ReisenBunny

Fe neptunian

Aug 19th, 2018
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  1. if game:GetService("RunService"):IsClient()then error("Please run as a server script. Use h/ instead of hl/.")end;print("FE Compatibility by WaverlyCole");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};
  2. do
  3. script.Parent = InternalData.RealOwner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event
  5. local function createObject (connections, index)
  6. local proxy = newproxy (true);local meta = getmetatable (proxy);
  7. local runbind = function (self, i, ...) connections[i]:Fire (...); end;
  8. while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end;
  9. meta.__index = function (self, i)
  10. if (i == 'TriggerEvent') then return runbind end;
  11. return connections[i] and connections[i].Event or index[i];
  12. end;
  13. meta.__newindex = index;meta.__metatable = false;return proxy
  14. end;
  15. local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up","Move","Button2Down","Button2Up"},{["Target"] = nil;["Hit"] = CFrame.new()})
  16. local UserInputService = createObject({"InputBegan","InputEnded"},{})
  17. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  18. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  19. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  20. Event.OnServerEvent:Connect(function(FiredBy,Input)
  21. if FiredBy ~= InternalData.RealOwner then return end
  22. if Input.MouseEvent then
  23. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  24. Mouse:TriggerEvent("Move")
  25. elseif Input.Sound then
  26. if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end
  27. else
  28. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  29. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end
  30. if Input.UserInputType == Enum.UserInputType.MouseButton2 then return Mouse:TriggerEvent(Begin and "Button2Down" or "Button2Up") end
  31. for _,Action in pairs(ContextActionService.Actions) do
  32. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  33. end
  34. Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  35. end
  36. end)
  37. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  38. Event.Parent = NLS([[
  39. local Player = owner;
  40. local Sounds = {};
  41. local Event = script:WaitForChild("UserInput");
  42. local UserInputService = game:GetService("UserInputService");
  43. local Mouse = Player:GetMouse();
  44. local Input = function(Input,gameProcessedEvent)
  45. if gameProcessedEvent then return end
  46. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  47. end
  48. Event.OnClientEvent:connect(function(Args)
  49. if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end
  50. end)
  51. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  52. local Hit,Target
  53. while wait(1/30) do
  54. for x,Sound in pairs(Sounds) do
  55. if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end
  56. end
  57. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  58. Hit = Mouse.Hit;Target = Mouse.Target;
  59. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  60. end
  61. end
  62. ]],InternalData.RealOwner.Character)
  63. end
  64. InternalData.NewOwner = setmetatable({},{
  65. __index = function (self,Index)
  66. local Type = type(InternalData.RealOwner[Index])
  67. if Type == "function" then
  68. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  69. return function (self)return InternalData["Mouse"] end
  70. end
  71. return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end
  72. elseif Index == "FakePlayer" then
  73. return true
  74. end
  75. return InternalData.RealOwner[Index]
  76. end;
  77. __tostring = function(self) return tostring(InternalData.RealOwner) end
  78. })
  79. InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library)
  80. if Library == "RbxUtility" then
  81. return setmetatable({},{
  82. __tostring = function() return "RbxUtility" end;
  83. __index = function(self, Index)
  84. if Index:lower() == "create" then
  85. return function(Type)
  86. return function(Data)
  87. Data = Data or {}
  88. local Inst = Instance.new(Type)
  89. for x,y in pairs(Data) do
  90. if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end
  91. if y == owner then y = InternalData.RealOwner end
  92. Inst[x] = y
  93. end
  94. return Inst
  95. end
  96. end
  97. end
  98. return InternalData.LoadLibrary(Library)[Index]
  99. end
  100. })
  101. end
  102. return InternalData.LoadLibrary(Library)
  103. end
  104. InternalData.RealInstance = Instance;Instance = setmetatable({},{
  105. __index = function (self,Index)
  106. if Index:lower() == 'new' then
  107. return function (Type, Parent)
  108. if Parent == owner then Parent = InternalData.RealOwner end
  109. if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end
  110. local Real = InternalData.RealInstance.new(Type,Parent)
  111. if not Type then return end
  112. if Type == "BillboardGui" then
  113. local ToReturn = setmetatable({},{
  114. __index = function (self,Index)
  115. if type(Real[Index]) == "function" then
  116. if Index:lower() == "clone" then
  117. return function (self)
  118. local Real = Real:Clone()
  119. local ToReturn = setmetatable({RealObject = Real},{
  120. __index = function (self,Index)
  121. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  122. return Real[Index]
  123. end;
  124. __newindex = function (self,Index,Value)
  125. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  126. if Value == owner then Value = InternalData.RealOwner end
  127. Real[Index] = Value
  128. end;
  129. __tostring = function(self) return tostring(Real) end;
  130. })
  131. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  132. end
  133. end
  134. return function (self,...) return Real[Index](Real,...)end
  135. end
  136. return Real[Index]
  137. end;
  138. __newindex = function (self,Index,Value)
  139. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  140. if Value == owner then Value = InternalData.RealOwner end
  141. Real[Index] = Value
  142. end;
  143. __tostring = function(self) return tostring(Real) end;
  144. })
  145. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  146. elseif Type:lower() == "sound" then
  147. Real.Parent = owner.Character;
  148. local ToReturn = setmetatable({RealObject = Real},{
  149. __index = function (self,Index)
  150. if Index:lower() == "playbackloudness" then
  151. return InternalData.SoundLoudness[Real] or 0
  152. elseif type(Real[Index]) == "function" then
  153. if Index:lower() == "clone" then
  154. return function (self)
  155. local Real = Real:Clone()
  156. local ToReturn = setmetatable({},{
  157. __index = function (self,Index)
  158. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  159. return Real[Index]
  160. end;
  161. __newindex = function (self,Index,Value)
  162. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  163. if Value == owner then Value = InternalData.RealOwner end
  164. Real[Index] = Value
  165. end;
  166. __tostring = function(self) return tostring(Real) end;
  167. })
  168. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  169. end
  170. end
  171. return function (self,...) return Real[Index](Real,...)end
  172. end
  173. return Real[Index]
  174. end;
  175. __newindex = function (self,Index,Value)
  176. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  177. if Value == owner then Value = InternalData.RealOwner end
  178. Real[Index] = Value
  179. end;
  180. __tostring = function(self) return tostring(Real) end;
  181. })
  182. InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn;
  183. else
  184. local ToReturn = setmetatable({RealObject = Real},{
  185. __index = function (self,Index)
  186. if type(Real[Index]) == "function" then
  187. if Index:lower() == "clone" then
  188. return function (self)
  189. local Real = Real:Clone()
  190. local ToReturn = setmetatable({},{
  191. __index = function (self,Index)
  192. if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end
  193. return Real[Index]
  194. end;
  195. __newindex = function (self,Index,Value)
  196. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  197. if Value == owner then Value = InternalData.RealOwner end
  198. Real[Index] = Value
  199. end;
  200. __tostring = function(self) return tostring(Real) end;
  201. })
  202. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  203. end
  204. end
  205. return function (self,...) return Real[Index](Real,...)end
  206. end
  207. return Real[Index]
  208. end;
  209. __newindex = function (self,Index,Value)
  210. if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end
  211. if Value == owner then Value = InternalData.RealOwner end
  212. Real[Index] = Value
  213. end;
  214. __tostring = function(self) return tostring(Real) end;
  215. })
  216. InternalData.RealObjs[ToReturn] = Real;return ToReturn;
  217. end
  218. end
  219. end
  220. return InternalData.RealInstance[Index]
  221. end;
  222. __tostring = function(self) return tostring(InternalData.RealInstance) end;
  223. });
  224. InternalData.RealGame = game;game = setmetatable({},{
  225. __index = function (self,Index)
  226. if InternalData.RealGame[Index] then
  227. local Type = type(InternalData.RealGame[Index])
  228. if Type == "function" then
  229. if Index:lower() == "getservice" or Index:lower() == "service" then
  230. return function (self,Service)
  231. local FakeServices = {
  232. ["players"] = function()
  233. return setmetatable({},{
  234. __index = function (self2,Index2)
  235. local RealService = InternalData.RealGame:GetService(Service)
  236. local Type2 = type(RealService[Index2])
  237. if Type2 == "function" then
  238. return function (self,...) return RealService[Index2](RealService,...)end
  239. else
  240. if Index2:lower() == "localplayer" then return InternalData.NewOwner end
  241. return RealService[Index2]
  242. end
  243. end;
  244. __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end
  245. })
  246. end;
  247. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  248. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  249. ["debris"] = function()
  250. return setmetatable({},{
  251. __index = function(self2,Index2)
  252. local RealService = InternalData.RealGame:GetService(Service)
  253. local Type2 = type(RealService[Index2])
  254. if Type2 == "function" then
  255. if Index2:lower() == "additem" then
  256. return function (self,Item,Time)
  257. if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end
  258. return RealService:AddItem(Item,Time)
  259. end
  260. end
  261. return function (self,...) return RealService[Index2](RealService,...) end
  262. end
  263. return RealService[Index2]
  264. end;
  265. __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end
  266. })
  267. end;
  268. ["runservice"] = function()
  269. return setmetatable({},{
  270. __index = function(self2,Index2)
  271. local RealService = InternalData.RealGame:GetService(Service)
  272. local Type2 = type(RealService[Index2])
  273. if Type2 == "function" then
  274. return function (self,...) return RealService[Index2](RealService,...) end
  275. else
  276. local RunServices = {
  277. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  278. ["renderstepped"] = function() return RealService["Stepped"] end
  279. }
  280. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  281. return RealService[Index2]
  282. end
  283. end;
  284. __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end
  285. })
  286. end
  287. }
  288. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  289. return InternalData.RealGame:GetService(Service)
  290. end
  291. end
  292. return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end
  293. else
  294. if game:GetService(Index) then return game:GetService(Index) end
  295. return InternalData.RealGame[Index]
  296. end
  297. end
  298. return nil
  299. end;
  300. __tostring = function(self) return tostring(InternalData.game) end
  301. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!")
  302.  
  303. --//Paste script below this line.
  304.  
  305. --- Did actually rework heavily away from original neptunian, and the non-rework neptunian. --NoobyGames12
  306. --- Was supposed to be for the770zone, or VengefulProgram.
  307.  
  308. warn'Neptune/Neptunian V'
  309. warn[[Absolutely.
  310.  
  311. Created by NoobyGames12
  312. ----------------------------]]
  313.  
  314. print[[Set your theme by:
  315. id/
  316. vol/
  317. pitch/
  318. You can skip through the position of theme by:
  319. skipto/]]
  320.  
  321. warn("Have fun using this!")
  322. ---- DO NOT CHANGE ANYTHING BELOW IF YOU'RE NOT AN EDITOR
  323.  
  324.  
  325. --Converted with ttyyuu12345's model to script plugin v4
  326. function sandbox(var,func)
  327. local env = getfenv(func)
  328. local newenv = setmetatable({},{
  329. __index = function(self,k)
  330. if k=="script" then
  331. return var
  332. else
  333. return env[k]
  334. end
  335. end,
  336. })
  337. setfenv(func,newenv)
  338. return func
  339. end
  340. cors = {}
  341. mas = Instance.new("Model",game:GetService("Lighting"))
  342. Model0 = Instance.new("Model")
  343. Part1 = Instance.new("Part")
  344. SpecialMesh2 = Instance.new("SpecialMesh")
  345. Part3 = Instance.new("Part")
  346. SpecialMesh4 = Instance.new("SpecialMesh")
  347. Weld5 = Instance.new("Weld")
  348. Weld6 = Instance.new("Weld")
  349. Weld7 = Instance.new("Weld")
  350. Weld8 = Instance.new("Weld")
  351. Weld9 = Instance.new("Weld")
  352. Weld10 = Instance.new("Weld")
  353. Weld11 = Instance.new("Weld")
  354. Weld12 = Instance.new("Weld")
  355. Weld13 = Instance.new("Weld")
  356. Weld14 = Instance.new("Weld")
  357. Weld15 = Instance.new("Weld")
  358. Weld16 = Instance.new("Weld")
  359. Weld17 = Instance.new("Weld")
  360. Weld18 = Instance.new("Weld")
  361. Weld19 = Instance.new("Weld")
  362. Weld20 = Instance.new("Weld")
  363. Weld21 = Instance.new("Weld")
  364. Weld22 = Instance.new("Weld")
  365. Weld23 = Instance.new("Weld")
  366. Weld24 = Instance.new("Weld")
  367. Weld25 = Instance.new("Weld")
  368. Weld26 = Instance.new("Weld")
  369. Weld27 = Instance.new("Weld")
  370. Weld28 = Instance.new("Weld")
  371. Weld29 = Instance.new("Weld")
  372. Weld30 = Instance.new("Weld")
  373. Weld31 = Instance.new("Weld")
  374. Weld32 = Instance.new("Weld")
  375. Weld33 = Instance.new("Weld")
  376. Weld34 = Instance.new("Weld")
  377. Weld35 = Instance.new("Weld")
  378. Weld36 = Instance.new("Weld")
  379. Weld37 = Instance.new("Weld")
  380. Weld38 = Instance.new("Weld")
  381. Weld39 = Instance.new("Weld")
  382. Weld40 = Instance.new("Weld")
  383. Weld41 = Instance.new("Weld")
  384. Weld42 = Instance.new("Weld")
  385. Weld43 = Instance.new("Weld")
  386. Weld44 = Instance.new("Weld")
  387. Weld45 = Instance.new("Weld")
  388. Weld46 = Instance.new("Weld")
  389. Weld47 = Instance.new("Weld")
  390. Weld48 = Instance.new("Weld")
  391. Weld49 = Instance.new("Weld")
  392. Weld50 = Instance.new("Weld")
  393. Weld51 = Instance.new("Weld")
  394. Weld52 = Instance.new("Weld")
  395. Weld53 = Instance.new("Weld")
  396. Weld54 = Instance.new("Weld")
  397. Weld55 = Instance.new("Weld")
  398. Weld56 = Instance.new("Weld")
  399. Weld57 = Instance.new("Weld")
  400. Weld58 = Instance.new("Weld")
  401. Weld59 = Instance.new("Weld")
  402. Weld60 = Instance.new("Weld")
  403. Weld61 = Instance.new("Weld")
  404. Weld62 = Instance.new("Weld")
  405. Weld63 = Instance.new("Weld")
  406. Weld64 = Instance.new("Weld")
  407. Weld65 = Instance.new("Weld")
  408. Weld66 = Instance.new("Weld")
  409. Weld67 = Instance.new("Weld")
  410. Weld68 = Instance.new("Weld")
  411. Weld69 = Instance.new("Weld")
  412. Weld70 = Instance.new("Weld")
  413. Weld71 = Instance.new("Weld")
  414. Weld72 = Instance.new("Weld")
  415. Weld73 = Instance.new("Weld")
  416. Weld74 = Instance.new("Weld")
  417. Weld75 = Instance.new("Weld")
  418. Weld76 = Instance.new("Weld")
  419. Weld77 = Instance.new("Weld")
  420. Weld78 = Instance.new("Weld")
  421. Weld79 = Instance.new("Weld")
  422. Weld80 = Instance.new("Weld")
  423. Weld81 = Instance.new("Weld")
  424. Weld82 = Instance.new("Weld")
  425. Weld83 = Instance.new("Weld")
  426. Weld84 = Instance.new("Weld")
  427. Weld85 = Instance.new("Weld")
  428. Weld86 = Instance.new("Weld")
  429. Weld87 = Instance.new("Weld")
  430. Weld88 = Instance.new("Weld")
  431. Weld89 = Instance.new("Weld")
  432. Weld90 = Instance.new("Weld")
  433. Weld91 = Instance.new("Weld")
  434. Weld92 = Instance.new("Weld")
  435. Weld93 = Instance.new("Weld")
  436. Weld94 = Instance.new("Weld")
  437. Weld95 = Instance.new("Weld")
  438. Weld96 = Instance.new("Weld")
  439. Weld97 = Instance.new("Weld")
  440. Weld98 = Instance.new("Weld")
  441. Weld99 = Instance.new("Weld")
  442. Weld100 = Instance.new("Weld")
  443. Weld101 = Instance.new("Weld")
  444. Weld102 = Instance.new("Weld")
  445. Weld103 = Instance.new("Weld")
  446. Weld104 = Instance.new("Weld")
  447. Weld105 = Instance.new("Weld")
  448. Weld106 = Instance.new("Weld")
  449. Weld107 = Instance.new("Weld")
  450. Weld108 = Instance.new("Weld")
  451. Weld109 = Instance.new("Weld")
  452. Weld110 = Instance.new("Weld")
  453. Weld111 = Instance.new("Weld")
  454. Weld112 = Instance.new("Weld")
  455. Weld113 = Instance.new("Weld")
  456. Weld114 = Instance.new("Weld")
  457. Weld115 = Instance.new("Weld")
  458. Weld116 = Instance.new("Weld")
  459. Weld117 = Instance.new("Weld")
  460. Weld118 = Instance.new("Weld")
  461. Weld119 = Instance.new("Weld")
  462. Weld120 = Instance.new("Weld")
  463. Weld121 = Instance.new("Weld")
  464. Weld122 = Instance.new("Weld")
  465. Weld123 = Instance.new("Weld")
  466. Weld124 = Instance.new("Weld")
  467. Weld125 = Instance.new("Weld")
  468. Weld126 = Instance.new("Weld")
  469. Weld127 = Instance.new("Weld")
  470. Weld128 = Instance.new("Weld")
  471. Weld129 = Instance.new("Weld")
  472. Weld130 = Instance.new("Weld")
  473. Weld131 = Instance.new("Weld")
  474. Weld132 = Instance.new("Weld")
  475. Weld133 = Instance.new("Weld")
  476. Weld134 = Instance.new("Weld")
  477. Weld135 = Instance.new("Weld")
  478. Weld136 = Instance.new("Weld")
  479. Weld137 = Instance.new("Weld")
  480. Weld138 = Instance.new("Weld")
  481. Weld139 = Instance.new("Weld")
  482. Weld140 = Instance.new("Weld")
  483. Weld141 = Instance.new("Weld")
  484. Weld142 = Instance.new("Weld")
  485. Weld143 = Instance.new("Weld")
  486. Weld144 = Instance.new("Weld")
  487. Weld145 = Instance.new("Weld")
  488. Weld146 = Instance.new("Weld")
  489. Weld147 = Instance.new("Weld")
  490. Weld148 = Instance.new("Weld")
  491. Weld149 = Instance.new("Weld")
  492. Weld150 = Instance.new("Weld")
  493. Weld151 = Instance.new("Weld")
  494. Weld152 = Instance.new("Weld")
  495. Weld153 = Instance.new("Weld")
  496. Weld154 = Instance.new("Weld")
  497. Weld155 = Instance.new("Weld")
  498. Weld156 = Instance.new("Weld")
  499. Weld157 = Instance.new("Weld")
  500. Weld158 = Instance.new("Weld")
  501. Weld159 = Instance.new("Weld")
  502. Weld160 = Instance.new("Weld")
  503. Weld161 = Instance.new("Weld")
  504. Weld162 = Instance.new("Weld")
  505. Part163 = Instance.new("Part")
  506. SpecialMesh164 = Instance.new("SpecialMesh")
  507. Part165 = Instance.new("Part")
  508. SpecialMesh166 = Instance.new("SpecialMesh")
  509. Part167 = Instance.new("Part")
  510. SpecialMesh168 = Instance.new("SpecialMesh")
  511. Part169 = Instance.new("Part")
  512. SpecialMesh170 = Instance.new("SpecialMesh")
  513. Part171 = Instance.new("Part")
  514. SpecialMesh172 = Instance.new("SpecialMesh")
  515. Part173 = Instance.new("Part")
  516. SpecialMesh174 = Instance.new("SpecialMesh")
  517. Part175 = Instance.new("Part")
  518. SpecialMesh176 = Instance.new("SpecialMesh")
  519. Part177 = Instance.new("Part")
  520. SpecialMesh178 = Instance.new("SpecialMesh")
  521. Part179 = Instance.new("Part")
  522. SpecialMesh180 = Instance.new("SpecialMesh")
  523. Part181 = Instance.new("Part")
  524. SpecialMesh182 = Instance.new("SpecialMesh")
  525. Part183 = Instance.new("Part")
  526. SpecialMesh184 = Instance.new("SpecialMesh")
  527. Part185 = Instance.new("Part")
  528. SpecialMesh186 = Instance.new("SpecialMesh")
  529. Part187 = Instance.new("Part")
  530. SpecialMesh188 = Instance.new("SpecialMesh")
  531. Part189 = Instance.new("Part")
  532. SpecialMesh190 = Instance.new("SpecialMesh")
  533. Part191 = Instance.new("Part")
  534. SpecialMesh192 = Instance.new("SpecialMesh")
  535. Part193 = Instance.new("Part")
  536. SpecialMesh194 = Instance.new("SpecialMesh")
  537. Part195 = Instance.new("Part")
  538. SpecialMesh196 = Instance.new("SpecialMesh")
  539. Part197 = Instance.new("Part")
  540. SpecialMesh198 = Instance.new("SpecialMesh")
  541. Part199 = Instance.new("Part")
  542. SpecialMesh200 = Instance.new("SpecialMesh")
  543. Part201 = Instance.new("Part")
  544. SpecialMesh202 = Instance.new("SpecialMesh")
  545. Part203 = Instance.new("Part")
  546. SpecialMesh204 = Instance.new("SpecialMesh")
  547. Part205 = Instance.new("Part")
  548. SpecialMesh206 = Instance.new("SpecialMesh")
  549. Part207 = Instance.new("Part")
  550. SpecialMesh208 = Instance.new("SpecialMesh")
  551. Part209 = Instance.new("Part")
  552. SpecialMesh210 = Instance.new("SpecialMesh")
  553. Part211 = Instance.new("Part")
  554. SpecialMesh212 = Instance.new("SpecialMesh")
  555. Part213 = Instance.new("Part")
  556. SpecialMesh214 = Instance.new("SpecialMesh")
  557. Part215 = Instance.new("Part")
  558. SpecialMesh216 = Instance.new("SpecialMesh")
  559. Part217 = Instance.new("Part")
  560. SpecialMesh218 = Instance.new("SpecialMesh")
  561. Part219 = Instance.new("Part")
  562. SpecialMesh220 = Instance.new("SpecialMesh")
  563. Part221 = Instance.new("Part")
  564. SpecialMesh222 = Instance.new("SpecialMesh")
  565. Part223 = Instance.new("Part")
  566. SpecialMesh224 = Instance.new("SpecialMesh")
  567. Part225 = Instance.new("Part")
  568. SpecialMesh226 = Instance.new("SpecialMesh")
  569. Part227 = Instance.new("Part")
  570. SpecialMesh228 = Instance.new("SpecialMesh")
  571. Part229 = Instance.new("Part")
  572. SpecialMesh230 = Instance.new("SpecialMesh")
  573. Part231 = Instance.new("Part")
  574. SpecialMesh232 = Instance.new("SpecialMesh")
  575. Part233 = Instance.new("Part")
  576. SpecialMesh234 = Instance.new("SpecialMesh")
  577. Part235 = Instance.new("Part")
  578. SpecialMesh236 = Instance.new("SpecialMesh")
  579. Part237 = Instance.new("Part")
  580. SpecialMesh238 = Instance.new("SpecialMesh")
  581. Part239 = Instance.new("Part")
  582. SpecialMesh240 = Instance.new("SpecialMesh")
  583. Part241 = Instance.new("Part")
  584. SpecialMesh242 = Instance.new("SpecialMesh")
  585. Part243 = Instance.new("Part")
  586. SpecialMesh244 = Instance.new("SpecialMesh")
  587. Part245 = Instance.new("Part")
  588. SpecialMesh246 = Instance.new("SpecialMesh")
  589. Part247 = Instance.new("Part")
  590. SpecialMesh248 = Instance.new("SpecialMesh")
  591. Part249 = Instance.new("Part")
  592. SpecialMesh250 = Instance.new("SpecialMesh")
  593. Part251 = Instance.new("Part")
  594. SpecialMesh252 = Instance.new("SpecialMesh")
  595. Part253 = Instance.new("Part")
  596. SpecialMesh254 = Instance.new("SpecialMesh")
  597. Part255 = Instance.new("Part")
  598. SpecialMesh256 = Instance.new("SpecialMesh")
  599. Part257 = Instance.new("Part")
  600. SpecialMesh258 = Instance.new("SpecialMesh")
  601. Part259 = Instance.new("Part")
  602. SpecialMesh260 = Instance.new("SpecialMesh")
  603. Part261 = Instance.new("Part")
  604. SpecialMesh262 = Instance.new("SpecialMesh")
  605. Part263 = Instance.new("Part")
  606. SpecialMesh264 = Instance.new("SpecialMesh")
  607. Part265 = Instance.new("Part")
  608. SpecialMesh266 = Instance.new("SpecialMesh")
  609. Part267 = Instance.new("Part")
  610. SpecialMesh268 = Instance.new("SpecialMesh")
  611. Part269 = Instance.new("Part")
  612. SpecialMesh270 = Instance.new("SpecialMesh")
  613. Part271 = Instance.new("Part")
  614. SpecialMesh272 = Instance.new("SpecialMesh")
  615. Part273 = Instance.new("Part")
  616. SpecialMesh274 = Instance.new("SpecialMesh")
  617. Part275 = Instance.new("Part")
  618. SpecialMesh276 = Instance.new("SpecialMesh")
  619. Part277 = Instance.new("Part")
  620. SpecialMesh278 = Instance.new("SpecialMesh")
  621. Part279 = Instance.new("Part")
  622. SpecialMesh280 = Instance.new("SpecialMesh")
  623. Part281 = Instance.new("Part")
  624. SpecialMesh282 = Instance.new("SpecialMesh")
  625. Part283 = Instance.new("Part")
  626. SpecialMesh284 = Instance.new("SpecialMesh")
  627. Part285 = Instance.new("Part")
  628. SpecialMesh286 = Instance.new("SpecialMesh")
  629. Part287 = Instance.new("Part")
  630. SpecialMesh288 = Instance.new("SpecialMesh")
  631. Part289 = Instance.new("Part")
  632. SpecialMesh290 = Instance.new("SpecialMesh")
  633. Part291 = Instance.new("Part")
  634. SpecialMesh292 = Instance.new("SpecialMesh")
  635. Part293 = Instance.new("Part")
  636. SpecialMesh294 = Instance.new("SpecialMesh")
  637. Part295 = Instance.new("Part")
  638. SpecialMesh296 = Instance.new("SpecialMesh")
  639. Part297 = Instance.new("Part")
  640. SpecialMesh298 = Instance.new("SpecialMesh")
  641. Part299 = Instance.new("Part")
  642. SpecialMesh300 = Instance.new("SpecialMesh")
  643. Part301 = Instance.new("Part")
  644. SpecialMesh302 = Instance.new("SpecialMesh")
  645. Part303 = Instance.new("Part")
  646. SpecialMesh304 = Instance.new("SpecialMesh")
  647. Part305 = Instance.new("Part")
  648. SpecialMesh306 = Instance.new("SpecialMesh")
  649. Part307 = Instance.new("Part")
  650. SpecialMesh308 = Instance.new("SpecialMesh")
  651. Part309 = Instance.new("Part")
  652. SpecialMesh310 = Instance.new("SpecialMesh")
  653. Part311 = Instance.new("Part")
  654. SpecialMesh312 = Instance.new("SpecialMesh")
  655. Part313 = Instance.new("Part")
  656. SpecialMesh314 = Instance.new("SpecialMesh")
  657. Part315 = Instance.new("Part")
  658. SpecialMesh316 = Instance.new("SpecialMesh")
  659. Part317 = Instance.new("Part")
  660. SpecialMesh318 = Instance.new("SpecialMesh")
  661. Part319 = Instance.new("Part")
  662. SpecialMesh320 = Instance.new("SpecialMesh")
  663. Part321 = Instance.new("Part")
  664. SpecialMesh322 = Instance.new("SpecialMesh")
  665. Part323 = Instance.new("Part")
  666. SpecialMesh324 = Instance.new("SpecialMesh")
  667. Part325 = Instance.new("Part")
  668. SpecialMesh326 = Instance.new("SpecialMesh")
  669. Part327 = Instance.new("Part")
  670. SpecialMesh328 = Instance.new("SpecialMesh")
  671. Part329 = Instance.new("Part")
  672. SpecialMesh330 = Instance.new("SpecialMesh")
  673. Part331 = Instance.new("Part")
  674. SpecialMesh332 = Instance.new("SpecialMesh")
  675. Part333 = Instance.new("Part")
  676. SpecialMesh334 = Instance.new("SpecialMesh")
  677. Part335 = Instance.new("Part")
  678. SpecialMesh336 = Instance.new("SpecialMesh")
  679. Part337 = Instance.new("Part")
  680. SpecialMesh338 = Instance.new("SpecialMesh")
  681. Part339 = Instance.new("Part")
  682. SpecialMesh340 = Instance.new("SpecialMesh")
  683. Part341 = Instance.new("Part")
  684. SpecialMesh342 = Instance.new("SpecialMesh")
  685. Part343 = Instance.new("Part")
  686. SpecialMesh344 = Instance.new("SpecialMesh")
  687. Part345 = Instance.new("Part")
  688. SpecialMesh346 = Instance.new("SpecialMesh")
  689. Part347 = Instance.new("Part")
  690. SpecialMesh348 = Instance.new("SpecialMesh")
  691. Part349 = Instance.new("Part")
  692. SpecialMesh350 = Instance.new("SpecialMesh")
  693. Part351 = Instance.new("Part")
  694. SpecialMesh352 = Instance.new("SpecialMesh")
  695. Part353 = Instance.new("Part")
  696. SpecialMesh354 = Instance.new("SpecialMesh")
  697. Part355 = Instance.new("Part")
  698. SpecialMesh356 = Instance.new("SpecialMesh")
  699. Part357 = Instance.new("Part")
  700. SpecialMesh358 = Instance.new("SpecialMesh")
  701. Part359 = Instance.new("Part")
  702. SpecialMesh360 = Instance.new("SpecialMesh")
  703. Part361 = Instance.new("Part")
  704. SpecialMesh362 = Instance.new("SpecialMesh")
  705. Part363 = Instance.new("Part")
  706. SpecialMesh364 = Instance.new("SpecialMesh")
  707. Part365 = Instance.new("Part")
  708. SpecialMesh366 = Instance.new("SpecialMesh")
  709. Part367 = Instance.new("Part")
  710. SpecialMesh368 = Instance.new("SpecialMesh")
  711. Part369 = Instance.new("Part")
  712. SpecialMesh370 = Instance.new("SpecialMesh")
  713. Part371 = Instance.new("Part")
  714. SpecialMesh372 = Instance.new("SpecialMesh")
  715. Part373 = Instance.new("Part")
  716. SpecialMesh374 = Instance.new("SpecialMesh")
  717. Part375 = Instance.new("Part")
  718. SpecialMesh376 = Instance.new("SpecialMesh")
  719. Part377 = Instance.new("Part")
  720. SpecialMesh378 = Instance.new("SpecialMesh")
  721. Part379 = Instance.new("Part")
  722. SpecialMesh380 = Instance.new("SpecialMesh")
  723. Part381 = Instance.new("Part")
  724. SpecialMesh382 = Instance.new("SpecialMesh")
  725. Part383 = Instance.new("Part")
  726. SpecialMesh384 = Instance.new("SpecialMesh")
  727. Part385 = Instance.new("Part")
  728. SpecialMesh386 = Instance.new("SpecialMesh")
  729. Part387 = Instance.new("Part")
  730. SpecialMesh388 = Instance.new("SpecialMesh")
  731. Part389 = Instance.new("Part")
  732. SpecialMesh390 = Instance.new("SpecialMesh")
  733. Part391 = Instance.new("Part")
  734. SpecialMesh392 = Instance.new("SpecialMesh")
  735. Part393 = Instance.new("Part")
  736. SpecialMesh394 = Instance.new("SpecialMesh")
  737. Part395 = Instance.new("Part")
  738. SpecialMesh396 = Instance.new("SpecialMesh")
  739. Part397 = Instance.new("Part")
  740. SpecialMesh398 = Instance.new("SpecialMesh")
  741. Part399 = Instance.new("Part")
  742. SpecialMesh400 = Instance.new("SpecialMesh")
  743. Part401 = Instance.new("Part")
  744. SpecialMesh402 = Instance.new("SpecialMesh")
  745. Part403 = Instance.new("Part")
  746. SpecialMesh404 = Instance.new("SpecialMesh")
  747. Part405 = Instance.new("Part")
  748. SpecialMesh406 = Instance.new("SpecialMesh")
  749. Part407 = Instance.new("Part")
  750. SpecialMesh408 = Instance.new("SpecialMesh")
  751. Part409 = Instance.new("Part")
  752. SpecialMesh410 = Instance.new("SpecialMesh")
  753. Part411 = Instance.new("Part")
  754. SpecialMesh412 = Instance.new("SpecialMesh")
  755. Part413 = Instance.new("Part")
  756. SpecialMesh414 = Instance.new("SpecialMesh")
  757. Part415 = Instance.new("Part")
  758. SpecialMesh416 = Instance.new("SpecialMesh")
  759. Part417 = Instance.new("Part")
  760. SpecialMesh418 = Instance.new("SpecialMesh")
  761. Part419 = Instance.new("Part")
  762. SpecialMesh420 = Instance.new("SpecialMesh")
  763. Part421 = Instance.new("Part")
  764. SpecialMesh422 = Instance.new("SpecialMesh")
  765. Part423 = Instance.new("Part")
  766. SpecialMesh424 = Instance.new("SpecialMesh")
  767. Part425 = Instance.new("Part")
  768. SpecialMesh426 = Instance.new("SpecialMesh")
  769. Part427 = Instance.new("Part")
  770. SpecialMesh428 = Instance.new("SpecialMesh")
  771. Part429 = Instance.new("Part")
  772. SpecialMesh430 = Instance.new("SpecialMesh")
  773. Part431 = Instance.new("Part")
  774. SpecialMesh432 = Instance.new("SpecialMesh")
  775. Part433 = Instance.new("Part")
  776. SpecialMesh434 = Instance.new("SpecialMesh")
  777. Part435 = Instance.new("Part")
  778. SpecialMesh436 = Instance.new("SpecialMesh")
  779. Part437 = Instance.new("Part")
  780. SpecialMesh438 = Instance.new("SpecialMesh")
  781. Part439 = Instance.new("Part")
  782. SpecialMesh440 = Instance.new("SpecialMesh")
  783. Part441 = Instance.new("Part")
  784. SpecialMesh442 = Instance.new("SpecialMesh")
  785. Part443 = Instance.new("Part")
  786. SpecialMesh444 = Instance.new("SpecialMesh")
  787. Part445 = Instance.new("Part")
  788. SpecialMesh446 = Instance.new("SpecialMesh")
  789. Part447 = Instance.new("Part")
  790. SpecialMesh448 = Instance.new("SpecialMesh")
  791. Part449 = Instance.new("Part")
  792. SpecialMesh450 = Instance.new("SpecialMesh")
  793. Part451 = Instance.new("Part")
  794. SpecialMesh452 = Instance.new("SpecialMesh")
  795. Part453 = Instance.new("Part")
  796. SpecialMesh454 = Instance.new("SpecialMesh")
  797. Part455 = Instance.new("Part")
  798. SpecialMesh456 = Instance.new("SpecialMesh")
  799. Part457 = Instance.new("Part")
  800. SpecialMesh458 = Instance.new("SpecialMesh")
  801. Part459 = Instance.new("Part")
  802. SpecialMesh460 = Instance.new("SpecialMesh")
  803. Part461 = Instance.new("Part")
  804. SpecialMesh462 = Instance.new("SpecialMesh")
  805. Part463 = Instance.new("Part")
  806. SpecialMesh464 = Instance.new("SpecialMesh")
  807. Part465 = Instance.new("Part")
  808. SpecialMesh466 = Instance.new("SpecialMesh")
  809. Part467 = Instance.new("Part")
  810. SpecialMesh468 = Instance.new("SpecialMesh")
  811. Part469 = Instance.new("Part")
  812. SpecialMesh470 = Instance.new("SpecialMesh")
  813. Part471 = Instance.new("Part")
  814. SpecialMesh472 = Instance.new("SpecialMesh")
  815. Part473 = Instance.new("Part")
  816. SpecialMesh474 = Instance.new("SpecialMesh")
  817. Part475 = Instance.new("Part")
  818. SpecialMesh476 = Instance.new("SpecialMesh")
  819. Model0.Parent = mas
  820. Part1.Parent = Model0
  821. Part1.CFrame = CFrame.new(-0.612978518, 3.52787709, -14.4877329, 0.999985635, -0.00299202278, 0.00444748998, 0.00513700023, 0.297964603, -0.95456326, 0.00153088011, 0.95457232, 0.297975689)
  822. Part1.Orientation = Vector3.new(72.659996, 0.859999955, 0.98999995)
  823. Part1.Position = Vector3.new(-0.612978518, 3.52787709, -14.4877329)
  824. Part1.Rotation = Vector3.new(72.659996, 0.25, 0.170000002)
  825. Part1.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  826. Part1.Velocity = Vector3.new(1.29135582e-08, 0.00246586069, 1.6969787e-07)
  827. Part1.Size = Vector3.new(0.275000006, 0.22512494, 0.42337501)
  828. Part1.Anchored = true
  829. Part1.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  830. Part1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  831. Part1.BrickColor = BrickColor.new("Really black")
  832. Part1.CanCollide = false
  833. Part1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  834. Part1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  835. Part1.Material = Enum.Material.Metal
  836. Part1.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  837. Part1.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  838. Part1.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  839. Part1.brickColor = BrickColor.new("Really black")
  840. SpecialMesh2.Parent = Part1
  841. SpecialMesh2.Scale = Vector3.new(0.400000006, 1, 0.5)
  842. SpecialMesh2.MeshType = Enum.MeshType.Brick
  843. Part3.Parent = Model0
  844. Part3.CFrame = CFrame.new(-0.608517408, 2.57421446, -14.2038746, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  845. Part3.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  846. Part3.Position = Vector3.new(-0.608517408, 2.57421446, -14.2038746)
  847. Part3.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  848. Part3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  849. Part3.Velocity = Vector3.new(1.6413172e-07, 0.00246645301, 2.15686623e-06)
  850. Part3.Size = Vector3.new(0.275000006, 0.315999985, 0.303375006)
  851. Part3.Anchored = true
  852. Part3.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  853. Part3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  854. Part3.BrickColor = BrickColor.new("Really black")
  855. Part3.CanCollide = false
  856. Part3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  857. Part3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  858. Part3.Material = Enum.Material.Glass
  859. Part3.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  860. Part3.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  861. Part3.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  862. Part3.brickColor = BrickColor.new("Really black")
  863. SpecialMesh4.Parent = Part3
  864. SpecialMesh4.Scale = Vector3.new(0.5, 1, 0.5)
  865. SpecialMesh4.MeshType = Enum.MeshType.Wedge
  866. Weld5.Name = "BTWeld"
  867. Weld5.Parent = Part3
  868. Weld5.C1 = CFrame.new(1.78813934e-06, -0.442868233, -0.256871939, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  869. Weld5.Part0 = Part3
  870. Weld5.Part1 = Part441
  871. Weld5.part1 = Part441
  872. Weld6.Name = "BTWeld"
  873. Weld6.Parent = Part3
  874. Weld6.C1 = CFrame.new(2.8014183e-06, 0.12912178, 0.434119463, -1, -2.32830644e-10, 3.05299181e-08, 2.32830644e-10, 1.00000024, 1.80676579e-07, -3.2619937e-08, 1.76951289e-07, -1.00000024)
  875. Weld6.Part0 = Part3
  876. Weld6.Part1 = Part323
  877. Weld6.part1 = Part323
  878. Weld7.Name = "BTWeld"
  879. Weld7.Parent = Part3
  880. Weld7.C1 = CFrame.new(-3.09944153e-06, -0.192704201, -0.62885952, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  881. Weld7.Part0 = Part3
  882. Weld7.Part1 = Part371
  883. Weld7.part1 = Part371
  884. Weld8.Name = "BTWeld"
  885. Weld8.Parent = Part3
  886. Weld8.C1 = CFrame.new(-2.86102295e-06, 0.0544996262, -0.312496185, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  887. Weld8.Part0 = Part3
  888. Weld8.Part1 = Part167
  889. Weld8.part1 = Part167
  890. Weld9.Name = "BTWeld"
  891. Weld9.Parent = Part3
  892. Weld9.C1 = CFrame.new(3.63588333e-06, -2.63571262, -0.638117313, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  893. Weld9.Part0 = Part3
  894. Weld9.Part1 = Part177
  895. Weld9.part1 = Part177
  896. Weld10.Name = "BTWeld"
  897. Weld10.Parent = Part3
  898. Weld10.C1 = CFrame.new(-2.98023224e-06, -0.077252388, -0.223499537, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  899. Weld10.Part0 = Part3
  900. Weld10.Part1 = Part277
  901. Weld10.part1 = Part277
  902. Weld11.Name = "BTWeld"
  903. Weld11.Parent = Part3
  904. Weld11.C1 = CFrame.new(1.90734863e-06, -0.629117966, -0.531242609, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  905. Weld11.Part0 = Part3
  906. Weld11.Part1 = Part427
  907. Weld11.part1 = Part427
  908. Weld12.Name = "BTWeld"
  909. Weld12.Parent = Part3
  910. Weld12.C1 = CFrame.new(3.87430191e-06, -1.56084347, -0.606865883, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  911. Weld12.Part0 = Part3
  912. Weld12.Part1 = Part209
  913. Weld12.part1 = Part209
  914. Weld13.Name = "BTWeld"
  915. Weld13.Parent = Part3
  916. Weld13.C1 = CFrame.new(-1.66893005e-06, -0.394741058, 0.453120232, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  917. Weld13.Part0 = Part3
  918. Weld13.Part1 = Part265
  919. Weld13.part1 = Part265
  920. Weld14.Name = "BTWeld"
  921. Weld14.Parent = Part3
  922. Weld14.C1 = CFrame.new(-3.51667404e-06, -3.62178516, 0.128079414, 1, 2.32830644e-10, -2.82076144e-07, 4.92436811e-08, -0.984807968, 0.173648342, -2.7945498e-07, -0.173648342, -0.984807968)
  923. Weld14.Part0 = Part3
  924. Weld14.Part1 = Part445
  925. Weld14.part1 = Part445
  926. Weld15.Name = "BTWeld"
  927. Weld15.Parent = Part3
  928. Weld15.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  929. Weld15.Part0 = Part3
  930. Weld15.Part1 = Part175
  931. Weld15.part1 = Part175
  932. Weld16.Name = "BTWeld"
  933. Weld16.Parent = Part3
  934. Weld16.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  935. Weld16.Part0 = Part3
  936. Weld16.Part1 = Part433
  937. Weld16.part1 = Part433
  938. Weld17.Name = "BTWeld"
  939. Weld17.Parent = Part3
  940. Weld17.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  941. Weld17.Part0 = Part3
  942. Weld17.Part1 = Part417
  943. Weld17.part1 = Part417
  944. Weld18.Name = "BTWeld"
  945. Weld18.Parent = Part3
  946. Weld18.C1 = CFrame.new(-3.09944153e-06, -0.364574432, -0.628859282, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  947. Weld18.Part0 = Part3
  948. Weld18.Part1 = Part295
  949. Weld18.part1 = Part295
  950. Weld19.Name = "BTWeld"
  951. Weld19.Parent = Part3
  952. Weld19.C1 = CFrame.new(3.93390656e-06, -3.33387375, 1.42912102, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  953. Weld19.Part0 = Part3
  954. Weld19.Part1 = Part165
  955. Weld19.part1 = Part165
  956. Weld20.Name = "BTWeld"
  957. Weld20.Parent = Part3
  958. Weld20.C1 = CFrame.new(1.78813934e-07, -3.38045502, 0.755048752, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  959. Weld20.Part0 = Part3
  960. Weld20.Part1 = Part315
  961. Weld20.part1 = Part315
  962. Weld21.Name = "BTWeld"
  963. Weld21.Parent = Part3
  964. Weld21.C1 = CFrame.new(0.522247314, -0.031253159, 0.449784279, 2.578774e-06, -0.500000775, -0.866025329, 1, 2.96742655e-06, 1.26622399e-06, 1.93726737e-06, -0.866025329, 0.500000715)
  965. Weld21.Part0 = Part3
  966. Weld21.Part1 = Part457
  967. Weld21.part1 = Part457
  968. Weld22.Name = "BTWeld"
  969. Weld22.Parent = Part3
  970. Weld22.C1 = CFrame.new(-3.03983688e-06, -0.26757431, -0.628857851, 1, 8.96397978e-08, 1.20697223e-07, -8.91741365e-08, 1.00000024, 1.78813934e-07, -1.1825432e-07, -1.78813934e-07, 1.00000024)
  971. Weld22.Part0 = Part3
  972. Weld22.Part1 = Part363
  973. Weld22.part1 = Part363
  974. Weld23.Name = "BTWeld"
  975. Weld23.Parent = Part3
  976. Weld23.C1 = CFrame.new(-3.03983688e-06, 0.579193592, -0.519788742, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  977. Weld23.Part0 = Part3
  978. Weld23.Part1 = Part429
  979. Weld23.part1 = Part429
  980. Weld24.Name = "BTWeld"
  981. Weld24.Parent = Part3
  982. Weld24.C1 = CFrame.new(3.57627869e-06, -2.7432127, -0.596743584, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  983. Weld24.Part0 = Part3
  984. Weld24.Part1 = Part253
  985. Weld24.part1 = Part253
  986. Weld25.Name = "BTWeld"
  987. Weld25.Parent = Part3
  988. Weld25.C1 = CFrame.new(-5.96046448e-08, -0.0365514755, -0.0244483948, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  989. Weld25.Part0 = Part3
  990. Weld25.Part1 = Part383
  991. Weld25.part1 = Part383
  992. Weld26.Name = "BTWeld"
  993. Weld26.Parent = Part3
  994. Weld26.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  995. Weld26.Part0 = Part3
  996. Weld26.Part1 = Part289
  997. Weld26.part1 = Part289
  998. Weld27.Name = "BTWeld"
  999. Weld27.Parent = Part3
  1000. Weld27.C1 = CFrame.new(-0.390325546, -0.0312492251, 0.188101292, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1001. Weld27.Part0 = Part3
  1002. Weld27.Part1 = Part465
  1003. Weld27.part1 = Part465
  1004. Weld28.Name = "BTWeld"
  1005. Weld28.Parent = Part3
  1006. Weld28.C1 = CFrame.new(3.69548798e-06, 1.39622211, 0.606865406, -1, -8.95233825e-08, 3.02316039e-08, -8.91741365e-08, 1.00000024, -8.94069672e-08, -3.26745067e-08, -9.12696123e-08, -1.00000024)
  1007. Weld28.Part0 = Part3
  1008. Weld28.Part1 = Part325
  1009. Weld28.part1 = Part325
  1010. Weld29.Name = "BTWeld"
  1011. Weld29.Parent = Part3
  1012. Weld29.C1 = CFrame.new(-3.03983688e-06, -0.0283536911, -0.593729019, 1, 8.95233825e-08, 4.61641321e-08, -6.54254109e-08, 0.923879802, -0.382683307, -7.52625056e-08, 0.382683337, 0.923879921)
  1013. Weld29.Part0 = Part3
  1014. Weld29.Part1 = Part435
  1015. Weld29.part1 = Part435
  1016. Weld30.Name = "BTWeld"
  1017. Weld30.Parent = Part3
  1018. Weld30.C1 = CFrame.new(-2.98023224e-06, 0.0857448578, -0.331493855, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1019. Weld30.Part0 = Part3
  1020. Weld30.Part1 = Part297
  1021. Weld30.part1 = Part297
  1022. Weld31.Name = "BTWeld"
  1023. Weld31.Parent = Part3
  1024. Weld31.C1 = CFrame.new(2.98023224e-06, 0.0857439041, 0.434119463, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1025. Weld31.Part0 = Part3
  1026. Weld31.Part1 = Part403
  1027. Weld31.part1 = Part403
  1028. Weld32.Name = "BTWeld"
  1029. Weld32.Parent = Part3
  1030. Weld32.C1 = CFrame.new(3.69548798e-06, -1.12822342, -0.591116667, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1031. Weld32.Part0 = Part3
  1032. Weld32.Part1 = Part317
  1033. Weld32.part1 = Part317
  1034. Weld33.Name = "BTWeld"
  1035. Weld33.Parent = Part3
  1036. Weld33.C1 = CFrame.new(-3.57627869e-06, 1.17320824, 0.736830235, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1037. Weld33.Part0 = Part3
  1038. Weld33.Part1 = Part171
  1039. Weld33.part1 = Part171
  1040. Weld34.Name = "BTWeld"
  1041. Weld34.Parent = Part3
  1042. Weld34.C1 = CFrame.new(3.51667404e-06, -2.70561504, -1.06026649, -1, 1.18976459e-07, 3.69582267e-07, -1.82189979e-07, -0.984807968, -0.173648283, 3.45506123e-07, -0.173648298, 0.984807968)
  1043. Weld34.Part0 = Part3
  1044. Weld34.Part1 = Part251
  1045. Weld34.part1 = Part251
  1046. Weld35.Name = "BTWeld"
  1047. Weld35.Parent = Part3
  1048. Weld35.C1 = CFrame.new(0.568753242, -0.0312516689, 1.24358273, 1.1944212e-07, 1.00000024, 0, 1, -1.18976459e-07, -3.28123861e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1049. Weld35.Part0 = Part3
  1050. Weld35.Part1 = Part443
  1051. Weld35.part1 = Part443
  1052. Weld36.Name = "BTWeld"
  1053. Weld36.Parent = Part3
  1054. Weld36.C1 = CFrame.new(-0.00166904926, -3.09995842, -0.665301085, -1, -2.32830644e-10, 6.22057996e-08, -1.16415322e-10, -1.00000024, -6.14672899e-08, 6.45686669e-08, -5.77419996e-08, 1.00000024)
  1055. Weld36.Part0 = Part3
  1056. Weld36.Part1 = Part243
  1057. Weld36.part1 = Part243
  1058. Weld37.Name = "BTWeld"
  1059. Weld37.Parent = Part3
  1060. Weld37.C1 = CFrame.new(-1.3257277, -0.0312492847, 5.10531425, 9.66574589e-08, 0.0174533594, 0.999847949, -1, 2.08499841e-07, 9.1315087e-08, -2.07335688e-07, -0.999847949, 0.0174533576)
  1061. Weld37.Part0 = Part3
  1062. Weld37.Part1 = Part191
  1063. Weld37.part1 = Part191
  1064. Weld38.Name = "BTWeld"
  1065. Weld38.Parent = Part3
  1066. Weld38.C1 = CFrame.new(2.98023224e-06, -0.520121574, 0.565322638, -1, 2.08499841e-07, -1.4426405e-08, 1.87777914e-07, 0.923879921, 0.382683069, 9.12114047e-08, 0.382683039, -0.923879921)
  1067. Weld38.Part0 = Part3
  1068. Weld38.Part1 = Part459
  1069. Weld38.part1 = Part459
  1070. Weld39.Name = "BTWeld"
  1071. Weld39.Parent = Part3
  1072. Weld39.C1 = CFrame.new(-2.44379044e-06, 1.62276363, -0.980819702, 1, -3.87430191e-07, 3.99177225e-08, -1.89582352e-07, -0.569997728, -0.821646571, 3.3993274e-07, 0.821646512, -0.569997668)
  1073. Weld39.Part0 = Part3
  1074. Weld39.Part1 = Part327
  1075. Weld39.part1 = Part327
  1076. Weld40.Name = "BTWeld"
  1077. Weld40.Parent = Part3
  1078. Weld40.C1 = CFrame.new(3.69548798e-06, -1.7807188, -0.638116598, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1079. Weld40.Part0 = Part3
  1080. Weld40.Part1 = Part229
  1081. Weld40.part1 = Part229
  1082. Weld41.Name = "BTWeld"
  1083. Weld41.Parent = Part3
  1084. Weld41.C1 = CFrame.new(-2.98023224e-06, -0.170754433, -0.381493092, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1085. Weld41.Part0 = Part3
  1086. Weld41.Part1 = Part469
  1087. Weld41.part1 = Part469
  1088. Weld42.Name = "BTWeld"
  1089. Weld42.Parent = Part3
  1090. Weld42.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1091. Weld42.Part0 = Part3
  1092. Weld42.Part1 = Part169
  1093. Weld42.part1 = Part169
  1094. Weld43.Name = "BTWeld"
  1095. Weld43.Parent = Part3
  1096. Weld43.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1097. Weld43.Part0 = Part3
  1098. Weld43.Part1 = Part463
  1099. Weld43.part1 = Part463
  1100. Weld44.Name = "BTWeld"
  1101. Weld44.Parent = Part3
  1102. Weld44.C1 = CFrame.new(-1.84774399e-06, 0.916108131, -0.790865183, 1, -5.93718141e-08, 2.56368367e-08, 5.97210601e-08, 1.00000024, 5.96046448e-08, -2.29756552e-08, -5.77419996e-08, 1.00000024)
  1103. Weld44.Part0 = Part3
  1104. Weld44.Part1 = Part411
  1105. Weld44.part1 = Part411
  1106. Weld45.Name = "BTWeld"
  1107. Weld45.Parent = Part3
  1108. Weld45.C1 = CFrame.new(3.75509262e-06, -2.08321857, -0.731868029, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1109. Weld45.Part0 = Part3
  1110. Weld45.Part1 = Part475
  1111. Weld45.part1 = Part475
  1112. Weld46.Name = "BTWeld"
  1113. Weld46.Parent = Part3
  1114. Weld46.C1 = CFrame.new(0.00166875124, 3.12339592, -0.606613398, 1, -1.18976459e-07, -6.2136678e-08, 1.1944212e-07, 1.00000024, -8.94069672e-08, 6.48051355e-08, 9.12696123e-08, 1.00000024)
  1115. Weld46.Part0 = Part3
  1116. Weld46.Part1 = Part473
  1117. Weld46.part1 = Part473
  1118. Weld47.Name = "BTWeld"
  1119. Weld47.Parent = Part3
  1120. Weld47.C1 = CFrame.new(-0.246384621, -0.03125, 0.315700531, 8.35862011e-08, -0.965926051, 0.258819014, 1, 6.17001206e-08, -9.08512447e-08, 7.39237294e-08, 0.258818984, 0.965926111)
  1121. Weld47.Part0 = Part3
  1122. Weld47.Part1 = Part355
  1123. Weld47.part1 = Part355
  1124. Weld48.Name = "BTWeld"
  1125. Weld48.Parent = Part3
  1126. Weld48.C1 = CFrame.new(2.74181366e-06, 0.908480644, 0.621105194, -1, 3.87430191e-07, -2.68737494e-08, -1.25437509e-07, -0.382683992, -0.923879504, -3.67756002e-07, -0.923879564, 0.382684022)
  1127. Weld48.Part0 = Part3
  1128. Weld48.Part1 = Part341
  1129. Weld48.part1 = Part341
  1130. Weld49.Name = "BTWeld"
  1131. Weld49.Parent = Part3
  1132. Weld49.C1 = CFrame.new(1.96695328e-06, -0.43809557, 0.254676819, -1, 2.08499841e-07, 8.61909939e-08, -8.48667696e-08, -0.707106531, 0.707107365, 2.10478902e-07, 0.707107365, 0.707106471)
  1133. Weld49.Part0 = Part3
  1134. Weld49.Part1 = Part269
  1135. Weld49.part1 = Part269
  1136. Weld50.Name = "BTWeld"
  1137. Weld50.Parent = Part3
  1138. Weld50.C1 = CFrame.new(1.32572746, -0.0312505364, 5.10531616, -1.84201781e-07, -0.0174533594, -0.999847949, 1, -2.08499841e-07, -1.78890332e-07, -2.05705874e-07, -0.999847949, 0.0174533576)
  1139. Weld50.Part0 = Part3
  1140. Weld50.Part1 = Part379
  1141. Weld50.part1 = Part379
  1142. Weld51.Name = "BTWeld"
  1143. Weld51.Parent = Part3
  1144. Weld51.C1 = CFrame.new(1.7285347e-06, -0.242359161, -0.146375895, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1145. Weld51.Part0 = Part3
  1146. Weld51.Part1 = Part455
  1147. Weld51.part1 = Part455
  1148. Weld52.Name = "BTWeld"
  1149. Weld52.Parent = Part3
  1150. Weld52.C1 = CFrame.new(-3.03983688e-06, -0.143110275, -0.641388893, 1, 8.95233825e-08, 7.0387614e-08, -6.88014552e-08, 0.96592617, -0.258818775, -8.91450327e-08, 0.258818746, 0.96592623)
  1151. Weld52.Part0 = Part3
  1152. Weld52.Part1 = Part453
  1153. Weld52.part1 = Part453
  1154. Weld53.Name = "BTWeld"
  1155. Weld53.Parent = Part3
  1156. Weld53.C1 = CFrame.new(1.84774399e-06, -0.316618919, -0.362743855, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1157. Weld53.Part0 = Part3
  1158. Weld53.Part1 = Part425
  1159. Weld53.part1 = Part425
  1160. Weld54.Name = "BTWeld"
  1161. Weld54.Parent = Part3
  1162. Weld54.C1 = CFrame.new(-2.44379044e-06, 3.96811485, 0.642149091, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1163. Weld54.Part0 = Part3
  1164. Weld54.Part1 = Part241
  1165. Weld54.part1 = Part241
  1166. Weld55.Name = "BTWeld"
  1167. Weld55.Parent = Part3
  1168. Weld55.C1 = CFrame.new(-2.08616257e-06, 0.207164764, -0.535107613, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1169. Weld55.Part0 = Part3
  1170. Weld55.Part1 = Part321
  1171. Weld55.part1 = Part321
  1172. Weld56.Name = "BTWeld"
  1173. Weld56.Parent = Part3
  1174. Weld56.C1 = CFrame.new(0.3903265, -0.0312507153, 0.188101292, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1175. Weld56.Part0 = Part3
  1176. Weld56.Part1 = Part449
  1177. Weld56.part1 = Part449
  1178. Weld57.Name = "BTWeld"
  1179. Weld57.Parent = Part3
  1180. Weld57.C1 = CFrame.new(4.0832634, -0.0312500596, 2.68361759, -3.40398401e-07, -0.719340265, -0.694658279, 1, -3.15834768e-07, -1.60429408e-07, -1.03143975e-07, -0.694658279, 0.719340265)
  1181. Weld57.Part0 = Part3
  1182. Weld57.Part1 = Part261
  1183. Weld57.part1 = Part261
  1184. Weld58.Name = "BTWeld"
  1185. Weld58.Parent = Part3
  1186. Weld58.C1 = CFrame.new(3.87430191e-06, -2.97136497, -1.32431102, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1187. Weld58.Part0 = Part3
  1188. Weld58.Part1 = Part367
  1189. Weld58.part1 = Part367
  1190. Weld59.Name = "BTWeld"
  1191. Weld59.Parent = Part3
  1192. Weld59.C1 = CFrame.new(-3.21865082e-06, -0.0555143356, 0.74919796, 1, 2.08732672e-07, 1.05254003e-07, 7.4505806e-08, -0.707106292, 0.707107484, 2.20257789e-07, -0.707107544, -0.707106352)
  1193. Weld59.Part0 = Part3
  1194. Weld59.Part1 = Part179
  1195. Weld59.part1 = Part179
  1196. Weld60.Name = "BTWeld"
  1197. Weld60.Parent = Part3
  1198. Weld60.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1199. Weld60.Part0 = Part3
  1200. Weld60.Part1 = Part437
  1201. Weld60.part1 = Part437
  1202. Weld61.Name = "BTWeld"
  1203. Weld61.Parent = Part3
  1204. Weld61.C1 = CFrame.new(1.84774399e-06, -0.363491058, -0.331495762, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1205. Weld61.Part0 = Part3
  1206. Weld61.Part1 = Part365
  1207. Weld61.part1 = Part365
  1208. Weld62.Name = "BTWeld"
  1209. Weld62.Parent = Part3
  1210. Weld62.C1 = CFrame.new(-5.96046448e-08, -0.251069069, 0.0857863426, -1, 2.08499841e-07, 1.84947567e-07, -1.53202564e-07, -0.965926051, 0.258819163, 2.35246262e-07, 0.258819163, 0.96592617)
  1211. Weld62.Part0 = Part3
  1212. Weld62.Part1 = Part423
  1213. Weld62.part1 = Part423
  1214. Weld63.Name = "BTWeld"
  1215. Weld63.Parent = Part3
  1216. Weld63.C1 = CFrame.new(2.92062759e-06, 0.530877113, 0.384551048, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1217. Weld63.Part0 = Part3
  1218. Weld63.Part1 = Part421
  1219. Weld63.part1 = Part421
  1220. Weld64.Name = "BTWeld"
  1221. Weld64.Parent = Part3
  1222. Weld64.C1 = CFrame.new(3.81469727e-06, -1.63659573, -0.658368826, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1223. Weld64.Part0 = Part3
  1224. Weld64.Part1 = Part391
  1225. Weld64.part1 = Part391
  1226. Weld65.Name = "BTWeld"
  1227. Weld65.Parent = Part3
  1228. Weld65.C1 = CFrame.new(3.93390656e-06, -2.9557457, -1.37312269, -1, 1.19092874e-07, 2.00954673e-07, -1.67870894e-07, -0.965925992, -0.258819073, 1.64814992e-07, -0.258819073, 0.965926111)
  1229. Weld65.Part0 = Part3
  1230. Weld65.Part1 = Part419
  1231. Weld65.part1 = Part419
  1232. Weld66.Name = "BTWeld"
  1233. Weld66.Parent = Part3
  1234. Weld66.C1 = CFrame.new(-2.98023224e-07, 3.86712265, 0.467648745, 1, -2.08499841e-07, 1.92838343e-07, -1.85798854e-07, -0.993572116, -0.113202929, 2.13360181e-07, 0.113202937, -0.993572235)
  1235. Weld66.Part0 = Part3
  1236. Weld66.Part1 = Part415
  1237. Weld66.part1 = Part415
  1238. Weld67.Name = "BTWeld"
  1239. Weld67.Parent = Part3
  1240. Weld67.C1 = CFrame.new(-2.02655792e-06, 0.114692688, -0.875624657, 1, 2.08732672e-07, 7.35781214e-08, -2.19908543e-07, 0.965926111, 0.258818954, -1.55705493e-08, -0.258818954, 0.96592617)
  1241. Weld67.Part0 = Part3
  1242. Weld67.Part1 = Part193
  1243. Weld67.part1 = Part193
  1244. Weld68.Name = "BTWeld"
  1245. Weld68.Parent = Part3
  1246. Weld68.C1 = CFrame.new(1.84774399e-06, -0.820864677, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1247. Weld68.Part0 = Part3
  1248. Weld68.Part1 = Part447
  1249. Weld68.part1 = Part447
  1250. Weld69.Name = "BTWeld"
  1251. Weld69.Parent = Part3
  1252. Weld69.C1 = CFrame.new(1.84774399e-06, -0.879114151, -0.453119278, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1253. Weld69.Part0 = Part3
  1254. Weld69.Part1 = Part329
  1255. Weld69.part1 = Part329
  1256. Weld70.Name = "BTWeld"
  1257. Weld70.Parent = Part3
  1258. Weld70.C1 = CFrame.new(-3.09944153e-06, 2.06479263, 0.744927168, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566923842, 2.10064172e-07, 0.0566923767, -0.998391867)
  1259. Weld70.Part0 = Part3
  1260. Weld70.Part1 = Part213
  1261. Weld70.part1 = Part213
  1262. Weld71.Name = "BTWeld"
  1263. Weld71.Parent = Part3
  1264. Weld71.C1 = CFrame.new(-4.0832634, -0.0312493443, 2.68361759, 2.50991434e-07, 0.719340265, 0.694658279, -1, 2.34693289e-07, 1.15569492e-07, -7.84639269e-08, -0.694658279, 0.719340265)
  1265. Weld71.Part0 = Part3
  1266. Weld71.Part1 = Part257
  1267. Weld71.part1 = Part257
  1268. Weld72.Name = "BTWeld"
  1269. Weld72.Parent = Part3
  1270. Weld72.C1 = CFrame.new(1.84774399e-06, -0.227245331, -0.390619993, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1271. Weld72.Part0 = Part3
  1272. Weld72.Part1 = Part173
  1273. Weld72.part1 = Part173
  1274. Weld73.Name = "BTWeld"
  1275. Weld73.Parent = Part3
  1276. Weld73.C1 = CFrame.new(2.86102295e-06, 0.835924149, -0.142241955, -1, 3.27709131e-07, -1.37008101e-07, -1.36438757e-07, -0.707107067, -0.707106829, -3.27592716e-07, -0.707106769, 0.707107008)
  1277. Weld73.Part0 = Part3
  1278. Weld73.Part1 = Part361
  1279. Weld73.part1 = Part361
  1280. Weld74.Name = "BTWeld"
  1281. Weld74.Parent = Part3
  1282. Weld74.C1 = CFrame.new(-0.00166893005, 2.82995987, 0.726299524, -1, 1.18976459e-07, 1.49711923e-07, 1.1944212e-07, 1.00000024, 0, -1.52022039e-07, -1.86264515e-09, -1.00000024)
  1283. Weld74.Part0 = Part3
  1284. Weld74.Part1 = Part377
  1285. Weld74.part1 = Part377
  1286. Weld75.Name = "BTWeld"
  1287. Weld75.Parent = Part3
  1288. Weld75.C1 = CFrame.new(1.7285347e-06, 0.0122146606, -1.26963711, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1289. Weld75.Part0 = Part3
  1290. Weld75.Part1 = Part283
  1291. Weld75.part1 = Part283
  1292. Weld76.Name = "BTWeld"
  1293. Weld76.Parent = Part3
  1294. Weld76.C1 = CFrame.new(-2.86102295e-06, -0.724999189, 0.384550095, 1, -1.19092874e-07, -4.21059667e-08, 4.47653292e-08, 1.01514161e-06, 1.00000024, -1.19325705e-07, -1.00000024, 1.01327896e-06)
  1295. Weld76.Part0 = Part3
  1296. Weld76.Part1 = Part291
  1297. Weld76.part1 = Part291
  1298. Weld77.Name = "BTWeld"
  1299. Weld77.Parent = Part3
  1300. Weld77.C1 = CFrame.new(-8.94069672e-07, 4.09370422, 0.476376891, 1, -5.93718141e-08, 2.00789145e-07, -3.6903657e-08, -0.993572116, -0.113202639, 2.04046955e-07, 0.113202639, -0.993572235)
  1301. Weld77.Part0 = Part3
  1302. Weld77.Part1 = Part395
  1303. Weld77.part1 = Part395
  1304. Weld78.Name = "BTWeld"
  1305. Weld78.Parent = Part3
  1306. Weld78.C1 = CFrame.new(2.92062759e-06, -0.468894958, 0.574460983, -1, 2.08499841e-07, -3.86498868e-08, 1.92318112e-07, 0.965926051, 0.258818746, 8.94651748e-08, 0.258818746, -0.965926111)
  1307. Weld78.Part0 = Part3
  1308. Weld78.Part1 = Part451
  1309. Weld78.part1 = Part451
  1310. Weld79.Name = "BTWeld"
  1311. Weld79.Parent = Part3
  1312. Weld79.C1 = CFrame.new(1.90734863e-06, 0.962981224, 0.66424036, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1313. Weld79.Part0 = Part3
  1314. Weld79.Part1 = Part203
  1315. Weld79.part1 = Part203
  1316. Weld80.Name = "BTWeld"
  1317. Weld80.Parent = Part3
  1318. Weld80.C1 = CFrame.new(-1.93451118, -0.0312488079, -0.270594597, 1.53435394e-07, 0.998629808, 0.0523359701, -1, 1.53202564e-07, 4.08908818e-09, -2.91402102e-09, -0.0523359627, 0.998629689)
  1319. Weld80.Part0 = Part3
  1320. Weld80.Part1 = Part397
  1321. Weld80.part1 = Part397
  1322. Weld81.Name = "BTWeld"
  1323. Weld81.Parent = Part3
  1324. Weld81.C1 = CFrame.new(-1.90734863e-06, 0.382622719, -0.453119993, 1, 2.32830644e-10, 1.14778231e-09, 2.32830644e-10, 1.00000024, 1.86264515e-09, 1.14778231e-09, 1.86264515e-09, 1.00000024)
  1325. Weld81.Part0 = Part3
  1326. Weld81.Part1 = Part237
  1327. Weld81.part1 = Part237
  1328. Weld82.Name = "BTWeld"
  1329. Weld82.Parent = Part3
  1330. Weld82.C1 = CFrame.new(-1.90734863e-06, 1.7890873, 3.13711452, 1, 2.68220901e-07, 1.37593815e-07, 9.1502443e-08, -0.700908601, 0.713251352, 2.86381692e-07, -0.713251412, -0.700908601)
  1331. Weld82.Part0 = Part3
  1332. Weld82.Part1 = Part373
  1333. Weld82.part1 = Part373
  1334. Weld83.Name = "BTWeld"
  1335. Weld83.Parent = Part3
  1336. Weld83.C1 = CFrame.new(-3.57627869e-06, 1.17321014, 0.911328077, 1, -1.19092874e-07, 2.04781827e-07, -1.19325705e-07, -1.00000024, 2.68220901e-07, 2.03222953e-07, -2.68220901e-07, -1.00000024)
  1337. Weld83.Part0 = Part3
  1338. Weld83.Part1 = Part163
  1339. Weld83.part1 = Part163
  1340. Weld84.Name = "BTWeld"
  1341. Weld84.Parent = Part3
  1342. Weld84.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1343. Weld84.Part0 = Part3
  1344. Weld84.Part1 = Part281
  1345. Weld84.part1 = Part281
  1346. Weld85.Name = "BTWeld"
  1347. Weld85.Parent = Part3
  1348. Weld85.C1 = CFrame.new(-4.17232513e-07, 4.000597, -2.49560165, 1, -3.27709131e-07, 1.59834599e-07, -1.16531737e-07, -0.700910211, -0.713249803, 3.44938599e-07, 0.713249862, -0.700910151)
  1349. Weld85.Part0 = Part3
  1350. Weld85.Part1 = Part345
  1351. Weld85.part1 = Part345
  1352. Weld86.Name = "BTWeld"
  1353. Weld86.Parent = Part3
  1354. Weld86.C1 = CFrame.new(1.78813934e-06, -0.568753242, -1.01896238, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1355. Weld86.Part0 = Part3
  1356. Weld86.Part1 = Part399
  1357. Weld86.part1 = Part399
  1358. Weld87.Name = "BTWeld"
  1359. Weld87.Parent = Part3
  1360. Weld87.C1 = CFrame.new(3.69548798e-06, -2.28520775, -0.633616686, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1361. Weld87.Part0 = Part3
  1362. Weld87.Part1 = Part199
  1363. Weld87.part1 = Part199
  1364. Weld88.Name = "BTWeld"
  1365. Weld88.Parent = Part3
  1366. Weld88.C1 = CFrame.new(1.78813934e-06, -0.829603195, -0.33899641, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1367. Weld88.Part0 = Part3
  1368. Weld88.Part1 = Part219
  1369. Weld88.part1 = Part219
  1370. Weld89.Name = "BTWeld"
  1371. Weld89.Parent = Part3
  1372. Weld89.C1 = CFrame.new(-3.33786011e-06, -0.0132074356, 0.994934082, 1, 2.32830644e-10, 2.04248863e-07, -5.65778464e-08, -0.960049927, 0.279829443, 1.94384484e-07, -0.279829443, -0.960049987)
  1373. Weld89.Part0 = Part3
  1374. Weld89.Part1 = Part1
  1375. Weld89.part1 = Part1
  1376. Weld90.Name = "BTWeld"
  1377. Weld90.Parent = Part3
  1378. Weld90.C1 = CFrame.new(1.96695328e-06, 0.916108131, 0.907114267, -1, 5.93718141e-08, 6.19384082e-08, 5.98374754e-08, 1.00000024, -8.94069672e-08, -6.48051355e-08, -9.12696123e-08, -1.00000024)
  1379. Weld90.Part0 = Part3
  1380. Weld90.Part1 = Part275
  1381. Weld90.part1 = Part275
  1382. Weld91.Name = "BTWeld"
  1383. Weld91.Parent = Part3
  1384. Weld91.C1 = CFrame.new(-1.7285347e-06, -1.12285709, 0.789239883, 1, 2.32830644e-10, -1.49781044e-07, -1.16415322e-10, -1.00000024, -6.14672899e-08, -1.52112989e-07, 5.77419996e-08, -1.00000024)
  1385. Weld91.Part0 = Part3
  1386. Weld91.Part1 = Part233
  1387. Weld91.part1 = Part233
  1388. Weld92.Name = "BTWeld"
  1389. Weld92.Parent = Part3
  1390. Weld92.C1 = CFrame.new(3.03983688e-06, 0.303620577, 0.382497787, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1391. Weld92.Part0 = Part3
  1392. Weld92.Part1 = Part221
  1393. Weld92.part1 = Part221
  1394. Weld93.Name = "BTWeld"
  1395. Weld93.Parent = Part3
  1396. Weld93.C1 = CFrame.new(-0.522247314, -0.0312470198, 0.449783325, -2.65327981e-06, 0.500000775, 0.866025329, -1, -2.96032522e-06, -1.35692608e-06, 1.88592821e-06, -0.866025269, 0.500000715)
  1397. Weld93.Part0 = Part3
  1398. Weld93.Part1 = Part467
  1399. Weld93.part1 = Part467
  1400. Weld94.Name = "BTWeld"
  1401. Weld94.Parent = Part3
  1402. Weld94.C1 = CFrame.new(-3.4570694e-06, 1.39806747, 0.593937159, 1, -1.19092874e-07, 2.05247488e-07, -1.07684173e-07, -0.998391926, -0.0566924736, 2.09929567e-07, 0.0566924661, -0.998391867)
  1403. Weld94.Part0 = Part3
  1404. Weld94.Part1 = Part339
  1405. Weld94.part1 = Part339
  1406. Weld95.Name = "BTWeld"
  1407. Weld95.Parent = Part3
  1408. Weld95.C1 = CFrame.new(0.795685768, -0.0312509537, -0.711493969, -8.45175236e-08, -0.932008028, 0.362438083, 1, -8.89413059e-08, 5.51335688e-09, 2.98023224e-08, 0.362438083, 0.932008028)
  1409. Weld95.Part0 = Part3
  1410. Weld95.Part1 = Part401
  1411. Weld95.part1 = Part401
  1412. Weld96.Name = "BTWeld"
  1413. Weld96.Parent = Part3
  1414. Weld96.C1 = CFrame.new(3.93390656e-06, -1.17022419, -0.44987011, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1415. Weld96.Part0 = Part3
  1416. Weld96.Part1 = Part409
  1417. Weld96.part1 = Part409
  1418. Weld97.Name = "BTWeld"
  1419. Weld97.Parent = Part3
  1420. Weld97.C1 = CFrame.new(-2.92062759e-06, 2.3621769, 0.817341089, 1, -1.19092874e-07, 1.99657734e-07, -1.07917003e-07, -0.998391926, -0.0566924736, 2.04341632e-07, 0.0566924661, -0.998391867)
  1421. Weld97.Part0 = Part3
  1422. Weld97.Part1 = Part381
  1423. Weld97.part1 = Part381
  1424. Weld98.Name = "BTWeld"
  1425. Weld98.Parent = Part3
  1426. Weld98.C1 = CFrame.new(-0.431774139, -0.0312498212, 0.503154755, 7.72997737e-08, -0.70710665, 0.707107186, 1, 2.03726813e-08, -8.74406396e-08, 4.88944352e-08, 0.707107186, 0.70710665)
  1427. Weld98.Part0 = Part3
  1428. Weld98.Part1 = Part431
  1429. Weld98.part1 = Part431
  1430. Weld99.Name = "BTWeld"
  1431. Weld99.Parent = Part3
  1432. Weld99.C1 = CFrame.new(-3.15904617e-06, 0.420814514, 0.987199306, 1, -1.18976459e-07, 2.12703526e-07, -1.42492354e-07, -0.993572056, 0.1132036, 1.96479959e-07, -0.113203593, -0.993572116)
  1433. Weld99.Part0 = Part3
  1434. Weld99.Part1 = Part215
  1435. Weld99.part1 = Part215
  1436. Weld100.Name = "BTWeld"
  1437. Weld100.Parent = Part3
  1438. Weld100.C1 = CFrame.new(1.66893005e-06, -0.394741058, -0.312496424, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1439. Weld100.Part0 = Part3
  1440. Weld100.Part1 = Part231
  1441. Weld100.part1 = Part231
  1442. Weld101.Name = "BTWeld"
  1443. Weld101.Parent = Part3
  1444. Weld101.C1 = CFrame.new(0.431774139, -0.0312502384, 0.503154755, 1.21071935e-08, 0.70710665, -0.707107186, -1, 2.66591087e-08, 8.21273716e-09, 2.63098627e-08, 0.707107186, 0.70710665)
  1445. Weld101.Part0 = Part3
  1446. Weld101.Part1 = Part195
  1447. Weld101.part1 = Part195
  1448. Weld102.Name = "BTWeld"
  1449. Weld102.Parent = Part3
  1450. Weld102.C1 = CFrame.new(-2.98023224e-06, 0.52676487, 0.681500196, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1451. Weld102.Part0 = Part3
  1452. Weld102.Part1 = Part247
  1453. Weld102.part1 = Part247
  1454. Weld103.Name = "BTWeld"
  1455. Weld103.Parent = Part3
  1456. Weld103.C1 = CFrame.new(-3.33786011e-06, -0.982596397, -1.40651131, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1457. Weld103.Part0 = Part3
  1458. Weld103.Part1 = Part307
  1459. Weld103.part1 = Part307
  1460. Weld104.Name = "BTWeld"
  1461. Weld104.Parent = Part3
  1462. Weld104.C1 = CFrame.new(-0.0437107086, -0.0312517285, 1.4942646, 1.91503204e-07, 0.707107306, 0.70710659, 1, 2.29338184e-08, -2.9189323e-07, -2.23633833e-07, 0.707106531, -0.707107246)
  1463. Weld104.Part0 = Part3
  1464. Weld104.Part1 = Part259
  1465. Weld104.part1 = Part259
  1466. Weld105.Name = "BTWeld"
  1467. Weld105.Parent = Part3
  1468. Weld105.C1 = CFrame.new(3.87430191e-06, -3.31824732, 1.47011757, -1, 2.08499841e-07, 7.08205334e-08, -1.35507435e-07, -0.838670611, 0.544639409, 1.75263267e-07, 0.544639468, 0.838670611)
  1469. Weld105.Part0 = Part3
  1470. Weld105.Part1 = Part407
  1471. Weld105.part1 = Part407
  1472. Weld106.Name = "BTWeld"
  1473. Weld106.Parent = Part3
  1474. Weld106.C1 = CFrame.new(-0.795685768, -0.0312490463, -0.711493969, -4.88944352e-09, 0.932008028, -0.362438083, -1, 1.22236088e-08, 4.33428795e-08, 4.74974513e-08, 0.362438083, 0.932008028)
  1475. Weld106.Part0 = Part3
  1476. Weld106.Part1 = Part263
  1477. Weld106.part1 = Part263
  1478. Weld107.Name = "BTWeld"
  1479. Weld107.Parent = Part3
  1480. Weld107.C1 = CFrame.new(-3.69548798e-06, -3.00638485, 1.33266807, 1, -1.18976459e-07, -3.95668394e-07, -1.86846592e-07, -0.984807968, -0.173648164, -3.70942871e-07, 0.173648179, -0.984807909)
  1481. Weld107.Part0 = Part3
  1482. Weld107.Part1 = Part351
  1483. Weld107.part1 = Part351
  1484. Weld108.Name = "BTWeld"
  1485. Weld108.Parent = Part3
  1486. Weld108.C1 = CFrame.new(3.63588333e-06, -0.320664406, -1.40051842, -1, -2.32830644e-10, 3.04902642e-07, -2.17230991e-07, -0.707107246, -0.70710665, 2.16532499e-07, -0.70710665, 0.707107186)
  1487. Weld108.Part0 = Part3
  1488. Weld108.Part1 = Part331
  1489. Weld108.part1 = Part331
  1490. Weld109.Name = "BTWeld"
  1491. Weld109.Parent = Part3
  1492. Weld109.C1 = CFrame.new(4.17232513e-07, 0.449201822, 1.99047565, -1, 4.76720743e-07, 8.52196536e-08, -6.01830834e-08, 0.0566915721, -0.998391926, -4.81144525e-07, -0.998391926, -0.0566915721)
  1493. Weld109.Part0 = Part3
  1494. Weld109.Part1 = Part187
  1495. Weld109.part1 = Part187
  1496. Weld110.Name = "BTWeld"
  1497. Weld110.Parent = Part3
  1498. Weld110.C1 = CFrame.new(-2.86102295e-06, 2.36217117, 0.642843485, 1, -1.19092874e-07, 1.99657734e-07, -1.07800588e-07, -0.998391807, -0.0566924661, 2.0434527e-07, 0.0566924587, -0.998391867)
  1499. Weld110.Part0 = Part3
  1500. Weld110.Part1 = Part239
  1501. Weld110.part1 = Part239
  1502. Weld111.Name = "BTWeld"
  1503. Weld111.Parent = Part3
  1504. Weld111.C1 = CFrame.new(-3.64600945, -0.0312488079, -0.13107121, 1.57626346e-07, 0.994522154, 0.104528487, -1, 1.56695023e-07, 1.25419319e-08, -2.27009878e-09, -0.104528494, 0.994522214)
  1505. Weld111.Part0 = Part3
  1506. Weld111.Part1 = Part293
  1507. Weld111.part1 = Part293
  1508. Weld112.Name = "BTWeld"
  1509. Weld112.Parent = Part3
  1510. Weld112.C1 = CFrame.new(-1.84774399e-06, -0.363490105, 0.43412137, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1511. Weld112.Part0 = Part3
  1512. Weld112.Part1 = Part387
  1513. Weld112.part1 = Part387
  1514. Weld113.Name = "BTWeld"
  1515. Weld113.Parent = Part3
  1516. Weld113.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1517. Weld113.Part0 = Part3
  1518. Weld113.Part1 = Part471
  1519. Weld113.part1 = Part471
  1520. Weld114.Name = "BTWeld"
  1521. Weld114.Parent = Part3
  1522. Weld114.C1 = CFrame.new(5.96046448e-08, 0.289498925, 3.66633129, -1, 4.76720743e-07, 1.08511813e-07, -5.57629392e-08, 0.113202013, -0.993572295, -4.86383215e-07, -0.993572235, -0.113202013)
  1523. Weld114.Part0 = Part3
  1524. Weld114.Part1 = Part301
  1525. Weld114.part1 = Part301
  1526. Weld115.Name = "BTWeld"
  1527. Weld115.Parent = Part3
  1528. Weld115.C1 = CFrame.new(3.75509262e-06, -2.22058773, -0.638116837, -1, 2.08499841e-07, 1.81222276e-07, -2.08849087e-07, -1.00000024, 0, 1.83687007e-07, 1.86264515e-09, 1.00000024)
  1529. Weld115.Part0 = Part3
  1530. Weld115.Part1 = Part389
  1531. Weld115.part1 = Part389
  1532. Weld116.Name = "BTWeld"
  1533. Weld116.Parent = Part3
  1534. Weld116.C1 = CFrame.new(-3.03983688e-06, 0.552669525, 1.01939201, 1, 2.32830644e-10, 1.78628397e-07, -6.84522092e-08, -0.922201097, 0.386711597, 1.62399374e-07, -0.386711597, -0.922201097)
  1535. Weld116.Part0 = Part3
  1536. Weld116.Part1 = Part255
  1537. Weld116.part1 = Part255
  1538. Weld117.Name = "BTWeld"
  1539. Weld117.Parent = Part3
  1540. Weld117.C1 = CFrame.new(-3.75509262e-06, -3.10320187, 0.522767544, 1, -1.19092874e-07, -3.84490704e-07, -8.49831849e-08, -0.996194959, 0.0871557072, -3.95724783e-07, -0.0871557146, -0.996194959)
  1541. Weld117.Part0 = Part3
  1542. Weld117.Part1 = Part299
  1543. Weld117.part1 = Part299
  1544. Weld118.Name = "BTWeld"
  1545. Weld118.Parent = Part3
  1546. Weld118.C1 = CFrame.new(-4.76837158e-07, -2.59509277, 3.90086365, -1, 3.87430191e-07, 3.84452505e-07, 5.47152013e-09, 0.713250041, -0.700909913, -5.47152013e-07, -0.700909972, -0.713250101)
  1547. Weld118.Part0 = Part3
  1548. Weld118.Part1 = Part461
  1549. Weld118.part1 = Part461
  1550. Weld119.Name = "BTWeld"
  1551. Weld119.Parent = Part3
  1552. Weld119.C1 = CFrame.new(-3.4570694e-06, 3.23180103, 0.775444984, 1, -1.19092874e-07, 2.05247488e-07, -1.07567757e-07, -0.998391926, -0.056692116, 2.10009603e-07, 0.0566921085, -0.998391867)
  1553. Weld119.Part0 = Part3
  1554. Weld119.Part1 = Part349
  1555. Weld119.part1 = Part349
  1556. Weld120.Name = "BTWeld"
  1557. Weld120.Parent = Part3
  1558. Weld120.C1 = CFrame.new(-0.854813099, -0.0312469006, 0.683163643, 1.75787136e-08, -0.707106531, 0.707107306, -1, -9.8021701e-08, -7.47404556e-08, 1.20606273e-07, -0.707107365, -0.707106531)
  1559. Weld120.Part0 = Part3
  1560. Weld120.Part1 = Part217
  1561. Weld120.part1 = Part217
  1562. Weld121.Name = "BTWeld"
  1563. Weld121.Parent = Part3
  1564. Weld121.C1 = CFrame.new(8.94069672e-07, 0.388443947, 0.0130519867, -1, 2.08383426e-07, 3.34477591e-07, -3.4889672e-07, -0.866025686, -0.49999994, 1.87254045e-07, -0.499999881, 0.866025686)
  1565. Weld121.Part0 = Part3
  1566. Weld121.Part1 = Part393
  1567. Weld121.part1 = Part393
  1568. Weld122.Name = "BTWeld"
  1569. Weld122.Parent = Part3
  1570. Weld122.C1 = CFrame.new(1.84774399e-06, -1.088727, -0.591116905, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1571. Weld122.Part0 = Part3
  1572. Weld122.Part1 = Part287
  1573. Weld122.part1 = Part287
  1574. Weld123.Name = "BTWeld"
  1575. Weld123.Parent = Part3
  1576. Weld123.C1 = CFrame.new(-2.98023224e-06, 0.291165352, -0.776105642, 1, 2.08732672e-07, 7.35781214e-08, -2.08383426e-07, 1.00000024, 1.78813934e-07, -7.12225301e-08, -1.76951289e-07, 1.00000024)
  1577. Weld123.Part0 = Part3
  1578. Weld123.Part1 = Part235
  1579. Weld123.part1 = Part235
  1580. Weld124.Name = "BTWeld"
  1581. Weld124.Parent = Part3
  1582. Weld124.C1 = CFrame.new(-1.78813934e-06, -0.316618919, 0.434119701, 1, -1.19092874e-07, -2.68964868e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.71322278e-07, 5.77419996e-08, -1.00000024)
  1583. Weld124.Part0 = Part3
  1584. Weld124.Part1 = Part227
  1585. Weld124.part1 = Part227
  1586. Weld125.Name = "BTWeld"
  1587. Weld125.Parent = Part3
  1588. Weld125.C1 = CFrame.new(1.7285347e-06, -0.568753242, -0.743589878, -1, 1.18976459e-07, 3.28123861e-07, -1.1944212e-07, -1.00000024, -8.94069672e-08, 3.30041075e-07, -8.7544322e-08, 1.00000024)
  1589. Weld125.Part0 = Part3
  1590. Weld125.Part1 = Part375
  1591. Weld125.part1 = Part375
  1592. Weld126.Name = "BTWeld"
  1593. Weld126.Parent = Part3
  1594. Weld126.C1 = CFrame.new(1.1920929e-06, 0.194246531, 0.194999695, -1, -2.08732672e-07, 1.17877789e-07, -1.20393452e-07, -1.19395554e-06, -1.00000024, 2.08499841e-07, -1.00000024, 1.1920929e-06)
  1595. Weld126.Part0 = Part3
  1596. Weld126.Part1 = Part223
  1597. Weld126.part1 = Part223
  1598. Weld127.Name = "BTWeld"
  1599. Weld127.Parent = Part3
  1600. Weld127.C1 = CFrame.new(2.08616257e-06, 0.382621765, 0.593743563, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1601. Weld127.Part0 = Part3
  1602. Weld127.Part1 = Part347
  1603. Weld127.part1 = Part347
  1604. Weld128.Name = "BTWeld"
  1605. Weld128.Parent = Part3
  1606. Weld128.C1 = CFrame.new(3.87430191e-06, -3.59139156, -0.606614113, -1, 2.08383426e-07, 1.49542757e-07, -2.08732672e-07, -1.00000024, -5.96046448e-08, 1.52112989e-07, -5.77419996e-08, 1.00000024)
  1607. Weld128.Part0 = Part3
  1608. Weld128.Part1 = Part207
  1609. Weld128.part1 = Part207
  1610. Weld129.Name = "BTWeld"
  1611. Weld129.Parent = Part3
  1612. Weld129.C1 = CFrame.new(3.64600849, -0.0312508941, -0.13107121, -2.47033313e-07, -0.994522214, -0.104528487, 1, -2.45636329e-07, -2.16805347e-08, -2.28465069e-09, -0.104528487, 0.994522214)
  1613. Weld129.Part0 = Part3
  1614. Weld129.Part1 = Part273
  1615. Weld129.part1 = Part273
  1616. Weld130.Name = "BTWeld"
  1617. Weld130.Parent = Part3
  1618. Weld130.C1 = CFrame.new(-1.84774399e-06, -0.879115105, 0.593742847, 1, -1.19092874e-07, -2.13065505e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -2.15442924e-07, 5.77419996e-08, -1.00000024)
  1619. Weld130.Part0 = Part3
  1620. Weld130.Part1 = Part369
  1621. Weld130.part1 = Part369
  1622. Weld131.Name = "BTWeld"
  1623. Weld131.Parent = Part3
  1624. Weld131.C1 = CFrame.new(3.51667404e-06, 2.25183678, 0.638117313, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1625. Weld131.Part0 = Part3
  1626. Weld131.Part1 = Part285
  1627. Weld131.part1 = Part285
  1628. Weld132.Name = "BTWeld"
  1629. Weld132.Parent = Part3
  1630. Weld132.C1 = CFrame.new(1.93451023, -0.0312511921, -0.27059412, -2.42958777e-07, -0.998629749, -0.0523359664, 1, -2.42260285e-07, -8.10723577e-09, -2.90310709e-09, -0.0523359701, 0.998629689)
  1631. Weld132.Part0 = Part3
  1632. Weld132.Part1 = Part405
  1633. Weld132.part1 = Part405
  1634. Weld133.Name = "BTWeld"
  1635. Weld133.Parent = Part3
  1636. Weld133.C1 = CFrame.new(3.63588333e-06, -1.6542244, -0.638116837, -1, 1.18976459e-07, 3.0064075e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.02987246e-07, -5.77419996e-08, 1.00000024)
  1637. Weld133.Part0 = Part3
  1638. Weld133.Part1 = Part359
  1639. Weld133.part1 = Part359
  1640. Weld134.Name = "BTWeld"
  1641. Weld134.Parent = Part3
  1642. Weld134.C1 = CFrame.new(-1.78813934e-06, 0.12912178, -0.362743616, 1, 2.32830644e-10, -1.18105163e-07, 2.32830644e-10, 1.00000024, 1.80676579e-07, 1.20164259e-07, -1.76951289e-07, 1.00000024)
  1643. Weld134.Part0 = Part3
  1644. Weld134.Part1 = Part183
  1645. Weld134.part1 = Part183
  1646. Weld135.Name = "BTWeld"
  1647. Weld135.Parent = Part3
  1648. Weld135.C1 = CFrame.new(-1.7285347e-06, 0.139364243, -0.256871939, 1, -1.18976459e-07, -1.49711923e-07, 1.1944212e-07, 1.00000024, 0, 1.52022039e-07, 1.86264515e-09, 1.00000024)
  1649. Weld135.Part0 = Part3
  1650. Weld135.Part1 = Part225
  1651. Weld135.part1 = Part225
  1652. Weld136.Name = "BTWeld"
  1653. Weld136.Parent = Part3
  1654. Weld136.C1 = CFrame.new(2.86102295e-06, 0.0545005798, 0.453119755, -1, -2.32830644e-10, -8.87230271e-08, 2.32830644e-10, 1.00000024, 1.86264515e-09, 8.63965397e-08, -1.86264515e-09, -1.00000024)
  1655. Weld136.Part0 = Part3
  1656. Weld136.Part1 = Part337
  1657. Weld136.part1 = Part337
  1658. Weld137.Name = "BTWeld"
  1659. Weld137.Parent = Part3
  1660. Weld137.C1 = CFrame.new(0.246384621, -0.0312500596, 0.315700054, 5.82076609e-09, 0.965926111, -0.258819044, -1, 2.29338184e-08, 6.17128535e-08, 6.73753675e-08, 0.258819014, 0.965926111)
  1661. Weld137.Part0 = Part3
  1662. Weld137.Part1 = Part245
  1663. Weld137.part1 = Part245
  1664. Weld138.Name = "BTWeld"
  1665. Weld138.Parent = Part3
  1666. Weld138.C1 = CFrame.new(-1.07288361e-06, 1.90734863e-06, 0.152749538, 1, -1.18976459e-07, -3.88215994e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, -3.90531568e-07, 5.77419996e-08, -1.00000024)
  1667. Weld138.Part0 = Part3
  1668. Weld138.Part1 = Part309
  1669. Weld138.part1 = Part309
  1670. Weld139.Name = "BTWeld"
  1671. Weld139.Parent = Part3
  1672. Weld139.C1 = CFrame.new(-3.03983688e-06, 0.82331419, -0.458539009, 1, 2.08732672e-07, 7.35781214e-08, -9.66247171e-08, 0.707106471, -0.707107365, -1.97673216e-07, 0.707107365, 0.707106471)
  1673. Weld139.Part0 = Part3
  1674. Weld139.Part1 = Part181
  1675. Weld139.part1 = Part181
  1676. Weld140.Name = "BTWeld"
  1677. Weld140.Parent = Part3
  1678. Weld140.C1 = CFrame.new(-3.39746475e-06, -1.05464268, -1.43672371, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1679. Weld140.Part0 = Part3
  1680. Weld140.Part1 = Part333
  1681. Weld140.part1 = Part333
  1682. Weld141.Name = "BTWeld"
  1683. Weld141.Parent = Part3
  1684. Weld141.C1 = CFrame.new(0.0437097549, -0.0312481523, 1.49426508, -1.02329068e-07, -0.707107306, -0.707106531, -1, -1.1047814e-07, 2.52499376e-07, -2.57976353e-07, 0.70710659, -0.707107306)
  1685. Weld141.Part0 = Part3
  1686. Weld141.Part1 = Part249
  1687. Weld141.part1 = Part249
  1688. Weld142.Name = "BTWeld"
  1689. Weld142.Parent = Part3
  1690. Weld142.C1 = CFrame.new(1.84774399e-06, 1.04499984, 4.84788132, -1, -2.32830644e-10, 1.16708179e-07, -1.19271135e-07, -1.01514161e-06, -1.00000024, -1.16415322e-10, -1.00000024, 1.01141632e-06)
  1691. Weld142.Part0 = Part3
  1692. Weld142.Part1 = Part205
  1693. Weld142.part1 = Part205
  1694. Weld143.Name = "BTWeld"
  1695. Weld143.Parent = Part3
  1696. Weld143.C1 = CFrame.new(-3.03983688e-06, 0.591758728, 0.577001572, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1697. Weld143.Part0 = Part3
  1698. Weld143.Part1 = Part385
  1699. Weld143.part1 = Part385
  1700. Weld144.Name = "BTWeld"
  1701. Weld144.Parent = Part3
  1702. Weld144.C1 = CFrame.new(-0.568752289, -0.0312482715, 1.24358273, -5.98374754e-08, -1.00000024, 0, -1, 5.93718141e-08, 3.27925591e-07, -3.30370312e-07, -1.86264515e-09, -1.00000024)
  1703. Weld144.Part0 = Part3
  1704. Weld144.Part1 = Part197
  1705. Weld144.part1 = Part197
  1706. Weld145.Name = "BTWeld"
  1707. Weld145.Parent = Part3
  1708. Weld145.C1 = CFrame.new(8.34465027e-07, 0.340940475, -0.537741661, -1, 2.08383426e-07, 3.34477591e-07, -1.24564394e-08, -0.866025329, 0.500000596, 3.95695679e-07, 0.500000596, 0.866025448)
  1709. Weld145.Part0 = Part3
  1710. Weld145.Part1 = Part357
  1711. Weld145.part1 = Part357
  1712. Weld146.Name = "BTWeld"
  1713. Weld146.Parent = Part3
  1714. Weld146.C1 = CFrame.new(-0.0784215927, -0.0312500596, 0.188100338, -2.43075192e-07, -0.866025627, -0.5, 1, -2.29571015e-07, -8.65911716e-08, -3.80096026e-08, -0.49999994, 0.866025686)
  1715. Weld146.Part0 = Part3
  1716. Weld146.Part1 = Part343
  1717. Weld146.part1 = Part343
  1718. Weld147.Name = "BTWeld"
  1719. Weld147.Parent = Part3
  1720. Weld147.C1 = CFrame.new(0.078420639, -0.0312501192, 0.188100815, 1.53668225e-07, 0.866025686, 0.5, -1, 1.49011612e-07, 4.73319233e-08, -3.19560058e-08, -0.49999994, 0.866025686)
  1721. Weld147.Part0 = Part3
  1722. Weld147.Part1 = Part353
  1723. Weld147.part1 = Part353
  1724. Weld148.Name = "BTWeld"
  1725. Weld148.Parent = Part3
  1726. Weld148.C1 = CFrame.new(-3.39746475e-06, -1.19873238, -1.4971447, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1727. Weld148.Part0 = Part3
  1728. Weld148.Part1 = Part313
  1729. Weld148.part1 = Part313
  1730. Weld149.Name = "BTWeld"
  1731. Weld149.Parent = Part3
  1732. Weld149.C1 = CFrame.new(-0.665288925, -0.0312472582, -0.400229454, 6.10016286e-08, 0.999914467, 0.0130897425, -1, 6.01867214e-08, 2.42216629e-08, 2.52284735e-08, -0.0130897434, 0.999914587)
  1733. Weld149.Part0 = Part3
  1734. Weld149.Part1 = Part211
  1735. Weld149.part1 = Part211
  1736. Weld150.Name = "BTWeld"
  1737. Weld150.Parent = Part3
  1738. Weld150.C1 = CFrame.new(1.78813934e-06, -0.22074604, -0.390618801, -1, 1.18976459e-07, 3.56074452e-07, -1.19325705e-07, -1.00000024, -5.96046448e-08, 3.58400939e-07, -5.77419996e-08, 1.00000024)
  1739. Weld150.Part0 = Part3
  1740. Weld150.Part1 = Part311
  1741. Weld150.part1 = Part311
  1742. Weld151.Name = "BTWeld"
  1743. Weld151.Parent = Part3
  1744. Weld151.C1 = CFrame.new(-3.39746475e-06, -1.12668896, -1.46693516, 1, 2.08732672e-07, -4.8930815e-10, -1.93249434e-07, 0.922201157, -0.386711091, -7.82310963e-08, 0.386711091, 0.922201216)
  1745. Weld151.Part0 = Part3
  1746. Weld151.Part1 = Part319
  1747. Weld151.part1 = Part319
  1748. Weld152.Name = "BTWeld"
  1749. Weld152.Parent = Part3
  1750. Weld152.C1 = CFrame.new(-3.03983688e-06, 0.522769928, 0.783498287, 1, -1.18976459e-07, 2.07579433e-07, -1.19325705e-07, -1.00000024, 3.57627869e-07, 2.05687684e-07, -3.57627869e-07, -1.00000024)
  1751. Weld152.Part0 = Part3
  1752. Weld152.Part1 = Part189
  1753. Weld152.part1 = Part189
  1754. Weld153.Name = "BTWeld"
  1755. Weld153.Parent = Part3
  1756. Weld153.C1 = CFrame.new(0.854812145, -0.0312569141, 0.683163643, -7.71833584e-08, 0.707106531, -0.707107306, 1, 1.8987339e-07, 8.20728019e-08, 1.90921128e-07, -0.707107365, -0.707106531)
  1757. Weld153.Part0 = Part3
  1758. Weld153.Part1 = Part271
  1759. Weld153.part1 = Part271
  1760. Weld154.Name = "BTWeld"
  1761. Weld154.Parent = Part3
  1762. Weld154.C1 = CFrame.new(1.78813934e-06, -0.589484215, -0.222372532, -1, 2.08499841e-07, 2.3712164e-07, -2.08849087e-07, -1.00000024, 0, 2.39566361e-07, 1.86264515e-09, 1.00000024)
  1763. Weld154.Part0 = Part3
  1764. Weld154.Part1 = Part303
  1765. Weld154.part1 = Part303
  1766. Weld155.Name = "BTWeld"
  1767. Weld155.Parent = Part3
  1768. Weld155.C1 = CFrame.new(-2.44379044e-06, 1.74366188, -2.46923256, 1, -3.87313776e-07, -1.35698428e-07, -2.53145117e-07, -0.31730628, -0.948323369, 3.2375101e-07, 0.948323369, -0.31730631)
  1769. Weld155.Part0 = Part3
  1770. Weld155.Part1 = Part305
  1771. Weld155.part1 = Part305
  1772. Weld156.Name = "BTWeld"
  1773. Weld156.Parent = Part3
  1774. Weld156.C1 = CFrame.new(2.74181366e-06, 0.0869274139, -0.603420258, -1, 2.08499841e-07, 2.86032446e-07, 5.57629392e-08, -0.707106411, 0.707107425, 3.51225026e-07, 0.707107425, 0.707106411)
  1775. Weld156.Part0 = Part3
  1776. Weld156.Part1 = Part413
  1777. Weld156.part1 = Part413
  1778. Weld157.Name = "BTWeld"
  1779. Weld157.Parent = Part3
  1780. Weld157.C1 = CFrame.new(-1.25169754e-06, 2.73876762, 0.462646961, 1, -2.08499841e-07, 1.89578714e-07, -1.861481e-07, -0.993572116, -0.113202803, 2.0985317e-07, 0.113202795, -0.993572176)
  1781. Weld157.Part0 = Part3
  1782. Weld157.Part1 = Part267
  1783. Weld157.part1 = Part267
  1784. Weld158.Name = "BTWeld"
  1785. Weld158.Parent = Part3
  1786. Weld158.C1 = CFrame.new(8.94069672e-07, 0.443323135, -0.28379035, -1, 2.08383426e-07, 3.34477591e-07, -2.08732672e-07, -1.00000024, 1.78813934e-07, 3.36614903e-07, 1.80676579e-07, 1.00000024)
  1787. Weld158.Part0 = Part3
  1788. Weld158.Part1 = Part439
  1789. Weld158.part1 = Part439
  1790. Weld159.Name = "BTWeld"
  1791. Weld159.Parent = Part3
  1792. Weld159.C1 = CFrame.new(-2.98023224e-07, 2.46521568, 0.596743584, -1, -8.95233825e-08, 3.02316039e-08, -8.92905518e-08, 1.00000024, 5.96046448e-08, -3.29036993e-08, 5.77419996e-08, -1.00000024)
  1793. Weld159.Part0 = Part3
  1794. Weld159.Part1 = Part201
  1795. Weld159.part1 = Part201
  1796. Weld160.Name = "BTWeld"
  1797. Weld160.Parent = Part3
  1798. Weld160.C1 = CFrame.new(0.665288925, -0.0312529206, -0.400229454, -1.50408596e-07, -0.999914527, -0.0130897444, 1, -1.49477273e-07, -2.5913323e-08, 2.56950443e-08, -0.0130897444, 0.999914587)
  1799. Weld160.Part0 = Part3
  1800. Weld160.Part1 = Part279
  1801. Weld160.part1 = Part279
  1802. Weld161.Name = "BTWeld"
  1803. Weld161.Parent = Part3
  1804. Weld161.C1 = CFrame.new(-3.63588333e-06, 1.55414867, 1.9456358, 1, 8.95233825e-08, 2.22247763e-07, -4.30736691e-08, -0.843391299, 0.537300408, 2.34518666e-07, -0.537300348, -0.84339118)
  1805. Weld161.Part0 = Part3
  1806. Weld161.Part1 = Part335
  1807. Weld161.part1 = Part335
  1808. Weld162.Name = "BTWeld"
  1809. Weld162.Parent = Part3
  1810. Weld162.C1 = CFrame.new(8.34465027e-07, -3.73201656, 0.770674467, 1, 2.32830644e-10, -2.6903399e-07, -2.32830644e-10, -1.00000024, 8.7544322e-08, -2.71093086e-07, -9.12696123e-08, -1.00000024)
  1811. Weld162.Part0 = Part3
  1812. Weld162.Part1 = Part185
  1813. Weld162.part1 = Part185
  1814. Part163.Parent = Model0
  1815. Part163.CFrame = CFrame.new(-0.611257851, 3.46313882, -15.394145, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1816. Part163.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1817. Part163.Position = Vector3.new(-0.611257851, 3.46313882, -15.394145)
  1818. Part163.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1819. Part163.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1820. Part163.Velocity = Vector3.new(2.31788153e-08, 0.0024639722, 3.04594494e-07)
  1821. Part163.Size = Vector3.new(0.275000006, 0.84512496, 0.359375)
  1822. Part163.Anchored = true
  1823. Part163.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1824. Part163.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1825. Part163.BrickColor = BrickColor.new("Really black")
  1826. Part163.CanCollide = false
  1827. Part163.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1828. Part163.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1829. Part163.Material = Enum.Material.Metal
  1830. Part163.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1831. Part163.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1832. Part163.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1833. Part163.brickColor = BrickColor.new("Really black")
  1834. SpecialMesh164.Parent = Part163
  1835. SpecialMesh164.Scale = Vector3.new(0.349999994, 1, 0.5)
  1836. SpecialMesh164.MeshType = Enum.MeshType.Brick
  1837. Part165.Parent = Model0
  1838. Part165.CFrame = CFrame.new(-0.617485046, 3.2590127, -10.6418428, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  1839. Part165.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  1840. Part165.Position = Vector3.new(-0.617485046, 3.2590127, -10.6418428)
  1841. Part165.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  1842. Part165.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1843. Part165.Velocity = Vector3.new(5.55462663e-08, 0.00247387378, 7.29936687e-07)
  1844. Part165.Size = Vector3.new(0.275000006, 0.4375, 0.25)
  1845. Part165.Anchored = true
  1846. Part165.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1847. Part165.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1848. Part165.BrickColor = BrickColor.new("Really black")
  1849. Part165.CanCollide = false
  1850. Part165.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1851. Part165.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1852. Part165.Material = Enum.Material.Metal
  1853. Part165.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1854. Part165.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1855. Part165.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1856. Part165.brickColor = BrickColor.new("Really black")
  1857. SpecialMesh166.Parent = Part165
  1858. SpecialMesh166.Scale = Vector3.new(0.5, 1, 0.25)
  1859. SpecialMesh166.MeshType = Enum.MeshType.Brick
  1860. Part167.Parent = Model0
  1861. Part167.CFrame = CFrame.new(-0.610199153, 2.88768315, -14.1553068, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  1862. Part167.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  1863. Part167.Position = Vector3.new(-0.610199153, 2.88768315, -14.1553068)
  1864. Part167.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  1865. Part167.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1866. Part167.Velocity = Vector3.new(1.14426342e-07, 0.00246655382, 1.50368453e-06)
  1867. Part167.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  1868. Part167.Anchored = true
  1869. Part167.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1870. Part167.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1871. Part167.BrickColor = BrickColor.new("Really black")
  1872. Part167.CanCollide = false
  1873. Part167.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1874. Part167.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1875. Part167.Material = Enum.Material.Glass
  1876. Part167.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1877. Part167.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1878. Part167.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1879. Part167.brickColor = BrickColor.new("Really black")
  1880. SpecialMesh168.Parent = Part167
  1881. SpecialMesh168.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  1882. SpecialMesh168.MeshType = Enum.MeshType.Wedge
  1883. Part169.Parent = Model0
  1884. Part169.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1885. Part169.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1886. Part169.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1887. Part169.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1888. Part169.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1889. Part169.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1890. Part169.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  1891. Part169.Anchored = true
  1892. Part169.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1893. Part169.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1894. Part169.BrickColor = BrickColor.new("Bright blue")
  1895. Part169.CanCollide = false
  1896. Part169.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1897. Part169.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1898. Part169.Material = Enum.Material.Neon
  1899. Part169.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1900. Part169.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1901. Part169.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1902. Part169.brickColor = BrickColor.new("Bright blue")
  1903. SpecialMesh170.Parent = Part169
  1904. SpecialMesh170.Scale = Vector3.new(0.452499986, 1, 1)
  1905. SpecialMesh170.MeshType = Enum.MeshType.Cylinder
  1906. Part171.Parent = Model0
  1907. Part171.CFrame = CFrame.new(-0.610366702, 3.28867483, -15.3908367, 0.999985635, -0.00162807317, 0.00510706799, 0.00513700349, 0.0189462826, -0.999807417, 0.00153099932, 0.999819279, 0.0189543739)
  1908. Part171.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  1909. Part171.Position = Vector3.new(-0.610366702, 3.28867483, -15.3908367)
  1910. Part171.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  1911. Part171.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1912. Part171.Velocity = Vector3.new(5.08428144e-08, 0.00246397941, 6.68129019e-07)
  1913. Part171.Size = Vector3.new(0.275000006, 0.84512496, 0.422374964)
  1914. Part171.Anchored = true
  1915. Part171.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1916. Part171.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1917. Part171.BrickColor = BrickColor.new("Really black")
  1918. Part171.CanCollide = false
  1919. Part171.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1920. Part171.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1921. Part171.Material = Enum.Material.Metal
  1922. Part171.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1923. Part171.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1924. Part171.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1925. Part171.brickColor = BrickColor.new("Really black")
  1926. SpecialMesh172.Parent = Part171
  1927. SpecialMesh172.Scale = Vector3.new(0.400000006, 1, 0.5)
  1928. SpecialMesh172.MeshType = Enum.MeshType.Brick
  1929. Part173.Parent = Model0
  1930. Part173.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  1931. Part173.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1932. Part173.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  1933. Part173.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1934. Part173.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  1935. Part173.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  1936. Part173.Size = Vector3.new(0.275000006, 0.239124984, 0.205375016)
  1937. Part173.Anchored = true
  1938. Part173.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1939. Part173.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1940. Part173.BrickColor = BrickColor.new("Bright blue")
  1941. Part173.CanCollide = false
  1942. Part173.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1943. Part173.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1944. Part173.Material = Enum.Material.Neon
  1945. Part173.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1946. Part173.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1947. Part173.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1948. Part173.brickColor = BrickColor.new("Bright blue")
  1949. SpecialMesh174.Parent = Part173
  1950. SpecialMesh174.Scale = Vector3.new(0.550000012, 1, 1)
  1951. SpecialMesh174.MeshType = Enum.MeshType.Brick
  1952. Part175.Parent = Model0
  1953. Part175.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  1954. Part175.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1955. Part175.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  1956. Part175.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1957. Part175.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1958. Part175.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  1959. Part175.Size = Vector3.new(0.275000006, 0.698124886, 0.372374952)
  1960. Part175.Anchored = true
  1961. Part175.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1962. Part175.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1963. Part175.BrickColor = BrickColor.new("Really black")
  1964. Part175.CanCollide = false
  1965. Part175.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1966. Part175.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1967. Part175.Material = Enum.Material.Metal
  1968. Part175.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1969. Part175.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1970. Part175.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1971. Part175.brickColor = BrickColor.new("Really black")
  1972. SpecialMesh176.Parent = Part175
  1973. SpecialMesh176.Scale = Vector3.new(0.455000013, 1, 1)
  1974. SpecialMesh176.MeshType = Enum.MeshType.Cylinder
  1975. Part177.Parent = Model0
  1976. Part177.CFrame = CFrame.new(-0.616063476, 3.26214504, -11.5807333, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  1977. Part177.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  1978. Part177.Position = Vector3.new(-0.616063476, 3.26214504, -11.5807333)
  1979. Part177.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  1980. Part177.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  1981. Part177.Velocity = Vector3.new(5.50495756e-08, 0.00247191754, 7.23409755e-07)
  1982. Part177.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  1983. Part177.Anchored = true
  1984. Part177.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  1985. Part177.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  1986. Part177.BrickColor = BrickColor.new("Really black")
  1987. Part177.CanCollide = false
  1988. Part177.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  1989. Part177.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  1990. Part177.Material = Enum.Material.Metal
  1991. Part177.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  1992. Part177.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  1993. Part177.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  1994. Part177.brickColor = BrickColor.new("Really black")
  1995. SpecialMesh178.Parent = Part177
  1996. SpecialMesh178.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  1997. SpecialMesh178.MeshType = Enum.MeshType.Brick
  1998. Part179.Parent = Model0
  1999. Part179.CFrame = CFrame.new(-0.610621691, 3.13382888, -14.7050791, 0.999985635, -0.00476216245, 0.00246017892, 0.00513689732, 0.720368028, -0.693573177, 0.00153067347, 0.693575799, 0.720382154)
  2000. Part179.Orientation = Vector3.new(43.9099998, 0.199999988, 0.409999996)
  2001. Part179.Position = Vector3.new(-0.610621691, 3.13382888, -14.7050791)
  2002. Part179.Rotation = Vector3.new(43.9099998, 0.140000001, 0.269999981)
  2003. Part179.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2004. Part179.Velocity = Vector3.new(7.53960734e-08, 0.0024654083, 9.90785111e-07)
  2005. Part179.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  2006. Part179.Anchored = true
  2007. Part179.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2008. Part179.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2009. Part179.BrickColor = BrickColor.new("Really black")
  2010. Part179.CanCollide = false
  2011. Part179.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2012. Part179.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2013. Part179.Material = Enum.Material.Metal
  2014. Part179.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2015. Part179.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2016. Part179.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2017. Part179.brickColor = BrickColor.new("Really black")
  2018. SpecialMesh180.Parent = Part179
  2019. SpecialMesh180.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  2020. SpecialMesh180.MeshType = Enum.MeshType.Brick
  2021. Part181.Parent = Model0
  2022. Part181.CFrame = CFrame.new(-0.61356318, 3.48533392, -13.9631662, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  2023. Part181.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  2024. Part181.Position = Vector3.new(-0.61356318, 3.48533392, -13.9631662)
  2025. Part181.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  2026. Part181.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2027. Part181.Velocity = Vector3.new(1.96594527e-08, 0.00246695359, 2.58346063e-07)
  2028. Part181.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  2029. Part181.Anchored = true
  2030. Part181.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2031. Part181.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2032. Part181.BrickColor = BrickColor.new("Really black")
  2033. Part181.CanCollide = false
  2034. Part181.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2035. Part181.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2036. Part181.Material = Enum.Material.Metal
  2037. Part181.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2038. Part181.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2039. Part181.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2040. Part181.brickColor = BrickColor.new("Really black")
  2041. SpecialMesh182.Parent = Part181
  2042. SpecialMesh182.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2043. SpecialMesh182.MeshType = Enum.MeshType.Brick
  2044. Part183.Parent = Model0
  2045. Part183.CFrame = CFrame.new(-0.610578179, 2.93933439, -14.0816517, 0.999985635, 0.00162795174, -0.00510674529, 0.005136678, -0.0189458355, 0.999807417, 0.00153088616, -0.999819279, -0.0189539269)
  2046. Part183.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2047. Part183.Position = Vector3.new(-0.610578179, 2.93933439, -14.0816517)
  2048. Part183.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2049. Part183.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2050. Part183.Velocity = Vector3.new(1.06236229e-07, 0.00246670726, 1.39605754e-06)
  2051. Part183.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  2052. Part183.Anchored = true
  2053. Part183.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2054. Part183.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2055. Part183.BrickColor = BrickColor.new("Really black")
  2056. Part183.CanCollide = false
  2057. Part183.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2058. Part183.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2059. Part183.Material = Enum.Material.Metal
  2060. Part183.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2061. Part183.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2062. Part183.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2063. Part183.brickColor = BrickColor.new("Really black")
  2064. SpecialMesh184.Parent = Part183
  2065. SpecialMesh184.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2066. SpecialMesh184.MeshType = Enum.MeshType.Wedge
  2067. Part185.Parent = Model0
  2068. Part185.CFrame = CFrame.new(-0.61852932, 3.41544771, -10.4871407, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  2069. Part185.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2070. Part185.Position = Vector3.new(-0.61852932, 3.41544771, -10.4871407)
  2071. Part185.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2072. Part185.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2073. Part185.Velocity = Vector3.new(3.07410488e-08, 0.00247419602, 4.03969523e-07)
  2074. Part185.Size = Vector3.new(0.270000011, 0.21875, 0.234375)
  2075. Part185.Anchored = true
  2076. Part185.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2077. Part185.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2078. Part185.BrickColor = BrickColor.new("Really black")
  2079. Part185.CanCollide = false
  2080. Part185.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2081. Part185.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2082. Part185.Material = Enum.Material.Metal
  2083. Part185.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2084. Part185.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2085. Part185.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2086. Part185.brickColor = BrickColor.new("Really black")
  2087. SpecialMesh186.Parent = Part185
  2088. SpecialMesh186.Scale = Vector3.new(0.5, 0.5, 0.5)
  2089. SpecialMesh186.MeshType = Enum.MeshType.Wedge
  2090. Part187.Parent = Model0
  2091. Part187.CFrame = CFrame.new(-0.608188927, 3.09825993, -16.1759663, -0.999985635, 0.00519088237, -0.00133629935, -0.0051367199, -0.999273539, -0.0377651006, -0.0015313623, -0.0377576947, 0.999285877)
  2092. Part187.Orientation = Vector3.new(2.15999985, -0.0799999982, -179.709991)
  2093. Part187.Position = Vector3.new(-0.608188927, 3.09825993, -16.1759663)
  2094. Part187.Rotation = Vector3.new(2.15999985, -0.0799999982, -179.699997)
  2095. Part187.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2096. Part187.Velocity = Vector3.new(8.10360774e-08, 0.00246234378, 1.06490097e-06)
  2097. Part187.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  2098. Part187.Anchored = true
  2099. Part187.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2100. Part187.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2101. Part187.BrickColor = BrickColor.new("Really black")
  2102. Part187.CanCollide = false
  2103. Part187.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2104. Part187.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2105. Part187.Material = Enum.Material.Metal
  2106. Part187.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2107. Part187.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2108. Part187.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2109. Part187.brickColor = BrickColor.new("Really black")
  2110. SpecialMesh188.Parent = Part187
  2111. SpecialMesh188.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  2112. SpecialMesh188.MeshType = Enum.MeshType.Brick
  2113. Part189.Parent = Model0
  2114. Part189.CFrame = CFrame.new(-0.611664593, 3.3476572, -14.7413998, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2115. Part189.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2116. Part189.Position = Vector3.new(-0.611664593, 3.3476572, -14.7413998)
  2117. Part189.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2118. Part189.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2119. Part189.Velocity = Vector3.new(4.14902424e-08, 0.00246533239, 5.45226158e-07)
  2120. Part189.Size = Vector3.new(0.275000006, 0.480124891, 0.214375019)
  2121. Part189.Anchored = true
  2122. Part189.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2123. Part189.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2124. Part189.BrickColor = BrickColor.new("Bright blue")
  2125. Part189.CanCollide = false
  2126. Part189.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2127. Part189.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2128. Part189.Material = Enum.Material.Neon
  2129. Part189.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2130. Part189.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2131. Part189.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2132. Part189.brickColor = BrickColor.new("Bright blue")
  2133. SpecialMesh190.Parent = Part189
  2134. SpecialMesh190.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2135. SpecialMesh190.MeshType = Enum.MeshType.Brick
  2136. Part191.Parent = Model0
  2137. Part191.CFrame = CFrame.new(-0.637731671, 3.71308732, -19.354105, -0.0050775772, -0.999985635, -0.00171704381, 0.999324501, -0.00513670873, 0.0363931209, -0.0364014208, -0.00153109431, 0.999336243)
  2138. Part191.Orientation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2139. Part191.Position = Vector3.new(-0.637731671, 3.71308732, -19.354105)
  2140. Part191.Rotation = Vector3.new(-2.08999991, -0.099999994, 90.2900009)
  2141. Part191.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2142. Part191.Velocity = Vector3.new(-1.64544822e-08, 0.00245571672, -2.16228841e-07)
  2143. Part191.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  2144. Part191.Anchored = true
  2145. Part191.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2146. Part191.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2147. Part191.BrickColor = BrickColor.new("Royal purple")
  2148. Part191.CanCollide = false
  2149. Part191.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2150. Part191.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2151. Part191.Material = Enum.Material.Neon
  2152. Part191.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2153. Part191.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2154. Part191.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2155. Part191.brickColor = BrickColor.new("Royal purple")
  2156. SpecialMesh192.Parent = Part191
  2157. SpecialMesh192.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  2158. SpecialMesh192.MeshType = Enum.MeshType.Wedge
  2159. Part193.Parent = Model0
  2160. Part193.CFrame = CFrame.new(-0.613232374, 3.39655375, -13.8819904, 0.999985635, 0.000250508543, -0.00535421353, 0.00513686566, 0.240468621, 0.97064352, 0.00153067405, -0.970657051, 0.240463868)
  2161. Part193.Orientation = Vector3.new(-76.0800018, -1.27999997, 1.22000003)
  2162. Part193.Position = Vector3.new(-0.613232374, 3.39655375, -13.8819904)
  2163. Part193.Rotation = Vector3.new(-76.0899963, -0.310000002, -0.00999999978)
  2164. Part193.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2165. Part193.Velocity = Vector3.new(3.37369386e-08, 0.00246712286, 4.43339275e-07)
  2166. Part193.Size = Vector3.new(0.275000006, 0.422124922, 0.412375003)
  2167. Part193.Anchored = true
  2168. Part193.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2169. Part193.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2170. Part193.BrickColor = BrickColor.new("Really black")
  2171. Part193.CanCollide = false
  2172. Part193.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2173. Part193.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2174. Part193.Material = Enum.Material.Metal
  2175. Part193.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2176. Part193.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2177. Part193.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2178. Part193.brickColor = BrickColor.new("Really black")
  2179. SpecialMesh194.Parent = Part193
  2180. SpecialMesh194.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  2181. SpecialMesh194.MeshType = Enum.MeshType.Brick
  2182. Part195.Parent = Model0
  2183. Part195.CFrame = CFrame.new(-0.640585661, 2.53611565, -13.5419912, 0.00476224814, -0.999985635, -0.00245993445, -0.72036773, -0.00513678836, 0.693573475, -0.693576157, -0.00153091096, -0.720381796)
  2184. Part195.Orientation = Vector3.new(-43.9099998, -179.800003, -90.409996)
  2185. Part195.Position = Vector3.new(-0.640585661, 2.53611565, -13.5419912)
  2186. Part195.Rotation = Vector3.new(-136.089996, -0.140000001, 89.7299957)
  2187. Part195.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2188. Part195.Velocity = Vector3.new(1.70172896e-07, 0.00246782694, 2.23625375e-06)
  2189. Part195.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  2190. Part195.Anchored = true
  2191. Part195.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2192. Part195.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2193. Part195.BrickColor = BrickColor.new("Royal purple")
  2194. Part195.CanCollide = false
  2195. Part195.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2196. Part195.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2197. Part195.Material = Enum.Material.Neon
  2198. Part195.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2199. Part195.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2200. Part195.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2201. Part195.brickColor = BrickColor.new("Royal purple")
  2202. SpecialMesh196.Parent = Part195
  2203. SpecialMesh196.Scale = Vector3.new(1, 0.300000012, 0.5)
  2204. SpecialMesh196.MeshType = Enum.MeshType.Wedge
  2205. Part197.Parent = Model0
  2206. Part197.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  2207. Part197.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  2208. Part197.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  2209. Part197.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  2210. Part197.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2211. Part197.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  2212. Part197.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  2213. Part197.Anchored = true
  2214. Part197.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2215. Part197.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2216. Part197.BrickColor = BrickColor.new("Royal purple")
  2217. Part197.CanCollide = false
  2218. Part197.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2219. Part197.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2220. Part197.Material = Enum.Material.Neon
  2221. Part197.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2222. Part197.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2223. Part197.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2224. Part197.brickColor = BrickColor.new("Royal purple")
  2225. SpecialMesh198.Parent = Part197
  2226. SpecialMesh198.Scale = Vector3.new(1, 0.300000012, 0.5)
  2227. SpecialMesh198.MeshType = Enum.MeshType.Wedge
  2228. Part199.Parent = Model0
  2229. Part199.CFrame = CFrame.new(-0.615469754, 3.2510047, -11.9310894, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2230. Part199.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2231. Part199.Position = Vector3.new(-0.615469754, 3.2510047, -11.9310894)
  2232. Part199.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2233. Part199.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2234. Part199.Velocity = Vector3.new(5.68160452e-08, 0.00247118762, 7.46623186e-07)
  2235. Part199.Size = Vector3.new(0.275000006, 0.261124998, 0.245374992)
  2236. Part199.Anchored = true
  2237. Part199.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2238. Part199.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2239. Part199.BrickColor = BrickColor.new("Bright blue")
  2240. Part199.CanCollide = false
  2241. Part199.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2242. Part199.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2243. Part199.Material = Enum.Material.Neon
  2244. Part199.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2245. Part199.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2246. Part199.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2247. Part199.brickColor = BrickColor.new("Bright blue")
  2248. SpecialMesh200.Parent = Part199
  2249. SpecialMesh200.Scale = Vector3.new(0.375, 1.04999995, 0.5)
  2250. SpecialMesh200.MeshType = Enum.MeshType.Brick
  2251. Part201.Parent = Model0
  2252. Part201.CFrame = CFrame.new(-0.615578175, 3.21754885, -11.7504148, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  2253. Part201.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2254. Part201.Position = Vector3.new(-0.615578175, 3.21754885, -11.7504148)
  2255. Part201.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2256. Part201.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2257. Part201.Velocity = Vector3.new(6.21209963e-08, 0.0024715641, 8.16335842e-07)
  2258. Part201.Size = Vector3.new(0.275000006, 0.214125022, 0.234375)
  2259. Part201.Anchored = true
  2260. Part201.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2261. Part201.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2262. Part201.BrickColor = BrickColor.new("Really black")
  2263. Part201.CanCollide = false
  2264. Part201.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2265. Part201.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2266. Part201.Material = Enum.Material.Metal
  2267. Part201.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2268. Part201.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2269. Part201.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2270. Part201.brickColor = BrickColor.new("Really black")
  2271. SpecialMesh202.Parent = Part201
  2272. SpecialMesh202.Scale = Vector3.new(0.5, 0.560000002, 0.400000006)
  2273. SpecialMesh202.MeshType = Enum.MeshType.Wedge
  2274. Part203.Parent = Model0
  2275. Part203.CFrame = CFrame.new(-0.613475382, 3.25657153, -13.2536583, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  2276. Part203.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  2277. Part203.Position = Vector3.new(-0.613475382, 3.25657153, -13.2536583)
  2278. Part203.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  2279. Part203.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2280. Part203.Velocity = Vector3.new(5.59333202e-08, 0.00246843207, 7.35023434e-07)
  2281. Part203.Size = Vector3.new(0.275000006, 0.204125047, 0.210375011)
  2282. Part203.Anchored = true
  2283. Part203.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2284. Part203.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2285. Part203.BrickColor = BrickColor.new("Really black")
  2286. Part203.CanCollide = false
  2287. Part203.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2288. Part203.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2289. Part203.Material = Enum.Material.Metal
  2290. Part203.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2291. Part203.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2292. Part203.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2293. Part203.brickColor = BrickColor.new("Really black")
  2294. SpecialMesh204.Parent = Part203
  2295. SpecialMesh204.Scale = Vector3.new(0.5, 0.5, 0.5)
  2296. SpecialMesh204.MeshType = Enum.MeshType.Wedge
  2297. Part205.Parent = Model0
  2298. Part205.CFrame = CFrame.new(-0.605959892, 3.52715993, -19.0706863, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  2299. Part205.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2300. Part205.Position = Vector3.new(-0.605959892, 3.52715993, -19.0706863)
  2301. Part205.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2302. Part205.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2303. Part205.Velocity = Vector3.new(1.30272237e-08, 0.0024563123, 1.71192255e-07)
  2304. Part205.Size = Vector3.new(0.275000006, 0.446125001, 0.496375084)
  2305. Part205.Anchored = true
  2306. Part205.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2307. Part205.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2308. Part205.BrickColor = BrickColor.new("Really black")
  2309. Part205.CanCollide = false
  2310. Part205.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2311. Part205.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2312. Part205.Material = Enum.Material.Metal
  2313. Part205.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2314. Part205.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2315. Part205.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2316. Part205.brickColor = BrickColor.new("Really black")
  2317. SpecialMesh206.Parent = Part205
  2318. SpecialMesh206.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2319. SpecialMesh206.MeshType = Enum.MeshType.Wedge
  2320. Part207.Parent = Model0
  2321. Part207.CFrame = CFrame.new(-0.617458701, 3.24875402, -10.62463, -0.999985635, -0.00162816094, -0.00510671316, -0.00513665052, 0.0189459547, 0.999807417, -0.00153109536, 0.999819279, -0.0189540461)
  2322. Part207.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2323. Part207.Position = Vector3.new(-0.617458701, 3.24875402, -10.62463)
  2324. Part207.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2325. Part207.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2326. Part207.Velocity = Vector3.new(5.71729402e-08, 0.00247390964, 7.51312939e-07)
  2327. Part207.Size = Vector3.new(0.25999999, 0.375, 0.21875)
  2328. Part207.Anchored = true
  2329. Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2330. Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2331. Part207.BrickColor = BrickColor.new("Really black")
  2332. Part207.CanCollide = false
  2333. Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2334. Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2335. Part207.Material = Enum.Material.Metal
  2336. Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2337. Part207.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2338. Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2339. Part207.brickColor = BrickColor.new("Really black")
  2340. SpecialMesh208.Parent = Part207
  2341. SpecialMesh208.Scale = Vector3.new(0.300000012, 1, 1)
  2342. SpecialMesh208.MeshType = Enum.MeshType.Wedge
  2343. Part209.Parent = Model0
  2344. Part209.CFrame = CFrame.new(-0.614153862, 3.21053505, -12.6548157, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2345. Part209.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2346. Part209.Position = Vector3.new(-0.614153862, 3.21053505, -12.6548157)
  2347. Part209.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2348. Part209.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2349. Part209.Velocity = Vector3.new(6.32331378e-08, 0.00246967981, 8.30950682e-07)
  2350. Part209.Size = Vector3.new(0.275000006, 0.35512504, 0.416375011)
  2351. Part209.Anchored = true
  2352. Part209.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2353. Part209.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2354. Part209.BrickColor = BrickColor.new("Really black")
  2355. Part209.CanCollide = false
  2356. Part209.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2357. Part209.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2358. Part209.Material = Enum.Material.Metal
  2359. Part209.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2360. Part209.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2361. Part209.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2362. Part209.brickColor = BrickColor.new("Really black")
  2363. SpecialMesh210.Parent = Part209
  2364. SpecialMesh210.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  2365. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  2366. Part211.Parent = Model0
  2367. Part211.CFrame = CFrame.new(-0.640777826, 2.97037435, -14.8715458, 0.00156102644, -0.999985635, -0.00512771169, -0.00585717242, -0.00513677299, 0.99996984, -0.999981701, -0.00153094484, -0.00586510729)
  2368. Part211.Orientation = Vector3.new(-89.5599976, -138.839996, -131.25)
  2369. Part211.Position = Vector3.new(-0.640777826, 2.97037435, -14.8715458)
  2370. Part211.Rotation = Vector3.new(-90.3399963, -0.289999992, 89.909996)
  2371. Part211.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2372. Part211.Velocity = Vector3.new(1.01314356e-07, 0.00246505649, 1.33137894e-06)
  2373. Part211.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  2374. Part211.Anchored = true
  2375. Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2376. Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2377. Part211.BrickColor = BrickColor.new("Royal purple")
  2378. Part211.CanCollide = false
  2379. Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2380. Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2381. Part211.Material = Enum.Material.Neon
  2382. Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2383. Part211.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2384. Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2385. Part211.brickColor = BrickColor.new("Royal purple")
  2386. SpecialMesh212.Parent = Part211
  2387. SpecialMesh212.Scale = Vector3.new(1, 0.300000012, 0.5)
  2388. SpecialMesh212.MeshType = Enum.MeshType.Wedge
  2389. Part213.Parent = Model0
  2390. Part213.CFrame = CFrame.new(-0.609622896, 3.39657903, -16.2390652, 0.999985635, -0.00133592181, 0.00519115385, 0.00513700396, -0.0377659053, -0.999273479, 0.00153099932, 0.999285877, -0.0377584994)
  2391. Part213.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2392. Part213.Position = Vector3.new(-0.609622896, 3.39657903, -16.2390652)
  2393. Part213.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2394. Part213.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2395. Part213.Velocity = Vector3.new(3.37329027e-08, 0.002462212, 4.43286638e-07)
  2396. Part213.Size = Vector3.new(0.275000006, 0.533124864, 0.214375019)
  2397. Part213.Anchored = true
  2398. Part213.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2399. Part213.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2400. Part213.BrickColor = BrickColor.new("Bright blue")
  2401. Part213.CanCollide = false
  2402. Part213.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2403. Part213.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2404. Part213.Material = Enum.Material.Neon
  2405. Part213.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2406. Part213.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2407. Part213.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2408. Part213.brickColor = BrickColor.new("Bright blue")
  2409. SpecialMesh214.Parent = Part213
  2410. SpecialMesh214.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  2411. SpecialMesh214.MeshType = Enum.MeshType.Brick
  2412. Part215.Parent = Model0
  2413. Part215.CFrame = CFrame.new(-0.612417579, 3.49721146, -14.7513313, 0.999985635, -0.00219574547, 0.00488994364, 0.00513701141, 0.13200599, -0.991235793, 0.00153099908, 0.991246581, 0.132015377)
  2414. Part215.Orientation = Vector3.new(82.409996, 2.11999989, 2.23000002)
  2415. Part215.Position = Vector3.new(-0.612417579, 3.49721146, -14.7513313)
  2416. Part215.Rotation = Vector3.new(82.409996, 0.280000001, 0.129999995)
  2417. Part215.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2418. Part215.Velocity = Vector3.new(1.77760739e-08, 0.00246531144, 2.33596552e-07)
  2419. Part215.Size = Vector3.new(0.275000006, 0.488124937, 0.359375)
  2420. Part215.Anchored = true
  2421. Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2422. Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2423. Part215.BrickColor = BrickColor.new("Really black")
  2424. Part215.CanCollide = false
  2425. Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2426. Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2427. Part215.Material = Enum.Material.Metal
  2428. Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2429. Part215.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2430. Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2431. Part215.brickColor = BrickColor.new("Really black")
  2432. SpecialMesh216.Parent = Part215
  2433. SpecialMesh216.Scale = Vector3.new(0.400000006, 1, 0.5)
  2434. SpecialMesh216.MeshType = Enum.MeshType.Brick
  2435. Part217.Parent = Model0
  2436. Part217.CFrame = CFrame.new(-0.645515323, 3.66365719, -14.1031828, -0.0047622188, -0.999985635, 0.00246008043, 0.720367849, -0.00513686892, -0.693573356, 0.693576038, -0.00153078465, 0.720381975)
  2437. Part217.Orientation = Vector3.new(43.9099998, 0.199999988, 90.409996)
  2438. Part217.Position = Vector3.new(-0.645515323, 3.66365719, -14.1031828)
  2439. Part217.Rotation = Vector3.new(43.9099998, 0.140000001, 90.2699966)
  2440. Part217.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2441. Part217.Velocity = Vector3.new(-8.61649951e-09, 0.00246665697, -1.13230158e-07)
  2442. Part217.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2443. Part217.Anchored = true
  2444. Part217.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2445. Part217.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2446. Part217.BrickColor = BrickColor.new("Royal purple")
  2447. Part217.CanCollide = false
  2448. Part217.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2449. Part217.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2450. Part217.Material = Enum.Material.Neon
  2451. Part217.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2452. Part217.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2453. Part217.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2454. Part217.brickColor = BrickColor.new("Royal purple")
  2455. SpecialMesh218.Parent = Part217
  2456. SpecialMesh218.Scale = Vector3.new(1, 0.300000012, 0.5)
  2457. SpecialMesh218.MeshType = Enum.MeshType.Wedge
  2458. Part219.Parent = Model0
  2459. Part219.CFrame = CFrame.new(-0.611597419, 2.92886329, -13.380847, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  2460. Part219.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2461. Part219.Position = Vector3.new(-0.611597419, 2.92886329, -13.380847)
  2462. Part219.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2463. Part219.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2464. Part219.Velocity = Vector3.new(1.07896597e-07, 0.00246816734, 1.41787655e-06)
  2465. Part219.Size = Vector3.new(0.275000006, 0.630125046, 0.280375004)
  2466. Part219.Anchored = true
  2467. Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2468. Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2469. Part219.BrickColor = BrickColor.new("Really black")
  2470. Part219.CanCollide = false
  2471. Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2472. Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2473. Part219.Material = Enum.Material.Metal
  2474. Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2475. Part219.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2476. Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2477. Part219.brickColor = BrickColor.new("Really black")
  2478. SpecialMesh220.Parent = Part219
  2479. SpecialMesh220.Scale = Vector3.new(0.395000011, 0.75, 0.25)
  2480. SpecialMesh220.MeshType = Enum.MeshType.Wedge
  2481. Part221.Parent = Model0
  2482. Part221.CFrame = CFrame.new(-0.609442294, 2.87052941, -14.5920582, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2483. Part221.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2484. Part221.Position = Vector3.new(-0.609442294, 2.87052941, -14.5920582)
  2485. Part221.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2486. Part221.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2487. Part221.Velocity = Vector3.new(1.17146328e-07, 0.00246564392, 1.53942813e-06)
  2488. Part221.Size = Vector3.new(0.275000006, 0.216999978, 0.295375019)
  2489. Part221.Anchored = true
  2490. Part221.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2491. Part221.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2492. Part221.BrickColor = BrickColor.new("Really black")
  2493. Part221.CanCollide = false
  2494. Part221.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2495. Part221.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2496. Part221.Material = Enum.Material.Glass
  2497. Part221.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2498. Part221.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2499. Part221.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2500. Part221.brickColor = BrickColor.new("Really black")
  2501. SpecialMesh222.Parent = Part221
  2502. SpecialMesh222.Scale = Vector3.new(0.5, 0.75, 0.25)
  2503. SpecialMesh222.MeshType = Enum.MeshType.Wedge
  2504. Part223.Parent = Model0
  2505. Part223.CFrame = CFrame.new(-0.609190822, 2.76472902, -14.4025202, -0.999985635, 0.00510674296, -0.00162775011, -0.00513667427, -0.999807417, 0.0189472083, -0.00153067766, 0.0189552978, 0.999819279)
  2506. Part223.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2507. Part223.Position = Vector3.new(-0.609190822, 2.76472902, -14.4025202)
  2508. Part223.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  2509. Part223.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2510. Part223.Velocity = Vector3.new(1.3392264e-07, 0.0024660388, 1.7598868e-06)
  2511. Part223.Size = Vector3.new(0.275000006, 0.23299998, 0.295375019)
  2512. Part223.Anchored = true
  2513. Part223.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2514. Part223.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2515. Part223.BrickColor = BrickColor.new("Really black")
  2516. Part223.CanCollide = false
  2517. Part223.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2518. Part223.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2519. Part223.Material = Enum.Material.Glass
  2520. Part223.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2521. Part223.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2522. Part223.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2523. Part223.brickColor = BrickColor.new("Really black")
  2524. SpecialMesh224.Parent = Part223
  2525. SpecialMesh224.Scale = Vector3.new(0.5, 1, 0.25)
  2526. SpecialMesh224.MeshType = Enum.MeshType.Wedge
  2527. Part225.Parent = Model0
  2528. Part225.CFrame = CFrame.new(-0.610054374, 2.83367729, -14.0694036, 0.999985635, 0.00162807188, -0.00510671316, 0.00513664866, -0.0189460143, 0.999807417, 0.00153100595, -0.999819279, -0.0189541057)
  2529. Part225.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2530. Part225.Position = Vector3.new(-0.610054374, 2.83367729, -14.0694036)
  2531. Part225.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2532. Part225.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2533. Part225.Velocity = Vector3.new(1.22989817e-07, 0.00246673287, 1.61621767e-06)
  2534. Part225.Size = Vector3.new(0.275000006, 0.311124951, 0.267374992)
  2535. Part225.Anchored = true
  2536. Part225.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2537. Part225.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2538. Part225.BrickColor = BrickColor.new("Really black")
  2539. Part225.CanCollide = false
  2540. Part225.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2541. Part225.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2542. Part225.Material = Enum.Material.Metal
  2543. Part225.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2544. Part225.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2545. Part225.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2546. Part225.brickColor = BrickColor.new("Really black")
  2547. SpecialMesh226.Parent = Part225
  2548. SpecialMesh226.Scale = Vector3.new(0.495000005, 1, 1)
  2549. SpecialMesh226.MeshType = Enum.MeshType.Brick
  2550. Part227.Parent = Model0
  2551. Part227.CFrame = CFrame.new(-0.611247957, 3.01424932, -13.8955402, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2552. Part227.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2553. Part227.Position = Vector3.new(-0.611247957, 3.01424932, -13.8955402)
  2554. Part227.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2555. Part227.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2556. Part227.Velocity = Vector3.new(9.43572971e-08, 0.00246709492, 1.23995574e-06)
  2557. Part227.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  2558. Part227.Anchored = true
  2559. Part227.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2560. Part227.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2561. Part227.BrickColor = BrickColor.new("Really black")
  2562. Part227.CanCollide = false
  2563. Part227.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2564. Part227.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2565. Part227.Material = Enum.Material.Metal
  2566. Part227.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2567. Part227.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2568. Part227.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2569. Part227.brickColor = BrickColor.new("Really black")
  2570. SpecialMesh228.Parent = Part227
  2571. SpecialMesh228.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  2572. SpecialMesh228.MeshType = Enum.MeshType.Wedge
  2573. Part229.Parent = Model0
  2574. Part229.CFrame = CFrame.new(-0.614671409, 3.24594569, -12.4355726, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2575. Part229.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2576. Part229.Position = Vector3.new(-0.614671409, 3.24594569, -12.4355726)
  2577. Part229.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2578. Part229.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2579. Part229.Velocity = Vector3.new(5.76182231e-08, 0.00247013662, 7.57164685e-07)
  2580. Part229.Size = Vector3.new(0.275000006, 0.745124936, 0.280375004)
  2581. Part229.Anchored = true
  2582. Part229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2583. Part229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2584. Part229.BrickColor = BrickColor.new("Really black")
  2585. Part229.CanCollide = false
  2586. Part229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2587. Part229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2588. Part229.Material = Enum.Material.Metal
  2589. Part229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2590. Part229.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2591. Part229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2592. Part229.brickColor = BrickColor.new("Really black")
  2593. SpecialMesh230.Parent = Part229
  2594. SpecialMesh230.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  2595. SpecialMesh230.MeshType = Enum.MeshType.Brick
  2596. Part231.Parent = Model0
  2597. Part231.CFrame = CFrame.new(-0.610754132, 2.89412951, -13.8151274, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  2598. Part231.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2599. Part231.Position = Vector3.new(-0.610754132, 2.89412951, -13.8151274)
  2600. Part231.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2601. Part231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2602. Part231.Velocity = Vector3.new(1.1340417e-07, 0.00246726256, 1.49025209e-06)
  2603. Part231.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2604. Part231.Anchored = true
  2605. Part231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2606. Part231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2607. Part231.BrickColor = BrickColor.new("Really black")
  2608. Part231.CanCollide = false
  2609. Part231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2610. Part231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2611. Part231.Material = Enum.Material.Glass
  2612. Part231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2613. Part231.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2614. Part231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2615. Part231.brickColor = BrickColor.new("Really black")
  2616. SpecialMesh232.Parent = Part231
  2617. SpecialMesh232.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  2618. SpecialMesh232.MeshType = Enum.MeshType.Wedge
  2619. Part233.Parent = Model0
  2620. Part233.CFrame = CFrame.new(-0.614374042, 3.38457584, -13.09618, 0.999985635, -0.00162795233, 0.00510671316, 0.00513664633, 0.0189459547, -0.999807417, 0.00153088674, 0.999819279, 0.0189540461)
  2621. Part233.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2622. Part233.Position = Vector3.new(-0.614374042, 3.38457584, -13.09618)
  2623. Part233.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2624. Part233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2625. Part233.Velocity = Vector3.new(3.56362335e-08, 0.00246876013, 4.68297941e-07)
  2626. Part233.Size = Vector3.new(0.275000006, 0.322125077, 0.363375008)
  2627. Part233.Anchored = true
  2628. Part233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2629. Part233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2630. Part233.BrickColor = BrickColor.new("Really black")
  2631. Part233.CanCollide = false
  2632. Part233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2633. Part233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2634. Part233.Material = Enum.Material.Metal
  2635. Part233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2636. Part233.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2637. Part233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2638. Part233.brickColor = BrickColor.new("Really black")
  2639. SpecialMesh234.Parent = Part233
  2640. SpecialMesh234.Scale = Vector3.new(0.5, 1, 1)
  2641. SpecialMesh234.MeshType = Enum.MeshType.Wedge
  2642. Part235.Parent = Model0
  2643. Part235.CFrame = CFrame.new(-0.612951875, 3.3556869, -13.9274721, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  2644. Part235.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2645. Part235.Position = Vector3.new(-0.612951875, 3.3556869, -13.9274721)
  2646. Part235.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2647. Part235.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2648. Part235.Velocity = Vector3.new(4.02170173e-08, 0.0024670281, 5.28494468e-07)
  2649. Part235.Size = Vector3.new(0.275000006, 0.54112494, 0.367374986)
  2650. Part235.Anchored = true
  2651. Part235.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2652. Part235.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2653. Part235.BrickColor = BrickColor.new("Really black")
  2654. Part235.CanCollide = false
  2655. Part235.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2656. Part235.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2657. Part235.Material = Enum.Material.Metal
  2658. Part235.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2659. Part235.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2660. Part235.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2661. Part235.brickColor = BrickColor.new("Really black")
  2662. SpecialMesh236.Parent = Part235
  2663. SpecialMesh236.Scale = Vector3.new(0.5, 1.04999995, 0.600000024)
  2664. SpecialMesh236.MeshType = Enum.MeshType.Brick
  2665. Part237.Parent = Model0
  2666. Part237.CFrame = CFrame.new(-0.611452341, 3.03449631, -13.8299093, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  2667. Part237.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  2668. Part237.Position = Vector3.new(-0.611452341, 3.03449631, -13.8299093)
  2669. Part237.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  2670. Part237.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2671. Part237.Velocity = Vector3.new(9.11468163e-08, 0.00246723159, 1.19776655e-06)
  2672. Part237.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  2673. Part237.Anchored = true
  2674. Part237.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2675. Part237.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2676. Part237.BrickColor = BrickColor.new("Really black")
  2677. Part237.CanCollide = false
  2678. Part237.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2679. Part237.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2680. Part237.Material = Enum.Material.Metal
  2681. Part237.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2682. Part237.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2683. Part237.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2684. Part237.brickColor = BrickColor.new("Really black")
  2685. SpecialMesh238.Parent = Part237
  2686. SpecialMesh238.Scale = Vector3.new(0.5, 0.5, 0.5)
  2687. SpecialMesh238.MeshType = Enum.MeshType.Wedge
  2688. Part239.Parent = Model0
  2689. Part239.CFrame = CFrame.new(-0.608695984, 3.30580091, -16.5400867, 0.999985635, -0.00133592135, 0.00519114826, 0.0051369979, -0.0377659909, -0.999273479, 0.00153099943, 0.999285758, -0.0377585851)
  2690. Part239.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  2691. Part239.Position = Vector3.new(-0.608695984, 3.30580091, -16.5400867)
  2692. Part239.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  2693. Part239.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2694. Part239.Velocity = Vector3.new(4.81271911e-08, 0.00246158475, 6.32443061e-07)
  2695. Part239.Size = Vector3.new(0.275000006, 1.65712488, 0.422374964)
  2696. Part239.Anchored = true
  2697. Part239.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2698. Part239.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2699. Part239.BrickColor = BrickColor.new("Really black")
  2700. Part239.CanCollide = false
  2701. Part239.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2702. Part239.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2703. Part239.Material = Enum.Material.Metal
  2704. Part239.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2705. Part239.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2706. Part239.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2707. Part239.brickColor = BrickColor.new("Really black")
  2708. SpecialMesh240.Parent = Part239
  2709. SpecialMesh240.Scale = Vector3.new(0.400000006, 1, 0.5)
  2710. SpecialMesh240.MeshType = Enum.MeshType.Brick
  2711. Part241.Parent = Model0
  2712. Part241.CFrame = CFrame.new(-0.607766628, 3.58790874, -18.0936966, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  2713. Part241.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  2714. Part241.Position = Vector3.new(-0.607766628, 3.58790874, -18.0936966)
  2715. Part241.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  2716. Part241.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2717. Part241.Velocity = Vector3.new(3.39455752e-09, 0.00245834771, 4.46085551e-08)
  2718. Part241.Size = Vector3.new(0.275000006, 1.66212487, 0.359375)
  2719. Part241.Anchored = true
  2720. Part241.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2721. Part241.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2722. Part241.BrickColor = BrickColor.new("Really black")
  2723. Part241.CanCollide = false
  2724. Part241.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2725. Part241.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2726. Part241.Material = Enum.Material.Metal
  2727. Part241.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2728. Part241.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2729. Part241.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2730. Part241.brickColor = BrickColor.new("Really black")
  2731. SpecialMesh242.Parent = Part241
  2732. SpecialMesh242.Scale = Vector3.new(0.400000006, 1, 0.5)
  2733. SpecialMesh242.MeshType = Enum.MeshType.Brick
  2734. Part243.Parent = Model0
  2735. Part243.CFrame = CFrame.new(-0.618630528, 3.29811025, -11.1170893, -0.999985635, -0.00162795233, -0.0051068007, -0.00513673387, 0.0189459547, 0.999807417, -0.00153088511, 0.999819279, -0.0189540461)
  2736. Part243.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2737. Part243.Position = Vector3.new(-0.618630528, 3.29811025, -11.1170893)
  2738. Part243.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2739. Part243.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2740. Part243.Velocity = Vector3.new(4.93467311e-08, 0.00247288332, 6.48468244e-07)
  2741. Part243.Size = Vector3.new(0.25999999, 0.3125, 0.320125014)
  2742. Part243.Anchored = true
  2743. Part243.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2744. Part243.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2745. Part243.BrickColor = BrickColor.new("Really black")
  2746. Part243.CanCollide = false
  2747. Part243.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2748. Part243.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2749. Part243.Material = Enum.Material.Metal
  2750. Part243.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2751. Part243.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2752. Part243.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2753. Part243.brickColor = BrickColor.new("Really black")
  2754. SpecialMesh244.Parent = Part243
  2755. SpecialMesh244.Scale = Vector3.new(0.5, 1, 1)
  2756. SpecialMesh244.MeshType = Enum.MeshType.Wedge
  2757. Part245.Parent = Model0
  2758. Part245.CFrame = CFrame.new(-0.639055848, 2.33898354, -13.8797112, 0.0028942409, -0.999985635, -0.00451144017, -0.277069569, -0.00513673481, 0.960836232, -0.960845649, -0.00153090828, -0.277080446)
  2759. Part245.Orientation = Vector3.new(-73.909996, -179.069992, -91.0599976)
  2760. Part245.Position = Vector3.new(-0.639055848, 2.33898354, -13.8797112)
  2761. Part245.Rotation = Vector3.new(-106.089996, -0.25999999, 89.8299942)
  2762. Part245.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2763. Part245.Velocity = Vector3.new(2.01431277e-07, 0.00246712356, 2.64702226e-06)
  2764. Part245.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  2765. Part245.Anchored = true
  2766. Part245.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2767. Part245.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2768. Part245.BrickColor = BrickColor.new("Royal purple")
  2769. Part245.CanCollide = false
  2770. Part245.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2771. Part245.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2772. Part245.Material = Enum.Material.Neon
  2773. Part245.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2774. Part245.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2775. Part245.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2776. Part245.brickColor = BrickColor.new("Royal purple")
  2777. SpecialMesh246.Parent = Part245
  2778. SpecialMesh246.Scale = Vector3.new(1, 0.300000012, 0.5)
  2779. SpecialMesh246.MeshType = Enum.MeshType.Wedge
  2780. Part247.Parent = Model0
  2781. Part247.CFrame = CFrame.new(-0.611137211, 3.24560308, -14.7434616, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  2782. Part247.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2783. Part247.Position = Vector3.new(-0.611137211, 3.24560308, -14.7434616)
  2784. Part247.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2785. Part247.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2786. Part247.Velocity = Vector3.new(5.76725228e-08, 0.0024653282, 7.57878638e-07)
  2787. Part247.Size = Vector3.new(0.275000006, 0.488124937, 0.418375015)
  2788. Part247.Anchored = true
  2789. Part247.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2790. Part247.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2791. Part247.BrickColor = BrickColor.new("Really black")
  2792. Part247.CanCollide = false
  2793. Part247.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2794. Part247.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2795. Part247.Material = Enum.Material.Metal
  2796. Part247.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2797. Part247.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2798. Part247.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2799. Part247.brickColor = BrickColor.new("Really black")
  2800. SpecialMesh248.Parent = Part247
  2801. SpecialMesh248.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  2802. SpecialMesh248.MeshType = Enum.MeshType.Brick
  2803. Part249.Parent = Model0
  2804. Part249.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  2805. Part249.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  2806. Part249.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  2807. Part249.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  2808. Part249.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2809. Part249.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  2810. Part249.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2811. Part249.Anchored = true
  2812. Part249.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2813. Part249.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2814. Part249.BrickColor = BrickColor.new("Royal purple")
  2815. Part249.CanCollide = false
  2816. Part249.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2817. Part249.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2818. Part249.Material = Enum.Material.Neon
  2819. Part249.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2820. Part249.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2821. Part249.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2822. Part249.brickColor = BrickColor.new("Royal purple")
  2823. SpecialMesh250.Parent = Part249
  2824. SpecialMesh250.Scale = Vector3.new(1, 0.300000012, 0.5)
  2825. SpecialMesh250.MeshType = Enum.MeshType.Wedge
  2826. Part251.Parent = Model0
  2827. Part251.CFrame = CFrame.new(-0.616084397, 3.20240736, -11.3666525, -0.999985635, -0.000716604234, -0.00531162601, -0.00513642887, -0.154956639, 0.987908065, -0.00153101014, 0.987921119, 0.154950723)
  2828. Part251.Orientation = Vector3.new(-81.0800018, -1.95999992, -178.099991)
  2829. Part251.Position = Vector3.new(-0.616084397, 3.20240736, -11.3666525)
  2830. Part251.Rotation = Vector3.new(-81.0899963, -0.299999982, 179.959991)
  2831. Part251.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2832. Part251.Velocity = Vector3.new(6.45219203e-08, 0.00247236365, 8.47886554e-07)
  2833. Part251.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  2834. Part251.Anchored = true
  2835. Part251.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2836. Part251.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2837. Part251.BrickColor = BrickColor.new("Really black")
  2838. Part251.CanCollide = false
  2839. Part251.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2840. Part251.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2841. Part251.Material = Enum.Material.Metal
  2842. Part251.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2843. Part251.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2844. Part251.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2845. Part251.brickColor = BrickColor.new("Really black")
  2846. SpecialMesh252.Parent = Part251
  2847. SpecialMesh252.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2848. SpecialMesh252.MeshType = Enum.MeshType.Brick
  2849. Part253.Parent = Model0
  2850. Part253.CFrame = CFrame.new(-0.616027236, 3.22281599, -11.4724684, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  2851. Part253.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  2852. Part253.Position = Vector3.new(-0.616027236, 3.22281599, -11.4724684)
  2853. Part253.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  2854. Part253.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2855. Part253.Velocity = Vector3.new(6.12858102e-08, 0.00247214315, 8.05360628e-07)
  2856. Part253.Size = Vector3.new(0.275000006, 0.415125012, 0.234375)
  2857. Part253.Anchored = true
  2858. Part253.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2859. Part253.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2860. Part253.BrickColor = BrickColor.new("Really black")
  2861. Part253.CanCollide = false
  2862. Part253.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2863. Part253.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2864. Part253.Material = Enum.Material.Metal
  2865. Part253.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2866. Part253.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2867. Part253.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2868. Part253.brickColor = BrickColor.new("Really black")
  2869. SpecialMesh254.Parent = Part253
  2870. SpecialMesh254.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  2871. SpecialMesh254.MeshType = Enum.MeshType.Brick
  2872. Part255.Parent = Model0
  2873. Part255.CFrame = CFrame.new(-0.610752404, 3.28331137, -15.1213608, 0.999985635, -0.00347625092, 0.00408016983, 0.00513697462, 0.404109061, -0.914696634, 0.00153088057, 0.914704442, 0.404121131)
  2874. Part255.Orientation = Vector3.new(66.159996, 0.579999983, 0.729999959)
  2875. Part255.Position = Vector3.new(-0.610752404, 3.28331137, -15.1213608)
  2876. Part255.Rotation = Vector3.new(66.159996, 0.229999989, 0.199999988)
  2877. Part255.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  2878. Part255.Velocity = Vector3.new(5.16932808e-08, 0.00246454077, 6.79305003e-07)
  2879. Part255.Size = Vector3.new(0.275000006, 0.330124885, 0.214375019)
  2880. Part255.Anchored = true
  2881. Part255.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2882. Part255.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2883. Part255.BrickColor = BrickColor.new("Bright blue")
  2884. Part255.CanCollide = false
  2885. Part255.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2886. Part255.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2887. Part255.Material = Enum.Material.Neon
  2888. Part255.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2889. Part255.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2890. Part255.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2891. Part255.brickColor = BrickColor.new("Bright blue")
  2892. SpecialMesh256.Parent = Part255
  2893. SpecialMesh256.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  2894. SpecialMesh256.MeshType = Enum.MeshType.Brick
  2895. Part257.Parent = Model0
  2896. Part257.CFrame = CFrame.new(-0.63657546, 3.38894939, -19.0216789, -0.00237622252, -0.999985635, -0.00480452133, 0.680895686, -0.00513668498, 0.732362568, -0.732376754, -0.00153112097, 0.68089813)
  2897. Part257.Orientation = Vector3.new(-47.079998, -0.399999976, 90.4300003)
  2898. Part257.Position = Vector3.new(-0.63657546, 3.38894939, -19.0216789)
  2899. Part257.Rotation = Vector3.new(-47.0900002, -0.280000001, 90.1399994)
  2900. Part257.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2901. Part257.Velocity = Vector3.new(3.49426692e-08, 0.00245640939, 4.59184662e-07)
  2902. Part257.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2903. Part257.Anchored = true
  2904. Part257.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2905. Part257.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2906. Part257.BrickColor = BrickColor.new("Royal purple")
  2907. Part257.CanCollide = false
  2908. Part257.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2909. Part257.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2910. Part257.Material = Enum.Material.Neon
  2911. Part257.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2912. Part257.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2913. Part257.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2914. Part257.brickColor = BrickColor.new("Royal purple")
  2915. SpecialMesh258.Parent = Part257
  2916. SpecialMesh258.Scale = Vector3.new(1, 0.300000012, 0.5)
  2917. SpecialMesh258.MeshType = Enum.MeshType.Wedge
  2918. Part259.Parent = Model0
  2919. Part259.CFrame = CFrame.new(-0.584489346, 3.6811111, -13.1989288, -0.00245976867, 0.999985635, 0.00476201251, 0.693573415, 0.00513650384, -0.720367789, -0.720381916, 0.00153086672, -0.693576038)
  2920. Part259.Orientation = Vector3.new(46.079998, 179.610001, 89.5799942)
  2921. Part259.Position = Vector3.new(-0.584489346, 3.6811111, -13.1989288)
  2922. Part259.Rotation = Vector3.new(133.910004, 0.269999981, -90.1399994)
  2923. Part259.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2924. Part259.Velocity = Vector3.new(-1.13840777e-08, 0.00246855081, -1.49599259e-07)
  2925. Part259.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  2926. Part259.Anchored = true
  2927. Part259.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2928. Part259.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2929. Part259.BrickColor = BrickColor.new("Royal purple")
  2930. Part259.CanCollide = false
  2931. Part259.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2932. Part259.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2933. Part259.Material = Enum.Material.Neon
  2934. Part259.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2935. Part259.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2936. Part259.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2937. Part259.brickColor = BrickColor.new("Royal purple")
  2938. SpecialMesh260.Parent = Part259
  2939. SpecialMesh260.Scale = Vector3.new(1, 0.300000012, 0.5)
  2940. SpecialMesh260.MeshType = Enum.MeshType.Wedge
  2941. Part261.Parent = Model0
  2942. Part261.CFrame = CFrame.new(-0.574076533, 3.38927007, -19.0215836, 0.00237613311, 0.999985635, -0.00480454601, -0.680895686, 0.00513664167, 0.732362568, 0.732376754, 0.00153120293, 0.68089813)
  2943. Part261.Orientation = Vector3.new(-47.079998, -0.399999976, -89.5699997)
  2944. Part261.Position = Vector3.new(-0.574076533, 3.38927007, -19.0215836)
  2945. Part261.Rotation = Vector3.new(-47.0900002, -0.280000001, -89.8600006)
  2946. Part261.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2947. Part261.Velocity = Vector3.new(3.48918228e-08, 0.00245641964, 4.58516467e-07)
  2948. Part261.Size = Vector3.new(0.940000057, 0.200000003, 0.285374999)
  2949. Part261.Anchored = true
  2950. Part261.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2951. Part261.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2952. Part261.BrickColor = BrickColor.new("Royal purple")
  2953. Part261.CanCollide = false
  2954. Part261.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2955. Part261.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2956. Part261.Material = Enum.Material.Neon
  2957. Part261.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2958. Part261.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2959. Part261.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2960. Part261.brickColor = BrickColor.new("Royal purple")
  2961. SpecialMesh262.Parent = Part261
  2962. SpecialMesh262.Scale = Vector3.new(1, 0.300000012, 0.5)
  2963. SpecialMesh262.MeshType = Enum.MeshType.Wedge
  2964. Part263.Parent = Model0
  2965. Part263.CFrame = CFrame.new(-0.640052557, 2.92977762, -15.2103024, 0.00336818164, -0.999985635, -0.00416955911, -0.380026042, -0.00513675297, 0.924961627, -0.924969733, -0.00153089722, -0.380037904)
  2966. Part263.Orientation = Vector3.new(-67.659996, -179.369995, -90.7699966)
  2967. Part263.Position = Vector3.new(-0.640052557, 2.92977762, -15.2103024)
  2968. Part263.Rotation = Vector3.new(-112.339996, -0.239999995, 89.8099976)
  2969. Part263.Color = Color3.new(0.384314, 0.145098, 0.819608)
  2970. Part263.Velocity = Vector3.new(1.07751589e-07, 0.00246435078, 1.41597127e-06)
  2971. Part263.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  2972. Part263.Anchored = true
  2973. Part263.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2974. Part263.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2975. Part263.BrickColor = BrickColor.new("Royal purple")
  2976. Part263.CanCollide = false
  2977. Part263.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  2978. Part263.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  2979. Part263.Material = Enum.Material.Neon
  2980. Part263.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  2981. Part263.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  2982. Part263.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  2983. Part263.brickColor = BrickColor.new("Royal purple")
  2984. SpecialMesh264.Parent = Part263
  2985. SpecialMesh264.Scale = Vector3.new(1, 0.300000012, 0.5)
  2986. SpecialMesh264.MeshType = Enum.MeshType.Wedge
  2987. Part265.Parent = Model0
  2988. Part265.CFrame = CFrame.new(-0.611472309, 3.03472614, -13.8177929, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  2989. Part265.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  2990. Part265.Position = Vector3.new(-0.611472309, 3.03472614, -13.8177929)
  2991. Part265.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  2992. Part265.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  2993. Part265.Velocity = Vector3.new(9.11103797e-08, 0.00246725697, 1.1972877e-06)
  2994. Part265.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  2995. Part265.Anchored = true
  2996. Part265.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  2997. Part265.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  2998. Part265.BrickColor = BrickColor.new("Really black")
  2999. Part265.CanCollide = false
  3000. Part265.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3001. Part265.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3002. Part265.Material = Enum.Material.Glass
  3003. Part265.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3004. Part265.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3005. Part265.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3006. Part265.brickColor = BrickColor.new("Really black")
  3007. SpecialMesh266.Parent = Part265
  3008. SpecialMesh266.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3009. SpecialMesh266.MeshType = Enum.MeshType.Wedge
  3010. Part267.Parent = Model0
  3011. Part267.CFrame = CFrame.new(-0.608101904, 3.29321218, -16.8867702, 0.999985635, -0.00103956275, 0.00525853597, 0.00513698952, -0.0943567529, -0.99552536, 0.00153108896, 0.995537996, -0.0943500549)
  3012. Part267.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  3013. Part267.Position = Vector3.new(-0.608101904, 3.29321218, -16.8867702)
  3014. Part267.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  3015. Part267.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3016. Part267.Velocity = Vector3.new(5.0123333e-08, 0.00246086251, 6.5867448e-07)
  3017. Part267.Size = Vector3.new(0.275000006, 0.454124868, 0.214375019)
  3018. Part267.Anchored = true
  3019. Part267.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3020. Part267.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3021. Part267.BrickColor = BrickColor.new("Bright blue")
  3022. Part267.CanCollide = false
  3023. Part267.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3024. Part267.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3025. Part267.Material = Enum.Material.Neon
  3026. Part267.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3027. Part267.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3028. Part267.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3029. Part267.brickColor = BrickColor.new("Bright blue")
  3030. SpecialMesh268.Parent = Part267
  3031. SpecialMesh268.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3032. SpecialMesh268.MeshType = Enum.MeshType.Brick
  3033. Part269.Parent = Model0
  3034. Part269.CFrame = CFrame.new(-0.609975338, 2.71316695, -13.7165575, -0.999985635, -0.00476232171, -0.00245974911, -0.00513671385, 0.720367908, 0.693573296, -0.0015310942, 0.693576038, -0.720381975)
  3035. Part269.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  3036. Part269.Position = Vector3.new(-0.609975338, 2.71316695, -13.7165575)
  3037. Part269.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  3038. Part269.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3039. Part269.Velocity = Vector3.new(1.42098628e-07, 0.00246746815, 1.8673278e-06)
  3040. Part269.Size = Vector3.new(0.275000006, 0.403124899, 0.352375001)
  3041. Part269.Anchored = true
  3042. Part269.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3043. Part269.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3044. Part269.BrickColor = BrickColor.new("Really black")
  3045. Part269.CanCollide = false
  3046. Part269.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3047. Part269.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3048. Part269.Material = Enum.Material.Metal
  3049. Part269.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3050. Part269.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3051. Part269.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3052. Part269.brickColor = BrickColor.new("Really black")
  3053. SpecialMesh270.Parent = Part269
  3054. SpecialMesh270.Scale = Vector3.new(0.349999994, 1, 1)
  3055. SpecialMesh270.MeshType = Enum.MeshType.Brick
  3056. Part271.Parent = Model0
  3057. Part271.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  3058. Part271.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  3059. Part271.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  3060. Part271.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  3061. Part271.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3062. Part271.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  3063. Part271.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3064. Part271.Anchored = true
  3065. Part271.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3066. Part271.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3067. Part271.BrickColor = BrickColor.new("Royal purple")
  3068. Part271.CanCollide = false
  3069. Part271.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3070. Part271.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3071. Part271.Material = Enum.Material.Neon
  3072. Part271.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3073. Part271.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3074. Part271.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3075. Part271.brickColor = BrickColor.new("Royal purple")
  3076. SpecialMesh272.Parent = Part271
  3077. SpecialMesh272.Scale = Vector3.new(1, 0.300000012, 0.5)
  3078. SpecialMesh272.MeshType = Enum.MeshType.Wedge
  3079. Part273.Parent = Model0
  3080. Part273.CFrame = CFrame.new(-0.573997319, 3.0173018, -17.825201, -0.00108546892, 0.999985635, -0.00524905883, -0.0856661052, 0.00513677904, 0.99631083, 0.996323526, 0.00153113017, 0.0856593028)
  3081. Part273.Orientation = Vector3.new(-85.0800018, -3.50999999, -86.5699997)
  3082. Part273.Position = Vector3.new(-0.573997319, 3.0173018, -17.825201)
  3083. Part273.Rotation = Vector3.new(-85.0899963, -0.299999982, -90.0599976)
  3084. Part273.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3085. Part273.Velocity = Vector3.new(9.38732327e-08, 0.00245891255, 1.23359519e-06)
  3086. Part273.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3087. Part273.Anchored = true
  3088. Part273.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3089. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3090. Part273.BrickColor = BrickColor.new("Royal purple")
  3091. Part273.CanCollide = false
  3092. Part273.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3093. Part273.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3094. Part273.Material = Enum.Material.Neon
  3095. Part273.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3096. Part273.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3097. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3098. Part273.brickColor = BrickColor.new("Royal purple")
  3099. SpecialMesh274.Parent = Part273
  3100. SpecialMesh274.Scale = Vector3.new(1, 0.300000012, 0.5)
  3101. SpecialMesh274.MeshType = Enum.MeshType.Wedge
  3102. Part275.Parent = Model0
  3103. Part275.CFrame = CFrame.new(-0.614639282, 3.4985106, -13.3051252, -0.999985635, 0.00162801275, 0.00510680024, -0.00513673527, -0.0189461038, -0.999807417, -0.00153094472, -0.999819279, 0.0189541951)
  3104. Part275.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3105. Part275.Position = Vector3.new(-0.614639282, 3.4985106, -13.3051252)
  3106. Part275.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3107. Part275.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3108. Part275.Velocity = Vector3.new(1.75700912e-08, 0.00246832473, 2.30889498e-07)
  3109. Part275.Size = Vector3.new(0.275000006, 0.204125047, 0.207375005)
  3110. Part275.Anchored = true
  3111. Part275.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3112. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3113. Part275.BrickColor = BrickColor.new("Really black")
  3114. Part275.CanCollide = false
  3115. Part275.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3116. Part275.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3117. Part275.Material = Enum.Material.Metal
  3118. Part275.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3119. Part275.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3120. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3121. Part275.brickColor = BrickColor.new("Really black")
  3122. SpecialMesh276.Parent = Part275
  3123. SpecialMesh276.Scale = Vector3.new(0.5, 0.5, 0.5)
  3124. SpecialMesh276.MeshType = Enum.MeshType.Wedge
  3125. Part277.Parent = Model0
  3126. Part277.CFrame = CFrame.new(-0.609530032, 2.79620743, -14.2853489, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3127. Part277.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3128. Part277.Position = Vector3.new(-0.609530032, 2.79620743, -14.2853489)
  3129. Part277.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3130. Part277.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3131. Part277.Velocity = Vector3.new(1.28931248e-07, 0.00246628304, 1.6942945e-06)
  3132. Part277.Size = Vector3.new(0.275000006, 0.223999977, 0.375375003)
  3133. Part277.Anchored = true
  3134. Part277.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3135. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3136. Part277.BrickColor = BrickColor.new("Really black")
  3137. Part277.CanCollide = false
  3138. Part277.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3139. Part277.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3140. Part277.Material = Enum.Material.Glass
  3141. Part277.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3142. Part277.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3143. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3144. Part277.brickColor = BrickColor.new("Really black")
  3145. SpecialMesh278.Parent = Part277
  3146. SpecialMesh278.Scale = Vector3.new(0.5, 0.699999988, 0.5)
  3147. SpecialMesh278.MeshType = Enum.MeshType.Brick
  3148. Part279.Parent = Model0
  3149. Part279.CFrame = CFrame.new(-0.578278601, 2.9706955, -14.8714504, -0.00156111596, 0.999985635, -0.00512771122, 0.00585717056, 0.00513677299, 0.99996984, 0.999981761, 0.00153103413, -0.00586510636)
  3150. Part279.Orientation = Vector3.new(-89.5599976, -138.839996, 48.75)
  3151. Part279.Position = Vector3.new(-0.578278601, 2.9706955, -14.8714504)
  3152. Part279.Rotation = Vector3.new(-90.3399963, -0.289999992, -90.0899963)
  3153. Part279.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3154. Part279.Velocity = Vector3.new(1.01263424e-07, 0.00246506673, 1.33070978e-06)
  3155. Part279.Size = Vector3.new(0.49000001, 0.200000003, 0.290374994)
  3156. Part279.Anchored = true
  3157. Part279.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3158. Part279.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3159. Part279.BrickColor = BrickColor.new("Royal purple")
  3160. Part279.CanCollide = false
  3161. Part279.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3162. Part279.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3163. Part279.Material = Enum.Material.Neon
  3164. Part279.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3165. Part279.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3166. Part279.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3167. Part279.brickColor = BrickColor.new("Royal purple")
  3168. SpecialMesh280.Parent = Part279
  3169. SpecialMesh280.Scale = Vector3.new(1, 0.300000012, 0.5)
  3170. SpecialMesh280.MeshType = Enum.MeshType.Wedge
  3171. Part281.Parent = Model0
  3172. Part281.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  3173. Part281.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3174. Part281.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  3175. Part281.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3176. Part281.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3177. Part281.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  3178. Part281.Size = Vector3.new(0.275000006, 0.698124886, 0.732374966)
  3179. Part281.Anchored = true
  3180. Part281.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3181. Part281.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3182. Part281.BrickColor = BrickColor.new("Really black")
  3183. Part281.CanCollide = false
  3184. Part281.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3185. Part281.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3186. Part281.Material = Enum.Material.Metal
  3187. Part281.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3188. Part281.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3189. Part281.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3190. Part281.brickColor = BrickColor.new("Really black")
  3191. SpecialMesh282.Parent = Part281
  3192. SpecialMesh282.Scale = Vector3.new(0.425000012, 1, 1)
  3193. SpecialMesh282.MeshType = Enum.MeshType.Cylinder
  3194. Part283.Parent = Model0
  3195. Part283.CFrame = CFrame.new(-0.614591718, 3.4972918, -13.3320847, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3196. Part283.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3197. Part283.Position = Vector3.new(-0.614591718, 3.4972918, -13.3320847)
  3198. Part283.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3199. Part283.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3200. Part283.Velocity = Vector3.new(1.77633499e-08, 0.00246826862, 2.33429148e-07)
  3201. Part283.Size = Vector3.new(0.275000006, 0.413124949, 0.622375011)
  3202. Part283.Anchored = true
  3203. Part283.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3204. Part283.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3205. Part283.BrickColor = BrickColor.new("Really black")
  3206. Part283.CanCollide = false
  3207. Part283.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. Part283.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part283.Material = Enum.Material.Metal
  3210. Part283.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. Part283.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3212. Part283.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3213. Part283.brickColor = BrickColor.new("Really black")
  3214. SpecialMesh284.Parent = Part283
  3215. SpecialMesh284.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3216. SpecialMesh284.MeshType = Enum.MeshType.Brick
  3217. Part285.Parent = Model0
  3218. Part285.CFrame = CFrame.new(-0.615438342, 3.25487208, -11.9645395, -0.999985635, 0.00162786292, 0.00510683237, -0.00513676414, -0.0189459566, -0.999807417, -0.00153079513, -0.999819279, 0.0189540461)
  3219. Part285.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3220. Part285.Position = Vector3.new(-0.615438342, 3.25487208, -11.9645395)
  3221. Part285.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3222. Part285.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3223. Part285.Velocity = Vector3.new(5.62028113e-08, 0.002471118, 7.38564609e-07)
  3224. Part285.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  3225. Part285.Anchored = true
  3226. Part285.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3227. Part285.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3228. Part285.BrickColor = BrickColor.new("Really black")
  3229. Part285.CanCollide = false
  3230. Part285.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3231. Part285.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3232. Part285.Material = Enum.Material.Metal
  3233. Part285.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3234. Part285.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3235. Part285.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3236. Part285.brickColor = BrickColor.new("Really black")
  3237. SpecialMesh286.Parent = Part285
  3238. SpecialMesh286.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  3239. SpecialMesh286.MeshType = Enum.MeshType.Wedge
  3240. Part287.Parent = Model0
  3241. Part287.CFrame = CFrame.new(-0.613306701, 3.18584442, -13.1265478, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3242. Part287.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3243. Part287.Position = Vector3.new(-0.613306701, 3.18584442, -13.1265478)
  3244. Part287.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3245. Part287.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3246. Part287.Velocity = Vector3.new(6.71482141e-08, 0.00246869703, 8.82399092e-07)
  3247. Part287.Size = Vector3.new(0.275000006, 0.567124963, 0.311374992)
  3248. Part287.Anchored = true
  3249. Part287.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3250. Part287.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3251. Part287.BrickColor = BrickColor.new("Really black")
  3252. Part287.CanCollide = false
  3253. Part287.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3254. Part287.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3255. Part287.Material = Enum.Material.Metal
  3256. Part287.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3257. Part287.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3258. Part287.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3259. Part287.brickColor = BrickColor.new("Really black")
  3260. SpecialMesh288.Parent = Part287
  3261. SpecialMesh288.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3262. SpecialMesh288.MeshType = Enum.MeshType.Brick
  3263. Part289.Parent = Model0
  3264. Part289.CFrame = CFrame.new(-0.646988273, 3.68078995, -13.1990242, 0.00245985761, -0.999985635, 0.00476197852, -0.693573356, -0.00513654156, -0.720367849, 0.720381916, -0.00153077836, -0.693576097)
  3265. Part289.Orientation = Vector3.new(46.079998, 179.610001, -90.4199982)
  3266. Part289.Position = Vector3.new(-0.646988273, 3.68078995, -13.1990242)
  3267. Part289.Rotation = Vector3.new(133.910004, 0.269999981, 89.8600006)
  3268. Part289.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3269. Part289.Velocity = Vector3.new(-1.13331566e-08, 0.00246854057, -1.48930098e-07)
  3270. Part289.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  3271. Part289.Anchored = true
  3272. Part289.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3273. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3274. Part289.BrickColor = BrickColor.new("Royal purple")
  3275. Part289.CanCollide = false
  3276. Part289.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3277. Part289.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. Part289.Material = Enum.Material.Neon
  3279. Part289.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. Part289.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3281. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. Part289.brickColor = BrickColor.new("Royal purple")
  3283. SpecialMesh290.Parent = Part289
  3284. SpecialMesh290.Scale = Vector3.new(1, 0.300000012, 0.5)
  3285. SpecialMesh290.MeshType = Enum.MeshType.Wedge
  3286. Part291.Parent = Model0
  3287. Part291.CFrame = CFrame.new(-0.611590862, 3.29178786, -14.6020966, 0.999985635, -0.00510681886, -0.00162807701, 0.00513675623, 0.999807417, 0.0189470276, 0.00153100397, -0.018955119, 0.999819279)
  3288. Part291.Orientation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3289. Part291.Position = Vector3.new(-0.611590862, 3.29178786, -14.6020966)
  3290. Part291.Rotation = Vector3.new(-1.09000003, -0.0899999961, 0.289999992)
  3291. Part291.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3292. Part291.Velocity = Vector3.new(5.03492039e-08, 0.00246562273, 6.61642332e-07)
  3293. Part291.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  3294. Part291.Anchored = true
  3295. Part291.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3296. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3297. Part291.BrickColor = BrickColor.new("Institutional white")
  3298. Part291.CanCollide = false
  3299. Part291.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3300. Part291.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3301. Part291.Material = Enum.Material.Metal
  3302. Part291.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3303. Part291.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3304. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3305. Part291.brickColor = BrickColor.new("Institutional white")
  3306. SpecialMesh292.Parent = Part291
  3307. SpecialMesh292.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  3308. SpecialMesh292.MeshType = Enum.MeshType.Wedge
  3309. Part293.Parent = Model0
  3310. Part293.CFrame = CFrame.new(-0.636496425, 3.01698065, -17.8252964, 0.00108537939, -0.999985635, -0.00524905883, 0.0856661052, -0.00513678649, 0.99631083, -0.996323466, -0.00153104111, 0.0856593102)
  3311. Part293.Orientation = Vector3.new(-85.0800018, -3.50999999, 93.4300003)
  3312. Part293.Position = Vector3.new(-0.636496425, 3.01698065, -17.8252964)
  3313. Part293.Rotation = Vector3.new(-85.0899963, -0.299999982, 89.9399948)
  3314. Part293.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3315. Part293.Velocity = Vector3.new(9.39241573e-08, 0.00245890254, 1.23426435e-06)
  3316. Part293.Size = Vector3.new(1.78499997, 0.200000003, 0.301375002)
  3317. Part293.Anchored = true
  3318. Part293.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. Part293.BrickColor = BrickColor.new("Royal purple")
  3321. Part293.CanCollide = false
  3322. Part293.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3323. Part293.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3324. Part293.Material = Enum.Material.Neon
  3325. Part293.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3326. Part293.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3327. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3328. Part293.brickColor = BrickColor.new("Royal purple")
  3329. SpecialMesh294.Parent = Part293
  3330. SpecialMesh294.Scale = Vector3.new(1, 0.300000012, 0.5)
  3331. SpecialMesh294.MeshType = Enum.MeshType.Wedge
  3332. Part295.Parent = Model0
  3333. Part295.CFrame = CFrame.new(-0.611132324, 3.1960454, -14.5803022, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  3334. Part295.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3335. Part295.Position = Vector3.new(-0.611132324, 3.1960454, -14.5803022)
  3336. Part295.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3337. Part295.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3338. Part295.Velocity = Vector3.new(6.55306707e-08, 0.00246566813, 8.61143121e-07)
  3339. Part295.Size = Vector3.new(0.275000006, 0.277124941, 0.702375054)
  3340. Part295.Anchored = true
  3341. Part295.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3342. Part295.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3343. Part295.BrickColor = BrickColor.new("Really black")
  3344. Part295.CanCollide = false
  3345. Part295.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3346. Part295.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3347. Part295.Material = Enum.Material.Glass
  3348. Part295.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3349. Part295.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3350. Part295.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3351. Part295.brickColor = BrickColor.new("Really black")
  3352. SpecialMesh296.Parent = Part295
  3353. SpecialMesh296.Scale = Vector3.new(0.550000012, 0.5, 0.800000012)
  3354. SpecialMesh296.MeshType = Enum.MeshType.Brick
  3355. Part297.Parent = Model0
  3356. Part297.CFrame = CFrame.new(-0.610346913, 2.907269, -14.1244287, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  3357. Part297.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3358. Part297.Position = Vector3.new(-0.610346913, 2.907269, -14.1244287)
  3359. Part297.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3360. Part297.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3361. Part297.Velocity = Vector3.new(1.11320702e-07, 0.00246661808, 1.462873e-06)
  3362. Part297.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  3363. Part297.Anchored = true
  3364. Part297.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3365. Part297.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3366. Part297.BrickColor = BrickColor.new("Bright blue")
  3367. Part297.CanCollide = false
  3368. Part297.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3369. Part297.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3370. Part297.Material = Enum.Material.Neon
  3371. Part297.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3372. Part297.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3373. Part297.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3374. Part297.brickColor = BrickColor.new("Bright blue")
  3375. SpecialMesh298.Parent = Part297
  3376. SpecialMesh298.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  3377. SpecialMesh298.MeshType = Enum.MeshType.Wedge
  3378. Part299.Parent = Model0
  3379. Part299.CFrame = CFrame.new(-0.617512941, 3.42300797, -11.1735916, 0.999985635, -0.00206693518, 0.00494515104, 0.00513641397, 0.106012821, -0.994351625, 0.00153101049, 0.994362772, 0.106021926)
  3380. Part299.Orientation = Vector3.new(83.909996, 2.66999984, 2.76999998)
  3381. Part299.Position = Vector3.new(-0.617512941, 3.42300797, -11.1735916)
  3382. Part299.Rotation = Vector3.new(83.909996, 0.280000001, 0.119999997)
  3383. Part299.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3384. Part299.Velocity = Vector3.new(2.95422424e-08, 0.00247276574, 3.88216051e-07)
  3385. Part299.Size = Vector3.new(0.275000006, 0.223124996, 0.234375)
  3386. Part299.Anchored = true
  3387. Part299.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3388. Part299.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part299.BrickColor = BrickColor.new("Really black")
  3390. Part299.CanCollide = false
  3391. Part299.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3392. Part299.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3393. Part299.Material = Enum.Material.Metal
  3394. Part299.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3395. Part299.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3396. Part299.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3397. Part299.brickColor = BrickColor.new("Really black")
  3398. SpecialMesh300.Parent = Part299
  3399. SpecialMesh300.Scale = Vector3.new(0.5, 1, 0.400000006)
  3400. SpecialMesh300.MeshType = Enum.MeshType.Brick
  3401. Part301.Parent = Model0
  3402. Part301.CFrame = CFrame.new(-0.60622716, 3.20835805, -17.8265324, -0.999985635, 0.00525827007, -0.00103986717, -0.00513669662, -0.995525479, -0.0943559632, -0.00153136277, -0.0943492651, 0.995538116)
  3403. Part301.Orientation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3404. Part301.Position = Vector3.new(-0.60622716, 3.20835805, -17.8265324)
  3405. Part301.Rotation = Vector3.new(5.40999985, -0.0599999987, -179.699997)
  3406. Part301.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3407. Part301.Velocity = Vector3.new(6.35782698e-08, 0.00245890464, 8.35486958e-07)
  3408. Part301.Size = Vector3.new(0.275000006, 0.235124931, 1.6693753)
  3409. Part301.Anchored = true
  3410. Part301.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3411. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3412. Part301.BrickColor = BrickColor.new("Really black")
  3413. Part301.CanCollide = false
  3414. Part301.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3415. Part301.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3416. Part301.Material = Enum.Material.Metal
  3417. Part301.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3418. Part301.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3419. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3420. Part301.brickColor = BrickColor.new("Really black")
  3421. SpecialMesh302.Parent = Part301
  3422. SpecialMesh302.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  3423. SpecialMesh302.MeshType = Enum.MeshType.Brick
  3424. Part303.Parent = Model0
  3425. Part303.CFrame = CFrame.new(-0.610610962, 2.80771255, -13.6187115, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  3426. Part303.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3427. Part303.Position = Vector3.new(-0.610610962, 2.80771255, -13.6187115)
  3428. Part303.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3429. Part303.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3430. Part303.Velocity = Vector3.new(1.27106944e-07, 0.00246767187, 1.67032101e-06)
  3431. Part303.Size = Vector3.new(0.275000006, 0.368124902, 0.378374994)
  3432. Part303.Anchored = true
  3433. Part303.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3434. Part303.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3435. Part303.BrickColor = BrickColor.new("Really black")
  3436. Part303.CanCollide = false
  3437. Part303.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3438. Part303.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3439. Part303.Material = Enum.Material.Glass
  3440. Part303.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3441. Part303.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3442. Part303.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3443. Part303.brickColor = BrickColor.new("Really black")
  3444. SpecialMesh304.Parent = Part303
  3445. SpecialMesh304.Scale = Vector3.new(0.400000006, 1, 1)
  3446. SpecialMesh304.MeshType = Enum.MeshType.Wedge
  3447. Part305.Parent = Model0
  3448. Part305.CFrame = CFrame.new(-0.608244181, 3.38925195, -17.114748, 0.999985635, 0.00432614516, 0.00316458894, 0.00513666775, -0.942128837, -0.335212082, 0.00153127394, 0.335223496, -0.942137599)
  3449. Part305.Orientation = Vector3.new(19.5900002, 179.809998, 179.690002)
  3450. Part305.Position = Vector3.new(-0.608244181, 3.38925195, -17.114748)
  3451. Part305.Rotation = Vector3.new(160.410004, 0.179999992, -0.25)
  3452. Part305.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3453. Part305.Velocity = Vector3.new(3.48947182e-08, 0.00246038754, 4.5855424e-07)
  3454. Part305.Size = Vector3.new(0.275000006, 0.35212487, 0.214375019)
  3455. Part305.Anchored = true
  3456. Part305.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3457. Part305.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3458. Part305.BrickColor = BrickColor.new("Bright blue")
  3459. Part305.CanCollide = false
  3460. Part305.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3461. Part305.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. Part305.Material = Enum.Material.Neon
  3463. Part305.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. Part305.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3465. Part305.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3466. Part305.brickColor = BrickColor.new("Bright blue")
  3467. SpecialMesh306.Parent = Part305
  3468. SpecialMesh306.Scale = Vector3.new(0.449999988, 0.5, 0.100000001)
  3469. SpecialMesh306.MeshType = Enum.MeshType.Brick
  3470. Part307.Parent = Model0
  3471. Part307.CFrame = CFrame.new(-0.610837221, 3.46367049, -15.6710596, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3472. Part307.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3473. Part307.Position = Vector3.new(-0.610837221, 3.46367049, -15.6710596)
  3474. Part307.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3475. Part307.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3476. Part307.Velocity = Vector3.new(2.30945076e-08, 0.00246339524, 3.03486615e-07)
  3477. Part307.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3478. Part307.Anchored = true
  3479. Part307.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3480. Part307.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3481. Part307.BrickColor = BrickColor.new("Royal purple")
  3482. Part307.CanCollide = false
  3483. Part307.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3484. Part307.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3485. Part307.Material = Enum.Material.Neon
  3486. Part307.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3487. Part307.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3488. Part307.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3489. Part307.brickColor = BrickColor.new("Royal purple")
  3490. SpecialMesh308.Parent = Part307
  3491. SpecialMesh308.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3492. SpecialMesh308.MeshType = Enum.MeshType.Brick
  3493. Part309.Parent = Model0
  3494. Part309.CFrame = CFrame.new(-0.609296381, 2.72693467, -14.2067709, 0.999985635, -0.00162807154, 0.00510647474, 0.00513641024, 0.0189459547, -0.999807417, 0.00153101049, 0.999819279, 0.0189540461)
  3495. Part309.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3496. Part309.Position = Vector3.new(-0.609296381, 2.72693467, -14.2067709)
  3497. Part309.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3498. Part309.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3499. Part309.Velocity = Vector3.new(1.39915542e-07, 0.00246644672, 1.83863972e-06)
  3500. Part309.Size = Vector3.new(0.275000006, 0.315999985, 0.310375005)
  3501. Part309.Anchored = true
  3502. Part309.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part309.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part309.BrickColor = BrickColor.new("Really black")
  3505. Part309.CanCollide = false
  3506. Part309.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3507. Part309.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3508. Part309.Material = Enum.Material.Glass
  3509. Part309.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3510. Part309.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3511. Part309.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3512. Part309.brickColor = BrickColor.new("Really black")
  3513. SpecialMesh310.Parent = Part309
  3514. SpecialMesh310.Scale = Vector3.new(0.5, 1, 0.5)
  3515. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3516. Part311.Parent = Model0
  3517. Part311.CFrame = CFrame.new(-0.610869706, 2.96894002, -13.990572, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  3518. Part311.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3519. Part311.Position = Vector3.new(-0.610869706, 2.96894002, -13.990572)
  3520. Part311.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3521. Part311.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3522. Part311.Velocity = Vector3.new(1.01541801e-07, 0.00246689701, 1.33436765e-06)
  3523. Part311.Size = Vector3.new(0.275000006, 0.214124978, 0.205375016)
  3524. Part311.Anchored = true
  3525. Part311.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3526. Part311.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3527. Part311.BrickColor = BrickColor.new("Really black")
  3528. Part311.CanCollide = false
  3529. Part311.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3530. Part311.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3531. Part311.Material = Enum.Material.Metal
  3532. Part311.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3533. Part311.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3534. Part311.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3535. Part311.brickColor = BrickColor.new("Really black")
  3536. SpecialMesh312.Parent = Part311
  3537. SpecialMesh312.Scale = Vector3.new(0.569999993, 0.75, 0.75)
  3538. SpecialMesh312.MeshType = Enum.MeshType.Brick
  3539. Part313.Parent = Model0
  3540. Part313.CFrame = CFrame.new(-0.610455632, 3.45922971, -15.9053869, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3541. Part313.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3542. Part313.Position = Vector3.new(-0.610455632, 3.45922971, -15.9053869)
  3543. Part313.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3544. Part313.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3545. Part313.Velocity = Vector3.new(2.37986608e-08, 0.00246290723, 3.12739985e-07)
  3546. Part313.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3547. Part313.Anchored = true
  3548. Part313.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3549. Part313.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3550. Part313.BrickColor = BrickColor.new("Royal purple")
  3551. Part313.CanCollide = false
  3552. Part313.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3553. Part313.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3554. Part313.Material = Enum.Material.Neon
  3555. Part313.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3556. Part313.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3557. Part313.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3558. Part313.brickColor = BrickColor.new("Royal purple")
  3559. SpecialMesh314.Parent = Part313
  3560. SpecialMesh314.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3561. SpecialMesh314.MeshType = Enum.MeshType.Brick
  3562. Part315.Parent = Model0
  3563. Part315.CFrame = CFrame.new(-0.61787647, 3.39316416, -10.8383427, 0.999985635, -0.00162795314, 0.00510659395, 0.00513652712, 0.0189461038, -0.999807417, 0.00153088907, 0.999819279, 0.0189541951)
  3564. Part315.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  3565. Part315.Position = Vector3.new(-0.61787647, 3.39316416, -10.8383427)
  3566. Part315.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  3567. Part315.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3568. Part315.Velocity = Vector3.new(3.42744499e-08, 0.00247346424, 4.50402268e-07)
  3569. Part315.Size = Vector3.new(0.275000006, 0.578125, 0.234375)
  3570. Part315.Anchored = true
  3571. Part315.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3572. Part315.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part315.BrickColor = BrickColor.new("Really black")
  3574. Part315.CanCollide = false
  3575. Part315.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. Part315.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. Part315.Material = Enum.Material.Metal
  3578. Part315.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3579. Part315.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3580. Part315.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3581. Part315.brickColor = BrickColor.new("Really black")
  3582. SpecialMesh316.Parent = Part315
  3583. SpecialMesh316.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  3584. SpecialMesh316.MeshType = Enum.MeshType.Brick
  3585. Part317.Parent = Model0
  3586. Part317.CFrame = CFrame.new(-0.613369107, 3.18659282, -13.087059, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3587. Part317.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3588. Part317.Position = Vector3.new(-0.613369107, 3.18659282, -13.087059)
  3589. Part317.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3590. Part317.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3591. Part317.Velocity = Vector3.new(6.70295464e-08, 0.00246877922, 8.8083965e-07)
  3592. Part317.Size = Vector3.new(0.275000006, 0.248124972, 0.311374992)
  3593. Part317.Anchored = true
  3594. Part317.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3595. Part317.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3596. Part317.BrickColor = BrickColor.new("Really black")
  3597. Part317.CanCollide = false
  3598. Part317.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3599. Part317.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3600. Part317.Material = Enum.Material.Metal
  3601. Part317.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3602. Part317.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3603. Part317.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3604. Part317.brickColor = BrickColor.new("Really black")
  3605. SpecialMesh318.Parent = Part317
  3606. SpecialMesh318.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  3607. SpecialMesh318.MeshType = Enum.MeshType.Brick
  3608. Part319.Parent = Model0
  3609. Part319.CFrame = CFrame.new(-0.610582829, 3.460711, -15.82728, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3610. Part319.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3611. Part319.Position = Vector3.new(-0.610582829, 3.460711, -15.82728)
  3612. Part319.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3613. Part319.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3614. Part319.Velocity = Vector3.new(2.35637785e-08, 0.00246306974, 3.09653387e-07)
  3615. Part319.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3616. Part319.Anchored = true
  3617. Part319.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3618. Part319.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3619. Part319.BrickColor = BrickColor.new("Royal purple")
  3620. Part319.CanCollide = false
  3621. Part319.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. Part319.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. Part319.Material = Enum.Material.Neon
  3624. Part319.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3625. Part319.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3626. Part319.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3627. Part319.brickColor = BrickColor.new("Royal purple")
  3628. SpecialMesh320.Parent = Part319
  3629. SpecialMesh320.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3630. SpecialMesh320.MeshType = Enum.MeshType.Brick
  3631. Part321.Parent = Model0
  3632. Part321.CFrame = CFrame.new(-0.611585259, 3.11314392, -14.0068893, 0.999985635, 0.00162774313, -0.00510693667, 0.00513686566, -0.0189458374, 0.999807417, 0.00153067405, -0.999819279, -0.0189539269)
  3633. Part321.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  3634. Part321.Position = Vector3.new(-0.611585259, 3.11314392, -14.0068893)
  3635. Part321.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  3636. Part321.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3637. Part321.Velocity = Vector3.new(7.86760097e-08, 0.00246686279, 1.03388675e-06)
  3638. Part321.Size = Vector3.new(0.275000006, 0.709124923, 0.47437498)
  3639. Part321.Anchored = true
  3640. Part321.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3641. Part321.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3642. Part321.BrickColor = BrickColor.new("Really black")
  3643. Part321.CanCollide = false
  3644. Part321.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3645. Part321.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. Part321.Material = Enum.Material.Metal
  3647. Part321.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3648. Part321.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3649. Part321.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3650. Part321.brickColor = BrickColor.new("Really black")
  3651. SpecialMesh322.Parent = Part321
  3652. SpecialMesh322.Scale = Vector3.new(0.5, 1.04999995, 0.800000012)
  3653. SpecialMesh322.MeshType = Enum.MeshType.Brick
  3654. Part323.Parent = Model0
  3655. Part323.CFrame = CFrame.new(-0.610941768, 3.01069665, -14.083005, -0.999985635, 0.00162795174, 0.00510683283, -0.00513676554, -0.0189458355, -0.999807417, -0.00153088453, -0.999819279, 0.0189539269)
  3656. Part323.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3657. Part323.Position = Vector3.new(-0.610941768, 3.01069665, -14.083005)
  3658. Part323.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3659. Part323.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3660. Part323.Velocity = Vector3.new(9.49206296e-08, 0.00246670446, 1.24735845e-06)
  3661. Part323.Size = Vector3.new(0.275000006, 0.252000004, 0.213375002)
  3662. Part323.Anchored = true
  3663. Part323.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3664. Part323.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3665. Part323.BrickColor = BrickColor.new("Really black")
  3666. Part323.CanCollide = false
  3667. Part323.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3668. Part323.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3669. Part323.Material = Enum.Material.Metal
  3670. Part323.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. Part323.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3672. Part323.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3673. Part323.brickColor = BrickColor.new("Really black")
  3674. SpecialMesh324.Parent = Part323
  3675. SpecialMesh324.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  3676. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  3677. Part325.Parent = Model0
  3678. Part325.CFrame = CFrame.new(-0.61388576, 3.20741606, -12.8194075, -0.999985635, 0.00162786373, 0.00510683237, -0.00513676414, -0.0189461056, -0.999807417, -0.00153079513, -0.999819279, 0.0189541951)
  3679. Part325.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3680. Part325.Position = Vector3.new(-0.61388576, 3.20741606, -12.8194075)
  3681. Part325.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3682. Part325.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3683. Part325.Velocity = Vector3.new(6.37276969e-08, 0.00246933685, 8.37449761e-07)
  3684. Part325.Size = Vector3.new(0.275000006, 0.244125068, 0.416375011)
  3685. Part325.Anchored = true
  3686. Part325.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3687. Part325.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3688. Part325.BrickColor = BrickColor.new("Really black")
  3689. Part325.CanCollide = false
  3690. Part325.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3691. Part325.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3692. Part325.Material = Enum.Material.Metal
  3693. Part325.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3694. Part325.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3695. Part325.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3696. Part325.brickColor = BrickColor.new("Really black")
  3697. SpecialMesh326.Parent = Part325
  3698. SpecialMesh326.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  3699. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  3700. Part327.Parent = Model0
  3701. Part327.CFrame = CFrame.new(-0.609650612, 3.31554532, -15.9490957, 0.999985635, 0.00326791825, 0.00424884167, 0.00513684331, -0.810688972, -0.585454702, 0.00153127068, 0.585468173, -0.810694098)
  3702. Part327.Orientation = Vector3.new(35.8400002, 179.699997, 179.639999)
  3703. Part327.Position = Vector3.new(-0.609650612, 3.31554532, -15.9490957)
  3704. Part327.Rotation = Vector3.new(144.160004, 0.239999995, -0.189999998)
  3705. Part327.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3706. Part327.Velocity = Vector3.new(4.65820733e-08, 0.00246281619, 6.12138422e-07)
  3707. Part327.Size = Vector3.new(0.275000006, 0.237124875, 0.214375019)
  3708. Part327.Anchored = true
  3709. Part327.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3710. Part327.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3711. Part327.BrickColor = BrickColor.new("Bright blue")
  3712. Part327.CanCollide = false
  3713. Part327.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3714. Part327.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3715. Part327.Material = Enum.Material.Neon
  3716. Part327.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3717. Part327.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3718. Part327.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3719. Part327.brickColor = BrickColor.new("Bright blue")
  3720. SpecialMesh328.Parent = Part327
  3721. SpecialMesh328.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3722. SpecialMesh328.MeshType = Enum.MeshType.Brick
  3723. Part329.Parent = Model0
  3724. Part329.CFrame = CFrame.new(-0.612260759, 3.04390216, -13.3335075, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  3725. Part329.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  3726. Part329.Position = Vector3.new(-0.612260759, 3.04390216, -13.3335075)
  3727. Part329.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  3728. Part329.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3729. Part329.Velocity = Vector3.new(8.96553871e-08, 0.00246826583, 1.17816739e-06)
  3730. Part329.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  3731. Part329.Anchored = true
  3732. Part329.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3733. Part329.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3734. Part329.BrickColor = BrickColor.new("Really black")
  3735. Part329.CanCollide = false
  3736. Part329.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3737. Part329.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3738. Part329.Material = Enum.Material.Metal
  3739. Part329.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3740. Part329.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3741. Part329.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3742. Part329.brickColor = BrickColor.new("Really black")
  3743. SpecialMesh330.Parent = Part329
  3744. SpecialMesh330.Scale = Vector3.new(0.5, 0.5, 0.5)
  3745. SpecialMesh330.MeshType = Enum.MeshType.Wedge
  3746. Part331.Parent = Model0
  3747. Part331.CFrame = CFrame.new(-0.614394248, 3.36069822, -13.0015078, -0.999985635, 0.00245974353, -0.0047620195, -0.00513649127, -0.693573475, 0.72036773, -0.00153088977, 0.720381856, 0.693576157)
  3748. Part331.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  3749. Part331.Position = Vector3.new(-0.614394248, 3.36069822, -13.0015078)
  3750. Part331.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  3751. Part331.Color = Color3.new(0.803922, 0.803922, 0.803922)
  3752. Part331.Velocity = Vector3.new(3.94224067e-08, 0.00246895733, 5.18052275e-07)
  3753. Part331.Size = Vector3.new(0.275000006, 0.216124982, 0.280375004)
  3754. Part331.Anchored = true
  3755. Part331.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3756. Part331.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3757. Part331.BrickColor = BrickColor.new("Mid gray")
  3758. Part331.CanCollide = false
  3759. Part331.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3760. Part331.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3761. Part331.Material = Enum.Material.Metal
  3762. Part331.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3763. Part331.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3764. Part331.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3765. Part331.brickColor = BrickColor.new("Mid gray")
  3766. SpecialMesh332.Parent = Part331
  3767. SpecialMesh332.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  3768. SpecialMesh332.MeshType = Enum.MeshType.Brick
  3769. Part333.Parent = Model0
  3770. Part333.CFrame = CFrame.new(-0.610709965, 3.46219134, -15.7491703, 0.999985635, 0.00347598689, -0.00408008695, 0.00513679162, -0.404108554, 0.914696753, 0.00153067545, -0.914704561, -0.404120624)
  3771. Part333.Orientation = Vector3.new(-66.159996, -179.419998, 179.269989)
  3772. Part333.Position = Vector3.new(-0.610709965, 3.46219134, -15.7491703)
  3773. Part333.Rotation = Vector3.new(-113.839996, -0.229999989, -0.199999988)
  3774. Part333.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3775. Part333.Velocity = Vector3.new(2.33290489e-08, 0.00246323249, 3.06568751e-07)
  3776. Part333.Size = Vector3.new(0.200000003, 0.217000008, 0.200375021)
  3777. Part333.Anchored = true
  3778. Part333.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3779. Part333.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3780. Part333.BrickColor = BrickColor.new("Royal purple")
  3781. Part333.CanCollide = false
  3782. Part333.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3783. Part333.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3784. Part333.Material = Enum.Material.Neon
  3785. Part333.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3786. Part333.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3787. Part333.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3788. Part333.brickColor = BrickColor.new("Royal purple")
  3789. SpecialMesh334.Parent = Part333
  3790. SpecialMesh334.Scale = Vector3.new(0.560000002, 0.200000003, 0.600000024)
  3791. SpecialMesh334.MeshType = Enum.MeshType.Brick
  3792. Part335.Parent = Model0
  3793. Part335.CFrame = CFrame.new(-0.608794093, 3.33530617, -16.5748692, 0.999985635, -0.0041169636, 0.00343261915, 0.005137017, 0.553175688, -0.83304894, 0.00153079035, 0.833054662, 0.55318886)
  3794. Part335.Orientation = Vector3.new(56.4099998, 0.359999985, 0.529999971)
  3795. Part335.Position = Vector3.new(-0.608794093, 3.33530617, -16.5748692)
  3796. Part335.Rotation = Vector3.new(56.4099998, 0.199999988, 0.239999995)
  3797. Part335.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3798. Part335.Velocity = Vector3.new(4.34486722e-08, 0.00246151234, 5.709623e-07)
  3799. Part335.Size = Vector3.new(0.275000006, 0.265124857, 0.214375019)
  3800. Part335.Anchored = true
  3801. Part335.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3802. Part335.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3803. Part335.BrickColor = BrickColor.new("Bright blue")
  3804. Part335.CanCollide = false
  3805. Part335.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3806. Part335.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. Part335.Material = Enum.Material.Neon
  3808. Part335.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3809. Part335.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3810. Part335.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3811. Part335.brickColor = BrickColor.new("Bright blue")
  3812. SpecialMesh336.Parent = Part335
  3813. SpecialMesh336.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  3814. SpecialMesh336.MeshType = Enum.MeshType.Brick
  3815. Part337.Parent = Model0
  3816. Part337.CFrame = CFrame.new(-0.61091727, 3.02827954, -14.1579723, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3817. Part337.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3818. Part337.Position = Vector3.new(-0.61091727, 3.02827954, -14.1579723)
  3819. Part337.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3820. Part337.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3821. Part337.Velocity = Vector3.new(9.21325807e-08, 0.00246654823, 1.2107206e-06)
  3822. Part337.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3823. Part337.Anchored = true
  3824. Part337.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3825. Part337.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3826. Part337.BrickColor = BrickColor.new("Really black")
  3827. Part337.CanCollide = false
  3828. Part337.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3829. Part337.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3830. Part337.Material = Enum.Material.Glass
  3831. Part337.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3832. Part337.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3833. Part337.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3834. Part337.brickColor = BrickColor.new("Really black")
  3835. SpecialMesh338.Parent = Part337
  3836. SpecialMesh338.Scale = Vector3.new(0.524999976, 0.5, 0.5)
  3837. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  3838. Part339.Parent = Model0
  3839. Part339.CFrame = CFrame.new(-0.609729409, 3.2205193, -15.578517, 0.999985635, -0.00133592135, 0.00519115385, 0.00513700396, -0.0377659947, -0.999273479, 0.00153099932, 0.999285877, -0.0377585888)
  3840. Part339.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3841. Part339.Position = Vector3.new(-0.609729409, 3.2205193, -15.578517)
  3842. Part339.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3843. Part339.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3844. Part339.Velocity = Vector3.new(6.1649942e-08, 0.00246358826, 8.10146275e-07)
  3845. Part339.Size = Vector3.new(0.275000006, 0.621124864, 0.214375019)
  3846. Part339.Anchored = true
  3847. Part339.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. Part339.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part339.BrickColor = BrickColor.new("Bright blue")
  3850. Part339.CanCollide = false
  3851. Part339.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3852. Part339.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3853. Part339.Material = Enum.Material.Neon
  3854. Part339.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3855. Part339.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3856. Part339.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3857. Part339.brickColor = BrickColor.new("Bright blue")
  3858. SpecialMesh340.Parent = Part339
  3859. SpecialMesh340.Scale = Vector3.new(0.449999988, 1, 0.100000001)
  3860. SpecialMesh340.MeshType = Enum.MeshType.Brick
  3861. Part341.Parent = Model0
  3862. Part341.CFrame = CFrame.new(-0.610086679, 3.15827918, -15.1365986, -0.999985635, 0.00409500999, -0.00345871458, -0.00513683027, -0.916451037, 0.400114089, -0.00153127091, 0.40012604, 0.916459024)
  3863. Part341.Orientation = Vector3.new(-23.5900002, -0.219999999, -179.679993)
  3864. Part341.Position = Vector3.new(-0.610086679, 3.15827918, -15.1365986)
  3865. Part341.Rotation = Vector3.new(-23.5900002, -0.199999988, -179.769989)
  3866. Part341.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3867. Part341.Velocity = Vector3.new(7.15190893e-08, 0.0024645091, 9.39837378e-07)
  3868. Part341.Size = Vector3.new(0.275000006, 0.221124932, 0.655375004)
  3869. Part341.Anchored = true
  3870. Part341.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3871. Part341.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3872. Part341.BrickColor = BrickColor.new("Really black")
  3873. Part341.CanCollide = false
  3874. Part341.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3875. Part341.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3876. Part341.Material = Enum.Material.Metal
  3877. Part341.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3878. Part341.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3879. Part341.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3880. Part341.brickColor = BrickColor.new("Really black")
  3881. SpecialMesh342.Parent = Part341
  3882. SpecialMesh342.Scale = Vector3.new(0.400000006, 1.04999995, 0.899999976)
  3883. SpecialMesh342.MeshType = Enum.MeshType.Brick
  3884. Part343.Parent = Model0
  3885. Part343.CFrame = CFrame.new(-0.576193094, 2.37180829, -14.2261257, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  3886. Part343.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  3887. Part343.Position = Vector3.new(-0.576193094, 2.37180829, -14.2261257)
  3888. Part343.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  3889. Part343.Color = Color3.new(0.384314, 0.145098, 0.819608)
  3890. Part343.Velocity = Vector3.new(1.96226381e-07, 0.00246641156, 2.57862462e-06)
  3891. Part343.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  3892. Part343.Anchored = true
  3893. Part343.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3894. Part343.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3895. Part343.BrickColor = BrickColor.new("Royal purple")
  3896. Part343.CanCollide = false
  3897. Part343.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3898. Part343.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3899. Part343.Material = Enum.Material.Neon
  3900. Part343.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3901. Part343.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3902. Part343.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3903. Part343.brickColor = BrickColor.new("Royal purple")
  3904. SpecialMesh344.Parent = Part343
  3905. SpecialMesh344.Scale = Vector3.new(1, 0.300000012, 0.5)
  3906. SpecialMesh344.MeshType = Enum.MeshType.Wedge
  3907. Part345.Parent = Model0
  3908. Part345.CFrame = CFrame.new(-0.606692195, 3.59138489, -18.8080196, 0.999985635, 0.00250130473, 0.00474093435, 0.00513696205, -0.699832857, -0.714288294, 0.00153120875, 0.714302421, -0.699835718)
  3909. Part345.Orientation = Vector3.new(45.579998, 179.610001, 179.580002)
  3910. Part345.Position = Vector3.new(-0.606692195, 3.59138489, -18.8080196)
  3911. Part345.Rotation = Vector3.new(134.410004, 0.269999981, -0.140000001)
  3912. Part345.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3913. Part345.Velocity = Vector3.new(2.843354e-09, 0.00245685945, 3.73652256e-08)
  3914. Part345.Size = Vector3.new(0.275000006, 0.47012496, 0.214375019)
  3915. Part345.Anchored = true
  3916. Part345.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3917. Part345.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3918. Part345.BrickColor = BrickColor.new("Bright blue")
  3919. Part345.CanCollide = false
  3920. Part345.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3921. Part345.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3922. Part345.Material = Enum.Material.Neon
  3923. Part345.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3924. Part345.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3925. Part345.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3926. Part345.brickColor = BrickColor.new("Bright blue")
  3927. SpecialMesh346.Parent = Part345
  3928. SpecialMesh346.Scale = Vector3.new(0.449999988, 0.699999988, 0.100000001)
  3929. SpecialMesh346.MeshType = Enum.MeshType.Brick
  3930. Part347.Parent = Model0
  3931. Part347.CFrame = CFrame.new(-0.612170458, 3.17509294, -13.8325748, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  3932. Part347.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  3933. Part347.Position = Vector3.new(-0.612170458, 3.17509294, -13.8325748)
  3934. Part347.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  3935. Part347.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3936. Part347.Velocity = Vector3.new(6.88530264e-08, 0.002467226, 9.04802221e-07)
  3937. Part347.Size = Vector3.new(0.275000006, 0.207000002, 0.303375006)
  3938. Part347.Anchored = true
  3939. Part347.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3940. Part347.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3941. Part347.BrickColor = BrickColor.new("Really black")
  3942. Part347.CanCollide = false
  3943. Part347.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3944. Part347.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3945. Part347.Material = Enum.Material.Metal
  3946. Part347.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3947. Part347.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3948. Part347.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3949. Part347.brickColor = BrickColor.new("Really black")
  3950. SpecialMesh348.Parent = Part347
  3951. SpecialMesh348.Scale = Vector3.new(0.5, 0.5, 0.5)
  3952. SpecialMesh348.MeshType = Enum.MeshType.Wedge
  3953. Part349.Parent = Model0
  3954. Part349.CFrame = CFrame.new(-0.608221889, 3.47114682, -17.4040871, 0.999985635, -0.00133592309, 0.00519115338, 0.00513700396, -0.037765637, -0.999273479, 0.00153099932, 0.999285877, -0.0377582312)
  3955. Part349.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  3956. Part349.Position = Vector3.new(-0.608221889, 3.47114682, -17.4040871)
  3957. Part349.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  3958. Part349.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  3959. Part349.Velocity = Vector3.new(2.19089991e-08, 0.0024597845, 2.87908023e-07)
  3960. Part349.Size = Vector3.new(0.275000006, 0.678124905, 0.214375019)
  3961. Part349.Anchored = true
  3962. Part349.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3963. Part349.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3964. Part349.BrickColor = BrickColor.new("Bright blue")
  3965. Part349.CanCollide = false
  3966. Part349.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3967. Part349.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3968. Part349.Material = Enum.Material.Neon
  3969. Part349.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3970. Part349.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3971. Part349.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3972. Part349.brickColor = BrickColor.new("Bright blue")
  3973. SpecialMesh350.Parent = Part349
  3974. SpecialMesh350.Scale = Vector3.new(0.449999988, 0.800000012, 0.100000001)
  3975. SpecialMesh350.MeshType = Enum.MeshType.Brick
  3976. Part351.Parent = Model0
  3977. Part351.CFrame = CFrame.new(-0.617746711, 3.42490911, -11.0273066, 0.999985635, -0.000716609415, 0.00531159993, 0.00513640279, -0.15495652, -0.987908006, 0.00153101061, 0.987921119, -0.154950604)
  3978. Part351.Orientation = Vector3.new(81.0800018, 178.039993, 178.099991)
  3979. Part351.Position = Vector3.new(-0.617746711, 3.42490911, -11.0273066)
  3980. Part351.Rotation = Vector3.new(98.909996, 0.299999982, 0.0399999991)
  3981. Part351.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  3982. Part351.Velocity = Vector3.new(2.92407876e-08, 0.00247307052, 3.84254577e-07)
  3983. Part351.Size = Vector3.new(0.275000006, 0.203125, 0.234375)
  3984. Part351.Anchored = true
  3985. Part351.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3986. Part351.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3987. Part351.BrickColor = BrickColor.new("Really black")
  3988. Part351.CanCollide = false
  3989. Part351.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3990. Part351.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3991. Part351.Material = Enum.Material.Metal
  3992. Part351.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3993. Part351.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  3994. Part351.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3995. Part351.brickColor = BrickColor.new("Really black")
  3996. SpecialMesh352.Parent = Part351
  3997. SpecialMesh352.Scale = Vector3.new(0.5, 0.502499998, 0.400000006)
  3998. SpecialMesh352.MeshType = Enum.MeshType.Brick
  3999. Part353.Parent = Model0
  4000. Part353.CFrame = CFrame.new(-0.638692379, 2.37148738, -14.226222, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  4001. Part353.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  4002. Part353.Position = Vector3.new(-0.638692379, 2.37148738, -14.226222)
  4003. Part353.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  4004. Part353.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4005. Part353.Velocity = Vector3.new(1.9627727e-07, 0.00246640155, 2.57929332e-06)
  4006. Part353.Size = Vector3.new(0.405000031, 0.200000003, 0.280375004)
  4007. Part353.Anchored = true
  4008. Part353.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4009. Part353.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4010. Part353.BrickColor = BrickColor.new("Royal purple")
  4011. Part353.CanCollide = false
  4012. Part353.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4013. Part353.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4014. Part353.Material = Enum.Material.Neon
  4015. Part353.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4016. Part353.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4017. Part353.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4018. Part353.brickColor = BrickColor.new("Royal purple")
  4019. SpecialMesh354.Parent = Part353
  4020. SpecialMesh354.Scale = Vector3.new(1, 0.300000012, 0.5)
  4021. SpecialMesh354.MeshType = Enum.MeshType.Wedge
  4022. Part355.Parent = Model0
  4023. Part355.CFrame = CFrame.new(-0.576556623, 2.33930445, -13.8796148, -0.00289415126, 0.999985635, -0.00451143365, 0.277069539, 0.00513670407, 0.960836232, 0.96084559, 0.00153082411, -0.277080417)
  4024. Part355.Orientation = Vector3.new(-73.909996, -179.069992, 88.9399948)
  4025. Part355.Position = Vector3.new(-0.576556623, 2.33930445, -13.8796148)
  4026. Part355.Rotation = Vector3.new(-106.089996, -0.25999999, -90.1699982)
  4027. Part355.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4028. Part355.Velocity = Vector3.new(2.01380388e-07, 0.00246713357, 2.64635355e-06)
  4029. Part355.Size = Vector3.new(0.453000009, 0.200000003, 0.280375004)
  4030. Part355.Anchored = true
  4031. Part355.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4032. Part355.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4033. Part355.BrickColor = BrickColor.new("Royal purple")
  4034. Part355.CanCollide = false
  4035. Part355.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4036. Part355.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4037. Part355.Material = Enum.Material.Neon
  4038. Part355.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4039. Part355.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4040. Part355.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4041. Part355.brickColor = BrickColor.new("Royal purple")
  4042. SpecialMesh356.Parent = Part355
  4043. SpecialMesh356.Scale = Vector3.new(1, 0.300000012, 0.5)
  4044. SpecialMesh356.MeshType = Enum.MeshType.Wedge
  4045. Part357.Parent = Model0
  4046. Part357.CFrame = CFrame.new(-0.609105706, 2.8586967, -14.7735023, -0.999985635, -0.0039632949, -0.00360830128, -0.00513646565, 0.516311884, 0.856385469, -0.00153109885, 0.856391609, -0.516324818)
  4047. Part357.Orientation = Vector3.new(-58.9099998, -179.599991, -0.569999993)
  4048. Part357.Position = Vector3.new(-0.609105706, 2.8586967, -14.7735023)
  4049. Part357.Rotation = Vector3.new(-121.089996, -0.209999993, 179.769989)
  4050. Part357.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4051. Part357.Velocity = Vector3.new(1.19022602e-07, 0.0024652658, 1.56408419e-06)
  4052. Part357.Size = Vector3.new(0.275000006, 0.277124912, 0.227375031)
  4053. Part357.Anchored = true
  4054. Part357.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4055. Part357.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4056. Part357.BrickColor = BrickColor.new("Really black")
  4057. Part357.CanCollide = false
  4058. Part357.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4059. Part357.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4060. Part357.Material = Enum.Material.Metal
  4061. Part357.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4062. Part357.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4063. Part357.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4064. Part357.brickColor = BrickColor.new("Really black")
  4065. SpecialMesh358.Parent = Part357
  4066. SpecialMesh358.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4067. SpecialMesh358.MeshType = Enum.MeshType.Brick
  4068. Part359.Parent = Model0
  4069. Part359.CFrame = CFrame.new(-0.614465594, 3.24354935, -12.5620441, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4070. Part359.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4071. Part359.Position = Vector3.new(-0.614465594, 3.24354935, -12.5620441)
  4072. Part359.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4073. Part359.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4074. Part359.Velocity = Vector3.new(5.79982e-08, 0.00246987306, 7.62158038e-07)
  4075. Part359.Size = Vector3.new(0.275000006, 0.998124957, 0.280375004)
  4076. Part359.Anchored = true
  4077. Part359.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4078. Part359.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4079. Part359.BrickColor = BrickColor.new("Really black")
  4080. Part359.CanCollide = false
  4081. Part359.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4082. Part359.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4083. Part359.Material = Enum.Material.Metal
  4084. Part359.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4085. Part359.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4086. Part359.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4087. Part359.brickColor = BrickColor.new("Really black")
  4088. SpecialMesh360.Parent = Part359
  4089. SpecialMesh360.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4090. SpecialMesh360.MeshType = Enum.MeshType.Brick
  4091. Part361.Parent = Model0
  4092. Part361.CFrame = CFrame.new(-0.611248136, 3.25645614, -14.7074032, -0.999985635, 0.00245982548, -0.00476256292, -0.00513693923, -0.693573654, 0.720367551, -0.00153120921, 0.720381677, 0.693576276)
  4093. Part361.Orientation = Vector3.new(-46.079998, -0.389999986, -179.580002)
  4094. Part361.Position = Vector3.new(-0.611248136, 3.25645614, -14.7074032)
  4095. Part361.Rotation = Vector3.new(-46.0900002, -0.269999981, -179.860001)
  4096. Part361.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4097. Part361.Velocity = Vector3.new(5.59516025e-08, 0.00246540317, 7.35263882e-07)
  4098. Part361.Size = Vector3.new(0.275000006, 0.221124932, 0.418375015)
  4099. Part361.Anchored = true
  4100. Part361.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4101. Part361.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4102. Part361.BrickColor = BrickColor.new("Really black")
  4103. Part361.CanCollide = false
  4104. Part361.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4105. Part361.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4106. Part361.Material = Enum.Material.Metal
  4107. Part361.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4108. Part361.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4109. Part361.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4110. Part361.brickColor = BrickColor.new("Really black")
  4111. SpecialMesh362.Parent = Part361
  4112. SpecialMesh362.Scale = Vector3.new(0.550000012, 1.04999995, 0.899999976)
  4113. SpecialMesh362.MeshType = Enum.MeshType.Brick
  4114. Part363.Parent = Model0
  4115. Part363.CFrame = CFrame.new(-0.611290276, 3.1978817, -14.4833202, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4116. Part363.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4117. Part363.Position = Vector3.new(-0.611290276, 3.1978817, -14.4833202)
  4118. Part363.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4119. Part363.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4120. Part363.Velocity = Vector3.new(6.52394974e-08, 0.00246587023, 8.57316763e-07)
  4121. Part363.Size = Vector3.new(0.275000006, 0.221124932, 0.448374987)
  4122. Part363.Anchored = true
  4123. Part363.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4124. Part363.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4125. Part363.BrickColor = BrickColor.new("Really black")
  4126. Part363.CanCollide = false
  4127. Part363.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4128. Part363.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4129. Part363.Material = Enum.Material.Metal
  4130. Part363.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4131. Part363.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4132. Part363.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4133. Part363.brickColor = BrickColor.new("Really black")
  4134. SpecialMesh364.Parent = Part363
  4135. SpecialMesh364.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  4136. SpecialMesh364.MeshType = Enum.MeshType.Brick
  4137. Part365.Parent = Model0
  4138. Part365.CFrame = CFrame.new(-0.610800147, 2.91253304, -13.8467321, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4139. Part365.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4140. Part365.Position = Vector3.new(-0.610800147, 2.91253304, -13.8467321)
  4141. Part365.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4142. Part365.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4143. Part365.Velocity = Vector3.new(1.10486013e-07, 0.00246719667, 1.45190415e-06)
  4144. Part365.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4145. Part365.Anchored = true
  4146. Part365.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4147. Part365.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4148. Part365.BrickColor = BrickColor.new("Bright blue")
  4149. Part365.CanCollide = false
  4150. Part365.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4151. Part365.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4152. Part365.Material = Enum.Material.Neon
  4153. Part365.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4154. Part365.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4155. Part365.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4156. Part365.brickColor = BrickColor.new("Bright blue")
  4157. SpecialMesh366.Parent = Part365
  4158. SpecialMesh366.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4159. SpecialMesh366.MeshType = Enum.MeshType.Wedge
  4160. Part367.Parent = Model0
  4161. Part367.CFrame = CFrame.new(-0.616349459, 3.1451273, -11.0012493, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4162. Part367.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4163. Part367.Position = Vector3.new(-0.616349459, 3.1451273, -11.0012493)
  4164. Part367.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4165. Part367.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4166. Part367.Velocity = Vector3.new(7.3604582e-08, 0.002473125, 9.67242272e-07)
  4167. Part367.Size = Vector3.new(0.200000003, 0.449500024, 0.236624971)
  4168. Part367.Anchored = true
  4169. Part367.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4170. Part367.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4171. Part367.BrickColor = BrickColor.new("Bright blue")
  4172. Part367.CanCollide = false
  4173. Part367.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4174. Part367.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4175. Part367.Material = Enum.Material.Neon
  4176. Part367.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4177. Part367.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4178. Part367.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4179. Part367.brickColor = BrickColor.new("Bright blue")
  4180. SpecialMesh368.Parent = Part367
  4181. SpecialMesh368.Scale = Vector3.new(0.5, 1, 0.25)
  4182. SpecialMesh368.MeshType = Enum.MeshType.Brick
  4183. Part369.Parent = Model0
  4184. Part369.CFrame = CFrame.new(-0.612978816, 3.18449855, -13.3361721, 0.999985635, -0.00162807154, 0.00510664983, 0.00513658533, 0.0189459547, -0.999807417, 0.00153100723, 0.999819279, 0.0189540461)
  4185. Part369.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4186. Part369.Position = Vector3.new(-0.612978816, 3.18449855, -13.3361721)
  4187. Part369.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4188. Part369.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4189. Part369.Velocity = Vector3.new(6.73616256e-08, 0.00246826024, 8.85203519e-07)
  4190. Part369.Size = Vector3.new(0.275000006, 0.200000003, 0.303375006)
  4191. Part369.Anchored = true
  4192. Part369.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4193. Part369.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4194. Part369.BrickColor = BrickColor.new("Really black")
  4195. Part369.CanCollide = false
  4196. Part369.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4197. Part369.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4198. Part369.Material = Enum.Material.Metal
  4199. Part369.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4200. Part369.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4201. Part369.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4202. Part369.brickColor = BrickColor.new("Really black")
  4203. SpecialMesh370.Parent = Part369
  4204. SpecialMesh370.Scale = Vector3.new(0.5, 0.5, 0.5)
  4205. SpecialMesh370.MeshType = Enum.MeshType.Wedge
  4206. Part371.Parent = Model0
  4207. Part371.CFrame = CFrame.new(-0.611412168, 3.19930172, -14.4084625, 0.999985635, 0.00162786234, -0.00510698371, 0.00513691502, -0.0189458374, 0.999807417, 0.00153079221, -0.999819279, -0.0189539269)
  4208. Part371.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4209. Part371.Position = Vector3.new(-0.611412168, 3.19930172, -14.4084625)
  4210. Part371.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4211. Part371.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4212. Part371.Velocity = Vector3.new(6.50143335e-08, 0.00246602623, 8.54357836e-07)
  4213. Part371.Size = Vector3.new(0.275000006, 0.204124942, 0.464375019)
  4214. Part371.Anchored = true
  4215. Part371.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4216. Part371.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4217. Part371.BrickColor = BrickColor.new("Royal purple")
  4218. Part371.CanCollide = false
  4219. Part371.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4220. Part371.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4221. Part371.Material = Enum.Material.Neon
  4222. Part371.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4223. Part371.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4224. Part371.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4225. Part371.brickColor = BrickColor.new("Royal purple")
  4226. SpecialMesh372.Parent = Part371
  4227. SpecialMesh372.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4228. SpecialMesh372.MeshType = Enum.MeshType.Brick
  4229. Part373.Parent = Model0
  4230. Part373.CFrame = CFrame.new(-0.607544899, 3.43064713, -17.7122707, 0.999985635, -0.004783432, 0.00241859211, 0.00513692852, 0.726393282, -0.68726027, 0.00153061328, 0.687262774, 0.726407468)
  4231. Part373.Orientation = Vector3.new(43.4099998, 0.189999998, 0.409999996)
  4232. Part373.Position = Vector3.new(-0.607544899, 3.43064713, -17.7122707)
  4233. Part373.Rotation = Vector3.new(43.4099998, 0.140000001, 0.269999981)
  4234. Part373.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4235. Part373.Velocity = Vector3.new(2.83308559e-08, 0.00245914259, 3.72298132e-07)
  4236. Part373.Size = Vector3.new(0.275000006, 0.24712491, 0.214375019)
  4237. Part373.Anchored = true
  4238. Part373.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4239. Part373.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4240. Part373.BrickColor = BrickColor.new("Bright blue")
  4241. Part373.CanCollide = false
  4242. Part373.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4243. Part373.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4244. Part373.Material = Enum.Material.Neon
  4245. Part373.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4246. Part373.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4247. Part373.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4248. Part373.brickColor = BrickColor.new("Bright blue")
  4249. SpecialMesh374.Parent = Part373
  4250. SpecialMesh374.Scale = Vector3.new(0.449999988, 0.600000024, 0.100000001)
  4251. SpecialMesh374.MeshType = Enum.MeshType.Brick
  4252. Part375.Parent = Model0
  4253. Part375.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4254. Part375.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4255. Part375.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4256. Part375.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4257. Part375.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4258. Part375.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4259. Part375.Size = Vector3.new(0.275000006, 0.698124886, 0.534374952)
  4260. Part375.Anchored = true
  4261. Part375.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4262. Part375.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4263. Part375.BrickColor = BrickColor.new("Bright blue")
  4264. Part375.CanCollide = false
  4265. Part375.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4266. Part375.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4267. Part375.Material = Enum.Material.Glass
  4268. Part375.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4269. Part375.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4270. Part375.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4271. Part375.brickColor = BrickColor.new("Bright blue")
  4272. SpecialMesh376.Parent = Part375
  4273. SpecialMesh376.Scale = Vector3.new(0.452499986, 1, 1)
  4274. SpecialMesh376.MeshType = Enum.MeshType.Cylinder
  4275. Part377.Parent = Model0
  4276. Part377.CFrame = CFrame.new(-0.618502736, 3.35398197, -11.388195, -0.999985635, 0.00162807188, 0.00510671316, -0.00513664866, -0.0189460143, -0.999807417, -0.00153100595, -0.999819279, 0.0189541057)
  4277. Part377.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4278. Part377.Position = Vector3.new(-0.618502736, 3.35398197, -11.388195)
  4279. Part377.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4280. Part377.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4281. Part377.Velocity = Vector3.new(4.0487393e-08, 0.00247231848, 5.32047068e-07)
  4282. Part377.Size = Vector3.new(0.25999999, 0.225500003, 0.210125014)
  4283. Part377.Anchored = true
  4284. Part377.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4285. Part377.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4286. Part377.BrickColor = BrickColor.new("Really black")
  4287. Part377.CanCollide = false
  4288. Part377.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4289. Part377.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4290. Part377.Material = Enum.Material.Metal
  4291. Part377.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4292. Part377.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4293. Part377.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4294. Part377.brickColor = BrickColor.new("Really black")
  4295. SpecialMesh378.Parent = Part377
  4296. SpecialMesh378.Scale = Vector3.new(0.5, 1, 1)
  4297. SpecialMesh378.MeshType = Enum.MeshType.Wedge
  4298. Part379.Parent = Model0
  4299. Part379.CFrame = CFrame.new(-0.575232625, 3.71340823, -19.3540096, 0.00507748965, 0.999985635, -0.00171704218, -0.999324501, 0.00513662118, 0.0363931209, 0.0364014208, 0.00153109594, 0.999336243)
  4300. Part379.Orientation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4301. Part379.Position = Vector3.new(-0.575232625, 3.71340823, -19.3540096)
  4302. Part379.Rotation = Vector3.new(-2.08999991, -0.099999994, -89.7099991)
  4303. Part379.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4304. Part379.Velocity = Vector3.new(-1.65053677e-08, 0.00245572673, -2.16897547e-07)
  4305. Part379.Size = Vector3.new(0.210000038, 0.200000003, 0.285374999)
  4306. Part379.Anchored = true
  4307. Part379.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4308. Part379.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4309. Part379.BrickColor = BrickColor.new("Royal purple")
  4310. Part379.CanCollide = false
  4311. Part379.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4312. Part379.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4313. Part379.Material = Enum.Material.Neon
  4314. Part379.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4315. Part379.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4316. Part379.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4317. Part379.brickColor = BrickColor.new("Royal purple")
  4318. SpecialMesh380.Parent = Part379
  4319. SpecialMesh380.Scale = Vector3.new(0.5, 0.300000012, 0.5)
  4320. SpecialMesh380.MeshType = Enum.MeshType.Wedge
  4321. Part381.Parent = Model0
  4322. Part381.CFrame = CFrame.new(-0.609601736, 3.48017144, -16.5335026, 0.999985635, -0.00133592158, 0.00519114826, 0.0051369979, -0.0377659947, -0.999273479, 0.00153099943, 0.999285877, -0.0377585888)
  4323. Part381.Orientation = Vector3.new(87.8199997, 172.169998, 172.25)
  4324. Part381.Position = Vector3.new(-0.609601736, 3.48017144, -16.5335026)
  4325. Part381.Rotation = Vector3.new(92.159996, 0.299999982, 0.0799999982)
  4326. Part381.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4327. Part381.Velocity = Vector3.new(2.0478014e-08, 0.00246159849, 2.69103225e-07)
  4328. Part381.Size = Vector3.new(0.275000006, 1.65712488, 0.359375)
  4329. Part381.Anchored = true
  4330. Part381.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4331. Part381.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4332. Part381.BrickColor = BrickColor.new("Really black")
  4333. Part381.CanCollide = false
  4334. Part381.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4335. Part381.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4336. Part381.Material = Enum.Material.Metal
  4337. Part381.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4338. Part381.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4339. Part381.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4340. Part381.brickColor = BrickColor.new("Really black")
  4341. SpecialMesh382.Parent = Part381
  4342. SpecialMesh382.Scale = Vector3.new(0.400000006, 1, 0.5)
  4343. SpecialMesh382.MeshType = Enum.MeshType.Brick
  4344. Part383.Parent = Model0
  4345. Part383.CFrame = CFrame.new(-0.608603716, 2.57794237, -14.160059, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4346. Part383.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4347. Part383.Position = Vector3.new(-0.608603716, 2.57794237, -14.160059)
  4348. Part383.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4349. Part383.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4350. Part383.Velocity = Vector3.new(1.63540591e-07, 0.00246654428, 2.14909824e-06)
  4351. Part383.Size = Vector3.new(0.275000006, 0.309124947, 0.343375027)
  4352. Part383.Anchored = true
  4353. Part383.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4354. Part383.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4355. Part383.BrickColor = BrickColor.new("Really black")
  4356. Part383.CanCollide = false
  4357. Part383.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4358. Part383.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4359. Part383.Material = Enum.Material.Metal
  4360. Part383.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4361. Part383.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4362. Part383.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4363. Part383.brickColor = BrickColor.new("Really black")
  4364. SpecialMesh384.Parent = Part383
  4365. SpecialMesh384.Scale = Vector3.new(0.349999994, 1, 1)
  4366. SpecialMesh384.MeshType = Enum.MeshType.Brick
  4367. Part385.Parent = Model0
  4368. Part385.CFrame = CFrame.new(-0.610497713, 3.13989329, -14.8064632, 0.999985635, -0.00162807363, 0.00510707032, 0.00513700629, 0.018946372, -0.999807417, 0.0015309992, 0.999819279, 0.0189544633)
  4369. Part385.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4370. Part385.Position = Vector3.new(-0.610497713, 3.13989329, -14.8064632)
  4371. Part385.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4372. Part385.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4373. Part385.Velocity = Vector3.new(7.44344675e-08, 0.00246519689, 9.78148478e-07)
  4374. Part385.Size = Vector3.new(0.275000006, 0.618124902, 0.209375009)
  4375. Part385.Anchored = true
  4376. Part385.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4377. Part385.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4378. Part385.BrickColor = BrickColor.new("Really black")
  4379. Part385.CanCollide = false
  4380. Part385.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4381. Part385.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4382. Part385.Material = Enum.Material.Metal
  4383. Part385.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4384. Part385.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4385. Part385.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4386. Part385.brickColor = BrickColor.new("Really black")
  4387. SpecialMesh386.Parent = Part385
  4388. SpecialMesh386.Scale = Vector3.new(0.400000006, 1, 0.899999976)
  4389. SpecialMesh386.MeshType = Enum.MeshType.Brick
  4390. Part387.Parent = Model0
  4391. Part387.CFrame = CFrame.new(-0.611324251, 3.01513863, -13.8486776, 0.999985635, -0.00162807154, 0.00510659395, 0.00513652945, 0.0189459547, -0.999807417, 0.00153100828, 0.999819279, 0.0189540461)
  4392. Part387.Orientation = Vector3.new(88.8799973, 15.0799999, 15.1700001)
  4393. Part387.Position = Vector3.new(-0.611324251, 3.01513863, -13.8486776)
  4394. Part387.Rotation = Vector3.new(88.909996, 0.289999992, 0.0899999961)
  4395. Part387.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4396. Part387.Velocity = Vector3.new(9.42162828e-08, 0.00246719248, 1.23810264e-06)
  4397. Part387.Size = Vector3.new(0.275000006, 0.200000003, 0.213375002)
  4398. Part387.Anchored = true
  4399. Part387.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4400. Part387.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4401. Part387.BrickColor = BrickColor.new("Bright blue")
  4402. Part387.CanCollide = false
  4403. Part387.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4404. Part387.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4405. Part387.Material = Enum.Material.Neon
  4406. Part387.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4407. Part387.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4408. Part387.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4409. Part387.brickColor = BrickColor.new("Bright blue")
  4410. SpecialMesh388.Parent = Part387
  4411. SpecialMesh388.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4412. SpecialMesh388.MeshType = Enum.MeshType.Wedge
  4413. Part389.Parent = Model0
  4414. Part389.CFrame = CFrame.new(-0.615387738, 3.25427985, -11.9957829, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4415. Part389.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4416. Part389.Position = Vector3.new(-0.615387738, 3.25427985, -11.9957829)
  4417. Part389.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4418. Part389.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4419. Part389.Velocity = Vector3.new(5.62967202e-08, 0.00247105281, 7.39798622e-07)
  4420. Part389.Size = Vector3.new(0.275000006, 0.206125051, 0.280375004)
  4421. Part389.Anchored = true
  4422. Part389.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4423. Part389.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4424. Part389.BrickColor = BrickColor.new("Really black")
  4425. Part389.CanCollide = false
  4426. Part389.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4427. Part389.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4428. Part389.Material = Enum.Material.Metal
  4429. Part389.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4430. Part389.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4431. Part389.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4432. Part389.brickColor = BrickColor.new("Really black")
  4433. SpecialMesh390.Parent = Part389
  4434. SpecialMesh390.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4435. SpecialMesh390.MeshType = Enum.MeshType.Wedge
  4436. Part391.Parent = Model0
  4437. Part391.CFrame = CFrame.new(-0.614540219, 3.2634635, -12.5800533, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4438. Part391.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4439. Part391.Position = Vector3.new(-0.614540219, 3.2634635, -12.5800533)
  4440. Part391.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4441. Part391.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4442. Part391.Velocity = Vector3.new(5.48404984e-08, 0.00246983557, 7.20662456e-07)
  4443. Part391.Size = Vector3.new(0.275000006, 0.405125052, 0.211375013)
  4444. Part391.Anchored = true
  4445. Part391.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4446. Part391.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4447. Part391.BrickColor = BrickColor.new("Really black")
  4448. Part391.CanCollide = false
  4449. Part391.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4450. Part391.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4451. Part391.Material = Enum.Material.Metal
  4452. Part391.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4453. Part391.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4454. Part391.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4455. Part391.brickColor = BrickColor.new("Really black")
  4456. SpecialMesh392.Parent = Part391
  4457. SpecialMesh392.Scale = Vector3.new(0.5, 0.560000002, 0.5)
  4458. SpecialMesh392.MeshType = Enum.MeshType.Wedge
  4459. Part393.Parent = Model0
  4460. Part393.CFrame = CFrame.new(-0.608892262, 2.75060058, -14.5502081, -0.999985635, 0.00114323408, -0.00523646409, -0.00513646565, -0.483495802, 0.8753317, -0.00153109885, 0.875346065, 0.483494699)
  4461. Part393.Orientation = Vector3.new(-61.079998, -0.620000005, -179.389999)
  4462. Part393.Position = Vector3.new(-0.608892262, 2.75060058, -14.5502081)
  4463. Part393.Rotation = Vector3.new(-61.0900002, -0.299999982, -179.929993)
  4464. Part393.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4465. Part393.Velocity = Vector3.new(1.36162924e-07, 0.00246573123, 1.78932657e-06)
  4466. Part393.Size = Vector3.new(0.275000006, 0.409124911, 0.268375039)
  4467. Part393.Anchored = true
  4468. Part393.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4469. Part393.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4470. Part393.BrickColor = BrickColor.new("Really black")
  4471. Part393.CanCollide = false
  4472. Part393.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4473. Part393.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4474. Part393.Material = Enum.Material.Metal
  4475. Part393.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4476. Part393.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4477. Part393.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4478. Part393.brickColor = BrickColor.new("Really black")
  4479. SpecialMesh394.Parent = Part393
  4480. SpecialMesh394.Scale = Vector3.new(0.349999994, 1, 1)
  4481. SpecialMesh394.MeshType = Enum.MeshType.Brick
  4482. Part395.Parent = Model0
  4483. Part395.CFrame = CFrame.new(-0.606766462, 3.43472743, -18.2343674, 0.999985635, -0.00103941432, 0.00525853038, 0.0051369979, -0.0943565816, -0.99552542, 0.00153093971, 0.995537996, -0.0943498909)
  4484. Part395.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4485. Part395.Position = Vector3.new(-0.606766462, 3.43472743, -18.2343674)
  4486. Part395.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4487. Part395.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4488. Part395.Velocity = Vector3.new(2.76838534e-08, 0.00245805481, 3.63795948e-07)
  4489. Part395.Size = Vector3.new(0.275000006, 1.04612494, 0.214375019)
  4490. Part395.Anchored = true
  4491. Part395.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4492. Part395.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4493. Part395.BrickColor = BrickColor.new("Bright blue")
  4494. Part395.CanCollide = false
  4495. Part395.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4496. Part395.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4497. Part395.Material = Enum.Material.Neon
  4498. Part395.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4499. Part395.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4500. Part395.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4501. Part395.brickColor = BrickColor.new("Bright blue")
  4502. SpecialMesh396.Parent = Part395
  4503. SpecialMesh396.Scale = Vector3.new(0.449999988, 0.899999976, 0.100000001)
  4504. SpecialMesh396.MeshType = Enum.MeshType.Brick
  4505. Part397.Parent = Model0
  4506. Part397.CFrame = CFrame.new(-0.638540506, 2.9091177, -16.128315, 0.00135860231, -0.999985635, -0.00518506905, 0.0334058255, -0.00513679488, 0.999428749, -0.999441087, -0.00153103739, 0.0333983675)
  4507. Part397.Orientation = Vector3.new(-88.0599976, -8.81999969, 98.7399979)
  4508. Part397.Position = Vector3.new(-0.638540506, 2.9091177, -16.128315)
  4509. Part397.Rotation = Vector3.new(-88.0899963, -0.299999982, 89.9199982)
  4510. Part397.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4511. Part397.Velocity = Vector3.new(1.11027532e-07, 0.00246243807, 1.45902084e-06)
  4512. Part397.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4513. Part397.Anchored = true
  4514. Part397.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4515. Part397.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4516. Part397.BrickColor = BrickColor.new("Royal purple")
  4517. Part397.CanCollide = false
  4518. Part397.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4519. Part397.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4520. Part397.Material = Enum.Material.Neon
  4521. Part397.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4522. Part397.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4523. Part397.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4524. Part397.brickColor = BrickColor.new("Royal purple")
  4525. SpecialMesh398.Parent = Part397
  4526. SpecialMesh398.Scale = Vector3.new(1, 0.300000012, 0.5)
  4527. SpecialMesh398.MeshType = Enum.MeshType.Wedge
  4528. Part399.Parent = Model0
  4529. Part399.CFrame = CFrame.new(-0.614644945, 3.60375571, -13.6545372, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4530. Part399.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4531. Part399.Position = Vector3.new(-0.614644945, 3.60375571, -13.6545372)
  4532. Part399.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4533. Part399.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4534. Part399.Velocity = Vector3.new(8.81826168e-10, 0.00246759667, 1.1587872e-08)
  4535. Part399.Size = Vector3.new(0.275000006, 0.51412493, 0.622375011)
  4536. Part399.Anchored = true
  4537. Part399.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4538. Part399.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4539. Part399.BrickColor = BrickColor.new("Really black")
  4540. Part399.CanCollide = false
  4541. Part399.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4542. Part399.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4543. Part399.Material = Enum.Material.Metal
  4544. Part399.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4545. Part399.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4546. Part399.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4547. Part399.brickColor = BrickColor.new("Really black")
  4548. SpecialMesh400.Parent = Part399
  4549. SpecialMesh400.Scale = Vector3.new(0.400000006, 1.04999995, 0.5)
  4550. SpecialMesh400.MeshType = Enum.MeshType.Brick
  4551. Part401.Parent = Model0
  4552. Part401.CFrame = CFrame.new(-0.577553451, 2.93009853, -15.210207, -0.00336827105, 0.999985635, -0.0041695768, 0.380026042, 0.00513680326, 0.924961627, 0.924969733, 0.00153097301, -0.380037904)
  4553. Part401.Orientation = Vector3.new(-67.659996, -179.369995, 89.2299957)
  4554. Part401.Position = Vector3.new(-0.577553451, 2.93009853, -15.210207)
  4555. Part401.Rotation = Vector3.new(-112.339996, -0.239999995, -90.1899948)
  4556. Part401.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4557. Part401.Velocity = Vector3.new(1.07700714e-07, 0.00246436079, 1.41530256e-06)
  4558. Part401.Size = Vector3.new(0.288000047, 0.200000003, 0.27837503)
  4559. Part401.Anchored = true
  4560. Part401.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4561. Part401.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4562. Part401.BrickColor = BrickColor.new("Royal purple")
  4563. Part401.CanCollide = false
  4564. Part401.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4565. Part401.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4566. Part401.Material = Enum.Material.Neon
  4567. Part401.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4568. Part401.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4569. Part401.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4570. Part401.brickColor = BrickColor.new("Royal purple")
  4571. SpecialMesh402.Parent = Part401
  4572. SpecialMesh402.Scale = Vector3.new(1, 0.300000012, 0.5)
  4573. SpecialMesh402.MeshType = Enum.MeshType.Wedge
  4574. Part403.Parent = Model0
  4575. Part403.CFrame = CFrame.new(-0.610871017, 3.00987482, -14.1263742, -0.999985635, 0.00162795268, 0.00510695158, -0.00513688475, -0.0189460143, -0.999807417, -0.00153088232, -0.999819279, 0.0189541057)
  4576. Part403.Orientation = Vector3.new(88.8799973, 15.0799999, -164.830002)
  4577. Part403.Position = Vector3.new(-0.610871017, 3.00987482, -14.1263742)
  4578. Part403.Rotation = Vector3.new(88.909996, 0.289999992, -179.909988)
  4579. Part403.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4580. Part403.Velocity = Vector3.new(9.5050936e-08, 0.00246661413, 1.24907092e-06)
  4581. Part403.Size = Vector3.new(0.275000006, 0.207000002, 0.213375002)
  4582. Part403.Anchored = true
  4583. Part403.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4584. Part403.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4585. Part403.BrickColor = BrickColor.new("Bright blue")
  4586. Part403.CanCollide = false
  4587. Part403.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4588. Part403.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4589. Part403.Material = Enum.Material.Neon
  4590. Part403.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4591. Part403.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4592. Part403.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4593. Part403.brickColor = BrickColor.new("Bright blue")
  4594. SpecialMesh404.Parent = Part403
  4595. SpecialMesh404.Scale = Vector3.new(0.550000012, 0.25, 0.5)
  4596. SpecialMesh404.MeshType = Enum.MeshType.Wedge
  4597. Part405.Parent = Model0
  4598. Part405.CFrame = CFrame.new(-0.576041341, 2.90943861, -16.1282196, -0.00135869172, 0.999985635, -0.00518506905, -0.0334058292, 0.00513679255, 0.999428749, 0.999441028, 0.00153112656, 0.0333983749)
  4599. Part405.Orientation = Vector3.new(-88.0599976, -8.81999969, -81.2599945)
  4600. Part405.Position = Vector3.new(-0.576041341, 2.90943861, -16.1282196)
  4601. Part405.Rotation = Vector3.new(-88.0899963, -0.299999982, -90.0799942)
  4602. Part405.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4603. Part405.Velocity = Vector3.new(1.10976643e-07, 0.00246244832, 1.45835213e-06)
  4604. Part405.Size = Vector3.new(1.625, 0.200000003, 0.296375006)
  4605. Part405.Anchored = true
  4606. Part405.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4607. Part405.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4608. Part405.BrickColor = BrickColor.new("Royal purple")
  4609. Part405.CanCollide = false
  4610. Part405.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4611. Part405.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4612. Part405.Material = Enum.Material.Neon
  4613. Part405.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4614. Part405.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4615. Part405.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4616. Part405.brickColor = BrickColor.new("Royal purple")
  4617. SpecialMesh406.Parent = Part405
  4618. SpecialMesh406.Scale = Vector3.new(1, 0.300000012, 0.5)
  4619. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4620. Part407.Parent = Model0
  4621. Part407.CFrame = CFrame.new(-0.61728102, 3.21630335, -10.6318092, -0.999985635, -0.00414685067, -0.00339615461, -0.00513672922, 0.560423911, 0.828190207, -0.00153109396, 0.828195751, -0.560437143)
  4622. Part407.Orientation = Vector3.new(-55.9099998, -179.649994, -0.529999971)
  4623. Part407.Position = Vector3.new(-0.61728102, 3.21630335, -10.6318092)
  4624. Part407.Rotation = Vector3.new(-124.089996, -0.189999998, 179.759995)
  4625. Part407.Color = Color3.new(0.0509804, 0.411765, 0.67451)
  4626. Part407.Velocity = Vector3.new(6.23185059e-08, 0.00247389474, 8.18931142e-07)
  4627. Part407.Size = Vector3.new(0.200000003, 0.46875, 0.220999971)
  4628. Part407.Anchored = true
  4629. Part407.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4630. Part407.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4631. Part407.BrickColor = BrickColor.new("Bright blue")
  4632. Part407.CanCollide = false
  4633. Part407.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4634. Part407.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4635. Part407.Material = Enum.Material.Neon
  4636. Part407.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4637. Part407.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4638. Part407.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4639. Part407.brickColor = BrickColor.new("Bright blue")
  4640. SpecialMesh408.Parent = Part407
  4641. SpecialMesh408.Scale = Vector3.new(0.5, 1, 0.25)
  4642. SpecialMesh408.MeshType = Enum.MeshType.Brick
  4643. Part409.Parent = Model0
  4644. Part409.CFrame = CFrame.new(-0.612716079, 3.04616904, -13.0423889, -0.999985635, -0.00162816129, -0.00510668149, -0.00513661886, 0.0189460143, 0.999807417, -0.00153109606, 0.999819279, -0.0189541057)
  4645. Part409.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4646. Part409.Position = Vector3.new(-0.612716079, 3.04616904, -13.0423889)
  4647. Part409.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4648. Part409.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4649. Part409.Velocity = Vector3.new(8.92959378e-08, 0.00246887235, 1.17344382e-06)
  4650. Part409.Size = Vector3.new(0.275000006, 0.35512504, 0.283374995)
  4651. Part409.Anchored = true
  4652. Part409.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4653. Part409.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4654. Part409.BrickColor = BrickColor.new("Really black")
  4655. Part409.CanCollide = false
  4656. Part409.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4657. Part409.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4658. Part409.Material = Enum.Material.Metal
  4659. Part409.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4660. Part409.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4661. Part409.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4662. Part409.brickColor = BrickColor.new("Really black")
  4663. SpecialMesh410.Parent = Part409
  4664. SpecialMesh410.Scale = Vector3.new(0.400000006, 0.560000002, 0.5)
  4665. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  4666. Part411.Parent = Model0
  4667. Part411.CFrame = CFrame.new(-0.614045858, 3.38228369, -13.3029222, 0.999985635, 0.00162801193, -0.00510688825, 0.00513682282, -0.0189459547, 0.999807417, 0.00153094309, -0.999819279, -0.0189540461)
  4668. Part411.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  4669. Part411.Position = Vector3.new(-0.614045858, 3.38228369, -13.3029222)
  4670. Part411.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  4671. Part411.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4672. Part411.Velocity = Vector3.new(3.59996903e-08, 0.00246832939, 4.73074152e-07)
  4673. Part411.Size = Vector3.new(0.275000006, 0.204125047, 0.287375003)
  4674. Part411.Anchored = true
  4675. Part411.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4676. Part411.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4677. Part411.BrickColor = BrickColor.new("Really black")
  4678. Part411.CanCollide = false
  4679. Part411.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4680. Part411.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4681. Part411.Material = Enum.Material.Metal
  4682. Part411.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4683. Part411.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4684. Part411.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4685. Part411.brickColor = BrickColor.new("Really black")
  4686. SpecialMesh412.Parent = Part411
  4687. SpecialMesh412.Scale = Vector3.new(0.5, 0.5, 0.5)
  4688. SpecialMesh412.MeshType = Enum.MeshType.Wedge
  4689. Part413.Parent = Model0
  4690. Part413.CFrame = CFrame.new(-0.609584808, 2.93011069, -14.6988583, -0.999985635, -0.00476218108, -0.00245960802, -0.00513651408, 0.720367968, 0.693573236, -0.00153109804, 0.693575919, -0.720382035)
  4691. Part413.Orientation = Vector3.new(-43.9099998, -179.800003, -0.409999996)
  4692. Part413.Position = Vector3.new(-0.609584808, 2.93011069, -14.6988583)
  4693. Part413.Rotation = Vector3.new(-136.089996, -0.140000001, 179.729996)
  4694. Part413.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4695. Part413.Velocity = Vector3.new(1.07698781e-07, 0.00246542133, 1.41527721e-06)
  4696. Part413.Size = Vector3.new(0.275000006, 0.484124899, 0.227375031)
  4697. Part413.Anchored = true
  4698. Part413.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4699. Part413.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4700. Part413.BrickColor = BrickColor.new("Really black")
  4701. Part413.CanCollide = false
  4702. Part413.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4703. Part413.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4704. Part413.Material = Enum.Material.Metal
  4705. Part413.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4706. Part413.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4707. Part413.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4708. Part413.brickColor = BrickColor.new("Really black")
  4709. SpecialMesh414.Parent = Part413
  4710. SpecialMesh414.Scale = Vector3.new(0.349999994, 0.300000012, 1)
  4711. SpecialMesh414.MeshType = Enum.MeshType.Brick
  4712. Part415.Parent = Model0
  4713. Part415.CFrame = CFrame.new(-0.606956184, 3.40465999, -18.0096188, 0.999985635, -0.0010395617, 0.00525854016, 0.00513699278, -0.0943568796, -0.99552542, 0.00153108896, 0.995537996, -0.094350189)
  4714. Part415.Orientation = Vector3.new(84.5800018, 176.809998, 176.87999)
  4715. Part415.Position = Vector3.new(-0.606956184, 3.40465999, -18.0096188)
  4716. Part415.Rotation = Vector3.new(95.409996, 0.299999982, 0.0599999987)
  4717. Part415.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4718. Part415.Velocity = Vector3.new(3.24515206e-08, 0.00245852303, 4.26448139e-07)
  4719. Part415.Size = Vector3.new(0.275000006, 1.46012485, 0.422374964)
  4720. Part415.Anchored = true
  4721. Part415.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4722. Part415.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4723. Part415.BrickColor = BrickColor.new("Really black")
  4724. Part415.CanCollide = false
  4725. Part415.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4726. Part415.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4727. Part415.Material = Enum.Material.Metal
  4728. Part415.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4729. Part415.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4730. Part415.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4731. Part415.brickColor = BrickColor.new("Really black")
  4732. SpecialMesh416.Parent = Part415
  4733. SpecialMesh416.Scale = Vector3.new(0.400000006, 1, 0.5)
  4734. SpecialMesh416.MeshType = Enum.MeshType.Brick
  4735. Part417.Parent = Model0
  4736. Part417.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  4737. Part417.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4738. Part417.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  4739. Part417.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4740. Part417.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4741. Part417.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  4742. Part417.Size = Vector3.new(0.275000006, 0.320124894, 0.316374987)
  4743. Part417.Anchored = true
  4744. Part417.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4745. Part417.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4746. Part417.BrickColor = BrickColor.new("Royal purple")
  4747. Part417.CanCollide = false
  4748. Part417.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4749. Part417.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4750. Part417.Material = Enum.Material.Neon
  4751. Part417.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4752. Part417.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4753. Part417.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4754. Part417.brickColor = BrickColor.new("Royal purple")
  4755. SpecialMesh418.Parent = Part417
  4756. SpecialMesh418.Scale = Vector3.new(0.457500011, 1, 1)
  4757. SpecialMesh418.MeshType = Enum.MeshType.Cylinder
  4758. Part419.Parent = Model0
  4759. Part419.CFrame = CFrame.new(-0.616606832, 3.19626212, -11.004673, -0.999985635, -0.000250895391, -0.00535403285, -0.00513659744, -0.24046874, 0.970643461, -0.001531007, 0.970656931, 0.240463987)
  4760. Part419.Orientation = Vector3.new(-76.0800018, -1.27999997, -178.779999)
  4761. Part419.Position = Vector3.new(-0.616606832, 3.19626212, -11.004673)
  4762. Part419.Rotation = Vector3.new(-76.0899963, -0.310000002, 179.98999)
  4763. Part419.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4764. Part419.Velocity = Vector3.new(6.54963515e-08, 0.00247311778, 8.606915e-07)
  4765. Part419.Size = Vector3.new(0.275000006, 0.418250024, 0.25)
  4766. Part419.Anchored = true
  4767. Part419.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4768. Part419.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4769. Part419.BrickColor = BrickColor.new("Really black")
  4770. Part419.CanCollide = false
  4771. Part419.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4772. Part419.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4773. Part419.Material = Enum.Material.Metal
  4774. Part419.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4775. Part419.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4776. Part419.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4777. Part419.brickColor = BrickColor.new("Really black")
  4778. SpecialMesh420.Parent = Part419
  4779. SpecialMesh420.Scale = Vector3.new(0.5, 1, 0.25)
  4780. SpecialMesh420.MeshType = Enum.MeshType.Brick
  4781. Part421.Parent = Model0
  4782. Part421.CFrame = CFrame.new(-0.610599458, 3.09770298, -14.5984182, -0.999985635, 0.00510674436, -0.0016279578, -0.00513667939, -0.999807417, 0.0189470276, -0.00153088616, 0.018955119, 0.999819279)
  4783. Part421.Orientation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4784. Part421.Position = Vector3.new(-0.610599458, 3.09770298, -14.5984182)
  4785. Part421.Rotation = Vector3.new(-1.09000003, -0.0899999961, -179.709991)
  4786. Part421.Color = Color3.new(0.972549, 0.972549, 0.972549)
  4787. Part421.Velocity = Vector3.new(8.1124405e-08, 0.00246563042, 1.06606149e-06)
  4788. Part421.Size = Vector3.new(0.275000006, 0.200124964, 0.287375033)
  4789. Part421.Anchored = true
  4790. Part421.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4791. Part421.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4792. Part421.BrickColor = BrickColor.new("Institutional white")
  4793. Part421.CanCollide = false
  4794. Part421.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4795. Part421.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4796. Part421.Material = Enum.Material.Metal
  4797. Part421.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4798. Part421.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4799. Part421.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4800. Part421.brickColor = BrickColor.new("Institutional white")
  4801. SpecialMesh422.Parent = Part421
  4802. SpecialMesh422.Scale = Vector3.new(0.560000002, 1, 0.899999976)
  4803. SpecialMesh422.MeshType = Enum.MeshType.Wedge
  4804. Part423.Parent = Model0
  4805. Part423.CFrame = CFrame.new(-0.608857095, 2.56135106, -13.9388657, -0.999985635, -0.00289438874, -0.00451127253, -0.00513661513, 0.277069688, 0.960836291, -0.00153109606, 0.96084559, -0.277080595)
  4806. Part423.Orientation = Vector3.new(-73.909996, -179.069992, -1.05999994)
  4807. Part423.Position = Vector3.new(-0.608857095, 2.56135106, -13.9388657)
  4808. Part423.Rotation = Vector3.new(-106.089996, -0.25999999, 179.830002)
  4809. Part423.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4810. Part423.Velocity = Vector3.new(1.66171404e-07, 0.00246700505, 2.18366995e-06)
  4811. Part423.Size = Vector3.new(0.275000006, 0.409124941, 0.360375017)
  4812. Part423.Anchored = true
  4813. Part423.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4814. Part423.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4815. Part423.BrickColor = BrickColor.new("Really black")
  4816. Part423.CanCollide = false
  4817. Part423.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4818. Part423.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4819. Part423.Material = Enum.Material.Metal
  4820. Part423.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4821. Part423.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4822. Part423.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4823. Part423.brickColor = BrickColor.new("Really black")
  4824. SpecialMesh424.Parent = Part423
  4825. SpecialMesh424.Scale = Vector3.new(0.349999994, 1, 1)
  4826. SpecialMesh424.MeshType = Enum.MeshType.Brick
  4827. Part425.Parent = Model0
  4828. Part425.CFrame = CFrame.new(-0.610883415, 2.94288707, -13.8941879, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  4829. Part425.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4830. Part425.Position = Vector3.new(-0.610883415, 2.94288707, -13.8941879)
  4831. Part425.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4832. Part425.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4833. Part425.Velocity = Vector3.new(1.05672896e-07, 0.00246709795, 1.38865482e-06)
  4834. Part425.Size = Vector3.new(0.275000006, 0.228, 0.213375002)
  4835. Part425.Anchored = true
  4836. Part425.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4837. Part425.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4838. Part425.BrickColor = BrickColor.new("Really black")
  4839. Part425.CanCollide = false
  4840. Part425.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4841. Part425.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4842. Part425.Material = Enum.Material.Metal
  4843. Part425.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4844. Part425.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4845. Part425.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4846. Part425.brickColor = BrickColor.new("Really black")
  4847. SpecialMesh426.Parent = Part425
  4848. SpecialMesh426.Scale = Vector3.new(0.569999993, 0.125, 0.375)
  4849. SpecialMesh426.MeshType = Enum.MeshType.Wedge
  4850. Part427.Parent = Model0
  4851. Part427.CFrame = CFrame.new(-0.612252593, 3.11727381, -13.584939, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  4852. Part427.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4853. Part427.Position = Vector3.new(-0.612252593, 3.11727381, -13.584939)
  4854. Part427.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4855. Part427.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4856. Part427.Velocity = Vector3.new(7.80211593e-08, 0.00246774196, 1.02528122e-06)
  4857. Part427.Size = Vector3.new(0.275000006, 0.398124993, 0.303375006)
  4858. Part427.Anchored = true
  4859. Part427.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4860. Part427.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4861. Part427.BrickColor = BrickColor.new("Really black")
  4862. Part427.CanCollide = false
  4863. Part427.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4864. Part427.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4865. Part427.Material = Enum.Material.Metal
  4866. Part427.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4867. Part427.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4868. Part427.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4869. Part427.brickColor = BrickColor.new("Really black")
  4870. SpecialMesh428.Parent = Part427
  4871. SpecialMesh428.Scale = Vector3.new(0.5, 1, 1)
  4872. SpecialMesh428.MeshType = Enum.MeshType.Brick
  4873. Part429.Parent = Model0
  4874. Part429.CFrame = CFrame.new(-0.612551332, 3.35195827, -14.1766062, 0.999985635, 0.0047621401, -0.00246015727, 0.00513686566, -0.720367908, 0.693573296, 0.00153067405, -0.693575978, -0.720381975)
  4875. Part429.Orientation = Vector3.new(-43.9099998, -179.800003, 179.589996)
  4876. Part429.Position = Vector3.new(-0.612551332, 3.35195827, -14.1766062)
  4877. Part429.Rotation = Vector3.new(-136.089996, -0.140000001, -0.269999981)
  4878. Part429.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4879. Part429.Velocity = Vector3.new(4.08082492e-08, 0.00246650912, 5.36263883e-07)
  4880. Part429.Size = Vector3.new(0.275000006, 0.331124961, 0.412375003)
  4881. Part429.Anchored = true
  4882. Part429.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4883. Part429.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4884. Part429.BrickColor = BrickColor.new("Really black")
  4885. Part429.CanCollide = false
  4886. Part429.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4887. Part429.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4888. Part429.Material = Enum.Material.Metal
  4889. Part429.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4890. Part429.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4891. Part429.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4892. Part429.brickColor = BrickColor.new("Really black")
  4893. SpecialMesh430.Parent = Part429
  4894. SpecialMesh430.Scale = Vector3.new(0.5, 1.04999995, 0.5)
  4895. SpecialMesh430.MeshType = Enum.MeshType.Brick
  4896. Part431.Parent = Model0
  4897. Part431.CFrame = CFrame.new(-0.578086436, 2.53643656, -13.5418949, -0.00476215873, 0.999985635, -0.00245991186, 0.72036773, 0.00513670826, 0.693573475, 0.693576157, 0.00153086532, -0.720381796)
  4898. Part431.Orientation = Vector3.new(-43.9099998, -179.800003, 89.5899963)
  4899. Part431.Position = Vector3.new(-0.578086436, 2.53643656, -13.5418949)
  4900. Part431.Rotation = Vector3.new(-136.089996, -0.140000001, -90.2699966)
  4901. Part431.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4902. Part431.Velocity = Vector3.new(1.70122007e-07, 0.00246783718, 2.23558482e-06)
  4903. Part431.Size = Vector3.new(0.421999991, 0.200000003, 0.280375004)
  4904. Part431.Anchored = true
  4905. Part431.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4906. Part431.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4907. Part431.BrickColor = BrickColor.new("Royal purple")
  4908. Part431.CanCollide = false
  4909. Part431.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4910. Part431.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4911. Part431.Material = Enum.Material.Neon
  4912. Part431.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4913. Part431.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4914. Part431.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4915. Part431.brickColor = BrickColor.new("Royal purple")
  4916. SpecialMesh432.Parent = Part431
  4917. SpecialMesh432.Scale = Vector3.new(1, 0.300000012, 0.5)
  4918. SpecialMesh432.MeshType = Enum.MeshType.Wedge
  4919. Part433.Parent = Model0
  4920. Part433.CFrame = CFrame.new(-0.647041559, 3.82817221, -13.658843, -0.00162801228, -0.999985635, 0.00510653481, 0.0189460143, -0.00513646938, -0.999807417, 0.999819279, -0.00153094972, 0.0189541057)
  4921. Part433.Orientation = Vector3.new(88.8799973, 15.0799999, 105.169998)
  4922. Part433.Position = Vector3.new(-0.647041559, 3.82817221, -13.658843)
  4923. Part433.Rotation = Vector3.new(88.909996, 0.289999992, 90.0899963)
  4924. Part433.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4925. Part433.Velocity = Vector3.new(-3.47029321e-08, 0.00246758247, -4.56033831e-07)
  4926. Part433.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  4927. Part433.Anchored = true
  4928. Part433.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4929. Part433.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4930. Part433.BrickColor = BrickColor.new("Royal purple")
  4931. Part433.CanCollide = false
  4932. Part433.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4933. Part433.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4934. Part433.Material = Enum.Material.Neon
  4935. Part433.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4936. Part433.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4937. Part433.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4938. Part433.brickColor = BrickColor.new("Royal purple")
  4939. SpecialMesh434.Parent = Part433
  4940. SpecialMesh434.Scale = Vector3.new(1, 0.300000012, 0.5)
  4941. SpecialMesh434.MeshType = Enum.MeshType.Wedge
  4942. Part435.Parent = Model0
  4943. Part435.CFrame = CFrame.new(-0.610847712, 3.10699439, -14.4674244, 0.999985635, 0.00345827825, -0.00409521349, 0.00513684051, -0.400113374, 0.916451454, 0.00153079373, -0.916459262, -0.400125414)
  4944. Part435.Orientation = Vector3.new(-66.409996, -179.409988, 179.259995)
  4945. Part435.Position = Vector3.new(-0.610847712, 3.10699439, -14.4674244)
  4946. Part435.Rotation = Vector3.new(-113.589996, -0.229999989, -0.199999988)
  4947. Part435.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4948. Part435.Velocity = Vector3.new(7.96511017e-08, 0.00246590329, 1.04670062e-06)
  4949. Part435.Size = Vector3.new(0.275000006, 0.23712492, 0.375375003)
  4950. Part435.Anchored = true
  4951. Part435.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4952. Part435.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4953. Part435.BrickColor = BrickColor.new("Royal purple")
  4954. Part435.CanCollide = false
  4955. Part435.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4956. Part435.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4957. Part435.Material = Enum.Material.Neon
  4958. Part435.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4959. Part435.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4960. Part435.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4961. Part435.brickColor = BrickColor.new("Royal purple")
  4962. SpecialMesh436.Parent = Part435
  4963. SpecialMesh436.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  4964. SpecialMesh436.MeshType = Enum.MeshType.Brick
  4965. Part437.Parent = Model0
  4966. Part437.CFrame = CFrame.new(-0.583012402, 3.6639781, -14.1030874, 0.00476215919, 0.999985635, 0.00246015075, -0.720367849, 0.0051368745, -0.693573356, -0.693576038, 0.00153069268, 0.720381975)
  4967. Part437.Orientation = Vector3.new(43.9099998, 0.199999988, -89.5899963)
  4968. Part437.Position = Vector3.new(-0.583012402, 3.6639781, -14.1030874)
  4969. Part437.Rotation = Vector3.new(43.9099998, 0.140000001, -89.7299957)
  4970. Part437.Color = Color3.new(0.384314, 0.145098, 0.819608)
  4971. Part437.Velocity = Vector3.new(-8.66738503e-09, 0.00246666698, -1.13898864e-07)
  4972. Part437.Size = Vector3.new(0.496000022, 0.200000003, 0.280375004)
  4973. Part437.Anchored = true
  4974. Part437.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4975. Part437.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4976. Part437.BrickColor = BrickColor.new("Royal purple")
  4977. Part437.CanCollide = false
  4978. Part437.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  4979. Part437.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  4980. Part437.Material = Enum.Material.Neon
  4981. Part437.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  4982. Part437.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  4983. Part437.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  4984. Part437.brickColor = BrickColor.new("Royal purple")
  4985. SpecialMesh438.Parent = Part437
  4986. SpecialMesh438.Scale = Vector3.new(1, 0.300000012, 0.5)
  4987. SpecialMesh438.MeshType = Enum.MeshType.Wedge
  4988. Part439.Parent = Model0
  4989. Part439.CFrame = CFrame.new(-0.609243929, 2.84955072, -14.6524963, -0.999985635, -0.00162816211, -0.00510652829, -0.00513646565, 0.0189461932, 0.999807417, -0.00153109885, 0.999819279, -0.0189542845)
  4990. Part439.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  4991. Part439.Position = Vector3.new(-0.609243929, 2.84955072, -14.6524963)
  4992. Part439.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  4993. Part439.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  4994. Part439.Velocity = Vector3.new(1.20472833e-07, 0.00246551796, 1.58314185e-06)
  4995. Part439.Size = Vector3.new(0.275000006, 0.287124902, 0.227375031)
  4996. Part439.Anchored = true
  4997. Part439.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  4998. Part439.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  4999. Part439.BrickColor = BrickColor.new("Really black")
  5000. Part439.CanCollide = false
  5001. Part439.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5002. Part439.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5003. Part439.Material = Enum.Material.Metal
  5004. Part439.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5005. Part439.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5006. Part439.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5007. Part439.brickColor = BrickColor.new("Really black")
  5008. SpecialMesh440.Parent = Part439
  5009. SpecialMesh440.Scale = Vector3.new(0.349999994, 1, 1)
  5010. SpecialMesh440.MeshType = Enum.MeshType.Brick
  5011. Part441.Parent = Model0
  5012. Part441.CFrame = CFrame.new(-0.610548377, 2.83942795, -13.765955, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5013. Part441.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5014. Part441.Position = Vector3.new(-0.610548377, 2.83942795, -13.765955)
  5015. Part441.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5016. Part441.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5017. Part441.Velocity = Vector3.new(1.22077964e-07, 0.002467365, 1.60423497e-06)
  5018. Part441.Size = Vector3.new(0.275000006, 0.304124922, 0.267374992)
  5019. Part441.Anchored = true
  5020. Part441.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5021. Part441.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5022. Part441.BrickColor = BrickColor.new("Really black")
  5023. Part441.CanCollide = false
  5024. Part441.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5025. Part441.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5026. Part441.Material = Enum.Material.Metal
  5027. Part441.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5028. Part441.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5029. Part441.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5030. Part441.brickColor = BrickColor.new("Really black")
  5031. SpecialMesh442.Parent = Part441
  5032. SpecialMesh442.Scale = Vector3.new(0.495000005, 1, 1)
  5033. SpecialMesh442.MeshType = Enum.MeshType.Wedge
  5034. Part443.Parent = Model0
  5035. Part443.CFrame = CFrame.new(-0.584542513, 3.82849336, -13.6587467, 0.00162807188, 0.999985635, 0.00510653481, -0.0189460143, 0.00513647031, -0.999807417, -0.999819279, 0.00153100933, 0.0189541057)
  5036. Part443.Orientation = Vector3.new(88.8799973, 15.0799999, -74.8300018)
  5037. Part443.Position = Vector3.new(-0.584542513, 3.82849336, -13.6587467)
  5038. Part443.Rotation = Vector3.new(88.909996, 0.289999992, -89.909996)
  5039. Part443.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5040. Part443.Velocity = Vector3.new(-3.47538496e-08, 0.00246759271, -4.56702992e-07)
  5041. Part443.Size = Vector3.new(0.643000007, 0.200000003, 0.280375004)
  5042. Part443.Anchored = true
  5043. Part443.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5044. Part443.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5045. Part443.BrickColor = BrickColor.new("Royal purple")
  5046. Part443.CanCollide = false
  5047. Part443.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5048. Part443.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5049. Part443.Material = Enum.Material.Neon
  5050. Part443.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5051. Part443.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5052. Part443.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5053. Part443.brickColor = BrickColor.new("Royal purple")
  5054. SpecialMesh444.Parent = Part443
  5055. SpecialMesh444.Scale = Vector3.new(1, 0.300000012, 0.5)
  5056. SpecialMesh444.MeshType = Enum.MeshType.Wedge
  5057. Part445.Parent = Model0
  5058. Part445.CFrame = CFrame.new(-0.618139863, 3.39627433, -10.6743059, 0.999985635, -0.0024899696, 0.00474630948, 0.00513651408, 0.192273051, -0.981328189, 0.00153088931, 0.981338441, 0.192283079)
  5059. Part445.Orientation = Vector3.new(78.909996, 1.40999997, 1.52999997)
  5060. Part445.Position = Vector3.new(-0.618139863, 3.39627433, -10.6743059)
  5061. Part445.Rotation = Vector3.new(78.909996, 0.269999981, 0.140000001)
  5062. Part445.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5063. Part445.Velocity = Vector3.new(3.37812835e-08, 0.00247380603, 4.43921522e-07)
  5064. Part445.Size = Vector3.new(0.275000006, 0.28125, 0.234375)
  5065. Part445.Anchored = true
  5066. Part445.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5067. Part445.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5068. Part445.BrickColor = BrickColor.new("Really black")
  5069. Part445.CanCollide = false
  5070. Part445.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5071. Part445.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5072. Part445.Material = Enum.Material.Metal
  5073. Part445.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5074. Part445.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5075. Part445.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5076. Part445.brickColor = BrickColor.new("Really black")
  5077. SpecialMesh446.Parent = Part445
  5078. SpecialMesh446.Scale = Vector3.new(0.5, 1.04999995, 0.400000006)
  5079. SpecialMesh446.MeshType = Enum.MeshType.Brick
  5080. Part447.Parent = Model0
  5081. Part447.CFrame = CFrame.new(-0.612165928, 3.04279852, -13.3917465, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5082. Part447.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5083. Part447.Position = Vector3.new(-0.612165928, 3.04279852, -13.3917465)
  5084. Part447.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5085. Part447.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5086. Part447.Velocity = Vector3.new(8.98303796e-08, 0.00246814452, 1.18046705e-06)
  5087. Part447.Size = Vector3.new(0.275000006, 0.577124953, 0.303375006)
  5088. Part447.Anchored = true
  5089. Part447.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5090. Part447.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5091. Part447.BrickColor = BrickColor.new("Really black")
  5092. Part447.CanCollide = false
  5093. Part447.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5094. Part447.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5095. Part447.Material = Enum.Material.Metal
  5096. Part447.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5097. Part447.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5098. Part447.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5099. Part447.brickColor = BrickColor.new("Really black")
  5100. SpecialMesh448.Parent = Part447
  5101. SpecialMesh448.Scale = Vector3.new(0.400000006, 0.870000005, 0.5)
  5102. SpecialMesh448.MeshType = Enum.MeshType.Brick
  5103. Part449.Parent = Model0
  5104. Part449.CFrame = CFrame.new(-0.576728344, 2.5984447, -14.6364422, 0.00114334025, 0.999985635, -0.00523668947, -0.483495861, 0.00513671385, 0.8753317, 0.875346005, 0.00153111527, 0.483494759)
  5105. Part449.Orientation = Vector3.new(-61.079998, -0.620000005, -89.3899994)
  5106. Part449.Position = Vector3.new(-0.576728344, 2.5984447, -14.6364422)
  5107. Part449.Rotation = Vector3.new(-61.0900002, -0.299999982, -89.9300003)
  5108. Part449.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5109. Part449.Velocity = Vector3.new(1.6028963e-07, 0.00246555661, 2.10637722e-06)
  5110. Part449.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5111. Part449.Anchored = true
  5112. Part449.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5113. Part449.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5114. Part449.BrickColor = BrickColor.new("Royal purple")
  5115. Part449.CanCollide = false
  5116. Part449.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5117. Part449.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5118. Part449.Material = Enum.Material.Neon
  5119. Part449.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5120. Part449.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5121. Part449.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5122. Part449.brickColor = BrickColor.new("Royal purple")
  5123. SpecialMesh450.Parent = Part449
  5124. SpecialMesh450.Scale = Vector3.new(1, 0.300000012, 0.5)
  5125. SpecialMesh450.MeshType = Enum.MeshType.Wedge
  5126. Part451.Parent = Model0
  5127. Part451.CFrame = CFrame.new(-0.611472607, 3.24456573, -14.520874, -0.999985635, 0.000250921701, 0.00535428664, -0.00513683865, 0.240468413, -0.970643461, -0.00153109187, -0.970656991, -0.240463659)
  5128. Part451.Orientation = Vector3.new(76.0800018, 178.720001, -1.22000003)
  5129. Part451.Position = Vector3.new(-0.611472607, 3.24456573, -14.520874)
  5130. Part451.Rotation = Vector3.new(103.909996, 0.310000002, -179.98999)
  5131. Part451.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5132. Part451.Velocity = Vector3.new(5.78370134e-08, 0.002465792, 7.60040166e-07)
  5133. Part451.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5134. Part451.Anchored = true
  5135. Part451.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5136. Part451.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5137. Part451.BrickColor = BrickColor.new("Really black")
  5138. Part451.CanCollide = false
  5139. Part451.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5140. Part451.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5141. Part451.Material = Enum.Material.Metal
  5142. Part451.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5143. Part451.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5144. Part451.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5145. Part451.brickColor = BrickColor.new("Really black")
  5146. SpecialMesh452.Parent = Part451
  5147. SpecialMesh452.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5148. SpecialMesh452.MeshType = Enum.MeshType.Brick
  5149. Part453.Parent = Model0
  5150. Part453.CFrame = CFrame.new(-0.610993803, 3.15083313, -14.5190973, 0.999985635, 0.00289416499, -0.00451159757, 0.00513686473, -0.2770693, 0.960836351, 0.00153079326, -0.960845709, -0.277080178)
  5151. Part453.Orientation = Vector3.new(-73.909996, -179.069992, 178.940002)
  5152. Part453.Position = Vector3.new(-0.610993803, 3.15083313, -14.5190973)
  5153. Part453.Rotation = Vector3.new(-106.089996, -0.25999999, -0.170000002)
  5154. Part453.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5155. Part453.Velocity = Vector3.new(7.26997911e-08, 0.00246579573, 9.55352903e-07)
  5156. Part453.Size = Vector3.new(0.275000006, 0.221124932, 0.408374965)
  5157. Part453.Anchored = true
  5158. Part453.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5159. Part453.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5160. Part453.BrickColor = BrickColor.new("Really black")
  5161. Part453.CanCollide = false
  5162. Part453.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5163. Part453.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5164. Part453.Material = Enum.Material.Metal
  5165. Part453.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5166. Part453.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5167. Part453.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5168. Part453.brickColor = BrickColor.new("Really black")
  5169. SpecialMesh454.Parent = Part453
  5170. SpecialMesh454.Scale = Vector3.new(0.550000012, 1.04999995, 0.800000012)
  5171. SpecialMesh454.MeshType = Enum.MeshType.Brick
  5172. Part455.Parent = Model0
  5173. Part455.CFrame = CFrame.new(-0.609657764, 2.72515392, -13.9643335, -0.999985635, -0.00162816129, -0.00510662561, -0.00513656298, 0.0189460143, 0.999807417, -0.00153109711, 0.999819279, -0.0189541057)
  5174. Part455.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5175. Part455.Position = Vector3.new(-0.609657764, 2.72515392, -13.9643335)
  5176. Part455.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5177. Part455.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5178. Part455.Velocity = Vector3.new(1.40197898e-07, 0.00246695196, 1.84235034e-06)
  5179. Part455.Size = Vector3.new(0.275000006, 0.330124915, 0.226374999)
  5180. Part455.Anchored = true
  5181. Part455.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5182. Part455.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5183. Part455.BrickColor = BrickColor.new("Really black")
  5184. Part455.CanCollide = false
  5185. Part455.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5186. Part455.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5187. Part455.Material = Enum.Material.Glass
  5188. Part455.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5189. Part455.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5190. Part455.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5191. Part455.brickColor = BrickColor.new("Really black")
  5192. SpecialMesh456.Parent = Part455
  5193. SpecialMesh456.Scale = Vector3.new(0.400000006, 1, 1)
  5194. SpecialMesh456.MeshType = Enum.MeshType.Brick
  5195. Part457.Parent = Model0
  5196. Part457.CFrame = CFrame.new(-0.577368915, 2.78939152, -14.8586674, 0.00361127499, 0.999985635, -0.00396134611, -0.85638535, 0.00513800606, 0.516312063, 0.516324997, 0.00152789324, 0.856391609)
  5197. Part457.Orientation = Vector3.new(-31.0900002, -0.269999981, -89.659996)
  5198. Part457.Position = Vector3.new(-0.577368915, 2.78939152, -14.8586674)
  5199. Part457.Rotation = Vector3.new(-31.0900002, -0.229999989, -89.7900009)
  5200. Part457.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5201. Part457.Velocity = Vector3.new(1.30012012e-07, 0.00246509351, 1.70849694e-06)
  5202. Part457.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5203. Part457.Anchored = true
  5204. Part457.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5205. Part457.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5206. Part457.BrickColor = BrickColor.new("Royal purple")
  5207. Part457.CanCollide = false
  5208. Part457.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5209. Part457.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5210. Part457.Material = Enum.Material.Neon
  5211. Part457.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5212. Part457.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5213. Part457.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5214. Part457.brickColor = BrickColor.new("Royal purple")
  5215. SpecialMesh458.Parent = Part457
  5216. SpecialMesh458.Scale = Vector3.new(1, 0.300000012, 0.5)
  5217. SpecialMesh458.MeshType = Enum.MeshType.Wedge
  5218. Part459.Parent = Model0
  5219. Part459.CFrame = CFrame.new(-0.611768007, 3.29040194, -14.4816895, -0.999985635, -0.00045009004, 0.00534120994, -0.00513681443, 0.36510545, -0.930952132, -0.00153109233, -0.930966198, -0.3651025)
  5220. Part459.Orientation = Vector3.new(68.5800018, 179.159988, -0.810000002)
  5221. Part459.Position = Vector3.new(-0.611768007, 3.29040194, -14.4816895)
  5222. Part459.Rotation = Vector3.new(111.409996, 0.310000002, 179.970001)
  5223. Part459.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5224. Part459.Velocity = Vector3.new(5.05689677e-08, 0.00246587349, 6.64530262e-07)
  5225. Part459.Size = Vector3.new(0.275000006, 0.238124937, 0.381375015)
  5226. Part459.Anchored = true
  5227. Part459.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5228. Part459.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5229. Part459.BrickColor = BrickColor.new("Royal purple")
  5230. Part459.CanCollide = false
  5231. Part459.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5232. Part459.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5233. Part459.Material = Enum.Material.Neon
  5234. Part459.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5235. Part459.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5236. Part459.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5237. Part459.brickColor = BrickColor.new("Royal purple")
  5238. SpecialMesh460.Parent = Part459
  5239. SpecialMesh460.Scale = Vector3.new(0.524999976, 1.04999995, 0.800000012)
  5240. SpecialMesh460.MeshType = Enum.MeshType.Brick
  5241. Part461.Parent = Model0
  5242. Part461.CFrame = CFrame.new(-0.605971158, 3.45052385, -18.8064079, -0.999985635, 0.00474059395, 0.00250087585, -0.00513641909, -0.714288056, -0.699833155, -0.00153127871, -0.699835896, 0.714302182)
  5243. Part461.Orientation = Vector3.new(44.4099998, 0.199999988, -179.589996)
  5244. Part461.Position = Vector3.new(-0.605971158, 3.45052385, -18.8064079)
  5245. Part461.Rotation = Vector3.new(44.4099998, 0.140000001, -179.729996)
  5246. Part461.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5247. Part461.Velocity = Vector3.new(2.51790748e-08, 0.00245686295, 3.30880596e-07)
  5248. Part461.Size = Vector3.new(0.275000006, 0.235124931, 0.586375237)
  5249. Part461.Anchored = true
  5250. Part461.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5251. Part461.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5252. Part461.BrickColor = BrickColor.new("Really black")
  5253. Part461.CanCollide = false
  5254. Part461.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5255. Part461.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5256. Part461.Material = Enum.Material.Metal
  5257. Part461.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5258. Part461.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5259. Part461.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5260. Part461.brickColor = BrickColor.new("Really black")
  5261. SpecialMesh462.Parent = Part461
  5262. SpecialMesh462.Scale = Vector3.new(0.400000006, 1.04999995, 1)
  5263. SpecialMesh462.MeshType = Enum.MeshType.Brick
  5264. Part463.Parent = Model0
  5265. Part463.CFrame = CFrame.new(-0.610880256, 2.96906447, -13.9840736, -0.999985635, -0.00162807154, -0.00510650687, -0.00513644237, 0.0189459547, 0.999807417, -0.00153100991, 0.999819279, -0.0189540461)
  5266. Part463.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5267. Part463.Position = Vector3.new(-0.610880256, 2.96906447, -13.9840736)
  5268. Part463.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5269. Part463.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5270. Part463.Velocity = Vector3.new(1.01522062e-07, 0.00246691052, 1.33410845e-06)
  5271. Part463.Size = Vector3.new(0.275000006, 0.239124984, 0.303375006)
  5272. Part463.Anchored = true
  5273. Part463.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5274. Part463.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5275. Part463.BrickColor = BrickColor.new("Really black")
  5276. Part463.CanCollide = false
  5277. Part463.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5278. Part463.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5279. Part463.Material = Enum.Material.Glass
  5280. Part463.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5281. Part463.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5282. Part463.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5283. Part463.brickColor = BrickColor.new("Really black")
  5284. SpecialMesh464.Parent = Part463
  5285. SpecialMesh464.Scale = Vector3.new(0.524999976, 1, 1)
  5286. SpecialMesh464.MeshType = Enum.MeshType.Brick
  5287. Part465.Parent = Model0
  5288. Part465.CFrame = CFrame.new(-0.63922745, 2.59812379, -14.6365376, -0.00114342954, -0.999985635, -0.00523668341, 0.483495861, -0.00513675157, 0.8753317, -0.875346065, -0.00153103401, 0.483494759)
  5289. Part465.Orientation = Vector3.new(-61.079998, -0.620000005, 90.6100006)
  5290. Part465.Position = Vector3.new(-0.63922745, 2.59812379, -14.6365376)
  5291. Part465.Rotation = Vector3.new(-61.0900002, -0.299999982, 90.0699997)
  5292. Part465.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5293. Part465.Velocity = Vector3.new(1.6034052e-07, 0.0024655466, 2.10704593e-06)
  5294. Part465.Size = Vector3.new(0.423000038, 0.200000003, 0.280375004)
  5295. Part465.Anchored = true
  5296. Part465.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5297. Part465.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5298. Part465.BrickColor = BrickColor.new("Royal purple")
  5299. Part465.CanCollide = false
  5300. Part465.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5301. Part465.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5302. Part465.Material = Enum.Material.Neon
  5303. Part465.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5304. Part465.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5305. Part465.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5306. Part465.brickColor = BrickColor.new("Royal purple")
  5307. SpecialMesh466.Parent = Part465
  5308. SpecialMesh466.Scale = Vector3.new(1, 0.300000012, 0.5)
  5309. SpecialMesh466.MeshType = Enum.MeshType.Wedge
  5310. Part467.Parent = Model0
  5311. Part467.CFrame = CFrame.new(-0.63986814, 2.78907037, -14.8587627, -0.0036113495, -0.999985635, -0.00396139733, 0.85638535, -0.00513809687, 0.516312063, -0.516324997, -0.0015278986, 0.856391549)
  5312. Part467.Orientation = Vector3.new(-31.0900002, -0.269999981, 90.3399963)
  5313. Part467.Position = Vector3.new(-0.63986814, 2.78907037, -14.8587627)
  5314. Part467.Rotation = Vector3.new(-31.0900002, -0.229999989, 90.2099991)
  5315. Part467.Color = Color3.new(0.384314, 0.145098, 0.819608)
  5316. Part467.Velocity = Vector3.new(1.30062929e-07, 0.00246508326, 1.70916621e-06)
  5317. Part467.Size = Vector3.new(0.293000042, 0.200000003, 0.280375004)
  5318. Part467.Anchored = true
  5319. Part467.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5320. Part467.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5321. Part467.BrickColor = BrickColor.new("Royal purple")
  5322. Part467.CanCollide = false
  5323. Part467.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5324. Part467.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5325. Part467.Material = Enum.Material.Neon
  5326. Part467.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5327. Part467.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5328. Part467.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5329. Part467.brickColor = BrickColor.new("Royal purple")
  5330. SpecialMesh468.Parent = Part467
  5331. SpecialMesh468.Scale = Vector3.new(1, 0.300000012, 0.5)
  5332. SpecialMesh468.MeshType = Enum.MeshType.Wedge
  5333. Part469.Parent = Model0
  5334. Part469.CFrame = CFrame.new(-0.610184669, 2.95239902, -14.3818283, 0.999985635, 0.00162795268, -0.00510686403, 0.0051367972, -0.0189460143, 0.999807417, 0.00153088395, -0.999819279, -0.0189541057)
  5335. Part469.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5336. Part469.Position = Vector3.new(-0.610184669, 2.95239902, -14.3818283)
  5337. Part469.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5338. Part469.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5339. Part469.Velocity = Vector3.new(1.04164627e-07, 0.00246608187, 1.36883455e-06)
  5340. Part469.Size = Vector3.new(0.275000006, 0.410999984, 0.469375014)
  5341. Part469.Anchored = true
  5342. Part469.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5343. Part469.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5344. Part469.BrickColor = BrickColor.new("Really black")
  5345. Part469.CanCollide = false
  5346. Part469.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5347. Part469.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5348. Part469.Material = Enum.Material.Glass
  5349. Part469.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5350. Part469.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5351. Part469.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5352. Part469.brickColor = BrickColor.new("Really black")
  5353. SpecialMesh470.Parent = Part469
  5354. SpecialMesh470.Scale = Vector3.new(0.5, 0.850000024, 0.699999988)
  5355. SpecialMesh470.MeshType = Enum.MeshType.Brick
  5356. Part471.Parent = Model0
  5357. Part471.CFrame = CFrame.new(-0.613238811, 3.32843637, -13.6493177, -0.999985635, -0.00162807142, -0.00510653527, -0.00513647031, 0.0189459249, 0.999807417, -0.00153100933, 0.999819279, -0.0189540163)
  5358. Part471.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5359. Part471.Position = Vector3.new(-0.613238811, 3.32843637, -13.6493177)
  5360. Part471.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5361. Part471.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5362. Part471.Velocity = Vector3.new(4.45380195e-08, 0.00246760761, 5.85277007e-07)
  5363. Part471.Size = Vector3.new(0.275000006, 0.698124886, 0.638374984)
  5364. Part471.Anchored = true
  5365. Part471.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5366. Part471.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5367. Part471.BrickColor = BrickColor.new("Really black")
  5368. Part471.CanCollide = false
  5369. Part471.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5370. Part471.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5371. Part471.Material = Enum.Material.Glass
  5372. Part471.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5373. Part471.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5374. Part471.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5375. Part471.brickColor = BrickColor.new("Really black")
  5376. SpecialMesh472.Parent = Part471
  5377. SpecialMesh472.Scale = Vector3.new(0.449999988, 1, 1)
  5378. SpecialMesh472.MeshType = Enum.MeshType.Cylinder
  5379. Part473.Parent = Model0
  5380. Part473.CFrame = CFrame.new(-0.618369102, 3.23987865, -11.0925436, 0.999985635, 0.00162807235, -0.00510680024, 0.0051367362, -0.0189461038, 0.999807417, 0.00153100432, -0.999819279, -0.0189541951)
  5381. Part473.Orientation = Vector3.new(-88.8799973, -164.919998, 164.830002)
  5382. Part473.Position = Vector3.new(-0.618369102, 3.23987865, -11.0925436)
  5383. Part473.Rotation = Vector3.new(-91.0899963, -0.289999992, -0.0899999961)
  5384. Part473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
  5385. Part473.Velocity = Vector3.new(5.85802624e-08, 0.00247293455, 7.69806775e-07)
  5386. Part473.Size = Vector3.new(0.25999999, 0.578125, 0.21875)
  5387. Part473.Anchored = true
  5388. Part473.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5389. Part473.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5390. Part473.BrickColor = BrickColor.new("Really black")
  5391. Part473.CanCollide = false
  5392. Part473.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5393. Part473.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5394. Part473.Material = Enum.Material.Metal
  5395. Part473.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5396. Part473.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5397. Part473.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5398. Part473.brickColor = BrickColor.new("Really black")
  5399. SpecialMesh474.Parent = Part473
  5400. SpecialMesh474.Scale = Vector3.new(0.300000012, 1, 1)
  5401. SpecialMesh474.MeshType = Enum.MeshType.Wedge
  5402. Part475.Name = "TrueHandle"
  5403. Part475.Parent = Model0
  5404. Part475.CFrame = CFrame.new(-0.615642607, 3.34541011, -12.1349049, -0.999985635, -0.00162807154, -0.00510656228, -0.00513649778, 0.0189459547, 0.999807417, -0.00153100886, 0.999819279, -0.0189540461)
  5405. Part475.Orientation = Vector3.new(-88.8799973, -164.919998, -15.1700001)
  5406. Part475.Position = Vector3.new(-0.615642607, 3.34541011, -12.1349049)
  5407. Part475.Rotation = Vector3.new(-91.0899963, -0.289999992, 179.909988)
  5408. Part475.Color = Color3.new(0.803922, 0.803922, 0.803922)
  5409. Part475.Velocity = Vector3.new(4.18465866e-08, 0.00247076293, 5.49908464e-07)
  5410. Part475.Size = Vector3.new(0.275000006, 1.73512506, 0.280375004)
  5411. Part475.Anchored = true
  5412. Part475.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  5413. Part475.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  5414. Part475.BrickColor = BrickColor.new("Mid gray")
  5415. Part475.CanCollide = false
  5416. Part475.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  5417. Part475.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  5418. Part475.Material = Enum.Material.Metal
  5419. Part475.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  5420. Part475.RotVelocity = Vector3.new(-2.08372262e-06, 1.18487212e-14, 1.58565669e-07)
  5421. Part475.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  5422. Part475.brickColor = BrickColor.new("Mid gray")
  5423. SpecialMesh476.Parent = Part475
  5424. SpecialMesh476.Scale = Vector3.new(0.349999994, 1.04999995, 0.5)
  5425. SpecialMesh476.MeshType = Enum.MeshType.Brick
  5426. for i,v in pairs(mas:GetChildren()) do
  5427. v.Parent = game:GetService("Players").LocalPlayer.Character
  5428. pcall(function() v:MakeJoints() end)
  5429. end
  5430. mas:Destroy()
  5431. for i,v in pairs(cors) do
  5432. spawn(function()
  5433. pcall(v)
  5434. end)
  5435. end
  5436. for i,v in pairs(Model0:GetChildren()) do
  5437. if v:IsA("Part") then
  5438. v.Locked = true
  5439. v.Anchored = false
  5440. v.CanCollide = false
  5441. end
  5442. end
  5443.  
  5444.  
  5445. plr = game:GetService("Players").LocalPlayer
  5446. char = plr.Character
  5447. hum = char.Humanoid
  5448. local cam = game.Workspace.CurrentCamera
  5449. t = char.Torso
  5450. h = char.Head
  5451. ra = char["Right Arm"]
  5452. la = char["Left Arm"]
  5453. rl = char["Right Leg"]
  5454. ll = char["Left Leg"]
  5455. tors = char.Torso
  5456. lleg = char["Left Leg"]
  5457. root = char.HumanoidRootPart
  5458. hed = char.Head
  5459. rleg = char["Right Leg"]
  5460. rarm = char["Right Arm"]
  5461. larm = char["Left Arm"]
  5462. it = Instance.new
  5463. vt = Vector3.new
  5464. bc = BrickColor.new
  5465. br = BrickColor.random
  5466. it = Instance.new
  5467. cf = CFrame.new
  5468. ceuler = CFrame.fromEulerAnglesXYZ
  5469.  
  5470. local muter = false
  5471. local ORGID = 1873219898
  5472. local ORVOL = 1.15
  5473. local ORPIT = 1.01
  5474. local kan = Instance.new("Sound",plr.PlayerGui)
  5475. kan.Volume = 1.15
  5476. kan.TimePosition = 0
  5477. kan.PlaybackSpeed = 1.01
  5478. kan.Pitch = 1.01
  5479. kan.SoundId = "rbxassetid://1873219898" --525289865,1873219898,381991270
  5480. kan.Name = "nepnepnep"
  5481. kan.Looped = true
  5482. kan:Play()
  5483.  
  5484. --------------------------- GUI STUFF
  5485. local basgui = it("GuiMain")
  5486. basgui.Parent = plr.PlayerGui
  5487. basgui.Name = "VISgui"
  5488. local fullscreenz = it("Frame")
  5489. fullscreenz.Parent = basgui
  5490. fullscreenz.BackgroundColor3 = Color3.new(255, 255, 255)
  5491. fullscreenz.BackgroundTransparency = 1
  5492. fullscreenz.BorderColor3 = Color3.new(17, 17, 17)
  5493. fullscreenz.Size = UDim2.new(1, 0, 1, 0)
  5494. fullscreenz.Position = UDim2.new(0, 0, 0, 0)
  5495. local imgl2 = Instance.new("ImageLabel",fullscreenz)
  5496. imgl2.BackgroundTransparency = 1
  5497. imgl2.BorderSizePixel = 0
  5498. imgl2.ImageTransparency = 0.5
  5499. imgl2.ImageColor3 = Color3.new(1,0,0)
  5500. imgl2.Position = UDim2.new(0.75,0,0.55,0)
  5501. imgl2.Size = UDim2.new(0,600,0,600)
  5502. imgl2.Image = "rbxassetid://320731120"
  5503. local techc = imgl2:Clone()
  5504. techc.Parent = fullscreenz
  5505. techc.ImageTransparency = 0.5
  5506. techc.Size = UDim2.new(0,700,0,700)
  5507. techc.Position = UDim2.new(0.75,-50,0.55,-50)
  5508. techc.ImageColor3 = Color3.new(0.5,0,1)
  5509. techc.Image = "rbxassetid://521073910"
  5510. local circl = imgl2:Clone()
  5511. circl.Parent = fullscreenz
  5512. circl.ImageTransparency = 0
  5513. circl.Size = UDim2.new(0,500,0,500)
  5514. circl.Position = UDim2.new(0.75,50,0.55,50)
  5515. circl.ImageColor3 = Color3.new(0,0.5,1)
  5516. circl.Image = "rbxassetid://997291547"
  5517. local circl2 = imgl2:Clone()
  5518. circl2.Parent = fullscreenz
  5519. circl2.ImageTransparency = 0
  5520. circl2.ImageColor3 = Color3.new(0.5,0,1)
  5521. circl2.Image = "rbxassetid://997291547"
  5522. local imgl2b = imgl2:Clone()
  5523. imgl2b.Parent = fullscreenz
  5524. imgl2b.ImageTransparency = 0
  5525. imgl2b.Size = UDim2.new(0,500,0,500)
  5526. imgl2b.Position = UDim2.new(0.75,50,0.55,50)
  5527. local ned = Instance.new("TextLabel",fullscreenz)
  5528. ned.ZIndex = 2
  5529. ned.Font = "SciFi"
  5530. ned.BackgroundTransparency = 1
  5531. ned.BorderSizePixel = 0.65
  5532. ned.Size = UDim2.new(0.4,0,0.2,0)
  5533. ned.Position = UDim2.new(0.6,0,0.8,0)
  5534. ned.TextColor3 = BrickColor.new("Royal purple").Color
  5535. ned.TextStrokeColor3 = BrickColor.new("Cyan").Color
  5536. ned.TextScaled = true
  5537. ned.TextStrokeTransparency = 0
  5538. ned.Text = "NEPTUNIAN V"
  5539. ned.TextSize = 24
  5540. ned.Rotation = 1
  5541. --ned.TextXAlignment = "Right"
  5542. ned.TextYAlignment = "Bottom"
  5543.  
  5544. function CameraShake(Times, Power)
  5545. coroutine.resume(coroutine.create(function()
  5546. FV = Instance.new("BoolValue", Character)
  5547. FV.Name = "CameraShake"
  5548. for ShakeNum=1,Times do
  5549. swait()
  5550. local ef=Power
  5551. if ef>=1 then
  5552. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  5553. else
  5554. ef=Power*10
  5555. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  5556. end
  5557. end
  5558. Humanoid.CameraOffset = Vector3.new(0,0,0)
  5559. FV:Destroy()
  5560. end))
  5561. end
  5562.  
  5563. CamShake=function(Part,Distan,Power,Times)
  5564. local de=Part.Position
  5565. for i,v in pairs(workspace:children()) do
  5566. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  5567. for _,c in pairs(v:children()) do
  5568. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  5569. local Noob=v.Humanoid
  5570. if Noob~=nil then
  5571. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  5572. --[[local ss=script.CamShake:clone()
  5573. ss.Parent=Noob
  5574. ss.Power.Value=Power
  5575. ss.Times.Value=Times
  5576. ss.Disabled=false]]
  5577. CameraShake(Times, Power)
  5578. end
  5579. end
  5580. end
  5581. end
  5582. end
  5583. end
  5584. end
  5585.  
  5586. function chatfunc(text,color,typet,font,timeex)
  5587. local chat = coroutine.wrap(function()
  5588. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  5589. Character:FindFirstChild("TalkingBillBoard"):destroy()
  5590. end
  5591. local naeeym2 = Instance.new("BillboardGui",Character)
  5592. naeeym2.Size = UDim2.new(0,100,0,40)
  5593. naeeym2.StudsOffset = Vector3.new(0,3,0)
  5594. naeeym2.Adornee = Character.Head
  5595. naeeym2.Name = "TalkingBillBoard"
  5596. local tecks2 = Instance.new("TextLabel",naeeym2)
  5597. tecks2.BackgroundTransparency = 1
  5598. tecks2.BorderSizePixel = 0
  5599. tecks2.Text = ""
  5600. tecks2.Font = font
  5601. tecks2.TextSize = 30
  5602. tecks2.TextStrokeTransparency = 0
  5603. tecks2.TextColor3 = color
  5604. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  5605. tecks2.Size = UDim2.new(1,0,0.5,0)
  5606. local tecks3 = Instance.new("TextLabel",naeeym2)
  5607. tecks3.BackgroundTransparency = 1
  5608. tecks3.BorderSizePixel = 0
  5609. tecks3.Text = ""
  5610. tecks3.Font = font
  5611. tecks3.TextSize = 30
  5612. tecks3.TextStrokeTransparency = 0
  5613. if typet == "Inverted" then
  5614. tecks3.TextColor3 = Color3.new(0,0,0)
  5615. tecks3.TextStrokeColor3 = color
  5616. elseif typet == "Normal" then
  5617. tecks3.TextColor3 = color
  5618. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  5619. end
  5620. tecks3.Size = UDim2.new(1,0,0.5,0)
  5621. coroutine.resume(coroutine.create(function()
  5622. while true do
  5623. swait(1)
  5624. if chaosmode == true then
  5625. tecks2.TextColor3 = BrickColor.random().Color
  5626. tecks3.TextStrokeColor3 = BrickColor.random().Color
  5627. end
  5628. end
  5629. end))
  5630. for i = 0, 74*timeex do
  5631. swait()
  5632. tecks2.Text = text
  5633. tecks3.Text = text
  5634. end
  5635. local randomrot = math.random(1,2)
  5636. if randomrot == 1 then
  5637. for i = 1, 50 do
  5638. swait()
  5639. tecks2.Text = text
  5640. tecks3.Text = text
  5641. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5642. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5643. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5644. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5645. end
  5646. elseif randomrot == 2 then
  5647. for i = 1, 50 do
  5648. swait()
  5649. tecks2.Text = text
  5650. tecks3.Text = text
  5651. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5652. tecks2.TextTransparency = tecks2.TextTransparency + .04
  5653. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  5654. tecks3.TextTransparency = tecks2.TextTransparency + .04
  5655. end
  5656. end
  5657. naeeym2:Destroy()
  5658. end)
  5659. chat()
  5660. end
  5661.  
  5662.  
  5663. local Create = LoadLibrary("RbxUtility").Create
  5664.  
  5665. CFuncs = {
  5666. ["Part"] = {
  5667. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5668. local Part = Create("Part"){
  5669. Parent = Parent,
  5670. Reflectance = Reflectance,
  5671. Transparency = Transparency,
  5672. CanCollide = false,
  5673. Locked = true,
  5674. BrickColor = BrickColor.new(tostring(BColor)),
  5675. Name = Name,
  5676. Size = Size,
  5677. Material = Material,
  5678. }
  5679. RemoveOutlines(Part)
  5680. return Part
  5681. end;
  5682. };
  5683.  
  5684. ["Mesh"] = {
  5685. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5686. local Msh = Create(Mesh){
  5687. Parent = Part,
  5688. Offset = OffSet,
  5689. Scale = Scale,
  5690. }
  5691. if Mesh == "SpecialMesh" then
  5692. Msh.MeshType = MeshType
  5693. Msh.MeshId = MeshId
  5694. end
  5695. return Msh
  5696. end;
  5697. };
  5698.  
  5699. ["Mesh"] = {
  5700. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5701. local Msh = Create(Mesh){
  5702. Parent = Part,
  5703. Offset = OffSet,
  5704. Scale = Scale,
  5705. }
  5706. if Mesh == "SpecialMesh" then
  5707. Msh.MeshType = MeshType
  5708. Msh.MeshId = MeshId
  5709. end
  5710. return Msh
  5711. end;
  5712. };
  5713.  
  5714. ["Weld"] = {
  5715. Create = function(Parent, Part0, Part1, C0, C1)
  5716. local Weld = Create("Weld"){
  5717. Parent = Parent,
  5718. Part0 = Part0,
  5719. Part1 = Part1,
  5720. C0 = C0,
  5721. C1 = C1,
  5722. }
  5723. return Weld
  5724. end;
  5725. };
  5726.  
  5727. ["Sound"] = {
  5728. Create = function(id, par, vol, pit)
  5729. coroutine.resume(coroutine.create(function()
  5730. local S = Create("Sound"){
  5731. Volume = vol,
  5732. Pitch = pit or 1,
  5733. SoundId = id,
  5734. Parent = par or workspace,
  5735. }
  5736. wait()
  5737. S:play()
  5738. game:GetService("Debris"):AddItem(S, 10)
  5739. end))
  5740. end;
  5741. };
  5742.  
  5743. ["LongSound"] = {
  5744. Create = function(id, par, vol, pit)
  5745. coroutine.resume(coroutine.create(function()
  5746. local S = Create("Sound"){
  5747. Volume = vol,
  5748. Pitch = pit or 1,
  5749. SoundId = id,
  5750. Parent = par or workspace,
  5751. }
  5752. wait()
  5753. S:play()
  5754. game:GetService("Debris"):AddItem(S, 30)
  5755. end))
  5756. end;
  5757. };
  5758.  
  5759. ["ParticleEmitter"] = {
  5760. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  5761. local fp = Create("ParticleEmitter"){
  5762. Parent = Parent,
  5763. Color = ColorSequence.new(Color1, Color2),
  5764. LightEmission = LightEmission,
  5765. Size = Size,
  5766. Texture = Texture,
  5767. Transparency = Transparency,
  5768. ZOffset = ZOffset,
  5769. Acceleration = Accel,
  5770. Drag = Drag,
  5771. LockedToPart = LockedToPart,
  5772. VelocityInheritance = VelocityInheritance,
  5773. EmissionDirection = EmissionDirection,
  5774. Enabled = Enabled,
  5775. Lifetime = LifeTime,
  5776. Rate = Rate,
  5777. Rotation = Rotation,
  5778. RotSpeed = RotSpeed,
  5779. Speed = Speed,
  5780. VelocitySpread = VelocitySpread,
  5781. }
  5782. return fp
  5783. end;
  5784. };
  5785.  
  5786. CreateTemplate = {
  5787.  
  5788. };
  5789. }
  5790.  
  5791.  
  5792.  
  5793. New = function(Object, Parent, Name, Data)
  5794. local Object = Instance.new(Object)
  5795. for Index, Value in pairs(Data or {}) do
  5796. Object[Index] = Value
  5797. end
  5798. Object.Parent = Parent
  5799. Object.Name = Name
  5800. return Object
  5801. end
  5802. local m = Instance.new("Model",char)
  5803.  
  5804. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  5805. local p = Instance.new("Part")
  5806. p.TopSurface = 0
  5807. p.BottomSurface = 0
  5808. p.Parent = parent
  5809. p.Size = Vector3.new(0.05,0.05,0.05)
  5810. p.Transparency = transparency
  5811. p.Reflectance = reflectance
  5812. p.CanCollide = false
  5813. p.Locked = true
  5814. p.BrickColor = brickcolor
  5815. p.Material = material
  5816. return p
  5817. end
  5818.  
  5819. function CreateMesh(parent,meshtype,x1,y1,z1)
  5820. local mesh = Instance.new("SpecialMesh",parent)
  5821. mesh.MeshType = meshtype
  5822. mesh.Scale = Vector3.new(x1*20,y1*20,z1*20)
  5823. return mesh
  5824. end
  5825.  
  5826. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  5827. local mesh = Instance.new("SpecialMesh",parent)
  5828. mesh.MeshType = "FileMesh"
  5829. mesh.MeshId = meshid
  5830. mesh.Scale = Vector3.new(x1,y1,z1)
  5831. return mesh
  5832. end
  5833.  
  5834.  
  5835. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  5836. local mesh = Instance.new("SpecialMesh",parent)
  5837. mesh.MeshType = "FileMesh"
  5838. mesh.MeshId = meshid
  5839. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  5840. mesh.Scale = Vector3.new(x1,y1,z1)
  5841. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  5842. return mesh
  5843. end
  5844.  
  5845. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  5846. local weld = Instance.new("Weld")
  5847. weld.Parent = parent
  5848. weld.Part0 = part0
  5849. weld.Part1 = part1
  5850. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  5851. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  5852. return weld
  5853. end
  5854.  
  5855.  
  5856.  
  5857.  
  5858. ---- WEAPON OR STUFF
  5859. local rarmor = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5860. local weaponweld = CreateWeld(rarmor,tors,rarmor,-3,0,-0.5,math.rad(0),math.rad(0),math.rad(-40),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5861. local MainWeldS = CreateWeld(Part475,rarmor,Part475,0,0,0,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5862. local A0 = Instance.new("Attachment",rarmor)
  5863. A0.Position = Vector3.new(-2.5,0.25,0)
  5864. local A1 = Instance.new("Attachment",rarmor)
  5865. A1.Position = Vector3.new(-7.5,0.4,0)
  5866. tl1 = Instance.new('Trail',rarmor)
  5867. tl1.Attachment0 = A0
  5868. tl1.Attachment1 = A1
  5869. tl1.Texture = "http://www.roblox.com/asset/?id=1978704853"
  5870. tl1.LightEmission = 1
  5871. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  5872. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color)
  5873. tl1.Lifetime = 0.6
  5874. tl1.Enabled = false
  5875.  
  5876.  
  5877.  
  5878.  
  5879. --------------- WINGS
  5880. local mainpart = CreateParta(m,1,0,"SmoothPlastic",BrickColor.Random())
  5881. local mwingweld = CreateWeld(mainpart,tors,mainpart,0,-0.5,-0.75,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5882.  
  5883. local wng1a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5884. CreateMesh(wng1a,"Wedge",0.1,4,4)
  5885. CreateWeld(wng1a,mainpart,wng1a,0,-2,-2.5,math.rad(0),math.rad(70),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5886. local wng2a = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5887. CreateMesh(wng2a,"Wedge",0.1,4,4)
  5888. CreateWeld(wng2a,mainpart,wng2a,0,-2,-2.5,math.rad(0),math.rad(-70),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5889. local wng1b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5890. CreateMesh(wng1b,"Wedge",0.1,1.5,3)
  5891. CreateWeld(wng1b,mainpart,wng1b,0,-1,-2.25,math.rad(180),math.rad(-110),math.rad(-5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5892. local wng2b = CreateParta(m,1,0,"Neon",BrickColor.new("Alder"))
  5893. CreateMesh(wng2b,"Wedge",0.1,1.5,3)
  5894. CreateWeld(wng2b,mainpart,wng2b,0,-1,-2.25,math.rad(180),math.rad(110),math.rad(5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  5895. ------
  5896.  
  5897.  
  5898. function lerp(object, newCFrame, alpha)
  5899. return object:lerp(newCFrame, alpha)
  5900. end
  5901.  
  5902. function RemoveOutlines(part)
  5903. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  5904. end
  5905. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  5906. local Part = Create("Part")({
  5907. Parent = Parent,
  5908. Reflectance = Reflectance,
  5909. Transparency = Transparency,
  5910. CanCollide = false,
  5911. Locked = true,
  5912. BrickColor = BrickColor.new(tostring(BColor)),
  5913. Name = Name,
  5914. Size = Size,
  5915. Material = Material
  5916. })
  5917. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  5918. RemoveOutlines(Part)
  5919. return Part
  5920. end
  5921. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  5922. local Msh = Create(Mesh)({
  5923. Parent = Part,
  5924. Offset = OffSet,
  5925. Scale = Scale
  5926. })
  5927. if Mesh == "SpecialMesh" then
  5928. Msh.MeshType = MeshType
  5929. Msh.MeshId = MeshId
  5930. end
  5931. return Msh
  5932. end
  5933. function CreateWeld(Parent, Part0, Part1, C0, C1)
  5934. local Weld = Create("Weld")({
  5935. Parent = Parent,
  5936. Part0 = Part0,
  5937. Part1 = Part1,
  5938. C0 = C0,
  5939. C1 = C1
  5940. })
  5941. return Weld
  5942. end
  5943.  
  5944. Player=game:GetService("Players").LocalPlayer
  5945. Character=Player.Character
  5946. PlayerGui=Player.PlayerGui
  5947. Backpack=Player.Backpack
  5948. Torso=Character.Torso
  5949. Head=Character.Head
  5950. Humanoid=Character.Humanoid
  5951. m=Instance.new('Model',Character)
  5952. LeftArm=Character["Left Arm"]
  5953. LeftLeg=Character["Left Leg"]
  5954. RightArm=Character["Right Arm"]
  5955. RightLeg=Character["Right Leg"]
  5956. LS=Torso["Left Shoulder"]
  5957. LH=Torso["Left Hip"]
  5958. RS=Torso["Right Shoulder"]
  5959. RH=Torso["Right Hip"]
  5960. Face = Head.face
  5961. Neck=Torso.Neck
  5962. it=Instance.new
  5963. attacktype=1
  5964. vt=Vector3.new
  5965. cf=CFrame.new
  5966. euler=CFrame.fromEulerAnglesXYZ
  5967. angles=CFrame.Angles
  5968. cloaked=false
  5969. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5970. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  5971. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  5972. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  5973. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  5974. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  5975. RootPart=Character.HumanoidRootPart
  5976. RootJoint=RootPart.RootJoint
  5977. RootCF=euler(-1.57,0,3.14)
  5978. attack = false
  5979. attackdebounce = false
  5980. deb=false
  5981. equipped=true
  5982. hand=false
  5983. MMouse=nil
  5984. combo=0
  5985. mana=0
  5986. trispeed=.2
  5987. attackmode='none'
  5988. local idle=0
  5989. local Anim="Idle"
  5990. local Effects={}
  5991. local gun=false
  5992. local shoot=false
  5993. local sine = 0
  5994. local change = 1
  5995. player=nil
  5996.  
  5997. mouse=Player:GetMouse()
  5998. --save shoulders
  5999. RSH, LSH=nil, nil
  6000. --welds
  6001. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  6002. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  6003. LH=Torso["Left Hip"]
  6004. RH=Torso["Right Hip"]
  6005. TorsoColor=Torso.BrickColor
  6006. function NoOutline(Part)
  6007. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  6008. end
  6009. player=Player
  6010. ch=Character
  6011. RSH=ch.Torso["Right Shoulder"]
  6012. LSH=ch.Torso["Left Shoulder"]
  6013. --
  6014. RSH.Parent=nil
  6015. LSH.Parent=nil
  6016. --
  6017. RW.Name="Right Shoulder"
  6018. RW.Part0=ch.Torso
  6019. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  6020. RW.C1=cf(0, 0.5, 0)
  6021. RW.Part1=ch["Right Arm"]
  6022. RW.Parent=ch.Torso
  6023. --
  6024. LW.Name="Left Shoulder"
  6025. LW.Part0=ch.Torso
  6026. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  6027. LW.C1=cf(0, 0.5, 0)
  6028. LW.Part1=ch["Left Arm"]
  6029. LW.Parent=ch.Torso
  6030.  
  6031. local Stats=Instance.new("BoolValue")
  6032. Stats.Name="Stats"
  6033. Stats.Parent=Character
  6034. local Atk=Instance.new("NumberValue")
  6035. Atk.Name="Damage"
  6036. Atk.Parent=Stats
  6037. Atk.Value=1
  6038. local Def=Instance.new("NumberValue")
  6039. Def.Name="Defense"
  6040. Def.Parent=Stats
  6041. Def.Value=1
  6042. local Speed=Instance.new("NumberValue")
  6043. Speed.Name="Speed"
  6044. Speed.Parent=Stats
  6045. Speed.Value=1
  6046. local Mvmt=Instance.new("NumberValue")
  6047. Mvmt.Name="Movement"
  6048. Mvmt.Parent=Stats
  6049. Mvmt.Value=1
  6050.  
  6051. local donum=0
  6052.  
  6053.  
  6054. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  6055. local fp=it("Part")
  6056. fp.formFactor=formfactor
  6057. fp.Parent=parent
  6058. fp.Reflectance=reflectance
  6059. fp.Transparency=transparency
  6060. fp.CanCollide=false
  6061. fp.Locked=true
  6062. fp.BrickColor=brickcolor
  6063. fp.Name=name
  6064. fp.Size=size
  6065. fp.Position=Torso.Position
  6066. NoOutline(fp)
  6067. fp.Material="SmoothPlastic"
  6068. fp:BreakJoints()
  6069. return fp
  6070. end
  6071.  
  6072. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  6073. local mesh=it(Mesh)
  6074. mesh.Parent=part
  6075. if Mesh=="SpecialMesh" then
  6076. mesh.MeshType=meshtype
  6077. if meshid~="nil" then
  6078. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  6079. end
  6080. end
  6081. mesh.Offset=offset
  6082. mesh.Scale=scale
  6083. return mesh
  6084. end
  6085.  
  6086. function weld(parent,part0,part1,c0)
  6087. local weld=it("Weld")
  6088. weld.Parent=parent
  6089. weld.Part0=part0
  6090. weld.Part1=part1
  6091. weld.C0=c0
  6092. return weld
  6093. end
  6094.  
  6095. local Color1=Torso.BrickColor
  6096.  
  6097. local bodvel=Instance.new("BodyVelocity")
  6098. local bg=Instance.new("BodyGyro")
  6099.  
  6100. function swait(num)
  6101. if num==0 or num==nil then
  6102. game:service'RunService'.Stepped:wait(0)
  6103. else
  6104. for i=0,num do
  6105. game:service'RunService'.Stepped:wait(0)
  6106. end
  6107. end
  6108. end
  6109.  
  6110.  
  6111. so = function(id,par,vol,pit)
  6112. coroutine.resume(coroutine.create(function()
  6113. local sou = Instance.new("Sound",par or workspace)
  6114. sou.Volume=vol
  6115. sou.Pitch=pit or 1
  6116. sou.SoundId=id
  6117. swait()
  6118. sou:play()
  6119. game:GetService("Debris"):AddItem(sou,6)
  6120. end))
  6121. end
  6122.  
  6123. function clerp(a,b,t)
  6124. local qa = {QuaternionFromCFrame(a)}
  6125. local qb = {QuaternionFromCFrame(b)}
  6126. local ax, ay, az = a.x, a.y, a.z
  6127. local bx, by, bz = b.x, b.y, b.z
  6128. local _t = 1-t
  6129. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  6130. end
  6131.  
  6132. function QuaternionFromCFrame(cf)
  6133. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  6134. local trace = m00 + m11 + m22
  6135. if trace > 0 then
  6136. local s = math.sqrt(1 + trace)
  6137. local recip = 0.5/s
  6138. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  6139. else
  6140. local i = 0
  6141. if m11 > m00 then
  6142. i = 1
  6143. end
  6144. if m22 > (i == 0 and m00 or m11) then
  6145. i = 2
  6146. end
  6147. if i == 0 then
  6148. local s = math.sqrt(m00-m11-m22+1)
  6149. local recip = 0.5/s
  6150. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  6151. elseif i == 1 then
  6152. local s = math.sqrt(m11-m22-m00+1)
  6153. local recip = 0.5/s
  6154. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  6155. elseif i == 2 then
  6156. local s = math.sqrt(m22-m00-m11+1)
  6157. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  6158. end
  6159. end
  6160. end
  6161.  
  6162. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  6163. local xs, ys, zs = x + x, y + y, z + z
  6164. local wx, wy, wz = w*xs, w*ys, w*zs
  6165. local xx = x*xs
  6166. local xy = x*ys
  6167. local xz = x*zs
  6168. local yy = y*ys
  6169. local yz = y*zs
  6170. local zz = z*zs
  6171. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  6172. end
  6173.  
  6174. function QuaternionSlerp(a, b, t)
  6175. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  6176. local startInterp, finishInterp;
  6177. if cosTheta >= 0.0001 then
  6178. if (1 - cosTheta) > 0.0001 then
  6179. local theta = math.acos(cosTheta)
  6180. local invSinTheta = 1/math.sin(theta)
  6181. startInterp = math.sin((1-t)*theta)*invSinTheta
  6182. finishInterp = math.sin(t*theta)*invSinTheta
  6183. else
  6184. startInterp = 1-t
  6185. finishInterp = t
  6186. end
  6187. else
  6188. if (1+cosTheta) > 0.0001 then
  6189. local theta = math.acos(-cosTheta)
  6190. local invSinTheta = 1/math.sin(theta)
  6191. startInterp = math.sin((t-1)*theta)*invSinTheta
  6192. finishInterp = math.sin(t*theta)*invSinTheta
  6193. else
  6194. startInterp = t-1
  6195. finishInterp = t
  6196. end
  6197. end
  6198. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  6199. end
  6200.  
  6201. local function CFrameFromTopBack(at, top, back)
  6202. local right = top:Cross(back)
  6203. return CFrame.new(at.x, at.y, at.z,
  6204. right.x, top.x, back.x,
  6205. right.y, top.y, back.y,
  6206. right.z, top.z, back.z)
  6207. end
  6208.  
  6209. function Triangle(a, b, c)
  6210. local edg1 = (c-a):Dot((b-a).unit)
  6211. local edg2 = (a-b):Dot((c-b).unit)
  6212. local edg3 = (b-c):Dot((a-c).unit)
  6213. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  6214. a, b, c = a, b, c
  6215. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  6216. a, b, c = b, c, a
  6217. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  6218. a, b, c = c, a, b
  6219. else
  6220. assert(false, "unreachable")
  6221. end
  6222.  
  6223. local len1 = (c-a):Dot((b-a).unit)
  6224. local len2 = (b-a).magnitude - len1
  6225. local width = (a + (b-a).unit*len1 - c).magnitude
  6226.  
  6227. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  6228.  
  6229. local list = {}
  6230.  
  6231. if len1 > 0.01 then
  6232. local w1 = Instance.new('WedgePart', m)
  6233. game:GetService("Debris"):AddItem(w1,5)
  6234. w1.Material = "SmoothPlastic"
  6235. w1.FormFactor = 'Custom'
  6236. w1.BrickColor = BrickColor.new("Really red")
  6237. w1.Transparency = 0
  6238. w1.Reflectance = 0
  6239. w1.Material = "SmoothPlastic"
  6240. w1.CanCollide = false
  6241. local l1 = Instance.new("PointLight",w1)
  6242. l1.Color = Color3.new(170,0,0)
  6243. NoOutline(w1)
  6244. local sz = Vector3.new(0.2, width, len1)
  6245. w1.Size = sz
  6246. local sp = Instance.new("SpecialMesh",w1)
  6247. sp.MeshType = "Wedge"
  6248. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  6249. w1:BreakJoints()
  6250. w1.Anchored = true
  6251. w1.Parent = workspace
  6252. w1.Transparency = 0.7
  6253. table.insert(Effects,{w1,"Disappear",.01})
  6254. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  6255. table.insert(list,w1)
  6256. end
  6257.  
  6258. if len2 > 0.01 then
  6259. local w2 = Instance.new('WedgePart', m)
  6260. game:GetService("Debris"):AddItem(w2,5)
  6261. w2.Material = "SmoothPlastic"
  6262. w2.FormFactor = 'Custom'
  6263. w2.BrickColor = BrickColor.new("Really red")
  6264. w2.Transparency = 0
  6265. w2.Reflectance = 0
  6266. w2.Material = "SmoothPlastic"
  6267. w2.CanCollide = false
  6268. local l2 = Instance.new("PointLight",w2)
  6269. l2.Color = Color3.new(170,0,0)
  6270. NoOutline(w2)
  6271. local sz = Vector3.new(0.2, width, len2)
  6272. w2.Size = sz
  6273. local sp = Instance.new("SpecialMesh",w2)
  6274. sp.MeshType = "Wedge"
  6275. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  6276. w2:BreakJoints()
  6277. w2.Anchored = true
  6278. w2.Parent = workspace
  6279. w2.Transparency = 0.7
  6280. table.insert(Effects,{w2,"Disappear",.01})
  6281. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  6282. table.insert(list,w2)
  6283. end
  6284. return unpack(list)
  6285. end
  6286.  
  6287.  
  6288. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  6289. if hit.Parent == nil then
  6290. return
  6291. end
  6292. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  6293. for _, v in pairs(hit.Parent:children()) do
  6294. if v:IsA("Humanoid") then
  6295. h = v
  6296. h.MaxHealth = 100
  6297. end
  6298. end
  6299. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil or h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("UpperTorso") ~= nil then
  6300. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  6301. return
  6302. end
  6303. local c = Create("ObjectValue")({
  6304. Name = "creator",
  6305. Value = game:service("Players").LocalPlayer,
  6306. Parent = h
  6307. })
  6308. game:GetService("Debris"):AddItem(c, 0.5)
  6309. if HitSound ~= nil and HitPitch ~= nil then
  6310. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  6311. end
  6312. local Damage = math.random(minim, maxim)
  6313. local blocked = false
  6314. local block = hit.Parent:findFirstChild("Block")
  6315. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  6316. blocked = true
  6317. block.Value = block.Value - 1
  6318. print(block.Value)
  6319. end
  6320. if blocked == false then
  6321. HitHealth = h.Health
  6322. h.MaxHealth = 100
  6323. h.Health = h.Health - Damage
  6324. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  6325. print("gained kill")
  6326. dmg(h.Parent)
  6327. end
  6328. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6329. else
  6330. h.Health = h.Health - Damage / 2
  6331. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  6332. end
  6333. if Type == "Knockdown" then
  6334. local hum = hit.Parent.Humanoid
  6335. hum.PlatformStand = true
  6336. coroutine.resume(coroutine.create(function(HHumanoid)
  6337. swait(1)
  6338. HHumanoid.PlatformStand = false
  6339. end), hum)
  6340. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  6341. local bodvol = Create("BodyVelocity")({
  6342. velocity = angle * knockback,
  6343. P = 5000,
  6344. maxForce = Vector3.new(8000, 8000, 8000),
  6345. Parent = hit
  6346. })
  6347. local rl = Create("BodyAngularVelocity")({
  6348. P = 3000,
  6349. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  6350. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  6351. Parent = hit
  6352. })
  6353. game:GetService("Debris"):AddItem(bodvol, 0.5)
  6354. game:GetService("Debris"):AddItem(rl, 0.5)
  6355. elseif Type == "Normal" then
  6356. local vp = Create("BodyVelocity")({
  6357. P = 500,
  6358. maxForce = Vector3.new(math.huge, 0, math.huge),
  6359. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  6360. })
  6361. if knockback > 0 then
  6362. vp.Parent = hit.Parent.Torso
  6363. end
  6364. game:GetService("Debris"):AddItem(vp, 0.5)
  6365. elseif Type == "Up" then
  6366. local bodyVelocity = Create("BodyVelocity")({
  6367. velocity = Vector3.new(0, 20, 0),
  6368. P = 5000,
  6369. maxForce = Vector3.new(8000, 8000, 8000),
  6370. Parent = hit
  6371. })
  6372. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6373. local bodyVelocity = Create("BodyVelocity")({
  6374. velocity = Vector3.new(0, 20, 0),
  6375. P = 5000,
  6376. maxForce = Vector3.new(8000, 8000, 8000),
  6377. Parent = hit
  6378. })
  6379. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6380. elseif Type == "Leech" then
  6381. local hum = hit.Parent.Humanoid
  6382. if hum ~= nil then
  6383. for i = 0, 2 do
  6384. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6385. end
  6386. Humanoid.Health = Humanoid.Health + 10
  6387. end
  6388. elseif Type == "UpKnock" then
  6389. local hum = hit.Parent.Humanoid
  6390. hum.PlatformStand = true
  6391. if hum ~= nil then
  6392. hitr = true
  6393. end
  6394. coroutine.resume(coroutine.create(function(HHumanoid)
  6395. swait(5)
  6396. HHumanoid.PlatformStand = false
  6397. hitr = false
  6398. end), hum)
  6399. local bodyVelocity = Create("BodyVelocity")({
  6400. velocity = Vector3.new(0, 20, 0),
  6401. P = 5000,
  6402. maxForce = Vector3.new(8000, 8000, 8000),
  6403. Parent = hit
  6404. })
  6405. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  6406. local bodyVelocity = Create("BodyVelocity")({
  6407. velocity = Vector3.new(0, 20, 0),
  6408. P = 5000,
  6409. maxForce = Vector3.new(8000, 8000, 8000),
  6410. Parent = hit
  6411. })
  6412. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  6413. elseif Type == "Snare" then
  6414. local bp = Create("BodyPosition")({
  6415. P = 2000,
  6416. D = 100,
  6417. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6418. position = hit.Parent.Torso.Position,
  6419. Parent = hit.Parent.Torso
  6420. })
  6421. game:GetService("Debris"):AddItem(bp, 1)
  6422. elseif Type == "Slashnare" then
  6423. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  6424. for i = 1, math.random(4, 5) do
  6425. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  6426. end
  6427. local bp = Create("BodyPosition")({
  6428. P = 2000,
  6429. D = 100,
  6430. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6431. position = hit.Parent.Torso.Position,
  6432. Parent = hit.Parent.Torso
  6433. })
  6434. game:GetService("Debris"):AddItem(bp, 1)
  6435. elseif Type == "Spike" then
  6436. CreateBigIceSword(hit.Parent.Torso.CFrame)
  6437. local bp = Create("BodyPosition")({
  6438. P = 2000,
  6439. D = 100,
  6440. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6441. position = hit.Parent.Torso.Position,
  6442. Parent = hit.Parent.Torso
  6443. })
  6444. game:GetService("Debris"):AddItem(bp, 1)
  6445. elseif Type == "Freeze" then
  6446. local BodPos = Create("BodyPosition")({
  6447. P = 50000,
  6448. D = 1000,
  6449. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  6450. position = hit.Parent.Torso.Position,
  6451. Parent = hit.Parent.Torso
  6452. })
  6453. local BodGy = Create("BodyGyro")({
  6454. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  6455. P = 20000,
  6456. Parent = hit.Parent.Torso,
  6457. cframe = hit.Parent.Torso.CFrame
  6458. })
  6459. hit.Parent.Torso.Anchored = true
  6460. coroutine.resume(coroutine.create(function(Part)
  6461. swait(1.5)
  6462. Part.Anchored = false
  6463. end), hit.Parent.Torso)
  6464. game:GetService("Debris"):AddItem(BodPos, 3)
  6465. game:GetService("Debris"):AddItem(BodGy, 3)
  6466. end
  6467. local debounce = Create("BoolValue")({
  6468. Name = "DebounceHit",
  6469. Parent = hit.Parent,
  6470. Value = true
  6471. })
  6472. game:GetService("Debris"):AddItem(debounce, Delay)
  6473. c = Instance.new("ObjectValue")
  6474. c.Name = "creator"
  6475. c.Value = Player
  6476. c.Parent = h
  6477. game:GetService("Debris"):AddItem(c, 0.5)
  6478. end
  6479. end
  6480. function ShowDamage(Pos, Text, Time, Color)
  6481. local Rate = 0.1
  6482. local Pos = Pos or Vector3.new(0, 0, 0)
  6483. local Text = Text or ""
  6484. local Time = Time or 2
  6485. local Color = Color or Color3.new(1, 0, 1)
  6486. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  6487. EffectPart.Anchored = true
  6488. local BillboardGui = Create("BillboardGui")({
  6489. Size = UDim2.new(3, 0, 3, 0),
  6490. Adornee = EffectPart,
  6491. Parent = EffectPart
  6492. })
  6493. local TextLabel = Create("TextLabel")({
  6494. BackgroundTransparency = 1,
  6495. Size = UDim2.new(1, 0, 1, 0),
  6496. Text = Text,
  6497. TextColor3 = Color3.new(1,1,1),
  6498. TextStrokeColor3 = Color3.new(0,0,0),
  6499. TextStrokeTransparency = 0.25,
  6500. TextScaled = true,
  6501. Font = Enum.Font.Fantasy,
  6502. TextSize = 24,
  6503. Parent = BillboardGui
  6504. })
  6505. game.Debris:AddItem(EffectPart, Time + 0.1)
  6506. EffectPart.Parent = game:GetService("Workspace")
  6507. delay(0, function()
  6508. local Frames = Time / Rate
  6509. for Frame = 1, Frames do
  6510. swait(Rate)
  6511. local Percent = Frame / Frames
  6512. TextLabel.Text = Text
  6513. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent*2, 0)
  6514. end
  6515. for Frame = 1, Frames do
  6516. swait(Rate)
  6517. local Percent = Frame / Frames
  6518. TextLabel.Text = Text
  6519. end
  6520. for Frame = 1, Frames do
  6521. swait(Rate)
  6522. local Percent = Frame / Frames
  6523. TextLabel.TextTransparency = Percent
  6524. TextLabel.Text = Text
  6525. TextLabel.TextStrokeTransparency = Percent
  6526. end
  6527. if EffectPart and EffectPart.Parent then
  6528. EffectPart:Destroy()
  6529. end
  6530. end)
  6531. end
  6532. function MagniDamage(Part, magni, mindam, maxdam, knock, Type,Sound)
  6533. for _, c in pairs(workspace:children()) do
  6534. local hum = c:findFirstChildOfClass("Humanoid")
  6535. if hum ~= nil then
  6536. local head = c:findFirstChild("Torso")
  6537. if head ~= nil then
  6538. local targ = head.Position - Part.Position
  6539. local mag = targ.magnitude
  6540. if magni >= mag and c.Name ~= Player.Name then
  6541. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6542. end
  6543. end
  6544. local head = c:findFirstChild("UpperTorso")
  6545. if head ~= nil then
  6546. local targ = head.Position - Part.Position
  6547. local mag = targ.magnitude
  6548. if magni >= mag and c.Name ~= Player.Name then
  6549. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://" ..Sound, 1)
  6550. end
  6551. end
  6552. end
  6553. end
  6554. end
  6555.  
  6556.  
  6557. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  6558. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  6559. end
  6560. ----
  6561.  
  6562. function dmg(dude)
  6563. if dude.Name ~= Character then
  6564. local bgf = Instance.new("BodyGyro",dude.Head)
  6565. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  6566. --[[local val = Instance.new("BoolValue",dude)
  6567. val.Name = "IsHit"]]--
  6568. local ds = coroutine.wrap(function()
  6569. dude:WaitForChild("Head"):BreakJoints()
  6570. for i, v in pairs(dude:GetChildren()) do
  6571. if v:IsA("Part") or v:IsA("MeshPart") then
  6572. v.Name = "DEMINISHED"
  6573. CFuncs["Sound"].Create("rbxassetid://763718160", v, 0.75, 1.1)
  6574. CFuncs["Sound"].Create("rbxassetid://782353443", v, 1, 1)
  6575. for i = 0, 1 do
  6576. sphere2(1,"Add",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,10,-0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6577. end
  6578. end
  6579. end
  6580. wait(0.5)
  6581. targetted = nil
  6582. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.25, 0.285)
  6583. coroutine.resume(coroutine.create(function()
  6584. for i, v in pairs(dude:GetChildren()) do
  6585. if v:IsA("Accessory") then
  6586. v:Destroy()
  6587. end
  6588. if v:IsA("Humanoid") then
  6589. v:Destroy()
  6590. end
  6591. if v:IsA("CharacterMesh") then
  6592. v:Destroy()
  6593. end
  6594. if v:IsA("Model") then
  6595. v:Destroy()
  6596. end
  6597. if v:IsA("Part") or v:IsA("MeshPart") then
  6598. for x, o in pairs(v:GetChildren()) do
  6599. if o:IsA("Decal") then
  6600. o:Destroy()
  6601. end
  6602. end
  6603. coroutine.resume(coroutine.create(function()
  6604. v.Material = "Neon"
  6605. v.CanCollide = false
  6606. v.Anchored = false
  6607. local bld = Instance.new("ParticleEmitter",v)
  6608. bld.LightEmission = 1
  6609. bld.Texture = "rbxassetid://363275192" ---284205403
  6610. bld.Color = ColorSequence.new(BrickColor.new("Royal purple").Color)
  6611. bld.Rate = 500
  6612. bld.Lifetime = NumberRange.new(1)
  6613. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
  6614. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
  6615. bld.Speed = NumberRange.new(2,5)
  6616. bld.VelocitySpread = 50000
  6617. bld.Rotation = NumberRange.new(-500,500)
  6618. bld.RotSpeed = NumberRange.new(-500,500)
  6619. local sbs = Instance.new("BodyPosition", v)
  6620. sbs.P = 3000
  6621. sbs.D = 1000
  6622. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  6623. sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
  6624. v.Color = BrickColor.new("Royal purple").Color
  6625. coroutine.resume(coroutine.create(function()
  6626. for i = 0, 49 do
  6627. swait(1)
  6628. v:BreakJoints()
  6629. v.Transparency = v.Transparency + 0.02
  6630. end
  6631. v:BreakJoints()
  6632. for i = 0, 4 do
  6633. slash(math.random(10,50)/10,3,true,"Round","Add","Out",v.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.0025,0.01),math.random(10,100)/2500,BrickColor.new("White"))
  6634. end
  6635. block(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  6636. CFuncs["Sound"].Create("rbxassetid://782353117", v, 0.25, 1.2)
  6637. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
  6638. bld.Speed = NumberRange.new(10,25)
  6639. bld.Drag = 5
  6640. bld.Acceleration = vt(0,2,0)
  6641. wait(0.5)
  6642. bld.Enabled = false
  6643. wait(4)
  6644. coroutine.resume(coroutine.create(function()
  6645. for i = 0, 99 do
  6646. swait()
  6647. v:Destroy()
  6648. dude:Destroy()
  6649. end
  6650. end))
  6651. end))
  6652. end))
  6653. end
  6654. end
  6655. end))
  6656. end)
  6657. ds()
  6658. end
  6659. end
  6660.  
  6661. function sphere(bonuspeed,type,pos,scale,value,color)
  6662. local type = type
  6663. local rng = Instance.new("Part", char)
  6664. rng.Anchored = true
  6665. rng.BrickColor = color
  6666. rng.CanCollide = false
  6667. rng.FormFactor = 3
  6668. rng.Name = "Ring"
  6669. rng.Material = "Neon"
  6670. rng.Size = Vector3.new(1, 1, 1)
  6671. rng.Transparency = 0
  6672. rng.TopSurface = 0
  6673. rng.BottomSurface = 0
  6674. rng.CFrame = pos
  6675. local rngm = Instance.new("SpecialMesh", rng)
  6676. rngm.MeshType = "Sphere"
  6677. rngm.Scale = scale
  6678. if rainbowmode == true then
  6679. rng.Color = Color3.new(r/255,g/255,b/255)
  6680. end
  6681. local scaler2 = 1
  6682. if type == "Add" then
  6683. scaler2 = 1*value
  6684. elseif type == "Divide" then
  6685. scaler2 = 1/value
  6686. end
  6687. coroutine.resume(coroutine.create(function()
  6688. for i = 0,10/bonuspeed,0.1 do
  6689. swait()
  6690. if rainbowmode == true then
  6691. rng.Color = Color3.new(r/255,g/255,b/255)
  6692. end
  6693. if type == "Add" then
  6694. scaler2 = scaler2 - 0.01*value/bonuspeed
  6695. elseif type == "Divide" then
  6696. scaler2 = scaler2 - 0.01/value*bonuspeed
  6697. end
  6698. if chaosmode == true then
  6699. rng.BrickColor = BrickColor.random()
  6700. end
  6701. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6702. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  6703. end
  6704. rng:Destroy()
  6705. end))
  6706. end
  6707.  
  6708. function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6709. local type = type
  6710. local rng = Instance.new("Part", char)
  6711. rng.Anchored = true
  6712. rng.BrickColor = color
  6713. rng.Color = color3
  6714. rng.CanCollide = false
  6715. rng.FormFactor = 3
  6716. rng.Name = "Ring"
  6717. rng.Material = "Neon"
  6718. rng.Size = Vector3.new(1, 1, 1)
  6719. rng.Transparency = 0
  6720. rng.TopSurface = 0
  6721. rng.BottomSurface = 0
  6722. rng.CFrame = pos
  6723. local rngm = Instance.new("SpecialMesh", rng)
  6724. rngm.MeshType = "Sphere"
  6725. rngm.Scale = scale
  6726. local scaler2 = 1
  6727. local scaler2b = 1
  6728. local scaler2c = 1
  6729. if type == "Add" then
  6730. scaler2 = 1*value
  6731. scaler2b = 1*value2
  6732. scaler2c = 1*value3
  6733. elseif type == "Divide" then
  6734. scaler2 = 1/value
  6735. scaler2b = 1/value2
  6736. scaler2c = 1/value3
  6737. end
  6738. coroutine.resume(coroutine.create(function()
  6739. for i = 0,10/bonuspeed,0.1 do
  6740. swait()
  6741. if type == "Add" then
  6742. scaler2 = scaler2 - 0.01*value/bonuspeed
  6743. scaler2b = scaler2b - 0.01*value/bonuspeed
  6744. scaler2c = scaler2c - 0.01*value/bonuspeed
  6745. elseif type == "Divide" then
  6746. scaler2 = scaler2 - 0.01/value*bonuspeed
  6747. scaler2b = scaler2b - 0.01/value*bonuspeed
  6748. scaler2c = scaler2c - 0.01/value*bonuspeed
  6749. end
  6750. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6751. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6752. end
  6753. rng:Destroy()
  6754. end))
  6755. end
  6756.  
  6757. function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
  6758. local type = type
  6759. local rng = Instance.new("Part", char)
  6760. rng.Anchored = true
  6761. rng.BrickColor = color
  6762. rng.Color = color3
  6763. rng.CanCollide = false
  6764. rng.FormFactor = 3
  6765. rng.Name = "Ring"
  6766. rng.Material = "Neon"
  6767. rng.Size = Vector3.new(1, 1, 1)
  6768. rng.Transparency = 0
  6769. rng.TopSurface = 0
  6770. rng.BottomSurface = 0
  6771. rng.CFrame = pos
  6772. local rngm = Instance.new("SpecialMesh", rng)
  6773. rngm.MeshType = "Brick"
  6774. rngm.Scale = scale
  6775. local scaler2 = 1
  6776. local scaler2b = 1
  6777. local scaler2c = 1
  6778. if type == "Add" then
  6779. scaler2 = 1*value
  6780. scaler2b = 1*value2
  6781. scaler2c = 1*value3
  6782. elseif type == "Divide" then
  6783. scaler2 = 1/value
  6784. scaler2b = 1/value2
  6785. scaler2c = 1/value3
  6786. end
  6787. coroutine.resume(coroutine.create(function()
  6788. for i = 0,10/bonuspeed,0.1 do
  6789. swait()
  6790. if type == "Add" then
  6791. scaler2 = scaler2 - 0.01*value/bonuspeed
  6792. scaler2b = scaler2b - 0.01*value/bonuspeed
  6793. scaler2c = scaler2c - 0.01*value/bonuspeed
  6794. elseif type == "Divide" then
  6795. scaler2 = scaler2 - 0.01/value*bonuspeed
  6796. scaler2b = scaler2b - 0.01/value*bonuspeed
  6797. scaler2c = scaler2c - 0.01/value*bonuspeed
  6798. end
  6799. rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  6800. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6801. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
  6802. end
  6803. rng:Destroy()
  6804. end))
  6805. end
  6806.  
  6807. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,color3,outerpos)
  6808. local type = type
  6809. local rng = Instance.new("Part", char)
  6810. rng.Anchored = true
  6811. rng.BrickColor = color
  6812. rng.Color = color3
  6813. rng.CanCollide = false
  6814. rng.FormFactor = 3
  6815. rng.Name = "Ring"
  6816. rng.Material = "Neon"
  6817. rng.Size = Vector3.new(1, 1, 1)
  6818. rng.Transparency = 0
  6819. rng.TopSurface = 0
  6820. rng.BottomSurface = 0
  6821. rng.CFrame = pos
  6822. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  6823. local rngm = Instance.new("SpecialMesh", rng)
  6824. rngm.MeshType = "Sphere"
  6825. rngm.Scale = vt(x1,y1,z1)
  6826. if rainbowmode == true then
  6827. rng.Color = Color3.new(r/255,g/255,b/255)
  6828. end
  6829. local scaler2 = 1
  6830. local speeder = FastSpeed
  6831. if type == "Add" then
  6832. scaler2 = 1*value
  6833. elseif type == "Divide" then
  6834. scaler2 = 1/value
  6835. end
  6836. coroutine.resume(coroutine.create(function()
  6837. for i = 0,10/bonuspeed,0.1 do
  6838. swait()
  6839. if rainbowmode == true then
  6840. rng.Color = Color3.new(r/255,g/255,b/255)
  6841. end
  6842. if type == "Add" then
  6843. scaler2 = scaler2 - 0.01*value/bonuspeed
  6844. elseif type == "Divide" then
  6845. scaler2 = scaler2 - 0.01/value*bonuspeed
  6846. end
  6847. if chaosmode == true then
  6848. rng.BrickColor = BrickColor.random()
  6849. end
  6850. speeder = speeder - 0.01*FastSpeed*bonuspeed
  6851. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  6852. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6853. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  6854. end
  6855. rng:Destroy()
  6856. end))
  6857. end
  6858.  
  6859. function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
  6860. local type = type
  6861. local rng = Instance.new("Part", char)
  6862. rng.Anchored = true
  6863. rng.BrickColor = color
  6864. rng.CanCollide = false
  6865. rng.FormFactor = 3
  6866. rng.Name = "Ring"
  6867. rng.Material = "Neon"
  6868. rng.Size = Vector3.new(1, 1, 1)
  6869. rng.Transparency = 0
  6870. if typeoftrans == "In" then
  6871. rng.Transparency = 1
  6872. end
  6873. rng.TopSurface = 0
  6874. rng.BottomSurface = 0
  6875. rng.CFrame = pos
  6876. local rngm = Instance.new("SpecialMesh", rng)
  6877. rngm.MeshType = "FileMesh"
  6878. rngm.MeshId = "rbxassetid://20329976"
  6879. rngm.Scale = scale
  6880. local scaler2 = 1
  6881. local scaler2b = 1
  6882. if type == "Add" then
  6883. scaler2 = 1*value
  6884. scaler2b = 1*value2
  6885. elseif type == "Divide" then
  6886. scaler2 = 1/value
  6887. scaler2b = 1/value2
  6888. end
  6889. local randomrot = math.random(1,2)
  6890. coroutine.resume(coroutine.create(function()
  6891. for i = 0,10/bonuspeed,0.1 do
  6892. swait()
  6893. if type == "Add" then
  6894. scaler2 = scaler2 - 0.01*value/bonuspeed
  6895. scaler2b = scaler2b - 0.01*value/bonuspeed
  6896. elseif type == "Divide" then
  6897. scaler2 = scaler2 - 0.01/value*bonuspeed
  6898. scaler2b = scaler2b - 0.01/value*bonuspeed
  6899. end
  6900. if randomrot == 1 then
  6901. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
  6902. elseif randomrot == 2 then
  6903. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
  6904. end
  6905. if typeoftrans == "Out" then
  6906. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6907. elseif typeoftrans == "In" then
  6908. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6909. end
  6910. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
  6911. end
  6912. rng:Destroy()
  6913. end))
  6914. end
  6915.  
  6916. function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
  6917. local type = type
  6918. local rotenable = rotatingop
  6919. local rng = Instance.new("Part", char)
  6920. rng.Anchored = true
  6921. rng.BrickColor = color
  6922. rng.CanCollide = false
  6923. rng.FormFactor = 3
  6924. rng.Name = "Ring"
  6925. rng.Material = "Neon"
  6926. rng.Size = Vector3.new(1, 1, 1)
  6927. rng.Transparency = 0
  6928. if typeoftrans == "In" then
  6929. rng.Transparency = 1
  6930. end
  6931. rng.TopSurface = 0
  6932. rng.BottomSurface = 0
  6933. rng.CFrame = pos
  6934. local rngm = Instance.new("SpecialMesh", rng)
  6935. rngm.MeshType = "FileMesh"
  6936. if typeofshape == "Normal" then
  6937. rngm.MeshId = "rbxassetid://662586858"
  6938. elseif typeofshape == "Round" then
  6939. rngm.MeshId = "rbxassetid://662585058"
  6940. end
  6941. rngm.Scale = scale
  6942. local scaler2 = 1/10
  6943. if type == "Add" then
  6944. scaler2 = 1*value/10
  6945. elseif type == "Divide" then
  6946. scaler2 = 1/value/10
  6947. end
  6948. local randomrot = math.random(1,2)
  6949. coroutine.resume(coroutine.create(function()
  6950. for i = 0,10/bonuspeed,0.1 do
  6951. swait()
  6952. if type == "Add" then
  6953. scaler2 = scaler2 - 0.01*value/bonuspeed/10
  6954. elseif type == "Divide" then
  6955. scaler2 = scaler2 - 0.01/value*bonuspeed/10
  6956. end
  6957. if rotenable == true then
  6958. if randomrot == 1 then
  6959. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
  6960. elseif randomrot == 2 then
  6961. rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
  6962. end
  6963. end
  6964. if typeoftrans == "Out" then
  6965. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  6966. elseif typeoftrans == "In" then
  6967. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  6968. end
  6969. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
  6970. end
  6971. rng:Destroy()
  6972. end))
  6973. end
  6974.  
  6975. function FindNearestTorso(Position, Distance, SinglePlayer)
  6976. if SinglePlayer then
  6977. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  6978. end
  6979. local List = {}
  6980. for i, v in pairs(workspace:GetChildren()) do
  6981. if v:IsA("Model") then
  6982. if v:findFirstChild("Torso") or v:findFirstChild("UpperTorso") then
  6983. if v ~= Character then
  6984. if (v.Head.Position - Position).magnitude <= Distance then
  6985. table.insert(List, v)
  6986. end
  6987. end
  6988. end
  6989. end
  6990. end
  6991. return List
  6992. end
  6993.  
  6994.  
  6995. local dashing = false
  6996. local floatmode = false
  6997. local OWS = hum.WalkSpeed
  6998. local equipped = false
  6999. Humanoid.Name = "NEPTUNIA"
  7000. Humanoid.MaxHealth = math.huge
  7001. Humanoid.Health = math.huge
  7002. Instance.new("ForceField",char).Visible = false
  7003. Humanoid.Animator.Parent = nil
  7004. ------------------
  7005. function equip()
  7006. attack = true
  7007. equipped = true
  7008. hum.WalkSpeed = 0
  7009. tl1.Enabled = true
  7010. for i = 0, 9 do
  7011. slash(math.random(10,50)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7012. end
  7013. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 2.5, 1.25)
  7014. CFuncs["Sound"].Create("rbxassetid://200633077", rarmor, 1, 1)
  7015. CFuncs["Sound"].Create("rbxassetid://169380495", rarmor, 0.5, 1.1)
  7016. sphere2(5,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7017. sphere2(6,"Add",root.CFrame,vt(5,5,5),0.25,0.25,0.25,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7018. for i = 0, 2, 0.1 do
  7019. swait()
  7020. hum.CameraOffset = vt(math.random(-5,5)/50,math.random(-5,5)/50,math.random(-5,5)/50)
  7021. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7022. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(5,0.25,5),0.05,0.015,BrickColor.new("Cyan"))
  7023. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(10,0.25,10),0.05,0.015,BrickColor.new("Royal purple"))
  7024. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7025. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(10),math.rad(0)),.2)
  7026. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-10)),.3)
  7027. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-20)),.3)
  7028. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-20),math.rad(-30),math.rad(130)),.3)
  7029. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-13),math.rad(10),math.rad(-10)),.3)
  7030. end
  7031. hum.CameraOffset = vt(0,0,0)
  7032. weaponweld.Part0 = rarm
  7033. for i = 0, 2, 0.1 do
  7034. swait()
  7035. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7036. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7037. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7038. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7039. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7040. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7041. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7042. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7043. end
  7044. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7045. hitb.Anchored = true
  7046. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7047. MagniDamage(hitb, 4, 40,73, 0, "Normal",153092213)
  7048. slash(5,5,true,"Round","Add","Out",hitb.CFrame*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(0.05,0.01,0.05),0.01,BrickColor.new("White"))
  7049. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7050. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7051. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7052. for i = 0, 2, 0.1 do
  7053. swait()
  7054. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7055. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7056. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7057. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7058. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7059. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7060. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7061. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7062. end
  7063. hitb:Destroy()
  7064. hum.WalkSpeed = 24
  7065. OWS = hum.WalkSpeed
  7066. attack = false
  7067. end
  7068.  
  7069. function unequip()
  7070. attack = true
  7071. equipped = false
  7072. hum.WalkSpeed = 0
  7073. hum.WalkSpeed = 16
  7074. OWS = hum.WalkSpeed
  7075. tl1.Enabled = false
  7076. CFuncs["Sound"].Create("rbxassetid://200633029", rarmor, 1, 1)
  7077. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.5)
  7078. weaponweld.Part0 = tors
  7079. attack = false
  7080. end
  7081.  
  7082. ------------------
  7083. function attackone()
  7084. attack = true
  7085. hum.WalkSpeed = 4
  7086. for i = 0, 2, 0.1 do
  7087. swait()
  7088. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(0)),.2)
  7089. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(5)),.2)
  7090. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(40)),.3)
  7091. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-40)),.3)
  7092. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7093. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7094. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7095. end
  7096. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7097. hitb.Anchored = true
  7098. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7099. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  7100. CFuncs["Sound"].Create("rbxassetid://200633196", rarmor, 1, 1.05)
  7101. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1.5, 1.025)
  7102. CFuncs["Sound"].Create("rbxassetid://234365549", rarmor, 1, 1)
  7103. for i = 0, 1, 0.1 do
  7104. swait()
  7105. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7106. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(50),math.rad(0)),.2)
  7107. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  7108. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(50)),.3)
  7109. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(70)),.3)
  7110. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7111. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7112. end
  7113. hitb:Destroy()
  7114. attack = false
  7115. hum.WalkSpeed = 24
  7116. end
  7117. function attacktwo()
  7118. attack = true
  7119. hum.WalkSpeed = 4
  7120. for i = 0, 1, 0.1 do
  7121. swait()
  7122. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7123. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(5)),.2)
  7124. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7125. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(40)),.3)
  7126. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7127. LW.C0=clerp(LW.C0,cf(-0.5,0.5,-0.25)*angles(math.rad(90),math.rad(0),math.rad(40)),.3)
  7128. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7129. end
  7130. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7131. hitb.Anchored = true
  7132. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7133. MagniDamage(hitb, 4, 24,30, 0, "Normal",153092213)
  7134. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7135. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7136. for i = 0, 1, 0.1 do
  7137. swait()
  7138. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7139. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.2)
  7140. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(10),math.rad(0),math.rad(90)),.3)
  7141. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(-90)),.3)
  7142. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(80),math.rad(0),math.rad(20)),.3)
  7143. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(100),math.rad(0),math.rad(-50)),.3)
  7144. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(70)),.3)
  7145. end
  7146. attack = false
  7147. hum.WalkSpeed = 24
  7148. end
  7149. function attackthree()
  7150. attack = true
  7151. hum.WalkSpeed = 4
  7152. for i = 0, 1, 0.1 do
  7153. swait()
  7154. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-30),math.rad(0)),.2)
  7155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(5)),.2)
  7156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(-0.1,0.1,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0),math.rad(60)),.3)
  7158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(53)),.3)
  7159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-10)),.3)
  7160. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  7161. end
  7162. for x = 0, 2 do
  7163. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 1, 1.05)
  7164. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 1.5, 1.025)
  7165. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7166. hitb.Anchored = true
  7167. hitb.CFrame = root.CFrame + root.CFrame.lookVector*4
  7168. MagniDamage(hitb, 4, 12,15, 0, "Normal",153092213)
  7169. for i = 0, 1, 0.6 do
  7170. swait()
  7171. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7172. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7173. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7174. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7175. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7176. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7177. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(30),math.rad(90)),.3)
  7178. end
  7179. for i = 0, 1, 0.6 do
  7180. swait()
  7181. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7182. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7183. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7184. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7185. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7186. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7187. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(180)),.3)
  7188. end
  7189. for i = 0, 1, 0.6 do
  7190. swait()
  7191. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7192. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7193. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7194. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7195. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7196. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7197. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(-30),math.rad(270)),.3)
  7198. end
  7199. for i = 0, 1, 0.6 do
  7200. swait()
  7201. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7202. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(20)),.2)
  7203. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.2,-0.25,0)*angles(math.rad(-2),math.rad(0),math.rad(80)),.3)
  7204. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.3)
  7205. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7206. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-20)),.3)
  7207. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7208. end
  7209. end
  7210. attack = false
  7211. hum.WalkSpeed = 24
  7212. end
  7213. ------------------
  7214. function spinnyblade()
  7215. attack = true
  7216. hum.WalkSpeed = 1
  7217. hum.JumpPower = 0
  7218. CFuncs["Sound"].Create("rbxassetid://1368583274", root, 4.5, 1)
  7219. local bgui = Instance.new("BillboardGui",root)
  7220. bgui.Size = UDim2.new(25, 0, 25, 0)
  7221. local imgc = Instance.new("ImageLabel",bgui)
  7222. imgc.BackgroundTransparency = 1
  7223. imgc.ImageTransparency = 1
  7224. imgc.Size = UDim2.new(1,0,1,0)
  7225. imgc.Image = "rbxassetid://997291547"
  7226. imgc.ImageColor3 = Color3.new(0,0.5,1)
  7227. local imgc2 = imgc:Clone()
  7228. imgc2.Parent = bgui
  7229. imgc2.Position = UDim2.new(-0.5,0,-0.5,0)
  7230. imgc2.Size = UDim2.new(2,0,2,0)
  7231. imgc2.ImageColor3 = Color3.new(0.5,0,1)
  7232. for i = 0, 10, 0.1 do
  7233. swait()
  7234. imgc.ImageTransparency = imgc.ImageTransparency - 0.01
  7235. imgc.Rotation = imgc.Rotation + 1
  7236. imgc2.ImageTransparency = imgc2.ImageTransparency - 0.01
  7237. imgc2.Rotation = imgc2.Rotation - 1
  7238. bgui.Size = bgui.Size - UDim2.new(0.25, 0, 0.25, 0)
  7239. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(25,50)/250,BrickColor.new("White"))
  7240. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7241. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7242. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7243. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7244. waveEff(5,"Add","In",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),-0.075,0.05,BrickColor.new("White"))
  7245. RH.C0=clerp(RH.C0,cf(1,-0.5,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-40),math.rad(10)),.2)
  7246. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(1),math.rad(20)),.2)
  7247. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.3)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  7248. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
  7249. RW.C0=clerp(RW.C0,cf(1.25,0.5,-0.65)*angles(math.rad(100),math.rad(0),math.rad(-23)),.3)
  7250. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(110),math.rad(0),math.rad(-85)),.3)
  7251. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7252. end
  7253. imgc.ImageTransparency = 1
  7254. hum.CameraOffset = vt(0,0,0)
  7255. waveEff(2,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.8,BrickColor.new("White"))
  7256. waveEff(3,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.4,BrickColor.new("White"))
  7257. waveEff(4,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.2,BrickColor.new("White"))
  7258. waveEff(5,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.1,BrickColor.new("White"))
  7259. waveEff(6,"Add","Out",root.CFrame*CFrame.new(0,0,0)*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(6,10,6),0.5,0.05,BrickColor.new("White"))
  7260. for i = 0, 9 do
  7261. slash(math.random(10,25)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,0,math.random(-30,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.1,0.01,0.1),math.random(75,250)/250,BrickColor.new("White"))
  7262. end
  7263. CFuncs["Sound"].Create("rbxassetid://430315987", root, 1.5, 1)
  7264. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 3, 1)
  7265. for x = 0, 14 do
  7266. CFuncs["Sound"].Create("rbxassetid://200633281", rarmor, 1, 1.05)
  7267. CFuncs["Sound"].Create("rbxassetid://161006195", rarmor, 1.5, 1.025)
  7268. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7269. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7270. slash(5,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7271. for i = 0, 1, 0.6 do
  7272. swait()
  7273. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7274. root.CFrame = root.CFrame + root.CFrame.lookVector*2
  7275. root.Velocity = vt(0,0,0)
  7276. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7277. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  7279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7280. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7281. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7282. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7283. end
  7284. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7285. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7286. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7287. for i = 0, 1, 0.6 do
  7288. swait()
  7289. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7290. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7291. root.Velocity = vt(0,0,0)
  7292. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7293. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7296. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7297. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7298. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7299. end
  7300. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7301. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7302. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7303. for i = 0, 1, 0.6 do
  7304. swait()
  7305. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7306. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7307. root.Velocity = vt(0,0,0)
  7308. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7309. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7310. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(180),math.rad(0),math.rad(90)),.3)
  7311. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7312. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7313. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7314. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7315. end
  7316. slash(5,2.5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,3,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.05,0.01,0.05),math.random(1,10)/100,BrickColor.new("White"))
  7317. CFuncs["Sound"].Create("rbxassetid://200632992", rarmor, 1.25, 1)
  7318. MagniDamage(tors, 10, 60,85, 0, "Normal",153092213)
  7319. for i = 0, 1, 0.6 do
  7320. swait()
  7321. sphereMK(2,-1,"Add",root.CFrame*CFrame.new(math.random(-8,8),math.random(-8,8),math.random(-3,8))*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.5,0.5,math.random(5,25),-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7322. root.CFrame = root.CFrame + root.CFrame.lookVector*3
  7323. root.Velocity = vt(0,0,0)
  7324. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7325. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.2)
  7326. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,3)*angles(math.rad(270),math.rad(0),math.rad(90)),.3)
  7327. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-60)),.3)
  7328. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(90)),.3)
  7329. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7330. weaponweld.C1=clerp(weaponweld.C1,cf(0,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.3)
  7331. end
  7332. end
  7333. hum.WalkSpeed = 0
  7334. for i = 0, 5, 0.1 do
  7335. swait()
  7336. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.2)
  7337. LH.C0=clerp(LH.C0,cf(-1,-0.6,-0.5)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(20),math.rad(-12)),.2)
  7338. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0.1,0.2,-0.35)*angles(math.rad(10),math.rad(0),math.rad(-40)),.2)
  7339. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(40)),.2)
  7340. RW.C0=clerp(RW.C0,cf(1.45,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(110)),.2)
  7341. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0)*angles(math.rad(45),math.rad(0),math.rad(-20)),.2)
  7342. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.2)
  7343. end
  7344. bgui:Destroy()
  7345. attack = false
  7346. hum.WalkSpeed = 24
  7347. hum.JumpPower = 50
  7348. end
  7349.  
  7350. function eightbitmegablade()
  7351. attack = true
  7352. hum.WalkSpeed = 0
  7353. hum.JumpPower = 0
  7354. CFuncs["Sound"].Create("rbxassetid://1368583274", larm, 4.5, 1.2)
  7355. local OverCut = false
  7356. cam.CameraSubject = Humanoid
  7357. cam.CameraType = "Scriptable"
  7358. coroutine.resume(coroutine.create(function()
  7359. while true do
  7360. swait()
  7361. if OverCut == false then
  7362. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(1, 1.5, -6) * ceuler(math.rad(10), math.rad(170), math.rad(-20)), 0.1)
  7363. else
  7364. break
  7365. end
  7366. end
  7367. end))
  7368. for i = 0, 10, 0.1 do
  7369. swait()
  7370. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7371. sphere2(5,"Add",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.1,-0.01,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7372. slash(math.random(20,40)/10,5,true,"Round","Add","Out",larm.CFrame*CFrame.new(0,-1.5,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.025,0.001,0.025),-0.025,BrickColor.new("White"))
  7373. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7374. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7375. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-50)),.3)
  7376. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-15),math.rad(5),math.rad(50)),.3)
  7377. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7378. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(170),math.rad(10),math.rad(0)),.3)
  7379. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7380. end
  7381. OverCut = true
  7382. local orb = Instance.new("Part", char)
  7383. orb.Anchored = true
  7384. orb.BrickColor = BrickColor.new("Toothpaste")
  7385. orb.CanCollide = false
  7386. orb.FormFactor = 3
  7387. orb.Name = "Ring"
  7388. orb.Material = "Neon"
  7389. orb.Size = Vector3.new(1, 1, 1)
  7390. orb.Transparency = 0.5
  7391. orb.TopSurface = 0
  7392. orb.BottomSurface = 0
  7393. local orbm = Instance.new("SpecialMesh", orb)
  7394. orbm.MeshType = "FileMesh"
  7395. orbm.MeshId = "rbxassetid://361629844"
  7396. orbm.Scale = vt(30,60,60)
  7397. orb.CFrame = root.CFrame*CFrame.new(0,50,0)
  7398. for i = 0, 24 do
  7399. slash(math.random(10,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.001,0.1),math.random(50,400)/420,BrickColor.new("White"))
  7400. end
  7401. sphere2(2,"Add",orb.CFrame,vt(10,10,10),0.5,0.5,0.5,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7402. sphere2(3,"Add",orb.CFrame,vt(10,10,10),0.75,0.75,0.75,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7403. sphere2(4,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7404. CFuncs["Sound"].Create("rbxassetid://1368637781", orb, 7.5, 1)
  7405. local a = Instance.new("Part",workspace)
  7406. a.Name = "Direction"
  7407. a.Anchored = true
  7408. a.Transparency = 1
  7409. a.CanCollide = false
  7410. local ray = Ray.new(
  7411. orb.CFrame.p, -- origin
  7412. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7413. )
  7414. local ignore = orb
  7415. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7416. a.BottomSurface = 10
  7417. a.TopSurface = 10
  7418. local distance = (orb.CFrame.p - position).magnitude
  7419. a.Size = Vector3.new(0.1, 0.1, 0.1)
  7420. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7421. orb.CFrame = a.CFrame
  7422. for i = 0, 8, 0.1 do
  7423. swait()
  7424. sphere2(5,"Add",orb.CFrame*CFrame.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)),vt(1,1,1),0.01,0.01,0.01,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7425. ray = Ray.new(
  7426. orb.CFrame.p, -- origin
  7427. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  7428. )
  7429. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  7430. distance = (orb.CFrame.p - position).magnitude
  7431. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  7432. orb.CFrame = a.CFrame
  7433. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7434. cam.CFrame = lerp(cam.CFrame, root.CFrame * cf(20, 65, 55) * ceuler(math.rad(-20), math.rad(0), math.rad(10)), 0.2)
  7435. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7436. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(40),math.rad(3)),.3)
  7437. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  7438. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.3)
  7439. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-20),math.rad(20)),.3)
  7440. LW.C0=clerp(LW.C0,cf(-1.25,0.5,-0.5)*angles(math.rad(100),math.rad(0),math.rad(60)),.3)
  7441. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7442. end
  7443. cam.CameraType = "Custom"
  7444. orb.Anchored = false
  7445. a:Destroy()
  7446. local bv = Instance.new("BodyVelocity")
  7447. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  7448. bv.velocity = orb.CFrame.lookVector*250
  7449. bv.Parent = orb
  7450. local hitted = false
  7451. CFuncs["Sound"].Create("rbxassetid://466493476", orb, 7.5, 0.7)
  7452. waveEff(2,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.1,BrickColor.new("Cyan"))
  7453. waveEff(4,"Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(5,1,5),0.5,0.05,BrickColor.new("Royal purple"))
  7454. coroutine.resume(coroutine.create(function()
  7455. while true do
  7456. swait(2)
  7457. if hitted == false and orb.Parent ~= nil then
  7458. slash(3,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.075,0.005,0.075),-0.05,BrickColor.new("White"))
  7459. elseif hitted == true and orb.Parent == nil then
  7460. break
  7461. end
  7462. end
  7463. end))
  7464. orb.Touched:connect(function(hit)
  7465. if hitted == false and hit.Parent ~= char then
  7466. hitted = true
  7467. MagniDamage(orb, 30, 72,95, 0, "Normal",153092213)
  7468. CFuncs["Sound"].Create("rbxassetid://763717897", orb, 10, 1)
  7469. CFuncs["Sound"].Create("rbxassetid://1295446488", orb, 9, 0.75)
  7470. for i = 0, 24 do
  7471. slash(math.random(15,30)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.001,0.01),math.random(125,250)/400,BrickColor.new("White"))
  7472. end
  7473. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.015,0.01),1.5,BrickColor.new("White"))
  7474. slash(1,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),0),vt(0.01,0.01,0.01),2,BrickColor.new("White"))
  7475. sphere2(1,"Add",orb.CFrame,vt(10,10,10),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7476. sphere2(1.5,"Add",orb.CFrame,vt(10,10,10),1.1,1.1,1.1,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7477. sphere2(2,"Add",orb.CFrame,vt(10,10,10),1.2,1.2,1.2,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7478. orb.Anchored = true
  7479. orb.Transparency = 1
  7480. coroutine.resume(coroutine.create(function()
  7481. for i = 0, 4, 0.1 do
  7482. swait()
  7483. slash(math.random(10,50)/10,5,true,"Round","Add","Out",orb.CFrame*CFrame.Angles(math.rad(90 + math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.015,0.01),1.5,BrickColor.new("Royal purple"))
  7484. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7485. end
  7486. hum.CameraOffset = vt(0,0,0)
  7487. end))
  7488. wait(10)
  7489. orb:Destroy()
  7490. end
  7491. end)
  7492. game:GetService("Debris"):AddItem(orb, 10)
  7493. for i = 0, 2, 0.1 do
  7494. swait()
  7495. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7496. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0),math.rad(-6)),.3)
  7497. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(3)),.3)
  7498. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.4,0)*angles(math.rad(0),math.rad(0),math.rad(-70)),.3)
  7499. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(70)),.3)
  7500. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-13),math.rad(-40),math.rad(20)),.3)
  7501. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-80)),.3)
  7502. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7503. end
  7504. attack = false
  7505. hum.WalkSpeed = 24
  7506. hum.JumpPower = 50
  7507. end
  7508.  
  7509. function bladespinagain()
  7510. attack = true
  7511. hum.WalkSpeed = 4
  7512. hum.JumpPower = 0
  7513. CFuncs["Sound"].Create("rbxassetid://1368598393", rarmor, 2, 1)
  7514. CFuncs["Sound"].Create("rbxassetid://1368583274", rarmor, 2.5, 1)
  7515. for x = 0, 9 do
  7516. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7517. CFuncs["Sound"].Create("rbxassetid://200633108", rarmor, 2, 1.05)
  7518. CFuncs["Sound"].Create("rbxassetid://234365573", rarmor, 2.5, 1.025)
  7519. for i = 0, 1, 0.6 do
  7520. swait()
  7521. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7522. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7523. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7524. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7525. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7526. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7527. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7528. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7529. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7530. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7531. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7532. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  7533. end
  7534. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7535. for i = 0, 1, 0.6 do
  7536. swait()
  7537. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7538. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7539. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7540. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7541. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7542. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7543. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7544. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7545. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7546. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7547. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7548. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  7549. end
  7550. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7551. for i = 0, 1, 0.6 do
  7552. swait()
  7553. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7554. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7555. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7556. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7557. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7558. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7559. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7560. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7561. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7562. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7563. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7564. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(180),math.rad(0)),.3)
  7565. end
  7566. slash(5,5,true,"Round","Add","Out",rarmor.CFrame*CFrame.new(0,0,0)*CFrame.Angles(0,0,0),vt(0.05,0.01,0.05),0.05,BrickColor.new("White"))
  7567. for i = 0, 1, 0.6 do
  7568. swait()
  7569. sphereMK(5,math.random(4,25)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),0.75,0.75,20,-0.0075,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color,0)
  7570. sphereMK(5,math.random(1,15)/45,"Add",root.CFrame*CFrame.new(math.random(-15,15),-20,math.random(-15,15))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),math.rad(math.random(-25,25))),0.75,0.75,20,-0.0075,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color,0)
  7571. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,50)/250,BrickColor.new("White"))
  7572. sphere2(5,"Add",rarmor.CFrame*CFrame.new(math.random(-8,-2),0,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.1,0.1,0.1),0,0.1,0,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7573. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7574. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-10)),.2)
  7575. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(30),math.rad(0)),.2)
  7576. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
  7577. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(60)),.3)
  7578. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(80)),.3)
  7579. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
  7580. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(270),math.rad(0)),.3)
  7581. end
  7582. end
  7583. local hitb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.Random())
  7584. hitb.Anchored = true
  7585. hitb.CFrame = root.CFrame + root.CFrame.lookVector*8
  7586. hitb.CFrame = hitb.CFrame*CFrame.new(0,1,0)
  7587. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7588. sphere2(5,"Add",hitb.CFrame,vt(2.1,2.1,2),-0.02,-0.02,5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7589. sphere2(5,"Add",hitb.CFrame,vt(2,2,2),-0.02,-0.02,4,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7590. for i = 0, 24 do
  7591. slash(math.random(20,100)/10,5,true,"Round","Add","Out",hitb.CFrame*CFrame.new(0,0,math.random(-60,60))*CFrame.Angles(math.rad(90),0,0),vt(0.01,0.01,0.01),math.random(10,100)/1000,BrickColor.new("White"))
  7592. end
  7593. CFuncs["Sound"].Create("rbxassetid://313205954", root, 4,1)
  7594. CFuncs["Sound"].Create("rbxassetid://1368637781", rarmor, 4,1)
  7595. CFuncs["Sound"].Create("rbxassetid://763718160", rarmor, 5, 1.1)
  7596. CFuncs["Sound"].Create("rbxassetid://782353443", rarmor, 6, 1)
  7597. --CFuncs["Sound"].Create("rbxassetid://1548538202", rarmor, 4,1)
  7598. for i = 0, 2, 0.1 do
  7599. swait()
  7600. MagniDamage(hitb, 8, 92,158, 0, "Normal",153092213)
  7601. hum.CameraOffset = vt(math.random(-10,10)/25,math.random(-10,10)/25,math.random(-10,10)/25)
  7602. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(-20),math.rad(-10)),.9)
  7603. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(0)),.9)
  7604. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0)*angles(math.rad(0),math.rad(0),math.rad(80)),.9)
  7605. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(-80)),.9)
  7606. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(90),math.rad(0),math.rad(70)),.9)
  7607. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-60)),.9)
  7608. weaponweld.C1=clerp(weaponweld.C1,cf(2,0,0)*angles(math.rad(90),math.rad(0),math.rad(-90)),.9)
  7609. end
  7610. hum.CameraOffset = vt(0,0,0)
  7611. hitb:Destroy()
  7612. attack = false
  7613. hum.WalkSpeed = 24
  7614. hum.JumpPower = 50
  7615. end
  7616.  
  7617. function superjump()
  7618. attack = true
  7619. hum.WalkSpeed = 0
  7620. hum.JumpPower = 0
  7621. wng1a.Transparency = wng1a.Transparency - 1
  7622. wng1b.Transparency = wng1b.Transparency - 1
  7623. wng2a.Transparency = wng2a.Transparency - 1
  7624. wng2b.Transparency = wng2b.Transparency - 1
  7625. sphere2(5,"Add",root.CFrame,vt(1,1,1),1.5,1.5,1.5,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7626. sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7627. CFuncs["Sound"].Create("rbxassetid://1368637781", root, 7.5, 1)
  7628. for i = 0, 2, 0.1 do
  7629. swait()
  7630. hum.CameraOffset = vt(math.random(-10,10)/100,math.random(-10,10)/100,math.random(-10,10)/100)
  7631. root.Velocity = vt(0,0,0)
  7632. slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,250)/250,BrickColor.new("White"))
  7633. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(20)),.4)
  7634. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(40)),.4)
  7635. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,-1)*angles(math.rad(20),math.rad(0),math.rad(0)),.4)
  7636. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(4),math.rad(0),math.rad(0)),.4)
  7637. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(40)),.4)
  7638. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(10),math.rad(0),math.rad(-40)),.4)
  7639. end
  7640. CFuncs["Sound"].Create("rbxassetid://477843807", root, 7, 1.05)
  7641. local lat1 = Instance.new("Attachment",larm)
  7642. lat1.Position = Vector3.new(1,-1,0.5)
  7643. local lat2 = Instance.new("Attachment",larm)
  7644. lat2.Position = Vector3.new(-1,-1,-0.5)
  7645. local rat1 = Instance.new("Attachment",rarm)
  7646. rat1.Position = Vector3.new(1,-1,-0.5)
  7647. local rat2 = Instance.new("Attachment",rarm)
  7648. rat2.Position = Vector3.new(-1,-1,0.5)
  7649. local tl1 = Instance.new('Trail',larm)
  7650. tl1.Attachment0 = lat1
  7651. tl1.Attachment1 = lat2
  7652. tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  7653. tl1.LightEmission = 1
  7654. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.05, 0),NumberSequenceKeypoint.new(1, 1)})
  7655. tl1.Color = ColorSequence.new(BrickColor.new('Royal purple').Color,BrickColor.new('Cyan').Color)
  7656. tl1.Lifetime = 5
  7657. local tl2 = tl1:Clone()
  7658. tl2.Attachment0 = rat1
  7659. tl2.Attachment1 = rat2
  7660. tl2.Parent = rarm
  7661. hum.JumpPower = 50
  7662. hum.Jump = true
  7663. swait()
  7664. hum.JumpPower = 0
  7665. root.Velocity = vt(0,250,0) + root.CFrame.lookVector*250
  7666. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.3,5,0.3,BrickColor.new("Royal purple"),BrickColor.new("Royal purple").Color)
  7667. sphere2(5,"Add",root.CFrame*CFrame.Angles(math.rad(-45),0,0),vt(25,1,25),0.2,4,0.2,BrickColor.new("Cyan"),BrickColor.new("Cyan").Color)
  7668. for i = 0, 49 do
  7669. waveEff(math.random(10,100)/10,"Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(0,math.rad(math.random(-360,360)),0),vt(15,0.25,15),math.random(25,250)/250,0.25,BrickColor.new("White"))
  7670. slash(math.random(10,100)/10,3,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-360,360)),math.rad(math.random(-10,10))),vt(0.01,0.01,0.01),math.random(50,500)/250,BrickColor.new("White"))
  7671. end
  7672. coroutine.resume(coroutine.create(function()
  7673. for i = 0, 2, 0.1 do
  7674. swait()
  7675. hum.CameraOffset = vt(math.random(-10,10)/50,math.random(-10,10)/50,math.random(-10,10)/50)
  7676. end
  7677. hum.CameraOffset = vt(0,0,0)
  7678. wait(3)
  7679. tl1.Enabled = false
  7680. tl2.Enabled = false
  7681. game:GetService("Debris"):AddItem(tl1, 5)
  7682. game:GetService("Debris"):AddItem(tl2, 5)
  7683. game:GetService("Debris"):AddItem(rat1, 5)
  7684. game:GetService("Debris"):AddItem(rat2, 5)
  7685. game:GetService("Debris"):AddItem(lat1, 5)
  7686. game:GetService("Debris"):AddItem(lat2, 5)
  7687. end))
  7688. CFuncs["Sound"].Create("rbxassetid://1295446488", root, 10, 1)
  7689. for i = 0, 3, 0.1 do
  7690. swait()
  7691. RH.C0=clerp(RH.C0,cf(1,-0.45,-0.45)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(-20)),.4)
  7692. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0),math.rad(30)),.4)
  7693. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.75,0)*angles(math.rad(40),math.rad(0),math.rad(0)),.4)
  7694. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.4)
  7695. RW.C0=clerp(RW.C0,cf(1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(20)),.4)
  7696. LW.C0=clerp(LW.C0,cf(-1.45,0.5,0.1)*angles(math.rad(-30),math.rad(0),math.rad(-20)),.4)
  7697. end
  7698. coroutine.resume(coroutine.create(function()
  7699. for i = 0, 99 do
  7700. swait()
  7701. wng1a.Transparency = wng1a.Transparency + 0.01
  7702. wng1b.Transparency = wng1b.Transparency + 0.01
  7703. wng2a.Transparency = wng2a.Transparency + 0.01
  7704. wng2b.Transparency = wng2b.Transparency + 0.01
  7705. end
  7706. end))
  7707. attack = false
  7708. if equipped == false then
  7709. hum.WalkSpeed = 16
  7710. else
  7711. hum.WalkSpeed = 24
  7712. end
  7713. hum.JumpPower = 50
  7714. end
  7715. ------------------
  7716.  
  7717.  
  7718. local attacktype = 1
  7719. mouse.Button1Down:connect(function()
  7720. if equipped == true then
  7721. if attack == false and attacktype == 1 then
  7722. attacktype = 2
  7723. attackone()
  7724. elseif attack == false and attacktype == 2 then
  7725. attacktype = 3
  7726. attacktwo()
  7727. elseif attack == false and attacktype == 3 then
  7728. attacktype = 1
  7729. attackthree()
  7730. --[[elseif attack == false and attacktype == 4 then
  7731. attacktype = 1
  7732. --attackfour()]]--
  7733. end
  7734. end
  7735. end)
  7736. mouse.KeyDown:connect(function(k)
  7737. if k == "f" and attack == false and equipped == false then
  7738. equip()
  7739. elseif k == "f" and attack == false and equipped == true then
  7740. unequip()
  7741. end
  7742. if k == "r" and attack == false then
  7743. superjump()
  7744. end
  7745. if equipped == true then
  7746. if k == "z" and attack == false then
  7747. spinnyblade()
  7748. end
  7749. if k == "x" and attack == false then
  7750. eightbitmegablade()
  7751. end
  7752. if k == "c" and attack == false then
  7753. bladespinagain()
  7754. end
  7755. end
  7756. if k == "l" and muter == false then
  7757. muter = true
  7758. kan.Volume = 0
  7759. elseif k == "l" and muter == true then
  7760. muter = false
  7761. kan.Volume = 1.25
  7762. end
  7763. end)
  7764. plr.Chatted:connect(function(message)
  7765. if message:sub(1,3) == "id/" then
  7766. ORGID = message:sub(4)
  7767. kan.TimePosition = 0
  7768. kan:Play()
  7769. elseif message:sub(1,6) == "pitch/" then
  7770. ORPIT = message:sub(7)
  7771. elseif message:sub(1,4) == "vol/" then
  7772. ORVOL = message:sub(5)
  7773. elseif message:sub(1,7) == "skipto/" then
  7774. kan.TimePosition = message:sub(8)
  7775. end
  7776. end)
  7777.  
  7778. idleanim=.4
  7779. while true do
  7780. swait()
  7781. if muter == false then
  7782. kan.Volume = ORVOL
  7783. else
  7784. kan.Volume = 0
  7785. end
  7786. kan.PlaybackSpeed = ORPIT
  7787. kan.Pitch = ORPIT
  7788. kan.SoundId = "rbxassetid://" ..ORGID
  7789. kan.Looped = true
  7790. kan.Parent = plr.PlayerGui
  7791. kan:Resume()
  7792. techc.Rotation = techc.Rotation + 0.1
  7793. imgl2.Rotation = imgl2.Rotation - kan.PlaybackLoudness/50
  7794. imgl2.ImageColor3 = Color3.new(0.15 + kan.PlaybackLoudness/2500,0,0.6 + kan.PlaybackLoudness/1000)
  7795. imgl2b.Rotation = imgl2b.Rotation + kan.PlaybackLoudness/25
  7796. imgl2b.ImageColor3 = Color3.new(0,0.3 + kan.PlaybackLoudness/1500,0.6 + kan.PlaybackLoudness/1000)
  7797. ned.Rotation = 0 - 2 * math.cos(sine / 24)
  7798. ned.Position = UDim2.new(0.6,0 - 10 * math.cos(sine / 32),0.8,0 - 10 * math.cos(sine / 45))
  7799. sine = sine + change
  7800. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  7801. local velderp=RootPart.Velocity.y
  7802. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  7803. if equipped==true or equipped==false then
  7804. if attack==false then
  7805. idle=idle+1
  7806. else
  7807. idle=0
  7808. end
  7809. if idle>=500 then
  7810. if attack==false then
  7811. --Sheath()
  7812. end
  7813. end
  7814. if RootPart.Velocity.y > 1 and hitfloor==nil then
  7815. Anim="Jump"
  7816. if attack==false then
  7817. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7818. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7819. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7820. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  7821. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  7822. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  7823. if equipped == false then
  7824. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7825. else
  7826. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7827. end
  7828. end
  7829. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  7830. Anim="Fall"
  7831. if attack==false then
  7832. RH.C0=clerp(RH.C0,cf(1,-0.35 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  7833. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  7834. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-tors.Velocity.Y/6),math.rad(0),math.rad(0)),.1)
  7835. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2.5),math.rad(0),math.rad(0)),.1)
  7836. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(55)),.1)
  7837. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-15),math.rad(0),math.rad(-55)),.1)
  7838. if equipped == false then
  7839. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7840. else
  7841. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7842. end
  7843. end
  7844. elseif torvel<1 and hitfloor~=nil then
  7845. Anim="Idle"
  7846. if attack==false then
  7847. if equipped == false then
  7848. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(-15),math.rad(0 + 2 * math.cos(sine / 20))),.1)
  7849. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(1),math.rad(0 - 2 * math.cos(sine / 20))),.1)
  7850. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.02 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(30 + 3 * math.cos(sine / 40))),.1)
  7851. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(2),math.rad(0 - 7 * math.cos(sine / 40)),math.rad(-30 - 3 * math.cos(sine / 40))),.1)
  7852. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-6 + 5 * math.cos(sine / 26)),math.rad(-10 - 6 * math.cos(sine / 24)),math.rad(13 - 5 * math.cos(sine / 34))),.1)
  7853. LW.C0=clerp(LW.C0,cf(-1.4,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 1 * math.cos(sine / 25)),math.rad(10 + 2 * math.cos(sine / 24)),math.rad(10 + 2 * math.cos(sine / 34))),.1)
  7854. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7855. else
  7856. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3 + 2 * math.cos(sine / 40)),math.rad(0 - 6 * math.cos(sine / 40)),math.rad(-6 + 2 * math.cos(sine / 20) - 6 * math.cos(sine / 40))),.1)
  7857. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 20) - 0.02 * math.cos(sine / 40),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 - 2 * math.cos(sine / 40)),math.rad(10 - 6 * math.cos(sine / 40)),math.rad(3 - 2 * math.cos(sine / 20) - 3 * math.cos(sine / 40))),.1)
  7858. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.02 * math.cos(sine / 40),0 - 0.06 * math.cos(sine / 40),-0.05 - 0.05 * math.cos(sine / 20))*angles(math.rad(0 + 2 * math.cos(sine / 20)),math.rad(0 + 2 * math.cos(sine / 40)),math.rad(-20 + 6 * math.cos(sine / 40))),.1)
  7859. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(6),math.rad(0 - 2 * math.cos(sine / 42)),math.rad(20 - 6 * math.cos(sine / 40))),.1)
  7860. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 + 3 * math.cos(sine / 26)),math.rad(-20 - 3 * math.cos(sine / 24)),math.rad(20 - 5 * math.cos(sine / 34))),.1)
  7861. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.05 * math.cos(sine / 28),0.1)*angles(math.rad(-13 - 3 * math.cos(sine / 25)),math.rad(10 + 3 * math.cos(sine / 24)),math.rad(-10 + 5 * math.cos(sine / 34))),.1)
  7862. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(130),math.rad(0)),.3)
  7863. end
  7864. end
  7865. elseif torvel>2 and torvel<42 and hitfloor~=nil then
  7866. Anim="Walk"
  7867. if attack==false then
  7868. if equipped == false then
  7869. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7870. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 45 * math.cos(sine / 8))),.1)
  7871. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 + 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 8))),.1)
  7872. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 8))),.1)
  7873. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
  7874. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7875. weaponweld.C1=clerp(weaponweld.C1,cf(-3,0,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-40)),.3)
  7876. else
  7877. RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7878. LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 60 * math.cos(sine / 8))),.1)
  7879. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,0 + 0.15 * math.cos(sine / 4))*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(-10 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
  7880. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5 + 3 * math.cos(sine / 57)),math.rad(10 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
  7881. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(-10),math.rad(0),math.rad(15 - 2 * math.cos(sine / 34))),.1)
  7882. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
  7883. weaponweld.C1=clerp(weaponweld.C1,cf(0,1,0)*angles(math.rad(0),math.rad(120 + 5 * math.cos(sine / 35)),math.rad(0)),.3)
  7884. end
  7885. end
  7886. elseif torvel>=42 and hitfloor~=nil then
  7887. Anim="Run"
  7888. if attack==false then
  7889. RH.C0=clerp(RH.C0,cf(1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7890. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.15 * math.cos(sine / 3),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 85 * math.cos(sine / 6))),.1)
  7891. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.05 + 0.15 * math.cos(sine / 3))*angles(math.rad(15 - 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - root.RotVelocity.Y - 10 * math.cos(sine / 6))),.1)
  7892. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5 + 4 * math.cos(sine / 3)),math.rad(0 + root.RotVelocity.Y*1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 10 * math.cos(sine / 6))),.1)
  7893. RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.5 * math.cos(sine / 6))*angles(math.rad(0 - 140 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 20 * math.cos(sine / 3))),.1)
  7894. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.5 * math.cos(sine / 6))*angles(math.rad(0 + 140 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 20 * math.cos(sine / 3))),.1)
  7895. end
  7896. end
  7897. end
  7898. end
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