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1
-- This script has been converted to FE by iPxter
2-
  wait(1)
2+
3-
  Player = game:GetService("Players").LocalPlayer
3+
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5-
  Mouse = Player:GetMouse()
5+
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54
					end
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = game:GetService("Players").LocalPlayer
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69-
        game:GetService("RunService").RenderStepped:wait()
69+
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71-
        game:GetService("RunService").RenderStepped:wait()
71+
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
local p = owner
87
local char = p.Character
88
local larm = char["Left Arm"]
89
local rarm = char["Right Arm"]
90
local lleg = char["Left Leg"]
91
local rleg = char["Right Leg"]
92
local hed = char.Head
93
local torso = char.Torso
94
local hum = char.Humanoid
95
local cam = game.Workspace.CurrentCamera
96
local root = char.HumanoidRootPart
97
local deb = false
98
local shot = 0
99
local debris=game:service"Debris"
100
local l = game:GetService("Lighting")
101
local rs = game:GetService("RunService").RenderStepped
102
for i,v in pairs(char:children()) do
103
if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
104
v:Remove()
105
end
106-
          game:GetService("RunService").RenderStepped:wait()
106+
end
107
shirt = Instance.new("Shirt", char)
108
shirt.Name = "Shirt"
109-
            game:GetService("RunService").RenderStepped:wait()
109+
pants = Instance.new("Pants", char)
110
pants.Name = "Pants"
111
char.Shirt.ShirtTemplate = "rbxassetid://2276760724"
112
char.Pants.PantsTemplate = "rbxassetid://770508500"
113-
            game:GetService("RunService").RenderStepped:wait()
113+
local Hair = Instance.new("Part", char)
114
Hair.Name = "Hair"
115
Hair.CanCollide = false
116
Hair.BrickColor = BrickColor.new("Institutional white")
117
Hair.Transparency = 0
118
Hair.Material = "Plastic"
119-
  Player = game:GetService("Players").LocalPlayer
119+
Hair.Size = Vector3.new(1, 1, 2)
120
Hair.TopSurface = Enum.SurfaceType.Smooth
121
Hair.BottomSurface = Enum.SurfaceType.Smooth
122
 
123
local Weld = Instance.new("Weld", Hair)
124
Weld.Part0 = hed
125
Weld.Part1 = Hair
126
Weld.C1 = CFrame.new(0, -.6, 0)
127
Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
128
 
129
local M2 = Instance.new("SpecialMesh")
130
M2.Parent = Hair
131
M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
132
M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
133
M2.Scale = Vector3.new(1, 1, 1)
134
CV="Maroon"
135
    Player = owner
136
    Character = Player.Character
137
    local txt = Instance.new("BillboardGui", Character)
138
    txt.Adornee = Character .Head
139
    txt.Name = "_status"
140
    txt.Size = UDim2.new(2, 0, 1.2, 0)
141
    txt.StudsOffset = Vector3.new(-9, 8, 0)
142
    local text = Instance.new("TextLabel", txt)
143
    text.Size = UDim2.new(10, 0, 7, 0)
144
    text.FontSize = "Size24"
145
    text.TextScaled = true
146
    text.TextTransparency = 0
147
    text.BackgroundTransparency = 1
148
    text.TextTransparency = 0
149
    text.TextStrokeTransparency = 0
150
    text.Font = "Bodoni"
151
    text.TextStrokeColor3 = Color3.new(0,0,0)
152
 
153
    v=Instance.new("Part")
154
    v.Name = "ColorBrick"
155
    v.Parent=Player.Character
156
    v.FormFactor="Symmetric"
157
    v.Anchored=true
158
    v.CanCollide=false
159
    v.BottomSurface="Smooth"
160
    v.TopSurface="Smooth"
161
    v.Size=Vector3.new(3,3,3)
162
    v.Transparency=1
163
    v.CFrame=Character.Torso.CFrame
164
    v.BrickColor=BrickColor.new(CV)
165
    v.Transparency=1
166
    text.TextColor3 = Color3.new(0,0,0)
167
    v.Shape="Block"
168
    text.Text = "MICHEAL THE PROJECT 0012"
169
BTAUNT3 = Instance.new("Sound", torso)
170
BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=465622636"
171
BTAUNT3.Volume = 10
172
BTAUNT3.Pitch = 1
173
BTAUNT3.Looped = true
174
BTAUNT3.TimePosition = 0
175
local p = owner
176
local char = p.Character
177
local larm = char["Left Arm"]
178
local rarm = char["Right Arm"]
179
local lleg = char["Left Leg"]
180
local rleg = char["Right Leg"]
181
local hed = char.Head
182
local torso = char.Torso
183
local hum = char.Humanoid
184
local cam = game.Workspace.CurrentCamera
185
local root = char.HumanoidRootPart
186
local rj = root.RootJoint
187
local deb = false
188
local shot = 0
189
local stanceToggle = "Idle1"
190
local l = game:GetService("Lighting")
191
local rs = game:GetService("RunService").RenderStepped
192
local hb = game:GetService("RunService").Heartbeat
193
local Stepped = game:GetService("RunService").Stepped
194
hed.face.Texture = "rbxassetid://403870689"
195
local shir = Instance.new("Shirt",char)
196
local pan = Instance.new("Pants",char)
197
shir.ShirtTemplate = "http://www.roblox.com/asset/?id=2276760724"
198
pan.PantsTemplate = "http://www.roblox.com/asset/?id=770508500"
199
spawn(function()
200
    while wait() do
201
        for i,v in pairs(char:GetChildren()) do
202
            if v:IsA('Part') then
203
                v.BrickColor = BrickColor.new("Really black")
204
            end
205
        end
206
    end
207
end)
208
  
209
wait(1)
210
  Player = owner
211
  Character = Player.Character
212
  m = Instance.new("Model", Character)
213
  Character.Humanoid.JumpPower = Character.Humanoid.JumpPower * 2
214
  pcall(function()
215
    Character.RobloxUHood.Handle.Material = "Neon"
216
    Character.RobloxUHood.Handle.Mesh.TextureId = "rbxassetid://426317630"
217
    Character.RobloxUHood.Handle.Mesh.VertexColor = Vector3.new(1, 0, 0)
218
  end)
219
  local weldBetween = function(a, b)
220
    local weldd = Instance.new("ManualWeld")
221
    weldd.Part0 = a
222
    weldd.Part1 = b
223
    weldd.C0 = CFrame.new()
224
    weldd.C1 = b.CFrame:inverse() * a.CFrame
225
    weldd.Parent = a
226
    return weldd
227
  end
228
  it = Instance.new
229
  function nooutline(part)
230
    part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
231
  end
232
  function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
233
    local fp = it("Part")
234
    fp.formFactor = formfactor
235
    fp.Parent = parent
236
    fp.Reflectance = reflectance
237
    fp.Transparency = transparency
238
    fp.CanCollide = false
239
    fp.Locked = true
240
    fp.BrickColor = BrickColor.new(tostring(brickcolor))
241-
      game:service("RunService").RenderStepped:wait()
241+
242
    fp.Size = size
243
    fp.Position = Character.Torso.Position
244-
        game:service("RunService").RenderStepped:wait()
244+
245
    fp.Material = material
246
    fp:BreakJoints()
247
    return fp
248
  end
249
  function mesh(Mesh, part, meshtype, meshid, offset, scale)
250
    local mesh = it(Mesh)
251
    mesh.Parent = part
252
    if Mesh == "SpecialMesh" then
253
      mesh.MeshType = meshtype
254
      mesh.MeshId = meshid
255
      mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
256-
  Plr = game.Players.LocalPlayer
256+
257
    mesh.Offset = offset
258-
  Mouse = Plr:GetMouse()
258+
259
    return mesh
260
  end
261
  function weld(parent, part0, part1, c0, c1)
262
    local weld = it("Weld")
263
    weld.Parent = parent
264
    weld.Part0 = part0
265
    weld.Part1 = part1
266
    weld.C0 = c0
267
    weld.C1 = c1
268
    return weld
269
  end
270
  Character["Right Arm"].Transparency = 1
271
  m.ChildAdded:connect(function(p)
272
    if p:IsA("Part") then
273
      p.Transparency = 1
274
      repeat
275
        game:GetService("RunService").Stepped:wait()
276
        p.Transparency = p.Transparency - 0.01
277
        game:GetService("RunService").Stepped:wait()
278
        p.Transparency = p.Transparency + 0.005
279
        wait()
280
      until p.Transparency <= 0
281
    end
282
  end)
283
  Handle = part(Enum.FormFactor.Symmetric, m, Enum.Material.Neon, 0, 0, "Medium stone grey", "Handle", Vector3.new(0.200000003, 0.200000003, 0.200000003))
284
  Handleweld = weld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0399861336, -0.0400176048, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1))
285
  Arm = part(Enum.FormFactor.Symmetric, m, Enum.Material.Neon, 0, 0, "Black", "Arm", Vector3.new(1, 2, 1))
286
  Armweld = weld(m, Handle, Arm, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.109999657, -0.0488853455, 4.76837158E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1))
287
  mesh("SpecialMesh", Arm, Enum.MeshType.FileMesh, "rbxassetid://33308774", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
288
  wait(0.3)
289
  Claw = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0.10000000149012, 0, "Mid gray", "Claw", Vector3.new(1, 1, 2))
290
  Clawweld = weld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.142930031, -0.0899963379, -1.43707323, 0.965925932, 0.258819073, 0, 0, 0, 1, 0.258819073, -0.965925932, 0))
291
  mesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=10681506", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.899999976))
292
  wait(0.3)
293
  Detail = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Black", "Detail", Vector3.new(0.200000003, 0.200000048, 0.399999976))
294
  Detailweld = weld(m, Handle, Detail, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.667227745, 0.135678291, -0.0999965668, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1))
295
  mesh("SpecialMesh", Detail, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 1.20000005, 0.300000012))
296
  for i, v in pairs(m:children("")) do
297
    if v:IsA("Part") and v.Name ~= "Handle" then
298
      pe = Instance.new("ParticleEmitter", v)
299
      pe.Color = ColorSequence.new(Color3.new(0.00392156862745098, 0.00392156862745098, 0.00392156862745098), Color3.new(1, 0.00392156862745098, 0.00392156862745098))
300
      pe.Lifetime = NumberRange.new(0.3)
301
      pe.RotSpeed = NumberRange.new(100)
302
      pe.Rotation = NumberRange.new(100)
303
      pe.Rate = 200
304
      pe.LightEmission = 0.1
305
      pe.Size = NumberSequence.new(0.4)
306
      pe.Texture = "http://www.roblox.com/asset/?id=246689799"
307
      pe.Transparency = NumberSequence.new(0.3)
308
      pe.VelocitySpread = 50
309
      pe.Speed = NumberRange.new(1.5)
310
      spawn(function()
311
        while true do
312
          game:GetService("RunService").Stepped:wait()
313
          for i = 1, 255 do
314
            v.Mesh.VertexColor = Vector3.new(i / 255 / 2, 0.00392156862745098, 0.00392156862745098)
315
            game:GetService("RunService").Stepped:wait()
316
          end
317
          for i = 1, 255 do
318
            v.Mesh.VertexColor = Vector3.new((1.003921568627451 - i / 255) / 2, 0.00392156862745098, 0.00392156862745098)
319
            game:GetService("RunService").Stepped:wait()
320
          end
321
        end
322
      end)
323
    end
324
  end
325
  Player = owner
326
  Character = Player.Character
327
  Character.Animate:Destroy()
328
  PlayerGui = Player.PlayerGui
329
  Backpack = Player.Backpack
330
  Torso = Character.Torso
331
  Head = Character.Head
332
  Humanoid = Character.Humanoid
333
  LeftArm = Character["Left Arm"]
334
  LeftLeg = Character["Left Leg"]
335
  RightArm = Character["Right Arm"]
336
  RightLeg = Character["Right Leg"]
337
  LS = Torso["Left Shoulder"]
338
  LH = Torso["Left Hip"]
339
  RS = Torso["Right Shoulder"]
340
  RH = Torso["Right Hip"]
341
  Neck = Torso.Neck
342
  it = Instance.new
343
  vt = Vector3.new
344
  cf = CFrame.new
345
  euler = CFrame.fromEulerAnglesXYZ
346
  angles = CFrame.Angles
347
  necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
348
  necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
349
  LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
350
  LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
351
  RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
352
  RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
353
  RootPart = Character.HumanoidRootPart
354
  RootJoint = RootPart.RootJoint
355
  RootCF = euler(-1.57, 0, 3.14)
356
  attack = false
357
  attackdebounce = false
358
  MMouse = nil
359
  combo = 0
360
  local Anim = "Idle"
361
  player = nil
362
  RSH, LSH = nil, nil
363
  RW, LW = Instance.new("Weld"), Instance.new("Weld")
364
  RW.Name = "Right Shoulder"
365
  LW.Name = "Left Shoulder"
366
  LH = Torso["Left Hip"]
367
  RH = Torso["Right Hip"]
368
  function clerp(a, b, t)
369
    local qa = {
370
      QuaternionFromCFrame(a)
371
    }
372
    local qb = {
373
      QuaternionFromCFrame(b)
374
    }
375
    local ax, ay, az = a.x, a.y, a.z
376
    local bx, by, bz = b.x, b.y, b.z
377
    local _t = 1 - t
378
    return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
379
  end
380
  function QuaternionFromCFrame(cf)
381
    local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
382
    local trace = m00 + m11 + m22
383
    if trace > 0 then
384
      local s = math.sqrt(1 + trace)
385
      local recip = 0.5 / s
386
      return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
387
    else
388
      local i = 0
389
      if m00 < m11 then
390
        i = 1
391
      end
392
      if m22 > (i == 0 and m00 or m11) then
393
        i = 2
394
      end
395
      if i == 0 then
396
        local s = math.sqrt(m00 - m11 - m22 + 1)
397
        local recip = 0.5 / s
398
        return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
399
      elseif i == 1 then
400
        local s = math.sqrt(m11 - m22 - m00 + 1)
401
        local recip = 0.5 / s
402
        return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
403
      elseif i == 2 then
404
        local s = math.sqrt(m22 - m00 - m11 + 1)
405
        local recip = 0.5 / s
406
        return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
407
      end
408
    end
409
  end
410
  function QuaternionToCFrame(px, py, pz, x, y, z, w)
411
    local xs, ys, zs = x + x, y + y, z + z
412
    local wx, wy, wz = w * xs, w * ys, w * zs
413
    local xx = x * xs
414
    local xy = x * ys
415
    local xz = x * zs
416
    local yy = y * ys
417
    local yz = y * zs
418
    local zz = z * zs
419
    return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
420
  end
421
  function QuaternionSlerp(a, b, t)
422
    local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
423
    local startInterp, finishInterp
424
    if cosTheta >= 1.0E-4 then
425
      if 1 - cosTheta > 1.0E-4 then
426
        local theta = math.acos(cosTheta)
427
        local invSinTheta = 1 / math.sin(theta)
428
        startInterp = math.sin((1 - t) * theta) * invSinTheta
429
        finishInterp = math.sin(t * theta) * invSinTheta
430
      else
431
        startInterp = 1 - t
432
        finishInterp = t
433
      end
434
    elseif 1 + cosTheta > 1.0E-4 then
435
      local theta = math.acos(-cosTheta)
436
      local invSinTheta = 1 / math.sin(theta)
437
      startInterp = math.sin((t - 1) * theta) * invSinTheta
438
      finishInterp = math.sin(t * theta) * invSinTheta
439
    else
440
      startInterp = t - 1
441
      finishInterp = t
442
    end
443
    return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
444
  end
445
  function swait(num)
446
    if num == 0 or num == nil then
447
      game:service("RunService").Stepped:wait()
448
    else
449
      for i = 0, num do
450
        game:service("RunService").Stepped:wait()
451
      end
452
    end
453
  end
454
  function weld(parent, part0, part1, c0)
455
    local weld = it("Weld")
456
    weld.Parent = parent
457
    weld.Part0 = part0
458
    weld.Part1 = part1
459
    weld.C0 = c0
460
    return weld
461
  end
462
  Plr = owner
463
  P = Plr.Character
464
  ch = P
465
  RSH = ch.Torso["Right Shoulder"]
466
  LSH = ch.Torso["Left Shoulder"]
467
  RF, LF = Instance.new("Weld"), Instance.new("Weld")
468
  RSH.Parent = nil
469
  LSH.Parent = nil
470
  RW.Name = "Right Shoulder"
471
  RW.Part0 = ch.Torso
472
  RW.C0 = cf(1.5, 0.5, 0)
473
  RW.C1 = cf(0, 0.5, 0)
474
  RW.Part1 = ch["Right Arm"]
475
  RW.Parent = P.Torso
476
  LW.Name = "Left Shoulder"
477
  LW.Part0 = ch.Torso
478
  LW.C0 = cf(-1.5, 0.5, 0)
479
  LW.C1 = cf(0, 0.5, 0)
480
  LW.Part1 = ch["Left Arm"]
481
  LW.Parent = P.Torso
482
  RF.Name = "Right Hip"
483
  RF.Part0 = ch.Torso
484
  RF.C0 = cf(0.5, -1.5, 0)
485
  RF.C1 = cf(0, 0.5, 0)
486
  RF.Part1 = ch["Right Leg"]
487
  RF.Parent = P.Torso
488
  LF.Name = "Left Hip"
489
  LF.Part0 = ch.Torso
490
  LF.C0 = cf(-0.5, -1.5, 0)
491
  LF.C1 = cf(0, 0.5, 0)
492
  LF.Part1 = ch["Left Leg"]
493
  LF.Parent = P.Torso
494
  RFC0 = RF.C0
495
  LFC0 = LF.C0
496
  local Rads = 14
497
  local sine = 0
498
  local Arms = true
499
  local Legs = true
500
  w = Instance.new("Weld", P)
501
  w.Part1 = nil
502
  w.Part0 = P["Right Arm"]
503-
              game:GetService("RunService").RenderStepped:wait()
503+
504
  grabbing = false
505
  function Walk()
506
    P.Humanoid.WalkSpeed = 32
507-
              game:GetService("RunService").RenderStepped:wait()
507+
508
      if w.Part1 == nil then
509
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(55) - math.sin(sine / 3) / 5, 0, math.pi / 16), 0.3)
510
      elseif w.Part1 ~= nil or grabbing == true then
511
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.rad(110), -math.sin(sine / 3) / 5, 0, math.pi / 16), 0.3)
512
      end
513
      LW.C0 = clerp(LW.C0, cf(math.sin(sine / 3) / 5 - 1, 0.5, -0.5) * euler(0, math.rad(45) - math.sin(sine / 3) / 5, math.pi / 2), 0.3)
514
      RootJoint.C0 = clerp(RootJoint.C0, RootCF, 0.3)
515
    end
516
    if Legs then
517
      RF.C0 = clerp(RF.C0, cf(0.5, -1.5, math.sin(sine / 3) * 0.4) * euler(-math.sin(sine / 3), 0, 0), 0.5)
518
      LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, math.sin(-sine / 3) * 0.4) * euler(-math.sin(-sine / 3), 0, 0), 0.5)
519
    end
520
    sine = sine + math.rad(Rads)
521
    Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.rad(15), 0, 0), 0.3)
522
  end
523
  function Idle()
524
    if Arms then
525
      if w.Part1 == nil then
526
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(0, 0, math.pi / 32 + math.sin(tick()) * 0.05 + math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
527
      elseif w.Part1 ~= nil or grabbing == true then
528
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(math.rad(110), 0, math.pi / 32 + math.sin(tick()) * 0.05 + math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
529
      end
530
      LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(0, 0, -math.pi / 32 - math.sin(tick()) * 0.05 - math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
531
      RootJoint.C0 = clerp(RootJoint.C0, RootCF, 0.3)
532
    end
533
    if Legs then
534
      RF.C0 = clerp(RF.C0, RFC0 * cf(0, 0, 0.2) * euler(-math.rad(15), -math.rad(15), 0), 0.3)
535
      LF.C0 = clerp(LF.C0, LFC0 * cf(0, 0, -0.2) * euler(math.rad(15), math.rad(15), 0), 0.3)
536
    end
537
    sine = sine + math.rad(Rads)
538
    Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.new(0, -math.sin(sine / 3) / 10 / 1.6666666666666667, -math.sin(sine / 3) / 10 / 1.6666666666666667) * euler(math.sin(sine / 3) / 15 + math.rad(5), 0, 0), 0.3)
539
  end
540
  function Sound(ID, Par, Pitch, Vol)
541
    local Sound = Instance.new("Sound", Par)
542
    Sound.SoundId = "http://www.roblox.com/asset/?id=" .. tostring(ID)
543
    game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=" .. tostring(ID))
544
    Sound.Pitch = Pitch
545
    Sound.Volume = Vol
546
    game.Debris:AddItem(Sound, Sound.TimeLength)
547
    Sound:Play()
548
  end
549
  local Jumping = false
550
  local Jumpi = 0
551-
                game:GetService("RunService").RenderStepped:wait()
551+
552
    if Jumping == true then
553
      Jumpi = Jumpi + 1
554
      if Arms then
555-
                game:GetService("RunService").RenderStepped:wait()
555+
556
        LW.C0 = clerp(LW.C0, cf(-1, 1, 0) * euler(0, 0, -math.pi / 2 - math.pi / 4), 0.3)
557
        RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 16, 0, 0), 0.3)
558
      end
559
      if Legs then
560
        RF.C0 = clerp(RF.C0, RFC0 * cf(0, 0, 0) * euler(0, 0, 0), 0.3)
561
        LF.C0 = clerp(LF.C0, LFC0 * cf(0, 0.5, -0.6) * euler(0, 0, 0), 0.3)
562
      end
563
      Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.5)
564
      if Jumpi == 10 then
565
        Jumping = false
566
        Jumpi = 0
567
      end
568
    elseif (Vector3.new(P.Torso.Velocity.x, 0, P.Torso.Velocity.z)).magnitude < 3 then
569
      Idle()
570
    elseif (Vector3.new(P.Torso.Velocity.x, 0, P.Torso.Velocity.z)).magnitude > 3 then
571
      Walk()
572
    end
573
  end)
574
  local AttArm = 0
575
  local AttLeg = 0
576
  local Enabled = true
577
  function hwait()
578
    game:GetService("RunService").Heartbeat:wait()
579
  end
580
  function Damage(Dmg, Part)
581
    local Child = Part
582
    local Par = Part.Parent
583
    if Par == workspace then
584
    else
585
      repeat
586
        Child = Par
587
        Par = Par.Parent
588
      until Par == workspace
589
    end
590
    local Found = false
591
    function Search(c)
592
      coroutine.resume(coroutine.create(function()
593
        for i, v in pairs(c:GetChildren()) do
594
          if v:IsA("Humanoid") then
595
            for i = 1, 10 do
596
              v.Health = v.Health - Dmg / 10
597
              Found = true
598
            end
599
          end
600
          Search(v)
601
        end
602
      end))
603
    end
604
    if Child ~= P then
605
      Search(Child)
606
    end
607
    if Found == false then
608
      return false
609
    else
610
      return true
611
    end
612
  end
613
  P.Humanoid.Jumping:connect(function()
614
    if Arms == false and Legs == false then
615
    else
616
      Jumping = true
617
    end
618
  end)
619
  Mouse.KeyDown:connect(function(key)
620
    if key:lower() == "z" and Enabled == true then
621
      Legs = false
622
      Enabled = false
623
      do
624
        local Hit = false
625
        AttLeg = AttLeg + 1
626
        Sound(175024455, P.Torso, 1, 0.8)
627
        if AttLeg % 2 ~= 0 then
628
          P["Right Leg"].Touched:connect(function(part)
629
            if Hit == false then
630
              local Hitz = Damage(10, part)
631
              if Hitz == true then
632
                local Velo = Instance.new("BodyVelocity", part)
633
                Velo.maxForce = Vector3.new(math.huge, math.huge, math.huge)
634
                Velo.velocity = P.Torso.CFrame.lookVector * 35
635
                game.Debris:AddItem(Velo, 0.1)
636
                Hit = true
637
              end
638
            end
639
          end)
640
          for i = 0, 1, 0.2 do
641
            hwait()
642
            if Jumping == false then
643
              RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(0, 0, math.pi / 16), 0.6)
644
              LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.6)
645
            end
646
            RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-math.pi / 8, 0, math.pi / 4), 0.6)
647
            RF.C0 = clerp(RF.C0, cf(0.5, -1.5, -0.5) * euler(math.pi / 2, 0, 0), 0.6)
648
            LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.6)
649
            Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 8, 0, 0), 0.6)
650
          end
651
        else
652
          P["Left Leg"].Touched:connect(function(part)
653
            if Hit == false then
654
              local Hitz = Damage(10, part)
655
              if Hitz == true then
656
                local Velo = Instance.new("BodyVelocity", part)
657
                Velo.maxForce = Vector3.new(math.huge, math.huge, math.huge)
658
                Velo.velocity = P.Torso.CFrame.lookVector * 34
659
                game.Debris:AddItem(Velo, 0.1)
660
                Hit = true
661
              end
662
            end
663
          end)
664
          for i = 0, 1, 0.2 do
665
            hwait()
666
            if Jumping == false then
667
              RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(0, 0, math.pi / 16), 0.6)
668
              LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.6)
669
            end
670
            RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-math.pi / 8, 0, -math.pi / 4), 0.6)
671
            RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.6)
672
            LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, -0.5) * euler(math.pi / 2, 0, 0), 0.6)
673
            Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 8, 0, 0), 0.6)
674
          end
675
        end
676
        Legs = true
677
        Hit = true
678
        wait(0.2)
679
        Enabled = true
680
      end
681
    end
682
  end)
683
  cooldown = false
684
  function Spike(pos, times)
685
    if cooldown == false then
686
      spawn(function()
687
        cooldown = true
688
        wait(10)
689
        cooldown = false
690
      end)
691
      do
692
        local p = Instance.new("Part", workspace)
693
        p.Anchored = true
694
        p.BrickColor = BrickColor.new("Really black")
695
        p.Material = "Granite"
696
        p.Size = Vector3.new(3, 8, 3)
697
        p.CFrame = pos * CFrame.new(0, -8, 0)
698
        local m = Instance.new("SpecialMesh", p)
699
        m.MeshType = "FileMesh"
700
        m.Scale = p.Size
701
        m.MeshId = "http://www.roblox.com/asset/?id=1323306"
702
        m.TextureId = "http://www.roblox.com/asset/?id=269748808"
703
        Sound(289842971, p, 1, 0.5)
704
        spawn(function()
705
          while true do
706
            for i = 1, 255 do
707
              m.VertexColor = Vector3.new(i / 255, 0.00392156862745098, 0.00392156862745098)
708
              game:GetService("RunService").Stepped:wait()
709
            end
710
            for i = 1, 255 do
711
              m.VertexColor = Vector3.new(1.003921568627451 - i / 255, 0.00392156862745098, 0.00392156862745098)
712
              game:GetService("RunService").Stepped:wait()
713
            end
714
          end
715
        end)
716
        p.Touched:connect(function(op)
717
          if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
718
            op.Parent.Humanoid:TakeDamage(10)
719
          end
720
        end)
721
        game.Debris:AddItem(p, times)
722
        local initialpc = p.CFrame
723
        for i = 1, 100 do
724
          wait()
725
          p.CFrame = p.CFrame:lerp(initialpc * CFrame.new(0, 8, 0), i / 100)
726
        end
727
      end
728
    end
729
  end
730
  cooldowntwo = false
731
  function LesserSpike(pos, times)
732
    if cooldowntwo == false then
733
      spawn(function()
734
        cooldowntwo = true
735
        wait(3)
736
        cooldowntwo = false
737
      end)
738
      for i = 1, 5 do
739
        do
740
          local p = Instance.new("Part", workspace)
741
          p.Anchored = true
742
          p.BrickColor = BrickColor.new("Really black")
743
          p.Material = "Granite"
744
          p.Size = Vector3.new(1.5, 4, 1.5)
745
          p.CFrame = pos * CFrame.new(0, -8, 0) * CFrame.new(0, 0, -3.5 * i)
746
          local m = Instance.new("SpecialMesh", p)
747
          m.MeshType = "FileMesh"
748
          m.Scale = p.Size
749
          m.MeshId = "http://www.roblox.com/asset/?id=1323306"
750
          m.TextureId = "http://www.roblox.com/asset/?id=269748808"
751
          Sound(289842971, p, 1, 0.5)
752
          spawn(function()
753
            while true do
754
              for i = 1, 255 do
755
                m.VertexColor = Vector3.new(i / 255, 0.00392156862745098, 0.00392156862745098)
756
                game:GetService("RunService").Stepped:wait()
757
              end
758
              for i = 1, 255 do
759
                m.VertexColor = Vector3.new(1.003921568627451 - i / 255, 0.00392156862745098, 0.00392156862745098)
760
                game:GetService("RunService").Stepped:wait()
761
              end
762
            end
763
          end)
764
          p.Touched:connect(function(op)
765
            if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
766
              op.Parent.Humanoid:TakeDamage(10)
767
            end
768
          end)
769
          game.Debris:AddItem(p, times)
770
          local initialpc = p.CFrame
771
          spawn(function()
772
            for i = 1, 100 do
773
              wait()
774
              p.CFrame = p.CFrame:lerp(initialpc * CFrame.new(0, 8, 0), i / 100)
775
            end
776
          end)
777
        end
778
      end
779
    end
780
  end
781
  Mouse.KeyDown:connect(function(k)
782
    if k == "v" then
783
      spawn(function()
784
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
785
        for i = 0, 1, 0.05 do
786
          hwait()
787
          RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(-math.pi / 8, 0, 0), 0.3)
788
          LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.pi / 8, 0, math.pi / 16), 0.3)
789
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, -1, -1) * euler(math.pi / 8, 0, 0), 0.3)
790
          RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.3)
791
          LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.3)
792
          Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 48, 0, 0), 0.3)
793
        end
794
      end)
795
      Spike(P.Torso.CFrame * CFrame.new(0, 0, -15), 5)
796
    elseif k == "x" then
797
      spawn(function()
798
        RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
799
        for i = 0, 1, 0.2 do
800
          hwait()
801
          RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(math.pi / 2, math.pi / 6, -math.pi / 8), 0.3)
802
          LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.3)
803
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, math.pi / 8), 0.3)
804
          RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
805
          LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
806
          Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
807
        end
808
      end)
809
      LesserSpike(P.Torso.CFrame * CFrame.new(0, 0, -5), 2)
810
    end
811
  end)
812
  cooldowng = false
813
  Mouse.KeyDown:connect(function(k)
814
    if k == "c" and cooldowng == false then
815
      coroutine.wrap(function()
816
        for i = 0, 1, 0.2 do
817
          hwait()
818
          RW.C0 = clerp(RW.C0, cf(1.5, 0.7, 0) * euler(0, 0, math.rad(55)), 0.3)
819
          LW.C0 = clerp(LW.C0, cf(-1.5, 0.7, 0) * euler(0, 0, -math.rad(55)), 0.3)
820
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.3)
821
          RF.C0 = clerp(RF.C0, cf(0.5, -0.5, -1.5) * euler(0, 0, 0), 0.3)
822
          LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
823
          Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.3)
824
        end
825
        for i = 0, 1, 0.2 do
826
          hwait()
827
          RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, math.rad(55)), 0.3)
828
          LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.rad(55)), 0.3)
829
          RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.3)
830
          RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
831
          LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
832
          Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.3)
833
        end
834
      end)()
835
      spawn(function()
836
        cooldowng = true
837
        wait(5)
838
        cooldowng = false
839
      end)
840
      do
841
        local p = Instance.new("Part", workspace)
842
        p.Anchored = true
843
        p.CanCollide = false
844
        p.Size = Vector3.new(4, 4, 1)
845
        p.Transparency = 0
846
        local m = Instance.new("SpecialMesh", p)
847
        m.MeshType = "FileMesh"
848
        m.Scale = p.Size
849
        m.MeshId = "http://www.roblox.com/asset/?id=3270017"
850
        local initpcf = P.Torso.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
851
        p.Touched:connect(function(op)
852
          if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
853
            op.Parent.Humanoid:TakeDamage(5)
854
          end
855
        end)
856
        spawn(function()
857
          repeat
858
            wait()
859
            p.Size = p.Size + Vector3.new(0.5, 0.5, 0)
860
            p.CFrame = initpcf
861
            p.Transparency = p.Transparency + 0.01
862
            m.Scale = p.Size
863
          until p.Transparency >= 1
864
          p:Remove()
865
        end)
866
      end
867
    end
868
  end)
869
  grabbing = false
870
  Mouse.KeyDown:connect(function(k)
871
    if k == "f" then
872
      local tp = P.Torso.CFrame.p
873
      local rayforward = Ray.new(tp, tp - Vector3.new(0, 0, -1000))
874
      local raybackward = Ray.new(tp, tp - Vector3.new(0, 0, 1000))
875
      local rayleft = Ray.new(tp, tp - Vector3.new(-1000, 0, 0))
876
      local rayright = Ray.new(tp, tp - Vector3.new(1000, 0, 0))
877
      local hit, pos = workspace:FindPartOnRay(rayforward, P)
878
      local hit1, pos1 = workspace:FindPartOnRay(raybackward, P)
879
      local hit2, pos2 = workspace:FindPartOnRay(rayleft, P)
880
      local hit3, pos3 = workspace:FindPartOnRay(rayright, P)
881
      if hit ~= nil and (tp - pos).magnitude <= 2 then
882
        P.Humanoid.Sit = true
883
        wait()
884
        P.Humanoid.Jump = true
885
      end
886
      if hit1 ~= nil and (tp - pos1).magnitude <= 2 then
887
        P.Humanoid.Sit = true
888
        wait()
889
        P.Humanoid.Jump = true
890
      end
891
      if hit2 ~= nil and (tp - pos2).magnitude <= 2 then
892
        P.Humanoid.Sit = true
893
        wait()
894
        P.Humanoid.Jump = true
895
      end
896
      if hit3 ~= nil and (tp - pos3).magnitude <= 2 then
897
        P.Humanoid.Sit = true
898
        wait()
899
        P.Humanoid.Jump = true
900
      end
901
    elseif k == "e" then
902
      if w.Part1 == nil then
903
        spawn(function()
904
          grabbing = true
905
          wait(0.5)
906
          grabbing = false
907
        end)
908
        P["Right Arm"].Touched:connect(function(op)
909
          if grabbing == true and op ~= nil and op.Parent:FindFirstChild("Humanoid") then
910
            w.Part1 = op.Parent.Head
911
            op.Parent.Humanoid.PlatformStand = true
912
          end
913
        end)
914
      elseif w.Part1 ~= nil then
915
        for i, v in pairs(m:children("")) do
916
          if v:IsA("Part") and v.Name ~= "Handle" then
917
            v.ParticleEmitter:Emit(200)
918
          end
919
        end
920
        w.Part1.Parent.Humanoid:TakeDamage(15)
921
        P.Humanoid.Health = P.Humanoid.Health + 15
922
        w.Part1 = nil
923
      end
924
    end
925
  end)
926
  Mouse.Button1Down:connect(function()
927
    if Enabled == true then
928
      Enabled = false
929
      Arms = false
930
      do
931
        local Hit = false
932
        AttArm = AttArm + 1
933
        P.Model.Handle.Touched:connect(function(part)
934
          if Hit == false then
935
            local Hitz = Damage(10, part)
936
            if Hitz == true then
937
              Hit = true
938
            end
939
          end
940
        end)
941
        P["Left Arm"].Touched:connect(function(part)
942
          if Hit == false then
943
            local Hitz = Damage(10, part)
944
            if Hitz == true then
945
              Hit = true
946
            end
947
          end
948
        end)
949
        Sound(220025675, P.Torso, 1, 1)
950
        if AttArm % 2 ~= 0 then
951
          RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
952
          for i = 0, 1, 0.05 do
953
            hwait()
954
            RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(math.pi / 2, math.pi / 6, -math.pi / 8), 0.3)
955
            LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.3)
956
            RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, math.pi / 8), 0.3)
957
            RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
958
            LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
959
            Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
960
          end
961
        else
962
          LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
963
          for i = 0, 1, 0.2 do
964
            hwait()
965
            RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, math.pi / 16), 0.3)
966
            LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, -0.5) * euler(math.pi / 2, -math.pi / 6, math.pi / 8), 0.3)
967
            RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, -math.pi / 8), 0.3)
968
            RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
969
            LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
970
            Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
971
          end
972
        end
973
        Hit = true
974
        Enabled = true
975
        Arms = true
976
      end
977
    end
978
  end)