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1 | wait(0.016666666666666666) | |
2 | plr = game.Players.LocalPlayer | |
3 | mse = plr:GetMouse() | |
4 | sound = Instance.new("Sound", game.Workspace) | |
5 | sound.SoundId = "https://www.roblox.com/asset/?id=520743795" | |
6 | sound.Volume = 10 | |
7 | canworld = true | |
8 | mse.KeyDown:connect(function(key) | |
9 | key = key:lower() | |
10 | if key == "g" then | |
11 | if canworld == false then return end | |
12 | if canworld then | |
13 | canworld = false | |
14 | sound:Play() | |
15 | local function spawnpart() | |
16 | sphere = Instance.new("Part") | |
17 | --game.Debris:AddItem(sphere,3) | |
18 | local sm = Instance.new("SpecialMesh", sphere) | |
19 | sm.MeshType = "Sphere" | |
20 | sphere.Transparency = 0.5 | |
21 | sphere.Anchored = true | |
22 | sphere.CanCollide = false | |
23 | sphere.Material = "SmoothPlastic" | |
24 | sphere.BrickColor = BrickColor.new("Lapis") | |
25 | end | |
26 | ||
27 | local function weld(lol) | |
28 | local weld = Instance.new("Weld", plr.Character.Torso) | |
29 | weld.Part0 = plr.Character.Torso | |
30 | weld.Part1 = lol | |
31 | weld.C0 = plr.Character.Torso.CFrame:inverse() | |
32 | weld.C1 = lol.CFrame:inverse() | |
33 | end | |
34 | wait(0.1) | |
35 | spawnpart() | |
36 | for i, v in pairs(game.Players:GetChildren()) do | |
37 | t = v.Character:FindFirstChild("Torso") | |
38 | if t then | |
39 | t.Anchored = true | |
40 | plr.Character:FindFirstChild("Torso").Anchored = false | |
41 | end | |
42 | RA = v.Character:FindFirstChild("Right Arm") | |
43 | if RA then | |
44 | RA.Anchored = true | |
45 | plr.Character:FindFirstChild("Right Arm").Anchored = false | |
46 | end | |
47 | LA = v.Character:FindFirstChild("Left Arm") | |
48 | if LA then | |
49 | LA.Anchored = true | |
50 | plr.Character:FindFirstChild("Left Arm").Anchored = false | |
51 | end | |
52 | RL = v.Character:FindFirstChild("Right Leg") | |
53 | if RL then | |
54 | RL.Anchored = true | |
55 | plr.Character:FindFirstChild("Right Leg").Anchored = false | |
56 | end | |
57 | LL = v.Character:FindFirstChild("Left Leg") | |
58 | if LL then | |
59 | LL.Anchored = true | |
60 | plr.Character:FindFirstChild("Left Leg").Anchored = false | |
61 | end | |
62 | end | |
63 | weld(sphere) | |
64 | cce = Instance.new("ColorCorrectionEffect", game.Lighting) | |
65 | cce.Saturation = -0.85 | |
66 | --game.Debris:AddItem(cce, 5) | |
67 | sphere.Parent = game.Workspace | |
68 | for i = 1,10 do | |
69 | sphere.Size = sphere.Size + Vector3.new(0,0,0) | |
70 | wait(0) | |
71 | end | |
72 | --wait(0.001) | |
73 | ||
74 | end | |
75 | end | |
76 | end | |
77 | ) | |
78 | ||
79 | mse.KeyDown:connect(function(key) | |
80 | key = key:lower() | |
81 | if key == "h" then | |
82 | canworld = true | |
83 | for i, v in pairs(game.Players:GetChildren()) do | |
84 | t = v.Character:FindFirstChild("Torso") | |
85 | if t then | |
86 | t.Anchored = false | |
87 | end | |
88 | RA = v.Character:FindFirstChild("Right Arm") | |
89 | if RA then | |
90 | RA.Anchored = false | |
91 | end | |
92 | LA = v.Character:FindFirstChild("Left Arm") | |
93 | if LA then | |
94 | LA.Anchored = false | |
95 | end | |
96 | RL = v.Character:FindFirstChild("Right Leg") | |
97 | if RL then | |
98 | RL.Anchored = false | |
99 | end | |
100 | LL = v.Character:FindFirstChild("Left Leg") | |
101 | if LL then | |
102 | LL.Anchored = false | |
103 | end | |
104 | end | |
105 | cce.Saturation = 0 | |
106 | sphere:Destroy() | |
107 | end | |
108 | end) | |
109 | ||
110 | wait(0.016666666666666666) | |
111 | ||
112 | ||
113 | player=game:GetService('Players').LocalPlayer | |
114 | c=player.Character | |
115 | local color="Crimson" | |
116 | local transPoints = { | |
117 | NumberSequenceKeypoint.new(0,.819,.0375), | |
118 | NumberSequenceKeypoint.new(.207,.594,.0187), | |
119 | NumberSequenceKeypoint.new(.4,.55,.031), | |
120 | NumberSequenceKeypoint.new(.57,.619,.05), | |
121 | NumberSequenceKeypoint.new(.76,.8,.0375), | |
122 | NumberSequenceKeypoint.new(1,1,0), | |
123 | } | |
124 | local sizePoints = { | |
125 | NumberSequenceKeypoint.new(0,0.505,0), | |
126 | NumberSequenceKeypoint.new(1,0,0), | |
127 | } | |
128 | local Size = NumberSequence.new(sizePoints) | |
129 | local Transparency = NumberSequence.new(transPoints) | |
130 | efxBlock = Instance.new("Part",c) | |
131 | efxBlock.CanCollide=false | |
132 | efxBlock.BrickColor = BrickColor.new(color) | |
133 | efxBlock.Material = "Neon" | |
134 | efxBlock.FormFactor = "Custom" | |
135 | efxBlock.Transparency = .3 | |
136 | efxBlock.Size = Vector3.new(.25,.25,.25) | |
137 | local mesh = Instance.new("SpecialMesh",efxBlock) | |
138 | mesh.MeshType = Enum.MeshType.Sphere | |
139 | mesh.Scale = Vector3.new(1,1,1) | |
140 | local particles = Instance.new("ParticleEmitter",efxBlock) | |
141 | particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255)) | |
142 | particles.LightEmission = .7 | |
143 | particles.Size = Size | |
144 | particles.Name = "Fire" | |
145 | particles.Transparency = Transparency | |
146 | particles.LockedToPart = false | |
147 | particles.VelocityInheritance = .5 | |
148 | particles.LockedToPart = false | |
149 | particles.Rate = 70 | |
150 | particles.Texture = "rbxassetid://56562006" | |
151 | particles.Lifetime = NumberRange.new(2,2) | |
152 | particles.RotSpeed = NumberRange.new(100,100) | |
153 | particles.Speed = NumberRange.new(1,1) | |
154 | local offset = Vector3.new(-0.11, .23, -0.5) | |
155 | local weld = Instance.new("Weld",c.Head) | |
156 | weld.Part0 = c.Head | |
157 | weld.Part1 = efxBlock | |
158 | weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40)) | |
159 | efxBlock.Parent = c | |
160 | efxBlock2 = Instance.new("Part",c) | |
161 | efxBlock2.CanCollide=false | |
162 | efxBlock2.BrickColor = BrickColor.new(color) | |
163 | efxBlock2.Material = "Neon" | |
164 | efxBlock2.FormFactor = "Custom" | |
165 | efxBlock2.Transparency = .3 | |
166 | efxBlock2.Size = Vector3.new(.25,.25,.25) | |
167 | local mesh2 = Instance.new("SpecialMesh",efxBlock2) | |
168 | mesh2.MeshType = Enum.MeshType.Sphere | |
169 | mesh2.Scale = Vector3.new(1,1,1) | |
170 | local particles2 = Instance.new("ParticleEmitter",efxBlock2) | |
171 | particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255)) | |
172 | particles2.LightEmission = .2 | |
173 | particles2.Size = Size | |
174 | particles2.Name = "Fire" | |
175 | particles2.Transparency = Transparency | |
176 | particles2.LockedToPart = false | |
177 | particles2.VelocityInheritance = .5 | |
178 | particles2.LockedToPart = false | |
179 | particles2.Rate = 70 | |
180 | particles2.Texture = "rbxassetid://56562006" | |
181 | particles2.Lifetime = NumberRange.new(2,2) | |
182 | particles2.RotSpeed = NumberRange.new(100,100) | |
183 | particles2.Speed = NumberRange.new(1,1) | |
184 | local offset = Vector3.new(0.11, .23, -0.5) | |
185 | local weld2 = Instance.new("Weld",c.Head) | |
186 | weld2.Part0 = c.Head | |
187 | weld2.Part1 = efxBlock2 | |
188 | weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40)) | |
189 | efxBlock2.Parent = c | |
190 | ||
191 | ||
192 | --[[Qaeo Armory. ]]-- | |
193 | - | local Player = game.Players.UilmateGate |
193 | + | local Player = game.Players.EnderWolfMage |
194 | local Character = Player.Character | |
195 | local Humanoid = Character.Humanoid | |
196 | local mouse = Player:GetMouse() | |
197 | local effect = Instance.new('Model', Character) | |
198 | effect.Name = "Effects" | |
199 | local m = Instance.new('Model', Character) | |
200 | m.Name = "WeaponModel" | |
201 | local LeftArm = Character["Left Arm"] | |
202 | local RightArm = Character["Right Arm"] | |
203 | local LeftLeg = Character["Left Leg"] | |
204 | local RightLeg = Character["Right Leg"] | |
205 | local Head = Character.Head | |
206 | local Torso = Character.Torso | |
207 | local cam = game.Workspace.CurrentCamera | |
208 | local RootPart = Character.HumanoidRootPart | |
209 | local RootJoint = RootPart.RootJoint | |
210 | local cf = CFrame.new | |
211 | local mr = math.rad | |
212 | local Anim = false | |
213 | local angles = CFrame.Angles | |
214 | local ud = UDim2.new | |
215 | local c3 = Color3.new | |
216 | ||
217 | local NeckCF = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
218 | ||
219 | ||
220 | function clerp(a, b, t) | |
221 | return a:lerp(b, t) | |
222 | end | |
223 | ||
224 | ||
225 | local RbxUtility = LoadLibrary("RbxUtility") | |
226 | local Create = RbxUtility.Create | |
227 | ||
228 | function RemoveOutlines(part) | |
229 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
230 | end | |
231 | ||
232 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
233 | local Part = Create("Part"){ | |
234 | Parent = Parent, | |
235 | Reflectance = Reflectance, | |
236 | Transparency = Transparency, | |
237 | CanCollide = false, | |
238 | Locked = true, | |
239 | BrickColor = BrickColor.new(tostring(BColor)), | |
240 | Name = Name, | |
241 | Size = Size, | |
242 | Material = Material, | |
243 | } | |
244 | RemoveOutlines(Part) | |
245 | return Part | |
246 | end | |
247 | ||
248 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
249 | local Msh = Create(Mesh){ | |
250 | Parent = Part, | |
251 | Offset = OffSet, | |
252 | Scale = Scale, | |
253 | } | |
254 | if Mesh == "SpecialMesh" then | |
255 | Msh.MeshType = MeshType | |
256 | Msh.MeshId = MeshId | |
257 | end | |
258 | return Msh | |
259 | end | |
260 | ||
261 | ArtificialHB = Instance.new("BindableEvent", script) | |
262 | ArtificialHB.Name = "Heartbeat" | |
263 | ||
264 | script:WaitForChild("Heartbeat") | |
265 | ||
266 | ||
267 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
268 | tf = tf + s | |
269 | if tf >= frame then | |
270 | if allowframeloss then | |
271 | script.Heartbeat:Fire() | |
272 | lastframe = tick() | |
273 | else | |
274 | for i = 1, math.floor(tf / frame) do | |
275 | script.Heartbeat:Fire() | |
276 | end | |
277 | lastframe = tick() | |
278 | end | |
279 | if tossremainder then | |
280 | tf = 0 | |
281 | else | |
282 | tf = tf - frame * math.floor(tf / frame) | |
283 | end | |
284 | end | |
285 | end) | |
286 | ||
287 | function swait(num) | |
288 | if num == 0 or num == nil then | |
289 | ArtificialHB.Event:wait() | |
290 | else | |
291 | for i = 0, num do | |
292 | ArtificialHB.Event:wait() | |
293 | end | |
294 | end | |
295 | end | |
296 | ||
297 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
298 | local Weld = Create("Weld"){ | |
299 | Parent = Parent, | |
300 | Part0 = Part0, | |
301 | Part1 = Part1, | |
302 | C0 = C0, | |
303 | C1 = C1, | |
304 | } | |
305 | return Weld | |
306 | end | |
307 | ||
308 | function rayCast(Position, Direction, Range, Ignore) | |
309 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
310 | end | |
311 | ||
312 | ||
313 | ||
314 | local function getclosest(obj, distance) | |
315 | local last, lastx = distance + 1 | |
316 | for i, v in pairs(workspace:GetChildren()) do | |
317 | if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then | |
318 | local t = v.Torso | |
319 | local dist = (t.Position - obj.Position).magnitude | |
320 | if dist <= distance then | |
321 | if dist < last then | |
322 | last = dist | |
323 | lastx = v | |
324 | end | |
325 | end | |
326 | end | |
327 | end | |
328 | return lastx | |
329 | end | |
330 | ||
331 | Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
332 | if hit.Parent == nil then | |
333 | return | |
334 | end | |
335 | local h = hit.Parent:FindFirstChild("Humanoid") | |
336 | for _, v in pairs(hit.Parent:children()) do | |
337 | if v:IsA("Humanoid") then | |
338 | h = v | |
339 | end | |
340 | end | |
341 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
342 | if hit.Parent:findFirstChild("DebounceHit") ~= nil then | |
343 | if hit.Parent.DebounceHit.Value == true then | |
344 | return | |
345 | end | |
346 | end | |
347 | local c = Create("ObjectValue"){ | |
348 | Name = "creator", | |
349 | Value = game:service("Players").UilmateGate, | |
350 | Parent = h, | |
351 | } | |
352 | game:GetService("Debris"):AddItem(c, .5) | |
353 | if HitSound ~= nil and HitPitch ~= nil then | |
354 | CreateSound(HitSound, hit, 1, HitPitch) | |
355 | end | |
356 | ||
357 | ||
358 | if Type == "Knockdown" then | |
359 | local hum = hit.Parent.Humanoid | |
360 | hum.PlatformStand = true | |
361 | coroutine.resume(coroutine.create(function(HHumanoid) | |
362 | swait(1) | |
363 | HHumanoid.PlatformStand = false | |
364 | end), hum) | |
365 | local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit | |
366 | local bodvol = Create("BodyVelocity"){ | |
367 | velocity = angle * knockback, | |
368 | P = 0, | |
369 | maxForce = Vector3.new(0, 0, 8e+000), | |
370 | Parent = hit, | |
371 | } | |
372 | local rl = Create("BodyAngularVelocity"){ | |
373 | P = 0, | |
374 | maxTorque = Vector3.new(0, 0, 0) * 0, | |
375 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
376 | Parent = hit, | |
377 | } | |
378 | game:GetService("Debris"):AddItem(bodvol, .5) | |
379 | game:GetService("Debris"):AddItem(rl, .5) | |
380 | elseif Type == "Normal" then | |
381 | local vp = Create("BodyVelocity"){ | |
382 | P = 0, | |
383 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
384 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05, | |
385 | } | |
386 | if knockback > 0 then | |
387 | vp.Parent = hit.Parent.Torso | |
388 | end | |
389 | game:GetService("Debris"):AddItem(vp, .5) | |
390 | elseif Type == "Up" then | |
391 | local bodyVelocity = Create("BodyVelocity"){ | |
392 | velocity = vt(0, 20, 0), | |
393 | P = 0, | |
394 | maxForce = Vector3.new(0, 0, 8e+000), | |
395 | Parent = hit, | |
396 | } | |
397 | game:GetService("Debris"):AddItem(bodyVelocity, .5) | |
398 | elseif Type == "DarkUp" then | |
399 | coroutine.resume(coroutine.create(function() | |
400 | for i = 0,1,0.1 do | |
401 | swait() | |
402 | BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame,5, 5, 5, 1, 1, 1, .08,1) | |
403 | end | |
404 | end)) | |
405 | local bodyVelocity = Create("BodyVelocity"){ | |
406 | velocity = vt(0, 20, 0), | |
407 | P = 0, | |
408 | maxForce = Vector3.new(0, 0, 8e+000), | |
409 | Parent = hit, | |
410 | ||
411 | } | |
412 | hit.Parent.Torso.Anchored = true | |
413 | coroutine.resume(coroutine.create(function(Part) | |
414 | swait(1.5) | |
415 | Part.Anchored = false | |
416 | end), hit.Parent.Torso) | |
417 | game:GetService("Debris"):AddItem(BodPos, 0) | |
418 | game:GetService("Debris"):AddItem(BodGy, 0) | |
419 | end | |
420 | local debounce = Create("BoolValue"){ | |
421 | Name = "DebounceHit", | |
422 | Parent = hit.Parent, | |
423 | Value = true, | |
424 | } | |
425 | game:GetService("Debris"):AddItem(debounce, Delay) | |
426 | c = Instance.new("ObjectValue") | |
427 | c.Name = "creator" | |
428 | c.Value = Player | |
429 | c.Parent = h | |
430 | game:GetService("Debris"):AddItem(c, .5) | |
431 | end | |
432 | end | |
433 | ||
434 | function ShowDamage(Pos, Text, Time, Color) | |
435 | local Rate = (1 / 30) | |
436 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
437 | local Text = (Text or "") | |
438 | local Time = (Time or 2) | |
439 | local Color = (Color or Color3.new(1, 0, 1)) | |
440 | local EffectPart = CreatePart(effect, "Granite", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0)) | |
441 | EffectPart.Anchored = true | |
442 | local BillboardGui = Create("BillboardGui"){ | |
443 | Size = UDim2.new(3, 0, 3, 0), | |
444 | Adornee = EffectPart, | |
445 | Parent = EffectPart, | |
446 | } | |
447 | ||
448 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
449 | EffectPart.Parent = game:GetService("Workspace") | |
450 | delay(0, function() | |
451 | local Frames = (Time / Rate) | |
452 | for Frame = 1, Frames do | |
453 | wait(Rate) | |
454 | local Percent = (Frame / Frames) | |
455 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
456 | TextLabel.TextTransparency = Percent | |
457 | end | |
458 | if EffectPart and EffectPart.Parent then | |
459 | EffectPart:Destroy() | |
460 | end | |
461 | end) | |
462 | end | |
463 | function MagniDamage(Part,magni,mindam,maxdam,knock,Type) | |
464 | for _,c in pairs(workspace:children()) do | |
465 | local hum=c:findFirstChild("Humanoid") | |
466 | if hum~=nil then | |
467 | local head=c:findFirstChild("Torso") | |
468 | if head~=nil then | |
469 | local targ=head.Position-Part.Position | |
470 | local mag=targ.magnitude | |
471 | if mag<=magni and c.Name~=Player.Name then | |
472 | --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1) | |
473 | Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1) | |
474 | end | |
475 | end | |
476 | end | |
477 | end | |
478 | end | |
479 | --[[GAUNTLETBUILD]]-- | |
480 | ||
481 | ||
482 | Player=game:GetService("Players").LocalPlayer | |
483 | Character=Player.Character | |
484 | PlayerGui=Player.PlayerGui | |
485 | Backpack=Player.Backpack | |
486 | Torso=Character.Torso | |
487 | Head=Character.Head | |
488 | Humanoid=Character.Humanoid | |
489 | m=Instance.new('Model',Character) | |
490 | LeftArm=Character["Left Arm"] | |
491 | LeftLeg=Character["Left Leg"] | |
492 | RightArm=Character["Right Arm"] | |
493 | RightLeg=Character["Right Leg"] | |
494 | LS=Torso["Left Shoulder"] | |
495 | LH=Torso["Left Hip"] | |
496 | RS=Torso["Right Shoulder"] | |
497 | RH=Torso["Right Hip"] | |
498 | Face = Head.face | |
499 | Neck=Torso.Neck | |
500 | it=Instance.new | |
501 | attacktype=1 | |
502 | vt=Vector3.new | |
503 | cf=CFrame.new | |
504 | euler=CFrame.fromEulerAnglesXYZ | |
505 | angles=CFrame.Angles | |
506 | cloaked=false | |
507 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
508 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
509 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
510 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
511 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
512 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
513 | RootPart=Character.HumanoidRootPart | |
514 | RootJoint=RootPart.RootJoint | |
515 | RootCF=euler(-1.57,0,3.14) | |
516 | attack = false | |
517 | attackdebounce = false | |
518 | deb=false | |
519 | equipped=true | |
520 | hand=false | |
521 | MMouse=nil | |
522 | combo=0 | |
523 | mana=0 | |
524 | trispeed=.2 | |
525 | attackmode='none' | |
526 | local idle=0 | |
527 | local Anim="Idle" | |
528 | local Effects={} | |
529 | local gun=false | |
530 | local shoot=false | |
531 | player=nil | |
532 | mana=0 | |
533 | local CurrentMode = "Unsheathed" | |
534 | ||
535 | mouse=Player:GetMouse() | |
536 | --save shoulders | |
537 | RSH, LSH=nil, nil | |
538 | --welds | |
539 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
540 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
541 | LH=Torso["Left Hip"] | |
542 | RH=Torso["Right Hip"] | |
543 | TorsoColor=Torso.BrickColor | |
544 | function NoOutline(Part) | |
545 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
546 | end | |
547 | player=Player | |
548 | ch=Character | |
549 | RSH=ch.Torso["Right Shoulder"] | |
550 | LSH=ch.Torso["Left Shoulder"] | |
551 | -- | |
552 | RSH.Parent=nil | |
553 | LSH.Parent=nil | |
554 | -- | |
555 | RW.Name="Right Shoulder" | |
556 | RW.Part0=ch.Torso | |
557 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
558 | RW.C1=cf(0, 0.5, 0) | |
559 | RW.Part1=ch["Right Arm"] | |
560 | RW.Parent=ch.Torso | |
561 | -- | |
562 | LW.Name="Left Shoulder" | |
563 | LW.Part0=ch.Torso | |
564 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
565 | LW.C1=cf(0, 0.5, 0) | |
566 | LW.Part1=ch["Left Arm"] | |
567 | LW.Parent=ch.Torso | |
568 | ||
569 | local function weldBetween(a, b) | |
570 | local weldd = Instance.new("ManualWeld") | |
571 | weldd.Part0 = a | |
572 | weldd.Part1 = b | |
573 | weldd.C0 = CFrame.new() | |
574 | weldd.C1 = b.CFrame:inverse() * a.CFrame | |
575 | weldd.Parent = a | |
576 | return weldd | |
577 | end | |
578 | ||
579 | function nooutline(part) | |
580 | part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10 | |
581 | end | |
582 | ||
583 | function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size) | |
584 | local fp=it("Part") | |
585 | fp.formFactor=formfactor | |
586 | fp.Parent=parent | |
587 | fp.Reflectance=reflectance | |
588 | fp.Transparency=transparency | |
589 | fp.CanCollide=false | |
590 | fp.Locked=true | |
591 | fp.BrickColor=BrickColor.new(tostring(brickcolor)) | |
592 | fp.Name=name | |
593 | fp.Size=size | |
594 | fp.Position=Character.Torso.Position | |
595 | nooutline(fp) | |
596 | fp.Material=material | |
597 | fp:BreakJoints() | |
598 | return fp | |
599 | end | |
600 | ||
601 | function swait(num) | |
602 | if num==0 or num==nil then | |
603 | game:service'RunService'.Heartbeat:wait(0) | |
604 | else | |
605 | for i=0,num do | |
606 | game:service'RunService'.Heartbeat:wait(0) | |
607 | end | |
608 | end | |
609 | end | |
610 | ||
611 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
612 | local mesh=it(Mesh) | |
613 | mesh.Parent=part | |
614 | if Mesh=="SpecialMesh" then | |
615 | mesh.MeshType=meshtype | |
616 | mesh.MeshId=meshid | |
617 | end | |
618 | mesh.Offset=offset | |
619 | mesh.Scale=scale | |
620 | return mesh | |
621 | end | |
622 | ||
623 | function weld(parent,part0,part1,c0,c1) | |
624 | local weld=it("Weld") | |
625 | weld.Parent=parent | |
626 | weld.Part0=part0 | |
627 | weld.Part1=part1 | |
628 | weld.C0=c0 | |
629 | weld.C1=c1 | |
630 | return weld | |
631 | end | |
632 | ||
633 | ||
634 | local function CFrameFromTopBack(at, top, back) | |
635 | local right = top:Cross(back) | |
636 | return CFrame.new(at.x, at.y, at.z, | |
637 | right.x, top.x, back.x, | |
638 | right.y, top.y, back.y, | |
639 | right.z, top.z, back.z) | |
640 | end | |
641 | ||
642 | function Triangle(a, b, c) | |
643 | local edg1 = (c-a):Dot((b-a).unit) | |
644 | local edg2 = (a-b):Dot((c-b).unit) | |
645 | local edg3 = (b-c):Dot((a-c).unit) | |
646 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
647 | a, b, c = a, b, c | |
648 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
649 | a, b, c = b, c, a | |
650 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
651 | a, b, c = c, a, b | |
652 | else | |
653 | assert(false, "unreachable") | |
654 | end | |
655 | ||
656 | local len1 = (c-a):Dot((b-a).unit) | |
657 | local len2 = (b-a).magnitude - len1 | |
658 | local width = (a + (b-a).unit*len1 - c).magnitude | |
659 | ||
660 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
661 | ||
662 | local list = {} | |
663 | ||
664 | if len1 > 0.01 then | |
665 | local w1 = Instance.new('WedgePart', m) | |
666 | game:GetService("Debris"):AddItem(w1,5) | |
667 | w1.Material = "SmoothPlastic" | |
668 | w1.FormFactor = 'Custom' | |
669 | w1.BrickColor = BrickColor.new("Crimson") | |
670 | w1.Transparency = 0 | |
671 | w1.Reflectance = 0 | |
672 | w1.Material = "Neon" | |
673 | w1.CanCollide = false | |
674 | NoOutline(w1) | |
675 | local sz = Vector3.new(0.2, width, len1) | |
676 | w1.Size = sz | |
677 | local sp = Instance.new("SpecialMesh",w1) | |
678 | sp.MeshType = "Wedge" | |
679 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
680 | w1:BreakJoints() | |
681 | w1.Anchored = true | |
682 | w1.Parent = workspace | |
683 | w1.Transparency = 0.3 | |
684 | table.insert(Effects,{w1,"Disappear",.03}) | |
685 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
686 | table.insert(list,w1) | |
687 | end | |
688 | if len2 > 0.01 then | |
689 | local w2 = Instance.new('WedgePart', m) | |
690 | game:GetService("Debris"):AddItem(w2,5) | |
691 | w2.Material = "SmoothPlastic" | |
692 | w2.FormFactor = 'Custom' | |
693 | w2.BrickColor = BrickColor.new("Crimson") | |
694 | w2.Transparency = 0 | |
695 | w2.Reflectance = 0 | |
696 | w2.Material = "Neon" | |
697 | w2.CanCollide = false | |
698 | NoOutline(w2) | |
699 | local sz = Vector3.new(0.2, width, len2) | |
700 | w2.Size = sz | |
701 | local sp = Instance.new("SpecialMesh",w2) | |
702 | sp.MeshType = "Wedge" | |
703 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
704 | w2:BreakJoints() | |
705 | w2.Anchored = true | |
706 | w2.Parent = workspace | |
707 | w2.Transparency = 0.3 | |
708 | table.insert(Effects,{w2,"Disappear",.03}) | |
709 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
710 | table.insert(list,w2) | |
711 | end | |
712 | return unpack(list) | |
713 | end | |
714 | ||
715 | ||
716 | so = function(id,par,vol,pit) | |
717 | coroutine.resume(coroutine.create(function() | |
718 | local sou = Instance.new("Sound",par or workspace) | |
719 | sou.Volume=vol | |
720 | sou.Pitch=pit or 1 | |
721 | sou.SoundId=id | |
722 | swait() | |
723 | sou:play() | |
724 | game:GetService("Debris"):AddItem(sou,6) | |
725 | end)) | |
726 | end | |
727 | ||
728 | function clerp(a,b,t) | |
729 | local qa = {QuaternionFromCFrame(a)} | |
730 | local qb = {QuaternionFromCFrame(b)} | |
731 | local ax, ay, az = a.x, a.y, a.z | |
732 | local bx, by, bz = b.x, b.y, b.z | |
733 | local _t = 1-t | |
734 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
735 | end | |
736 | ||
737 | function QuaternionFromCFrame(cf) | |
738 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
739 | local trace = m00 + m11 + m22 | |
740 | if trace > 0 then | |
741 | local s = math.sqrt(1 + trace) | |
742 | local recip = 0.5/s | |
743 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
744 | else | |
745 | local i = 0 | |
746 | if m11 > m00 then | |
747 | i = 1 | |
748 | end | |
749 | if m22 > (i == 0 and m00 or m11) then | |
750 | i = 2 | |
751 | end | |
752 | if i == 0 then | |
753 | local s = math.sqrt(m00-m11-m22+1) | |
754 | local recip = 0.5/s | |
755 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
756 | elseif i == 1 then | |
757 | local s = math.sqrt(m11-m22-m00+1) | |
758 | local recip = 0.5/s | |
759 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
760 | elseif i == 2 then | |
761 | local s = math.sqrt(m22-m00-m11+1) | |
762 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
763 | end | |
764 | end | |
765 | end | |
766 | ||
767 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
768 | local xs, ys, zs = x + x, y + y, z + z | |
769 | local wx, wy, wz = w*xs, w*ys, w*zs | |
770 | local xx = x*xs | |
771 | local xy = x*ys | |
772 | local xz = x*zs | |
773 | local yy = y*ys | |
774 | local yz = y*zs | |
775 | local zz = z*zs | |
776 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
777 | end | |
778 | ||
779 | function QuaternionSlerp(a, b, t) | |
780 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
781 | local startInterp, finishInterp; | |
782 | if cosTheta >= 0.0001 then | |
783 | if (1 - cosTheta) > 0.0001 then | |
784 | local theta = math.acos(cosTheta) | |
785 | local invSinTheta = 1/math.sin(theta) | |
786 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
787 | finishInterp = math.sin(t*theta)*invSinTheta | |
788 | else | |
789 | startInterp = 1-t | |
790 | finishInterp = t | |
791 | end | |
792 | else | |
793 | if (1+cosTheta) > 0.0001 then | |
794 | local theta = math.acos(-cosTheta) | |
795 | local invSinTheta = 1/math.sin(theta) | |
796 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
797 | finishInterp = math.sin(t*theta)*invSinTheta | |
798 | else | |
799 | startInterp = t-1 | |
800 | finishInterp = t | |
801 | end | |
802 | end | |
803 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
804 | end | |
805 | ||
806 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
807 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
808 | end | |
809 | ||
810 | Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
811 | if hit.Parent==nil then | |
812 | return | |
813 | end | |
814 | local h=hit.Parent:FindFirstChild("Humanoid") | |
815 | for _,v in pairs(hit.Parent:children()) do | |
816 | if v:IsA("Humanoid") then | |
817 | h=v | |
818 | end | |
819 | end | |
820 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
821 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
822 | end | |
823 | if hit.Parent.className=="Hat" then | |
824 | hit=hit.Parent.Parent:findFirstChild("Head") | |
825 | end | |
826 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
827 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
828 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
829 | return | |
830 | end]] | |
831 | -- hs(hit,1.2) | |
832 | local c=Instance.new("ObjectValue") | |
833 | c.Name="creator" | |
834 | c.Value=game:service("Players").LocalPlayer | |
835 | c.Parent=h | |
836 | game:GetService("Debris"):AddItem(c,.5) | |
837 | local Damage=math.random(minim,maxim) | |
838 | -- h:TakeDamage(Damage) | |
839 | local blocked=false | |
840 | local block=hit.Parent:findFirstChild("Block") | |
841 | if block~=nil then | |
842 | print(block.className) | |
843 | if block.className=="NumberValue" then | |
844 | if block.Value>0 then | |
845 | blocked=true | |
846 | if decreaseblock==nil then | |
847 | block.Value=block.Value-1 | |
848 | end | |
849 | end | |
850 | end | |
851 | if block.className=="IntValue" then | |
852 | if block.Value>0 then | |
853 | blocked=true | |
854 | if decreaseblock~=nil then | |
855 | block.Value=block.Value-1 | |
856 | end | |
857 | end | |
858 | end | |
859 | end | |
860 | if blocked==false then | |
861 | -- h:TakeDamage(Damage) | |
862 | h.Health=h.Health-Damage | |
863 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color) | |
864 | else | |
865 | h.Health=h.Health-(Damage/2) | |
866 | ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color) | |
867 | end | |
868 | if Type=="Knockdown" then | |
869 | local hum=hit.Parent.Humanoid | |
870 | hum.PlatformStand=true | |
871 | coroutine.resume(coroutine.create(function(HHumanoid) | |
872 | swait(1) | |
873 | HHumanoid.PlatformStand=false | |
874 | end),hum) | |
875 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
876 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
877 | local bodvol=Instance.new("BodyVelocity") | |
878 | bodvol.velocity=angle*knockback | |
879 | bodvol.P=5000 | |
880 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
881 | bodvol.Parent=hit | |
882 | local rl=Instance.new("BodyAngularVelocity") | |
883 | rl.P=3000 | |
884 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
885 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
886 | rl.Parent=hit | |
887 | game:GetService("Debris"):AddItem(bodvol,.5) | |
888 | game:GetService("Debris"):AddItem(rl,.5) | |
889 | elseif Type=="Normal" then | |
890 | local vp=Instance.new("BodyVelocity") | |
891 | vp.P=500 | |
892 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
893 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
894 | if KnockbackType==1 then | |
895 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
896 | elseif KnockbackType==2 then | |
897 | vp.velocity=Property.CFrame.lookVector*knockback | |
898 | end | |
899 | if knockback>0 then | |
900 | vp.Parent=hit.Parent.Torso | |
901 | end | |
902 | game:GetService("Debris"):AddItem(vp,.5) | |
903 | elseif Type=="Up" then | |
904 | local bodyVelocity=Instance.new("BodyVelocity") | |
905 | bodyVelocity.velocity=vt(0,60,0) | |
906 | bodyVelocity.P=5000 | |
907 | bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
908 | bodyVelocity.Parent=hit | |
909 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
910 | local rl=Instance.new("BodyAngularVelocity") | |
911 | rl.P=3000 | |
912 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
913 | rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30)) | |
914 | rl.Parent=hit | |
915 | game:GetService("Debris"):AddItem(rl,.5) | |
916 | elseif Type=="Snare" then | |
917 | local bp=Instance.new("BodyPosition") | |
918 | bp.P=2000 | |
919 | bp.D=100 | |
920 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
921 | bp.position=hit.Parent.Torso.Position | |
922 | bp.Parent=hit.Parent.Torso | |
923 | game:GetService("Debris"):AddItem(bp,1) | |
924 | elseif Type=="Target" then | |
925 | local Targetting = false | |
926 | if Targetting==false then | |
927 | ZTarget=hit.Parent.Torso | |
928 | coroutine.resume(coroutine.create(function(Part) | |
929 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
930 | swait(5) | |
931 | so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5) | |
932 | end),ZTarget) | |
933 | local TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
934 | local targetgui=Instance.new("BillboardGui") | |
935 | targetgui.Parent=ZTarget | |
936 | targetgui.Size=UDim2.new(10,100,10,100) | |
937 | local targ=Instance.new("ImageLabel") | |
938 | targ.Parent=targetgui | |
939 | targ.BackgroundTransparency=1 | |
940 | targ.Image="rbxassetid://4834067" | |
941 | targ.Size=UDim2.new(1,0,1,0) | |
942 | cam.CameraType="Scriptable" | |
943 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
944 | local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
945 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
946 | Targetting=true | |
947 | RocketTarget=ZTarget | |
948 | for i=1,Property do | |
949 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
950 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
951 | swait() | |
952 | end | |
953 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
954 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
955 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
956 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
957 | end | |
958 | Targetting=false | |
959 | RocketTarget=nil | |
960 | targetgui.Parent=nil | |
961 | cam.CameraType="Custom" | |
962 | end | |
963 | end | |
964 | local debounce=Instance.new("BoolValue") | |
965 | debounce.Name="DebounceHit" | |
966 | debounce.Parent=hit.Parent | |
967 | debounce.Value=true | |
968 | game:GetService("Debris"):AddItem(debounce,Delay) | |
969 | c=Instance.new("ObjectValue") | |
970 | c.Name="creator" | |
971 | c.Value=Player | |
972 | c.Parent=h | |
973 | game:GetService("Debris"):AddItem(c,.5) | |
974 | end | |
975 | end | |
976 | ||
977 | ||
978 | function ShowDamage(Pos, Text, Time, Color) | |
979 | local Rate = (1 / 30) | |
980 | local Pos = (Pos or Vector3.new(0, 0, 0)) | |
981 | local Text = (Text or "") | |
982 | local Time = (Time or 2) | |
983 | local Color = (Color or Color3.new(1, 0, 0)) | |
984 | local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0)) | |
985 | EffectPart.Anchored = true | |
986 | local BillboardGui = Instance.new("BillboardGui") | |
987 | BillboardGui.Size = UDim2.new(3, 0, 3, 0) | |
988 | BillboardGui.Adornee = EffectPart | |
989 | local TextLabel = Instance.new("TextLabel") | |
990 | TextLabel.BackgroundTransparency = 1 | |
991 | TextLabel.Size = UDim2.new(1, 0, 1, 0) | |
992 | TextLabel.Text = Text | |
993 | TextLabel.TextColor3 = Color | |
994 | TextLabel.TextScaled = true | |
995 | TextLabel.Font = Enum.Font.ArialBold | |
996 | TextLabel.Parent = BillboardGui | |
997 | BillboardGui.Parent = EffectPart | |
998 | game.Debris:AddItem(EffectPart, (Time + 0.1)) | |
999 | EffectPart.Parent = game:GetService("Workspace") | |
1000 | Delay(0, function() | |
1001 | local Frames = (Time / Rate) | |
1002 | for Frame = 1, Frames do | |
1003 | wait(Rate) | |
1004 | local Percent = (Frame / Frames) | |
1005 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1006 | TextLabel.TextTransparency = Percent | |
1007 | end | |
1008 | if EffectPart and EffectPart.Parent then | |
1009 | EffectPart:Destroy() | |
1010 | end | |
1011 | end) | |
1012 | end | |
1013 | ||
1014 | ||
1015 | Handle=CreatePart(m,Enum.Material.Plastic,0,1,"Really black","Handle",Vector3.new(1, 2, 1)) | |
1016 | HandleWeld=CreateWeld(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)) | |
1017 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.400000006, 0.200000000, 0.391803533)) | |
1018 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00170910358, 0.426063061, 0.250946999, 0, 0, 1, 1, 0, 0, 0, 1, 0)) | |
1019 | CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1020 | Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.258658201, 0.200000000, 0.573440075)) | |
1021 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203461885, -0.48864007, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1)) | |
1022 | CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1)) | |
1023 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.440942347)) | |
1024 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.426593065, -0.546391964, 0.918878555, 0.999990702, 2.98012779e-008, 8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, -2.98012068e-008, 0.999992967, -4.37075443e-008)) | |
1025 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1)) | |
1026 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1027 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.01365781, -0.767811179, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.40588632e-009, -0.998758912, 0.0496952161, 8.73061055e-008, -0.0496964529, -0.998757422)) | |
1028 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.924366355, 0.381782174)) | |
1029 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1030 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.892453015, -0.807372808, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.4616417e-008, -0.251781702, 0.967776597, 2.19505409e-008, -0.967778385, -0.251782417)) | |
1031 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.24958688, 0.652564883)) | |
1032 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1033 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.63158226, -0.7832129, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.07645145e-008, -0.936270058, 0.351264119, 8.18248793e-008, -0.351265728, -0.936268985)) | |
1034 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783000)) | |
1035 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39495039, 0.231524959)) | |
1036 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.950384974, -0.247115135, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.26662769e-007, 0.876098931, -0.48211813, -7.81493696e-008, 0.482119918, 0.876098156)) | |
1037 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.698982835)) | |
1038 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1039 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.05713069, -0.217769146, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.21776424e-007, 0.903293252, -0.429008901, -8.55644799e-008, 0.42901063, 0.903292358)) | |
1040 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.920574069, 0.886762559)) | |
1041 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1042 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -0.811039448, -0.47626245, -1, 1.39469776e-007, -1.04093033e-007, -1.42407572e-007, -0.999585867, 0.0287777316, -1.00006317e-007, 0.0287777316, 0.999585927)) | |
1043 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581)) | |
1044 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39225781, 0.231524959)) | |
1045 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.287223339, -0.408565998, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.4356205e-008, -0.919804037, 0.392362297, 8.03829465e-008, -0.392363966, -0.919803143)) | |
1046 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524)) | |
1047 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.309666455, 0.231524959)) | |
1048 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.0923166871, -1.41141391, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.02367452e-008, -0.397548497, 0.917573273, 3.46962281e-008, -0.91757524, -0.397548974)) | |
1049 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524)) | |
1050 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000000)) | |
1051 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -1.32678056, 0.36812675, 1, -5.80489399e-008, 8.30497981e-008, 1.15070975e-009, -0.813071191, -0.582164407, 1.01319415e-007, 0.582164347, -0.813071132)) | |
1052 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.671622157)) | |
1053 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1054 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.07605505, -0.455021143, 1, -5.80489399e-008, 8.30497981e-008, -5.79590669e-008, -0.999999404, -0.0010817619, 8.31125533e-008, 0.00108176202, -0.999999404)) | |
1055 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441)) | |
1056 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.419264466, 0.411000073)) | |
1057 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.751726627, 0.142127156, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.15858227e-008, -0.709198594, -0.705000579, 6.20399021e-008, 0.705000877, -0.709196687)) | |
1058 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1)) | |
1059 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.23677887)) | |
1060 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.529774725, -1.18722296, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881)) | |
1061 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.671763837, 1)) | |
1062 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1063 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.28243613, -0.0307444334, 1, -5.80489399e-008, 8.30497981e-008, -2.68000075e-008, -0.941967368, -0.335704595, 9.77175034e-008, 0.335704595, -0.941967428)) | |
1064 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441)) | |
1065 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000000)) | |
1066 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -1.15294123, 0.528338909, -1, 1.39469776e-007, -1.04093033e-007, -1.67689322e-007, -0.612187386, 0.790712833, 4.65560994e-008, 0.790712833, 0.612187386)) | |
1067 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581)) | |
1068 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1069 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.341382861, -1.14824247, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579)) | |
1070 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.78151232, 0.246783000)) | |
1071 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1072 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.402444124, -1.10538316, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579)) | |
1073 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818957686, 0.246783000)) | |
1074 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1075 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.446254849, -0.856919527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.58718039e-008, -0.187891513, 0.982182443, 1.6364524e-008, -0.982184172, -0.187892362)) | |
1076 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.70530355, 0.548964381)) | |
1077 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1078 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -0.922772884, -0.184746742, 1, -5.80489399e-008, 8.30497981e-008, -4.0516845e-008, -0.980331898, -0.197356105, 9.2872682e-008, 0.19735612, -0.980331957)) | |
1079 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441)) | |
1080 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1081 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.23243713, -0.425246477, 0.999991059, -6.17115942e-011, 8.74170212e-008, 7.68518671e-009, -0.996060371, -0.0886164978, 8.70787176e-008, 0.0886154771, -0.996058702)) | |
1082 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818151057, 0.436751723)) | |
1083 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1084 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 1.06461573, -0.0355733633, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.43504291e-008, 0.861382246, 0.507946849, -7.53313000e-008, -0.50794661, 0.861380279)) | |
1085 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.413985074, 0.246783000)) | |
1086 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.246551782, 0.231524959)) | |
1087 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08962464, -0.177579045, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.56790000e-008, -0.955669105, -0.294424921, 8.35604794e-008, 0.294424295, -0.955667257)) | |
1088 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.436751723)) | |
1089 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1090 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08597493, 0.0664023161, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.07444974e-008, -0.718631387, -0.695383072, 6.28639185e-008, 0.69538337, -0.718629539)) | |
1091 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783000)) | |
1092 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1093 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.01148272, -0.690451503, 0.999991059, -7.32925045e-008, 1.2953376e-007, 6.32696171e-008, 0.997121453, 0.0757488385, -1.34713517e-007, -0.0757478103, 0.997119784)) | |
1094 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.909575045, 0.259762019)) | |
1095 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.273165107, 0.231524959)) | |
1096 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.259484291, -0.488063812, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.96902548e-008, -0.91970557, -0.392595381, -1.16357342e-008, -0.392594934, 0.919703662)) | |
1097 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524)) | |
1098 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.286055744, 0.231524959)) | |
1099 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.678235769, 0.00904345512, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.6893523e-008, -0.64479959, 0.764342666, 1.54177044e-008, 0.764344573, 0.644799471)) | |
1100 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.386303514)) | |
1101 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.339292318, 0.231524959)) | |
1102 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.914015293, -0.468653083, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.64092641e-008, -0.953055978, -0.302776843, 8.33325657e-008, 0.302776217, -0.95305407)) | |
1103 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.453658611)) | |
1104 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1105 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.235749483, -0.495378733, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881)) | |
1106 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.462971479)) | |
1107 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1108 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.937824488, -0.711343527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -7.98698352e-008, 0.405826926, 0.913942933, -3.5532743e-008, -0.913943946, 0.405825227)) | |
1109 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.660133958, 0.529687405)) | |
1110 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.456175089, 0.231524959)) | |
1111 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.679037333, 0.0586334467, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.67916495e-008, -0.644607663, -0.764506102, 5.63971838e-008, 0.764506519, -0.644605756)) | |
1112 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.879870117)) | |
1113 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.380059451, 0.231524959)) | |
1114 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.451583624, 1.13617229, 0.999991059, -7.32925045e-008, 1.2953376e-007, 8.14007706e-009, -0.842098892, -0.53931272, 1.48608592e-007, 0.539312541, -0.842097044)) | |
1115 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.246783000)) | |
1116 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1117 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -0.957550764, -0.448067904, 1, -5.80489399e-008, 8.30497981e-008, -6.00646786e-008, -0.999700067, 0.0244808961, 8.16038153e-008, -0.0244808923, -0.999700008)) | |
1118 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441)) | |
1119 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1120 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.37245035, -0.0176885724, 0.999991059, -6.17115942e-011, 8.74170212e-008, 4.55656846e-008, -0.85303545, -0.521842599, 7.46025108e-008, 0.52184236, -0.853033483)) | |
1121 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.296892524)) | |
1122 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959)) | |
1123 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.579863906, 0.118592024, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.97600626e-008, 0.603199244, -0.797581792, -5.26811164e-008, 0.797583699, 0.603199184)) | |
1124 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.593930602)) | |
1125 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.370192826, 0.240202487)) | |
1126 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.783998132, 0.0905356407, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.43291103e-007, 0.709372401, -0.70482415, -4.02297786e-008, 0.704826057, 0.709372044)) | |
1127 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1)) | |
1128 | Gauntlet=CreatePart(m,Enum.Material.Plastic,0,1,"Medium stone grey","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000)) | |
1129 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.422935009, 0.907258272, -0.625602961, -1, 0, 0, 0, 1, 8.19563866e-008, 0, 8.19563866e-008, -1)) | |
1130 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1131 | Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000)) | |
1132 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489952087, 0.31979394, -0.105430007, 1, 0, 0, 0, 1, 1.04308128e-007, -0, -1.04308128e-007, 1)) | |
1133 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.122880042)) | |
1134 | Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000)) | |
1135 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489821911, 0.17368865, -0.259762168, 1, 0, 0, 0, 0.748115599, 0.663568437, -0, -0.663568437, 0.748115599)) | |
1136 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.327680081)) | |
1137 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.217698172, 0.200000000, 0.573440075)) | |
1138 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203764915, -0.48931098, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1)) | |
1139 | CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1)) | |
1140 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.539472759)) | |
1141 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.406566143, -0.294134498, -0.0367438793, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008)) | |
1142 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1143 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.739472747)) | |
1144 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.424662828, -0.374135852, 0.0636603832, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008)) | |
1145 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1146 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531932, 0.327742636, 0.200000000)) | |
1147 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.390960097, 0.851227045, -0.42659688, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1148 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1149 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.200000000)) | |
1150 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.496125937, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1151 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1152 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.313941956, 0.200000000)) | |
1153 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.142029047, 0.416924, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1154 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.899999976)) | |
1155 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04089689, 0.321497977, 0.371126413)) | |
1156 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000074078751, 0.852937937, -0.1445539, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1157 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1158 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.475822091, 0.471101999)) | |
1159 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.535552979, 0.272330999, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1160 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1161 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.03959084, 0.311371684, 0.440942347)) | |
1162 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000095894051, 0.14190793, -0.10928297, 2.98000897e-008, -8.74208013e-008, -0.999994516, -4.37062404e-008, 0.999992967, -8.74209434e-008, 0.999990702, 4.37063434e-008, 2.97998355e-008)) | |
1163 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1164 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.417200027)) | |
1165 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.497238874, -0.167351007, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1166 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1167 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Maroon","Gauntlet",Vector3.new(0.200000048, 0.200000048, 0.200000048)) | |
1168 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00710308552, 0.479765892, 0.533432007, -1.49011612e-007, 0, -1, 0, 1, 0, 1, 0, -1.49011612e-007)) | |
1169 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=14028428",Vector3.new(0, 0, 0),Vector3.new(0.200000000, 0.200000000, 0.00999999978)) | |
1170 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.240531921, 0.327742636, 0.200000000)) | |
1171 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00555408001, 0.851255894, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1172 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1173 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531902, 0.327742636, 0.200000000)) | |
1174 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389816999, 0.849853992, -0.426613092, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1175 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1176 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.539472759)) | |
1177 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406925201, -0.294096351, -0.0372304916, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008)) | |
1178 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1179 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.739472747)) | |
1180 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424593925, -0.374097943, 0.0631697178, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008)) | |
1181 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1182 | Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(0.851227105, 0.242580935, 0.479655445)) | |
1183 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0952759981, 0.894896984, 0.269463062, 0, 0, 1, 0, 1, 0, -1, 0, 0)) | |
1184 | CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1)) | |
1185 | Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000)) | |
1186 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.519942999, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1)) | |
1187 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.769999981)) | |
1188 | Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Maroon","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000)) | |
1189 | GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.520308971, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1)) | |
1190 | CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.109999999, 0.100000001)) | |
1191 | ||
1192 | Character = game.Players.LocalPlayer.Character | |
1193 | Head = Character.Head | |
1194 | ||
1195 | CV="Blue" | |
1196 | p = game.Players.LocalPlayer | |
1197 | char = p.Character | |
1198 | local txt = Instance.new("BillboardGui", char) | |
1199 | txt.Adornee = char .Head | |
1200 | txt.Name = "_status" | |
1201 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1202 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1203 | local text = Instance.new("TextLabel", txt) | |
1204 | text.Size = UDim2.new(10, 0, 7, 0) | |
1205 | text.FontSize = "Size24" | |
1206 | text.TextScaled = true | |
1207 | text.TextTransparency = 0 | |
1208 | text.BackgroundTransparency = 1 | |
1209 | text.TextTransparency = 0 | |
1210 | text.TextStrokeTransparency = 0 | |
1211 | text.Font = "SciFi" | |
1212 | text.TextStrokeColor3 = Color3.new(255,0,.0) | |
1213 | ||
1214 | v=Instance.new("Part") | |
1215 | v.Name = "ColorBrick" | |
1216 | v.Parent=p.Character | |
1217 | v.FormFactor="Symmetric" | |
1218 | v.Anchored=true | |
1219 | v.CanCollide=false | |
1220 | v.BottomSurface="Smooth" | |
1221 | v.TopSurface="Smooth" | |
1222 | v.Size=Vector3.new(10,5,3) | |
1223 | v.Transparency=1 | |
1224 | v.CFrame=char.Torso.CFrame | |
1225 | v.BrickColor=BrickColor.new(CV) | |
1226 | v.Transparency=1 | |
1227 | text.TextColor3 = Color3.new(0,0,.0) | |
1228 | v.Shape="Block" | |
1229 | text.Text = "Void" | |
1230 | ||
1231 | local s = Instance.new("Sound",char) | |
1232 | s.Name = "BGMusic" | |
1233 | s.SoundId = "rbxassetid://0" | |
1234 | s.Pitch = 1 | |
1235 | s.Volume = 0 | |
1236 | s.Looped = true | |
1237 | s.archivable = false | |
1238 | s.Parent = char.Head | |
1239 | wait(0.1) | |
1240 | s:play() | |
1241 | ||
1242 | Instance.new("ForceField", game.Players.LocalPlayer.Character) | |
1243 | print("Void Loaded.") | |
1244 | print("Unleash the deadly fire to anyone to destroy.") | |
1245 | p = game.Players.LocalPlayer | |
1246 | char = p.Character | |
1247 | torso = char.Torso | |
1248 | neck = char.Torso.Neck | |
1249 | ||
1250 | Player=game:GetService("Players").LocalPlayer | |
1251 | Character=Player.Character | |
1252 | PlayerGui=Player.PlayerGui | |
1253 | Backpack=Player.Backpack | |
1254 | Torso=Character.Torso | |
1255 | Head=Character.Head | |
1256 | Humanoid=Character.Humanoid | |
1257 | LeftArm=Character["Left Arm"] | |
1258 | LeftLeg=Character["Left Leg"] | |
1259 | RightArm=Character["Right Arm"] | |
1260 | RightLeg=Character["Right Leg"] | |
1261 | cam=game.Workspace.CurrentCamera | |
1262 | LS=Torso["Left Shoulder"] | |
1263 | LH=Torso["Left Hip"] | |
1264 | RS=Torso["Right Shoulder"] | |
1265 | RH=Torso["Right Hip"] | |
1266 | Face = Head.face | |
1267 | Neck=Torso.Neck | |
1268 | it=Instance.new | |
1269 | attacktype=1 | |
1270 | vt=Vector3.new | |
1271 | cf=CFrame.new | |
1272 | euler=CFrame.fromEulerAnglesXYZ | |
1273 | angles=CFrame.Angles | |
1274 | cloaked=false | |
1275 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1276 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
1277 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
1278 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
1279 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
1280 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
1281 | RootPart=Character.HumanoidRootPart | |
1282 | RootJoint=RootPart.RootJoint | |
1283 | RootCF=euler(-1.57,0,3.14) | |
1284 | attack = false | |
1285 | bounce=false | |
1286 | cooldown=false | |
1287 | deeznuts=false | |
1288 | attackdebounce = false | |
1289 | deb=false | |
1290 | equipped=true | |
1291 | hand=false | |
1292 | MMouse=nil | |
1293 | combo=0 | |
1294 | mana=0 | |
1295 | trispeed=.2 | |
1296 | attackmode='none' | |
1297 | local idle=0 | |
1298 | local Anim="Idle" | |
1299 | local Effects={} | |
1300 | local gun=false | |
1301 | local shoot=false | |
1302 | player=nil | |
1303 | mana=0 | |
1304 | cam = workspace.CurrentCamera | |
1305 | ZTarget = nil | |
1306 | RocketTarget = nil | |
1307 | local m = Instance.new("Model",Character) | |
1308 | m.Name = "WeaponModel" | |
1309 | ||
1310 | mouse=Player:GetMouse() | |
1311 | --save shoulders | |
1312 | RSH, LSH=nil, nil | |
1313 | --welds | |
1314 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
1315 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
1316 | LH=Torso["Left Hip"] | |
1317 | RH=Torso["Right Hip"] | |
1318 | TorsoColor=Torso.BrickColor | |
1319 | function NoOutline(Part) | |
1320 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
1321 | end | |
1322 | player=Player | |
1323 | ch=Character | |
1324 | RSH=ch.Torso["Right Shoulder"] | |
1325 | LSH=ch.Torso["Left Shoulder"] | |
1326 | -- | |
1327 | RSH.Parent=nil | |
1328 | LSH.Parent=nil | |
1329 | -- | |
1330 | RW.Name="Right Shoulder" | |
1331 | RW.Part0=ch.Torso | |
1332 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
1333 | RW.C1=cf(0, 0.5, 0) | |
1334 | RW.Part1=ch["Right Arm"] | |
1335 | RW.Parent=ch.Torso | |
1336 | -- | |
1337 | LW.Name="Left Shoulder" | |
1338 | LW.Part0=ch.Torso | |
1339 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
1340 | LW.C1=cf(0, 0.5, 0) | |
1341 | LW.Part1=ch["Left Arm"] | |
1342 | LW.Parent=ch.Torso | |
1343 | ||
1344 | function swait(num) | |
1345 | if num==0 or num==nil then | |
1346 | game:service'RunService'.Heartbeat:wait(0) | |
1347 | else | |
1348 | for i=0,num do | |
1349 | game:service'RunService'.Heartbeat:wait(0) | |
1350 | end | |
1351 | end | |
1352 | end | |
1353 | ||
1354 | ||
1355 | local Player = game.Players.localPlayer | |
1356 | local Character = Player.Character | |
1357 | local red = 255 | |
1358 | local green = 255 | |
1359 | local blue = 255 | |
1360 | local Humanoid = Character.Humanoid | |
1361 | local mouse = Player:GetMouse() | |
1362 | local m = Instance.new("Model", Character) | |
1363 | m.Name = "WeaponModel" | |
1364 | local LeftArm = Character["Left Arm"] | |
1365 | local RightArm = Character["Right Arm"] | |
1366 | local LeftLeg = Character["Left Leg"] | |
1367 | local RightLeg = Character["Right Leg"] | |
1368 | local Head = Character.Head | |
1369 | local Torso = Character.Torso | |
1370 | local cam = game.Workspace.CurrentCamera | |
1371 | local RootPart = Character.HumanoidRootPart | |
1372 | local RootJoint = RootPart.RootJoint | |
1373 | local equipped = false | |
1374 | local attack = false | |
1375 | local Anim = "Idle" | |
1376 | local idle = 0 | |
1377 | local attacktype = 1 | |
1378 | local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
1379 | local velocity = RootPart.Velocity.y | |
1380 | local sine = 0 | |
1381 | local change = 1 | |
1382 | local grabbed = false | |
1383 | local cn = CFrame.new | |
1384 | local mr = math.rad | |
1385 | local angles = CFrame.Angles | |
1386 | local ud = UDim2.new | |
1387 | local c3 = Color3.new | |
1388 | local lim = 0 | |
1389 | local st = 0 | |
1390 | local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
1391 | local attacktype = 1 | |
1392 | local ZTarget, RocketTarget = nil, nil | |
1393 | local euler = CFrame.fromEulerAnglesXYZ | |
1394 | function clerp(a,b,t) | |
1395 | local qa = {QuaternionFromCFrame(a)} | |
1396 | local qb = {QuaternionFromCFrame(b)} | |
1397 | local ax, ay, az = a.x, a.y, a.z | |
1398 | local bx, by, bz = b.x, b.y, b.z | |
1399 | local _t = 1-t | |
1400 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
1401 | end | |
1402 | ||
1403 | function QuaternionFromCFrame(cf) | |
1404 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
1405 | local trace = m00 + m11 + m22 | |
1406 | if trace > 0 then | |
1407 | local s = math.sqrt(1 + trace) | |
1408 | local recip = 0.5/s | |
1409 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
1410 | else | |
1411 | local i = 0 | |
1412 | if m11 > m00 then | |
1413 | i = 1 | |
1414 | end | |
1415 | if m22 > (i == 0 and m00 or m11) then | |
1416 | i = 2 | |
1417 | end | |
1418 | if i == 0 then | |
1419 | local s = math.sqrt(m00-m11-m22+1) | |
1420 | local recip = 0.5/s | |
1421 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
1422 | elseif i == 1 then | |
1423 | local s = math.sqrt(m11-m22-m00+1) | |
1424 | local recip = 0.5/s | |
1425 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
1426 | elseif i == 2 then | |
1427 | local s = math.sqrt(m22-m00-m11+1) | |
1428 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
1429 | end | |
1430 | end | |
1431 | end | |
1432 | ||
1433 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
1434 | local xs, ys, zs = x + x, y + y, z + z | |
1435 | local wx, wy, wz = w*xs, w*ys, w*zs | |
1436 | local xx = x*xs | |
1437 | local xy = x*ys | |
1438 | local xz = x*zs | |
1439 | local yy = y*ys | |
1440 | local yz = y*zs | |
1441 | local zz = z*zs | |
1442 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
1443 | end | |
1444 | ||
1445 | function QuaternionSlerp(a, b, t) | |
1446 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
1447 | local startInterp, finishInterp; | |
1448 | if cosTheta >= 0.0001 then | |
1449 | if (1 - cosTheta) > 0.0001 then | |
1450 | local theta = math.acos(cosTheta) | |
1451 | local invSinTheta = 1/math.sin(theta) | |
1452 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
1453 | finishInterp = math.sin(t*theta)*invSinTheta | |
1454 | else | |
1455 | startInterp = 1-t | |
1456 | finishInterp = t | |
1457 | end | |
1458 | else | |
1459 | if (1+cosTheta) > 0.0001 then | |
1460 | local theta = math.acos(-cosTheta) | |
1461 | local invSinTheta = 1/math.sin(theta) | |
1462 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
1463 | finishInterp = math.sin(t*theta)*invSinTheta | |
1464 | else | |
1465 | startInterp = t-1 | |
1466 | finishInterp = t | |
1467 | end | |
1468 | end | |
1469 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
1470 | end | |
1471 | rayCast = function(Position, Direction, Range, Ignore) | |
1472 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
1473 | end | |
1474 | local v = game.Players.localPlayer | |
1475 | local torso = v.Character.Torso | |
1476 | ||
1477 | plr = game.Players.LocalPlayer | |
1478 | char = game.Players.LocalPlayer.Character | |
1479 | hum = game.Players.LocalPlayer.Character.Humanoid | |
1480 | t = game.Players.LocalPlayer.Character.Torso | |
1481 | h = game.Players.LocalPlayer.Character.Head | |
1482 | ra = game.Players.LocalPlayer.Character["Right Arm"] | |
1483 | la = game.Players.LocalPlayer.Character["Left Arm"] | |
1484 | rl = game.Players.LocalPlayer.Character["Right Leg"] | |
1485 | ll = game.Players.LocalPlayer.Character["Left Leg"] | |
1486 | tors = Character.Torso | |
1487 | lleg = Character["Left Leg"] | |
1488 | root = Character.HumanoidRootPart | |
1489 | hed = Character.Head | |
1490 | rleg = Character["Right Leg"] | |
1491 | rarm = Character["Right Arm"] | |
1492 | larm = Character["Left Arm"] | |
1493 | bsize1 = NumberSequenceKeypoint.new(3,3,3) | |
1494 | bsize2 = NumberSequenceKeypoint.new(10,10,10) | |
1495 | local Effects = {} | |
1496 | attack = false | |
1497 | local attacking = false | |
1498 | vt = Vector3.new | |
1499 | bc = BrickColor.new | |
1500 | br = BrickColor.random | |
1501 | it = Instance.new | |
1502 | cf = CFrame.new | |
1503 | euler = CFrame.fromEulerAnglesXYZ | |
1504 | angles = CFrame.Angles | |
1505 | matr = math.random | |
1506 | local colororg = BrickColor.new("Crimson") -- set color u like | |
1507 | local meshtype = "Sphere" -- only for specialmesh | |
1508 | mouse = plr:GetMouse() | |
1509 | ||
1510 | CFuncs = { | |
1511 | ["Part"] = { | |
1512 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
1513 | local Part = Create("Part"){ | |
1514 | Parent = Parent, | |
1515 | Reflectance = Reflectance, | |
1516 | Transparency = Transparency, | |
1517 | CanCollide = false, | |
1518 | Locked = true, | |
1519 | BrickColor = BrickColor.new(tostring(BColor)), | |
1520 | Name = Name, | |
1521 | Size = Size, | |
1522 | Material = Material, | |
1523 | } | |
1524 | RemoveOutlines(Part) | |
1525 | return Part | |
1526 | end; | |
1527 | }; | |
1528 | ||
1529 | ["Mesh"] = { | |
1530 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1531 | local Msh = Create(Mesh){ | |
1532 | Parent = Part, | |
1533 | Offset = OffSet, | |
1534 | Scale = Scale, | |
1535 | } | |
1536 | if Mesh == "SpecialMesh" then | |
1537 | Msh.MeshType = MeshType | |
1538 | Msh.MeshId = MeshId | |
1539 | end | |
1540 | return Msh | |
1541 | end; | |
1542 | }; | |
1543 | ||
1544 | ["Mesh"] = { | |
1545 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
1546 | local Msh = Create(Mesh){ | |
1547 | Parent = Part, | |
1548 | Offset = OffSet, | |
1549 | Scale = Scale, | |
1550 | } | |
1551 | if Mesh == "SpecialMesh" then | |
1552 | Msh.MeshType = MeshType | |
1553 | Msh.MeshId = MeshId | |
1554 | end | |
1555 | return Msh | |
1556 | end; | |
1557 | }; | |
1558 | ||
1559 | ["Weld"] = { | |
1560 | Create = function(Parent, Part0, Part1, C0, C1) | |
1561 | local Weld = Create("Weld"){ | |
1562 | Parent = Parent, | |
1563 | Part0 = Part0, | |
1564 | Part1 = Part1, | |
1565 | C0 = C0, | |
1566 | C1 = C1, | |
1567 | } | |
1568 | return Weld | |
1569 | end; | |
1570 | }; | |
1571 | ||
1572 | ["Sound"] = { | |
1573 | Create = function(id, par, vol, pit) | |
1574 | coroutine.resume(coroutine.create(function() | |
1575 | local S = Create("Sound"){ | |
1576 | Volume = vol, | |
1577 | Pitch = pit or 1, | |
1578 | SoundId = id, | |
1579 | Parent = par or workspace, | |
1580 | } | |
1581 | wait() | |
1582 | S:play() | |
1583 | game:GetService("Debris"):AddItem(S, 6) | |
1584 | end)) | |
1585 | end; | |
1586 | }; | |
1587 | ||
1588 | ["ParticleEmitter"] = { | |
1589 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
1590 | local fp = Create("ParticleEmitter"){ | |
1591 | Parent = Parent, | |
1592 | Color = ColorSequence.new(Color1, Color2), | |
1593 | LightEmission = LightEmission, | |
1594 | Size = Size, | |
1595 | Texture = Texture, | |
1596 | Transparency = Transparency, | |
1597 | ZOffset = ZOffset, | |
1598 | Acceleration = Accel, | |
1599 | Drag = Drag, | |
1600 | LockedToPart = LockedToPart, | |
1601 | VelocityInheritance = VelocityInheritance, | |
1602 | EmissionDirection = EmissionDirection, | |
1603 | Enabled = Enabled, | |
1604 | Lifetime = LifeTime, | |
1605 | Rate = Rate, | |
1606 | Rotation = Rotation, | |
1607 | RotSpeed = RotSpeed, | |
1608 | Speed = Speed, | |
1609 | VelocitySpread = VelocitySpread, | |
1610 | } | |
1611 | return fp | |
1612 | end; | |
1613 | }; | |
1614 | ||
1615 | CreateTemplate = { | |
1616 | ||
1617 | }; | |
1618 | } | |
1619 | ||
1620 | ||
1621 | ||
1622 | New = function(Object, Parent, Name, Data) | |
1623 | local Object = Instance.new(Object) | |
1624 | for Index, Value in pairs(Data or {}) do | |
1625 | Object[Index] = Value | |
1626 | end | |
1627 | Object.Parent = Parent | |
1628 | Object.Name = Name | |
1629 | return Object | |
1630 | end | |
1631 | ||
1632 | function chatfunc(text) | |
1633 | local chat = coroutine.wrap(function() | |
1634 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
1635 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
1636 | end | |
1637 | local naeeym2 = Instance.new("BillboardGui",Character) | |
1638 | naeeym2.Size = UDim2.new(0,100,0,40) | |
1639 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
1640 | naeeym2.Adornee = Character.Head | |
1641 | naeeym2.Name = "TalkingBillBoard" | |
1642 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
1643 | tecks2.BackgroundTransparency = 1 | |
1644 | tecks2.BorderSizePixel = 0 | |
1645 | tecks2.Text = "" | |
1646 | tecks2.Font = "SciFi" | |
1647 | tecks2.TextSize = 30 | |
1648 | tecks2.TextStrokeTransparency = 0 | |
1649 | tecks2.TextColor3 = Color3.new(255,0,0) | |
1650 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
1651 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
1652 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
1653 | tecks3.BackgroundTransparency = 1 | |
1654 | tecks3.BorderSizePixel = 0 | |
1655 | tecks3.Text = "" | |
1656 | tecks3.Font = "SciFi" | |
1657 | tecks3.TextSize = 30 | |
1658 | tecks3.TextStrokeTransparency = 0 | |
1659 | tecks3.TextColor3 = Color3.new(0.15,0,0) | |
1660 | tecks3.TextStrokeColor3 = Color3.new(0,0,0) | |
1661 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
1662 | for i = 1,string.len(text),1 do | |
1663 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=958262718", Character, .6, .8) | |
1664 | tecks2.Text = string.sub(text,1,i) | |
1665 | tecks3.Text = string.sub(text,1,i) | |
1666 | wait(0.01) | |
1667 | end | |
1668 | wait(2) | |
1669 | for i = 1, 50 do | |
1670 | swait() | |
1671 | tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1672 | tecks2.Rotation = tecks2.Rotation - .8 | |
1673 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1674 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
1675 | tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5)) | |
1676 | tecks3.Rotation = tecks2.Rotation + .8 | |
1677 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
1678 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
1679 | end | |
1680 | naeeym2:Destroy() | |
1681 | end) | |
1682 | chat() | |
1683 | end | |
1684 | function onChatted(msg) | |
1685 | chatfunc(msg) | |
1686 | end | |
1687 | Player.Chatted:connect(onChatted) | |
1688 | ||
1689 | ||
1690 | Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock) | |
1691 | if hit.Parent==nil then | |
1692 | return | |
1693 | end | |
1694 | h=hit.Parent:FindFirstChild("Humanoid") | |
1695 | for _,v in pairs(hit.Parent:children()) do | |
1696 | if v:IsA("Humanoid") then | |
1697 | h=v | |
1698 | end | |
1699 | end | |
1700 | if hit.Parent.Parent:FindFirstChild("Torso")~=nil then | |
1701 | h=hit.Parent.Parent:FindFirstChild("Humanoid") | |
1702 | end | |
1703 | if hit.Parent.className=="Hat" then | |
1704 | hit=hit.Parent.Parent:findFirstChild("Head") | |
1705 | end | |
1706 | if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then | |
1707 | if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end | |
1708 | --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then | |
1709 | return | |
1710 | end]] | |
1711 | -- hs(hit,1.2) | |
1712 | c=Instance.new("ObjectValue") | |
1713 | c.Name="creator" | |
1714 | c.Value=game:service("Players").LocalPlayer | |
1715 | c.Parent=h | |
1716 | game:GetService("Debris"):AddItem(c,.5) | |
1717 | Damage=math.random(minim,maxim) | |
1718 | -- h:TakeDamage(Damage) | |
1719 | blocked=false | |
1720 | block=hit.Parent:findFirstChild("Block") | |
1721 | if block~=nil then | |
1722 | print(block.className) | |
1723 | if block.className=="NumberValue" then | |
1724 | if block.Value>0 then | |
1725 | blocked=true | |
1726 | if decreaseblock==nil then | |
1727 | block.Value=block.Value-1 | |
1728 | end | |
1729 | end | |
1730 | end | |
1731 | if block.className=="IntValue" then | |
1732 | if block.Value>0 then | |
1733 | blocked=true | |
1734 | if decreaseblock~=nil then | |
1735 | block.Value=block.Value-1 | |
1736 | end | |
1737 | end | |
1738 | end | |
1739 | end | |
1740 | if blocked==false then | |
1741 | -- h:TakeDamage(Damage) | |
1742 | h.Health=h.Health-Damage | |
1743 | showDamage(hit.Parent,Damage,3,TorsoColor) | |
1744 | else | |
1745 | h.Health=h.Health-(Damage/2) | |
1746 | showDamage(hit.Parent,Damage/2,3,BrickColor.new("Really red")) | |
1747 | end | |
1748 | if Type=="Knockdown" then | |
1749 | hum=hit.Parent.Humanoid | |
1750 | hum.PlatformStand=true | |
1751 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1752 | swait(1) | |
1753 | HHumanoid.PlatformStand=false | |
1754 | end),hum) | |
1755 | local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit | |
1756 | --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0) | |
1757 | local bodvol=Instance.new("BodyVelocity") | |
1758 | bodvol.velocity=angle*knockback | |
1759 | bodvol.P=5000 | |
1760 | bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003) | |
1761 | bodvol.Parent=hit | |
1762 | rl=Instance.new("BodyAngularVelocity") | |
1763 | rl.P=3000 | |
1764 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1765 | rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10)) | |
1766 | rl.Parent=hit | |
1767 | game:GetService("Debris"):AddItem(bodvol,.5) | |
1768 | game:GetService("Debris"):AddItem(rl,.5) | |
1769 | elseif Type=="Normal" then | |
1770 | vp=Instance.new("BodyVelocity") | |
1771 | vp.P=500 | |
1772 | vp.maxForce=Vector3.new(math.huge,0,math.huge) | |
1773 | -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback | |
1774 | if KnockbackType==1 then | |
1775 | vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05 | |
1776 | elseif KnockbackType==2 then | |
1777 | vp.velocity=Property.CFrame.lookVector*knockback | |
1778 | end | |
1779 | if knockback>0 then | |
1780 | vp.Parent=hit.Parent.Torso | |
1781 | end | |
1782 | game:GetService("Debris"):AddItem(vp,.5) | |
1783 | elseif Type=="Up" then | |
1784 | local bodyVelocity=Instance.new("BodyVelocity") | |
1785 | bodyVelocity.velocity=vt(0,10,0) | |
1786 | bodyVelocity.P=1000 | |
1787 | bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009) | |
1788 | bodyVelocity.Parent=hit | |
1789 | game:GetService("Debris"):AddItem(bodyVelocity,1) | |
1790 | rl=Instance.new("BodyAngularVelocity") | |
1791 | rl.P=3000 | |
1792 | rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000 | |
1793 | rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20)) | |
1794 | rl.Parent=hit | |
1795 | game:GetService("Debris"):AddItem(rl,.5) | |
1796 | elseif Type=="Snare" then | |
1797 | bp=Instance.new("BodyPosition") | |
1798 | bp.P=2000 | |
1799 | bp.D=100 | |
1800 | bp.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1801 | bp.position=hit.Parent.Torso.Position | |
1802 | bp.Parent=hit.Parent.Torso | |
1803 | game:GetService("Debris"):AddItem(bp,1) | |
1804 | elseif Type=="Target" then | |
1805 | if Targetting==false then | |
1806 | ZTarget=hit.Parent.Torso | |
1807 | coroutine.resume(coroutine.create(function(Part) | |
1808 | swait(5) | |
1809 | end),ZTarget) | |
1810 | TargHum=ZTarget.Parent:findFirstChild("Humanoid") | |
1811 | targetgui=Instance.new("BillboardGui") | |
1812 | targetgui.Parent=ZTarget | |
1813 | targetgui.Size=UDim2.new(10,100,10,100) | |
1814 | targ=Instance.new("ImageLabel") | |
1815 | targ.Parent=targetgui | |
1816 | targ.BackgroundTransparency=1 | |
1817 | targ.Image="rbxassetid://4834067" | |
1818 | targ.Size=UDim2.new(1,0,1,0) | |
1819 | cam.CameraType="Scriptable" | |
1820 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1821 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1822 | workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1823 | Targetting=true | |
1824 | RocketTarget=ZTarget | |
1825 | for i=1,Property do | |
1826 | --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do | |
1827 | if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then | |
1828 | swait() | |
1829 | end | |
1830 | --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100) | |
1831 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position) | |
1832 | dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z) | |
1833 | cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0) | |
1834 | end | |
1835 | Targetting=false | |
1836 | RocketTarget=nil | |
1837 | targetgui.Parent=nil | |
1838 | cam.CameraType="Custom" | |
1839 | end | |
1840 | end | |
1841 | debounce=Instance.new("BoolValue") | |
1842 | debounce.Name="DebounceHit" | |
1843 | debounce.Parent=hit.Parent | |
1844 | debounce.Value=true | |
1845 | game:GetService("Debris"):AddItem(debounce,Delay) | |
1846 | c=Instance.new("ObjectValue") | |
1847 | c.Name="creator" | |
1848 | c.Value=Player | |
1849 | c.Parent=h | |
1850 | game:GetService("Debris"):AddItem(c,.5) | |
1851 | CRIT=false | |
1852 | hitDeb=true | |
1853 | AttackPos=6 | |
1854 | end | |
1855 | end | |
1856 | ||
1857 | showDamage=function(Char,Dealt,du,Color) | |
1858 | m=Instance.new("Model") | |
1859 | m.Name="" | |
1860 | h=Instance.new("Humanoid") | |
1861 | h.Health=0 | |
1862 | h.MaxHealth=0 | |
1863 | h.Parent=m | |
1864 | c=Instance.new("Part") | |
1865 | c.Transparency=0 | |
1866 | c.Material = "Neon" | |
1867 | c.BrickColor=bc("Bright red") | |
1868 | c.Name="Head" | |
1869 | c.TopSurface=0 | |
1870 | c.BottomSurface=0 | |
1871 | CV="Hot pink" | |
1872 | ||
1873 | local txt = Instance.new("BillboardGui", c) | |
1874 | txt.Adornee = c | |
1875 | txt.Name = "_status" | |
1876 | txt.Size = UDim2.new(2, 0, 1.2, 0) | |
1877 | txt.StudsOffset = Vector3.new(-9, 8, 0) | |
1878 | local text = Instance.new("TextLabel", txt) | |
1879 | text.Size = UDim2.new(10, 0, 7, 0) | |
1880 | text.FontSize = "Size24" | |
1881 | text.TextScaled = true | |
1882 | text.TextTransparency = 0 | |
1883 | text.BackgroundTransparency = 1 | |
1884 | text.TextTransparency = 0 | |
1885 | text.TextStrokeTransparency = 0 | |
1886 | if Dealt < 12 then | |
1887 | text.Font = "Highway" | |
1888 | elseif Dealt < 20 then | |
1889 | text.Font = "SourceSansBold" | |
1890 | elseif Dealt >= 20 then | |
1891 | text.Font = "Fantasy" | |
1892 | end | |
1893 | text.TextStrokeColor3 = BrickColor.new("Really black").Color | |
1894 | local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"} | |
1895 | v=Instance.new("Part") | |
1896 | v.Name = "ColorBrick" | |
1897 | v.Parent=c | |
1898 | v.FormFactor="Symmetric" | |
1899 | v.Anchored=true | |
1900 | v.CanCollide=false | |
1901 | v.BottomSurface="Smooth" | |
1902 | v.TopSurface="Smooth" | |
1903 | v.Size=Vector3.new(10,5,3) | |
1904 | v.Transparency=1 | |
1905 | v.CFrame=c.CFrame | |
1906 | v.BrickColor=BrickColor.new(CV) | |
1907 | v.Transparency=1 | |
1908 | if Dealt < 12 then | |
1909 | text.TextColor3 = BrickColor.new("White").Color | |
1910 | elseif Dealt < 20 then | |
1911 | text.TextColor3 = BrickColor.new("Bright yellow").Color | |
1912 | elseif Dealt >= 20 then | |
1913 | text.TextColor3 = BrickColor.new("Really red").Color | |
1914 | end | |
1915 | v.Shape="Block" | |
1916 | text.Text = tostring(Dealt).. "!" | |
1917 | local dam = Instance.new("Sound",c) | |
1918 | local rndm=math.random(1,#hitsounds) | |
1919 | local r=rndm | |
1920 | dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r] | |
1921 | dam.Volume = 1.25 | |
1922 | dam.Pitch = 1 | |
1923 | dam:Play() | |
1924 | c.formFactor="Plate" | |
1925 | c.Transparency = 1 | |
1926 | c.Size=Vector3.new(1,.4,1) | |
1927 | ms=Instance.new("CylinderMesh") | |
1928 | ms.Scale=Vector3.new(.8,.8,.8) | |
1929 | if CRIT==true then | |
1930 | ms.Scale=Vector3.new(1,1.25,1) | |
1931 | end | |
1932 | ms.Parent=c | |
1933 | c.Reflectance=0 | |
1934 | Instance.new("BodyGyro").Parent=c | |
1935 | c.Parent=m | |
1936 | if Char:findFirstChild("Head")~=nil then | |
1937 | c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1938 | elseif Char.Parent:findFirstChild("Head")~=nil then | |
1939 | c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0)) | |
1940 | end | |
1941 | f=Instance.new("BodyPosition") | |
1942 | f.P=2000 | |
1943 | f.D=100 | |
1944 | f.maxForce=Vector3.new(math.huge,math.huge,math.huge) | |
1945 | f.position=c.Position+Vector3.new(0,3,0) | |
1946 | f.Parent=c | |
1947 | game:GetService("Debris"):AddItem(m,.5+du) | |
1948 | c.CanCollide=false | |
1949 | m.Parent=workspace | |
1950 | c.CanCollide=false | |
1951 | wait(1) | |
1952 | for l = 0, 9 do | |
1953 | text.TextTransparency = text.TextTransparency + 0.1 | |
1954 | text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1 | |
1955 | wait() | |
1956 | end | |
1957 | end | |
1958 | ||
1959 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
1960 | local gui = it(GuiType) | |
1961 | gui.Parent = parent | |
1962 | gui.Text = text | |
1963 | gui.BackgroundTransparency = backtrans | |
1964 | gui.BackgroundColor3 = backcol | |
1965 | gui.SizeConstraint = "RelativeXY" | |
1966 | gui.TextXAlignment = "Center" | |
1967 | gui.TextYAlignment = "Center" | |
1968 | gui.Position = pos | |
1969 | gui.Size = size | |
1970 | gui.Font = "SourceSans" | |
1971 | gui.FontSize = "Size14" | |
1972 | gui.TextWrapped = false | |
1973 | gui.TextStrokeTransparency = 0 | |
1974 | gui.TextColor = BrickColor.new("White") | |
1975 | return gui | |
1976 | end | |
1977 | ---- GUI set | |
1978 | local basgui = it("GuiMain") | |
1979 | basgui.Parent = Player.PlayerGui | |
1980 | basgui.Name = "CooldownsGUI" | |
1981 | local basframe = it("Frame") | |
1982 | basframe.Parent = basgui | |
1983 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
1984 | basframe.BackgroundTransparency = 1 | |
1985 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
1986 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
1987 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
1988 | local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
1989 | basicgui.ZIndex = 2 | |
1990 | basicgui.Font = "Code" | |
1991 | basicgui.BackgroundTransparency = 0.5 | |
1992 | basicgui.BorderSizePixel = 0.65 | |
1993 | basicgui.TextScaled = true | |
1994 | basicgui.Text = "(F)\nVoid's Meteoring" | |
1995 | basicgui.TextSize = 24 | |
1996 | local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
1997 | basicgui2.ZIndex = 2 | |
1998 | basicgui2.Font = "Code" | |
1999 | basicgui2.BackgroundTransparency = 0.5 | |
2000 | basicgui2.BorderSizePixel = 0.65 | |
2001 | basicgui2.TextScaled = true | |
2002 | basicgui2.Text = "(H)\n Time resumes" | |
2003 | basicgui2.TextSize = 24 | |
2004 | local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
2005 | basicgui3.ZIndex = 2 | |
2006 | basicgui3.Font = "Code" | |
2007 | basicgui3.BackgroundTransparency = 0.5 | |
2008 | basicgui3.BorderSizePixel = 0.65 | |
2009 | basicgui3.TextScaled = true | |
2010 | basicgui3.Text = "(Q)\nVoid Blast" | |
2011 | basicgui3.TextSize = 24 | |
2012 | local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
2013 | basicgui4.ZIndex = 2 | |
2014 | basicgui4.Font = "Code" | |
2015 | basicgui4.BackgroundTransparency = 0.5 | |
2016 | basicgui4.BorderSizePixel = 0.65 | |
2017 | basicgui4.TextScaled = true | |
2018 | basicgui4.Text = "(R)\nVoid's Trapping" | |
2019 | basicgui4.TextSize = 24 | |
2020 | local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
2021 | basicgui5.ZIndex = 2 | |
2022 | basicgui5.Font = "Code" | |
2023 | basicgui5.BackgroundTransparency = 0.5 | |
2024 | basicgui5.BorderSizePixel = 0.65 | |
2025 | basicgui5.TextScaled = true | |
2026 | basicgui5.Text = "(G)\n Timestop" | |
2027 | basicgui5.TextSize = 24 | |
2028 | local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0)) | |
2029 | basicgui6.ZIndex = 2 | |
2030 | basicgui6.Font = "SciFi" | |
2031 | basicgui6.BackgroundTransparency = 0.5 | |
2032 | basicgui6.BorderSizePixel = 0.65 | |
2033 | basicgui6.TextScaled = true | |
2034 | basicgui6.Text = "(X)\nDestruction" | |
2035 | basicgui6.TextSize = 24 | |
2036 | ||
2037 | local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
2038 | healthg.ZIndex = 2 | |
2039 | healthg.Font = "Code" | |
2040 | healthg.BackgroundTransparency = 0.5 | |
2041 | healthg.BorderSizePixel = 0.65 | |
2042 | healthg.TextScaled = true | |
2043 | healthg.Text = "health" | |
2044 | healthg.TextSize = 24 | |
2045 | ||
2046 | char.Humanoid.Animator.Parent = nil | |
2047 | ||
2048 | ---------------- set a position | |
2049 | local handle = Instance.new("Part") | |
2050 | handle.Parent = Character | |
2051 | handle.Size = Vector3.new(0.2,0.2,0.2) | |
2052 | handle.Archivable = true | |
2053 | handle.Transparency = 1 | |
2054 | handle.CanCollide = false | |
2055 | handle.BrickColor = BrickColor.new("White") | |
2056 | handle.Material = "Neon" | |
2057 | local handlmesh = Instance.new("BlockMesh",handle) | |
2058 | handlmesh.Scale = Vector3.new(1,1,1) | |
2059 | local handleweld = Instance.new("Weld") | |
2060 | handleweld.Parent = handle | |
2061 | handleweld.Part0 = rarm | |
2062 | handleweld.Part1 = handle | |
2063 | handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)) | |
2064 | handleweld.Part0 = rarm | |
2065 | ||
2066 | ---- yeee boi here comes entrance of inferno | |
2067 | ||
2068 | hum.WalkSpeed = 5 | |
2069 | ||
2070 | local dd = Instance.new("ParticleEmitter",handle) | |
2071 | dd.Texture = "http://www.roblox.com/asset/?id=341277531" | |
2072 | dd.LightEmission = 1 | |
2073 | dd.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2074 | dd.Rate = 50 | |
2075 | dd.Lifetime = NumberRange.new(0.5) | |
2076 | dd.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2077 | dd.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2078 | dd.Speed = NumberRange.new(0) | |
2079 | dd.Rotation = NumberRange.new(0,0) | |
2080 | dd.VelocitySpread = 90000 | |
2081 | dd.LockedToPart = true | |
2082 | dd.RotSpeed = NumberRange.new(0,0) | |
2083 | local bon = Instance.new("ParticleEmitter",handle) | |
2084 | bon.Texture = "rbxassetid://341277531" | |
2085 | bon.LightEmission = 0.75 | |
2086 | bon.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2087 | bon.Rate = 0 | |
2088 | bon.Lifetime = NumberRange.new(2.5) | |
2089 | bon.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2090 | bon.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2091 | bon.Speed = NumberRange.new(15) | |
2092 | bon.Rotation = NumberRange.new(0,0) | |
2093 | bon.VelocitySpread = 90000 | |
2094 | bon.RotSpeed = NumberRange.new(0,0) | |
2095 | local bon2 = Instance.new("ParticleEmitter",handle) | |
2096 | bon2.Texture = "rbxassetid://341277531" | |
2097 | bon2.LightEmission = 0.75 | |
2098 | bon2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2099 | bon2.Rate = 0 | |
2100 | bon2.Lifetime = NumberRange.new(2.5) | |
2101 | bon2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)}) | |
2102 | bon2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2103 | bon2.Speed = NumberRange.new(25) | |
2104 | bon2.Rotation = NumberRange.new(0,0) | |
2105 | bon2.VelocitySpread = 90000 | |
2106 | bon2.RotSpeed = NumberRange.new(0,0) | |
2107 | for i = 0,8,0.1 do | |
2108 | swait() | |
2109 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2110 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2111 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(100)), 0.3) | |
2112 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-7.5 + 2.5 * math.cos(sine / 32))), 0.3) | |
2113 | end | |
2114 | dd.Rate = 0 | |
2115 | bon.Rate = 99999 | |
2116 | bon2.Rate = 99999 | |
2117 | ||
2118 | local tran = Instance.new("ParticleEmitter",handle) | |
2119 | tran.Texture = "rbxassetid://341277531" | |
2120 | tran.LightEmission = 0.75 | |
2121 | tran.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2122 | tran.Rate = 99999 | |
2123 | tran.Lifetime = NumberRange.new(0.25) | |
2124 | tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2125 | tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)}) | |
2126 | tran.Speed = NumberRange.new(0) | |
2127 | tran.Rotation = NumberRange.new(0,0) | |
2128 | tran.VelocitySpread = 90000 | |
2129 | tran.LockedToPart = true | |
2130 | tran.RotSpeed = NumberRange.new(0,0) | |
2131 | local tran2 = Instance.new("ParticleEmitter",handle) | |
2132 | tran2.Texture = "http://www.roblox.com/asset/?id=341277531" | |
2133 | tran2.LightEmission = 1 | |
2134 | tran2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2135 | tran2.Rate = 50 | |
2136 | tran2.Lifetime = NumberRange.new(0.5) | |
2137 | tran2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2138 | tran2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2139 | tran2.Speed = NumberRange.new(0) | |
2140 | tran2.Rotation = NumberRange.new(0,0) | |
2141 | tran2.VelocitySpread = 90000 | |
2142 | tran2.LockedToPart = true | |
2143 | tran2.RotSpeed = NumberRange.new(0,0) | |
2144 | wait(0.5) | |
2145 | bon.Rate = 0 | |
2146 | bon2.Rate = 0 | |
2147 | wait(3.25) | |
2148 | bon:Destroy() | |
2149 | bon:Destroy() | |
2150 | dd:Destroy() | |
2151 | hum.WalkSpeed = 17.8 | |
2152 | ----------- | |
2153 | ||
2154 | function InfernoComet() | |
2155 | attack = true | |
2156 | chatfunc(" ") | |
2157 | handleweld.Part0 = rarm | |
2158 | local tra = Instance.new("ParticleEmitter",handle) | |
2159 | tra.Texture = "rbxassetid://341277531" | |
2160 | tra.LightEmission = 0.75 | |
2161 | tra.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2162 | tra.Rate = 99999 | |
2163 | tra.Lifetime = NumberRange.new(0.25) | |
2164 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2165 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)}) | |
2166 | tra.Speed = NumberRange.new(0) | |
2167 | tra.Rotation = NumberRange.new(0,0) | |
2168 | tra.VelocitySpread = 90000 | |
2169 | tra.LockedToPart = true | |
2170 | tra.RotSpeed = NumberRange.new(0,0) | |
2171 | local tra2 = Instance.new("ParticleEmitter",handle) | |
2172 | tra2.Texture = "http://www.roblox.com/asset/?id=341277531" | |
2173 | tra2.LightEmission = 1 | |
2174 | tra2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2175 | tra2.Rate = 50 | |
2176 | tra2.Lifetime = NumberRange.new(0.5) | |
2177 | tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2178 | tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)}) | |
2179 | tra2.Speed = NumberRange.new(0) | |
2180 | tra2.Rotation = NumberRange.new(0,0) | |
2181 | tra2.VelocitySpread = 90000 | |
2182 | tra2.LockedToPart = true | |
2183 | tra2.RotSpeed = NumberRange.new(0,0) | |
2184 | for i = 0,4,0.1 do | |
2185 | swait() | |
2186 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2187 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
2188 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
2189 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
2190 | end | |
2191 | local sa = Instance.new("Sound",handle) | |
2192 | sa.SoundId = "rbxassetid://133047927" | |
2193 | sa.Volume = 1 | |
2194 | sa.Pitch = 0.97 | |
2195 | sa:Play() | |
2196 | tra.Rate = 0 | |
2197 | tra2.Rate = 0 | |
2198 | local lb = Instance.new("Part") | |
2199 | lb.Parent = char | |
2200 | lb.Material = "Neon" | |
2201 | lb.Color = BrickColor.new("Really black").Color | |
2202 | lb.CanCollide = false | |
2203 | lb.Shape = "Ball" | |
2204 | lb.CFrame = handle.CFrame | |
2205 | lb.Anchored = true | |
2206 | lb.Transparency = 1 | |
2207 | lb.Size = vt(1,1,1) | |
2208 | local thing = Instance.new("SpecialMesh",lb) | |
2209 | thing.MeshType = meshtype | |
2210 | local hitted = false | |
2211 | lb.Anchored = false | |
2212 | local trail = Instance.new("ParticleEmitter",lb) | |
2213 | trail.Texture = "rbxassetid://341277531" | |
2214 | trail.LightEmission = 1 | |
2215 | trail.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2216 | trail.Rate = 9999 | |
2217 | trail.Lifetime = NumberRange.new(1.5) | |
2218 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2219 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2220 | trail.Speed = NumberRange.new(0,0) | |
2221 | trail.Rotation = NumberRange.new(0,0) | |
2222 | trail.RotSpeed = NumberRange.new(0,0) | |
2223 | local bv = Instance.new("BodyVelocity") | |
2224 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2225 | bv.velocity = mouse.Hit.lookVector *75 | |
2226 | bv.Parent = lb | |
2227 | wait(0.05) | |
2228 | lb.Touched:connect(function(hit) | |
2229 | if hitted == false then | |
2230 | hitted = true | |
2231 | trail.Rate = 0 | |
2232 | lb.Anchored = true | |
2233 | local aa = Instance.new("Part") | |
2234 | local val = 1*3.5 | |
2235 | aa.Parent = lb | |
2236 | local exsound = Instance.new("Sound",aa) | |
2237 | exsound.SoundId = "rbxassetid://919941001" | |
2238 | exsound.Volume = 3.5 | |
2239 | exsound.Pitch = 1 | |
2240 | exsound:Play() | |
2241 | aa.Material = "Neon" | |
2242 | aa.Color = BrickColor.new("Really black").Color | |
2243 | aa.CanCollide = false | |
2244 | aa.Shape = "Ball" | |
2245 | aa.CFrame = lb.CFrame | |
2246 | aa.Anchored = true | |
2247 | aa.Transparency = 0 | |
2248 | aa.Size = vt(1,1,1) | |
2249 | local thinger = Instance.new("SpecialMesh",aa) | |
2250 | thinger.MeshType = meshtype | |
2251 | thinger.Scale = vt(15,15,15) | |
2252 | local explosion = Instance.new("Explosion",aa) | |
2253 | explosion.Position = aa.Position | |
2254 | explosion.BlastRadius = 22.5 | |
2255 | explosion.BlastPressure = 100 | |
2256 | local exp = Instance.new("ParticleEmitter",aa) | |
2257 | exp.Texture = "rbxassetid://341277531" | |
2258 | exp.LightEmission = 1 | |
2259 | exp.Color = ColorSequence.new(Color3.new(0,0/255)) | |
2260 | exp.Rate = 9000000000 | |
2261 | exp.Lifetime = NumberRange.new(1) | |
2262 | exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2263 | exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2264 | exp.Speed = NumberRange.new(100) | |
2265 | exp.VelocitySpread = 9000000 | |
2266 | exp.Rotation = NumberRange.new(0,0) | |
2267 | exp.RotSpeed = NumberRange.new(0,0) | |
2268 | local expa = Instance.new("ParticleEmitter",aa) | |
2269 | expa.Texture = "rbxassetid://341277531" | |
2270 | expa.LightEmission = 1 | |
2271 | expa.Color = ColorSequence.new(Color3.new(0,0/255)) | |
2272 | expa.Rate = 9000000000 | |
2273 | expa.Lifetime = NumberRange.new(2.75) | |
2274 | expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)}) | |
2275 | expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2276 | expa.Speed = NumberRange.new(100) | |
2277 | expa.VelocitySpread = 9000000 | |
2278 | expa.Rotation = NumberRange.new(0,0) | |
2279 | expa.RotSpeed = NumberRange.new(0,0) | |
2280 | local exp2 = exp:Clone() | |
2281 | exp2.Parent = aa | |
2282 | local exp3 = exp:Clone() | |
2283 | exp3.Parent = aa | |
2284 | local exp4 = exp:Clone() | |
2285 | exp4.Parent = aa | |
2286 | local exp5 = exp:Clone() | |
2287 | exp5.Parent = aa | |
2288 | local exp6 = exp:Clone() | |
2289 | exp6.Parent = aa | |
2290 | local exp7 = exp:Clone() | |
2291 | exp7.Parent = aa | |
2292 | local expa2 = expa:Clone() | |
2293 | expa2.Parent = aa | |
2294 | local expa3 = expa:Clone() | |
2295 | expa3.Parent = aa | |
2296 | local expa4 = expa:Clone() | |
2297 | expa4.Parent = aa | |
2298 | local expa5 = expa:Clone() | |
2299 | expa5.Parent = aa | |
2300 | local expa6 = expa:Clone() | |
2301 | expa6.Parent = aa | |
2302 | local expa7 = expa:Clone() | |
2303 | expa7.Parent = aa | |
2304 | for i = 0, 1 do | |
2305 | val = val - 0.025*3.5 | |
2306 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2307 | wait() | |
2308 | end | |
2309 | exp.Rate = 0 | |
2310 | exp2.Rate = 0 | |
2311 | exp3.Rate = 0 | |
2312 | exp4.Rate = 0 | |
2313 | exp5.Rate = 0 | |
2314 | exp6.Rate = 0 | |
2315 | exp7.Rate = 0 | |
2316 | for i = 0, 1 do | |
2317 | val = val - 0.025*3.5 | |
2318 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2319 | wait() | |
2320 | end | |
2321 | expa.Rate = 0 | |
2322 | expa2.Rate = 0 | |
2323 | expa3.Rate = 0 | |
2324 | expa4.Rate = 0 | |
2325 | expa5.Rate = 0 | |
2326 | expa6.Rate = 0 | |
2327 | expa7.Rate = 0 | |
2328 | for i = 0, 21 do | |
2329 | val = val - 0.025*3.5 | |
2330 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2331 | wait() | |
2332 | end | |
2333 | for i = 0, 74 do | |
2334 | val = val - 0.0145 | |
2335 | aa.Transparency = aa.Transparency + 0.0145 | |
2336 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2337 | wait() | |
2338 | end | |
2339 | end | |
2340 | end) | |
2341 | attack = false | |
2342 | wait(30) | |
2343 | sa:Destroy() | |
2344 | tra:Destroy() | |
2345 | tra2:Destroy() | |
2346 | lb:Destroy() | |
2347 | end | |
2348 | ||
2349 | function InfernoHell() | |
2350 | attack = true | |
2351 | chatfunc(" ") | |
2352 | handleweld.Part0 = rarm | |
2353 | local aura = Instance.new("ParticleEmitter",tors) | |
2354 | aura.Texture = "rbxassetid://341277531" | |
2355 | aura.LightEmission = 1 | |
2356 | aura.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2357 | aura.Rate = 25 | |
2358 | aura.Lifetime = NumberRange.new(0.75) | |
2359 | aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2360 | aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2361 | aura.Speed = NumberRange.new(15) | |
2362 | aura.VelocitySpread = 50 | |
2363 | local aura2 = Instance.new("ParticleEmitter",tors) | |
2364 | aura2.Texture = "rbxassetid://341277531" | |
2365 | aura2.LightEmission = 1 | |
2366 | aura2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2367 | aura2.Rate = 99999 | |
2368 | aura2.Lifetime = NumberRange.new(1.5) | |
2369 | aura2.Acceleration = vt(0,45,0) | |
2370 | aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2371 | aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2372 | aura2.Speed = NumberRange.new(-25) | |
2373 | aura2.Rotation = NumberRange.new(0,0) | |
2374 | aura2.VelocitySpread = 45 | |
2375 | aura2.RotSpeed = NumberRange.new(0,0) | |
2376 | local auran = Instance.new("ParticleEmitter",tors) | |
2377 | auran.Texture = "rbxassetid://341277531" | |
2378 | auran.LightEmission = 1 | |
2379 | auran.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2380 | auran.Rate = 0 | |
2381 | auran.Lifetime = NumberRange.new(5) | |
2382 | auran.Acceleration = vt(0,-45,0) | |
2383 | auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2384 | auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2385 | auran.Speed = NumberRange.new(65) | |
2386 | auran.Rotation = NumberRange.new(0,0) | |
2387 | auran.VelocitySpread = 100 | |
2388 | auran.RotSpeed = NumberRange.new(0,0) | |
2389 | local sa = Instance.new("Sound",handle) | |
2390 | sa.SoundId = "rbxassetid://244578827" | |
2391 | sa.Volume = 10 | |
2392 | sa.Pitch = 0.895 | |
2393 | sa:Play() | |
2394 | for i = 0,2,0.1 do | |
2395 | swait() | |
2396 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(10),math.rad(0),math.rad(0)),.3) | |
2397 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2398 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.3) | |
2399 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3) | |
2400 | RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.3) | |
2401 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(60)),.3) | |
2402 | end | |
2403 | for i = 0, 5 do | |
2404 | auran.Rate = 99999 | |
2405 | local lb = Instance.new("Part") | |
2406 | lb.Parent = char | |
2407 | lb.Material = "Neon" | |
2408 | lb.Color = BrickColor.new("Really black").Color | |
2409 | lb.CanCollide = false | |
2410 | lb.Size = vt(1,1,1) | |
2411 | lb.CFrame = tors.CFrame | |
2412 | lb.Rotation = vt(0,0,0) | |
2413 | lb.Anchored = true | |
2414 | lb.Transparency = 0 | |
2415 | local thing = Instance.new("SpecialMesh",lb) | |
2416 | thing.MeshType = "FileMesh" | |
2417 | thing.MeshId = "http://www.roblox.com/asset/?id=20329976" | |
2418 | thing.Scale = vt(0,15,0) | |
2419 | local chancerot = math.random(1,2) | |
2420 | for z = 0, 4 do | |
2421 | if chancerot == 1 then | |
2422 | lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0) | |
2423 | elseif chancerot == 2 then | |
2424 | lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0) | |
2425 | end | |
2426 | lb.Transparency = lb.Transparency + 0.1 | |
2427 | thing.Scale = thing.Scale + vt(15,0,15) | |
2428 | wait() | |
2429 | end | |
2430 | auran.Rate = 0 | |
2431 | for z = 0, 4 do | |
2432 | if chancerot == 1 then | |
2433 | lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0) | |
2434 | elseif chancerot == 2 then | |
2435 | lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0) | |
2436 | end | |
2437 | lb.Transparency = lb.Transparency + 0.1 | |
2438 | thing.Scale = thing.Scale + vt(15,0,15) | |
2439 | wait() | |
2440 | end | |
2441 | lb:Destroy() | |
2442 | end | |
2443 | chatfunc(" ") | |
2444 | local sa = Instance.new("Sound",handle) | |
2445 | sa.SoundId = "rbxassetid://255679373" | |
2446 | sa.Volume = 10 | |
2447 | sa.Pitch = 0.75 | |
2448 | sa:Play() | |
2449 | ||
2450 | local sbs = Instance.new("BodyPosition", root) | |
2451 | sbs.P = 3000 | |
2452 | sbs.D = 1000 | |
2453 | sbs.maxForce = Vector3.new(500000, 500000000, 500000) | |
2454 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0) | |
2455 | for i = 0,24,0.1 do | |
2456 | swait() | |
2457 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2458 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
2459 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
2460 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
2461 | end | |
2462 | local shur = Instance.new("Part",char) | |
2463 | local gahde = Instance.new("Sound",char) | |
2464 | gahde.SoundId = "rbxassetid://402981977" | |
2465 | gahde.Volume = 5 | |
2466 | gahde.Pitch = 0.6 | |
2467 | gahde:Play() | |
2468 | shur.Transparency = 1 | |
2469 | shur.Material = "Neon" | |
2470 | shur.BrickColor = bc("Bright red") | |
2471 | shur.Anchored = true | |
2472 | shur.CFrame = tors.CFrame + vt(0,10,0) | |
2473 | shur.Size = vt(1,0.2,1) | |
2474 | shur.CanCollide = false | |
2475 | local dec = Instance.new("Decal",shur) | |
2476 | dec.Texture = "http://www.roblox.com/asset/?id=0" | |
2477 | dec.Face = "Top" | |
2478 | local dec2 = dec:Clone() | |
2479 | dec2.Parent = shur | |
2480 | dec2.Face = "Bottom" | |
2481 | local Meshshur = Instance.new("CylinderMesh",shur) | |
2482 | Meshshur.Scale = vt(0,1,0) | |
2483 | for i = 0, 39 do | |
2484 | wait() | |
2485 | Meshshur.Scale = Meshshur.Scale + vt(15,0,15) | |
2486 | end | |
2487 | local sa = Instance.new("Sound",char) | |
2488 | sa.SoundId = "rbxassetid://166218031" | |
2489 | sa.Volume = 3.8 | |
2490 | sa.Pitch = 0.35 | |
2491 | sa:Play() | |
2492 | local lb = Instance.new("Part") | |
2493 | lb.Parent = char | |
2494 | lb.Material = "Neon" | |
2495 | lb.Color = BrickColor.new("Really black").Color | |
2496 | lb.CanCollide = false | |
2497 | lb.Shape = "Ball" | |
2498 | lb.CFrame = handle.CFrame | |
2499 | lb.Anchored = true | |
2500 | lb.Transparency = 0 | |
2501 | lb.Size = vt(1,1,1) | |
2502 | lb.CFrame = handle.CFrame | |
2503 | local thing = Instance.new("SpecialMesh",lb) | |
2504 | thing.MeshType = meshtype | |
2505 | thing.Scale = vt(0,0,0) | |
2506 | for i = 0, 89 do | |
2507 | thing.Scale = thing.Scale + vt(2.5,2.5,2.5) | |
2508 | lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0) | |
2509 | wait() | |
2510 | end | |
2511 | wait(1) | |
2512 | for i = 0, 39 do | |
2513 | wait() | |
2514 | Meshshur.Scale = Meshshur.Scale - vt(15,0,15) | |
2515 | end | |
2516 | local sa = Instance.new("Sound",char) | |
2517 | sa.SoundId = "rbxassetid://133047927" | |
2518 | sa.Volume = 1 | |
2519 | sa.Pitch = 0.95 | |
2520 | sa:Play() | |
2521 | wait(0.5) | |
2522 | shur:Destroy() | |
2523 | sbs:Destroy() | |
2524 | local sa = Instance.new("Sound",char) | |
2525 | sa.SoundId = "rbxassetid://416328540" | |
2526 | sa.Volume = 1.5 | |
2527 | sa.Pitch = 0.5 | |
2528 | sa:Play() | |
2529 | local sa = Instance.new("Sound",char) | |
2530 | sa.SoundId = "rbxassetid://466493476" | |
2531 | sa.Volume = 1.5 | |
2532 | sa.Pitch = 0.5 | |
2533 | sa:Play() | |
2534 | aura.Rate = 0 | |
2535 | aura2.Rate = 0 | |
2536 | local hitted = false | |
2537 | lb.Anchored = false | |
2538 | local trail = Instance.new("ParticleEmitter",lb) | |
2539 | trail.Texture = "rbxassetid://341277531" | |
2540 | trail.LightEmission = 1 | |
2541 | trail.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2542 | trail.Rate = 9999 | |
2543 | trail.Lifetime = NumberRange.new(2.5) | |
2544 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)}) | |
2545 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2546 | trail.Speed = NumberRange.new(100) | |
2547 | trail.VelocitySpread = 9000000 | |
2548 | trail.Rotation = NumberRange.new(0,0) | |
2549 | trail.RotSpeed = NumberRange.new(0,0) | |
2550 | local bv = Instance.new("BodyVelocity") | |
2551 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2552 | bv.velocity = mouse.Hit.lookVector *75 | |
2553 | bv.Parent = lb | |
2554 | wait(0.05) | |
2555 | lb.Touched:connect(function(hit) | |
2556 | if hitted == false then | |
2557 | hitted = true | |
2558 | trail.Rate = 0 | |
2559 | lb.Anchored = true | |
2560 | local aa = Instance.new("Part") | |
2561 | for i = 0, 9 do | |
2562 | lb.Transparency = lb.Transparency + 0.1 | |
2563 | local val = 1*3.5 | |
2564 | aa.Parent = lb | |
2565 | local exsound = Instance.new("Sound",aa) | |
2566 | exsound.SoundId = "rbxassetid://412831137" | |
2567 | exsound.Volume = 10 | |
2568 | exsound.Pitch = 0.5 | |
2569 | exsound:Play() | |
2570 | local exsound = Instance.new("Sound",aa) | |
2571 | exsound.SoundId = "rbxassetid://249329549" | |
2572 | exsound.Volume = 10 | |
2573 | exsound.Pitch = 0.75 | |
2574 | exsound:Play() | |
2575 | local exsound = Instance.new("Sound",aa) | |
2576 | exsound.SoundId = "rbxassetid://249329549" | |
2577 | exsound.Volume = 10 | |
2578 | exsound.Pitch = 0.5 | |
2579 | exsound:Play() | |
2580 | local exsound = Instance.new("Sound",aa) | |
2581 | exsound.SoundId = "rbxassetid://249329549" | |
2582 | exsound.Volume = 10 | |
2583 | exsound.Pitch = 0.35 | |
2584 | exsound:Play() | |
2585 | local exsound = Instance.new("Sound",aa) | |
2586 | exsound.SoundId = "rbxassetid://249329549" | |
2587 | exsound.Volume = 10 | |
2588 | exsound.Pitch = 0.25 | |
2589 | exsound:Play() | |
2590 | local exsound = Instance.new("Sound",aa) | |
2591 | exsound.SoundId = "rbxassetid://249329549" | |
2592 | exsound.Volume = 10 | |
2593 | exsound.Pitch = 0.2 | |
2594 | exsound:Play() | |
2595 | aa.Material = "Neon" | |
2596 | aa.Color = BrickColor.new("Black").Color | |
2597 | aa.CanCollide = false | |
2598 | aa.Shape = "Ball" | |
2599 | aa.CFrame = lb.CFrame | |
2600 | aa.Anchored = true | |
2601 | aa.Transparency = 0 | |
2602 | aa.Size = vt(1,1,1) | |
2603 | local thinger = Instance.new("SpecialMesh",aa) | |
2604 | thinger.MeshType = meshtype | |
2605 | thinger.Scale = vt(225,225,225) | |
2606 | local explosion = Instance.new("Explosion",aa) | |
2607 | explosion.Position = aa.Position | |
2608 | explosion.BlastRadius = 500 | |
2609 | explosion.BlastPressure = 100 | |
2610 | local exp = Instance.new("ParticleEmitter",aa) | |
2611 | exp.Texture = "rbxassetid://341277531" | |
2612 | exp.LightEmission = 1 | |
2613 | exp.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2614 | exp.Rate = 9000000000 | |
2615 | exp.Lifetime = NumberRange.new(1) | |
2616 | exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2617 | exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2618 | exp.Speed = NumberRange.new(100) | |
2619 | exp.VelocitySpread = 9000000 | |
2620 | exp.Rotation = NumberRange.new(0,0) | |
2621 | exp.RotSpeed = NumberRange.new(0,0) | |
2622 | local expa = Instance.new("ParticleEmitter",aa) | |
2623 | expa.Texture = "rbxassetid://341277531" | |
2624 | expa.LightEmission = 1 | |
2625 | expa.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2626 | expa.Rate = 9000000000 | |
2627 | expa.Lifetime = NumberRange.new(2.75) | |
2628 | expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)}) | |
2629 | expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2630 | expa.Speed = NumberRange.new(100) | |
2631 | expa.VelocitySpread = 9000000 | |
2632 | expa.Rotation = NumberRange.new(0,0) | |
2633 | expa.RotSpeed = NumberRange.new(0,0) | |
2634 | local exp2 = exp:Clone() | |
2635 | exp2.Parent = aa | |
2636 | local exp3 = exp:Clone() | |
2637 | exp3.Parent = aa | |
2638 | local exp4 = exp:Clone() | |
2639 | exp4.Parent = aa | |
2640 | local exp5 = exp:Clone() | |
2641 | exp5.Parent = aa | |
2642 | local exp6 = exp:Clone() | |
2643 | exp6.Parent = aa | |
2644 | local exp7 = exp:Clone() | |
2645 | exp7.Parent = aa | |
2646 | local expa2 = expa:Clone() | |
2647 | expa2.Parent = aa | |
2648 | local expa3 = expa:Clone() | |
2649 | expa3.Parent = aa | |
2650 | local expa4 = expa:Clone() | |
2651 | expa4.Parent = aa | |
2652 | local expa5 = expa:Clone() | |
2653 | expa5.Parent = aa | |
2654 | local expa6 = expa:Clone() | |
2655 | expa6.Parent = aa | |
2656 | local expa7 = expa:Clone() | |
2657 | expa7.Parent = aa | |
2658 | for i = 0, 1 do | |
2659 | val = val - 0.025*3.5 | |
2660 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2661 | wait() | |
2662 | end | |
2663 | exp.Rate = 0 | |
2664 | exp2.Rate = 0 | |
2665 | exp3.Rate = 0 | |
2666 | exp4.Rate = 0 | |
2667 | exp5.Rate = 0 | |
2668 | exp6.Rate = 0 | |
2669 | exp7.Rate = 0 | |
2670 | for i = 0, 1 do | |
2671 | val = val - 0.025*3.5 | |
2672 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2673 | wait() | |
2674 | end | |
2675 | expa.Rate = 0 | |
2676 | expa2.Rate = 0 | |
2677 | expa3.Rate = 0 | |
2678 | expa4.Rate = 0 | |
2679 | expa5.Rate = 0 | |
2680 | expa6.Rate = 0 | |
2681 | expa7.Rate = 0 | |
2682 | for i = 0, 21 do | |
2683 | val = val - 0.025*3.5 | |
2684 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2685 | wait() | |
2686 | end | |
2687 | for i = 0, 4 do | |
2688 | val = val - 0.05 | |
2689 | aa.Transparency = aa.Transparency + 0.065*4.5 | |
2690 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2691 | wait() | |
2692 | end | |
2693 | end | |
2694 | end | |
2695 | end) | |
2696 | for i = 0,2,0.1 do | |
2697 | swait() | |
2698 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2699 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3) | |
2700 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3) | |
2701 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
2702 | end | |
2703 | attack = false | |
2704 | wait(60) | |
2705 | sa:Destroy() | |
2706 | sa:Destroy() | |
2707 | sa:Destroy() | |
2708 | sa:Destroy() | |
2709 | sa:Destroy() | |
2710 | aura:Destroy() | |
2711 | aura2:Destroy() | |
2712 | lb:Destroy() | |
2713 | end | |
2714 | ||
2715 | ||
2716 | function InfernoMeteor() | |
2717 | attack = true | |
2718 | chatfunc(" ") | |
2719 | handleweld.Part0 = rarm | |
2720 | local tra = Instance.new("ParticleEmitter",handle) | |
2721 | tra.Texture = "rbxassetid://341277531" | |
2722 | tra.LightEmission = 0.75 | |
2723 | tra.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2724 | tra.Rate = 99999 | |
2725 | tra.Lifetime = NumberRange.new(0.25) | |
2726 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2727 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)}) | |
2728 | tra.Speed = NumberRange.new(0) | |
2729 | tra.Rotation = NumberRange.new(0,0) | |
2730 | tra.VelocitySpread = 90000 | |
2731 | tra.LockedToPart = true | |
2732 | tra.RotSpeed = NumberRange.new(0,0) | |
2733 | local tra2 = Instance.new("ParticleEmitter",handle) | |
2734 | tra2.Texture = "http://www.roblox.com/asset/?id=341277531" | |
2735 | tra2.LightEmission = 1 | |
2736 | tra2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2737 | tra2.Rate = 50 | |
2738 | tra2.Lifetime = NumberRange.new(0.5) | |
2739 | tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2740 | tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)}) | |
2741 | tra2.Speed = NumberRange.new(0) | |
2742 | tra2.Rotation = NumberRange.new(0,0) | |
2743 | tra2.VelocitySpread = 90000 | |
2744 | tra2.LockedToPart = true | |
2745 | tra2.RotSpeed = NumberRange.new(0,0) | |
2746 | local sa = Instance.new("Sound",handle) | |
2747 | sa.SoundId = "rbxassetid://400765064" | |
2748 | sa.Volume = 1.5 | |
2749 | sa.Pitch = 0.975 | |
2750 | sa:Play() | |
2751 | for i = 0,4,0.1 do | |
2752 | swait() | |
2753 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
2754 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
2755 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3) | |
2756 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
2757 | end | |
2758 | chatfunc(" ") | |
2759 | local sa = Instance.new("Sound",handle) | |
2760 | sa.SoundId = "rbxassetid://455776420" | |
2761 | sa.Volume = 1.5 | |
2762 | sa.Pitch = 0.95 | |
2763 | sa:Play() | |
2764 | tra.Rate = 0 | |
2765 | tra2.Rate = 0 | |
2766 | local lb = Instance.new("Part") | |
2767 | lb.Parent = char | |
2768 | lb.Material = "Neon" | |
2769 | lb.Color = BrickColor.new("Really black").Color | |
2770 | lb.CanCollide = false | |
2771 | lb.Shape = "Ball" | |
2772 | lb.CFrame = handle.CFrame | |
2773 | lb.Anchored = true | |
2774 | lb.Transparency = 1 | |
2775 | lb.Size = vt(1,1,1) | |
2776 | local thing = Instance.new("SpecialMesh",lb) | |
2777 | thing.MeshType = meshtype | |
2778 | local hitted = false | |
2779 | lb.Anchored = false | |
2780 | local trail = Instance.new("ParticleEmitter",lb) | |
2781 | trail.Texture = "rbxassetid://341277531" | |
2782 | trail.LightEmission = 1 | |
2783 | trail.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2784 | trail.Rate = 9999 | |
2785 | trail.Lifetime = NumberRange.new(1.5) | |
2786 | trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2787 | trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2788 | trail.Speed = NumberRange.new(0,0) | |
2789 | trail.Rotation = NumberRange.new(0,0) | |
2790 | trail.RotSpeed = NumberRange.new(0,0) | |
2791 | local bv = Instance.new("BodyVelocity") | |
2792 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2793 | bv.velocity = mouse.Hit.lookVector *95 | |
2794 | bv.Parent = lb | |
2795 | wait(0.05) | |
2796 | lb.Touched:connect(function(hit) | |
2797 | if hitted == false then | |
2798 | hitted = true | |
2799 | trail.Rate = 0 | |
2800 | lb.Anchored = true | |
2801 | local aa = Instance.new("Part") | |
2802 | local val = 1*8 | |
2803 | aa.Parent = lb | |
2804 | local exsound = Instance.new("Sound",aa) | |
2805 | exsound.SoundId = "rbxassetid://919941001" | |
2806 | exsound.Volume = 10 | |
2807 | exsound.Pitch = 0.945 | |
2808 | exsound:Play() | |
2809 | aa.Material = "Neon" | |
2810 | aa.Color = BrickColor.new("Really black").Color | |
2811 | aa.CanCollide = false | |
2812 | aa.Shape = "Ball" | |
2813 | aa.CFrame = lb.CFrame | |
2814 | aa.Anchored = true | |
2815 | aa.Transparency = 0 | |
2816 | aa.Size = vt(1,1,1) | |
2817 | local thinger = Instance.new("SpecialMesh",aa) | |
2818 | thinger.MeshType = meshtype | |
2819 | thinger.Scale = vt(15,15,15) | |
2820 | local explosion = Instance.new("Explosion",aa) | |
2821 | explosion.Position = aa.Position | |
2822 | explosion.BlastRadius = 65 | |
2823 | explosion.BlastPressure = 100 | |
2824 | local exp = Instance.new("ParticleEmitter",aa) | |
2825 | exp.Texture = "rbxassetid://341277531" | |
2826 | exp.LightEmission = 1 | |
2827 | exp.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2828 | exp.Rate = 9000000000 | |
2829 | exp.Lifetime = NumberRange.new(1) | |
2830 | exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2831 | exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2832 | exp.Speed = NumberRange.new(200) | |
2833 | exp.VelocitySpread = 9000000 | |
2834 | exp.Rotation = NumberRange.new(0,0) | |
2835 | exp.RotSpeed = NumberRange.new(0,0) | |
2836 | local expa = Instance.new("ParticleEmitter",aa) | |
2837 | expa.Texture = "rbxassetid://341277531" | |
2838 | expa.LightEmission = 1 | |
2839 | expa.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2840 | expa.Rate = 9000000000 | |
2841 | expa.Lifetime = NumberRange.new(2.75) | |
2842 | expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,125,0)}) | |
2843 | expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2844 | expa.Speed = NumberRange.new(200) | |
2845 | expa.VelocitySpread = 9000000 | |
2846 | expa.Rotation = NumberRange.new(0,0) | |
2847 | expa.RotSpeed = NumberRange.new(0,0) | |
2848 | local exp2 = exp:Clone() | |
2849 | exp2.Parent = aa | |
2850 | local exp3 = exp:Clone() | |
2851 | exp3.Parent = aa | |
2852 | local exp4 = exp:Clone() | |
2853 | exp4.Parent = aa | |
2854 | local exp5 = exp:Clone() | |
2855 | exp5.Parent = aa | |
2856 | local exp6 = exp:Clone() | |
2857 | exp6.Parent = aa | |
2858 | local exp7 = exp:Clone() | |
2859 | exp7.Parent = aa | |
2860 | local expa2 = expa:Clone() | |
2861 | expa2.Parent = aa | |
2862 | local expa3 = expa:Clone() | |
2863 | expa3.Parent = aa | |
2864 | local expa4 = expa:Clone() | |
2865 | expa4.Parent = aa | |
2866 | local expa5 = expa:Clone() | |
2867 | expa5.Parent = aa | |
2868 | local expa6 = expa:Clone() | |
2869 | expa6.Parent = aa | |
2870 | local expa7 = expa:Clone() | |
2871 | expa7.Parent = aa | |
2872 | for i = 0, 1 do | |
2873 | val = val - 0.025*8 | |
2874 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2875 | wait() | |
2876 | end | |
2877 | exp.Rate = 0 | |
2878 | exp2.Rate = 0 | |
2879 | exp3.Rate = 0 | |
2880 | exp4.Rate = 0 | |
2881 | exp5.Rate = 0 | |
2882 | exp6.Rate = 0 | |
2883 | exp7.Rate = 0 | |
2884 | for i = 0, 1 do | |
2885 | val = val - 0.025*8 | |
2886 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2887 | wait() | |
2888 | end | |
2889 | expa.Rate = 0 | |
2890 | expa2.Rate = 0 | |
2891 | expa3.Rate = 0 | |
2892 | expa4.Rate = 0 | |
2893 | expa5.Rate = 0 | |
2894 | expa6.Rate = 0 | |
2895 | expa7.Rate = 0 | |
2896 | for i = 0, 21 do | |
2897 | val = val - 0.025*8 | |
2898 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2899 | wait() | |
2900 | end | |
2901 | for i = 0, 74 do | |
2902 | val = val - 0.0145 | |
2903 | aa.Transparency = aa.Transparency + 0.0145 | |
2904 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
2905 | wait() | |
2906 | end | |
2907 | end | |
2908 | end) | |
2909 | attack = false | |
2910 | wait(30) | |
2911 | sa:Destroy() | |
2912 | tra:Destroy() | |
2913 | tra2:Destroy() | |
2914 | lb:Destroy() | |
2915 | end | |
2916 | ||
2917 | ||
2918 | function InfernoWrath() | |
2919 | attack = true | |
2920 | chatfunc(" ") | |
2921 | for i = 0,4,0.1 do | |
2922 | swait() | |
2923 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
2924 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
2925 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3) | |
2926 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
2927 | end | |
2928 | local ff = Instance.new("ForceField",char) | |
2929 | hum.WalkSpeed = 0 | |
2930 | local lb = Instance.new("Part") | |
2931 | lb.Parent = char | |
2932 | lb.Material = "Neon" | |
2933 | lb.Color = BrickColor.new("Really black").Color | |
2934 | lb.CanCollide = false | |
2935 | lb.Shape = "Ball" | |
2936 | lb.CFrame = torso.CFrame | |
2937 | lb.Anchored = true | |
2938 | lb.Transparency = 1 | |
2939 | lb.Size = vt(1,1,1) | |
2940 | local thing = Instance.new("SpecialMesh",lb) | |
2941 | thing.MeshType = meshtype | |
2942 | for i = 0, 4 do | |
2943 | local lbr = Instance.new("Part") | |
2944 | lbr.Parent = char | |
2945 | lbr.Material = "Neon" | |
2946 | lbr.Color = BrickColor.new("Really black").Color | |
2947 | lbr.CanCollide = false | |
2948 | lbr.Shape = "Ball" | |
2949 | lbr.CFrame = lb.CFrame | |
2950 | lbr.Anchored = true | |
2951 | lbr.Transparency = 1 | |
2952 | lbr.Size = vt(1,1,1) | |
2953 | local thinga = Instance.new("SpecialMesh",lbr) | |
2954 | thinga.MeshType = meshtype | |
2955 | thinga.Scale = vt(20*6,20*6,20*6) | |
2956 | for z = 0, 19 do | |
2957 | wait(0.025) | |
2958 | lbr.Transparency = lbr.Transparency - 0.05 | |
2959 | thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6) | |
2960 | end | |
2961 | lbr:Destroy() | |
2962 | end | |
2963 | local aa = Instance.new("Part") | |
2964 | local val = 1*7.5 | |
2965 | aa.Parent = lb | |
2966 | local exsound = Instance.new("Sound",handle) | |
2967 | exsound.SoundId = "rbxassetid://919941001" | |
2968 | exsound.Volume = 10 | |
2969 | exsound.Pitch = 1 | |
2970 | exsound:Play() | |
2971 | aa.Material = "Neon" | |
2972 | aa.Color = BrickColor.new("Really black").Color | |
2973 | aa.CanCollide = false | |
2974 | aa.Shape = "Ball" | |
2975 | aa.CFrame = lb.CFrame | |
2976 | aa.Anchored = true | |
2977 | aa.Transparency = 0 | |
2978 | aa.Size = vt(1,1,1) | |
2979 | local thinger = Instance.new("SpecialMesh",aa) | |
2980 | thinger.MeshType = meshtype | |
2981 | thinger.Scale = vt(15*1.5,15*1.5,15*1.5) | |
2982 | local explosion = Instance.new("Explosion",aa) | |
2983 | explosion.Position = aa.Position | |
2984 | explosion.BlastRadius = 50 | |
2985 | explosion.BlastPressure = 100 | |
2986 | local exp = Instance.new("ParticleEmitter",aa) | |
2987 | exp.Texture = "rbxassetid://341277531" | |
2988 | exp.LightEmission = 1 | |
2989 | exp.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
2990 | exp.Rate = 9000000000 | |
2991 | exp.Lifetime = NumberRange.new(1) | |
2992 | exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2993 | exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2994 | exp.Speed = NumberRange.new(115) | |
2995 | exp.VelocitySpread = 9000000 | |
2996 | exp.Rotation = NumberRange.new(0,0) | |
2997 | exp.RotSpeed = NumberRange.new(0,0) | |
2998 | local expa = Instance.new("ParticleEmitter",aa) | |
2999 | expa.Texture = "rbxassetid://341277531" | |
3000 | expa.LightEmission = 1 | |
3001 | expa.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
3002 | expa.Rate = 9000000000 | |
3003 | expa.Lifetime = NumberRange.new(2.75) | |
3004 | expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)}) | |
3005 | expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3006 | expa.Speed = NumberRange.new(115) | |
3007 | expa.VelocitySpread = 9000000 | |
3008 | expa.Rotation = NumberRange.new(0,0) | |
3009 | expa.RotSpeed = NumberRange.new(0,0) | |
3010 | local exp2 = exp:Clone() | |
3011 | exp2.Parent = aa | |
3012 | local exp3 = exp:Clone() | |
3013 | exp3.Parent = aa | |
3014 | local exp4 = exp:Clone() | |
3015 | exp4.Parent = aa | |
3016 | local exp5 = exp:Clone() | |
3017 | exp5.Parent = aa | |
3018 | local exp6 = exp:Clone() | |
3019 | exp6.Parent = aa | |
3020 | local exp7 = exp:Clone() | |
3021 | exp7.Parent = aa | |
3022 | local expa2 = expa:Clone() | |
3023 | expa2.Parent = aa | |
3024 | local expa3 = expa:Clone() | |
3025 | expa3.Parent = aa | |
3026 | local expa4 = expa:Clone() | |
3027 | expa4.Parent = aa | |
3028 | local expa5 = expa:Clone() | |
3029 | expa5.Parent = aa | |
3030 | local expa6 = expa:Clone() | |
3031 | expa6.Parent = aa | |
3032 | local expa7 = expa:Clone() | |
3033 | expa7.Parent = aa | |
3034 | for i = 0, 1 do | |
3035 | val = val - 0.025*7.5 | |
3036 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3037 | wait() | |
3038 | end | |
3039 | exp.Rate = 0 | |
3040 | exp2.Rate = 0 | |
3041 | exp3.Rate = 0 | |
3042 | exp4.Rate = 0 | |
3043 | exp5.Rate = 0 | |
3044 | exp6.Rate = 0 | |
3045 | exp7.Rate = 0 | |
3046 | for i = 0, 1 do | |
3047 | val = val - 0.025*7.5 | |
3048 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3049 | wait() | |
3050 | end | |
3051 | ff:Destroy() | |
3052 | hum.WalkSpeed = 17.8 | |
3053 | attack = false | |
3054 | expa.Rate = 0 | |
3055 | expa2.Rate = 0 | |
3056 | expa3.Rate = 0 | |
3057 | expa4.Rate = 0 | |
3058 | expa5.Rate = 0 | |
3059 | expa6.Rate = 0 | |
3060 | expa7.Rate = 0 | |
3061 | for i = 0, 21 do | |
3062 | val = val - 0.025*7.5 | |
3063 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3064 | wait() | |
3065 | end | |
3066 | for i = 0, 74 do | |
3067 | val = val - 0.0145 | |
3068 | aa.Transparency = aa.Transparency + 0.0145 | |
3069 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3070 | wait() | |
3071 | end | |
3072 | wait(5) | |
3073 | lb:Destroy() | |
3074 | end | |
3075 | ||
3076 | function InfernoDemise() | |
3077 | attack = true | |
3078 | chatfunc(" ") | |
3079 | local tra = Instance.new("ParticleEmitter",handle) | |
3080 | tra.Texture = "rbxassetid://341277531" | |
3081 | tra.LightEmission = 0.75 | |
3082 | tra.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
3083 | tra.Rate = 99999 | |
3084 | tra.Lifetime = NumberRange.new(0.25) | |
3085 | tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3086 | tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)}) | |
3087 | tra.Speed = NumberRange.new(0) | |
3088 | tra.Rotation = NumberRange.new(0,0) | |
3089 | tra.VelocitySpread = 90000 | |
3090 | tra.LockedToPart = true | |
3091 | tra.RotSpeed = NumberRange.new(0,0) | |
3092 | local tra2 = Instance.new("ParticleEmitter",handle) | |
3093 | tra2.Texture = "http://www.roblox.com/asset/?id=341277531" | |
3094 | tra2.LightEmission = 1 | |
3095 | tra2.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
3096 | tra2.Rate = 50 | |
3097 | tra2.Lifetime = NumberRange.new(0.5) | |
3098 | tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)}) | |
3099 | tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)}) | |
3100 | tra2.Speed = NumberRange.new(0) | |
3101 | tra2.Rotation = NumberRange.new(0,0) | |
3102 | tra2.VelocitySpread = 90000 | |
3103 | tra2.LockedToPart = true | |
3104 | tra2.RotSpeed = NumberRange.new(0,0) | |
3105 | for i = 0,1,0.1 do | |
3106 | swait() | |
3107 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
3108 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3) | |
3109 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3) | |
3110 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3) | |
3111 | end | |
3112 | tra.Rate = 0 | |
3113 | tra2.Rate = 0 | |
3114 | local lb = Instance.new("Part") | |
3115 | lb.Parent = char | |
3116 | lb.Material = "Neon" | |
3117 | lb.Color = BrickColor.new("Really black").Color | |
3118 | lb.CanCollide = false | |
3119 | lb.Shape = "Ball" | |
3120 | lb.CFrame = mouse.Hit | |
3121 | lb.Anchored = true | |
3122 | lb.Transparency = 1 | |
3123 | lb.Size = vt(1,1,1) | |
3124 | local thing = Instance.new("SpecialMesh",lb) | |
3125 | thing.MeshType = meshtype | |
3126 | for i = 0, 4 do | |
3127 | local lbr = Instance.new("Part") | |
3128 | lbr.Parent = char | |
3129 | lbr.Material = "Neon" | |
3130 | lbr.Color = BrickColor.new("Really black").Color | |
3131 | lbr.CanCollide = false | |
3132 | lbr.Shape = "Ball" | |
3133 | lbr.CFrame = lb.CFrame | |
3134 | lbr.Anchored = true | |
3135 | lbr.Transparency = 1 | |
3136 | lbr.Size = vt(1,1,1) | |
3137 | local thinga = Instance.new("SpecialMesh",lbr) | |
3138 | thinga.MeshType = meshtype | |
3139 | thinga.Scale = vt(20*4.5,20*4.5,20*4.5) | |
3140 | for z = 0, 19 do | |
3141 | wait(0.025) | |
3142 | lbr.Transparency = lbr.Transparency - 0.05 | |
3143 | thinga.Scale = thinga.Scale - vt(1*4.5,1*4.5,1*4.5) | |
3144 | end | |
3145 | lbr:Destroy() | |
3146 | end | |
3147 | local aa = Instance.new("Part") | |
3148 | local val = 1*6.25 | |
3149 | aa.Parent = lb | |
3150 | local exsound = Instance.new("Sound",aa) | |
3151 | exsound.SoundId = "rbxassetid://919941001" | |
3152 | exsound.Volume = 4.5 | |
3153 | exsound.Pitch = 1 | |
3154 | exsound:Play() | |
3155 | aa.Material = "Neon" | |
3156 | aa.Color = BrickColor.new("Really black").Color | |
3157 | aa.CanCollide = false | |
3158 | aa.Shape = "Ball" | |
3159 | aa.CFrame = lb.CFrame | |
3160 | aa.Anchored = true | |
3161 | aa.Transparency = 0 | |
3162 | aa.Size = vt(1,1,1) | |
3163 | local thinger = Instance.new("SpecialMesh",aa) | |
3164 | thinger.MeshType = meshtype | |
3165 | thinger.Scale = vt(15*1.15,15*1.15,15*1.15) | |
3166 | local explosion = Instance.new("Explosion",aa) | |
3167 | explosion.Position = aa.Position | |
3168 | explosion.BlastRadius = 35 | |
3169 | explosion.BlastPressure = 100 | |
3170 | local exp = Instance.new("ParticleEmitter",aa) | |
3171 | exp.Texture = "rbxassetid://341277531" | |
3172 | exp.LightEmission = 1 | |
3173 | exp.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
3174 | exp.Rate = 9000000000 | |
3175 | exp.Lifetime = NumberRange.new(1) | |
3176 | exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3177 | exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3178 | exp.Speed = NumberRange.new(105) | |
3179 | exp.VelocitySpread = 9000000 | |
3180 | exp.Rotation = NumberRange.new(0,0) | |
3181 | exp.RotSpeed = NumberRange.new(0,0) | |
3182 | local expa = Instance.new("ParticleEmitter",aa) | |
3183 | expa.Texture = "rbxassetid://296874871" | |
3184 | expa.LightEmission = 1 | |
3185 | expa.Color = ColorSequence.new(Color3.new(0/0,0/255)) | |
3186 | expa.Rate = 9000000000 | |
3187 | expa.Lifetime = NumberRange.new(2.75) | |
3188 | expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)}) | |
3189 | expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3190 | expa.Speed = NumberRange.new(105) | |
3191 | expa.VelocitySpread = 9000000 | |
3192 | expa.Rotation = NumberRange.new(0,0) | |
3193 | expa.RotSpeed = NumberRange.new(0,0) | |
3194 | local exp2 = exp:Clone() | |
3195 | exp2.Parent = aa | |
3196 | local exp3 = exp:Clone() | |
3197 | exp3.Parent = aa | |
3198 | local exp4 = exp:Clone() | |
3199 | exp4.Parent = aa | |
3200 | local exp5 = exp:Clone() | |
3201 | exp5.Parent = aa | |
3202 | local exp6 = exp:Clone() | |
3203 | exp6.Parent = aa | |
3204 | local exp7 = exp:Clone() | |
3205 | exp7.Parent = aa | |
3206 | local expa2 = expa:Clone() | |
3207 | expa2.Parent = aa | |
3208 | local expa3 = expa:Clone() | |
3209 | expa3.Parent = aa | |
3210 | local expa4 = expa:Clone() | |
3211 | expa4.Parent = aa | |
3212 | local expa5 = expa:Clone() | |
3213 | expa5.Parent = aa | |
3214 | local expa6 = expa:Clone() | |
3215 | expa6.Parent = aa | |
3216 | local expa7 = expa:Clone() | |
3217 | expa7.Parent = aa | |
3218 | for i = 0, 1 do | |
3219 | val = val - 0.025*6.25 | |
3220 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3221 | wait() | |
3222 | end | |
3223 | exp.Rate = 0 | |
3224 | exp2.Rate = 0 | |
3225 | exp3.Rate = 0 | |
3226 | exp4.Rate = 0 | |
3227 | exp5.Rate = 0 | |
3228 | exp6.Rate = 0 | |
3229 | exp7.Rate = 0 | |
3230 | for i = 0, 1 do | |
3231 | val = val - 0.025*6.25 | |
3232 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3233 | wait() | |
3234 | end | |
3235 | attack = false | |
3236 | expa.Rate = 0 | |
3237 | expa2.Rate = 0 | |
3238 | expa3.Rate = 0 | |
3239 | expa4.Rate = 0 | |
3240 | expa5.Rate = 0 | |
3241 | expa6.Rate = 0 | |
3242 | expa7.Rate = 0 | |
3243 | for i = 0, 21 do | |
3244 | val = val - 0.025*6.25 | |
3245 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3246 | wait() | |
3247 | end | |
3248 | for i = 0, 74 do | |
3249 | val = val - 0.0145 | |
3250 | aa.Transparency = aa.Transparency + 0.0145 | |
3251 | thinger.Scale = thinger.Scale + vt(val,val,val) | |
3252 | wait() | |
3253 | end | |
3254 | wait(5) | |
3255 | lb:Destroy() | |
3256 | tra:Destroy() | |
3257 | tra2:Destroy() | |
3258 | end | |
3259 | ||
3260 | mouse.KeyDown:connect(function(key) | |
3261 | if key == "q" and attack == false then | |
3262 | InfernoComet() | |
3263 | end | |
3264 | if key == "|" and attack == false then | |
3265 | InfernoDemise() | |
3266 | end | |
3267 | if key == "r" and attack == false then | |
3268 | InfernoWrath() | |
3269 | end | |
3270 | if key == "f" and attack == false then | |
3271 | InfernoMeteor() | |
3272 | end | |
3273 | if key == "x" and attack == false then | |
3274 | InfernoHell() | |
3275 | end | |
3276 | end) | |
3277 | ||
3278 | game:GetService("RunService").Stepped:connect(function() | |
3279 | Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude | |
3280 | velocity = RootPart.Velocity.y | |
3281 | sine = sine + change | |
3282 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
3283 | if equipped == true or equipped == false then | |
3284 | healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth) | |
3285 | if RootPart.Velocity.y > 1 and hit == nil then | |
3286 | Anim = "Jump" | |
3287 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
3288 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
3289 | if attack == false then | |
3290 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3) | |
3291 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
3292 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3) | |
3293 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3) | |
3294 | end | |
3295 | else | |
3296 | if RootPart.Velocity.y < -1 and hit == nil then | |
3297 | Anim = "Fall" | |
3298 | RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
3299 | LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3) | |
3300 | if attack == false then | |
3301 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3) | |
3302 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3) | |
3303 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3) | |
3304 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3) | |
3305 | end | |
3306 | else | |
3307 | if Torsovelocity < 1 and hit ~= nil then | |
3308 | Anim = "Idle" | |
3309 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-10),math.rad(0)),.3) | |
3310 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(10),math.rad(0)),.3) | |
3311 | if attack == false then | |
3312 | change = 1 | |
3313 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(-20)),.3) | |
3314 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.3) | |
3315 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.25) * angles(math.rad(20 + 1.5 * math.cos(sine / 32)), math.rad(-30), math.rad(-90)), 0.3) | |
3316 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 1.5 * math.cos(sine / 32))), 0.3) | |
3317 | end | |
3318 | else | |
3319 | if Torsovelocity > 2 and hit ~= nil then | |
3320 | Anim = "Walk" | |
3321 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
3322 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3) | |
3323 | if attack == false then | |
3324 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(15),math.rad(0),math.rad(25)),.3) | |
3325 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-25)),.3) | |
3326 | RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.5) * angles(math.rad(20), math.rad(-30), math.rad(-90)), 0.3) | |
3327 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3) | |
3328 | end | |
3329 | end | |
3330 | end | |
3331 | end | |
3332 | end | |
3333 | end | |
3334 | end) |