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1 | --whitelist-- | |
2 | - | if game.Players.LocalPlayer.userId == 72754425 or game.Players.LocalPlayer.userId == 101921294 or game.Players.LocalPlayer.userId == 20903137 or game.Players.LocalPlayer.userId == 400610816 or game.Players.LocalPlayer.userId == 68459790 or game.Players.LocalPlayer.userId == 46181506 |
2 | + | if game.Players.LocalPlayer.userId == 225869729 or game.Players.LocalPlayer.userId == 101921294 or game.Players.LocalPlayer.userId == 20903137 or game.Players.LocalPlayer.userId == 400610816 or game.Players.LocalPlayer.userId == 68459790 or game.Players.LocalPlayer.userId == 46181506 |
3 | then | |
4 | -- friend list | |
5 | print([[ | |
6 | ___________________________________ | |
7 | ||
8 | Whitelist system | |
9 | Build 0001 | |
10 | bannaboy43 | |
11 | ||
12 | ___________________________________ | |
13 | ]]) | |
14 | ||
15 | function checkfriendlist(model) | |
16 | local friend = true | |
17 | local target = nil | |
18 | if model.ClassName == "Player" then | |
19 | target = model | |
20 | else | |
21 | target = game:GetService("Players"):GetPlayerFromCharacter(model) | |
22 | end | |
23 | if target ~= nil then | |
24 | if target:IsFriendsWith(153566520) then friend = true end | |
25 | end | |
26 | return friend | |
27 | end | |
28 | ||
29 | if checkfriendlist(game:GetService("Players").LocalPlayer) == false and not game:GetService("Players").LocalPlayer:FindFirstChild("Kyu's Temp Really blacklist") then | |
30 | warn("You're not whitelisted") | |
31 | --wait(1) | |
32 | --error("Script has been stopped.") | |
33 | end | |
34 | ||
35 | warn("You're whitelisted, "..game:GetService("Players").LocalPlayer.Name.." :)") | |
36 | ||
37 | else | |
38 | while true do | |
39 | wait() | |
40 | local blind = Instance.new('ScreenGui') | |
41 | local user = game.Players.LocalPlayer | |
42 | blind.Parent = user.PlayerGui | |
43 | local scr = Instance.new('TextLabel') | |
44 | scr.Parent = blind | |
45 | scr.Text = "Ur not whitelisted "..game.Players.LocalPlayer.Name.." " | |
46 | scr.TextScaled = true | |
47 | scr.Font = Enum.Font.Arial | |
48 | scr.TextColor = BrickColor.new(1001) | |
49 | scr.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294) | |
50 | scr.BorderColor3 = Color3.new(0, 0, 0) | |
51 | scr.Position = UDim2.new(0, 0, 0, 0) | |
52 | scr.Size = UDim2.new(1, 1, 1, 1) | |
53 | end | |
54 | end | |
55 | ||
56 | --whitelist-- | |
57 | --chat | |
58 | Player = game:GetService("Players").LocalPlayer | |
59 | PlayerGui = Player.PlayerGui | |
60 | Cam = workspace.CurrentCamera | |
61 | Backpack = Player.Backpack | |
62 | Character = Player.Character | |
63 | char = Player.Character | |
64 | Humanoid = Character.Humanoid | |
65 | Mouse = Player:GetMouse() | |
66 | RootPart = Character["HumanoidRootPart"] | |
67 | Torso = Character["Torso"] | |
68 | Head = Character["Head"] | |
69 | RightArm = Character["Right Arm"] | |
70 | LeftArm = Character["Left Arm"] | |
71 | RightLeg = Character["Right Leg"] | |
72 | LeftLeg = Character["Left Leg"] | |
73 | RootJoint = RootPart["RootJoint"] | |
74 | Neck = Torso["Neck"] | |
75 | RightShoulder = Torso["Right Shoulder"] | |
76 | LeftShoulder = Torso["Left Shoulder"] | |
77 | RightHip = Torso["Right Hip"] | |
78 | LeftHip = Torso["Left Hip"] | |
79 | ||
80 | local Orin = "http://www.roblox.com/asset/?id=7074786" | |
81 | Head.face.Texture = Orin | |
82 | function weld(a, b, acf) | |
83 | local w = Instance.new("Weld", a) | |
84 | w.Part0 = a | |
85 | w.Part1 = b | |
86 | w.C0 = acf | |
87 | end | |
88 | ||
89 | ||
90 | ||
91 | ||
92 | local p = game:GetService("Players").LocalPlayer | |
93 | local plr = game:GetService("Players").LocalPlayer | |
94 | local player = game:GetService("Players").LocalPlayer | |
95 | local char = p.Character | |
96 | local mouse = p:GetMouse() | |
97 | local larm = char:WaitForChild("Left Arm") | |
98 | local rarm = char:WaitForChild("Right Arm") | |
99 | local lleg = char:WaitForChild("Left Leg") | |
100 | local rleg = char:WaitForChild("Right Leg") | |
101 | local hed = char:WaitForChild("Head") | |
102 | local torso = char:WaitForChild("Torso") | |
103 | local root = char:WaitForChild("HumanoidRootPart") | |
104 | local hum = char:FindFirstChildOfClass("Humanoid") | |
105 | local debris = game:GetService("Debris") | |
106 | local run = game:GetService("RunService") | |
107 | local rs = run.RenderStepped | |
108 | local cam = workspace.CurrentCamera | |
109 | local movement = 4 | |
110 | local change = 0.4 | |
111 | local DebrisModel = Instance.new("Model",char) | |
112 | local stealth = false | |
113 | local debounce = false | |
114 | hum.MaxHealth = 50000 | |
115 | ||
116 | themeid = 175635113 | |
117 | themepitch = 1.4 | |
118 | main = {r = 255;g = 100;b = 1;v = 1} | |
119 | if p:FindFirstChild("rcolor") then main.r = p.rcolor.Value else local string = Instance.new("StringValue",p) string.Name = "rcolor" end | |
120 | if p:FindFirstChild("gcolor") then main.g = p.gcolor.Value else local string = Instance.new("StringValue",p) string.Name = "gcolor" end | |
121 | if p:FindFirstChild("bcolor") then main.b = p.bcolor.Value else local string = Instance.new("StringValue",p) string.Name = "bcolor" end | |
122 | if p:FindFirstChild("vcolor") then main.v = p.vcolor.Value else local string = Instance.new("StringValue",p) string.Name = "vcolor" end | |
123 | if p:FindFirstChild("idtheme") then themeid = p.idtheme.Value else local string = Instance.new("StringValue",p) string.Name = "idtheme" end | |
124 | if p:FindFirstChild("pitchtheme") then themepitch = p.pitchtheme.Value else local string = Instance.new("StringValue",p) string.Name = "pitchtheme" end | |
125 | pr = p:FindFirstChild("rcolor") | |
126 | pg = p:FindFirstChild("gcolor") | |
127 | pb = p:FindFirstChild("bcolor") | |
128 | pv = p:FindFirstChild("vcolor") | |
129 | idth = p:FindFirstChild("idtheme") | |
130 | pith = p:FindFirstChild("pitchtheme") | |
131 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
132 | explosionid = {262562442,144699494,539294959,1388740053} | |
133 | --919941001 | |
134 | Prefix = "/" | |
135 | p.Chatted:connect(function(msg) | |
136 | ||
137 | if msg:lower():sub(1,#Prefix+#'color r ')==Prefix..'color r ' then | |
138 | local v = tonumber(msg:sub(#Prefix+#'color r '+1)) | |
139 | main.r = v | |
140 | elseif msg:lower():sub(1,#Prefix+#'color g ')==Prefix..'color g ' then | |
141 | local v = tonumber(msg:sub(#Prefix+#'color g '+1)) | |
142 | main.g = v | |
143 | elseif msg:lower():sub(1,#Prefix+#'color b ')==Prefix..'color b ' then | |
144 | local v = tonumber(msg:sub(#Prefix+#'color b '+1)) | |
145 | main.b = v | |
146 | elseif msg:lower():sub(1,#Prefix+#'color v ')==Prefix..'color v ' then | |
147 | local v = tonumber(msg:sub(#Prefix+#'color v '+1)) | |
148 | if v > 1 then main.v = 1 elseif v < -1 then main.v = -1 else main.v = v end | |
149 | ||
150 | elseif msg:lower():sub(1,#Prefix+#'theme ')==Prefix..'theme ' then | |
151 | local v = tonumber(msg:sub(#Prefix+#'theme '+1)) | |
152 | themeid = v | |
153 | music(themeid,themepitch) | |
154 | ||
155 | elseif msg:lower():sub(1,#Prefix+#'pitch ')==Prefix..'pitch ' then | |
156 | local v = tonumber(msg:sub(#Prefix+#'pitch '+1)) | |
157 | themepitch = v | |
158 | music(themeid,themepitch) | |
159 | ||
160 | elseif msg:lower():sub(1,#Prefix+#'prefix ')==Prefix..'prefix ' then | |
161 | local v = msg:sub(#Prefix+#'prefix '+1) | |
162 | Prefix = v | |
163 | ||
164 | elseif msg:lower():sub(1,#Prefix+#'reset')==Prefix..'reset' then | |
165 | main.r = 255 | |
166 | main.g = 255 | |
167 | main.b = 1 | |
168 | main.v = 1 | |
169 | themeid = 175635113 | |
170 | themepitch = 1 | |
171 | music(themeid,themepitch) | |
172 | ||
173 | end | |
174 | ||
175 | end) | |
176 | ---------------------------------------------------------------------------- | |
177 | no_anim = false | |
178 | attack = false | |
179 | attacking = false | |
180 | canjump = true | |
181 | aiming_anim = false | |
182 | animid = math.random(0,1) | |
183 | timer = 0 | |
184 | bg = Instance.new("BodyGyro",root) | |
185 | bg.P = 100000 | |
186 | bg.D = 100 | |
187 | ---------------------------------------------------------------------------- | |
188 | ||
189 | function rswait(value) | |
190 | if value ~= nil and value ~= 0 then | |
191 | for i=1,value do | |
192 | rs:wait() | |
193 | end | |
194 | else | |
195 | rs:wait() | |
196 | end | |
197 | end | |
198 | ||
199 | ---------------------------------------------------------------------------- | |
200 | max = 0 | |
201 | function music(id,pitch) | |
202 | max = 0 | |
203 | if id == "Stop" then | |
204 | if not torso:FindFirstChild("MusicRuin") then | |
205 | soundz = Instance.new("Sound",char) | |
206 | end | |
207 | soundz:Stop() | |
208 | else | |
209 | if not torso:FindFirstChild("MusicRuin") then | |
210 | soundz = Instance.new("Sound",char) | |
211 | end | |
212 | ||
213 | soundz.Volume = 1.5 | |
214 | soundz.Name = "MusicRuin" | |
215 | soundz.Looped = true | |
216 | soundz.SoundId = "rbxassetid://934992368" | |
217 | soundz:Stop() | |
218 | soundz:Play() | |
219 | end | |
220 | end | |
221 | ||
222 | ---------------------------------------------------------------------------- | |
223 | ||
224 | function lerp(a, b, t) | |
225 | return a + (b - a)*t | |
226 | end | |
227 | ||
228 | ---------------------------------------------------------------------------- | |
229 | ||
230 | function Lerp(c1,c2,al) | |
231 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
232 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
233 | for i,v in pairs(com1) do | |
234 | com1[i] = v+(com2[i]-v)*al | |
235 | end | |
236 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
237 | end | |
238 | ||
239 | ---------------------------------------------------------------------------- | |
240 | ||
241 | function slerp(a, b, t) | |
242 | dot = a:Dot(b) | |
243 | if dot > 0.99999 or dot < -0.99999 then | |
244 | return t <= 0.5 and a or b | |
245 | else | |
246 | r = math.acos(dot) | |
247 | return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) | |
248 | end | |
249 | end | |
250 | ||
251 | ---------------------------------------------------------------------------- | |
252 | ||
253 | function clerp(c1,c2,al) | |
254 | ||
255 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
256 | ||
257 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
258 | ||
259 | for i,v in pairs(com1) do | |
260 | ||
261 | com1[i] = lerp(v,com2[i],al) | |
262 | ||
263 | end | |
264 | ||
265 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
266 | ||
267 | end | |
268 | ||
269 | ---------------------------------------------------------------------------- | |
270 | ||
271 | function findAllNearestTorso(pos,dist) | |
272 | local list = game.Workspace:children() | |
273 | local torso = {} | |
274 | local temp = nil | |
275 | local human = nil | |
276 | local temp2 = nil | |
277 | for x = 1, #list do | |
278 | temp2 = list[x] | |
279 | if (temp2.className == "Model") and (temp2 ~= char) then | |
280 | local nayem = "Torso" | |
281 | if temp2:findFirstChild("UpperTorso") then nayem = "UpperTorso" end | |
282 | temp = temp2:findFirstChild(nayem) | |
283 | human = temp2:findFirstChildOfClass("Humanoid") | |
284 | if (temp ~= nil) and (human ~= nil) and (human.Health > 0) then | |
285 | if (temp.Position - pos).magnitude < dist then | |
286 | table.insert(torso,temp) | |
287 | dist = (temp.Position - pos).magnitude | |
288 | end | |
289 | end | |
290 | end | |
291 | end | |
292 | return torso | |
293 | end | |
294 | ||
295 | ---------------------------------------------------------------------------- | |
296 | ||
297 | local isAPlayer | |
298 | function checkIfNotPlayer(model) | |
299 | coroutine.resume(coroutine.create(function() | |
300 | if model ~= char and model.Parent ~= char and model.Parent.Parent ~= char and model.Parent ~= DebrisModel and model.Parent.Parent ~= DebrisModel and model.Parent.Parent.Parent ~= DebrisModel then | |
301 | isAPlayer = true | |
302 | else | |
303 | isAPlayer = false | |
304 | end | |
305 | end)) | |
306 | return isAPlayer | |
307 | end | |
308 | ||
309 | ---------------------------------------------------------------------------- | |
310 | ||
311 | function computeDirection(vec) | |
312 | local lenSquared = vec.magnitude * vec.magnitude | |
313 | local invSqrt = 1 / math.sqrt(lenSquared) | |
314 | return Vector3.new(vec.x * invSqrt, vec.y * invSqrt, vec.z * invSqrt) | |
315 | end | |
316 | ||
317 | ---------------------------------------------------------------------------- | |
318 | ||
319 | function newWeld(wp0, wp1, wc0x, wc0y, wc0z) | |
320 | ||
321 | local wld = Instance.new("Weld", wp1) | |
322 | ||
323 | wld.Part0 = wp0 | |
324 | ||
325 | wld.Part1 = wp1 | |
326 | ||
327 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
328 | ||
329 | return wld | |
330 | ||
331 | end | |
332 | ||
333 | ---------------------------------------------------------------------------- | |
334 | ||
335 | function weld(model) | |
336 | local parts,last = {} | |
337 | local function scan(parent) | |
338 | for _,v in pairs(parent:GetChildren()) do | |
339 | if (v:IsA("BasePart")) then | |
340 | if (last) then | |
341 | local w = Instance.new("Weld") | |
342 | w.Name = ("%s_Weld"):format(v.Name) | |
343 | w.Part0,w.Part1 = last,v | |
344 | w.C0 = last.CFrame:inverse() | |
345 | w.C1 = v.CFrame:inverse() | |
346 | w.Parent = last | |
347 | end | |
348 | last = v | |
349 | table.insert(parts,v) | |
350 | end | |
351 | scan(v) | |
352 | end | |
353 | end | |
354 | scan(model) | |
355 | for _,v in pairs(parts) do | |
356 | v.Anchored = false | |
357 | v.Locked = true | |
358 | end | |
359 | end | |
360 | ||
361 | ---------------------------------------------------------------------------- | |
362 | ||
363 | function sound(id,position,vol,pitch,dist,start,finish) | |
364 | coroutine.resume(coroutine.create(function() | |
365 | ||
366 | local part = Instance.new("Part",DebrisModel) | |
367 | part.Anchored = true | |
368 | part.Position = position | |
369 | part.Size = Vector3.new(0,0,0) | |
370 | part.CanCollide = false | |
371 | part.Transparency = 1 | |
372 | ||
373 | soundasd = Instance.new("Sound",part) | |
374 | ||
375 | soundasd.SoundId = "rbxassetid://"..id | |
376 | ||
377 | if vol ~= nil then | |
378 | soundasd.Volume = vol | |
379 | end | |
380 | ||
381 | if pitch ~= nil then | |
382 | soundasd.PlaybackSpeed = pitch | |
383 | end | |
384 | ||
385 | if dist ~= nil then | |
386 | soundasd.MaxDistance = dist*5 | |
387 | soundasd.EmitterSize = dist/5 | |
388 | end | |
389 | ||
390 | delay(0.5,function() debris:AddItem(part,soundasd.TimeLength+3) end) | |
391 | ||
392 | soundasd:Play() | |
393 | ||
394 | end)) | |
395 | return soundasd | |
396 | end | |
397 | ||
398 | function createsound(id,parent) | |
399 | ||
400 | local soundz = Instance.new("Sound",parent) | |
401 | ||
402 | soundz.SoundId = "rbxassetid://"..id | |
403 | ||
404 | return soundz | |
405 | ||
406 | end | |
407 | ||
408 | function playsound(sond,vol,pitch,start) | |
409 | ||
410 | if vol ~= nil then | |
411 | sond.Volume = vol | |
412 | end | |
413 | ||
414 | if pitch ~= nil then | |
415 | sond.PlaybackSpeed = pitch | |
416 | end | |
417 | ||
418 | if start ~= nil then | |
419 | sond.TimePosition = start | |
420 | end | |
421 | ||
422 | sond:Play() | |
423 | ||
424 | end | |
425 | ||
426 | ---------------------------------------------------------------------------- | |
427 | eColors={"Really red","Really black"} | |
428 | function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) | |
429 | local magz = (Part0 - Part1).magnitude | |
430 | local curpos = Part0 | |
431 | local trz = {-Offset,Offset} | |
432 | for i=1,Times do | |
433 | local li = Instance.new("Part", DebrisModel) | |
434 | li.TopSurface =0 | |
435 | li.Material = Enum.Material.Neon | |
436 | li.BottomSurface = 0 | |
437 | li.Anchored = true | |
438 | li.Locked = true | |
439 | li.Transparency = Trans or 0.4 | |
440 | li.BrickColor = BrickColor.new(Color) | |
441 | li.formFactor = "Custom" | |
442 | li.CanCollide = false | |
443 | li.Size = Vector3.new(Thickness,Thickness,magz/Times) | |
444 | local lim = Instance.new("BlockMesh",li) | |
445 | local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)]) | |
446 | local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet | |
447 | if Times == i then | |
448 | local magz2 = (curpos - Part1).magnitude | |
449 | li.Size = Vector3.new(Thickness,Thickness,magz2) | |
450 | li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2) | |
451 | else | |
452 | li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2) | |
453 | end | |
454 | curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p | |
455 | li.Name = "LIGHTNING" | |
456 | end | |
457 | end | |
458 | ||
459 | ---------------------------------------------------------------------------- | |
460 | ||
461 | local HBill = Instance.new("BillboardGui",hed) | |
462 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
463 | local HName = Instance.new("TextLabel") | |
464 | HBill.Size = UDim2.new(15,0,2.2,0) | |
465 | HBill.StudsOffset = Vector3.new(3.675,1.2,0) | |
466 | HBill.AlwaysOnTop = true | |
467 | HBill.Enabled = true | |
468 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
469 | HMain.BackgroundTransparency = 1 | |
470 | HMain.Size = UDim2.new(.5,0,.2,0) | |
471 | HName.Parent = HMain | |
472 | HName.BackgroundTransparency = 1 | |
473 | HName.BackgroundColor3 = Color3.new(244,255,25) | |
474 | HName.BorderColor3 = Color3.new(244,255,25) | |
475 | HName.BorderSizePixel = 2 | |
476 | HName.Size = UDim2.new(1,0,.75,0) | |
477 | HName.Font = "Code" | |
478 | HName.Text = [[(Explodi boy)]] | |
479 | HName.TextScaled = true | |
480 | HName.TextColor3 = Color3.new(244,255,25) | |
481 | HName.TextStrokeColor3 = Color3.new(0.1,0.1,0.1) | |
482 | HName.TextStrokeTransparency = 0 | |
483 | HName.TextYAlignment = "Bottom" | |
484 | ||
485 | local HBill = Instance.new("BillboardGui",hed) | |
486 | local HMain, HBar = Instance.new("Frame", HBill), Instance.new("Frame") | |
487 | local HName = Instance.new("TextLabel") | |
488 | HBill.Size = UDim2.new(15,0,2.2,0) | |
489 | HBill.StudsOffset = Vector3.new(3.675,2,0) | |
490 | HBill.AlwaysOnTop = true | |
491 | HBill.Enabled = true | |
492 | HMain.BackgroundColor3 = Color3.new(0, 0, 0) | |
493 | HMain.BackgroundTransparency = 1 | |
494 | HMain.Size = UDim2.new(.5,0,.5,0) | |
495 | HName.Parent = HMain | |
496 | HName.BackgroundTransparency = 1 | |
497 | HName.BackgroundColor3 = Color3.new(0,0,0) | |
498 | HName.BorderColor3 = Color3.new(0,0,0) | |
499 | HName.BorderSizePixel = 2 | |
500 | HName.Size = UDim2.new(1,0,.75,0) | |
501 | HName.Font = "Antique" | |
502 | HName.Text = [[Katsuki Bakugo]] | |
503 | HName.TextScaled = true | |
504 | HName.TextColor3 = Color3.new(0,0,0) | |
505 | HName.TextStrokeColor3 = Color3.new(0,0,0) | |
506 | HName.TextStrokeTransparency = 0 | |
507 | HName.TextYAlignment = "Bottom" | |
508 | ||
509 | function bigboomrektxd() | |
510 | coroutine.resume(coroutine.create(function() | |
511 | local magnitude = nil | |
512 | local Position = nil | |
513 | if animid == 0 then | |
514 | Position = larm.Position | |
515 | else | |
516 | Position = rarm.Position | |
517 | end | |
518 | --sound(743499393,Position,10,math.random(6,8)/10) | |
519 | sound(440145223,Position,10,math.random(10,12)/10,50) | |
520 | ||
521 | local Part1 = Instance.new("Part") | |
522 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
523 | mesh2.MeshId = "rbxassetid://559831844" | |
524 | mesh2.Scale = Vector3.new(0,0,0.4) | |
525 | Part1.Material = Enum.Material.Neon | |
526 | Part1.CanCollide = false | |
527 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
528 | Part1.Parent = DebrisModel | |
529 | Part1.Size = Vector3.new(0,0,0) | |
530 | Part1.Anchored = true | |
531 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
532 | Part1.Name = "EXPLOSION2" | |
533 | ||
534 | local Part0 = Instance.new("Part",DebrisModel) | |
535 | local PointLight2 = Instance.new("PointLight") | |
536 | Part0.Name = "Bullet" | |
537 | Part0.Material = Enum.Material.Neon | |
538 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
539 | Part0.Anchored = false | |
540 | Part0.Size = Vector3.new(5, 5, 5) | |
541 | local mesh = Instance.new("SpecialMesh",Part0) | |
542 | mesh.MeshType = Enum.MeshType.Sphere | |
543 | local bforce = Instance.new("BodyForce",Part0) | |
544 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
545 | Part0.CanCollide = false | |
546 | PointLight2.Parent = Part0 | |
547 | PointLight2.Color = Part0.Color | |
548 | local Target = mouse.Hit.p | |
549 | local direction = Target - Position | |
550 | local direction = computeDirection(direction) | |
551 | local pos = Position + (direction * 2) | |
552 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
553 | Part0.Velocity = direction * 60 | |
554 | local asd = nil | |
555 | local loop = nil | |
556 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
557 | loop = rs:connect(function() | |
558 | local asdf = math.random(500,1000)/1000 | |
559 | local Part1 = Instance.new("Part") | |
560 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
561 | mesh2.MeshType = Enum.MeshType.Sphere | |
562 | Part1.Material = Enum.Material.Neon | |
563 | Part1.CanCollide = false | |
564 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
565 | Part1.Parent = DebrisModel | |
566 | Part1.Size = Part0.Size + Vector3.new(asdf,asdf,asdf) | |
567 | Part1.Anchored = true | |
568 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-1000,1000)/750,math.random(-1000,1000)/750,math.random(-1000,1000)/750)) | |
569 | Part1.Name = "SMOKE" | |
570 | end) | |
571 | asd = Part0.Touched:connect(function(ht) | |
572 | local hit=ht.Parent | |
573 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
574 | asd:disconnect() | |
575 | loop:disconnect() | |
576 | Part0:Destroy() | |
577 | ||
578 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(6,9)/10,200) | |
579 | for i,v in pairs(findAllNearestTorso(Part0.Position,50)) do | |
580 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
581 | v:Destroy() | |
582 | else | |
583 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(50,60)/10)) | |
584 | end | |
585 | local Position = Part0.Position | |
586 | local Target = v.Position | |
587 | local direction = Target - Position | |
588 | local direction = computeDirection(direction) | |
589 | local bv = Instance.new("BodyVelocity",v) | |
590 | bv.Velocity = direction * (50 - ((Position - Target).magnitude/2)) | |
591 | debris:AddItem(bv,1) | |
592 | end | |
593 | for i=1,14,2 do for x=1,math.random(0,1) do rs:wait() end | |
594 | for z=1,math.random(2,3) do | |
595 | local asdf = math.random(-5,5)*10-(i/20)*8 | |
596 | local Part1 = Instance.new("Part") | |
597 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
598 | mesh2.MeshType = Enum.MeshType.Sphere | |
599 | mesh2.Scale = Vector3.new(0,0,0) | |
600 | Part1.Material = Enum.Material.Neon | |
601 | Part1.CanCollide = false | |
602 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
603 | Part1.Parent = DebrisModel | |
604 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
605 | Part1.Anchored = true | |
606 | local a = i*0.5 | |
607 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-10,10),math.random(-2,2)*a)) | |
608 | Part1.Name = "EXPLOSION" | |
609 | end | |
610 | end | |
611 | ||
612 | end | |
613 | end) | |
614 | end)) | |
615 | end | |
616 | ||
617 | holdclick=false | |
618 | ||
619 | mouse.Button1Down:connect(function() | |
620 | if debounce == false then | |
621 | if animid == 0 then | |
622 | animid = 1 | |
623 | else | |
624 | animid = 0 | |
625 | end | |
626 | debounce = true | |
627 | holdclick = true | |
628 | aiming_anim = true | |
629 | wait(0.2) | |
630 | repeat | |
631 | rs:wait() | |
632 | timer = 150 | |
633 | until holdclick == false | |
634 | bigboomrektxd() | |
635 | ||
636 | local Position = mouse.Hit.p | |
637 | local Target = root.Position | |
638 | local direction = Target - Position | |
639 | local direction = computeDirection(direction) | |
640 | root.Velocity = direction * 150 | |
641 | ||
642 | aiming_anim = false | |
643 | delay(0.3,function() debounce = false end) | |
644 | end | |
645 | end) | |
646 | ||
647 | mouse.Button1Up:connect(function() | |
648 | holdclick=false | |
649 | end) | |
650 | ||
651 | function dashasdf() | |
652 | debounce = true | |
653 | ||
654 | canjump = false | |
655 | attack = true | |
656 | ||
657 | for i,v in pairs(char:GetChildren()) do | |
658 | if v ~= root then | |
659 | if v:IsA("Part") then | |
660 | v.Transparency = 1 | |
661 | elseif v:IsA("Accoutrement") then | |
662 | v:FindFirstChildOfClass("Part").Transparency = 1 | |
663 | end | |
664 | end | |
665 | end | |
666 | ||
667 | local tempattachment = Instance.new("Attachment",root) | |
668 | tempattachment.Position = Vector3.new(0,0,-4) | |
669 | ||
670 | for i=1,20 do rs:wait() | |
671 | root.Velocity = Vector3.new(0,0,0) | |
672 | root.CFrame = CFrame.new(tempattachment.WorldPosition) * CFrame.Angles(math.rad(root.Orientation.X),math.rad(root.Orientation.Y),math.rad(root.Orientation.Z)) | |
673 | local asdf = math.random(500,1000)/100 | |
674 | local Part1 = Instance.new("Part") | |
675 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
676 | mesh2.MeshType = Enum.MeshType.Sphere | |
677 | Part1.Material = Enum.Material.Neon | |
678 | Part1.CanCollide = false | |
679 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
680 | Part1.Parent = DebrisModel | |
681 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
682 | Part1.Anchored = true | |
683 | Part1.CFrame = CFrame.new(root.Position + Vector3.new(math.random(-1000,1000)/500,math.random(-1000,1000)/500,math.random(-1000,1000)/500)) | |
684 | Part1.Name = "SMOKE" | |
685 | end | |
686 | ||
687 | tempattachment:Destroy() | |
688 | ||
689 | for i,v in pairs(char:GetChildren()) do | |
690 | if v ~= root then | |
691 | if v:IsA("Part") then | |
692 | v.Transparency = 0 | |
693 | elseif v:IsA("Accoutrement") then | |
694 | v:FindFirstChildOfClass("Part").Transparency = 0 | |
695 | end | |
696 | end | |
697 | end | |
698 | ||
699 | canjump = true | |
700 | attack = false | |
701 | ||
702 | delay(0.1,function() debounce = false end) | |
703 | end | |
704 | ||
705 | function laz0r() | |
706 | ||
707 | local Position = nil | |
708 | if animid == 0 then | |
709 | Position = larm.Position | |
710 | else | |
711 | Position = rarm.Position | |
712 | end | |
713 | ||
714 | local Part1 = Instance.new("Part") | |
715 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
716 | mesh2.MeshId = "rbxassetid://559831844" | |
717 | mesh2.Scale = Vector3.new(0,0,0.4) | |
718 | Part1.Material = Enum.Material.Neon | |
719 | Part1.CanCollide = false | |
720 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
721 | Part1.Parent = DebrisModel | |
722 | Part1.Size = Vector3.new(0,0,0) | |
723 | Part1.Anchored = true | |
724 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
725 | Part1.Name = "EXPLOSION3" | |
726 | ||
727 | local Part0 = Instance.new("Part",DebrisModel) | |
728 | Part0.Name = "Bullet" | |
729 | Part0.Material = Enum.Material.Neon | |
730 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
731 | Part0.Anchored = true | |
732 | local mesh = Instance.new("SpecialMesh",Part0) | |
733 | mesh.MeshType = Enum.MeshType.Sphere | |
734 | Part0.CanCollide = false | |
735 | local Target = mouse.Hit.p | |
736 | local direction = Target - Position | |
737 | local direction = computeDirection(direction) | |
738 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
739 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
740 | Part0.Size = Vector3.new(5,1,5) | |
741 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
742 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
743 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
744 | ||
745 | clashpart = Instance.new("Part",DebrisModel) | |
746 | clashpart.Size = Vector3.new(50,50,50) | |
747 | clashpart.CanCollide = false | |
748 | clashpart.Anchored = true | |
749 | clashpart.Transparency = 1 | |
750 | clashpart.Color = main_color | |
751 | clashpart.Name = "StarLightClash" | |
752 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
753 | ||
754 | sound(1177475476,Position,10,math.random(5,6)/10,300) | |
755 | ||
756 | local z = 10 | |
757 | for i = 1,100 do rs:wait() | |
758 | if animid == 0 then | |
759 | Position = larm.Position | |
760 | else | |
761 | Position = rarm.Position | |
762 | end | |
763 | local Target = mouse.Hit.p | |
764 | local direction = Target - Position | |
765 | local direction = computeDirection(direction) | |
766 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
767 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
768 | Part0.Size = Vector3.new(5-((i/100)*5),1,5-((i/100)*5)) | |
769 | mesh.Scale = Vector3.new(1,(Position-endPoint).magnitude,1) | |
770 | mesh.Offset = Vector3.new(math.random(-10000,10000)/20000,math.random(-10000,10000)/20000,0) | |
771 | local pos = Position + (direction * (mesh.Scale.Y/2)) | |
772 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
773 | clashpart.CFrame = CFrame.new(endPoint, root.Position) | |
774 | ||
775 | local Position = mouse.Hit.p | |
776 | local Target = root.Position | |
777 | local direction = Target - Position | |
778 | local direction = computeDirection(direction) | |
779 | root.Velocity = direction * 5 | |
780 | ||
781 | if i >= z then z = i + 10 sound(explosionid[math.random(1,#explosionid)],endPoint,10,math.random(6,9)/10,200) end | |
782 | ||
783 | Part1 = Part0:Clone() | |
784 | Part1.Parent = DebrisModel | |
785 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
786 | Part1.Name = "SMOKE2" | |
787 | ||
788 | if part ~= nil then | |
789 | if part.Name == "StarLightClash" then | |
790 | local asdf = math.random(0,5)*20 | |
791 | local Part1 = Instance.new("Part") | |
792 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
793 | mesh2.MeshType = Enum.MeshType.Sphere | |
794 | mesh2.Scale = Vector3.new(0,0,0) | |
795 | Part1.Material = Enum.Material.Neon | |
796 | Part1.CanCollide = false | |
797 | Part1.Color = Color3.fromHSV(Color3.toHSV(Color3.fromRGB((main.r+(255*part.Color.r))/2,(main.g+(255*part.Color.g))/2,(main.b+(255*part.Color.b))/2)),math.random(5000,10000)/10000,main.v) | |
798 | Part1.Parent = DebrisModel | |
799 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
800 | Part1.Anchored = true | |
801 | local a = 1.5 | |
802 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
803 | Part1.Name = "EXPLOSION" | |
804 | else | |
805 | local asdf = math.random(0,5)*10 | |
806 | local Part1 = Instance.new("Part") | |
807 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
808 | mesh2.MeshType = Enum.MeshType.Sphere | |
809 | mesh2.Scale = Vector3.new(0,0,0) | |
810 | Part1.Material = Enum.Material.Neon | |
811 | Part1.CanCollide = false | |
812 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
813 | Part1.Parent = DebrisModel | |
814 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
815 | Part1.Anchored = true | |
816 | local a = 1.5 | |
817 | Part1.CFrame = CFrame.new(endPoint + Vector3.new(math.random(-2,2)*a,math.random(-4,4),math.random(-2,2)*a)) | |
818 | Part1.Name = "EXPLOSION" | |
819 | end | |
820 | end | |
821 | ||
822 | for i,v in pairs(findAllNearestTorso(endPoint,50)) do | |
823 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
824 | v:Destroy() | |
825 | else | |
826 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/math.random(120,180)) | |
827 | end | |
828 | local Position = mouse.Hit.p | |
829 | local Target = v.Position | |
830 | local direction = Target - Position | |
831 | local direction = computeDirection(direction) | |
832 | local bv = Instance.new("BodyVelocity",v) | |
833 | bv.Velocity = direction * (10 - ((Position - Target).magnitude/2)) | |
834 | debris:AddItem(bv,1) | |
835 | end | |
836 | ||
837 | end | |
838 | clashpart:Destroy() | |
839 | Part0:Destroy() | |
840 | wait(0.3) | |
841 | aiming_anim = false | |
842 | delay(0.3,function() debounce = false end) | |
843 | end | |
844 | ||
845 | function nukewelpo() | |
846 | coroutine.resume(coroutine.create(function() | |
847 | local magnitude = nil | |
848 | local Position = nil | |
849 | if animid == 0 then | |
850 | Position = larm.Position | |
851 | else | |
852 | Position = rarm.Position | |
853 | end | |
854 | --sound(743499393,Position,10,math.random(6,8)/10) | |
855 | sound(440145223,Position,10,math.random(4,5)/10,100) | |
856 | ||
857 | local Part1 = Instance.new("Part") | |
858 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
859 | mesh2.MeshId = "rbxassetid://559831844" | |
860 | mesh2.Scale = Vector3.new(0,0,0.4) | |
861 | Part1.Material = Enum.Material.Neon | |
862 | Part1.CanCollide = false | |
863 | Part1.Color = Color3.fromHSV(0,0,main.v) | |
864 | Part1.Parent = DebrisModel | |
865 | Part1.Size = Vector3.new(0,0,0) | |
866 | Part1.Anchored = true | |
867 | Part1.CFrame = CFrame.new(Position,mouse.Hit.p) | |
868 | Part1.Name = "EXPLOSION3" | |
869 | ||
870 | local Part0 = Instance.new("Part",DebrisModel) | |
871 | local PointLight2 = Instance.new("PointLight") | |
872 | Part0.Name = "Bullet" | |
873 | Part0.Material = Enum.Material.Neon | |
874 | Part0.Color = Color3.fromHSV(0,0,main.v) | |
875 | Part0.Anchored = false | |
876 | Part0.Size = Vector3.new(5, 5, 5) | |
877 | local mesh = Instance.new("SpecialMesh",Part0) | |
878 | mesh.MeshType = Enum.MeshType.Sphere | |
879 | mesh.Scale = Vector3.new(3,3,3) | |
880 | local bforce = Instance.new("BodyForce",Part0) | |
881 | bforce.force = Vector3.new(0, ((bforce.Parent:getMass())*workspace.Gravity), 0) | |
882 | Part0.CanCollide = false | |
883 | PointLight2.Parent = Part0 | |
884 | PointLight2.Color = Part0.Color | |
885 | local Target = mouse.Hit.p | |
886 | local direction = Target - Position | |
887 | local direction = computeDirection(direction) | |
888 | local pos = Position + (direction * 2) | |
889 | Part0.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
890 | Part0.Velocity = direction * 150 | |
891 | local asd = nil | |
892 | local loop = nil | |
893 | delay(5, function() Part0:Destroy() loop:disconnect() asd:disconnect() end) | |
894 | loop = rs:connect(function() | |
895 | local asdf = math.random(500,1000)/1000 | |
896 | local Part1 = Instance.new("Part") | |
897 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
898 | mesh2.MeshType = Enum.MeshType.Sphere | |
899 | Part1.Material = Enum.Material.Neon | |
900 | Part1.CanCollide = false | |
901 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
902 | Part1.Parent = DebrisModel | |
903 | Part1.Size = (Part0.Size*3) + Vector3.new(asdf,asdf,asdf) | |
904 | Part1.Anchored = true | |
905 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-3000,3000)/750,math.random(-3000,3000)/750,math.random(-3000,3000)/750)) | |
906 | Part1.Name = "SMOKE" | |
907 | end) | |
908 | asd = Part0.Touched:connect(function(ht) | |
909 | local hit=ht.Parent | |
910 | if checkIfNotPlayer(ht) == true and ht.CanCollide == true then | |
911 | asd:disconnect() | |
912 | loop:disconnect() | |
913 | Part0:Destroy() | |
914 | ||
915 | sound(explosionid[math.random(1,#explosionid)],Part0.Position,10,math.random(3,5)/10,500) | |
916 | for i,v in pairs(findAllNearestTorso(Part0.Position,160)) do | |
917 | if v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth >= 9e+99 then | |
918 | v:Destroy() | |
919 | else | |
920 | v.Parent:FindFirstChildOfClass("Humanoid"):TakeDamage(v.Parent:FindFirstChildOfClass("Humanoid").MaxHealth/(math.random(20,30)/10)) | |
921 | end | |
922 | local Position = Part0.Position | |
923 | local Target = v.Position | |
924 | local direction = Target - Position | |
925 | local direction = computeDirection(direction) | |
926 | local bv = Instance.new("BodyVelocity",v) | |
927 | bv.Velocity = direction * (120 - ((Position - Target).magnitude/2)) | |
928 | debris:AddItem(bv,1) | |
929 | end | |
930 | for i=1,10,0.5 do for x=1,math.random(0,1) do rs:wait() end | |
931 | for z=1,math.random(2,3) do | |
932 | local asdf = math.random(-5,5)*10-(i/20)*12 | |
933 | local Part1 = Instance.new("Part") | |
934 | local mesh2 = Instance.new("SpecialMesh",Part1) | |
935 | mesh2.MeshType = Enum.MeshType.Sphere | |
936 | mesh2.Scale = Vector3.new(0,0,0) | |
937 | Part1.Material = Enum.Material.Neon | |
938 | Part1.CanCollide = false | |
939 | Part1.Color = Color3.fromHSV(Color3.toHSV(main_color),math.random(0,10000)/10000,main.v) | |
940 | Part1.Parent = DebrisModel | |
941 | Part1.Size = Vector3.new(asdf,asdf,asdf) | |
942 | Part1.Anchored = true | |
943 | local a = i*5 | |
944 | Part1.CFrame = CFrame.new(Part0.Position + Vector3.new(math.random(-2,2)*a,math.random(-30,30),math.random(-2,2)*a)) | |
945 | Part1.Name = "EXPLOSION4" | |
946 | end | |
947 | end | |
948 | ||
949 | end | |
950 | end) | |
951 | end)) | |
952 | end | |
953 | ||
954 | holdq = false | |
955 | holdr = false | |
956 | cooldownult = false | |
957 | ||
958 | mouse.KeyDown:connect(function(key) | |
959 | if debounce == false then | |
960 | if key == "e" then | |
961 | dashasdf() | |
962 | elseif key == "r" and cooldownult == false then | |
963 | cooldownult = false | |
964 | if animid == 0 then | |
965 | animid = 1 | |
966 | else | |
967 | animid = 0 | |
968 | end | |
969 | debounce = true | |
970 | holdr = true | |
971 | aiming_anim = true | |
972 | wait(0.2) | |
973 | repeat | |
974 | rs:wait() | |
975 | timer = 1 | |
976 | until holdr == false | |
977 | nukewelpo() | |
978 | ||
979 | local Position = mouse.Hit.p | |
980 | local Target = root.Position | |
981 | local direction = Target - Position | |
982 | local direction = computeDirection(direction) | |
983 | root.Velocity = direction * 450 | |
984 | ||
985 | aiming_anim = false | |
986 | delay(5,function() cooldownult = false end) | |
987 | delay(1,function() debounce = false end) | |
988 | ||
989 | elseif key == "q" then | |
990 | debounce = true | |
991 | if animid == 0 then | |
992 | animid = 1 | |
993 | else | |
994 | animid = 0 | |
995 | end | |
996 | holdq = true | |
997 | attack = true | |
998 | aiming_anim = true | |
999 | repeat rs:wait() timer = 1 until holdq == false | |
1000 | laz0r() | |
1001 | attack = false | |
1002 | end | |
1003 | end | |
1004 | end) | |
1005 | ||
1006 | mouse.KeyUp:connect(function(key) | |
1007 | if key == "q" then | |
1008 | holdq = false | |
1009 | elseif key == "r" then | |
1010 | holdr = false | |
1011 | end | |
1012 | end) | |
1013 | ||
1014 | ---------------------------------------------------------------------------- | |
1015 | music(themeid,themepitch) | |
1016 | velocityYFall=0 | |
1017 | velocityYFall2=0 | |
1018 | velocityYFall3=0 | |
1019 | velocityYFall4=0 | |
1020 | neckrotY=0 | |
1021 | neckrotY2=0 | |
1022 | torsorotY=0 | |
1023 | torsorotY2=0 | |
1024 | torsoY=0 | |
1025 | torsoY2=0 | |
1026 | sine = 0 | |
1027 | newWeld(torso, larm, -1.5, 0.5, 0) | |
1028 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1029 | newWeld(torso, rarm, 1.5, 0.5, 0) | |
1030 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
1031 | newWeld(torso, hed, 0, 1.5, 0) | |
1032 | newWeld(torso, lleg, -0.5, -1, 0) | |
1033 | lleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1034 | newWeld(torso, rleg, 0.5, -1, 0) | |
1035 | rleg.Weld.C1 = CFrame.new(0, 1, 0) | |
1036 | newWeld(root, torso, 0, -1, 0) | |
1037 | torso.Weld.C1 = CFrame.new(0, -1, 0) | |
1038 | ||
1039 | rs:connect(function() | |
1040 | ||
1041 | bg.MaxTorque = Vector3.new(0,0,0) | |
1042 | ||
1043 | for i,v in pairs(DebrisModel:GetChildren()) do | |
1044 | ||
1045 | ||
1046 | if v.Name == "EXPLOSION" then | |
1047 | local change = 0.04-(v.Transparency*0.02) | |
1048 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1049 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1050 | v.Transparency = v.Transparency + 0.02 | |
1051 | if v.Transparency >= 1 then | |
1052 | v:Destroy() | |
1053 | end | |
1054 | ||
1055 | elseif v.Name == "EXPLOSION2" then | |
1056 | local change = 0.04-(v.Transparency*0.04) | |
1057 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1058 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1059 | v.Transparency = v.Transparency + 0.025 | |
1060 | if v.Transparency >= 1 then | |
1061 | v:Destroy() | |
1062 | end | |
1063 | ||
1064 | elseif v.Name == "EXPLOSION3" then | |
1065 | local change = 0.5-(v.Transparency*0.5) | |
1066 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1067 | vm.Scale = vm.Scale + Vector3.new(change,change,0) | |
1068 | v.Transparency = v.Transparency + 0.1 | |
1069 | if v.Transparency >= 1 then | |
1070 | v:Destroy() | |
1071 | end | |
1072 | ||
1073 | elseif v.Name == "EXPLOSION4" then | |
1074 | local change = 0.15-(v.Transparency*0.125) | |
1075 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1076 | vm.Scale = vm.Scale + Vector3.new(change,change,change) | |
1077 | v.Transparency = v.Transparency + 0.01 | |
1078 | if v.Transparency >= 1 then | |
1079 | v:Destroy() | |
1080 | end | |
1081 | ||
1082 | elseif v.Name == "SMOKE" then | |
1083 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1084 | vm.Scale = vm.Scale - Vector3.new(0.075,0.075,0.075) | |
1085 | if vm.Scale.X <= 0 then | |
1086 | v:Destroy() | |
1087 | end | |
1088 | ||
1089 | elseif v.Name == "SMOKE2" then | |
1090 | local change = 2-(v.Transparency*2) | |
1091 | local vm = v:FindFirstChildOfClass("SpecialMesh") | |
1092 | local Position = nil | |
1093 | if animid == 0 then | |
1094 | Position = larm.Position | |
1095 | else | |
1096 | Position = rarm.Position | |
1097 | end | |
1098 | local Target = mouse.Hit.p | |
1099 | local direction = Target - Position | |
1100 | local direction = computeDirection(direction) | |
1101 | local ray = Ray.new(Position, (Target-Position).unit*1048) | |
1102 | local part, endPoint = workspace:FindPartOnRay(ray, char) | |
1103 | vm.Scale = Vector3.new(vm.Scale.X,(Position-endPoint).magnitude,vm.Scale.Z) + Vector3.new(change,0,change) | |
1104 | local pos = Position + (direction * (vm.Scale.Y/2)) | |
1105 | v.CFrame = CFrame.new(pos, pos + direction) * CFrame.Angles((math.pi/2)+math.rad(180), 0, 0) | |
1106 | vm.Offset = Vector3.new(math.random(-10000,10000)/10000,math.random(-10000,10000)/10000,0) | |
1107 | v.Transparency = v.Transparency + 0.1 | |
1108 | if v.Transparency >= 1 then | |
1109 | v:Destroy() | |
1110 | end | |
1111 | ||
1112 | ||
1113 | elseif v.Name == "LIGHTNING" then | |
1114 | local vm = v:FindFirstChildOfClass("BlockMesh") | |
1115 | vm.Scale = vm.Scale - Vector3.new(0.1,0.1,0) | |
1116 | if vm.Scale.X <= 0 then | |
1117 | v:Destroy() | |
1118 | end | |
1119 | ||
1120 | end | |
1121 | end | |
1122 | ||
1123 | if -root.Velocity.Y/1.5 > 0 and -root.Velocity.Y/1.5 < 160 then | |
1124 | velocityYFall = root.Velocity.Y/1.5 | |
1125 | end | |
1126 | if -root.Velocity.Y/180 > 0 and -root.Velocity.Y/180 < 1.2 then | |
1127 | velocityYFall2 = root.Velocity.Y/180 | |
1128 | end | |
1129 | if -root.Velocity.Y/1.5 > -5 and -root.Velocity.Y/1.5 < 50 then | |
1130 | velocityYFall3 = root.Velocity.Y/1.5 | |
1131 | end | |
1132 | if -root.Velocity.Y/1.5 > -50 and -root.Velocity.Y/1.5 < 20 then | |
1133 | velocityYFall4 = root.Velocity.Y/1.5 | |
1134 | end | |
1135 | if root.RotVelocity.Y/6 < 1 and root.RotVelocity.Y/6 > -1 then | |
1136 | neckrotY = root.RotVelocity.Y/6 | |
1137 | end | |
1138 | if root.RotVelocity.Y/8 < 0.6 and root.RotVelocity.Y/8 > -0.6 then | |
1139 | neckrotY2 = root.RotVelocity.Y/8 | |
1140 | end | |
1141 | ||
1142 | if root.RotVelocity.Y/6 < 0.2 and root.RotVelocity.Y/6 > -0.2 then | |
1143 | torsorotY = root.RotVelocity.Y/6 | |
1144 | end | |
1145 | if root.RotVelocity.Y/8 < 0.2 and root.RotVelocity.Y/8 > -0.2 then | |
1146 | torsorotY2 = root.RotVelocity.Y/8 | |
1147 | end | |
1148 | ||
1149 | ||
1150 | torsoY = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/20 | |
1151 | torsoY2 = -(torso.Velocity*Vector3.new(1, 0, 1)).magnitude/36 | |
1152 | ||
1153 | if attack == true then | |
1154 | hum.WalkSpeed = 1 | |
1155 | else | |
1156 | hum.WalkSpeed = 10 | |
1157 | end | |
1158 | ||
1159 | if canjump == true then | |
1160 | hum.JumpPower = 50 | |
1161 | else | |
1162 | hum.JumpPower = 0 | |
1163 | end | |
1164 | ||
1165 | local jumped = false | |
1166 | local ray1 = Ray.new(root.Position+Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1167 | local part1, endPoint = workspace:FindPartOnRay(ray1, char) | |
1168 | local ray2 = Ray.new(root.Position-Vector3.new(1,0,0),Vector3.new(0, -6, 0)) | |
1169 | local part2, endPoint = workspace:FindPartOnRay(ray2, char) | |
1170 | local ray3 = Ray.new(root.Position+Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1171 | local part3, endPoint = workspace:FindPartOnRay(ray3, char) | |
1172 | local ray4 = Ray.new(root.Position-Vector3.new(0,0,0.5),Vector3.new(0, -6, 0)) | |
1173 | local part4, endPoint = workspace:FindPartOnRay(ray4, char) | |
1174 | ||
1175 | if part1 or part2 or part3 or part4 then jumped = false else endPoint = 0 jumped = true end | |
1176 | ||
1177 | local rlegray = Ray.new(rleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1178 | local rlegpart, rlegendPoint = workspace:FindPartOnRay(rlegray, char) | |
1179 | ||
1180 | local llegray = Ray.new(lleg.Position+Vector3.new(0,0.5,0),Vector3.new(0, -1.75, 0)) | |
1181 | local llegpart, llegendPoint = workspace:FindPartOnRay(llegray, char) | |
1182 | ||
1183 | if no_anim == false then | |
1184 | if hum.Health > 0 then | |
1185 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude >= 5 and jumped == false then | |
1186 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1187 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-10),0,0),0.1) | |
1188 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62-(movement/30)*math.cos(sine/4)/2,(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5-(movement*2)*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1189 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+(movement/30)*math.cos(sine/4)/2,-(movement/50)*math.cos(sine/4))*CFrame.Angles(math.rad(-5+(movement*2)*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0-(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1190 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+(movement/20)*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-(change*20)-4*math.cos(sine/2)), torsorotY2+math.rad(0-4*math.cos(sine/4)), torsorotY2+math.rad(0-1*math.cos(sine/4))), 0.1) | |
1191 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.85-(movement/10)*math.cos(sine/4)/2,-0.1+(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)-movement*math.cos(sine/4))+ -(movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1192 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,-0.85+(movement/10)*math.cos(sine/4)/2,-0.1-(movement/15)*math.cos(sine/4))*CFrame.Angles(math.rad(-10+(change*5)+movement*math.cos(sine/4))+ (movement/10)*math.sin(sine/4),math.rad(0+(movement*2)*math.cos(sine/4)),math.rad(0)), 0.2) | |
1193 | elseif jumped == true then | |
1194 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1195 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(0,0,0),0.1) | |
1196 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-50-1*math.cos(sine/8))), 0.2) | |
1197 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,1-0.1*math.cos(sine/16)/2,0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(50+1*math.cos(sine/8))), 0.2) | |
1198 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1199 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5,-0.925+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(-35-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1200 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5,0+0.1*math.cos(sine/16),-0.8)*CFrame.Angles(math.rad(-25+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1201 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 5 then | |
1202 | hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-18),math.rad(0+math.rad(0+2*math.cos(sine/2))),0), 0.1) | |
1203 | hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.Angles(math.rad(-15),0,0),0.1) | |
1204 | larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(-5-1*math.cos(sine/8))), 0.2) | |
1205 | rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(0-1*math.cos(sine/16)),math.rad(5+1*math.cos(sine/8))), 0.2) | |
1206 | torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(0), math.rad(0-1*math.cos(sine/32))), 0.1) | |
1207 | lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(0,llegendPoint.Y-lleg.Position.Y,0)*CFrame.new(-0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0-1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(-2-0.5*math.cos(sine/8))), 0.2) | |
1208 | rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0,rlegendPoint.Y-rleg.Position.Y,0)*CFrame.new(0.5,0+0.1*math.cos(sine/16),0)*CFrame.Angles(math.rad(0+1*math.cos(sine/16)),math.rad(0-1*math.cos(sine/16)),math.rad(2+0.5*math.cos(sine/8))), 0.2) | |
1209 | end | |
1210 | for i=1,5 do | |
1211 | if aiming_anim == true then | |
1212 | bg.MaxTorque = Vector3.new(9e9,9e9,9e9) | |
1213 | if jumped == false then | |
1214 | bg.CFrame = CFrame.new(root.Position,Vector3.new(mouse.Hit.x,root.Position.Y,mouse.Hit.z)) | |
1215 | else | |
1216 | bg.CFrame = CFrame.new(root.Position,mouse.Hit.p) | |
1217 | end | |
1218 | if animid == 0 then | |
1219 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(-80),0),0.4) | |
1220 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(-80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1221 | larm.Weld.C0 = Lerp(larm.Weld.C0,CFrame.new(-1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(-10-1*math.cos(sine/16)),math.rad(-90-1*math.cos(sine/8))),0.4) | |
1222 | else | |
1223 | hed.Weld.C1 = Lerp(hed.Weld.C1,CFrame.Angles(0,math.rad(80),0),0.4) | |
1224 | torso.Weld.C0 = Lerp(torso.Weld.C0,CFrame.new(0, -1.1-0.1*math.cos(sine/16), 0) * CFrame.Angles(math.rad(0-2*math.cos(sine/16)),math.rad(80), math.rad(0-1*math.cos(sine/32))),0.2) | |
1225 | rarm.Weld.C0 = Lerp(rarm.Weld.C0,CFrame.new(1.5,0.55-0.1*math.cos(sine/16)/2,-0.1*math.cos(sine/16))*CFrame.Angles(math.rad(0),math.rad(10-1*math.cos(sine/16)),math.rad(90+1*math.cos(sine/8))),0.4) | |
1226 | end | |
1227 | else | |
1228 | if timer <= 0 then | |
1229 | animid = math.random(0,1) | |
1230 | else | |
1231 | timer = timer - 1 | |
1232 | end | |
1233 | end | |
1234 | end | |
1235 | end | |
1236 | end | |
1237 | main_color = Color3.fromRGB(main.r,main.g,main.b) | |
1238 | pr.Value = main.r | |
1239 | pg.Value = main.g | |
1240 | pb.Value = main.b | |
1241 | pv.Value = main.v | |
1242 | idth.Value = themeid | |
1243 | pith.Value = themepitch | |
1244 | HName.TextStrokeColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v/2) | |
1245 | HName.TextColor3 = Color3.fromHSV(Color3.toHSV(main_color),1,main.v) | |
1246 | sine = sine + change | |
1247 | if hum.Health <= 0 then | |
1248 | debounce = true | |
1249 | end | |
1250 | end) | |
1251 | ||
1252 | ||
1253 | ||
1254 | --Extras-- | |
1255 | q = char:GetChildren() | |
1256 | for u = 1, #q do | |
1257 | if q[u].ClassName == "Accessory" or q[u].ClassName == "Hat" then | |
1258 | q[u]:remove() | |
1259 | elseif q[u].ClassName == "CharacterMesh" then | |
1260 | q[u]:remove() | |
1261 | elseif q[u].ClassName == "ShirtGraphic" then | |
1262 | q[u]:remove() | |
1263 | elseif q[u].ClassName == "Shirt" then | |
1264 | q[u]:Destroy() | |
1265 | elseif q[u].ClassName == "Pants" then | |
1266 | q[u]:Destroy() | |
1267 | end | |
1268 | end | |
1269 | local top = Instance.new("Shirt") | |
1270 | top.ShirtTemplate = "rbxassetid://941860872" | |
1271 | top.Parent = char | |
1272 | local bottom = Instance.new("Pants") | |
1273 | bottom.PantsTemplate = "rbxassetid://940565415" | |
1274 | bottom.Parent = char | |
1275 | ||
1276 | local BodyColors = char:FindFirstChildOfClass"BodyColors" | |
1277 | if BodyColors then | |
1278 | BodyColors.HeadColor = BrickColor.new"Pastel brown" | |
1279 | BodyColors.TorsoColor = BrickColor.new"Pastel brown" | |
1280 | BodyColors.LeftArmColor = BrickColor.new"Pastel brown" | |
1281 | BodyColors.RightArmColor = BrickColor.new"Really black" | |
1282 | BodyColors.LeftLegColor = BrickColor.new"Pastel brown" | |
1283 | BodyColors.RightLegColor = BrickColor.new"Pastel brown" | |
1284 | end | |
1285 | char.Head.face.Texture = "rbxassetid://2000997465" | |
1286 | -------------Head--------------------------------- | |
1287 | char:FindFirstChildOfClass'Humanoid'.JumpPower = 100 | |
1288 | ||
1289 | Head = Instance.new("Part", char) | |
1290 | Head.Size = Vector3.new(1,1,1) | |
1291 | Headmesh = Instance.new("SpecialMesh", Head) | |
1292 | Headmesh.MeshId = "rbxassetid://538172339" | |
1293 | Headmesh.Scale = Vector3.new(1,1,1) | |
1294 | Head.Transparency = 0 | |
1295 | Head.CanCollide = false | |
1296 | Head.Name = "plrHead" | |
1297 | Head.Anchored = false | |
1298 | Head.BrickColor = BrickColor.new("Brick yellow") | |
1299 | Weld = Instance.new("Weld", char) | |
1300 | Weld.Part0 = char["Head"] | |
1301 | Weld.Part1 = Head | |
1302 | Weld.C1 = CFrame.new(0,-0.5,0)*CFrame.Angles(0,-6,0) | |
1303 | -------------Head--------------------------------- | |
1304 | char:FindFirstChildOfClass'Humanoid'.JumpPower = 100 | |
1305 | ||
1306 | Head = Instance.new("Part", char) | |
1307 | Head.Size = Vector3.new(1,1,1) | |
1308 | Headmesh = Instance.new("SpecialMesh", Head) | |
1309 | Headmesh.MeshId = "rbxassetid://538172339" | |
1310 | Headmesh.Scale = Vector3.new(1,1,1) | |
1311 | Head.Transparency = 0 | |
1312 | Head.CanCollide = false | |
1313 | Head.Name = "plrHead" | |
1314 | Head.Anchored = false | |
1315 | Head.BrickColor = BrickColor.new("Brick yellow") | |
1316 | Weld = Instance.new("Weld", char) | |
1317 | Weld.Part0 = char["Head"] | |
1318 | Weld.Part1 = Head | |
1319 | Weld.C1 = CFrame.new(0,-0.5,.15)*CFrame.Angles(-1,6,0) | |
1320 | --extras | |
1321 | local talksound = Instance.new("Sound",char.Torso) | |
1322 | talksound.SoundId = "rbxassetid://" | |
1323 | talksound.Volume = 4 | |
1324 | local blastsound = Instance.new("Sound",char) | |
1325 | blastsound.Name = "blast_sound" | |
1326 | blastsound.SoundId = "rbxassetid://345052019" | |
1327 | blastsound.Volume = 4 | |
1328 | function swait(num) | |
1329 | if num==0 or num==nil then | |
1330 | game:service'RunService'.Stepped:wait(0) | |
1331 | else | |
1332 | for i=0,num do | |
1333 | game:service'RunService'.Stepped:wait(0) | |
1334 | end | |
1335 | end | |
1336 | end | |
1337 | ||
1338 | function chatfunc(text) | |
1339 | local chat = coroutine.wrap(function() | |
1340 | if char:FindFirstChild("TalkingBillBoard") ~= nil then | |
1341 | char:FindFirstChild("TalkingBillBoard"):Destroy() | |
1342 | end | |
1343 | local naeeym2 = Instance.new("BillboardGui",char) | |
1344 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1345 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1346 | naeeym2.Adornee = char.Head | |
1347 | naeeym2.Name = "TalkingBillBoard" | |
1348 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1349 | tecks2.BackgroundTransparency = 1 | |
1350 | tecks2.BorderSizePixel = 0 | |
1351 | tecks2.Text = "" | |
1352 | tecks2.Font = "Fantasy" | |
1353 | tecks2.TextSize = 30 | |
1354 | tecks2.TextStrokeTransparency = 0 | |
1355 | tecks2.TextColor3 = Color3.new(.6,0,0) | |
1356 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1357 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1358 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1359 | tecks3.BackgroundTransparency = 1 | |
1360 | tecks3.BorderSizePixel = 0 | |
1361 | tecks3.Text = "" | |
1362 | tecks3.Font = "Fantasy" | |
1363 | tecks3.TextSize = 30 | |
1364 | tecks3.TextStrokeTransparency = 0 | |
1365 | tecks3.TextColor3 = Color3.new(0,0,0) | |
1366 | tecks3.TextStrokeColor3 = Color3.new(1,1,1) | |
1367 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1368 | for i = 1,string.len(text),1 do | |
1369 | tecks2.Text = string.sub(text,1,i) | |
1370 | tecks3.Text = string.sub(text,1,i) | |
1371 | tecks3.Text = string.sub(text,1,i) | |
1372 | talksound:Play() | |
1373 | wait(0.01) | |
1374 | end | |
1375 | wait(2) | |
1376 | for i = 1, 50 do | |
1377 | swait() | |
1378 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1379 | tecks2.Rotation = tecks2.Rotation - .8 | |
1380 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1381 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1382 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1383 | tecks3.Rotation = tecks2.Rotation + .8 | |
1384 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1385 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1386 | end | |
1387 | naeeym2:Destroy() | |
1388 | end) | |
1389 | chat() | |
1390 | end | |
1391 | function onChatted(msg) | |
1392 | chatfunc(msg) | |
1393 | end | |
1394 | plr.Chatted:connect(onChatted) | |
1395 | wait(2) | |
1396 | chatfunc("that damned nerd...") | |
1397 | wait(2) | |
1398 | chatfunc("He thinks he is better than me..") | |
1399 | wait(2) | |
1400 | chatfunc("He's gonna DIE....") | |
1401 | wait(2) | |
1402 | chatfunc("...") | |
1403 | wait(2) | |
1404 | chatfunc("I will be the Number One Hero!!.") | |
1405 | wait(0.5) | |
1406 | char.Humanoid.Name = "Sans" | |
1407 | ||
1408 | --chat | |
1409 | ||
1410 | function Blast(AAA) | |
1411 | if AAA == "f" then | |
1412 | local chatmath = math.random(1,3) | |
1413 | if chatmath == 1 then | |
1414 | chatfunc("Gaster Blaster!") | |
1415 | end | |
1416 | if chatmath == 2 then | |
1417 | chatfunc("This is what you get for killing everybody.") | |
1418 | end | |
1419 | if chatmath == 3 then | |
1420 | chatfunc("Look, I gave up trying to go back a long time ago.") | |
1421 | end | |
1422 | local gasterblaster = Instance.new("Part",char.Torso) | |
1423 | gasterblaster.Size = Vector3.new(7, 16, 4) | |
1424 | gasterblaster.CanCollide = false | |
1425 | local gasterblastermesh = Instance.new("FileMesh",gasterblaster) | |
1426 | gasterblastermesh.MeshId = "rbxassetid://431908407" | |
1427 | gasterblastermesh.Scale = Vector3.new(0.05,0.05,0.05) | |
1428 | local gasterblastertexture = Instance.new("Decal",gasterblaster) | |
1429 | gasterblastertexture.Face = "Back" | |
1430 | gasterblastertexture.Texture = "http://www.roblox.com/asset/?id=441975828" | |
1431 | local weeld = Instance.new("Weld",gasterblaster) | |
1432 | weeld.Part0 = gasterblaster | |
1433 | weeld.Part1 = char.Torso | |
1434 | weeld.C0 = CFrame.new(3.71674585, -11.54426, -0.129204988, -0.999741375, 0, 0.0227420069, 0, 1, 0, -0.0227420069, 0, -0.999741375) | |
1435 | blastsound:Play() | |
1436 | char.Head.Anchored = true | |
1437 | wait(1) | |
1438 | local blast = Instance.new("Part",gasterblaster) | |
1439 | blast.Size = Vector3.new(18.07, 16.36, 73.54) | |
1440 | blast.Transparency = 0.7 | |
1441 | blast.Material = "Neon" | |
1442 | blast.Color = Color3.new(1,1,1) | |
1443 | blast.CanCollide = true | |
1444 | local blastweld = Instance.new("Weld",blast) | |
1445 | blastweld.Part0 = blast | |
1446 | blastweld.Part1 = gasterblaster | |
1447 | blastweld.C0 = CFrame.new(-0.430000305, 1.73999977, -40.1399994, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
1448 | blast.Touched:connect(function(part) | |
1449 | part.Parent:FindFirstChildOfClass("Humanoid"):Destroy() -- Makes them not able to move | |
1450 | end) | |
1451 | wait(2) | |
1452 | char.Head.Anchored = false | |
1453 | blast:Destroy() | |
1454 | gasterblaster:Destroy() | |
1455 | end | |
1456 | end | |
1457 | mouse.KeyDown:connect(Blast) |