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May 1st, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. local p = owner
  87. local char = p.Character
  88. local larm = char["Left Arm"]
  89. local rarm = char["Right Arm"]
  90. local lleg = char["Left Leg"]
  91. local rleg = char["Right Leg"]
  92. local hed = char.Head
  93. local torso = char.Torso
  94. local hum = char.Humanoid
  95. local cam = game.Workspace.CurrentCamera
  96. local root = char.HumanoidRootPart
  97. local deb = false
  98. local shot = 0
  99. local debris=game:service"Debris"
  100. local l = game:GetService("Lighting")
  101. local rs = game:GetService("RunService").RenderStepped
  102. for i,v in pairs(char:children()) do
  103. if v:IsA("Shirt") and v:IsA("Pants") and v:IsA("Hat") and v:IsA("Accessory") then
  104. v:Remove()
  105. end
  106. end
  107. shirt = Instance.new("Shirt", char)
  108. shirt.Name = "Shirt"
  109. pants = Instance.new("Pants", char)
  110. pants.Name = "Pants"
  111. char.Shirt.ShirtTemplate = "rbxassetid://2276760724"
  112. char.Pants.PantsTemplate = "rbxassetid://770508500"
  113. local Hair = Instance.new("Part", char)
  114. Hair.Name = "Hair"
  115. Hair.CanCollide = false
  116. Hair.BrickColor = BrickColor.new("Institutional white")
  117. Hair.Transparency = 0
  118. Hair.Material = "Plastic"
  119. Hair.Size = Vector3.new(1, 1, 2)
  120. Hair.TopSurface = Enum.SurfaceType.Smooth
  121. Hair.BottomSurface = Enum.SurfaceType.Smooth
  122.  
  123. local Weld = Instance.new("Weld", Hair)
  124. Weld.Part0 = hed
  125. Weld.Part1 = Hair
  126. Weld.C1 = CFrame.new(0, -.6, 0)
  127. Weld.C0 = CFrame.Angles(math.rad(0),math.rad(0),0)
  128.  
  129. local M2 = Instance.new("SpecialMesh")
  130. M2.Parent = Hair
  131. M2.MeshId = "http://www.roblox.com/asset/?id=16627529"
  132. M2.TextureId = "http://www.roblox.com/asset/?id=16627494"
  133. M2.Scale = Vector3.new(1, 1, 1)
  134. CV="Maroon"
  135. Player = owner
  136. Character = Player.Character
  137. local txt = Instance.new("BillboardGui", Character)
  138. txt.Adornee = Character .Head
  139. txt.Name = "_status"
  140. txt.Size = UDim2.new(2, 0, 1.2, 0)
  141. txt.StudsOffset = Vector3.new(-9, 8, 0)
  142. local text = Instance.new("TextLabel", txt)
  143. text.Size = UDim2.new(10, 0, 7, 0)
  144. text.FontSize = "Size24"
  145. text.TextScaled = true
  146. text.TextTransparency = 0
  147. text.BackgroundTransparency = 1
  148. text.TextTransparency = 0
  149. text.TextStrokeTransparency = 0
  150. text.Font = "Bodoni"
  151. text.TextStrokeColor3 = Color3.new(0,0,0)
  152.  
  153. v=Instance.new("Part")
  154. v.Name = "ColorBrick"
  155. v.Parent=Player.Character
  156. v.FormFactor="Symmetric"
  157. v.Anchored=true
  158. v.CanCollide=false
  159. v.BottomSurface="Smooth"
  160. v.TopSurface="Smooth"
  161. v.Size=Vector3.new(3,3,3)
  162. v.Transparency=1
  163. v.CFrame=Character.Torso.CFrame
  164. v.BrickColor=BrickColor.new(CV)
  165. v.Transparency=1
  166. text.TextColor3 = Color3.new(0,0,0)
  167. v.Shape="Block"
  168. text.Text = "MICHEAL THE PROJECT 0012"
  169. BTAUNT3 = Instance.new("Sound", torso)
  170. BTAUNT3.SoundId = "http://www.roblox.com/asset/?id=465622636"
  171. BTAUNT3.Volume = 10
  172. BTAUNT3.Pitch = 1
  173. BTAUNT3.Looped = true
  174. BTAUNT3.TimePosition = 0
  175. local p = owner
  176. local char = p.Character
  177. local larm = char["Left Arm"]
  178. local rarm = char["Right Arm"]
  179. local lleg = char["Left Leg"]
  180. local rleg = char["Right Leg"]
  181. local hed = char.Head
  182. local torso = char.Torso
  183. local hum = char.Humanoid
  184. local cam = game.Workspace.CurrentCamera
  185. local root = char.HumanoidRootPart
  186. local rj = root.RootJoint
  187. local deb = false
  188. local shot = 0
  189. local stanceToggle = "Idle1"
  190. local l = game:GetService("Lighting")
  191. local rs = game:GetService("RunService").RenderStepped
  192. local hb = game:GetService("RunService").Heartbeat
  193. local Stepped = game:GetService("RunService").Stepped
  194. hed.face.Texture = "rbxassetid://403870689"
  195. local shir = Instance.new("Shirt",char)
  196. local pan = Instance.new("Pants",char)
  197. shir.ShirtTemplate = "http://www.roblox.com/asset/?id=2276760724"
  198. pan.PantsTemplate = "http://www.roblox.com/asset/?id=770508500"
  199. spawn(function()
  200. while wait() do
  201. for i,v in pairs(char:GetChildren()) do
  202. if v:IsA('Part') then
  203. v.BrickColor = BrickColor.new("Really black")
  204. end
  205. end
  206. end
  207. end)
  208.  
  209. wait(1)
  210. Player = owner
  211. Character = Player.Character
  212. m = Instance.new("Model", Character)
  213. Character.Humanoid.JumpPower = Character.Humanoid.JumpPower * 2
  214. pcall(function()
  215. Character.RobloxUHood.Handle.Material = "Neon"
  216. Character.RobloxUHood.Handle.Mesh.TextureId = "rbxassetid://426317630"
  217. Character.RobloxUHood.Handle.Mesh.VertexColor = Vector3.new(1, 0, 0)
  218. end)
  219. local weldBetween = function(a, b)
  220. local weldd = Instance.new("ManualWeld")
  221. weldd.Part0 = a
  222. weldd.Part1 = b
  223. weldd.C0 = CFrame.new()
  224. weldd.C1 = b.CFrame:inverse() * a.CFrame
  225. weldd.Parent = a
  226. return weldd
  227. end
  228. it = Instance.new
  229. function nooutline(part)
  230. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  231. end
  232. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  233. local fp = it("Part")
  234. fp.formFactor = formfactor
  235. fp.Parent = parent
  236. fp.Reflectance = reflectance
  237. fp.Transparency = transparency
  238. fp.CanCollide = false
  239. fp.Locked = true
  240. fp.BrickColor = BrickColor.new(tostring(brickcolor))
  241. fp.Name = name
  242. fp.Size = size
  243. fp.Position = Character.Torso.Position
  244. nooutline(fp)
  245. fp.Material = material
  246. fp:BreakJoints()
  247. return fp
  248. end
  249. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  250. local mesh = it(Mesh)
  251. mesh.Parent = part
  252. if Mesh == "SpecialMesh" then
  253. mesh.MeshType = meshtype
  254. mesh.MeshId = meshid
  255. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  256. end
  257. mesh.Offset = offset
  258. mesh.Scale = scale
  259. return mesh
  260. end
  261. function weld(parent, part0, part1, c0, c1)
  262. local weld = it("Weld")
  263. weld.Parent = parent
  264. weld.Part0 = part0
  265. weld.Part1 = part1
  266. weld.C0 = c0
  267. weld.C1 = c1
  268. return weld
  269. end
  270. Character["Right Arm"].Transparency = 1
  271. m.ChildAdded:connect(function(p)
  272. if p:IsA("Part") then
  273. p.Transparency = 1
  274. repeat
  275. game:GetService("RunService").Stepped:wait()
  276. p.Transparency = p.Transparency - 0.01
  277. game:GetService("RunService").Stepped:wait()
  278. p.Transparency = p.Transparency + 0.005
  279. wait()
  280. until p.Transparency <= 0
  281. end
  282. end)
  283. Handle = part(Enum.FormFactor.Symmetric, m, Enum.Material.Neon, 0, 0, "Medium stone grey", "Handle", Vector3.new(0.200000003, 0.200000003, 0.200000003))
  284. Handleweld = weld(m, Character["Right Arm"], Handle, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.0399861336, -0.0400176048, 0, 1, 0, 0, 0, 0.999999881, 0, 0, 0, 1))
  285. Arm = part(Enum.FormFactor.Symmetric, m, Enum.Material.Neon, 0, 0, "Black", "Arm", Vector3.new(1, 2, 1))
  286. Armweld = weld(m, Handle, Arm, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.109999657, -0.0488853455, 4.76837158E-6, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  287. mesh("SpecialMesh", Arm, Enum.MeshType.FileMesh, "rbxassetid://33308774", Vector3.new(0, 0, 0), Vector3.new(1, 1, 1))
  288. wait(0.3)
  289. Claw = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0.10000000149012, 0, "Mid gray", "Claw", Vector3.new(1, 1, 2))
  290. Clawweld = weld(m, Handle, Claw, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.142930031, -0.0899963379, -1.43707323, 0.965925932, 0.258819073, 0, 0, 0, 1, 0.258819073, -0.965925932, 0))
  291. mesh("SpecialMesh", Claw, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=10681506", Vector3.new(0, 0, 0), Vector3.new(1, 1, 0.899999976))
  292. wait(0.3)
  293. Detail = part(Enum.FormFactor.Plate, m, Enum.Material.Neon, 0, 0, "Black", "Detail", Vector3.new(0.200000003, 0.200000048, 0.399999976))
  294. Detailweld = weld(m, Handle, Detail, CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1), CFrame.new(-0.667227745, 0.135678291, -0.0999965668, 0.866025388, -0.5, 0, 0.5, 0.866025388, 0, 0, 0, 1))
  295. mesh("SpecialMesh", Detail, Enum.MeshType.FileMesh, "http://www.roblox.com/asset/?id=1033714", Vector3.new(0, 0, 0), Vector3.new(0.300000012, 1.20000005, 0.300000012))
  296. for i, v in pairs(m:children("")) do
  297. if v:IsA("Part") and v.Name ~= "Handle" then
  298. pe = Instance.new("ParticleEmitter", v)
  299. pe.Color = ColorSequence.new(Color3.new(0.00392156862745098, 0.00392156862745098, 0.00392156862745098), Color3.new(1, 0.00392156862745098, 0.00392156862745098))
  300. pe.Lifetime = NumberRange.new(0.3)
  301. pe.RotSpeed = NumberRange.new(100)
  302. pe.Rotation = NumberRange.new(100)
  303. pe.Rate = 200
  304. pe.LightEmission = 0.1
  305. pe.Size = NumberSequence.new(0.4)
  306. pe.Texture = "http://www.roblox.com/asset/?id=246689799"
  307. pe.Transparency = NumberSequence.new(0.3)
  308. pe.VelocitySpread = 50
  309. pe.Speed = NumberRange.new(1.5)
  310. spawn(function()
  311. while true do
  312. game:GetService("RunService").Stepped:wait()
  313. for i = 1, 255 do
  314. v.Mesh.VertexColor = Vector3.new(i / 255 / 2, 0.00392156862745098, 0.00392156862745098)
  315. game:GetService("RunService").Stepped:wait()
  316. end
  317. for i = 1, 255 do
  318. v.Mesh.VertexColor = Vector3.new((1.003921568627451 - i / 255) / 2, 0.00392156862745098, 0.00392156862745098)
  319. game:GetService("RunService").Stepped:wait()
  320. end
  321. end
  322. end)
  323. end
  324. end
  325. Player = owner
  326. Character = Player.Character
  327. Character.Animate:Destroy()
  328. PlayerGui = Player.PlayerGui
  329. Backpack = Player.Backpack
  330. Torso = Character.Torso
  331. Head = Character.Head
  332. Humanoid = Character.Humanoid
  333. LeftArm = Character["Left Arm"]
  334. LeftLeg = Character["Left Leg"]
  335. RightArm = Character["Right Arm"]
  336. RightLeg = Character["Right Leg"]
  337. LS = Torso["Left Shoulder"]
  338. LH = Torso["Left Hip"]
  339. RS = Torso["Right Shoulder"]
  340. RH = Torso["Right Hip"]
  341. Neck = Torso.Neck
  342. it = Instance.new
  343. vt = Vector3.new
  344. cf = CFrame.new
  345. euler = CFrame.fromEulerAnglesXYZ
  346. angles = CFrame.Angles
  347. necko = cf(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  348. necko2 = cf(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  349. LHC0 = cf(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  350. LHC1 = cf(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  351. RHC0 = cf(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  352. RHC1 = cf(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0)
  353. RootPart = Character.HumanoidRootPart
  354. RootJoint = RootPart.RootJoint
  355. RootCF = euler(-1.57, 0, 3.14)
  356. attack = false
  357. attackdebounce = false
  358. MMouse = nil
  359. combo = 0
  360. local Anim = "Idle"
  361. player = nil
  362. RSH, LSH = nil, nil
  363. RW, LW = Instance.new("Weld"), Instance.new("Weld")
  364. RW.Name = "Right Shoulder"
  365. LW.Name = "Left Shoulder"
  366. LH = Torso["Left Hip"]
  367. RH = Torso["Right Hip"]
  368. function clerp(a, b, t)
  369. local qa = {
  370. QuaternionFromCFrame(a)
  371. }
  372. local qb = {
  373. QuaternionFromCFrame(b)
  374. }
  375. local ax, ay, az = a.x, a.y, a.z
  376. local bx, by, bz = b.x, b.y, b.z
  377. local _t = 1 - t
  378. return QuaternionToCFrame(_t * ax + t * bx, _t * ay + t * by, _t * az + t * bz, QuaternionSlerp(qa, qb, t))
  379. end
  380. function QuaternionFromCFrame(cf)
  381. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  382. local trace = m00 + m11 + m22
  383. if trace > 0 then
  384. local s = math.sqrt(1 + trace)
  385. local recip = 0.5 / s
  386. return (m21 - m12) * recip, (m02 - m20) * recip, (m10 - m01) * recip, s * 0.5
  387. else
  388. local i = 0
  389. if m00 < m11 then
  390. i = 1
  391. end
  392. if m22 > (i == 0 and m00 or m11) then
  393. i = 2
  394. end
  395. if i == 0 then
  396. local s = math.sqrt(m00 - m11 - m22 + 1)
  397. local recip = 0.5 / s
  398. return 0.5 * s, (m10 + m01) * recip, (m20 + m02) * recip, (m21 - m12) * recip
  399. elseif i == 1 then
  400. local s = math.sqrt(m11 - m22 - m00 + 1)
  401. local recip = 0.5 / s
  402. return (m01 + m10) * recip, 0.5 * s, (m21 + m12) * recip, (m02 - m20) * recip
  403. elseif i == 2 then
  404. local s = math.sqrt(m22 - m00 - m11 + 1)
  405. local recip = 0.5 / s
  406. return (m02 + m20) * recip, (m12 + m21) * recip, 0.5 * s, (m10 - m01) * recip
  407. end
  408. end
  409. end
  410. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  411. local xs, ys, zs = x + x, y + y, z + z
  412. local wx, wy, wz = w * xs, w * ys, w * zs
  413. local xx = x * xs
  414. local xy = x * ys
  415. local xz = x * zs
  416. local yy = y * ys
  417. local yz = y * zs
  418. local zz = z * zs
  419. return CFrame.new(px, py, pz, 1 - (yy + zz), xy - wz, xz + wy, xy + wz, 1 - (xx + zz), yz - wx, xz - wy, yz + wx, 1 - (xx + yy))
  420. end
  421. function QuaternionSlerp(a, b, t)
  422. local cosTheta = a[1] * b[1] + a[2] * b[2] + a[3] * b[3] + a[4] * b[4]
  423. local startInterp, finishInterp
  424. if cosTheta >= 1.0E-4 then
  425. if 1 - cosTheta > 1.0E-4 then
  426. local theta = math.acos(cosTheta)
  427. local invSinTheta = 1 / math.sin(theta)
  428. startInterp = math.sin((1 - t) * theta) * invSinTheta
  429. finishInterp = math.sin(t * theta) * invSinTheta
  430. else
  431. startInterp = 1 - t
  432. finishInterp = t
  433. end
  434. elseif 1 + cosTheta > 1.0E-4 then
  435. local theta = math.acos(-cosTheta)
  436. local invSinTheta = 1 / math.sin(theta)
  437. startInterp = math.sin((t - 1) * theta) * invSinTheta
  438. finishInterp = math.sin(t * theta) * invSinTheta
  439. else
  440. startInterp = t - 1
  441. finishInterp = t
  442. end
  443. return a[1] * startInterp + b[1] * finishInterp, a[2] * startInterp + b[2] * finishInterp, a[3] * startInterp + b[3] * finishInterp, a[4] * startInterp + b[4] * finishInterp
  444. end
  445. function swait(num)
  446. if num == 0 or num == nil then
  447. game:service("RunService").Stepped:wait()
  448. else
  449. for i = 0, num do
  450. game:service("RunService").Stepped:wait()
  451. end
  452. end
  453. end
  454. function weld(parent, part0, part1, c0)
  455. local weld = it("Weld")
  456. weld.Parent = parent
  457. weld.Part0 = part0
  458. weld.Part1 = part1
  459. weld.C0 = c0
  460. return weld
  461. end
  462. Plr = owner
  463. P = Plr.Character
  464. ch = P
  465. RSH = ch.Torso["Right Shoulder"]
  466. LSH = ch.Torso["Left Shoulder"]
  467. RF, LF = Instance.new("Weld"), Instance.new("Weld")
  468. RSH.Parent = nil
  469. LSH.Parent = nil
  470. RW.Name = "Right Shoulder"
  471. RW.Part0 = ch.Torso
  472. RW.C0 = cf(1.5, 0.5, 0)
  473. RW.C1 = cf(0, 0.5, 0)
  474. RW.Part1 = ch["Right Arm"]
  475. RW.Parent = P.Torso
  476. LW.Name = "Left Shoulder"
  477. LW.Part0 = ch.Torso
  478. LW.C0 = cf(-1.5, 0.5, 0)
  479. LW.C1 = cf(0, 0.5, 0)
  480. LW.Part1 = ch["Left Arm"]
  481. LW.Parent = P.Torso
  482. RF.Name = "Right Hip"
  483. RF.Part0 = ch.Torso
  484. RF.C0 = cf(0.5, -1.5, 0)
  485. RF.C1 = cf(0, 0.5, 0)
  486. RF.Part1 = ch["Right Leg"]
  487. RF.Parent = P.Torso
  488. LF.Name = "Left Hip"
  489. LF.Part0 = ch.Torso
  490. LF.C0 = cf(-0.5, -1.5, 0)
  491. LF.C1 = cf(0, 0.5, 0)
  492. LF.Part1 = ch["Left Leg"]
  493. LF.Parent = P.Torso
  494. RFC0 = RF.C0
  495. LFC0 = LF.C0
  496. local Rads = 14
  497. local sine = 0
  498. local Arms = true
  499. local Legs = true
  500. w = Instance.new("Weld", P)
  501. w.Part1 = nil
  502. w.Part0 = P["Right Arm"]
  503. w.C1 = CFrame.new(0, 1.25, 0)
  504. grabbing = false
  505. function Walk()
  506. P.Humanoid.WalkSpeed = 32
  507. if Arms then
  508. if w.Part1 == nil then
  509. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(-math.rad(55) - math.sin(sine / 3) / 5, 0, math.pi / 16), 0.3)
  510. elseif w.Part1 ~= nil or grabbing == true then
  511. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.rad(110), -math.sin(sine / 3) / 5, 0, math.pi / 16), 0.3)
  512. end
  513. LW.C0 = clerp(LW.C0, cf(math.sin(sine / 3) / 5 - 1, 0.5, -0.5) * euler(0, math.rad(45) - math.sin(sine / 3) / 5, math.pi / 2), 0.3)
  514. RootJoint.C0 = clerp(RootJoint.C0, RootCF, 0.3)
  515. end
  516. if Legs then
  517. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, math.sin(sine / 3) * 0.4) * euler(-math.sin(sine / 3), 0, 0), 0.5)
  518. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, math.sin(-sine / 3) * 0.4) * euler(-math.sin(-sine / 3), 0, 0), 0.5)
  519. end
  520. sine = sine + math.rad(Rads)
  521. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.rad(15), 0, 0), 0.3)
  522. end
  523. function Idle()
  524. if Arms then
  525. if w.Part1 == nil then
  526. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(0, 0, math.pi / 32 + math.sin(tick()) * 0.05 + math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
  527. elseif w.Part1 ~= nil or grabbing == true then
  528. RW.C0 = clerp(RW.C0, cf(1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(math.rad(110), 0, math.pi / 32 + math.sin(tick()) * 0.05 + math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
  529. end
  530. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5 + math.sin(sine / 3) / 10 / 1.6666666666666667, 0) * euler(0, 0, -math.pi / 32 - math.sin(tick()) * 0.05 - math.sin(sine / 3) / 10 / 1.6666666666666667), 0.3)
  531. RootJoint.C0 = clerp(RootJoint.C0, RootCF, 0.3)
  532. end
  533. if Legs then
  534. RF.C0 = clerp(RF.C0, RFC0 * cf(0, 0, 0.2) * euler(-math.rad(15), -math.rad(15), 0), 0.3)
  535. LF.C0 = clerp(LF.C0, LFC0 * cf(0, 0, -0.2) * euler(math.rad(15), math.rad(15), 0), 0.3)
  536. end
  537. sine = sine + math.rad(Rads)
  538. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * CFrame.new(0, -math.sin(sine / 3) / 10 / 1.6666666666666667, -math.sin(sine / 3) / 10 / 1.6666666666666667) * euler(math.sin(sine / 3) / 15 + math.rad(5), 0, 0), 0.3)
  539. end
  540. function Sound(ID, Par, Pitch, Vol)
  541. local Sound = Instance.new("Sound", Par)
  542. Sound.SoundId = "http://www.roblox.com/asset/?id=" .. tostring(ID)
  543. game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=" .. tostring(ID))
  544. Sound.Pitch = Pitch
  545. Sound.Volume = Vol
  546. game.Debris:AddItem(Sound, Sound.TimeLength)
  547. Sound:Play()
  548. end
  549. local Jumping = false
  550. local Jumpi = 0
  551. game:GetService("RunService").Heartbeat:connect(function()
  552. if Jumping == true then
  553. Jumpi = Jumpi + 1
  554. if Arms then
  555. RW.C0 = clerp(RW.C0, cf(1, 1, 0) * euler(0, 0, math.pi / 2 + math.pi / 4), 0.3)
  556. LW.C0 = clerp(LW.C0, cf(-1, 1, 0) * euler(0, 0, -math.pi / 2 - math.pi / 4), 0.3)
  557. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 16, 0, 0), 0.3)
  558. end
  559. if Legs then
  560. RF.C0 = clerp(RF.C0, RFC0 * cf(0, 0, 0) * euler(0, 0, 0), 0.3)
  561. LF.C0 = clerp(LF.C0, LFC0 * cf(0, 0.5, -0.6) * euler(0, 0, 0), 0.3)
  562. end
  563. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.5)
  564. if Jumpi == 10 then
  565. Jumping = false
  566. Jumpi = 0
  567. end
  568. elseif (Vector3.new(P.Torso.Velocity.x, 0, P.Torso.Velocity.z)).magnitude < 3 then
  569. Idle()
  570. elseif (Vector3.new(P.Torso.Velocity.x, 0, P.Torso.Velocity.z)).magnitude > 3 then
  571. Walk()
  572. end
  573. end)
  574. local AttArm = 0
  575. local AttLeg = 0
  576. local Enabled = true
  577. function hwait()
  578. game:GetService("RunService").Heartbeat:wait()
  579. end
  580. function Damage(Dmg, Part)
  581. local Child = Part
  582. local Par = Part.Parent
  583. if Par == workspace then
  584. else
  585. repeat
  586. Child = Par
  587. Par = Par.Parent
  588. until Par == workspace
  589. end
  590. local Found = false
  591. function Search(c)
  592. coroutine.resume(coroutine.create(function()
  593. for i, v in pairs(c:GetChildren()) do
  594. if v:IsA("Humanoid") then
  595. for i = 1, 10 do
  596. v.Health = v.Health - Dmg / 10
  597. Found = true
  598. end
  599. end
  600. Search(v)
  601. end
  602. end))
  603. end
  604. if Child ~= P then
  605. Search(Child)
  606. end
  607. if Found == false then
  608. return false
  609. else
  610. return true
  611. end
  612. end
  613. P.Humanoid.Jumping:connect(function()
  614. if Arms == false and Legs == false then
  615. else
  616. Jumping = true
  617. end
  618. end)
  619. Mouse.KeyDown:connect(function(key)
  620. if key:lower() == "z" and Enabled == true then
  621. Legs = false
  622. Enabled = false
  623. do
  624. local Hit = false
  625. AttLeg = AttLeg + 1
  626. Sound(175024455, P.Torso, 1, 0.8)
  627. if AttLeg % 2 ~= 0 then
  628. P["Right Leg"].Touched:connect(function(part)
  629. if Hit == false then
  630. local Hitz = Damage(10, part)
  631. if Hitz == true then
  632. local Velo = Instance.new("BodyVelocity", part)
  633. Velo.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  634. Velo.velocity = P.Torso.CFrame.lookVector * 35
  635. game.Debris:AddItem(Velo, 0.1)
  636. Hit = true
  637. end
  638. end
  639. end)
  640. for i = 0, 1, 0.2 do
  641. hwait()
  642. if Jumping == false then
  643. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(0, 0, math.pi / 16), 0.6)
  644. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.6)
  645. end
  646. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-math.pi / 8, 0, math.pi / 4), 0.6)
  647. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, -0.5) * euler(math.pi / 2, 0, 0), 0.6)
  648. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.6)
  649. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 8, 0, 0), 0.6)
  650. end
  651. else
  652. P["Left Leg"].Touched:connect(function(part)
  653. if Hit == false then
  654. local Hitz = Damage(10, part)
  655. if Hitz == true then
  656. local Velo = Instance.new("BodyVelocity", part)
  657. Velo.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  658. Velo.velocity = P.Torso.CFrame.lookVector * 34
  659. game.Debris:AddItem(Velo, 0.1)
  660. Hit = true
  661. end
  662. end
  663. end)
  664. for i = 0, 1, 0.2 do
  665. hwait()
  666. if Jumping == false then
  667. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(0, 0, math.pi / 16), 0.6)
  668. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.6)
  669. end
  670. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(-math.pi / 8, 0, -math.pi / 4), 0.6)
  671. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.6)
  672. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, -0.5) * euler(math.pi / 2, 0, 0), 0.6)
  673. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 8, 0, 0), 0.6)
  674. end
  675. end
  676. Legs = true
  677. Hit = true
  678. wait(0.2)
  679. Enabled = true
  680. end
  681. end
  682. end)
  683. cooldown = false
  684. function Spike(pos, times)
  685. if cooldown == false then
  686. spawn(function()
  687. cooldown = true
  688. wait(10)
  689. cooldown = false
  690. end)
  691. do
  692. local p = Instance.new("Part", workspace)
  693. p.Anchored = true
  694. p.BrickColor = BrickColor.new("Really black")
  695. p.Material = "Granite"
  696. p.Size = Vector3.new(3, 8, 3)
  697. p.CFrame = pos * CFrame.new(0, -8, 0)
  698. local m = Instance.new("SpecialMesh", p)
  699. m.MeshType = "FileMesh"
  700. m.Scale = p.Size
  701. m.MeshId = "http://www.roblox.com/asset/?id=1323306"
  702. m.TextureId = "http://www.roblox.com/asset/?id=269748808"
  703. Sound(289842971, p, 1, 0.5)
  704. spawn(function()
  705. while true do
  706. for i = 1, 255 do
  707. m.VertexColor = Vector3.new(i / 255, 0.00392156862745098, 0.00392156862745098)
  708. game:GetService("RunService").Stepped:wait()
  709. end
  710. for i = 1, 255 do
  711. m.VertexColor = Vector3.new(1.003921568627451 - i / 255, 0.00392156862745098, 0.00392156862745098)
  712. game:GetService("RunService").Stepped:wait()
  713. end
  714. end
  715. end)
  716. p.Touched:connect(function(op)
  717. if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
  718. op.Parent.Humanoid:TakeDamage(10)
  719. end
  720. end)
  721. game.Debris:AddItem(p, times)
  722. local initialpc = p.CFrame
  723. for i = 1, 100 do
  724. wait()
  725. p.CFrame = p.CFrame:lerp(initialpc * CFrame.new(0, 8, 0), i / 100)
  726. end
  727. end
  728. end
  729. end
  730. cooldowntwo = false
  731. function LesserSpike(pos, times)
  732. if cooldowntwo == false then
  733. spawn(function()
  734. cooldowntwo = true
  735. wait(3)
  736. cooldowntwo = false
  737. end)
  738. for i = 1, 5 do
  739. do
  740. local p = Instance.new("Part", workspace)
  741. p.Anchored = true
  742. p.BrickColor = BrickColor.new("Really black")
  743. p.Material = "Granite"
  744. p.Size = Vector3.new(1.5, 4, 1.5)
  745. p.CFrame = pos * CFrame.new(0, -8, 0) * CFrame.new(0, 0, -3.5 * i)
  746. local m = Instance.new("SpecialMesh", p)
  747. m.MeshType = "FileMesh"
  748. m.Scale = p.Size
  749. m.MeshId = "http://www.roblox.com/asset/?id=1323306"
  750. m.TextureId = "http://www.roblox.com/asset/?id=269748808"
  751. Sound(289842971, p, 1, 0.5)
  752. spawn(function()
  753. while true do
  754. for i = 1, 255 do
  755. m.VertexColor = Vector3.new(i / 255, 0.00392156862745098, 0.00392156862745098)
  756. game:GetService("RunService").Stepped:wait()
  757. end
  758. for i = 1, 255 do
  759. m.VertexColor = Vector3.new(1.003921568627451 - i / 255, 0.00392156862745098, 0.00392156862745098)
  760. game:GetService("RunService").Stepped:wait()
  761. end
  762. end
  763. end)
  764. p.Touched:connect(function(op)
  765. if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
  766. op.Parent.Humanoid:TakeDamage(10)
  767. end
  768. end)
  769. game.Debris:AddItem(p, times)
  770. local initialpc = p.CFrame
  771. spawn(function()
  772. for i = 1, 100 do
  773. wait()
  774. p.CFrame = p.CFrame:lerp(initialpc * CFrame.new(0, 8, 0), i / 100)
  775. end
  776. end)
  777. end
  778. end
  779. end
  780. end
  781. Mouse.KeyDown:connect(function(k)
  782. if k == "v" then
  783. spawn(function()
  784. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
  785. for i = 0, 1, 0.05 do
  786. hwait()
  787. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(-math.pi / 8, 0, 0), 0.3)
  788. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(-math.pi / 8, 0, math.pi / 16), 0.3)
  789. RootJoint.C0 = clerp(RootJoint.C0, RootCF * CFrame.new(0, -1, -1) * euler(math.pi / 8, 0, 0), 0.3)
  790. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.3)
  791. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(-math.pi / 8, 0, 0), 0.3)
  792. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(math.pi / 48, 0, 0), 0.3)
  793. end
  794. end)
  795. Spike(P.Torso.CFrame * CFrame.new(0, 0, -15), 5)
  796. elseif k == "x" then
  797. spawn(function()
  798. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
  799. for i = 0, 1, 0.2 do
  800. hwait()
  801. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(math.pi / 2, math.pi / 6, -math.pi / 8), 0.3)
  802. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.3)
  803. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, math.pi / 8), 0.3)
  804. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  805. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  806. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
  807. end
  808. end)
  809. LesserSpike(P.Torso.CFrame * CFrame.new(0, 0, -5), 2)
  810. end
  811. end)
  812. cooldowng = false
  813. Mouse.KeyDown:connect(function(k)
  814. if k == "c" and cooldowng == false then
  815. coroutine.wrap(function()
  816. for i = 0, 1, 0.2 do
  817. hwait()
  818. RW.C0 = clerp(RW.C0, cf(1.5, 0.7, 0) * euler(0, 0, math.rad(55)), 0.3)
  819. LW.C0 = clerp(LW.C0, cf(-1.5, 0.7, 0) * euler(0, 0, -math.rad(55)), 0.3)
  820. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.3)
  821. RF.C0 = clerp(RF.C0, cf(0.5, -0.5, -1.5) * euler(0, 0, 0), 0.3)
  822. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  823. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.3)
  824. end
  825. for i = 0, 1, 0.2 do
  826. hwait()
  827. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, math.rad(55)), 0.3)
  828. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.rad(55)), 0.3)
  829. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(0, 0, 0), 0.3)
  830. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  831. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  832. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(0, 0, 0), 0.3)
  833. end
  834. end)()
  835. spawn(function()
  836. cooldowng = true
  837. wait(5)
  838. cooldowng = false
  839. end)
  840. do
  841. local p = Instance.new("Part", workspace)
  842. p.Anchored = true
  843. p.CanCollide = false
  844. p.Size = Vector3.new(4, 4, 1)
  845. p.Transparency = 0
  846. local m = Instance.new("SpecialMesh", p)
  847. m.MeshType = "FileMesh"
  848. m.Scale = p.Size
  849. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  850. local initpcf = P.Torso.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), 0, 0)
  851. p.Touched:connect(function(op)
  852. if op.Parent.Name ~= P.Name and op.Parent:FindFirstChild("Humanoid") then
  853. op.Parent.Humanoid:TakeDamage(5)
  854. end
  855. end)
  856. spawn(function()
  857. repeat
  858. wait()
  859. p.Size = p.Size + Vector3.new(0.5, 0.5, 0)
  860. p.CFrame = initpcf
  861. p.Transparency = p.Transparency + 0.01
  862. m.Scale = p.Size
  863. until p.Transparency >= 1
  864. p:Remove()
  865. end)
  866. end
  867. end
  868. end)
  869. grabbing = false
  870. Mouse.KeyDown:connect(function(k)
  871. if k == "f" then
  872. local tp = P.Torso.CFrame.p
  873. local rayforward = Ray.new(tp, tp - Vector3.new(0, 0, -1000))
  874. local raybackward = Ray.new(tp, tp - Vector3.new(0, 0, 1000))
  875. local rayleft = Ray.new(tp, tp - Vector3.new(-1000, 0, 0))
  876. local rayright = Ray.new(tp, tp - Vector3.new(1000, 0, 0))
  877. local hit, pos = workspace:FindPartOnRay(rayforward, P)
  878. local hit1, pos1 = workspace:FindPartOnRay(raybackward, P)
  879. local hit2, pos2 = workspace:FindPartOnRay(rayleft, P)
  880. local hit3, pos3 = workspace:FindPartOnRay(rayright, P)
  881. if hit ~= nil and (tp - pos).magnitude <= 2 then
  882. P.Humanoid.Sit = true
  883. wait()
  884. P.Humanoid.Jump = true
  885. end
  886. if hit1 ~= nil and (tp - pos1).magnitude <= 2 then
  887. P.Humanoid.Sit = true
  888. wait()
  889. P.Humanoid.Jump = true
  890. end
  891. if hit2 ~= nil and (tp - pos2).magnitude <= 2 then
  892. P.Humanoid.Sit = true
  893. wait()
  894. P.Humanoid.Jump = true
  895. end
  896. if hit3 ~= nil and (tp - pos3).magnitude <= 2 then
  897. P.Humanoid.Sit = true
  898. wait()
  899. P.Humanoid.Jump = true
  900. end
  901. elseif k == "e" then
  902. if w.Part1 == nil then
  903. spawn(function()
  904. grabbing = true
  905. wait(0.5)
  906. grabbing = false
  907. end)
  908. P["Right Arm"].Touched:connect(function(op)
  909. if grabbing == true and op ~= nil and op.Parent:FindFirstChild("Humanoid") then
  910. w.Part1 = op.Parent.Head
  911. op.Parent.Humanoid.PlatformStand = true
  912. end
  913. end)
  914. elseif w.Part1 ~= nil then
  915. for i, v in pairs(m:children("")) do
  916. if v:IsA("Part") and v.Name ~= "Handle" then
  917. v.ParticleEmitter:Emit(200)
  918. end
  919. end
  920. w.Part1.Parent.Humanoid:TakeDamage(15)
  921. P.Humanoid.Health = P.Humanoid.Health + 15
  922. w.Part1 = nil
  923. end
  924. end
  925. end)
  926. Mouse.Button1Down:connect(function()
  927. if Enabled == true then
  928. Enabled = false
  929. Arms = false
  930. do
  931. local Hit = false
  932. AttArm = AttArm + 1
  933. P.Model.Handle.Touched:connect(function(part)
  934. if Hit == false then
  935. local Hitz = Damage(10, part)
  936. if Hitz == true then
  937. Hit = true
  938. end
  939. end
  940. end)
  941. P["Left Arm"].Touched:connect(function(part)
  942. if Hit == false then
  943. local Hitz = Damage(10, part)
  944. if Hitz == true then
  945. Hit = true
  946. end
  947. end
  948. end)
  949. Sound(220025675, P.Torso, 1, 1)
  950. if AttArm % 2 ~= 0 then
  951. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
  952. for i = 0, 1, 0.05 do
  953. hwait()
  954. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, -0.5) * euler(math.pi / 2, math.pi / 6, -math.pi / 8), 0.3)
  955. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(0, 0, -math.pi / 16), 0.3)
  956. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, math.pi / 8), 0.3)
  957. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  958. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  959. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
  960. end
  961. else
  962. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * euler(math.pi / 2, 0, 0), 1)
  963. for i = 0, 1, 0.2 do
  964. hwait()
  965. RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * euler(0, 0, math.pi / 16), 0.3)
  966. LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, -0.5) * euler(math.pi / 2, -math.pi / 6, math.pi / 8), 0.3)
  967. RootJoint.C0 = clerp(RootJoint.C0, RootCF * euler(math.pi / 32, 0, -math.pi / 8), 0.3)
  968. RF.C0 = clerp(RF.C0, cf(0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  969. LF.C0 = clerp(LF.C0, cf(-0.5, -1.5, 0) * euler(0, 0, 0), 0.3)
  970. Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * euler(-math.pi / 48, 0, 0), 0.3)
  971. end
  972. end
  973. Hit = true
  974. Enabled = true
  975. Arms = true
  976. end
  977. end
  978. end)
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