do
  595. if timer >= 1.55/.8 then
  596. break
  597. end
  598. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  599. timer = timer + 1/30/(Debounces.FPS/60)
  600. end
  601. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  602. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  603. local hit, pos = workspace:FindPartOnRay(ray,c)
  604. local dis = (head.CFrame.p - pos).magnitude
  605. local rayPart = Instance.new("Part",rayModel)
  606. rayPart.Material = "Neon"
  607. rayPart.FormFactor = "Custom"
  608. rayPart.Name = "Punch"
  609. rayPart.BrickColor = BrickColor.new(0,0,0)
  610. rayPart.Anchored = true
  611. rayPart.CanCollide = false
  612. rayPart.Size = Vector3.new(28,28,dis + 400)
  613. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  614. rayPart.CFrame = rayCFrame
  615. head:Destroy()
  616. end)
  617. wait()
  618. local s = Instance.new("Sound",head)
  619. s.Volume = 1
  620. s.SoundId = "rbxassetid://332223043"
  621. s.Pitch = .8
  622. s:Play()
  623. wait(.75)
  624. setLerp(.17)
  625. setJointCFrames({
  626. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  627. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  628. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  629. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  630. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  631. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  632. })
  633. wait(.5)
  634. Debounces.isAttacking = false
  635. end
  636. end)
  637.  
  638. reflect = function(d,n)
  639. local i, n = -1 * d.unit, n.unit
  640. local dot = n:Dot(i)
  641. return 2*dot*n - i
  642. end
  643.  
  644. makeReflectionBeam = function(pos,look,isCrit)
  645. local ray = Ray.new(pos,look)
  646. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  647. local e = Instance.new("Part",rayModel)
  648. e.Anchored = true
  649. e.CanCollide = false
  650. e.BrickColor = BrickColor.new("Black")
  651. e.Material = "Neon"
  652. e.FormFactor = "Custom"
  653. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  654. if isCrit == true then
  655. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  656. e.Name = "Punch"
  657. end
  658. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  659. local e = Instance.new("Sound",c)
  660. if isCrit == true then
  661. e.Volume = .5
  662. else
  663. e.Volume = .3
  664. e.Pitch = 1.5
  665. end
  666. e.SoundId = "rbxassetid://200632875"
  667. e:Play()
  668. spawn(function()
  669. wait(6)
  670. e:Destroy()
  671. end)
  672. wait(.05)
  673. if hit ~= nil then
  674. newDir = reflect(look.unit,norm,isCrit)
  675. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  676. end
  677. end
  678.  
  679. uinps.InputBegan:connect(function(InputObject)
  680. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  681. local isLooping = true
  682. uinps.InputEnded:connect(function(InputObject2)
  683. if InputObject2.KeyCode == Enum.KeyCode.Q then
  684. isLooping = false
  685. end
  686. end)
  687. while true do
  688. if isLooping == false then
  689. break
  690. end
  691. Debounces.attackNumber = Debounces.attackNumber + 1
  692. local aimPos = mouse.Hit.p
  693. local head = Instance.new("Part",c)
  694. head.Size = Vector3.new(12,.2,12)
  695. head.CanCollide = false
  696. head.Anchored = true
  697. head.Transparency = 1
  698. for i = 1,2 do
  699. local decal = Instance.new("Decal",head)
  700. decal.Texture = "rbxassetid://333659455"
  701. if i == 1 then
  702. decal.Face = Enum.NormalId.Top
  703. else
  704. decal.Face = Enum.NormalId.Bottom
  705. end
  706. end
  707. if Debounces.attackNumber%2 == 1 then
  708. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  709. else
  710. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  711. end
  712. spawn(function()
  713. local timer = 0
  714. while rs.RenderStepped:wait() do
  715. if timer >= 1.55 then
  716. break
  717. end
  718. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  719. timer = timer + 1/30/(Debounces.FPS/60)
  720. end
  721. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  722. head:Destroy()
  723. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  724. end)
  725.  
  726. wait()
  727. local s = Instance.new("Sound",head)
  728. s.Volume = 2
  729. s.SoundId = "rbxassetid://332223043"
  730. s.Pitch = 1.02
  731. s:Play()
  732. wait(.2)
  733. end
  734. end
  735. end)
  736.  
  737. uinps.InputBegan:connect(function(InputObj)
  738. if InputObj.KeyCode == Enum.KeyCode.E and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isPassive == true and Debounces.isTyping == false then
  739. Debounces.isAttacking = true
  740. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  741. local head = Instance.new("Part",c)
  742. head.Size = Vector3.new(18,.2,18)
  743. head.CanCollide = false
  744. head.Anchored = true
  745. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  746. head.Transparency = 1
  747. for i = 1,2 do
  748. local decal = Instance.new("Decal",head)
  749. decal.Texture = "rbxassetid://333659455"
  750. if i == 1 then
  751. decal.Face = Enum.NormalId.Top
  752. else
  753. decal.Face = Enum.NormalId.Bottom
  754. end
  755. end
  756. setLerp(.1)
  757. setJointCFrames({
  758. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  759. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  760. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  761. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  762. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  763. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  764. })
  765. spawn(function()
  766. local timer = 0
  767. while rs.RenderStepped:wait() do
  768. if timer >= 1.55/.8 then
  769. break
  770. end
  771. head.CFrame = head.CFrame * CFrame.Angles(0,0,math.rad(timer * 25/(Debounces.FPS/60)))
  772. timer = timer + 1/30/(Debounces.FPS/60)
  773. end
  774. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  775. head:Destroy()
  776. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  777. end)
  778. wait()
  779. local s = Instance.new("Sound",head)
  780. s.Volume = 2
  781. s.SoundId = "rbxassetid://332223043"
  782. s.Pitch = .8
  783. s:Play()
  784. wait(.75)
  785. setLerp(.17)
  786. setJointCFrames({
  787. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  788. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  789. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  790. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  791. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  792. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  793. })
  794. wait(.5)
  795. Debounces.isAttacking = false
  796. end
  797. end)
  798.  
  799. uinps.InputBegan:connect(function(InputObj)
  800. if InputObj.KeyCode == Enum.KeyCode.Slash then
  801. local finishEvent = nil
  802. Debounces.isTyping = true
  803. finishEvent = uinps.InputBegan:connect(function(InputObj)
  804. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  805. Debounces.isTyping = false
  806. finishEvent:disconnect()
  807. end
  808. end)
  809. end
  810. end)
  811.  
  812. uinps.InputBegan:connect(function(InputObj)
  813. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  814. Debounces.isSprinting = true
  815. end
  816. end)
  817.  
  818. uinps.InputEnded:connect(function(InputObj)
  819. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  820. Debounces.isSprinting = false
  821. end
  822. end)
  823.  
  824. rs.RenderStepped:connect(function()
  825. Debounces.FPS = 1/rs.RenderStepped:wait()
  826. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  827. if Debounces.isPassive == false then
  828. fire.Enabled = false
  829. light.Range = 0
  830. fight:Pause()
  831. sans:Resume()
  832. efxBlock.Transparency = 1
  833. else
  834. fire.Enabled = true
  835. light.Range = 10
  836. fight:Resume()
  837. sans:Pause()
  838. efxBlock.Transparency = 0
  839. end
  840. for i,v in pairs (rayModel:children()) do
  841. if v.Transparency >= 1 then
  842. v:Destroy()
  843. else
  844. v.CanCollide = true
  845. local parts = v:GetTouchingParts()
  846. v.CanCollide = false
  847. for i = 1,#parts do
  848. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  849. parts[i].Parent.Humanoid:TakeDamage(5000.5/(Debounces.FPS/60))
  850. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  851. parts[i].Parent.Humanoid:TakeDamage(1000.1/(Debounces.FPS/60))
  852. end
  853. end
  854. v.Size = v.Size + Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  855. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  856. end
  857. end
  858. for i = 1,#Joints do
  859. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  860. end
  861. local sineval = math.sin(tick() * 2) * 3
  862. fire.Acceleration = Vector3.new(sineval,1,sineval)
  863. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  864. end)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement