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; Merged Mod: .\Jingliu Sword\AquilaFavonia.ini, .\SignoraWhip\FavoniusSword.ini
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; Constants ---------------------------
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[Constants]
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global persist $swapvar = 0
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global $ActiveCharacter = 0
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[TextureOverrideBennyDetect]
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hash = 993d1661
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$swapvar = 1
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[Present]
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post $ActiveCharacter = 0
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post $swapvar = 0
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; Overrides ---------------------------
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[TextureOverrideAquilaFavonia]
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hash = 65914967
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run = CommandListAquilaFavonia
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$ActiveCharacter = 1
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[TextureOverrideAquilaFavoniaIB]
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hash = 4035c5d6
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run = CommandListAquilaFavoniaIB
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[TextureOverrideAquilaFavoniaHead]
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hash = 4035c5d6
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match_first_index = 0
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run = CommandListAquilaFavoniaHead
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[TextureOverride41FixVertexLimitRaise0]
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hash = 02cf3aa5
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; CommandList -------------------------
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[CommandListAquilaFavonia]
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if $swapvar == 0
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	vb0 = ResourceAquilaFavonia.0
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else if $swapvar == 1
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	vb0 = ResourceFavoniusSword.1
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endif
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[CommandListAquilaFavoniaIB]
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if $swapvar == 0
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	handling = skip
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	drawindexed = auto
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else if $swapvar == 1
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	handling = skip
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	drawindexed = auto
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endif
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[CommandListAquilaFavoniaHead]
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if $swapvar == 0
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	ib = ResourceAquilaFavoniaHeadIB.0
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	ps-t0 = ResourceAquilaFavoniaHeadDiffuse.0
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	ps-t1 = ResourceAquilaFavoniaHeadLightMap.0
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else if $swapvar == 1
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	ib = ResourceFavoniusSwordHeadIB.1
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	ps-t0 = ResourceFavoniusSwordHeadDiffuse.1
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	ps-t1 = ResourceFavoniusSwordHeadLightMap.1
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	ps-t2 = ResourceFavoniusSwordHeadMetalMap.1
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	ps-t3 = ResourceFavoniusSwordHeadDiffuseGuide.1
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endif
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; Resources ---------------------------
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[ResourceAquilaFavonia.0]
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type = Buffer
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stride = 28
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filename = .\Jingliu Sword\AquilaFavonia.buf
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[ResourceAquilaFavoniaHeadIB.0]
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type = Buffer
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format = DXGI_FORMAT_R32_UINT
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filename = .\Jingliu Sword\AquilaFavoniaHead.ib
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[ResourceAquilaFavoniaHeadDiffuse.0]
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filename = .\Jingliu Sword\AquilaFavoniaHeadDiffuse.dds
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[ResourceAquilaFavoniaHeadLightMap.0]
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filename = .\Jingliu Sword\AquilaFavoniaHeadLightMap.dds
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[ResourceFavoniusSword.1]
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type = Buffer
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stride = 28
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filename = .\SignoraWhip\FavoniusSword.buf
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[ResourceFavoniusSwordHeadIB.1]
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type = Buffer
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format = DXGI_FORMAT_R32_UINT
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filename = .\SignoraWhip\FavoniusSwordHead.ib
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[ResourceFavoniusSwordHeadDiffuse.1]
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filename = .\SignoraWhip\FavoniusSwordHeadDiffuse.dds
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[ResourceFavoniusSwordHeadLightMap.1]
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filename = .\SignoraWhip\FavoniusSwordHeadLightMap.jpg
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[ResourceFavoniusSwordHeadMetalMap.1]
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filename = .\SignoraWhip\FavoniusSwordHeadMetalMap.dds
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[ResourceFavoniusSwordHeadDiffuseGuide.1]
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filename = .\SignoraWhip\FavoniusSwordHeadDiffuseGuide.dds
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; .ini generated by GIMI (Genshin-Impact-Model-Importer) mod merger script
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; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord