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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer end | |
5 | Player = game:GetService("Players").LocalPlayer | |
6 | Character = Player.Character | |
7 | PlayerGui = Player.PlayerGui | |
8 | Backpack = Player.Backpack | |
9 | Torso = Character.Torso | |
10 | Head = Character.Head | |
11 | Humanoid = Character.Humanoid | |
12 | LeftArm = Character["Left Arm"] | |
13 | LeftLeg = Character["Left Leg"] | |
14 | RightArm = Character["Right Arm"] | |
15 | RightLeg = Character["Right Leg"] | |
16 | LS = Torso["Left Shoulder"] | |
17 | LH = Torso["Left Hip"] | |
18 | RS = Torso["Right Shoulder"] | |
19 | RH = Torso["Right Hip"] | |
20 | Neck = Torso.Neck | |
21 | it=Instance.new | |
22 | vt=Vector3.new | |
23 | cf=CFrame.new | |
24 | euler=CFrame.fromEulerAnglesXYZ | |
25 | angles=CFrame.Angles | |
26 | RootPart=Character.HumanoidRootPart | |
27 | RootJoint=RootPart.RootJoint | |
28 | RootCF=euler(-1.57,0,3.14) | |
29 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
30 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
31 | RW,LW=Instance.new("Weld"),Instance.new("Weld") | |
32 | RH,LH=Instance.new("Weld"),Instance.new("Weld") | |
33 | cam=workspace.CurrentCamera | |
34 | local attack=false | |
35 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
36 | local fp = it("Part") | |
37 | fp.formFactor = formfactor | |
38 | fp.Parent = parent | |
39 | fp.Reflectance = reflectance | |
40 | fp.Transparency = transparency | |
41 | fp.CanCollide = false | |
42 | fp.Locked=true | |
43 | fp.BrickColor = brickcolor | |
44 | fp.Name = name | |
45 | fp.Size = size | |
46 | fp.Position = Torso.Position | |
47 | fp.Material="SmoothPlastic" | |
48 | fp:BreakJoints() | |
49 | return fp | |
50 | end | |
51 | ||
52 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
53 | local mesh = it(Mesh) | |
54 | mesh.Parent = part | |
55 | if Mesh=="SpecialMesh" then | |
56 | mesh.MeshType = meshtype | |
57 | mesh.MeshId = meshid | |
58 | end | |
59 | mesh.Offset=offset | |
60 | mesh.Scale=scale | |
61 | return mesh | |
62 | end | |
63 | ||
64 | function weld(parent,part1,part0,c0,c1) | |
65 | local weld = it("Weld") | |
66 | weld.Parent = parent | |
67 | weld.Part0 = part0 | |
68 | weld.Part1 = part1 | |
69 | weld.C0 = c0 | |
70 | weld.C1 = c1 | |
71 | return weld | |
72 | end | |
73 | ||
74 | if Character:findFirstChild("Shades",true) ~= nil then | |
75 | Character:findFirstChild("Shades",true).Parent = nil | |
76 | end | |
77 | ||
78 | local scale=1.5 | |
79 | local ShadeCenter=it("Part") | |
80 | ShadeCenter.CanCollide=false | |
81 | ShadeCenter.CFrame=Torso.CFrame | |
82 | ShadeCenter.Transparency=1 | |
83 | ShadeCenter.Parent=Character | |
84 | ShadeCenter.Name="Shades" | |
85 | ShadeCenter.formFactor=3 | |
86 | ShadeCenter.Size=vt() | |
87 | ShadeCenter.TopSurface=0 | |
88 | ShadeCenter.BottomSurface=0 | |
89 | local shadeweld=weld(ShadeCenter,ShadeCenter,Head,cf(0,0.4,-0.65),cf(0,0,0)) | |
90 | --[[scale=3 | |
91 | shadeweld.Part0=Torso | |
92 | shadeweld.C0=cf(1.2,0,-0.7)*euler(0,-1,0.5)]] | |
93 | local Shade1=it("Part") | |
94 | Shade1.CanCollide=false | |
95 | Shade1.CFrame=Torso.CFrame | |
96 | Shade1.Reflectance=0.4 | |
97 | Shade1.Transparency=0.05 | |
98 | Shade1.BrickColor=BrickColor.new("Really black") | |
99 | Shade1.Parent=ShadeCenter | |
100 | Shade1.formFactor=3 | |
101 | Shade1.Size=vt() | |
102 | Shade1.TopSurface=0 | |
103 | Shade1.BottomSurface=0 | |
104 | Shade1Mesh=it("SpecialMesh",Shade1) | |
105 | Shade1Mesh.MeshType="Wedge" | |
106 | Shade1Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
107 | local w1=weld(Shade1,Shade1,ShadeCenter,cf(-1*0.3*scale,0,0),angles(math.rad(-45),math.rad(90*-1),0)) | |
108 | coroutine.resume(coroutine.create(function(Mesh,Weld) | |
109 | while true do | |
110 | wait() | |
111 | Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
112 | Weld.C0=cf(-1*0.3*scale,0,0) | |
113 | Weld.C1=angles(math.rad(-45),math.rad(90*-1),0) | |
114 | end | |
115 | end),Shade1Mesh,w1) | |
116 | local Shade2=it("Part") | |
117 | Shade2.CanCollide=false | |
118 | Shade2.CFrame=Torso.CFrame | |
119 | Shade2.Reflectance=0.4 | |
120 | Shade2.Transparency=0.05 | |
121 | Shade2.BrickColor=BrickColor.new("Really black") | |
122 | Shade2.Parent=ShadeCenter | |
123 | Shade2.formFactor=3 | |
124 | Shade2.Size=vt() | |
125 | Shade2.TopSurface=0 | |
126 | Shade2.BottomSurface=0 | |
127 | Shade2Mesh=it("SpecialMesh",Shade2) | |
128 | Shade2Mesh.MeshType="Wedge" | |
129 | Shade2Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
130 | local w2=weld(Shade2,Shade2,ShadeCenter,cf(1*0.3*scale,0,0),angles(math.rad(-45),math.rad(90*1),0)) | |
131 | coroutine.resume(coroutine.create(function(Mesh,Weld) | |
132 | while true do | |
133 | wait() | |
134 | Mesh.Scale=Vector3.new(0.075*scale,2*scale,2.8*scale) | |
135 | Weld.C0=cf(1*0.3*scale,0,0) | |
136 | Weld.C1=angles(math.rad(-45),math.rad(90*1),0) | |
137 | end | |
138 | end),Shade2Mesh,w2) | |
139 | ||
140 | if Backpack:findFirstChild("DRILL")~=nil then | |
141 | --Backpack:findFirstChild("DRILL").Parent=nil | |
142 | end | |
143 | if (script.Parent.className ~= "HopperBin") then | |
144 | Tool = Instance.new("HopperBin") | |
145 | Tool.Parent = Backpack | |
146 | Tool.Name = "CERTAIN KILL" | |
147 | script.Parent = Tool | |
148 | end | |
149 | Bin = script.Parent | |
150 | ||
151 | game:GetService("ContentProvider"):Preload("http://www.roblox.com/asset/?id=171070086") | |
152 | function GIGADRILLBREAKER() | |
153 | cam.CameraType="Scriptable" | |
154 | local partpos=part(3,Character,0,1,BrickColor.new("Black"),"PartPos",vt(0.5,0.5,0.5)) | |
155 | partpos.Anchored=true | |
156 | partpos.CFrame=Torso.CFrame | |
157 | game:GetService("Debris"):AddItem(partpos,30) | |
158 | local sound=Instance.new("Sound") | |
159 | sound.Parent=partpos | |
160 | sound.Volume=1 | |
161 | sound.SoundId="http://www.roblox.com/asset/?id=171070086" | |
162 | --171070086 | |
163 | local sound2=Instance.new("Sound") | |
164 | sound2.Parent=Torso | |
165 | sound2.Volume=1 | |
166 | sound2.SoundId="http://www.roblox.com/asset/?id=171070086" | |
167 | local sound3=Instance.new("Sound") | |
168 | sound3.Parent=workspace.CurrentCamera | |
169 | sound3.Volume=1 | |
170 | sound3.SoundId="http://www.roblox.com/asset/?id=171070086" | |
171 | sound:Play() | |
172 | sound2:Play() | |
173 | sound3:Play() | |
174 | bodypos=Instance.new("BodyPosition") | |
175 | bodypos.P=4000 | |
176 | bodypos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
177 | bodypos.position=Torso.Position+Vector3.new(0,0,0) | |
178 | bodypos.Parent=Torso | |
179 | local bodygy=Instance.new("BodyGyro") --gg nubs | |
180 | bodygy.P=15000 | |
181 | bodygy.D=100 | |
182 | bodygy.maxTorque=Vector3.new(500000000,500000000,500000000) | |
183 | bodygy.cframe=RootPart.CFrame*euler(0,0,0) | |
184 | bodygy.Parent=RootPart | |
185 | RSH=Torso["Right Shoulder"] | |
186 | LSH=Torso["Left Shoulder"] | |
187 | RHP=Torso["Right Hip"] | |
188 | LHP=Torso["Left Hip"] | |
189 | -- | |
190 | RSH.Parent=nil | |
191 | LSH.Parent=nil | |
192 | RHP.Parent=nil | |
193 | LHP.Parent=nil | |
194 | -- | |
195 | RW.Part0=Torso | |
196 | RW.C0=cf(1.5,0.5,0) | |
197 | RW.C1=cf(0,0.5,0) | |
198 | RW.Part1=RightArm | |
199 | RW.Parent=Torso | |
200 | -- | |
201 | LW.Part0=Torso | |
202 | LW.C0=cf(-1.5,0.5,0) | |
203 | LW.C1=cf(0,0.5,0) | |
204 | LW.Part1=LeftArm | |
205 | LW.Parent=Torso | |
206 | --_G.L = LW | |
207 | -- | |
208 | RH.Part0=Torso | |
209 | RH.C0=cf(0.5,-1,0) | |
210 | RH.C1=cf(0,1,0) | |
211 | RH.Part1=RightLeg | |
212 | RH.Parent=Torso | |
213 | -- | |
214 | LH.Part0=Torso | |
215 | LH.C0=cf(-0.5,-1,0) | |
216 | LH.C1=cf(0,1,0) | |
217 | LH.Part1=LeftLeg | |
218 | LH.Parent=Torso | |
219 | --_G.L = LW | |
220 | -- | |
221 | wait(.2) | |
222 | shadeweld.Part0=RootPart | |
223 | shadeweld.C0=cf(0,1.9,-0.65)*euler(0,0,0) | |
224 | numb=2 | |
225 | for i=0,1,0.1 do | |
226 | wait() | |
227 | --cam.CoordinateFrame=Torso.CFrame | |
228 | cam.CoordinateFrame=ShadeCenter.CFrame*euler(0,3.14,0)*cf(0,0,5) | |
229 | scale=1.5+1*i | |
230 | --shadeweld.C0=cf(0,0.4+2*i,-0.65)*euler(0,0,-0.1*i) | |
231 | shadeweld.C0=cf(0,1.9+8*i*numb,-0.65)*euler(0,0,-0.2*i) | |
232 | Torso.Neck.C0=necko | |
233 | RootJoint.C0=RootCF | |
234 | RW.C0=cf(1.5,0.5,0) | |
235 | LW.C0=cf(-1.5,0.5,0) | |
236 | RH.C0=cf(0.5,-1,0) | |
237 | LH.C0=cf(-0.5,-1,0) | |
238 | numb=numb-0.1 | |
239 | end | |
240 | shadeweld.Part0=RightArm | |
241 | shadeweld.C0=cf(0,6,0)*euler(3.14,0,-0.2) | |
242 | for i=0,1,0.1 do | |
243 | wait() | |
244 | cam.CoordinateFrame=ShadeCenter.CFrame*euler(0,0,0)*cf(0,0,5) | |
245 | scale=2.5+0.5*i | |
246 | --shadeweld.C0=cf(0,0.4+2*i,-0.65)*euler(0,0,-0.1*i) | |
247 | --shadeweld.C0=cf(0,1.9+2-2*i,-0.65)*euler(0,0,-0.2) | |
248 | shadeweld.C0=euler(-3.14*i,0,0)*cf(-1.5*i,8-7.5*i,0)*euler(3.14,0,-0.2) | |
249 | Torso.Neck.C0=necko*euler(0,0,-0.2*i) | |
250 | RootJoint.C0=RootCF*euler(0,0,0.2*i) | |
251 | RW.C0=cf(1.5,0.5,0)*euler(3*i,0,0.2*i) | |
252 | LW.C0=cf(-1.5,0.5,0) | |
253 | RH.C0=cf(0.5,-1,0) | |
254 | LH.C0=cf(-0.5,-1,0) | |
255 | end | |
256 | for i=0,1,0.1 do | |
257 | wait() | |
258 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1*i,3.14-0.1*i,0)*cf(0,0,9+2*i) | |
259 | shadeweld.C0=euler(-3.14,0,0)*cf(-1.5,0.5,0)*euler(3.14,0,-0.2) | |
260 | Torso.Neck.C0=necko*euler(0,0,-0.2+0.3*i) | |
261 | RootJoint.C0=RootCF*euler(0.1*i,0,0.2-0.3*i) | |
262 | RW.C0=cf(1.5,0.5,0)*euler(3-1.5*i,0,0.2+0.2*i) | |
263 | LW.C0=cf(-1.5,0.5,0)*euler(0,0,-0.3*i) | |
264 | RH.C0=cf(0.5,-1,0)*euler(0.2*i,0,0.2*i) | |
265 | LH.C0=cf(-0.5,-1,0)*euler(-0.1*i,0,-0.3*i) | |
266 | end | |
267 | n=2 | |
268 | for i=0,1,0.1 do | |
269 | wait() | |
270 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1,3.04,0)*cf(0,0,7) | |
271 | Torso.Neck.C0=necko*euler(0,0,0.1+0.1*i*n) | |
272 | RootJoint.C0=RootCF*euler(0.1+0.1*i*n,0,-0.1-0.1*i*n) | |
273 | RW.C0=cf(1.5,0.5,0)*euler(1.5-0.2*i*n,0,0.4+0.2*i*n) | |
274 | LW.C0=cf(-1.5,0.5,0)*euler(0.2*i*n,0,-0.3-0.1*i*n) | |
275 | RH.C0=cf(0.5,-1,0)*euler(0.2+0.1*i*n,0,0.2) | |
276 | LH.C0=cf(-0.5,-1,0)*euler(-0.1-0.1*i*n,0,-0.3) | |
277 | n=n-0.1 | |
278 | end | |
279 | for i=0,1,0.1 do | |
280 | wait() | |
281 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
282 | Torso.Neck.C0=necko*euler(0,0,0.2+0.7*i) | |
283 | RootJoint.C0=RootCF*euler(0.2,0,-0.2-1*i) | |
284 | RW.C0=cf(1.5,0.5,0)*euler(1.3,0,0.6+2*i) | |
285 | LW.C0=cf(-1.5,0.5,0)*euler(0.2+1*i,0,-0.4-0.6*i) | |
286 | RH.C0=cf(0.5,-1,0)*euler(0.3-0.2*i,0,0.2-0.3*i) | |
287 | LH.C0=cf(-0.5,-1,0)*euler(-0.2,0,-0.3) | |
288 | end | |
289 | n=2 | |
290 | for i=0,1,0.1 do | |
291 | wait() | |
292 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
293 | Torso.Neck.C0=necko*euler(0,0,0.9-0.4*i*n) | |
294 | RootJoint.C0=RootCF*euler(0.2,0,-1.2+0.7*i*n) | |
295 | RW.C0=cf(1.5,0.5,0)*euler(1.3+0.4*i*n,0,2.6-0.4*i*n) | |
296 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1-1*i*n) | |
297 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,-0.1+0.2*i*n) | |
298 | LH.C0=cf(-0.5,-1,0)*euler(-0.2+0.1*i*n,0,-0.3+0.2*i*n) | |
299 | n=n-0.1 | |
300 | end | |
301 | for i=0,1,0.1 do | |
302 | wait() | |
303 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5) | |
304 | Torso.Neck.C0=necko*euler(0,0,0.5-0.1*i) | |
305 | RootJoint.C0=RootCF*euler(0.2-0.1*i,0.2*i,-0.5+0.1*i) | |
306 | RW.C0=cf(1.5,0.5,0)*euler(1.7+2.7*i,-1.57*i,2.2-2*i) | |
307 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-2+1*i) | |
308 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,0.1) | |
309 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.1-0.2*i) | |
310 | end | |
311 | n=2 | |
312 | for i=0,1,0.1 do | |
313 | wait() | |
314 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2,3,0)*cf(0,0,5+1*i) | |
315 | Torso.Neck.C0=necko*euler(-0.1*i*n,0,0.4-0.2*i*n) | |
316 | RootJoint.C0=RootCF*euler(0.1+0.3*i*n,0.2+0.2*i*n,-0.4+0.2*i*n) | |
317 | RW.C0=cf(1.5,0.5,0)*euler(4.4-1*i*n,-1.57,0.2) | |
318 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1) | |
319 | RH.C0=cf(0.5,-1,0)*euler(0.1,0,0.1) | |
320 | LH.C0=cf(-0.5,-1,0)*euler(-0.1+0.5*i*n,0,-0.3) | |
321 | n=n-0.1 | |
322 | end | |
323 | for i=0,1,0.2 do | |
324 | wait() | |
325 | cam.CoordinateFrame=RootPart.CFrame*euler(0.2-0.1*i,3-0.1*i,0)*cf(0,0,6+10*i) | |
326 | Torso.Neck.C0=necko*euler(-0.1,0,0.2) | |
327 | RootJoint.C0=RootCF*euler(0.4+0.2*i,0.4,-0.2) | |
328 | RW.C0=cf(1.5,0.5,0)*euler(3.4-2.4*i,-1.57,0.2) | |
329 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1-0.2*i) | |
330 | RH.C0=cf(0.5,-1,0)*euler(0.1-0.3*i,0,0.1+0.2*i) | |
331 | LH.C0=cf(-0.5,-1,0)*euler(0.4+0.2*i,0,-0.3) | |
332 | end | |
333 | print("DO THROW") | |
334 | local ref=part(3,Character,0,1,BrickColor.new("White"),"Reference",vt(0.5,0.5,0.5)) | |
335 | ref.Anchored=true | |
336 | ref.CFrame=RootPart.CFrame*cf(0,0,-200) | |
337 | game:GetService("Debris"):AddItem(ref,7) | |
338 | canhit=false | |
339 | local target=nil | |
340 | bb=Instance.new("BodyPosition") | |
341 | local gudbai=Instance.new("BodyGyro") | |
342 | con1=ShadeCenter.Touched:connect(function(hit) | |
343 | if hit.Parent:findFirstChild("Humanoid")~=nil and hit.Parent:findFirstChild("Torso")~=nil and hit.Parent~=Character then | |
344 | if canhit==false then | |
345 | canhit=true | |
346 | tors=hit.Parent.Torso | |
347 | print(hit.Parent) | |
348 | target=hit.Parent | |
349 | bb.Parent=tors | |
350 | bb.maxForce=Vector3.new(50000000000000000,50000000000000000,50000000000000000) | |
351 | bb.position=ref.Position | |
352 | end | |
353 | elseif hit.Name~="Base" and canhit==false and hit.Name~="Reference" then | |
354 | --hit.Anchored=false | |
355 | --hit:BreakJoints() | |
356 | --hit.Velocity=Vector3.new(math.random(-100,100),math.random(-100,100),math.random(-100,100)) | |
357 | end | |
358 | end) | |
359 | shadeweld.Part0=nil | |
360 | --[[local bodypos2=Instance.new("BodyPosition") | |
361 | bodypos2.P=4000 | |
362 | bodypos2.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
363 | bodypos2.position=ref.Position | |
364 | bodypos2.Parent=ShadeCenter]] | |
365 | prop=Instance.new("RocketPropulsion") | |
366 | prop.MaxSpeed=5000 | |
367 | prop.CartoonFactor=0 | |
368 | prop.MaxThrust=10000 | |
369 | prop.Parent=ShadeCenter | |
370 | prop.Target=ref | |
371 | prop.ThrustD=1.5 | |
372 | prop.TurnD=0 | |
373 | prop.TurnP=0 | |
374 | prop:Fire() | |
375 | local gg=Instance.new("BodyGyro") --gg nubs | |
376 | gg.P=15000 | |
377 | gg.D=100 | |
378 | gg.maxTorque=Vector3.new(500000000,500000000,500000000) | |
379 | gg.cframe=RootPart.CFrame*euler(0,1.57,0) | |
380 | gg.Parent=ShadeCenter | |
381 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
382 | while Gyro.Parent~=nil do | |
383 | wait() | |
384 | Gyro.cframe=Gyro.cframe*euler(0,0,-1) | |
385 | end | |
386 | end),ShadeCenter,gg) | |
387 | for i=0,1,0.2 do | |
388 | wait() | |
389 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1-0.1*i,2.9+0.1*i,0)*cf(0,0,16+5*i) | |
390 | Torso.Neck.C0=necko*euler(-0.1,0,0.2) | |
391 | RootJoint.C0=RootCF*cf(0,0,-0.5*i)*euler(0.6+0.8*i,0.4+0.4*i,-0.2-0.2*i) | |
392 | RootJoint.C1=RootCF*euler(0.7*i,0,-0.2*i) | |
393 | RW.C0=cf(1.5,0.5,0)*euler(1,-1.57,0.2) | |
394 | RW.C1=cf(0,0.5,0)*euler(0.5*i,0,0) | |
395 | LW.C0=cf(-1.5,0.5,0)*euler(1.2,0,-1.2-0.2*i) | |
396 | RH.C0=cf(0.5,-1,0)*euler(0.1-0.3,0,0.1+0.2) | |
397 | LH.C0=cf(-0.5,-1,0)*euler(0.6+0.2*i,0,-0.3-0.1*i) | |
398 | end | |
399 | coroutine.resume(coroutine.create(function(Camera) | |
400 | print(canhit) | |
401 | print(attack) | |
402 | while canhit==false and attack==true do | |
403 | wait() | |
404 | Camera.CoordinateFrame=ShadeCenter.CFrame*cf(0,0,7) | |
405 | --Camera.CoordinateFrame=cf(ShadeCenter.Position)*cf(0,0,5) | |
406 | end | |
407 | for i=0,1,0.1 do | |
408 | wait() | |
409 | if tors~=nil then | |
410 | Camera.CoordinateFrame=tors.CFrame*cf(0,0,7) | |
411 | end | |
412 | end | |
413 | end),cam) | |
414 | wait(1.5) | |
415 | if target~=nil then | |
416 | tors=target.Torso | |
417 | partpos.CFrame=tors.CFrame | |
418 | ShadesClone1=ShadeCenter:Clone() | |
419 | ShadesClone1.Parent=workspace | |
420 | local weld1=weld(ShadesClone1,ShadesClone1,tors,cf(0,0,0),cf(0,0,0)) | |
421 | ShadesClone2=ShadeCenter:Clone() | |
422 | ShadesClone2.Parent=workspace | |
423 | local weld2=weld(ShadesClone2,ShadesClone2,tors,cf(0,0,0),cf(0,0,0)) | |
424 | --[[bb2=Instance.new("BodyPosition") | |
425 | bb2.Parent=ShadesClone | |
426 | bb2.maxForce=Vector3.new(50000000000000000,50000000000000000,50000000000000000) | |
427 | bb2.position=tors.Position+vt(math.random(-2,2),math.random(-2,2),math.random(-2,2)) | |
428 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
429 | end),ShadesClone,bb2) | |
430 | local gg2=Instance.new("BodyGyro") | |
431 | gg2.P=15000 | |
432 | gg2.D=100 | |
433 | gg2.maxTorque=Vector3.new(500000000,500000000,500000000) | |
434 | gg2.cframe=tors.CFrame*euler(0,1.57,0) | |
435 | gg2.Parent=ShadesClone | |
436 | coroutine.resume(coroutine.create(function(Part,Gyro) | |
437 | while Gyro.Parent~=nil do | |
438 | wait() | |
439 | print(Gyro.cframe) | |
440 | Gyro.cframe=Gyro.cframe*euler(0,0,-0.5) | |
441 | end | |
442 | end),ShadesClone,gg2)]] | |
443 | Shade1.Transparency=1 | |
444 | Shade2.Transparency=1 | |
445 | shadeweld.Part0=Head | |
446 | shadeweld.C0=cf(0,0.4,-0.65) | |
447 | prop.Parent=nil | |
448 | gg.Parent=nil | |
449 | scale=1.5 | |
450 | gudbai.P=15000 | |
451 | gudbai.D=100 | |
452 | gudbai.maxTorque=Vector3.new(500000000,500000000,500000000) | |
453 | gudbai.cframe=cf(0,0,0) | |
454 | gudbai.Parent=tors | |
455 | camCF=tors.CFrame | |
456 | for i=0,1,0.02 do | |
457 | wait() | |
458 | cam.CoordinateFrame=camCF*euler(-0.2*i,0,0)*cf(0,0,7) | |
459 | weld1.C0=euler(0,0,0)*cf(20*i,0,0) | |
460 | weld1.C1=euler(0,0,7*i) | |
461 | weld2.C0=euler(0,0,0)*cf(-20*i,0,0) | |
462 | weld2.C1=euler(0,0,7*i) | |
463 | gudbai.cframe=cf(0,0,0) | |
464 | Torso.Neck.C0=necko*euler(-0.1+0.1*i,0,0.2-0.2*i) | |
465 | RootJoint.C0=RootCF*cf(0,0,-0.5+0.5*i)*euler(1.4-1.4*i,0.8-0.8*i,-0.4+0.4*i) | |
466 | RootJoint.C1=RootCF*euler(0.7-0.7*i,0,-0.2+0.2*i) | |
467 | RW.C0=cf(1.5,0.5,0)*euler(1-1*i,-1.57+1.57*i,0.2-0.2*i) | |
468 | RW.C1=cf(0,0.5,0)*euler(0.5-0.5*i,0,0) | |
469 | LW.C0=cf(-1.5,0.5,0)*euler(1.2-1.2*i,0,-1.4+1.4*i) | |
470 | RH.C0=cf(0.5,-1,0)*euler(-0.2+0.2*i,0,0.4-0.4*i) | |
471 | LH.C0=cf(-0.5,-1,0)*euler(0.8-0.8*i,0,-0.4+0.4*i) | |
472 | end | |
473 | for i=0,1,0.02 do | |
474 | wait() | |
475 | cam.CoordinateFrame=camCF*euler(-0.2+0.2*i,0,0)*cf(0,0,7+2*i) | |
476 | weld1.C0=euler(0,0,0)*cf(20-15*i,0,0) | |
477 | weld1.C1=euler(0,0,7+5*i) | |
478 | weld2.C0=euler(0,0,0)*cf(-20+15*i,0,0) | |
479 | weld2.C1=euler(0,0,7+5*i) | |
480 | gudbai.cframe=cf(0,0,0) | |
481 | end | |
482 | for i=0,6.5,0.1 do | |
483 | wait() | |
484 | cam.CoordinateFrame=camCF*euler(0,1*i,0)*cf(0,0,9) | |
485 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
486 | prt.Anchored=true | |
487 | prt.CFrame=ShadesClone1.CFrame | |
488 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.25,1,.25)) | |
489 | game:GetService("Debris"):AddItem(prt,5) | |
490 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
491 | for i=0,1,0.05 do | |
492 | wait() | |
493 | Part.CFrame=Part.CFrame | |
494 | Part.Transparency=i | |
495 | Mesh.Scale=Mesh.Scale+vt(0,0.8,0) | |
496 | end | |
497 | Part.Parent=nil | |
498 | end),prt,msh) | |
499 | weld1.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(math.random(-300,300)/100,math.random(-300,300)/100,math.random(-300,300)/100) | |
500 | weld2.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cf(math.random(-300,300)/100,math.random(-300,300)/100,math.random(-300,300)/100) | |
501 | gudbai.cframe=cf(0,0,0) | |
502 | end | |
503 | wait() | |
504 | weld1.C0=cf(1.2,0,-0.7)*euler(0,-1,0.5) | |
505 | --weld1.C0=cf(2,1,0)*euler(0,0,1.3) | |
506 | --weld1.C0=cf(-2,0,0)*euler(0,1.57,0) | |
507 | weld2.C0=cf(-1.2,0,-0.7)*euler(0,-1,-0.5) | |
508 | gudbai.P=15000 | |
509 | gudbai.D=100 | |
510 | gudbai.maxTorque=Vector3.new(500000000,500000000,500000000) | |
511 | gudbai.cframe=cf(0,0,0) | |
512 | gudbai.Parent=tors | |
513 | wait(1) | |
514 | partpos.CFrame=tors.CFrame | |
515 | --cam.CameraType="Custom" | |
516 | for i=0,1,0.05 do | |
517 | wait() | |
518 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1*i,3.14,0)*cf(0,0,9+4*i) | |
519 | Torso.Neck.C0=necko*euler(0.2*i,0,0) | |
520 | RootJoint.C0=RootCF*cf(0,0,-0.3*i)*euler(0.3*i,0,0) | |
521 | RootJoint.C1=RootCF*euler(0,0,0) | |
522 | RW.C0=cf(1.5,0.5,0)*euler(2.8*i,0,0.2*i) | |
523 | LW.C0=cf(-1.5,0.5,0)*euler(2.8*i,0,-0.2*i) | |
524 | RH.C0=cf(0.5,-1+0.2*i,-0.1*i)*euler(0.1*i,0,0.2*i) | |
525 | LH.C0=cf(-0.5,-1+0.2*i,-0.1*i)*euler(0.1*i,0,-0.2*i) | |
526 | end | |
527 | n=2 | |
528 | for i=0,1,0.05 do | |
529 | wait() | |
530 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1+0.2*i,3.14-0.24*i,0)*cf(0,0,13) | |
531 | Torso.Neck.C0=necko*euler(0.2,0,0) | |
532 | RootJoint.C0=RootCF*cf(0,0,-0.3)*euler(0.3+0.1*i*n,0,0) | |
533 | RootJoint.C1=RootCF*euler(0,0,0) | |
534 | RW.C0=cf(1.5,0.5,0)*euler(2.8+0.1*i*n,0,0.2-0.3*i*n) | |
535 | LW.C0=cf(-1.5,0.5,0)*euler(2.8+0.1*i*n,0,-0.2+0.3*i*n) | |
536 | RH.C0=cf(0.5,-1+0.2,-0.1)*euler(0.1+0.1*i*n,0,0.2) | |
537 | LH.C0=cf(-0.5,-1+0.2,-0.1)*euler(0.1+0.1*i*n,0,-0.2) | |
538 | n=n-0.1 | |
539 | end | |
540 | for i=0,1,0.05 do | |
541 | wait() | |
542 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,2.9+0.3*i,0)*cf(0,0,13-2*i) | |
543 | Torso.Neck.C0=necko*euler(0.2-0.3*i,0,0) | |
544 | RootJoint.C0=RootCF*cf(0,0,-0.3+0.3*i)*euler(0.4-0.5*i,0,0) | |
545 | RootJoint.C1=RootCF*euler(0,0,0) | |
546 | RW.C0=cf(1.5,0.5,0)*euler(2.9-3*i,0,-0.1+0.2*i) | |
547 | LW.C0=cf(-1.5,0.5,0)*euler(2.9,0,0.1-0.3*i) | |
548 | RH.C0=cf(0.5,-0.8-0.2*i,-0.1+0.1*i)*euler(0.2-0.3*i,0,0.2) | |
549 | LH.C0=cf(-0.5,-0.8-0.2*i,-0.1+0.1*i)*euler(0.2-0.3*i,0,-0.2) | |
550 | end | |
551 | n=2 | |
552 | for i=0,1,0.05 do | |
553 | wait() | |
554 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,3.2+0.1*i,0)*cf(0,0,13) | |
555 | Torso.Neck.C0=necko*euler(-0.1,0,0) | |
556 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0) | |
557 | RootJoint.C1=RootCF*euler(0,0,0) | |
558 | RW.C0=cf(1.5,0.5,0)*euler(-0.1,0,0.1) | |
559 | LW.C0=cf(-1.5,0.5-0.2*i*n,0)*euler(2.9+0.1*i*n,0,-0.2-0.1*i*n) | |
560 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
561 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
562 | n=n-0.1 | |
563 | end | |
564 | for i=0,1,0.1 do | |
565 | wait() | |
566 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,3.3,0)*cf(0,0,13) | |
567 | Torso.Neck.C0=necko*euler(-0.1,0,-0.3*i) | |
568 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0.3*i) | |
569 | RootJoint.C1=RootCF*euler(0,0,0) | |
570 | RW.C0=cf(1.5,0.5,0)*euler(-0.1+3.2*i,0,0.1) | |
571 | LW.C0=cf(-1.5,0.3+0.2,0)*euler(3-3.2*i,0,-0.3+0.2*i) | |
572 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
573 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
574 | end | |
575 | -- u gon get fuck'd | |
576 | drill=Instance.new("Model") | |
577 | drill.Parent=Character | |
578 | drill.Name="Drill" | |
579 | local drillp=part(3,drill,0,0,BrickColor.new("Medium stone grey"),"Drill Part",vt(0.5,0.5,0.5)) | |
580 | drillmsh=mesh("SpecialMesh",drillp,"FileMesh","http://www.roblox.com/asset/?id=1778999",vt(0,0,0),vt(.5,1,.5)) | |
581 | local drillweld=weld(drillp,drillp,RightArm,cf(0,-1,0)*euler(3.14,0,0),cf(0,0,0)) | |
582 | for i=0,1,0.05 do | |
583 | wait() | |
584 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1+0.2*i,3.3-0.2*i,0)*cf(0,0,13-3*i) | |
585 | Torso.Neck.C0=necko*euler(-0.1-0.1*i,0,-0.3) | |
586 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1,0,0.3) | |
587 | RootJoint.C1=RootCF*euler(0,0,0) | |
588 | RW.C0=cf(1.5,0.5,0)*euler(3.1+0.1*i,0,0.1-0.1*i) | |
589 | LW.C0=cf(-1.5,0.3+0.2,0)*euler(-0.2,0,-0.1) | |
590 | RH.C0=cf(0.5,-1,0)*euler(-0.1,0,0.2) | |
591 | LH.C0=cf(-0.5,-1,0)*euler(-0.1,0,-0.2) | |
592 | end | |
593 | wait(0.5) | |
594 | for i=0,1,0.1 do | |
595 | wait() | |
596 | cam.CoordinateFrame=RootPart.CFrame*euler(0.3,3.1,0)*cf(0,0,10-1*i) | |
597 | drillmsh.Scale=vt(.5,1+8*i,.5) | |
598 | drillweld.C0=cf(0,-1-7*i,0)*euler(3.14,0,0) | |
599 | end | |
600 | wait(0.4) | |
601 | for i=0,1,0.2 do | |
602 | wait() | |
603 | cam.CoordinateFrame=RootPart.CFrame*euler(0.3-0.4*i,3.1,0)*cf(0,0,9+7*i) | |
604 | drillmsh.Scale=vt(.5+6.5*i,9,.5+6.5*i) | |
605 | drillweld.C0=cf(0,-8,0)*euler(3.14,0,0) | |
606 | end | |
607 | local drillpcir=part(3,drill,0,0,BrickColor.new("Medium stone grey"),"Drill Circle",vt(0.5,0.5,0.5)) | |
608 | drillmshc=mesh("CylinderMesh",drillpcir,"","",vt(0,0,0),vt(18,1,18)) | |
609 | local drillweldc=weld(drillpcir,drillpcir,drillp,cf(0,-7,0)*euler(0,0,0),cf(0,0,0)) | |
610 | coroutine.resume(coroutine.create(function(Part) | |
611 | numb1=-7 | |
612 | numb2=0 | |
613 | numb3=4.7 | |
614 | for i=1,24 do | |
615 | local drillp2=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part2",vt(0.5,0.5,0.5)) | |
616 | drillmsh2=mesh("BlockMesh",drillp2,"","",vt(0,0,0),vt(1,1,1)) | |
617 | local drillweld2=weld(drillp2,drillp2,Part,euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
618 | local drillp3=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part3",vt(0.5,0.5,0.5)) | |
619 | drillmsh3=mesh("BlockMesh",drillp3,"","",vt(0,0,0),vt(1,1,1)) | |
620 | local drillweld3=weld(drillp3,drillp3,Part,euler(0,1.57,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
621 | local drillp4=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part4",vt(0.5,0.5,0.5)) | |
622 | drillmsh4=mesh("BlockMesh",drillp4,"","",vt(0,0,0),vt(1,1,1)) | |
623 | local drillweld4=weld(drillp4,drillp4,Part,euler(0,3.14,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
624 | local drillp5=part(3,drill,0,0,BrickColor.new("Black"),"Drill Part5",vt(0.5,0.5,0.5)) | |
625 | drillmsh5=mesh("BlockMesh",drillp5,"","",vt(0,0,0),vt(1,1,1)) | |
626 | local drillweld5=weld(drillp5,drillp5,Part,euler(0,4.71,0)*euler(0,numb2,0)*cf(numb3,numb1,0),cf(0,0,0)) | |
627 | numb1=numb1+0.6 | |
628 | numb2=numb2+(0.785)/4 | |
629 | numb3=numb3-0.2 | |
630 | wait() | |
631 | end | |
632 | end),drillp) | |
633 | wait(1) | |
634 | for i=0,1,0.1 do | |
635 | wait() | |
636 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1-0.4*i,3.1,0)*cf(0,0,16-7*i) | |
637 | Torso.Neck.C0=necko*euler(-0.2+0.2*i,0,-0.3+0.2*i) | |
638 | RootJoint.C0=RootCF*cf(0,0,0)*euler(-0.1+0.1*i,0,0.3-0.2*i) | |
639 | RootJoint.C1=RootCF*euler(0,0,0) | |
640 | RW.C0=cf(1.5-0.5*i,0.5,-0.5*i)*euler(3.2-1.5*i,0,0.2-1.2*i) | |
641 | LW.C0=cf(-1.5,0.5,0)*euler(-0.2-0.2*i,0,-0.1) | |
642 | RH.C0=cf(0.5,-1,0)*euler(-0.1+0.1*i,0,0.2) | |
643 | LH.C0=cf(-0.5,-1,0)*euler(-0.1+0.1*i,0,-0.2) | |
644 | end | |
645 | for i=0,1,0.02 do | |
646 | wait() | |
647 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.5+0.6*i,3.1-3.7*i,0)*cf(-3*i,0,9+1*i) | |
648 | Torso.Neck.C0=necko*euler(0,0,-0.1+1.67*i) | |
649 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.1-1.67*i) | |
650 | RootJoint.C1=RootCF*euler(0,0,0) | |
651 | RW.C0=cf(1-1.5*i,0.5,-0.5-0.5*i)*euler(1.7-0.2*i,0,-1-0.57*i) | |
652 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14*i,-0.1) | |
653 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
654 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
655 | end | |
656 | Torso.Neck.C0=necko*euler(0,0,1.57) | |
657 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.-1.57) | |
658 | RootJoint.C1=RootCF*euler(0,0,0) | |
659 | RW.C0=cf(1-1.5,0.5,-1)*euler(1.5,0,-1.57) | |
660 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14,0.1) | |
661 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
662 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
663 | doing=true | |
664 | coroutine.resume(coroutine.create(function(Model,Weld) | |
665 | i=0 | |
666 | num=0 | |
667 | while Model.Parent~=nil and doing==true do | |
668 | wait() | |
669 | Weld.C0=cf(0,-8,0)*euler(3.14,i,0) | |
670 | i=i+0.5 | |
671 | if i%1==0 then | |
672 | local prt=part(3,workspace,0,0,BrickColor.new("Cyan"),"Effect",vt(0.5,0.5,0.5)) | |
673 | prt.Anchored=true | |
674 | prt.CFrame=RootPart.CFrame | |
675 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(num,num,num)) | |
676 | game:GetService("Debris"):AddItem(prt,5) | |
677 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
678 | for i=0,1,0.05 do | |
679 | wait() | |
680 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
681 | Part.Transparency=i | |
682 | Mesh.Scale=Mesh.Scale+vt(num,num,num) | |
683 | end | |
684 | Part.Parent=nil | |
685 | end),prt,msh) | |
686 | end | |
687 | if num<=0.8 then | |
688 | num=num+0.05 | |
689 | end | |
690 | end | |
691 | end),drill,drillweld) | |
692 | wait(2.5) | |
693 | bodypos.Parent=nil | |
694 | for i=1,5,0.05 do | |
695 | wait() | |
696 | cam.CoordinateFrame=RootPart.CFrame*euler(0.1,-0.6,0)*cf(-3,0,10) | |
697 | partpos.CFrame=tors.CFrame | |
698 | RootPart.CFrame=RootPart.CFrame*cf(0,0,-i) | |
699 | if i>=4.85 and i<=4.90 then | |
700 | print("ded") | |
701 | coroutine.resume(coroutine.create(function() | |
702 | for i=1,10 do | |
703 | local prt=part(3,workspace,0,0,BrickColor.new("Black"),"Effect",vt(0.5,0.5,0.5)) | |
704 | prt.Anchored=true | |
705 | prt.CFrame=tors.CFrame | |
706 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(2,2,2)) | |
707 | game:GetService("Debris"):AddItem(prt,5) | |
708 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
709 | for i=0,1,0.05 do | |
710 | wait() | |
711 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
712 | Part.Transparency=i | |
713 | Mesh.Scale=Mesh.Scale+vt(1,1,1) | |
714 | end | |
715 | Part.Parent=nil | |
716 | end),prt,msh) | |
717 | wait() | |
718 | end | |
719 | end)) | |
720 | end | |
721 | end | |
722 | doing=false | |
723 | print("end") | |
724 | bodypos.P=4000 | |
725 | bodypos.maxForce=Vector3.new(5000000,50000000,5000000)*5000 | |
726 | bodypos.position=Torso.Position+Vector3.new(0,0,0) | |
727 | bodypos.Parent=Torso | |
728 | cam.CoordinateFrame=RootPart.CFrame*euler(-0.1,3.4,0)*cf(0,0,15) | |
729 | wait(2) | |
730 | for i=0,1,0.05 do | |
731 | wait() | |
732 | Torso.Neck.C0=necko*euler(0,0,1.57-1.77*i) | |
733 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.-1.57+1.77*i) | |
734 | RW.C0=cf(1-1.5+1*i,0.5,-1+0.5*i)*euler(1.5+0.4*i,0,-1.57+0.57*i) | |
735 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,3.14-3.14*i,0.1) | |
736 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
737 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
738 | end | |
739 | for _,v in pairs(drill:children()) do | |
740 | if v.Name~="Drill Part" then | |
741 | v.Parent=nil | |
742 | end | |
743 | end | |
744 | for i=0,1,0.2 do | |
745 | wait() | |
746 | drillmsh.Scale=vt(7-6.5*i,9,7-6.5*i) | |
747 | Torso.Neck.C0=necko*euler(0,0,-0.2+0.6*i) | |
748 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,0.2-0.6*i) | |
749 | RW.C0=cf(1-0.5+1*i,0.5,-0.5+0.5*i)*euler(1.9-1.4*i,0,-1+2*i) | |
750 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,0.1-0.2*i) | |
751 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
752 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
753 | end | |
754 | n=2 | |
755 | for i=0,1,0.2 do | |
756 | wait() | |
757 | Torso.Neck.C0=necko*euler(0,0,0.4+0.1*i*n) | |
758 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.4-0.1*i*n) | |
759 | RW.C0=cf(1.5,0.5,0)*euler(0.5-0.1*i*n,0,1+0.1*i*n) | |
760 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.1) | |
761 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
762 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
763 | n=n-0.2 | |
764 | end | |
765 | wait(0.2) | |
766 | for i=0,1,0.2 do | |
767 | wait() | |
768 | Torso.Neck.C0=necko*euler(0.1*i,0,0.5+0.1*i) | |
769 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.5-0.2*i) | |
770 | RW.C0=cf(1.5-0.5*i,0.5,0.5*i)*euler(0.4,0,1-0.2*i) | |
771 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.1-0.2*i) | |
772 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
773 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
774 | drillmsh.Scale=vt(.5,9-8*i,.5) | |
775 | drillweld.C0=cf(0,-8+7*i,0)*euler(3.14,0,0) | |
776 | end | |
777 | n=2 | |
778 | for i=0,1,0.2 do | |
779 | wait() | |
780 | Torso.Neck.C0=necko*euler(0.1+0.1*i*n,0,0.6+0.1*i*n) | |
781 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.7-0.1*i*n) | |
782 | RW.C0=cf(1.5-0.5,0.5,0.5)*euler(0.4-0.1*i*n,0,0.8+0.1*i*n) | |
783 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.3-0.1*i*n) | |
784 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
785 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
786 | n=n-0.2 | |
787 | end | |
788 | drill.Parent=nil | |
789 | for i=0,1,0.1 do | |
790 | wait() | |
791 | Torso.Neck.C0=necko*euler(0.2,0.2*i,0.7) | |
792 | RootJoint.C0=RootCF*cf(0,0,0)*euler(0,0,-0.9) | |
793 | RW.C0=cf(1.5-0.5+0.5*i,0.5,0.5-0.5*i)*euler(0.3,0,0.9-0.2*i) | |
794 | LW.C0=cf(-1.5,0.5,0)*euler(-0.4,0,-0.4+0.1*i) | |
795 | RH.C0=cf(0.5,-1,0)*euler(0,0,0.2) | |
796 | LH.C0=cf(-0.5,-1,0)*euler(0,0,-0.2) | |
797 | end | |
798 | --[[sound:Stop() | |
799 | sound2:Stop() | |
800 | sound3:Stop() | |
801 | DONTLOSEYOURWAAAAAAAY=Instance.new("Sound") | |
802 | DONTLOSEYOURWAAAAAAAY.Parent=tors | |
803 | DONTLOSEYOURWAAAAAAAY.Volume=1 | |
804 | DONTLOSEYOURWAAAAAAAY.SoundId="http://www.roblox.com/asset/?id=138109980" | |
805 | DONTLOSEYOURWAAAAAAAY:Play() | |
806 | DONTLOSEYOURWAAAAAAAY=Instance.new("Sound") | |
807 | DONTLOSEYOURWAAAAAAAY.Parent=Torso | |
808 | DONTLOSEYOURWAAAAAAAY.Volume=1 | |
809 | DONTLOSEYOURWAAAAAAAY.SoundId="http://www.roblox.com/asset/?id=138109980" | |
810 | DONTLOSEYOURWAAAAAAAY:Play()]] | |
811 | wait(2.2) | |
812 | --very ded | |
813 | POS=tors.Position | |
814 | boomCF=tors.CFrame | |
815 | e=Instance.new("Explosion") | |
816 | e.BlastRadius=30 | |
817 | e.Position=POS | |
818 | e.BlastPressure=e.BlastPressure*2.5 | |
819 | e.Parent=workspace | |
820 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
821 | prt.Anchored=true | |
822 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
823 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(10,10,10)) | |
824 | game:GetService("Debris"):AddItem(prt,5) | |
825 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
826 | for i=0,1,0.01 do | |
827 | wait() | |
828 | Part.CFrame=Part.CFrame | |
829 | Part.Transparency=i | |
830 | Mesh.Scale=Mesh.Scale+vt(1.5,1.5,1.5) | |
831 | end | |
832 | Part.Parent=nil | |
833 | end),prt,msh) | |
834 | for i=1,10 do | |
835 | wait() | |
836 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
837 | prt.Anchored=true | |
838 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
839 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=3270017",vt(0,0,0),vt(10,10,10)) | |
840 | game:GetService("Debris"):AddItem(prt,5) | |
841 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
842 | for i=0,1,0.02 do | |
843 | wait() | |
844 | Part.CFrame=Part.CFrame | |
845 | Part.Transparency=i | |
846 | Mesh.Scale=Mesh.Scale+vt(1.5,1.5,1.5) | |
847 | end | |
848 | Part.Parent=nil | |
849 | end),prt,msh) | |
850 | end | |
851 | wait(1.5) | |
852 | e=Instance.new("Explosion") | |
853 | e.BlastRadius=30 | |
854 | e.Position=POS | |
855 | e.BlastPressure=e.BlastPressure*2.5 | |
856 | e.Parent=workspace | |
857 | local prt=part(3,workspace,0,0,BrickColor.new("Bright yellow"),"Effect",vt(0.5,0.5,0.5)) | |
858 | prt.Anchored=true | |
859 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
860 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(10,10,10)) | |
861 | game:GetService("Debris"):AddItem(prt,5) | |
862 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
863 | for i=0,1,0.01 do | |
864 | wait() | |
865 | Part.CFrame=Part.CFrame | |
866 | Part.Transparency=i/2 | |
867 | Mesh.Scale=Mesh.Scale+vt(3,3,3) | |
868 | end | |
869 | Part.Parent=nil | |
870 | end),prt,msh) | |
871 | for i=1,10 do | |
872 | wait(0.1) | |
873 | local prt=part(3,workspace,0,0,BrickColor.new("Bright red"),"Effect",vt(0.5,0.5,0.5)) | |
874 | prt.Anchored=true | |
875 | prt.CFrame=boomCF*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
876 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(10,10,10)) | |
877 | game:GetService("Debris"):AddItem(prt,5) | |
878 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
879 | for i=0,1,0.01 do | |
880 | wait() | |
881 | Part.CFrame=Part.CFrame | |
882 | Part.Transparency=i | |
883 | Mesh.Scale=Mesh.Scale+vt(1,1,1) | |
884 | end | |
885 | Part.Parent=nil | |
886 | end),prt,msh) | |
887 | end | |
888 | --wait(1.5) | |
889 | wait(1.5) | |
890 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
891 | prt.Anchored=true | |
892 | prt.CFrame=ShadeCenter.CFrame | |
893 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
894 | game:GetService("Debris"):AddItem(prt,5) | |
895 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
896 | for i=0,1,0.05 do | |
897 | wait() | |
898 | Part.CFrame=Part.CFrame | |
899 | Part.Transparency=i | |
900 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
901 | end | |
902 | Part.Parent=nil | |
903 | end),prt,msh) | |
904 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
905 | prt.Anchored=true | |
906 | prt.CFrame=ShadeCenter.CFrame*euler(1.57,0,0) | |
907 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
908 | game:GetService("Debris"):AddItem(prt,5) | |
909 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
910 | for i=0,1,0.05 do | |
911 | wait() | |
912 | Part.CFrame=Part.CFrame | |
913 | Part.Transparency=i | |
914 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
915 | end | |
916 | Part.Parent=nil | |
917 | end),prt,msh) | |
918 | local prt=part(3,workspace,0,0,BrickColor.new("White"),"Effect",vt(0.5,0.5,0.5)) | |
919 | prt.Anchored=true | |
920 | prt.CFrame=ShadeCenter.CFrame*euler(0,0,1.57) | |
921 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(.5,1,.5)) | |
922 | game:GetService("Debris"):AddItem(prt,5) | |
923 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
924 | for i=0,1,0.05 do | |
925 | wait() | |
926 | Part.CFrame=Part.CFrame | |
927 | Part.Transparency=i | |
928 | Mesh.Scale=Mesh.Scale+vt(0.1,0.7,0.1) | |
929 | end | |
930 | Part.Parent=nil | |
931 | end),prt,msh) | |
932 | Shade1.Transparency=0.05 | |
933 | Shade2.Transparency=0.05 | |
934 | wait(1) | |
935 | sound:Stop() | |
936 | wait() | |
937 | sound2:Stop() | |
938 | sound3:Stop() | |
939 | wait(1) | |
940 | ShadesClone1.Parent=nil | |
941 | ShadesClone2.Parent=nil | |
942 | end | |
943 | wait() | |
944 | print(target) | |
945 | con1:disconnect() | |
946 | bb.Parent=nil | |
947 | gudbai.Parent=nil | |
948 | wait(.5) | |
949 | sound:Stop() | |
950 | wait() | |
951 | sound2:Stop() | |
952 | sound3:Stop() | |
953 | --bodypos2.Parent=nil | |
954 | bodypos.Parent=nil | |
955 | bodygy.Parent=nil | |
956 | prop.Parent=nil | |
957 | gg.Parent=nil | |
958 | scale=1.5 | |
959 | Torso.Neck.C0=necko | |
960 | RootJoint.C0=RootCF | |
961 | RootJoint.C1=RootCF | |
962 | shadeweld.Part0=Head | |
963 | shadeweld.C0=cf(0,0.4,-0.65) | |
964 | prop.Parent=nil | |
965 | gg.Parent=nil | |
966 | scale=1.5 | |
967 | RW.Parent=nil | |
968 | LW.Parent=nil | |
969 | RSH.Parent=Torso | |
970 | LSH.Parent=Torso | |
971 | RHP.Parent=Torso | |
972 | LHP.Parent=Torso | |
973 | end | |
974 | ||
975 | function ob1d() | |
976 | if attack==true then return end | |
977 | attack=true | |
978 | print("DRILLBREEEEEAK") | |
979 | GIGADRILLBREAKER() | |
980 | attack=false | |
981 | cam.CameraType="Custom" | |
982 | end | |
983 | ||
984 | function s(mouse) | |
985 | mouse.Button1Down:connect(function() ob1d() end) | |
986 | end | |
987 | ||
988 | Bin.Selected:connect(s) |