SHOW:
|
|
- or go back to the newest paste.
1 | Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/MultiSellChoose.java | |
2 | =================================================================== | |
3 | --- head-src/com/l2jfrozen/gameserver/network/clientpackets/MultiSellChoose.java (revision 968) | |
4 | +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/MultiSellChoose.java (working copy) | |
5 | @@ -240,7 +240,8 @@ | |
6 | _ingredientsList.clear(); | |
7 | _ingredientsList = null; | |
8 | FastList<L2Augmentation> augmentation = new FastList<L2Augmentation>(); | |
9 | - /** All ok, remove items and add final product */ | |
10 | + // All ok. Remove items, add final product and send success message. | |
11 | + player.sendPacket(new SystemMessage(SystemMessageId.SUCCESSFULLY_TRADED_WITH_NPC)); | |
12 | ||
13 | for (MultiSellIngredient e : entry.getIngredients()) | |
14 | { | |
15 | Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBuyItem.java | |
16 | =================================================================== | |
17 | --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBuyItem.java (revision 968) | |
18 | +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestBuyItem.java (working copy) | |
19 | @@ -374,6 +374,10 @@ | |
20 | } | |
21 | // Add item to Inventory and adjust update packet | |
22 | player.getInventory().addItem("Buy", itemId, count, player, merchant); | |
23 | + | |
24 | + // Send success message. | |
25 | + player.sendPacket(new SystemMessage(SystemMessageId.SUCCESSFULLY_TRADED_WITH_NPC)); | |
26 | + | |
27 | /* TODO: Disabled until Leaseholders are rewritten ;-) | |
28 | // Update Leaseholder list | |
29 | if (_listId >= 1000000) | |
30 | Index: head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestSellItem.java | |
31 | =================================================================== | |
32 | --- head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestSellItem.java (revision 968) | |
33 | +++ head-src/com/l2jfrozen/gameserver/network/clientpackets/RequestSellItem.java (working copy) | |
34 | @@ -204,6 +204,9 @@ | |
35 | } | |
36 | player.addAdena("Sell", (int) totalPrice, merchant, false); | |
37 | ||
38 | + // Send success message. | |
39 | + player.sendPacket(new SystemMessage(SystemMessageId.SUCCESSFULLY_TRADED_WITH_NPC)); | |
40 | + | |
41 | String html = HtmCache.getInstance().getHtm("data/html/" + htmlFolder + "/" + merchant.getNpcId() + "-sold.htm"); | |
42 | ||
43 | if(html != null) | |
44 | Index: head-src/com/l2jfrozen/gameserver/network/SystemMessageId.java | |
45 | =================================================================== | |
46 | --- head-src/com/l2jfrozen/gameserver/network/SystemMessageId.java (revision 968) | |
47 | +++ head-src/com/l2jfrozen/gameserver/network/SystemMessageId.java (working copy) | |
48 | @@ -3829,6 +3829,12 @@ | |
49 | THE_OLYMPIAD_GAME_IS_NOT_CURRENTLY_IN_PROGRESS(1651), | |
50 | ||
51 | /** | |
52 | + * ID: 1656<br> | |
53 | + * Message: You have successfully traded the item with the NPC. | |
54 | + */ | |
55 | + SUCCESSFULLY_TRADED_WITH_NPC(1656), | |
56 | + | |
57 | + /** | |
58 | * ID: 1657<br> | |
59 | * Message: $s1 has earned $s2 points in the Grand Olympiad Games. | |
60 | */ |