Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ; Merged Mod: .\Jingliu Sword\AquilaFavonia.ini, .\SignoraWhip\FavoniusSword.ini
- ; Constants ---------------------------
- [Constants]
- global persist $swapvar = 0
- global $ActiveCharacter = 0
- [TextureOverrideBennyDetect]
- hash = 993d1661
- $swapvar = 1
- [Present]
- post $ActiveCharacter = 0
- post $swapvar = 0
- ; Overrides ---------------------------
- [TextureOverrideAquilaFavonia]
- hash = 65914967
- run = CommandListAquilaFavonia
- $ActiveCharacter = 1
- [TextureOverrideAquilaFavoniaIB]
- hash = 4035c5d6
- run = CommandListAquilaFavoniaIB
- [TextureOverrideAquilaFavoniaHead]
- hash = 4035c5d6
- match_first_index = 0
- run = CommandListAquilaFavoniaHead
- [TextureOverride41FixVertexLimitRaise0]
- hash = 02cf3aa5
- ; CommandList -------------------------
- [CommandListAquilaFavonia]
- if $swapvar == 0
- vb0 = ResourceAquilaFavonia.0
- else if $swapvar == 1
- vb0 = ResourceFavoniusSword.1
- endif
- [CommandListAquilaFavoniaIB]
- if $swapvar == 0
- handling = skip
- drawindexed = auto
- else if $swapvar == 1
- handling = skip
- drawindexed = auto
- endif
- [CommandListAquilaFavoniaHead]
- if $swapvar == 0
- ib = ResourceAquilaFavoniaHeadIB.0
- ps-t0 = ResourceAquilaFavoniaHeadDiffuse.0
- ps-t1 = ResourceAquilaFavoniaHeadLightMap.0
- else if $swapvar == 1
- ib = ResourceFavoniusSwordHeadIB.1
- ps-t0 = ResourceFavoniusSwordHeadDiffuse.1
- ps-t1 = ResourceFavoniusSwordHeadLightMap.1
- ps-t2 = ResourceFavoniusSwordHeadMetalMap.1
- ps-t3 = ResourceFavoniusSwordHeadDiffuseGuide.1
- endif
- ; Resources ---------------------------
- [ResourceAquilaFavonia.0]
- type = Buffer
- stride = 28
- filename = .\Jingliu Sword\AquilaFavonia.buf
- [ResourceAquilaFavoniaHeadIB.0]
- type = Buffer
- format = DXGI_FORMAT_R32_UINT
- filename = .\Jingliu Sword\AquilaFavoniaHead.ib
- [ResourceAquilaFavoniaHeadDiffuse.0]
- filename = .\Jingliu Sword\AquilaFavoniaHeadDiffuse.dds
- [ResourceAquilaFavoniaHeadLightMap.0]
- filename = .\Jingliu Sword\AquilaFavoniaHeadLightMap.dds
- [ResourceFavoniusSword.1]
- type = Buffer
- stride = 28
- filename = .\SignoraWhip\FavoniusSword.buf
- [ResourceFavoniusSwordHeadIB.1]
- type = Buffer
- format = DXGI_FORMAT_R32_UINT
- filename = .\SignoraWhip\FavoniusSwordHead.ib
- [ResourceFavoniusSwordHeadDiffuse.1]
- filename = .\SignoraWhip\FavoniusSwordHeadDiffuse.dds
- [ResourceFavoniusSwordHeadLightMap.1]
- filename = .\SignoraWhip\FavoniusSwordHeadLightMap.jpg
- [ResourceFavoniusSwordHeadMetalMap.1]
- filename = .\SignoraWhip\FavoniusSwordHeadMetalMap.dds
- [ResourceFavoniusSwordHeadDiffuseGuide.1]
- filename = .\SignoraWhip\FavoniusSwordHeadDiffuseGuide.dds
- ; .ini generated by GIMI (Genshin-Impact-Model-Importer) mod merger script
- ; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement