SHOW:
|
|
- or go back to the newest paste.
1 | --[[ | |
2 | ||
3 | Made by Tentergram | |
4 | Damage Fixed by Cronizete | |
5 | ||
6 | --]] | |
7 | local Player = game.Players.LocalPlayer | |
8 | local Character = Player.Character | |
9 | local Mouse = Player:GetMouse() | |
10 | local Head = Character.Torso:WaitForChild("Neck") | |
11 | local RootPart = Character:WaitForChild("HumanoidRootPart") | |
12 | local Torso = RootPart:WaitForChild("RootJoint") | |
13 | local RealTorso = Character:WaitForChild("Torso") | |
14 | local LeftArm = RealTorso:WaitForChild("Left Shoulder") | |
15 | local RightArm = RealTorso:WaitForChild("Right Shoulder") | |
16 | local RightLeg = RealTorso:WaitForChild("Right Hip") | |
17 | local LeftLeg = RealTorso:WaitForChild("Left Hip") | |
18 | local isKneeing = false | |
19 | local Attacking = false | |
20 | local PlayMainAnims = true | |
21 | local CharHum = Character:WaitForChild("Humanoid") | |
22 | local timeDamage = 0 | |
23 | local AttackSeq = 0 | |
24 | local HumanTimeStop = false | |
25 | local ArmSpreadL = math.random(-10, 10) | |
26 | local ArmSpreadR = math.random(-10, 10) | |
27 | ||
28 | char = Player.Character | |
29 | mud = false | |
30 | attac = false | |
31 | ||
32 | local player = game.Players.LocalPlayer | |
33 | local shirt = player.Character:WaitForChild("Shirt") | |
34 | local pants = player.Character:WaitForChild("Pants") | |
35 | ||
36 | wait() | |
37 | shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=536831523" | |
38 | pants.PantsTemplate = "http://www.roblox.com/asset/?id=547264976" | |
39 | ||
40 | char.Humanoid.MaxHealth = math.huge | |
41 | char.Humanoid.Health = math.huge | |
42 | ||
43 | for i,v in pairs(char:GetChildren()) do | |
44 | if v.ClassName == "Accessory" or v.ClassName == "Hat" then | |
45 | v:destroy() | |
46 | end | |
47 | end | |
48 | ||
49 | local Hair = Instance.new("Part") | |
50 | Hair.Parent = char | |
51 | Hair.Name = "Hair" | |
52 | Hair.Size = Vector3.new(1, 1, 1) | |
53 | Hair.CFrame = char.Head.CFrame | |
54 | Hair:BreakJoints() | |
55 | Hair.CanCollide = false | |
56 | Hair.TopSurface = "Smooth" | |
57 | Hair.BottomSurface = "Smooth" | |
58 | Hair.BrickColor = BrickColor.new("Gold") | |
59 | Weld = Instance.new("Weld") | |
60 | Weld.Name = "Weld" | |
61 | Weld.Part0 = char.Head | |
62 | Weld.Part1 = Hair | |
63 | Weld.Parent = char.Head | |
64 | Weld.C0 = CFrame.new(0.1,0,0.2)*CFrame.fromEulerAnglesXYZ(0,0,0) | |
65 | Mesh = Instance.new("SpecialMesh") | |
66 | Mesh.Parent = Hair | |
67 | Mesh.MeshId = "rbxassetid://886288384" | |
68 | Mesh.TextureId = "rbxassetid://886289004" | |
69 | Mesh.Scale = Vector3.new(0.11,0.1,0.08) | |
70 | ||
71 | local r6 = { | |
72 | "Head", | |
73 | "Torso", | |
74 | "Left Arm", | |
75 | "Right Arm", | |
76 | "Left Leg", | |
77 | "Right Leg" | |
78 | } | |
79 | local r15 = { | |
80 | "Head", | |
81 | "LowerTorso", | |
82 | "UpperTorso", | |
83 | "LeftFoot", | |
84 | "LeftUpperLeg", | |
85 | "LeftLowerLeg", | |
86 | "RightFoot", | |
87 | "RightUpperLeg", | |
88 | "RightLowerLeg", | |
89 | "LeftHand", | |
90 | "RightHand", | |
91 | "RightUpperArm", | |
92 | "RightLowerArm", | |
93 | "LeftUpperArm", | |
94 | "LeftLowerArm" | |
95 | } | |
96 | local Animation = {class = "Animation"} | |
97 | local Keyframe = {class = "Keyframe"} | |
98 | local pow = math.pow | |
99 | local sin = math.sin | |
100 | local cos = math.cos | |
101 | local pi = math.pi | |
102 | local sqrt = math.sqrt | |
103 | local abs = math.abs | |
104 | local asin = math.asin | |
105 | local linear = function(t, b, c, d) | |
106 | return c * t / d + b | |
107 | end | |
108 | local function inQuad(t, b, c, d) | |
109 | t = t / d | |
110 | return c * pow(t, 2) + b | |
111 | end | |
112 | local outQuad = function(t, b, c, d) | |
113 | t = t / d | |
114 | return -c * t * (t - 2) + b | |
115 | end | |
116 | local function inOutQuad(t, b, c, d) | |
117 | t = t / d * 2 | |
118 | if t < 1 then | |
119 | return c / 2 * pow(t, 2) + b | |
120 | else | |
121 | return -c / 2 * ((t - 1) * (t - 3) - 1) + b | |
122 | end | |
123 | end | |
124 | local function outInQuad(t, b, c, d) | |
125 | if t < d / 2 then | |
126 | return outQuad(t * 2, b, c / 2, d) | |
127 | else | |
128 | return inQuad(t * 2 - d, b + c / 2, c / 2, d) | |
129 | end | |
130 | end | |
131 | local function inCubic(t, b, c, d) | |
132 | t = t / d | |
133 | return c * pow(t, 3) + b | |
134 | end | |
135 | local function outCubic(t, b, c, d) | |
136 | t = t / d - 1 | |
137 | return c * (pow(t, 3) + 1) + b | |
138 | end | |
139 | local inOutCubic = function(t, b, c, d) | |
140 | t = t / d * 2 | |
141 | if t < 1 then | |
142 | return c / 2 * t * t * t + b | |
143 | else | |
144 | t = t - 2 | |
145 | return c / 2 * (t * t * t + 2) + b | |
146 | end | |
147 | end | |
148 | local function outInCubic(t, b, c, d) | |
149 | if t < d / 2 then | |
150 | return outCubic(t * 2, b, c / 2, d) | |
151 | else | |
152 | return inCubic(t * 2 - d, b + c / 2, c / 2, d) | |
153 | end | |
154 | end | |
155 | local function inQuart(t, b, c, d) | |
156 | t = t / d | |
157 | return c * pow(t, 4) + b | |
158 | end | |
159 | local function outQuart(t, b, c, d) | |
160 | t = t / d - 1 | |
161 | return -c * (pow(t, 4) - 1) + b | |
162 | end | |
163 | local function inOutQuart(t, b, c, d) | |
164 | t = t / d * 2 | |
165 | if t < 1 then | |
166 | return c / 2 * pow(t, 4) + b | |
167 | else | |
168 | t = t - 2 | |
169 | return -c / 2 * (pow(t, 4) - 2) + b | |
170 | end | |
171 | end | |
172 | local function outInQuart(t, b, c, d) | |
173 | if t < d / 2 then | |
174 | return outQuart(t * 2, b, c / 2, d) | |
175 | else | |
176 | return inQuart(t * 2 - d, b + c / 2, c / 2, d) | |
177 | end | |
178 | end | |
179 | local scriptName, inQuint = pow, nil | |
180 | local function outQuint(t, b, c, d) | |
181 | t = t / d - 1 | |
182 | return c * (pow(t, 5) + 1) + b | |
183 | end | |
184 | local function inOutQuint(t, b, c, d) | |
185 | t = t / d * 2 | |
186 | if t < 1 then | |
187 | return c / 2 * pow(t, 5) + b | |
188 | else | |
189 | t = t - 2 | |
190 | return c / 2 * (pow(t, 5) + 2) + b | |
191 | end | |
192 | end | |
193 | local function outInQuint(t, b, c, d) | |
194 | if t < d / 2 then | |
195 | return outQuint(t * 2, b, c / 2, d) | |
196 | else | |
197 | return inQuint(t * 2 - d, b + c / 2, c / 2, d) | |
198 | end | |
199 | end | |
200 | scriptName = cos | |
201 | local scriptName, inSine = pi, nil | |
202 | local function outSine(t, b, c, d) | |
203 | return c * sin(t / d * (pi / 2)) + b | |
204 | end | |
205 | local function inOutSine(t, b, c, d) | |
206 | return -c / 2 * (cos(pi * t / d) - 1) + b | |
207 | end | |
208 | local function outInSine(t, b, c, d) | |
209 | if t < d / 2 then | |
210 | return outSine(t * 2, b, c / 2, d) | |
211 | else | |
212 | return inSine(t * 2 - d, b + c / 2, c / 2, d) | |
213 | end | |
214 | end | |
215 | local function inExpo(t, b, c, d) | |
216 | if t == 0 then | |
217 | return b | |
218 | else | |
219 | return c * pow(2, 10 * (t / d - 1)) + b - c * 0.001 | |
220 | end | |
221 | end | |
222 | local function outExpo(t, b, c, d) | |
223 | if t == d then | |
224 | return b + c | |
225 | else | |
226 | return c * 1.001 * (-pow(2, -10 * t / d) + 1) + b | |
227 | end | |
228 | end | |
229 | local function inOutExpo(t, b, c, d) | |
230 | if t == 0 then | |
231 | return b | |
232 | end | |
233 | if t == d then | |
234 | return b + c | |
235 | end | |
236 | t = t / d * 2 | |
237 | if t < 1 then | |
238 | return c / 2 * pow(2, 10 * (t - 1)) + b - c * 5.0E-4 | |
239 | else | |
240 | t = t - 1 | |
241 | return c / 2 * 1.0005 * (-pow(2, -10 * t) + 2) + b | |
242 | end | |
243 | end | |
244 | local function outInExpo(t, b, c, d) | |
245 | if t < d / 2 then | |
246 | return outExpo(t * 2, b, c / 2, d) | |
247 | else | |
248 | return inExpo(t * 2 - d, b + c / 2, c / 2, d) | |
249 | end | |
250 | end | |
251 | local function outCirc(t, b, c, d) | |
252 | t = t / d - 1 | |
253 | return c * sqrt(1 - pow(t, 2)) + b | |
254 | end | |
255 | local function inOutCirc(t, b, c, d) | |
256 | t = t / d * 2 | |
257 | if t < 1 then | |
258 | return -c / 2 * (sqrt(1 - t * t) - 1) + b | |
259 | else | |
260 | t = t - 2 | |
261 | return c / 2 * (sqrt(1 - t * t) + 1) + b | |
262 | end | |
263 | end | |
264 | local function outInCirc(t, b, c, d) | |
265 | if t < d / 2 then | |
266 | return outCirc(t * 2, b, c / 2, d) | |
267 | else | |
268 | return inCirc(t * 2 - d, b + c / 2, c / 2, d) | |
269 | end | |
270 | end | |
271 | local function outElastic(t, b, c, d, a, p) | |
272 | if t == 0 then | |
273 | return b | |
274 | end | |
275 | t = t / d | |
276 | if t == 1 then | |
277 | return b + c | |
278 | end | |
279 | p = p or d * 0.3 | |
280 | local s | |
281 | if not a or a < abs(c) then | |
282 | a = c | |
283 | s = p / 4 | |
284 | else | |
285 | s = p / (2 * pi) * asin(c / a) | |
286 | end | |
287 | return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) + c + b | |
288 | end | |
289 | local function inOutElastic(t, b, c, d, a, p) | |
290 | if t == 0 then | |
291 | return b | |
292 | end | |
293 | t = t / d * 2 | |
294 | if t == 2 then | |
295 | return b + c | |
296 | end | |
297 | p = p or d * 0.44999999999999996 | |
298 | a = a or 0 | |
299 | local s | |
300 | if not a or a < abs(c) then | |
301 | a = c | |
302 | s = p / 4 | |
303 | else | |
304 | s = p / (2 * pi) * asin(c / a) | |
305 | end | |
306 | if t < 1 then | |
307 | t = t - 1 | |
308 | return -0.5 * (a * pow(2, 10 * t) * sin((t * d - s) * (2 * pi) / p)) + b | |
309 | else | |
310 | t = t - 1 | |
311 | return a * pow(2, -10 * t) * sin((t * d - s) * (2 * pi) / p) * 0.5 + c + b | |
312 | end | |
313 | end | |
314 | local function outInElastic(t, b, c, d, a, p) | |
315 | if t < d / 2 then | |
316 | return outElastic(t * 2, b, c / 2, d, a, p) | |
317 | else | |
318 | return inElastic(t * 2 - d, b + c / 2, c / 2, d, a, p) | |
319 | end | |
320 | end | |
321 | local inBack = function(t, b, c, d, s) | |
322 | s = s or 1.70158 | |
323 | t = t / d | |
324 | return c * t * t * ((s + 1) * t - s) + b | |
325 | end | |
326 | local outBack = function(t, b, c, d, s) | |
327 | s = s or 1.70158 | |
328 | t = t / d - 1 | |
329 | return c * (t * t * ((s + 1) * t + s) + 1) + b | |
330 | end | |
331 | local inOutBack = function(t, b, c, d, s) | |
332 | s = s or 1.70158 | |
333 | s = s * 1.525 | |
334 | t = t / d * 2 | |
335 | if t < 1 then | |
336 | return c / 2 * (t * t * ((s + 1) * t - s)) + b | |
337 | else | |
338 | t = t - 2 | |
339 | return c / 2 * (t * t * ((s + 1) * t + s) + 2) + b | |
340 | end | |
341 | end | |
342 | local function outInBack(t, b, c, d, s) | |
343 | if t < d / 2 then | |
344 | return outBack(t * 2, b, c / 2, d, s) | |
345 | else | |
346 | return inBack(t * 2 - d, b + c / 2, c / 2, d, s) | |
347 | end | |
348 | end | |
349 | local outBounce | |
350 | local function inBounce(t, b, c, d) | |
351 | return c - outBounce(d - t, 0, c, d) + b | |
352 | end | |
353 | local function inOutBounce(t, b, c, d) | |
354 | if t < d / 2 then | |
355 | return inBounce(t * 2, 0, c, d) * 0.5 + b | |
356 | else | |
357 | return outBounce(t * 2 - d, 0, c, d) * 0.5 + c * 0.5 + b | |
358 | end | |
359 | end | |
360 | local function outInBounce(t, b, c, d) | |
361 | if t < d / 2 then | |
362 | return outBounce(t * 2, b, c / 2, d) | |
363 | else | |
364 | return inBounce(t * 2 - d, b + c / 2, c / 2, d) | |
365 | end | |
366 | end | |
367 | local easingStyles = { | |
368 | linear = linear, | |
369 | inQuad = inQuad, | |
370 | outQuad = outQuad, | |
371 | inOutQuad = inOutQuad, | |
372 | outInQuad = outInQuad, | |
373 | inCubic = inCubic, | |
374 | outCubic = outCubic, | |
375 | inOutCubic = inOutCubic, | |
376 | outInCubic = outInCubic, | |
377 | inQuart = inQuart, | |
378 | outQuart = outQuart, | |
379 | inOutQuart = inOutQuart, | |
380 | outInQuart = outInQuart, | |
381 | inQuint = inQuint, | |
382 | outQuint = outQuint, | |
383 | inOutQuint = inOutQuint, | |
384 | outInQuint = outInQuint, | |
385 | inSine = inSine, | |
386 | outSine = outSine, | |
387 | inOutSine = inOutSine, | |
388 | outInSine = outInSine, | |
389 | inExpo = inExpo, | |
390 | outExpo = outExpo, | |
391 | inOutExpo = inOutExpo, | |
392 | outInExpo = outInExpo, | |
393 | inCirc = inCirc, | |
394 | outCirc = outCirc, | |
395 | inOutCirc = inOutCirc, | |
396 | outInCirc = outInCirc, | |
397 | inElastic = inElastic, | |
398 | outElastic = outElastic, | |
399 | inOutElastic = inOutElastic, | |
400 | outInElastic = outInElastic, | |
401 | inBack = inBack, | |
402 | outBack = outBack, | |
403 | inOutBack = inOutBack, | |
404 | outInBack = outInBack, | |
405 | inBounce = inBounce, | |
406 | outBounce = outBounce, | |
407 | inOutBounce = inOutBounce, | |
408 | outInBounce = outInBounce | |
409 | } | |
410 | function Animation:init(keyframes, looped, priority) | |
411 | if looped == nil then | |
412 | looped = false | |
413 | end | |
414 | local self = setmetatable({}, { | |
415 | __index = Animation, | |
416 | __call = function(self, ...) | |
417 | return self | |
418 | end, | |
419 | __metatable = {} | |
420 | }) | |
421 | self.keyframes = keyframes or {} | |
422 | self.looped = looped | |
423 | self.playing = false | |
424 | return self | |
425 | end | |
426 | function Animation:play(weld) | |
427 | if self.playing then | |
428 | self.playing = false | |
429 | end | |
430 | if weld == nil then | |
431 | return | |
432 | end | |
433 | self.playing = true | |
434 | return function() | |
435 | while self.playing do | |
436 | local lastSetFrame | |
437 | for i = 1, #self.keyframes do | |
438 | if not self.playing then | |
439 | break | |
440 | end | |
441 | local previousFrame | |
442 | if i == 1 then | |
443 | previousFrame = weld.C0 | |
444 | elseif self.keyframes[i - 1].pause then | |
445 | previousFrame = lastSetFrame | |
446 | else | |
447 | previousFrame = self.keyframes[i - 1].CFrame | |
448 | end | |
449 | local currentFrame = self.keyframes[i].CFrame | |
450 | if self.keyframes[i].pause == nil or self.keyframes[i].pause == false then | |
451 | lastSetFrame = currentFrame | |
452 | for t = 0, self.keyframes[i].duration, 0.016666666666666666 do | |
453 | if not self.playing then | |
454 | break | |
455 | end | |
456 | local theta = self.keyframes[i]:getTheta(t) | |
457 | weld.C0 = previousFrame:lerp(currentFrame, theta) | |
458 | game:GetService("RunService").RenderStepped:wait() | |
459 | if not self.playing then | |
460 | break | |
461 | end | |
462 | end | |
463 | if self.playing then | |
464 | weld.C0 = currentFrame | |
465 | end | |
466 | else | |
467 | local start = tick() | |
468 | repeat | |
469 | wait() | |
470 | until tick() - start >= self.keyframes[i].duration or not self.playing | |
471 | end | |
472 | if not self.playing then | |
473 | break | |
474 | end | |
475 | end | |
476 | if not self.looped then | |
477 | self.playing = false | |
478 | break | |
479 | end | |
480 | end | |
481 | end | |
482 | end | |
483 | function Animation:stop() | |
484 | self.playing = false | |
485 | end | |
486 | function Keyframe:add(cframe, duration, style, pause) | |
487 | local self = setmetatable({}, { | |
488 | __index = Keyframe, | |
489 | __call = function(self, ...) | |
490 | return self | |
491 | end, | |
492 | __metatable = {} | |
493 | }) | |
494 | self.ease = easingStyles[style] or easingStyles.linear | |
495 | self.CFrame = cframe or CFrame.new() | |
496 | self.duration = duration or 1 | |
497 | self.pause = pause | |
498 | return self | |
499 | end | |
500 | function Keyframe:getTheta(timeElapsed) | |
501 | return self.ease(timeElapsed, 0, 1, self.duration) | |
502 | end | |
503 | function TakeDamage() | |
504 | end | |
505 | local Context = game:GetService("ContextActionService") | |
506 | local Run = game:GetService("RunService") | |
507 | Character.Humanoid:ClearAllChildren() | |
508 | Character.Animate:Remove() | |
509 | local knife = Instance.new("Model") | |
510 | local time_knife = Instance.new("Part") | |
511 | local mesh = Instance.new("SpecialMesh") | |
512 | local part = Instance.new("Part") | |
513 | local mesh_2 = Instance.new("BlockMesh") | |
514 | local part_2 = Instance.new("Part") | |
515 | local motor6d = Instance.new("Motor6D") | |
516 | local motor6d_2 = Instance.new("Motor6D") | |
517 | local motor6d_3 = Instance.new("Motor6D") | |
518 | local motor6d_4 = Instance.new("Motor6D") | |
519 | local motor6d_5 = Instance.new("Motor6D") | |
520 | local motor6d_6 = Instance.new("Motor6D") | |
521 | local motor6d_7 = Instance.new("Motor6D") | |
522 | local motor6d_8 = Instance.new("Motor6D") | |
523 | local motor6d_9 = Instance.new("Motor6D") | |
524 | local motor6d_10 = Instance.new("Motor6D") | |
525 | local part_12 = Instance.new("Part") | |
526 | local mesh_3 = Instance.new("BlockMesh") | |
527 | local wedge = Instance.new("WedgePart") | |
528 | local part_9 = Instance.new("Part") | |
529 | local motor6d_11 = Instance.new("Motor6D") | |
530 | local motor6d_12 = Instance.new("Motor6D") | |
531 | local motor6d_13 = Instance.new("Motor6D") | |
532 | local motor6d_14 = Instance.new("Motor6D") | |
533 | local motor6d_15 = Instance.new("Motor6D") | |
534 | local motor6d_16 = Instance.new("Motor6D") | |
535 | local part_7 = Instance.new("Part") | |
536 | local part_18 = Instance.new("Part") | |
537 | local motor6d_17 = Instance.new("Motor6D") | |
538 | local motor6d_18 = Instance.new("Motor6D") | |
539 | local part_19 = Instance.new("Part") | |
540 | local motor6d_19 = Instance.new("Motor6D") | |
541 | local part_4 = Instance.new("Part") | |
542 | local part_6 = Instance.new("Part") | |
543 | local part_8 = Instance.new("Part") | |
544 | local part_10 = Instance.new("Part") | |
545 | local mesh_4 = Instance.new("SpecialMesh") | |
546 | local motor6d_20 = Instance.new("Motor6D") | |
547 | local motor6d_21 = Instance.new("Motor6D") | |
548 | local motor6d_22 = Instance.new("Motor6D") | |
549 | local motor6d_23 = Instance.new("Motor6D") | |
550 | local motor6d_24 = Instance.new("Motor6D") | |
551 | local motor6d_25 = Instance.new("Motor6D") | |
552 | local motor6d_26 = Instance.new("Motor6D") | |
553 | local part_22 = Instance.new("Part") | |
554 | local mesh_5 = Instance.new("BlockMesh") | |
555 | local part_23 = Instance.new("Part") | |
556 | local mesh_6 = Instance.new("BlockMesh") | |
557 | local part_20 = Instance.new("Part") | |
558 | local mesh_7 = Instance.new("BlockMesh") | |
559 | local part_21 = Instance.new("Part") | |
560 | local mesh_8 = Instance.new("BlockMesh") | |
561 | local part_15 = Instance.new("Part") | |
562 | local mesh_9 = Instance.new("BlockMesh") | |
563 | local part_3 = Instance.new("Part") | |
564 | local part_14 = Instance.new("Part") | |
565 | local mesh_10 = Instance.new("BlockMesh") | |
566 | local part_5 = Instance.new("Part") | |
567 | local part_11 = Instance.new("Part") | |
568 | local mesh_11 = Instance.new("BlockMesh") | |
569 | local part_24 = Instance.new("Part") | |
570 | local mesh_12 = Instance.new("BlockMesh") | |
571 | local wedge_2 = Instance.new("WedgePart") | |
572 | local part_17 = Instance.new("Part") | |
573 | local mesh_13 = Instance.new("SpecialMesh") | |
574 | local part_13 = Instance.new("Part") | |
575 | local mesh_14 = Instance.new("BlockMesh") | |
576 | local part_16 = Instance.new("Part") | |
577 | knife.Name = "Knife" | |
578 | knife.Parent = Character | |
579 | time_knife.Size = Vector3.new(0.21, 0.23, 0.05) | |
580 | time_knife.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
581 | time_knife.Name = "Time Knife" | |
582 | time_knife.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
583 | time_knife.Material = Enum.Material.SmoothPlastic | |
584 | time_knife.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
585 | time_knife.BrickColor = BrickColor.new("Bright yellow") | |
586 | time_knife.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
587 | time_knife.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
588 | time_knife.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
589 | time_knife.Parent = knife | |
590 | time_knife.CFrame = CFrame.new(-25.651, 7.665, 115.666) * CFrame.Angles(0, 1.571, 0) | |
591 | - | mesh.Scale = Vector3.new(0.375, 0.35, 0.395) |
591 | + | mesh.Scale = Vector3.new(100, 100, 0.100) |
592 | mesh.MeshType = Enum.MeshType.FileMesh | |
593 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
594 | mesh.Parent = time_knife | |
595 | - | part.Size = Vector3.new(0.06, 0.05, 0.16) |
595 | + | part.Size = Vector3.new(100, 100, 100) |
596 | part.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
597 | part.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
598 | part.Material = Enum.Material.SmoothPlastic | |
599 | part.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
600 | part.BrickColor = BrickColor.new("Really black") | |
601 | part.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
602 | part.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
603 | part.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
604 | part.Parent = time_knife | |
605 | part.CFrame = CFrame.new(-25.65, 7.855, 114.706) * CFrame.Angles(1.571, 0, 0) | |
606 | - | mesh_2.Scale = Vector3.new(1, 0.125, 0.2) |
606 | + | mesh_2.Scale = Vector3.new(100, 100, 100) |
607 | mesh_2.Parent = part | |
608 | - | part_2.Size = Vector3.new(0.05, 0.24, 0.6) |
608 | + | part_2.Size = Vector3.new(100, 100, 100) |
609 | part_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
610 | part_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
611 | part_2.Material = Enum.Material.SmoothPlastic | |
612 | part_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
613 | part_2.BrickColor = BrickColor.new("Bright yellow") | |
614 | part_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
615 | part_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
616 | part_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
617 | part_2.Parent = time_knife | |
618 | part_2.CFrame = CFrame.new(-25.651, 7.67, 115.201) * CFrame.Angles(0, 0, 0) | |
619 | motor6d.C1 = CFrame.new(0.465, 0.005, 0) * CFrame.Angles(0, -1.571, 0) | |
620 | motor6d.Part0 = part_2 | |
621 | motor6d.Part1 = time_knife | |
622 | motor6d.Parent = part_2 | |
623 | motor6d_2.C1 = CFrame.new(-0.01, -0.115, 0) * CFrame.Angles(0, 1.571, 0) | |
624 | motor6d_2.Part0 = part_2 | |
625 | motor6d_2.Part1 = part_3 | |
626 | motor6d_2.Parent = part_2 | |
627 | motor6d_3.C1 = CFrame.new(-0.01, 0.125, 0) * CFrame.Angles(0, 1.571, 0) | |
628 | motor6d_3.Part0 = part_2 | |
629 | motor6d_3.Part1 = part_4 | |
630 | motor6d_3.Parent = part_2 | |
631 | motor6d_4.C1 = CFrame.new(0, 0.11, 0.225) | |
632 | motor6d_4.Part0 = part_2 | |
633 | motor6d_4.Part1 = part_5 | |
634 | motor6d_4.Parent = part_2 | |
635 | motor6d_5.C1 = CFrame.new(0, 0.11, 0.075) | |
636 | motor6d_5.Part0 = part_2 | |
637 | motor6d_5.Part1 = part_6 | |
638 | motor6d_5.Parent = part_2 | |
639 | motor6d_6.C1 = CFrame.new(0, 0.11, -0.075) | |
640 | motor6d_6.Part0 = part_2 | |
641 | motor6d_6.Part1 = part_7 | |
642 | motor6d_6.Parent = part_2 | |
643 | motor6d_7.C1 = CFrame.new(0, 0.11, -0.225) | |
644 | motor6d_7.Part0 = part_2 | |
645 | motor6d_7.Part1 = part_8 | |
646 | motor6d_7.Parent = part_2 | |
647 | motor6d_8.C1 = CFrame.new(0, -0.01, 0.49) * CFrame.Angles(0, 0, 0) | |
648 | motor6d_8.Part0 = part_2 | |
649 | motor6d_8.Part1 = part_9 | |
650 | motor6d_8.Parent = part_2 | |
651 | motor6d_9.C1 = CFrame.new(-0.485, 0.005, 0) * CFrame.Angles(0, -1.571, 0) | |
652 | motor6d_9.Part0 = part_2 | |
653 | motor6d_9.Part1 = part_10 | |
654 | motor6d_9.Parent = part_2 | |
655 | motor6d_10.C1 = CFrame.new(0, -0.005, 0.295) * CFrame.Angles(0, 0, 0) | |
656 | motor6d_10.Part0 = part_2 | |
657 | motor6d_10.Part1 = part_11 | |
658 | motor6d_10.Parent = part_2 | |
659 | part_12.Size = Vector3.new(0.06, 0.05, 0.16) | |
660 | part_12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
661 | part_12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
662 | part_12.Material = Enum.Material.SmoothPlastic | |
663 | part_12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
664 | part_12.BrickColor = BrickColor.new("Really black") | |
665 | part_12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
666 | part_12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
667 | part_12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
668 | part_12.Parent = time_knife | |
669 | part_12.CFrame = CFrame.new(-25.651, 7.635, 114.656) * CFrame.Angles(2.618, 0, 0) | |
670 | mesh_3.Scale = Vector3.new(1.1, 0.325, 1) | |
671 | mesh_3.Parent = part_12 | |
672 | wedge.Size = Vector3.new(0.05, 0.14, 0.1) | |
673 | wedge.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
674 | wedge.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
675 | wedge.Material = Enum.Material.SmoothPlastic | |
676 | wedge.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
677 | wedge.BrickColor = BrickColor.new("Institutional white") | |
678 | wedge.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
679 | wedge.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
680 | wedge.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
681 | wedge.Parent = time_knife | |
682 | wedge.CFrame = CFrame.new(-25.651, 7.6, 113.671) * CFrame.Angles(0, 0, -3.142) | |
683 | part_9.Shape = Enum.PartType.Cylinder | |
684 | part_9.Size = Vector3.new(0.05, 0.42, 0.43) | |
685 | part_9.BrickColor = BrickColor.new("Institutional white") | |
686 | part_9.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
687 | part_9.Material = Enum.Material.SmoothPlastic | |
688 | part_9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
689 | part_9.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
690 | part_9.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
691 | part_9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
692 | part_9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
693 | part_9.Parent = time_knife | |
694 | part_9.CFrame = CFrame.new(-25.651, 7.68, 114.711) * CFrame.Angles(0, 0, 0) | |
695 | motor6d_11.C1 = CFrame.new(0, 0.014, -0.065) * CFrame.Angles(0.436, 0, 0) | |
696 | motor6d_11.Part0 = part_9 | |
697 | motor6d_11.Part1 = part_13 | |
698 | motor6d_11.Parent = part_9 | |
699 | motor6d_12.C1 = CFrame.new(0, -0.011, -0.07) * CFrame.Angles(-2.618, 0, 0) | |
700 | motor6d_12.Part0 = part_9 | |
701 | motor6d_12.Part1 = part_12 | |
702 | motor6d_12.Parent = part_9 | |
703 | motor6d_13.C1 = CFrame.new(0, 0.01, -0.056) * CFrame.Angles(1.484, 0, 0) | |
704 | motor6d_13.Part0 = part_9 | |
705 | motor6d_13.Part1 = part_14 | |
706 | motor6d_13.Parent = part_9 | |
707 | motor6d_14.C1 = CFrame.new(0, 0.016, -0.201) * CFrame.Angles(-0.785, 0, 0) | |
708 | motor6d_14.Part0 = part_9 | |
709 | motor6d_14.Part1 = part_15 | |
710 | motor6d_14.Parent = part_9 | |
711 | motor6d_15.C1 = CFrame.new(0, -0.28, 0.13) * CFrame.Angles(0, 0, 0) | |
712 | motor6d_15.Part0 = part_9 | |
713 | motor6d_15.Part1 = part_16 | |
714 | motor6d_15.Parent = part_9 | |
715 | motor6d_16.C1 = CFrame.new(-0.135, -0.275, 0) * CFrame.Angles(0, -1.571, 0) | |
716 | motor6d_16.Part0 = part_9 | |
717 | motor6d_16.Part1 = part_17 | |
718 | motor6d_16.Parent = part_9 | |
719 | part_7.Size = Vector3.new(0.05, 0.08, 0.05) | |
720 | part_7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
721 | part_7.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
722 | part_7.Material = Enum.Material.SmoothPlastic | |
723 | part_7.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
724 | part_7.BrickColor = BrickColor.new("Bright yellow") | |
725 | part_7.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
726 | part_7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
727 | part_7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
728 | part_7.Parent = time_knife | |
729 | part_7.CFrame = CFrame.new(-25.651, 7.56, 115.276) * CFrame.Angles(0, 0, 0) | |
730 | part_18.Size = Vector3.new(0.05, 0.28, 0.95) | |
731 | part_18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
732 | part_18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
733 | part_18.Material = Enum.Material.SmoothPlastic | |
734 | part_18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
735 | part_18.BrickColor = BrickColor.new("Institutional white") | |
736 | part_18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
737 | part_18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
738 | part_18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
739 | part_18.Parent = time_knife | |
740 | part_18.CFrame = CFrame.new(-25.651, 7.67, 114.196) | |
741 | motor6d_17.C1 = CFrame.new(0, -0.07, 0.41) | |
742 | motor6d_17.Part0 = part_18 | |
743 | motor6d_17.Part1 = part_19 | |
744 | motor6d_17.Parent = part_18 | |
745 | motor6d_18.C1 = CFrame.new(0, -0.07, 0.525) * CFrame.Angles(0, 0, 3.142) | |
746 | motor6d_18.Part0 = part_18 | |
747 | motor6d_18.Part1 = wedge | |
748 | motor6d_18.Parent = part_18 | |
749 | part_19.Size = Vector3.new(0.05, 0.14, 0.33) | |
750 | part_19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
751 | part_19.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
752 | part_19.Material = Enum.Material.SmoothPlastic | |
753 | part_19.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
754 | part_19.BrickColor = BrickColor.new("Institutional white") | |
755 | part_19.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
756 | part_19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
757 | part_19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
758 | part_19.Parent = time_knife | |
759 | part_19.CFrame = CFrame.new(-25.651, 7.74, 113.786) | |
760 | motor6d_19.C1 = CFrame.new(0, 0, 0.19) * CFrame.Angles(0, 0, 3.142) | |
761 | motor6d_19.Part0 = part_19 | |
762 | motor6d_19.Part1 = wedge_2 | |
763 | motor6d_19.Parent = part_19 | |
764 | part_4.Shape = Enum.PartType.Cylinder | |
765 | part_4.Size = Vector3.new(0.66, 0.13, 0.05) | |
766 | part_4.BrickColor = BrickColor.new("Bright yellow") | |
767 | part_4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
768 | part_4.Material = Enum.Material.SmoothPlastic | |
769 | part_4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
770 | part_4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
771 | part_4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
772 | part_4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
773 | part_4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
774 | part_4.Parent = time_knife | |
775 | part_4.CFrame = CFrame.new(-25.65, 7.545, 115.211) * CFrame.Angles(0, -1.571, 0) | |
776 | part_6.Size = Vector3.new(0.05, 0.08, 0.05) | |
777 | part_6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
778 | part_6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
779 | part_6.Material = Enum.Material.SmoothPlastic | |
780 | part_6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
781 | part_6.BrickColor = BrickColor.new("Bright yellow") | |
782 | part_6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
783 | part_6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
784 | part_6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
785 | part_6.Parent = time_knife | |
786 | part_6.CFrame = CFrame.new(-25.651, 7.56, 115.126) * CFrame.Angles(0, 0, 0) | |
787 | part_8.Size = Vector3.new(0.05, 0.08, 0.05) | |
788 | part_8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
789 | part_8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
790 | part_8.Material = Enum.Material.SmoothPlastic | |
791 | part_8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
792 | part_8.BrickColor = BrickColor.new("Bright yellow") | |
793 | part_8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
794 | part_8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
795 | part_8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
796 | part_8.Parent = time_knife | |
797 | part_8.CFrame = CFrame.new(-25.651, 7.56, 115.426) * CFrame.Angles(0, 0, 0) | |
798 | part_10.Size = Vector3.new(0.21, 0.23, 0.05) | |
799 | part_10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
800 | part_10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
801 | part_10.Material = Enum.Material.SmoothPlastic | |
802 | part_10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
803 | part_10.BrickColor = BrickColor.new("Bright yellow") | |
804 | part_10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
805 | part_10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
806 | part_10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
807 | part_10.Parent = time_knife | |
808 | part_10.CFrame = CFrame.new(-25.651, 7.665, 114.716) * CFrame.Angles(0, 1.571, 0) | |
809 | mesh_4.Scale = Vector3.new(0.45, 0.45, 0.395) | |
810 | mesh_4.MeshType = Enum.MeshType.FileMesh | |
811 | mesh_4.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
812 | mesh_4.Parent = part_10 | |
813 | motor6d_20.C1 = CFrame.new(0, -0.013, -0.192) * CFrame.Angles(0.785, 1.571, 0) | |
814 | motor6d_20.Part0 = part_10 | |
815 | motor6d_20.Part1 = part_20 | |
816 | motor6d_20.Parent = part_10 | |
817 | motor6d_21.C1 = CFrame.new(0, 0.01, 0.19) * CFrame.Angles(-1.571, 1.571, 0) | |
818 | motor6d_21.Part0 = part_10 | |
819 | motor6d_21.Part1 = part | |
820 | motor6d_21.Parent = part_10 | |
821 | motor6d_22.C1 = CFrame.new(0, 0.008, 0.193) * CFrame.Angles(-0.785, 1.571, 0) | |
822 | motor6d_22.Part0 = part_10 | |
823 | motor6d_22.Part1 = part_21 | |
824 | motor6d_22.Parent = part_10 | |
825 | motor6d_23.C1 = CFrame.new(0, -0.01, 0.2) * CFrame.Angles(0, 1.571, 0) | |
826 | motor6d_23.Part0 = part_10 | |
827 | motor6d_23.Part1 = part_22 | |
828 | motor6d_23.Parent = part_10 | |
829 | motor6d_24.C1 = CFrame.new(0, -0.013, 0.198) * CFrame.Angles(0.785, 1.571, 0) | |
830 | motor6d_24.Part0 = part_10 | |
831 | motor6d_24.Part1 = part_23 | |
832 | motor6d_24.Parent = part_10 | |
833 | motor6d_25.C1 = CFrame.new(0, 0.01, -0.19) * CFrame.Angles(-1.571, 1.571, 0) | |
834 | motor6d_25.Part0 = part_10 | |
835 | motor6d_25.Part1 = part_24 | |
836 | motor6d_25.Parent = part_10 | |
837 | motor6d_26.C1 = CFrame.new(0, -0.005, 0.52) * CFrame.Angles(0, 1.571, 0) | |
838 | motor6d_26.Part0 = part_10 | |
839 | motor6d_26.Part1 = part_18 | |
840 | motor6d_26.Parent = part_10 | |
841 | part_22.Size = Vector3.new(0.06, 0.05, 0.16) | |
842 | part_22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
843 | part_22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
844 | part_22.Material = Enum.Material.SmoothPlastic | |
845 | part_22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
846 | part_22.BrickColor = BrickColor.new("Really black") | |
847 | part_22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
848 | part_22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
849 | part_22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
850 | part_22.Parent = time_knife | |
851 | part_22.CFrame = CFrame.new(-25.65, 7.675, 114.516) * CFrame.Angles(0, 0, 0) | |
852 | mesh_5.Scale = Vector3.new(1, 0.125, 0.2) | |
853 | mesh_5.Parent = part_22 | |
854 | part_23.Size = Vector3.new(0.06, 0.05, 0.16) | |
855 | part_23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
856 | part_23.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
857 | part_23.Material = Enum.Material.SmoothPlastic | |
858 | part_23.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
859 | part_23.BrickColor = BrickColor.new("Really black") | |
860 | part_23.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
861 | part_23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
862 | part_23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
863 | part_23.Parent = time_knife | |
864 | part_23.CFrame = CFrame.new(-25.65, 7.534, 114.566) * CFrame.Angles(-0.785, 0, 0) | |
865 | mesh_6.Scale = Vector3.new(1, 0.125, 0.2) | |
866 | mesh_6.Parent = part_23 | |
867 | part_20.Size = Vector3.new(0.06, 0.05, 0.16) | |
868 | part_20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
869 | part_20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
870 | part_20.Material = Enum.Material.SmoothPlastic | |
871 | part_20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
872 | part_20.BrickColor = BrickColor.new("Really black") | |
873 | part_20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
874 | part_20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
875 | part_20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
876 | part_20.Parent = time_knife | |
877 | part_20.CFrame = CFrame.new(-25.65, 7.809, 114.842) * CFrame.Angles(-0.785, 0, 0) | |
878 | mesh_7.Scale = Vector3.new(1, 0.125, 0.2) | |
879 | mesh_7.Parent = part_20 | |
880 | part_21.Size = Vector3.new(0.06, 0.05, 0.16) | |
881 | part_21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
882 | part_21.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
883 | part_21.Material = Enum.Material.SmoothPlastic | |
884 | part_21.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
885 | part_21.BrickColor = BrickColor.new("Really black") | |
886 | part_21.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
887 | part_21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
888 | part_21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
889 | part_21.Parent = time_knife | |
890 | part_21.CFrame = CFrame.new(-25.65, 7.795, 114.573) * CFrame.Angles(0.785, 0, 0) | |
891 | mesh_8.Scale = Vector3.new(1, 0.125, 0.2) | |
892 | mesh_8.Parent = part_21 | |
893 | part_15.Size = Vector3.new(0.06, 0.05, 0.16) | |
894 | part_15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
895 | part_15.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
896 | part_15.Material = Enum.Material.SmoothPlastic | |
897 | part_15.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
898 | part_15.BrickColor = BrickColor.new("Really black") | |
899 | part_15.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
900 | part_15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
901 | part_15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
902 | part_15.Parent = time_knife | |
903 | part_15.CFrame = CFrame.new(-25.651, 7.527, 114.842) * CFrame.Angles(0.785, 0, 0) | |
904 | mesh_9.Scale = Vector3.new(1, 0.125, 0.2) | |
905 | mesh_9.Parent = part_15 | |
906 | part_3.Shape = Enum.PartType.Cylinder | |
907 | part_3.Size = Vector3.new(0.66, 0.13, 0.05) | |
908 | part_3.BrickColor = BrickColor.new("Bright yellow") | |
909 | part_3.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
910 | part_3.Material = Enum.Material.SmoothPlastic | |
911 | part_3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
912 | part_3.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
913 | part_3.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
914 | part_3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
915 | part_3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
916 | part_3.Parent = time_knife | |
917 | part_3.CFrame = CFrame.new(-25.65, 7.785, 115.211) * CFrame.Angles(0, -1.571, 0) | |
918 | part_14.Size = Vector3.new(0.06, 0.05, 0.16) | |
919 | part_14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
920 | part_14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
921 | part_14.Material = Enum.Material.SmoothPlastic | |
922 | part_14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
923 | part_14.BrickColor = BrickColor.new("Really black") | |
924 | part_14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
925 | part_14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
926 | part_14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
927 | part_14.Parent = time_knife | |
928 | part_14.CFrame = CFrame.new(-25.651, 7.735, 114.726) * CFrame.Angles(-1.484, 0, 0) | |
929 | mesh_10.Scale = Vector3.new(1.1, 0.325, 0.75) | |
930 | mesh_10.Parent = part_14 | |
931 | part_5.Size = Vector3.new(0.05, 0.08, 0.05) | |
932 | part_5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
933 | part_5.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
934 | part_5.Material = Enum.Material.SmoothPlastic | |
935 | part_5.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
936 | part_5.BrickColor = BrickColor.new("Bright yellow") | |
937 | part_5.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
938 | part_5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
939 | part_5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
940 | part_5.Parent = time_knife | |
941 | part_5.CFrame = CFrame.new(-25.651, 7.56, 114.976) * CFrame.Angles(0, 0, 0) | |
942 | part_11.Size = Vector3.new(0.06, 0.05, 0.16) | |
943 | part_11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
944 | part_11.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
945 | part_11.Material = Enum.Material.SmoothPlastic | |
946 | part_11.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
947 | part_11.BrickColor = BrickColor.new("Really black") | |
948 | part_11.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
949 | part_11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
950 | part_11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
951 | part_11.Parent = time_knife | |
952 | part_11.CFrame = CFrame.new(-25.65, 7.675, 114.906) * CFrame.Angles(0, 0, 0) | |
953 | mesh_11.Scale = Vector3.new(1, 0.125, 0.2) | |
954 | mesh_11.Parent = part_11 | |
955 | part_24.Size = Vector3.new(0.06, 0.05, 0.16) | |
956 | part_24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
957 | part_24.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
958 | part_24.Material = Enum.Material.SmoothPlastic | |
959 | part_24.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
960 | part_24.BrickColor = BrickColor.new("Really black") | |
961 | part_24.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
962 | part_24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
963 | part_24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
964 | part_24.Parent = time_knife | |
965 | part_24.CFrame = CFrame.new(-25.65, 7.475, 114.706) * CFrame.Angles(1.571, 0, 0) | |
966 | mesh_12.Scale = Vector3.new(1, 0.125, 0.2) | |
967 | mesh_12.Parent = part_24 | |
968 | wedge_2.Size = Vector3.new(0.05, 0.14, 0.05) | |
969 | wedge_2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
970 | wedge_2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
971 | wedge_2.Material = Enum.Material.SmoothPlastic | |
972 | wedge_2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
973 | wedge_2.BrickColor = BrickColor.new("Institutional white") | |
974 | wedge_2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
975 | wedge_2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
976 | wedge_2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
977 | wedge_2.Parent = time_knife | |
978 | wedge_2.CFrame = CFrame.new(-25.651, 7.74, 113.596) * CFrame.Angles(0, 0, -3.142) | |
979 | part_17.Size = Vector3.new(0.21, 0.23, 0.05) | |
980 | part_17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
981 | part_17.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
982 | part_17.Material = Enum.Material.SmoothPlastic | |
983 | part_17.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
984 | part_17.BrickColor = BrickColor.new("Bright yellow") | |
985 | part_17.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
986 | part_17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
987 | part_17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
988 | part_17.Parent = time_knife | |
989 | part_17.CFrame = CFrame.new(-25.651, 7.955, 114.576) * CFrame.Angles(0, 1.571, 0) | |
990 | mesh_13.Scale = Vector3.new(0.225, 0.225, 0.365) | |
991 | mesh_13.MeshType = Enum.MeshType.FileMesh | |
992 | mesh_13.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
993 | mesh_13.Parent = part_17 | |
994 | part_13.Size = Vector3.new(0.06, 0.05, 0.16) | |
995 | part_13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
996 | part_13.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
997 | part_13.Material = Enum.Material.SmoothPlastic | |
998 | part_13.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
999 | part_13.BrickColor = BrickColor.new("Bright red") | |
1000 | part_13.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1001 | part_13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1002 | part_13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1003 | part_13.Parent = time_knife | |
1004 | part_13.CFrame = CFrame.new(-25.651, 7.695, 114.776) * CFrame.Angles(-0.436, 0, 0) | |
1005 | mesh_14.Scale = Vector3.new(1, 0.35, 0.85) | |
1006 | mesh_14.Parent = part_13 | |
1007 | part_16.Shape = Enum.PartType.Cylinder | |
1008 | part_16.Size = Vector3.new(0.05, 0.42, 0.21) | |
1009 | part_16.BrickColor = BrickColor.new("Institutional white") | |
1010 | part_16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
1011 | part_16.Material = Enum.Material.SmoothPlastic | |
1012 | part_16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
1013 | part_16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
1014 | part_16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1015 | part_16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
1016 | part_16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
1017 | part_16.Parent = time_knife | |
1018 | part_16.CFrame = CFrame.new(-25.651, 7.96, 114.581) * CFrame.Angles(0, 0, 0) | |
1019 | for _, v in pairs(time_knife:GetChildren()) do | |
1020 | if v:IsA("BasePart") then | |
1021 | v.CanCollide = false | |
1022 | v.Locked = true | |
1023 | end | |
1024 | end | |
1025 | local voices = { | |
1026 | 616576465, | |
1027 | 877367823, | |
1028 | 794070439, | |
1029 | 877368036, | |
1030 | 877370450 | |
1031 | } | |
1032 | local hit_sfx = {553324113, 879339588} | |
1033 | local AWeld = Instance.new("Motor") | |
1034 | AWeld.Parent = Character | |
1035 | AWeld.Part0 = Character["Left Arm"] | |
1036 | AWeld.Part1 = part_2 | |
1037 | AWeld.C0 = CFrame.new(0, -1, 0.15) * CFrame.Angles(0, math.pi, 0) | |
1038 | local KeyAnims = { | |
1039 | UpKick = { | |
1040 | H = Animation:init({ | |
1041 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(75), math.rad(180), 0), 0.16, "inOutQuad"), | |
1042 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(55), math.rad(180), 0), 0.16, "inOutQuad") | |
1043 | }, false), | |
1044 | T = Animation:init({ | |
1045 | Keyframe:add(CFrame.Angles(math.rad(105), math.rad(180), 0), 0.16, "inOutQuad"), | |
1046 | Keyframe:add(CFrame.Angles(math.rad(125), math.rad(180), 0), 0.14, "inOutQuad") | |
1047 | }, false), | |
1048 | RA = Animation:init({ | |
1049 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.16, "inOutQuad"), | |
1050 | Keyframe:add(CFrame.new(1, 0.5, 0.4) * CFrame.Angles(math.rad(53), math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.14, "OutCirc") | |
1051 | }, false), | |
1052 | LA = Animation:init({ | |
1053 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-52), math.rad(-72), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.16, "inOutQuad") | |
1054 | }, false), | |
1055 | RL = Animation:init({ | |
1056 | Keyframe:add(CFrame.new(1, -0.65, -0.85) * CFrame.Angles(math.rad(-36), math.rad(90), 0), 0.16, "inOutQuad"), | |
1057 | Keyframe:add(CFrame.new(1, -0.5, -1.2) * CFrame.Angles(math.rad(-47), math.rad(90), 0), 0.14, "OutQuad") | |
1058 | }, false), | |
1059 | LL = Animation:init({ | |
1060 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-15), math.rad(-90), 0), 0.16, "inOutSine"), | |
1061 | Keyframe:add(CFrame.new(-1, -1.1, 0) * CFrame.Angles(math.rad(-35), math.rad(-90), 0), 0.15, "OutExpo") | |
1062 | }, false) | |
1063 | }, | |
1064 | Punch = { | |
1065 | H = Animation:init({ | |
1066 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(200), math.rad(-69)), 0.2, "inOutQuad") | |
1067 | }, false), | |
1068 | T = Animation:init({ | |
1069 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(160), math.rad(69)), 0.18, "inOutQuad") | |
1070 | }, false), | |
1071 | RA = Animation:init({ | |
1072 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(math.rad(110), math.rad(90), 0) * CFrame.Angles(math.rad(-69), 0, 0), 0.18, "OutCirc") | |
1073 | }, false), | |
1074 | LA = Animation:init({ | |
1075 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-52), math.rad(-52), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.2, "inOutQuad") | |
1076 | }, false), | |
1077 | RL = Animation:init({ | |
1078 | Keyframe:add(CFrame.new(1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(90), 0), 0.18, "OutQuad") | |
1079 | }, false), | |
1080 | LL = Animation:init({ | |
1081 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.18, "OutExpo") | |
1082 | }, false) | |
1083 | }, | |
1084 | UpperCut = { | |
1085 | H = Animation:init({ | |
1086 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(200), math.rad(-58)), 0.13, "inOutQuad"), | |
1087 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(160), math.rad(60)), 0.285, "inQuint") | |
1088 | }, false), | |
1089 | T = Animation:init({ | |
1090 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(160), math.rad(58)), 0.13, "inOutQuad"), | |
1091 | Keyframe:add(CFrame.Angles(math.rad(70), math.rad(200), math.rad(-60)), 0.285, "inQuint") | |
1092 | }, false), | |
1093 | RA = Animation:init({ | |
1094 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(math.rad(90), math.rad(90), 0) * CFrame.Angles(math.rad(72), 0, 0), 0.13, "OutQuad"), | |
1095 | Keyframe:add(CFrame.new(1, 0.5, -0.3) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.285, "inQuint") | |
1096 | }, false), | |
1097 | LA = Animation:init({ | |
1098 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-10), math.rad(-52), 0) * CFrame.Angles(math.rad(37), 0, 0), 0.135, "inOutQuad"), | |
1099 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(135), math.rad(-52), 0) * CFrame.Angles(math.rad(10), math.rad(-60), 0), 0.285, "inQuint") | |
1100 | }, false), | |
1101 | RL = Animation:init({ | |
1102 | Keyframe:add(CFrame.new(1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(90), 0), 0.13, "inOutQuad"), | |
1103 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(90), 0), 0.285, "inQuint") | |
1104 | }, false), | |
1105 | LL = Animation:init({ | |
1106 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-8), math.rad(-90), 0), 0.13, "inOutQuad"), | |
1107 | Keyframe:add(CFrame.new(-1, -0.65, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0), 0.285, "inQuint") | |
1108 | }, false) | |
1109 | }, | |
1110 | Kick = { | |
1111 | H = Animation:init({ | |
1112 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(60), math.rad(180), math.rad(-52)), 0.32, "inOutSine"), | |
1113 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(60), math.rad(180), math.rad(-90)), 0.27, "outSine") | |
1114 | }, false), | |
1115 | T = Animation:init({ | |
1116 | Keyframe:add(CFrame.Angles(math.rad(120), math.rad(180), math.rad(52)), 0.32, "inOutSine"), | |
1117 | Keyframe:add(CFrame.Angles(math.rad(120), math.rad(180), math.rad(90)), 0.32, "inOutSine") | |
1118 | }, false), | |
1119 | RA = Animation:init({ | |
1120 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(90), 0) * CFrame.Angles(math.rad(75), 0, 0), 0.32, "inOutSine") | |
1121 | }, false), | |
1122 | LA = Animation:init({ | |
1123 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(-90), 0), 0.32, "inOutSine") | |
1124 | }, false), | |
1125 | RL = Animation:init({ | |
1126 | Keyframe:add(CFrame.new(1, -0.65, -0.62) * CFrame.Angles(math.rad(-43), math.rad(90), 0) * CFrame.Angles(math.rad(20), 0, 0), 0.285, "inOutQuart"), | |
1127 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0) * CFrame.Angles(math.rad(-65), 0, 0), 0.23, "inBack") | |
1128 | }, false), | |
1129 | LL = Animation:init({ | |
1130 | Keyframe:add(CFrame.new(-1, -0.85, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0), 0.32, "inOutSine"), | |
1131 | Keyframe:add(CFrame.new(-1, -0.85, -0.5) * CFrame.Angles(math.rad(-50), math.rad(-90), 0) * CFrame.Angles(math.rad(17), 0, 0), 0.27, "outSine") | |
1132 | }, false) | |
1133 | }, | |
1134 | Stomp = { | |
1135 | H = Animation:init({ | |
1136 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(102), math.rad(180), 0), 0.32, "outBack") | |
1137 | }, false), | |
1138 | T = Animation:init({ | |
1139 | Keyframe:add(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(52), math.rad(180), 0), 0.32, "outBack") | |
1140 | }, false), | |
1141 | RA = Animation:init({ | |
1142 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(36), math.rad(90), 0) * CFrame.Angles(math.rad(55), 0, 0), 0.32, "outBack") | |
1143 | }, false), | |
1144 | LA = Animation:init({ | |
1145 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-18), math.rad(-90), 0), 0.32, "outBack") | |
1146 | }, false), | |
1147 | RL = Animation:init({ | |
1148 | Keyframe:add(CFrame.new(1, -0.2, -0.5) * CFrame.Angles(math.rad(38), math.rad(90), 0), 0.32, "outBack") | |
1149 | }, false), | |
1150 | LL = Animation:init({ | |
1151 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.32, "outBack") | |
1152 | }, false) | |
1153 | }, | |
1154 | TimeStop = { | |
1155 | H = Animation:init({ | |
1156 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), math.rad(80)), 0.28, "inOutCubic") | |
1157 | }, false), | |
1158 | T = Animation:init({ | |
1159 | Keyframe:add(CFrame.Angles(math.rad(90), math.rad(180), math.rad(-80)), 0.28, "inOutCubic") | |
1160 | }, false), | |
1161 | RA = Animation:init({ | |
1162 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-13), math.rad(90), 0) * CFrame.Angles(math.rad(-6), 0, 0), 0.28, "inOutCubic") | |
1163 | }, false), | |
1164 | LA = Animation:init({ | |
1165 | Keyframe:add(CFrame.new(-1, 0.5, -0.5) * CFrame.Angles(math.rad(82), math.rad(-90), 0) * CFrame.Angles(math.rad(-90), 0, 0), 0.28, "inOutCubic") | |
1166 | }, false), | |
1167 | RL = Animation:init({ | |
1168 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.28, "inOutCubic") | |
1169 | }, false), | |
1170 | LL = Animation:init({ | |
1171 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.28, "inOutCubic") | |
1172 | }, false), | |
1173 | Kni = Animation:init({ | |
1174 | Keyframe:add(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-50), 0, 0), 0.28, "inOutCubic") | |
1175 | }, false) | |
1176 | }, | |
1177 | SurroundTimeStop = { | |
1178 | H = Animation:init({ | |
1179 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(90), math.rad(180), 0), 0.21, "linear"), | |
1180 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(115), math.rad(180), 0), 0.25, "linear") | |
1181 | }, false), | |
1182 | T = Animation:init({ | |
1183 | Keyframe:add(CFrame.Angles(math.rad(90), math.rad(180), 0), 0.21, "linear"), | |
1184 | Keyframe:add(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(65), math.rad(180), 0), 0.25, "outQuad") | |
1185 | }, false), | |
1186 | RA = Animation:init({ | |
1187 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-20), math.rad(90), 0), 0.21, "linear"), | |
1188 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-36), math.rad(90), 0) * CFrame.Angles(math.rad(-35), 0, 0), 0.34, "inOutBack") | |
1189 | }, false), | |
1190 | LA = Animation:init({ | |
1191 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(105), math.rad(-90), 0), 0.21, "linear"), | |
1192 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(82), math.rad(-90), 0) * CFrame.Angles(math.rad(34), 0, 0), 0.34, "inOutBack") | |
1193 | }, false), | |
1194 | RL = Animation:init({ | |
1195 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.21, "linear"), | |
1196 | Keyframe:add(CFrame.new(1, 0.55, -0.5) * CFrame.Angles(math.rad(25), math.rad(90), 0), 0.25, "outQuad") | |
1197 | }, false), | |
1198 | LL = Animation:init({ | |
1199 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.21, "linear"), | |
1200 | Keyframe:add(CFrame.new(-1, -0.2, -0.3) * CFrame.Angles(math.rad(-25), math.rad(-90), 0), 0.25, "outQuad") | |
1201 | }, false) | |
1202 | }, | |
1203 | Mooda = { | |
1204 | H = Animation:init({ | |
1205 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(100), math.rad(180), math.rad(-73)), 0.075, "inQuart"), | |
1206 | Keyframe:add(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(100), math.rad(180), math.rad(71)), 0.075, "inQuart") | |
1207 | }, true), | |
1208 | T = Animation:init({ | |
1209 | Keyframe:add(CFrame.Angles(math.rad(80), math.rad(180), math.rad(75)), 0.075, "inQuart"), | |
1210 | Keyframe:add(CFrame.Angles(math.rad(80), math.rad(180), math.rad(-75)), 0.075, "inQuart") | |
1211 | }, true), | |
1212 | RA = Animation:init({ | |
1213 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(97 + ArmSpreadR), math.rad(90), 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.075, "inQuart"), | |
1214 | Keyframe:add(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(90), 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.075, "inQuart") | |
1215 | }, true), | |
1216 | LA = Animation:init({ | |
1217 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(80), math.rad(-90), 0) * CFrame.Angles(math.rad(-20), 0, 0), 0.075, "inQuart"), | |
1218 | Keyframe:add(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(97 + ArmSpreadL), math.rad(-90), 0) * CFrame.Angles(math.rad(-60), 0, 0), 0.075, "inQuart") | |
1219 | }, true), | |
1220 | RL = Animation:init({ | |
1221 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(15), math.rad(30), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.075, "inQuart"), | |
1222 | Keyframe:add(CFrame.new(1, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.075, "inQuart") | |
1223 | }, true), | |
1224 | LL = Animation:init({ | |
1225 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.075, "inQuart"), | |
1226 | Keyframe:add(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(15), math.rad(-30), 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.075, "inQuart") | |
1227 | }, true) | |
1228 | } | |
1229 | } | |
1230 | local Hitbox = Instance.new("Part") | |
1231 | Hitbox.Size = Vector3.new(4.2, 5, 3.5) | |
1232 | Hitbox.CanCollide = false | |
1233 | Hitbox.Transparency = 1 | |
1234 | local Hit_Sound = Instance.new("Sound") | |
1235 | Hit_Sound.Parent = Hitbox | |
1236 | Hit_Sound.SoundId = "rbxassetid://" .. hit_sfx[math.random(1, #hit_sfx)] | |
1237 | Hit_Sound.Pitch = math.random(0.9, 1.4) | |
1238 | Hit_Sound.Volume = 3.5 | |
1239 | function attackseq() | |
1240 | if not Attacking and PlayMainAnims and AttackSeq == 0 and 0 < Character.Humanoid.Health and not isKneeing then | |
1241 | Attacking = true | |
1242 | attac = true | |
1243 | isKneeing = true | |
1244 | PlayMainAnims = false | |
1245 | do | |
1246 | local HitCopy = Hitbox:Clone() | |
1247 | HitCopy.Parent = Character | |
1248 | local HitWeld = Instance.new("Motor") | |
1249 | HitWeld.Parent = Character | |
1250 | HitWeld.Part0 = RootPart | |
1251 | HitWeld.Part1 = HitCopy | |
1252 | local dmgdb = false | |
1253 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1254 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1255 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1256 | dmgdb = true | |
1257 | HitCopy:WaitForChild("Sound"):Resume() | |
1258 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
1259 | local Push = Instance.new("BodyVelocity") | |
1260 | Push.Parent = Hit.Parent:WaitForChild("Head") | |
1261 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
1262 | Push.Velocity = (RootPart.CFrame.upVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4.3 | |
1263 | wait(0.45) | |
1264 | Push:Remove() | |
1265 | wait(1) | |
1266 | dmgdb = false | |
1267 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1268 | dmgdb = true | |
1269 | HitCopy:WaitForChild("Sound"):Resume() | |
1270 | timeDamage = timeDamage + 8 | |
1271 | spawn(function() | |
1272 | while wait() do | |
1273 | if not HumanTimeStop then | |
1274 | TakeDamage(Hum, timeDamage) | |
1275 | timeDamage = 0 | |
1276 | end | |
1277 | end | |
1278 | end) | |
1279 | wait(1.45) | |
1280 | dmgdb = false | |
1281 | end | |
1282 | end) | |
1283 | local voice = Instance.new("Sound") | |
1284 | voice.Parent = Character.Head | |
1285 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
1286 | voice.PlayOnRemove = false | |
1287 | voice:Play() | |
1288 | spawn(function() | |
1289 | local H = KeyAnims.UpKick.H:play(Head) | |
1290 | H() | |
1291 | end) | |
1292 | spawn(function() | |
1293 | local T = KeyAnims.UpKick.T:play(Torso) | |
1294 | T() | |
1295 | end) | |
1296 | spawn(function() | |
1297 | local RA = KeyAnims.UpKick.RA:play(RightArm) | |
1298 | RA() | |
1299 | end) | |
1300 | spawn(function() | |
1301 | local LA = KeyAnims.UpKick.LA:play(LeftArm) | |
1302 | LA() | |
1303 | end) | |
1304 | spawn(function() | |
1305 | local RL = KeyAnims.UpKick.RL:play(RightLeg) | |
1306 | RL() | |
1307 | end) | |
1308 | spawn(function() | |
1309 | local LL = KeyAnims.UpKick.LL:play(LeftLeg) | |
1310 | LL() | |
1311 | end) | |
1312 | local Vel = Instance.new("BodyVelocity") | |
1313 | Vel.Parent = Character.Torso | |
1314 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 18000000000) | |
1315 | Vel.Velocity = (RootPart.CFrame.upVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4.2 | |
1316 | wait(0.315) | |
1317 | HitCopy:Remove() | |
1318 | Vel:Remove() | |
1319 | Attacking = false | |
1320 | PlayMainAnims = true | |
1321 | AttackSeq = 1 | |
1322 | wait(1) | |
1323 | isKneeing = false | |
1324 | end | |
1325 | elseif not Attacking and PlayMainAnims and AttackSeq == 1 and 0 < Character.Humanoid.Health then | |
1326 | Attacking = true | |
1327 | PlayMainAnims = false | |
1328 | do | |
1329 | local HitCopy = Hitbox:Clone() | |
1330 | HitCopy.Parent = Character | |
1331 | local HitWeld = Instance.new("Motor") | |
1332 | HitWeld.Parent = Character | |
1333 | HitWeld.Part0 = RootPart | |
1334 | HitWeld.Part1 = HitCopy | |
1335 | local dmgdb = false | |
1336 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1337 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1338 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1339 | dmgdb = true | |
1340 | HitCopy:WaitForChild("Sound"):Resume() | |
1341 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
1342 | local Push = Instance.new("BodyVelocity") | |
1343 | Push.Parent = Hit.Parent:WaitForChild("Head") | |
1344 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
1345 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2.4 | |
1346 | wait(0.45) | |
1347 | Push:Remove() | |
1348 | wait(1) | |
1349 | dmgdb = false | |
1350 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1351 | dmgdb = true | |
1352 | HitCopy:WaitForChild("Sound"):Resume() | |
1353 | timeDamage = timeDamage + 7 | |
1354 | spawn(function() | |
1355 | while wait() do | |
1356 | if not HumanTimeStop then | |
1357 | TakeDamage(Hum, timeDamage) | |
1358 | timeDamage = 0 | |
1359 | end | |
1360 | end | |
1361 | end) | |
1362 | wait(1.45) | |
1363 | dmgdb = false | |
1364 | end | |
1365 | end) | |
1366 | spawn(function() | |
1367 | local H = KeyAnims.Punch.H:play(Head) | |
1368 | H() | |
1369 | end) | |
1370 | spawn(function() | |
1371 | local T = KeyAnims.Punch.T:play(Torso) | |
1372 | T() | |
1373 | end) | |
1374 | spawn(function() | |
1375 | local RA = KeyAnims.Punch.RA:play(RightArm) | |
1376 | RA() | |
1377 | end) | |
1378 | spawn(function() | |
1379 | local LA = KeyAnims.Punch.LA:play(LeftArm) | |
1380 | LA() | |
1381 | end) | |
1382 | spawn(function() | |
1383 | local RL = KeyAnims.Punch.RL:play(RightLeg) | |
1384 | RL() | |
1385 | end) | |
1386 | spawn(function() | |
1387 | local LL = KeyAnims.Punch.LL:play(LeftLeg) | |
1388 | LL() | |
1389 | end) | |
1390 | local Vel = Instance.new("BodyVelocity") | |
1391 | Vel.Parent = Character.Torso | |
1392 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
1393 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5 + Vector3.new(0, 0.375, 5)) / 2.45 | |
1394 | wait(0.35) | |
1395 | HitCopy:Remove() | |
1396 | Vel:Remove() | |
1397 | Attacking = false | |
1398 | PlayMainAnims = true | |
1399 | AttackSeq = 2 | |
1400 | end | |
1401 | elseif not Attacking and PlayMainAnims and AttackSeq == 2 and 0 < Character.Humanoid.Health then | |
1402 | PlayMainAnims = false | |
1403 | Attacking = true | |
1404 | do | |
1405 | local HitCopy = Hitbox:Clone() | |
1406 | HitCopy.Parent = Character | |
1407 | local HitWeld = Instance.new("Motor") | |
1408 | HitWeld.Parent = Character | |
1409 | HitWeld.Part0 = RootPart | |
1410 | HitWeld.Part1 = HitCopy | |
1411 | local dmgdb = false | |
1412 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1413 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1414 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1415 | dmgdb = true | |
1416 | HitCopy:WaitForChild("Sound").SoundId = "rbxassetid://730099250" | |
1417 | HitCopy:WaitForChild("Sound"):Resume() | |
1418 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
1419 | local Push = Instance.new("BodyVelocity") | |
1420 | Push.Parent = Hit.Parent:WaitForChild("Head") | |
1421 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
1422 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2.45 | |
1423 | wait(0.45) | |
1424 | Push:Remove() | |
1425 | wait(1) | |
1426 | dmgdb = false | |
1427 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1428 | dmgdb = true | |
1429 | HitCopy:WaitForChild("Sound"):Resume() | |
1430 | timeDamage = timeDamage + 12 | |
1431 | spawn(function() | |
1432 | while wait() do | |
1433 | if not HumanTimeStop then | |
1434 | TakeDamage(Hum, timeDamage) | |
1435 | timeDamage = 0 | |
1436 | end | |
1437 | end | |
1438 | end) | |
1439 | wait(1.45) | |
1440 | dmgdb = false | |
1441 | end | |
1442 | end) | |
1443 | local slash = Instance.new("Sound") | |
1444 | slash.Parent = Character["Left Arm"] | |
1445 | slash.SoundId = "rbxassetid://200633029" | |
1446 | slash.Pitch = math.random(1, 2) | |
1447 | slash.Volume = 1.2 | |
1448 | slash:Play() | |
1449 | spawn(function() | |
1450 | local H = KeyAnims.UpperCut.H:play(Head) | |
1451 | H() | |
1452 | end) | |
1453 | spawn(function() | |
1454 | local T = KeyAnims.UpperCut.T:play(Torso) | |
1455 | T() | |
1456 | end) | |
1457 | spawn(function() | |
1458 | local RA = KeyAnims.UpperCut.RA:play(RightArm) | |
1459 | RA() | |
1460 | end) | |
1461 | spawn(function() | |
1462 | local LA = KeyAnims.UpperCut.LA:play(LeftArm) | |
1463 | LA() | |
1464 | end) | |
1465 | spawn(function() | |
1466 | local RL = KeyAnims.UpperCut.RL:play(RightLeg) | |
1467 | RL() | |
1468 | end) | |
1469 | spawn(function() | |
1470 | local LL = KeyAnims.UpperCut.LL:play(LeftLeg) | |
1471 | LL() | |
1472 | end) | |
1473 | local Vel = Instance.new("BodyVelocity") | |
1474 | Vel.Parent = Character.Torso | |
1475 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
1476 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5.5 + Vector3.new(0, -0.375, 5)) / 2.5 | |
1477 | wait(0.55) | |
1478 | HitCopy:Remove() | |
1479 | Vel:Remove() | |
1480 | PlayMainAnims = true | |
1481 | Attacking = false | |
1482 | AttackSeq = 3 | |
1483 | end | |
1484 | elseif not Attacking and PlayMainAnims and AttackSeq == 3 and 0 < Character.Humanoid.Health then | |
1485 | PlayMainAnims = false | |
1486 | Attacking = true | |
1487 | do | |
1488 | local HitCopy = Hitbox:Clone() | |
1489 | HitCopy.Parent = Character | |
1490 | local HitWeld = Instance.new("Motor") | |
1491 | HitWeld.Parent = Character | |
1492 | HitWeld.Part0 = RootPart | |
1493 | HitWeld.Part1 = HitCopy | |
1494 | local dmgdb = false | |
1495 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1496 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1497 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1498 | dmgdb = true | |
1499 | HitCopy:WaitForChild("Sound"):Resume() | |
1500 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
1501 | local Push = Instance.new("BodyVelocity") | |
1502 | Push.Parent = Hit.Parent:WaitForChild("Head") | |
1503 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
1504 | Push.Velocity = (RootPart.CFrame.lookVector / 3 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 2 | |
1505 | wait(0.45) | |
1506 | Push:Remove() | |
1507 | wait(1) | |
1508 | dmgdb = false | |
1509 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1510 | dmgdb = true | |
1511 | HitCopy:WaitForChild("Sound"):Resume() | |
1512 | timeDamage = timeDamage + 9 | |
1513 | spawn(function() | |
1514 | while wait() do | |
1515 | if not HumanTimeStop then | |
1516 | TakeDamage(Hum, timeDamage) | |
1517 | timeDamage = 0 | |
1518 | end | |
1519 | end | |
1520 | end) | |
1521 | wait(1.45) | |
1522 | dmgdb = false | |
1523 | end | |
1524 | end) | |
1525 | local voice = Instance.new("Sound") | |
1526 | voice.Parent = Character.Head | |
1527 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
1528 | voice.PlayOnRemove = false | |
1529 | voice:Play() | |
1530 | spawn(function() | |
1531 | local H = KeyAnims.Kick.H:play(Head) | |
1532 | H() | |
1533 | end) | |
1534 | spawn(function() | |
1535 | local T = KeyAnims.Kick.T:play(Torso) | |
1536 | T() | |
1537 | end) | |
1538 | spawn(function() | |
1539 | local RA = KeyAnims.Kick.RA:play(RightArm) | |
1540 | RA() | |
1541 | end) | |
1542 | spawn(function() | |
1543 | local LA = KeyAnims.Kick.LA:play(LeftArm) | |
1544 | LA() | |
1545 | end) | |
1546 | spawn(function() | |
1547 | local RL = KeyAnims.Kick.RL:play(RightLeg) | |
1548 | RL() | |
1549 | end) | |
1550 | spawn(function() | |
1551 | local LL = KeyAnims.Kick.LL:play(LeftLeg) | |
1552 | LL() | |
1553 | end) | |
1554 | local Vel = Instance.new("BodyVelocity") | |
1555 | Vel.Parent = Character.Torso | |
1556 | Vel.MaxForce = Vector3.new(9000000000, 9900000000, 11700000000) | |
1557 | Vel.Velocity = (RootPart.CFrame.lookVector * 1.4 * (450 / (Character.Torso:GetMass() * 1.1)) / 5.5 + Vector3.new(0, -0.375, 5)) / 1.9 | |
1558 | wait(0.715) | |
1559 | HitCopy:Remove() | |
1560 | Vel:Remove() | |
1561 | PlayMainAnims = true | |
1562 | Attacking = false | |
1563 | AttackSeq = 4 | |
1564 | end | |
1565 | elseif not Attacking and PlayMainAnims and AttackSeq == 4 and 0 < Character.Humanoid.Health then | |
1566 | PlayMainAnims = false | |
1567 | Attacking = true | |
1568 | do | |
1569 | local HitCopy = Hitbox:Clone() | |
1570 | HitCopy.Size = Vector3.new(4.2, 2.5, 3.5) | |
1571 | HitCopy.Parent = Character | |
1572 | local HitWeld = Instance.new("Motor") | |
1573 | HitWeld.Parent = Character | |
1574 | HitWeld.Part0 = RootPart | |
1575 | HitWeld.Part1 = HitCopy | |
1576 | HitWeld.C0 = CFrame.new(0, -3, 0) | |
1577 | local dmgdb = false | |
1578 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1579 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1580 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1581 | dmgdb = true | |
1582 | HitCopy:WaitForChild("Sound"):Resume() | |
1583 | Hum:TakeDamage(Hum.MaxHealth/2/2/2) | |
1584 | local Push = Instance.new("BodyVelocity") | |
1585 | Push.Parent = Hit.Parent:WaitForChild("HumanoidRootPart") | |
1586 | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) | |
1587 | Push.Velocity = (RootPart.CFrame.upVector / -6 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4 | |
1588 | wait(0.45) | |
1589 | Push:Remove() | |
1590 | wait(1) | |
1591 | dmgdb = false | |
1592 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1593 | dmgdb = true | |
1594 | HitCopy:WaitForChild("Sound"):Resume() | |
1595 | timeDamage = timeDamage + 7 | |
1596 | spawn(function() | |
1597 | while wait() do | |
1598 | if not HumanTimeStop then | |
1599 | TakeDamage(Hum, timeDamage) | |
1600 | timeDamage = 0 | |
1601 | end | |
1602 | end | |
1603 | end) | |
1604 | wait(1.45) | |
1605 | dmgdb = false | |
1606 | end | |
1607 | end) | |
1608 | local voice = Instance.new("Sound") | |
1609 | voice.Parent = Character.Head | |
1610 | voice.SoundId = "rbxassetid://" .. voices[math.random(1, #voices)] | |
1611 | voice.PlayOnRemove = false | |
1612 | voice:Play() | |
1613 | spawn(function() | |
1614 | local H = KeyAnims.Stomp.H:play(Head) | |
1615 | H() | |
1616 | end) | |
1617 | spawn(function() | |
1618 | local T = KeyAnims.Stomp.T:play(Torso) | |
1619 | T() | |
1620 | end) | |
1621 | spawn(function() | |
1622 | local RA = KeyAnims.Stomp.RA:play(RightArm) | |
1623 | RA() | |
1624 | end) | |
1625 | spawn(function() | |
1626 | local LA = KeyAnims.Stomp.LA:play(LeftArm) | |
1627 | LA() | |
1628 | end) | |
1629 | spawn(function() | |
1630 | local RL = KeyAnims.Stomp.RL:play(RightLeg) | |
1631 | RL() | |
1632 | end) | |
1633 | spawn(function() | |
1634 | local LL = KeyAnims.Stomp.LL:play(LeftLeg) | |
1635 | LL() | |
1636 | end) | |
1637 | wait(0.65) | |
1638 | HitCopy:Remove() | |
1639 | AttackSeq = 0 | |
1640 | Attacking = false | |
1641 | PlayMainAnims = true | |
1642 | attac = false | |
1643 | end | |
1644 | end | |
1645 | end | |
1646 | local Cola = BrickColor.new("New Yeller") | |
1647 | local rCola = Cola.Color | |
1648 | local Attach0 = Instance.new("Attachment") | |
1649 | Attach0.Parent = Character:WaitForChild("Head") | |
1650 | local Attach1 = Instance.new("Attachment") | |
1651 | Attach1.Parent = RealTorso | |
1652 | local Trail = Instance.new("Trail") | |
1653 | Trail.Color = ColorSequence.new(rCola) | |
1654 | Trail.Enabled = false | |
1655 | Trail.Transparency = NumberSequence.new({ | |
1656 | NumberSequenceKeypoint.new(0, 0.25, 0), | |
1657 | NumberSequenceKeypoint.new(1, 1, 0) | |
1658 | }) | |
1659 | Trail.Parent = Character | |
1660 | Trail.Attachment0 = Attach0 | |
1661 | Trail.Attachment1 = Attach1 | |
1662 | local AnchoredTable = {} | |
1663 | function anchorparts(parent) | |
1664 | spawn(function() | |
1665 | for i, x in pairs(r6) do | |
1666 | if parent:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R6 and parent:WaitForChild(x) and parent[x]:IsA("BasePart") and parent[x].Anchored == false and not parent[x]:IsDescendantOf(Character) then | |
1667 | parent[x].Anchored = true | |
1668 | table.insert(AnchoredTable, x) | |
1669 | else | |
1670 | return nil | |
1671 | end | |
1672 | end | |
1673 | end) | |
1674 | for i, x in pairs(r15) do | |
1675 | if parent:WaitForChild("Humanoid").RigType == Enum.HumanoidRigType.R15 and parent:WaitForChild(x) and parent[x]:IsA("BasePart") and parent[x].Anchored == false and not parent[x]:IsDescendantOf(Character) then | |
1676 | parent[x].Anchored = true | |
1677 | table.insert(AnchoredTable, x) | |
1678 | else | |
1679 | return nil | |
1680 | end | |
1681 | end | |
1682 | end | |
1683 | function unanchorparts(parent) | |
1684 | for _, v in pairs(parent:GetChildren()) do | |
1685 | if v:IsA("BasePart") and v.Anchored == true then | |
1686 | for i = 1, #AnchoredTable do | |
1687 | if AnchoredTable[i] == v.Name then | |
1688 | v.Anchored = false | |
1689 | HumanTimeStop = false | |
1690 | end | |
1691 | end | |
1692 | end | |
1693 | end | |
1694 | end | |
1695 | local canTimeStop = false | |
1696 | local DIIIOO = Instance.new("Sound") | |
1697 | DIIIOO.Parent = Character.Head | |
1698 | DIIIOO.SoundId = "rbxassetid://616576400" | |
1699 | function TimeStop(a, State, b) | |
1700 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not canTimeStop and CharHum.Health > 30 then | |
1701 | canTimeStop = true | |
1702 | Attacking = true | |
1703 | PlayMainAnims = false | |
1704 | DIIIOO:Resume() | |
1705 | Trail.Enabled = true | |
1706 | spawn(function() | |
1707 | local H = KeyAnims.TimeStop.H:play(Head) | |
1708 | H() | |
1709 | end) | |
1710 | spawn(function() | |
1711 | local T = KeyAnims.TimeStop.T:play(Torso) | |
1712 | T() | |
1713 | end) | |
1714 | spawn(function() | |
1715 | local RA = KeyAnims.TimeStop.RA:play(RightArm) | |
1716 | RA() | |
1717 | end) | |
1718 | spawn(function() | |
1719 | local LA = KeyAnims.TimeStop.LA:play(LeftArm) | |
1720 | LA() | |
1721 | end) | |
1722 | spawn(function() | |
1723 | local RL = KeyAnims.TimeStop.RL:play(RightLeg) | |
1724 | RL() | |
1725 | end) | |
1726 | spawn(function() | |
1727 | local LL = KeyAnims.TimeStop.LL:play(LeftLeg) | |
1728 | LL() | |
1729 | end) | |
1730 | spawn(function() | |
1731 | local Kn = KeyAnims.TimeStop.Kni:play(AWeld) | |
1732 | Kn() | |
1733 | end) | |
1734 | do | |
1735 | local dmgdb = false | |
1736 | local HitDetect = RealTorso.Touched:Connect(function(Hit) | |
1737 | local Human = Hit.Parent:FindFirstChild("Humanoid") | |
1738 | if Human and Human.Parent.Name ~= Player.Name and Human.Health > 0 and not dmgdb then | |
1739 | dmgdb = true | |
1740 | HumanTimeStop = true | |
1741 | TakeDamage(Human, 16) | |
1742 | anchorparts(Human.Parent) | |
1743 | wait(3.2) | |
1744 | HumanTimeStop = false | |
1745 | unanchorparts(Human.Parent) | |
1746 | dmgdb = false | |
1747 | end | |
1748 | end) | |
1749 | wait(0.2) | |
1750 | local passRayCast = Ray.new(RootPart.CFrame.p, RootPart.CFrame.lookVector.unit * 30) | |
1751 | local Hit, Pos, Surface = workspace:FindPartOnRay(passRayCast, Character) | |
1752 | local TpPart = Instance.new("Part") | |
1753 | TpPart.Parent = Character | |
1754 | TpPart.Size = Vector3.new(1, 1, 1) | |
1755 | TpPart.CanCollide = false | |
1756 | TpPart.Anchored = true | |
1757 | TpPart.Transparency = 1 | |
1758 | TpPart.CFrame = CFrame.new(Pos) * CFrame.Angles(0, math.rad(RootPart.Rotation.Y), 0) | |
1759 | RealTorso.CFrame = TpPart.CFrame | |
1760 | wait(0.7) | |
1761 | HitDetect:disconnect() | |
1762 | Trail.Enabled = false | |
1763 | TpPart:Remove() | |
1764 | Attacking = false | |
1765 | PlayMainAnims = true | |
1766 | wait(15) | |
1767 | canTimeStop = false | |
1768 | end | |
1769 | end | |
1770 | end | |
1771 | function surroundTimeStop(a, State, b) | |
1772 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not canTimeStop and CharHum.Health > 30 then | |
1773 | Attacking = true | |
1774 | canTimeStop = true | |
1775 | CharHum.WalkSpeed = 0 | |
1776 | PlayMainAnims = false | |
1777 | local Wry = Instance.new("Sound") | |
1778 | Wry.Parent = Character | |
1779 | Wry.SoundId = "rbxassetid://955633944" | |
1780 | Wry:Play() | |
1781 | spawn(function() | |
1782 | local H = KeyAnims.SurroundTimeStop.H:play(Head) | |
1783 | H() | |
1784 | end) | |
1785 | spawn(function() | |
1786 | local T = KeyAnims.SurroundTimeStop.T:play(Torso) | |
1787 | T() | |
1788 | end) | |
1789 | spawn(function() | |
1790 | local RA = KeyAnims.SurroundTimeStop.RA:play(RightArm) | |
1791 | RA() | |
1792 | end) | |
1793 | spawn(function() | |
1794 | local LA = KeyAnims.SurroundTimeStop.LA:play(LeftArm) | |
1795 | LA() | |
1796 | end) | |
1797 | spawn(function() | |
1798 | local RL = KeyAnims.SurroundTimeStop.RL:play(RightLeg) | |
1799 | RL() | |
1800 | end) | |
1801 | spawn(function() | |
1802 | local LL = KeyAnims.SurroundTimeStop.LL:play(LeftLeg) | |
1803 | LL() | |
1804 | end) | |
1805 | local HitPart = Instance.new("Part") | |
1806 | HitPart.Parent = Character.Torso | |
1807 | HitPart.CanCollide = false | |
1808 | HitPart.Anchored = true | |
1809 | HitPart.CFrame = HitPart.Parent.CFrame | |
1810 | HitPart.Transparency = 0.8 | |
1811 | - | HitPart.Size = Vector3.new(30, 20, 30) |
1811 | + | HitPart.Size = Vector3.new(100, 100, 100) |
1812 | local function HitDetect(hit) | |
1813 | local Hum = hit.Parent:FindFirstChild("Humanoid") | |
1814 | if Hum and Hum.Parent.Name ~= Player.Name and not HumanTimeStop then | |
1815 | anchorparts(Hum.Parent) | |
1816 | wait(5) | |
1817 | unanchorparts(Hum.Parent) | |
1818 | end | |
1819 | end | |
1820 | HitPart.Touched:Connect(HitDetect) | |
1821 | wait(1.8) | |
1822 | CharHum.WalkSpeed = 16 | |
1823 | Attacking = false | |
1824 | PlayMainAnims = true | |
1825 | for i = 1,15 do | |
1826 | HitPart.Transparency = HitPart.Transparency + 0.1 | |
1827 | end | |
1828 | HitPart:Destroy() | |
1829 | wait(20) | |
1830 | Wry:Remove() | |
1831 | canTimeStop = false | |
1832 | end | |
1833 | end | |
1834 | local Muda = false | |
1835 | local MudaSound = Instance.new("Sound") | |
1836 | MudaSound.Parent = RealTorso | |
1837 | MudaSound.SoundId = "rbxassetid://601465752" | |
1838 | MudaSound.Looped = true | |
1839 | MudaSound.Volume = 3 | |
1840 | function MudaMuda(a, State, b) | |
1841 | if State == Enum.UserInputState.Begin and not Attacking and PlayMainAnims and not Muda then | |
1842 | mud = true | |
1843 | PlayMainAnims = false | |
1844 | Attacking = true | |
1845 | Muda = true | |
1846 | CharHum.WalkSpeed = 6.5 | |
1847 | spawn(function() | |
1848 | local H = KeyAnims.Mooda.H:play(Head) | |
1849 | H() | |
1850 | end) | |
1851 | spawn(function() | |
1852 | local T = KeyAnims.Mooda.T:play(Torso) | |
1853 | T() | |
1854 | end) | |
1855 | spawn(function() | |
1856 | local RA = KeyAnims.Mooda.RA:play(RightArm) | |
1857 | RA() | |
1858 | end) | |
1859 | spawn(function() | |
1860 | local LA = KeyAnims.Mooda.LA:play(LeftArm) | |
1861 | LA() | |
1862 | end) | |
1863 | spawn(function() | |
1864 | local RL = KeyAnims.Mooda.RL:play(RightLeg) | |
1865 | RL() | |
1866 | end) | |
1867 | spawn(function() | |
1868 | local LL = KeyAnims.Mooda.LL:play(LeftLeg) | |
1869 | LL() | |
1870 | end) | |
1871 | spawn(function() | |
1872 | while Muda do | |
1873 | do | |
1874 | local HitCopy = Hitbox:Clone() | |
1875 | HitCopy.Parent = Character | |
1876 | local HitWeld = Instance.new("Motor") | |
1877 | HitWeld.Parent = Character | |
1878 | HitWeld.Part0 = RootPart | |
1879 | HitWeld.Part1 = HitCopy | |
1880 | HitCopy:WaitForChild("Sound").Parent = RootPart | |
1881 | local dmgdb = false | |
1882 | local HitDetect = HitCopy.Touched:Connect(function(Hit) | |
1883 | local Hum = Hit.Parent:FindFirstChild("Humanoid") | |
1884 | if Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and not HumanTimeStop then | |
1885 | RootPart:WaitForChild("Sound"):Play() | |
1886 | dmgdb = true | |
1887 | TakeDamage(Hum, 2) | |
1888 | local Push = Instance.new("BodyVelocity") | |
1889 | Push.Parent = Hit.Parent:WaitForChild("HumanoidRootPart") | |
1890 | - | Push.MaxForce = Vector3.new(9000000000, 13500000000, 9000000000) |
1890 | + | Push.MaxForce = Vector3.new(9000000000000000000000000000000, 135000000000000000000000000000, 900000000000000000000000000) |
1891 | Push.Velocity = (RootPart.CFrame.lookVector / 4 * (450 / (Character.Torso:GetMass() * 1.1)) + Vector3.new(0, 0.375, 4)) / 4 | |
1892 | wait(0.45) | |
1893 | Push:Remove() | |
1894 | wait(0.08) | |
1895 | dmgdb = false | |
1896 | elseif Hum and Hum.Parent.Name ~= Character.Name and Hum.Health > 0 and not dmgdb and HumanTimeStop then | |
1897 | dmgdb = true | |
1898 | - | timeDamage = timeDamage + 2 |
1898 | + | timeDamage = timeDamage + 900000000 |
1899 | RootPart:WaitForChild("Sound"):Play() | |
1900 | spawn(function() | |
1901 | while wait() do | |
1902 | if not HumanTimeStop then | |
1903 | TakeDamage(Hum, timeDamage) | |
1904 | timeDamage = 0 | |
1905 | end | |
1906 | end | |
1907 | end) | |
1908 | wait(0.08) | |
1909 | dmgdb = false | |
1910 | end | |
1911 | end) | |
1912 | wait(0.05) | |
1913 | HitCopy:Remove() | |
1914 | if Muda == false then | |
1915 | else | |
1916 | wait() | |
1917 | end | |
1918 | end | |
1919 | end | |
1920 | end) | |
1921 | ArmSpreadL = math.random(-30, 30) | |
1922 | ArmSpreadR = math.random(-30, 30) | |
1923 | MudaSound:Resume() | |
1924 | elseif State == Enum.UserInputState.End and Attacking and not PlayMainAnims and Muda then | |
1925 | PlayMainAnims = true | |
1926 | mud = false | |
1927 | Attacking = false | |
1928 | Muda = false | |
1929 | spawn(function() | |
1930 | KeyAnims.Mooda.H:stop() | |
1931 | end) | |
1932 | spawn(function() | |
1933 | KeyAnims.Mooda.T:stop() | |
1934 | end) | |
1935 | spawn(function() | |
1936 | KeyAnims.Mooda.RA:stop() | |
1937 | end) | |
1938 | spawn(function() | |
1939 | KeyAnims.Mooda.LA:stop() | |
1940 | end) | |
1941 | spawn(function() | |
1942 | KeyAnims.Mooda.RL:stop() | |
1943 | end) | |
1944 | spawn(function() | |
1945 | KeyAnims.Mooda.LL:stop() | |
1946 | end) | |
1947 | MudaSound:Stop() | |
1948 | CharHum.WalkSpeed = 16 | |
1949 | end | |
1950 | end | |
1951 | ||
1952 | char["Left Arm"].Touched:connect(function(hit) | |
1953 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and mud then | |
1954 | local targ = hit.Parent | |
1955 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
1956 | - | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2/2) |
1956 | + | humtarg:TakeDamage(humtarg.MaxHealth/9999999/9999999/9999999/9999999/9999999/9999999/9999999) |
1957 | elseif hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and attac then | |
1958 | local targ = hit.Parent | |
1959 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
1960 | - | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2) |
1960 | + | humtarg:TakeDamage(humtarg.MaxHealth/9999999/9999999/9999999/9999999/9999999/9999999) |
1961 | end | |
1962 | end) | |
1963 | ||
1964 | char["Right Arm"].Touched:connect(function(hit) | |
1965 | if hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and mud then | |
1966 | local targ = hit.Parent | |
1967 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
1968 | - | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2/2) |
1968 | + | humtarg:TakeDamage(humtarg.MaxHealth/9999999/9999999/9999999/9999999/9999999/9999999/9999999) |
1969 | elseif hit.Parent and hit.Parent:FindFirstChildOfClass'Humanoid' and attac then | |
1970 | local targ = hit.Parent | |
1971 | local humtarg = targ:FindFirstChildOfClass'Humanoid' | |
1972 | - | humtarg:TakeDamage(humtarg.MaxHealth/2/2/2/2/2/2) |
1972 | + | humtarg:TakeDamage(humtarg.MaxHealth/9999999/9999999/9999999/9999999/9999999/9999999) |
1973 | end | |
1974 | end) | |
1975 | ||
1976 | Mouse.Button1Down:Connect(attackseq) | |
1977 | attac = true | |
1978 | local FreeFalling = false | |
1979 | local Jumping = false | |
1980 | Run.RenderStepped:Connect(function() | |
1981 | local JumpRay = Ray.new(RootPart.CFrame.p, RootPart.CFrame.upVector.unit * -99999999999999) | |
1982 | local hit, pos, surf = workspace:FindPartOnRay(JumpRay, Character) | |
1983 | if PlayMainAnims then | |
1984 | AWeld.C0 = CFrame.new(0, -1, 0.15) * CFrame.Angles(0, math.pi, 0) | |
1985 | local CurrentAnimation = "Idle" | |
1986 | local JumpDist = (pos - RootPart.CFrame.p).magnitude | |
1987 | if Character.Humanoid.Jump then | |
1988 | Jumping = true | |
1989 | else | |
1990 | Jumping = false | |
1991 | end | |
1992 | if (RealTorso.Velocity - Vector3.new(1, 0, 1)).magnitude < 2 and JumpDist < 3 then | |
1993 | CurrentAnimation = "Idle" | |
1994 | elseif (RealTorso.Velocity - Vector3.new(1, 0, 1)).magnitude > 2 and JumpDist < 3 then | |
1995 | CurrentAnimation = "Walking" | |
1996 | elseif JumpDist > 3 and 3 < RootPart.Velocity.Y and not Attacking and not isKneeing then | |
1997 | CurrentAnimation = "Jumping" | |
1998 | elseif JumpDist > 3 and RootPart.Velocity.Y < -3 and not Attacking and not isKneeing then | |
1999 | CurrentAnimation = "Falling" | |
2000 | end | |
2001 | if CurrentAnimation == "Idle" then | |
2002 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(95 + 10.5 * math.cos(tick() * 2.4) / 1.65), math.rad(170), math.rad(-38)), 0.16) | |
2003 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(80 + 6 * math.sin(tick() * 2.4)), math.rad(180), math.rad(38)), 0.16) | |
2004 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5 + math.sin(tick() * 2.4) / 10, 0) * CFrame.Angles(0, math.rad(-90), math.rad(17)) * CFrame.Angles(math.rad(-14 + 3 * math.cos(tick() * 2.4)), 0, 0), 0.16) | |
2005 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5 + math.sin(tick() * 2.4) / 10, 0) * CFrame.Angles(0, math.rad(90), math.rad(15)) * CFrame.Angles(math.rad(-11 + 3 * math.cos(tick() * 2.4)), 0, 0), 0.16) | |
2006 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1.2 + math.sin(tick() * 2.4) / 6, 0.175) * CFrame.Angles(0, math.rad(-78), 0) * CFrame.Angles(math.rad(6 * math.sin(-tick() * 2.4)), 0, math.rad(6 * math.sin(tick() * 2.4))), 0.16) | |
2007 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0.175) * CFrame.Angles(0, math.rad(47), 0) * CFrame.Angles(0, 0, math.rad(9 + 6 * math.sin(-tick() * 2.4))), 0.16) | |
2008 | elseif CurrentAnimation == "Walking" then | |
2009 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(112 - 5 * math.sin(tick() * 5.75)), math.rad(180), 0), 0.26) | |
2010 | Torso.C0 = Torso.C0:lerp(CFrame.new(0, 0.1 + math.sin(tick() * 11.5) / 11, 0) * CFrame.Angles(math.rad(70 + 6 * math.sin(tick() * 5.75)), math.rad(180), 0), 0.26) | |
2011 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(86 + 5 * math.sin(tick() * 5.75)), math.rad(90), 0) * CFrame.Angles(math.rad(74 + 2 * math.cos(tick() * 5.75)), 0, 0), 0.26) | |
2012 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30 + 16 * math.sin(-tick() * 5.75)), math.rad(-78), 0), 0.26) | |
2013 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-28 * math.sin(-tick() * 5.75)), math.rad(90), 0), 0.26) | |
2014 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-28 * math.sin(tick() * 5.75)), math.rad(-90), 0), 0.26) | |
2015 | elseif CurrentAnimation == "Jumping" then | |
2016 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(70), math.rad(180), 0), 0.35) | |
2017 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(110), math.rad(180), 0), 0.35) | |
2018 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(90), 0), 0.35) | |
2019 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(-90), 0), 0.35) | |
2020 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -0.6, -0.5) * CFrame.Angles(math.rad(-20), math.rad(90), 0), 0.35) | |
2021 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(-42), math.rad(-90), 0), 0.35) | |
2022 | elseif CurrentAnimation == "Falling" then | |
2023 | Head.C0 = Head.C0:lerp(CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(110), math.rad(180), 0), 0.35) | |
2024 | Torso.C0 = Torso.C0:lerp(CFrame.Angles(math.rad(70), math.rad(180), 0), 0.35) | |
2025 | RightArm.C0 = RightArm.C0:lerp(CFrame.new(1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(90), 0), 0.35) | |
2026 | LeftArm.C0 = LeftArm.C0:lerp(CFrame.new(-1, 0.5, 0) * CFrame.Angles(math.rad(-30), math.rad(-90), 0), 0.35) | |
2027 | RightLeg.C0 = RightLeg.C0:lerp(CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-42), math.rad(90), 0), 0.35) | |
2028 | LeftLeg.C0 = LeftLeg.C0:lerp(CFrame.new(-1, -0.6, -0.5) * CFrame.Angles(math.rad(20), math.rad(-90), 0), 0.35) | |
2029 | end | |
2030 | attac = false | |
2031 | end | |
2032 | end) | |
2033 | game:service("UserInputService").InputBegan:connect(function(iO, proc) | |
2034 | if not proc then | |
2035 | if iO.KeyCode == Enum.KeyCode.Z then | |
2036 | MudaMuda(true, Enum.UserInputState.Begin, false) | |
2037 | end | |
2038 | if iO.KeyCode == Enum.KeyCode.C then | |
2039 | surroundTimeStop(true, Enum.UserInputState.Begin, false) | |
2040 | end | |
2041 | if iO.KeyCode == Enum.KeyCode.X then | |
2042 | TimeStop(true, Enum.UserInputState.Begin, false) | |
2043 | end | |
2044 | end | |
2045 | end) | |
2046 | game:service("UserInputService").InputEnded:connect(function(iO) | |
2047 | if iO.KeyCode == Enum.KeyCode.Z then | |
2048 | MudaMuda(true, Enum.UserInputState.End, false) | |
2049 | end | |
2050 | if iO.KeyCode == Enum.KeyCode.C then | |
2051 | surroundTimeStop(true, Enum.UserInputState.End, false) | |
2052 | end | |
2053 | if iO.KeyCode == Enum.KeyCode.X then | |
2054 | TimeStop(true, Enum.UserInputState.End, false) | |
2055 | end | |
2056 | end) | |
2057 | local Stable_Stand = Instance.new("BodyGyro") | |
2058 | Stable_Stand.Parent = RootPart |