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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
33 | end | |
34 | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
35 | end | |
36 | end) | |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | --whitelist-- | |
305 | if game.Players.LocalPlayer.userId == 225869729 or game.Players.LocalPlayer.userId == 101921294 or game.Players.LocalPlayer.userId == 20903137 or game.Players.LocalPlayer.userId == 400610816 or game.Players.LocalPlayer.userId == 68459790 or game.Players.LocalPlayer.userId == 46181506 | |
306 | then | |
307 | -- friend list | |
308 | print([[ | |
309 | ___________________________________ | |
310 | ||
311 | Whitelist system | |
312 | Build 0001 | |
313 | bannaboy43 | |
314 | ||
315 | ___________________________________ | |
316 | ]]) | |
317 | ||
318 | function checkfriendlist(model) | |
319 | local friend = true | |
320 | local target = nil | |
321 | if model.ClassName == "Player" then | |
322 | target = model | |
323 | else | |
324 | target = game:GetService("Players"):GetPlayerFromCharacter(model) | |
325 | end | |
326 | if target ~= nil then | |
327 | if target:IsFriendsWith(153566520) then friend = true end | |
328 | end | |
329 | return friend | |
330 | end | |
331 | ||
332 | if checkfriendlist(game:GetService("Players").LocalPlayer) == false and not game:GetService("Players").LocalPlayer:FindFirstChild("Kyu's Temp Really blacklist") then | |
333 | warn("You're not whitelisted") | |
334 | --wait(1) | |
335 | --error("Script has been stopped.") | |
336 | end | |
337 | ||
338 | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)") | |
339 | ||
340 | else | |
341 | while true do | |
342 | wait() | |
343 | local blind = Instance.new('ScreenGui') | |
344 | local user = game.Players.LocalPlayer | |
345 | blind.Parent = user.PlayerGui | |
346 | local scr = Instance.new('TextLabel') | |
347 | scr.Parent = blind | |
348 | scr.Text = "Ur not whitelisted "..game.Players.LocalPlayer.Name.." " | |
349 | scr.TextScaled = true | |
350 | scr.Font = Enum.Font.Arial | |
351 | scr.TextColor = BrickColor.new(1001) | |
352 | scr.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) | |
353 | scr.BorderColor3 = Color3.new(0, 0, 0) | |
354 | scr.Position = UDim2.new(0, 0, 0, 0) | |
355 | scr.Size = UDim2.new(1, 1, 1, 1) | |
356 | end | |
357 | end | |
358 | ||
359 | --whitelist-- | |
360 | --chat | |
361 | Player = game:GetService("Players").LocalPlayer | |
362 | PlayerGui = Player.PlayerGui | |
363 | Cam = workspace.CurrentCamera | |
364 | Backpack = Player.Backpack | |
365 | Character = Player.Character | |
366 | char = Player.Character | |
367 | Humanoid = Character.Humanoid | |
368 | Mouse = Player:GetMouse() | |
369 | RootPart = Character["HumanoidRootPart"] | |
370 | Torso = Character["Torso"] | |
371 | Head = Character["Head"] | |
372 | RightArm = Character["Right Arm"] | |
373 | LeftArm = Character["Left Arm"] | |
374 | RightLeg = Character["Right Leg"] | |
375 | LeftLeg = Character["Left Leg"] | |
376 | RootJoint = RootPart["RootJoint"] | |
377 | Neck = Torso["Neck"] | |
378 | RightShoulder = Torso["Right Shoulder"] | |
379 | LeftShoulder = Torso["Left Shoulder"] | |
380 | RightHip = Torso["Right Hip"] | |
381 | LeftHip = Torso["Left Hip"] | |
382 | ||
383 | local Orin = "http://www.roblox.com/asset/?id=7074786" | |
384 | Head.face.Texture = Orin | |
385 | function weld(a, b, acf) | |
386 | local w = Instance.new("Weld", a) | |
387 | w.Part0 = a | |
388 | w.Part1 = b | |
389 | w.C0 = acf | |
390 | end | |
391 | ||
392 | ||
393 | ||
394 | ||
395 | local p = game:GetService("Players").LocalPlayer | |
396 | local plr = game:GetService("Players").LocalPlayer | |
397 | local player = game:GetService("Players").LocalPlayer | |
398 | local char = p.Character | |
399 | local mouse = p:GetMouse() | |
400 | local larm = char:WaitForChild("Left Arm") | |
401 | local rarm = char:WaitForChild("Right Arm") | |
402 | local lleg = char:WaitForChild("Left Leg") | |
403 | local rleg = char:WaitForChild("Right Leg") | |
404 | local hed = char:WaitForChild("Head") | |
405 | local torso = char:WaitForChild("Torso") | |
406 | local root = char:WaitForChild("HumanoidRootPart") | |
407 | local hum = char:FindFirstChildOfClass("Humanoid") | |
408 | local debris = game:GetService("Debris") | |
409 | local run = game:GetService("RunService") | |
410 | local rs = run.RenderStepped | |
411 | local cam = workspace.CurrentCamera | |
412 | local movement = 4 | |
413 | local change = 0.4 | |
414 | local DebrisModel = Instance.new("Model",char) | |
415 | local stealth = false | |
416 | local debounce = false | |
417 | hum.MaxHealth = 50000 | |
418 | ||
419 | themeid = 175635113 | |
420 | themepitch = 1.4 | |
421 | main = {r = 255;g = 100;b = 1;v = 1} | |
422 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
423 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
424 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
425 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
426 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
427 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
428 | pr = p:FindFirstChild("rcolor") | |
429 | pg = p:FindFirstChild("gcolor") | |
430 | pb = p:FindFirstChild("bcolor") | |
431 | pv = p:FindFirstChild("vcolor") | |
432 | idth = p:FindFirstChild("idtheme") | |
433 | pith = p:FindFirstChild("pitchtheme") | |
434 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
435 | explosionid = {262562442,144699494,539294959,1388740053} | |
436 | --919941001 | |
437 | Prefix = "/" | |
438 | p.Chatted:connect(function(msg) | |
439 | ||
440 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
441 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
442 | main.r = v | |
443 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
444 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
445 | main.g = v | |
446 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
447 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
448 | main.b = v | |
449 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
450 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
451 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
452 | ||
453 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
454 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
455 | themeid = v | |
456 | music(themeid,themepitch) | |
457 | ||
458 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
459 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
460 | themepitch = v | |
461 | music(themeid,themepitch) | |
462 | ||
463 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
464 | local v = msg:sub(#Prefix+#'prefix '+1) | |
465 | Prefix = v | |
466 | ||
467 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
468 | main.r = 255 | |
469 | main.g = 255 | |
470 | main.b = 1 | |
471 | main.v = 1 | |
472 | themeid = 175635113 | |
473 | themepitch = 1 | |
474 | music(themeid,themepitch) | |
475 | ||
476 | end | |
477 | ||
478 | end) | |
479 | ---------------------------------------------------------------------------- | |
480 | no_anim = false | |
481 | attack = false | |
482 | attacking = false | |
483 | canjump = true | |
484 | aiming_anim = false | |
485 | animid = math.random(0,1) | |
486 | timer = 0 | |
487 | bg = Instance.new("BodyGyro",root) | |
488 | bg.P = 100000 | |
489 | bg.D = 100 | |
490 | ---------------------------------------------------------------------------- | |
491 | ||
492 | function rswait(value) | |
493 | if value ~= nil and value ~= 0 then | |
494 | for i=1,value do | |
495 | rs:wait() | |
496 | end | |
497 | else | |
498 | rs:wait() | |
499 | end | |
500 | end | |
501 | ||
502 | ---------------------------------------------------------------------------- | |
503 | max = 0 | |
504 | function music(id,pitch) | |
505 | max = 0 | |
506 | if id == "Stop" then | |
507 | if not torso:FindFirstChild("MusicRuin") then | |
508 | soundz = Instance.new("Sound",char) | |
509 | end | |
510 | soundz:Stop() | |
511 | else | |
512 | if not torso:FindFirstChild("MusicRuin") then | |
513 | soundz = Instance.new("Sound",char) | |
514 | end | |
515 | ||
516 | soundz.Volume = 1.5 | |
517 | soundz.Name = "MusicRuin" | |
518 | soundz.Looped = true | |
519 | soundz.SoundId = "rbxassetid://934992368" | |
520 | soundz:Stop() | |
521 | soundz:Play() | |
522 | end | |
523 | end | |
524 | ||
525 | ---------------------------------------------------------------------------- | |
526 | ||
527 | function lerp(a, b, t) | |
528 | return a + (b - a)*t | |
529 | end | |
530 | ||
531 | ---------------------------------------------------------------------------- | |
532 | ||
533 | function Lerp(c1,c2,al) | |
534 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
535 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
536 | for i,v in pairs(com1) do | |
537 | com1[i] = v+(com2[i]-v)*al | |
538 | end | |
539 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
540 | end | |
541 | ||
542 | ---------------------------------------------------------------------------- | |
543 | ||
544 | function slerp(a, b, t) | |
545 | dot = a:Dot(b) | |
546 | if dot > 0.99999 or dot < -0.99999 then | |
547 | return t <= 0.5 and a or b | |
548 | else | |
549 | r = math.acos(dot) | |
550 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
551 | end | |
552 | end | |
553 | ||
554 | ---------------------------------------------------------------------------- | |
555 | ||
556 | function clerp(c1,c2,al) | |
557 | ||
558 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
559 | ||
560 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
561 | ||
562 | for i,v in pairs(com1) do | |
563 | ||
564 | com1[i] = lerp(v,com2[i],al) | |
565 | ||
566 | end | |
567 | ||
568 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
569 | ||
570 | end | |
571 | ||
572 | ---------------------------------------------------------------------------- | |
573 | ||
574 | function findAllNearestTorso(pos,dist) | |
575 | local list = game.Workspace:children() | |
576 | local torso = {} | |
577 | local temp = nil | |
578 | local human = nil | |
579 | local temp2 = nil | |
580 | for x = 1, #list do | |
581 | temp2 = list[x] | |
582 | if (temp2.className == "Model") and (temp2 ~= char) then | |
583 | local nayem = "Torso" | |
584 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
585 | temp = temp2:findFirstChild(nayem) | |
586 | human = temp2:findFirstChildOfClass("Humanoid") | |
587 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
588 | if (temp.Position - pos).magnitude < dist then | |
589 | table.insert(torso,temp) | |
590 | dist = (temp.Position - pos).magnitude | |
591 | end | |
592 | end | |
593 | end | |
594 | end | |
595 | return torso | |
596 | end | |
597 | ||
598 | ---------------------------------------------------------------------------- | |
599 | ||
600 | local isAPlayer | |
601 | function checkIfNotPlayer(model) | |
602 | coroutine.resume(coroutine.create(function() | |
603 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
604 | isAPlayer = true | |
605 | else | |
606 | isAPlayer = false | |
607 | end | |
608 | end)) | |
609 | return isAPlayer | |
610 | end | |
611 | ||
612 | ---------------------------------------------------------------------------- | |
613 | ||
614 | function computeDirection(vec) | |
615 | local lenSquared = vec.magnitude * vec.magnitude | |
616 | local invSqrt = 1 / math.sqrt(lenSquared) | |
617 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
618 | end | |
619 | ||
620 | ---------------------------------------------------------------------------- | |
621 | ||
622 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
623 | ||
624 | local wld = Instance.new("Weld", wp1) | |
625 | ||
626 | wld.Part0 = wp0 | |
627 | ||
628 | wld.Part1 = wp1 | |
629 | ||
630 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
631 | ||
632 | return wld | |
633 | ||
634 | end | |
635 | ||
636 | ---------------------------------------------------------------------------- | |
637 | ||
638 | function weld(model) | |
639 | local parts,last = {} | |
640 | local function scan(parent) | |
641 | for _,v in pairs(parent:GetChildren()) do | |
642 | if (v:IsA("BasePart")) then | |
643 | if (last) then | |
644 | local w = Instance.new("Weld") | |
645 | w.Name = ("%s_Weld"):format(v.Name) | |
646 | w.Part0,w.Part1 = last,v | |
647 | w.C0 = last.CFrame:inverse() | |
648 | w.C1 = v.CFrame:inverse() | |
649 | w.Parent = last | |
650 | end | |
651 | last = v | |
652 | table.insert(parts,v) | |
653 | end | |
654 | scan(v) | |
655 | end | |
656 | end | |
657 | scan(model) | |
658 | for _,v in pairs(parts) do | |
659 | v.Anchored = false | |
660 | v.Locked = true | |
661 | end | |
662 | end | |
663 | ||
664 | ---------------------------------------------------------------------------- | |
665 | ||
666 | function sound(id,position,vol,pitch,dist,start,finish) | |
667 | coroutine.resume(coroutine.create(function() | |
668 | ||
669 | local part = Instance.new("Part",DebrisModel) | |
670 | part.Anchored = true | |
671 | part.Position = position | |
672 | part.Size = Vector3.new(0,0,0) | |
673 | part.CanCollide = false | |
674 | part.Transparency = 1 | |
675 | ||
676 | soundasd = Instance.new("Sound",part) | |
677 | ||
678 | soundasd.SoundId = "rbxassetid://"..id | |
679 | ||
680 | if vol ~= nil then | |
681 | soundasd.Volume = vol | |
682 | end | |
683 | ||
684 | if pitch ~= nil then | |
685 | soundasd.PlaybackSpeed = pitch | |
686 | end | |
687 | ||
688 | if dist ~= nil then | |
689 | soundasd.MaxDistance = dist*5 | |
690 | soundasd.EmitterSize = dist/5 | |
691 | end | |
692 | ||
693 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
694 | ||
695 | soundasd:Play() | |
696 | ||
697 | end)) | |
698 | return soundasd | |
699 | end | |
700 | ||
701 | function createsound(id,parent) | |
702 | ||
703 | local soundz = Instance.new("Sound",parent) | |
704 | ||
705 | soundz.SoundId = "rbxassetid://"..id | |
706 | ||
707 | return soundz | |
708 | ||
709 | end | |
710 | ||
711 | function playsound(sond,vol,pitch,start) | |
712 | ||
713 | if vol ~= nil then | |
714 | sond.Volume = vol | |
715 | end | |
716 | ||
717 | if pitch ~= nil then | |
718 | sond.PlaybackSpeed = pitch | |
719 | end | |
720 | ||
721 | if start ~= nil then | |
722 | sond.TimePosition = start | |
723 | end | |
724 | ||
725 | sond:Play() | |
726 | ||
727 | end | |
728 | ||
729 | ---------------------------------------------------------------------------- | |
730 | eColors={"Really red","Really black"} | |
731 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
732 | local magz = (Part0 - Part1).magnitude | |
733 | local curpos = Part0 | |
734 | local trz = {-Offset,Offset} | |
735 | for i=1,Times do | |
736 | local li = Instance.new("Part", DebrisModel) | |
737 | li.TopSurface =0 | |
738 | li.Material = Enum.Material.Neon | |
739 | li.BottomSurface = 0 | |
740 | li.Anchored = true | |
741 | li.Locked = true | |
742 | li.Transparency = Trans or 0.4 | |
743 | li.BrickColor = BrickColor.new(Color) | |
744 | li.formFactor = "Custom" | |
745 | li.CanCollide = false | |
746 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
747 | local lim = Instance.new("BlockMesh",li) | |
748 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
749 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
750 | if Times == i then | |
751 | local magz2 = (curpos - Part1).magnitude | |
752 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
753 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
754 | else | |
755 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
756 | end | |
757 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
758 | li.Name = "LIGHTNING" | |
759 | end | |
760 | end | |
761 | ||
762 | ---------------------------------------------------------------------------- | |
763 | ||
764 | local HBill = Instance.new("BillboardGui",hed) | |
765 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
766 | local HName = Instance.new("TextLabel") | |
767 | HBill.Size = UDim2.new(15,0,2.2,0) | |
768 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
769 | HBill.AlwaysOnTop = true | |
770 | HBill.Enabled = true | |
771 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
772 | HMain.BackgroundTransparency = 1 | |
773 | HMain.Size = UDim2.new(.5,0,.2,0) | |
774 | HName.Parent = HMain | |
775 | HName.BackgroundTransparency = 1 | |
776 | HName.BackgroundColor3 = Color3.new(244,255,25) | |
777 | HName.BorderColor3 = Color3.new(244,255,25) | |
778 | HName.BorderSizePixel = 2 | |
779 | HName.Size = UDim2.new(1,0,.75,0) | |
780 | HName.Font = "Code" | |
781 | HName.Text = [[(Explodi boy)]] | |
782 | HName.TextScaled = true | |
783 | HName.TextColor3 = Color3.new(244,255,25) | |
784 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
785 | HName.TextStrokeTransparency = 0 | |
786 | HName.TextYAlignment = "Bottom" | |
787 | ||
788 | local HBill = Instance.new("BillboardGui",hed) | |
789 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
790 | local HName = Instance.new("TextLabel") | |
791 | HBill.Size = UDim2.new(15,0,2.2,0) | |
792 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
793 | HBill.AlwaysOnTop = true | |
794 | HBill.Enabled = true | |
795 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
796 | HMain.BackgroundTransparency = 1 | |
797 | HMain.Size = UDim2.new(.5,0,.5,0) | |
798 | HName.Parent = HMain | |
799 | HName.BackgroundTransparency = 1 | |
800 | HName.BackgroundColor3 = Color3.new(0,0,0) | |
801 | HName.BorderColor3 = Color3.new(0,0,0) | |
802 | HName.BorderSizePixel = 2 | |
803 | HName.Size = UDim2.new(1,0,.75,0) | |
804 | HName.Font = "Antique" | |
805 | HName.Text = [[Katsuki Bakugo]] | |
806 | HName.TextScaled = true | |
807 | HName.TextColor3 = Color3.new(0,0,0) | |
808 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
809 | HName.TextStrokeTransparency = 0 | |
810 | HName.TextYAlignment = "Bottom" | |
811 | ||
812 | function bigboomrektxd() | |
813 | coroutine.resume(coroutine.create(function() | |
814 | local magnitude = nil | |
815 | local Position = nil | |
816 | if animid == 0 then | |
817 | Position = larm.Position | |
818 | else | |
819 | Position = rarm.Position | |
820 | end | |
821 | --sound(743499393,Position,10,math.random(6,8)/10) | |
822 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
823 | ||
824 | local Part1 = Instance.new("Part") | |
825 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
826 | mesh2.MeshId = "rbxassetid://559831844" | |
827 | mesh2.Scale = Vector3.new(0,0,0.4) | |
828 | Part1.Material = Enum.Material.Neon | |
829 | Part1.CanCollide = false | |
830 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
831 | Part1.Parent = DebrisModel | |
832 | Part1.Size = Vector3.new(0,0,0) | |
833 | Part1.Anchored = true | |
834 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
835 | Part1.Name = "EXPLOSION2" | |
836 | ||
837 | local Part0 = Instance.new("Part",DebrisModel) | |
838 | local PointLight2 = Instance.new("PointLight") | |
839 | Part0.Name = "Bullet" | |
840 | Part0.Material = Enum.Material.Neon | |
841 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
842 | Part0.Anchored = false | |
843 | Part0.Size = Vector3.new(5, 5, 5) | |
844 | local mesh = Instance.new("SpecialMesh",Part0) | |
845 | mesh.MeshType = Enum.MeshType.Sphere | |
846 | local bforce = Instance.new("BodyForce",Part0) | |
847 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
848 | Part0.CanCollide = false | |
849 | PointLight2.Parent = Part0 | |
850 | PointLight2.Color = Part0.Color | |
851 | local Target = mouse.Hit.p | |
852 | local direction = Target - Position | |
853 | local direction = computeDirection(direction) | |
854 | local pos = Position + (direction * 2) | |
855 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
856 | Part0.Velocity = direction * 60 | |
857 | local asd = nil | |
858 | local loop = nil | |
859 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
860 | loop = rs:connect(function() | |
861 | local asdf = math.random(500,1000)/1000 | |
862 | local Part1 = Instance.new("Part") | |
863 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
864 | mesh2.MeshType = Enum.MeshType.Sphere | |
865 | Part1.Material = Enum.Material.Neon | |
866 | Part1.CanCollide = false | |
867 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
868 | Part1.Parent = DebrisModel | |
869 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
870 | Part1.Anchored = true | |
871 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
872 | Part1.Name = "SMOKE" | |
873 | end) | |
874 | asd = Part0.Touched:connect(function(ht) | |
875 | local hit=ht.Parent | |
876 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
877 | asd:disconnect() | |
878 | loop:disconnect() | |
879 | Part0:Destroy() | |
880 | ||
881 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
882 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
883 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
884 | v:Destroy() | |
885 | else | |
886 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
887 | end | |
888 | local Position = Part0.Position | |
889 | local Target = v.Position | |
890 | local direction = Target - Position | |
891 | local direction = computeDirection(direction) | |
892 | local bv = Instance.new("BodyVelocity",v) | |
893 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
894 | debris:AddItem(bv,1) | |
895 | end | |
896 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
897 | for z=1,math.random(2,3) do | |
898 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
899 | local Part1 = Instance.new("Part") | |
900 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
901 | mesh2.MeshType = Enum.MeshType.Sphere | |
902 | mesh2.Scale = Vector3.new(0,0,0) | |
903 | Part1.Material = Enum.Material.Neon | |
904 | Part1.CanCollide = false | |
905 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
906 | Part1.Parent = DebrisModel | |
907 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
908 | Part1.Anchored = true | |
909 | local a = i*0.5 | |
910 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
911 | Part1.Name = "EXPLOSION" | |
912 | end | |
913 | end | |
914 | ||
915 | end | |
916 | end) | |
917 | end)) | |
918 | end | |
919 | ||
920 | holdclick=false | |
921 | ||
922 | mouse.Button1Down:connect(function() | |
923 | if debounce == false then | |
924 | if animid == 0 then | |
925 | animid = 1 | |
926 | else | |
927 | animid = 0 | |
928 | end | |
929 | debounce = true | |
930 | holdclick = true | |
931 | aiming_anim = true | |
932 | wait(0.2) | |
933 | repeat | |
934 | rs:wait() | |
935 | timer = 150 | |
936 | until holdclick == false | |
937 | bigboomrektxd() | |
938 | ||
939 | local Position = mouse.Hit.p | |
940 | local Target = root.Position | |
941 | local direction = Target - Position | |
942 | local direction = computeDirection(direction) | |
943 | root.Velocity = direction * 150 | |
944 | ||
945 | aiming_anim = false | |
946 | delay(0.3,function() debounce = false end) | |
947 | end | |
948 | end) | |
949 | ||
950 | mouse.Button1Up:connect(function() | |
951 | holdclick=false | |
952 | end) | |
953 | ||
954 | function dashasdf() | |
955 | debounce = true | |
956 | ||
957 | canjump = false | |
958 | attack = true | |
959 | ||
960 | for i,v in pairs(char:GetChildren()) do | |
961 | if v ~= root then | |
962 | if v:IsA("Part") then | |
963 | v.Transparency = 1 | |
964 | elseif v:IsA("Accoutrement") then | |
965 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
966 | end | |
967 | end | |
968 | end | |
969 | ||
970 | local tempattachment = Instance.new("Attachment",root) | |
971 | tempattachment.Position = Vector3.new(0,0,-4) | |
972 | ||
973 | for i=1,20 do rs:wait() | |
974 | root.Velocity = Vector3.new(0,0,0) | |
975 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
976 | local asdf = math.random(500,1000)/100 | |
977 | local Part1 = Instance.new("Part") | |
978 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
979 | mesh2.MeshType = Enum.MeshType.Sphere | |
980 | Part1.Material = Enum.Material.Neon | |
981 | Part1.CanCollide = false | |
982 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
983 | Part1.Parent = DebrisModel | |
984 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
985 | Part1.Anchored = true | |
986 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
987 | Part1.Name = "SMOKE" | |
988 | end | |
989 | ||
990 | tempattachment:Destroy() | |
991 | ||
992 | for i,v in pairs(char:GetChildren()) do | |
993 | if v ~= root then | |
994 | if v:IsA("Part") then | |
995 | v.Transparency = 0 | |
996 | elseif v:IsA("Accoutrement") then | |
997 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
998 | end | |
999 | end | |
1000 | end | |
1001 | ||
1002 | canjump = true | |
1003 | attack = false | |
1004 | ||
1005 | delay(0.1,function() debounce = false end) | |
1006 | end | |
1007 | ||
1008 | function laz0r() | |
1009 | ||
1010 | local Position = nil | |
1011 | if animid == 0 then | |
1012 | Position = larm.Position | |
1013 | else | |
1014 | Position = rarm.Position | |
1015 | end | |
1016 | ||
1017 | local Part1 = Instance.new("Part") | |
1018 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1019 | mesh2.MeshId = "rbxassetid://559831844" | |
1020 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1021 | Part1.Material = Enum.Material.Neon | |
1022 | Part1.CanCollide = false | |
1023 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
1024 | Part1.Parent = DebrisModel | |
1025 | Part1.Size = Vector3.new(0,0,0) | |
1026 | Part1.Anchored = true | |
1027 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1028 | Part1.Name = "EXPLOSION3" | |
1029 | ||
1030 | local Part0 = Instance.new("Part",DebrisModel) | |
1031 | Part0.Name = "Bullet" | |
1032 | Part0.Material = Enum.Material.Neon | |
1033 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
1034 | Part0.Anchored = true | |
1035 | local mesh = Instance.new("SpecialMesh",Part0) | |
1036 | mesh.MeshType = Enum.MeshType.Sphere | |
1037 | Part0.CanCollide = false | |
1038 | local Target = mouse.Hit.p | |
1039 | local direction = Target - Position | |
1040 | local direction = computeDirection(direction) | |
1041 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1042 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1043 | Part0.Size = Vector3.new(5,1,5) | |
1044 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
1045 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
1046 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1047 | ||
1048 | clashpart = Instance.new("Part",DebrisModel) | |
1049 | clashpart.Size = Vector3.new(50,50,50) | |
1050 | clashpart.CanCollide = false | |
1051 | clashpart.Anchored = true | |
1052 | clashpart.Transparency = 1 | |
1053 | clashpart.Color = main_color | |
1054 | clashpart.Name = "StarLightClash" | |
1055 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
1056 | ||
1057 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
1058 | ||
1059 | local z = 10 | |
1060 | for i = 1,100 do rs:wait() | |
1061 | if animid == 0 then | |
1062 | Position = larm.Position | |
1063 | else | |
1064 | Position = rarm.Position | |
1065 | end | |
1066 | local Target = mouse.Hit.p | |
1067 | local direction = Target - Position | |
1068 | local direction = computeDirection(direction) | |
1069 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1070 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1071 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
1072 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
1073 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
1074 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
1075 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1076 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
1077 | ||
1078 | local Position = mouse.Hit.p | |
1079 | local Target = root.Position | |
1080 | local direction = Target - Position | |
1081 | local direction = computeDirection(direction) | |
1082 | root.Velocity = direction * 5 | |
1083 | ||
1084 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
1085 | ||
1086 | Part1 = Part0:Clone() | |
1087 | Part1.Parent = DebrisModel | |
1088 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1089 | Part1.Name = "SMOKE2" | |
1090 | ||
1091 | if part ~= nil then | |
1092 | if part.Name == "StarLightClash" then | |
1093 | local asdf = math.random(0,5)*20 | |
1094 | local Part1 = Instance.new("Part") | |
1095 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1096 | mesh2.MeshType = Enum.MeshType.Sphere | |
1097 | mesh2.Scale = Vector3.new(0,0,0) | |
1098 | Part1.Material = Enum.Material.Neon | |
1099 | Part1.CanCollide = false | |
1100 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
1101 | Part1.Parent = DebrisModel | |
1102 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1103 | Part1.Anchored = true | |
1104 | local a = 1.5 | |
1105 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
1106 | Part1.Name = "EXPLOSION" | |
1107 | else | |
1108 | local asdf = math.random(0,5)*10 | |
1109 | local Part1 = Instance.new("Part") | |
1110 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1111 | mesh2.MeshType = Enum.MeshType.Sphere | |
1112 | mesh2.Scale = Vector3.new(0,0,0) | |
1113 | Part1.Material = Enum.Material.Neon | |
1114 | Part1.CanCollide = false | |
1115 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1116 | Part1.Parent = DebrisModel | |
1117 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1118 | Part1.Anchored = true | |
1119 | local a = 1.5 | |
1120 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
1121 | Part1.Name = "EXPLOSION" | |
1122 | end | |
1123 | end | |
1124 | ||
1125 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
1126 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
1127 | v:Destroy() | |
1128 | else | |
1129 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(120,180)) | |
1130 | end | |
1131 | local Position = mouse.Hit.p | |
1132 | local Target = v.Position | |
1133 | local direction = Target - Position | |
1134 | local direction = computeDirection(direction) | |
1135 | local bv = Instance.new("BodyVelocity",v) | |
1136 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
1137 | debris:AddItem(bv,1) | |
1138 | end | |
1139 | ||
1140 | end | |
1141 | clashpart:Destroy() | |
1142 | Part0:Destroy() | |
1143 | wait(0.3) | |
1144 | aiming_anim = false | |
1145 | delay(0.3,function() debounce = false end) | |
1146 | end | |
1147 | ||
1148 | function nukewelpo() | |
1149 | coroutine.resume(coroutine.create(function() | |
1150 | local magnitude = nil | |
1151 | local Position = nil | |
1152 | if animid == 0 then | |
1153 | Position = larm.Position | |
1154 | else | |
1155 | Position = rarm.Position | |
1156 | end | |
1157 | --sound(743499393,Position,10,math.random(6,8)/10) | |
1158 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
1159 | ||
1160 | local Part1 = Instance.new("Part") | |
1161 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1162 | mesh2.MeshId = "rbxassetid://559831844" | |
1163 | mesh2.Scale = Vector3.new(0,0,0.4) | |
1164 | Part1.Material = Enum.Material.Neon | |
1165 | Part1.CanCollide = false | |
1166 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
1167 | Part1.Parent = DebrisModel | |
1168 | Part1.Size = Vector3.new(0,0,0) | |
1169 | Part1.Anchored = true | |
1170 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
1171 | Part1.Name = "EXPLOSION3" | |
1172 | ||
1173 | local Part0 = Instance.new("Part",DebrisModel) | |
1174 | local PointLight2 = Instance.new("PointLight") | |
1175 | Part0.Name = "Bullet" | |
1176 | Part0.Material = Enum.Material.Neon | |
1177 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
1178 | Part0.Anchored = false | |
1179 | Part0.Size = Vector3.new(5, 5, 5) | |
1180 | local mesh = Instance.new("SpecialMesh",Part0) | |
1181 | mesh.MeshType = Enum.MeshType.Sphere | |
1182 | mesh.Scale = Vector3.new(3,3,3) | |
1183 | local bforce = Instance.new("BodyForce",Part0) | |
1184 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
1185 | Part0.CanCollide = false | |
1186 | PointLight2.Parent = Part0 | |
1187 | PointLight2.Color = Part0.Color | |
1188 | local Target = mouse.Hit.p | |
1189 | local direction = Target - Position | |
1190 | local direction = computeDirection(direction) | |
1191 | local pos = Position + (direction * 2) | |
1192 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1193 | Part0.Velocity = direction * 150 | |
1194 | local asd = nil | |
1195 | local loop = nil | |
1196 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
1197 | loop = rs:connect(function() | |
1198 | local asdf = math.random(500,1000)/1000 | |
1199 | local Part1 = Instance.new("Part") | |
1200 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1201 | mesh2.MeshType = Enum.MeshType.Sphere | |
1202 | Part1.Material = Enum.Material.Neon | |
1203 | Part1.CanCollide = false | |
1204 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1205 | Part1.Parent = DebrisModel | |
1206 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
1207 | Part1.Anchored = true | |
1208 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
1209 | Part1.Name = "SMOKE" | |
1210 | end) | |
1211 | asd = Part0.Touched:connect(function(ht) | |
1212 | local hit=ht.Parent | |
1213 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
1214 | asd:disconnect() | |
1215 | loop:disconnect() | |
1216 | Part0:Destroy() | |
1217 | ||
1218 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
1219 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
1220 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
1221 | v:Destroy() | |
1222 | else | |
1223 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(20,30)/10)) | |
1224 | end | |
1225 | local Position = Part0.Position | |
1226 | local Target = v.Position | |
1227 | local direction = Target - Position | |
1228 | local direction = computeDirection(direction) | |
1229 | local bv = Instance.new("BodyVelocity",v) | |
1230 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
1231 | debris:AddItem(bv,1) | |
1232 | end | |
1233 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
1234 | for z=1,math.random(2,3) do | |
1235 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
1236 | local Part1 = Instance.new("Part") | |
1237 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
1238 | mesh2.MeshType = Enum.MeshType.Sphere | |
1239 | mesh2.Scale = Vector3.new(0,0,0) | |
1240 | Part1.Material = Enum.Material.Neon | |
1241 | Part1.CanCollide = false | |
1242 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
1243 | Part1.Parent = DebrisModel | |
1244 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
1245 | Part1.Anchored = true | |
1246 | local a = i*5 | |
1247 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
1248 | Part1.Name = "EXPLOSION4" | |
1249 | end | |
1250 | end | |
1251 | ||
1252 | end | |
1253 | end) | |
1254 | end)) | |
1255 | end | |
1256 | ||
1257 | holdq = false | |
1258 | holdr = false | |
1259 | cooldownult = false | |
1260 | ||
1261 | mouse.KeyDown:connect(function(key) | |
1262 | if debounce == false then | |
1263 | if key == "e" then | |
1264 | dashasdf() | |
1265 | elseif key == "r" and cooldownult == false then | |
1266 | cooldownult = false | |
1267 | if animid == 0 then | |
1268 | animid = 1 | |
1269 | else | |
1270 | animid = 0 | |
1271 | end | |
1272 | debounce = true | |
1273 | holdr = true | |
1274 | aiming_anim = true | |
1275 | wait(0.2) | |
1276 | repeat | |
1277 | rs:wait() | |
1278 | timer = 1 | |
1279 | until holdr == false | |
1280 | nukewelpo() | |
1281 | ||
1282 | local Position = mouse.Hit.p | |
1283 | local Target = root.Position | |
1284 | local direction = Target - Position | |
1285 | local direction = computeDirection(direction) | |
1286 | root.Velocity = direction * 450 | |
1287 | ||
1288 | aiming_anim = false | |
1289 | delay(5,function() cooldownult = false end) | |
1290 | delay(1,function() debounce = false end) | |
1291 | ||
1292 | elseif key == "q" then | |
1293 | debounce = true | |
1294 | if animid == 0 then | |
1295 | animid = 1 | |
1296 | else | |
1297 | animid = 0 | |
1298 | end | |
1299 | holdq = true | |
1300 | attack = true | |
1301 | aiming_anim = true | |
1302 | repeat rs:wait() timer = 1 until holdq == false | |
1303 | laz0r() | |
1304 | attack = false | |
1305 | end | |
1306 | end | |
1307 | end) | |
1308 | ||
1309 | mouse.KeyUp:connect(function(key) | |
1310 | if key == "q" then | |
1311 | holdq = false | |
1312 | elseif key == "r" then | |
1313 | holdr = false | |
1314 | end | |
1315 | end) | |
1316 | ||
1317 | ---------------------------------------------------------------------------- | |
1318 | music(themeid,themepitch) | |
1319 | velocityYFall=0 | |
1320 | velocityYFall2=0 | |
1321 | velocityYFall3=0 | |
1322 | velocityYFall4=0 | |
1323 | neckrotY=0 | |
1324 | neckrotY2=0 | |
1325 | torsorotY=0 | |
1326 | torsorotY2=0 | |
1327 | torsoY=0 | |
1328 | torsoY2=0 | |
1329 | sine = 0 | |
1330 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1331 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1332 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1333 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1334 | newWeld(torso, hed, 0, 1.5, 0) | |
1335 | newWeld(torso, lleg, -0.5, -1, 0) | |
1336 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1337 | newWeld(torso, rleg, 0.5, -1, 0) | |
1338 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1339 | newWeld(root, torso, 0, -1, 0) | |
1340 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1341 | ||
1342 | rs:connect(function() | |
1343 | ||
1344 | bg.MaxTorque = Vector3.new(0,0,0) | |
1345 | ||
1346 | for i,v in pairs(DebrisModel:GetChildren()) do | |
1347 | ||
1348 | ||
1349 | if v.Name == "EXPLOSION" then | |
1350 | local change = 0.04-(v.Transparency*0.02) | |
1351 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1352 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1353 | v.Transparency = v.Transparency + 0.02 | |
1354 | if v.Transparency >= 1 then | |
1355 | v:Destroy() | |
1356 | end | |
1357 | ||
1358 | elseif v.Name == "EXPLOSION2" then | |
1359 | local change = 0.04-(v.Transparency*0.04) | |
1360 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1361 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1362 | v.Transparency = v.Transparency + 0.025 | |
1363 | if v.Transparency >= 1 then | |
1364 | v:Destroy() | |
1365 | end | |
1366 | ||
1367 | elseif v.Name == "EXPLOSION3" then | |
1368 | local change = 0.5-(v.Transparency*0.5) | |
1369 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1370 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1371 | v.Transparency = v.Transparency + 0.1 | |
1372 | if v.Transparency >= 1 then | |
1373 | v:Destroy() | |
1374 | end | |
1375 | ||
1376 | elseif v.Name == "EXPLOSION4" then | |
1377 | local change = 0.15-(v.Transparency*0.125) | |
1378 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1379 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1380 | v.Transparency = v.Transparency + 0.01 | |
1381 | if v.Transparency >= 1 then | |
1382 | v:Destroy() | |
1383 | end | |
1384 | ||
1385 | elseif v.Name == "SMOKE" then | |
1386 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1387 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
1388 | if vm.Scale.X <= 0 then | |
1389 | v:Destroy() | |
1390 | end | |
1391 | ||
1392 | elseif v.Name == "SMOKE2" then | |
1393 | local change = 2-(v.Transparency*2) | |
1394 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1395 | local Position = nil | |
1396 | if animid == 0 then | |
1397 | Position = larm.Position | |
1398 | else | |
1399 | Position = rarm.Position | |
1400 | end | |
1401 | local Target = mouse.Hit.p | |
1402 | local direction = Target - Position | |
1403 | local direction = computeDirection(direction) | |
1404 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1405 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1406 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
1407 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
1408 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1409 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
1410 | v.Transparency = v.Transparency + 0.1 | |
1411 | if v.Transparency >= 1 then | |
1412 | v:Destroy() | |
1413 | end | |
1414 | ||
1415 | ||
1416 | elseif v.Name == "LIGHTNING" then | |
1417 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
1418 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
1419 | if vm.Scale.X <= 0 then | |
1420 | v:Destroy() | |
1421 | end | |
1422 | ||
1423 | end | |
1424 | end | |
1425 | ||
1426 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
1427 | velocityYFall = root.Velocity.Y/1.5 | |
1428 | end | |
1429 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
1430 | velocityYFall2 = root.Velocity.Y/180 | |
1431 | end | |
1432 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
1433 | velocityYFall3 = root.Velocity.Y/1.5 | |
1434 | end | |
1435 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
1436 | velocityYFall4 = root.Velocity.Y/1.5 | |
1437 | end | |
1438 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
1439 | neckrotY = root.RotVelocity.Y/6 | |
1440 | end | |
1441 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
1442 | neckrotY2 = root.RotVelocity.Y/8 | |
1443 | end | |
1444 | ||
1445 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
1446 | torsorotY = root.RotVelocity.Y/6 | |
1447 | end | |
1448 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
1449 | torsorotY2 = root.RotVelocity.Y/8 | |
1450 | end | |
1451 | ||
1452 | ||
1453 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
1454 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
1455 | ||
1456 | if attack == true then | |
1457 | hum.WalkSpeed = 1 | |
1458 | else | |
1459 | hum.WalkSpeed = 10 | |
1460 | end | |
1461 | ||
1462 | if canjump == true then | |
1463 | hum.JumpPower = 50 | |
1464 | else | |
1465 | hum.JumpPower = 0 | |
1466 | end | |
1467 | ||
1468 | local jumped = false | |
1469 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1470 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
1471 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1472 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1473 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1474 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1475 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1476 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1477 | ||
1478 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1479 | ||
1480 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1481 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1482 | ||
1483 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1484 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1485 | ||
1486 | if no_anim == false then | |
1487 | if hum.Health > 0 then | |
1488 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1489 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1490 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
1491 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1492 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1493 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1494 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1495 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1496 | elseif jumped == true then | |
1497 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1498 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
1499 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
1500 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
1501 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1502 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1503 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1504 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
1505 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1506 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
1507 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
1508 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
1509 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1510 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1511 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1512 | end | |
1513 | for i=1,5 do | |
1514 | if aiming_anim == true then | |
1515 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1516 | if jumped == false then | |
1517 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1518 | else | |
1519 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1520 | end | |
1521 | if animid == 0 then | |
1522 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
1523 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1524 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
1525 | else | |
1526 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
1527 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1528 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
1529 | end | |
1530 | else | |
1531 | if timer <= 0 then | |
1532 | animid = math.random(0,1) | |
1533 | else | |
1534 | timer = timer - 1 | |
1535 | end | |
1536 | end | |
1537 | end | |
1538 | end | |
1539 | end | |
1540 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1541 | pr.Value = main.r | |
1542 | pg.Value = main.g | |
1543 | pb.Value = main.b | |
1544 | pv.Value = main.v | |
1545 | idth.Value = themeid | |
1546 | pith.Value = themepitch | |
1547 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
1548 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
1549 | sine = sine + change | |
1550 | if hum.Health <= 0 then | |
1551 | debounce = true | |
1552 | end | |
1553 | end) | |
1554 | ||
1555 | ||
1556 | ||
1557 | --Extras-- | |
1558 | q = char:GetChildren() | |
1559 | for u = 1, #q do | |
1560 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1561 | q[u]:remove() | |
1562 | elseif q[u].ClassName == "CharacterMesh" then | |
1563 | q[u]:remove() | |
1564 | elseif q[u].ClassName == "ShirtGraphic" then | |
1565 | q[u]:remove() | |
1566 | elseif q[u].ClassName == "Shirt" then | |
1567 | q[u]:Destroy() | |
1568 | elseif q[u].ClassName == "Pants" then | |
1569 | q[u]:Destroy() | |
1570 | end | |
1571 | end | |
1572 | local top = Instance.new("Shirt") | |
1573 | top.ShirtTemplate = "rbxassetid://941860872" | |
1574 | top.Parent = char | |
1575 | local bottom = Instance.new("Pants") | |
1576 | bottom.PantsTemplate = "rbxassetid://940565415" | |
1577 | bottom.Parent = char | |
1578 | ||
1579 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1580 | if BodyColors then | |
1581 | BodyColors.HeadColor = BrickColor.new"Pastel brown" | |
1582 | BodyColors.TorsoColor = BrickColor.new"Pastel brown" | |
1583 | BodyColors.LeftArmColor = BrickColor.new"Pastel brown" | |
1584 | BodyColors.RightArmColor = BrickColor.new"Really black" | |
1585 | BodyColors.LeftLegColor = BrickColor.new"Pastel brown" | |
1586 | BodyColors.RightLegColor = BrickColor.new"Pastel brown" | |
1587 | end | |
1588 | char.Head.face.Texture = "rbxassetid://2000997465" | |
1589 | -------------Head--------------------------------- | |
1590 | char:FindFirstChildOfClass'Humanoid'.JumpPower = 100 | |
1591 | ||
1592 | Head = Instance.new("Part", char) | |
1593 | Head.Size = Vector3.new(1,1,1) | |
1594 | Headmesh = Instance.new("SpecialMesh", Head) | |
1595 | Headmesh.MeshId = "rbxassetid://538172339" | |
1596 | Headmesh.Scale = Vector3.new(1,1,1) | |
1597 | Head.Transparency = 0 | |
1598 | Head.CanCollide = false | |
1599 | Head.Name = "plrHead" | |
1600 | Head.Anchored = false | |
1601 | Head.BrickColor = BrickColor.new("Brick yellow") | |
1602 | Weld = Instance.new("Weld", char) | |
1603 | Weld.Part0 = char["Head"] | |
1604 | Weld.Part1 = Head | |
1605 | Weld.C1 = CFrame.new(0,-0.5,0)*CFrame.Angles(0,-6,0) | |
1606 | -------------Head--------------------------------- | |
1607 | char:FindFirstChildOfClass'Humanoid'.JumpPower = 100 | |
1608 | ||
1609 | Head = Instance.new("Part", char) | |
1610 | Head.Size = Vector3.new(1,1,1) | |
1611 | Headmesh = Instance.new("SpecialMesh", Head) | |
1612 | Headmesh.MeshId = "rbxassetid://538172339" | |
1613 | Headmesh.Scale = Vector3.new(1,1,1) | |
1614 | Head.Transparency = 0 | |
1615 | Head.CanCollide = false | |
1616 | Head.Name = "plrHead" | |
1617 | Head.Anchored = false | |
1618 | Head.BrickColor = BrickColor.new("Brick yellow") | |
1619 | Weld = Instance.new("Weld", char) | |
1620 | Weld.Part0 = char["Head"] | |
1621 | Weld.Part1 = Head | |
1622 | Weld.C1 = CFrame.new(0,-0.5,.15)*CFrame.Angles(-1,6,0) | |
1623 | --extras | |
1624 | local talksound = Instance.new("Sound",char.Torso) | |
1625 | talksound.SoundId = "rbxassetid://" | |
1626 | talksound.Volume = 4 | |
1627 | local blastsound = Instance.new("Sound",char) | |
1628 | blastsound.Name = "blast_sound" | |
1629 | blastsound.SoundId = "rbxassetid://345052019" | |
1630 | blastsound.Volume = 4 | |
1631 | function swait(num) | |
1632 | if num==0 or num==nil then | |
1633 | game:service'RunService'.Stepped:wait(0) | |
1634 | else | |
1635 | for i=0,num do | |
1636 | game:service'RunService'.Stepped:wait(0) | |
1637 | end | |
1638 | end | |
1639 | end | |
1640 | ||
1641 | function chatfunc(text) | |
1642 | local chat = coroutine.wrap(function() | |
1643 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
1644 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
1645 | end | |
1646 | local naeeym2 = Instance.new("BillboardGui",char) | |
1647 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1648 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1649 | naeeym2.Adornee = char.Head | |
1650 | naeeym2.Name = "TalkingBillBoard" | |
1651 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1652 | tecks2.BackgroundTransparency = 1 | |
1653 | tecks2.BorderSizePixel = 0 | |
1654 | tecks2.Text = "" | |
1655 | tecks2.Font = "Fantasy" | |
1656 | tecks2.TextSize = 30 | |
1657 | tecks2.TextStrokeTransparency = 0 | |
1658 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
1659 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1660 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1661 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1662 | tecks3.BackgroundTransparency = 1 | |
1663 | tecks3.BorderSizePixel = 0 | |
1664 | tecks3.Text = "" | |
1665 | tecks3.Font = "Fantasy" | |
1666 | tecks3.TextSize = 30 | |
1667 | tecks3.TextStrokeTransparency = 0 | |
1668 | tecks3.TextColor3 = Color3.new(0,0,0) | |
1669 | tecks3.TextStrokeColor3 = Color3.new(1,1,1) | |
1670 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1671 | for i = 1,string.len(text),1 do | |
1672 | tecks2.Text = string.sub(text,1,i) | |
1673 | tecks3.Text = string.sub(text,1,i) | |
1674 | tecks3.Text = string.sub(text,1,i) | |
1675 | talksound:Play() | |
1676 | wait(0.01) | |
1677 | end | |
1678 | wait(2) | |
1679 | for i = 1, 50 do | |
1680 | swait() | |
1681 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1682 | tecks2.Rotation = tecks2.Rotation - .8 | |
1683 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1684 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1685 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1686 | tecks3.Rotation = tecks2.Rotation + .8 | |
1687 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1688 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1689 | end | |
1690 | naeeym2:Destroy() | |
1691 | end) | |
1692 | chat() | |
1693 | end | |
1694 | function onChatted(msg) | |
1695 | chatfunc(msg) | |
1696 | end | |
1697 | plr.Chatted:connect(onChatted) | |
1698 | wait(2) | |
1699 | chatfunc("that damned nerd...") | |
1700 | wait(2) | |
1701 | chatfunc("He thinks he is better than me..") | |
1702 | wait(2) | |
1703 | chatfunc("He's gonna DIE....") | |
1704 | wait(2) | |
1705 | chatfunc("...") | |
1706 | wait(2) | |
1707 | chatfunc("I will be the Number One Hero!!.") | |
1708 | wait(0.5) | |
1709 | char.Humanoid.Name = "Sans" | |
1710 | ||
1711 | --chat | |
1712 | ||
1713 | function Blast(AAA) | |
1714 | if AAA == "f" then | |
1715 | local chatmath = math.random(1,3) | |
1716 | if chatmath == 1 then | |
1717 | chatfunc("Gaster Blaster!") | |
1718 | end | |
1719 | if chatmath == 2 then | |
1720 | chatfunc("This is what you get for killing everybody.") | |
1721 | end | |
1722 | if chatmath == 3 then | |
1723 | chatfunc("Look, I gave up trying to go back a long time ago.") | |
1724 | end | |
1725 | local gasterblaster = Instance.new("Part",char.Torso) | |
1726 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
1727 | gasterblaster.CanCollide = false | |
1728 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
1729 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
1730 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
1731 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
1732 | gasterblastertexture.Face = "Back" | |
1733 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
1734 | local weeld = Instance.new("Weld",gasterblaster) | |
1735 | weeld.Part0 = gasterblaster | |
1736 | weeld.Part1 = char.Torso | |
1737 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
1738 | blastsound:Play() | |
1739 | char.Head.Anchored = true | |
1740 | wait(1) | |
1741 | local blast = Instance.new("Part",gasterblaster) | |
1742 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
1743 | blast.Transparency = 0.7 | |
1744 | blast.Material = "Neon" | |
1745 | blast.Color = Color3.new(1,1,1) | |
1746 | blast.CanCollide = true | |
1747 | local blastweld = Instance.new("Weld",blast) | |
1748 | blastweld.Part0 = blast | |
1749 | blastweld.Part1 = gasterblaster | |
1750 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1751 | blast.Touched:connect(function(part) | |
1752 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
1753 | end) | |
1754 | wait(2) | |
1755 | char.Head.Anchored = false | |
1756 | blast:Destroy() | |
1757 | gasterblaster:Destroy() | |
1758 | end | |
1759 | end | |
1760 | mouse.KeyDown:connect(Blast) |