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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | plr = game:GetService("Players").LocalPlayer | |
143 | char = plr.Character | |
144 | hum = char:FindFirstChildOfClass'Humanoid' | |
145 | hum.BodyDepthScale.Value = 1 | |
146 | hum.BodyHeightScale.Value = 1 | |
147 | hum.BodyWidthScale.Value = 1 | |
148 | hum.HeadScale.Value = 1 | |
149 | lclick = false | |
150 | mouse = plr:GetMouse() | |
151 | size = 1 | |
152 | rlick = false | |
153 | human = char.Humanoid | |
154 | root = char.HumanoidRootPart | |
155 | head = char.Head | |
156 | lshold = char["LeftUpperArm"].LeftShoulder | |
157 | rshold = char["RightUpperArm"].RightShoulder | |
158 | lelbow = char["LeftLowerArm"].LeftElbow | |
159 | relbow = char["RightLowerArm"].RightElbow | |
160 | lelbo = lelbow.C0 | |
161 | relbo = relbow.C0 | |
162 | rsho = rshold.C0 | |
163 | lsho = lshold.C0 | |
164 | jumping = false | |
165 | chipmesh = "" | |
166 | rad = math.rad | |
167 | firec = 'Deep orange' | |
168 | shield = false | |
169 | disguise = "" | |
170 | slam = false | |
171 | ff=Instance.new('ForceField', char) | |
172 | ff.Visible = false | |
173 | numb = Instance.new('NumberValue') | |
174 | numb.Name = 'IceVal' | |
175 | dis = false | |
176 | neck = char.Head.Neck | |
177 | local ang = -5 | |
178 | local ang2 = -5 | |
179 | local sine = 0 | |
180 | local change = 0.5 | |
181 | arm = 0 | |
182 | if char:FindFirstChild'Animate' then | |
183 | char:FindFirstChild'Animate':Destroy() | |
184 | end | |
185 | hum.Animator.Parent = nil | |
186 | nec = neck.C0 | |
187 | punch = false | |
188 | spikek = false | |
189 | cooldown = true | |
190 | random = math.random | |
191 | mainc = char.Head.BrickColor | |
192 | chip = false | |
193 | colr = char.Head.BrickColor | |
194 | mainf = char.Head.face.Texture | |
195 | wings = false | |
196 | face = mainf | |
197 | lleg = char["LeftUpperLeg"].LeftHip | |
198 | rleg = char["RightUpperLeg"].RightHip | |
199 | rle = rleg.C0 | |
200 | lle = lleg.C0 | |
201 | lkk = char['LeftLowerLeg'].LeftKnee | |
202 | rkk = char['RightLowerLeg'].RightKnee | |
203 | rootp = char.HumanoidRootPart.CFrame | |
204 | lk = lkk.C0 | |
205 | rk = rkk.C0 | |
206 | ice = "" | |
207 | torso = char:FindFirstChild('UpperTorso') | |
208 | butf = false | |
209 | previ = "" | |
210 | jir = false | |
211 | legslamm = false | |
212 | waist = torso.Waist | |
213 | wais = waist.C0 | |
214 | rtorso = char.LowerTorso.Root | |
215 | rtors = rtorso.C0 | |
216 | float = false | |
217 | signs = false | |
218 | fold = Instance.new('Folder', char) | |
219 | sat = false | |
220 | asdasd = false | |
221 | rootpart = root | |
222 | fly = false | |
223 | fire = false | |
224 | canfly = false | |
225 | pcd = true | |
226 | stop = false | |
227 | ||
228 | mode = "None" | |
229 | firemode = false | |
230 | icemode = false | |
231 | bothmode = false | |
232 | nonemode = true | |
233 | ||
234 | speed = 50 | |
235 | bend = 35 | |
236 | idle = false | |
237 | ||
238 | color = 'Baby blue' | |
239 | ||
240 | tfreeze = {} | |
241 | ||
242 | slidecolors = { | |
243 | 'Baby blue', | |
244 | 'Bright red' | |
245 | } | |
246 | ||
247 | freezed = {} | |
248 | freez = {} | |
249 | burnt = {} | |
250 | ices = {} | |
251 | spike = {} | |
252 | ||
253 | local Head = char.Head | |
254 | local plr = game.Players.LocalPlayer | |
255 | local chr = plr.Character | |
256 | local RightUpperArm = chr["RightUpperArm"] | |
257 | local LeftUpperArm = chr["LeftUpperArm"] | |
258 | local LeftUpperLeg = chr["LeftUpperLeg"] | |
259 | local RightUpperLeg = chr["RightUpperLeg"] | |
260 | local UpperTorso = chr["UpperTorso"] | |
261 | local LowerTorso = chr["LowerTorso"] | |
262 | local HRP = chr["HumanoidRootPart"] | |
263 | local RightLowerArm = chr["RightLowerArm"] | |
264 | local RightLowerLeg = chr["RightLowerLeg"] | |
265 | local LeftLowerLeg = chr["LeftLowerLeg"] | |
266 | local LeftLowerArm = chr["LeftLowerArm"] | |
267 | LN = LeftLowerLeg:FindFirstChild("LeftKnee") | |
268 | RN = RightLowerLeg:FindFirstChild("RightKnee") | |
269 | RH = RightUpperLeg:FindFirstChild("RightHip") | |
270 | LH = LeftUpperLeg:FindFirstChild("LeftHip") | |
271 | LE = LeftLowerArm:FindFirstChild("LeftElbow") | |
272 | LS = LeftUpperArm:FindFirstChild("LeftShoulder") | |
273 | RS = RightUpperArm:FindFirstChild("RightShoulder") | |
274 | RE = RightLowerArm:FindFirstChild("RightElbow") | |
275 | Waist = UpperTorso:FindFirstChild("Waist") | |
276 | local lfoot = char['LeftFoot'].LeftAnkle | |
277 | local rfoot = char['RightFoot'].RightAnkle | |
278 | local lf = lfoot.C0 | |
279 | local rf = rfoot.C0 | |
280 | local LeftFoot = chr["LeftFoot"] | |
281 | RAA = LeftFoot:FindFirstChild("LeftAnkle") | |
282 | local RightFoot = chr["RightFoot"] | |
283 | RAA = RightFoot:FindFirstChild("RightAnkle") | |
284 | local Root = char.LowerTorso.Root | |
285 | LHc0 = LH.C0 | |
286 | RHc0 = RH.C0 | |
287 | LSc0 = LS.C0 | |
288 | RSc0 = RS.C0 | |
289 | neck0 = neck.C0 | |
290 | Rootc0 = Root.C0 | |
291 | Waistc0 = Waist.C0 | |
292 | ||
293 | --// Sound effects | |
294 | ||
295 | local s5 = Instance.new('Sound', char.LeftFoot) -- walk (grass) | |
296 | s5.Volume = 6 | |
297 | s5.SoundId = "rbxassetid://429617891" | |
298 | s5.Looped = true | |
299 | ||
300 | local s6 = Instance.new('Sound', char.LeftFoot) -- walk (metals) | |
301 | s6.Volume = 6 | |
302 | s6.SoundId = "rbxassetid://174216216" | |
303 | s6.Looped = true | |
304 | ||
305 | local s7 = Instance.new('Sound', char.LeftFoot) -- walk (sand) | |
306 | s7.Volume = 6 | |
307 | s7.SoundId = "rbxassetid://336575096" | |
308 | s7.Looped = true | |
309 | ||
310 | local s8 = Instance.new('Sound', char.LeftFoot) -- walk (ice) | |
311 | s8.Volume = 6 | |
312 | s8.SoundId = "rbxassetid://138214900" | |
313 | s8.Looped = true | |
314 | ||
315 | local s12 = Instance.new('Sound', char.LeftFoot) -- walk (metal) | |
316 | s12.Volume = 6 | |
317 | s12.SoundId = "rbxassetid://549006073" | |
318 | s12.Looped = true | |
319 | ||
320 | local s13 = Instance.new('Sound', char.LeftFoot) -- walk (bricks and stuff) | |
321 | s13.Volume = 6 | |
322 | s13.SoundId = "rbxassetid://156659098" | |
323 | s13.Looped = true | |
324 | ||
325 | local s14 = Instance.new('Sound', char.LeftFoot) -- walk (carpet) | |
326 | s14.Volume = 9 | |
327 | s14.SoundId = "rbxassetid://133705377" | |
328 | s14.Looped = true | |
329 | ||
330 | --// fly | |
331 | ||
332 | local bv = Instance.new("BodyVelocity") | |
333 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
334 | bv.velocity = mouse.Hit.lookVector * 100 | |
335 | ||
336 | local bg = Instance.new("BodyGyro") | |
337 | bg.maxTorque = Vector3.new(math.huge,math.huge,math.huge) | |
338 | bg.P = 10000 | |
339 | bg.D = 100 | |
340 | ||
341 | --// Outfit | |
342 | ||
343 | hum.WalkSpeed = 12 | |
344 | ||
345 | for _, a in pairs(char:children()) do | |
346 | if a:IsA('Pants') or a:IsA('Shirt') or a:IsA('CharacterMesh') or a:IsA('Accessory') then | |
347 | a:Destroy() | |
348 | end | |
349 | end | |
350 | ||
351 | bc = char:FindFirstChild('Body Colors') | |
352 | bc.HeadColor = BrickColor.new('Light orange') | |
353 | bc.LeftArmColor = BrickColor.new('Light orange') | |
354 | bc.RightArmColor = BrickColor.new('Light orange') | |
355 | bc.LeftLegColor = BrickColor.new('Light orange') | |
356 | bc.RightLegColor = BrickColor.new('Light orange') | |
357 | bc.TorsoColor = BrickColor.new('Light orange') | |
358 | ||
359 | local p1 = Instance.new('Part', char) | |
360 | p1.Anchored = false | |
361 | p1.CanCollide = false | |
362 | p1.BrickColor = BrickColor.new('Rust') | |
363 | local w = Instance.new('Weld', p1) | |
364 | w.Part0 = p1 | |
365 | w.Part1 = char:FindFirstChild'Head' | |
366 | w.C0 = CFrame.new(.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0)) | |
367 | local m1 = Instance.new('SpecialMesh', p1) | |
368 | m1.MeshId = "rbxassetid://62246019" | |
369 | m1.TextureId = "rbxassetid://56350922" | |
370 | m1.Scale = Vector3.new(.62,0.7,.85) | |
371 | ||
372 | local p1 = Instance.new('Part', char) | |
373 | p1.Anchored = false | |
374 | p1.CanCollide = false | |
375 | p1.BrickColor = BrickColor.new('Rust') | |
376 | local w = Instance.new('Weld', p1) | |
377 | w.Part0 = p1 | |
378 | w.Part1 = char:FindFirstChild'Head' | |
379 | w.C0 = CFrame.new(-.23,-.4,-0.2) * CFrame.Angles(rad(0),rad(0),rad(0)) | |
380 | local m1 = Instance.new('SpecialMesh', p1) | |
381 | m1.MeshId = "rbxassetid://62246019" | |
382 | m1.TextureId = "rbxassetid://267233089" | |
383 | m1.Scale = Vector3.new(.62,0.7,0.85) | |
384 | ||
385 | char.Head:FindFirstChild('face').Texture = "rbxassetid://882767153" | |
386 | ||
387 | local s = Instance.new('Shirt', char) | |
388 | s.ShirtTemplate = "rbxassetid://941881045" | |
389 | local p2 = Instance.new('Pants', char) | |
390 | p2.PantsTemplate = "rbxassetid://982585123" | |
391 | ||
392 | local HBill = Instance.new("BillboardGui", char.Head) | |
393 | local HMain, HBarBack, HBar = Instance.new("Frame", HBill), Instance.new("Frame"), Instance.new("Frame") | |
394 | local HHealth, HName = Instance.new("TextLabel", HBarBack), Instance.new("TextLabel") | |
395 | HBill.Size = UDim2.new(15,0,2.2,0) | |
396 | HBill.Name = "Display" | |
397 | HBill.StudsOffset = Vector3.new(0,3.5,0) | |
398 | HBill.AlwaysOnTop = false | |
399 | HBill.MaxDistance = 50 | |
400 | HBill.Enabled = true | |
401 | HMain.BackgroundColor3 = BrickColor.new("Really black").Color | |
402 | HMain.BackgroundTransparency = 0.8 | |
403 | HMain.Size = UDim2.new(1,0,1,0) | |
404 | HBarBack.Parent = HMain | |
405 | HBarBack.BackgroundColor3 = Color3.new(0,255,0) | |
406 | HBarBack.BorderColor3 = Color3.new(0,0,0) | |
407 | HBarBack.BorderSizePixel = .25 | |
408 | HBarBack.BackgroundTransparency = .5 | |
409 | HBarBack.Position = UDim2.new(.025, 0, .55, 0) | |
410 | HBarBack.Size = UDim2.new(.95, 0, .3, 0) | |
411 | HHealth.BackgroundTransparency = .7 | |
412 | HHealth.Size = UDim2.new(1,0,1,0) | |
413 | HHealth.Font = "SourceSansBold" | |
414 | HHealth.Text = "" | |
415 | HHealth.TextScaled = true | |
416 | HHealth.TextColor3 = BrickColor.new("Really black").Color | |
417 | HHealth.TextStrokeTransparency = 1 | |
418 | HName.Parent = HMain | |
419 | HName.BackgroundTransparency = 1 | |
420 | HName.Size = UDim2.new(1,0,.7,0) | |
421 | HName.Font = "SourceSansBold" | |
422 | HName.Text = "Shouto Todoroki" | |
423 | HName.TextScaled = true | |
424 | HName.TextColor3 = BrickColor.new("Cyan").Color | |
425 | HName.TextStrokeTransparency = 1 | |
426 | HName.TextYAlignment = "Top" | |
427 | ||
428 | hum.MaxHealth = "inf" | |
429 | hum.Health = hum.MaxHealth | |
430 | ||
431 | --// Sfx | |
432 | ||
433 | local s1 = Instance.new('Sound', lleg.Parent) | |
434 | s1.SoundId = "rbxassetid://138210320" | |
435 | s1.Volume = 1 | |
436 | ||
437 | local s2 = Instance.new('Sound', char.Head) | |
438 | s2.SoundId = "rbxassetid://959349317" | |
439 | s2.Volume = 0 | |
440 | s2.Looped = true | |
441 | ||
442 | local s3 = Instance.new('Sound', char.RightHand) | |
443 | s3.SoundId = "rbxassetid://260433522" | |
444 | s3.Volume = 1 | |
445 | s3.Looped = false | |
446 | ||
447 | local s4 = Instance.new('Sound', char.RightHand) | |
448 | s4.SoundId = "rbxassetid://304448425" | |
449 | s4.Volume = 1 | |
450 | s4.Looped = false | |
451 | ||
452 | --// Functions | |
453 | ||
454 | s2:Stop() | |
455 | ||
456 | coroutine.resume(coroutine.create(function() | |
457 | for i = 1,35 do | |
458 | wait() | |
459 | s2.Volume = s2.Volume + 0.1 | |
460 | end | |
461 | end)) | |
462 | ||
463 | local fire1 = Instance.new("ParticleEmitter", char.LeftHand) | |
464 | fire1.Texture = "rbxassetid://160041569" | |
465 | fire1.Rotation = NumberRange.new(4, 9) | |
466 | fire1.RotSpeed = NumberRange.new(5, 9) | |
467 | fire1.Speed = NumberRange.new(5, 7) | |
468 | fire1.Lifetime = NumberRange.new(0.25, .28) | |
469 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
470 | fire1.Rate = 200,300 | |
471 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
472 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
473 | fire1.LightEmission = 0.860 | |
474 | fire1.Size = NumberSequence.new(1) | |
475 | fire1.LightInfluence = 0 | |
476 | fire1.SpreadAngle = Vector2.new(28, 28) | |
477 | fire2 = fire1:Clone() | |
478 | fire2.Parent = char.LeftUpperArm | |
479 | fire3 = fire1:Clone() | |
480 | fire3.Parent = char.LeftLowerArm | |
481 | ||
482 | fire1.Enabled = false | |
483 | fire2.Enabled = false | |
484 | fire3.Enabled = false | |
485 | ||
486 | local fx = Instance.new("ParticleEmitter", root) | |
487 | fx.Texture = "http://www.roblox.com/asset/?id=258126401" | |
488 | fx.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color) | |
489 | fx.Rotation = NumberRange.new(-180, 180) | |
490 | fx.RotSpeed = NumberRange.new(-50, 50) | |
491 | fx.Speed = NumberRange.new(0) | |
492 | fx.Lifetime = NumberRange.new(0.625, 0.75) | |
493 | fx.Rate = 62.500 | |
494 | fx.Transparency = NumberSequence.new(.5) | |
495 | fx.LightEmission = .5 | |
496 | fx.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25) | |
497 | fx.LightInfluence = 0 | |
498 | fx.Enabled = false | |
499 | fx.SpreadAngle = Vector2.new(150) | |
500 | ||
501 | local ice1 = Instance.new("ParticleEmitter", char.RightHand) | |
502 | ice1.Texture = "rbxassetid://258128463" | |
503 | ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392)) | |
504 | ice1.Rotation = NumberRange.new(-180, 180) | |
505 | ice1.RotSpeed = NumberRange.new(-90, 90) | |
506 | ice1.Speed = NumberRange.new(0) | |
507 | ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046) | |
508 | ice1.Rate = 50 | |
509 | ice1.Transparency = NumberSequence.new(.5) | |
510 | ice1.LightEmission = 0.125 | |
511 | ice1.Size = NumberSequence.new(.7, 1, .7) | |
512 | ice1.LightInfluence = 0 | |
513 | ice1.SpreadAngle = Vector2.new(150) | |
514 | ice2 = ice1:Clone() | |
515 | ice2.Parent = char.RightUpperArm | |
516 | ice3 = ice1:Clone() | |
517 | ice3.Parent = char.RightLowerArm | |
518 | ||
519 | ice1.Enabled = false | |
520 | ice2.Enabled = false | |
521 | ice3.Enabled = false | |
522 | ||
523 | function ice(a) | |
524 | local ice1 = Instance.new("ParticleEmitter", a) | |
525 | ice1.Texture = "rbxassetid://258128463" | |
526 | ice1.Color = ColorSequence.new(Color3.new(0.756863, 0.913725, 0.980392),Color3.new(0.756863, 0.913725, 0.980392)) | |
527 | ice1.Rotation = NumberRange.new(-180, 180) | |
528 | ice1.RotSpeed = NumberRange.new(-90, 90) | |
529 | ice1.Speed = NumberRange.new(0) | |
530 | ice1.Lifetime = NumberRange.new(0.25, 0.40000000596046) | |
531 | ice1.Rate = 50 | |
532 | ice1.Transparency = NumberSequence.new(.5) | |
533 | ice1.LightEmission = 0.125 | |
534 | ice1.Size = NumberSequence.new(.7, 1, .7) | |
535 | ice1.LightInfluence = 0 | |
536 | ice1.SpreadAngle = Vector2.new(150) | |
537 | end | |
538 | ||
539 | function debris(a, c) | |
540 | for j = 1, c do | |
541 | wait() | |
542 | local pr = Instance.new("Part") | |
543 | pr.Name = "" | |
544 | pr.Anchored = true | |
545 | pr.BrickColor = BrickColor.new('Light bluish green') | |
546 | pr.CanCollide = true | |
547 | pr.Material = 'Ice' | |
548 | pr.Transparency = 0.25 | |
549 | pr.Size = Vector3.new(math.random(10, 14), math.random(40,60), math.random(10, 14)) | |
550 | pr.CFrame = a * CFrame.Angles(0, math.rad(c * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1))) | |
551 | pr.Parent = workspace | |
552 | game.Debris:AddItem(pr, 15) | |
553 | end | |
554 | end | |
555 | ||
556 | function firer(a) | |
557 | local fire1 = Instance.new("ParticleEmitter", a) | |
558 | fire1.Texture = "rbxassetid://160041569" | |
559 | fire1.Rotation = NumberRange.new(4, 9) | |
560 | fire1.RotSpeed = NumberRange.new(5, 9) | |
561 | fire1.Speed = NumberRange.new(5, 7) | |
562 | fire1.Lifetime = NumberRange.new(0.2,0.6) | |
563 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
564 | fire1.Rate = 10000 | |
565 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
566 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
567 | fire1.LightEmission = 0.860 | |
568 | fire1.Size = NumberSequence.new(1) | |
569 | fire1.LightInfluence = 0 | |
570 | fire1.SpreadAngle = Vector2.new(28, 28) | |
571 | end | |
572 | function fireit(a) | |
573 | local fire1 = Instance.new("ParticleEmitter", a) | |
574 | fire1.Texture = "rbxassetid://160041569" | |
575 | fire1.Rotation = NumberRange.new(5, 10) | |
576 | fire1.RotSpeed = NumberRange.new(3, 12) | |
577 | fire1.Speed = NumberRange.new(6, 12) | |
578 | fire1.Lifetime = NumberRange.new(0.2,0.6) | |
579 | fire1.Color = ColorSequence.new(BrickColor.new('Deep orange').Color) | |
580 | fire1.Rate = 100000 | |
581 | fire1.Acceleration = Vector3.new( 0, 0, 10 ) | |
582 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
583 | fire1.LightEmission = 1 | |
584 | fire1.Size = NumberSequence.new(1.5) | |
585 | fire1.LightInfluence = 0 | |
586 | fire1.SpreadAngle = Vector2.new(1,1) | |
587 | return fireit | |
588 | end | |
589 | function ic(a) | |
590 | local fire1 = Instance.new("ParticleEmitter", a) | |
591 | fire1.Texture = "http://www.roblox.com/asset/?id=258126401" | |
592 | fire1.Color = ColorSequence.new(BrickColor.new'Light bluish green'.Color) | |
593 | fire1.Rotation = NumberRange.new(-180, 180) | |
594 | fire1.RotSpeed = NumberRange.new(-50, 50) | |
595 | fire1.Speed = NumberRange.new(0) | |
596 | fire1.Lifetime = NumberRange.new(0.625, 0.75) | |
597 | fire1.Rate = 62.500 | |
598 | fire1.Transparency = NumberSequence.new(.5) | |
599 | fire1.LightEmission = .5 | |
600 | fire1.Size = NumberSequence.new(0, 0.75, 0, 1, 1.25, 0.25) | |
601 | fire1.LightInfluence = 0 | |
602 | fire1.SpreadAngle = Vector2.new(150) | |
603 | end | |
604 | ||
605 | local sous = {} | |
606 | function scan(p) | |
607 | coroutine.resume(coroutine.create(function() | |
608 | for _,v in pairs(p:GetChildren()) do | |
609 | if v:IsA("BodyVelocity") or v:IsA('BodyPosition') or v:IsA('BodyGyro') then | |
610 | v:Destroy() | |
611 | end | |
612 | scan(v) | |
613 | end | |
614 | end)) | |
615 | end | |
616 | ||
617 | function tw(string) | |
618 | coroutine.resume(coroutine.create(function() | |
619 | if mode == "Fire" then | |
620 | HHealth.TextColor3 = BrickColor.new("Crimson").Color | |
621 | elseif mode == "Ice" then | |
622 | HHealth.TextColor3 = BrickColor.new("Baby blue").Color | |
623 | else | |
624 | HHealth.TextColor3 = BrickColor.new("Institutional white").Color | |
625 | end | |
626 | local String = string | |
627 | local Length = string.len(String) | |
628 | ||
629 | for i=1,Length do | |
630 | wait(.05) | |
631 | HHealth.Text = string.sub(String,1,i) | |
632 | end | |
633 | wait(.3) | |
634 | HHealth.Text = "" | |
635 | end)) | |
636 | end | |
637 | ||
638 | tw('Created by Humans') | |
639 | ||
640 | function firestream() | |
641 | for i = 1,40 do | |
642 | for i = 1,30 do | |
643 | neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(6.646),rad(0)),.03) | |
644 | LS.C0 = LS.C0:lerp(CFrame.new(-0.9,0.5,.05)*CFrame.Angles(rad(90.126),rad(0),rad(0)),.03) | |
645 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.03) | |
646 | RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-2.693),rad(-27.617),rad(85.313)),.03) | |
647 | RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(90.699),rad(1.49),rad(0)),.03) | |
648 | Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-4.526),rad(0)),.03) | |
649 | LH.C0 = LH.C0:lerp(CFrame.new(0, -0.275, 0.046)*CFrame.Angles(rad(80.501),rad(0),rad(0)),0.1) | |
650 | RH.C0 = RH.C0:lerp(CFrame.new(0.082, -0.038, 0.23)*CFrame.Angles(rad(-20.798),rad(9.339),rad(22.231)),0.1) | |
651 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-82.506),rad(0),rad(0)),0.1) | |
652 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-27.617),rad(0),rad(0)),0.1) | |
653 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(0, -0.094, 0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05) | |
654 | end | |
655 | end | |
656 | wait(1) | |
657 | fireit(char["LeftUpperArm"]) | |
658 | wait(1) | |
659 | fireit(char["LeftLowerArm"]) | |
660 | wait(1) | |
661 | fireit(char["LeftHand"]) | |
662 | local s = .05 | |
663 | for i=1, 30 do | |
664 | local flame = Instance.new("Part", char) | |
665 | flame.Name = "StreamOfFlames" | |
666 | flame.Touched:connect(function(hit) | |
667 | if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent.Name ~= plr.Name then | |
668 | hit.Parent:BreakJoints() | |
669 | firer(hit) | |
670 | end | |
671 | end) | |
672 | flame.Transparency = 1 | |
673 | flame.Size = Vector3.new(5, 5, 5) | |
674 | flame.CanCollide = true | |
675 | flame.CFrame = char["LeftHand"].CFrame + Vector3.new(0,1,0) | |
676 | flame.Anchored = false | |
677 | fireit(flame) | |
678 | flame.ParticleEmitter.Size = NumberSequence.new(10, 14, 10, 16, 18) | |
679 | local bv = Instance.new("BodyVelocity", flame) | |
680 | bv.Velocity = plr:GetMouse().Hit.lookVector * 50 | |
681 | bv.MaxForce = Vector3.new(1e8, 7.5, 1e8) | |
682 | wait(.2) | |
683 | end | |
684 | wait(1) | |
685 | for i,v in pairs(char:GetChildren())do | |
686 | if v.Name == "LeftHand" or v.Name == "LeftUpperArm" or v.Name == "LeftLowerArm" then | |
687 | for i,a in pairs(v:GetChildren())do | |
688 | if a:IsA("ParticleEmitter") then | |
689 | if a.LightEmission == 1 then | |
690 | a:Destroy() | |
691 | end | |
692 | end | |
693 | end | |
694 | end | |
695 | if v.Name == "StreamOfFlames" then | |
696 | v:Destroy() | |
697 | end | |
698 | end | |
699 | end | |
700 | ||
701 | function firemove() | |
702 | fire1.Enabled = true | |
703 | fire2.Enabled = true | |
704 | fire3.Enabled = true | |
705 | wait(.6) | |
706 | for i = 0,1,0.1 do | |
707 | wait() | |
708 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0.036, -0.178, -0.051) * CFrame.Angles(math.rad(78), 0, math.rad(25)),i) | |
709 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(-0.143, -0.209, -0.185) * CFrame.Angles(math.rad(78), math.rad(-3), math.rad(-25)),i) | |
710 | lelbow.C0 = lelbow.C0:lerp(lelbo*CFrame.Angles(0, 0, math.rad(26)),i) | |
711 | relbow.C0 = relbow.C0:lerp(relbo*CFrame.Angles(0, 0, math.rad(-26)),i) | |
712 | end | |
713 | local fball = Instance.new('Part', char) | |
714 | firer(fball) | |
715 | fball.Touched:connect(function(hit) | |
716 | if hit.Parent and hit and hit.Parent.Name ~= plr.Name and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
717 | local targ = hit.Parent | |
718 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
719 | targ:BreakJoints() | |
720 | local _t = 0 | |
721 | repeat | |
722 | wait(.3) | |
723 | local _p = fball:Clone() | |
724 | if _p:FindFirstChild("BodyVelocity") then | |
725 | _p.BodyVelocity.Velocity = Vector3.new(math.random(-360, 360),math.random(-360, 360),math.random(-360, 360)) | |
726 | end | |
727 | if _p:FindFirstChildOfClass("ParticleEmitter") then | |
728 | _p:FindFirstChildOfClass("ParticleEmitter").Size = NumberSequence.new(.1) | |
729 | end | |
730 | _p.Size = (_p.Size/3) | |
731 | _p.Transparency = .5 | |
732 | until _t == 20 | |
733 | end | |
734 | end) | |
735 | fball.Name = 'fireball' | |
736 | fball.Size = Vector3.new(0.1,0.1,0.1) | |
737 | fball.Shape = 'Ball' | |
738 | fball.BrickColor = BrickColor.new'Crimson' | |
739 | fball.TopSurface = 0 | |
740 | fball.BottomSurface = 0 | |
741 | fball.Anchored = false | |
742 | fball.CanCollide = false | |
743 | fball.Material = 'Slate' | |
744 | local w = Instance.new('Weld', char) | |
745 | w.Name = 'itsjustaweldbro' | |
746 | w.Part0 = fball | |
747 | w.Part1 = char.LeftHand | |
748 | w.C0 = CFrame.new(0,-0.5,0) | |
749 | for i = 1,25 do | |
750 | fball.Size = fball.Size + Vector3.new(.0225,.0225,.0225) | |
751 | local w = Instance.new('Weld', char) | |
752 | w.Name = 'itsjustaweldbro' | |
753 | w.Part0 = fball | |
754 | w.Part1 = char.LeftHand | |
755 | w.C0 = CFrame.new(0,1.25,0) | |
756 | wait() | |
757 | end | |
758 | wait(.8) | |
759 | s4:Play() | |
760 | for _, a in pairs(char:children()) do | |
761 | if a:IsA('Weld') then | |
762 | a:Destroy() | |
763 | end | |
764 | end | |
765 | local siz = 1 | |
766 | local bv = Instance.new("BodyVelocity") | |
767 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
768 | bv.velocity = mouse.Hit.lookVector * 50 | |
769 | bv.Parent = fball | |
770 | wait(1) | |
771 | for i = 1,25 do | |
772 | wait() | |
773 | fball:FindFirstChildOfClass'ParticleEmitter'.Size = NumberSequence.new(siz) | |
774 | fball.Size = fball.Size + Vector3.new(2,2,2) | |
775 | bv.velocity = mouse.Hit.lookVector * 50 | |
776 | siz = siz + 1 | |
777 | end | |
778 | fire1.Enabled = false | |
779 | fire2.Enabled = false | |
780 | fire3.Enabled = false | |
781 | end | |
782 | ||
783 | function fmove() | |
784 | local fire1 = Instance.new("ParticleEmitter", char.LeftHand) | |
785 | fire1.Texture = "rbxassetid://160041569" | |
786 | fire1.Rotation = NumberRange.new(4, 9) | |
787 | fire1.RotSpeed = NumberRange.new(5, 9) | |
788 | fire1.Speed = NumberRange.new(5, 7) | |
789 | fire1.Lifetime = NumberRange.new(0.2,2) | |
790 | fire1.Color = ColorSequence.new(BrickColor.new'Deep orange'.Color) | |
791 | fire1.Rate = 10000 | |
792 | fire1.Acceleration = Vector3.new( 8, 6, 6 ) | |
793 | fire1.Transparency = NumberSequence.new(0, 0, 0, 0.13253, 0.54375, 0, 0.32092, 0.7375, 0, 0.387733, 0, 0, 0.468784 ,0.725, 0, 0.522453, 0.45625, 0, 0.615553, 0.6375, 0, 0.63965, 0 ,0, 0.744797, 0.525, 0 ,1, 0, 0 ) | |
794 | fire1.LightEmission = 0.860 | |
795 | fire1.Size = NumberSequence.new(5,10,15,20,25,30,35,40,45,50,55,60,65,70,75,80,85,90,95,100) | |
796 | fire1.LightInfluence = 0 | |
797 | fire1.SpreadAngle = Vector2.new(0) | |
798 | end | |
799 | ||
800 | function hit(b) | |
801 | for _,v in pairs(workspace:children()) do | |
802 | if v:IsA('Model') and v.Name ~= plr.Name and v:FindFirstChild("HumanoidRootPart") and v:FindFirstChildOfClass("Humanoid") then | |
803 | if (v.HumanoidRootPart.Position-ice.Position).magnitude <=b then | |
804 | if not hit.Parent:FindFirstChild'IceVal' then | |
805 | local targ = v | |
806 | table.insert(freezed,v) | |
807 | local b = numb:Clone() | |
808 | b.Parent = targ | |
809 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
810 | humtarg.WalkSpeed = 0 | |
811 | humtarg.JumpPower = 0 | |
812 | local a = p:Clone() | |
813 | game:service'Debris':AddItem(a,7) | |
814 | a.Parent = char | |
815 | a.Shape = 'Block' | |
816 | a.Size = Vector3.new(2.56, 1, 2) | |
817 | if targ:FindFirstChild'Torso' then | |
818 | a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0) | |
819 | elseif targ:FindFirstChild'UpperTorso' then | |
820 | a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0) | |
821 | end | |
822 | end | |
823 | end | |
824 | end | |
825 | end | |
826 | end | |
827 | ||
828 | function freeze() | |
829 | ice1.Enabled = true | |
830 | ice2.Enabled = true | |
831 | ice3.Enabled = true | |
832 | hum.WalkSpeed = 0 | |
833 | hum.JumpPower = 0 | |
834 | local p = Instance.new('Part', char) | |
835 | ice(p) | |
836 | p.Touched:connect(function(hit) | |
837 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and hit.Parent.Name ~= plr.Name then | |
838 | if not hit.Parent:FindFirstChild'IceVal' then | |
839 | local targ = hit.Parent | |
840 | table.insert(freezed,targ) | |
841 | local b = numb:Clone() | |
842 | b.Parent = targ | |
843 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
844 | humtarg.WalkSpeed = 0 | |
845 | humtarg.JumpPower = 0 | |
846 | local a = p:Clone() | |
847 | game:service'Debris':AddItem(a,7) | |
848 | a.Parent = char | |
849 | a.Shape = 'Block' | |
850 | a.Size = Vector3.new(2.56, 1, 2) | |
851 | if targ:FindFirstChild'Torso' then | |
852 | a.CFrame = targ.Torso.CFrame * CFrame.new(0,-2.5,0) | |
853 | elseif targ:FindFirstChild'UpperTorso' then | |
854 | a.CFrame = targ.HumanoidRootPart.CFrame * CFrame.new(0,-2.5,0) | |
855 | end | |
856 | end | |
857 | end | |
858 | end) | |
859 | game:service'Debris':AddItem(p,9) | |
860 | p.Anchored = true | |
861 | p.CanCollide = false | |
862 | p.Shape = 'Cylinder' | |
863 | p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90)) | |
864 | p.Size = Vector3.new(0.2,0,0.2) | |
865 | p.BrickColor = BrickColor.new('Light bluish green') | |
866 | p.Material = 'Ice' | |
867 | for i = 0,1,0.1 do | |
868 | wait() | |
869 | rtorso.C0 = rtorso.C0:lerp(rtors*CFrame.new(0, -0.887, 0.2) * CFrame.Angles(math.rad(-9.74), 0, 0),i) | |
870 | waist.C0 = waist.C0:lerp(wais*CFrame.new(0, -0.118, -0.201) * CFrame.Angles(math.rad(-55.634), 0, 0),i) | |
871 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.new(0, -0.11, -0.375) * CFrame.Angles(math.rad(73.625), 0, 0),i) | |
872 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.new(0, -0.308, -0.164) * CFrame.Angles(math.rad(69.5), 0, 0),i) | |
873 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(57.124), 0, 0),i) | |
874 | lleg.C0 = lleg.C0:lerp(lle*CFrame.Angles(math.rad(17.991), 0, 0),i) | |
875 | rleg.C0 = rleg.C0:lerp(rle*CFrame.Angles(math.rad(3.094), 0, 0),i) | |
876 | lkk.C0 = lkk.C0:lerp(lk*CFrame.Angles(math.rad(-108.977), 0, 0),i) | |
877 | rkk.C0 = rkk.C0:lerp(rk*CFrame.new(0, -0.02, -0.057) * CFrame.Angles(math.rad(-104.622), 0, 0),i) | |
878 | end | |
879 | for i = 1,150 do | |
880 | wait() | |
881 | p.Size = p.Size + Vector3.new(0,3,3) | |
882 | p.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,0,rad(-90)) | |
883 | end | |
884 | for i = 0,1,0.08 do | |
885 | wait() | |
886 | rtorso.C0 = rtorso.C0:lerp(rtors,i) | |
887 | waist.C0 = waist.C0:lerp(wais,i) | |
888 | lshold.C0 = lshold.C0:lerp(lsho,i) | |
889 | rshold.C0 = rshold.C0:lerp(rsho,i) | |
890 | neck.C0 = neck.C0:lerp(nec,i) | |
891 | lleg.C0 = lleg.C0:lerp(lle,i) | |
892 | rleg.C0 = rleg.C0:lerp(rle,i) | |
893 | lkk.C0 = lkk.C0:lerp(lk,i) | |
894 | rkk.C0 = rkk.C0:lerp(rk,i) | |
895 | end | |
896 | for _, a in pairs(freezed) do | |
897 | wait(.05) | |
898 | if a:FindFirstChildOfClass'NumberValue' then | |
899 | a:FindFirstChildOfClass'NumberValue':Destroy() | |
900 | end | |
901 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
902 | a:FindFirstChildOfClass'Humanoid'.JumpPower = 56 | |
903 | end | |
904 | hum.WalkSpeed = 12 | |
905 | hum.JumpPower = 50 | |
906 | wait(4) | |
907 | for _, a in pairs(freezed) do | |
908 | wait(.05) | |
909 | if a:FindFirstChildOfClass'NumberValue' then | |
910 | a:FindFirstChildOfClass'NumberValue':Destroy() | |
911 | end | |
912 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
913 | a:FindFirstChildOfClass'Humanoid'.JumpPower = 56 | |
914 | end | |
915 | end | |
916 | ||
917 | function legslam() | |
918 | legslamm = true | |
919 | for i = 0,1,0.1 do | |
920 | wait() | |
921 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(rad(12), 0, 0),i) | |
922 | rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.57, -0.725) * CFrame.Angles(math.rad(11.23), 0, 0),i) | |
923 | end | |
924 | for i = 0,1,0.1 do | |
925 | wait() | |
926 | neck.C0 = neck.C0:lerp(nec*CFrame.Angles(math.rad(-20), 0, 0),i) | |
927 | rleg.C0 = rleg.C0:lerp(rle*CFrame.new(0, 0.134, -0.71),i) | |
928 | end | |
929 | s1:Play() | |
930 | wait(.5) | |
931 | for i = 0,1,0.1 do | |
932 | wait() | |
933 | neck.C0 = neck.C0:lerp(nec,i) | |
934 | rleg.C0 = rleg.C0:lerp(rle,i) | |
935 | end | |
936 | legslamm=false | |
937 | end | |
938 | ||
939 | function icemove() | |
940 | debris(char:FindFirstChild('HumanoidRootPart').CFrame,15) | |
941 | end | |
942 | ||
943 | function spikes() | |
944 | local a = 10 | |
945 | local face = "" | |
946 | local b = .2 | |
947 | local c = 8 | |
948 | legslam() | |
949 | wait(0.2) | |
950 | for i = 1,12 do | |
951 | local p = Instance.new('Part', char) | |
952 | ice(p) | |
953 | p.Name = 'Spike' | |
954 | table.insert(spike,p) | |
955 | local m = Instance.new('SpecialMesh', p) | |
956 | m.MeshId = 'rbxassetid://1033714' | |
957 | m.Scale = Vector3.new(5, 54, 5) | |
958 | p.BrickColor = BrickColor.new('Light bluish green') | |
959 | p.Material = 'Ice' | |
960 | p.Anchored = true | |
961 | p.CanCollide = false | |
962 | p.Size = Vector3.new(5,20,5) | |
963 | p.Position = char.HumanoidRootPart.Position + char.HumanoidRootPart.CFrame.lookVector * a | |
964 | p.Position = p.Position + Vector3.new(0,-27,0) | |
965 | p.Touched:connect(function(hit) | |
966 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
967 | hit.Parent:Destroy() | |
968 | end | |
969 | end) | |
970 | a = a + 10 | |
971 | for i = 1,8 do | |
972 | wait() | |
973 | p.Position = p.Position + Vector3.new(0,b,0) | |
974 | b = b + .03 | |
975 | end | |
976 | end | |
977 | b = .2 | |
978 | wait(4) | |
979 | for _, a in pairs(spike) do | |
980 | for i = 1,20 do | |
981 | wait(.05) | |
982 | a.CFrame = a.CFrame * CFrame.new(0,-b,0) | |
983 | b = b + .08 | |
984 | end | |
985 | end | |
986 | spike = {} | |
987 | b = .2 | |
988 | for _, a in pairs(char:children()) do | |
989 | if a.Name == 'Spike' and a:IsA'Part' then | |
990 | a:Destroy() | |
991 | end | |
992 | end | |
993 | ||
994 | end | |
995 | function slide() | |
996 | for i = 0,1,0.1 do | |
997 | wait() | |
998 | neck.C0 = neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(0),rad(11.287),rad(0)),i) | |
999 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(76.375),rad(4.412),rad(-19.939)),i) | |
1000 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(12.605),rad(0),rad(0)),i) | |
1001 | RS.C0 = RS.C0:lerp(CFrame.new(1.2,0.5,.05)*CFrame.Angles(rad(-43.602),rad(-26.814),rad(46.696)),i) | |
1002 | RE.C0 = RE.C0:lerp(CFrame.new(-0,-0.3,0)*CFrame.Angles(rad(84.454),rad(0),rad(0)),i) | |
1003 | Waist.C0 = Waist.C0:lerp(CFrame.new(-0,0.6,0)*CFrame.Angles(rad(0),rad(-8.881),rad(0)),i) | |
1004 | LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(14.553),rad(35.294),rad(-6.016)),i) | |
1005 | RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-8.193),rad(13.178)),i) | |
1006 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-11.86),rad(0),rad(0)),i) | |
1007 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-20.111),rad(0),rad(0)),i) | |
1008 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0,0)*CFrame.Angles(rad(0),rad(-19.824),rad(0)),i) | |
1009 | end | |
1010 | hum.WalkSpeed = 0 | |
1011 | for i = 1,65 do | |
1012 | wait(.05) | |
1013 | local ap = Instance.new('Part', char) | |
1014 | ap.Anchored = true | |
1015 | ap.CanCollide = false | |
1016 | ap.Size = Vector3.new(0.2,0.2,0.2) | |
1017 | ap.Transparency = 1 | |
1018 | ap.Position = rootpart.Position + rootpart.CFrame.lookVector * 2 | |
1019 | rootpart.CFrame = ap.CFrame | |
1020 | local spart = Instance.new('Part', char) | |
1021 | table.insert(ices,spart) | |
1022 | spart.Touched:connect(function(hit) | |
1023 | if hit and mode == "Ice" and hit.Parent.Name ~= plr.Name and hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' then | |
1024 | local targ = hit.Parent | |
1025 | table.insert(tfreeze,targ) | |
1026 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
1027 | humtarg.WalkSpeed = humtarg.WalkSpeed/2 | |
1028 | end | |
1029 | end) | |
1030 | spart.Name = 'IceSlide' | |
1031 | spart.CanCollide = false | |
1032 | spart.Material = 'Neon' | |
1033 | spart.Anchored = true | |
1034 | spart.Size = Vector3.new(5, 0.05, 5) | |
1035 | spart.BrickColor = BrickColor.new(color) | |
1036 | spart.CFrame = rootpart.CFrame * CFrame.new(0,-2.3,0) * CFrame.Angles(0,math.random(1,500),0) | |
1037 | if mode == "Both" then | |
1038 | local s = Instance.new("Smoke", spart) | |
1039 | s.Opacity = .8 | |
1040 | s.Size = 2.5 | |
1041 | end | |
1042 | end | |
1043 | hum.WalkSpeed = 12 | |
1044 | for i = 1,25 do | |
1045 | wait() | |
1046 | for _, a in pairs(ices) do | |
1047 | a.Transparency = a.Transparency + 0.1 | |
1048 | end | |
1049 | end | |
1050 | for _, a in pairs(ices) do | |
1051 | a:Destroy() | |
1052 | end | |
1053 | for _, a in pairs(tfreeze) do | |
1054 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
1055 | end | |
1056 | tfreeze = {} | |
1057 | bg.Parent = script | |
1058 | end | |
1059 | ||
1060 | function flyy() | |
1061 | fire1.Enabled = true | |
1062 | fire2.Enabled = false | |
1063 | fire3.Enabled = false | |
1064 | ice1.Enabled = true | |
1065 | ice2.Enabled = true | |
1066 | ice3.Enabled = true | |
1067 | bg.Parent = root | |
1068 | bv.Parent = root | |
1069 | hum.Sit = true | |
1070 | end | |
1071 | ||
1072 | function unfly() | |
1073 | fire1.Enabled = false | |
1074 | fire2.Enabled = false | |
1075 | fire3.Enabled = false | |
1076 | ice1.Enabled = true | |
1077 | ice2.Enabled = true | |
1078 | ice3.Enabled = true | |
1079 | fly = false | |
1080 | for i = 0,1,0.1 do | |
1081 | wait() | |
1082 | rtorso.C0 = rtorso.C0:lerp(rtors, 0.1) | |
1083 | end | |
1084 | bg.Parent = script | |
1085 | bv.Parent = script | |
1086 | hum.Sit = false | |
1087 | end | |
1088 | ||
1089 | --// Keys | |
1090 | ||
1091 | mouse.Button2Down:connect(function() | |
1092 | rclick = true | |
1093 | end) | |
1094 | ||
1095 | mouse.Button2Down:connect(function() | |
1096 | rclick = false | |
1097 | end) | |
1098 | ||
1099 | mouse.Button1Down:connect(function() | |
1100 | if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
1101 | if mode == 'Ice' or mode == 'Both' then | |
1102 | if not mouse.Target:FindFirstChild'Id' then | |
1103 | local targ = mouse.Target | |
1104 | table.insert(freez,targ.Parent) | |
1105 | local a = Instance.new('NumberValue', targ.Parent) | |
1106 | a.Name = 'Id' | |
1107 | tw('FREEZE!') | |
1108 | fire = true | |
1109 | cooldown = false | |
1110 | for i = 0,1,0.1 do | |
1111 | wait() | |
1112 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(100), math.rad(0.63), math.rad(2.063)), 0.1) | |
1113 | end | |
1114 | wait(0.3) | |
1115 | local p = Instance.new('Part', char) | |
1116 | s3:Play() | |
1117 | ice(p) | |
1118 | p.Anchored = false | |
1119 | p.CanCollide = false | |
1120 | p.Size = targ.Size + Vector3.new(0.1,0.1,0.1) | |
1121 | p.Transparency = 0.5 | |
1122 | p.BrickColor = BrickColor.new'Light bluish green' | |
1123 | p.Material = 'Ice' | |
1124 | local w = Instance.new('Weld', p) | |
1125 | w.Part0 = p | |
1126 | w.Part1 = targ | |
1127 | if targ.Parent:FindFirstChildOfClass'Humanoid' then | |
1128 | targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
1129 | targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 0 | |
1130 | end | |
1131 | HHealth.Text = "" | |
1132 | for i = 0,1,0.1 do | |
1133 | wait() | |
1134 | rshold.C0 = rshold.C0:lerp(rsho, 0.1) | |
1135 | end | |
1136 | cooldown = true | |
1137 | fire = false | |
1138 | end | |
1139 | end | |
1140 | end | |
1141 | end) | |
1142 | ||
1143 | mouse.Button1Down:connect(function() | |
1144 | if mouse.Target and cooldown and mouse.Target.Parent and mouse.Target.Parent:FindFirstChildOfClass'Humanoid' then | |
1145 | if mode == 'Fire' then | |
1146 | if not mouse.Target:FindFirstChild'Id' then | |
1147 | local targ = mouse.Target | |
1148 | table.insert(burnt,targ.Parent) | |
1149 | if targ.Parent:FindFirstChildOfClass'NumberValue' then | |
1150 | targ.Parent:FindFirstChildOfClass'NumberValue':Destroy() | |
1151 | end | |
1152 | targ.Parent:FindFirstChildOfClass'Humanoid'.WalkSpeed = 16 | |
1153 | targ.Parent:FindFirstChildOfClass'Humanoid'.JumpPower = 50 | |
1154 | tw('BURN!') | |
1155 | fire = true | |
1156 | cooldown = false | |
1157 | local p = Instance.new('Part', char) | |
1158 | p.Anchored = false | |
1159 | p.CanCollide = false | |
1160 | p.Size = targ.Size + Vector3.new(0.1,0.1,0.1) | |
1161 | p.Transparency = 1 | |
1162 | p.BrickColor = BrickColor.new'Light bluish green' | |
1163 | p.Material = 'Ice' | |
1164 | local w = Instance.new('Weld', p) | |
1165 | w.Part0 = p | |
1166 | w.Part1 = targ | |
1167 | for i = 0,1,0.1 do | |
1168 | wait() | |
1169 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(100), math.rad(-0.63), math.rad(-2.063)), 0.1) | |
1170 | end | |
1171 | wait(0.3) | |
1172 | firer(p) | |
1173 | wait(.3) | |
1174 | p:FindFirstChildOfClass'ParticleEmitter'.Enabled = false | |
1175 | targ:Destroy() | |
1176 | HHealth.Text = "" | |
1177 | for i = 0,1,0.1 do | |
1178 | wait() | |
1179 | lshold.C0 =lshold.C0:lerp(lsho, 0.1) | |
1180 | end | |
1181 | cooldown = true | |
1182 | fire = false | |
1183 | end | |
1184 | end | |
1185 | end | |
1186 | end) | |
1187 | ||
1188 | mouse.KeyDown:connect(function(h) | |
1189 | if h == 'c' and cooldown and canfly == false then | |
1190 | cooldown = false | |
1191 | if mode == "None" then | |
1192 | mode = "Fire" | |
1193 | tw('FIRE MODE!') | |
1194 | fx.Enabled = false | |
1195 | ice1.Enabled = false | |
1196 | ice2.Enabled = false | |
1197 | ice3.Enabled = false | |
1198 | HHealth.Text = '' | |
1199 | elseif mode == "Ice" then | |
1200 | mode = "Both" | |
1201 | tw('FIRE AND ICE MODE!') | |
1202 | fx.Enabled = true | |
1203 | ice1.Enabled = true | |
1204 | ice2.Enabled = true | |
1205 | ice3.Enabled = true | |
1206 | HHealth.Text = '' | |
1207 | elseif mode == "Fire" then | |
1208 | mode = "Ice" | |
1209 | tw('ICE MODE!') | |
1210 | HName.TextColor3 = BrickColor.new("Cyan").Color | |
1211 | fx.Enabled = true | |
1212 | ice1.Enabled = true | |
1213 | ice2.Enabled = true | |
1214 | ice3.Enabled = true | |
1215 | HHealth.Text = '' | |
1216 | elseif mode == "Both" then | |
1217 | mode = "None" | |
1218 | tw("I shouldn't waste my energy..") | |
1219 | fx.Enabled = false | |
1220 | ice1.Enabled = false | |
1221 | ice2.Enabled = false | |
1222 | ice3.Enabled = false | |
1223 | HHealth.Text = '' | |
1224 | end | |
1225 | wait(.2) | |
1226 | cooldown = true | |
1227 | end | |
1228 | if h == 'm' and cooldown and canfly == false then | |
1229 | if mode == "Ice" or mode == "Fire" or mode == "Both" then | |
1230 | fire = true | |
1231 | cooldown = false | |
1232 | slide() | |
1233 | fire = false | |
1234 | cooldown = true | |
1235 | end | |
1236 | end | |
1237 | if h == 'q' and cooldown then | |
1238 | if mode == "Ice" or mode == "Both" then | |
1239 | cooldown = false | |
1240 | fire = true | |
1241 | tw('FREEZE!') | |
1242 | freeze() | |
1243 | HHealth.Text = "" | |
1244 | fire = false | |
1245 | cooldown = true | |
1246 | end | |
1247 | end | |
1248 | if h == 'f' and cooldown then | |
1249 | if mode == "Fire" or mode == "Both" then | |
1250 | cooldown = false | |
1251 | fire = true | |
1252 | tw('FIRE BALL!') | |
1253 | firemove() | |
1254 | HHealth.Text = "" | |
1255 | fire = false | |
1256 | cooldown = true | |
1257 | end | |
1258 | end | |
1259 | if h == 'e' and cooldown then | |
1260 | if mode == "Ice" or mode == "Both" then | |
1261 | cooldown = false | |
1262 | fire = true | |
1263 | tw('ICE SHIELD!') | |
1264 | icemove() | |
1265 | HHealth.Text = "" | |
1266 | fire = false | |
1267 | cooldown = true | |
1268 | elseif mode == "Fire" then | |
1269 | cooldown = false | |
1270 | fire = true | |
1271 | tw('FIRE STREAM!') | |
1272 | firestream() | |
1273 | wait() | |
1274 | HHealth.Text = "" | |
1275 | fire = false | |
1276 | cooldown = true | |
1277 | end | |
1278 | end | |
1279 | if h == 'r' and cooldown then | |
1280 | if canfly == false and mode == "Both" then | |
1281 | canfly = true | |
1282 | cooldown = false | |
1283 | flyy() | |
1284 | cooldown = true | |
1285 | elseif canfly and cooldown then | |
1286 | canfly = false | |
1287 | cooldown = false | |
1288 | unfly() | |
1289 | for i = 0,1,0.1 do | |
1290 | wait() | |
1291 | rtorso.C0 = rtorso.C0:lerp(rtors, 0.1) | |
1292 | end | |
1293 | cooldown = true | |
1294 | end | |
1295 | end | |
1296 | end) | |
1297 | ||
1298 | --// Nothing | |
1299 | ||
1300 | fire = false | |
1301 | legslamm = false | |
1302 | fly = false | |
1303 | ||
1304 | --// Walk fx | |
1305 | ||
1306 | game:GetService('RunService').RenderStepped:connect(function() | |
1307 | if mode == "None" then | |
1308 | fire1.Enabled = false | |
1309 | fire2.Enabled = false | |
1310 | fire3.Enabled = false | |
1311 | fx.Enabled = false | |
1312 | ||
1313 | nonemode = true | |
1314 | icemode = false | |
1315 | bothmode = false | |
1316 | firemode = false | |
1317 | elseif mode == "Fire" then | |
1318 | fire1.Enabled = true | |
1319 | fire2.Enabled = true | |
1320 | fire3.Enabled = true | |
1321 | ||
1322 | firemode = true | |
1323 | icemode = false | |
1324 | bothmode = false | |
1325 | nonemode = false | |
1326 | elseif mode == "Ice" then | |
1327 | fire1.Enabled = false | |
1328 | fire2.Enabled = false | |
1329 | fire3.Enabled = false | |
1330 | ||
1331 | icemode = true | |
1332 | bothmode = false | |
1333 | firemode = false | |
1334 | nonemode = false | |
1335 | elseif mode == "Both" then | |
1336 | fire1.Enabled = true | |
1337 | fire2.Enabled = true | |
1338 | fire3.Enabled = true | |
1339 | ||
1340 | bothmode = true | |
1341 | icemode = false | |
1342 | firemode = false | |
1343 | nonemode = false | |
1344 | end | |
1345 | end) | |
1346 | ||
1347 | game:GetService('RunService').RenderStepped:connect(function() | |
1348 | if canfly == true then | |
1349 | fly = true | |
1350 | elseif canfly == false then | |
1351 | fly = false | |
1352 | end | |
1353 | end) | |
1354 | ||
1355 | game:GetService('RunService').RenderStepped:connect(function() | |
1356 | if fly and idle == false and stop == false then | |
1357 | hum.Sit = true | |
1358 | bv.velocity = mouse.Hit.lookVector * 76 | |
1359 | bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0)) | |
1360 | rtorso.C0 = rtorso.C0:lerp(rtors * CFrame.Angles(math.rad(-75), 0, 0), 0.1) | |
1361 | waist.C0 = waist.C0:lerp(wais * CFrame.new(0, -0.102, 0.033) * CFrame.Angles(math.rad(13.866), 0, 0), 0.1) | |
1362 | lshold.C0 = lshold.C0:lerp(lsho * CFrame.Angles(math.rad(-27.044), math.rad(12.319), math.rad(-23.319)), 0.1) | |
1363 | rshold.C0 = rshold.C0:lerp(rsho * CFrame.Angles(math.rad(-27.044), math.rad(-12.319), math.rad(23.319)), 0.1) | |
1364 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(math.rad(-13.808), 0, math.rad(-4.698)), 0.1) | |
1365 | neck.C0 = neck.C0:lerp(nec * CFrame.Angles(math.rad(11.574), 0, 0), 0.1) | |
1366 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(math.rad(-15.241), 0, math.rad(3.38)), 0.1) | |
1367 | end | |
1368 | end) | |
1369 | ||
1370 | game:GetService('RunService').RenderStepped:connect(function() | |
1371 | for _, a in pairs(freez) do | |
1372 | if a:FindFirstChildOfClass'NumberValue' then | |
1373 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
1374 | end | |
1375 | end | |
1376 | end) | |
1377 | ||
1378 | game:GetService('RunService').RenderStepped:connect(function() | |
1379 | for _, a in pairs(freezed) do | |
1380 | if a:FindFirstChildOfClass'NumberValue' then | |
1381 | a:FindFirstChildOfClass'Humanoid'.WalkSpeed = 0 | |
1382 | end | |
1383 | end | |
1384 | end) | |
1385 | ||
1386 | game:GetService('RunService').RenderStepped:connect(function() | |
1387 | sine = change+sine | |
1388 | ang = ang+0.08 | |
1389 | ang2 = ang2+0.01 | |
1390 | rad = math.rad | |
1391 | sin = math.sin | |
1392 | arm = arm + 0.06 | |
1393 | ||
1394 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1395 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-1, 0, 0), 0.1) | |
1396 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(-1, 0, 0), 0.1) | |
1397 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1398 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1399 | end | |
1400 | ||
1401 | if fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1402 | lleg.C0 = lleg.C0:lerp(CFrame.new(-0.53,-0.15+0.1*-math.cos(tick()*4),0.2*math.sin(tick()*4))*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1403 | rleg.C0 = rleg.C0:lerp(CFrame.new(0.53,-0.15+0.1*math.cos(tick()*4),0.2*-math.sin(tick()*4))*CFrame.Angles(math.rad(25*math.sin(tick()*8)), rad(10), rad(0)), 1.5) * CFrame.Angles(-0.1, 0, 0) | |
1404 | ||
1405 | lleg.C0 = lleg.C0:lerp(lle * CFrame.Angles(-0.4, 0, 0), 0.1) | |
1406 | rleg.C0 = rleg.C0:lerp(rle * CFrame.Angles(0.4, 0, 0), 0.1) | |
1407 | ||
1408 | elseif fly == false and legslamm == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1409 | lleg.C0 = lleg.C0:lerp(lle,0.1) | |
1410 | rleg.C0 = rleg.C0:lerp(rle,0.1) | |
1411 | end | |
1412 | ||
1413 | if fly == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1414 | lshold.C0 = lshold.C0:lerp(lsho*CFrame.Angles(math.rad(-25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1415 | rshold.C0 = rshold.C0:lerp(rsho*CFrame.Angles(math.rad(25*-math.sin(tick()*8)), rad(-1), rad(0)), 1.5) * CFrame.Angles(0.1, 0, 0) | |
1416 | ||
1417 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,0,0) * lsho * CFrame.Angles(0, 0, math.rad(-13.579)), 0.1) | |
1418 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,0,0) * rsho * CFrame.Angles(0, 0, math.rad(15.355)), 0.1) | |
1419 | end | |
1420 | ||
1421 | if idle == false and fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1422 | lshold.C0 = lshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1423 | rshold.C0 = rshold.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rsho * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1424 | neck.C0 = neck.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * nec * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1425 | end | |
1426 | ||
1427 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude > 2 then | |
1428 | rkk.C0 = rkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rk * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1429 | lkk.C0 = lkk.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lk * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1430 | lfoot.C0 = lfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * lf * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1431 | rfoot.C0 = rfoot.C0:lerp(CFrame.new(0,-0.001+0.03*math.sin(tick()*5),0) * rf * CFrame.Angles(-0.1, 0, 0), 0.1) | |
1432 | end | |
1433 | ||
1434 | if fly == false and legslamm == false and fire == false and Vector3.new(root.Velocity.X,0,root.Velocity.Z).magnitude < 2 then | |
1435 | idle = true | |
1436 | head.Neck.C0 = head.Neck.C0:lerp(CFrame.new(0,0.8,0)*CFrame.Angles(rad(-2.922),rad(0),rad(0)),.03) | |
1437 | LS.C0 = LS.C0:lerp(CFrame.new(-1.2,0.5,.05)*CFrame.Angles(rad(-25.096),rad(-15.871),rad(-50.702)),.03) | |
1438 | LE.C0 = LE.C0:lerp(CFrame.new(-0,-0.35,0)*CFrame.Angles(rad(14.954),rad(0),rad(0)),.03) | |
1439 | RS.C0 = RS.C0:lerp(CFrame.new(0.9,0.5,.05)*CFrame.Angles(rad(-6.704),rad(-19.022),rad(50.036)),.03) | |
1440 | RE.C0 = RE.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(31.341),rad(0),rad(0)),.03) | |
1441 | Waist.C0 = Waist.C0:lerp(CFrame.new(0,-0.0001+0.03*math.sin(tick()*5),0) * Waistc0 * CFrame.Angles(0, math.rad(0), 0), 0.1) | |
1442 | LH.C0 = LH.C0:lerp(CFrame.new(-0.5,-0.35,0)*CFrame.Angles(rad(0),rad(40),rad(0)),0.1) | |
1443 | RH.C0 = RH.C0:lerp(CFrame.new(0.5,-0.35,0)*CFrame.Angles(rad(0),rad(-40),rad(0)),0.1) | |
1444 | LN.C0 = LN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(-57.85),rad(0),rad(0)),0.1) | |
1445 | RN.C0 = RN.C0:lerp(CFrame.new(0,-0.35,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.1) | |
1446 | LowerTorso.Root.C0 = LowerTorso.Root.C0:lerp(CFrame.new(-0,0.069,0)*CFrame.Angles(rad(0),rad(0),rad(0)),0.05) | |
1447 | LeftFoot.LeftAnkle.C0 = LeftFoot.LeftAnkle.C0:lerp(CFrame.new(0, -0.6, -0.343)*CFrame.Angles(rad(14.095),rad(0),rad(0)),.2) | |
1448 | RightFoot.RightAnkle.C0 = RightFoot.RightAnkle.C0:lerp(CFrame.new(-0,-0.5,0)*CFrame.Angles(rad(-48.759),rad(0),rad(0)),.2) | |
1449 | else | |
1450 | idle = false | |
1451 | end | |
1452 | end) | |
1453 | ||
1454 | game:GetService('RunService').RenderStepped:connect(function() | |
1455 | bg.cframe = CFrame.new(rootpart.Position,mouse.Hit.p*Vector3.new(1,0,1)+rootpart.Position*Vector3.new(0,1,0)) | |
1456 | end) | |
1457 | ||
1458 | local waiting = false | |
1459 | game:GetService('RunService').RenderStepped:connect(function() | |
1460 | if waiting == false then | |
1461 | waiting = true | |
1462 | if mode == "Ice" then | |
1463 | HName.TextColor3 = BrickColor.new("Cyan").Color | |
1464 | elseif mode == "Fire" then | |
1465 | HName.TextColor3 = BrickColor.new("Deep orange").Color | |
1466 | elseif mode == "Both" then | |
1467 | HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color | |
1468 | elseif mode == "None" then | |
1469 | HName.TextColor3 = BrickColor.new('Institutional white').Color | |
1470 | end | |
1471 | wait(.5) | |
1472 | waiting = false | |
1473 | end | |
1474 | end) | |
1475 | ||
1476 | while wait() do | |
1477 | if mode == "Ice" then | |
1478 | color = slidecolors[1] | |
1479 | HName.TextColor3 = BrickColor.new("Cyan").Color | |
1480 | elseif mode == "Fire" then | |
1481 | color = slidecolors[2] | |
1482 | HName.TextColor3 = BrickColor.new("Deep orange").Color | |
1483 | elseif mode == "Both" then | |
1484 | color = slidecolors[math.random(1,#slidecolors)] | |
1485 | HName.TextColor3 = BrickColor.new(slidecolors[math.random(1,#slidecolors)]).Color | |
1486 | end | |
1487 | end |