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- or go back to the newest paste.
1 | wait(1.678) | |
2 | - | DIE = game.Workspace.xXoONewOoXx ---put name here |
2 | + | DIE = game.Workspace.treeto12 ---put name here |
3 | DIE.Torso.Anchored = true | |
4 | BumperCar = Instance.new("Part",DIE.Torso) | |
5 | BumperCar.Anchored = true | |
6 | BumperCar.Locked = false | |
7 | BumperCar.CanCollide = false | |
8 | BumperCar.Name = "BumperCar" | |
9 | BumperCar.Size = Vector3.new(8.709, 8.984, 18.304) | |
10 | BumperCarMesh = Instance.new("SpecialMesh",BumperCar) | |
11 | BumperCarMesh.MeshId = "rbxassetid://609579448" | |
12 | BumperCarMesh.TextureId = "rbxassetid://609579474" | |
13 | BumperCarMesh.Scale = Vector3.new(0.27, 0.2, 0.24) | |
14 | BumperCarMesh.Offset = Vector3.new(0, 6.6, 0) | |
15 | BumperCarMesh.Name = "BumperCarMesh" | |
16 | Human = Instance.new("Part",DIE.Torso) | |
17 | Human.Anchored = true | |
18 | Human.Locked = false | |
19 | Human.CanCollide = false | |
20 | Human.Name = "Human" | |
21 | Human.Size = Vector3.new(8.709, 8.984, 4.194) | |
22 | BUMPERCARS = Instance.new("Sound",Human) | |
23 | BUMPERCARS.Volume = 3.25 | |
24 | BUMPERCARS.SoundId = "rbxassetid://135305162" | |
25 | BUMPERCARS.Looped = true | |
26 | BabyBUMBERCARS = Instance.new("PitchShiftSoundEffect",BUMPERCARS) | |
27 | BabyBUMBERCARS.Octave = 2 | |
28 | HumanMesh = Instance.new("SpecialMesh",Human) | |
29 | HumanMesh.MeshId = "rbxassetid://430118502" | |
30 | HumanMesh.TextureId = "rbxassetid://430118631" | |
31 | HumanMesh.Scale = Vector3.new(5.517, 5, 3.345) | |
32 | HumanMesh.Offset = Vector3.new(0, 3.8, 0) | |
33 | Human.Position = Human.Position + Vector3.new(-.32,0,-1955) | |
34 | BumperCar.Position = BumperCar.Position + Vector3.new(-.32,0,-1955) | |
35 | BUMPERCARS:Play() | |
36 | ||
37 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
38 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
39 | wait(.00001) | |
40 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
41 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
42 | wait(.00001) | |
43 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
44 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
45 | wait(.00001) | |
46 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
47 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
48 | wait(.00001) | |
49 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
50 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
51 | wait(.00001) | |
52 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
53 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
54 | wait(.00001) | |
55 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
56 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
57 | wait(.00001) | |
58 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
59 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
60 | wait(.00001) | |
61 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
62 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
63 | wait(.00001) | |
64 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
65 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
66 | wait(.00001) | |
67 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
68 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
69 | wait(.00001) | |
70 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
71 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
72 | wait(.00001) | |
73 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
74 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
75 | wait(.00001) | |
76 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
77 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
78 | wait(.00001) | |
79 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
80 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
81 | wait(.00001) | |
82 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
83 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
84 | wait(.00001) | |
85 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
86 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
87 | wait(.00001) | |
88 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
89 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
90 | wait(.00001) | |
91 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
92 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
93 | wait(.00001) | |
94 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
95 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
96 | wait(.00001) | |
97 | ||
98 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
99 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
100 | wait(.00001) | |
101 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
102 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
103 | wait(.00001) | |
104 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
105 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
106 | wait(.00001) | |
107 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
108 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
109 | wait(.00001) | |
110 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
111 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
112 | wait(.00001) | |
113 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
114 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
115 | wait(.00001) | |
116 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
117 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
118 | wait(.00001) | |
119 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
120 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
121 | wait(.00001) | |
122 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
123 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
124 | wait(.00001) | |
125 | ||
126 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
127 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
128 | wait(.00001) | |
129 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
130 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
131 | wait(.00001) | |
132 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
133 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
134 | wait(.00001) | |
135 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
136 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
137 | wait(.00001) | |
138 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
139 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
140 | wait(.00001) | |
141 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
142 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
143 | wait(.00001) | |
144 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
145 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
146 | wait(.00001) | |
147 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
148 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
149 | wait(.00001) | |
150 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
151 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
152 | wait(.00001) | |
153 | ||
154 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
155 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
156 | wait(.00001) | |
157 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
158 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
159 | wait(.00001) | |
160 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
161 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
162 | wait(.00001) | |
163 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
164 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
165 | wait(.00001) | |
166 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
167 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
168 | wait(.00001) | |
169 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
170 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
171 | wait(.00001) | |
172 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
173 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
174 | wait(.00001) | |
175 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
176 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
177 | wait(.00001) | |
178 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
179 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
180 | wait(.00001) | |
181 | ||
182 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
183 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
184 | wait(.00001) | |
185 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
186 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
187 | wait(.00001) | |
188 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
189 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
190 | wait(.00001) | |
191 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
192 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
193 | wait(.00001) | |
194 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
195 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
196 | wait(.00001) | |
197 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
198 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
199 | wait(.00001) | |
200 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
201 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
202 | wait(.00001) | |
203 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
204 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
205 | wait(.00001) | |
206 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
207 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
208 | wait(.00001) | |
209 | ||
210 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
211 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
212 | wait(.00001) | |
213 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
214 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
215 | wait(.00001) | |
216 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
217 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
218 | wait(.00001) | |
219 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
220 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
221 | wait(.00001) | |
222 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
223 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
224 | wait(.00001) | |
225 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
226 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
227 | wait(.00001) | |
228 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
229 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
230 | wait(.00001) | |
231 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
232 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
233 | wait(.00001) | |
234 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
235 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
236 | wait(.00001) | |
237 | ||
238 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
239 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
240 | wait(.00001) | |
241 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
242 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
243 | wait(.00001) | |
244 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
245 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
246 | wait(.00001) | |
247 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
248 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
249 | wait(.00001) | |
250 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
251 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
252 | wait(.00001) | |
253 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
254 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
255 | wait(.00001) | |
256 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
257 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
258 | wait(.00001) | |
259 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
260 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
261 | wait(.00001) | |
262 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
263 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
264 | wait(.00001) | |
265 | ||
266 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
267 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
268 | wait(.00001) | |
269 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
270 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
271 | wait(.00001) | |
272 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
273 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
274 | wait(.00001) | |
275 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
276 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
277 | wait(.00001) | |
278 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
279 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
280 | wait(.00001) | |
281 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
282 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
283 | wait(.00001) | |
284 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
285 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
286 | wait(.00001) | |
287 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
288 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
289 | wait(.00001) | |
290 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
291 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
292 | wait(.00001) | |
293 | ||
294 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
295 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
296 | wait(.00001) | |
297 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
298 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
299 | wait(.00001) | |
300 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
301 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
302 | wait(.00001) | |
303 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
304 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
305 | wait(.00001) | |
306 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
307 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
308 | wait(.00001) | |
309 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
310 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
311 | wait(.00001) | |
312 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
313 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
314 | wait(.00001) | |
315 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
316 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
317 | wait(.00001) | |
318 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
319 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
320 | wait(.00001) | |
321 | ||
322 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
323 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
324 | wait(.00001) | |
325 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
326 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
327 | wait(.00001) | |
328 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
329 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
330 | wait(.00001) | |
331 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
332 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
333 | wait(.00001) | |
334 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
335 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
336 | wait(.00001) | |
337 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
338 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
339 | wait(.00001) | |
340 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
341 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
342 | wait(.00001) | |
343 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
344 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
345 | wait(.00001) | |
346 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
347 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
348 | wait(.00001) | |
349 | ||
350 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
351 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
352 | wait(.00001) | |
353 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
354 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
355 | wait(.00001) | |
356 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
357 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
358 | wait(.00001) | |
359 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
360 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
361 | wait(.00001) | |
362 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
363 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
364 | wait(.00001) | |
365 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
366 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
367 | wait(.00001) | |
368 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
369 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
370 | wait(.00001) | |
371 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
372 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
373 | wait(.00001) | |
374 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
375 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
376 | wait(.00001) | |
377 | ||
378 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
379 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
380 | wait(.00001) | |
381 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
382 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
383 | wait(.00001) | |
384 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
385 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
386 | wait(.00001) | |
387 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
388 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
389 | wait(.00001) | |
390 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
391 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
392 | wait(.00001) | |
393 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
394 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
395 | wait(.00001) | |
396 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
397 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
398 | wait(.00001) | |
399 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
400 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
401 | wait(.00001) | |
402 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
403 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
404 | wait(.00001) | |
405 | ||
406 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
407 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
408 | wait(.00001) | |
409 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
410 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
411 | wait(.00001) | |
412 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
413 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
414 | wait(.00001) | |
415 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
416 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
417 | wait(.00001) | |
418 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
419 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
420 | wait(.00001) | |
421 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
422 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
423 | wait(.00001) | |
424 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
425 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
426 | wait(.00001) | |
427 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
428 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
429 | wait(.00001) | |
430 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
431 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
432 | wait(.00001) | |
433 | ||
434 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
435 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
436 | wait(.00001) | |
437 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
438 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
439 | wait(.00001) | |
440 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
441 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
442 | wait(.00001) | |
443 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
444 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
445 | wait(.00001) | |
446 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
447 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
448 | wait(.00001) | |
449 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
450 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
451 | wait(.00001) | |
452 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
453 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
454 | wait(.00001) | |
455 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
456 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
457 | wait(.00001) | |
458 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
459 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
460 | wait(.00001) | |
461 | ||
462 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
463 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
464 | wait(.00001) | |
465 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
466 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
467 | wait(.00001) | |
468 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
469 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
470 | wait(.00001) | |
471 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
472 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
473 | wait(.00001) | |
474 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
475 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
476 | wait(.00001) | |
477 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
478 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
479 | wait(.00001) | |
480 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
481 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
482 | wait(.00001) | |
483 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
484 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
485 | wait(.00001) | |
486 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
487 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
488 | wait(.00001) | |
489 | ||
490 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
491 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
492 | wait(.00001) | |
493 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
494 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
495 | wait(.00001) | |
496 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
497 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
498 | wait(.00001) | |
499 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
500 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
501 | wait(.00001) | |
502 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
503 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
504 | wait(.00001) | |
505 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
506 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
507 | wait(.00001) | |
508 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
509 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
510 | wait(.00001) | |
511 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
512 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
513 | wait(.00001) | |
514 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
515 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
516 | wait(.00001) | |
517 | ||
518 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
519 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
520 | wait(.00001) | |
521 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
522 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
523 | wait(.00001) | |
524 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
525 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
526 | wait(.00001) | |
527 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
528 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
529 | wait(.00001) | |
530 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
531 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
532 | wait(.00001) | |
533 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
534 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
535 | wait(.00001) | |
536 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
537 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
538 | wait(.00001) | |
539 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
540 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
541 | wait(.00001) | |
542 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
543 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
544 | wait(.00001) | |
545 | ||
546 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
547 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
548 | wait(.00001) | |
549 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
550 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
551 | wait(.00001) | |
552 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
553 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
554 | wait(.00001) | |
555 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
556 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
557 | wait(.00001) | |
558 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
559 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
560 | wait(.00001) | |
561 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
562 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
563 | wait(.00001) | |
564 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
565 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
566 | wait(.00001) | |
567 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
568 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
569 | wait(.00001) | |
570 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
571 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
572 | wait(.00001) | |
573 | ||
574 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
575 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
576 | wait(.00001) | |
577 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
578 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
579 | wait(.00001) | |
580 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
581 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
582 | wait(.00001) | |
583 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
584 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
585 | wait(.00001) | |
586 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
587 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
588 | wait(.00001) | |
589 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
590 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
591 | wait(.00001) | |
592 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
593 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
594 | wait(.00001) | |
595 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
596 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
597 | wait(.00001) | |
598 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
599 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
600 | wait(.00001) | |
601 | ||
602 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
603 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
604 | wait(.00001) | |
605 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
606 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
607 | wait(.00001) | |
608 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
609 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
610 | wait(.00001) | |
611 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
612 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
613 | wait(.00001) | |
614 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
615 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
616 | wait(.00001) | |
617 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
618 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
619 | wait(.00001) | |
620 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
621 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
622 | wait(.00001) | |
623 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
624 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
625 | wait(.00001) | |
626 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
627 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
628 | wait(.00001) | |
629 | ||
630 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
631 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
632 | wait(.00001) | |
633 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
634 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
635 | wait(.00001) | |
636 | Human.CFrame = Human.CFrame + Vector3.new(0,0,8) | |
637 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8) | |
638 | wait(.00001) | |
639 | Human.CFrame = Human.CFrame + Vector3.new(0,0,8) | |
640 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,8) | |
641 | DIE.Torso.Anchored = false | |
642 | DIE.HumanoidRootPart:Destroy() | |
643 | FLYTOHELL = Instance.new("BodyForce",DIE.Torso) | |
644 | FLYTOHELL.Force = Vector3.new(0,4567,2377) | |
645 | BLOOD = Instance.new("ParticleEmitter",DIE.Torso) | |
646 | BLOOD.Texture = "rbxassetid://612591729" | |
647 | BLOOD.Lifetime = NumberRange.new(0.2, 1) | |
648 | BLOOD.Rate = 6666666666666666666666666666666666666666666666 | |
649 | BLOOD.RotSpeed = NumberRange.new(367) | |
650 | BLOOD.Size = NumberSequence.new(1.2) | |
651 | BLOOD.Acceleration = Vector3.new(0, 0, 0.5) | |
652 | BLOOD.Speed = NumberRange.new(12) | |
653 | BLOOD.ZOffset = -.5 | |
654 | ||
655 | DIE.Head.RotVelocity = Vector3.new(5,5,5) | |
656 | DIE["Right Arm"].RotVelocity = Vector3.new(5,5,5) | |
657 | DIE["Left Arm"].RotVelocity = Vector3.new(5,5,5) | |
658 | DIE.Torso.RotVelocity = Vector3.new(5,5,5) | |
659 | DIE["Right Leg"].RotVelocity = Vector3.new(5,5,5) | |
660 | DIE["Left Leg"].RotVelocity = Vector3.new(5,5,5) | |
661 | ||
662 | ||
663 | DIE.Head.BrickColor = BrickColor.new("Crimson") | |
664 | DIE["Right Arm"].BrickColor = BrickColor.new("Crimson") | |
665 | DIE["Left Arm"].BrickColor = BrickColor.new("Crimson") | |
666 | DIE.Torso.BrickColor = BrickColor.new("Crimson") | |
667 | DIE["Right Leg"].BrickColor = BrickColor.new("Crimson") | |
668 | DIE["Left Leg"].BrickColor = BrickColor.new("Crimson") | |
669 | DIE.Humanoid:Destroy() | |
670 | wait(.346) | |
671 | FLYTOHELL:Destroy() | |
672 | ||
673 | ||
674 | ||
675 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
676 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
677 | wait(.00001) | |
678 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
679 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
680 | wait(.00001) | |
681 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
682 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
683 | wait(.00001) | |
684 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
685 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
686 | wait(.00001) | |
687 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
688 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
689 | wait(.00001) | |
690 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
691 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
692 | wait(.00001) | |
693 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
694 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
695 | wait(.00001) | |
696 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
697 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
698 | wait(.00001) | |
699 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
700 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
701 | wait(.00001) | |
702 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
703 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
704 | wait(.00001) | |
705 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
706 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
707 | wait(.00001) | |
708 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
709 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
710 | wait(.00001) | |
711 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
712 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
713 | wait(.00001) | |
714 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
715 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
716 | wait(.00001) | |
717 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
718 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
719 | wait(.00001) | |
720 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
721 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
722 | wait(.00001) | |
723 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
724 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
725 | wait(.00001) | |
726 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
727 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
728 | wait(.00001) | |
729 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
730 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
731 | wait(.00001) | |
732 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
733 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
734 | wait(.00001) | |
735 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
736 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
737 | wait(.00001) | |
738 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
739 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
740 | wait(.00001) | |
741 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
742 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
743 | wait(.00001) | |
744 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
745 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
746 | wait(.00001) | |
747 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
748 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
749 | wait(.00001) | |
750 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
751 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
752 | wait(.00001) | |
753 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
754 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
755 | wait(.00001) | |
756 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
757 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
758 | wait(.00001) | |
759 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
760 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
761 | wait(.00001) | |
762 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
763 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
764 | wait(.00001) | |
765 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
766 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
767 | wait(.00001) | |
768 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
769 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
770 | wait(.00001) | |
771 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
772 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
773 | wait(.00001) | |
774 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
775 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
776 | wait(.00001) | |
777 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
778 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
779 | wait(.00001) | |
780 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
781 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
782 | wait(.00001) | |
783 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
784 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
785 | wait(.00001) | |
786 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
787 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
788 | wait(.00001) | |
789 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
790 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
791 | wait(.00001) | |
792 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
793 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
794 | wait(.00001) | |
795 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
796 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
797 | wait(.00001) | |
798 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
799 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
800 | wait(.00001) | |
801 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
802 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
803 | wait(.00001) | |
804 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
805 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
806 | wait(.00001) | |
807 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
808 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
809 | wait(.00001) | |
810 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
811 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
812 | wait(.00001) | |
813 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
814 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
815 | wait(.00001) | |
816 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
817 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
818 | wait(.00001) | |
819 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
820 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
821 | wait(.00001) | |
822 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
823 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
824 | wait(.00001) | |
825 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
826 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
827 | wait(.00001) | |
828 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
829 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
830 | wait(.00001) | |
831 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
832 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
833 | wait(.00001) | |
834 | Human.CFrame = Human.CFrame + Vector3.new(0,0,10) | |
835 | BumperCar.CFrame = BumperCar.CFrame + Vector3.new(0,0,10) | |
836 | wait(.00001) |