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1
if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};
2
do
3
	script.Parent = InternalData.RealOwner.Character
4
	local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
5
	local function createObject (connections, index)
6
    	local proxy = newproxy (true);local meta = getmetatable (proxy);
7
    	local runbind = function (self, i, ...) connections[i]:Fire (...); end;
8
		while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
9
    	meta.__index = function (self, i)
10
        	if (i == 'TriggerEvent') then return runbind end;
11
        	return connections[i] and connections[i].Event or index[i];
12
    	end;
13
    	meta.__newindex = index;meta.__metatable = false;return proxy
14
	end;
15
	local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
16
	local UserInputService = createObject({"InputBegan","InputEnded"},{})
17
	local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
18
		self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
19
	end};ContextActionService.UnBindAction = ContextActionService.BindAction
20
	Event.OnServerEvent:Connect(function(FiredBy,Input)
21
		if FiredBy ~= InternalData.RealOwner then return end
22
		if Input.MouseEvent then
23
			Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
24
			Mouse:TriggerEvent("Move")
25
		elseif Input.Sound then
26
			if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
27
		else
28
			local Begin = Input.UserInputState == Enum.UserInputState.Begin
29
			if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
30
			if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
31
			for _,Action in pairs(ContextActionService.Actions) do
32
				for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
33
			end
34
			Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
35
		end
36
	end)
37
	InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
38
	Event.Parent = NLS([[
39
		local Player = owner;
40
		local Sounds = {};
41
		local Event = script:WaitForChild("UserInput");
42
		local UserInputService = game:GetService("UserInputService");
43
		local Mouse = Player:GetMouse();
44
		local Input = function(Input,gameProcessedEvent)
45
			if gameProcessedEvent then return end
46
			Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
47
		end
48
		Event.OnClientEvent:connect(function(Args)
49
			if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
50
		end)
51
		UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
52
		local Hit,Target
53
		while wait(1/30) do
54
			for x,Sound in pairs(Sounds) do
55
				if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
56
			end
57
			if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
58
				Hit = Mouse.Hit;Target = Mouse.Target;
59
				Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
60
			end
61
		end
62
	]],InternalData.RealOwner.Character)
63
end
64
InternalData.NewOwner = setmetatable({},{
65
	__index = function (self,Index)
66
			local Type = type(InternalData.RealOwner[Index])
67
			if Type == "function" then
68
				if Index:lower() == "getmouse" or Index:lower() == "mouse" then
69
				return function (self)return InternalData["Mouse"] end
70
				end
71
			return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
72
		elseif Index == "FakePlayer" then
73
			return true
74
		end
75
		return InternalData.RealOwner[Index]
76
	end;
77
	__tostring = function(self) return tostring(InternalData.RealOwner) end
78
})
79
InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
80
	if Library == "RbxUtility" then
81
		return setmetatable({},{
82
			__tostring = function() return "RbxUtility" end;
83
			__index = function(self, Index)
84
				if Index:lower() == "create" then
85
					return function(Type)
86
						return function(Data)
87
							Data = Data or {}
88
							local Inst = Instance.new(Type)
89
							for x,y in pairs(Data) do
90
								if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
91
								if y == owner then y = InternalData.RealOwner end
92
								Inst[x] = y
93
							end
94
							return Inst
95
						end
96
					end
97
				end
98
				return InternalData.LoadLibrary(Library)[Index]
99
			end
100
		})
101
	end
102
	return InternalData.LoadLibrary(Library)
103
end
104
InternalData.RealInstance = Instance;Instance = setmetatable({},{
105
	__index = function (self,Index)
106
		if Index:lower() == 'new' then
107
			return function (Type, Parent)
108
				if Parent == owner then Parent = InternalData.RealOwner end
109
				if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
110
				local Real = InternalData.RealInstance.new(Type,Parent)
111
				if not Type then return end
112
				if Type == "BillboardGui" then
113
					local ToReturn = setmetatable({},{
114
						__index = function (self,Index)
115
							if type(Real[Index]) == "function" then
116
								if Index:lower() == "clone" then
117
									return function (self)
118
										local Real = Real:Clone()
119
										local ToReturn = setmetatable({RealObject = Real},{
120
											__index = function (self,Index)
121
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
122
												return Real[Index]
123
											end;
124
											__newindex = function (self,Index,Value)
125
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
126
												if Value == owner then Value = InternalData.RealOwner end
127
												Real[Index] = Value
128
											end;
129
											__tostring = function(self) return tostring(Real) end;
130
										})
131
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
132
									end
133
								end
134
								return function (self,...) return Real[Index](Real,...)end
135
							end
136
							return Real[Index]
137
						end;
138
						__newindex = function (self,Index,Value)
139
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
140
							if Value == owner then Value = InternalData.RealOwner end
141
							Real[Index] = Value
142
						end;
143
						__tostring = function(self) return tostring(Real) end;
144
					})
145
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
146
				elseif Type:lower() == "sound" then
147
					Real.Parent = owner.Character;
148
					local ToReturn = setmetatable({RealObject = Real},{
149
						__index = function (self,Index)
150
							if Index:lower() == "playbackloudness" then
151
								return InternalData.SoundLoudness[Real] or 0
152
							elseif type(Real[Index]) == "function" then
153
								if Index:lower() == "clone" then
154
									return function (self)
155
										local Real = Real:Clone()
156
										local ToReturn = setmetatable({},{
157
											__index = function (self,Index)
158
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
159
												return Real[Index]
160
											end;
161
											__newindex = function (self,Index,Value)
162
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
163
												if Value == owner then Value = InternalData.RealOwner end
164
												Real[Index] = Value
165
											end;
166
											__tostring = function(self) return tostring(Real) end;
167
										})
168
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
169
									end
170
								end
171
								return function (self,...) return Real[Index](Real,...)end
172
							end
173
							return Real[Index]
174
						end;
175
						__newindex = function (self,Index,Value)
176
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
177
							if Value == owner then Value = InternalData.RealOwner end
178
							Real[Index] = Value
179
						end;
180
						__tostring = function(self) return tostring(Real) end;
181
					})
182
					InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
183
				else
184
					local ToReturn = setmetatable({RealObject = Real},{
185
						__index = function (self,Index)
186
							if type(Real[Index]) == "function" then
187
								if Index:lower() == "clone" then
188
									return function (self)
189
										local Real = Real:Clone()
190
										local ToReturn = setmetatable({},{
191
											__index = function (self,Index)
192
												if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
193
												return Real[Index]
194
											end;
195
											__newindex = function (self,Index,Value)
196
												if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
197
												if Value == owner then Value = InternalData.RealOwner end
198
												Real[Index] = Value
199
											end;
200
											__tostring = function(self) return tostring(Real) end;
201
										})
202
										InternalData.RealObjs[ToReturn] = Real;return ToReturn;
203
									end
204
								end
205
								return function (self,...) return Real[Index](Real,...)end
206
							end
207
							return Real[Index]
208
						end;
209
						__newindex = function (self,Index,Value)
210
							if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
211
							if Value == owner then Value = InternalData.RealOwner end
212
							Real[Index] = Value
213
						end;
214
						__tostring = function(self) return tostring(Real) end;
215
					})
216
					InternalData.RealObjs[ToReturn] = Real;return ToReturn;
217
				end
218
			end
219
		end
220
		return InternalData.RealInstance[Index]
221
	end;
222
	__tostring = function(self) return tostring(InternalData.RealInstance) end;
223
});
224
InternalData.RealGame = game;game = setmetatable({},{
225
	__index = function (self,Index)
226
		if InternalData.RealGame[Index] then
227
			local Type = type(InternalData.RealGame[Index])
228
			if Type == "function" then
229
				if Index:lower() == "getservice" or Index:lower() == "service" then
230
					return function (self,Service)
231
						local FakeServices = {
232
							["players"] = function()
233
								return setmetatable({},{
234
									__index = function (self2,Index2)
235
										local RealService = InternalData.RealGame:GetService(Service)
236
										local Type2 = type(RealService[Index2])
237
										if Type2 == "function" then
238
											return function (self,...) return RealService[Index2](RealService,...)end
239
										else
240
											if Index2:lower() == "localplayer" then return InternalData.NewOwner end
241
											return RealService[Index2]
242
										end
243
									end;
244
									__tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
245
								})
246
							end;
247
							["contextactionservice"] = function() return InternalData["ContextActionService"] end;
248
							["userinputservice"] = function() return InternalData["UserInputService"] end;
249
							["debris"] = function()
250
								return setmetatable({},{
251
									__index = function(self2,Index2)
252
										local RealService = InternalData.RealGame:GetService(Service)
253
										local Type2 = type(RealService[Index2])
254
										if Type2 == "function" then
255
											if Index2:lower() == "additem" then
256
												return function (self,Item,Time)
257
													if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
258
													return RealService:AddItem(Item,Time)
259
												end
260
											end
261
											return function (self,...) return RealService[Index2](RealService,...) end
262
										end
263
										return RealService[Index2]
264
									end;
265
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
266
								})
267
							end;
268
							["runservice"] = function()
269
								return setmetatable({},{
270
									__index = function(self2,Index2)
271
										local RealService = InternalData.RealGame:GetService(Service)
272
										local Type2 = type(RealService[Index2])
273
										if Type2 == "function" then
274
											return function (self,...) return RealService[Index2](RealService,...) end
275
										else
276
											local RunServices = {
277
												["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
278
												["renderstepped"] = function() return RealService["Stepped"] end
279
											}
280
											if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
281
											return RealService[Index2]
282
										end
283
									end;
284
									__tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
285
								})
286
							end
287
						}
288
						if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
289
						return InternalData.RealGame:GetService(Service)
290
					end
291
				end
292
				return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
293
			else
294
				if game:GetService(Index) then return game:GetService(Index) end
295
				return InternalData.RealGame[Index]
296
			end
297
		end
298
		return nil
299
	end;
300
	__tostring = function(self) return tostring(InternalData.game) end
301
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
302
303
--//Paste script below this line.
304
305
--- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
306
--- Was supposed to be for the770zone, or VengefulProgram.
307
308
warn'Neptune/Neptunian V'
309
warn[[Absolutely.
310
311
Created by NoobyGames12
312
----------------------------]]
313
314
print[[Set your theme by: 
315
id/
316
vol/
317
pitch/
318
You can skip through the position of theme by:
319
skipto/]]
320
321
warn("Have fun using this!")
322
---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR 
323
324
325
--Converted with ttyyuu12345's model to script plugin v4
326
function sandbox(var,func)
327
	local env = getfenv(func)
328
	local newenv = setmetatable({},{
329
		__index = function(self,k)
330
			if k=="script" then
331
				return var
332
			else
333
				return env[k]
334
			end
335
		end,
336
	})
337
	setfenv(func,newenv)
338
	return func
339
end
340
cors = {}
341
mas = Instance.new("Model",game:GetService("Lighting"))
342
Model0 = Instance.new("Model")
343
Part1 = Instance.new("Part")
344
SpecialMesh2 = Instance.new("SpecialMesh")
345
Part3 = Instance.new("Part")
346
SpecialMesh4 = Instance.new("SpecialMesh")
347
Weld5 = Instance.new("Weld")
348
Weld6 = Instance.new("Weld")
349
Weld7 = Instance.new("Weld")
350
Weld8 = Instance.new("Weld")
351
Weld9 = Instance.new("Weld")
352
Weld10 = Instance.new("Weld")
353
Weld11 = Instance.new("Weld")
354
Weld12 = Instance.new("Weld")
355
Weld13 = Instance.new("Weld")
356
Weld14 = Instance.new("Weld")
357
Weld15 = Instance.new("Weld")
358
Weld16 = Instance.new("Weld")
359
Weld17 = Instance.new("Weld")
360
Weld18 = Instance.new("Weld")
361
Weld19 = Instance.new("Weld")
362
Weld20 = Instance.new("Weld")
363
Weld21 = Instance.new("Weld")
364
Weld22 = Instance.new("Weld")
365
Weld23 = Instance.new("Weld")
366
Weld24 = Instance.new("Weld")
367
Weld25 = Instance.new("Weld")
368
Weld26 = Instance.new("Weld")
369
Weld27 = Instance.new("Weld")
370
Weld28 = Instance.new("Weld")
371
Weld29 = Instance.new("Weld")
372
Weld30 = Instance.new("Weld")
373
Weld31 = Instance.new("Weld")
374
Weld32 = Instance.new("Weld")
375
Weld33 = Instance.new("Weld")
376
Weld34 = Instance.new("Weld")
377
Weld35 = Instance.new("Weld")
378
Weld36 = Instance.new("Weld")
379
Weld37 = Instance.new("Weld")
380
Weld38 = Instance.new("Weld")
381
Weld39 = Instance.new("Weld")
382
Weld40 = Instance.new("Weld")
383
Weld41 = Instance.new("Weld")
384
Weld42 = Instance.new("Weld")
385
Weld43 = Instance.new("Weld")
386
Weld44 = Instance.new("Weld")
387
Weld45 = Instance.new("Weld")
388
Weld46 = Instance.new("Weld")
389
Weld47 = Instance.new("Weld")
390
Weld48 = Instance.new("Weld")
391
Weld49 = Instance.new("Weld")
392
Weld50 = Instance.new("Weld")
393
Weld51 = Instance.new("Weld")
394
Weld52 = Instance.new("Weld")
395
Weld53 = Instance.new("Weld")
396
Weld54 = Instance.new("Weld")
397
Weld55 = Instance.new("Weld")
398
Weld56 = Instance.new("Weld")
399
Weld57 = Instance.new("Weld")
400
Weld58 = Instance.new("Weld")
401
Weld59 = Instance.new("Weld")
402
Weld60 = Instance.new("Weld")
403
Weld61 = Instance.new("Weld")
404
Weld62 = Instance.new("Weld")
405
Weld63 = Instance.new("Weld")
406
Weld64 = Instance.new("Weld")
407
Weld65 = Instance.new("Weld")
408
Weld66 = Instance.new("Weld")
409
Weld67 = Instance.new("Weld")
410
Weld68 = Instance.new("Weld")
411
Weld69 = Instance.new("Weld")
412
Weld70 = Instance.new("Weld")
413
Weld71 = Instance.new("Weld")
414
Weld72 = Instance.new("Weld")
415
Weld73 = Instance.new("Weld")
416
Weld74 = Instance.new("Weld")
417
Weld75 = Instance.new("Weld")
418
Weld76 = Instance.new("Weld")
419
Weld77 = Instance.new("Weld")
420
Weld78 = Instance.new("Weld")
421
Weld79 = Instance.new("Weld")
422
Weld80 = Instance.new("Weld")
423
Weld81 = Instance.new("Weld")
424
Weld82 = Instance.new("Weld")
425
Weld83 = Instance.new("Weld")
426
Weld84 = Instance.new("Weld")
427
Weld85 = Instance.new("Weld")
428
Weld86 = Instance.new("Weld")
429
Weld87 = Instance.new("Weld")
430
Weld88 = Instance.new("Weld")
431
Weld89 = Instance.new("Weld")
432
Weld90 = Instance.new("Weld")
433
Weld91 = Instance.new("Weld")
434
Weld92 = Instance.new("Weld")
435
Weld93 = Instance.new("Weld")
436
Weld94 = Instance.new("Weld")
437
Weld95 = Instance.new("Weld")
438
Weld96 = Instance.new("Weld")
439
Weld97 = Instance.new("Weld")
440
Weld98 = Instance.new("Weld")
441
Weld99 = Instance.new("Weld")
442
Weld100 = Instance.new("Weld")
443
Weld101 = Instance.new("Weld")
444
Weld102 = Instance.new("Weld")
445
Weld103 = Instance.new("Weld")
446
Weld104 = Instance.new("Weld")
447
Weld105 = Instance.new("Weld")
448
Weld106 = Instance.new("Weld")
449
Weld107 = Instance.new("Weld")
450
Weld108 = Instance.new("Weld")
451
Weld109 = Instance.new("Weld")
452
Weld110 = Instance.new("Weld")
453
Weld111 = Instance.new("Weld")
454
Weld112 = Instance.new("Weld")
455
Weld113 = Instance.new("Weld")
456
Weld114 = Instance.new("Weld")
457
Weld115 = Instance.new("Weld")
458
Weld116 = Instance.new("Weld")
459
Weld117 = Instance.new("Weld")
460
Weld118 = Instance.new("Weld")
461
Weld119 = Instance.new("Weld")
462
Weld120 = Instance.new("Weld")
463
Weld121 = Instance.new("Weld")
464
Weld122 = Instance.new("Weld")
465
Weld123 = Instance.new("Weld")
466
Weld124 = Instance.new("Weld")
467
Weld125 = Instance.new("Weld")
468
Weld126 = Instance.new("Weld")
469
Weld127 = Instance.new("Weld")
470
Weld128 = Instance.new("Weld")
471
Weld129 = Instance.new("Weld")
472
Weld130 = Instance.new("Weld")
473
Weld131 = Instance.new("Weld")
474
Weld132 = Instance.new("Weld")
475
Weld133 = Instance.new("Weld")
476
Weld134 = Instance.new("Weld")
477
Weld135 = Instance.new("Weld")
478
Weld136 = Instance.new("Weld")
479
Weld137 = Instance.new("Weld")
480
Weld138 = Instance.new("Weld")
481
Weld139 = Instance.new("Weld")
482
Weld140 = Instance.new("Weld")
483
Weld141 = Instance.new("Weld")
484
Weld142 = Instance.new("Weld")
485
Weld143 = Instance.new("Weld")
486
Weld144 = Instance.new("Weld")
487
Weld145 = Instance.new("Weld")
488
Weld146 = Instance.new("Weld")
489
Weld147 = Instance.new("Weld")
490
Weld148 = Instance.new("Weld")
491
Weld149 = Instance.new("Weld")
492
Weld150 = Instance.new("Weld")
493
Weld151 = Instance.new("Weld")
494
Weld152 = Instance.new("Weld")
495
Weld153 = Instance.new("Weld")
496
Weld154 = Instance.new("Weld")
497
Weld155 = Instance.new("Weld")
498
Weld156 = Instance.new("Weld")
499
Weld157 = Instance.new("Weld")
500
Weld158 = Instance.new("Weld")
501
Weld159 = Instance.new("Weld")
502
Weld160 = Instance.new("Weld")
503
Weld161 = Instance.new("Weld")
504
Weld162 = Instance.new("Weld")
505
Part163 = Instance.new("Part")
506
SpecialMesh164 = Instance.new("SpecialMesh")
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Part165 = Instance.new("Part")
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SpecialMesh166 = Instance.new("SpecialMesh")
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Part167 = Instance.new("Part")
510
SpecialMesh168 = Instance.new("SpecialMesh")
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Part169 = Instance.new("Part")
512
SpecialMesh170 = Instance.new("SpecialMesh")
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Part171 = Instance.new("Part")
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SpecialMesh172 = Instance.new("SpecialMesh")
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Part173 = Instance.new("Part")
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SpecialMesh174 = Instance.new("SpecialMesh")
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Part175 = Instance.new("Part")
518
SpecialMesh176 = Instance.new("SpecialMesh")
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Part177 = Instance.new("Part")
520
SpecialMesh178 = Instance.new("SpecialMesh")
521
Part179 = Instance.new("Part")
522
SpecialMesh180 = Instance.new("SpecialMesh")
523
Part181 = Instance.new("Part")
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SpecialMesh182 = Instance.new("SpecialMesh")
525
Part183 = Instance.new("Part")
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SpecialMesh184 = Instance.new("SpecialMesh")
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Part185 = Instance.new("Part")
528
SpecialMesh186 = Instance.new("SpecialMesh")
529
Part187 = Instance.new("Part")
530
SpecialMesh188 = Instance.new("SpecialMesh")
531
Part189 = Instance.new("Part")
532
SpecialMesh190 = Instance.new("SpecialMesh")
533
Part191 = Instance.new("Part")
534
SpecialMesh192 = Instance.new("SpecialMesh")
535
Part193 = Instance.new("Part")
536
SpecialMesh194 = Instance.new("SpecialMesh")
537
Part195 = Instance.new("Part")
538
SpecialMesh196 = Instance.new("SpecialMesh")
539
Part197 = Instance.new("Part")
540
SpecialMesh198 = Instance.new("SpecialMesh")
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Part199 = Instance.new("Part")
542
SpecialMesh200 = Instance.new("SpecialMesh")
543
Part201 = Instance.new("Part")
544
SpecialMesh202 = Instance.new("SpecialMesh")
545
Part203 = Instance.new("Part")
546
SpecialMesh204 = Instance.new("SpecialMesh")
547
Part205 = Instance.new("Part")
548
SpecialMesh206 = Instance.new("SpecialMesh")
549
Part207 = Instance.new("Part")
550
SpecialMesh208 = Instance.new("SpecialMesh")
551
Part209 = Instance.new("Part")
552
SpecialMesh210 = Instance.new("SpecialMesh")
553
Part211 = Instance.new("Part")
554
SpecialMesh212 = Instance.new("SpecialMesh")
555
Part213 = Instance.new("Part")
556
SpecialMesh214 = Instance.new("SpecialMesh")
557
Part215 = Instance.new("Part")
558
SpecialMesh216 = Instance.new("SpecialMesh")
559
Part217 = Instance.new("Part")
560
SpecialMesh218 = Instance.new("SpecialMesh")
561
Part219 = Instance.new("Part")
562
SpecialMesh220 = Instance.new("SpecialMesh")
563
Part221 = Instance.new("Part")
564
SpecialMesh222 = Instance.new("SpecialMesh")
565
Part223 = Instance.new("Part")
566
SpecialMesh224 = Instance.new("SpecialMesh")
567
Part225 = Instance.new("Part")
568
SpecialMesh226 = Instance.new("SpecialMesh")
569
Part227 = Instance.new("Part")
570
SpecialMesh228 = Instance.new("SpecialMesh")
571
Part229 = Instance.new("Part")
572
SpecialMesh230 = Instance.new("SpecialMesh")
573
Part231 = Instance.new("Part")
574
SpecialMesh232 = Instance.new("SpecialMesh")
575
Part233 = Instance.new("Part")
576
SpecialMesh234 = Instance.new("SpecialMesh")
577
Part235 = Instance.new("Part")
578
SpecialMesh236 = Instance.new("SpecialMesh")
579
Part237 = Instance.new("Part")
580
SpecialMesh238 = Instance.new("SpecialMesh")
581
Part239 = Instance.new("Part")
582
SpecialMesh240 = Instance.new("SpecialMesh")
583
Part241 = Instance.new("Part")
584
SpecialMesh242 = Instance.new("SpecialMesh")
585
Part243 = Instance.new("Part")
586
SpecialMesh244 = Instance.new("SpecialMesh")
587
Part245 = Instance.new("Part")
588
SpecialMesh246 = Instance.new("SpecialMesh")
589
Part247 = Instance.new("Part")
590
SpecialMesh248 = Instance.new("SpecialMesh")
591
Part249 = Instance.new("Part")
592
SpecialMesh250 = Instance.new("SpecialMesh")
593
Part251 = Instance.new("Part")
594
SpecialMesh252 = Instance.new("SpecialMesh")
595
Part253 = Instance.new("Part")
596
SpecialMesh254 = Instance.new("SpecialMesh")
597
Part255 = Instance.new("Part")
598
SpecialMesh256 = Instance.new("SpecialMesh")
599
Part257 = Instance.new("Part")
600
SpecialMesh258 = Instance.new("SpecialMesh")
601
Part259 = Instance.new("Part")
602
SpecialMesh260 = Instance.new("SpecialMesh")
603
Part261 = Instance.new("Part")
604
SpecialMesh262 = Instance.new("SpecialMesh")
605
Part263 = Instance.new("Part")
606
SpecialMesh264 = Instance.new("SpecialMesh")
607
Part265 = Instance.new("Part")
608
SpecialMesh266 = Instance.new("SpecialMesh")
609
Part267 = Instance.new("Part")
610
SpecialMesh268 = Instance.new("SpecialMesh")
611
Part269 = Instance.new("Part")
612
SpecialMesh270 = Instance.new("SpecialMesh")
613
Part271 = Instance.new("Part")
614
SpecialMesh272 = Instance.new("SpecialMesh")
615
Part273 = Instance.new("Part")
616
SpecialMesh274 = Instance.new("SpecialMesh")
617
Part275 = Instance.new("Part")
618
SpecialMesh276 = Instance.new("SpecialMesh")
619
Part277 = Instance.new("Part")
620
SpecialMesh278 = Instance.new("SpecialMesh")
621
Part279 = Instance.new("Part")
622
SpecialMesh280 = Instance.new("SpecialMesh")
623
Part281 = Instance.new("Part")
624
SpecialMesh282 = Instance.new("SpecialMesh")
625
Part283 = Instance.new("Part")
626
SpecialMesh284 = Instance.new("SpecialMesh")
627
Part285 = Instance.new("Part")
628
SpecialMesh286 = Instance.new("SpecialMesh")
629
Part287 = Instance.new("Part")
630
SpecialMesh288 = Instance.new("SpecialMesh")
631
Part289 = Instance.new("Part")
632
SpecialMesh290 = Instance.new("SpecialMesh")
633
Part291 = Instance.new("Part")
634
SpecialMesh292 = Instance.new("SpecialMesh")
635
Part293 = Instance.new("Part")
636
SpecialMesh294 = Instance.new("SpecialMesh")
637
Part295 = Instance.new("Part")
638
SpecialMesh296 = Instance.new("SpecialMesh")
639
Part297 = Instance.new("Part")
640
SpecialMesh298 = Instance.new("SpecialMesh")
641
Part299 = Instance.new("Part")
642
SpecialMesh300 = Instance.new("SpecialMesh")
643
Part301 = Instance.new("Part")
644
SpecialMesh302 = Instance.new("SpecialMesh")
645
Part303 = Instance.new("Part")
646
SpecialMesh304 = Instance.new("SpecialMesh")
647
Part305 = Instance.new("Part")
648
SpecialMesh306 = Instance.new("SpecialMesh")
649
Part307 = Instance.new("Part")
650
SpecialMesh308 = Instance.new("SpecialMesh")
651
Part309 = Instance.new("Part")
652
SpecialMesh310 = Instance.new("SpecialMesh")
653
Part311 = Instance.new("Part")
654
SpecialMesh312 = Instance.new("SpecialMesh")
655
Part313 = Instance.new("Part")
656
SpecialMesh314 = Instance.new("SpecialMesh")
657
Part315 = Instance.new("Part")
658
SpecialMesh316 = Instance.new("SpecialMesh")
659
Part317 = Instance.new("Part")
660
SpecialMesh318 = Instance.new("SpecialMesh")
661
Part319 = Instance.new("Part")
662
SpecialMesh320 = Instance.new("SpecialMesh")
663
Part321 = Instance.new("Part")
664
SpecialMesh322 = Instance.new("SpecialMesh")
665
Part323 = Instance.new("Part")
666
SpecialMesh324 = Instance.new("SpecialMesh")
667
Part325 = Instance.new("Part")
668
SpecialMesh326 = Instance.new("SpecialMesh")
669
Part327 = Instance.new("Part")
670
SpecialMesh328 = Instance.new("SpecialMesh")
671
Part329 = Instance.new("Part")
672
SpecialMesh330 = Instance.new("SpecialMesh")
673
Part331 = Instance.new("Part")
674
SpecialMesh332 = Instance.new("SpecialMesh")
675
Part333 = Instance.new("Part")
676
SpecialMesh334 = Instance.new("SpecialMesh")
677
Part335 = Instance.new("Part")
678
SpecialMesh336 = Instance.new("SpecialMesh")
679
Part337 = Instance.new("Part")
680
SpecialMesh338 = Instance.new("SpecialMesh")
681
Part339 = Instance.new("Part")
682
SpecialMesh340 = Instance.new("SpecialMesh")
683
Part341 = Instance.new("Part")
684
SpecialMesh342 = Instance.new("SpecialMesh")
685
Part343 = Instance.new("Part")
686
SpecialMesh344 = Instance.new("SpecialMesh")
687
Part345 = Instance.new("Part")
688
SpecialMesh346 = Instance.new("SpecialMesh")
689
Part347 = Instance.new("Part")
690
SpecialMesh348 = Instance.new("SpecialMesh")
691
Part349 = Instance.new("Part")
692
SpecialMesh350 = Instance.new("SpecialMesh")
693
Part351 = Instance.new("Part")
694
SpecialMesh352 = Instance.new("SpecialMesh")
695
Part353 = Instance.new("Part")
696
SpecialMesh354 = Instance.new("SpecialMesh")
697
Part355 = Instance.new("Part")
698
SpecialMesh356 = Instance.new("SpecialMesh")
699
Part357 = Instance.new("Part")
700
SpecialMesh358 = Instance.new("SpecialMesh")
701
Part359 = Instance.new("Part")
702
SpecialMesh360 = Instance.new("SpecialMesh")
703
Part361 = Instance.new("Part")
704
SpecialMesh362 = Instance.new("SpecialMesh")
705
Part363 = Instance.new("Part")
706
SpecialMesh364 = Instance.new("SpecialMesh")
707
Part365 = Instance.new("Part")
708
SpecialMesh366 = Instance.new("SpecialMesh")
709
Part367 = Instance.new("Part")
710
SpecialMesh368 = Instance.new("SpecialMesh")
711
Part369 = Instance.new("Part")
712
SpecialMesh370 = Instance.new("SpecialMesh")
713
Part371 = Instance.new("Part")
714
SpecialMesh372 = Instance.new("SpecialMesh")
715
Part373 = Instance.new("Part")
716
SpecialMesh374 = Instance.new("SpecialMesh")
717
Part375 = Instance.new("Part")
718
SpecialMesh376 = Instance.new("SpecialMesh")
719
Part377 = Instance.new("Part")
720
SpecialMesh378 = Instance.new("SpecialMesh")
721
Part379 = Instance.new("Part")
722
SpecialMesh380 = Instance.new("SpecialMesh")
723
Part381 = Instance.new("Part")
724
SpecialMesh382 = Instance.new("SpecialMesh")
725
Part383 = Instance.new("Part")
726
SpecialMesh384 = Instance.new("SpecialMesh")
727
Part385 = Instance.new("Part")
728
SpecialMesh386 = Instance.new("SpecialMesh")
729
Part387 = Instance.new("Part")
730
SpecialMesh388 = Instance.new("SpecialMesh")
731
Part389 = Instance.new("Part")
732
SpecialMesh390 = Instance.new("SpecialMesh")
733
Part391 = Instance.new("Part")
734
SpecialMesh392 = Instance.new("SpecialMesh")
735
Part393 = Instance.new("Part")
736
SpecialMesh394 = Instance.new("SpecialMesh")
737
Part395 = Instance.new("Part")
738
SpecialMesh396 = Instance.new("SpecialMesh")
739
Part397 = Instance.new("Part")
740
SpecialMesh398 = Instance.new("SpecialMesh")
741
Part399 = Instance.new("Part")
742
SpecialMesh400 = Instance.new("SpecialMesh")
743
Part401 = Instance.new("Part")
744
SpecialMesh402 = Instance.new("SpecialMesh")
745
Part403 = Instance.new("Part")
746
SpecialMesh404 = Instance.new("SpecialMesh")
747
Part405 = Instance.new("Part")
748
SpecialMesh406 = Instance.new("SpecialMesh")
749
Part407 = Instance.new("Part")
750
SpecialMesh408 = Instance.new("SpecialMesh")
751
Part409 = Instance.new("Part")
752
SpecialMesh410 = Instance.new("SpecialMesh")
753
Part411 = Instance.new("Part")
754
SpecialMesh412 = Instance.new("SpecialMesh")
755
Part413 = Instance.new("Part")
756
SpecialMesh414 = Instance.new("SpecialMesh")
757
Part415 = Instance.new("Part")
758
SpecialMesh416 = Instance.new("SpecialMesh")
759
Part417 = Instance.new("Part")
760
SpecialMesh418 = Instance.new("SpecialMesh")
761
Part419 = Instance.new("Part")
762
SpecialMesh420 = Instance.new("SpecialMesh")
763
Part421 = Instance.new("Part")
764
SpecialMesh422 = Instance.new("SpecialMesh")
765
Part423 = Instance.new("Part")
766
SpecialMesh424 = Instance.new("SpecialMesh")
767
Part425 = Instance.new("Part")
768
SpecialMesh426 = Instance.new("SpecialMesh")
769
Part427 = Instance.new("Part")
770
SpecialMesh428 = Instance.new("SpecialMesh")
771
Part429 = Instance.new("Part")
772
SpecialMesh430 = Instance.new("SpecialMesh")
773
Part431 = Instance.new("Part")
774
SpecialMesh432 = Instance.new("SpecialMesh")
775
Part433 = Instance.new("Part")
776
SpecialMesh434 = Instance.new("SpecialMesh")
777
Part435 = Instance.new("Part")
778
SpecialMesh436 = Instance.new("SpecialMesh")
779
Part437 = Instance.new("Part")
780
SpecialMesh438 = Instance.new("SpecialMesh")
781
Part439 = Instance.new("Part")
782
SpecialMesh440 = Instance.new("SpecialMesh")
783
Part441 = Instance.new("Part")
784
SpecialMesh442 = Instance.new("SpecialMesh")
785
Part443 = Instance.new("Part")
786
SpecialMesh444 = Instance.new("SpecialMesh")
787
Part445 = Instance.new("Part")
788
SpecialMesh446 = Instance.new("SpecialMesh")
789
Part447 = Instance.new("Part")
790
SpecialMesh448 = Instance.new("SpecialMesh")
791
Part449 = Instance.new("Part")
792
SpecialMesh450 = Instance.new("SpecialMesh")
793
Part451 = Instance.new("Part")
794
SpecialMesh452 = Instance.new("SpecialMesh")
795
Part453 = Instance.new("Part")
796
SpecialMesh454 = Instance.new("SpecialMesh")
797
Part455 = Instance.new("Part")
798
SpecialMesh456 = Instance.new("SpecialMesh")
799
Part457 = Instance.new("Part")
800
SpecialMesh458 = Instance.new("SpecialMesh")
801
Part459 = Instance.new("Part")
802
SpecialMesh460 = Instance.new("SpecialMesh")
803
Part461 = Instance.new("Part")
804
SpecialMesh462 = Instance.new("SpecialMesh")
805
Part463 = Instance.new("Part")
806
SpecialMesh464 = Instance.new("SpecialMesh")
807
Part465 = Instance.new("Part")
808
SpecialMesh466 = Instance.new("SpecialMesh")
809
Part467 = Instance.new("Part")
810
SpecialMesh468 = Instance.new("SpecialMesh")
811
Part469 = Instance.new("Part")
812
SpecialMesh470 = Instance.new("SpecialMesh")
813
Part471 = Instance.new("Part")
814
SpecialMesh472 = Instance.new("SpecialMesh")
815
Part473 = Instance.new("Part")
816
SpecialMesh474 = Instance.new("SpecialMesh")
817
Part475 = Instance.new("Part")
818
SpecialMesh476 = Instance.new("SpecialMesh")
819
Model0.Parent = mas
820
Part1.Parent = Model0
821
Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
822
Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
823
Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
824
Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
825
Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
826
Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
827
Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
828
Part1.Anchored = true
829
Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
830
Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
831
Part1.BrickColor = BrickColor.new("Really black")
832
Part1.CanCollide = false
833
Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
834
Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
835
Part1.Material = Enum.Material.Metal
836
Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
837
Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
838
Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
839
Part1.brickColor = BrickColor.new("Really black")
840
SpecialMesh2.Parent = Part1
841
SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
842
SpecialMesh2.MeshType = Enum.MeshType.Brick
843
Part3.Parent = Model0
844
Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
845
Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
846
Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
847
Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
848
Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
849
Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
850
Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
851
Part3.Anchored = true
852
Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
853
Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
854
Part3.BrickColor = BrickColor.new("Really black")
855
Part3.CanCollide = false
856
Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
857
Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
858
Part3.Material = Enum.Material.Glass
859
Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
860
Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
861
Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
862
Part3.brickColor = BrickColor.new("Really black")
863
SpecialMesh4.Parent = Part3
864
SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
865
SpecialMesh4.MeshType = Enum.MeshType.Wedge
866
Weld5.Name = "BTWeld"
867
Weld5.Parent = Part3
868
Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
869
Weld5.Part0 = Part3
870
Weld5.Part1 = Part441
871
Weld5.part1 = Part441
872
Weld6.Name = "BTWeld"
873
Weld6.Parent = Part3
874
Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
875
Weld6.Part0 = Part3
876
Weld6.Part1 = Part323
877
Weld6.part1 = Part323
878
Weld7.Name = "BTWeld"
879
Weld7.Parent = Part3
880
Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
881
Weld7.Part0 = Part3
882
Weld7.Part1 = Part371
883
Weld7.part1 = Part371
884
Weld8.Name = "BTWeld"
885
Weld8.Parent = Part3
886
Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
887
Weld8.Part0 = Part3
888
Weld8.Part1 = Part167
889
Weld8.part1 = Part167
890
Weld9.Name = "BTWeld"
891
Weld9.Parent = Part3
892
Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
893
Weld9.Part0 = Part3
894
Weld9.Part1 = Part177
895
Weld9.part1 = Part177
896
Weld10.Name = "BTWeld"
897
Weld10.Parent = Part3
898
Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
899
Weld10.Part0 = Part3
900
Weld10.Part1 = Part277
901
Weld10.part1 = Part277
902
Weld11.Name = "BTWeld"
903
Weld11.Parent = Part3
904
Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
905
Weld11.Part0 = Part3
906
Weld11.Part1 = Part427
907
Weld11.part1 = Part427
908
Weld12.Name = "BTWeld"
909
Weld12.Parent = Part3
910
Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
911
Weld12.Part0 = Part3
912
Weld12.Part1 = Part209
913
Weld12.part1 = Part209
914
Weld13.Name = "BTWeld"
915
Weld13.Parent = Part3
916
Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
917
Weld13.Part0 = Part3
918
Weld13.Part1 = Part265
919
Weld13.part1 = Part265
920
Weld14.Name = "BTWeld"
921
Weld14.Parent = Part3
922
Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
923
Weld14.Part0 = Part3
924
Weld14.Part1 = Part445
925
Weld14.part1 = Part445
926
Weld15.Name = "BTWeld"
927
Weld15.Parent = Part3
928
Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
929
Weld15.Part0 = Part3
930
Weld15.Part1 = Part175
931
Weld15.part1 = Part175
932
Weld16.Name = "BTWeld"
933
Weld16.Parent = Part3
934
Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
935
Weld16.Part0 = Part3
936
Weld16.Part1 = Part433
937
Weld16.part1 = Part433
938
Weld17.Name = "BTWeld"
939
Weld17.Parent = Part3
940
Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
941
Weld17.Part0 = Part3
942
Weld17.Part1 = Part417
943
Weld17.part1 = Part417
944
Weld18.Name = "BTWeld"
945
Weld18.Parent = Part3
946
Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
947
Weld18.Part0 = Part3
948
Weld18.Part1 = Part295
949
Weld18.part1 = Part295
950
Weld19.Name = "BTWeld"
951
Weld19.Parent = Part3
952
Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
953
Weld19.Part0 = Part3
954
Weld19.Part1 = Part165
955
Weld19.part1 = Part165
956
Weld20.Name = "BTWeld"
957
Weld20.Parent = Part3
958
Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
959
Weld20.Part0 = Part3
960
Weld20.Part1 = Part315
961
Weld20.part1 = Part315
962
Weld21.Name = "BTWeld"
963
Weld21.Parent = Part3
964
Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
965
Weld21.Part0 = Part3
966
Weld21.Part1 = Part457
967
Weld21.part1 = Part457
968
Weld22.Name = "BTWeld"
969
Weld22.Parent = Part3
970
Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
971
Weld22.Part0 = Part3
972
Weld22.Part1 = Part363
973
Weld22.part1 = Part363
974
Weld23.Name = "BTWeld"
975
Weld23.Parent = Part3
976
Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
977
Weld23.Part0 = Part3
978
Weld23.Part1 = Part429
979
Weld23.part1 = Part429
980
Weld24.Name = "BTWeld"
981
Weld24.Parent = Part3
982
Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
983
Weld24.Part0 = Part3
984
Weld24.Part1 = Part253
985
Weld24.part1 = Part253
986
Weld25.Name = "BTWeld"
987
Weld25.Parent = Part3
988
Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
989
Weld25.Part0 = Part3
990
Weld25.Part1 = Part383
991
Weld25.part1 = Part383
992
Weld26.Name = "BTWeld"
993
Weld26.Parent = Part3
994
Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
995
Weld26.Part0 = Part3
996
Weld26.Part1 = Part289
997
Weld26.part1 = Part289
998
Weld27.Name = "BTWeld"
999
Weld27.Parent = Part3
1000
Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1001
Weld27.Part0 = Part3
1002
Weld27.Part1 = Part465
1003
Weld27.part1 = Part465
1004
Weld28.Name = "BTWeld"
1005
Weld28.Parent = Part3
1006
Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
1007
Weld28.Part0 = Part3
1008
Weld28.Part1 = Part325
1009
Weld28.part1 = Part325
1010
Weld29.Name = "BTWeld"
1011
Weld29.Parent = Part3
1012
Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
1013
Weld29.Part0 = Part3
1014
Weld29.Part1 = Part435
1015
Weld29.part1 = Part435
1016
Weld30.Name = "BTWeld"
1017
Weld30.Parent = Part3
1018
Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1019
Weld30.Part0 = Part3
1020
Weld30.Part1 = Part297
1021
Weld30.part1 = Part297
1022
Weld31.Name = "BTWeld"
1023
Weld31.Parent = Part3
1024
Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1025
Weld31.Part0 = Part3
1026
Weld31.Part1 = Part403
1027
Weld31.part1 = Part403
1028
Weld32.Name = "BTWeld"
1029
Weld32.Parent = Part3
1030
Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1031
Weld32.Part0 = Part3
1032
Weld32.Part1 = Part317
1033
Weld32.part1 = Part317
1034
Weld33.Name = "BTWeld"
1035
Weld33.Parent = Part3
1036
Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1037
Weld33.Part0 = Part3
1038
Weld33.Part1 = Part171
1039
Weld33.part1 = Part171
1040
Weld34.Name = "BTWeld"
1041
Weld34.Parent = Part3
1042
Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
1043
Weld34.Part0 = Part3
1044
Weld34.Part1 = Part251
1045
Weld34.part1 = Part251
1046
Weld35.Name = "BTWeld"
1047
Weld35.Parent = Part3
1048
Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1049
Weld35.Part0 = Part3
1050
Weld35.Part1 = Part443
1051
Weld35.part1 = Part443
1052
Weld36.Name = "BTWeld"
1053
Weld36.Parent = Part3
1054
Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
1055
Weld36.Part0 = Part3
1056
Weld36.Part1 = Part243
1057
Weld36.part1 = Part243
1058
Weld37.Name = "BTWeld"
1059
Weld37.Parent = Part3
1060
Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
1061
Weld37.Part0 = Part3
1062
Weld37.Part1 = Part191
1063
Weld37.part1 = Part191
1064
Weld38.Name = "BTWeld"
1065
Weld38.Parent = Part3
1066
Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
1067
Weld38.Part0 = Part3
1068
Weld38.Part1 = Part459
1069
Weld38.part1 = Part459
1070
Weld39.Name = "BTWeld"
1071
Weld39.Parent = Part3
1072
Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
1073
Weld39.Part0 = Part3
1074
Weld39.Part1 = Part327
1075
Weld39.part1 = Part327
1076
Weld40.Name = "BTWeld"
1077
Weld40.Parent = Part3
1078
Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1079
Weld40.Part0 = Part3
1080
Weld40.Part1 = Part229
1081
Weld40.part1 = Part229
1082
Weld41.Name = "BTWeld"
1083
Weld41.Parent = Part3
1084
Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1085
Weld41.Part0 = Part3
1086
Weld41.Part1 = Part469
1087
Weld41.part1 = Part469
1088
Weld42.Name = "BTWeld"
1089
Weld42.Parent = Part3
1090
Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1091
Weld42.Part0 = Part3
1092
Weld42.Part1 = Part169
1093
Weld42.part1 = Part169
1094
Weld43.Name = "BTWeld"
1095
Weld43.Parent = Part3
1096
Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1097
Weld43.Part0 = Part3
1098
Weld43.Part1 = Part463
1099
Weld43.part1 = Part463
1100
Weld44.Name = "BTWeld"
1101
Weld44.Parent = Part3
1102
Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
1103
Weld44.Part0 = Part3
1104
Weld44.Part1 = Part411
1105
Weld44.part1 = Part411
1106
Weld45.Name = "BTWeld"
1107
Weld45.Parent = Part3
1108
Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1109
Weld45.Part0 = Part3
1110
Weld45.Part1 = Part475
1111
Weld45.part1 = Part475
1112
Weld46.Name = "BTWeld"
1113
Weld46.Parent = Part3
1114
Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
1115
Weld46.Part0 = Part3
1116
Weld46.Part1 = Part473
1117
Weld46.part1 = Part473
1118
Weld47.Name = "BTWeld"
1119
Weld47.Parent = Part3
1120
Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
1121
Weld47.Part0 = Part3
1122
Weld47.Part1 = Part355
1123
Weld47.part1 = Part355
1124
Weld48.Name = "BTWeld"
1125
Weld48.Parent = Part3
1126
Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
1127
Weld48.Part0 = Part3
1128
Weld48.Part1 = Part341
1129
Weld48.part1 = Part341
1130
Weld49.Name = "BTWeld"
1131
Weld49.Parent = Part3
1132
Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
1133
Weld49.Part0 = Part3
1134
Weld49.Part1 = Part269
1135
Weld49.part1 = Part269
1136
Weld50.Name = "BTWeld"
1137
Weld50.Parent = Part3
1138
Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
1139
Weld50.Part0 = Part3
1140
Weld50.Part1 = Part379
1141
Weld50.part1 = Part379
1142
Weld51.Name = "BTWeld"
1143
Weld51.Parent = Part3
1144
Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1145
Weld51.Part0 = Part3
1146
Weld51.Part1 = Part455
1147
Weld51.part1 = Part455
1148
Weld52.Name = "BTWeld"
1149
Weld52.Parent = Part3
1150
Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
1151
Weld52.Part0 = Part3
1152
Weld52.Part1 = Part453
1153
Weld52.part1 = Part453
1154
Weld53.Name = "BTWeld"
1155
Weld53.Parent = Part3
1156
Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1157
Weld53.Part0 = Part3
1158
Weld53.Part1 = Part425
1159
Weld53.part1 = Part425
1160
Weld54.Name = "BTWeld"
1161
Weld54.Parent = Part3
1162
Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1163
Weld54.Part0 = Part3
1164
Weld54.Part1 = Part241
1165
Weld54.part1 = Part241
1166
Weld55.Name = "BTWeld"
1167
Weld55.Parent = Part3
1168
Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1169
Weld55.Part0 = Part3
1170
Weld55.Part1 = Part321
1171
Weld55.part1 = Part321
1172
Weld56.Name = "BTWeld"
1173
Weld56.Parent = Part3
1174
Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1175
Weld56.Part0 = Part3
1176
Weld56.Part1 = Part449
1177
Weld56.part1 = Part449
1178
Weld57.Name = "BTWeld"
1179
Weld57.Parent = Part3
1180
Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
1181
Weld57.Part0 = Part3
1182
Weld57.Part1 = Part261
1183
Weld57.part1 = Part261
1184
Weld58.Name = "BTWeld"
1185
Weld58.Parent = Part3
1186
Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1187
Weld58.Part0 = Part3
1188
Weld58.Part1 = Part367
1189
Weld58.part1 = Part367
1190
Weld59.Name = "BTWeld"
1191
Weld59.Parent = Part3
1192
Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
1193
Weld59.Part0 = Part3
1194
Weld59.Part1 = Part179
1195
Weld59.part1 = Part179
1196
Weld60.Name = "BTWeld"
1197
Weld60.Parent = Part3
1198
Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1199
Weld60.Part0 = Part3
1200
Weld60.Part1 = Part437
1201
Weld60.part1 = Part437
1202
Weld61.Name = "BTWeld"
1203
Weld61.Parent = Part3
1204
Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1205
Weld61.Part0 = Part3
1206
Weld61.Part1 = Part365
1207
Weld61.part1 = Part365
1208
Weld62.Name = "BTWeld"
1209
Weld62.Parent = Part3
1210
Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
1211
Weld62.Part0 = Part3
1212
Weld62.Part1 = Part423
1213
Weld62.part1 = Part423
1214
Weld63.Name = "BTWeld"
1215
Weld63.Parent = Part3
1216
Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1217
Weld63.Part0 = Part3
1218
Weld63.Part1 = Part421
1219
Weld63.part1 = Part421
1220
Weld64.Name = "BTWeld"
1221
Weld64.Parent = Part3
1222
Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1223
Weld64.Part0 = Part3
1224
Weld64.Part1 = Part391
1225
Weld64.part1 = Part391
1226
Weld65.Name = "BTWeld"
1227
Weld65.Parent = Part3
1228
Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
1229
Weld65.Part0 = Part3
1230
Weld65.Part1 = Part419
1231
Weld65.part1 = Part419
1232
Weld66.Name = "BTWeld"
1233
Weld66.Parent = Part3
1234
Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
1235
Weld66.Part0 = Part3
1236
Weld66.Part1 = Part415
1237
Weld66.part1 = Part415
1238
Weld67.Name = "BTWeld"
1239
Weld67.Parent = Part3
1240
Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
1241
Weld67.Part0 = Part3
1242
Weld67.Part1 = Part193
1243
Weld67.part1 = Part193
1244
Weld68.Name = "BTWeld"
1245
Weld68.Parent = Part3
1246
Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1247
Weld68.Part0 = Part3
1248
Weld68.Part1 = Part447
1249
Weld68.part1 = Part447
1250
Weld69.Name = "BTWeld"
1251
Weld69.Parent = Part3
1252
Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1253
Weld69.Part0 = Part3
1254
Weld69.Part1 = Part329
1255
Weld69.part1 = Part329
1256
Weld70.Name = "BTWeld"
1257
Weld70.Parent = Part3
1258
Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
1259
Weld70.Part0 = Part3
1260
Weld70.Part1 = Part213
1261
Weld70.part1 = Part213
1262
Weld71.Name = "BTWeld"
1263
Weld71.Parent = Part3
1264
Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
1265
Weld71.Part0 = Part3
1266
Weld71.Part1 = Part257
1267
Weld71.part1 = Part257
1268
Weld72.Name = "BTWeld"
1269
Weld72.Parent = Part3
1270
Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1271
Weld72.Part0 = Part3
1272
Weld72.Part1 = Part173
1273
Weld72.part1 = Part173
1274
Weld73.Name = "BTWeld"
1275
Weld73.Parent = Part3
1276
Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
1277
Weld73.Part0 = Part3
1278
Weld73.Part1 = Part361
1279
Weld73.part1 = Part361
1280
Weld74.Name = "BTWeld"
1281
Weld74.Parent = Part3
1282
Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
1283
Weld74.Part0 = Part3
1284
Weld74.Part1 = Part377
1285
Weld74.part1 = Part377
1286
Weld75.Name = "BTWeld"
1287
Weld75.Parent = Part3
1288
Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1289
Weld75.Part0 = Part3
1290
Weld75.Part1 = Part283
1291
Weld75.part1 = Part283
1292
Weld76.Name = "BTWeld"
1293
Weld76.Parent = Part3
1294
Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
1295
Weld76.Part0 = Part3
1296
Weld76.Part1 = Part291
1297
Weld76.part1 = Part291
1298
Weld77.Name = "BTWeld"
1299
Weld77.Parent = Part3
1300
Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
1301
Weld77.Part0 = Part3
1302
Weld77.Part1 = Part395
1303
Weld77.part1 = Part395
1304
Weld78.Name = "BTWeld"
1305
Weld78.Parent = Part3
1306
Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
1307
Weld78.Part0 = Part3
1308
Weld78.Part1 = Part451
1309
Weld78.part1 = Part451
1310
Weld79.Name = "BTWeld"
1311
Weld79.Parent = Part3
1312
Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1313
Weld79.Part0 = Part3
1314
Weld79.Part1 = Part203
1315
Weld79.part1 = Part203
1316
Weld80.Name = "BTWeld"
1317
Weld80.Parent = Part3
1318
Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
1319
Weld80.Part0 = Part3
1320
Weld80.Part1 = Part397
1321
Weld80.part1 = Part397
1322
Weld81.Name = "BTWeld"
1323
Weld81.Parent = Part3
1324
Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
1325
Weld81.Part0 = Part3
1326
Weld81.Part1 = Part237
1327
Weld81.part1 = Part237
1328
Weld82.Name = "BTWeld"
1329
Weld82.Parent = Part3
1330
Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
1331
Weld82.Part0 = Part3
1332
Weld82.Part1 = Part373
1333
Weld82.part1 = Part373
1334
Weld83.Name = "BTWeld"
1335
Weld83.Parent = Part3
1336
Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
1337
Weld83.Part0 = Part3
1338
Weld83.Part1 = Part163
1339
Weld83.part1 = Part163
1340
Weld84.Name = "BTWeld"
1341
Weld84.Parent = Part3
1342
Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1343
Weld84.Part0 = Part3
1344
Weld84.Part1 = Part281
1345
Weld84.part1 = Part281
1346
Weld85.Name = "BTWeld"
1347
Weld85.Parent = Part3
1348
Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
1349
Weld85.Part0 = Part3
1350
Weld85.Part1 = Part345
1351
Weld85.part1 = Part345
1352
Weld86.Name = "BTWeld"
1353
Weld86.Parent = Part3
1354
Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1355
Weld86.Part0 = Part3
1356
Weld86.Part1 = Part399
1357
Weld86.part1 = Part399
1358
Weld87.Name = "BTWeld"
1359
Weld87.Parent = Part3
1360
Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1361
Weld87.Part0 = Part3
1362
Weld87.Part1 = Part199
1363
Weld87.part1 = Part199
1364
Weld88.Name = "BTWeld"
1365
Weld88.Parent = Part3
1366
Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1367
Weld88.Part0 = Part3
1368
Weld88.Part1 = Part219
1369
Weld88.part1 = Part219
1370
Weld89.Name = "BTWeld"
1371
Weld89.Parent = Part3
1372
Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
1373
Weld89.Part0 = Part3
1374
Weld89.Part1 = Part1
1375
Weld89.part1 = Part1
1376
Weld90.Name = "BTWeld"
1377
Weld90.Parent = Part3
1378
Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
1379
Weld90.Part0 = Part3
1380
Weld90.Part1 = Part275
1381
Weld90.part1 = Part275
1382
Weld91.Name = "BTWeld"
1383
Weld91.Parent = Part3
1384
Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
1385
Weld91.Part0 = Part3
1386
Weld91.Part1 = Part233
1387
Weld91.part1 = Part233
1388
Weld92.Name = "BTWeld"
1389
Weld92.Parent = Part3
1390
Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1391
Weld92.Part0 = Part3
1392
Weld92.Part1 = Part221
1393
Weld92.part1 = Part221
1394
Weld93.Name = "BTWeld"
1395
Weld93.Parent = Part3
1396
Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
1397
Weld93.Part0 = Part3
1398
Weld93.Part1 = Part467
1399
Weld93.part1 = Part467
1400
Weld94.Name = "BTWeld"
1401
Weld94.Parent = Part3
1402
Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
1403
Weld94.Part0 = Part3
1404
Weld94.Part1 = Part339
1405
Weld94.part1 = Part339
1406
Weld95.Name = "BTWeld"
1407
Weld95.Parent = Part3
1408
Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
1409
Weld95.Part0 = Part3
1410
Weld95.Part1 = Part401
1411
Weld95.part1 = Part401
1412
Weld96.Name = "BTWeld"
1413
Weld96.Parent = Part3
1414
Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1415
Weld96.Part0 = Part3
1416
Weld96.Part1 = Part409
1417
Weld96.part1 = Part409
1418
Weld97.Name = "BTWeld"
1419
Weld97.Parent = Part3
1420
Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
1421
Weld97.Part0 = Part3
1422
Weld97.Part1 = Part381
1423
Weld97.part1 = Part381
1424
Weld98.Name = "BTWeld"
1425
Weld98.Parent = Part3
1426
Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
1427
Weld98.Part0 = Part3
1428
Weld98.Part1 = Part431
1429
Weld98.part1 = Part431
1430
Weld99.Name = "BTWeld"
1431
Weld99.Parent = Part3
1432
Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
1433
Weld99.Part0 = Part3
1434
Weld99.Part1 = Part215
1435
Weld99.part1 = Part215
1436
Weld100.Name = "BTWeld"
1437
Weld100.Parent = Part3
1438
Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1439
Weld100.Part0 = Part3
1440
Weld100.Part1 = Part231
1441
Weld100.part1 = Part231
1442
Weld101.Name = "BTWeld"
1443
Weld101.Parent = Part3
1444
Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
1445
Weld101.Part0 = Part3
1446
Weld101.Part1 = Part195
1447
Weld101.part1 = Part195
1448
Weld102.Name = "BTWeld"
1449
Weld102.Parent = Part3
1450
Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1451
Weld102.Part0 = Part3
1452
Weld102.Part1 = Part247
1453
Weld102.part1 = Part247
1454
Weld103.Name = "BTWeld"
1455
Weld103.Parent = Part3
1456
Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1457
Weld103.Part0 = Part3
1458
Weld103.Part1 = Part307
1459
Weld103.part1 = Part307
1460
Weld104.Name = "BTWeld"
1461
Weld104.Parent = Part3
1462
Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
1463
Weld104.Part0 = Part3
1464
Weld104.Part1 = Part259
1465
Weld104.part1 = Part259
1466
Weld105.Name = "BTWeld"
1467
Weld105.Parent = Part3
1468
Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
1469
Weld105.Part0 = Part3
1470
Weld105.Part1 = Part407
1471
Weld105.part1 = Part407
1472
Weld106.Name = "BTWeld"
1473
Weld106.Parent = Part3
1474
Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
1475
Weld106.Part0 = Part3
1476
Weld106.Part1 = Part263
1477
Weld106.part1 = Part263
1478
Weld107.Name = "BTWeld"
1479
Weld107.Parent = Part3
1480
Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
1481
Weld107.Part0 = Part3
1482
Weld107.Part1 = Part351
1483
Weld107.part1 = Part351
1484
Weld108.Name = "BTWeld"
1485
Weld108.Parent = Part3
1486
Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
1487
Weld108.Part0 = Part3
1488
Weld108.Part1 = Part331
1489
Weld108.part1 = Part331
1490
Weld109.Name = "BTWeld"
1491
Weld109.Parent = Part3
1492
Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
1493
Weld109.Part0 = Part3
1494
Weld109.Part1 = Part187
1495
Weld109.part1 = Part187
1496
Weld110.Name = "BTWeld"
1497
Weld110.Parent = Part3
1498
Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
1499
Weld110.Part0 = Part3
1500
Weld110.Part1 = Part239
1501
Weld110.part1 = Part239
1502
Weld111.Name = "BTWeld"
1503
Weld111.Parent = Part3
1504
Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
1505
Weld111.Part0 = Part3
1506
Weld111.Part1 = Part293
1507
Weld111.part1 = Part293
1508
Weld112.Name = "BTWeld"
1509
Weld112.Parent = Part3
1510
Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1511
Weld112.Part0 = Part3
1512
Weld112.Part1 = Part387
1513
Weld112.part1 = Part387
1514
Weld113.Name = "BTWeld"
1515
Weld113.Parent = Part3
1516
Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1517
Weld113.Part0 = Part3
1518
Weld113.Part1 = Part471
1519
Weld113.part1 = Part471
1520
Weld114.Name = "BTWeld"
1521
Weld114.Parent = Part3
1522
Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
1523
Weld114.Part0 = Part3
1524
Weld114.Part1 = Part301
1525
Weld114.part1 = Part301
1526
Weld115.Name = "BTWeld"
1527
Weld115.Parent = Part3
1528
Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
1529
Weld115.Part0 = Part3
1530
Weld115.Part1 = Part389
1531
Weld115.part1 = Part389
1532
Weld116.Name = "BTWeld"
1533
Weld116.Parent = Part3
1534
Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
1535
Weld116.Part0 = Part3
1536
Weld116.Part1 = Part255
1537
Weld116.part1 = Part255
1538
Weld117.Name = "BTWeld"
1539
Weld117.Parent = Part3
1540
Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
1541
Weld117.Part0 = Part3
1542
Weld117.Part1 = Part299
1543
Weld117.part1 = Part299
1544
Weld118.Name = "BTWeld"
1545
Weld118.Parent = Part3
1546
Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
1547
Weld118.Part0 = Part3
1548
Weld118.Part1 = Part461
1549
Weld118.part1 = Part461
1550
Weld119.Name = "BTWeld"
1551
Weld119.Parent = Part3
1552
Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
1553
Weld119.Part0 = Part3
1554
Weld119.Part1 = Part349
1555
Weld119.part1 = Part349
1556
Weld120.Name = "BTWeld"
1557
Weld120.Parent = Part3
1558
Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
1559
Weld120.Part0 = Part3
1560
Weld120.Part1 = Part217
1561
Weld120.part1 = Part217
1562
Weld121.Name = "BTWeld"
1563
Weld121.Parent = Part3
1564
Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
1565
Weld121.Part0 = Part3
1566
Weld121.Part1 = Part393
1567
Weld121.part1 = Part393
1568
Weld122.Name = "BTWeld"
1569
Weld122.Parent = Part3
1570
Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1571
Weld122.Part0 = Part3
1572
Weld122.Part1 = Part287
1573
Weld122.part1 = Part287
1574
Weld123.Name = "BTWeld"
1575
Weld123.Parent = Part3
1576
Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
1577
Weld123.Part0 = Part3
1578
Weld123.Part1 = Part235
1579
Weld123.part1 = Part235
1580
Weld124.Name = "BTWeld"
1581
Weld124.Parent = Part3
1582
Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
1583
Weld124.Part0 = Part3
1584
Weld124.Part1 = Part227
1585
Weld124.part1 = Part227
1586
Weld125.Name = "BTWeld"
1587
Weld125.Parent = Part3
1588
Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
1589
Weld125.Part0 = Part3
1590
Weld125.Part1 = Part375
1591
Weld125.part1 = Part375
1592
Weld126.Name = "BTWeld"
1593
Weld126.Parent = Part3
1594
Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
1595
Weld126.Part0 = Part3
1596
Weld126.Part1 = Part223
1597
Weld126.part1 = Part223
1598
Weld127.Name = "BTWeld"
1599
Weld127.Parent = Part3
1600
Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1601
Weld127.Part0 = Part3
1602
Weld127.Part1 = Part347
1603
Weld127.part1 = Part347
1604
Weld128.Name = "BTWeld"
1605
Weld128.Parent = Part3
1606
Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
1607
Weld128.Part0 = Part3
1608
Weld128.Part1 = Part207
1609
Weld128.part1 = Part207
1610
Weld129.Name = "BTWeld"
1611
Weld129.Parent = Part3
1612
Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
1613
Weld129.Part0 = Part3
1614
Weld129.Part1 = Part273
1615
Weld129.part1 = Part273
1616
Weld130.Name = "BTWeld"
1617
Weld130.Parent = Part3
1618
Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
1619
Weld130.Part0 = Part3
1620
Weld130.Part1 = Part369
1621
Weld130.part1 = Part369
1622
Weld131.Name = "BTWeld"
1623
Weld131.Parent = Part3
1624
Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1625
Weld131.Part0 = Part3
1626
Weld131.Part1 = Part285
1627
Weld131.part1 = Part285
1628
Weld132.Name = "BTWeld"
1629
Weld132.Parent = Part3
1630
Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
1631
Weld132.Part0 = Part3
1632
Weld132.Part1 = Part405
1633
Weld132.part1 = Part405
1634
Weld133.Name = "BTWeld"
1635
Weld133.Parent = Part3
1636
Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
1637
Weld133.Part0 = Part3
1638
Weld133.Part1 = Part359
1639
Weld133.part1 = Part359
1640
Weld134.Name = "BTWeld"
1641
Weld134.Parent = Part3
1642
Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
1643
Weld134.Part0 = Part3
1644
Weld134.Part1 = Part183
1645
Weld134.part1 = Part183
1646
Weld135.Name = "BTWeld"
1647
Weld135.Parent = Part3
1648
Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
1649
Weld135.Part0 = Part3
1650
Weld135.Part1 = Part225
1651
Weld135.part1 = Part225
1652
Weld136.Name = "BTWeld"
1653
Weld136.Parent = Part3
1654
Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
1655
Weld136.Part0 = Part3
1656
Weld136.Part1 = Part337
1657
Weld136.part1 = Part337
1658
Weld137.Name = "BTWeld"
1659
Weld137.Parent = Part3
1660
Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
1661
Weld137.Part0 = Part3
1662
Weld137.Part1 = Part245
1663
Weld137.part1 = Part245
1664
Weld138.Name = "BTWeld"
1665
Weld138.Parent = Part3
1666
Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
1667
Weld138.Part0 = Part3
1668
Weld138.Part1 = Part309
1669
Weld138.part1 = Part309
1670
Weld139.Name = "BTWeld"
1671
Weld139.Parent = Part3
1672
Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
1673
Weld139.Part0 = Part3
1674
Weld139.Part1 = Part181
1675
Weld139.part1 = Part181
1676
Weld140.Name = "BTWeld"
1677
Weld140.Parent = Part3
1678
Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1679
Weld140.Part0 = Part3
1680
Weld140.Part1 = Part333
1681
Weld140.part1 = Part333
1682
Weld141.Name = "BTWeld"
1683
Weld141.Parent = Part3
1684
Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
1685
Weld141.Part0 = Part3
1686
Weld141.Part1 = Part249
1687
Weld141.part1 = Part249
1688
Weld142.Name = "BTWeld"
1689
Weld142.Parent = Part3
1690
Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
1691
Weld142.Part0 = Part3
1692
Weld142.Part1 = Part205
1693
Weld142.part1 = Part205
1694
Weld143.Name = "BTWeld"
1695
Weld143.Parent = Part3
1696
Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1697
Weld143.Part0 = Part3
1698
Weld143.Part1 = Part385
1699
Weld143.part1 = Part385
1700
Weld144.Name = "BTWeld"
1701
Weld144.Parent = Part3
1702
Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
1703
Weld144.Part0 = Part3
1704
Weld144.Part1 = Part197
1705
Weld144.part1 = Part197
1706
Weld145.Name = "BTWeld"
1707
Weld145.Parent = Part3
1708
Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
1709
Weld145.Part0 = Part3
1710
Weld145.Part1 = Part357
1711
Weld145.part1 = Part357
1712
Weld146.Name = "BTWeld"
1713
Weld146.Parent = Part3
1714
Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
1715
Weld146.Part0 = Part3
1716
Weld146.Part1 = Part343
1717
Weld146.part1 = Part343
1718
Weld147.Name = "BTWeld"
1719
Weld147.Parent = Part3
1720
Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
1721
Weld147.Part0 = Part3
1722
Weld147.Part1 = Part353
1723
Weld147.part1 = Part353
1724
Weld148.Name = "BTWeld"
1725
Weld148.Parent = Part3
1726
Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1727
Weld148.Part0 = Part3
1728
Weld148.Part1 = Part313
1729
Weld148.part1 = Part313
1730
Weld149.Name = "BTWeld"
1731
Weld149.Parent = Part3
1732
Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
1733
Weld149.Part0 = Part3
1734
Weld149.Part1 = Part211
1735
Weld149.part1 = Part211
1736
Weld150.Name = "BTWeld"
1737
Weld150.Parent = Part3
1738
Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
1739
Weld150.Part0 = Part3
1740
Weld150.Part1 = Part311
1741
Weld150.part1 = Part311
1742
Weld151.Name = "BTWeld"
1743
Weld151.Parent = Part3
1744
Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
1745
Weld151.Part0 = Part3
1746
Weld151.Part1 = Part319
1747
Weld151.part1 = Part319
1748
Weld152.Name = "BTWeld"
1749
Weld152.Parent = Part3
1750
Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
1751
Weld152.Part0 = Part3
1752
Weld152.Part1 = Part189
1753
Weld152.part1 = Part189
1754
Weld153.Name = "BTWeld"
1755
Weld153.Parent = Part3
1756
Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
1757
Weld153.Part0 = Part3
1758
Weld153.Part1 = Part271
1759
Weld153.part1 = Part271
1760
Weld154.Name = "BTWeld"
1761
Weld154.Parent = Part3
1762
Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
1763
Weld154.Part0 = Part3
1764
Weld154.Part1 = Part303
1765
Weld154.part1 = Part303
1766
Weld155.Name = "BTWeld"
1767
Weld155.Parent = Part3
1768
Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
1769
Weld155.Part0 = Part3
1770
Weld155.Part1 = Part305
1771
Weld155.part1 = Part305
1772
Weld156.Name = "BTWeld"
1773
Weld156.Parent = Part3
1774
Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
1775
Weld156.Part0 = Part3
1776
Weld156.Part1 = Part413
1777
Weld156.part1 = Part413
1778
Weld157.Name = "BTWeld"
1779
Weld157.Parent = Part3
1780
Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
1781
Weld157.Part0 = Part3
1782
Weld157.Part1 = Part267
1783
Weld157.part1 = Part267
1784
Weld158.Name = "BTWeld"
1785
Weld158.Parent = Part3
1786
Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
1787
Weld158.Part0 = Part3
1788
Weld158.Part1 = Part439
1789
Weld158.part1 = Part439
1790
Weld159.Name = "BTWeld"
1791
Weld159.Parent = Part3
1792
Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
1793
Weld159.Part0 = Part3
1794
Weld159.Part1 = Part201
1795
Weld159.part1 = Part201
1796
Weld160.Name = "BTWeld"
1797
Weld160.Parent = Part3
1798
Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
1799
Weld160.Part0 = Part3
1800
Weld160.Part1 = Part279
1801
Weld160.part1 = Part279
1802
Weld161.Name = "BTWeld"
1803
Weld161.Parent = Part3
1804
Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
1805
Weld161.Part0 = Part3
1806
Weld161.Part1 = Part335
1807
Weld161.part1 = Part335
1808
Weld162.Name = "BTWeld"
1809
Weld162.Parent = Part3
1810
Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
1811
Weld162.Part0 = Part3
1812
Weld162.Part1 = Part185
1813
Weld162.part1 = Part185
1814
Part163.Parent = Model0
1815
Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1816
Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1817
Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
1818
Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1819
Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1820
Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
1821
Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
1822
Part163.Anchored = true
1823
Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1824
Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1825
Part163.BrickColor = BrickColor.new("Really black")
1826
Part163.CanCollide = false
1827
Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1828
Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1829
Part163.Material = Enum.Material.Metal
1830
Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1831
Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1832
Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1833
Part163.brickColor = BrickColor.new("Really black")
1834
SpecialMesh164.Parent = Part163
1835
SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
1836
SpecialMesh164.MeshType = Enum.MeshType.Brick
1837
Part165.Parent = Model0
1838
Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
1839
Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
1840
Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
1841
Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
1842
Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1843
Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
1844
Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
1845
Part165.Anchored = true
1846
Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1847
Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1848
Part165.BrickColor = BrickColor.new("Really black")
1849
Part165.CanCollide = false
1850
Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1851
Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1852
Part165.Material = Enum.Material.Metal
1853
Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1854
Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1855
Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1856
Part165.brickColor = BrickColor.new("Really black")
1857
SpecialMesh166.Parent = Part165
1858
SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
1859
SpecialMesh166.MeshType = Enum.MeshType.Brick
1860
Part167.Parent = Model0
1861
Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
1862
Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
1863
Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
1864
Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
1865
Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1866
Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
1867
Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
1868
Part167.Anchored = true
1869
Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1870
Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1871
Part167.BrickColor = BrickColor.new("Really black")
1872
Part167.CanCollide = false
1873
Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1874
Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1875
Part167.Material = Enum.Material.Glass
1876
Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1877
Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1878
Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1879
Part167.brickColor = BrickColor.new("Really black")
1880
SpecialMesh168.Parent = Part167
1881
SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
1882
SpecialMesh168.MeshType = Enum.MeshType.Wedge
1883
Part169.Parent = Model0
1884
Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1885
Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1886
Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1887
Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1888
Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1889
Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1890
Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
1891
Part169.Anchored = true
1892
Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1893
Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1894
Part169.BrickColor = BrickColor.new("Bright blue")
1895
Part169.CanCollide = false
1896
Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1897
Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1898
Part169.Material = Enum.Material.Neon
1899
Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1900
Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1901
Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1902
Part169.brickColor = BrickColor.new("Bright blue")
1903
SpecialMesh170.Parent = Part169
1904
SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
1905
SpecialMesh170.MeshType = Enum.MeshType.Cylinder
1906
Part171.Parent = Model0
1907
Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
1908
Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
1909
Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
1910
Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
1911
Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1912
Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
1913
Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
1914
Part171.Anchored = true
1915
Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1916
Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1917
Part171.BrickColor = BrickColor.new("Really black")
1918
Part171.CanCollide = false
1919
Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1920
Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1921
Part171.Material = Enum.Material.Metal
1922
Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1923
Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1924
Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1925
Part171.brickColor = BrickColor.new("Really black")
1926
SpecialMesh172.Parent = Part171
1927
SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
1928
SpecialMesh172.MeshType = Enum.MeshType.Brick
1929
Part173.Parent = Model0
1930
Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
1931
Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1932
Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
1933
Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1934
Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
1935
Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
1936
Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
1937
Part173.Anchored = true
1938
Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1939
Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1940
Part173.BrickColor = BrickColor.new("Bright blue")
1941
Part173.CanCollide = false
1942
Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1943
Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1944
Part173.Material = Enum.Material.Neon
1945
Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1946
Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1947
Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1948
Part173.brickColor = BrickColor.new("Bright blue")
1949
SpecialMesh174.Parent = Part173
1950
SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
1951
SpecialMesh174.MeshType = Enum.MeshType.Brick
1952
Part175.Parent = Model0
1953
Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
1954
Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1955
Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
1956
Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1957
Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1958
Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
1959
Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
1960
Part175.Anchored = true
1961
Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1962
Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1963
Part175.BrickColor = BrickColor.new("Really black")
1964
Part175.CanCollide = false
1965
Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1966
Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1967
Part175.Material = Enum.Material.Metal
1968
Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1969
Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1970
Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1971
Part175.brickColor = BrickColor.new("Really black")
1972
SpecialMesh176.Parent = Part175
1973
SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
1974
SpecialMesh176.MeshType = Enum.MeshType.Cylinder
1975
Part177.Parent = Model0
1976
Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
1977
Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
1978
Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
1979
Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
1980
Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1981
Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
1982
Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
1983
Part177.Anchored = true
1984
Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1985
Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1986
Part177.BrickColor = BrickColor.new("Really black")
1987
Part177.CanCollide = false
1988
Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1989
Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1990
Part177.Material = Enum.Material.Metal
1991
Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1992
Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
1993
Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1994
Part177.brickColor = BrickColor.new("Really black")
1995
SpecialMesh178.Parent = Part177
1996
SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
1997
SpecialMesh178.MeshType = Enum.MeshType.Brick
1998
Part179.Parent = Model0
1999
Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
2000
Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
2001
Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
2002
Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
2003
Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2004
Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
2005
Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
2006
Part179.Anchored = true
2007
Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2008
Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2009
Part179.BrickColor = BrickColor.new("Really black")
2010
Part179.CanCollide = false
2011
Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2012
Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2013
Part179.Material = Enum.Material.Metal
2014
Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2015
Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2016
Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2017
Part179.brickColor = BrickColor.new("Really black")
2018
SpecialMesh180.Parent = Part179
2019
SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
2020
SpecialMesh180.MeshType = Enum.MeshType.Brick
2021
Part181.Parent = Model0
2022
Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
2023
Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
2024
Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
2025
Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
2026
Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2027
Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
2028
Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
2029
Part181.Anchored = true
2030
Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2031
Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2032
Part181.BrickColor = BrickColor.new("Really black")
2033
Part181.CanCollide = false
2034
Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2035
Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2036
Part181.Material = Enum.Material.Metal
2037
Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2038
Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2039
Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2040
Part181.brickColor = BrickColor.new("Really black")
2041
SpecialMesh182.Parent = Part181
2042
SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2043
SpecialMesh182.MeshType = Enum.MeshType.Brick
2044
Part183.Parent = Model0
2045
Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
2046
Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2047
Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
2048
Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2049
Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2050
Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
2051
Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
2052
Part183.Anchored = true
2053
Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2054
Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2055
Part183.BrickColor = BrickColor.new("Really black")
2056
Part183.CanCollide = false
2057
Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2058
Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2059
Part183.Material = Enum.Material.Metal
2060
Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2061
Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2062
Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2063
Part183.brickColor = BrickColor.new("Really black")
2064
SpecialMesh184.Parent = Part183
2065
SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2066
SpecialMesh184.MeshType = Enum.MeshType.Wedge
2067
Part185.Parent = Model0
2068
Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
2069
Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2070
Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
2071
Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2072
Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2073
Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
2074
Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
2075
Part185.Anchored = true
2076
Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2077
Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2078
Part185.BrickColor = BrickColor.new("Really black")
2079
Part185.CanCollide = false
2080
Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2081
Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2082
Part185.Material = Enum.Material.Metal
2083
Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2084
Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2085
Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2086
Part185.brickColor = BrickColor.new("Really black")
2087
SpecialMesh186.Parent = Part185
2088
SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
2089
SpecialMesh186.MeshType = Enum.MeshType.Wedge
2090
Part187.Parent = Model0
2091
Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
2092
Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
2093
Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
2094
Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
2095
Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2096
Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
2097
Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
2098
Part187.Anchored = true
2099
Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2100
Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2101
Part187.BrickColor = BrickColor.new("Really black")
2102
Part187.CanCollide = false
2103
Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2104
Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2105
Part187.Material = Enum.Material.Metal
2106
Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2107
Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2108
Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2109
Part187.brickColor = BrickColor.new("Really black")
2110
SpecialMesh188.Parent = Part187
2111
SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
2112
SpecialMesh188.MeshType = Enum.MeshType.Brick
2113
Part189.Parent = Model0
2114
Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2115
Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2116
Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
2117
Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2118
Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2119
Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
2120
Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
2121
Part189.Anchored = true
2122
Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2123
Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2124
Part189.BrickColor = BrickColor.new("Bright blue")
2125
Part189.CanCollide = false
2126
Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2127
Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2128
Part189.Material = Enum.Material.Neon
2129
Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2130
Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2131
Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2132
Part189.brickColor = BrickColor.new("Bright blue")
2133
SpecialMesh190.Parent = Part189
2134
SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2135
SpecialMesh190.MeshType = Enum.MeshType.Brick
2136
Part191.Parent = Model0
2137
Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
2138
Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
2139
Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
2140
Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
2141
Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
2142
Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
2143
Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
2144
Part191.Anchored = true
2145
Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2146
Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2147
Part191.BrickColor = BrickColor.new("Royal purple")
2148
Part191.CanCollide = false
2149
Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2150
Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2151
Part191.Material = Enum.Material.Neon
2152
Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2153
Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2154
Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2155
Part191.brickColor = BrickColor.new("Royal purple")
2156
SpecialMesh192.Parent = Part191
2157
SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
2158
SpecialMesh192.MeshType = Enum.MeshType.Wedge
2159
Part193.Parent = Model0
2160
Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
2161
Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
2162
Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
2163
Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
2164
Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2165
Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
2166
Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
2167
Part193.Anchored = true
2168
Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2169
Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2170
Part193.BrickColor = BrickColor.new("Really black")
2171
Part193.CanCollide = false
2172
Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2173
Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2174
Part193.Material = Enum.Material.Metal
2175
Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2176
Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2177
Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2178
Part193.brickColor = BrickColor.new("Really black")
2179
SpecialMesh194.Parent = Part193
2180
SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
2181
SpecialMesh194.MeshType = Enum.MeshType.Brick
2182
Part195.Parent = Model0
2183
Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
2184
Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
2185
Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
2186
Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
2187
Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
2188
Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
2189
Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
2190
Part195.Anchored = true
2191
Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2192
Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2193
Part195.BrickColor = BrickColor.new("Royal purple")
2194
Part195.CanCollide = false
2195
Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2196
Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2197
Part195.Material = Enum.Material.Neon
2198
Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2199
Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2200
Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2201
Part195.brickColor = BrickColor.new("Royal purple")
2202
SpecialMesh196.Parent = Part195
2203
SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
2204
SpecialMesh196.MeshType = Enum.MeshType.Wedge
2205
Part197.Parent = Model0
2206
Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
2207
Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
2208
Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
2209
Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
2210
Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
2211
Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
2212
Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
2213
Part197.Anchored = true
2214
Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2215
Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2216
Part197.BrickColor = BrickColor.new("Royal purple")
2217
Part197.CanCollide = false
2218
Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2219
Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2220
Part197.Material = Enum.Material.Neon
2221
Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2222
Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2223
Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2224
Part197.brickColor = BrickColor.new("Royal purple")
2225
SpecialMesh198.Parent = Part197
2226
SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
2227
SpecialMesh198.MeshType = Enum.MeshType.Wedge
2228
Part199.Parent = Model0
2229
Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2230
Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2231
Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
2232
Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2233
Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2234
Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
2235
Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
2236
Part199.Anchored = true
2237
Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2238
Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2239
Part199.BrickColor = BrickColor.new("Bright blue")
2240
Part199.CanCollide = false
2241
Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2242
Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2243
Part199.Material = Enum.Material.Neon
2244
Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2245
Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2246
Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2247
Part199.brickColor = BrickColor.new("Bright blue")
2248
SpecialMesh200.Parent = Part199
2249
SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
2250
SpecialMesh200.MeshType = Enum.MeshType.Brick
2251
Part201.Parent = Model0
2252
Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
2253
Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2254
Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
2255
Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2256
Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2257
Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
2258
Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
2259
Part201.Anchored = true
2260
Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2261
Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2262
Part201.BrickColor = BrickColor.new("Really black")
2263
Part201.CanCollide = false
2264
Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2265
Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2266
Part201.Material = Enum.Material.Metal
2267
Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2268
Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2269
Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2270
Part201.brickColor = BrickColor.new("Really black")
2271
SpecialMesh202.Parent = Part201
2272
SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
2273
SpecialMesh202.MeshType = Enum.MeshType.Wedge
2274
Part203.Parent = Model0
2275
Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
2276
Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
2277
Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
2278
Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
2279
Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2280
Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
2281
Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
2282
Part203.Anchored = true
2283
Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2284
Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2285
Part203.BrickColor = BrickColor.new("Really black")
2286
Part203.CanCollide = false
2287
Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2288
Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2289
Part203.Material = Enum.Material.Metal
2290
Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2291
Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2292
Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2293
Part203.brickColor = BrickColor.new("Really black")
2294
SpecialMesh204.Parent = Part203
2295
SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
2296
SpecialMesh204.MeshType = Enum.MeshType.Wedge
2297
Part205.Parent = Model0
2298
Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
2299
Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2300
Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
2301
Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2302
Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2303
Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
2304
Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
2305
Part205.Anchored = true
2306
Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2307
Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2308
Part205.BrickColor = BrickColor.new("Really black")
2309
Part205.CanCollide = false
2310
Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2311
Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2312
Part205.Material = Enum.Material.Metal
2313
Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2314
Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2315
Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2316
Part205.brickColor = BrickColor.new("Really black")
2317
SpecialMesh206.Parent = Part205
2318
SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2319
SpecialMesh206.MeshType = Enum.MeshType.Wedge
2320
Part207.Parent = Model0
2321
Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
2322
Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2323
Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
2324
Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2325
Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2326
Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
2327
Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
2328
Part207.Anchored = true
2329
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2330
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2331
Part207.BrickColor = BrickColor.new("Really black")
2332
Part207.CanCollide = false
2333
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2334
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2335
Part207.Material = Enum.Material.Metal
2336
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2337
Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2338
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2339
Part207.brickColor = BrickColor.new("Really black")
2340
SpecialMesh208.Parent = Part207
2341
SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
2342
SpecialMesh208.MeshType = Enum.MeshType.Wedge
2343
Part209.Parent = Model0
2344
Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2345
Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2346
Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
2347
Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2348
Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2349
Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
2350
Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
2351
Part209.Anchored = true
2352
Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2353
Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2354
Part209.BrickColor = BrickColor.new("Really black")
2355
Part209.CanCollide = false
2356
Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2357
Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2358
Part209.Material = Enum.Material.Metal
2359
Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2360
Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2361
Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2362
Part209.brickColor = BrickColor.new("Really black")
2363
SpecialMesh210.Parent = Part209
2364
SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
2365
SpecialMesh210.MeshType = Enum.MeshType.Wedge
2366
Part211.Parent = Model0
2367
Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
2368
Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
2369
Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
2370
Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
2371
Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
2372
Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
2373
Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
2374
Part211.Anchored = true
2375
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2376
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2377
Part211.BrickColor = BrickColor.new("Royal purple")
2378
Part211.CanCollide = false
2379
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2380
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2381
Part211.Material = Enum.Material.Neon
2382
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2383
Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2384
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2385
Part211.brickColor = BrickColor.new("Royal purple")
2386
SpecialMesh212.Parent = Part211
2387
SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
2388
SpecialMesh212.MeshType = Enum.MeshType.Wedge
2389
Part213.Parent = Model0
2390
Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
2391
Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2392
Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
2393
Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2394
Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2395
Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
2396
Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
2397
Part213.Anchored = true
2398
Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2399
Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2400
Part213.BrickColor = BrickColor.new("Bright blue")
2401
Part213.CanCollide = false
2402
Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2403
Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2404
Part213.Material = Enum.Material.Neon
2405
Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2406
Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2407
Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2408
Part213.brickColor = BrickColor.new("Bright blue")
2409
SpecialMesh214.Parent = Part213
2410
SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
2411
SpecialMesh214.MeshType = Enum.MeshType.Brick
2412
Part215.Parent = Model0
2413
Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
2414
Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
2415
Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
2416
Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
2417
Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2418
Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
2419
Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
2420
Part215.Anchored = true
2421
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2422
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2423
Part215.BrickColor = BrickColor.new("Really black")
2424
Part215.CanCollide = false
2425
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2426
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2427
Part215.Material = Enum.Material.Metal
2428
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2429
Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2430
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2431
Part215.brickColor = BrickColor.new("Really black")
2432
SpecialMesh216.Parent = Part215
2433
SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
2434
SpecialMesh216.MeshType = Enum.MeshType.Brick
2435
Part217.Parent = Model0
2436
Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
2437
Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
2438
Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
2439
Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
2440
Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
2441
Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
2442
Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2443
Part217.Anchored = true
2444
Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2445
Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2446
Part217.BrickColor = BrickColor.new("Royal purple")
2447
Part217.CanCollide = false
2448
Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2449
Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2450
Part217.Material = Enum.Material.Neon
2451
Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2452
Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2453
Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2454
Part217.brickColor = BrickColor.new("Royal purple")
2455
SpecialMesh218.Parent = Part217
2456
SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
2457
SpecialMesh218.MeshType = Enum.MeshType.Wedge
2458
Part219.Parent = Model0
2459
Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
2460
Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2461
Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
2462
Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2463
Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2464
Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
2465
Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
2466
Part219.Anchored = true
2467
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2468
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2469
Part219.BrickColor = BrickColor.new("Really black")
2470
Part219.CanCollide = false
2471
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2472
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2473
Part219.Material = Enum.Material.Metal
2474
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2475
Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2476
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2477
Part219.brickColor = BrickColor.new("Really black")
2478
SpecialMesh220.Parent = Part219
2479
SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
2480
SpecialMesh220.MeshType = Enum.MeshType.Wedge
2481
Part221.Parent = Model0
2482
Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2483
Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2484
Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
2485
Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2486
Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2487
Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
2488
Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
2489
Part221.Anchored = true
2490
Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2491
Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2492
Part221.BrickColor = BrickColor.new("Really black")
2493
Part221.CanCollide = false
2494
Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2495
Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2496
Part221.Material = Enum.Material.Glass
2497
Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2498
Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2499
Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2500
Part221.brickColor = BrickColor.new("Really black")
2501
SpecialMesh222.Parent = Part221
2502
SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
2503
SpecialMesh222.MeshType = Enum.MeshType.Wedge
2504
Part223.Parent = Model0
2505
Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
2506
Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2507
Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
2508
Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
2509
Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2510
Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
2511
Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
2512
Part223.Anchored = true
2513
Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2514
Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2515
Part223.BrickColor = BrickColor.new("Really black")
2516
Part223.CanCollide = false
2517
Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2518
Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2519
Part223.Material = Enum.Material.Glass
2520
Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2521
Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2522
Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2523
Part223.brickColor = BrickColor.new("Really black")
2524
SpecialMesh224.Parent = Part223
2525
SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
2526
SpecialMesh224.MeshType = Enum.MeshType.Wedge
2527
Part225.Parent = Model0
2528
Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
2529
Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2530
Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
2531
Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2532
Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2533
Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
2534
Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
2535
Part225.Anchored = true
2536
Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2537
Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2538
Part225.BrickColor = BrickColor.new("Really black")
2539
Part225.CanCollide = false
2540
Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2541
Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2542
Part225.Material = Enum.Material.Metal
2543
Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2544
Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2545
Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2546
Part225.brickColor = BrickColor.new("Really black")
2547
SpecialMesh226.Parent = Part225
2548
SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
2549
SpecialMesh226.MeshType = Enum.MeshType.Brick
2550
Part227.Parent = Model0
2551
Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2552
Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2553
Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
2554
Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2555
Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2556
Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
2557
Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
2558
Part227.Anchored = true
2559
Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2560
Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2561
Part227.BrickColor = BrickColor.new("Really black")
2562
Part227.CanCollide = false
2563
Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2564
Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2565
Part227.Material = Enum.Material.Metal
2566
Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2567
Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2568
Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2569
Part227.brickColor = BrickColor.new("Really black")
2570
SpecialMesh228.Parent = Part227
2571
SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
2572
SpecialMesh228.MeshType = Enum.MeshType.Wedge
2573
Part229.Parent = Model0
2574
Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2575
Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2576
Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
2577
Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2578
Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2579
Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
2580
Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
2581
Part229.Anchored = true
2582
Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2583
Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2584
Part229.BrickColor = BrickColor.new("Really black")
2585
Part229.CanCollide = false
2586
Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2587
Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2588
Part229.Material = Enum.Material.Metal
2589
Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2590
Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2591
Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2592
Part229.brickColor = BrickColor.new("Really black")
2593
SpecialMesh230.Parent = Part229
2594
SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
2595
SpecialMesh230.MeshType = Enum.MeshType.Brick
2596
Part231.Parent = Model0
2597
Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
2598
Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2599
Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
2600
Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2601
Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2602
Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
2603
Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2604
Part231.Anchored = true
2605
Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2606
Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2607
Part231.BrickColor = BrickColor.new("Really black")
2608
Part231.CanCollide = false
2609
Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2610
Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2611
Part231.Material = Enum.Material.Glass
2612
Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2613
Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2614
Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2615
Part231.brickColor = BrickColor.new("Really black")
2616
SpecialMesh232.Parent = Part231
2617
SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
2618
SpecialMesh232.MeshType = Enum.MeshType.Wedge
2619
Part233.Parent = Model0
2620
Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
2621
Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2622
Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
2623
Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2624
Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2625
Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
2626
Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
2627
Part233.Anchored = true
2628
Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2629
Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2630
Part233.BrickColor = BrickColor.new("Really black")
2631
Part233.CanCollide = false
2632
Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2633
Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2634
Part233.Material = Enum.Material.Metal
2635
Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2636
Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2637
Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2638
Part233.brickColor = BrickColor.new("Really black")
2639
SpecialMesh234.Parent = Part233
2640
SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
2641
SpecialMesh234.MeshType = Enum.MeshType.Wedge
2642
Part235.Parent = Model0
2643
Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
2644
Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2645
Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
2646
Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2647
Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2648
Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
2649
Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
2650
Part235.Anchored = true
2651
Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2652
Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2653
Part235.BrickColor = BrickColor.new("Really black")
2654
Part235.CanCollide = false
2655
Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2656
Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2657
Part235.Material = Enum.Material.Metal
2658
Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2659
Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2660
Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2661
Part235.brickColor = BrickColor.new("Really black")
2662
SpecialMesh236.Parent = Part235
2663
SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
2664
SpecialMesh236.MeshType = Enum.MeshType.Brick
2665
Part237.Parent = Model0
2666
Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
2667
Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
2668
Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
2669
Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
2670
Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2671
Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
2672
Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
2673
Part237.Anchored = true
2674
Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2675
Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2676
Part237.BrickColor = BrickColor.new("Really black")
2677
Part237.CanCollide = false
2678
Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2679
Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2680
Part237.Material = Enum.Material.Metal
2681
Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2682
Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2683
Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2684
Part237.brickColor = BrickColor.new("Really black")
2685
SpecialMesh238.Parent = Part237
2686
SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
2687
SpecialMesh238.MeshType = Enum.MeshType.Wedge
2688
Part239.Parent = Model0
2689
Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
2690
Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
2691
Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
2692
Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
2693
Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2694
Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
2695
Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
2696
Part239.Anchored = true
2697
Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2698
Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2699
Part239.BrickColor = BrickColor.new("Really black")
2700
Part239.CanCollide = false
2701
Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2702
Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2703
Part239.Material = Enum.Material.Metal
2704
Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2705
Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2706
Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2707
Part239.brickColor = BrickColor.new("Really black")
2708
SpecialMesh240.Parent = Part239
2709
SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
2710
SpecialMesh240.MeshType = Enum.MeshType.Brick
2711
Part241.Parent = Model0
2712
Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
2713
Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
2714
Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
2715
Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
2716
Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2717
Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
2718
Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
2719
Part241.Anchored = true
2720
Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2721
Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2722
Part241.BrickColor = BrickColor.new("Really black")
2723
Part241.CanCollide = false
2724
Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2725
Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2726
Part241.Material = Enum.Material.Metal
2727
Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2728
Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2729
Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2730
Part241.brickColor = BrickColor.new("Really black")
2731
SpecialMesh242.Parent = Part241
2732
SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
2733
SpecialMesh242.MeshType = Enum.MeshType.Brick
2734
Part243.Parent = Model0
2735
Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
2736
Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2737
Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
2738
Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2739
Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2740
Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
2741
Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
2742
Part243.Anchored = true
2743
Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2744
Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2745
Part243.BrickColor = BrickColor.new("Really black")
2746
Part243.CanCollide = false
2747
Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2748
Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2749
Part243.Material = Enum.Material.Metal
2750
Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2751
Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2752
Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2753
Part243.brickColor = BrickColor.new("Really black")
2754
SpecialMesh244.Parent = Part243
2755
SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
2756
SpecialMesh244.MeshType = Enum.MeshType.Wedge
2757
Part245.Parent = Model0
2758
Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
2759
Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
2760
Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
2761
Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
2762
Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
2763
Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
2764
Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
2765
Part245.Anchored = true
2766
Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2767
Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2768
Part245.BrickColor = BrickColor.new("Royal purple")
2769
Part245.CanCollide = false
2770
Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2771
Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2772
Part245.Material = Enum.Material.Neon
2773
Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2774
Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2775
Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2776
Part245.brickColor = BrickColor.new("Royal purple")
2777
SpecialMesh246.Parent = Part245
2778
SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
2779
SpecialMesh246.MeshType = Enum.MeshType.Wedge
2780
Part247.Parent = Model0
2781
Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
2782
Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2783
Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
2784
Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2785
Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2786
Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
2787
Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
2788
Part247.Anchored = true
2789
Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2790
Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2791
Part247.BrickColor = BrickColor.new("Really black")
2792
Part247.CanCollide = false
2793
Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2794
Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2795
Part247.Material = Enum.Material.Metal
2796
Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2797
Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2798
Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2799
Part247.brickColor = BrickColor.new("Really black")
2800
SpecialMesh248.Parent = Part247
2801
SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
2802
SpecialMesh248.MeshType = Enum.MeshType.Brick
2803
Part249.Parent = Model0
2804
Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
2805
Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
2806
Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
2807
Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
2808
Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
2809
Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
2810
Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2811
Part249.Anchored = true
2812
Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2813
Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2814
Part249.BrickColor = BrickColor.new("Royal purple")
2815
Part249.CanCollide = false
2816
Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2817
Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2818
Part249.Material = Enum.Material.Neon
2819
Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2820
Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2821
Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2822
Part249.brickColor = BrickColor.new("Royal purple")
2823
SpecialMesh250.Parent = Part249
2824
SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
2825
SpecialMesh250.MeshType = Enum.MeshType.Wedge
2826
Part251.Parent = Model0
2827
Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
2828
Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
2829
Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
2830
Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
2831
Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2832
Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
2833
Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
2834
Part251.Anchored = true
2835
Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2836
Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2837
Part251.BrickColor = BrickColor.new("Really black")
2838
Part251.CanCollide = false
2839
Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2840
Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2841
Part251.Material = Enum.Material.Metal
2842
Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2843
Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2844
Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2845
Part251.brickColor = BrickColor.new("Really black")
2846
SpecialMesh252.Parent = Part251
2847
SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2848
SpecialMesh252.MeshType = Enum.MeshType.Brick
2849
Part253.Parent = Model0
2850
Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
2851
Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
2852
Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
2853
Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
2854
Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2855
Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
2856
Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
2857
Part253.Anchored = true
2858
Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2859
Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2860
Part253.BrickColor = BrickColor.new("Really black")
2861
Part253.CanCollide = false
2862
Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2863
Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2864
Part253.Material = Enum.Material.Metal
2865
Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2866
Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2867
Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2868
Part253.brickColor = BrickColor.new("Really black")
2869
SpecialMesh254.Parent = Part253
2870
SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
2871
SpecialMesh254.MeshType = Enum.MeshType.Brick
2872
Part255.Parent = Model0
2873
Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
2874
Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
2875
Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
2876
Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
2877
Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
2878
Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
2879
Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
2880
Part255.Anchored = true
2881
Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2882
Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2883
Part255.BrickColor = BrickColor.new("Bright blue")
2884
Part255.CanCollide = false
2885
Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2886
Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2887
Part255.Material = Enum.Material.Neon
2888
Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2889
Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2890
Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2891
Part255.brickColor = BrickColor.new("Bright blue")
2892
SpecialMesh256.Parent = Part255
2893
SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
2894
SpecialMesh256.MeshType = Enum.MeshType.Brick
2895
Part257.Parent = Model0
2896
Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
2897
Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
2898
Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
2899
Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
2900
Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
2901
Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
2902
Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2903
Part257.Anchored = true
2904
Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2905
Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2906
Part257.BrickColor = BrickColor.new("Royal purple")
2907
Part257.CanCollide = false
2908
Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2909
Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2910
Part257.Material = Enum.Material.Neon
2911
Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2912
Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2913
Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2914
Part257.brickColor = BrickColor.new("Royal purple")
2915
SpecialMesh258.Parent = Part257
2916
SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
2917
SpecialMesh258.MeshType = Enum.MeshType.Wedge
2918
Part259.Parent = Model0
2919
Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
2920
Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
2921
Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
2922
Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
2923
Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
2924
Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
2925
Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
2926
Part259.Anchored = true
2927
Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2928
Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2929
Part259.BrickColor = BrickColor.new("Royal purple")
2930
Part259.CanCollide = false
2931
Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2932
Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2933
Part259.Material = Enum.Material.Neon
2934
Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2935
Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2936
Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2937
Part259.brickColor = BrickColor.new("Royal purple")
2938
SpecialMesh260.Parent = Part259
2939
SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
2940
SpecialMesh260.MeshType = Enum.MeshType.Wedge
2941
Part261.Parent = Model0
2942
Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
2943
Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
2944
Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
2945
Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
2946
Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
2947
Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
2948
Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
2949
Part261.Anchored = true
2950
Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2951
Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2952
Part261.BrickColor = BrickColor.new("Royal purple")
2953
Part261.CanCollide = false
2954
Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2955
Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2956
Part261.Material = Enum.Material.Neon
2957
Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2958
Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2959
Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2960
Part261.brickColor = BrickColor.new("Royal purple")
2961
SpecialMesh262.Parent = Part261
2962
SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
2963
SpecialMesh262.MeshType = Enum.MeshType.Wedge
2964
Part263.Parent = Model0
2965
Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
2966
Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
2967
Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
2968
Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
2969
Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
2970
Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
2971
Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
2972
Part263.Anchored = true
2973
Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2974
Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2975
Part263.BrickColor = BrickColor.new("Royal purple")
2976
Part263.CanCollide = false
2977
Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2978
Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2979
Part263.Material = Enum.Material.Neon
2980
Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2981
Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
2982
Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2983
Part263.brickColor = BrickColor.new("Royal purple")
2984
SpecialMesh264.Parent = Part263
2985
SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
2986
SpecialMesh264.MeshType = Enum.MeshType.Wedge
2987
Part265.Parent = Model0
2988
Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
2989
Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
2990
Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
2991
Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
2992
Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2993
Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
2994
Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
2995
Part265.Anchored = true
2996
Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2997
Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2998
Part265.BrickColor = BrickColor.new("Really black")
2999
Part265.CanCollide = false
3000
Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3001
Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3002
Part265.Material = Enum.Material.Glass
3003
Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3004
Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3005
Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3006
Part265.brickColor = BrickColor.new("Really black")
3007
SpecialMesh266.Parent = Part265
3008
SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3009
SpecialMesh266.MeshType = Enum.MeshType.Wedge
3010
Part267.Parent = Model0
3011
Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
3012
Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
3013
Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
3014
Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
3015
Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3016
Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
3017
Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
3018
Part267.Anchored = true
3019
Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3020
Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3021
Part267.BrickColor = BrickColor.new("Bright blue")
3022
Part267.CanCollide = false
3023
Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3024
Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3025
Part267.Material = Enum.Material.Neon
3026
Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3027
Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3028
Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3029
Part267.brickColor = BrickColor.new("Bright blue")
3030
SpecialMesh268.Parent = Part267
3031
SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3032
SpecialMesh268.MeshType = Enum.MeshType.Brick
3033
Part269.Parent = Model0
3034
Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
3035
Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
3036
Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
3037
Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
3038
Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3039
Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
3040
Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
3041
Part269.Anchored = true
3042
Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3043
Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3044
Part269.BrickColor = BrickColor.new("Really black")
3045
Part269.CanCollide = false
3046
Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3047
Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3048
Part269.Material = Enum.Material.Metal
3049
Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3050
Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3051
Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3052
Part269.brickColor = BrickColor.new("Really black")
3053
SpecialMesh270.Parent = Part269
3054
SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
3055
SpecialMesh270.MeshType = Enum.MeshType.Brick
3056
Part271.Parent = Model0
3057
Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
3058
Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
3059
Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
3060
Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
3061
Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
3062
Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
3063
Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3064
Part271.Anchored = true
3065
Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3066
Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3067
Part271.BrickColor = BrickColor.new("Royal purple")
3068
Part271.CanCollide = false
3069
Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3070
Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3071
Part271.Material = Enum.Material.Neon
3072
Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3073
Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3074
Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3075
Part271.brickColor = BrickColor.new("Royal purple")
3076
SpecialMesh272.Parent = Part271
3077
SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
3078
SpecialMesh272.MeshType = Enum.MeshType.Wedge
3079
Part273.Parent = Model0
3080
Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
3081
Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
3082
Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
3083
Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
3084
Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
3085
Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
3086
Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3087
Part273.Anchored = true
3088
Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3089
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3090
Part273.BrickColor = BrickColor.new("Royal purple")
3091
Part273.CanCollide = false
3092
Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3093
Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3094
Part273.Material = Enum.Material.Neon
3095
Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3096
Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3097
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3098
Part273.brickColor = BrickColor.new("Royal purple")
3099
SpecialMesh274.Parent = Part273
3100
SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
3101
SpecialMesh274.MeshType = Enum.MeshType.Wedge
3102
Part275.Parent = Model0
3103
Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
3104
Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3105
Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
3106
Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3107
Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3108
Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
3109
Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
3110
Part275.Anchored = true
3111
Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3112
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3113
Part275.BrickColor = BrickColor.new("Really black")
3114
Part275.CanCollide = false
3115
Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3116
Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3117
Part275.Material = Enum.Material.Metal
3118
Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3119
Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3120
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3121
Part275.brickColor = BrickColor.new("Really black")
3122
SpecialMesh276.Parent = Part275
3123
SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
3124
SpecialMesh276.MeshType = Enum.MeshType.Wedge
3125
Part277.Parent = Model0
3126
Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3127
Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3128
Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
3129
Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3130
Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3131
Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
3132
Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
3133
Part277.Anchored = true
3134
Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3135
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3136
Part277.BrickColor = BrickColor.new("Really black")
3137
Part277.CanCollide = false
3138
Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3139
Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3140
Part277.Material = Enum.Material.Glass
3141
Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3142
Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3143
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3144
Part277.brickColor = BrickColor.new("Really black")
3145
SpecialMesh278.Parent = Part277
3146
SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
3147
SpecialMesh278.MeshType = Enum.MeshType.Brick
3148
Part279.Parent = Model0
3149
Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
3150
Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
3151
Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
3152
Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
3153
Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
3154
Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
3155
Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
3156
Part279.Anchored = true
3157
Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3158
Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3159
Part279.BrickColor = BrickColor.new("Royal purple")
3160
Part279.CanCollide = false
3161
Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3162
Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3163
Part279.Material = Enum.Material.Neon
3164
Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3165
Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3166
Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3167
Part279.brickColor = BrickColor.new("Royal purple")
3168
SpecialMesh280.Parent = Part279
3169
SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
3170
SpecialMesh280.MeshType = Enum.MeshType.Wedge
3171
Part281.Parent = Model0
3172
Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
3173
Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3174
Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
3175
Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3176
Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3177
Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
3178
Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
3179
Part281.Anchored = true
3180
Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3181
Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3182
Part281.BrickColor = BrickColor.new("Really black")
3183
Part281.CanCollide = false
3184
Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3185
Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3186
Part281.Material = Enum.Material.Metal
3187
Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3188
Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3189
Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3190
Part281.brickColor = BrickColor.new("Really black")
3191
SpecialMesh282.Parent = Part281
3192
SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
3193
SpecialMesh282.MeshType = Enum.MeshType.Cylinder
3194
Part283.Parent = Model0
3195
Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3196
Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3197
Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
3198
Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3199
Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3200
Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
3201
Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
3202
Part283.Anchored = true
3203
Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3204
Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3205
Part283.BrickColor = BrickColor.new("Really black")
3206
Part283.CanCollide = false
3207
Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3208
Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3209
Part283.Material = Enum.Material.Metal
3210
Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3211
Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3212
Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3213
Part283.brickColor = BrickColor.new("Really black")
3214
SpecialMesh284.Parent = Part283
3215
SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3216
SpecialMesh284.MeshType = Enum.MeshType.Brick
3217
Part285.Parent = Model0
3218
Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
3219
Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3220
Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
3221
Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3222
Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3223
Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
3224
Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
3225
Part285.Anchored = true
3226
Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3227
Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3228
Part285.BrickColor = BrickColor.new("Really black")
3229
Part285.CanCollide = false
3230
Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3231
Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3232
Part285.Material = Enum.Material.Metal
3233
Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3234
Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3235
Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3236
Part285.brickColor = BrickColor.new("Really black")
3237
SpecialMesh286.Parent = Part285
3238
SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
3239
SpecialMesh286.MeshType = Enum.MeshType.Wedge
3240
Part287.Parent = Model0
3241
Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3242
Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3243
Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
3244
Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3245
Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3246
Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
3247
Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
3248
Part287.Anchored = true
3249
Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3250
Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3251
Part287.BrickColor = BrickColor.new("Really black")
3252
Part287.CanCollide = false
3253
Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3254
Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3255
Part287.Material = Enum.Material.Metal
3256
Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3257
Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3258
Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3259
Part287.brickColor = BrickColor.new("Really black")
3260
SpecialMesh288.Parent = Part287
3261
SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3262
SpecialMesh288.MeshType = Enum.MeshType.Brick
3263
Part289.Parent = Model0
3264
Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
3265
Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
3266
Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
3267
Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
3268
Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
3269
Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
3270
Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
3271
Part289.Anchored = true
3272
Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3273
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3274
Part289.BrickColor = BrickColor.new("Royal purple")
3275
Part289.CanCollide = false
3276
Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3277
Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3278
Part289.Material = Enum.Material.Neon
3279
Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3280
Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3281
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3282
Part289.brickColor = BrickColor.new("Royal purple")
3283
SpecialMesh290.Parent = Part289
3284
SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
3285
SpecialMesh290.MeshType = Enum.MeshType.Wedge
3286
Part291.Parent = Model0
3287
Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
3288
Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3289
Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
3290
Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
3291
Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
3292
Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
3293
Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
3294
Part291.Anchored = true
3295
Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3296
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3297
Part291.BrickColor = BrickColor.new("Institutional white")
3298
Part291.CanCollide = false
3299
Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3300
Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3301
Part291.Material = Enum.Material.Metal
3302
Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3303
Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3304
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3305
Part291.brickColor = BrickColor.new("Institutional white")
3306
SpecialMesh292.Parent = Part291
3307
SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
3308
SpecialMesh292.MeshType = Enum.MeshType.Wedge
3309
Part293.Parent = Model0
3310
Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
3311
Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
3312
Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
3313
Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
3314
Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
3315
Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
3316
Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
3317
Part293.Anchored = true
3318
Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3319
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3320
Part293.BrickColor = BrickColor.new("Royal purple")
3321
Part293.CanCollide = false
3322
Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3323
Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3324
Part293.Material = Enum.Material.Neon
3325
Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3326
Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3327
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3328
Part293.brickColor = BrickColor.new("Royal purple")
3329
SpecialMesh294.Parent = Part293
3330
SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
3331
SpecialMesh294.MeshType = Enum.MeshType.Wedge
3332
Part295.Parent = Model0
3333
Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
3334
Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3335
Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
3336
Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3337
Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3338
Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
3339
Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
3340
Part295.Anchored = true
3341
Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3342
Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3343
Part295.BrickColor = BrickColor.new("Really black")
3344
Part295.CanCollide = false
3345
Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3346
Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3347
Part295.Material = Enum.Material.Glass
3348
Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3349
Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3350
Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3351
Part295.brickColor = BrickColor.new("Really black")
3352
SpecialMesh296.Parent = Part295
3353
SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
3354
SpecialMesh296.MeshType = Enum.MeshType.Brick
3355
Part297.Parent = Model0
3356
Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
3357
Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3358
Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
3359
Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3360
Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3361
Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
3362
Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
3363
Part297.Anchored = true
3364
Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3365
Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3366
Part297.BrickColor = BrickColor.new("Bright blue")
3367
Part297.CanCollide = false
3368
Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3369
Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3370
Part297.Material = Enum.Material.Neon
3371
Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3372
Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3373
Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3374
Part297.brickColor = BrickColor.new("Bright blue")
3375
SpecialMesh298.Parent = Part297
3376
SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
3377
SpecialMesh298.MeshType = Enum.MeshType.Wedge
3378
Part299.Parent = Model0
3379
Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
3380
Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
3381
Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
3382
Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
3383
Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3384
Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
3385
Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
3386
Part299.Anchored = true
3387
Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3388
Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3389
Part299.BrickColor = BrickColor.new("Really black")
3390
Part299.CanCollide = false
3391
Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3392
Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3393
Part299.Material = Enum.Material.Metal
3394
Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3395
Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3396
Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3397
Part299.brickColor = BrickColor.new("Really black")
3398
SpecialMesh300.Parent = Part299
3399
SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
3400
SpecialMesh300.MeshType = Enum.MeshType.Brick
3401
Part301.Parent = Model0
3402
Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
3403
Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3404
Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
3405
Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
3406
Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3407
Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
3408
Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
3409
Part301.Anchored = true
3410
Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3411
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3412
Part301.BrickColor = BrickColor.new("Really black")
3413
Part301.CanCollide = false
3414
Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3415
Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3416
Part301.Material = Enum.Material.Metal
3417
Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3418
Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3419
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3420
Part301.brickColor = BrickColor.new("Really black")
3421
SpecialMesh302.Parent = Part301
3422
SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
3423
SpecialMesh302.MeshType = Enum.MeshType.Brick
3424
Part303.Parent = Model0
3425
Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
3426
Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3427
Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
3428
Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3429
Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3430
Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
3431
Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
3432
Part303.Anchored = true
3433
Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3434
Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3435
Part303.BrickColor = BrickColor.new("Really black")
3436
Part303.CanCollide = false
3437
Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3438
Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3439
Part303.Material = Enum.Material.Glass
3440
Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3441
Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3442
Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3443
Part303.brickColor = BrickColor.new("Really black")
3444
SpecialMesh304.Parent = Part303
3445
SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
3446
SpecialMesh304.MeshType = Enum.MeshType.Wedge
3447
Part305.Parent = Model0
3448
Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
3449
Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
3450
Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
3451
Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
3452
Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3453
Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
3454
Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
3455
Part305.Anchored = true
3456
Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3457
Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3458
Part305.BrickColor = BrickColor.new("Bright blue")
3459
Part305.CanCollide = false
3460
Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3461
Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3462
Part305.Material = Enum.Material.Neon
3463
Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3464
Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3465
Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3466
Part305.brickColor = BrickColor.new("Bright blue")
3467
SpecialMesh306.Parent = Part305
3468
SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
3469
SpecialMesh306.MeshType = Enum.MeshType.Brick
3470
Part307.Parent = Model0
3471
Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3472
Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3473
Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
3474
Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3475
Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
3476
Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
3477
Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3478
Part307.Anchored = true
3479
Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3480
Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3481
Part307.BrickColor = BrickColor.new("Royal purple")
3482
Part307.CanCollide = false
3483
Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3484
Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3485
Part307.Material = Enum.Material.Neon
3486
Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3487
Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3488
Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3489
Part307.brickColor = BrickColor.new("Royal purple")
3490
SpecialMesh308.Parent = Part307
3491
SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3492
SpecialMesh308.MeshType = Enum.MeshType.Brick
3493
Part309.Parent = Model0
3494
Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
3495
Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3496
Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
3497
Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3498
Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3499
Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
3500
Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
3501
Part309.Anchored = true
3502
Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3503
Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3504
Part309.BrickColor = BrickColor.new("Really black")
3505
Part309.CanCollide = false
3506
Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3507
Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3508
Part309.Material = Enum.Material.Glass
3509
Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3510
Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3511
Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3512
Part309.brickColor = BrickColor.new("Really black")
3513
SpecialMesh310.Parent = Part309
3514
SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
3515
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3516
Part311.Parent = Model0
3517
Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
3518
Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3519
Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
3520
Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3521
Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3522
Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
3523
Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
3524
Part311.Anchored = true
3525
Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3526
Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3527
Part311.BrickColor = BrickColor.new("Really black")
3528
Part311.CanCollide = false
3529
Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3530
Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3531
Part311.Material = Enum.Material.Metal
3532
Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3533
Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3534
Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3535
Part311.brickColor = BrickColor.new("Really black")
3536
SpecialMesh312.Parent = Part311
3537
SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
3538
SpecialMesh312.MeshType = Enum.MeshType.Brick
3539
Part313.Parent = Model0
3540
Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3541
Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3542
Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
3543
Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3544
Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
3545
Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
3546
Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3547
Part313.Anchored = true
3548
Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3549
Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3550
Part313.BrickColor = BrickColor.new("Royal purple")
3551
Part313.CanCollide = false
3552
Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3553
Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3554
Part313.Material = Enum.Material.Neon
3555
Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3556
Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3557
Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3558
Part313.brickColor = BrickColor.new("Royal purple")
3559
SpecialMesh314.Parent = Part313
3560
SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3561
SpecialMesh314.MeshType = Enum.MeshType.Brick
3562
Part315.Parent = Model0
3563
Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
3564
Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
3565
Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
3566
Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
3567
Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3568
Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
3569
Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
3570
Part315.Anchored = true
3571
Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3572
Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3573
Part315.BrickColor = BrickColor.new("Really black")
3574
Part315.CanCollide = false
3575
Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3576
Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3577
Part315.Material = Enum.Material.Metal
3578
Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3579
Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3580
Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3581
Part315.brickColor = BrickColor.new("Really black")
3582
SpecialMesh316.Parent = Part315
3583
SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
3584
SpecialMesh316.MeshType = Enum.MeshType.Brick
3585
Part317.Parent = Model0
3586
Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3587
Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3588
Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
3589
Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3590
Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3591
Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
3592
Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
3593
Part317.Anchored = true
3594
Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3595
Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3596
Part317.BrickColor = BrickColor.new("Really black")
3597
Part317.CanCollide = false
3598
Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3599
Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3600
Part317.Material = Enum.Material.Metal
3601
Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3602
Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3603
Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3604
Part317.brickColor = BrickColor.new("Really black")
3605
SpecialMesh318.Parent = Part317
3606
SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
3607
SpecialMesh318.MeshType = Enum.MeshType.Brick
3608
Part319.Parent = Model0
3609
Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3610
Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3611
Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
3612
Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3613
Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
3614
Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
3615
Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3616
Part319.Anchored = true
3617
Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3618
Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3619
Part319.BrickColor = BrickColor.new("Royal purple")
3620
Part319.CanCollide = false
3621
Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3622
Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3623
Part319.Material = Enum.Material.Neon
3624
Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3625
Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3626
Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3627
Part319.brickColor = BrickColor.new("Royal purple")
3628
SpecialMesh320.Parent = Part319
3629
SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3630
SpecialMesh320.MeshType = Enum.MeshType.Brick
3631
Part321.Parent = Model0
3632
Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
3633
Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
3634
Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
3635
Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
3636
Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3637
Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
3638
Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
3639
Part321.Anchored = true
3640
Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3641
Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3642
Part321.BrickColor = BrickColor.new("Really black")
3643
Part321.CanCollide = false
3644
Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3645
Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3646
Part321.Material = Enum.Material.Metal
3647
Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3648
Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3649
Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3650
Part321.brickColor = BrickColor.new("Really black")
3651
SpecialMesh322.Parent = Part321
3652
SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
3653
SpecialMesh322.MeshType = Enum.MeshType.Brick
3654
Part323.Parent = Model0
3655
Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
3656
Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3657
Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
3658
Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3659
Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3660
Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
3661
Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
3662
Part323.Anchored = true
3663
Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3664
Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3665
Part323.BrickColor = BrickColor.new("Really black")
3666
Part323.CanCollide = false
3667
Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3668
Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3669
Part323.Material = Enum.Material.Metal
3670
Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3671
Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3672
Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3673
Part323.brickColor = BrickColor.new("Really black")
3674
SpecialMesh324.Parent = Part323
3675
SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
3676
SpecialMesh324.MeshType = Enum.MeshType.Wedge
3677
Part325.Parent = Model0
3678
Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
3679
Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3680
Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
3681
Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3682
Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3683
Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
3684
Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
3685
Part325.Anchored = true
3686
Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3687
Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3688
Part325.BrickColor = BrickColor.new("Really black")
3689
Part325.CanCollide = false
3690
Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3691
Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3692
Part325.Material = Enum.Material.Metal
3693
Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3694
Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3695
Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3696
Part325.brickColor = BrickColor.new("Really black")
3697
SpecialMesh326.Parent = Part325
3698
SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
3699
SpecialMesh326.MeshType = Enum.MeshType.Wedge
3700
Part327.Parent = Model0
3701
Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
3702
Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
3703
Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
3704
Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
3705
Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3706
Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
3707
Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
3708
Part327.Anchored = true
3709
Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3710
Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3711
Part327.BrickColor = BrickColor.new("Bright blue")
3712
Part327.CanCollide = false
3713
Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3714
Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3715
Part327.Material = Enum.Material.Neon
3716
Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3717
Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3718
Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3719
Part327.brickColor = BrickColor.new("Bright blue")
3720
SpecialMesh328.Parent = Part327
3721
SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3722
SpecialMesh328.MeshType = Enum.MeshType.Brick
3723
Part329.Parent = Model0
3724
Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
3725
Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
3726
Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
3727
Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
3728
Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3729
Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
3730
Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
3731
Part329.Anchored = true
3732
Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3733
Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3734
Part329.BrickColor = BrickColor.new("Really black")
3735
Part329.CanCollide = false
3736
Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3737
Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3738
Part329.Material = Enum.Material.Metal
3739
Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3740
Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3741
Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3742
Part329.brickColor = BrickColor.new("Really black")
3743
SpecialMesh330.Parent = Part329
3744
SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
3745
SpecialMesh330.MeshType = Enum.MeshType.Wedge
3746
Part331.Parent = Model0
3747
Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
3748
Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
3749
Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
3750
Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
3751
Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
3752
Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
3753
Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
3754
Part331.Anchored = true
3755
Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3756
Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3757
Part331.BrickColor = BrickColor.new("Mid gray")
3758
Part331.CanCollide = false
3759
Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3760
Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3761
Part331.Material = Enum.Material.Metal
3762
Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3763
Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3764
Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3765
Part331.brickColor = BrickColor.new("Mid gray")
3766
SpecialMesh332.Parent = Part331
3767
SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
3768
SpecialMesh332.MeshType = Enum.MeshType.Brick
3769
Part333.Parent = Model0
3770
Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
3771
Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
3772
Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
3773
Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
3774
Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
3775
Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
3776
Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
3777
Part333.Anchored = true
3778
Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3779
Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3780
Part333.BrickColor = BrickColor.new("Royal purple")
3781
Part333.CanCollide = false
3782
Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3783
Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3784
Part333.Material = Enum.Material.Neon
3785
Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3786
Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3787
Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3788
Part333.brickColor = BrickColor.new("Royal purple")
3789
SpecialMesh334.Parent = Part333
3790
SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
3791
SpecialMesh334.MeshType = Enum.MeshType.Brick
3792
Part335.Parent = Model0
3793
Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
3794
Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
3795
Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
3796
Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
3797
Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3798
Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
3799
Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
3800
Part335.Anchored = true
3801
Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3802
Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3803
Part335.BrickColor = BrickColor.new("Bright blue")
3804
Part335.CanCollide = false
3805
Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3806
Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3807
Part335.Material = Enum.Material.Neon
3808
Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3809
Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3810
Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3811
Part335.brickColor = BrickColor.new("Bright blue")
3812
SpecialMesh336.Parent = Part335
3813
SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
3814
SpecialMesh336.MeshType = Enum.MeshType.Brick
3815
Part337.Parent = Model0
3816
Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3817
Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3818
Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
3819
Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3820
Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3821
Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
3822
Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3823
Part337.Anchored = true
3824
Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3825
Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3826
Part337.BrickColor = BrickColor.new("Really black")
3827
Part337.CanCollide = false
3828
Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3829
Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3830
Part337.Material = Enum.Material.Glass
3831
Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3832
Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3833
Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3834
Part337.brickColor = BrickColor.new("Really black")
3835
SpecialMesh338.Parent = Part337
3836
SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
3837
SpecialMesh338.MeshType = Enum.MeshType.Wedge
3838
Part339.Parent = Model0
3839
Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
3840
Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3841
Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
3842
Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3843
Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3844
Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
3845
Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
3846
Part339.Anchored = true
3847
Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3848
Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3849
Part339.BrickColor = BrickColor.new("Bright blue")
3850
Part339.CanCollide = false
3851
Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3852
Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3853
Part339.Material = Enum.Material.Neon
3854
Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3855
Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3856
Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3857
Part339.brickColor = BrickColor.new("Bright blue")
3858
SpecialMesh340.Parent = Part339
3859
SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
3860
SpecialMesh340.MeshType = Enum.MeshType.Brick
3861
Part341.Parent = Model0
3862
Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
3863
Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
3864
Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
3865
Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
3866
Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3867
Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
3868
Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
3869
Part341.Anchored = true
3870
Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3871
Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3872
Part341.BrickColor = BrickColor.new("Really black")
3873
Part341.CanCollide = false
3874
Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3875
Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3876
Part341.Material = Enum.Material.Metal
3877
Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3878
Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3879
Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3880
Part341.brickColor = BrickColor.new("Really black")
3881
SpecialMesh342.Parent = Part341
3882
SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
3883
SpecialMesh342.MeshType = Enum.MeshType.Brick
3884
Part343.Parent = Model0
3885
Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
3886
Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
3887
Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
3888
Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
3889
Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
3890
Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
3891
Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
3892
Part343.Anchored = true
3893
Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3894
Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3895
Part343.BrickColor = BrickColor.new("Royal purple")
3896
Part343.CanCollide = false
3897
Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3898
Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3899
Part343.Material = Enum.Material.Neon
3900
Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3901
Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3902
Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3903
Part343.brickColor = BrickColor.new("Royal purple")
3904
SpecialMesh344.Parent = Part343
3905
SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
3906
SpecialMesh344.MeshType = Enum.MeshType.Wedge
3907
Part345.Parent = Model0
3908
Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
3909
Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
3910
Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
3911
Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
3912
Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3913
Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
3914
Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
3915
Part345.Anchored = true
3916
Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3917
Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3918
Part345.BrickColor = BrickColor.new("Bright blue")
3919
Part345.CanCollide = false
3920
Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3921
Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3922
Part345.Material = Enum.Material.Neon
3923
Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3924
Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3925
Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3926
Part345.brickColor = BrickColor.new("Bright blue")
3927
SpecialMesh346.Parent = Part345
3928
SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
3929
SpecialMesh346.MeshType = Enum.MeshType.Brick
3930
Part347.Parent = Model0
3931
Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
3932
Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
3933
Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
3934
Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
3935
Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3936
Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
3937
Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
3938
Part347.Anchored = true
3939
Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3940
Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3941
Part347.BrickColor = BrickColor.new("Really black")
3942
Part347.CanCollide = false
3943
Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3944
Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3945
Part347.Material = Enum.Material.Metal
3946
Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3947
Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3948
Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3949
Part347.brickColor = BrickColor.new("Really black")
3950
SpecialMesh348.Parent = Part347
3951
SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
3952
SpecialMesh348.MeshType = Enum.MeshType.Wedge
3953
Part349.Parent = Model0
3954
Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
3955
Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
3956
Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
3957
Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
3958
Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
3959
Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
3960
Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
3961
Part349.Anchored = true
3962
Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3963
Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3964
Part349.BrickColor = BrickColor.new("Bright blue")
3965
Part349.CanCollide = false
3966
Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3967
Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3968
Part349.Material = Enum.Material.Neon
3969
Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3970
Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3971
Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3972
Part349.brickColor = BrickColor.new("Bright blue")
3973
SpecialMesh350.Parent = Part349
3974
SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
3975
SpecialMesh350.MeshType = Enum.MeshType.Brick
3976
Part351.Parent = Model0
3977
Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
3978
Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
3979
Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
3980
Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
3981
Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3982
Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
3983
Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
3984
Part351.Anchored = true
3985
Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3986
Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3987
Part351.BrickColor = BrickColor.new("Really black")
3988
Part351.CanCollide = false
3989
Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3990
Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3991
Part351.Material = Enum.Material.Metal
3992
Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3993
Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
3994
Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3995
Part351.brickColor = BrickColor.new("Really black")
3996
SpecialMesh352.Parent = Part351
3997
SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
3998
SpecialMesh352.MeshType = Enum.MeshType.Brick
3999
Part353.Parent = Model0
4000
Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
4001
Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
4002
Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
4003
Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
4004
Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
4005
Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
4006
Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
4007
Part353.Anchored = true
4008
Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4009
Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4010
Part353.BrickColor = BrickColor.new("Royal purple")
4011
Part353.CanCollide = false
4012
Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4013
Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4014
Part353.Material = Enum.Material.Neon
4015
Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4016
Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4017
Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4018
Part353.brickColor = BrickColor.new("Royal purple")
4019
SpecialMesh354.Parent = Part353
4020
SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
4021
SpecialMesh354.MeshType = Enum.MeshType.Wedge
4022
Part355.Parent = Model0
4023
Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
4024
Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
4025
Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
4026
Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
4027
Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
4028
Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
4029
Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
4030
Part355.Anchored = true
4031
Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4032
Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4033
Part355.BrickColor = BrickColor.new("Royal purple")
4034
Part355.CanCollide = false
4035
Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4036
Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4037
Part355.Material = Enum.Material.Neon
4038
Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4039
Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4040
Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4041
Part355.brickColor = BrickColor.new("Royal purple")
4042
SpecialMesh356.Parent = Part355
4043
SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
4044
SpecialMesh356.MeshType = Enum.MeshType.Wedge
4045
Part357.Parent = Model0
4046
Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
4047
Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
4048
Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
4049
Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
4050
Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4051
Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
4052
Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
4053
Part357.Anchored = true
4054
Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4055
Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4056
Part357.BrickColor = BrickColor.new("Really black")
4057
Part357.CanCollide = false
4058
Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4059
Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4060
Part357.Material = Enum.Material.Metal
4061
Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4062
Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4063
Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4064
Part357.brickColor = BrickColor.new("Really black")
4065
SpecialMesh358.Parent = Part357
4066
SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4067
SpecialMesh358.MeshType = Enum.MeshType.Brick
4068
Part359.Parent = Model0
4069
Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4070
Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4071
Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
4072
Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4073
Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4074
Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
4075
Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
4076
Part359.Anchored = true
4077
Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4078
Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4079
Part359.BrickColor = BrickColor.new("Really black")
4080
Part359.CanCollide = false
4081
Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4082
Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4083
Part359.Material = Enum.Material.Metal
4084
Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4085
Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4086
Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4087
Part359.brickColor = BrickColor.new("Really black")
4088
SpecialMesh360.Parent = Part359
4089
SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4090
SpecialMesh360.MeshType = Enum.MeshType.Brick
4091
Part361.Parent = Model0
4092
Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
4093
Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
4094
Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
4095
Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
4096
Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4097
Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
4098
Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
4099
Part361.Anchored = true
4100
Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4101
Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4102
Part361.BrickColor = BrickColor.new("Really black")
4103
Part361.CanCollide = false
4104
Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4105
Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4106
Part361.Material = Enum.Material.Metal
4107
Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4108
Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4109
Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4110
Part361.brickColor = BrickColor.new("Really black")
4111
SpecialMesh362.Parent = Part361
4112
SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
4113
SpecialMesh362.MeshType = Enum.MeshType.Brick
4114
Part363.Parent = Model0
4115
Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4116
Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4117
Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
4118
Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4119
Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4120
Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
4121
Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
4122
Part363.Anchored = true
4123
Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4124
Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4125
Part363.BrickColor = BrickColor.new("Really black")
4126
Part363.CanCollide = false
4127
Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4128
Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4129
Part363.Material = Enum.Material.Metal
4130
Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4131
Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4132
Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4133
Part363.brickColor = BrickColor.new("Really black")
4134
SpecialMesh364.Parent = Part363
4135
SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
4136
SpecialMesh364.MeshType = Enum.MeshType.Brick
4137
Part365.Parent = Model0
4138
Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4139
Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4140
Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
4141
Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4142
Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4143
Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
4144
Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4145
Part365.Anchored = true
4146
Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4147
Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4148
Part365.BrickColor = BrickColor.new("Bright blue")
4149
Part365.CanCollide = false
4150
Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4151
Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4152
Part365.Material = Enum.Material.Neon
4153
Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4154
Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4155
Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4156
Part365.brickColor = BrickColor.new("Bright blue")
4157
SpecialMesh366.Parent = Part365
4158
SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4159
SpecialMesh366.MeshType = Enum.MeshType.Wedge
4160
Part367.Parent = Model0
4161
Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4162
Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4163
Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
4164
Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4165
Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4166
Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
4167
Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
4168
Part367.Anchored = true
4169
Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4170
Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4171
Part367.BrickColor = BrickColor.new("Bright blue")
4172
Part367.CanCollide = false
4173
Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4174
Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4175
Part367.Material = Enum.Material.Neon
4176
Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4177
Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4178
Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4179
Part367.brickColor = BrickColor.new("Bright blue")
4180
SpecialMesh368.Parent = Part367
4181
SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
4182
SpecialMesh368.MeshType = Enum.MeshType.Brick
4183
Part369.Parent = Model0
4184
Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
4185
Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4186
Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
4187
Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4188
Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4189
Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
4190
Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
4191
Part369.Anchored = true
4192
Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4193
Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4194
Part369.BrickColor = BrickColor.new("Really black")
4195
Part369.CanCollide = false
4196
Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4197
Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4198
Part369.Material = Enum.Material.Metal
4199
Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4200
Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4201
Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4202
Part369.brickColor = BrickColor.new("Really black")
4203
SpecialMesh370.Parent = Part369
4204
SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
4205
SpecialMesh370.MeshType = Enum.MeshType.Wedge
4206
Part371.Parent = Model0
4207
Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
4208
Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4209
Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
4210
Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4211
Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
4212
Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
4213
Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
4214
Part371.Anchored = true
4215
Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4216
Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4217
Part371.BrickColor = BrickColor.new("Royal purple")
4218
Part371.CanCollide = false
4219
Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4220
Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4221
Part371.Material = Enum.Material.Neon
4222
Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4223
Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4224
Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4225
Part371.brickColor = BrickColor.new("Royal purple")
4226
SpecialMesh372.Parent = Part371
4227
SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4228
SpecialMesh372.MeshType = Enum.MeshType.Brick
4229
Part373.Parent = Model0
4230
Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
4231
Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
4232
Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
4233
Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
4234
Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4235
Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
4236
Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
4237
Part373.Anchored = true
4238
Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4239
Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4240
Part373.BrickColor = BrickColor.new("Bright blue")
4241
Part373.CanCollide = false
4242
Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4243
Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4244
Part373.Material = Enum.Material.Neon
4245
Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4246
Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4247
Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4248
Part373.brickColor = BrickColor.new("Bright blue")
4249
SpecialMesh374.Parent = Part373
4250
SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
4251
SpecialMesh374.MeshType = Enum.MeshType.Brick
4252
Part375.Parent = Model0
4253
Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4254
Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4255
Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4256
Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4257
Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4258
Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4259
Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
4260
Part375.Anchored = true
4261
Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4262
Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4263
Part375.BrickColor = BrickColor.new("Bright blue")
4264
Part375.CanCollide = false
4265
Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4266
Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4267
Part375.Material = Enum.Material.Glass
4268
Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4269
Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4270
Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4271
Part375.brickColor = BrickColor.new("Bright blue")
4272
SpecialMesh376.Parent = Part375
4273
SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
4274
SpecialMesh376.MeshType = Enum.MeshType.Cylinder
4275
Part377.Parent = Model0
4276
Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
4277
Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4278
Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
4279
Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4280
Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4281
Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
4282
Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
4283
Part377.Anchored = true
4284
Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4285
Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4286
Part377.BrickColor = BrickColor.new("Really black")
4287
Part377.CanCollide = false
4288
Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4289
Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4290
Part377.Material = Enum.Material.Metal
4291
Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4292
Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4293
Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4294
Part377.brickColor = BrickColor.new("Really black")
4295
SpecialMesh378.Parent = Part377
4296
SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
4297
SpecialMesh378.MeshType = Enum.MeshType.Wedge
4298
Part379.Parent = Model0
4299
Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
4300
Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4301
Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
4302
Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
4303
Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
4304
Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
4305
Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
4306
Part379.Anchored = true
4307
Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4308
Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4309
Part379.BrickColor = BrickColor.new("Royal purple")
4310
Part379.CanCollide = false
4311
Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4312
Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4313
Part379.Material = Enum.Material.Neon
4314
Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4315
Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4316
Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4317
Part379.brickColor = BrickColor.new("Royal purple")
4318
SpecialMesh380.Parent = Part379
4319
SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
4320
SpecialMesh380.MeshType = Enum.MeshType.Wedge
4321
Part381.Parent = Model0
4322
Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
4323
Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
4324
Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
4325
Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
4326
Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4327
Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
4328
Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
4329
Part381.Anchored = true
4330
Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4331
Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4332
Part381.BrickColor = BrickColor.new("Really black")
4333
Part381.CanCollide = false
4334
Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4335
Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4336
Part381.Material = Enum.Material.Metal
4337
Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4338
Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4339
Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4340
Part381.brickColor = BrickColor.new("Really black")
4341
SpecialMesh382.Parent = Part381
4342
SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
4343
SpecialMesh382.MeshType = Enum.MeshType.Brick
4344
Part383.Parent = Model0
4345
Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4346
Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4347
Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
4348
Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4349
Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4350
Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
4351
Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
4352
Part383.Anchored = true
4353
Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4354
Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4355
Part383.BrickColor = BrickColor.new("Really black")
4356
Part383.CanCollide = false
4357
Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4358
Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4359
Part383.Material = Enum.Material.Metal
4360
Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4361
Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4362
Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4363
Part383.brickColor = BrickColor.new("Really black")
4364
SpecialMesh384.Parent = Part383
4365
SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
4366
SpecialMesh384.MeshType = Enum.MeshType.Brick
4367
Part385.Parent = Model0
4368
Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
4369
Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4370
Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
4371
Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4372
Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4373
Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
4374
Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
4375
Part385.Anchored = true
4376
Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4377
Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4378
Part385.BrickColor = BrickColor.new("Really black")
4379
Part385.CanCollide = false
4380
Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4381
Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4382
Part385.Material = Enum.Material.Metal
4383
Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4384
Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4385
Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4386
Part385.brickColor = BrickColor.new("Really black")
4387
SpecialMesh386.Parent = Part385
4388
SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
4389
SpecialMesh386.MeshType = Enum.MeshType.Brick
4390
Part387.Parent = Model0
4391
Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
4392
Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
4393
Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
4394
Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
4395
Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4396
Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
4397
Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
4398
Part387.Anchored = true
4399
Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4400
Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4401
Part387.BrickColor = BrickColor.new("Bright blue")
4402
Part387.CanCollide = false
4403
Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4404
Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4405
Part387.Material = Enum.Material.Neon
4406
Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4407
Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4408
Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4409
Part387.brickColor = BrickColor.new("Bright blue")
4410
SpecialMesh388.Parent = Part387
4411
SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4412
SpecialMesh388.MeshType = Enum.MeshType.Wedge
4413
Part389.Parent = Model0
4414
Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4415
Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4416
Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
4417
Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4418
Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4419
Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
4420
Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
4421
Part389.Anchored = true
4422
Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4423
Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4424
Part389.BrickColor = BrickColor.new("Really black")
4425
Part389.CanCollide = false
4426
Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4427
Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4428
Part389.Material = Enum.Material.Metal
4429
Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4430
Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4431
Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4432
Part389.brickColor = BrickColor.new("Really black")
4433
SpecialMesh390.Parent = Part389
4434
SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4435
SpecialMesh390.MeshType = Enum.MeshType.Wedge
4436
Part391.Parent = Model0
4437
Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4438
Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4439
Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
4440
Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4441
Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4442
Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
4443
Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
4444
Part391.Anchored = true
4445
Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4446
Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4447
Part391.BrickColor = BrickColor.new("Really black")
4448
Part391.CanCollide = false
4449
Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4450
Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4451
Part391.Material = Enum.Material.Metal
4452
Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4453
Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4454
Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4455
Part391.brickColor = BrickColor.new("Really black")
4456
SpecialMesh392.Parent = Part391
4457
SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
4458
SpecialMesh392.MeshType = Enum.MeshType.Wedge
4459
Part393.Parent = Model0
4460
Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
4461
Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
4462
Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
4463
Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
4464
Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4465
Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
4466
Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
4467
Part393.Anchored = true
4468
Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4469
Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4470
Part393.BrickColor = BrickColor.new("Really black")
4471
Part393.CanCollide = false
4472
Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4473
Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4474
Part393.Material = Enum.Material.Metal
4475
Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4476
Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4477
Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4478
Part393.brickColor = BrickColor.new("Really black")
4479
SpecialMesh394.Parent = Part393
4480
SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
4481
SpecialMesh394.MeshType = Enum.MeshType.Brick
4482
Part395.Parent = Model0
4483
Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
4484
Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4485
Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
4486
Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4487
Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4488
Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
4489
Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
4490
Part395.Anchored = true
4491
Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4492
Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4493
Part395.BrickColor = BrickColor.new("Bright blue")
4494
Part395.CanCollide = false
4495
Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4496
Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4497
Part395.Material = Enum.Material.Neon
4498
Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4499
Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4500
Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4501
Part395.brickColor = BrickColor.new("Bright blue")
4502
SpecialMesh396.Parent = Part395
4503
SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
4504
SpecialMesh396.MeshType = Enum.MeshType.Brick
4505
Part397.Parent = Model0
4506
Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
4507
Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
4508
Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
4509
Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
4510
Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
4511
Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
4512
Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4513
Part397.Anchored = true
4514
Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4515
Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4516
Part397.BrickColor = BrickColor.new("Royal purple")
4517
Part397.CanCollide = false
4518
Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4519
Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4520
Part397.Material = Enum.Material.Neon
4521
Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4522
Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4523
Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4524
Part397.brickColor = BrickColor.new("Royal purple")
4525
SpecialMesh398.Parent = Part397
4526
SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
4527
SpecialMesh398.MeshType = Enum.MeshType.Wedge
4528
Part399.Parent = Model0
4529
Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4530
Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4531
Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
4532
Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4533
Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4534
Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
4535
Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
4536
Part399.Anchored = true
4537
Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4538
Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4539
Part399.BrickColor = BrickColor.new("Really black")
4540
Part399.CanCollide = false
4541
Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4542
Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4543
Part399.Material = Enum.Material.Metal
4544
Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4545
Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4546
Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4547
Part399.brickColor = BrickColor.new("Really black")
4548
SpecialMesh400.Parent = Part399
4549
SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
4550
SpecialMesh400.MeshType = Enum.MeshType.Brick
4551
Part401.Parent = Model0
4552
Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
4553
Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
4554
Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
4555
Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
4556
Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
4557
Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
4558
Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
4559
Part401.Anchored = true
4560
Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4561
Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4562
Part401.BrickColor = BrickColor.new("Royal purple")
4563
Part401.CanCollide = false
4564
Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4565
Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4566
Part401.Material = Enum.Material.Neon
4567
Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4568
Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4569
Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4570
Part401.brickColor = BrickColor.new("Royal purple")
4571
SpecialMesh402.Parent = Part401
4572
SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
4573
SpecialMesh402.MeshType = Enum.MeshType.Wedge
4574
Part403.Parent = Model0
4575
Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
4576
Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
4577
Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
4578
Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
4579
Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4580
Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
4581
Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
4582
Part403.Anchored = true
4583
Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4584
Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4585
Part403.BrickColor = BrickColor.new("Bright blue")
4586
Part403.CanCollide = false
4587
Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4588
Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4589
Part403.Material = Enum.Material.Neon
4590
Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4591
Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4592
Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4593
Part403.brickColor = BrickColor.new("Bright blue")
4594
SpecialMesh404.Parent = Part403
4595
SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
4596
SpecialMesh404.MeshType = Enum.MeshType.Wedge
4597
Part405.Parent = Model0
4598
Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
4599
Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
4600
Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
4601
Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
4602
Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
4603
Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
4604
Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
4605
Part405.Anchored = true
4606
Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4607
Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4608
Part405.BrickColor = BrickColor.new("Royal purple")
4609
Part405.CanCollide = false
4610
Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4611
Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4612
Part405.Material = Enum.Material.Neon
4613
Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4614
Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4615
Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4616
Part405.brickColor = BrickColor.new("Royal purple")
4617
SpecialMesh406.Parent = Part405
4618
SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
4619
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4620
Part407.Parent = Model0
4621
Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
4622
Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
4623
Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
4624
Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
4625
Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
4626
Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
4627
Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
4628
Part407.Anchored = true
4629
Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4630
Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4631
Part407.BrickColor = BrickColor.new("Bright blue")
4632
Part407.CanCollide = false
4633
Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4634
Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4635
Part407.Material = Enum.Material.Neon
4636
Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4637
Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4638
Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4639
Part407.brickColor = BrickColor.new("Bright blue")
4640
SpecialMesh408.Parent = Part407
4641
SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
4642
SpecialMesh408.MeshType = Enum.MeshType.Brick
4643
Part409.Parent = Model0
4644
Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
4645
Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4646
Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
4647
Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4648
Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4649
Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
4650
Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
4651
Part409.Anchored = true
4652
Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4653
Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4654
Part409.BrickColor = BrickColor.new("Really black")
4655
Part409.CanCollide = false
4656
Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4657
Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4658
Part409.Material = Enum.Material.Metal
4659
Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4660
Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4661
Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4662
Part409.brickColor = BrickColor.new("Really black")
4663
SpecialMesh410.Parent = Part409
4664
SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
4665
SpecialMesh410.MeshType = Enum.MeshType.Wedge
4666
Part411.Parent = Model0
4667
Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
4668
Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
4669
Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
4670
Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
4671
Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4672
Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
4673
Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
4674
Part411.Anchored = true
4675
Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4676
Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4677
Part411.BrickColor = BrickColor.new("Really black")
4678
Part411.CanCollide = false
4679
Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4680
Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4681
Part411.Material = Enum.Material.Metal
4682
Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4683
Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4684
Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4685
Part411.brickColor = BrickColor.new("Really black")
4686
SpecialMesh412.Parent = Part411
4687
SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
4688
SpecialMesh412.MeshType = Enum.MeshType.Wedge
4689
Part413.Parent = Model0
4690
Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
4691
Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
4692
Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
4693
Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
4694
Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4695
Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
4696
Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
4697
Part413.Anchored = true
4698
Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4699
Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4700
Part413.BrickColor = BrickColor.new("Really black")
4701
Part413.CanCollide = false
4702
Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4703
Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4704
Part413.Material = Enum.Material.Metal
4705
Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4706
Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4707
Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4708
Part413.brickColor = BrickColor.new("Really black")
4709
SpecialMesh414.Parent = Part413
4710
SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
4711
SpecialMesh414.MeshType = Enum.MeshType.Brick
4712
Part415.Parent = Model0
4713
Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
4714
Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
4715
Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
4716
Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
4717
Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4718
Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
4719
Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
4720
Part415.Anchored = true
4721
Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4722
Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4723
Part415.BrickColor = BrickColor.new("Really black")
4724
Part415.CanCollide = false
4725
Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4726
Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4727
Part415.Material = Enum.Material.Metal
4728
Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4729
Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4730
Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4731
Part415.brickColor = BrickColor.new("Really black")
4732
SpecialMesh416.Parent = Part415
4733
SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
4734
SpecialMesh416.MeshType = Enum.MeshType.Brick
4735
Part417.Parent = Model0
4736
Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
4737
Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4738
Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
4739
Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4740
Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
4741
Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
4742
Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
4743
Part417.Anchored = true
4744
Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4745
Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4746
Part417.BrickColor = BrickColor.new("Royal purple")
4747
Part417.CanCollide = false
4748
Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4749
Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4750
Part417.Material = Enum.Material.Neon
4751
Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4752
Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4753
Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4754
Part417.brickColor = BrickColor.new("Royal purple")
4755
SpecialMesh418.Parent = Part417
4756
SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
4757
SpecialMesh418.MeshType = Enum.MeshType.Cylinder
4758
Part419.Parent = Model0
4759
Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
4760
Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
4761
Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
4762
Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
4763
Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4764
Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
4765
Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
4766
Part419.Anchored = true
4767
Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4768
Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4769
Part419.BrickColor = BrickColor.new("Really black")
4770
Part419.CanCollide = false
4771
Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4772
Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4773
Part419.Material = Enum.Material.Metal
4774
Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4775
Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4776
Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4777
Part419.brickColor = BrickColor.new("Really black")
4778
SpecialMesh420.Parent = Part419
4779
SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
4780
SpecialMesh420.MeshType = Enum.MeshType.Brick
4781
Part421.Parent = Model0
4782
Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
4783
Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4784
Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
4785
Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
4786
Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
4787
Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
4788
Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
4789
Part421.Anchored = true
4790
Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4791
Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4792
Part421.BrickColor = BrickColor.new("Institutional white")
4793
Part421.CanCollide = false
4794
Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4795
Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4796
Part421.Material = Enum.Material.Metal
4797
Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4798
Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4799
Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4800
Part421.brickColor = BrickColor.new("Institutional white")
4801
SpecialMesh422.Parent = Part421
4802
SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
4803
SpecialMesh422.MeshType = Enum.MeshType.Wedge
4804
Part423.Parent = Model0
4805
Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
4806
Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
4807
Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
4808
Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
4809
Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4810
Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
4811
Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
4812
Part423.Anchored = true
4813
Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4814
Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4815
Part423.BrickColor = BrickColor.new("Really black")
4816
Part423.CanCollide = false
4817
Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4818
Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4819
Part423.Material = Enum.Material.Metal
4820
Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4821
Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4822
Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4823
Part423.brickColor = BrickColor.new("Really black")
4824
SpecialMesh424.Parent = Part423
4825
SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
4826
SpecialMesh424.MeshType = Enum.MeshType.Brick
4827
Part425.Parent = Model0
4828
Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
4829
Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4830
Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
4831
Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4832
Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4833
Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
4834
Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
4835
Part425.Anchored = true
4836
Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4837
Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4838
Part425.BrickColor = BrickColor.new("Really black")
4839
Part425.CanCollide = false
4840
Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4841
Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4842
Part425.Material = Enum.Material.Metal
4843
Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4844
Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4845
Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4846
Part425.brickColor = BrickColor.new("Really black")
4847
SpecialMesh426.Parent = Part425
4848
SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
4849
SpecialMesh426.MeshType = Enum.MeshType.Wedge
4850
Part427.Parent = Model0
4851
Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
4852
Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4853
Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
4854
Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4855
Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4856
Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
4857
Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
4858
Part427.Anchored = true
4859
Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4860
Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4861
Part427.BrickColor = BrickColor.new("Really black")
4862
Part427.CanCollide = false
4863
Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4864
Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4865
Part427.Material = Enum.Material.Metal
4866
Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4867
Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4868
Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4869
Part427.brickColor = BrickColor.new("Really black")
4870
SpecialMesh428.Parent = Part427
4871
SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
4872
SpecialMesh428.MeshType = Enum.MeshType.Brick
4873
Part429.Parent = Model0
4874
Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
4875
Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
4876
Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
4877
Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
4878
Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4879
Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
4880
Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
4881
Part429.Anchored = true
4882
Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4883
Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4884
Part429.BrickColor = BrickColor.new("Really black")
4885
Part429.CanCollide = false
4886
Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4887
Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4888
Part429.Material = Enum.Material.Metal
4889
Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4890
Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4891
Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4892
Part429.brickColor = BrickColor.new("Really black")
4893
SpecialMesh430.Parent = Part429
4894
SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
4895
SpecialMesh430.MeshType = Enum.MeshType.Brick
4896
Part431.Parent = Model0
4897
Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
4898
Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
4899
Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
4900
Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
4901
Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
4902
Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
4903
Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
4904
Part431.Anchored = true
4905
Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4906
Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4907
Part431.BrickColor = BrickColor.new("Royal purple")
4908
Part431.CanCollide = false
4909
Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4910
Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4911
Part431.Material = Enum.Material.Neon
4912
Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4913
Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4914
Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4915
Part431.brickColor = BrickColor.new("Royal purple")
4916
SpecialMesh432.Parent = Part431
4917
SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
4918
SpecialMesh432.MeshType = Enum.MeshType.Wedge
4919
Part433.Parent = Model0
4920
Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
4921
Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
4922
Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
4923
Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
4924
Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
4925
Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
4926
Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
4927
Part433.Anchored = true
4928
Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4929
Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4930
Part433.BrickColor = BrickColor.new("Royal purple")
4931
Part433.CanCollide = false
4932
Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4933
Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4934
Part433.Material = Enum.Material.Neon
4935
Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4936
Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4937
Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4938
Part433.brickColor = BrickColor.new("Royal purple")
4939
SpecialMesh434.Parent = Part433
4940
SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
4941
SpecialMesh434.MeshType = Enum.MeshType.Wedge
4942
Part435.Parent = Model0
4943
Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
4944
Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
4945
Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
4946
Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
4947
Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
4948
Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
4949
Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
4950
Part435.Anchored = true
4951
Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4952
Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4953
Part435.BrickColor = BrickColor.new("Royal purple")
4954
Part435.CanCollide = false
4955
Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4956
Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4957
Part435.Material = Enum.Material.Neon
4958
Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4959
Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4960
Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4961
Part435.brickColor = BrickColor.new("Royal purple")
4962
SpecialMesh436.Parent = Part435
4963
SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
4964
SpecialMesh436.MeshType = Enum.MeshType.Brick
4965
Part437.Parent = Model0
4966
Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
4967
Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
4968
Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
4969
Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
4970
Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
4971
Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
4972
Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
4973
Part437.Anchored = true
4974
Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4975
Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4976
Part437.BrickColor = BrickColor.new("Royal purple")
4977
Part437.CanCollide = false
4978
Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
4979
Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
4980
Part437.Material = Enum.Material.Neon
4981
Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
4982
Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
4983
Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
4984
Part437.brickColor = BrickColor.new("Royal purple")
4985
SpecialMesh438.Parent = Part437
4986
SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
4987
SpecialMesh438.MeshType = Enum.MeshType.Wedge
4988
Part439.Parent = Model0
4989
Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
4990
Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
4991
Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
4992
Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
4993
Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
4994
Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
4995
Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
4996
Part439.Anchored = true
4997
Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
4998
Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
4999
Part439.BrickColor = BrickColor.new("Really black")
5000
Part439.CanCollide = false
5001
Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5002
Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5003
Part439.Material = Enum.Material.Metal
5004
Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5005
Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5006
Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5007
Part439.brickColor = BrickColor.new("Really black")
5008
SpecialMesh440.Parent = Part439
5009
SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
5010
SpecialMesh440.MeshType = Enum.MeshType.Brick
5011
Part441.Parent = Model0
5012
Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5013
Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5014
Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
5015
Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5016
Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5017
Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
5018
Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
5019
Part441.Anchored = true
5020
Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5021
Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5022
Part441.BrickColor = BrickColor.new("Really black")
5023
Part441.CanCollide = false
5024
Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5025
Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5026
Part441.Material = Enum.Material.Metal
5027
Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5028
Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5029
Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5030
Part441.brickColor = BrickColor.new("Really black")
5031
SpecialMesh442.Parent = Part441
5032
SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
5033
SpecialMesh442.MeshType = Enum.MeshType.Wedge
5034
Part443.Parent = Model0
5035
Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
5036
Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
5037
Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
5038
Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
5039
Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
5040
Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
5041
Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
5042
Part443.Anchored = true
5043
Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5044
Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5045
Part443.BrickColor = BrickColor.new("Royal purple")
5046
Part443.CanCollide = false
5047
Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5048
Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5049
Part443.Material = Enum.Material.Neon
5050
Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5051
Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5052
Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5053
Part443.brickColor = BrickColor.new("Royal purple")
5054
SpecialMesh444.Parent = Part443
5055
SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
5056
SpecialMesh444.MeshType = Enum.MeshType.Wedge
5057
Part445.Parent = Model0
5058
Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
5059
Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
5060
Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
5061
Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
5062
Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5063
Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
5064
Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
5065
Part445.Anchored = true
5066
Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5067
Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5068
Part445.BrickColor = BrickColor.new("Really black")
5069
Part445.CanCollide = false
5070
Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5071
Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5072
Part445.Material = Enum.Material.Metal
5073
Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5074
Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5075
Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5076
Part445.brickColor = BrickColor.new("Really black")
5077
SpecialMesh446.Parent = Part445
5078
SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
5079
SpecialMesh446.MeshType = Enum.MeshType.Brick
5080
Part447.Parent = Model0
5081
Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5082
Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5083
Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
5084
Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5085
Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5086
Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
5087
Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
5088
Part447.Anchored = true
5089
Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5090
Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5091
Part447.BrickColor = BrickColor.new("Really black")
5092
Part447.CanCollide = false
5093
Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5094
Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5095
Part447.Material = Enum.Material.Metal
5096
Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5097
Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5098
Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5099
Part447.brickColor = BrickColor.new("Really black")
5100
SpecialMesh448.Parent = Part447
5101
SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
5102
SpecialMesh448.MeshType = Enum.MeshType.Brick
5103
Part449.Parent = Model0
5104
Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
5105
Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
5106
Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
5107
Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
5108
Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
5109
Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
5110
Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5111
Part449.Anchored = true
5112
Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5113
Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5114
Part449.BrickColor = BrickColor.new("Royal purple")
5115
Part449.CanCollide = false
5116
Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5117
Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5118
Part449.Material = Enum.Material.Neon
5119
Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5120
Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5121
Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5122
Part449.brickColor = BrickColor.new("Royal purple")
5123
SpecialMesh450.Parent = Part449
5124
SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
5125
SpecialMesh450.MeshType = Enum.MeshType.Wedge
5126
Part451.Parent = Model0
5127
Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
5128
Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
5129
Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
5130
Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
5131
Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5132
Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
5133
Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
5134
Part451.Anchored = true
5135
Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5136
Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5137
Part451.BrickColor = BrickColor.new("Really black")
5138
Part451.CanCollide = false
5139
Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5140
Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5141
Part451.Material = Enum.Material.Metal
5142
Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5143
Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5144
Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5145
Part451.brickColor = BrickColor.new("Really black")
5146
SpecialMesh452.Parent = Part451
5147
SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5148
SpecialMesh452.MeshType = Enum.MeshType.Brick
5149
Part453.Parent = Model0
5150
Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
5151
Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
5152
Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
5153
Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
5154
Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5155
Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
5156
Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
5157
Part453.Anchored = true
5158
Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5159
Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5160
Part453.BrickColor = BrickColor.new("Really black")
5161
Part453.CanCollide = false
5162
Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5163
Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5164
Part453.Material = Enum.Material.Metal
5165
Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5166
Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5167
Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5168
Part453.brickColor = BrickColor.new("Really black")
5169
SpecialMesh454.Parent = Part453
5170
SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
5171
SpecialMesh454.MeshType = Enum.MeshType.Brick
5172
Part455.Parent = Model0
5173
Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
5174
Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5175
Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
5176
Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5177
Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5178
Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
5179
Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
5180
Part455.Anchored = true
5181
Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5182
Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5183
Part455.BrickColor = BrickColor.new("Really black")
5184
Part455.CanCollide = false
5185
Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5186
Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5187
Part455.Material = Enum.Material.Glass
5188
Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5189
Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5190
Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5191
Part455.brickColor = BrickColor.new("Really black")
5192
SpecialMesh456.Parent = Part455
5193
SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
5194
SpecialMesh456.MeshType = Enum.MeshType.Brick
5195
Part457.Parent = Model0
5196
Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
5197
Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
5198
Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
5199
Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
5200
Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
5201
Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
5202
Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5203
Part457.Anchored = true
5204
Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5205
Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5206
Part457.BrickColor = BrickColor.new("Royal purple")
5207
Part457.CanCollide = false
5208
Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5209
Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5210
Part457.Material = Enum.Material.Neon
5211
Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5212
Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5213
Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5214
Part457.brickColor = BrickColor.new("Royal purple")
5215
SpecialMesh458.Parent = Part457
5216
SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
5217
SpecialMesh458.MeshType = Enum.MeshType.Wedge
5218
Part459.Parent = Model0
5219
Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
5220
Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
5221
Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
5222
Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
5223
Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
5224
Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
5225
Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
5226
Part459.Anchored = true
5227
Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5228
Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5229
Part459.BrickColor = BrickColor.new("Royal purple")
5230
Part459.CanCollide = false
5231
Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5232
Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5233
Part459.Material = Enum.Material.Neon
5234
Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5235
Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5236
Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5237
Part459.brickColor = BrickColor.new("Royal purple")
5238
SpecialMesh460.Parent = Part459
5239
SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
5240
SpecialMesh460.MeshType = Enum.MeshType.Brick
5241
Part461.Parent = Model0
5242
Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
5243
Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
5244
Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
5245
Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
5246
Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5247
Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
5248
Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
5249
Part461.Anchored = true
5250
Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5251
Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5252
Part461.BrickColor = BrickColor.new("Really black")
5253
Part461.CanCollide = false
5254
Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5255
Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5256
Part461.Material = Enum.Material.Metal
5257
Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5258
Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5259
Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5260
Part461.brickColor = BrickColor.new("Really black")
5261
SpecialMesh462.Parent = Part461
5262
SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
5263
SpecialMesh462.MeshType = Enum.MeshType.Brick
5264
Part463.Parent = Model0
5265
Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
5266
Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5267
Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
5268
Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5269
Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5270
Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
5271
Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
5272
Part463.Anchored = true
5273
Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5274
Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5275
Part463.BrickColor = BrickColor.new("Really black")
5276
Part463.CanCollide = false
5277
Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5278
Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5279
Part463.Material = Enum.Material.Glass
5280
Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5281
Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5282
Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5283
Part463.brickColor = BrickColor.new("Really black")
5284
SpecialMesh464.Parent = Part463
5285
SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
5286
SpecialMesh464.MeshType = Enum.MeshType.Brick
5287
Part465.Parent = Model0
5288
Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
5289
Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
5290
Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
5291
Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
5292
Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
5293
Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
5294
Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
5295
Part465.Anchored = true
5296
Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5297
Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5298
Part465.BrickColor = BrickColor.new("Royal purple")
5299
Part465.CanCollide = false
5300
Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5301
Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5302
Part465.Material = Enum.Material.Neon
5303
Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5304
Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5305
Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5306
Part465.brickColor = BrickColor.new("Royal purple")
5307
SpecialMesh466.Parent = Part465
5308
SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
5309
SpecialMesh466.MeshType = Enum.MeshType.Wedge
5310
Part467.Parent = Model0
5311
Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
5312
Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
5313
Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
5314
Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
5315
Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
5316
Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
5317
Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
5318
Part467.Anchored = true
5319
Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5320
Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5321
Part467.BrickColor = BrickColor.new("Royal purple")
5322
Part467.CanCollide = false
5323
Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5324
Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5325
Part467.Material = Enum.Material.Neon
5326
Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5327
Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5328
Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5329
Part467.brickColor = BrickColor.new("Royal purple")
5330
SpecialMesh468.Parent = Part467
5331
SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
5332
SpecialMesh468.MeshType = Enum.MeshType.Wedge
5333
Part469.Parent = Model0
5334
Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
5335
Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5336
Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
5337
Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5338
Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5339
Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
5340
Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
5341
Part469.Anchored = true
5342
Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5343
Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5344
Part469.BrickColor = BrickColor.new("Really black")
5345
Part469.CanCollide = false
5346
Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5347
Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5348
Part469.Material = Enum.Material.Glass
5349
Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5350
Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5351
Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5352
Part469.brickColor = BrickColor.new("Really black")
5353
SpecialMesh470.Parent = Part469
5354
SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
5355
SpecialMesh470.MeshType = Enum.MeshType.Brick
5356
Part471.Parent = Model0
5357
Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
5358
Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5359
Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
5360
Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5361
Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5362
Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
5363
Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
5364
Part471.Anchored = true
5365
Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5366
Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5367
Part471.BrickColor = BrickColor.new("Really black")
5368
Part471.CanCollide = false
5369
Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5370
Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5371
Part471.Material = Enum.Material.Glass
5372
Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5373
Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5374
Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5375
Part471.brickColor = BrickColor.new("Really black")
5376
SpecialMesh472.Parent = Part471
5377
SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
5378
SpecialMesh472.MeshType = Enum.MeshType.Cylinder
5379
Part473.Parent = Model0
5380
Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
5381
Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
5382
Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
5383
Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
5384
Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
5385
Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
5386
Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
5387
Part473.Anchored = true
5388
Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5389
Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5390
Part473.BrickColor = BrickColor.new("Really black")
5391
Part473.CanCollide = false
5392
Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5393
Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5394
Part473.Material = Enum.Material.Metal
5395
Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5396
Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5397
Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5398
Part473.brickColor = BrickColor.new("Really black")
5399
SpecialMesh474.Parent = Part473
5400
SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
5401
SpecialMesh474.MeshType = Enum.MeshType.Wedge
5402
Part475.Name = "TrueHandle"
5403
Part475.Parent = Model0
5404
Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
5405
Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
5406
Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
5407
Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
5408
Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
5409
Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
5410
Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
5411
Part475.Anchored = true
5412
Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
5413
Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
5414
Part475.BrickColor = BrickColor.new("Mid gray")
5415
Part475.CanCollide = false
5416
Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
5417
Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
5418
Part475.Material = Enum.Material.Metal
5419
Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
5420
Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
5421
Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
5422
Part475.brickColor = BrickColor.new("Mid gray")
5423
SpecialMesh476.Parent = Part475
5424
SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
5425
SpecialMesh476.MeshType = Enum.MeshType.Brick
5426
for i,v in pairs(mas:GetChildren()) do
5427
	v.Parent = game:GetService("Players").LocalPlayer.Character
5428
	pcall(function() v:MakeJoints() end)
5429
end
5430
mas:Destroy()
5431
for i,v in pairs(cors) do
5432
	spawn(function()
5433
		pcall(v)
5434
	end)
5435
end
5436
for i,v in pairs(Model0:GetChildren()) do
5437
	if v:IsA("Part") then
5438
                v.Locked = true
5439
		v.Anchored = false
5440
                v.CanCollide = false
5441
	end
5442
end
5443
5444
5445
plr = game:GetService("Players").LocalPlayer
5446
char = plr.Character
5447
hum = char.Humanoid
5448
local cam = game.Workspace.CurrentCamera
5449
t = char.Torso
5450
h = char.Head
5451
ra = char["Right Arm"]
5452
la = char["Left Arm"]
5453
rl = char["Right Leg"]
5454
ll = char["Left Leg"]
5455
tors = char.Torso
5456
lleg = char["Left Leg"]
5457
root = char.HumanoidRootPart
5458
hed = char.Head
5459
rleg = char["Right Leg"]
5460
rarm = char["Right Arm"]
5461
larm = char["Left Arm"]
5462
it = Instance.new
5463
vt = Vector3.new
5464
bc = BrickColor.new
5465
br = BrickColor.random
5466
it = Instance.new
5467
cf = CFrame.new
5468
ceuler = CFrame.fromEulerAnglesXYZ
5469
5470
local muter = false
5471
local ORGID = 1873219898
5472
local ORVOL = 1.15
5473
local ORPIT = 1.01
5474
local kan = Instance.new("Sound",plr.PlayerGui)
5475
kan.Volume = 1.15
5476
kan.TimePosition = 0
5477
kan.PlaybackSpeed = 1.01
5478
kan.Pitch = 1.01
5479
kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
5480
kan.Name = "nepnepnep"
5481
kan.Looped = true
5482
kan:Play()
5483
5484
--------------------------- GUI STUFF
5485
local basgui = it("GuiMain")
5486
basgui.Parent = plr.PlayerGui
5487
basgui.Name = "VISgui"
5488
local fullscreenz = it("Frame")
5489
fullscreenz.Parent = basgui
5490
fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
5491
fullscreenz.BackgroundTransparency = 1
5492
fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
5493
fullscreenz.Size = UDim2.new(1, 0, 1, 0)
5494
fullscreenz.Position = UDim2.new(0, 0, 0, 0)
5495
local imgl2 = Instance.new("ImageLabel",fullscreenz)
5496
imgl2.BackgroundTransparency = 1
5497
imgl2.BorderSizePixel = 0
5498
imgl2.ImageTransparency = 0.5
5499
imgl2.ImageColor3 = Color3.new(1,0,0)
5500
imgl2.Position = UDim2.new(0.75,0,0.55,0)
5501
imgl2.Size = UDim2.new(0,600,0,600)
5502
imgl2.Image = "rbxassetid://320731120"
5503
local techc = imgl2:Clone()
5504
techc.Parent = fullscreenz
5505
techc.ImageTransparency = 0.5
5506
techc.Size = UDim2.new(0,700,0,700)
5507
techc.Position = UDim2.new(0.75,-50,0.55,-50)
5508
techc.ImageColor3 = Color3.new(0.5,0,1)
5509
techc.Image = "rbxassetid://521073910"
5510
local circl = imgl2:Clone()
5511
circl.Parent = fullscreenz
5512
circl.ImageTransparency = 0
5513
circl.Size = UDim2.new(0,500,0,500)
5514
circl.Position = UDim2.new(0.75,50,0.55,50)
5515
circl.ImageColor3 = Color3.new(0,0.5,1)
5516
circl.Image = "rbxassetid://997291547"
5517
local circl2 = imgl2:Clone()
5518
circl2.Parent = fullscreenz
5519
circl2.ImageTransparency = 0
5520
circl2.ImageColor3 = Color3.new(0.5,0,1)
5521
circl2.Image = "rbxassetid://997291547"
5522
local imgl2b = imgl2:Clone()
5523
imgl2b.Parent = fullscreenz
5524
imgl2b.ImageTransparency = 0
5525
imgl2b.Size = UDim2.new(0,500,0,500)
5526
imgl2b.Position = UDim2.new(0.75,50,0.55,50)
5527
local ned = Instance.new("TextLabel",fullscreenz)
5528
ned.ZIndex = 2
5529
ned.Font = "SciFi"
5530
ned.BackgroundTransparency = 1
5531
ned.BorderSizePixel = 0.65
5532
ned.Size = UDim2.new(0.4,0,0.2,0)
5533
ned.Position = UDim2.new(0.6,0,0.8,0)
5534
ned.TextColor3 = BrickColor.new("Royal purple").Color
5535
ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
5536
ned.TextScaled = true
5537
ned.TextStrokeTransparency = 0
5538
ned.Text = "NEPTUNIAN V"
5539
ned.TextSize = 24
5540
ned.Rotation = 1
5541
--ned.TextXAlignment = "Right"
5542
ned.TextYAlignment = "Bottom"
5543
5544
function CameraShake(Times, Power)
5545
coroutine.resume(coroutine.create(function()
5546
FV = Instance.new("BoolValue", Character)
5547
FV.Name = "CameraShake"
5548
for ShakeNum=1,Times do
5549
swait()
5550
local ef=Power
5551
  if ef>=1 then
5552
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
5553
  else
5554
   ef=Power*10
5555
   Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
5556
  end	
5557
end
5558
Humanoid.CameraOffset = Vector3.new(0,0,0)
5559
FV:Destroy()
5560
end))
5561
end
5562
5563
CamShake=function(Part,Distan,Power,Times) 
5564
local de=Part.Position
5565
for i,v in pairs(workspace:children()) do
5566
 if v:IsA("Model") and v:findFirstChild("Humanoid") then
5567
for _,c in pairs(v:children()) do
5568
if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
5569
local Noob=v.Humanoid
5570
if Noob~=nil then
5571
if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
5572
--[[local ss=script.CamShake:clone()
5573
ss.Parent=Noob
5574
ss.Power.Value=Power
5575
ss.Times.Value=Times
5576
ss.Disabled=false]]
5577
CameraShake(Times, Power)
5578
end
5579
end
5580
end
5581
end
5582
end
5583
end
5584
end
5585
5586
function chatfunc(text,color,typet,font,timeex)
5587
local chat = coroutine.wrap(function()
5588
if Character:FindFirstChild("TalkingBillBoard")~= nil then
5589
Character:FindFirstChild("TalkingBillBoard"):destroy()
5590
end
5591
local naeeym2 = Instance.new("BillboardGui",Character)
5592
naeeym2.Size = UDim2.new(0,100,0,40)
5593
naeeym2.StudsOffset = Vector3.new(0,3,0)
5594
naeeym2.Adornee = Character.Head
5595
naeeym2.Name = "TalkingBillBoard"
5596
local tecks2 = Instance.new("TextLabel",naeeym2)
5597
tecks2.BackgroundTransparency = 1
5598
tecks2.BorderSizePixel = 0
5599
tecks2.Text = ""
5600
tecks2.Font = font
5601
tecks2.TextSize = 30
5602
tecks2.TextStrokeTransparency = 0
5603
tecks2.TextColor3 = color
5604
tecks2.TextStrokeColor3 = Color3.new(0,0,0)
5605
tecks2.Size = UDim2.new(1,0,0.5,0)
5606
local tecks3 = Instance.new("TextLabel",naeeym2)
5607
tecks3.BackgroundTransparency = 1
5608
tecks3.BorderSizePixel = 0
5609
tecks3.Text = ""
5610
tecks3.Font = font
5611
tecks3.TextSize = 30
5612
tecks3.TextStrokeTransparency = 0
5613
if typet == "Inverted" then
5614
tecks3.TextColor3 = Color3.new(0,0,0)
5615
tecks3.TextStrokeColor3 = color
5616
elseif typet == "Normal" then
5617
tecks3.TextColor3 = color
5618
tecks3.TextStrokeColor3 = Color3.new(0,0,0)
5619
end
5620
tecks3.Size = UDim2.new(1,0,0.5,0)
5621
coroutine.resume(coroutine.create(function()
5622
while true do
5623
swait(1)
5624
if chaosmode == true then
5625
tecks2.TextColor3 = BrickColor.random().Color
5626
tecks3.TextStrokeColor3 = BrickColor.random().Color
5627
end
5628
end
5629
end))
5630
for i = 0, 74*timeex do
5631
swait()
5632
tecks2.Text = text
5633
tecks3.Text = text
5634
end
5635
local randomrot = math.random(1,2)
5636
if randomrot == 1 then
5637
for i = 1, 50 do
5638
swait()
5639
tecks2.Text = text
5640
tecks3.Text = text
5641
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5642
tecks2.TextTransparency = tecks2.TextTransparency + .04
5643
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5644
tecks3.TextTransparency = tecks2.TextTransparency + .04
5645
end
5646
elseif randomrot == 2 then
5647
	for i = 1, 50 do
5648
swait()
5649
tecks2.Text = text
5650
tecks3.Text = text
5651
tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5652
tecks2.TextTransparency = tecks2.TextTransparency + .04
5653
tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
5654
tecks3.TextTransparency = tecks2.TextTransparency + .04
5655
end
5656
end
5657
naeeym2:Destroy()
5658
end)
5659
chat()
5660
end
5661
5662
5663
local Create = LoadLibrary("RbxUtility").Create
5664
5665
CFuncs = {	
5666
	["Part"] = {
5667
		Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5668
			local Part = Create("Part"){
5669
				Parent = Parent,
5670
				Reflectance = Reflectance,
5671
				Transparency = Transparency,
5672
				CanCollide = false,
5673
				Locked = true,
5674
				BrickColor = BrickColor.new(tostring(BColor)),
5675
				Name = Name,
5676
				Size = Size,
5677
				Material = Material,
5678
			}
5679
			RemoveOutlines(Part)
5680
			return Part
5681
		end;
5682
	};
5683
	
5684
	["Mesh"] = {
5685
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5686
			local Msh = Create(Mesh){
5687
				Parent = Part,
5688
				Offset = OffSet,
5689
				Scale = Scale,
5690
			}
5691
			if Mesh == "SpecialMesh" then
5692
				Msh.MeshType = MeshType
5693
				Msh.MeshId = MeshId
5694
			end
5695
			return Msh
5696
		end;
5697
	};
5698
	
5699
	["Mesh"] = {
5700
		Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5701
			local Msh = Create(Mesh){
5702
				Parent = Part,
5703
				Offset = OffSet,
5704
				Scale = Scale,
5705
			}
5706
			if Mesh == "SpecialMesh" then
5707
				Msh.MeshType = MeshType
5708
				Msh.MeshId = MeshId
5709
			end
5710
			return Msh
5711
		end;
5712
	};
5713
	
5714
	["Weld"] = {
5715
		Create = function(Parent, Part0, Part1, C0, C1)
5716
			local Weld = Create("Weld"){
5717
				Parent = Parent,
5718
				Part0 = Part0,
5719
				Part1 = Part1,
5720
				C0 = C0,
5721
				C1 = C1,
5722
			}
5723
			return Weld
5724
		end;
5725
	};
5726
5727
	["Sound"] = {
5728
		Create = function(id, par, vol, pit) 
5729
			coroutine.resume(coroutine.create(function()
5730
				local S = Create("Sound"){
5731
					Volume = vol,
5732
					Pitch = pit or 1,
5733
					SoundId = id,
5734
					Parent = par or workspace,
5735
				}
5736
				wait() 
5737
				S:play() 
5738
				game:GetService("Debris"):AddItem(S, 10)
5739
			end))
5740
		end;
5741
	};
5742
5743
["LongSound"] = {
5744
		Create = function(id, par, vol, pit) 
5745
			coroutine.resume(coroutine.create(function()
5746
				local S = Create("Sound"){
5747
					Volume = vol,
5748
					Pitch = pit or 1,
5749
					SoundId = id,
5750
					Parent = par or workspace,
5751
				}
5752
				wait() 
5753
				S:play() 
5754
				game:GetService("Debris"):AddItem(S, 30)
5755
			end))
5756
		end;
5757
	};
5758
	
5759
	["ParticleEmitter"] = {
5760
		Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
5761
			local fp = Create("ParticleEmitter"){
5762
				Parent = Parent,
5763
				Color = ColorSequence.new(Color1, Color2),
5764
				LightEmission = LightEmission,
5765
				Size = Size,
5766
				Texture = Texture,
5767
				Transparency = Transparency,
5768
				ZOffset = ZOffset,
5769
				Acceleration = Accel,
5770
				Drag = Drag,
5771
				LockedToPart = LockedToPart,
5772
				VelocityInheritance = VelocityInheritance,
5773
				EmissionDirection = EmissionDirection,
5774
				Enabled = Enabled,
5775
				Lifetime = LifeTime,
5776
				Rate = Rate,
5777
				Rotation = Rotation,
5778
				RotSpeed = RotSpeed,
5779
				Speed = Speed,
5780
				VelocitySpread = VelocitySpread,
5781
			}
5782
			return fp
5783
		end;
5784
	};
5785
5786
	CreateTemplate = {
5787
	
5788
	};
5789
}
5790
5791
5792
5793
New = function(Object, Parent, Name, Data)
5794
	local Object = Instance.new(Object)
5795
	for Index, Value in pairs(Data or {}) do
5796
		Object[Index] = Value
5797
	end
5798
	Object.Parent = Parent
5799
	Object.Name = Name
5800
	return Object
5801
end
5802
local m = Instance.new("Model",char)
5803
5804
function CreateParta(parent,transparency,reflectance,material,brickcolor)
5805
local p = Instance.new("Part")
5806
p.TopSurface = 0
5807
p.BottomSurface = 0
5808
p.Parent = parent
5809
p.Size = Vector3.new(0.05,0.05,0.05)
5810
p.Transparency = transparency
5811
p.Reflectance = reflectance
5812
p.CanCollide = false
5813
p.Locked = true
5814
p.BrickColor = brickcolor
5815
p.Material = material
5816
return p
5817
end
5818
5819
function CreateMesh(parent,meshtype,x1,y1,z1)
5820
local mesh = Instance.new("SpecialMesh",parent)
5821
mesh.MeshType = meshtype
5822
mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
5823
return mesh
5824
end
5825
5826
function CreateSpecialMesh(parent,meshid,x1,y1,z1)
5827
local mesh = Instance.new("SpecialMesh",parent)
5828
mesh.MeshType = "FileMesh"
5829
mesh.MeshId = meshid
5830
mesh.Scale = Vector3.new(x1,y1,z1)
5831
return mesh
5832
end
5833
5834
5835
function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
5836
local mesh = Instance.new("SpecialMesh",parent)
5837
mesh.MeshType = "FileMesh"
5838
mesh.MeshId = meshid
5839
mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
5840
mesh.Scale = Vector3.new(x1,y1,z1)
5841
mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
5842
return mesh
5843
end
5844
5845
function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
5846
local weld = Instance.new("Weld")
5847
weld.Parent = parent
5848
weld.Part0 = part0
5849
weld.Part1 = part1
5850
weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
5851
weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
5852
return weld
5853
end
5854
5855
5856
5857
5858
---- WEAPON OR STUFF
5859
local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5860
local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5861
local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5862
local A0 = Instance.new("Attachment",rarmor)
5863
A0.Position = Vector3.new(-2.5,0.25,0)
5864
local A1 = Instance.new("Attachment",rarmor)
5865
A1.Position = Vector3.new(-7.5,0.4,0)
5866
tl1 = Instance.new('Trail',rarmor)
5867
tl1.Attachment0 = A0
5868
tl1.Attachment1 = A1
5869
tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
5870
tl1.LightEmission = 1
5871
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
5872
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
5873
tl1.Lifetime = 0.6
5874
tl1.Enabled = false
5875
5876
5877
5878
5879
--------------- WINGS
5880
local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
5881
local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5882
5883
local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5884
CreateMesh(wng1a,"Wedge",0.1,4,4)
5885
CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5886
local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5887
CreateMesh(wng2a,"Wedge",0.1,4,4)
5888
CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5889
local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5890
CreateMesh(wng1b,"Wedge",0.1,1.5,3)
5891
CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5892
local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
5893
CreateMesh(wng2b,"Wedge",0.1,1.5,3)
5894
CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
5895
------
5896
5897
5898
function lerp(object, newCFrame, alpha)
5899
  return object:lerp(newCFrame, alpha)
5900
end
5901
5902
function RemoveOutlines(part)
5903
  part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
5904
end
5905
function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
5906
  local Part = Create("Part")({
5907
    Parent = Parent,
5908
    Reflectance = Reflectance,
5909
    Transparency = Transparency,
5910
    CanCollide = false,
5911
    Locked = true,
5912
    BrickColor = BrickColor.new(tostring(BColor)),
5913
    Name = Name,
5914
    Size = Size,
5915
    Material = Material
5916
  })
5917
  Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
5918
  RemoveOutlines(Part)
5919
  return Part
5920
end
5921
function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
5922
  local Msh = Create(Mesh)({
5923
    Parent = Part,
5924
    Offset = OffSet,
5925
    Scale = Scale
5926
  })
5927
  if Mesh == "SpecialMesh" then
5928
    Msh.MeshType = MeshType
5929
    Msh.MeshId = MeshId
5930
  end
5931
  return Msh
5932
end
5933
function CreateWeld(Parent, Part0, Part1, C0, C1)
5934
  local Weld = Create("Weld")({
5935
    Parent = Parent,
5936
    Part0 = Part0,
5937
    Part1 = Part1,
5938
    C0 = C0,
5939
    C1 = C1
5940
  })
5941
  return Weld
5942
end
5943
5944
Player=game:GetService("Players").LocalPlayer
5945
Character=Player.Character 
5946
PlayerGui=Player.PlayerGui 
5947
Backpack=Player.Backpack 
5948
Torso=Character.Torso 
5949
Head=Character.Head 
5950
Humanoid=Character.Humanoid
5951
m=Instance.new('Model',Character)
5952
LeftArm=Character["Left Arm"] 
5953
LeftLeg=Character["Left Leg"] 
5954
RightArm=Character["Right Arm"] 
5955
RightLeg=Character["Right Leg"] 
5956
LS=Torso["Left Shoulder"] 
5957
LH=Torso["Left Hip"] 
5958
RS=Torso["Right Shoulder"] 
5959
RH=Torso["Right Hip"] 
5960
Face = Head.face
5961
Neck=Torso.Neck
5962
it=Instance.new
5963
attacktype=1
5964
vt=Vector3.new
5965
cf=CFrame.new
5966
euler=CFrame.fromEulerAnglesXYZ
5967
angles=CFrame.Angles
5968
cloaked=false
5969
necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5970
necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
5971
LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
5972
LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
5973
RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
5974
RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
5975
RootPart=Character.HumanoidRootPart
5976
RootJoint=RootPart.RootJoint
5977
RootCF=euler(-1.57,0,3.14)
5978
attack = false 
5979
attackdebounce = false 
5980
deb=false
5981
equipped=true
5982
hand=false
5983
MMouse=nil
5984
combo=0
5985
mana=0
5986
trispeed=.2
5987
attackmode='none'
5988
local idle=0
5989
local Anim="Idle"
5990
local Effects={}
5991
local gun=false
5992
local shoot=false
5993
local sine = 0
5994
local change = 1
5995
player=nil 
5996
5997
mouse=Player:GetMouse()
5998
--save shoulders 
5999
RSH, LSH=nil, nil 
6000
--welds 
6001
RW, LW=Instance.new("Weld"), Instance.new("Weld") 
6002
RW.Name="Right Shoulder" LW.Name="Left Shoulder"
6003
LH=Torso["Left Hip"]
6004
RH=Torso["Right Hip"]
6005
TorsoColor=Torso.BrickColor
6006
function NoOutline(Part)
6007
Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
6008
end
6009
player=Player 
6010
ch=Character
6011
RSH=ch.Torso["Right Shoulder"] 
6012
LSH=ch.Torso["Left Shoulder"] 
6013
-- 
6014
RSH.Parent=nil 
6015
LSH.Parent=nil 
6016
-- 
6017
RW.Name="Right Shoulder"
6018
RW.Part0=ch.Torso 
6019
RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) 
6020
RW.C1=cf(0, 0.5, 0) 
6021
RW.Part1=ch["Right Arm"] 
6022
RW.Parent=ch.Torso 
6023
-- 
6024
LW.Name="Left Shoulder"
6025
LW.Part0=ch.Torso 
6026
LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) 
6027
LW.C1=cf(0, 0.5, 0) 
6028
LW.Part1=ch["Left Arm"] 
6029
LW.Parent=ch.Torso 
6030
6031
local Stats=Instance.new("BoolValue")
6032
Stats.Name="Stats"
6033
Stats.Parent=Character
6034
local Atk=Instance.new("NumberValue")
6035
Atk.Name="Damage"
6036
Atk.Parent=Stats
6037
Atk.Value=1
6038
local Def=Instance.new("NumberValue")
6039
Def.Name="Defense"
6040
Def.Parent=Stats
6041
Def.Value=1
6042
local Speed=Instance.new("NumberValue")
6043
Speed.Name="Speed"
6044
Speed.Parent=Stats
6045
Speed.Value=1
6046
local Mvmt=Instance.new("NumberValue")
6047
Mvmt.Name="Movement"
6048
Mvmt.Parent=Stats
6049
Mvmt.Value=1
6050
6051
local donum=0
6052
 
6053
6054
function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
6055
local fp=it("Part")
6056
fp.formFactor=formfactor 
6057
fp.Parent=parent
6058
fp.Reflectance=reflectance
6059
fp.Transparency=transparency
6060
fp.CanCollide=false 
6061
fp.Locked=true
6062
fp.BrickColor=brickcolor
6063
fp.Name=name
6064
fp.Size=size
6065
fp.Position=Torso.Position 
6066
NoOutline(fp)
6067
fp.Material="SmoothPlastic"
6068
fp:BreakJoints()
6069
return fp 
6070
end 
6071
 
6072
function mesh(Mesh,part,meshtype,meshid,offset,scale)
6073
local mesh=it(Mesh) 
6074
mesh.Parent=part
6075
if Mesh=="SpecialMesh" then
6076
mesh.MeshType=meshtype
6077
if meshid~="nil" then
6078
mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
6079
end
6080
end
6081
mesh.Offset=offset
6082
mesh.Scale=scale
6083
return mesh
6084
end
6085
 
6086
function weld(parent,part0,part1,c0)
6087
local weld=it("Weld") 
6088
weld.Parent=parent
6089
weld.Part0=part0 
6090
weld.Part1=part1 
6091
weld.C0=c0
6092
return weld
6093
end
6094
 
6095
local Color1=Torso.BrickColor
6096
6097
local bodvel=Instance.new("BodyVelocity")
6098
local bg=Instance.new("BodyGyro")
6099
6100
function swait(num)
6101
if num==0 or num==nil then
6102
game:service'RunService'.Stepped:wait(0)
6103
else
6104
for i=0,num do
6105
game:service'RunService'.Stepped:wait(0)
6106
end
6107
end
6108
end
6109
 
6110
 
6111
so = function(id,par,vol,pit) 
6112
coroutine.resume(coroutine.create(function()
6113
local sou = Instance.new("Sound",par or workspace)
6114
sou.Volume=vol
6115
sou.Pitch=pit or 1
6116
sou.SoundId=id
6117
swait() 
6118
sou:play() 
6119
game:GetService("Debris"):AddItem(sou,6)
6120
end))
6121
end
6122
 
6123
function clerp(a,b,t) 
6124
local qa = {QuaternionFromCFrame(a)}
6125
local qb = {QuaternionFromCFrame(b)} 
6126
local ax, ay, az = a.x, a.y, a.z 
6127
local bx, by, bz = b.x, b.y, b.z
6128
local _t = 1-t
6129
return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) 
6130
end 
6131
 
6132
function QuaternionFromCFrame(cf) 
6133
local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() 
6134
local trace = m00 + m11 + m22 
6135
if trace > 0 then 
6136
local s = math.sqrt(1 + trace) 
6137
local recip = 0.5/s 
6138
return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 
6139
else 
6140
local i = 0 
6141
if m11 > m00 then
6142
i = 1
6143
end
6144
if m22 > (i == 0 and m00 or m11) then 
6145
i = 2 
6146
end 
6147
if i == 0 then 
6148
local s = math.sqrt(m00-m11-m22+1) 
6149
local recip = 0.5/s 
6150
return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip 
6151
elseif i == 1 then 
6152
local s = math.sqrt(m11-m22-m00+1) 
6153
local recip = 0.5/s 
6154
return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip 
6155
elseif i == 2 then 
6156
local s = math.sqrt(m22-m00-m11+1) 
6157
local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip 
6158
end 
6159
end 
6160
end
6161
 
6162
function QuaternionToCFrame(px, py, pz, x, y, z, w) 
6163
local xs, ys, zs = x + x, y + y, z + z 
6164
local wx, wy, wz = w*xs, w*ys, w*zs 
6165
local xx = x*xs 
6166
local xy = x*ys 
6167
local xz = x*zs 
6168
local yy = y*ys 
6169
local yz = y*zs 
6170
local zz = z*zs 
6171
return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) 
6172
end
6173
 
6174
function QuaternionSlerp(a, b, t) 
6175
local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] 
6176
local startInterp, finishInterp; 
6177
if cosTheta >= 0.0001 then 
6178
if (1 - cosTheta) > 0.0001 then 
6179
local theta = math.acos(cosTheta) 
6180
local invSinTheta = 1/math.sin(theta) 
6181
startInterp = math.sin((1-t)*theta)*invSinTheta 
6182
finishInterp = math.sin(t*theta)*invSinTheta  
6183
else 
6184
startInterp = 1-t 
6185
finishInterp = t 
6186
end 
6187
else 
6188
if (1+cosTheta) > 0.0001 then 
6189
local theta = math.acos(-cosTheta) 
6190
local invSinTheta = 1/math.sin(theta) 
6191
startInterp = math.sin((t-1)*theta)*invSinTheta 
6192
finishInterp = math.sin(t*theta)*invSinTheta 
6193
else 
6194
startInterp = t-1 
6195
finishInterp = t 
6196
end 
6197
end 
6198
return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp 
6199
end
6200
6201
local function CFrameFromTopBack(at, top, back)
6202
local right = top:Cross(back)
6203
return CFrame.new(at.x, at.y, at.z,
6204
right.x, top.x, back.x,
6205
right.y, top.y, back.y,
6206
right.z, top.z, back.z)
6207
end
6208
6209
function Triangle(a, b, c)
6210
local edg1 = (c-a):Dot((b-a).unit)
6211
local edg2 = (a-b):Dot((c-b).unit)
6212
local edg3 = (b-c):Dot((a-c).unit)
6213
if edg1 <= (b-a).magnitude and edg1 >= 0 then
6214
a, b, c = a, b, c
6215
elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
6216
a, b, c = b, c, a
6217
elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
6218
a, b, c = c, a, b
6219
else
6220
assert(false, "unreachable")
6221
end
6222
 
6223
local len1 = (c-a):Dot((b-a).unit)
6224
local len2 = (b-a).magnitude - len1
6225
local width = (a + (b-a).unit*len1 - c).magnitude
6226
 
6227
local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
6228
 
6229
local list = {}
6230
 
6231
if len1 > 0.01 then
6232
local w1 = Instance.new('WedgePart', m)
6233
game:GetService("Debris"):AddItem(w1,5)
6234
w1.Material = "SmoothPlastic"
6235
w1.FormFactor = 'Custom'
6236
w1.BrickColor = BrickColor.new("Really red")
6237
w1.Transparency = 0
6238
w1.Reflectance = 0
6239
w1.Material = "SmoothPlastic"
6240
w1.CanCollide = false
6241
local l1 = Instance.new("PointLight",w1)
6242
l1.Color = Color3.new(170,0,0)
6243
NoOutline(w1)
6244
local sz = Vector3.new(0.2, width, len1)
6245
w1.Size = sz
6246
local sp = Instance.new("SpecialMesh",w1)
6247
sp.MeshType = "Wedge"
6248
sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
6249
w1:BreakJoints()
6250
w1.Anchored = true
6251
w1.Parent = workspace
6252
w1.Transparency = 0.7
6253
table.insert(Effects,{w1,"Disappear",.01})
6254
w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
6255
table.insert(list,w1)
6256
end
6257
 
6258
if len2 > 0.01 then
6259
local w2 = Instance.new('WedgePart', m)
6260
game:GetService("Debris"):AddItem(w2,5)
6261
w2.Material = "SmoothPlastic"
6262
w2.FormFactor = 'Custom'
6263
w2.BrickColor = BrickColor.new("Really red")
6264
w2.Transparency = 0
6265
w2.Reflectance = 0
6266
w2.Material = "SmoothPlastic"
6267
w2.CanCollide = false
6268
local l2 = Instance.new("PointLight",w2)
6269
l2.Color = Color3.new(170,0,0)
6270
NoOutline(w2)
6271
local sz = Vector3.new(0.2, width, len2)
6272
w2.Size = sz
6273
local sp = Instance.new("SpecialMesh",w2)
6274
sp.MeshType = "Wedge"
6275
sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
6276
w2:BreakJoints()
6277
w2.Anchored = true
6278
w2.Parent = workspace
6279
w2.Transparency = 0.7
6280
table.insert(Effects,{w2,"Disappear",.01})
6281
w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
6282
table.insert(list,w2)
6283
end
6284
return unpack(list)
6285
end
6286
 
6287
6288
function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
6289
  if hit.Parent == nil then
6290
    return
6291
  end
6292
  local h = hit.Parent:FindFirstChildOfClass("Humanoid")
6293
  for _, v in pairs(hit.Parent:children()) do
6294
    if v:IsA("Humanoid") then
6295
      h = v
6296
h.MaxHealth = 100
6297
    end
6298
  end
6299
  if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
6300
    if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
6301
      return
6302
    end
6303
    local c = Create("ObjectValue")({
6304
      Name = "creator",
6305
      Value = game:service("Players").LocalPlayer,
6306
      Parent = h
6307
    })
6308
    game:GetService("Debris"):AddItem(c, 0.5)
6309
    if HitSound ~= nil and HitPitch ~= nil then
6310
      CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
6311
    end
6312
    local Damage = math.random(minim, maxim)
6313
    local blocked = false
6314
    local block = hit.Parent:findFirstChild("Block")
6315
    if block ~= nil and block.className == "IntValue" and block.Value > 0 then
6316
      blocked = true
6317
      block.Value = block.Value - 1
6318
      print(block.Value)
6319
    end
6320
    if blocked == false then
6321
      HitHealth = h.Health
6322
h.MaxHealth = 100
6323
      h.Health = h.Health - Damage
6324
      if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
6325
        print("gained kill")
6326
dmg(h.Parent)
6327
      end
6328
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6329
    else
6330
      h.Health = h.Health - Damage / 2
6331
      ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
6332
    end
6333
    if Type == "Knockdown" then
6334
      local hum = hit.Parent.Humanoid
6335
      hum.PlatformStand = true
6336
      coroutine.resume(coroutine.create(function(HHumanoid)
6337
        swait(1)
6338
        HHumanoid.PlatformStand = false
6339
      end), hum)
6340
      local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
6341
      local bodvol = Create("BodyVelocity")({
6342
        velocity = angle * knockback,
6343
        P = 5000,
6344
        maxForce = Vector3.new(8000, 8000, 8000),
6345
        Parent = hit
6346
      })
6347
      local rl = Create("BodyAngularVelocity")({
6348
        P = 3000,
6349
        maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
6350
        angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
6351
        Parent = hit
6352
      })
6353
      game:GetService("Debris"):AddItem(bodvol, 0.5)
6354
      game:GetService("Debris"):AddItem(rl, 0.5)
6355
    elseif Type == "Normal" then
6356
      local vp = Create("BodyVelocity")({
6357
        P = 500,
6358
        maxForce = Vector3.new(math.huge, 0, math.huge),
6359
        velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
6360
      })
6361
      if knockback > 0 then
6362
        vp.Parent = hit.Parent.Torso
6363
      end
6364
      game:GetService("Debris"):AddItem(vp, 0.5)
6365
    elseif Type == "Up" then
6366
      local bodyVelocity = Create("BodyVelocity")({
6367
        velocity = Vector3.new(0, 20, 0),
6368
        P = 5000,
6369
        maxForce = Vector3.new(8000, 8000, 8000),
6370
        Parent = hit
6371
      })
6372
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6373
      local bodyVelocity = Create("BodyVelocity")({
6374
        velocity = Vector3.new(0, 20, 0),
6375
        P = 5000,
6376
        maxForce = Vector3.new(8000, 8000, 8000),
6377
        Parent = hit
6378
      })
6379
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6380
    elseif Type == "Leech" then
6381
      local hum = hit.Parent.Humanoid
6382
      if hum ~= nil then
6383
        for i = 0, 2 do
6384
          Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6385
        end
6386
        Humanoid.Health = Humanoid.Health + 10
6387
      end
6388
    elseif Type == "UpKnock" then
6389
      local hum = hit.Parent.Humanoid
6390
      hum.PlatformStand = true
6391
      if hum ~= nil then
6392
        hitr = true
6393
      end
6394
      coroutine.resume(coroutine.create(function(HHumanoid)
6395
        swait(5)
6396
        HHumanoid.PlatformStand = false
6397
        hitr = false
6398
      end), hum)
6399
      local bodyVelocity = Create("BodyVelocity")({
6400
        velocity = Vector3.new(0, 20, 0),
6401
        P = 5000,
6402
        maxForce = Vector3.new(8000, 8000, 8000),
6403
        Parent = hit
6404
      })
6405
      game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
6406
      local bodyVelocity = Create("BodyVelocity")({
6407
        velocity = Vector3.new(0, 20, 0),
6408
        P = 5000,
6409
        maxForce = Vector3.new(8000, 8000, 8000),
6410
        Parent = hit
6411
      })
6412
      game:GetService("Debris"):AddItem(bodyVelocity, 1)
6413
    elseif Type == "Snare" then
6414
      local bp = Create("BodyPosition")({
6415
        P = 2000,
6416
        D = 100,
6417
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6418
        position = hit.Parent.Torso.Position,
6419
        Parent = hit.Parent.Torso
6420
      })
6421
      game:GetService("Debris"):AddItem(bp, 1)
6422
    elseif Type == "Slashnare" then
6423
      Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
6424
      for i = 1, math.random(4, 5) do
6425
        Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
6426
      end
6427
      local bp = Create("BodyPosition")({
6428
        P = 2000,
6429
        D = 100,
6430
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6431
        position = hit.Parent.Torso.Position,
6432
        Parent = hit.Parent.Torso
6433
      })
6434
      game:GetService("Debris"):AddItem(bp, 1)
6435
    elseif Type == "Spike" then
6436
      CreateBigIceSword(hit.Parent.Torso.CFrame)
6437
      local bp = Create("BodyPosition")({
6438
        P = 2000,
6439
        D = 100,
6440
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6441
        position = hit.Parent.Torso.Position,
6442
        Parent = hit.Parent.Torso
6443
      })
6444
      game:GetService("Debris"):AddItem(bp, 1)
6445
    elseif Type == "Freeze" then
6446
      local BodPos = Create("BodyPosition")({
6447
        P = 50000,
6448
        D = 1000,
6449
        maxForce = Vector3.new(math.huge, math.huge, math.huge),
6450
        position = hit.Parent.Torso.Position,
6451
        Parent = hit.Parent.Torso
6452
      })
6453
      local BodGy = Create("BodyGyro")({
6454
        maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
6455
        P = 20000,
6456
        Parent = hit.Parent.Torso,
6457
        cframe = hit.Parent.Torso.CFrame
6458
      })
6459
      hit.Parent.Torso.Anchored = true
6460
      coroutine.resume(coroutine.create(function(Part)
6461
        swait(1.5)
6462
        Part.Anchored = false
6463
      end), hit.Parent.Torso)
6464
      game:GetService("Debris"):AddItem(BodPos, 3)
6465
      game:GetService("Debris"):AddItem(BodGy, 3)
6466
    end
6467
    local debounce = Create("BoolValue")({
6468
      Name = "DebounceHit",
6469
      Parent = hit.Parent,
6470
      Value = true
6471
    })
6472
    game:GetService("Debris"):AddItem(debounce, Delay)
6473
    c = Instance.new("ObjectValue")
6474
    c.Name = "creator"
6475
    c.Value = Player
6476
    c.Parent = h
6477
    game:GetService("Debris"):AddItem(c, 0.5)
6478
  end
6479
end
6480
function ShowDamage(Pos, Text, Time, Color)
6481
  local Rate = 0.1
6482
  local Pos = Pos or Vector3.new(0, 0, 0)
6483
  local Text = Text or ""
6484
  local Time = Time or 2
6485
  local Color = Color or Color3.new(1, 0, 1)
6486
  local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
6487
  EffectPart.Anchored = true
6488
  local BillboardGui = Create("BillboardGui")({
6489
    Size = UDim2.new(3, 0, 3, 0),
6490
    Adornee = EffectPart,
6491
    Parent = EffectPart
6492
  })
6493
  local TextLabel = Create("TextLabel")({
6494
    BackgroundTransparency = 1,
6495
    Size = UDim2.new(1, 0, 1, 0),
6496
    Text = Text,
6497
    TextColor3 = Color3.new(1,1,1),
6498
    TextStrokeColor3 = Color3.new(0,0,0),
6499
    TextStrokeTransparency = 0.25,
6500
    TextScaled = true,
6501
    Font = Enum.Font.Fantasy,
6502
    TextSize = 24,
6503
    Parent = BillboardGui
6504
  })
6505
  game.Debris:AddItem(EffectPart, Time + 0.1)
6506
  EffectPart.Parent = game:GetService("Workspace")
6507
  delay(0, function()
6508
    local Frames = Time / Rate
6509
    for Frame = 1, Frames do
6510
      swait(Rate)
6511
      local Percent = Frame / Frames
6512
      TextLabel.Text = Text
6513
      EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
6514
    end
6515
    for Frame = 1, Frames do
6516
      swait(Rate)
6517
      local Percent = Frame / Frames
6518
      TextLabel.Text = Text
6519
    end
6520
    for Frame = 1, Frames do
6521
      swait(Rate)
6522
      local Percent = Frame / Frames
6523
      TextLabel.TextTransparency = Percent
6524
      TextLabel.Text = Text
6525
      TextLabel.TextStrokeTransparency = Percent
6526
    end
6527
    if EffectPart and EffectPart.Parent then
6528
      EffectPart:Destroy()
6529
    end
6530
  end)
6531
end
6532
function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
6533
  for _, c in pairs(workspace:children()) do
6534
    local hum = c:findFirstChildOfClass("Humanoid")
6535
    if hum ~= nil then
6536
      local head = c:findFirstChild("Torso")
6537
      if head ~= nil then
6538
        local targ = head.Position - Part.Position
6539
        local mag = targ.magnitude
6540
        if magni >= mag and c.Name ~= Player.Name then
6541
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6542
        end
6543
      end
6544
      local head = c:findFirstChild("UpperTorso")
6545
      if head ~= nil then
6546
        local targ = head.Position - Part.Position
6547
        local mag = targ.magnitude
6548
        if magni >= mag and c.Name ~= Player.Name then
6549
          Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
6550
        end
6551
      end
6552
    end
6553
  end
6554
end
6555
6556
6557
function rayCast(Pos, Dir, Max, Ignore)  -- Origin Position , Direction, MaxDistance , IgnoreDescendants
6558
return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) 
6559
end 
6560
----
6561
6562
function dmg(dude)
6563
if dude.Name ~= Character then
6564
local bgf = Instance.new("BodyGyro",dude.Head)
6565
bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
6566
--[[local val = Instance.new("BoolValue",dude)
6567
val.Name = "IsHit"]]--
6568
local ds = coroutine.wrap(function()
6569
dude:WaitForChild("Head"):BreakJoints()
6570
for i, v in pairs(dude:GetChildren()) do
6571
if v:IsA("Part") or v:IsA("MeshPart") then
6572
v.Name = "DEMINISHED"
6573
CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
6574
CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
6575
for i = 0, 1 do
6576
sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6577
end
6578
end
6579
end
6580
wait(0.5)
6581
targetted = nil
6582
CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
6583
coroutine.resume(coroutine.create(function()
6584
for i, v in pairs(dude:GetChildren()) do
6585
if v:IsA("Accessory") then
6586
v:Destroy()
6587
end
6588
if v:IsA("Humanoid") then
6589
v:Destroy()
6590
end
6591
if v:IsA("CharacterMesh") then
6592
v:Destroy()
6593
end
6594
if v:IsA("Model") then
6595
v:Destroy()
6596
end
6597
if v:IsA("Part") or v:IsA("MeshPart") then
6598
for x, o in pairs(v:GetChildren()) do
6599
if o:IsA("Decal") then
6600
o:Destroy()
6601
end
6602
end
6603
coroutine.resume(coroutine.create(function()
6604
v.Material = "Neon"
6605
v.CanCollide = false
6606
v.Anchored = false
6607
local bld = Instance.new("ParticleEmitter",v)
6608
bld.LightEmission = 1
6609
bld.Texture = "rbxassetid://363275192" ---284205403
6610
bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
6611
bld.Rate = 500
6612
bld.Lifetime = NumberRange.new(1)
6613
bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
6614
bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
6615
bld.Speed = NumberRange.new(2,5)
6616
bld.VelocitySpread = 50000
6617
bld.Rotation = NumberRange.new(-500,500)
6618
bld.RotSpeed = NumberRange.new(-500,500)
6619
        local sbs = Instance.new("BodyPosition", v)
6620
        sbs.P = 3000
6621
        sbs.D = 1000
6622
        sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
6623
        sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
6624
v.Color = BrickColor.new("Royal purple").Color
6625
coroutine.resume(coroutine.create(function()
6626
for i = 0, 49 do
6627
swait(1)
6628
v:BreakJoints()
6629
v.Transparency = v.Transparency + 0.02
6630
end
6631
v:BreakJoints()
6632
for i = 0, 4 do
6633
slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
6634
end
6635
block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
6636
CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
6637
CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
6638
bld.Speed = NumberRange.new(10,25)
6639
bld.Drag = 5
6640
bld.Acceleration = vt(0,2,0)
6641
wait(0.5)
6642
bld.Enabled = false
6643
wait(4)
6644
coroutine.resume(coroutine.create(function()
6645
for i = 0, 99 do
6646
swait()
6647
v:Destroy()
6648
dude:Destroy()
6649
end
6650
end))
6651
end))
6652
end))
6653
end
6654
end
6655
end))
6656
end)
6657
ds()
6658
end
6659
end
6660
6661
function sphere(bonuspeed,type,pos,scale,value,color)
6662
local type = type
6663
local rng = Instance.new("Part", char)
6664
        rng.Anchored = true
6665
        rng.BrickColor = color
6666
        rng.CanCollide = false
6667
        rng.FormFactor = 3
6668
        rng.Name = "Ring"
6669
        rng.Material = "Neon"
6670
        rng.Size = Vector3.new(1, 1, 1)
6671
        rng.Transparency = 0
6672
        rng.TopSurface = 0
6673
        rng.BottomSurface = 0
6674
        rng.CFrame = pos
6675
        local rngm = Instance.new("SpecialMesh", rng)
6676
        rngm.MeshType = "Sphere"
6677
rngm.Scale = scale
6678
if rainbowmode == true then
6679
rng.Color = Color3.new(r/255,g/255,b/255)
6680
end
6681
local scaler2 = 1
6682
if type == "Add" then
6683
scaler2 = 1*value
6684
elseif type == "Divide" then
6685
scaler2 = 1/value
6686
end
6687
coroutine.resume(coroutine.create(function()
6688
for i = 0,10/bonuspeed,0.1 do
6689
swait()
6690
if rainbowmode == true then
6691
rng.Color = Color3.new(r/255,g/255,b/255)
6692
end
6693
if type == "Add" then
6694
scaler2 = scaler2 - 0.01*value/bonuspeed
6695
elseif type == "Divide" then
6696
scaler2 = scaler2 - 0.01/value*bonuspeed
6697
end
6698
if chaosmode == true then
6699
rng.BrickColor = BrickColor.random()
6700
end
6701
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6702
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
6703
end
6704
rng:Destroy()
6705
end))
6706
end
6707
6708
function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6709
local type = type
6710
local rng = Instance.new("Part", char)
6711
        rng.Anchored = true
6712
        rng.BrickColor = color
6713
        rng.Color = color3
6714
        rng.CanCollide = false
6715
        rng.FormFactor = 3
6716
        rng.Name = "Ring"
6717
        rng.Material = "Neon"
6718
        rng.Size = Vector3.new(1, 1, 1)
6719
        rng.Transparency = 0
6720
        rng.TopSurface = 0
6721
        rng.BottomSurface = 0
6722
        rng.CFrame = pos
6723
        local rngm = Instance.new("SpecialMesh", rng)
6724
        rngm.MeshType = "Sphere"
6725
rngm.Scale = scale
6726
local scaler2 = 1
6727
local scaler2b = 1
6728
local scaler2c = 1
6729
if type == "Add" then
6730
scaler2 = 1*value
6731
scaler2b = 1*value2
6732
scaler2c = 1*value3
6733
elseif type == "Divide" then
6734
scaler2 = 1/value
6735
scaler2b = 1/value2
6736
scaler2c = 1/value3
6737
end
6738
coroutine.resume(coroutine.create(function()
6739
for i = 0,10/bonuspeed,0.1 do
6740
swait()
6741
if type == "Add" then
6742
scaler2 = scaler2 - 0.01*value/bonuspeed
6743
scaler2b = scaler2b - 0.01*value/bonuspeed
6744
scaler2c = scaler2c - 0.01*value/bonuspeed
6745
elseif type == "Divide" then
6746
scaler2 = scaler2 - 0.01/value*bonuspeed
6747
scaler2b = scaler2b - 0.01/value*bonuspeed
6748
scaler2c = scaler2c - 0.01/value*bonuspeed
6749
end
6750
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6751
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6752
end
6753
rng:Destroy()
6754
end))
6755
end
6756
6757
function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
6758
local type = type
6759
local rng = Instance.new("Part", char)
6760
        rng.Anchored = true
6761
        rng.BrickColor = color
6762
        rng.Color = color3
6763
        rng.CanCollide = false
6764
        rng.FormFactor = 3
6765
        rng.Name = "Ring"
6766
        rng.Material = "Neon"
6767
        rng.Size = Vector3.new(1, 1, 1)
6768
        rng.Transparency = 0
6769
        rng.TopSurface = 0
6770
        rng.BottomSurface = 0
6771
        rng.CFrame = pos
6772
        local rngm = Instance.new("SpecialMesh", rng)
6773
        rngm.MeshType = "Brick"
6774
rngm.Scale = scale
6775
local scaler2 = 1
6776
local scaler2b = 1
6777
local scaler2c = 1
6778
if type == "Add" then
6779
scaler2 = 1*value
6780
scaler2b = 1*value2
6781
scaler2c = 1*value3
6782
elseif type == "Divide" then
6783
scaler2 = 1/value
6784
scaler2b = 1/value2
6785
scaler2c = 1/value3
6786
end
6787
coroutine.resume(coroutine.create(function()
6788
for i = 0,10/bonuspeed,0.1 do
6789
swait()
6790
if type == "Add" then
6791
scaler2 = scaler2 - 0.01*value/bonuspeed
6792
scaler2b = scaler2b - 0.01*value/bonuspeed
6793
scaler2c = scaler2c - 0.01*value/bonuspeed
6794
elseif type == "Divide" then
6795
scaler2 = scaler2 - 0.01/value*bonuspeed
6796
scaler2b = scaler2b - 0.01/value*bonuspeed
6797
scaler2c = scaler2c - 0.01/value*bonuspeed
6798
end
6799
rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
6800
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6801
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
6802
end
6803
rng:Destroy()
6804
end))
6805
end
6806
6807
function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
6808
local type = type
6809
local rng = Instance.new("Part", char)
6810
        rng.Anchored = true
6811
        rng.BrickColor = color
6812
        rng.Color = color3
6813
        rng.CanCollide = false
6814
        rng.FormFactor = 3
6815
        rng.Name = "Ring"
6816
        rng.Material = "Neon"
6817
        rng.Size = Vector3.new(1, 1, 1)
6818
        rng.Transparency = 0
6819
        rng.TopSurface = 0
6820
        rng.BottomSurface = 0
6821
        rng.CFrame = pos
6822
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
6823
        local rngm = Instance.new("SpecialMesh", rng)
6824
        rngm.MeshType = "Sphere"
6825
rngm.Scale = vt(x1,y1,z1)
6826
if rainbowmode == true then
6827
rng.Color = Color3.new(r/255,g/255,b/255)
6828
end
6829
local scaler2 = 1
6830
local speeder = FastSpeed
6831
if type == "Add" then
6832
scaler2 = 1*value
6833
elseif type == "Divide" then
6834
scaler2 = 1/value
6835
end
6836
coroutine.resume(coroutine.create(function()
6837
for i = 0,10/bonuspeed,0.1 do
6838
swait()
6839
if rainbowmode == true then
6840
rng.Color = Color3.new(r/255,g/255,b/255)
6841
end
6842
if type == "Add" then
6843
scaler2 = scaler2 - 0.01*value/bonuspeed
6844
elseif type == "Divide" then
6845
scaler2 = scaler2 - 0.01/value*bonuspeed
6846
end
6847
if chaosmode == true then
6848
rng.BrickColor = BrickColor.random()
6849
end
6850
speeder = speeder - 0.01*FastSpeed*bonuspeed
6851
rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
6852
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6853
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
6854
end
6855
rng:Destroy()
6856
end))
6857
end
6858
6859
function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
6860
local type = type
6861
local rng = Instance.new("Part", char)
6862
        rng.Anchored = true
6863
        rng.BrickColor = color
6864
        rng.CanCollide = false
6865
        rng.FormFactor = 3
6866
        rng.Name = "Ring"
6867
        rng.Material = "Neon"
6868
        rng.Size = Vector3.new(1, 1, 1)
6869
        rng.Transparency = 0
6870
if typeoftrans == "In" then
6871
rng.Transparency = 1
6872
end
6873
        rng.TopSurface = 0
6874
        rng.BottomSurface = 0
6875
        rng.CFrame = pos
6876
        local rngm = Instance.new("SpecialMesh", rng)
6877
        rngm.MeshType = "FileMesh"
6878
rngm.MeshId = "rbxassetid://20329976"
6879
rngm.Scale = scale
6880
local scaler2 = 1
6881
local scaler2b = 1
6882
if type == "Add" then
6883
scaler2 = 1*value
6884
scaler2b = 1*value2
6885
elseif type == "Divide" then
6886
scaler2 = 1/value
6887
scaler2b = 1/value2
6888
end
6889
local randomrot = math.random(1,2)
6890
coroutine.resume(coroutine.create(function()
6891
for i = 0,10/bonuspeed,0.1 do
6892
swait()
6893
if type == "Add" then
6894
scaler2 = scaler2 - 0.01*value/bonuspeed
6895
scaler2b = scaler2b - 0.01*value/bonuspeed
6896
elseif type == "Divide" then
6897
scaler2 = scaler2 - 0.01/value*bonuspeed
6898
scaler2b = scaler2b - 0.01/value*bonuspeed
6899
end
6900
if randomrot == 1 then
6901
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
6902
elseif randomrot == 2 then
6903
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
6904
end
6905
if typeoftrans == "Out" then
6906
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6907
elseif typeoftrans == "In" then
6908
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6909
end
6910
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
6911
end
6912
rng:Destroy()
6913
end))
6914
end
6915
6916
function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
6917
local type = type
6918
local rotenable = rotatingop
6919
local rng = Instance.new("Part", char)
6920
        rng.Anchored = true
6921
        rng.BrickColor = color
6922
        rng.CanCollide = false
6923
        rng.FormFactor = 3
6924
        rng.Name = "Ring"
6925
        rng.Material = "Neon"
6926
        rng.Size = Vector3.new(1, 1, 1)
6927
        rng.Transparency = 0
6928
if typeoftrans == "In" then
6929
rng.Transparency = 1
6930
end
6931
        rng.TopSurface = 0
6932
        rng.BottomSurface = 0
6933
        rng.CFrame = pos
6934
        local rngm = Instance.new("SpecialMesh", rng)
6935
        rngm.MeshType = "FileMesh"
6936
if typeofshape == "Normal" then
6937
rngm.MeshId = "rbxassetid://662586858"
6938
elseif typeofshape == "Round" then
6939
rngm.MeshId = "rbxassetid://662585058"
6940
end
6941
rngm.Scale = scale
6942
local scaler2 = 1/10
6943
if type == "Add" then
6944
scaler2 = 1*value/10
6945
elseif type == "Divide" then
6946
scaler2 = 1/value/10
6947
end
6948
local randomrot = math.random(1,2)
6949
coroutine.resume(coroutine.create(function()
6950
for i = 0,10/bonuspeed,0.1 do
6951
swait()
6952
if type == "Add" then
6953
scaler2 = scaler2 - 0.01*value/bonuspeed/10
6954
elseif type == "Divide" then
6955
scaler2 = scaler2 - 0.01/value*bonuspeed/10
6956
end
6957
if rotenable == true then
6958
if randomrot == 1 then
6959
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
6960
elseif randomrot == 2 then
6961
rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
6962
end
6963
end
6964
if typeoftrans == "Out" then
6965
rng.Transparency = rng.Transparency + 0.01*bonuspeed
6966
elseif typeoftrans == "In" then
6967
rng.Transparency = rng.Transparency - 0.01*bonuspeed
6968
end
6969
rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
6970
end
6971
rng:Destroy()
6972
end))
6973
end
6974
6975
function FindNearestTorso(Position, Distance, SinglePlayer)
6976
	if SinglePlayer then
6977
		return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
6978
	end
6979
	local List = {}
6980
	for i, v in pairs(workspace:GetChildren()) do
6981
		if v:IsA("Model") then
6982
			if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
6983
				if v ~= Character then
6984
					if (v.Head.Position - Position).magnitude <= Distance then
6985
						table.insert(List, v)
6986
					end 
6987
				end 
6988
			end 
6989
		end 
6990
	end
6991
	return List
6992
end
6993
6994
6995
local dashing = false
6996
local floatmode = false
6997
local OWS = hum.WalkSpeed
6998
local equipped = false
6999
Humanoid.Name = "NEPTUNIA"
7000
Humanoid.MaxHealth = math.huge
7001
Humanoid.Health = math.huge
7002
Instance.new("ForceField",char).Visible = false
7003
Humanoid.Animator.Parent = nil
7004
------------------
7005
function equip()
7006
	attack = true
7007
	equipped = true
7008
	hum.WalkSpeed = 0
7009
tl1.Enabled = true
7010
for i = 0, 9 do
7011
slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7012
end
7013
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
7014
CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
7015
CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
7016
sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7017
sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7018
	for i = 0, 2, 0.1 do
7019
		swait()
7020
hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
7021
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7022
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
7023
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
7024
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7025
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
7026
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
7027
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
7028
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
7029
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
7030
end
7031
hum.CameraOffset = vt(0,0,0)
7032
weaponweld.Part0 = rarm
7033
for i = 0, 2, 0.1 do
7034
		swait()
7035
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7036
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
7037
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
7038
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
7039
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
7040
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7041
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7042
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7043
end
7044
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7045
hitb.Anchored = true
7046
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7047
MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
7048
slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
7049
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
7050
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
7051
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
7052
for i = 0, 2, 0.1 do
7053
		swait()
7054
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7055
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7056
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
7057
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
7058
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
7059
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
7060
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
7061
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7062
end
7063
hitb:Destroy()
7064
hum.WalkSpeed = 24
7065
OWS = hum.WalkSpeed
7066
	attack = false
7067
end
7068
7069
function unequip()
7070
	attack = true
7071
	equipped = false
7072
	hum.WalkSpeed = 0
7073
hum.WalkSpeed = 16
7074
OWS = hum.WalkSpeed
7075
tl1.Enabled = false
7076
CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
7077
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
7078
weaponweld.Part0 = tors
7079
	attack = false
7080
end
7081
7082
------------------
7083
function attackone()
7084
attack = true
7085
hum.WalkSpeed = 4
7086
for i = 0, 2, 0.1 do
7087
		swait()
7088
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
7089
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
7090
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
7091
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
7092
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7093
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7094
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7095
end
7096
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7097
hitb.Anchored = true
7098
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7099
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
7100
CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
7101
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
7102
CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
7103
for i = 0, 1, 0.1 do
7104
		swait()
7105
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7106
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
7107
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
7108
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
7109
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
7110
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
7111
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7112
end
7113
hitb:Destroy()
7114
attack = false
7115
hum.WalkSpeed = 24
7116
end
7117
function attacktwo()
7118
attack = true
7119
hum.WalkSpeed = 4
7120
for i = 0, 1, 0.1 do
7121
		swait()
7122
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7123
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
7124
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7125
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
7126
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7127
LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
7128
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7129
end
7130
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7131
hitb.Anchored = true
7132
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7133
MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
7134
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7135
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7136
for i = 0, 1, 0.1 do
7137
		swait()
7138
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
7139
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
7140
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
7141
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
7142
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
7143
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
7144
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
7145
end
7146
attack = false
7147
hum.WalkSpeed = 24
7148
end
7149
function attackthree()
7150
attack = true
7151
hum.WalkSpeed = 4
7152
for i = 0, 1, 0.1 do
7153
		swait()
7154
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
7155
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
7156
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7157
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
7158
RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
7159
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
7160
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
7161
end
7162
for x = 0, 2 do
7163
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
7164
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
7165
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7166
hitb.Anchored = true
7167
hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
7168
MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
7169
for i = 0, 1, 0.6 do
7170
		swait()
7171
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7172
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7173
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7174
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7175
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7176
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7177
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
7178
end
7179
for i = 0, 1, 0.6 do
7180
		swait()
7181
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7182
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7183
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7184
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7185
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7186
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7187
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
7188
end
7189
for i = 0, 1, 0.6 do
7190
		swait()
7191
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7192
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7193
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7194
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7195
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7196
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7197
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
7198
end
7199
for i = 0, 1, 0.6 do
7200
		swait()
7201
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7202
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
7203
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
7204
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
7205
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7206
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
7207
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7208
end
7209
end
7210
attack = false
7211
hum.WalkSpeed = 24
7212
end
7213
------------------
7214
function spinnyblade()
7215
attack = true
7216
hum.WalkSpeed = 1
7217
hum.JumpPower = 0
7218
CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
7219
local bgui = Instance.new("BillboardGui",root)
7220
bgui.Size = UDim2.new(25, 0, 25, 0)
7221
local imgc = Instance.new("ImageLabel",bgui)
7222
imgc.BackgroundTransparency = 1
7223
imgc.ImageTransparency = 1
7224
imgc.Size = UDim2.new(1,0,1,0)
7225
imgc.Image = "rbxassetid://997291547"
7226
imgc.ImageColor3 = Color3.new(0,0.5,1)
7227
local imgc2 = imgc:Clone()
7228
imgc2.Parent = bgui
7229
imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
7230
imgc2.Size = UDim2.new(2,0,2,0)
7231
imgc2.ImageColor3 = Color3.new(0.5,0,1)
7232
for i = 0, 10, 0.1 do
7233
		swait()
7234
imgc.ImageTransparency = imgc.ImageTransparency - 0.01
7235
imgc.Rotation = imgc.Rotation + 1
7236
imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
7237
imgc2.Rotation = imgc2.Rotation - 1
7238
bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
7239
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
7240
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7241
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7242
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7243
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7244
waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
7245
	RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
7246
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
7247
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
7248
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
7249
RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
7250
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
7251
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7252
end
7253
imgc.ImageTransparency = 1
7254
hum.CameraOffset = vt(0,0,0)
7255
waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
7256
waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
7257
waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
7258
waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
7259
waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
7260
for i = 0, 9 do
7261
slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
7262
end
7263
CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
7264
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
7265
for x = 0, 14 do
7266
CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
7267
CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
7268
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7269
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7270
slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7271
for i = 0, 1, 0.6 do
7272
		swait()
7273
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7274
root.CFrame = root.CFrame + root.CFrame.lookVector*2
7275
root.Velocity = vt(0,0,0)
7276
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7277
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7278
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
7279
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7280
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7281
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7282
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7283
end
7284
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7285
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7286
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7287
for i = 0, 1, 0.6 do
7288
		swait()
7289
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7290
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7291
root.Velocity = vt(0,0,0)
7292
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7293
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7294
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7295
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7296
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7297
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7298
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7299
end
7300
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7301
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7302
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7303
for i = 0, 1, 0.6 do
7304
		swait()
7305
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7306
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7307
root.Velocity = vt(0,0,0)
7308
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7309
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7310
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
7311
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7312
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7313
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7314
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7315
end
7316
slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
7317
CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
7318
MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
7319
for i = 0, 1, 0.6 do
7320
		swait()
7321
sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7322
root.CFrame = root.CFrame + root.CFrame.lookVector*3
7323
root.Velocity = vt(0,0,0)
7324
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7325
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
7326
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
7327
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
7328
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
7329
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7330
weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
7331
end
7332
end
7333
hum.WalkSpeed = 0
7334
for i = 0, 5, 0.1 do
7335
		swait()
7336
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
7337
LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
7338
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
7339
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
7340
RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
7341
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
7342
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
7343
end
7344
bgui:Destroy()
7345
attack = false
7346
hum.WalkSpeed = 24
7347
hum.JumpPower = 50
7348
end
7349
7350
function eightbitmegablade()
7351
attack = true
7352
hum.WalkSpeed = 0
7353
hum.JumpPower = 0
7354
CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
7355
local OverCut = false
7356
cam.CameraSubject = Humanoid
7357
cam.CameraType = "Scriptable"
7358
coroutine.resume(coroutine.create(function()
7359
while true do
7360
swait()
7361
if OverCut == false then
7362
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
7363
else
7364
break
7365
end
7366
end
7367
end))
7368
for i = 0, 10, 0.1 do
7369
swait()
7370
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7371
sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7372
slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
7373
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7374
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7375
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
7376
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
7377
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7378
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
7379
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7380
end
7381
OverCut = true
7382
local orb = Instance.new("Part", char)
7383
orb.Anchored = true
7384
orb.BrickColor = BrickColor.new("Toothpaste")
7385
orb.CanCollide = false
7386
orb.FormFactor = 3
7387
orb.Name = "Ring"
7388
orb.Material = "Neon"
7389
orb.Size = Vector3.new(1, 1, 1)
7390
orb.Transparency = 0.5
7391
orb.TopSurface = 0
7392
orb.BottomSurface = 0
7393
local orbm = Instance.new("SpecialMesh", orb)
7394
orbm.MeshType = "FileMesh"
7395
orbm.MeshId = "rbxassetid://361629844"
7396
orbm.Scale = vt(30,60,60)
7397
orb.CFrame = root.CFrame*CFrame.new(0,50,0)
7398
for i = 0, 24 do
7399
slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
7400
end
7401
sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7402
sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7403
sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7404
CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
7405
local a = Instance.new("Part",workspace)
7406
a.Name = "Direction"	
7407
a.Anchored = true
7408
a.Transparency = 1
7409
a.CanCollide = false
7410
local ray = Ray.new(
7411
orb.CFrame.p,                           -- origin
7412
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7413
) 
7414
local ignore = orb
7415
local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7416
a.BottomSurface = 10
7417
a.TopSurface = 10
7418
local distance = (orb.CFrame.p - position).magnitude
7419
a.Size = Vector3.new(0.1, 0.1, 0.1)
7420
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7421
orb.CFrame = a.CFrame
7422
for i = 0, 8, 0.1 do
7423
swait()
7424
sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7425
ray = Ray.new(
7426
orb.CFrame.p,                           -- origin
7427
(mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
7428
) 
7429
hit, position, normal = workspace:FindPartOnRay(ray, ignore)
7430
distance = (orb.CFrame.p - position).magnitude
7431
a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
7432
orb.CFrame = a.CFrame
7433
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7434
cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
7435
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7436
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
7437
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
7438
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
7439
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
7440
LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
7441
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7442
end
7443
cam.CameraType = "Custom"
7444
orb.Anchored = false
7445
a:Destroy()
7446
local bv = Instance.new("BodyVelocity")
7447
bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
7448
bv.velocity = orb.CFrame.lookVector*250
7449
bv.Parent = orb
7450
local hitted = false
7451
CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
7452
waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
7453
waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
7454
coroutine.resume(coroutine.create(function()
7455
while true do
7456
swait(2)
7457
if hitted == false and orb.Parent ~= nil then
7458
slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
7459
elseif hitted == true and orb.Parent == nil then
7460
break
7461
end
7462
end
7463
end))
7464
orb.Touched:connect(function(hit) 
7465
if hitted == false and hit.Parent ~= char then
7466
hitted = true
7467
MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
7468
CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
7469
CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
7470
for i = 0, 24 do
7471
slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
7472
end
7473
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
7474
slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
7475
sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7476
sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7477
sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7478
orb.Anchored = true
7479
orb.Transparency = 1
7480
coroutine.resume(coroutine.create(function()
7481
for i = 0, 4, 0.1 do
7482
swait()
7483
slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
7484
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7485
end
7486
hum.CameraOffset = vt(0,0,0)
7487
end))
7488
wait(10)
7489
orb:Destroy()
7490
end
7491
end)
7492
game:GetService("Debris"):AddItem(orb, 10)
7493
for i = 0, 2, 0.1 do
7494
swait()
7495
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7496
RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
7497
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
7498
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
7499
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
7500
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
7501
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
7502
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7503
end
7504
attack = false
7505
hum.WalkSpeed = 24
7506
hum.JumpPower = 50
7507
end
7508
7509
function bladespinagain()
7510
attack = true
7511
hum.WalkSpeed = 4
7512
hum.JumpPower = 0
7513
CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
7514
CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
7515
for x = 0, 9 do
7516
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7517
CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
7518
CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
7519
for i = 0, 1, 0.6 do
7520
		swait()
7521
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7522
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7523
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7524
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7525
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7526
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7527
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7528
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7529
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7530
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7531
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7532
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
7533
end
7534
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7535
for i = 0, 1, 0.6 do
7536
		swait()
7537
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7538
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7539
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7540
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7541
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7542
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7543
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7544
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7545
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7546
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7547
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7548
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
7549
end
7550
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7551
for i = 0, 1, 0.6 do
7552
		swait()
7553
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7554
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7555
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7556
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7557
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7558
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7559
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7560
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7561
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7562
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7563
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7564
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
7565
end
7566
slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
7567
for i = 0, 1, 0.6 do
7568
		swait()
7569
sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
7570
sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
7571
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
7572
sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7573
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7574
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
7575
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
7576
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
7577
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
7578
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
7579
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
7580
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
7581
end
7582
end
7583
local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
7584
hitb.Anchored = true
7585
hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
7586
hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
7587
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7588
sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7589
sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7590
for i = 0, 24 do
7591
slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
7592
end
7593
CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
7594
CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
7595
CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
7596
CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
7597
--CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
7598
for i = 0, 2, 0.1 do
7599
		swait()
7600
MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
7601
hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
7602
	RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
7603
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
7604
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
7605
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
7606
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
7607
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
7608
weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
7609
end
7610
hum.CameraOffset = vt(0,0,0)
7611
hitb:Destroy()
7612
attack = false
7613
hum.WalkSpeed = 24
7614
hum.JumpPower = 50
7615
end
7616
7617
function superjump()
7618
attack = true
7619
hum.WalkSpeed = 0
7620
hum.JumpPower = 0
7621
wng1a.Transparency = wng1a.Transparency - 1
7622
wng1b.Transparency = wng1b.Transparency - 1
7623
wng2a.Transparency = wng2a.Transparency - 1
7624
wng2b.Transparency = wng2b.Transparency - 1
7625
sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7626
sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7627
CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
7628
for i = 0, 2, 0.1 do
7629
		swait()
7630
hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
7631
root.Velocity = vt(0,0,0)
7632
slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
7633
	RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
7634
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
7635
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
7636
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
7637
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
7638
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
7639
end
7640
CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
7641
local lat1 = Instance.new("Attachment",larm)
7642
lat1.Position = Vector3.new(1,-1,0.5)
7643
local lat2 = Instance.new("Attachment",larm)
7644
lat2.Position = Vector3.new(-1,-1,-0.5)
7645
local rat1 = Instance.new("Attachment",rarm)
7646
rat1.Position = Vector3.new(1,-1,-0.5)
7647
local rat2 = Instance.new("Attachment",rarm)
7648
rat2.Position = Vector3.new(-1,-1,0.5)
7649
local tl1 = Instance.new('Trail',larm)
7650
tl1.Attachment0 = lat1
7651
tl1.Attachment1 = lat2
7652
tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
7653
tl1.LightEmission = 1
7654
tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
7655
tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
7656
tl1.Lifetime = 5
7657
local tl2 = tl1:Clone()
7658
tl2.Attachment0 = rat1
7659
tl2.Attachment1 = rat2
7660
tl2.Parent = rarm
7661
hum.JumpPower = 50
7662
hum.Jump = true
7663
swait()
7664
hum.JumpPower = 0
7665
root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
7666
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
7667
sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
7668
for i = 0, 49 do
7669
waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
7670
slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
7671
end
7672
coroutine.resume(coroutine.create(function()
7673
for i = 0, 2, 0.1 do
7674
swait()
7675
hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
7676
end
7677
hum.CameraOffset = vt(0,0,0)
7678
wait(3)
7679
tl1.Enabled = false
7680
tl2.Enabled = false
7681
game:GetService("Debris"):AddItem(tl1, 5)
7682
game:GetService("Debris"):AddItem(tl2, 5)
7683
game:GetService("Debris"):AddItem(rat1, 5)
7684
game:GetService("Debris"):AddItem(rat2, 5)
7685
game:GetService("Debris"):AddItem(lat1, 5)
7686
game:GetService("Debris"):AddItem(lat2, 5)
7687
end))
7688
CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
7689
for i = 0, 3, 0.1 do
7690
		swait()
7691
RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
7692
LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
7693
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
7694
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
7695
RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
7696
LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
7697
end
7698
coroutine.resume(coroutine.create(function()
7699
for i = 0, 99 do
7700
swait()
7701
wng1a.Transparency = wng1a.Transparency + 0.01
7702
wng1b.Transparency = wng1b.Transparency + 0.01
7703
wng2a.Transparency = wng2a.Transparency + 0.01
7704
wng2b.Transparency = wng2b.Transparency + 0.01
7705
end
7706
end))
7707
attack = false
7708
if equipped == false then
7709
hum.WalkSpeed = 16
7710
else
7711
hum.WalkSpeed = 24
7712
end
7713
hum.JumpPower = 50
7714
end
7715
------------------
7716
7717
7718
local attacktype = 1
7719
mouse.Button1Down:connect(function()
7720
if equipped == true then
7721
  if attack == false and attacktype == 1 then
7722
    attacktype = 2
7723
    attackone()
7724
  elseif attack == false and attacktype == 2 then
7725
    attacktype = 3
7726
    attacktwo()
7727
  elseif attack == false and attacktype == 3 then
7728
    attacktype = 1
7729
    attackthree()
7730
  --[[elseif attack == false and attacktype == 4 then
7731
    attacktype = 1
7732
    --attackfour()]]--
7733
  end
7734
end
7735
end)
7736
mouse.KeyDown:connect(function(k)
7737
if k == "f" and attack == false and equipped == false then
7738
	equip()
7739
elseif k == "f" and attack == false and equipped == true then
7740
   unequip()
7741
end
7742
if k == "r" and attack == false then
7743
superjump()
7744
end
7745
if equipped == true then
7746
if k == "z" and attack == false then
7747
spinnyblade()
7748
end
7749
if k == "x" and attack == false then
7750
eightbitmegablade()
7751
end
7752
if k == "c" and attack == false then
7753
bladespinagain()
7754
end
7755
end
7756
if k == "l" and muter == false then
7757
muter = true
7758
kan.Volume = 0
7759
elseif k == "l" and muter == true then
7760
muter = false
7761
kan.Volume = 1.25
7762
end
7763
end)
7764
plr.Chatted:connect(function(message)
7765
if message:sub(1,3) == "id/" then
7766
ORGID = message:sub(4)
7767
kan.TimePosition = 0
7768
kan:Play()
7769
elseif message:sub(1,6) == "pitch/" then
7770
ORPIT = message:sub(7)
7771
elseif message:sub(1,4) == "vol/" then
7772
ORVOL = message:sub(5)
7773
elseif message:sub(1,7) == "skipto/" then
7774
kan.TimePosition = message:sub(8)
7775
end
7776
end)
7777
7778
idleanim=.4
7779
while true do
7780
swait()
7781
if muter == false then
7782
kan.Volume = ORVOL
7783
else
7784
kan.Volume = 0
7785
end
7786
kan.PlaybackSpeed = ORPIT
7787
kan.Pitch = ORPIT
7788
kan.SoundId = "rbxassetid://" ..ORGID
7789
kan.Looped = true
7790
kan.Parent = plr.PlayerGui
7791
kan:Resume()
7792
techc.Rotation = techc.Rotation + 0.1
7793
imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
7794
imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
7795
imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
7796
imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
7797
ned.Rotation = 0 - 2 * math.cos(sine / 24)
7798
ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
7799
  sine = sine + change
7800
local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude 
7801
local velderp=RootPart.Velocity.y
7802
hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
7803
if equipped==true or equipped==false then
7804
if attack==false then
7805
idle=idle+1
7806
else
7807
idle=0
7808
end
7809
if idle>=500 then
7810
if attack==false then
7811
--Sheath()
7812
end
7813
end
7814
if RootPart.Velocity.y > 1 and hitfloor==nil then 
7815
Anim="Jump"
7816
if attack==false then
7817
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7818
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7819
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7820
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
7821
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
7822
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
7823
if equipped == false then
7824
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7825
else
7826
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7827
end
7828
end
7829
elseif RootPart.Velocity.y < -1 and hitfloor==nil then 
7830
Anim="Fall"
7831
if attack==false then
7832
RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
7833
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
7834
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
7835
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
7836
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
7837
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
7838
if equipped == false then
7839
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7840
else
7841
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7842
end
7843
end
7844
elseif torvel<1 and hitfloor~=nil then
7845
Anim="Idle"
7846
if attack==false then
7847
if equipped == false then
7848
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
7849
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
7850
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
7851
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
7852
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
7853
LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
7854
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7855
else
7856
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20)  - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
7857
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
7858
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
7859
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
7860
RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
7861
LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
7862
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
7863
end
7864
end
7865
elseif torvel>2 and torvel<42 and hitfloor~=nil then
7866
Anim="Walk"
7867
if attack==false then
7868
if equipped == false then
7869
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7870
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
7871
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
7872
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
7873
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
7874
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7875
weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
7876
else
7877
RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7878
LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
7879
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
7880
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
7881
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
7882
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
7883
weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
7884
end
7885
end
7886
elseif torvel>=42 and hitfloor~=nil then
7887
Anim="Run"
7888
if attack==false then
7889
RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7890
LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
7891
RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
7892
Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
7893
RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
7894
LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
7895
end
7896
end
7897
end
7898
end