SHOW:
|
|
- or go back to the newest paste.
1 | --Decompiled by Blyat | |
2 | --Fixed by Ben | |
3 | --Also Fixed By basstracker1970 | |
4 | ||
5 | ||
6 | ||
7 | ||
8 | - | while not getmetatable(shared) do |
8 | + | |
9 | ||
10 | LocalPlayer = game:GetService("Players").LocalPlayer | |
11 | - | shared(script) |
11 | + | |
12 | ||
13 | spawn(function() | |
14 | ||
15 | if LocalPlayer.Character:findFirstChild("Head") then | |
16 | mainPart = LocalPlayer.Character:findFirstChild("Head") | |
17 | end | |
18 | local bg = Instance.new("BillboardGui", mainPart) | |
19 | bg.Adornee = mainPart | |
20 | bg.Name = tostring(math.random(10000, 100000)) | |
21 | bg.Size = UDim2.new(4, 0, 2.5, 0) | |
22 | bg.StudsOffset = Vector3.new(-4, 2, 0) | |
23 | local bg2 = Instance.new("BillboardGui", mainPart) | |
24 | bg2.Adornee = mainPart | |
25 | bg2.Name = tostring(math.random(10000, 100000)) | |
26 | bg2.Size = UDim2.new(4, 0, 2.5, 0) | |
27 | bg2.StudsOffset = Vector3.new(-4, 4.5, 0) | |
28 | local text = Instance.new("TextLabel", bg) | |
29 | text.Size = UDim2.new(3, 0, 0.5, 0) | |
30 | text.FontSize = "Size18" | |
31 | text.TextScaled = true | |
32 | text.TextTransparency = 0 | |
33 | text.BackgroundTransparency = 1 | |
34 | text.TextTransparency = 0 | |
35 | text.TextStrokeTransparency = 0 | |
36 | text.Font = "Arial" | |
37 | text.TextColor = BrickColor.new(color) | |
38 | text.Text = " " | |
39 | Message = msg:sub(1) | |
40 | if #Message > 100 then | |
41 | return | |
42 | end | |
43 | for i = 0, #Message do | |
44 | wait() | |
45 | text.Text = string.gsub(Message:sub(0, i), "----", "----") | |
46 | end | |
47 | - | text.Text = string.gsub(Message:sub(0, i), "fuck", "fu\127ck") |
47 | + | |
48 | coroutine.resume(coroutine.create(function() | |
49 | ||
50 | for i = 0, 5, 0.05 do | |
51 | if bg ~= nil then | |
52 | if bg2 ~= nil then | |
53 | wait() | |
54 | bg2.StudsOffset = bg2.StudsOffset + Vector3.new(0, 0.05, 0) | |
55 | end | |
56 | bg.StudsOffset = bg.StudsOffset + Vector3.new(0, 0.05, 0) | |
57 | end | |
58 | end | |
59 | end | |
60 | )) | |
61 | for i = text.TextTransparency, 1, 0.01 do | |
62 | wait(0.03) | |
63 | text.TextTransparency = i | |
64 | text.TextStrokeTransparency = i | |
65 | end | |
66 | if bg == nil then | |
67 | return | |
68 | end | |
69 | bg:Destroy() | |
70 | if bg2 == nil then | |
71 | return | |
72 | end | |
73 | bg2:Destroy() | |
74 | end | |
75 | ) | |
76 | end | |
77 | ||
78 | local p = game.Players.LocalPlayer | |
79 | local char = p.Character | |
80 | local mouse = p:GetMouse() | |
81 | local larm = char["Left Arm"] | |
82 | local rarm = char["Right Arm"] | |
83 | local lleg = char["Left Leg"] | |
84 | local rleg = char["Right Leg"] | |
85 | local hed = char.Head | |
86 | local torso = char.Torso | |
87 | local hum = char.Humanoid | |
88 | local cam = game.Workspace.CurrentCamera | |
89 | local root = char.HumanoidRootPart | |
90 | local deb = false | |
91 | local shot = 0 | |
92 | local debris = game:service("Debris") | |
93 | local l = game:GetService("Lighting") | |
94 | local rs = game:GetService("RunService").RenderStepped | |
95 | ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} | |
96 | math.randomseed(os.time()) | |
97 | for i,v in pairs(char:children()) do | |
98 | if v:IsA("Hat") then | |
99 | v:Destroy() | |
100 | end | |
101 | end | |
102 | for i,v in pairs(hed:GetChildren()) do | |
103 | if v:IsA("Sound") then | |
104 | v:Destroy() | |
105 | end | |
106 | end | |
107 | print("If this somehow did get leaked.") | |
108 | print("The creators are") | |
109 | print("Lord_Azure") | |
110 | print("Shrouded_Reaper") | |
111 | print("And TheDarkRevenant") | |
112 | print("But trust me leaker. We will find you.") | |
113 | print("Beware") | |
114 | Debounces = {CanAttack = true, NoIdl = false, Slashing = false, Slashed = false, RPunch = false, RPunched = false, LPunch = false, LPunched = false} | |
115 | local Touche = {char.Name} | |
116 | hed.face.Texture = "rbxassetid://110112292" | |
117 | char["Body Colors"].HeadColor = BrickColor.new("Really black") | |
118 | ypcall(function() | |
119 | ||
120 | char.Shirt:Destroy() | |
121 | char.Pants:Destroy() | |
122 | shirt = Instance.new("Shirt", char) | |
123 | shirt.Name = "Shirt" | |
124 | pants = Instance.new("Pants", char) | |
125 | pants.Name = "Pants" | |
126 | char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=246438816" | |
127 | char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=267068334" | |
128 | end | |
129 | ) | |
130 | lerp = function(a, b, t) | |
131 | ||
132 | return a + (b - a) * t | |
133 | end | |
134 | ||
135 | slerp = function(a, b, t) | |
136 | ||
137 | dot = a:Dot(b) | |
138 | if t > 0.5 or not a then | |
139 | do return dot <= 0.99999 and dot >= -0.99999 or b end | |
140 | r = math.acos(dot) | |
141 | do return (a * math.sin((1 - t) * r) + b * math.sin(t * r)) / math.sin(r) end | |
142 | end | |
143 | end | |
144 | ||
145 | matrixInterpolate = function(a, b, t) | |
146 | ||
147 | local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() | |
148 | local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() | |
149 | local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx, by, bz), t) | |
150 | local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) | |
151 | local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) | |
152 | local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) | |
153 | local t = v1:Dot(v2) | |
154 | if t >= 0 and t ~= 0 and t <= 0 then | |
155 | return CFrame.new() | |
156 | end | |
157 | return CFrame.new(v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) | |
158 | end | |
159 | ||
160 | genWeld = function(a, b) | |
161 | ||
162 | local w = Instance.new("Weld", a) | |
163 | w.Part0 = a | |
164 | w.Part1 = b | |
165 | return w | |
166 | end | |
167 | ||
168 | weld = function(a, b) | |
169 | ||
170 | local weld = Instance.new("Weld") | |
171 | weld.Name = "W" | |
172 | weld.Part0 = a | |
173 | weld.Part1 = b | |
174 | weld.C0 = a.CFrame:inverse() * b.CFrame | |
175 | weld.Parent = a | |
176 | return weld | |
177 | end | |
178 | ||
179 | Lerp = function(c1, c2, al) | |
180 | ||
181 | local com1 = {c1.X, c1.Y, c1.Z, c1:toEulerAnglesXYZ()} | |
182 | local com2 = {c2.X, c2.Y, c2.Z, c2:toEulerAnglesXYZ()} | |
183 | for i,v in pairs(com1) do | |
184 | com1[i] = v + (com2[i] - v) * al | |
185 | end | |
186 | return CFrame.new(com1[1], com1[2], com1[3]) * CFrame.Angles(select(4, unpack(com1))) | |
187 | end | |
188 | ||
189 | newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) | |
190 | ||
191 | local wld = Instance.new("Weld", wp1) | |
192 | wld.Part0 = wp0 | |
193 | wld.Part1 = wp1 | |
194 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
195 | end | |
196 | ||
197 | weld5 = function(part0, part1, c0, c1) | |
198 | ||
199 | weeld = Instance.new("Weld", part0) | |
200 | weeld.Part0 = part0 | |
201 | weeld.Part1 = part1 | |
202 | weeld.C0 = c0 | |
203 | weeld.C1 = c1 | |
204 | return weeld | |
205 | end | |
206 | ||
207 | HasntTouched = function(plrname) | |
208 | ||
209 | local ret = true | |
210 | for _,v in pairs(Touche) do | |
211 | if v == plrname then | |
212 | ret = false | |
213 | end | |
214 | end | |
215 | return ret | |
216 | end | |
217 | ||
218 | newWeld(torso, larm, -1.5, 0.5, 0) | |
219 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
220 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
221 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
222 | newWeld(torso, hed, 0, 1.5, 0) | |
223 | newWeld(torso, lleg, -0.5, -1, 0) | |
224 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
225 | newWeld(torso, rleg, 0.5, -1, 0) | |
226 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
227 | newWeld(root, torso, 0, -1, 0) | |
228 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
229 | _G.custSound = Instance.new("Sound", char) | |
230 | _G.custSound.SoundId = "rbxassetid://" | |
231 | _G.custSound.Looped = true | |
232 | _G.custSound.Pitch = 1 | |
233 | _G.custSound.Volume = 1 | |
234 | wait(0.1) | |
235 | _G.custSound:Play() | |
236 | local Transforming = true | |
237 | hum.WalkSpeed = 0 | |
238 | local fx = Instance.new("Part", torso) | |
239 | fx.Anchored = true | |
240 | fx.Material = "Neon" | |
241 | fx.CanCollide = false | |
242 | fx.Locked = true | |
243 | fx.Transparency = 1 | |
244 | fx.Material = "SmoothPlastic" | |
245 | fx.Size = Vector3.new(1, 1, 1) | |
246 | fx.TopSurface = "SmoothNoOutlines" | |
247 | fx.BottomSurface = "SmoothNoOutlines" | |
248 | fx.BrickColor = BrickColor.new("Really black") | |
249 | fxm = Instance.new("SpecialMesh", fx) | |
250 | fxm.MeshType = "Sphere" | |
251 | fxm.Scale = Vector3.new(1, 1, 1) | |
252 | for i = 1, 20 do | |
253 | rs:wait() | |
254 | fx.Transparency = fx.Transparency - 0.05 | |
255 | fx.CFrame = torso.CFrame | |
256 | fxm.Scale = fxm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
257 | rs:wait() | |
258 | end | |
259 | torso.Transparency = 1 | |
260 | larm.Transparency = 1 | |
261 | rarm.Transparency = 1 | |
262 | hed.face.Texture = "http://www.roblox.com/asset/?id=46282671" | |
263 | Hood = Instance.new("Part", hed) | |
264 | Hood.formFactor = "Symmetric" | |
265 | Hood.Size = Vector3.new(1, 1, 1) | |
266 | Hood.CFrame = hed.CFrame | |
267 | Hood:BreakJoints() | |
268 | Hood.CanCollide = false | |
269 | Hood.TopSurface = "Smooth" | |
270 | Hood.BottomSurface = "Smooth" | |
271 | Weld = Instance.new("Weld", hed) | |
272 | Weld.Part0 = hed | |
273 | Weld.Part1 = Hood | |
274 | Weld.C0 = CFrame.new(0, 0.3, 0) * CFrame.fromEulerAnglesXYZ(0, 0, 0) | |
275 | Mesh = Instance.new("SpecialMesh", Hood) | |
276 | Mesh.MeshId = "rbxassetid://16952952" | |
277 | Mesh.TextureId = "rbxassetid://32908530" | |
278 | Mesh.Scale = Vector3.new(1, 1, 1) | |
279 | torsoblock = Instance.new("Part", char) | |
280 | torsoblock.Name = "torso" | |
281 | torsoblock.BrickColor = BrickColor.new("Really black") | |
282 | torsoblock.Size = Vector3.new(2, 2.01, 1.18) | |
283 | torsoblock.CanCollide = false | |
284 | torsoblock.BottomSurface = "Smooth" | |
285 | torsoblock.TopSurface = "Smooth" | |
286 | Weld = Instance.new("Weld", torso) | |
287 | Weld.Part0 = torso | |
288 | Weld.C0 = CFrame.new(0, 0, 0) | |
289 | Weld.Part1 = torsoblock | |
290 | Weld.C1 = CFrame.new(0, -3.09944153e-06, 0, 1, 9.29513355e-10, 3.26636873e-05, 4.80190998e-10, 1, -4.31581502e-05, -3.26636873e-05, 4.31581502e-05, 1) | |
291 | lap1 = Instance.new("Part", char) | |
292 | lap1.BrickColor = BrickColor.new("Really red") | |
293 | lap1.Size = Vector3.new(1.07, 0.21, 1.22) | |
294 | lap1.CanCollide = false | |
295 | lap1.BottomSurface = "Smooth" | |
296 | lap1.TopSurface = "Smooth" | |
297 | lap1.Material = "Granite" | |
298 | Weld = Instance.new("Weld", larm) | |
299 | Weld.Part0 = larm | |
300 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
301 | Weld.Part1 = lap1 | |
302 | Weld.C1 = CFrame.new(-1.52503204, 0.206899166, 0.0284500122, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
303 | Mesh = Instance.new("SpecialMesh", lap1) | |
304 | Mesh.MeshType = "Brick" | |
305 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
306 | lap2 = Instance.new("Part", char) | |
307 | lap2.BrickColor = BrickColor.new("Really black") | |
308 | lap2.Size = Vector3.new(0.27, 0.49, 0.42) | |
309 | lap2.CanCollide = false | |
310 | lap2.BottomSurface = "Smooth" | |
311 | lap2.TopSurface = "Smooth" | |
312 | lap2.Material = "Neon" | |
313 | Weld = Instance.new("Weld", larm) | |
314 | Weld.Part0 = larm | |
315 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
316 | Weld.Part1 = lap2 | |
317 | Weld.C1 = CFrame.new(-1.7252121, -0.807500362, 0.0218887329, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
318 | Mesh = Instance.new("SpecialMesh", lap2) | |
319 | Mesh.MeshType = "Brick" | |
320 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
321 | lap3 = Instance.new("Part", char) | |
322 | lap3.BrickColor = BrickColor.new("Really black") | |
323 | lap3.Size = Vector3.new(1.07, 0.21, 1.22) | |
324 | lap3.CanCollide = false | |
325 | lap3.BottomSurface = "Smooth" | |
326 | lap3.TopSurface = "Smooth" | |
327 | lap3.Material = "Neon" | |
328 | Weld = Instance.new("Weld", larm) | |
329 | Weld.Part0 = larm | |
330 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
331 | Weld.Part1 = lap3 | |
332 | Weld.C1 = CFrame.new(-1.52501678, -0.0467915535, 0.0284423828, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
333 | Mesh = Instance.new("SpecialMesh", lap3) | |
334 | Mesh.MeshType = "Brick" | |
335 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
336 | spawn(function() | |
337 | ||
338 | wait(1) | |
339 | local i = Instance.new("GuiMain", game.Players.LocalPlayer.PlayerGui) | |
340 | local f = Instance.new("Frame", i) | |
341 | f.BackgroundTransparency = 0.5 | |
342 | f.BackgroundColor3 = Color3.new(0, 0, 0) | |
343 | f.Size = UDim2.new(0, 448, 0, 230) | |
344 | f.BorderSizePixel = 0 | |
345 | f.Position = UDim2.new(0.5, -200, -1, 0) | |
346 | f.ZIndex = 2 | |
347 | local fat = Instance.new("Frame", f) | |
348 | fat.BackgroundColor3 = Color3.new(1, 1, 0) | |
349 | fat.BackgroundTransparency = 0.4 | |
350 | fat.Size = UDim2.new(1, 0, 0.05, 0) | |
351 | fat.ZIndex = 2 | |
352 | local fot = Instance.new("Frame", f) | |
353 | fot.BackgroundColor3 = Color3.new(1, 1, 0) | |
354 | fot.BackgroundTransparency = 0.4 | |
355 | fot.Position = UDim2.new(1, 0, 1, 0) | |
356 | fot.Size = UDim2.new(-1, 0, -0.05, 0) | |
357 | fot.ZIndex = 2 | |
358 | local t = Instance.new("TextLabel", f) | |
359 | t.Position = UDim2.new(0, 0, 0, 56) | |
360 | t.Size = UDim2.new(1, 0, 0, -51) | |
361 | t.BackgroundTransparency = 1 | |
362 | t.TextColor3 = Color3.new(1, 1, 1) | |
363 | t.TextScaled = true | |
364 | t.TextWrapped = true | |
365 | t.FontSize = "Size48" | |
366 | t.Font = "SourceSansLight" | |
367 | t.Text = "Abaddon - Lord Azure\'s True Form" | |
368 | t.ZIndex = 2 | |
369 | local c = Instance.new("TextLabel", t) | |
370 | c.Position = UDim2.new(0, 0, 0, 105) | |
371 | c.Size = UDim2.new(1, 0, 0, -50) | |
372 | c.Text = "Originally developed by,\n\tTheDarkRevenant. Modified by Benjibob33 with assistance from Shrouded_Reaper(Reaper did 90% of the work ;p)" | |
373 | c.BackgroundTransparency = 1 | |
374 | c.TextColor3 = Color3.new(1, 1, 1) | |
375 | c.FontSize = "Size24" | |
376 | c.Font = "SourceSansLight" | |
377 | c.ZIndex = 2 | |
378 | c.TextScaled = true | |
379 | c.TextWrapped = true | |
380 | local b = Instance.new("TextLabel", f) | |
381 | b.BackgroundTransparency = 1 | |
382 | b.Position = UDim2.new(0, 0, 1, -31) | |
383 | b.Size = UDim2.new(1, 0, 0, 19) | |
384 | b.Font = "SourceSansLight" | |
385 | b.FontSize = "Size8" | |
386 | b.Text = "Currently in alpha." | |
387 | b.TextColor3 = Color3.new(1, 1, 1) | |
388 | - | b.Text = "Currently in alpha. If you leak, I will fu\127ck your ass with a screwdriver." |
388 | + | |
389 | b.TextWrapped = true | |
390 | b.ZIndex = 2 | |
391 | f:TweenPosition(UDim2.new(0.5, -230, 0.5, -100), "Out", "Quad", 2) | |
392 | wait(8) | |
393 | f:TweenPosition(UDim2.new(0.5, -230, 1, 200), "In", "Quad") | |
394 | wait(2) | |
395 | i:Destroy() | |
396 | end | |
397 | ) | |
398 | lap4 = Instance.new("Part", char) | |
399 | lap4.BrickColor = BrickColor.new("Really red") | |
400 | lap4.Size = Vector3.new(0.21, 2.105, 0.415) | |
401 | lap4.CanCollide = false | |
402 | lap4.BottomSurface = "Smooth" | |
403 | lap4.TopSurface = "Smooth" | |
404 | lap4.Material = "Granite" | |
405 | Weld = Instance.new("Weld", larm) | |
406 | Weld.Part0 = larm | |
407 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
408 | Weld.Part1 = lap4 | |
409 | Weld.C1 = CFrame.new(0.056968689, 0.0115671158, 1.21671295, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
410 | Mesh = Instance.new("SpecialMesh", lap4) | |
411 | Mesh.MeshType = "Brick" | |
412 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
413 | lap5 = Instance.new("Part", char) | |
414 | lap5.BrickColor = BrickColor.new("Really red") | |
415 | lap5.Size = Vector3.new(0.27, 0.49, 0.42) | |
416 | lap5.CanCollide = false | |
417 | lap5.BottomSurface = "Smooth" | |
418 | lap5.TopSurface = "Smooth" | |
419 | lap5.Material = "Granite" | |
420 | Weld = Instance.new("Weld", larm) | |
421 | Weld.Part0 = larm | |
422 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
423 | Weld.Part1 = lap5 | |
424 | Weld.C1 = CFrame.new(-1.32459259, 0.852505207, 0.0549850464, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
425 | Mesh = Instance.new("SpecialMesh", lap5) | |
426 | Mesh.MeshType = "Brick" | |
427 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
428 | lap6 = Instance.new("Part", char) | |
429 | lap6.BrickColor = BrickColor.new("Really black") | |
430 | lap6.Size = Vector3.new(0.27, 0.49, 0.42) | |
431 | lap6.CanCollide = false | |
432 | lap6.BottomSurface = "Smooth" | |
433 | lap6.TopSurface = "Smooth" | |
434 | lap6.Material = "Neon" | |
435 | Weld = Instance.new("Weld", larm) | |
436 | Weld.Part0 = larm | |
437 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
438 | Weld.Part1 = lap6 | |
439 | Weld.C1 = CFrame.new(0.218383789, -0.807549238, 1.52164459, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
440 | Mesh = Instance.new("SpecialMesh", lap6) | |
441 | Mesh.MeshType = "Brick" | |
442 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
443 | lap7 = Instance.new("Part", char) | |
444 | lap7.BrickColor = BrickColor.new("Really red") | |
445 | lap7.Size = Vector3.new(1.07, 0.21, 1.22) | |
446 | lap7.CanCollide = false | |
447 | lap7.BottomSurface = "Smooth" | |
448 | lap7.TopSurface = "Smooth" | |
449 | lap7.Material = "Granite" | |
450 | Weld = Instance.new("Weld", larm) | |
451 | Weld.Part0 = larm | |
452 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
453 | Weld.Part1 = lap7 | |
454 | Weld.C1 = CFrame.new(-1.52507019, 0.712491512, 0.028465271, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
455 | Mesh = Instance.new("SpecialMesh", lap7) | |
456 | Mesh.MeshType = "Brick" | |
457 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
458 | lap8 = Instance.new("Part", char) | |
459 | lap8.BrickColor = BrickColor.new("Really black") | |
460 | lap8.Size = Vector3.new(1.07, 0.21, 1.22) | |
461 | lap8.CanCollide = false | |
462 | lap8.BottomSurface = "Smooth" | |
463 | lap8.TopSurface = "Smooth" | |
464 | lap8.Material = "Neon" | |
465 | Weld = Instance.new("Weld", larm) | |
466 | Weld.Part0 = larm | |
467 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
468 | Weld.Part1 = lap8 | |
469 | Weld.C1 = CFrame.new(-1.52506256, 0.672516346, 0.0284576416, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
470 | Mesh = Instance.new("SpecialMesh", lap8) | |
471 | Mesh.MeshType = "Brick" | |
472 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
473 | lap9 = Instance.new("Part", char) | |
474 | lap9.BrickColor = BrickColor.new("Really red") | |
475 | lap9.Size = Vector3.new(1.07, 0.21, 1.22) | |
476 | lap9.CanCollide = false | |
477 | lap9.BottomSurface = "Smooth" | |
478 | lap9.TopSurface = "Smooth" | |
479 | lap9.Material = "Granite" | |
480 | Weld = Instance.new("Weld", larm) | |
481 | Weld.Part0 = larm | |
482 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
483 | Weld.Part1 = lap9 | |
484 | Weld.C1 = CFrame.new(-1.5250473, -0.792313099, 0.0283889771, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
485 | Mesh = Instance.new("SpecialMesh", lap9) | |
486 | Mesh.MeshType = "Brick" | |
487 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
488 | lap10 = Instance.new("Part", char) | |
489 | lap10.BrickColor = BrickColor.new("Really red") | |
490 | lap10.Size = Vector3.new(0.21, 2.105, 0.415) | |
491 | lap10.CanCollide = false | |
492 | lap10.BottomSurface = "Smooth" | |
493 | lap10.TopSurface = "Smooth" | |
494 | lap10.Material = "Granite" | |
495 | Weld = Instance.new("Weld", larm) | |
496 | Weld.Part0 = larm | |
497 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
498 | Weld.Part1 = lap10 | |
499 | Weld.C1 = CFrame.new(0.0676651001, 0.0115408897, 1.82659912, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
500 | Mesh = Instance.new("SpecialMesh", lap10) | |
501 | Mesh.MeshType = "Brick" | |
502 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
503 | lap11 = Instance.new("Part", char) | |
504 | lap11.BrickColor = BrickColor.new("Really red") | |
505 | lap11.Size = Vector3.new(1.07, 0.21, 1.22) | |
506 | lap11.CanCollide = false | |
507 | lap11.BottomSurface = "Smooth" | |
508 | lap11.TopSurface = "Smooth" | |
509 | lap11.Material = "Granite" | |
510 | Weld = Instance.new("Weld", larm) | |
511 | Weld.Part0 = larm | |
512 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
513 | Weld.Part1 = lap11 | |
514 | Weld.C1 = CFrame.new(-1.52507782, -0.287513018, 0.0284729004, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
515 | Mesh = Instance.new("SpecialMesh", lap11) | |
516 | Mesh.MeshType = "Brick" | |
517 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
518 | lap12 = Instance.new("Part", char) | |
519 | lap12.BrickColor = BrickColor.new("Really black") | |
520 | lap12.Size = Vector3.new(0.27, 0.49, 0.42) | |
521 | lap12.CanCollide = false | |
522 | lap12.BottomSurface = "Smooth" | |
523 | lap12.TopSurface = "Smooth" | |
524 | lap12.Material = "Neon" | |
525 | Weld = Instance.new("Weld", larm) | |
526 | Weld.Part0 = larm | |
527 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
528 | Weld.Part1 = lap12 | |
529 | Weld.C1 = CFrame.new(-0.181564331, -0.807525635, 1.52863312, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
530 | Mesh = Instance.new("SpecialMesh", lap12) | |
531 | Mesh.MeshType = "Brick" | |
532 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
533 | lap13 = Instance.new("Part", char) | |
534 | lap13.BrickColor = BrickColor.new("Really black") | |
535 | lap13.Size = Vector3.new(1.07, 0.21, 1.22) | |
536 | lap13.CanCollide = false | |
537 | lap13.BottomSurface = "Smooth" | |
538 | lap13.TopSurface = "Smooth" | |
539 | lap13.Material = "Neon" | |
540 | Weld = Instance.new("Weld", larm) | |
541 | Weld.Part0 = larm | |
542 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
543 | Weld.Part1 = lap13 | |
544 | Weld.C1 = CFrame.new(-1.52505493, 0.262508869, 0.0284576416, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
545 | Mesh = Instance.new("SpecialMesh", lap13) | |
546 | Mesh.MeshType = "Brick" | |
547 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
548 | lap14 = Instance.new("Part", char) | |
549 | lap14.BrickColor = BrickColor.new("Really red") | |
550 | lap14.Size = Vector3.new(0.27, 0.49, 0.42) | |
551 | lap14.CanCollide = false | |
552 | lap14.BottomSurface = "Smooth" | |
553 | lap14.TopSurface = "Smooth" | |
554 | lap14.Material = "Granite" | |
555 | Weld = Instance.new("Weld", larm) | |
556 | Weld.Part0 = larm | |
557 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
558 | Weld.Part1 = lap14 | |
559 | Weld.C1 = CFrame.new(-0.141487122, 0.852470875, 1.52806091, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
560 | Mesh = Instance.new("SpecialMesh", lap14) | |
561 | Mesh.MeshType = "Brick" | |
562 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
563 | lap15 = Instance.new("Part", char) | |
564 | lap15.BrickColor = BrickColor.new("Really black") | |
565 | lap15.Size = Vector3.new(0.22, 0.34, 0.63) | |
566 | lap15.CanCollide = false | |
567 | lap15.BottomSurface = "Smooth" | |
568 | lap15.TopSurface = "Smooth" | |
569 | lap15.Material = "SmoothPlastic" | |
570 | Weld = Instance.new("Weld", larm) | |
571 | Weld.Part0 = larm | |
572 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
573 | Weld.Part1 = lap15 | |
574 | Weld.C1 = CFrame.new(-0.983390808, 0.867502213, 1.80670166, -0.704651117, -0.00427827798, -0.709541082, 0.00348753715, 0.999948919, -0.00949283503, 0.709545434, -0.00916368794, -0.704600155) | |
575 | lap16 = Instance.new("Part", char) | |
576 | lap16.BrickColor = BrickColor.new("Really black") | |
577 | lap16.Size = Vector3.new(1.07, 0.465, 1.22) | |
578 | lap16.CanCollide = false | |
579 | lap16.BottomSurface = "Smooth" | |
580 | lap16.TopSurface = "Smooth" | |
581 | lap16.Material = "Neon" | |
582 | Weld = Instance.new("Weld", larm) | |
583 | Weld.Part0 = larm | |
584 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
585 | Weld.Part1 = lap16 | |
586 | Weld.C1 = CFrame.new(-1.52503204, -0.539155483, 0.0284347534, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
587 | lap17 = Instance.new("Part", char) | |
588 | lap17.BrickColor = BrickColor.new("Really red") | |
589 | lap17.Size = Vector3.new(0.2, 0.97, 0.213) | |
590 | lap17.CanCollide = false | |
591 | lap17.BottomSurface = "Smooth" | |
592 | lap17.TopSurface = "Smooth" | |
593 | lap17.Material = "Neon" | |
594 | Weld = Instance.new("Weld", larm) | |
595 | Weld.Part0 = larm | |
596 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
597 | Weld.Part1 = lap17 | |
598 | Weld.C1 = CFrame.new(-1.52545166, 0.589025021, 0.0570755005, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
599 | lap18 = Instance.new("Part", char) | |
600 | lap18.BrickColor = BrickColor.new("Really red") | |
601 | lap18.Size = Vector3.new(0.27, 0.49, 0.42) | |
602 | lap18.CanCollide = false | |
603 | lap18.BottomSurface = "Smooth" | |
604 | lap18.TopSurface = "Smooth" | |
605 | lap18.Material = "Granite" | |
606 | Weld = Instance.new("Weld", larm) | |
607 | Weld.Part0 = larm | |
608 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
609 | Weld.Part1 = lap18 | |
610 | Weld.C1 = CFrame.new(-1.7244873, 0.852505684, 0.0619812012, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
611 | Mesh = Instance.new("SpecialMesh", lap18) | |
612 | Mesh.MeshType = "Brick" | |
613 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
614 | lap19 = Instance.new("Part", char) | |
615 | lap19.BrickColor = BrickColor.new("Really red") | |
616 | lap19.Size = Vector3.new(0.37, 1.779, 0.405) | |
617 | lap19.CanCollide = false | |
618 | lap19.BottomSurface = "Smooth" | |
619 | lap19.TopSurface = "Smooth" | |
620 | lap19.Material = "Neon" | |
621 | lap19.Shape = "Block" | |
622 | Weld = Instance.new("Weld", larm) | |
623 | Weld.Part0 = larm | |
624 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
625 | Weld.Part1 = lap19 | |
626 | Weld.C1 = CFrame.new(-1.52390289, -0.154995203, 0.0370864868, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
627 | lap20 = Instance.new("Part", char) | |
628 | lap20.BrickColor = BrickColor.new("Really black") | |
629 | lap20.Size = Vector3.new(0.22, 0.29, 0.86) | |
630 | lap20.CanCollide = false | |
631 | lap20.BottomSurface = "Smooth" | |
632 | lap20.TopSurface = "Smooth" | |
633 | lap20.Material = "SmoothPlastic" | |
634 | Weld = Instance.new("Weld", larm) | |
635 | Weld.Part0 = larm | |
636 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
637 | Weld.Part1 = lap20 | |
638 | Weld.C1 = CFrame.new(1.5226593, -1.13317108, 0.862571716, 0.99973917, 0.0132680219, -0.0185943563, -0.0143596791, -0.268021852, -0.963305831, -0.0177648552, 0.963321507, -0.267761409) | |
639 | lap21 = Instance.new("Part", char) | |
640 | lap21.BrickColor = BrickColor.new("Really red") | |
641 | lap21.Size = Vector3.new(0.27, 0.49, 0.42) | |
642 | lap21.CanCollide = false | |
643 | lap21.BottomSurface = "Smooth" | |
644 | lap21.TopSurface = "Smooth" | |
645 | lap21.Material = "Granite" | |
646 | Weld = Instance.new("Weld", larm) | |
647 | Weld.Part0 = larm | |
648 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
649 | Weld.Part1 = lap21 | |
650 | Weld.C1 = CFrame.new(0.258415222, 0.852460384, 1.52105713, 0.00349965692, -0.00955337007, -0.999948263, 0.00343787274, 0.999948621, -0.0095413411, 0.999988019, -0.00340430322, 0.00353232026) | |
651 | Mesh = Instance.new("SpecialMesh", lap21) | |
652 | Mesh.MeshType = "Brick" | |
653 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
654 | lap22 = Instance.new("Part", char) | |
655 | lap22.BrickColor = BrickColor.new("Really black") | |
656 | lap22.Size = Vector3.new(0.22, 0.34, 0.63) | |
657 | lap22.CanCollide = false | |
658 | lap22.BottomSurface = "Smooth" | |
659 | lap22.TopSurface = "Smooth" | |
660 | lap22.Material = "SmoothPlastic" | |
661 | Weld = Instance.new("Weld", larm) | |
662 | Weld.Part0 = larm | |
663 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
664 | Weld.Part1 = lap22 | |
665 | Weld.C1 = CFrame.new(-1.20274353, 0.867571354, -0.0484848022, -0.867748141, 0.00781238079, 0.496942878, 0.00353512331, 0.999948204, -0.009547133, -0.496991694, -0.00652775308, -0.867730796) | |
666 | lap23 = Instance.new("Part", char) | |
667 | lap23.BrickColor = BrickColor.new("Really black") | |
668 | lap23.Size = Vector3.new(1.07, 0.21, 1.22) | |
669 | lap23.CanCollide = false | |
670 | lap23.BottomSurface = "Smooth" | |
671 | lap23.TopSurface = "Smooth" | |
672 | lap23.Material = "Neon" | |
673 | Weld = Instance.new("Weld", larm) | |
674 | Weld.Part0 = larm | |
675 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
676 | Weld.Part1 = lap23 | |
677 | Weld.C1 = CFrame.new(-1.52500153, -0.244596958, 0.0284118652, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
678 | Mesh = Instance.new("SpecialMesh", lap23) | |
679 | Mesh.MeshType = "Brick" | |
680 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
681 | lap24 = Instance.new("Part", char) | |
682 | lap24.BrickColor = BrickColor.new("Really black") | |
683 | lap24.Size = Vector3.new(1.07, 0.465, 1.22) | |
684 | lap24.CanCollide = false | |
685 | lap24.BottomSurface = "Smooth" | |
686 | lap24.TopSurface = "Smooth" | |
687 | lap24.Material = "Neon" | |
688 | Weld = Instance.new("Weld", larm) | |
689 | Weld.Part0 = larm | |
690 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
691 | Weld.Part1 = lap24 | |
692 | Weld.C1 = CFrame.new(-1.52502441, 0.460847855, 0.0284805298, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
693 | lap25 = Instance.new("Part", char) | |
694 | lap25.BrickColor = BrickColor.new("Really red") | |
695 | lap25.Size = Vector3.new(0.21, 2.105, 0.638) | |
696 | lap25.CanCollide = false | |
697 | lap25.BottomSurface = "Smooth" | |
698 | lap25.TopSurface = "Smooth" | |
699 | lap25.Material = "Granite" | |
700 | Weld = Instance.new("Weld", larm) | |
701 | Weld.Part0 = larm | |
702 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
703 | Weld.Part1 = lap25 | |
704 | Weld.C1 = CFrame.new(-1.53420258, 0.0116128922, -0.256065369, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
705 | Mesh = Instance.new("SpecialMesh", lap25) | |
706 | Mesh.MeshType = "Brick" | |
707 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
708 | lap26 = Instance.new("Part", char) | |
709 | lap26.BrickColor = BrickColor.new("Really black") | |
710 | lap26.Size = Vector3.new(1.07, 0.21, 1.22) | |
711 | lap26.CanCollide = false | |
712 | lap26.BottomSurface = "Smooth" | |
713 | lap26.TopSurface = "Smooth" | |
714 | lap26.Material = "Neon" | |
715 | Weld = Instance.new("Weld", larm) | |
716 | Weld.Part0 = larm | |
717 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
718 | Weld.Part1 = lap26 | |
719 | Weld.C1 = CFrame.new(-1.52501678, 0.159998417, 0.028465271, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
720 | Mesh = Instance.new("SpecialMesh", lap26) | |
721 | Mesh.MeshType = "Brick" | |
722 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
723 | lap27 = Instance.new("Part", char) | |
724 | lap27.BrickColor = BrickColor.new("Really black") | |
725 | lap27.Size = Vector3.new(1.07, 0.21, 1.22) | |
726 | lap27.CanCollide = false | |
727 | lap27.BottomSurface = "Smooth" | |
728 | lap27.TopSurface = "Smooth" | |
729 | lap27.Material = "Neon" | |
730 | Weld = Instance.new("Weld", larm) | |
731 | Weld.Part0 = larm | |
732 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
733 | Weld.Part1 = lap27 | |
734 | Weld.C1 = CFrame.new(-1.52506256, -0.831406593, 0.0283813477, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
735 | Mesh = Instance.new("SpecialMesh", lap27) | |
736 | Mesh.MeshType = "Brick" | |
737 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
738 | lap28 = Instance.new("Part", char) | |
739 | lap28.BrickColor = BrickColor.new("Really black") | |
740 | lap28.Size = Vector3.new(0.22, 0.34, 0.63) | |
741 | lap28.CanCollide = false | |
742 | lap28.BottomSurface = "Smooth" | |
743 | lap28.TopSurface = "Smooth" | |
744 | lap28.Material = "SmoothPlastic" | |
745 | Weld = Instance.new("Weld", larm) | |
746 | Weld.Part0 = larm | |
747 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
748 | Weld.Part1 = lap28 | |
749 | Weld.C1 = CFrame.new(1.52050781, 0.867410183, 0.621932983, 0.999988079, -0.00337814656, 0.00353226066, 0.00341188442, 0.999948263, -0.00958933495, -0.00349968346, 0.00960127078, 0.999947786) | |
750 | lap29 = Instance.new("Part", char) | |
751 | lap29.BrickColor = BrickColor.new("Really black") | |
752 | lap29.Size = Vector3.new(0.27, 0.49, 0.42) | |
753 | lap29.CanCollide = false | |
754 | lap29.BottomSurface = "Smooth" | |
755 | lap29.TopSurface = "Smooth" | |
756 | lap29.Material = "Neon" | |
757 | Weld = Instance.new("Weld", larm) | |
758 | Weld.Part0 = larm | |
759 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
760 | Weld.Part1 = lap29 | |
761 | Weld.C1 = CFrame.new(-1.32519531, -0.807491779, 0.0149002075, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
762 | Mesh = Instance.new("SpecialMesh", lap29) | |
763 | Mesh.MeshType = "Brick" | |
764 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
765 | lap30 = Instance.new("Part", char) | |
766 | lap30.BrickColor = BrickColor.new("Really black") | |
767 | lap30.Size = Vector3.new(0.22, 0.29, 0.86) | |
768 | lap30.CanCollide = false | |
769 | lap30.BottomSurface = "Smooth" | |
770 | lap30.TopSurface = "Smooth" | |
771 | lap30.Material = "SmoothPlastic" | |
772 | Weld = Instance.new("Weld", larm) | |
773 | Weld.Part0 = larm | |
774 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
775 | Weld.Part1 = lap30 | |
776 | Weld.C1 = CFrame.new(-1.00627899, -2.23521423, 0.611461639, -0.719907582, 0.0127804587, -0.693952262, -0.674287975, -0.249883845, 0.694905698, -0.164526239, 0.968191445, 0.188510969) | |
777 | lap31 = Instance.new("Part", char) | |
778 | lap31.BrickColor = BrickColor.new("Really black") | |
779 | lap31.Size = Vector3.new(0.22, 0.29, 0.86) | |
780 | lap31.CanCollide = false | |
781 | lap31.BottomSurface = "Smooth" | |
782 | lap31.TopSurface = "Smooth" | |
783 | lap31.Material = "SmoothPlastic" | |
784 | Weld = Instance.new("Weld", larm) | |
785 | Weld.Part0 = larm | |
786 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
787 | Weld.Part1 = lap31 | |
788 | Weld.C1 = CFrame.new(-1.18473816, -0.439834595, 1.09579754, -0.856439352, 0.024808526, 0.515651405, 0.493696839, -0.252633333, 0.832129717, 0.150914639, 0.967244029, 0.204117209) | |
789 | Mesh = Instance.new("SpecialMesh", lap31) | |
790 | Mesh.MeshType = "Brick" | |
791 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
792 | lap32 = Instance.new("Part", char) | |
793 | lap32.BrickColor = BrickColor.new("Really red") | |
794 | lap32.Size = Vector3.new(0.21, 2.105, 0.549) | |
795 | lap32.CanCollide = false | |
796 | lap32.BottomSurface = "Smooth" | |
797 | lap32.TopSurface = "Smooth" | |
798 | lap32.Material = "Granite" | |
799 | Weld = Instance.new("Weld", larm) | |
800 | Weld.Part0 = larm | |
801 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
802 | Weld.Part1 = lap32 | |
803 | Weld.C1 = CFrame.new(-1.52036285, 0.0115880966, 0.355384827, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
804 | Mesh = Instance.new("SpecialMesh", lap32) | |
805 | Mesh.MeshType = "Brick" | |
806 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
807 | lap33 = Instance.new("Part", char) | |
808 | lap33.BrickColor = BrickColor.new("Really black") | |
809 | lap33.Size = Vector3.new(1.01, 2.03, 1.18) | |
810 | lap33.CanCollide = false | |
811 | lap33.BottomSurface = "Smooth" | |
812 | lap33.TopSurface = "Smooth" | |
813 | lap33.Material = "SmoothPlastic" | |
814 | Weld = Instance.new("Weld", larm) | |
815 | Weld.Part0 = larm | |
816 | Weld.C0 = CFrame.new(1.5, 0, 0) | |
817 | Weld.Part1 = lap33 | |
818 | Weld.C1 = CFrame.new(-1.52506256, 0.0225162506, 0.0284347534, -0.99998796, 0.00343361334, -0.00353339361, 0.00346710999, 0.99994874, -0.00951801147, 0.00350053119, -0.00953014754, -0.999948561) | |
819 | rap1 = Instance.new("Part", char) | |
820 | rap1.BrickColor = BrickColor.new("Really black") | |
821 | rap1.Size = Vector3.new(1.01, 2.03, 1.18) | |
822 | rap1.CanCollide = false | |
823 | rap1.BottomSurface = "Smooth" | |
824 | rap1.TopSurface = "Smooth" | |
825 | rap1.Material = "SmoothPlastic" | |
826 | Weld = Instance.new("Weld", rarm) | |
827 | Weld.Part0 = rarm | |
828 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
829 | Weld.Part1 = rap1 | |
830 | Weld.C1 = CFrame.new(-1.50264359, 0.0183067322, 0.0106048584, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
831 | rap2 = Instance.new("Part", char) | |
832 | rap2.BrickColor = BrickColor.new("Really red") | |
833 | rap2.Size = Vector3.new(0.21, 1.535, 0.415) | |
834 | rap2.CanCollide = false | |
835 | rap2.BottomSurface = "Smooth" | |
836 | rap2.TopSurface = "Smooth" | |
837 | rap2.Material = "Granite" | |
838 | Weld = Instance.new("Weld", rarm) | |
839 | Weld.Part0 = rarm | |
840 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
841 | Weld.Part1 = rap2 | |
842 | Weld.C1 = CFrame.new(0.0498962402, -0.27769053, 1.80420685, 0.00126393698, -0.00222368166, 0.999996722, -0.00611764193, 0.99997884, 0.00223137415, -0.999980509, -0.00612044195, 0.00125030649) | |
843 | Mesh = Instance.new("SpecialMesh", rap2) | |
844 | Mesh.MeshType = "Brick" | |
845 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
846 | rap3 = Instance.new("Part", char) | |
847 | rap3.BrickColor = BrickColor.new("Really black") | |
848 | rap3.Size = Vector3.new(1.07, 0.21, 1.22) | |
849 | rap3.CanCollide = false | |
850 | rap3.BottomSurface = "Smooth" | |
851 | rap3.TopSurface = "Smooth" | |
852 | rap3.Material = "Neon" | |
853 | Weld = Instance.new("Weld", rarm) | |
854 | Weld.Part0 = rarm | |
855 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
856 | Weld.Part1 = rap3 | |
857 | Weld.C1 = CFrame.new(-1.50261879, 0.751888037, 0.0107574463, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
858 | Mesh = Instance.new("SpecialMesh", rap3) | |
859 | Mesh.MeshType = "Brick" | |
860 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
861 | rap4 = Instance.new("Part", char) | |
862 | rap4.BrickColor = BrickColor.new("Really red") | |
863 | rap4.Size = Vector3.new(1.07, 0.21, 1.22) | |
864 | rap4.CanCollide = false | |
865 | rap4.BottomSurface = "Smooth" | |
866 | rap4.TopSurface = "Smooth" | |
867 | rap4.Material = "Granite" | |
868 | Weld = Instance.new("Weld", rarm) | |
869 | Weld.Part0 = rarm | |
870 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
871 | Weld.Part1 = rap4 | |
872 | Weld.C1 = CFrame.new(-1.50270081, -0.797735333, 0.0107727051, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
873 | Mesh = Instance.new("SpecialMesh", rap4) | |
874 | Mesh.MeshType = "Brick" | |
875 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
876 | rap5 = Instance.new("Part", char) | |
877 | rap5.BrickColor = BrickColor.new("Really red") | |
878 | rap5.Size = Vector3.new(0.37, 1.779, 0.405) | |
879 | rap5.CanCollide = false | |
880 | rap5.BottomSurface = "Smooth" | |
881 | rap5.TopSurface = "Smooth" | |
882 | rap5.Material = "Neon" | |
883 | Weld = Instance.new("Weld", rarm) | |
884 | Weld.Part0 = rarm | |
885 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
886 | Weld.Part1 = rap5 | |
887 | Weld.C1 = CFrame.new(-1.50151443, -0.159224987, 0.0192108154, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
888 | rap6 = Instance.new("Part", char) | |
889 | rap6.BrickColor = BrickColor.new("Really black") | |
890 | rap6.Size = Vector3.new(0.27, 0.49, 0.42) | |
891 | rap6.CanCollide = false | |
892 | rap6.BottomSurface = "Smooth" | |
893 | rap6.TopSurface = "Smooth" | |
894 | rap6.Material = "Neon" | |
895 | Weld = Instance.new("Weld", rarm) | |
896 | Weld.Part0 = rarm | |
897 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
898 | Weld.Part1 = rap6 | |
899 | Weld.C1 = CFrame.new(0.200653076, -0.811793804, 1.49938297, 0.00126393698, -0.00222368166, 0.999996722, -0.00611764193, 0.99997884, 0.00223137415, -0.999980509, -0.00612044195, 0.00125030649) | |
900 | Mesh = Instance.new("SpecialMesh", rap6) | |
901 | Mesh.MeshType = "Brick" | |
902 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
903 | rap7 = Instance.new("Part", char) | |
904 | rap7.BrickColor = BrickColor.new("Really black") | |
905 | rap7.Size = Vector3.new(0.27, 0.49, 0.42) | |
906 | rap7.CanCollide = false | |
907 | rap7.BottomSurface = "Smooth" | |
908 | rap7.TopSurface = "Smooth" | |
909 | rap7.Material = "Neon" | |
910 | Weld = Instance.new("Weld", rarm) | |
911 | Weld.Part0 = rarm | |
912 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
913 | Weld.Part1 = rap7 | |
914 | Weld.C1 = CFrame.new(-1.30287838, -0.811737895, -0.00283813477, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
915 | Mesh = Instance.new("SpecialMesh", rap7) | |
916 | Mesh.MeshType = "Brick" | |
917 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
918 | rap8 = Instance.new("Part", char) | |
919 | rap8.BrickColor = BrickColor.new("Really red") | |
920 | rap8.Size = Vector3.new(0.21, 1.588, 0.415) | |
921 | rap8.CanCollide = false | |
922 | rap8.BottomSurface = "Smooth" | |
923 | rap8.TopSurface = "Smooth" | |
924 | rap8.Material = "Granite" | |
925 | Weld = Instance.new("Weld", rarm) | |
926 | Weld.Part0 = rarm | |
927 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
928 | Weld.Part1 = rap8 | |
929 | Weld.C1 = CFrame.new(0.0390930176, -0.251191616, 1.19420624, 0.00126393698, -0.00222368166, 0.999996722, -0.00611764193, 0.99997884, 0.00223137415, -0.999980509, -0.00612044195, 0.00125030649) | |
930 | Mesh = Instance.new("SpecialMesh", rap8) | |
931 | Mesh.MeshType = "Brick" | |
932 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
933 | rap9 = Instance.new("Part", char) | |
934 | rap9.BrickColor = BrickColor.new("Really black") | |
935 | rap9.Size = Vector3.new(1.07, 0.21, 1.22) | |
936 | rap9.CanCollide = false | |
937 | rap9.BottomSurface = "Smooth" | |
938 | rap9.TopSurface = "Smooth" | |
939 | rap9.Material = "Neon" | |
940 | Weld = Instance.new("Weld", rarm) | |
941 | Weld.Part0 = rarm | |
942 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
943 | Weld.Part1 = rap9 | |
944 | Weld.C1 = CFrame.new(-1.50264454, -0.034209013, 0.0107421875, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
945 | Mesh = Instance.new("SpecialMesh", rap9) | |
946 | Mesh.MeshType = "Brick" | |
947 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
948 | rap10 = Instance.new("Part", char) | |
949 | rap10.BrickColor = BrickColor.new("Really red") | |
950 | rap10.Size = Vector3.new(1.07, 0.21, 1.22) | |
951 | rap10.CanCollide = false | |
952 | rap10.BottomSurface = "Smooth" | |
953 | rap10.TopSurface = "Smooth" | |
954 | rap10.Material = "Granite" | |
955 | Weld = Instance.new("Weld", rarm) | |
956 | Weld.Part0 = rarm | |
957 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
958 | Weld.Part1 = rap10 | |
959 | Weld.C1 = CFrame.new(-1.50264263, -0.283332348, 0.0105438232, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
960 | Mesh = Instance.new("SpecialMesh", rap10) | |
961 | Mesh.MeshType = "Brick" | |
962 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
963 | rap11 = Instance.new("Part", char) | |
964 | rap11.BrickColor = BrickColor.new("Really red") | |
965 | rap11.Size = Vector3.new(0.21, 1.765, 0.638) | |
966 | rap11.CanCollide = false | |
967 | rap11.BottomSurface = "Smooth" | |
968 | rap11.TopSurface = "Smooth" | |
969 | rap11.Material = "Granite" | |
970 | Weld = Instance.new("Weld", rarm) | |
971 | Weld.Part0 = rarm | |
972 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
973 | Weld.Part1 = rap11 | |
974 | Weld.C1 = CFrame.new(-1.51166821, -0.16260457, -0.273742676, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
975 | Mesh = Instance.new("SpecialMesh", rap11) | |
976 | Mesh.MeshType = "Brick" | |
977 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
978 | rap12 = Instance.new("Part", char) | |
979 | rap12.BrickColor = BrickColor.new("Really black") | |
980 | rap12.Size = Vector3.new(1.07, 0.21, 1.22) | |
981 | rap12.CanCollide = false | |
982 | rap12.BottomSurface = "Smooth" | |
983 | rap12.TopSurface = "Smooth" | |
984 | rap12.Material = "Neon" | |
985 | Weld = Instance.new("Weld", rarm) | |
986 | Weld.Part0 = rarm | |
987 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
988 | Weld.Part1 = rap12 | |
989 | Weld.C1 = CFrame.new(-1.5026226, -0.241709709, 0.010559082, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
990 | Mesh = Instance.new("SpecialMesh", rap12) | |
991 | Mesh.MeshType = "Brick" | |
992 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
993 | rap13 = Instance.new("Part", char) | |
994 | rap13.BrickColor = BrickColor.new("Really black") | |
995 | rap13.Size = Vector3.new(0.27, 0.49, 0.42) | |
996 | rap13.CanCollide = false | |
997 | rap13.BottomSurface = "Smooth" | |
998 | rap13.TopSurface = "Smooth" | |
999 | rap13.Material = "Neon" | |
1000 | Weld = Instance.new("Weld", rarm) | |
1001 | Weld.Part0 = rarm | |
1002 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1003 | Weld.Part1 = rap13 | |
1004 | Weld.C1 = CFrame.new(-0.199401855, -0.811762094, 1.5063467, 0.00126393698, -0.00222368166, 0.999996722, -0.00611764193, 0.99997884, 0.00223137415, -0.999980509, -0.00612044195, 0.00125030649) | |
1005 | Mesh = Instance.new("SpecialMesh", rap13) | |
1006 | Mesh.MeshType = "Brick" | |
1007 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
1008 | rap14 = Instance.new("Part", char) | |
1009 | rap14.BrickColor = BrickColor.new("Really red") | |
1010 | rap14.Size = Vector3.new(1.07, 0.21, 1.22) | |
1011 | rap14.CanCollide = false | |
1012 | rap14.BottomSurface = "Smooth" | |
1013 | rap14.TopSurface = "Smooth" | |
1014 | rap14.Material = "Granite" | |
1015 | Weld = Instance.new("Weld", rarm) | |
1016 | Weld.Part0 = rarm | |
1017 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1018 | Weld.Part1 = rap14 | |
1019 | Weld.C1 = CFrame.new(-1.5026722, 0.70827055, 0.0107116699, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1020 | Mesh = Instance.new("SpecialMesh", rap14) | |
1021 | Mesh.MeshType = "Brick" | |
1022 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
1023 | rap15 = Instance.new("Part", char) | |
1024 | rap15.BrickColor = BrickColor.new("Really black") | |
1025 | rap15.Size = Vector3.new(0.27, 0.49, 0.42) | |
1026 | rap15.CanCollide = false | |
1027 | rap15.BottomSurface = "Smooth" | |
1028 | rap15.TopSurface = "Smooth" | |
1029 | rap15.Material = "Neon" | |
1030 | Weld = Instance.new("Weld", rarm) | |
1031 | Weld.Part0 = rarm | |
1032 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1033 | Weld.Part1 = rap15 | |
1034 | Weld.C1 = CFrame.new(-1.70280743, -0.811714053, 0.00408935547, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1035 | Mesh = Instance.new("SpecialMesh", rap15) | |
1036 | Mesh.MeshType = "Brick" | |
1037 | Mesh.Scale = Vector3.new(0.2, 1, 1) | |
1038 | rap16 = Instance.new("Part", char) | |
1039 | rap16.BrickColor = BrickColor.new("Really red") | |
1040 | rap16.Size = Vector3.new(0.21, 1.528, 0.549) | |
1041 | rap16.CanCollide = false | |
1042 | rap16.BottomSurface = "Smooth" | |
1043 | rap16.TopSurface = "Smooth" | |
1044 | rap16.Material = "Granite" | |
1045 | Weld = Instance.new("Weld", rarm) | |
1046 | Weld.Part0 = rarm | |
1047 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1048 | Weld.Part1 = rap16 | |
1049 | Weld.C1 = CFrame.new(-1.49795628, -0.281120777, 0.337554932, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1050 | Mesh = Instance.new("SpecialMesh", rap16) | |
1051 | Mesh.MeshType = "Brick" | |
1052 | Mesh.Scale = Vector3.new(0.1, 1, 1) | |
1053 | rap17 = Instance.new("Part", char) | |
1054 | rap17.BrickColor = BrickColor.new("Really black") | |
1055 | rap17.Size = Vector3.new(1.07, 0.465, 1.22) | |
1056 | rap17.CanCollide = false | |
1057 | rap17.BottomSurface = "Smooth" | |
1058 | rap17.TopSurface = "Smooth" | |
1059 | rap17.Material = "Neon" | |
1060 | Weld = Instance.new("Weld", rarm) | |
1061 | Weld.Part0 = rarm | |
1062 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1063 | Weld.Part1 = rap17 | |
1064 | Weld.C1 = CFrame.new(-1.50260639, 0.456613064, 0.0109405518, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1065 | rap18 = Instance.new("Part", char) | |
1066 | rap18.BrickColor = BrickColor.new("Really red") | |
1067 | rap18.Size = Vector3.new(1.07, 0.21, 1.22) | |
1068 | rap18.CanCollide = false | |
1069 | rap18.BottomSurface = "Smooth" | |
1070 | rap18.TopSurface = "Smooth" | |
1071 | rap18.Material = "Granite" | |
1072 | Weld = Instance.new("Weld", rarm) | |
1073 | Weld.Part0 = rarm | |
1074 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1075 | Weld.Part1 = rap18 | |
1076 | Weld.C1 = CFrame.new(-1.50260258, 0.20526123, 0.0107727051, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1077 | Mesh = Instance.new("SpecialMesh", rap18) | |
1078 | Mesh.MeshType = "Brick" | |
1079 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
1080 | rap19 = Instance.new("Part", char) | |
1081 | rap19.BrickColor = BrickColor.new("Really black") | |
1082 | rap19.Size = Vector3.new(1.07, 0.21, 1.22) | |
1083 | rap19.CanCollide = false | |
1084 | rap19.BottomSurface = "Smooth" | |
1085 | rap19.TopSurface = "Smooth" | |
1086 | rap19.Material = "Neon" | |
1087 | Weld = Instance.new("Weld", rarm) | |
1088 | Weld.Part0 = rarm | |
1089 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1090 | Weld.Part1 = rap19 | |
1091 | Weld.C1 = CFrame.new(-1.50272179, -0.838834286, 0.0107421875, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1092 | Mesh = Instance.new("SpecialMesh", rap19) | |
1093 | Mesh.MeshType = "Brick" | |
1094 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
1095 | rap20 = Instance.new("Part", char) | |
1096 | rap20.BrickColor = BrickColor.new("Really black") | |
1097 | rap20.Size = Vector3.new(1.07, 0.21, 1.22) | |
1098 | rap20.CanCollide = false | |
1099 | rap20.BottomSurface = "Smooth" | |
1100 | rap20.TopSurface = "Smooth" | |
1101 | rap20.Material = "Neon" | |
1102 | Weld = Instance.new("Weld", rarm) | |
1103 | Weld.Part0 = rarm | |
1104 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1105 | Weld.Part1 = rap20 | |
1106 | Weld.C1 = CFrame.new(-1.50263786, 0.165361881, 0.0108184814, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1107 | Mesh = Instance.new("SpecialMesh", rap20) | |
1108 | Mesh.MeshType = "Brick" | |
1109 | Mesh.Scale = Vector3.new(1, 0.2, 1) | |
1110 | rap21 = Instance.new("Part", char) | |
1111 | rap21.BrickColor = BrickColor.new("Really black") | |
1112 | rap21.Size = Vector3.new(1.07, 0.465, 1.22) | |
1113 | rap21.CanCollide = false | |
1114 | rap21.BottomSurface = "Smooth" | |
1115 | rap21.TopSurface = "Smooth" | |
1116 | rap21.Material = "Neon" | |
1117 | Weld = Instance.new("Weld", rarm) | |
1118 | Weld.Part0 = rarm | |
1119 | Weld.C0 = CFrame.new(-1.5, 0, 0) | |
1120 | Weld.Part1 = rap21 | |
1121 | Weld.C1 = CFrame.new(-1.50262356, -0.543392658, 0.0105743408, 0.99998039, 0.00615737028, -0.00121600495, -0.00615460193, 0.999978483, 0.0022665232, 0.00122993451, -0.00225899462, 0.999996722) | |
1122 | GroundWave1 = function() | |
1123 | ||
1124 | local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1125 | local Colors = {"Bright red", "Really red"} | |
1126 | local wave = Instance.new("Part", torso) | |
1127 | wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
1128 | wave.Anchored = true | |
1129 | wave.CanCollide = false | |
1130 | wave.Locked = true | |
1131 | wave.Size = Vector3.new(1, 1, 1) | |
1132 | wave.TopSurface = "Smooth" | |
1133 | wave.BottomSurface = "Smooth" | |
1134 | wave.Transparency = 0.35 | |
1135 | wave.CFrame = HandCF | |
1136 | wm = Instance.new("SpecialMesh", wave) | |
1137 | wm.MeshId = "rbxassetid://9982590" | |
1138 | coroutine.wrap(function() | |
1139 | ||
1140 | for i = 1, 30 do | |
1141 | wm.Scale = Vector3.new(1 + i * 1.2, 1 + i * 1.2, 1) | |
1142 | wave.Size = wm.Scale | |
1143 | wave.CFrame = HandCF | |
1144 | wave.Transparency = i / 30 | |
1145 | wait() | |
1146 | end | |
1147 | wait() | |
1148 | wave:Destroy() | |
1149 | end | |
1150 | )() | |
1151 | end | |
1152 | ||
1153 | GroundWave = function() | |
1154 | ||
1155 | if Transforming == true then | |
1156 | local wave = Instance.new("Part", torso) | |
1157 | do | |
1158 | wave.BrickColor = BrickColor.new("Really black") | |
1159 | wave.Anchored = true | |
1160 | wave.CanCollide = false | |
1161 | wave.Locked = true | |
1162 | wave.Size = Vector3.new(1, 1, 1) | |
1163 | wave.TopSurface = "Smooth" | |
1164 | wave.BottomSurface = "Smooth" | |
1165 | wave.Transparency = 0.35 | |
1166 | wave.CFrame = fx.CFrame | |
1167 | wm = Instance.new("SpecialMesh", wave) | |
1168 | wm.MeshType = "Sphere" | |
1169 | wm.Scale = Vector3.new(1, 1, 1) | |
1170 | coroutine.wrap(function() | |
1171 | ||
1172 | for i = 1, 18 do | |
1173 | wm.Scale = Vector3.new(2 + i * 2, 2 + i * 2, 2 + i * 2) | |
1174 | wave.CFrame = fx.CFrame | |
1175 | wave.Transparency = i / 14 | |
1176 | wait() | |
1177 | end | |
1178 | wait() | |
1179 | wave:Destroy() | |
1180 | end | |
1181 | )() | |
1182 | end | |
1183 | else | |
1184 | do | |
1185 | if Transforming == false then | |
1186 | wait() | |
1187 | end | |
1188 | end | |
1189 | end | |
1190 | end | |
1191 | ||
1192 | for i = 1, 100 do | |
1193 | rs:wait() | |
1194 | fx.CFrame = torso.CFrame | |
1195 | end | |
1196 | Spawn(function() | |
1197 | ||
1198 | while wait(1) do | |
1199 | GroundWave() | |
1200 | end | |
1201 | end | |
1202 | ) | |
1203 | wait(4) | |
1204 | Transforming = false | |
1205 | for i = 1, 20 do | |
1206 | rs:wait() | |
1207 | fx.Transparency = fx.Transparency + 0.05 | |
1208 | fx.CFrame = torso.CFrame | |
1209 | fxm.Scale = fxm.Scale + Vector3.new(0.5, 0.5, 0.5) | |
1210 | rs:wait() | |
1211 | end | |
1212 | local HandCF = CFrame.new(root.Position - Vector3.new(0, 3, 0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
1213 | local wave = Instance.new("Part", torso) | |
1214 | wave.BrickColor = BrickColor.new("Really red") | |
1215 | wave.Anchored = true | |
1216 | wave.CanCollide = false | |
1217 | wave.Locked = true | |
1218 | wave.Size = Vector3.new(1, 1, 1) | |
1219 | wave.TopSurface = "Smooth" | |
1220 | wave.BottomSurface = "Smooth" | |
1221 | wave.Transparency = 0.35 | |
1222 | wave.CFrame = HandCF | |
1223 | wm = Instance.new("SpecialMesh", wave) | |
1224 | wm.MeshId = "rbxassetid://3270017" | |
1225 | coroutine.wrap(function() | |
1226 | ||
1227 | for i = 1, 14 do | |
1228 | wm.Scale = Vector3.new(4 + i * 4.4, 4 + i * 4.4, 4) | |
1229 | wave.Size = wm.Scale | |
1230 | wave.CFrame = HandCF | |
1231 | wave.Transparency = i / 14 | |
1232 | wait() | |
1233 | end | |
1234 | wait() | |
1235 | wave:Destroy() | |
1236 | end | |
1237 | )() | |
1238 | hum.WalkSpeed = 16 | |
1239 | Blast = function() | |
1240 | ||
1241 | local Colors = {"Really red", "Really black"} | |
1242 | local wave = Instance.new("Part", torso) | |
1243 | wave.BrickColor = BrickColor.new(Colors[math.random(1, #Colors)]) | |
1244 | wave.Anchored = true | |
1245 | wave.CanCollide = false | |
1246 | wave.Locked = true | |
1247 | wave.Size = Vector3.new(1, 1, 1) | |
1248 | wave.TopSurface = "Smooth" | |
1249 | wave.BottomSurface = "Smooth" | |
1250 | wave.Transparency = 0.35 | |
1251 | wave.CFrame = rarm.CFrame | |
1252 | wm = Instance.new("SpecialMesh", wave) | |
1253 | wm.MeshType = "Sphere" | |
1254 | wm.Scale = Vector3.new(1, 1, 1) | |
1255 | z = Instance.new("Sound", wave) | |
1256 | z.SoundId = "rbxassetid://237035051" | |
1257 | z.Volume = 1 | |
1258 | z.Pitch = 0.9 | |
1259 | z:Play() | |
1260 | coroutine.wrap(function() | |
1261 | ||
1262 | for i = 1, 30 do | |
1263 | wave.Size = Vector3.new(1 + i * 4, 1 + i * 4, 1 + i * 4) | |
1264 | wave.CFrame = rarm.CFrame | |
1265 | wave.Transparency = 0.071428571428571 | |
1266 | rs:wait() | |
1267 | end | |
1268 | rs:wait() | |
1269 | wave:Destroy() | |
1270 | z:Destroy() | |
1271 | end | |
1272 | )() | |
1273 | end | |
1274 | ||
1275 | rarm.Touched:connect(function(ht) | |
1276 | ||
1277 | hit = ht.Parent | |
1278 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then | |
1279 | Debounces.RPunched = true | |
1280 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
1281 | if Debounces.ks == true then | |
1282 | z = Instance.new("Sound", hed) | |
1283 | z.SoundId = "rbxassetid://169380525" | |
1284 | z.Pitch = ptz[math.random(1, #ptz)] | |
1285 | z.Volume = 1 | |
1286 | z:Play() | |
1287 | end | |
1288 | wait(0.2) | |
1289 | Debounces.RPunched = false | |
1290 | end | |
1291 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then | |
1292 | Debounces.RPunched = true | |
1293 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
1294 | if Debounces.ks == true then | |
1295 | z = Instance.new("Sound", hed) | |
1296 | z.SoundId = "rbxassetid://169380525" | |
1297 | z.Pitch = ptz[math.random(1, #ptz)] | |
1298 | z.Volume = 1 | |
1299 | z:Play() | |
1300 | end | |
1301 | wait(0.2) | |
1302 | Debounces.RPunched = false | |
1303 | end | |
1304 | end | |
1305 | ) | |
1306 | larm.Touched:connect(function(ht) | |
1307 | ||
1308 | hit = ht.Parent | |
1309 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then | |
1310 | Debounces.LPunched = true | |
1311 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8)) | |
1312 | if Debounces.ks2 == true then | |
1313 | z = Instance.new("Sound", hed) | |
1314 | z.SoundId = "rbxassetid://169380525" | |
1315 | z.Pitch = ptz[math.random(1, #ptz)] | |
1316 | z.Volume = 1 | |
1317 | z:Play() | |
1318 | end | |
1319 | wait(0.2) | |
1320 | Debounces.LPunched = false | |
1321 | end | |
1322 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then | |
1323 | Debounces.LPunched = true | |
1324 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8)) | |
1325 | if Debounces.ks2 == true then | |
1326 | z = Instance.new("Sound", hed) | |
1327 | z.SoundId = "rbxassetid://169380525" | |
1328 | z.Pitch = ptz[math.random(1, #ptz)] | |
1329 | z.Volume = 1 | |
1330 | z:Play() | |
1331 | end | |
1332 | wait(0.2) | |
1333 | Debounces.LPunched = false | |
1334 | end | |
1335 | end | |
1336 | ) | |
1337 | mod4 = Instance.new("Model", char) | |
1338 | ptez = {0.7, 0.8, 0.9, 1} | |
1339 | FindNearestTorso = function(Position, Distance, SinglePlayer) | |
1340 | ||
1341 | if SinglePlayer.Torso.CFrame.p - Position.magnitude >= Distance then | |
1342 | do return not SinglePlayer end | |
1343 | do | |
1344 | local List = {} | |
1345 | for i,v in pairs(workspace:GetChildren()) do | |
1346 | if v:IsA("Model") and v:findFirstChild("Torso") and v ~= char and v.Torso.Position - Position.magnitude <= Distance then | |
1347 | table.insert(List, v) | |
1348 | end | |
1349 | end | |
1350 | do return List end | |
1351 | -- DECOMPILER ERROR: 3 unprocessed JMP targets | |
1352 | end | |
1353 | end | |
1354 | end | |
1355 | ||
1356 | Punch = function() | |
1357 | ||
1358 | part = Instance.new("Part", mod4) | |
1359 | part.Anchored = true | |
1360 | part.CanCollide = false | |
1361 | part.Size = Vector3.new(0.2, 0.2, 0.2) | |
1362 | part.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(0), 0, 0) | |
1363 | part.Transparency = 0.7 | |
1364 | part.BrickColor = BrickColor.new("Really black") | |
1365 | mesh = Instance.new("SpecialMesh", part) | |
1366 | mesh.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
1367 | mesh.Scale = Vector3.new(3, 3, 3) | |
1368 | part2 = Instance.new("Part", mod4) | |
1369 | part2.Anchored = true | |
1370 | part2.CanCollide = false | |
1371 | part2.Size = Vector3.new(0.2, 0.2, 0.2) | |
1372 | part2.CFrame = root.CFrame * CFrame.new(0, 1.5, -2.4) * CFrame.Angles(math.rad(90), 0, 0) | |
1373 | part2.Transparency = 0.7 | |
1374 | part2.BrickColor = BrickColor.new("Really red") | |
1375 | mesh2 = Instance.new("SpecialMesh", part2) | |
1376 | mesh2.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
1377 | mesh2.Scale = Vector3.new(3, 1.5, 3) | |
1378 | for i,v in pairs(FindNearestTorso(torso.CFrame.p, 4)) do | |
1379 | if v:FindFirstChild("Humanoid") then | |
1380 | v.Humanoid:TakeDamage(math.random(2, 6)) | |
1381 | end | |
1382 | end | |
1383 | coroutine.resume(coroutine.create(function() | |
1384 | ||
1385 | for i = 0, 0.62, 0.4 do | |
1386 | wait() | |
1387 | part.CFrame = part.CFrame | |
1388 | part.Transparency = i | |
1389 | mesh.Scale = mesh.Scale + Vector3.new(0.4, 0.4, 0.4) | |
1390 | part2.CFrame = part2.CFrame | |
1391 | part2.Transparency = i | |
1392 | mesh2.Scale = mesh2.Scale + Vector3.new(0.4, 0.2, 0.4) | |
1393 | end | |
1394 | part.Parent = nil | |
1395 | part2.Parent = nil | |
1396 | end | |
1397 | )) | |
1398 | end | |
1399 | ||
1400 | rarm.Touched:connect(function(ht) | |
1401 | ||
1402 | hit = ht.Parent | |
1403 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.RPunch == true and Debounces.RPunched == false then | |
1404 | Debounces.RPunched = true | |
1405 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
1406 | if Debounces.ks == true then | |
1407 | z = Instance.new("Sound", hed) | |
1408 | z.SoundId = "rbxassetid://169380525" | |
1409 | z.Pitch = ptz[math.random(1, #ptz)] | |
1410 | z.Volume = 1 | |
1411 | z:Play() | |
1412 | end | |
1413 | wait(0.2) | |
1414 | Debounces.RPunched = false | |
1415 | end | |
1416 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.RPunch == true and Debounces.RPunched == false then | |
1417 | Debounces.RPunched = true | |
1418 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5, 8)) | |
1419 | if Debounces.ks == true then | |
1420 | z = Instance.new("Sound", hed) | |
1421 | z.SoundId = "rbxassetid://169380525" | |
1422 | z.Pitch = ptz[math.random(1, #ptz)] | |
1423 | z.Volume = 1 | |
1424 | z:Play() | |
1425 | end | |
1426 | wait(0.2) | |
1427 | Debounces.RPunched = false | |
1428 | end | |
1429 | end | |
1430 | ) | |
1431 | larm.Touched:connect(function(ht) | |
1432 | ||
1433 | hit = ht.Parent | |
1434 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name and Debounces.LPunch == true and Debounces.LPunched == false then | |
1435 | Debounces.LPunched = true | |
1436 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8)) | |
1437 | if Debounces.ks2 == true then | |
1438 | z = Instance.new("Sound", hed) | |
1439 | z.SoundId = "rbxassetid://169380525" | |
1440 | z.Pitch = ptz[math.random(1, #ptz)] | |
1441 | z.Volume = 1 | |
1442 | z:Play() | |
1443 | end | |
1444 | wait(0.2) | |
1445 | Debounces.LPunched = false | |
1446 | end | |
1447 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") and Debounces.LPunch == true and Debounces.LPunched == false then | |
1448 | Debounces.LPunched = true | |
1449 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4, 8)) | |
1450 | if Debounces.ks2 == true then | |
1451 | z = Instance.new("Sound", hed) | |
1452 | z.SoundId = "rbxassetid://169380525" | |
1453 | z.Pitch = ptz[math.random(1, #ptz)] | |
1454 | z.Volume = 1 | |
1455 | z:Play() | |
1456 | end | |
1457 | wait(0.2) | |
1458 | Debounces.LPunched = false | |
1459 | end | |
1460 | end | |
1461 | ) | |
1462 | local player = game.Players.LocalPlayer | |
1463 | local pchar = player.Character | |
1464 | local mouse = player:GetMouse() | |
1465 | local cam = workspace.CurrentCamera | |
1466 | local rad = math.rad | |
1467 | local keysDown = {} | |
1468 | local flySpeed = 0 | |
1469 | local MAX_FLY_SPEED = 150 | |
1470 | local canFly = false | |
1471 | do | |
1472 | local flyToggled = false | |
1473 | local forward, side = 0, 0 | |
1474 | local lastForward, lastSide = 0, 0 | |
1475 | local floatBP = Instance.new("BodyPosition") | |
1476 | floatBP.maxForce = Vector3.new(0, math.huge, 0) | |
1477 | local flyBV = Instance.new("BodyVelocity") | |
1478 | flyBV.maxForce = Vector3.new(9000000000, 9000000000, 9000000000) | |
1479 | local turnBG = Instance.new("BodyGyro") | |
1480 | turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge) | |
1481 | mouse.KeyDown:connect(function(key) | |
1482 | ||
1483 | keysDown[key] = true | |
1484 | if key == "f" then | |
1485 | flyToggled = not flyToggled | |
1486 | chatsys("Fly!", "Navy blue") | |
1487 | if not flyToggled then | |
1488 | stanceToggle = "Normal" | |
1489 | floatBP.Parent = nil | |
1490 | flyBV.Parent = nil | |
1491 | turnBG.Parent = nil | |
1492 | root.Velocity = Vector3.new() | |
1493 | pchar.Humanoid.PlatformStand = false | |
1494 | end | |
1495 | end | |
1496 | end | |
1497 | ) | |
1498 | mouse.KeyUp:connect(function(key) | |
1499 | ||
1500 | keysDown[key] = nil | |
1501 | end | |
1502 | ) | |
1503 | local updateFly = function() | |
1504 | ||
1505 | if not flyToggled then | |
1506 | return | |
1507 | end | |
1508 | lastForward = forward | |
1509 | lastSide = side | |
1510 | forward = 0 | |
1511 | side = 0 | |
1512 | if keysDown.w then | |
1513 | forward = forward + 1 | |
1514 | end | |
1515 | if keysDown.s then | |
1516 | forward = forward - 1 | |
1517 | end | |
1518 | if keysDown.a then | |
1519 | side = side - 1 | |
1520 | end | |
1521 | if keysDown.d then | |
1522 | side = side + 1 | |
1523 | end | |
1524 | canFly = forward ~= 0 or side ~= 0 | |
1525 | if canFly then | |
1526 | stanceToggle = "Floating" | |
1527 | turnBG.Parent = root | |
1528 | floatBP.Parent = nil | |
1529 | flyBV.Parent = root | |
1530 | flySpeed = flySpeed + 1 + flySpeed / MAX_FLY_SPEED | |
1531 | if MAX_FLY_SPEED < flySpeed then | |
1532 | flySpeed = MAX_FLY_SPEED | |
1533 | end | |
1534 | else | |
1535 | floatBP.position = root.Position | |
1536 | floatBP.Parent = root | |
1537 | flySpeed = flySpeed - 1 | |
1538 | if flySpeed < 0 then | |
1539 | flySpeed = 0 | |
1540 | end | |
1541 | end | |
1542 | local camCF = cam.CoordinateFrame | |
1543 | local in_forward = canFly and forward or lastForward | |
1544 | do | |
1545 | local in_side = canFly and side or lastSide | |
1546 | flyBV.velocity = (camCF.lookVector * in_forward + camCF * CFrame.new(in_side, in_forward * 0.2, 0).p - camCF.p) * flySpeed | |
1547 | turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0) | |
1548 | -- DECOMPILER ERROR: 7 unprocessed JMP targets | |
1549 | end | |
1550 | end | |
1551 | ||
1552 | game:service("RunService").RenderStepped:connect(function() | |
1553 | ||
1554 | if flyToggled then | |
1555 | pchar.Humanoid.PlatformStand = true | |
1556 | end | |
1557 | updateFly() | |
1558 | end | |
1559 | ) | |
1560 | chatsys("This is my true form... LATF2!!! ", "Really red") | |
1561 | wait(1.5) | |
1562 | chatsys("(Original script created by TheDarkRevenant) ", "Really red") | |
1563 | wait(2) | |
1564 | chatsys("(Remade by Lord_Azure) ", "Really red") | |
1565 | mouse.KeyDown:connect(function(key) | |
1566 | ||
1567 | if key == "b" then | |
1568 | if Debounces.CanAttack == true then | |
1569 | Debounces.CanAttack = false | |
1570 | Debounces.on = true | |
1571 | Debounces.NoIdl = true | |
1572 | end | |
1573 | local kkkNiggerKillerz = 1 | |
1574 | do | |
1575 | for i = 1, 9 do | |
1576 | _G.custSound.Volume = kkkNiggerKillerz | |
1577 | kkkNiggerKillerz = kkkNiggerKillerz - 0.1 | |
1578 | wait(0.1) | |
1579 | end | |
1580 | _G.custSound.Volume = 0 | |
1581 | makarovv = game:GetService("Players").LocalPlayer | |
1582 | helloder = 0 | |
1583 | spawn(function() | |
1584 | ||
1585 | wait(0.2) | |
1586 | makarovv.Character.Torso.Anchored = true | |
1587 | wait(0.2) | |
1588 | makarovv.Character.Humanoid.WalkSpeed = 0 | |
1589 | wait(0.2) | |
1590 | local m = Instance.new("Model") | |
1591 | m.Name = "Trim" | |
1592 | model = Instance.new("Part", m) | |
1593 | model.BrickColor = BrickColor.new("Institutional white") | |
1594 | model.Transparency = 1 | |
1595 | model.Name = "Trim" | |
1596 | model.CFrame = CFrame.new(6.5, 0.100010999, 1.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
1597 | model.Anchored = true | |
1598 | model.CanCollide = false | |
1599 | model.Size = Vector3.new(27, 0.200000003, 27) | |
1600 | model.TopSurface = Enum.SurfaceType.Smooth | |
1601 | d1 = Instance.new("Decal", model) | |
1602 | d1.Texture = "rbxassetid://429539092" | |
1603 | d1.Face = Enum.NormalId.Top | |
1604 | x1 = Instance.new("PointLight", model) | |
1605 | x1.Color = Color3.new(0.254902, 0.00784314, 0.4) | |
1606 | x1.Range = 20 | |
1607 | d2 = Instance.new("Decal", model) | |
1608 | d2.Texture = "rbxassetid://429539092" | |
1609 | d2.Face = Enum.NormalId.Bottom | |
1610 | b1 = Instance.new("CylinderMesh", model) | |
1611 | b1.Name = "Mesh" | |
1612 | b1.Offset = Vector3.new(0, 0.100000001, 0) | |
1613 | b1.Scale = Vector3.new(1.25, 1.25, 1.25) | |
1614 | m.Parent = game:service("Workspace") | |
1615 | model.CFrame = makarovv.Character.HumanoidRootPart.CFrame + Vector3.new(0, -3.2, 0) | |
1616 | wait(0.4) | |
1617 | helloder = helloder + 5 | |
1618 | model.Rotation = Vector3.new(0, helloder, 0) | |
1619 | helloder = helloder + 5 | |
1620 | wait(0.1) | |
1621 | chatsys("I call upon the power of darkness.", "Really red") | |
1622 | local musicid = Instance.new("Sound", makarovv.Character) | |
1623 | musicid.SoundId = "rbxassetid://163357343" | |
1624 | musicid.Volume = 1 | |
1625 | musicid.Pitch = 1 | |
1626 | musicid.Looped = true | |
1627 | wait(0.1) | |
1628 | musicid:Play() | |
1629 | model.Rotation = Vector3.new(0, helloder, 0) | |
1630 | helloder = helloder + 5 | |
1631 | wait(0.1) | |
1632 | model.Rotation = Vector3.new(0, helloder, 0) | |
1633 | helloder = helloder + 5 | |
1634 | wait(0.1) | |
1635 | model.Rotation = Vector3.new(0, helloder, 0) | |
1636 | helloder = helloder + 5 | |
1637 | wait(0.1) | |
1638 | model.Rotation = Vector3.new(0, helloder, 0) | |
1639 | helloder = helloder + 5 | |
1640 | wait(0.1) | |
1641 | model.Rotation = Vector3.new(0, helloder, 0) | |
1642 | helloder = helloder + 5 | |
1643 | wait(0.1) | |
1644 | model.Rotation = Vector3.new(0, helloder, 0) | |
1645 | helloder = helloder + 5 | |
1646 | wait(0.1) | |
1647 | model.Rotation = Vector3.new(0, helloder, 0) | |
1648 | helloder = helloder + 5 | |
1649 | wait(0.1) | |
1650 | model.Rotation = Vector3.new(0, helloder, 0) | |
1651 | helloder = helloder + 5 | |
1652 | wait(0.1) | |
1653 | model.Rotation = Vector3.new(0, helloder, 0) | |
1654 | helloder = helloder + 5 | |
1655 | wait(0.1) | |
1656 | model.Rotation = Vector3.new(0, helloder, 0) | |
1657 | helloder = helloder + 5 | |
1658 | wait(0.1) | |
1659 | model.Rotation = Vector3.new(0, helloder, 0) | |
1660 | helloder = helloder + 5 | |
1661 | wait(0.1) | |
1662 | model.Rotation = Vector3.new(0, helloder, 0) | |
1663 | helloder = helloder + 5 | |
1664 | wait(0.1) | |
1665 | model.Rotation = Vector3.new(0, helloder, 0) | |
1666 | helloder = helloder + 5 | |
1667 | wait(0.1) | |
1668 | model.Rotation = Vector3.new(0, helloder, 0) | |
1669 | helloder = helloder + 5 | |
1670 | wait(0.1) | |
1671 | model.Rotation = Vector3.new(0, helloder, 0) | |
1672 | helloder = helloder + 5 | |
1673 | wait(0.1) | |
1674 | model.Rotation = Vector3.new(0, helloder, 0) | |
1675 | helloder = helloder + 5 | |
1676 | wait(0.1) | |
1677 | model.Rotation = Vector3.new(0, helloder, 0) | |
1678 | helloder = helloder + 5 | |
1679 | wait(0.1) | |
1680 | model.Rotation = Vector3.new(0, helloder, 0) | |
1681 | helloder = helloder + 5 | |
1682 | wait(0.1) | |
1683 | model.Rotation = Vector3.new(0, helloder, 0) | |
1684 | helloder = helloder + 5 | |
1685 | wait(0.1) | |
1686 | model.Rotation = Vector3.new(0, helloder, 0) | |
1687 | helloder = helloder + 5 | |
1688 | wait(0.1) | |
1689 | model.Rotation = Vector3.new(0, helloder, 0) | |
1690 | helloder = helloder + 5 | |
1691 | wait(0.1) | |
1692 | model.Rotation = Vector3.new(0, helloder, 0) | |
1693 | helloder = helloder + 5 | |
1694 | wait(0.1) | |
1695 | model.Rotation = Vector3.new(0, helloder, 0) | |
1696 | helloder = helloder + 5 | |
1697 | wait(0.1) | |
1698 | model.Rotation = Vector3.new(0, helloder, 0) | |
1699 | helloder = helloder + 5 | |
1700 | wait(0.1) | |
1701 | model.Rotation = Vector3.new(0, helloder, 0) | |
1702 | helloder = helloder + 5 | |
1703 | wait(0.1) | |
1704 | model.Rotation = Vector3.new(0, helloder, 0) | |
1705 | helloder = helloder + 5 | |
1706 | wait(0.1) | |
1707 | model.Rotation = Vector3.new(0, helloder, 0) | |
1708 | helloder = helloder + 5 | |
1709 | wait(0.1) | |
1710 | model.Rotation = Vector3.new(0, helloder, 0) | |
1711 | helloder = helloder + 5 | |
1712 | wait(0.1) | |
1713 | model.Rotation = Vector3.new(0, helloder, 0) | |
1714 | helloder = helloder + 5 | |
1715 | wait(0.1) | |
1716 | model.Rotation = Vector3.new(0, helloder, 0) | |
1717 | helloder = helloder + 5 | |
1718 | wait(0.1) | |
1719 | model.Rotation = Vector3.new(0, helloder, 0) | |
1720 | helloder = helloder + 5 | |
1721 | wait(0.1) | |
1722 | model.Rotation = Vector3.new(0, helloder, 0) | |
1723 | helloder = helloder + 5 | |
1724 | wait(0.1) | |
1725 | model.Rotation = Vector3.new(0, helloder, 0) | |
1726 | helloder = helloder + 5 | |
1727 | wait(0.1) | |
1728 | model.Rotation = Vector3.new(0, helloder, 0) | |
1729 | helloder = helloder + 5 | |
1730 | wait(0.1) | |
1731 | model.Rotation = Vector3.new(0, helloder, 0) | |
1732 | helloder = helloder + 5 | |
1733 | wait(0.1) | |
1734 | model.Rotation = Vector3.new(0, helloder, 0) | |
1735 | helloder = helloder + 5 | |
1736 | wait(0.1) | |
1737 | model.Rotation = Vector3.new(0, helloder, 0) | |
1738 | helloder = helloder + 5 | |
1739 | wait(0.1) | |
1740 | model.Rotation = Vector3.new(0, helloder, 0) | |
1741 | helloder = helloder + 5 | |
1742 | wait(0.1) | |
1743 | model.Rotation = Vector3.new(0, helloder, 0) | |
1744 | helloder = helloder + 5 | |
1745 | wait(0.1) | |
1746 | model.Rotation = Vector3.new(0, helloder, 0) | |
1747 | helloder = helloder + 5 | |
1748 | wait(0.1) | |
1749 | model.Rotation = Vector3.new(0, helloder, 0) | |
1750 | helloder = helloder + 5 | |
1751 | wait(0.1) | |
1752 | model.Rotation = Vector3.new(0, helloder, 0) | |
1753 | helloder = helloder + 5 | |
1754 | wait(0.1) | |
1755 | model.Rotation = Vector3.new(0, helloder, 0) | |
1756 | helloder = helloder + 5 | |
1757 | wait(0.1) | |
1758 | model.Rotation = Vector3.new(0, helloder, 0) | |
1759 | helloder = helloder + 5 | |
1760 | wait(0.1) | |
1761 | model.Rotation = Vector3.new(0, helloder, 0) | |
1762 | helloder = helloder + 5 | |
1763 | wait(0.1) | |
1764 | model.Rotation = Vector3.new(0, helloder, 0) | |
1765 | helloder = helloder + 5 | |
1766 | wait(0.1) | |
1767 | model.Rotation = Vector3.new(0, helloder, 0) | |
1768 | helloder = helloder + 5 | |
1769 | wait(0.1) | |
1770 | model.Rotation = Vector3.new(0, helloder, 0) | |
1771 | helloder = helloder + 5 | |
1772 | wait(0.1) | |
1773 | model.Rotation = Vector3.new(0, helloder, 0) | |
1774 | helloder = helloder + 5 | |
1775 | wait(0.1) | |
1776 | model.Rotation = Vector3.new(0, helloder, 0) | |
1777 | helloder = helloder + 5 | |
1778 | wait(0.1) | |
1779 | model.Rotation = Vector3.new(0, helloder, 0) | |
1780 | helloder = helloder + 5 | |
1781 | wait(0.1) | |
1782 | model.Rotation = Vector3.new(0, helloder, 0) | |
1783 | helloder = helloder + 5 | |
1784 | wait(0.1) | |
1785 | model.Rotation = Vector3.new(0, helloder, 0) | |
1786 | helloder = helloder + 5 | |
1787 | wait(0.1) | |
1788 | chatsys("You shall witness the descent of the omnipotent god.", "Really red") | |
1789 | model.Rotation = Vector3.new(0, helloder, 0) | |
1790 | helloder = helloder + 5 | |
1791 | wait(0.1) | |
1792 | model.Rotation = Vector3.new(0, helloder, 0) | |
1793 | helloder = helloder + 5 | |
1794 | wait(0.1) | |
1795 | model.Rotation = Vector3.new(0, helloder, 0) | |
1796 | helloder = helloder + 5 | |
1797 | wait(0.1) | |
1798 | model.Rotation = Vector3.new(0, helloder, 0) | |
1799 | helloder = helloder + 5 | |
1800 | wait(0.1) | |
1801 | model.Rotation = Vector3.new(0, helloder, 0) | |
1802 | helloder = helloder + 5 | |
1803 | wait(0.1) | |
1804 | model.Rotation = Vector3.new(0, helloder, 0) | |
1805 | helloder = helloder + 5 | |
1806 | wait(0.1) | |
1807 | model.Rotation = Vector3.new(0, helloder, 0) | |
1808 | helloder = helloder + 5 | |
1809 | wait(0.1) | |
1810 | model.Rotation = Vector3.new(0, helloder, 0) | |
1811 | helloder = helloder + 5 | |
1812 | wait(0.1) | |
1813 | model.Rotation = Vector3.new(0, helloder, 0) | |
1814 | helloder = helloder + 5 | |
1815 | wait(0.1) | |
1816 | model.Rotation = Vector3.new(0, helloder, 0) | |
1817 | helloder = helloder + 5 | |
1818 | wait(0.1) | |
1819 | model.Rotation = Vector3.new(0, helloder, 0) | |
1820 | helloder = helloder + 5 | |
1821 | wait(0.1) | |
1822 | model.Rotation = Vector3.new(0, helloder, 0) | |
1823 | helloder = helloder + 5 | |
1824 | wait(0.1) | |
1825 | model.Rotation = Vector3.new(0, helloder, 0) | |
1826 | helloder = helloder + 5 | |
1827 | wait(0.1) | |
1828 | model.Rotation = Vector3.new(0, helloder, 0) | |
1829 | helloder = helloder + 5 | |
1830 | wait(0.1) | |
1831 | model.Rotation = Vector3.new(0, helloder, 0) | |
1832 | helloder = helloder + 5 | |
1833 | wait(0.1) | |
1834 | model.Rotation = Vector3.new(0, helloder, 0) | |
1835 | helloder = helloder + 5 | |
1836 | wait(0.1) | |
1837 | model.Rotation = Vector3.new(0, helloder, 0) | |
1838 | helloder = helloder + 5 | |
1839 | wait(0.1) | |
1840 | model.Rotation = Vector3.new(0, helloder, 0) | |
1841 | helloder = helloder + 5 | |
1842 | wait(0.1) | |
1843 | model.Rotation = Vector3.new(0, helloder, 0) | |
1844 | helloder = helloder + 5 | |
1845 | wait(0.1) | |
1846 | model.Rotation = Vector3.new(0, helloder, 0) | |
1847 | helloder = helloder + 5 | |
1848 | wait(0.1) | |
1849 | model.Rotation = Vector3.new(0, helloder, 0) | |
1850 | helloder = helloder + 5 | |
1851 | wait(0.1) | |
1852 | model.Rotation = Vector3.new(0, helloder, 0) | |
1853 | helloder = helloder + 5 | |
1854 | wait(0.1) | |
1855 | model.Rotation = Vector3.new(0, helloder, 0) | |
1856 | helloder = helloder + 5 | |
1857 | wait(0.1) | |
1858 | model.Rotation = Vector3.new(0, helloder, 0) | |
1859 | helloder = helloder + 5 | |
1860 | wait(0.1) | |
1861 | model.Rotation = Vector3.new(0, helloder, 0) | |
1862 | helloder = helloder + 5 | |
1863 | wait(0.1) | |
1864 | model.Rotation = Vector3.new(0, helloder, 0) | |
1865 | helloder = helloder + 5 | |
1866 | wait(0.1) | |
1867 | model.Rotation = Vector3.new(0, helloder, 0) | |
1868 | helloder = helloder + 5 | |
1869 | wait(0.1) | |
1870 | model.Rotation = Vector3.new(0, helloder, 0) | |
1871 | helloder = helloder + 5 | |
1872 | wait(0.1) | |
1873 | model.Rotation = Vector3.new(0, helloder, 0) | |
1874 | helloder = helloder + 5 | |
1875 | wait(0.1) | |
1876 | model.Rotation = Vector3.new(0, helloder, 0) | |
1877 | helloder = helloder + 5 | |
1878 | wait(0.1) | |
1879 | model.Rotation = Vector3.new(0, helloder, 0) | |
1880 | helloder = helloder + 5 | |
1881 | wait(0.1) | |
1882 | model.Rotation = Vector3.new(0, helloder, 0) | |
1883 | helloder = helloder + 5 | |
1884 | wait(0.1) | |
1885 | model.Rotation = Vector3.new(0, helloder, 0) | |
1886 | helloder = helloder + 5 | |
1887 | wait(0.1) | |
1888 | model.Rotation = Vector3.new(0, helloder, 0) | |
1889 | helloder = helloder + 5 | |
1890 | wait(0.1) | |
1891 | model.Rotation = Vector3.new(0, helloder, 0) | |
1892 | helloder = helloder + 5 | |
1893 | wait(0.1) | |
1894 | model.Rotation = Vector3.new(0, helloder, 0) | |
1895 | helloder = helloder + 5 | |
1896 | wait(0.1) | |
1897 | model.Rotation = Vector3.new(0, helloder, 0) | |
1898 | helloder = helloder + 5 | |
1899 | wait(0.1) | |
1900 | model.Rotation = Vector3.new(0, helloder, 0) | |
1901 | helloder = helloder + 5 | |
1902 | wait(0.1) | |
1903 | model.Rotation = Vector3.new(0, helloder, 0) | |
1904 | helloder = helloder + 5 | |
1905 | wait(0.1) | |
1906 | model.Rotation = Vector3.new(0, helloder, 0) | |
1907 | helloder = helloder + 5 | |
1908 | wait(0.1) | |
1909 | model.Rotation = Vector3.new(0, helloder, 0) | |
1910 | helloder = helloder + 5 | |
1911 | wait(0.1) | |
1912 | model.Rotation = Vector3.new(0, helloder, 0) | |
1913 | helloder = helloder + 5 | |
1914 | wait(0.1) | |
1915 | model.Rotation = Vector3.new(0, helloder, 0) | |
1916 | helloder = helloder + 5 | |
1917 | wait(0.1) | |
1918 | model.Rotation = Vector3.new(0, helloder, 0) | |
1919 | helloder = helloder + 5 | |
1920 | wait(0.1) | |
1921 | model.Rotation = Vector3.new(0, helloder, 0) | |
1922 | helloder = helloder + 5 | |
1923 | wait(0.1) | |
1924 | model.Rotation = Vector3.new(0, helloder, 0) | |
1925 | helloder = helloder + 5 | |
1926 | wait(0.1) | |
1927 | model.Rotation = Vector3.new(0, helloder, 0) | |
1928 | helloder = helloder + 5 | |
1929 | wait(0.1) | |
1930 | model.Rotation = Vector3.new(0, helloder, 0) | |
1931 | helloder = helloder + 5 | |
1932 | wait(0.1) | |
1933 | model.Rotation = Vector3.new(0, helloder, 0) | |
1934 | helloder = helloder + 5 | |
1935 | wait(0.1) | |
1936 | model.Rotation = Vector3.new(0, helloder, 0) | |
1937 | helloder = helloder + 5 | |
1938 | wait(0.1) | |
1939 | model.Rotation = Vector3.new(0, helloder, 0) | |
1940 | helloder = helloder + 5 | |
1941 | wait(0.1) | |
1942 | model.Rotation = Vector3.new(0, helloder, 0) | |
1943 | helloder = helloder + 5 | |
1944 | wait(0.1) | |
1945 | model.Rotation = Vector3.new(0, helloder, 0) | |
1946 | helloder = helloder + 5 | |
1947 | wait(0.1) | |
1948 | chatsys("With all the demonic power of hell...", "Really red") | |
1949 | wait(0.1) | |
1950 | model.Rotation = Vector3.new(0, helloder, 0) | |
1951 | helloder = helloder + 5 | |
1952 | wait(0.1) | |
1953 | model.Rotation = Vector3.new(0, helloder, 0) | |
1954 | helloder = helloder + 5 | |
1955 | wait(0.1) | |
1956 | model.Rotation = Vector3.new(0, helloder, 0) | |
1957 | helloder = helloder + 5 | |
1958 | wait(0.1) | |
1959 | model.Rotation = Vector3.new(0, helloder, 0) | |
1960 | helloder = helloder + 5 | |
1961 | wait(0.1) | |
1962 | model.Rotation = Vector3.new(0, helloder, 0) | |
1963 | helloder = helloder + 5 | |
1964 | wait(0.1) | |
1965 | model.Rotation = Vector3.new(0, helloder, 0) | |
1966 | helloder = helloder + 5 | |
1967 | wait(0.1) | |
1968 | model.Rotation = Vector3.new(0, helloder, 0) | |
1969 | helloder = helloder + 5 | |
1970 | wait(0.1) | |
1971 | model.Rotation = Vector3.new(0, helloder, 0) | |
1972 | helloder = helloder + 5 | |
1973 | wait(0.1) | |
1974 | model.Rotation = Vector3.new(0, helloder, 0) | |
1975 | helloder = helloder + 5 | |
1976 | wait(0.1) | |
1977 | model.Rotation = Vector3.new(0, helloder, 0) | |
1978 | helloder = helloder + 5 | |
1979 | wait(0.1) | |
1980 | model.Rotation = Vector3.new(0, helloder, 0) | |
1981 | helloder = helloder + 5 | |
1982 | wait(0.1) | |
1983 | model.Rotation = Vector3.new(0, helloder, 0) | |
1984 | helloder = helloder + 5 | |
1985 | wait(0.1) | |
1986 | model.Rotation = Vector3.new(0, helloder, 0) | |
1987 | helloder = helloder + 5 | |
1988 | wait(0.1) | |
1989 | model.Rotation = Vector3.new(0, helloder, 0) | |
1990 | helloder = helloder + 5 | |
1991 | wait(0.1) | |
1992 | model.Rotation = Vector3.new(0, helloder, 0) | |
1993 | helloder = helloder + 5 | |
1994 | wait(0.1) | |
1995 | model.Rotation = Vector3.new(0, helloder, 0) | |
1996 | helloder = helloder + 5 | |
1997 | wait(0.1) | |
1998 | model.Rotation = Vector3.new(0, helloder, 0) | |
1999 | helloder = helloder + 5 | |
2000 | wait(0.1) | |
2001 | model.Rotation = Vector3.new(0, helloder, 0) | |
2002 | helloder = helloder + 5 | |
2003 | wait(0.1) | |
2004 | model.Rotation = Vector3.new(0, helloder, 0) | |
2005 | helloder = helloder + 5 | |
2006 | wait(0.1) | |
2007 | model.Rotation = Vector3.new(0, helloder, 0) | |
2008 | helloder = helloder + 5 | |
2009 | wait(0.1) | |
2010 | model.Rotation = Vector3.new(0, helloder, 0) | |
2011 | helloder = helloder + 5 | |
2012 | wait(0.1) | |
2013 | model.Rotation = Vector3.new(0, helloder, 0) | |
2014 | helloder = helloder + 5 | |
2015 | wait(0.1) | |
2016 | model.Rotation = Vector3.new(0, helloder, 0) | |
2017 | helloder = helloder + 5 | |
2018 | wait(0.1) | |
2019 | model.Rotation = Vector3.new(0, helloder, 0) | |
2020 | helloder = helloder + 5 | |
2021 | wait(0.1) | |
2022 | model.Rotation = Vector3.new(0, helloder, 0) | |
2023 | helloder = helloder + 5 | |
2024 | wait(0.1) | |
2025 | model.Rotation = Vector3.new(0, helloder, 0) | |
2026 | helloder = helloder + 5 | |
2027 | wait(0.1) | |
2028 | model.Rotation = Vector3.new(0, helloder, 0) | |
2029 | helloder = helloder + 5 | |
2030 | wait(0.1) | |
2031 | model.Rotation = Vector3.new(0, helloder, 0) | |
2032 | helloder = helloder + 5 | |
2033 | wait(0.1) | |
2034 | model.Rotation = Vector3.new(0, helloder, 0) | |
2035 | helloder = helloder + 5 | |
2036 | wait(0.1) | |
2037 | model.Rotation = Vector3.new(0, helloder, 0) | |
2038 | helloder = helloder + 5 | |
2039 | wait(0.1) | |
2040 | model.Rotation = Vector3.new(0, helloder, 0) | |
2041 | helloder = helloder + 5 | |
2042 | wait(0.1) | |
2043 | model.Rotation = Vector3.new(0, helloder, 0) | |
2044 | helloder = helloder + 5 | |
2045 | wait(0.1) | |
2046 | model.Rotation = Vector3.new(0, helloder, 0) | |
2047 | helloder = helloder + 5 | |
2048 | wait(0.1) | |
2049 | model.Rotation = Vector3.new(0, helloder, 0) | |
2050 | helloder = helloder + 5 | |
2051 | wait(0.1) | |
2052 | model.Rotation = Vector3.new(0, helloder, 0) | |
2053 | helloder = helloder + 5 | |
2054 | wait(0.1) | |
2055 | model.Rotation = Vector3.new(0, helloder, 0) | |
2056 | helloder = helloder + 5 | |
2057 | wait(0.1) | |
2058 | model.Rotation = Vector3.new(0, helloder, 0) | |
2059 | helloder = helloder + 5 | |
2060 | wait(0.1) | |
2061 | model.Rotation = Vector3.new(0, helloder, 0) | |
2062 | helloder = helloder + 5 | |
2063 | wait(0.1) | |
2064 | model.Rotation = Vector3.new(0, helloder, 0) | |
2065 | helloder = helloder + 5 | |
2066 | wait(0.1) | |
2067 | model.Rotation = Vector3.new(0, helloder, 0) | |
2068 | helloder = helloder + 5 | |
2069 | wait(0.1) | |
2070 | model.Rotation = Vector3.new(0, helloder, 0) | |
2071 | helloder = helloder + 5 | |
2072 | wait(0.1) | |
2073 | model.Rotation = Vector3.new(0, helloder, 0) | |
2074 | helloder = helloder + 5 | |
2075 | wait(0.1) | |
2076 | model.Rotation = Vector3.new(0, helloder, 0) | |
2077 | helloder = helloder + 5 | |
2078 | wait(0.1) | |
2079 | model.Rotation = Vector3.new(0, helloder, 0) | |
2080 | helloder = helloder + 5 | |
2081 | wait(0.1) | |
2082 | model.Rotation = Vector3.new(0, helloder, 0) | |
2083 | helloder = helloder + 5 | |
2084 | wait(0.1) | |
2085 | model.Rotation = Vector3.new(0, helloder, 0) | |
2086 | helloder = helloder + 5 | |
2087 | wait(0.1) | |
2088 | model.Rotation = Vector3.new(0, helloder, 0) | |
2089 | helloder = helloder + 5 | |
2090 | wait(0.1) | |
2091 | model.Rotation = Vector3.new(0, helloder, 0) | |
2092 | helloder = helloder + 5 | |
2093 | wait(0.1) | |
2094 | model.Rotation = Vector3.new(0, helloder, 0) | |
2095 | helloder = helloder + 5 | |
2096 | wait(0.1) | |
2097 | model.Rotation = Vector3.new(0, helloder, 0) | |
2098 | helloder = helloder + 5 | |
2099 | wait(0.1) | |
2100 | model.Rotation = Vector3.new(0, helloder, 0) | |
2101 | helloder = helloder + 5 | |
2102 | wait(0.1) | |
2103 | model.Rotation = Vector3.new(0, helloder, 0) | |
2104 | helloder = helloder + 5 | |
2105 | wait(0.1) | |
2106 | model.Rotation = Vector3.new(0, helloder, 0) | |
2107 | helloder = helloder + 5 | |
2108 | wait(0.1) | |
2109 | model.Rotation = Vector3.new(0, helloder, 0) | |
2110 | helloder = helloder + 5 | |
2111 | wait(0.1) | |
2112 | model.Rotation = Vector3.new(0, helloder, 0) | |
2113 | helloder = helloder + 5 | |
2114 | wait(0.1) | |
2115 | model.Rotation = Vector3.new(0, helloder, 0) | |
2116 | helloder = helloder + 5 | |
2117 | wait(0.1) | |
2118 | model.Rotation = Vector3.new(0, helloder, 0) | |
2119 | helloder = helloder + 5 | |
2120 | wait(0.1) | |
2121 | model.Size = model.Size - Vector3.new(5, 0, 5) | |
2122 | wait(0.1) | |
2123 | model.Size = model.Size - Vector3.new(5, 0, 5) | |
2124 | wait(0.1) | |
2125 | model.Size = model.Size - Vector3.new(5, 0, 5) | |
2126 | wait(0.1) | |
2127 | model:Destroy() | |
2128 | wait(0.1) | |
2129 | chatsys("I invoke, Mass Annihilation! ", "Really red") | |
2130 | local m = Instance.new("Model") | |
2131 | m.Name = "Trim" | |
2132 | modelz = Instance.new("Part", m) | |
2133 | modelz.BrickColor = BrickColor.new("Institutional white") | |
2134 | modelz.Transparency = 1 | |
2135 | modelz.Name = "Trim" | |
2136 | modelz.CFrame = CFrame.new(3.49999809, 0.700019002, 2.5, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
2137 | modelz.Anchored = true | |
2138 | modelz.CanCollide = false | |
2139 | modelz.Locked = true | |
2140 | modelz.Size = Vector3.new(91, 1, 91) | |
2141 | modelz.TopSurface = Enum.SurfaceType.Smooth | |
2142 | d1 = Instance.new("Decal", modelz) | |
2143 | d1.Texture = "rbxassetid://342199418" | |
2144 | d1.Face = Enum.NormalId.Top | |
2145 | x1 = Instance.new("PointLight", modelz) | |
2146 | x1.Range = 60 | |
2147 | d2 = Instance.new("Decal", modelz) | |
2148 | d2.Texture = "rbxassetid://342199418" | |
2149 | d2.Face = Enum.NormalId.Bottom | |
2150 | b1 = Instance.new("CylinderMesh", modelz) | |
2151 | b1.Name = "Mesh" | |
2152 | b1.Offset = Vector3.new(0, 0.100000001, 0) | |
2153 | b1.Scale = Vector3.new(1.25, 1.25, 1.25) | |
2154 | m.Parent = game:service("Workspace") | |
2155 | m:MakeJoints() | |
2156 | modelz.CFrame = makarovv.Character.HumanoidRootPart.CFrame + Vector3.new(0, 150, 0) | |
2157 | wait(0.1) | |
2158 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2159 | wait(0.1) | |
2160 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2161 | wait(0.1) | |
2162 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2163 | wait(0.1) | |
2164 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2165 | wait(0.1) | |
2166 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2167 | wait(0.1) | |
2168 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2169 | wait(0.1) | |
2170 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2171 | wait(0.1) | |
2172 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2173 | wait(0.1) | |
2174 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2175 | wait(0.1) | |
2176 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2177 | wait(0.1) | |
2178 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2179 | wait(0.1) | |
2180 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2181 | wait(0.1) | |
2182 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2183 | wait(0.1) | |
2184 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2185 | wait(0.1) | |
2186 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2187 | wait(0.1) | |
2188 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2189 | wait(0.1) | |
2190 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2191 | wait(0.1) | |
2192 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2193 | wait(0.1) | |
2194 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2195 | wait(0.1) | |
2196 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2197 | wait(0.1) | |
2198 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2199 | wait(0.1) | |
2200 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2201 | wait(0.1) | |
2202 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2203 | wait(0.1) | |
2204 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2205 | wait(0.1) | |
2206 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2207 | wait(0.1) | |
2208 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2209 | wait(0.1) | |
2210 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2211 | wait(0.1) | |
2212 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2213 | wait(0.1) | |
2214 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2215 | wait(0.1) | |
2216 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2217 | wait(0.1) | |
2218 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2219 | wait(0.1) | |
2220 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2221 | wait(0.1) | |
2222 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2223 | wait(0.1) | |
2224 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2225 | wait(0.1) | |
2226 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2227 | wait(0.1) | |
2228 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2229 | wait(0.1) | |
2230 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2231 | wait(0.1) | |
2232 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2233 | wait(0.1) | |
2234 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2235 | wait(0.1) | |
2236 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2237 | wait(0.1) | |
2238 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2239 | wait(0.1) | |
2240 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2241 | wait(0.1) | |
2242 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2243 | wait(0.1) | |
2244 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2245 | wait(0.1) | |
2246 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2247 | wait(0.1) | |
2248 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2249 | wait(0.1) | |
2250 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2251 | wait(0.1) | |
2252 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2253 | wait(0.1) | |
2254 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2255 | wait(0.1) | |
2256 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2257 | wait(0.1) | |
2258 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2259 | wait(0.1) | |
2260 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2261 | wait(0.1) | |
2262 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2263 | wait(0.1) | |
2264 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2265 | wait(0.1) | |
2266 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2267 | wait(0.1) | |
2268 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2269 | wait(0.1) | |
2270 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2271 | wait(0.1) | |
2272 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2273 | wait(0.1) | |
2274 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2275 | wait(0.1) | |
2276 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2277 | wait(0.1) | |
2278 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2279 | wait(0.1) | |
2280 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2281 | wait(0.1) | |
2282 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2283 | wait(0.1) | |
2284 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2285 | wait(0.1) | |
2286 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2287 | wait(0.1) | |
2288 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2289 | wait(0.1) | |
2290 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2291 | wait(0.1) | |
2292 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2293 | wait(0.1) | |
2294 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2295 | wait(0.1) | |
2296 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2297 | wait(0.1) | |
2298 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2299 | wait(0.1) | |
2300 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2301 | wait(0.1) | |
2302 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2303 | wait(0.1) | |
2304 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2305 | wait(0.1) | |
2306 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2307 | wait(0.1) | |
2308 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2309 | wait(0.1) | |
2310 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2311 | wait(0.1) | |
2312 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2313 | wait(0.1) | |
2314 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2315 | wait(0.1) | |
2316 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2317 | wait(0.1) | |
2318 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2319 | wait(0.1) | |
2320 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2321 | wait(0.1) | |
2322 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2323 | wait(0.1) | |
2324 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2325 | wait(0.1) | |
2326 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2327 | wait(0.1) | |
2328 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2329 | wait(0.1) | |
2330 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2331 | wait(0.1) | |
2332 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2333 | wait(0.1) | |
2334 | modelz.Size = modelz.Size + Vector3.new(3, 0, 3) | |
2335 | wait(0.1) | |
2336 | game.Lighting.Ambient = Color3.new(-250, -250, -250) | |
2337 | wait(15) | |
2338 | spawn(function() | |
2339 | ||
2340 | for i,v in pairs(game.Players:GetChildren()) do | |
2341 | if v ~= makarovv and v ~= game:GetService("Players").LocalPlayer then | |
2342 | v.Character:BreakJoints() | |
2343 | wait(5) | |
2344 | end | |
2345 | end | |
2346 | end | |
2347 | ) | |
2348 | wait(1) | |
2349 | game.Lighting.Ambient = Color3.new(0, 0, 0) | |
2350 | wait(0.2) | |
2351 | musicid:Stop() | |
2352 | musicid:Destroy() | |
2353 | wait(0.2) | |
2354 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2355 | wait(0.1) | |
2356 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2357 | wait(0.1) | |
2358 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2359 | wait(0.1) | |
2360 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2361 | wait(0.1) | |
2362 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2363 | wait(0.1) | |
2364 | modelz.Size = modelz.Size - Vector3.new(50, 0, 50) | |
2365 | wait(0.1) | |
2366 | modelz:Destroy() | |
2367 | makarovv.Character.Torso.Anchored = false | |
2368 | wait(0.1) | |
2369 | makarovv.Character.Humanoid.WalkSpeed = 16 | |
2370 | wait(0.2) | |
2371 | wait(0.2) | |
2372 | for i = 1, 10 do | |
2373 | _G.custSound.Volume = kkkNiggerKillerz | |
2374 | kkkNiggerKillerz = kkkNiggerKillerz + 0.1 | |
2375 | wait(0.1) | |
2376 | end | |
2377 | if Debounces.CanAttack == false then | |
2378 | Debounces.CanAttack = true | |
2379 | Debounces.on = false | |
2380 | Debounces.NoIdl = false | |
2381 | end | |
2382 | end | |
2383 | ) | |
2384 | end | |
2385 | end | |
2386 | end | |
2387 | ) | |
2388 | mouse.KeyDown:connect(function(key) | |
2389 | ||
2390 | if key == "q" and Debounces.CanAttack == true then | |
2391 | Debounces.CanAttack = false | |
2392 | Debounces.NoIdl = true | |
2393 | Debounces.on = true | |
2394 | ||
2395 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
2396 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
2397 | local List = {} | |
2398 | for i,v in pairs(workspace:GetChildren())do | |
2399 | if v:IsA("Model")then | |
2400 | if v:findFirstChild("Torso")then | |
2401 | if v ~= char then | |
2402 | if(v.Torso.Position -Position).magnitude <= Distance then | |
2403 | table.insert(List,v) | |
2404 | end | |
2405 | end | |
2406 | end | |
2407 | end | |
2408 | end | |
2409 | return List | |
2410 | end | |
2411 | ||
2412 | z = Instance.new("Sound", hed) | |
2413 | z.SoundId = "rbxassetid://232213955" | |
2414 | z.Pitch = 1 | |
2415 | z.Volume = 1 | |
2416 | wait(0.2) | |
2417 | z:Play() | |
2418 | sp = Instance.new("Part", rarm) | |
2419 | sp.Anchored = true | |
2420 | sp.CanCollide = false | |
2421 | sp.Locked = true | |
2422 | sp.Transparency = 0 | |
2423 | sp.Material = "Neon" | |
2424 | sp.Size = Vector3.new(1, 1, 1) | |
2425 | sp.TopSurface = "SmoothNoOutlines" | |
2426 | sp.BottomSurface = "SmoothNoOutlines" | |
2427 | sp.BrickColor = BrickColor.new("Bright red") | |
2428 | spm = Instance.new("SpecialMesh", sp) | |
2429 | spm.MeshType = "Sphere" | |
2430 | spm.Scale = Vector3.new(21, 21, 21) | |
2431 | sp2 = Instance.new("Part", rarm) | |
2432 | sp2.Name = "Energy" | |
2433 | sp2.BrickColor = BrickColor.new("Bright red") | |
2434 | sp2.Size = Vector3.new(1, 1, 1) | |
2435 | sp2.Shape = "Ball" | |
2436 | sp2.CanCollide = false | |
2437 | sp2.Anchored = true | |
2438 | sp2.Locked = true | |
2439 | sp2.TopSurface = 0 | |
2440 | sp2.BottomSurface = 0 | |
2441 | sp2.Transparency = 1 | |
2442 | spm2 = Instance.new("SpecialMesh", sp2) | |
2443 | spm2.MeshId = "rbxassetid://9982590" | |
2444 | spm2.Scale = Vector3.new(2, 2, 2) | |
2445 | do | |
2446 | for i = 1, 20 do | |
2447 | spm.Scale = spm.Scale - Vector3.new(1, 1, 1) | |
2448 | sp.CFrame = root.CFrame * CFrame.new(0, 1, -2) | |
2449 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8)), 0.4) | |
2450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.4) | |
2451 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(0), 0), 0.4) | |
2452 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
2453 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
2454 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
2455 | if Debounces.on == false then | |
2456 | break | |
2457 | end | |
2458 | rs:wait() | |
2459 | end | |
2460 | end | |
2461 | do | |
2462 | for i = 1, 100, 20 do | |
2463 | rs:wait() | |
2464 | sp.CFrame = root.CFrame * CFrame.new(0, 1, -2) | |
2465 | end | |
2466 | for i = 1, 20 do | |
2467 | sp.CFrame = root.CFrame * CFrame.new(0, 1, -2) | |
2468 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.4) | |
2469 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4) | |
2470 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(10), math.rad(-30), 0), 0.4) | |
2471 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4) | |
2472 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
2473 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
2474 | if Debounces.on == false then | |
2475 | break | |
2476 | end | |
2477 | rs:wait() | |
2478 | end | |
2479 | do | |
2480 | sp.Transparency = 1 | |
2481 | for i = 1, 20 do | |
2482 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.4) | |
2483 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.62, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.4) | |
2484 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.4) | |
2485 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4) | |
2486 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
2487 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
2488 | if Debounces.on == false then | |
2489 | break | |
2490 | end | |
2491 | rs:wait() | |
2492 | end | |
2493 | do | |
2494 | wait(1) | |
2495 | sp.Transparency = 0 | |
2496 | sp2.Transparency = 0.84 | |
2497 | for i = 1, 20 do | |
2498 | sp.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
2499 | sp2.CFrame = sp.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i)) | |
2500 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(110), math.rad(-6), math.rad(140)), 0.4) | |
2501 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(80), math.rad(6), math.rad(-40)), 0.2) | |
2502 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(30), 0), 0.2) | |
2503 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3) | |
2504 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2) | |
2505 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2) | |
2506 | if Debounces.on == false then | |
2507 | break | |
2508 | end | |
2509 | rs:wait() | |
2510 | end | |
2511 | do | |
2512 | for i = 1, 2880, 50 do | |
2513 | rs:wait() | |
2514 | sp.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
2515 | sp2.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-i / 10), math.rad(-i / 10), math.rad(i / 10)) | |
2516 | rs:wait() | |
2517 | end | |
2518 | sp:Destroy() | |
2519 | sp2:Destroy() | |
2520 | local X = Instance.new("Part", char) | |
2521 | local O = Instance.new("ObjectValue", X) | |
2522 | O.Name = "creator" | |
2523 | X.Locked = true | |
2524 | X.Name = "Shell" | |
2525 | X.Anchored = false | |
2526 | X.CanCollide = false | |
2527 | X.Transparency = 0 | |
2528 | X.Reflectance = 0 | |
2529 | X.BottomSurface = 0 | |
2530 | X.TopSurface = 0 | |
2531 | X.Shape = 0 | |
2532 | local V = Instance.new("ObjectValue", X) | |
2533 | V.Value = char | |
2534 | V.Name = "creator" | |
2535 | X.BrickColor = BrickColor.new("Bright red") | |
2536 | X.Size = Vector3.new(2, 2, 2) | |
2537 | X.Material = "Neon" | |
2538 | local Z = Instance.new("SpecialMesh", X) | |
2539 | Z.MeshType = "Sphere" | |
2540 | Z.Scale = Vector3.new(0.5, 0.5, 1) | |
2541 | X.CFrame = rarm.CFrame * CFrame.new(-3, 0, 0) | |
2542 | local bv = Instance.new("BodyVelocity", X) | |
2543 | bv.maxForce = Vector3.new(99999, 99999, 99999) | |
2544 | X.CFrame = CFrame.new(X.Position, mouse.Hit.p) | |
2545 | bv.velocity = X.CFrame.lookVector * 65 | |
2546 | Explode = X.Touched:connect(function(hit) | |
2547 | ||
2548 | if hit ~= char and hit.Name ~= "Shell" then | |
2549 | local cf = X.CFrame | |
2550 | do | |
2551 | bv:Destroy() | |
2552 | X.Anchored = true | |
2553 | Z:Remove() | |
2554 | Explode:disconnect() | |
2555 | X.Size = Vector3.new(3, 3, 3) | |
2556 | X.Touched:connect(function(hit) | |
2557 | ||
2558 | end | |
2559 | ) | |
2560 | X.CanCollide = false | |
2561 | local part3 = Instance.new("Part", rarm) | |
2562 | part3.Anchored = true | |
2563 | part3.CanCollide = false | |
2564 | part3.Locked = true | |
2565 | part3.TopSurface = "SmoothNoOutlines" | |
2566 | part3.BottomSurface = "SmoothNoOutlines" | |
2567 | part3.Size = Vector3.new(1, 1, 1) | |
2568 | part3.CFrame = X.CFrame | |
2569 | part3.Transparency = 0 | |
2570 | part3.BrickColor = BrickColor.new("Bright red") | |
2571 | local mesh3 = Instance.new("SpecialMesh", part3) | |
2572 | mesh3.MeshType = "Sphere" | |
2573 | mesh3.Scale = Vector3.new(1, 1, 1) | |
2574 | local part4 = Instance.new("Part", rarm) | |
2575 | part4.Material = "Neon" | |
2576 | part4.Anchored = true | |
2577 | part4.CanCollide = false | |
2578 | part4.Locked = true | |
2579 | part4.TopSurface = "SmoothNoOutlines" | |
2580 | part4.BottomSurface = "SmoothNoOutlines" | |
2581 | part4.Size = Vector3.new(1, 1, 1) | |
2582 | part4.CFrame = X.CFrame | |
2583 | part4.Transparency = 0 | |
2584 | part4.BrickColor = BrickColor.new("Really red") | |
2585 | local mesh4 = Instance.new("SpecialMesh", part4) | |
2586 | mesh4.MeshType = "Sphere" | |
2587 | mesh4.Scale = Vector3.new(0.5, 0.5, 0.5) | |
2588 | local part7 = Instance.new("Part", rarm) | |
2589 | part7.Material = "Neon" | |
2590 | part7.Anchored = true | |
2591 | part7.CanCollide = false | |
2592 | part7.Locked = true | |
2593 | part7.TopSurface = "SmoothNoOutlines" | |
2594 | part7.BottomSurface = "SmoothNoOutlines" | |
2595 | part7.Size = Vector3.new(1, 1, 1) | |
2596 | part7.CFrame = X.CFrame | |
2597 | part7.Transparency = 0 | |
2598 | part7.BrickColor = BrickColor.new("Really black") | |
2599 | local mesh7 = Instance.new("SpecialMesh", part7) | |
2600 | mesh7.MeshType = "Sphere" | |
2601 | mesh7.Scale = Vector3.new(0.1, 0.1, 0.1) | |
2602 | for i,v in pairs(FindNearestTorso(X.CFrame.p, 140)) do | |
2603 | if v:FindFirstChild("Humanoid") then | |
2604 | v.Humanoid:TakeDamage(math.random(100000, 10000000)) | |
2605 | v.Humanoid.PlatformStand = true | |
2606 | v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100 | |
2607 | end | |
2608 | end | |
2609 | chatsys("Obliteration!", "Really red") | |
2610 | wait(0.2) | |
2611 | local acos = math.acos | |
2612 | local sqrt = math.sqrt | |
2613 | local Vec3 = Vector3.new | |
2614 | local fromAxisAngle = CFrame.fromAxisAngle | |
2615 | local toAxisAngle = function(CFr) | |
2616 | ||
2617 | local X, Y, Z, R00, R01, R02, R10, R11, R12, R20, R21, R22 = CFr:components() | |
2618 | local Angle = math.acos((R00 + R11 + R22 - 1) / 2) | |
2619 | local A = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
2620 | if A ~= 0 or not 1e-05 then | |
2621 | local B = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
2622 | if B ~= 0 or not 1e-05 then | |
2623 | local C = R21 - R12 ^ 2 + R02 - R20 ^ 2 + R10 - R01 ^ 2 | |
2624 | if C ~= 0 or not 1e-05 then | |
2625 | local x = (R21 - R12) / sqrt(A) | |
2626 | local y = (R02 - R20) / sqrt(B) | |
2627 | local z = (R10 - R01) / sqrt(C) | |
2628 | return Vec3(x, y, z), Angle | |
2629 | end | |
2630 | end | |
2631 | end | |
2632 | end | |
2633 | ||
2634 | ApplyTrig = function(Num, Func) | |
2635 | ||
2636 | local Min, Max = Func(0), Func(1) | |
2637 | local i = Func(Num) | |
2638 | return (i - Min) / (Max - Min) | |
2639 | end | |
2640 | ||
2641 | LerpCFrame = function(CFrame1, CFrame2, Num) | |
2642 | ||
2643 | local Vec, Ang = toAxisAngle(CFrame1:inverse() * CFrame2) | |
2644 | return CFrame1 * fromAxisAngle(Vec, Ang * Num) + (CFrame2.p - CFrame1.p) * Num | |
2645 | end | |
2646 | ||
2647 | Crater = function(Torso, Radius) | |
2648 | ||
2649 | Spawn(function() | |
2650 | ||
2651 | local Ray = Ray.new(Torso.Position, Vector3.new(0, -1, 0) * 10) | |
2652 | local Ignore = {} | |
2653 | for i,v in pairs(game:GetService("Players"):GetPlayers()) do | |
2654 | if v.Character ~= nil then | |
2655 | Ignore[#Ignore + 1] = v.Character | |
2656 | end | |
2657 | end | |
2658 | local Hit, Pos, SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray, Ignore) | |
2659 | if Hit == nil then | |
2660 | return | |
2661 | end | |
2662 | local Parts = {} | |
2663 | for i = 1, 360, 10 do | |
2664 | local P = Instance.new("Part", Torso.Parent) | |
2665 | P.Anchored = true | |
2666 | P.BrickColor = Hit.BrickColor | |
2667 | P.Material = Hit.Material | |
2668 | P.TopSurface = "Smooth" | |
2669 | P.BottomSurface = "Smooth" | |
2670 | P.Size = Vector3.new(5, 10, 10) * (math.random(80, 100) / 100) | |
2671 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 7, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
2672 | Parts[#Parts + 1] = {P, P.CFrame, (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 1, 0)) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius) * CFrame.Angles(math.rad(math.random(-50, -20)), math.rad(math.random(-15, 15)), math.rad(math.random(-15, 15))), P.Size} | |
2673 | if math.random(0, 5) == 0 then | |
2674 | local P = Instance.new("Part", Torso.Parent) | |
2675 | P.Anchored = true | |
2676 | P.BrickColor = Hit.BrickColor | |
2677 | P.Material = Hit.Material | |
2678 | P.TopSurface = "Smooth" | |
2679 | P.BottomSurface = "Smooth" | |
2680 | P.Size = Vector3.new(2, 2, 2) * (math.random(80, 100) / 100) | |
2681 | P.CFrame = (CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) - Vector3.new(0, 2.5, 0)) * CFrame.Angles(math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50)), math.rad(math.random(-50, 50))) | |
2682 | Parts[#Parts + 1] = {P, P.CFrame, CFrame.new(Pos, Pos + SurfaceNorm) * CFrame.Angles(math.rad(90), 0, 0) * CFrame.Angles(0, math.rad(i), 0) * CFrame.new(0, 0, -Radius - 8) * CFrame.Angles(math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90)), math.rad(math.random(-90, 90))), P.Size} | |
2683 | end | |
2684 | end | |
2685 | for i = 0, 1, 0.05 do | |
2686 | for i2,v in pairs(Parts) do | |
2687 | v[1].CFrame = LerpCFrame(v[2], v[3], ApplyTrig(i, math.cos)) | |
2688 | end | |
2689 | wait(0.02) | |
2690 | end | |
2691 | for i,v in pairs(Parts) do | |
2692 | if v[1].Size.X > 2.1 then | |
2693 | v[1].CFrame = v[1].CFrame + Vector3.new(0, 2, 0) | |
2694 | end | |
2695 | v[1].Anchored = false | |
2696 | end | |
2697 | for i = 0, 1, 0.05 do | |
2698 | for i2,v in pairs(Parts) do | |
2699 | v[1].Transparency = i | |
2700 | if i == 1 then | |
2701 | v[1]:Destroy() | |
2702 | else | |
2703 | if i >= 0.25 then | |
2704 | v[1].CanCollide = false | |
2705 | end | |
2706 | end | |
2707 | end | |
2708 | wait(0.02) | |
2709 | end | |
2710 | Parts = nil | |
2711 | end | |
2712 | ) | |
2713 | end | |
2714 | ||
2715 | ROW = function(out, trans, s, wt, t, ang, plus) | |
2716 | ||
2717 | for i = 1, 360, 360 / t do | |
2718 | local c = Instance.new("Part", game.Workspace) | |
2719 | c.TopSurface = 0 | |
2720 | c.BottomSurface = 0 | |
2721 | c.Size = s | |
2722 | c.Anchored = true | |
2723 | c.CanCollide = wt | |
2724 | c.Material = workspace.Base.Material | |
2725 | c.Transparency = trans | |
2726 | c.BrickColor = workspace.Base.BrickColor | |
2727 | c.CFrame = CFrame.new(X.CFrame.x, 0, X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang | |
2728 | c.Locked = true | |
2729 | game.Debris:AddItem(c, 15) | |
2730 | end | |
2731 | end | |
2732 | ||
2733 | Part = function(x, y, z, color, tr, cc, an, parent) | |
2734 | ||
2735 | local p = Instance.new("Part", parent or Weapon) | |
2736 | p.Size = Vector3.new(x, y, z) | |
2737 | p.BrickColor = BrickColor.new(color) | |
2738 | p.CanCollide = cc | |
2739 | p.Transparency = tr | |
2740 | p.Anchored = an | |
2741 | p.TopSurface = 0 | |
2742 | p.Locked = true | |
2743 | p:BreakJoints() | |
2744 | return p | |
2745 | end | |
2746 | ||
2747 | Mesh = function(par, num, x, y, z) | |
2748 | ||
2749 | local msh = _ | |
2750 | if num == 1 then | |
2751 | msh = Instance.new("CylinderMesh", par) | |
2752 | else | |
2753 | if num == 2 then | |
2754 | msh = Instance.new("SpecialMesh", par) | |
2755 | msh.MeshType = 3 | |
2756 | else | |
2757 | if num == 3 then | |
2758 | msh = Instance.new("BlockMesh", par) | |
2759 | else | |
2760 | if num == 4 then | |
2761 | msh = Instance.new("SpecialMesh", par) | |
2762 | msh.MeshType = "Torso" | |
2763 | else | |
2764 | if type(num) == "string" then | |
2765 | msh = Instance.new("SpecialMesh", par) | |
2766 | msh.MeshId = num | |
2767 | end | |
2768 | end | |
2769 | end | |
2770 | end | |
2771 | end | |
2772 | msh.Scale = Vector3.new(x, y, z) | |
2773 | return msh | |
2774 | end | |
2775 | ||
2776 | explosion = function(col1, col2, cfr, sz, rng, dmg) | |
2777 | ||
2778 | local a = Part(1, 1, 1, col1, 0.5, false, true, workspace) | |
2779 | local a2 = Part(1, 1, 1, col2, 0.5, false, true, workspace) | |
2780 | local a3 = Part(1, 1, 1, col2, 0.5, false, true, workspace) | |
2781 | v1 = sz.x | |
2782 | local m = Mesh(a, "http://www.roblox.com/asset/?id=1185246", v1, v2, v3) | |
2783 | local m2 = Mesh(a2, 3, v1 / 3, v2 / 3, v3 / 3) | |
2784 | local m3 = Mesh(a3, 3, v1 / 3, v2 / 3, v3 / 3) | |
2785 | a.CFrame = cfr | |
2786 | a2.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random()) | |
2787 | a3.CFrame = cfr * CFrame.Angles(math.random(), math.random(), math.random()) | |
2788 | Spawn(function() | |
2789 | ||
2790 | while wait() do | |
2791 | if a.Transparency >= 1 then | |
2792 | a:Destroy() | |
2793 | a2:Destroy() | |
2794 | a3:Destroy() | |
2795 | break | |
2796 | end | |
2797 | m.Scale = m.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2798 | m2.Scale = m2.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2799 | m3.Scale = m3.Scale + Vector3.new(0.1, 0.1, 0.1) | |
2800 | a.Transparency = a.Transparency + 0.05 | |
2801 | a2.Transparency = a2.Transparency + 0.05 | |
2802 | a3.Transparency = a3.Transparency + 0.05 | |
2803 | end | |
2804 | end | |
2805 | ) | |
2806 | end | |
2807 | ||
2808 | Crater(X, 20) | |
2809 | ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random(30, 60)), 0, math.rad(math.random(-30, 30))), 0) | |
2810 | z = Instance.new("Sound", X) | |
2811 | z.SoundId = "rbxassetid://231917744" | |
2812 | z.Pitch = 0.5 | |
2813 | z.Volume = 10 | |
2814 | z1 = Instance.new("Sound", X) | |
2815 | z1.SoundId = "rbxassetid://231917744" | |
2816 | z1.Pitch = 0.5 | |
2817 | z1.Volume = 10 | |
2818 | z2 = Instance.new("Sound", X) | |
2819 | z2.SoundId = "rbxassetid://231917744" | |
2820 | z2.Pitch = 0.5 | |
2821 | z2.Volume = 10 | |
2822 | z3 = Instance.new("Sound", X) | |
2823 | z3.SoundId = "rbxassetid://245537790" | |
2824 | z3.Pitch = 0.7 | |
2825 | z3.Volume = 1 | |
2826 | z4 = Instance.new("Sound", X) | |
2827 | z4.SoundId = "rbxassetid://245537790" | |
2828 | z4.Pitch = 0.7 | |
2829 | z4.Volume = 1 | |
2830 | wait(0.1) | |
2831 | z:Play() | |
2832 | z1:Play() | |
2833 | z2:Play() | |
2834 | z3:Play() | |
2835 | z4:Play() | |
2836 | local part = Instance.new("Part", rarm) | |
2837 | part.Anchored = true | |
2838 | part.CanCollide = false | |
2839 | part.Locked = true | |
2840 | part.Size = Vector3.new(1, 1, 1) | |
2841 | part.CFrame = X.CFrame * CFrame.new(0, 0, 0) | |
2842 | part.Transparency = 0 | |
2843 | part.BrickColor = BrickColor.new("Really black") | |
2844 | local mesh = Instance.new("SpecialMesh", part) | |
2845 | mesh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2846 | mesh.Scale = Vector3.new(2, 2, 2) | |
2847 | local part2 = part:clone() | |
2848 | part2.Parent = rarm | |
2849 | part2.BrickColor = BrickColor.new("Bright red") | |
2850 | local part5 = part:clone() | |
2851 | part5.Parent = rarm | |
2852 | part5.BrickColor = BrickColor.new("Crimson") | |
2853 | local part6 = part:clone() | |
2854 | part6.Parent = rarm | |
2855 | part6.BrickColor = BrickColor.new("Black") | |
2856 | local mesh2 = mesh:clone() | |
2857 | mesh2.Parent = part2 | |
2858 | mesh2.Scale = Vector3.new(3, 3, 3) | |
2859 | local mesh5 = mesh:clone() | |
2860 | mesh5.Parent = part5 | |
2861 | mesh5.Scale = Vector3.new(3, 3, 3) | |
2862 | local mesh6 = mesh:clone() | |
2863 | mesh6.Parent = part6 | |
2864 | mesh6.Scale = Vector3.new(3, 3, 3) | |
2865 | local blast = Instance.new("Part", rarm) | |
2866 | blast.BrickColor = BrickColor.new("Really black") | |
2867 | blast.Anchored = true | |
2868 | blast.CanCollide = false | |
2869 | blast.Locked = true | |
2870 | blast.Size = Vector3.new(1, 1, 1) | |
2871 | blast.TopSurface = "Smooth" | |
2872 | blast.BottomSurface = "Smooth" | |
2873 | blast.Transparency = 0 | |
2874 | blast.CFrame = HandCF | |
2875 | local bm = Instance.new("SpecialMesh", blast) | |
2876 | bm.Scale = Vector3.new(5, 1, 5) | |
2877 | bm.MeshId = "rbxassetid://3270017" | |
2878 | local blast2 = Instance.new("Part", rarm) | |
2879 | blast2.BrickColor = BrickColor.new("Really black") | |
2880 | blast2.Anchored = true | |
2881 | blast2.CanCollide = false | |
2882 | blast2.Locked = true | |
2883 | blast2.Size = Vector3.new(1, 1, 1) | |
2884 | blast2.TopSurface = "Smooth" | |
2885 | blast2.BottomSurface = "Smooth" | |
2886 | blast2.Transparency = 0 | |
2887 | blast2.CFrame = HandCF | |
2888 | local bm2 = Instance.new("SpecialMesh", blast2) | |
2889 | bm2.Scale = Vector3.new(3, 1, 3) | |
2890 | bm2.MeshId = "rbxassetid://3270017" | |
2891 | local blast3 = Instance.new("Part", rarm) | |
2892 | blast3.BrickColor = BrickColor.new("Really black") | |
2893 | blast3.Anchored = true | |
2894 | blast3.CanCollide = false | |
2895 | blast3.Locked = true | |
2896 | blast3.Size = Vector3.new(1, 1, 1) | |
2897 | blast3.TopSurface = "Smooth" | |
2898 | blast3.BottomSurface = "Smooth" | |
2899 | blast3.Transparency = 0 | |
2900 | blast3.CFrame = HandCF | |
2901 | local bm3 = Instance.new("SpecialMesh", blast3) | |
2902 | bm3.Scale = Vector3.new(3, 1, 3) | |
2903 | bm3.MeshId = "rbxassetid://3270017" | |
2904 | for i = 1, 120 do | |
2905 | rs:wait() | |
2906 | X.Transparency = X.Transparency + 0.0083333333333333 | |
2907 | part.Transparency = part.Transparency + 0.0083333333333333 | |
2908 | part2.Transparency = part2.Transparency + 0.0083333333333333 | |
2909 | part3.Transparency = part3.Transparency + 0.0083333333333333 | |
2910 | part4.Transparency = part4.Transparency + 0.0083333333333333 | |
2911 | part5.Transparency = part5.Transparency + 0.0083333333333333 | |
2912 | part6.Transparency = part6.Transparency + 0.0083333333333333 | |
2913 | part7.Transparency = part7.Transparency + 0.0083333333333333 | |
2914 | blast.Transparency = blast.Transparency + 0.0083333333333333 | |
2915 | blast2.Transparency = blast2.Transparency + 0.0083333333333333 | |
2916 | blast3.Transparency = blast3.Transparency + 0.0083333333333333 | |
2917 | X.Size = X.Size + Vector3.new(0.8, 0.8, 0.8) | |
2918 | mesh.Scale = mesh.Scale + Vector3.new(1, 0.2, 1) | |
2919 | mesh2.Scale = mesh2.Scale + Vector3.new(1.1, 0.2, 1.1) | |
2920 | mesh3.Scale = mesh3.Scale + Vector3.new(3, 3, 3) | |
2921 | mesh4.Scale = mesh4.Scale + Vector3.new(1.7, 1.7, 1.7) | |
2922 | mesh5.Scale = mesh5.Scale + Vector3.new(1.6, 0.2, 1.6) | |
2923 | mesh6.Scale = mesh6.Scale + Vector3.new(2, 0.2, 2) | |
2924 | mesh7.Scale = mesh7.Scale + Vector3.new(4, 4, 4) | |
2925 | bm.Scale = bm.Scale + Vector3.new(6, 6, 0.2) | |
2926 | bm2.Scale = bm2.Scale + Vector3.new(4, 4, 0.2) | |
2927 | bm3.Scale = bm3.Scale + Vector3.new(4, 4, 0.2) | |
2928 | X.CFrame = cf | |
2929 | part.CFrame = X.CFrame * CFrame.Angles(0, math.rad(i * 2), 0) | |
2930 | part2.CFrame = X.CFrame * CFrame.Angles(0, math.rad(-i * 2), 0) | |
2931 | part3.CFrame = X.CFrame | |
2932 | part4.CFrame = X.CFrame | |
2933 | part7.CFrame = X.CFrame | |
2934 | part5.CFrame = X.CFrame * CFrame.Angles(0, math.rad(i * 2.6), 0) | |
2935 | part6.CFrame = X.CFrame * CFrame.Angles(0, math.rad(-i * 2.4), 0) | |
2936 | blast.CFrame = X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0)) | |
2937 | blast2.CFrame = X.CFrame * CFrame.Angles(math.rad(-i * 4), math.rad(i * 4), math.rad(0)) | |
2938 | blast3.CFrame = X.CFrame * CFrame.Angles(math.rad(180 + i * 4), math.rad(90 - i * 4), math.rad(0)) | |
2939 | rs:wait() | |
2940 | end | |
2941 | X:Destroy() | |
2942 | part:Destroy() | |
2943 | part2:Destroy() | |
2944 | part3:Destroy() | |
2945 | part4:Destroy() | |
2946 | part5:Destroy() | |
2947 | part6:Destroy() | |
2948 | blast:Destroy() | |
2949 | blast2:Destroy() | |
2950 | blast3:Destroy() | |
2951 | z:Destroy() | |
2952 | z1:Destroy() | |
2953 | z2:Destroy() | |
2954 | z3:Destroy() | |
2955 | z4:Destroy() | |
2956 | end | |
2957 | end | |
2958 | end | |
2959 | ) | |
2960 | for i = 1, 20 do | |
2961 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(70), math.rad(-6), math.rad(-20)), 0.2) | |
2962 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.2) | |
2963 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.2) | |
2964 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4) | |
2965 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2) | |
2966 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2) | |
2967 | if Debounces.on == false then | |
2968 | break | |
2969 | end | |
2970 | rs:wait() | |
2971 | end | |
2972 | do | |
2973 | if Debounces.CanAttack == false then | |
2974 | Debounces.CanAttack = true | |
2975 | Debounces.NoIdl = false | |
2976 | Debounces.on = false | |
2977 | end | |
2978 | end | |
2979 | end | |
2980 | end | |
2981 | end | |
2982 | end | |
2983 | end | |
2984 | end | |
2985 | ) | |
2986 | mouse.KeyDown:connect(function(key) | |
2987 | ||
2988 | if key == "e" and Debounces.CanAttack == true then | |
2989 | Debounces.CanAttack = false | |
2990 | Debounces.on = true | |
2991 | Debounces.NoIdl = true | |
2992 | chatsys("Demonic Fists!", "Really red") | |
2993 | wait(0) | |
2994 | pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5} | |
2995 | z = Instance.new("Sound", rarm) | |
2996 | z.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
2997 | z.Volume = 0.6 | |
2998 | z.Pitch = pt[math.random(1, #pt)] | |
2999 | z.Looped = false | |
3000 | z:Play() | |
3001 | Debounces.RPunch = true | |
3002 | Debounces.LPunch = true | |
3003 | Debounces.ks = true | |
3004 | Debounces.ks2 = true | |
3005 | for i = 1, 3 do | |
3006 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
3007 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92) | |
3008 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3009 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3010 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3011 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3012 | if Debounces.on == false then | |
3013 | break | |
3014 | end | |
3015 | wait() | |
3016 | end | |
3017 | do | |
3018 | z2 = Instance.new("Sound", larm) | |
3019 | z2.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3020 | z2.Volume = 0.6 | |
3021 | z2.Pitch = pt[math.random(1, #pt)] | |
3022 | z2.Looped = false | |
3023 | z2:Play() | |
3024 | for i = 1, 3 do | |
3025 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3026 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92) | |
3027 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3028 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3029 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3030 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3031 | if Debounces.on == false then | |
3032 | break | |
3033 | end | |
3034 | wait() | |
3035 | end | |
3036 | do | |
3037 | z3 = Instance.new("Sound", rarm) | |
3038 | z3.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3039 | z3.Volume = 0.6 | |
3040 | z3.Pitch = pt[math.random(1, #pt)] | |
3041 | z3.Looped = false | |
3042 | z3:Play() | |
3043 | for i = 1, 3 do | |
3044 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92) | |
3045 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92) | |
3046 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3047 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3048 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3049 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3050 | if Debounces.on == false then | |
3051 | break | |
3052 | end | |
3053 | wait() | |
3054 | end | |
3055 | do | |
3056 | z4 = Instance.new("Sound", larm) | |
3057 | z4.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3058 | z4.Volume = 0.6 | |
3059 | z4.Pitch = pt[math.random(1, #pt)] | |
3060 | z4.Looped = false | |
3061 | z4:Play() | |
3062 | for i = 1, 3 do | |
3063 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3064 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3065 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3066 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3067 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3068 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3069 | if Debounces.on == false then | |
3070 | break | |
3071 | end | |
3072 | wait() | |
3073 | end | |
3074 | do | |
3075 | z5 = Instance.new("Sound", rarm) | |
3076 | z5.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3077 | z5.Volume = 0.6 | |
3078 | z5.Pitch = pt[math.random(1, #pt)] | |
3079 | z5.Looped = false | |
3080 | z5:Play() | |
3081 | for i = 1, 3 do | |
3082 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9) | |
3083 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9) | |
3084 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9) | |
3085 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
3086 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
3087 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
3088 | if Debounces.on == false then | |
3089 | break | |
3090 | end | |
3091 | wait() | |
3092 | end | |
3093 | do | |
3094 | z6 = Instance.new("Sound", larm) | |
3095 | z6.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3096 | z6.Volume = 0.6 | |
3097 | z6.Pitch = pt[math.random(1, #pt)] | |
3098 | z6.Looped = false | |
3099 | z6:Play() | |
3100 | for i = 1, 3 do | |
3101 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3102 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3103 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3104 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3105 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3106 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3107 | if Debounces.on == false then | |
3108 | break | |
3109 | end | |
3110 | wait() | |
3111 | end | |
3112 | do | |
3113 | z7 = Instance.new("Sound", rarm) | |
3114 | z7.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3115 | z7.Volume = 0.6 | |
3116 | z7.Pitch = pt[math.random(1, #pt)] | |
3117 | z7.Looped = false | |
3118 | z7:Play() | |
3119 | for i = 1, 3 do | |
3120 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
3121 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92) | |
3122 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3123 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3124 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3125 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3126 | if Debounces.on == false then | |
3127 | break | |
3128 | end | |
3129 | wait() | |
3130 | end | |
3131 | do | |
3132 | z8 = Instance.new("Sound", larm) | |
3133 | z8.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3134 | z8.Volume = 0.6 | |
3135 | z8.Pitch = pt[math.random(1, #pt)] | |
3136 | z8.Looped = false | |
3137 | z8:Play() | |
3138 | for i = 1, 3 do | |
3139 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3140 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92) | |
3141 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3142 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3143 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3144 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3145 | if Debounces.on == false then | |
3146 | break | |
3147 | end | |
3148 | wait() | |
3149 | end | |
3150 | do | |
3151 | z9 = Instance.new("Sound", rarm) | |
3152 | z9.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3153 | z9.Volume = 0.6 | |
3154 | z9.Pitch = pt[math.random(1, #pt)] | |
3155 | z9.Looped = false | |
3156 | z9:Play() | |
3157 | for i = 1, 3 do | |
3158 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92) | |
3159 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92) | |
3160 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3161 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3162 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3163 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3164 | if Debounces.on == false then | |
3165 | break | |
3166 | end | |
3167 | wait() | |
3168 | end | |
3169 | do | |
3170 | z10 = Instance.new("Sound", larm) | |
3171 | z10.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3172 | z10.Volume = 0.6 | |
3173 | z10.Pitch = pt[math.random(1, #pt)] | |
3174 | z10.Looped = false | |
3175 | z10:Play() | |
3176 | for i = 1, 3 do | |
3177 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3178 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3179 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3180 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3181 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3182 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3183 | if Debounces.on == false then | |
3184 | break | |
3185 | end | |
3186 | wait() | |
3187 | end | |
3188 | do | |
3189 | z11 = Instance.new("Sound", rarm) | |
3190 | z11.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3191 | z11.Volume = 0.6 | |
3192 | z11.Pitch = pt[math.random(1, #pt)] | |
3193 | z11.Looped = false | |
3194 | z11:Play() | |
3195 | for i = 1, 3 do | |
3196 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9) | |
3197 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9) | |
3198 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9) | |
3199 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
3200 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
3201 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
3202 | if Debounces.on == false then | |
3203 | break | |
3204 | end | |
3205 | wait() | |
3206 | end | |
3207 | do | |
3208 | z12 = Instance.new("Sound", larm) | |
3209 | z12.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3210 | z12.Volume = 0.6 | |
3211 | z12.Pitch = pt[math.random(1, #pt)] | |
3212 | z12.Looped = false | |
3213 | z12:Play() | |
3214 | for i = 1, 3 do | |
3215 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3216 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92) | |
3217 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3218 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3219 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3220 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3221 | if Debounces.on == false then | |
3222 | break | |
3223 | end | |
3224 | wait() | |
3225 | end | |
3226 | do | |
3227 | z13 = Instance.new("Sound", rarm) | |
3228 | z13.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3229 | z13.Volume = 0.6 | |
3230 | z13.Pitch = pt[math.random(1, #pt)] | |
3231 | z13.Looped = false | |
3232 | z13:Play() | |
3233 | for i = 1, 3 do | |
3234 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92) | |
3235 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92) | |
3236 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3237 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3238 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3239 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3240 | if Debounces.on == false then | |
3241 | break | |
3242 | end | |
3243 | wait() | |
3244 | end | |
3245 | do | |
3246 | z14 = Instance.new("Sound", larm) | |
3247 | z14.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3248 | z14.Volume = 0.6 | |
3249 | z14.Pitch = pt[math.random(1, #pt)] | |
3250 | z14.Looped = false | |
3251 | z14:Play() | |
3252 | for i = 1, 3 do | |
3253 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3254 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3255 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3256 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3257 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3258 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3259 | if Debounces.on == false then | |
3260 | break | |
3261 | end | |
3262 | wait() | |
3263 | end | |
3264 | do | |
3265 | z15 = Instance.new("Sound", rarm) | |
3266 | z15.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3267 | z15.Volume = 0.6 | |
3268 | z15.Pitch = pt[math.random(1, #pt)] | |
3269 | z15.Looped = false | |
3270 | z15:Play() | |
3271 | for i = 1, 3 do | |
3272 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(110), math.rad(30), math.rad(20)), 0.9) | |
3273 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.9) | |
3274 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.9) | |
3275 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9) | |
3276 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9) | |
3277 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9) | |
3278 | if Debounces.on == false then | |
3279 | break | |
3280 | end | |
3281 | wait() | |
3282 | end | |
3283 | do | |
3284 | z16 = Instance.new("Sound", larm) | |
3285 | z16.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3286 | z16.Volume = 0.6 | |
3287 | z16.Pitch = pt[math.random(1, #pt)] | |
3288 | z16.Looped = false | |
3289 | z16:Play() | |
3290 | for i = 1, 3 do | |
3291 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3292 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3293 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3294 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3295 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3296 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3297 | if Debounces.on == false then | |
3298 | break | |
3299 | end | |
3300 | wait() | |
3301 | end | |
3302 | do | |
3303 | z17 = Instance.new("Sound", rarm) | |
3304 | z17.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3305 | z17.Volume = 0.6 | |
3306 | z17.Pitch = pt[math.random(1, #pt)] | |
3307 | z17.Looped = false | |
3308 | z17:Play() | |
3309 | for i = 1, 3 do | |
3310 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92) | |
3311 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(50)), 0.92) | |
3312 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3313 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3314 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3315 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3316 | if Debounces.on == false then | |
3317 | break | |
3318 | end | |
3319 | wait() | |
3320 | end | |
3321 | do | |
3322 | z18 = Instance.new("Sound", larm) | |
3323 | z18.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3324 | z18.Volume = 0.6 | |
3325 | z18.Pitch = pt[math.random(1, #pt)] | |
3326 | z18.Looped = false | |
3327 | z18:Play() | |
3328 | for i = 1, 3 do | |
3329 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3330 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(120), math.rad(20), math.rad(-20)), 0.92) | |
3331 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3332 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3333 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3334 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3335 | if Debounces.on == false then | |
3336 | break | |
3337 | end | |
3338 | wait() | |
3339 | end | |
3340 | do | |
3341 | z19 = Instance.new("Sound", rarm) | |
3342 | z19.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3343 | z19.Volume = 0.6 | |
3344 | z19.Pitch = pt[math.random(1, #pt)] | |
3345 | z19.Looped = false | |
3346 | z19:Play() | |
3347 | for i = 1, 3 do | |
3348 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(-20), math.rad(20)), 0.92) | |
3349 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(50)), 0.92) | |
3350 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-50), 0), 0.92) | |
3351 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92) | |
3352 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92) | |
3353 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92) | |
3354 | if Debounces.on == false then | |
3355 | break | |
3356 | end | |
3357 | wait() | |
3358 | end | |
3359 | do | |
3360 | z20 = Instance.new("Sound", larm) | |
3361 | z20.SoundId = "http://www.roblox.com/asset/?id=206083107" | |
3362 | z20.Volume = 0.6 | |
3363 | z20.Pitch = pt[math.random(1, #pt)] | |
3364 | z20.Looped = false | |
3365 | z20:Play() | |
3366 | for i = 1, 3 do | |
3367 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-50)), 0.92) | |
3368 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(-20)), 0.92) | |
3369 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(50), 0), 0.92) | |
3370 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92) | |
3371 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92) | |
3372 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92) | |
3373 | if Debounces.on == false then | |
3374 | break | |
3375 | end | |
3376 | wait() | |
3377 | end | |
3378 | do | |
3379 | z:Destroy() | |
3380 | z2:Destroy() | |
3381 | z3:Destroy() | |
3382 | z4:Destroy() | |
3383 | z5:Destroy() | |
3384 | z6:Destroy() | |
3385 | z7:Destroy() | |
3386 | z8:Destroy() | |
3387 | z9:Destroy() | |
3388 | z10:Destroy() | |
3389 | z11:Destroy() | |
3390 | z12:Destroy() | |
3391 | z13:Destroy() | |
3392 | z14:Destroy() | |
3393 | z15:Destroy() | |
3394 | z16:Destroy() | |
3395 | z17:Destroy() | |
3396 | z18:Destroy() | |
3397 | z19:Destroy() | |
3398 | z20:Destroy() | |
3399 | Debounces.LPunch = false | |
3400 | Debounces.RPunch = false | |
3401 | Debounces.ks = false | |
3402 | Debounces.ks2 = false | |
3403 | if Debounces.CanAttack == false then | |
3404 | Debounces.CanAttack = true | |
3405 | Debounces.on = false | |
3406 | Debounces.NoIdl = false | |
3407 | end | |
3408 | end | |
3409 | end | |
3410 | end | |
3411 | end | |
3412 | end | |
3413 | end | |
3414 | end | |
3415 | end | |
3416 | end | |
3417 | end | |
3418 | end | |
3419 | end | |
3420 | end | |
3421 | end | |
3422 | end | |
3423 | end | |
3424 | end | |
3425 | end | |
3426 | end | |
3427 | end | |
3428 | end | |
3429 | end | |
3430 | ) | |
3431 | mouse.KeyDown:connect(function(key) | |
3432 | ||
3433 | if key == "t" and Debounces.CanAttack == true then | |
3434 | Debounces.CanAttack = false | |
3435 | Debounces.NoIdl = true | |
3436 | Debounces.on = true | |
3437 | Debounces.ks = true | |
3438 | chatsys("Demon Kick!", "Really red") | |
3439 | wait(0) | |
3440 | kik = rleg.Touched:connect(function(ht) | |
3441 | ||
3442 | hit = ht.Parent | |
3443 | if ht and hit:IsA("Model") and hit:FindFirstChild("Humanoid") and hit.Name ~= p.Name then | |
3444 | if Debounces.ks == true then | |
3445 | z = Instance.new("Sound", hed) | |
3446 | z.SoundId = "rbxassetid://169380525" | |
3447 | z.Volume = 1 | |
3448 | z:Play() | |
3449 | Debounces.ks = false | |
3450 | end | |
3451 | hit:FindFirstChild("Humanoid"):TakeDamage(2) | |
3452 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
3453 | end | |
3454 | if ht and hit:IsA("Hat") and hit.Parent.Name ~= p.Name and hit.Parent:FindFirstChild("Humanoid") then | |
3455 | hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2) | |
3456 | hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300 | |
3457 | end | |
3458 | end | |
3459 | ) | |
3460 | for i = 1, 20 do | |
3461 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(8)), 0.4) | |
3462 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.4) | |
3463 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) | |
3464 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4) | |
3465 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4) | |
3466 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4) | |
3467 | if Debounces.on == false then | |
3468 | break | |
3469 | end | |
3470 | rs:wait() | |
3471 | end | |
3472 | do | |
3473 | kik:disconnect() | |
3474 | if Debounces.CanAttack == false then | |
3475 | Debounces.CanAttack = true | |
3476 | Debounces.NoIdl = false | |
3477 | Debounces.on = false | |
3478 | end | |
3479 | end | |
3480 | end | |
3481 | end | |
3482 | ) | |
3483 | mouse.KeyDown:connect(function(key) | |
3484 | ||
3485 | if key == "m" then | |
3486 | chatsys("Move Coming Soon!", "Really red") | |
3487 | wait(0.2) | |
3488 | end | |
3489 | end | |
3490 | ) | |
3491 | mouse.KeyDown:connect(function(key) | |
3492 | ||
3493 | if key == "y" and Debounces.CanAttack == true then | |
3494 | Debounces.CanAttack = false | |
3495 | Debounces.on = true | |
3496 | Debounces.NoIdl = true | |
3497 | do | |
3498 | for i = 1, 15 do | |
3499 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(30)), 0.2) | |
3500 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6) | |
3501 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.2) | |
3502 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4) | |
3503 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2) | |
3504 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2) | |
3505 | if Debounces.on == false then | |
3506 | break | |
3507 | end | |
3508 | rs:wait(2.7) | |
3509 | end | |
3510 | end | |
3511 | do | |
3512 | xx = Instance.new("Sound") | |
3513 | xx.SoundId = "rbxassetid://228343271" | |
3514 | xx.Parent = char.Head | |
3515 | xx.Looped = false | |
3516 | xx.Pitch = .88 | |
3517 | xx.Volume = 1 | |
3518 | wait(.1) | |
3519 | xx:Play() | |
3520 | Debounces.on = false | |
3521 | Debounces.Here = false | |
3522 | shot = shot + 1 | |
3523 | chatsys("Beam of Annihilation!", "Really red") | |
3524 | wait(0) | |
3525 | local rng = Instance.new("Part", larm) | |
3526 | rng.Anchored = true | |
3527 | rng.BrickColor = BrickColor.new("Bright red") | |
3528 | rng.CanCollide = false | |
3529 | rng.Name = "Ring" | |
3530 | rng.Size = Vector3.new(1, 1, 1) | |
3531 | rng.Transparency = 0.35 | |
3532 | rng.TopSurface = 0 | |
3533 | rng.BottomSurface = 0 | |
3534 | rng2 = rng:clone() | |
3535 | rng3 = rng2:clone() | |
3536 | rng4 = rng2:clone() | |
3537 | local rngm = Instance.new("SpecialMesh", rng) | |
3538 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
3539 | rngm.Scale = Vector3.new(50, 50, 1) | |
3540 | rngm2 = rngm:clone() | |
3541 | rngm2.Scale = Vector3.new(5, 5, 3) | |
3542 | rngm3 = rngm2:clone() | |
3543 | rngm3.Parent = rng3 | |
3544 | rngm3.Scale = Vector3.new(30, 80, 1) | |
3545 | rngm4 = rngm2:clone() | |
3546 | rngm4.Parent = rng4 | |
3547 | rngm4.Scale = Vector3.new(20, 60, 1) | |
3548 | local bem = Instance.new("Part", larm) | |
3549 | bem.Anchored = true | |
3550 | bem.BrickColor = BrickColor.new("Really black") | |
3551 | bem.CanCollide = false | |
3552 | bem.Name = "Beam" .. shot | |
3553 | bem.Size = Vector3.new(1, 1, 1) | |
3554 | bem.Transparency = 0.35 | |
3555 | bem.TopSurface = 0 | |
3556 | bem.BottomSurface = 0 | |
3557 | local bemm = Instance.new("SpecialMesh", bem) | |
3558 | bemm.MeshType = 4 | |
3559 | bemm.Scale = Vector3.new(1, 4, 4) | |
3560 | local out = Instance.new("Part", larm) | |
3561 | out.Anchored = true | |
3562 | out.BrickColor = BrickColor.new("Really black") | |
3563 | out.CanCollide = false | |
3564 | out.Name = "Out" | |
3565 | out.Size = Vector3.new(4, 4, 4) | |
3566 | out.Transparency = 0.35 | |
3567 | out.TopSurface = 0 | |
3568 | out.BottomSurface = 0 | |
3569 | local outm = Instance.new("SpecialMesh", out) | |
3570 | outm.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
3571 | outm.Scale = Vector3.new(6, 4, 6) | |
3572 | local bnd = Instance.new("Part", larm) | |
3573 | bnd.Anchored = true | |
3574 | bnd.BrickColor = BrickColor.new("Really red") | |
3575 | bnd.CanCollide = false | |
3576 | bnd.Name = "Bend" | |
3577 | bnd.Size = Vector3.new(1, 1, 1) | |
3578 | bnd.Transparency = 1 | |
3579 | bnd.TopSurface = 0 | |
3580 | bnd.BottomSurface = 0 | |
3581 | local bndm = Instance.new("SpecialMesh", bnd) | |
3582 | bndm.MeshType = 3 | |
3583 | bndm.Scale = Vector3.new(8, 8, 8) | |
3584 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
3585 | bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3586 | bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0) | |
3587 | rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0) | |
3588 | rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0) | |
3589 | rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0) | |
3590 | Debounces.Shewt = true | |
3591 | coroutine.wrap(function() | |
3592 | ||
3593 | for i = 1, 20, 0.2 do | |
3594 | rngm.Scale = Vector3.new(50 + i * 20, 50 + i * 20, 1) | |
3595 | rngm3.Scale = Vector3.new(30 + i * 15, 30 + i * 15, 1) | |
3596 | rngm4.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 1) | |
3597 | rng.Transparency = i / 50 | |
3598 | rng3.Transparency = 0.018518518518519 | |
3599 | rng4.Transparency = i / 56 | |
3600 | wait() | |
3601 | end | |
3602 | wait() | |
3603 | rng:Destroy() | |
3604 | end | |
3605 | )() | |
3606 | if Debounces.Shewt == true then | |
3607 | larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht) | |
3608 | ||
3609 | hit = ht.Parent | |
3610 | -- DECOMPILER ERROR at PC24: Unhandled construct in 'MakeBoolean' P1 | |
3611 | ||
3612 | if hit:IsA("Model") and hit:findFirstChild("Humanoid") and HasntTouched(hit.Name) == true and deb == false then | |
3613 | deb = true | |
3614 | coroutine.wrap(function() | |
3615 | ||
3616 | hit:FindFirstChild("Humanoid").PlatformStand = true | |
3617 | hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
3618 | hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24, 73)) | |
3619 | end | |
3620 | )() | |
3621 | table.insert(Touche, hit.Name) | |
3622 | deb = false | |
3623 | end | |
3624 | if hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") and HasntTouched(hit.Parent.Name) == true and deb == false then | |
3625 | deb = true | |
3626 | coroutine.wrap(function() | |
3627 | ||
3628 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = true | |
3629 | hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180 | |
3630 | wait(1) | |
3631 | hit.Parent:FindFirstChild("Humanoid").PlatformStand = false | |
3632 | end | |
3633 | )() | |
3634 | table.insert(Touche, hit.Parent.Name) | |
3635 | deb = false | |
3636 | for i,v in pairs(Touche) do | |
3637 | print(v) | |
3638 | end | |
3639 | end | |
3640 | end | |
3641 | ) | |
3642 | end | |
3643 | do | |
3644 | for i = 0, 260, 8 do | |
3645 | bem.Size = Vector3.new(i, 3, 3) | |
3646 | out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0) | |
3647 | bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90)) | |
3648 | bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2) | |
3649 | bnd.Size = Vector3.new(1, 1, 1) | |
3650 | bndm.Scale = Vector3.new(8, 8, 8) | |
3651 | if i % 10 == 0 then | |
3652 | local newRng = rng2:Clone() | |
3653 | newRng.Parent = larm | |
3654 | newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0) | |
3655 | local newRngm = rngm2:clone() | |
3656 | newRngm.Parent = newRng | |
3657 | coroutine.wrap(function() | |
3658 | ||
3659 | for i = 1, 10, 0.2 do | |
3660 | newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3) | |
3661 | newRng.Transparency = i / 15 | |
3662 | wait() | |
3663 | end | |
3664 | wait() | |
3665 | newRng:Destroy() | |
3666 | end | |
3667 | )() | |
3668 | end | |
3669 | do | |
3670 | do | |
3671 | wait() | |
3672 | -- DECOMPILER ERROR at PC626: LeaveBlock: unexpected jumping out DO_STMT | |
3673 | ||
3674 | end | |
3675 | end | |
3676 | end | |
3677 | end | |
3678 | wait() | |
3679 | Debounces.Shewt = false | |
3680 | bem:Destroy() | |
3681 | out:Destroy() | |
3682 | bnd:Destroy() | |
3683 | Debounces.Ready = false | |
3684 | for i,v in pairs(Touche) do | |
3685 | table.remove(Touche, i) | |
3686 | end | |
3687 | wait() | |
3688 | table.insert(Touche, char.Name) | |
3689 | Debounces.NoIdl = false | |
3690 | if Debounces.CanAttack == false then | |
3691 | Debounces.CanAttack = true | |
3692 | end | |
3693 | end | |
3694 | end | |
3695 | end | |
3696 | ) | |
3697 | Charging = false | |
3698 | mouse.KeyDown:connect(function(key) | |
3699 | ||
3700 | if key == "r" and Charging == false then | |
3701 | Charging = true | |
3702 | if Debounces.CanAttack == true then | |
3703 | Debounces.CanAttack = false | |
3704 | Debounces.NoIdl = true | |
3705 | Debounces.on = true | |
3706 | chatsys("Demonic Charge!", "Really red") | |
3707 | do | |
3708 | for i = 1, 20 do | |
3709 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(-40)), 0.2) | |
3710 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.65, -0.4) * CFrame.Angles(math.rad(130), math.rad(0), math.rad(40)), 0.2) | |
3711 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3712 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
3713 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3714 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, 0.4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2) | |
3715 | if Debounces.on == false then | |
3716 | break | |
3717 | end | |
3718 | rs:wait() | |
3719 | end | |
3720 | end | |
3721 | do | |
3722 | pt = Instance.new("Part", torso) | |
3723 | pt.Anchored = true | |
3724 | pt.CanCollide = false | |
3725 | pt.Locked = true | |
3726 | pt.Size = Vector3.new(1, 1, 1) | |
3727 | pt.CFrame = root.CFrame * CFrame.new(0, -1, 0) | |
3728 | pt.Transparency = 0.6 | |
3729 | pt.BrickColor = BrickColor.new("Really black") | |
3730 | msh = Instance.new("SpecialMesh", pt) | |
3731 | msh.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
3732 | msh.Scale = Vector3.new(8, 4, 8) | |
3733 | pt2 = pt:clone() | |
3734 | pt2.Parent = torso | |
3735 | pt2.CFrame = root.CFrame * CFrame.new(0, -1, 0) | |
3736 | pt2.BrickColor = BrickColor.new("Bright red") | |
3737 | msh2 = msh:clone() | |
3738 | msh2.Parent = pt2 | |
3739 | msh2.Scale = Vector3.new(10, 5, 10) | |
3740 | custommath = {25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, -25, -26, -27, -28, -29, -30, -31, -32, -33, -34, -35, -36, -37, -38, -39, -40, -41, -42, -43, -44, -45, -46, -47, -48, -49, -50, -51, -52, -53, -54, -55, -56, -57, -58, -59, -60, -61, -62, -63, -64, -65, -66, -67, -68, -69, -70, -71, -72, -73, -74, -75, -76, -77, -78, -79, -80, -81, -82, -83, -84, -85, -86, -87, -88, -89, -90, -91, -92, -93, -94, -95, -96, -97, -98, -99, -100} | |
3741 | bl = Instance.new("Part", char) | |
3742 | bl.Locked = true | |
3743 | bl.Name = "Shell" | |
3744 | bl.BrickColor = BrickColor.new("Really black") | |
3745 | bl.Anchored = true | |
3746 | bl.CanCollide = false | |
3747 | bl.Transparency = 0 | |
3748 | bl.Reflectance = 0 | |
3749 | bl.BottomSurface = 0 | |
3750 | bl.TopSurface = 0 | |
3751 | bl.Shape = 0 | |
3752 | blm = Instance.new("SpecialMesh", bl) | |
3753 | blm.MeshType = "Sphere" | |
3754 | blm.Scale = Vector3.new(1, 1, 1) | |
3755 | blm.MeshId = "rbxassetid://9982590" | |
3756 | coroutine.resume(coroutine.create(function() | |
3757 | ||
3758 | for i = 1, math.huge, 4 do | |
3759 | if Charging == true then | |
3760 | rs:wait() | |
3761 | bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i / 10), math.rad(-i / 10), math.rad(i / 10)) | |
3762 | blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1) | |
3763 | bl.Transparency = bl.Transparency + 0.005 | |
3764 | pt.CFrame = root.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(i * 2), 0) | |
3765 | pt2.CFrame = root.CFrame * CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-i * 2), 0) | |
3766 | msh.Scale = msh.Scale + Vector3.new(0.05, 0, 0.05) | |
3767 | msh2.Scale = msh2.Scale + Vector3.new(0.05, 0, 0.05) | |
3768 | else | |
3769 | if Charging == false then | |
3770 | break | |
3771 | end | |
3772 | end | |
3773 | end | |
3774 | end | |
3775 | )) | |
3776 | while 1 do | |
3777 | local p = Instance.new("Part", torso) | |
3778 | p.Size = Vector3.new(1, 1, 1) | |
3779 | p.BrickColor = workspace.Base.BrickColor | |
3780 | p.CanCollide = false | |
3781 | p.Transparency = 0 | |
3782 | p.Anchored = true | |
3783 | p.Locked = true | |
3784 | p.Material = workspace.Base.Material | |
3785 | s = math.random(1, 40) / 10 | |
3786 | local m = Instance.new("BlockMesh", p) | |
3787 | m.Scale = Vector3.new(s, s, s) | |
3788 | p.CFrame = torso.CFrame * CFrame.new(custommath[math.random(1, #custommath)] / 10, -math.random(5, 7), custommath[math.random(1, #custommath)] / 10) * CFrame.Angles(math.random(), math.random(), math.random()) | |
3789 | Spawn(function() | |
3790 | ||
3791 | while 1 do | |
3792 | while 1 do | |
3793 | if rs:wait() then | |
3794 | if Charging == true then | |
3795 | rarm.Weld.C0 = CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(math.random(-36, -20)), math.rad(math.random(-30, -20)), math.rad(math.random(30, 50))) | |
3796 | larm.Weld.C0 = CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(math.random(-36, -20)), math.rad(math.random(20, 30)), math.rad(math.random(-50, -30))) | |
3797 | hed.Weld.C0 = CFrame.new(0, 1.5, 0.1) * CFrame.Angles(math.rad(math.random(26, 34)), math.rad(math.random(-5, 5)), math.rad(0)) | |
3798 | torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4, 4)), math.rad(0)) | |
3799 | lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10, -6)), math.rad(math.random(10, 20)), math.rad(math.random(-20, -10))) | |
3800 | rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10, -6)), math.rad(math.random(-20, -10)), math.rad(math.random(10, 20))) | |
3801 | -- DECOMPILER ERROR at PC218: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
3802 | ||
3803 | -- DECOMPILER ERROR at PC218: LeaveBlock: unexpected jumping out IF_STMT | |
3804 | ||
3805 | -- DECOMPILER ERROR at PC218: LeaveBlock: unexpected jumping out IF_THEN_STMT | |
3806 | ||
3807 | -- DECOMPILER ERROR at PC218: LeaveBlock: unexpected jumping out IF_STMT | |
3808 | ||
3809 | end | |
3810 | end | |
3811 | end | |
3812 | if Charging == false then | |
3813 | break | |
3814 | end | |
3815 | end | |
3816 | end | |
3817 | ) | |
3818 | Spawn(function() | |
3819 | ||
3820 | while rs:wait() do | |
3821 | if p.Transparency >= 1 then | |
3822 | p:Destroy() | |
3823 | break | |
3824 | end | |
3825 | p.CFrame = p.CFrame * CFrame.Angles(math.rad(2), math.rad(2), math.rad(2)) + Vector3.new(0, 0.2, 0) | |
3826 | p.Transparency = p.Transparency + 0.01 | |
3827 | end | |
3828 | end | |
3829 | ) | |
3830 | wait(0.3) | |
3831 | if Charging == false then | |
3832 | break | |
3833 | end | |
3834 | end | |
3835 | end | |
3836 | end | |
3837 | end | |
3838 | end | |
3839 | ) | |
3840 | mouse.KeyUp:connect(function(key) | |
3841 | ||
3842 | if key == "r" and Charging == true then | |
3843 | Charging = false | |
3844 | pt:Destroy() | |
3845 | pt2:Destroy() | |
3846 | bl:Destroy() | |
3847 | if Debounces.CanAttack == false then | |
3848 | Debounces.CanAttack = true | |
3849 | Debounces.NoIdl = false | |
3850 | Debounces.on = false | |
3851 | end | |
3852 | end | |
3853 | end | |
3854 | ) | |
3855 | mouse.KeyDown:connect(function(key) | |
3856 | ||
3857 | if key == "g" and Debounces.CanAttack == true then | |
3858 | Debounces.CanAttack = false | |
3859 | Debounces.NoIdl = true | |
3860 | Debounces.on = true | |
3861 | local shell = Instance.new("Part", torso) | |
3862 | shell.BrickColor = BrickColor.new("Bright red") | |
3863 | shell.Anchored = true | |
3864 | shell.CanCollide = false | |
3865 | shell.Locked = true | |
3866 | shell.TopSurface = "SmoothNoOutlines" | |
3867 | shell.BottomSurface = "SmoothNoOutlines" | |
3868 | shell.Size = Vector3.new(1, 1, 1) | |
3869 | shellm = Instance.new("SpecialMesh", shell) | |
3870 | shellm.MeshType = "Sphere" | |
3871 | shellm.Scale = Vector3.new(1, 1, 1) | |
3872 | local shell2 = Instance.new("Part", torso) | |
3873 | shell2.BrickColor = BrickColor.new("Bright red") | |
3874 | shell2.Anchored = true | |
3875 | shell2.CanCollide = false | |
3876 | shell2.Locked = true | |
3877 | shell2.TopSurface = "SmoothNoOutlines" | |
3878 | shell2.BottomSurface = "SmoothNoOutlines" | |
3879 | shell2.Size = Vector3.new(1, 1, 1) | |
3880 | shellm2 = Instance.new("SpecialMesh", shell2) | |
3881 | shellm2.MeshType = "Sphere" | |
3882 | shellm2.Scale = Vector3.new(1, 1, 1) | |
3883 | ||
3884 | function FindNearestTorso(Position,Distance,SinglePlayer) | |
3885 | if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end | |
3886 | local List = {} | |
3887 | for i,v in pairs(workspace:GetChildren())do | |
3888 | if v:IsA("Model")then | |
3889 | if v:findFirstChild("Torso")then | |
3890 | if v ~= char then | |
3891 | if(v.Torso.Position -Position).magnitude <= Distance then | |
3892 | table.insert(List,v) | |
3893 | end | |
3894 | end | |
3895 | end | |
3896 | end | |
3897 | end | |
3898 | return List | |
3899 | end | |
3900 | ||
3901 | Shell = function() | |
3902 | ||
3903 | local X = Instance.new("Part", char) | |
3904 | local O = Instance.new("ObjectValue", X) | |
3905 | O.Name = "creator" | |
3906 | X.Locked = true | |
3907 | X.Name = "Shell" | |
3908 | X.Anchored = false | |
3909 | X.CanCollide = false | |
3910 | X.Transparency = 0 | |
3911 | X.Reflectance = 0 | |
3912 | X.BottomSurface = 0 | |
3913 | X.TopSurface = 0 | |
3914 | X.Shape = 0 | |
3915 | local V = Instance.new("ObjectValue", X) | |
3916 | V.Value = char | |
3917 | V.Name = "creator" | |
3918 | X.BrickColor = BrickColor.new("Bright red") | |
3919 | X.Size = Vector3.new(1, 1, 1) | |
3920 | local Z = Instance.new("SpecialMesh", X) | |
3921 | Z.MeshType = "Sphere" | |
3922 | Z.Scale = Vector3.new(1, 1, 1) | |
3923 | X.CFrame = rarm.CFrame * CFrame.new(0, -6, 0) | |
3924 | local bv = Instance.new("BodyVelocity", X) | |
3925 | bv.maxForce = Vector3.new(99999, 99999, 99999) | |
3926 | X.CFrame = CFrame.new(X.Position, root.CFrame.lookVector * 10) | |
3927 | bv.velocity = root.CFrame.lookVector * 65 | |
3928 | Explode = X.Touched:connect(function(hit) | |
3929 | ||
3930 | if (hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part")) or hit:IsA("BasePart}") then | |
3931 | local cf = X.CFrame | |
3932 | bv:Destroy() | |
3933 | X.Anchored = true | |
3934 | Z:Remove() | |
3935 | Explode:disconnect() | |
3936 | X.Size = Vector3.new(3, 3, 3) | |
3937 | X.Touched:connect(function(hit) | |
3938 | ||
3939 | end | |
3940 | ) | |
3941 | X.CanCollide = false | |
3942 | for i,v in pairs(FindNearestTorso(X.CFrame.p, 40)) do | |
3943 | if v:FindFirstChild("Humanoid") then | |
3944 | v.Humanoid:TakeDamage(math.random(6, 12)) | |
3945 | end | |
3946 | end | |
3947 | for i = 1, 40 do | |
3948 | rs:wait() | |
3949 | X.Transparency = X.Transparency + 0.025 | |
3950 | X.Size = X.Size + Vector3.new(1, 1, 1) | |
3951 | X.CFrame = cf | |
3952 | end | |
3953 | X:Destroy() | |
3954 | end | |
3955 | end | |
3956 | ) | |
3957 | end | |
3958 | ||
3959 | Shell() | |
3960 | for i = 1, 10 do | |
3961 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
3962 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
3963 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
3964 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
3965 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.7) | |
3966 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7) | |
3967 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7) | |
3968 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7) | |
3969 | if Debounces.on == false then | |
3970 | break | |
3971 | end | |
3972 | rs:wait() | |
3973 | end | |
3974 | do | |
3975 | Shell() | |
3976 | shell.Transparency = 1 | |
3977 | for i = 1, 10 do | |
3978 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
3979 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
3980 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
3981 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
3982 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
3983 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
3984 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
3985 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
3986 | if Debounces.on == false then | |
3987 | break | |
3988 | end | |
3989 | rs:wait() | |
3990 | end | |
3991 | do | |
3992 | Shell() | |
3993 | shell.Transparency = 0 | |
3994 | shell2.Transparency = 1 | |
3995 | for i = 1, 10 do | |
3996 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
3997 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
3998 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
3999 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4000 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.7) | |
4001 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4002 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4003 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4004 | if Debounces.on == false then | |
4005 | break | |
4006 | end | |
4007 | rs:wait() | |
4008 | end | |
4009 | do | |
4010 | Shell() | |
4011 | shell2.Transparency = 0 | |
4012 | shell.Transparency = 1 | |
4013 | for i = 1, 10 do | |
4014 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4015 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4016 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
4017 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
4018 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
4019 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4020 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4021 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4022 | if Debounces.on == false then | |
4023 | break | |
4024 | end | |
4025 | rs:wait() | |
4026 | end | |
4027 | do | |
4028 | Shell() | |
4029 | shell.Transparency = 0 | |
4030 | shell2.Transparency = 1 | |
4031 | for i = 1, 10 do | |
4032 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4033 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4034 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
4035 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4036 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.7) | |
4037 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4038 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4039 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4040 | if Debounces.on == false then | |
4041 | break | |
4042 | end | |
4043 | rs:wait() | |
4044 | end | |
4045 | do | |
4046 | Shell() | |
4047 | shell2.Transparency = 0 | |
4048 | shell.Transparency = 1 | |
4049 | for i = 1, 10 do | |
4050 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4051 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4052 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
4053 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
4054 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
4055 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4056 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4057 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4058 | if Debounces.on == false then | |
4059 | break | |
4060 | end | |
4061 | rs:wait() | |
4062 | end | |
4063 | do | |
4064 | Shell() | |
4065 | shell.Transparency = 0 | |
4066 | shell2.Transparency = 1 | |
4067 | for i = 1, 10 do | |
4068 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4069 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4070 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
4071 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.5) | |
4072 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4073 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4074 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4075 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4076 | if Debounces.on == false then | |
4077 | break | |
4078 | end | |
4079 | rs:wait() | |
4080 | end | |
4081 | do | |
4082 | Shell() | |
4083 | shell2.Transparency = 0 | |
4084 | shell.Transparency = 1 | |
4085 | for i = 1, 10 do | |
4086 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4087 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4088 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
4089 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
4090 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
4091 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4092 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4093 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4094 | if Debounces.on == false then | |
4095 | break | |
4096 | end | |
4097 | rs:wait() | |
4098 | end | |
4099 | do | |
4100 | Shell() | |
4101 | shell.Transparency = 0 | |
4102 | shell2.Transparency = 1 | |
4103 | for i = 1, 10 do | |
4104 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4105 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4106 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
4107 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4108 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.7) | |
4109 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4110 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4111 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4112 | if Debounces.on == false then | |
4113 | break | |
4114 | end | |
4115 | rs:wait() | |
4116 | end | |
4117 | do | |
4118 | Shell() | |
4119 | shell2.Transparency = 0 | |
4120 | shell.Transparency = 1 | |
4121 | for i = 1, 10 do | |
4122 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4123 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4124 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
4125 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
4126 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
4127 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4128 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4129 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4130 | if Debounces.on == false then | |
4131 | break | |
4132 | end | |
4133 | rs:wait() | |
4134 | end | |
4135 | do | |
4136 | Shell() | |
4137 | shell.Transparency = 0 | |
4138 | shell2.Transparency = 1 | |
4139 | for i = 1, 10 do | |
4140 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4141 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4142 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
4143 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4144 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.7) | |
4145 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4146 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4147 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4148 | if Debounces.on == false then | |
4149 | break | |
4150 | end | |
4151 | rs:wait() | |
4152 | end | |
4153 | do | |
4154 | Shell() | |
4155 | shell2.Transparency = 0 | |
4156 | shell.Transparency = 1 | |
4157 | for i = 1, 10 do | |
4158 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4159 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4160 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.7) | |
4161 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.7) | |
4162 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(-50), 0), 0.7) | |
4163 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7) | |
4164 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7) | |
4165 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7) | |
4166 | if Debounces.on == false then | |
4167 | break | |
4168 | end | |
4169 | rs:wait() | |
4170 | end | |
4171 | do | |
4172 | Shell() | |
4173 | shell.Transparency = 0 | |
4174 | shell2.Transparency = 1 | |
4175 | for i = 1, 10 do | |
4176 | shell.CFrame = rarm.CFrame * CFrame.new(0, -1, 0) | |
4177 | shell2.CFrame = larm.CFrame * CFrame.new(0, -1, 0) | |
4178 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.7) | |
4179 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.7) | |
4180 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(50), 0), 0.7) | |
4181 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7) | |
4182 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7) | |
4183 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7) | |
4184 | if Debounces.on == false then | |
4185 | break | |
4186 | end | |
4187 | rs:wait() | |
4188 | end | |
4189 | do | |
4190 | shell.Transparency = 1 | |
4191 | if Debounces.CanAttack == false then | |
4192 | Debounces.CanAttack = true | |
4193 | Debounces.NoIdl = false | |
4194 | Debounces.on = false | |
4195 | end | |
4196 | end | |
4197 | end | |
4198 | end | |
4199 | end | |
4200 | end | |
4201 | end | |
4202 | end | |
4203 | end | |
4204 | end | |
4205 | end | |
4206 | end | |
4207 | end | |
4208 | end | |
4209 | end | |
4210 | end | |
4211 | ) | |
4212 | Search = false | |
4213 | mouse.KeyDown:connect(function(key) | |
4214 | ||
4215 | if key == "n" then | |
4216 | if Search == false then | |
4217 | Search = true | |
4218 | for i,v in pairs(game.Players:getPlayers()) do | |
4219 | if v.Name ~= char.Name then | |
4220 | for j,k in pairs(v.Character:GetChildren()) do | |
4221 | if k:IsA("BasePart") and k.Transparency >= 1 then | |
4222 | bawx = Instance.new("SelectionBox", cam) | |
4223 | bawx.Color = BrickColor.new("Bright red") | |
4224 | bawx.Transparency = 0.5 | |
4225 | bawx.Adornee = k | |
4226 | end | |
4227 | end | |
4228 | end | |
4229 | end | |
4230 | else | |
4231 | do | |
4232 | if Search == true then | |
4233 | Search = false | |
4234 | for i,v in pairs(cam:GetChildren()) do | |
4235 | if v:IsA("SelectionBox") then | |
4236 | v:Destroy() | |
4237 | end | |
4238 | end | |
4239 | end | |
4240 | end | |
4241 | end | |
4242 | end | |
4243 | end | |
4244 | ) | |
4245 | Grab = false | |
4246 | mouse.KeyDown:connect(function(key) | |
4247 | ||
4248 | if key == "z" then | |
4249 | Debounces.on = true | |
4250 | Debounces.NoIdl = true | |
4251 | Debounces.ks = true | |
4252 | if Grab == false then | |
4253 | gp = nil | |
4254 | for i = 1, 20 do | |
4255 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(110)), 0.2) | |
4256 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-110)), 0.2) | |
4257 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
4258 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4259 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) | |
4260 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) | |
4261 | if Debounces.on == false then | |
4262 | break | |
4263 | end | |
4264 | rs:wait() | |
4265 | end | |
4266 | do | |
4267 | con1 = larm.Touched:connect(function(hit) | |
4268 | ||
4269 | ht = hit.Parent | |
4270 | hum1 = ht:FindFirstChild("Humanoid") | |
4271 | if hum1 ~= nil then | |
4272 | if Debounces.ks == true then | |
4273 | z = Instance.new("Sound", hed) | |
4274 | z.SoundId = "rbxassetid://169380525" | |
4275 | z.Volume = 1 | |
4276 | z:Play() | |
4277 | Debounces.ks = false | |
4278 | end | |
4279 | hum1.PlatformStand = true | |
4280 | gp = ht | |
4281 | Grab = true | |
4282 | asd = weld5(root, ht:FindFirstChild("Torso"), CFrame.new(0, 0, -2.4), CFrame.new(0, 0, 0)) | |
4283 | asd.Parent = larm | |
4284 | asd.Name = "asd" | |
4285 | asd.C0 = asd.C0 * CFrame.Angles(math.rad(0), math.rad(180), 0) | |
4286 | end | |
4287 | end | |
4288 | ) | |
4289 | for i = 1, 20 do | |
4290 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2) | |
4291 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3, 0.65, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(40)), 0.2) | |
4292 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) | |
4293 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2) | |
4294 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) | |
4295 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) | |
4296 | if Debounces.on == false then | |
4297 | break | |
4298 | end | |
4299 | rs:wait() | |
4300 | end | |
4301 | do | |
4302 | if hum1 == nil then | |
4303 | Debounces.on = false | |
4304 | Debounces.NoIdl = false | |
4305 | end | |
4306 | con1:disconnect() | |
4307 | if Grab == true then | |
4308 | Grab = false | |
4309 | Punch() | |
4310 | z = Instance.new("Sound", hed) | |
4311 | z.SoundId = "rbxassetid://169380525" | |
4312 | z.Pitch = ptz[math.random(1, #ptz)] | |
4313 | z.Volume = 1 | |
4314 | z:Play() | |
4315 | for i = 1, 10 do | |
4316 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4317 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4318 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4319 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4320 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4321 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4322 | if Debounces.on == false then | |
4323 | break | |
4324 | end | |
4325 | rs:wait() | |
4326 | end | |
4327 | do | |
4328 | Punch() | |
4329 | z = Instance.new("Sound", hed) | |
4330 | z.SoundId = "rbxassetid://169380525" | |
4331 | z.Pitch = ptz[math.random(1, #ptz)] | |
4332 | z.Volume = 1 | |
4333 | z:Play() | |
4334 | for i = 1, 10 do | |
4335 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4336 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4337 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4338 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4339 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4340 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4341 | if Debounces.on == false then | |
4342 | break | |
4343 | end | |
4344 | rs:wait() | |
4345 | end | |
4346 | do | |
4347 | Punch() | |
4348 | z = Instance.new("Sound", hed) | |
4349 | z.SoundId = "rbxassetid://169380525" | |
4350 | z.Pitch = ptz[math.random(1, #ptz)] | |
4351 | z.Volume = 1 | |
4352 | z:Play() | |
4353 | for i = 1, 10 do | |
4354 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4355 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4356 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4357 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4358 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4359 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4360 | if Debounces.on == false then | |
4361 | break | |
4362 | end | |
4363 | rs:wait() | |
4364 | end | |
4365 | do | |
4366 | Punch() | |
4367 | z = Instance.new("Sound", hed) | |
4368 | z.SoundId = "rbxassetid://169380525" | |
4369 | z.Pitch = ptz[math.random(1, #ptz)] | |
4370 | z.Volume = 1 | |
4371 | z:Play() | |
4372 | for i = 1, 10 do | |
4373 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4374 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4375 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4376 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4377 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4378 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4379 | if Debounces.on == false then | |
4380 | break | |
4381 | end | |
4382 | rs:wait() | |
4383 | end | |
4384 | do | |
4385 | Punch() | |
4386 | z = Instance.new("Sound", hed) | |
4387 | z.SoundId = "rbxassetid://169380525" | |
4388 | z.Pitch = ptz[math.random(1, #ptz)] | |
4389 | z.Volume = 1 | |
4390 | z:Play() | |
4391 | for i = 1, 10 do | |
4392 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4393 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4394 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4395 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4396 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4397 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4398 | if Debounces.on == false then | |
4399 | break | |
4400 | end | |
4401 | rs:wait() | |
4402 | end | |
4403 | do | |
4404 | Punch() | |
4405 | z = Instance.new("Sound", hed) | |
4406 | z.SoundId = "rbxassetid://169380525" | |
4407 | z.Pitch = ptz[math.random(1, #ptz)] | |
4408 | z.Volume = 1 | |
4409 | z:Play() | |
4410 | for i = 1, 10 do | |
4411 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4412 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4413 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4414 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4415 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4416 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4417 | if Debounces.on == false then | |
4418 | break | |
4419 | end | |
4420 | rs:wait() | |
4421 | end | |
4422 | do | |
4423 | Punch() | |
4424 | z = Instance.new("Sound", hed) | |
4425 | z.SoundId = "rbxassetid://169380525" | |
4426 | z.Pitch = ptz[math.random(1, #ptz)] | |
4427 | z.Volume = 1 | |
4428 | z:Play() | |
4429 | for i = 1, 10 do | |
4430 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4431 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4432 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4433 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4434 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4435 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4436 | if Debounces.on == false then | |
4437 | break | |
4438 | end | |
4439 | rs:wait() | |
4440 | end | |
4441 | do | |
4442 | Punch() | |
4443 | z = Instance.new("Sound", hed) | |
4444 | z.SoundId = "rbxassetid://169380525" | |
4445 | z.Pitch = ptz[math.random(1, #ptz)] | |
4446 | z.Volume = 1 | |
4447 | z:Play() | |
4448 | for i = 1, 10 do | |
4449 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4450 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4451 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4452 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4453 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4454 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4455 | if Debounces.on == false then | |
4456 | break | |
4457 | end | |
4458 | rs:wait() | |
4459 | end | |
4460 | do | |
4461 | Punch() | |
4462 | z = Instance.new("Sound", hed) | |
4463 | z.SoundId = "rbxassetid://169380525" | |
4464 | z.Pitch = ptz[math.random(1, #ptz)] | |
4465 | z.Volume = 1 | |
4466 | z:Play() | |
4467 | for i = 1, 10 do | |
4468 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4469 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4470 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4471 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4472 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4473 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4474 | if Debounces.on == false then | |
4475 | break | |
4476 | end | |
4477 | rs:wait() | |
4478 | end | |
4479 | do | |
4480 | Punch() | |
4481 | z = Instance.new("Sound", hed) | |
4482 | z.SoundId = "rbxassetid://169380525" | |
4483 | z.Pitch = ptz[math.random(1, #ptz)] | |
4484 | z.Volume = 1 | |
4485 | z:Play() | |
4486 | for i = 1, 10 do | |
4487 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4488 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4489 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4490 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4491 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4492 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4493 | if Debounces.on == false then | |
4494 | break | |
4495 | end | |
4496 | rs:wait() | |
4497 | end | |
4498 | do | |
4499 | Punch() | |
4500 | z = Instance.new("Sound", hed) | |
4501 | z.SoundId = "rbxassetid://169380525" | |
4502 | z.Pitch = ptz[math.random(1, #ptz)] | |
4503 | z.Volume = 1 | |
4504 | z:Play() | |
4505 | for i = 1, 10 do | |
4506 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.4, -0.5) * CFrame.Angles(math.rad(80), math.rad(0), math.rad(-50)), 0.7) | |
4507 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-110)), 0.7) | |
4508 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(90), 0), 0.4) | |
4509 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6) | |
4510 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4511 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4512 | if Debounces.on == false then | |
4513 | break | |
4514 | end | |
4515 | rs:wait() | |
4516 | end | |
4517 | do | |
4518 | Punch() | |
4519 | z = Instance.new("Sound", hed) | |
4520 | z.SoundId = "rbxassetid://169380525" | |
4521 | z.Pitch = ptz[math.random(1, #ptz)] | |
4522 | z.Volume = 1 | |
4523 | z:Play() | |
4524 | for i = 1, 10 do | |
4525 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(110)), 0.6) | |
4526 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7) | |
4527 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(-90), 0), 0.4) | |
4528 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65) | |
4529 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2) | |
4530 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2) | |
4531 | if Debounces.on == false then | |
4532 | break | |
4533 | end | |
4534 | rs:wait() | |
4535 | end | |
4536 | do | |
4537 | con1:disconnect() | |
4538 | Debounces.on = false | |
4539 | Debounces.NoIdl = false | |
4540 | if gp ~= nil then | |
4541 | gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140 | |
4542 | for i,v in pairs(larm:GetChildren()) do | |
4543 | if v.Name == "asd" and v:IsA("Weld") then | |
4544 | v:Remove() | |
4545 | end | |
4546 | end | |
4547 | hum1 = nil | |
4548 | ht = nil | |
4549 | Debounces.on = false | |
4550 | Debounces.NoIdl = false | |
4551 | else | |
4552 | if ht == nil then | |
4553 | wait() | |
4554 | Grab = false | |
4555 | Debounces.on = false | |
4556 | Debounces.NoIdl = false | |
4557 | end | |
4558 | end | |
4559 | end | |
4560 | end | |
4561 | end | |
4562 | end | |
4563 | end | |
4564 | end | |
4565 | end | |
4566 | end | |
4567 | end | |
4568 | end | |
4569 | end | |
4570 | end | |
4571 | end | |
4572 | end | |
4573 | end | |
4574 | end | |
4575 | end | |
4576 | end | |
4577 | ) | |
4578 | mouse.KeyDown:connect(function(key) | |
4579 | ||
4580 | if string.byte(key) == 52 then | |
4581 | char.Humanoid.WalkSpeed = 60 | |
4582 | end | |
4583 | end | |
4584 | ) | |
4585 | mouse.KeyUp:connect(function(key) | |
4586 | ||
4587 | if string.byte(key) == 52 then | |
4588 | char.Humanoid.WalkSpeed = 40 | |
4589 | end | |
4590 | end | |
4591 | ) | |
4592 | local animpose = "Idle" | |
4593 | local lastanimpose = "Idle" | |
4594 | local sine = 0 | |
4595 | local change = 1 | |
4596 | local val = 0 | |
4597 | local ffing = false | |
4598 | game:GetService("RunService").RenderStepped:connect(function() | |
4599 | ||
4600 | char.Humanoid.FreeFalling:connect(function(f) | |
4601 | ||
4602 | if f then | |
4603 | ffing = true | |
4604 | else | |
4605 | ffing = false | |
4606 | end | |
4607 | end | |
4608 | ) | |
4609 | sine = sine + change | |
4610 | if jumpn == true then | |
4611 | animpose = "Jumping" | |
4612 | else | |
4613 | if ffing == true then | |
4614 | animpose = "Freefalling" | |
4615 | else | |
4616 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 2 then | |
4617 | animpose = "Idle" | |
4618 | else | |
4619 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude < 20 then | |
4620 | animpose = "Walking" | |
4621 | else | |
4622 | if (torso.Velocity * Vector3.new(1, 0, 1)).magnitude > 20 then | |
4623 | animpose = "Running" | |
4624 | end | |
4625 | end | |
4626 | end | |
4627 | end | |
4628 | end | |
4629 | if animpose ~= lastanimpose then | |
4630 | sine = 0 | |
4631 | if Debounces.NoIdl == false then | |
4632 | if animpose == "Idle" then | |
4633 | for i = 1, 2 do | |
4634 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8)), 0.4) | |
4635 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62, 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8)), 0.4) | |
4636 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), math.rad(0), 0), 0.4) | |
4637 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4) | |
4638 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4) | |
4639 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4) | |
4640 | end | |
4641 | else | |
4642 | do | |
4643 | if animpose == "Walking" then | |
4644 | for i = 1, 2 do | |
4645 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2) | |
4646 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2) | |
4647 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
4648 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05) | |
4649 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4650 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
4651 | end | |
4652 | else | |
4653 | do | |
4654 | if animpose == "Running" then | |
4655 | for i = 1, 2 do | |
4656 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(-14), math.rad(8 + 2 * math.cos(sine / 14))), 0.2) | |
4657 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20), math.rad(14), math.rad(-8 - 2 * math.cos(sine / 14))), 0.2) | |
4658 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.4) | |
4659 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4) | |
4660 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4) | |
4661 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4) | |
4662 | wait() | |
4663 | end | |
4664 | end | |
4665 | do | |
4666 | lastanimpose = animpose | |
4667 | if Debounces.NoIdl == false then | |
4668 | if animpose == "Idle" then | |
4669 | change = 0.5 | |
4670 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.62 + 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-6), math.rad(-6), math.rad(8 + 2 * math.cos(sine / 14))), 0.4) | |
4671 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.62 + 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-6), math.rad(6), math.rad(-8 - 2 * math.cos(sine / 14))), 0.4) | |
4672 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 + 1 * math.cos(sine / 14)), math.rad(0), 0), 0.2) | |
4673 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05) | |
4674 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8 - 2 * math.cos(sine / 14))), 0.4) | |
4675 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8 + 2 * math.cos(sine / 14))), 0.4) | |
4676 | else | |
4677 | if animpose == "Walking" then | |
4678 | change = 1 | |
4679 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(-12), math.rad(10 + 2 * math.cos(sine / 14))), 0.2) | |
4680 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-16), math.rad(12), math.rad(-10 - 2 * math.cos(sine / 14))), 0.2) | |
4681 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4) | |
4682 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.05) | |
4683 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4) | |
4684 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4) | |
4685 | else | |
4686 | if animpose == "Running" then | |
4687 | change = 1 | |
4688 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.35, 0.4) * CFrame.Angles(math.rad(-30), math.rad(14), math.rad(-30 + 2 * math.cos(sine / 14))), 0.2) | |
4689 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2, 0.55, -0.4) * CFrame.Angles(math.rad(110), math.rad(0), math.rad(40 - 2 * math.cos(sine / 14))), 0.2) | |
4690 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0.2) * CFrame.Angles(math.rad(20), math.rad(10), 0), 0.4) | |
4691 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0 - 0.1 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-40), math.rad(-10), math.rad(0)), 0.2) | |
4692 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4) | |
4693 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4) | |
4694 | end | |
4695 | end | |
4696 | end | |
4697 | end | |
4698 | end | |
4699 | end | |
4700 | end | |
4701 | end | |
4702 | end | |
4703 | end | |
4704 | end | |
4705 | end | |
4706 | ) | |
4707 | hum.MaxHealth = math.huge | |
4708 | wait(3) | |
4709 | hum.Health = math.huge | |
4710 | LocalPlayer = game:GetService("Players").LocalPlayer | |
4711 | char = player.Character | |
4712 | local lastCF = char.Torso.Position | |
4713 | local x1 = Instance.new("Part", game.Workspace) | |
4714 | x1.Name = "Lightning" | |
4715 | x1.Size = Vector3.new(1, 1, 1) | |
4716 | x1.CanCollide = false | |
4717 | x1.Anchored = true | |
4718 | x1.Transparency = 1 | |
4719 | Spawn(function() | |
4720 | ||
4721 | while 1 do | |
4722 | wait(-1) | |
4723 | x1.CFrame = char.Torso.CFrame * CFrame.Angles(math.rad(math.random(1, 360)), math.rad(math.random(1, 360)), math.rad(math.random(50, 360))) * CFrame.new(0, 0, 2.6) | |
4724 | end | |
4725 | end | |
4726 | ) | |
4727 | for i = 1, math.huge do | |
4728 | local dist2 = lastCF | |
4729 | local x2 = Instance.new("Part", game.Workspace) | |
4730 | x2.Name = "Lightning2" | |
4731 | x2.Size = Vector3.new(1, 1, 1) | |
4732 | x2.Material = "Neon" | |
4733 | x2.BrickColor = BrickColor.new("Crimson") | |
4734 | x2.CFrame = CFrame.new(lastCF, x1.Position) * CFrame.new(0, 0, -dist2 / 2) | |
4735 | x2.CanCollide = false | |
4736 | x2.Anchored = true | |
4737 | local m = Instance.new("BlockMesh", x2) | |
4738 | m.Scale = Vector3.new(0.5, 0.5, dist2) | |
4739 | lastCF = x1.Position | |
4740 | spawn(function() | |
4741 | ||
4742 | for i = 1, 20 do | |
4743 | x = m.Scale.x / 2 | |
4744 | y = m.Scale.x / 2 | |
4745 | m.Scale = m.Scale - Vector3.new(x, y, 0) | |
4746 | wait() | |
4747 | end | |
4748 | end | |
4749 | ) | |
4750 | game.Debris:AddItem(x2, 1.5) | |
4751 | wait() | |
4752 | end | |
4753 | x1:Destroy() | |
4754 | end |