UltimateGate

The Void (Inferno Edit)

Nov 25th, 2017
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  1. wait(0.016666666666666666)
  2. plr = game.Players.LocalPlayer
  3. mse = plr:GetMouse()
  4. sound = Instance.new("Sound", game.Workspace)
  5. sound.SoundId = "https://www.roblox.com/asset/?id=520743795"
  6. sound.Volume = 10
  7. canworld = true
  8. mse.KeyDown:connect(function(key)
  9. key = key:lower()
  10. if key == "g" then
  11. if canworld == false then return end
  12. if canworld then
  13. canworld = false
  14. sound:Play()
  15. local function spawnpart()
  16. sphere = Instance.new("Part")
  17. --game.Debris:AddItem(sphere,3)
  18. local sm = Instance.new("SpecialMesh", sphere)
  19. sm.MeshType = "Sphere"
  20. sphere.Transparency = 0.5
  21. sphere.Anchored = true
  22. sphere.CanCollide = false
  23. sphere.Material = "SmoothPlastic"
  24. sphere.BrickColor = BrickColor.new("Lapis")
  25. end
  26.  
  27. local function weld(lol)
  28. local weld = Instance.new("Weld", plr.Character.Torso)
  29. weld.Part0 = plr.Character.Torso
  30. weld.Part1 = lol
  31. weld.C0 = plr.Character.Torso.CFrame:inverse()
  32. weld.C1 = lol.CFrame:inverse()
  33. end
  34. wait(0.1)
  35. spawnpart()
  36. for i, v in pairs(game.Players:GetChildren()) do
  37. t = v.Character:FindFirstChild("Torso")
  38. if t then
  39. t.Anchored = true
  40. plr.Character:FindFirstChild("Torso").Anchored = false
  41. end
  42. RA = v.Character:FindFirstChild("Right Arm")
  43. if RA then
  44. RA.Anchored = true
  45. plr.Character:FindFirstChild("Right Arm").Anchored = false
  46. end
  47. LA = v.Character:FindFirstChild("Left Arm")
  48. if LA then
  49. LA.Anchored = true
  50. plr.Character:FindFirstChild("Left Arm").Anchored = false
  51. end
  52. RL = v.Character:FindFirstChild("Right Leg")
  53. if RL then
  54. RL.Anchored = true
  55. plr.Character:FindFirstChild("Right Leg").Anchored = false
  56. end
  57. LL = v.Character:FindFirstChild("Left Leg")
  58. if LL then
  59. LL.Anchored = true
  60. plr.Character:FindFirstChild("Left Leg").Anchored = false
  61. end
  62. end
  63. weld(sphere)
  64. cce = Instance.new("ColorCorrectionEffect", game.Lighting)
  65. cce.Saturation = -0.85
  66. --game.Debris:AddItem(cce, 5)
  67. sphere.Parent = game.Workspace
  68. for i = 1,10 do
  69. sphere.Size = sphere.Size + Vector3.new(0,0,0)
  70. wait(0)
  71. end
  72. --wait(0.001)
  73.  
  74. end
  75. end
  76. end
  77. )
  78.  
  79. mse.KeyDown:connect(function(key)
  80. key = key:lower()
  81. if key == "h" then
  82. canworld = true
  83. for i, v in pairs(game.Players:GetChildren()) do
  84. t = v.Character:FindFirstChild("Torso")
  85. if t then
  86. t.Anchored = false
  87. end
  88. RA = v.Character:FindFirstChild("Right Arm")
  89. if RA then
  90. RA.Anchored = false
  91. end
  92. LA = v.Character:FindFirstChild("Left Arm")
  93. if LA then
  94. LA.Anchored = false
  95. end
  96. RL = v.Character:FindFirstChild("Right Leg")
  97. if RL then
  98. RL.Anchored = false
  99. end
  100. LL = v.Character:FindFirstChild("Left Leg")
  101. if LL then
  102. LL.Anchored = false
  103. end
  104. end
  105. cce.Saturation = 0
  106. sphere:Destroy()
  107. end
  108. end)
  109.  
  110. wait(0.016666666666666666)
  111.  
  112.  
  113. player=game:GetService('Players').LocalPlayer
  114. c=player.Character
  115. local color="Crimson"
  116. local transPoints = {
  117. NumberSequenceKeypoint.new(0,.819,.0375),
  118. NumberSequenceKeypoint.new(.207,.594,.0187),
  119. NumberSequenceKeypoint.new(.4,.55,.031),
  120. NumberSequenceKeypoint.new(.57,.619,.05),
  121. NumberSequenceKeypoint.new(.76,.8,.0375),
  122. NumberSequenceKeypoint.new(1,1,0),
  123. }
  124. local sizePoints = {
  125. NumberSequenceKeypoint.new(0,0.505,0),
  126. NumberSequenceKeypoint.new(1,0,0),
  127. }
  128. local Size = NumberSequence.new(sizePoints)
  129. local Transparency = NumberSequence.new(transPoints)
  130. efxBlock = Instance.new("Part",c)
  131. efxBlock.CanCollide=false
  132. efxBlock.BrickColor = BrickColor.new(color)
  133. efxBlock.Material = "Neon"
  134. efxBlock.FormFactor = "Custom"
  135. efxBlock.Transparency = .3
  136. efxBlock.Size = Vector3.new(.25,.25,.25)
  137. local mesh = Instance.new("SpecialMesh",efxBlock)
  138. mesh.MeshType = Enum.MeshType.Sphere
  139. mesh.Scale = Vector3.new(1,1,1)
  140. local particles = Instance.new("ParticleEmitter",efxBlock)
  141. particles.Color = ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  142. particles.LightEmission = .7
  143. particles.Size = Size
  144. particles.Name = "Fire"
  145. particles.Transparency = Transparency
  146. particles.LockedToPart = false
  147. particles.VelocityInheritance = .5
  148. particles.LockedToPart = false
  149. particles.Rate = 70
  150. particles.Texture = "rbxassetid://56562006"
  151. particles.Lifetime = NumberRange.new(2,2)
  152. particles.RotSpeed = NumberRange.new(100,100)
  153. particles.Speed = NumberRange.new(1,1)
  154. local offset = Vector3.new(-0.11, .23, -0.5)
  155. local weld = Instance.new("Weld",c.Head)
  156. weld.Part0 = c.Head
  157. weld.Part1 = efxBlock
  158. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(50),math.rad(40))
  159. efxBlock.Parent = c
  160. efxBlock2 = Instance.new("Part",c)
  161. efxBlock2.CanCollide=false
  162. efxBlock2.BrickColor = BrickColor.new(color)
  163. efxBlock2.Material = "Neon"
  164. efxBlock2.FormFactor = "Custom"
  165. efxBlock2.Transparency = .3
  166. efxBlock2.Size = Vector3.new(.25,.25,.25)
  167. local mesh2 = Instance.new("SpecialMesh",efxBlock2)
  168. mesh2.MeshType = Enum.MeshType.Sphere
  169. mesh2.Scale = Vector3.new(1,1,1)
  170. local particles2 = Instance.new("ParticleEmitter",efxBlock2)
  171. particles2.Color =ColorSequence.new(Color3.new(200/255, 10/255, 10/255),Color3.new(255/255, 0/255, 0/255))
  172. particles2.LightEmission = .2
  173. particles2.Size = Size
  174. particles2.Name = "Fire"
  175. particles2.Transparency = Transparency
  176. particles2.LockedToPart = false
  177. particles2.VelocityInheritance = .5
  178. particles2.LockedToPart = false
  179. particles2.Rate = 70
  180. particles2.Texture = "rbxassetid://56562006"
  181. particles2.Lifetime = NumberRange.new(2,2)
  182. particles2.RotSpeed = NumberRange.new(100,100)
  183. particles2.Speed = NumberRange.new(1,1)
  184. local offset = Vector3.new(0.11, .23, -0.5)
  185. local weld2 = Instance.new("Weld",c.Head)
  186. weld2.Part0 = c.Head
  187. weld2.Part1 = efxBlock2
  188. weld2.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(40),math.rad(50),math.rad(-40))
  189. efxBlock2.Parent = c
  190.  
  191.  
  192. --[[Qaeo Armory. ]]--
  193. local Player = game.Players.UilmateGate
  194. local Character = Player.Character
  195. local Humanoid = Character.Humanoid
  196. local mouse = Player:GetMouse()
  197. local effect = Instance.new('Model', Character)
  198. effect.Name = "Effects"
  199. local m = Instance.new('Model', Character)
  200. m.Name = "WeaponModel"
  201. local LeftArm = Character["Left Arm"]
  202. local RightArm = Character["Right Arm"]
  203. local LeftLeg = Character["Left Leg"]
  204. local RightLeg = Character["Right Leg"]
  205. local Head = Character.Head
  206. local Torso = Character.Torso
  207. local cam = game.Workspace.CurrentCamera
  208. local RootPart = Character.HumanoidRootPart
  209. local RootJoint = RootPart.RootJoint
  210. local cf = CFrame.new
  211. local mr = math.rad
  212. local Anim = false
  213. local angles = CFrame.Angles
  214. local ud = UDim2.new
  215. local c3 = Color3.new
  216.  
  217. local NeckCF = cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  218.  
  219.  
  220. function clerp(a, b, t)
  221. return a:lerp(b, t)
  222. end
  223.  
  224.  
  225. local RbxUtility = LoadLibrary("RbxUtility")
  226. local Create = RbxUtility.Create
  227.  
  228. function RemoveOutlines(part)
  229. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  230. end
  231.  
  232. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  233. local Part = Create("Part"){
  234. Parent = Parent,
  235. Reflectance = Reflectance,
  236. Transparency = Transparency,
  237. CanCollide = false,
  238. Locked = true,
  239. BrickColor = BrickColor.new(tostring(BColor)),
  240. Name = Name,
  241. Size = Size,
  242. Material = Material,
  243. }
  244. RemoveOutlines(Part)
  245. return Part
  246. end
  247.  
  248. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  249. local Msh = Create(Mesh){
  250. Parent = Part,
  251. Offset = OffSet,
  252. Scale = Scale,
  253. }
  254. if Mesh == "SpecialMesh" then
  255. Msh.MeshType = MeshType
  256. Msh.MeshId = MeshId
  257. end
  258. return Msh
  259. end
  260.  
  261. ArtificialHB = Instance.new("BindableEvent", script)
  262. ArtificialHB.Name = "Heartbeat"
  263.  
  264. script:WaitForChild("Heartbeat")
  265.  
  266.  
  267. game:GetService("RunService").Heartbeat:connect(function(s, p)
  268. tf = tf + s
  269. if tf >= frame then
  270. if allowframeloss then
  271. script.Heartbeat:Fire()
  272. lastframe = tick()
  273. else
  274. for i = 1, math.floor(tf / frame) do
  275. script.Heartbeat:Fire()
  276. end
  277. lastframe = tick()
  278. end
  279. if tossremainder then
  280. tf = 0
  281. else
  282. tf = tf - frame * math.floor(tf / frame)
  283. end
  284. end
  285. end)
  286.  
  287. function swait(num)
  288. if num == 0 or num == nil then
  289. ArtificialHB.Event:wait()
  290. else
  291. for i = 0, num do
  292. ArtificialHB.Event:wait()
  293. end
  294. end
  295. end
  296.  
  297. function CreateWeld(Parent, Part0, Part1, C0, C1)
  298. local Weld = Create("Weld"){
  299. Parent = Parent,
  300. Part0 = Part0,
  301. Part1 = Part1,
  302. C0 = C0,
  303. C1 = C1,
  304. }
  305. return Weld
  306. end
  307.  
  308. function rayCast(Position, Direction, Range, Ignore)
  309. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  310. end
  311.  
  312.  
  313.  
  314. local function getclosest(obj, distance)
  315. local last, lastx = distance + 1
  316. for i, v in pairs(workspace:GetChildren()) do
  317. if v:IsA'Model' and v ~= Character and v:findFirstChild('Humanoid') and v:findFirstChild('Torso') and v:findFirstChild('Humanoid').Health > 0 then
  318. local t = v.Torso
  319. local dist = (t.Position - obj.Position).magnitude
  320. if dist <= distance then
  321. if dist < last then
  322. last = dist
  323. lastx = v
  324. end
  325. end
  326. end
  327. end
  328. return lastx
  329. end
  330.  
  331. Damagefunc = function(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  332. if hit.Parent == nil then
  333. return
  334. end
  335. local h = hit.Parent:FindFirstChild("Humanoid")
  336. for _, v in pairs(hit.Parent:children()) do
  337. if v:IsA("Humanoid") then
  338. h = v
  339. end
  340. end
  341. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  342. if hit.Parent:findFirstChild("DebounceHit") ~= nil then
  343. if hit.Parent.DebounceHit.Value == true then
  344. return
  345. end
  346. end
  347. local c = Create("ObjectValue"){
  348. Name = "creator",
  349. Value = game:service("Players").UilmateGate,
  350. Parent = h,
  351. }
  352. game:GetService("Debris"):AddItem(c, .5)
  353. if HitSound ~= nil and HitPitch ~= nil then
  354. CreateSound(HitSound, hit, 1, HitPitch)
  355. end
  356.  
  357.  
  358. if Type == "Knockdown" then
  359. local hum = hit.Parent.Humanoid
  360. hum.PlatformStand = true
  361. coroutine.resume(coroutine.create(function(HHumanoid)
  362. swait(1)
  363. HHumanoid.PlatformStand = false
  364. end), hum)
  365. local angle = (hit.Position - (Property.Position + Vector3.new(0, 0, 0))).unit
  366. local bodvol = Create("BodyVelocity"){
  367. velocity = angle * knockback,
  368. P = 0,
  369. maxForce = Vector3.new(0, 0, 8e+000),
  370. Parent = hit,
  371. }
  372. local rl = Create("BodyAngularVelocity"){
  373. P = 0,
  374. maxTorque = Vector3.new(0, 0, 0) * 0,
  375. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  376. Parent = hit,
  377. }
  378. game:GetService("Debris"):AddItem(bodvol, .5)
  379. game:GetService("Debris"):AddItem(rl, .5)
  380. elseif Type == "Normal" then
  381. local vp = Create("BodyVelocity"){
  382. P = 0,
  383. maxForce = Vector3.new(math.huge, 0, math.huge),
  384. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05,
  385. }
  386. if knockback > 0 then
  387. vp.Parent = hit.Parent.Torso
  388. end
  389. game:GetService("Debris"):AddItem(vp, .5)
  390. elseif Type == "Up" then
  391. local bodyVelocity = Create("BodyVelocity"){
  392. velocity = vt(0, 20, 0),
  393. P = 0,
  394. maxForce = Vector3.new(0, 0, 8e+000),
  395. Parent = hit,
  396. }
  397. game:GetService("Debris"):AddItem(bodyVelocity, .5)
  398. elseif Type == "DarkUp" then
  399. coroutine.resume(coroutine.create(function()
  400. for i = 0,1,0.1 do
  401. swait()
  402. BlockEffect(BrickColor.new("Black"), hit.Parent.Torso.CFrame,5, 5, 5, 1, 1, 1, .08,1)
  403. end
  404. end))
  405. local bodyVelocity = Create("BodyVelocity"){
  406. velocity = vt(0, 20, 0),
  407. P = 0,
  408. maxForce = Vector3.new(0, 0, 8e+000),
  409. Parent = hit,
  410.  
  411. }
  412. hit.Parent.Torso.Anchored = true
  413. coroutine.resume(coroutine.create(function(Part)
  414. swait(1.5)
  415. Part.Anchored = false
  416. end), hit.Parent.Torso)
  417. game:GetService("Debris"):AddItem(BodPos, 0)
  418. game:GetService("Debris"):AddItem(BodGy, 0)
  419. end
  420. local debounce = Create("BoolValue"){
  421. Name = "DebounceHit",
  422. Parent = hit.Parent,
  423. Value = true,
  424. }
  425. game:GetService("Debris"):AddItem(debounce, Delay)
  426. c = Instance.new("ObjectValue")
  427. c.Name = "creator"
  428. c.Value = Player
  429. c.Parent = h
  430. game:GetService("Debris"):AddItem(c, .5)
  431. end
  432. end
  433.  
  434. function ShowDamage(Pos, Text, Time, Color)
  435. local Rate = (1 / 30)
  436. local Pos = (Pos or Vector3.new(0, 0, 0))
  437. local Text = (Text or "")
  438. local Time = (Time or 2)
  439. local Color = (Color or Color3.new(1, 0, 1))
  440. local EffectPart = CreatePart(effect, "Granite", 0, 1, BrickColor.new(Color), "Effect", vt(0, 0, 0))
  441. EffectPart.Anchored = true
  442. local BillboardGui = Create("BillboardGui"){
  443. Size = UDim2.new(3, 0, 3, 0),
  444. Adornee = EffectPart,
  445. Parent = EffectPart,
  446. }
  447.  
  448. game.Debris:AddItem(EffectPart, (Time + 0.1))
  449. EffectPart.Parent = game:GetService("Workspace")
  450. delay(0, function()
  451. local Frames = (Time / Rate)
  452. for Frame = 1, Frames do
  453. wait(Rate)
  454. local Percent = (Frame / Frames)
  455. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  456. TextLabel.TextTransparency = Percent
  457. end
  458. if EffectPart and EffectPart.Parent then
  459. EffectPart:Destroy()
  460. end
  461. end)
  462. end
  463. function MagniDamage(Part,magni,mindam,maxdam,knock,Type)
  464. for _,c in pairs(workspace:children()) do
  465. local hum=c:findFirstChild("Humanoid")
  466. if hum~=nil then
  467. local head=c:findFirstChild("Torso")
  468. if head~=nil then
  469. local targ=head.Position-Part.Position
  470. local mag=targ.magnitude
  471. if mag<=magni and c.Name~=Player.Name then
  472. --Damagefunc(head,mindam,maxdam,knock,Type,RootPart,.2,1,nil,1)
  473. Damagefunc(head, head, mindam,maxdam, knock, Type, RootPart, .1, "http://www.roblox.com/asset/?id=231917784", 1)
  474. end
  475. end
  476. end
  477. end
  478. end
  479. --[[GAUNTLETBUILD]]--
  480.  
  481.  
  482. Player=game:GetService("Players").LocalPlayer
  483. Character=Player.Character
  484. PlayerGui=Player.PlayerGui
  485. Backpack=Player.Backpack
  486. Torso=Character.Torso
  487. Head=Character.Head
  488. Humanoid=Character.Humanoid
  489. m=Instance.new('Model',Character)
  490. LeftArm=Character["Left Arm"]
  491. LeftLeg=Character["Left Leg"]
  492. RightArm=Character["Right Arm"]
  493. RightLeg=Character["Right Leg"]
  494. LS=Torso["Left Shoulder"]
  495. LH=Torso["Left Hip"]
  496. RS=Torso["Right Shoulder"]
  497. RH=Torso["Right Hip"]
  498. Face = Head.face
  499. Neck=Torso.Neck
  500. it=Instance.new
  501. attacktype=1
  502. vt=Vector3.new
  503. cf=CFrame.new
  504. euler=CFrame.fromEulerAnglesXYZ
  505. angles=CFrame.Angles
  506. cloaked=false
  507. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  508. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  509. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  510. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  511. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  512. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  513. RootPart=Character.HumanoidRootPart
  514. RootJoint=RootPart.RootJoint
  515. RootCF=euler(-1.57,0,3.14)
  516. attack = false
  517. attackdebounce = false
  518. deb=false
  519. equipped=true
  520. hand=false
  521. MMouse=nil
  522. combo=0
  523. mana=0
  524. trispeed=.2
  525. attackmode='none'
  526. local idle=0
  527. local Anim="Idle"
  528. local Effects={}
  529. local gun=false
  530. local shoot=false
  531. player=nil
  532. mana=0
  533. local CurrentMode = "Unsheathed"
  534.  
  535. mouse=Player:GetMouse()
  536. --save shoulders
  537. RSH, LSH=nil, nil
  538. --welds
  539. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  540. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  541. LH=Torso["Left Hip"]
  542. RH=Torso["Right Hip"]
  543. TorsoColor=Torso.BrickColor
  544. function NoOutline(Part)
  545. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  546. end
  547. player=Player
  548. ch=Character
  549. RSH=ch.Torso["Right Shoulder"]
  550. LSH=ch.Torso["Left Shoulder"]
  551. --
  552. RSH.Parent=nil
  553. LSH.Parent=nil
  554. --
  555. RW.Name="Right Shoulder"
  556. RW.Part0=ch.Torso
  557. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  558. RW.C1=cf(0, 0.5, 0)
  559. RW.Part1=ch["Right Arm"]
  560. RW.Parent=ch.Torso
  561. --
  562. LW.Name="Left Shoulder"
  563. LW.Part0=ch.Torso
  564. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  565. LW.C1=cf(0, 0.5, 0)
  566. LW.Part1=ch["Left Arm"]
  567. LW.Parent=ch.Torso
  568.  
  569. local function weldBetween(a, b)
  570. local weldd = Instance.new("ManualWeld")
  571. weldd.Part0 = a
  572. weldd.Part1 = b
  573. weldd.C0 = CFrame.new()
  574. weldd.C1 = b.CFrame:inverse() * a.CFrame
  575. weldd.Parent = a
  576. return weldd
  577. end
  578.  
  579. function nooutline(part)
  580. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  581. end
  582.  
  583. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  584. local fp=it("Part")
  585. fp.formFactor=formfactor
  586. fp.Parent=parent
  587. fp.Reflectance=reflectance
  588. fp.Transparency=transparency
  589. fp.CanCollide=false
  590. fp.Locked=true
  591. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  592. fp.Name=name
  593. fp.Size=size
  594. fp.Position=Character.Torso.Position
  595. nooutline(fp)
  596. fp.Material=material
  597. fp:BreakJoints()
  598. return fp
  599. end
  600.  
  601. function swait(num)
  602. if num==0 or num==nil then
  603. game:service'RunService'.Heartbeat:wait(0)
  604. else
  605. for i=0,num do
  606. game:service'RunService'.Heartbeat:wait(0)
  607. end
  608. end
  609. end
  610.  
  611. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  612. local mesh=it(Mesh)
  613. mesh.Parent=part
  614. if Mesh=="SpecialMesh" then
  615. mesh.MeshType=meshtype
  616. mesh.MeshId=meshid
  617. end
  618. mesh.Offset=offset
  619. mesh.Scale=scale
  620. return mesh
  621. end
  622.  
  623. function weld(parent,part0,part1,c0,c1)
  624. local weld=it("Weld")
  625. weld.Parent=parent
  626. weld.Part0=part0
  627. weld.Part1=part1
  628. weld.C0=c0
  629. weld.C1=c1
  630. return weld
  631. end
  632.  
  633.  
  634. local function CFrameFromTopBack(at, top, back)
  635. local right = top:Cross(back)
  636. return CFrame.new(at.x, at.y, at.z,
  637. right.x, top.x, back.x,
  638. right.y, top.y, back.y,
  639. right.z, top.z, back.z)
  640. end
  641.  
  642. function Triangle(a, b, c)
  643. local edg1 = (c-a):Dot((b-a).unit)
  644. local edg2 = (a-b):Dot((c-b).unit)
  645. local edg3 = (b-c):Dot((a-c).unit)
  646. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  647. a, b, c = a, b, c
  648. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  649. a, b, c = b, c, a
  650. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  651. a, b, c = c, a, b
  652. else
  653. assert(false, "unreachable")
  654. end
  655.  
  656. local len1 = (c-a):Dot((b-a).unit)
  657. local len2 = (b-a).magnitude - len1
  658. local width = (a + (b-a).unit*len1 - c).magnitude
  659.  
  660. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  661.  
  662. local list = {}
  663.  
  664. if len1 > 0.01 then
  665. local w1 = Instance.new('WedgePart', m)
  666. game:GetService("Debris"):AddItem(w1,5)
  667. w1.Material = "SmoothPlastic"
  668. w1.FormFactor = 'Custom'
  669. w1.BrickColor = BrickColor.new("Crimson")
  670. w1.Transparency = 0
  671. w1.Reflectance = 0
  672. w1.Material = "Neon"
  673. w1.CanCollide = false
  674. NoOutline(w1)
  675. local sz = Vector3.new(0.2, width, len1)
  676. w1.Size = sz
  677. local sp = Instance.new("SpecialMesh",w1)
  678. sp.MeshType = "Wedge"
  679. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  680. w1:BreakJoints()
  681. w1.Anchored = true
  682. w1.Parent = workspace
  683. w1.Transparency = 0.3
  684. table.insert(Effects,{w1,"Disappear",.03})
  685. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  686. table.insert(list,w1)
  687. end
  688. if len2 > 0.01 then
  689. local w2 = Instance.new('WedgePart', m)
  690. game:GetService("Debris"):AddItem(w2,5)
  691. w2.Material = "SmoothPlastic"
  692. w2.FormFactor = 'Custom'
  693. w2.BrickColor = BrickColor.new("Crimson")
  694. w2.Transparency = 0
  695. w2.Reflectance = 0
  696. w2.Material = "Neon"
  697. w2.CanCollide = false
  698. NoOutline(w2)
  699. local sz = Vector3.new(0.2, width, len2)
  700. w2.Size = sz
  701. local sp = Instance.new("SpecialMesh",w2)
  702. sp.MeshType = "Wedge"
  703. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  704. w2:BreakJoints()
  705. w2.Anchored = true
  706. w2.Parent = workspace
  707. w2.Transparency = 0.3
  708. table.insert(Effects,{w2,"Disappear",.03})
  709. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  710. table.insert(list,w2)
  711. end
  712. return unpack(list)
  713. end
  714.  
  715.  
  716. so = function(id,par,vol,pit)
  717. coroutine.resume(coroutine.create(function()
  718. local sou = Instance.new("Sound",par or workspace)
  719. sou.Volume=vol
  720. sou.Pitch=pit or 1
  721. sou.SoundId=id
  722. swait()
  723. sou:play()
  724. game:GetService("Debris"):AddItem(sou,6)
  725. end))
  726. end
  727.  
  728. function clerp(a,b,t)
  729. local qa = {QuaternionFromCFrame(a)}
  730. local qb = {QuaternionFromCFrame(b)}
  731. local ax, ay, az = a.x, a.y, a.z
  732. local bx, by, bz = b.x, b.y, b.z
  733. local _t = 1-t
  734. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  735. end
  736.  
  737. function QuaternionFromCFrame(cf)
  738. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  739. local trace = m00 + m11 + m22
  740. if trace > 0 then
  741. local s = math.sqrt(1 + trace)
  742. local recip = 0.5/s
  743. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  744. else
  745. local i = 0
  746. if m11 > m00 then
  747. i = 1
  748. end
  749. if m22 > (i == 0 and m00 or m11) then
  750. i = 2
  751. end
  752. if i == 0 then
  753. local s = math.sqrt(m00-m11-m22+1)
  754. local recip = 0.5/s
  755. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  756. elseif i == 1 then
  757. local s = math.sqrt(m11-m22-m00+1)
  758. local recip = 0.5/s
  759. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  760. elseif i == 2 then
  761. local s = math.sqrt(m22-m00-m11+1)
  762. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  763. end
  764. end
  765. end
  766.  
  767. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  768. local xs, ys, zs = x + x, y + y, z + z
  769. local wx, wy, wz = w*xs, w*ys, w*zs
  770. local xx = x*xs
  771. local xy = x*ys
  772. local xz = x*zs
  773. local yy = y*ys
  774. local yz = y*zs
  775. local zz = z*zs
  776. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  777. end
  778.  
  779. function QuaternionSlerp(a, b, t)
  780. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  781. local startInterp, finishInterp;
  782. if cosTheta >= 0.0001 then
  783. if (1 - cosTheta) > 0.0001 then
  784. local theta = math.acos(cosTheta)
  785. local invSinTheta = 1/math.sin(theta)
  786. startInterp = math.sin((1-t)*theta)*invSinTheta
  787. finishInterp = math.sin(t*theta)*invSinTheta
  788. else
  789. startInterp = 1-t
  790. finishInterp = t
  791. end
  792. else
  793. if (1+cosTheta) > 0.0001 then
  794. local theta = math.acos(-cosTheta)
  795. local invSinTheta = 1/math.sin(theta)
  796. startInterp = math.sin((t-1)*theta)*invSinTheta
  797. finishInterp = math.sin(t*theta)*invSinTheta
  798. else
  799. startInterp = t-1
  800. finishInterp = t
  801. end
  802. end
  803. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  804. end
  805.  
  806. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  807. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  808. end
  809.  
  810. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  811. if hit.Parent==nil then
  812. return
  813. end
  814. local h=hit.Parent:FindFirstChild("Humanoid")
  815. for _,v in pairs(hit.Parent:children()) do
  816. if v:IsA("Humanoid") then
  817. h=v
  818. end
  819. end
  820. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  821. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  822. end
  823. if hit.Parent.className=="Hat" then
  824. hit=hit.Parent.Parent:findFirstChild("Head")
  825. end
  826. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  827. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  828. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  829. return
  830. end]]
  831. -- hs(hit,1.2)
  832. local c=Instance.new("ObjectValue")
  833. c.Name="creator"
  834. c.Value=game:service("Players").LocalPlayer
  835. c.Parent=h
  836. game:GetService("Debris"):AddItem(c,.5)
  837. local Damage=math.random(minim,maxim)
  838. -- h:TakeDamage(Damage)
  839. local blocked=false
  840. local block=hit.Parent:findFirstChild("Block")
  841. if block~=nil then
  842. print(block.className)
  843. if block.className=="NumberValue" then
  844. if block.Value>0 then
  845. blocked=true
  846. if decreaseblock==nil then
  847. block.Value=block.Value-1
  848. end
  849. end
  850. end
  851. if block.className=="IntValue" then
  852. if block.Value>0 then
  853. blocked=true
  854. if decreaseblock~=nil then
  855. block.Value=block.Value-1
  856. end
  857. end
  858. end
  859. end
  860. if blocked==false then
  861. -- h:TakeDamage(Damage)
  862. h.Health=h.Health-Damage
  863. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  864. else
  865. h.Health=h.Health-(Damage/2)
  866. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  867. end
  868. if Type=="Knockdown" then
  869. local hum=hit.Parent.Humanoid
  870. hum.PlatformStand=true
  871. coroutine.resume(coroutine.create(function(HHumanoid)
  872. swait(1)
  873. HHumanoid.PlatformStand=false
  874. end),hum)
  875. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  876. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  877. local bodvol=Instance.new("BodyVelocity")
  878. bodvol.velocity=angle*knockback
  879. bodvol.P=5000
  880. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  881. bodvol.Parent=hit
  882. local rl=Instance.new("BodyAngularVelocity")
  883. rl.P=3000
  884. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  885. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  886. rl.Parent=hit
  887. game:GetService("Debris"):AddItem(bodvol,.5)
  888. game:GetService("Debris"):AddItem(rl,.5)
  889. elseif Type=="Normal" then
  890. local vp=Instance.new("BodyVelocity")
  891. vp.P=500
  892. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  893. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  894. if KnockbackType==1 then
  895. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  896. elseif KnockbackType==2 then
  897. vp.velocity=Property.CFrame.lookVector*knockback
  898. end
  899. if knockback>0 then
  900. vp.Parent=hit.Parent.Torso
  901. end
  902. game:GetService("Debris"):AddItem(vp,.5)
  903. elseif Type=="Up" then
  904. local bodyVelocity=Instance.new("BodyVelocity")
  905. bodyVelocity.velocity=vt(0,60,0)
  906. bodyVelocity.P=5000
  907. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  908. bodyVelocity.Parent=hit
  909. game:GetService("Debris"):AddItem(bodyVelocity,1)
  910. local rl=Instance.new("BodyAngularVelocity")
  911. rl.P=3000
  912. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  913. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  914. rl.Parent=hit
  915. game:GetService("Debris"):AddItem(rl,.5)
  916. elseif Type=="Snare" then
  917. local bp=Instance.new("BodyPosition")
  918. bp.P=2000
  919. bp.D=100
  920. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  921. bp.position=hit.Parent.Torso.Position
  922. bp.Parent=hit.Parent.Torso
  923. game:GetService("Debris"):AddItem(bp,1)
  924. elseif Type=="Target" then
  925. local Targetting = false
  926. if Targetting==false then
  927. ZTarget=hit.Parent.Torso
  928. coroutine.resume(coroutine.create(function(Part)
  929. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  930. swait(5)
  931. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  932. end),ZTarget)
  933. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  934. local targetgui=Instance.new("BillboardGui")
  935. targetgui.Parent=ZTarget
  936. targetgui.Size=UDim2.new(10,100,10,100)
  937. local targ=Instance.new("ImageLabel")
  938. targ.Parent=targetgui
  939. targ.BackgroundTransparency=1
  940. targ.Image="rbxassetid://4834067"
  941. targ.Size=UDim2.new(1,0,1,0)
  942. cam.CameraType="Scriptable"
  943. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  944. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  945. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  946. Targetting=true
  947. RocketTarget=ZTarget
  948. for i=1,Property do
  949. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  950. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  951. swait()
  952. end
  953. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  954. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  955. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  956. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  957. end
  958. Targetting=false
  959. RocketTarget=nil
  960. targetgui.Parent=nil
  961. cam.CameraType="Custom"
  962. end
  963. end
  964. local debounce=Instance.new("BoolValue")
  965. debounce.Name="DebounceHit"
  966. debounce.Parent=hit.Parent
  967. debounce.Value=true
  968. game:GetService("Debris"):AddItem(debounce,Delay)
  969. c=Instance.new("ObjectValue")
  970. c.Name="creator"
  971. c.Value=Player
  972. c.Parent=h
  973. game:GetService("Debris"):AddItem(c,.5)
  974. end
  975. end
  976.  
  977.  
  978. function ShowDamage(Pos, Text, Time, Color)
  979. local Rate = (1 / 30)
  980. local Pos = (Pos or Vector3.new(0, 0, 0))
  981. local Text = (Text or "")
  982. local Time = (Time or 2)
  983. local Color = (Color or Color3.new(1, 0, 0))
  984. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  985. EffectPart.Anchored = true
  986. local BillboardGui = Instance.new("BillboardGui")
  987. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  988. BillboardGui.Adornee = EffectPart
  989. local TextLabel = Instance.new("TextLabel")
  990. TextLabel.BackgroundTransparency = 1
  991. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  992. TextLabel.Text = Text
  993. TextLabel.TextColor3 = Color
  994. TextLabel.TextScaled = true
  995. TextLabel.Font = Enum.Font.ArialBold
  996. TextLabel.Parent = BillboardGui
  997. BillboardGui.Parent = EffectPart
  998. game.Debris:AddItem(EffectPart, (Time + 0.1))
  999. EffectPart.Parent = game:GetService("Workspace")
  1000. Delay(0, function()
  1001. local Frames = (Time / Rate)
  1002. for Frame = 1, Frames do
  1003. wait(Rate)
  1004. local Percent = (Frame / Frames)
  1005. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1006. TextLabel.TextTransparency = Percent
  1007. end
  1008. if EffectPart and EffectPart.Parent then
  1009. EffectPart:Destroy()
  1010. end
  1011. end)
  1012. end
  1013.  
  1014.  
  1015. Handle=CreatePart(m,Enum.Material.Plastic,0,1,"Really black","Handle",Vector3.new(1, 2, 1))
  1016. HandleWeld=CreateWeld(m,Character["Left Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1))
  1017. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.400000006, 0.200000000, 0.391803533))
  1018. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00170910358, 0.426063061, 0.250946999, 0, 0, 1, 1, 0, 0, 0, 1, 0))
  1019. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1020. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.258658201, 0.200000000, 0.573440075))
  1021. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203461885, -0.48864007, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1))
  1022. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1))
  1023. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.440942347))
  1024. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.426593065, -0.546391964, 0.918878555, 0.999990702, 2.98012779e-008, 8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, -2.98012068e-008, 0.999992967, -4.37075443e-008))
  1025. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.300000012, 1))
  1026. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1027. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.01365781, -0.767811179, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.40588632e-009, -0.998758912, 0.0496952161, 8.73061055e-008, -0.0496964529, -0.998757422))
  1028. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.924366355, 0.381782174))
  1029. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1030. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.892453015, -0.807372808, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.4616417e-008, -0.251781702, 0.967776597, 2.19505409e-008, -0.967778385, -0.251782417))
  1031. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.24958688, 0.652564883))
  1032. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1033. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.63158226, -0.7832129, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.07645145e-008, -0.936270058, 0.351264119, 8.18248793e-008, -0.351265728, -0.936268985))
  1034. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783000))
  1035. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39495039, 0.231524959))
  1036. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.950384974, -0.247115135, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.26662769e-007, 0.876098931, -0.48211813, -7.81493696e-008, 0.482119918, 0.876098156))
  1037. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.698982835))
  1038. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1039. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.05713069, -0.217769146, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.21776424e-007, 0.903293252, -0.429008901, -8.55644799e-008, 0.42901063, 0.903292358))
  1040. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.920574069, 0.886762559))
  1041. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1042. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -0.811039448, -0.47626245, -1, 1.39469776e-007, -1.04093033e-007, -1.42407572e-007, -0.999585867, 0.0287777316, -1.00006317e-007, 0.0287777316, 0.999585927))
  1043. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581))
  1044. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.39225781, 0.231524959))
  1045. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.287223339, -0.408565998, 0.999991059, -6.17115942e-011, 8.74170212e-008, -3.4356205e-008, -0.919804037, 0.392362297, 8.03829465e-008, -0.392363966, -0.919803143))
  1046. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1047. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.309666455, 0.231524959))
  1048. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.0923166871, -1.41141391, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.02367452e-008, -0.397548497, 0.917573273, 3.46962281e-008, -0.91757524, -0.397548974))
  1049. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1050. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000000))
  1051. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -1.32678056, 0.36812675, 1, -5.80489399e-008, 8.30497981e-008, 1.15070975e-009, -0.813071191, -0.582164407, 1.01319415e-007, 0.582164347, -0.813071132))
  1052. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.671622157))
  1053. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1054. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.07605505, -0.455021143, 1, -5.80489399e-008, 8.30497981e-008, -5.79590669e-008, -0.999999404, -0.0010817619, 8.31125533e-008, 0.00108176202, -0.999999404))
  1055. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1056. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.419264466, 0.411000073))
  1057. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.751726627, 0.142127156, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.15858227e-008, -0.709198594, -0.705000579, 6.20399021e-008, 0.705000877, -0.709196687))
  1058. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1))
  1059. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.23677887))
  1060. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.529774725, -1.18722296, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881))
  1061. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.671763837, 1))
  1062. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1063. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -1.28243613, -0.0307444334, 1, -5.80489399e-008, 8.30497981e-008, -2.68000075e-008, -0.941967368, -0.335704595, 9.77175034e-008, 0.335704595, -0.941967428))
  1064. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1065. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.200000000))
  1066. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428672791, -1.15294123, 0.528338909, -1, 1.39469776e-007, -1.04093033e-007, -1.67689322e-007, -0.612187386, 0.790712833, 4.65560994e-008, 0.790712833, 0.612187386))
  1067. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.354741037, 0.839350581))
  1068. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1069. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.341382861, -1.14824247, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579))
  1070. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.78151232, 0.246783000))
  1071. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1072. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.402444124, -1.10538316, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.97993611e-008, -0.822267175, 0.569090307, 7.1845605e-008, -0.569092155, -0.822266579))
  1073. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818957686, 0.246783000))
  1074. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1075. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.446254849, -0.856919527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.58718039e-008, -0.187891513, 0.982182443, 1.6364524e-008, -0.982184172, -0.187892362))
  1076. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.70530355, 0.548964381))
  1077. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1078. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673029, -0.922772884, -0.184746742, 1, -5.80489399e-008, 8.30497981e-008, -4.0516845e-008, -0.980331898, -0.197356105, 9.2872682e-008, 0.19735612, -0.980331957))
  1079. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1080. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1081. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.23243713, -0.425246477, 0.999991059, -6.17115942e-011, 8.74170212e-008, 7.68518671e-009, -0.996060371, -0.0886164978, 8.70787176e-008, 0.0886154771, -0.996058702))
  1082. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.818151057, 0.436751723))
  1083. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1084. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 1.06461573, -0.0355733633, 0.999991059, -6.17115942e-011, 8.74170212e-008, -4.43504291e-008, 0.861382246, 0.507946849, -7.53313000e-008, -0.50794661, 0.861380279))
  1085. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.413985074, 0.246783000))
  1086. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.246551782, 0.231524959))
  1087. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08962464, -0.177579045, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.56790000e-008, -0.955669105, -0.294424921, 8.35604794e-008, 0.294424295, -0.955667257))
  1088. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.436751723))
  1089. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1090. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.08597493, 0.0664023161, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.07444974e-008, -0.718631387, -0.695383072, 6.28639185e-008, 0.69538337, -0.718629539))
  1091. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.574241579, 0.246783000))
  1092. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1093. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 1.01148272, -0.690451503, 0.999991059, -7.32925045e-008, 1.2953376e-007, 6.32696171e-008, 0.997121453, 0.0757488385, -1.34713517e-007, -0.0757478103, 0.997119784))
  1094. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.909575045, 0.259762019))
  1095. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.273165107, 0.231524959))
  1096. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.259484291, -0.488063812, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.96902548e-008, -0.91970557, -0.392595381, -1.16357342e-008, -0.392594934, 0.919703662))
  1097. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.296892524))
  1098. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.286055744, 0.231524959))
  1099. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.428760052, -0.678235769, 0.00904345512, -0.999991059, 2.26776606e-008, -2.97083602e-009, -1.6893523e-008, -0.64479959, 0.764342666, 1.54177044e-008, 0.764344573, 0.644799471))
  1100. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.386303514))
  1101. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.339292318, 0.231524959))
  1102. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.914015293, -0.468653083, 0.999991059, -6.17115942e-011, 8.74170212e-008, 2.64092641e-008, -0.953055978, -0.302776843, 8.33325657e-008, 0.302776217, -0.95305407))
  1103. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.453658611))
  1104. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1105. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.235749483, -0.495378733, 0.999991059, -6.17115942e-011, 8.74170212e-008, -8.70623467e-008, -0.0907128751, 0.995869935, 7.86855026e-009, -0.995871544, -0.090713881))
  1106. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.462971479))
  1107. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1108. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, 0.937824488, -0.711343527, 0.999991059, -6.17115942e-011, 8.74170212e-008, -7.98698352e-008, 0.405826926, 0.913942933, -3.5532743e-008, -0.913943946, 0.405825227))
  1109. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.660133958, 0.529687405))
  1110. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.456175089, 0.231524959))
  1111. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -0.679037333, 0.0586334467, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.67916495e-008, -0.644607663, -0.764506102, 5.63971838e-008, 0.764506519, -0.644605756))
  1112. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.879870117))
  1113. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.380059451, 0.231524959))
  1114. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, -0.451583624, 1.13617229, 0.999991059, -7.32925045e-008, 1.2953376e-007, 8.14007706e-009, -0.842098892, -0.53931272, 1.48608592e-007, 0.539312541, -0.842097044))
  1115. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 0.246783000))
  1116. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1117. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428673267, -0.957550764, -0.448067904, 1, -5.80489399e-008, 8.30497981e-008, -6.00646786e-008, -0.999700067, 0.0244808961, 8.16038153e-008, -0.0244808923, -0.999700008))
  1118. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.638325214, 0.246782988, 0.501703441))
  1119. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1120. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.42876029, -1.37245035, -0.0176885724, 0.999991059, -6.17115942e-011, 8.74170212e-008, 4.55656846e-008, -0.85303545, -0.521842599, 7.46025108e-008, 0.52184236, -0.853033483))
  1121. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.296892524))
  1122. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.231524959, 0.231524959))
  1123. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.579863906, 0.118592024, 0.999991059, -6.17115942e-011, 8.74170212e-008, 6.97600626e-008, 0.603199244, -0.797581792, -5.26811164e-008, 0.797583699, 0.603199184))
  1124. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 0.246782988, 0.593930602))
  1125. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.231524959, 0.370192826, 0.240202487))
  1126. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.428760052, 0.783998132, 0.0905356407, 0.999991059, -7.32925045e-008, 1.2953376e-007, 1.43291103e-007, 0.709372401, -0.70482415, -4.02297786e-008, 0.704826057, 0.709372044))
  1127. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.805267513, 1, 1))
  1128. Gauntlet=CreatePart(m,Enum.Material.Plastic,0,1,"Medium stone grey","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000))
  1129. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.422935009, 0.907258272, -0.625602961, -1, 0, 0, 0, 1, 8.19563866e-008, 0, 8.19563866e-008, -1))
  1130. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1131. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000))
  1132. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489952087, 0.31979394, -0.105430007, 1, 0, 0, 0, 1, 1.04308128e-007, -0, -1.04308128e-007, 1))
  1133. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.122880042))
  1134. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000))
  1135. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.489821911, 0.17368865, -0.259762168, 1, 0, 0, 0, 0.748115599, 0.663568437, -0, -0.663568437, 0.748115599))
  1136. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(0.409600139, 0.163840041, 0.327680081))
  1137. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.217698172, 0.200000000, 0.573440075))
  1138. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.203764915, -0.48931098, -0.0044709444, 4.37113883e-008, -1, -0, -1, -4.37113883e-008, 0, 0, 0, -1))
  1139. CreateMesh("CylinderMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.409600139, 1))
  1140. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.539472759))
  1141. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.406566143, -0.294134498, -0.0367438793, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008))
  1142. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1143. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.739472747))
  1144. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.424662828, -0.374135852, 0.0636603832, 0.999990702, -1.17223436e-007, -1.5063506e-012, 1.49213975e-012, -4.37074696e-008, 0.999994516, -1.1722318e-007, -0.999992967, -4.37075407e-008))
  1145. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1146. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531932, 0.327742636, 0.200000000))
  1147. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.390960097, 0.851227045, -0.42659688, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1148. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1149. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.200000000))
  1150. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.496125937, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1151. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1152. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.313941956, 0.200000000))
  1153. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.142029047, 0.416924, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1154. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.899999976))
  1155. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04089689, 0.321497977, 0.371126413))
  1156. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000074078751, 0.852937937, -0.1445539, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1157. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1158. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.475822091, 0.471101999))
  1159. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.535552979, 0.272330999, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1160. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1161. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.03959084, 0.311371684, 0.440942347))
  1162. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000095894051, 0.14190793, -0.10928297, 2.98000897e-008, -8.74208013e-008, -0.999994516, -4.37062404e-008, 0.999992967, -8.74209434e-008, 0.999990702, 4.37063434e-008, 2.97998355e-008))
  1163. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1164. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(1.04097319, 0.400000006, 0.417200027))
  1165. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000404000282, 0.497238874, -0.167351007, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1166. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1167. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Maroon","Gauntlet",Vector3.new(0.200000048, 0.200000048, 0.200000048))
  1168. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00710308552, 0.479765892, 0.533432007, -1.49011612e-007, 0, -1, 0, 1, 0, 1, 0, -1.49011612e-007))
  1169. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.FileMesh,"http://www.roblox.com/asset/?id=14028428",Vector3.new(0, 0, 0),Vector3.new(0.200000000, 0.200000000, 0.00999999978))
  1170. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.240531921, 0.327742636, 0.200000000))
  1171. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.00555408001, 0.851255894, -0.426604986, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1172. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1173. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.260531902, 0.327742636, 0.200000000))
  1174. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.389816999, 0.849853992, -0.426613092, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1175. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1176. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.539472759))
  1177. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.406925201, -0.294096351, -0.0372304916, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008))
  1178. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1179. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Crimson","Gauntlet",Vector3.new(0.200000000, 0.300000012, 0.739472747))
  1180. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.424593925, -0.374097943, 0.0631697178, -0.999990702, -1.17223436e-007, -8.74204602e-008, 8.74208013e-008, -4.37074696e-008, -0.999994516, 1.17223173e-007, -0.999992967, 4.37075514e-008))
  1181. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1182. Gauntlet=CreatePart(m,Enum.Material.Fabric,0,0,"Black","Gauntlet",Vector3.new(0.851227105, 0.242580935, 0.479655445))
  1183. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.0952759981, 0.894896984, 0.269463062, 0, 0, 1, 0, 1, 0, -1, 0, 0))
  1184. CreateMesh("BlockMesh",Gauntlet,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1185. Gauntlet=CreatePart(m,Enum.Material.Granite,0.20000000298023,0,"Really black","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000))
  1186. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.519942999, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1))
  1187. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.600000024, 0.100000001, 0.769999981))
  1188. Gauntlet=CreatePart(m,Enum.Material.Neon,0.20000000298023,0,"Maroon","Gauntlet",Vector3.new(0.200000000, 0.200000000, 0.200000000))
  1189. GauntletWeld=CreateWeld(m,Handle,Gauntlet,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.5, 0.520308971, 0.0784150362, 0, 1, 0, 1, 0, 0, 0, 0, -1))
  1190. CreateMesh("SpecialMesh",Gauntlet,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.400000006, 0.109999999, 0.100000001))
  1191.  
  1192. Character = game.Players.LocalPlayer.Character
  1193. Head = Character.Head
  1194.  
  1195. CV="Blue"
  1196. p = game.Players.LocalPlayer
  1197. char = p.Character
  1198. local txt = Instance.new("BillboardGui", char)
  1199. txt.Adornee = char .Head
  1200. txt.Name = "_status"
  1201. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1202. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1203. local text = Instance.new("TextLabel", txt)
  1204. text.Size = UDim2.new(10, 0, 7, 0)
  1205. text.FontSize = "Size24"
  1206. text.TextScaled = true
  1207. text.TextTransparency = 0
  1208. text.BackgroundTransparency = 1
  1209. text.TextTransparency = 0
  1210. text.TextStrokeTransparency = 0
  1211. text.Font = "SciFi"
  1212. text.TextStrokeColor3 = Color3.new(255,0,.0)
  1213.  
  1214. v=Instance.new("Part")
  1215. v.Name = "ColorBrick"
  1216. v.Parent=p.Character
  1217. v.FormFactor="Symmetric"
  1218. v.Anchored=true
  1219. v.CanCollide=false
  1220. v.BottomSurface="Smooth"
  1221. v.TopSurface="Smooth"
  1222. v.Size=Vector3.new(10,5,3)
  1223. v.Transparency=1
  1224. v.CFrame=char.Torso.CFrame
  1225. v.BrickColor=BrickColor.new(CV)
  1226. v.Transparency=1
  1227. text.TextColor3 = Color3.new(0,0,.0)
  1228. v.Shape="Block"
  1229. text.Text = "Void"
  1230.  
  1231. local s = Instance.new("Sound",char)
  1232. s.Name = "BGMusic"
  1233. s.SoundId = "rbxassetid://0"
  1234. s.Pitch = 1
  1235. s.Volume = 0
  1236. s.Looped = true
  1237. s.archivable = false
  1238. s.Parent = char.Head
  1239. wait(0.1)
  1240. s:play()
  1241.  
  1242. Instance.new("ForceField", game.Players.LocalPlayer.Character)
  1243. print("Void Loaded.")
  1244. print("Unleash the deadly fire to anyone to destroy.")
  1245. p = game.Players.LocalPlayer
  1246. char = p.Character
  1247. torso = char.Torso
  1248. neck = char.Torso.Neck
  1249.  
  1250. Player=game:GetService("Players").LocalPlayer
  1251. Character=Player.Character
  1252. PlayerGui=Player.PlayerGui
  1253. Backpack=Player.Backpack
  1254. Torso=Character.Torso
  1255. Head=Character.Head
  1256. Humanoid=Character.Humanoid
  1257. LeftArm=Character["Left Arm"]
  1258. LeftLeg=Character["Left Leg"]
  1259. RightArm=Character["Right Arm"]
  1260. RightLeg=Character["Right Leg"]
  1261. cam=game.Workspace.CurrentCamera
  1262. LS=Torso["Left Shoulder"]
  1263. LH=Torso["Left Hip"]
  1264. RS=Torso["Right Shoulder"]
  1265. RH=Torso["Right Hip"]
  1266. Face = Head.face
  1267. Neck=Torso.Neck
  1268. it=Instance.new
  1269. attacktype=1
  1270. vt=Vector3.new
  1271. cf=CFrame.new
  1272. euler=CFrame.fromEulerAnglesXYZ
  1273. angles=CFrame.Angles
  1274. cloaked=false
  1275. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1276. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1277. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1278. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1279. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1280. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1281. RootPart=Character.HumanoidRootPart
  1282. RootJoint=RootPart.RootJoint
  1283. RootCF=euler(-1.57,0,3.14)
  1284. attack = false
  1285. bounce=false
  1286. cooldown=false
  1287. deeznuts=false
  1288. attackdebounce = false
  1289. deb=false
  1290. equipped=true
  1291. hand=false
  1292. MMouse=nil
  1293. combo=0
  1294. mana=0
  1295. trispeed=.2
  1296. attackmode='none'
  1297. local idle=0
  1298. local Anim="Idle"
  1299. local Effects={}
  1300. local gun=false
  1301. local shoot=false
  1302. player=nil
  1303. mana=0
  1304. cam = workspace.CurrentCamera
  1305. ZTarget = nil
  1306. RocketTarget = nil
  1307. local m = Instance.new("Model",Character)
  1308. m.Name = "WeaponModel"
  1309.  
  1310. mouse=Player:GetMouse()
  1311. --save shoulders
  1312. RSH, LSH=nil, nil
  1313. --welds
  1314. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1315. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1316. LH=Torso["Left Hip"]
  1317. RH=Torso["Right Hip"]
  1318. TorsoColor=Torso.BrickColor
  1319. function NoOutline(Part)
  1320. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1321. end
  1322. player=Player
  1323. ch=Character
  1324. RSH=ch.Torso["Right Shoulder"]
  1325. LSH=ch.Torso["Left Shoulder"]
  1326. --
  1327. RSH.Parent=nil
  1328. LSH.Parent=nil
  1329. --
  1330. RW.Name="Right Shoulder"
  1331. RW.Part0=ch.Torso
  1332. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1333. RW.C1=cf(0, 0.5, 0)
  1334. RW.Part1=ch["Right Arm"]
  1335. RW.Parent=ch.Torso
  1336. --
  1337. LW.Name="Left Shoulder"
  1338. LW.Part0=ch.Torso
  1339. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1340. LW.C1=cf(0, 0.5, 0)
  1341. LW.Part1=ch["Left Arm"]
  1342. LW.Parent=ch.Torso
  1343.  
  1344. function swait(num)
  1345. if num==0 or num==nil then
  1346. game:service'RunService'.Heartbeat:wait(0)
  1347. else
  1348. for i=0,num do
  1349. game:service'RunService'.Heartbeat:wait(0)
  1350. end
  1351. end
  1352. end
  1353.  
  1354.  
  1355. local Player = game.Players.localPlayer
  1356. local Character = Player.Character
  1357. local red = 255
  1358. local green = 255
  1359. local blue = 255
  1360. local Humanoid = Character.Humanoid
  1361. local mouse = Player:GetMouse()
  1362. local m = Instance.new("Model", Character)
  1363. m.Name = "WeaponModel"
  1364. local LeftArm = Character["Left Arm"]
  1365. local RightArm = Character["Right Arm"]
  1366. local LeftLeg = Character["Left Leg"]
  1367. local RightLeg = Character["Right Leg"]
  1368. local Head = Character.Head
  1369. local Torso = Character.Torso
  1370. local cam = game.Workspace.CurrentCamera
  1371. local RootPart = Character.HumanoidRootPart
  1372. local RootJoint = RootPart.RootJoint
  1373. local equipped = false
  1374. local attack = false
  1375. local Anim = "Idle"
  1376. local idle = 0
  1377. local attacktype = 1
  1378. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1379. local velocity = RootPart.Velocity.y
  1380. local sine = 0
  1381. local change = 1
  1382. local grabbed = false
  1383. local cn = CFrame.new
  1384. local mr = math.rad
  1385. local angles = CFrame.Angles
  1386. local ud = UDim2.new
  1387. local c3 = Color3.new
  1388. local lim = 0
  1389. local st = 0
  1390. local necko = cn(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0)
  1391. local attacktype = 1
  1392. local ZTarget, RocketTarget = nil, nil
  1393. local euler = CFrame.fromEulerAnglesXYZ
  1394. function clerp(a,b,t)
  1395. local qa = {QuaternionFromCFrame(a)}
  1396. local qb = {QuaternionFromCFrame(b)}
  1397. local ax, ay, az = a.x, a.y, a.z
  1398. local bx, by, bz = b.x, b.y, b.z
  1399. local _t = 1-t
  1400. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  1401. end
  1402.  
  1403. function QuaternionFromCFrame(cf)
  1404. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  1405. local trace = m00 + m11 + m22
  1406. if trace > 0 then
  1407. local s = math.sqrt(1 + trace)
  1408. local recip = 0.5/s
  1409. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  1410. else
  1411. local i = 0
  1412. if m11 > m00 then
  1413. i = 1
  1414. end
  1415. if m22 > (i == 0 and m00 or m11) then
  1416. i = 2
  1417. end
  1418. if i == 0 then
  1419. local s = math.sqrt(m00-m11-m22+1)
  1420. local recip = 0.5/s
  1421. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  1422. elseif i == 1 then
  1423. local s = math.sqrt(m11-m22-m00+1)
  1424. local recip = 0.5/s
  1425. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  1426. elseif i == 2 then
  1427. local s = math.sqrt(m22-m00-m11+1)
  1428. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  1429. end
  1430. end
  1431. end
  1432.  
  1433. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  1434. local xs, ys, zs = x + x, y + y, z + z
  1435. local wx, wy, wz = w*xs, w*ys, w*zs
  1436. local xx = x*xs
  1437. local xy = x*ys
  1438. local xz = x*zs
  1439. local yy = y*ys
  1440. local yz = y*zs
  1441. local zz = z*zs
  1442. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  1443. end
  1444.  
  1445. function QuaternionSlerp(a, b, t)
  1446. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  1447. local startInterp, finishInterp;
  1448. if cosTheta >= 0.0001 then
  1449. if (1 - cosTheta) > 0.0001 then
  1450. local theta = math.acos(cosTheta)
  1451. local invSinTheta = 1/math.sin(theta)
  1452. startInterp = math.sin((1-t)*theta)*invSinTheta
  1453. finishInterp = math.sin(t*theta)*invSinTheta
  1454. else
  1455. startInterp = 1-t
  1456. finishInterp = t
  1457. end
  1458. else
  1459. if (1+cosTheta) > 0.0001 then
  1460. local theta = math.acos(-cosTheta)
  1461. local invSinTheta = 1/math.sin(theta)
  1462. startInterp = math.sin((t-1)*theta)*invSinTheta
  1463. finishInterp = math.sin(t*theta)*invSinTheta
  1464. else
  1465. startInterp = t-1
  1466. finishInterp = t
  1467. end
  1468. end
  1469. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  1470. end
  1471. rayCast = function(Position, Direction, Range, Ignore)
  1472. return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  1473. end
  1474. local v = game.Players.localPlayer
  1475. local torso = v.Character.Torso
  1476.  
  1477. plr = game.Players.LocalPlayer
  1478. char = game.Players.LocalPlayer.Character
  1479. hum = game.Players.LocalPlayer.Character.Humanoid
  1480. t = game.Players.LocalPlayer.Character.Torso
  1481. h = game.Players.LocalPlayer.Character.Head
  1482. ra = game.Players.LocalPlayer.Character["Right Arm"]
  1483. la = game.Players.LocalPlayer.Character["Left Arm"]
  1484. rl = game.Players.LocalPlayer.Character["Right Leg"]
  1485. ll = game.Players.LocalPlayer.Character["Left Leg"]
  1486. tors = Character.Torso
  1487. lleg = Character["Left Leg"]
  1488. root = Character.HumanoidRootPart
  1489. hed = Character.Head
  1490. rleg = Character["Right Leg"]
  1491. rarm = Character["Right Arm"]
  1492. larm = Character["Left Arm"]
  1493. bsize1 = NumberSequenceKeypoint.new(3,3,3)
  1494. bsize2 = NumberSequenceKeypoint.new(10,10,10)
  1495. local Effects = {}
  1496. attack = false
  1497. local attacking = false
  1498. vt = Vector3.new
  1499. bc = BrickColor.new
  1500. br = BrickColor.random
  1501. it = Instance.new
  1502. cf = CFrame.new
  1503. euler = CFrame.fromEulerAnglesXYZ
  1504. angles = CFrame.Angles
  1505. matr = math.random
  1506. local colororg = BrickColor.new("Crimson") -- set color u like
  1507. local meshtype = "Sphere" -- only for specialmesh
  1508. mouse = plr:GetMouse()
  1509.  
  1510. CFuncs = {
  1511. ["Part"] = {
  1512. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1513. local Part = Create("Part"){
  1514. Parent = Parent,
  1515. Reflectance = Reflectance,
  1516. Transparency = Transparency,
  1517. CanCollide = false,
  1518. Locked = true,
  1519. BrickColor = BrickColor.new(tostring(BColor)),
  1520. Name = Name,
  1521. Size = Size,
  1522. Material = Material,
  1523. }
  1524. RemoveOutlines(Part)
  1525. return Part
  1526. end;
  1527. };
  1528.  
  1529. ["Mesh"] = {
  1530. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1531. local Msh = Create(Mesh){
  1532. Parent = Part,
  1533. Offset = OffSet,
  1534. Scale = Scale,
  1535. }
  1536. if Mesh == "SpecialMesh" then
  1537. Msh.MeshType = MeshType
  1538. Msh.MeshId = MeshId
  1539. end
  1540. return Msh
  1541. end;
  1542. };
  1543.  
  1544. ["Mesh"] = {
  1545. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1546. local Msh = Create(Mesh){
  1547. Parent = Part,
  1548. Offset = OffSet,
  1549. Scale = Scale,
  1550. }
  1551. if Mesh == "SpecialMesh" then
  1552. Msh.MeshType = MeshType
  1553. Msh.MeshId = MeshId
  1554. end
  1555. return Msh
  1556. end;
  1557. };
  1558.  
  1559. ["Weld"] = {
  1560. Create = function(Parent, Part0, Part1, C0, C1)
  1561. local Weld = Create("Weld"){
  1562. Parent = Parent,
  1563. Part0 = Part0,
  1564. Part1 = Part1,
  1565. C0 = C0,
  1566. C1 = C1,
  1567. }
  1568. return Weld
  1569. end;
  1570. };
  1571.  
  1572. ["Sound"] = {
  1573. Create = function(id, par, vol, pit)
  1574. coroutine.resume(coroutine.create(function()
  1575. local S = Create("Sound"){
  1576. Volume = vol,
  1577. Pitch = pit or 1,
  1578. SoundId = id,
  1579. Parent = par or workspace,
  1580. }
  1581. wait()
  1582. S:play()
  1583. game:GetService("Debris"):AddItem(S, 6)
  1584. end))
  1585. end;
  1586. };
  1587.  
  1588. ["ParticleEmitter"] = {
  1589. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  1590. local fp = Create("ParticleEmitter"){
  1591. Parent = Parent,
  1592. Color = ColorSequence.new(Color1, Color2),
  1593. LightEmission = LightEmission,
  1594. Size = Size,
  1595. Texture = Texture,
  1596. Transparency = Transparency,
  1597. ZOffset = ZOffset,
  1598. Acceleration = Accel,
  1599. Drag = Drag,
  1600. LockedToPart = LockedToPart,
  1601. VelocityInheritance = VelocityInheritance,
  1602. EmissionDirection = EmissionDirection,
  1603. Enabled = Enabled,
  1604. Lifetime = LifeTime,
  1605. Rate = Rate,
  1606. Rotation = Rotation,
  1607. RotSpeed = RotSpeed,
  1608. Speed = Speed,
  1609. VelocitySpread = VelocitySpread,
  1610. }
  1611. return fp
  1612. end;
  1613. };
  1614.  
  1615. CreateTemplate = {
  1616.  
  1617. };
  1618. }
  1619.  
  1620.  
  1621.  
  1622. New = function(Object, Parent, Name, Data)
  1623. local Object = Instance.new(Object)
  1624. for Index, Value in pairs(Data or {}) do
  1625. Object[Index] = Value
  1626. end
  1627. Object.Parent = Parent
  1628. Object.Name = Name
  1629. return Object
  1630. end
  1631.  
  1632. function chatfunc(text)
  1633. local chat = coroutine.wrap(function()
  1634. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  1635. Character:FindFirstChild("TalkingBillBoard"):destroy()
  1636. end
  1637. local naeeym2 = Instance.new("BillboardGui",Character)
  1638. naeeym2.Size = UDim2.new(0,100,0,40)
  1639. naeeym2.StudsOffset = Vector3.new(0,3,0)
  1640. naeeym2.Adornee = Character.Head
  1641. naeeym2.Name = "TalkingBillBoard"
  1642. local tecks2 = Instance.new("TextLabel",naeeym2)
  1643. tecks2.BackgroundTransparency = 1
  1644. tecks2.BorderSizePixel = 0
  1645. tecks2.Text = ""
  1646. tecks2.Font = "SciFi"
  1647. tecks2.TextSize = 30
  1648. tecks2.TextStrokeTransparency = 0
  1649. tecks2.TextColor3 = Color3.new(255,0,0)
  1650. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  1651. tecks2.Size = UDim2.new(1,0,0.5,0)
  1652. local tecks3 = Instance.new("TextLabel",naeeym2)
  1653. tecks3.BackgroundTransparency = 1
  1654. tecks3.BorderSizePixel = 0
  1655. tecks3.Text = ""
  1656. tecks3.Font = "SciFi"
  1657. tecks3.TextSize = 30
  1658. tecks3.TextStrokeTransparency = 0
  1659. tecks3.TextColor3 = Color3.new(0.15,0,0)
  1660. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  1661. tecks3.Size = UDim2.new(1,0,0.5,0)
  1662. for i = 1,string.len(text),1 do
  1663. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=958262718", Character, .6, .8)
  1664. tecks2.Text = string.sub(text,1,i)
  1665. tecks3.Text = string.sub(text,1,i)
  1666. wait(0.01)
  1667. end
  1668. wait(2)
  1669. for i = 1, 50 do
  1670. swait()
  1671. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1672. tecks2.Rotation = tecks2.Rotation - .8
  1673. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1674. tecks2.TextTransparency = tecks2.TextTransparency + .04
  1675. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  1676. tecks3.Rotation = tecks2.Rotation + .8
  1677. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  1678. tecks3.TextTransparency = tecks2.TextTransparency + .04
  1679. end
  1680. naeeym2:Destroy()
  1681. end)
  1682. chat()
  1683. end
  1684. function onChatted(msg)
  1685. chatfunc(msg)
  1686. end
  1687. Player.Chatted:connect(onChatted)
  1688.  
  1689.  
  1690. Damagefunc=function(hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  1691. if hit.Parent==nil then
  1692. return
  1693. end
  1694. h=hit.Parent:FindFirstChild("Humanoid")
  1695. for _,v in pairs(hit.Parent:children()) do
  1696. if v:IsA("Humanoid") then
  1697. h=v
  1698. end
  1699. end
  1700. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  1701. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  1702. end
  1703. if hit.Parent.className=="Hat" then
  1704. hit=hit.Parent.Parent:findFirstChild("Head")
  1705. end
  1706. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  1707. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  1708. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  1709. return
  1710. end]]
  1711. -- hs(hit,1.2)
  1712. c=Instance.new("ObjectValue")
  1713. c.Name="creator"
  1714. c.Value=game:service("Players").LocalPlayer
  1715. c.Parent=h
  1716. game:GetService("Debris"):AddItem(c,.5)
  1717. Damage=math.random(minim,maxim)
  1718. -- h:TakeDamage(Damage)
  1719. blocked=false
  1720. block=hit.Parent:findFirstChild("Block")
  1721. if block~=nil then
  1722. print(block.className)
  1723. if block.className=="NumberValue" then
  1724. if block.Value>0 then
  1725. blocked=true
  1726. if decreaseblock==nil then
  1727. block.Value=block.Value-1
  1728. end
  1729. end
  1730. end
  1731. if block.className=="IntValue" then
  1732. if block.Value>0 then
  1733. blocked=true
  1734. if decreaseblock~=nil then
  1735. block.Value=block.Value-1
  1736. end
  1737. end
  1738. end
  1739. end
  1740. if blocked==false then
  1741. -- h:TakeDamage(Damage)
  1742. h.Health=h.Health-Damage
  1743. showDamage(hit.Parent,Damage,3,TorsoColor)
  1744. else
  1745. h.Health=h.Health-(Damage/2)
  1746. showDamage(hit.Parent,Damage/2,3,BrickColor.new("Really red"))
  1747. end
  1748. if Type=="Knockdown" then
  1749. hum=hit.Parent.Humanoid
  1750. hum.PlatformStand=true
  1751. coroutine.resume(coroutine.create(function(HHumanoid)
  1752. swait(1)
  1753. HHumanoid.PlatformStand=false
  1754. end),hum)
  1755. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  1756. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  1757. local bodvol=Instance.new("BodyVelocity")
  1758. bodvol.velocity=angle*knockback
  1759. bodvol.P=5000
  1760. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  1761. bodvol.Parent=hit
  1762. rl=Instance.new("BodyAngularVelocity")
  1763. rl.P=3000
  1764. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1765. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  1766. rl.Parent=hit
  1767. game:GetService("Debris"):AddItem(bodvol,.5)
  1768. game:GetService("Debris"):AddItem(rl,.5)
  1769. elseif Type=="Normal" then
  1770. vp=Instance.new("BodyVelocity")
  1771. vp.P=500
  1772. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  1773. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  1774. if KnockbackType==1 then
  1775. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  1776. elseif KnockbackType==2 then
  1777. vp.velocity=Property.CFrame.lookVector*knockback
  1778. end
  1779. if knockback>0 then
  1780. vp.Parent=hit.Parent.Torso
  1781. end
  1782. game:GetService("Debris"):AddItem(vp,.5)
  1783. elseif Type=="Up" then
  1784. local bodyVelocity=Instance.new("BodyVelocity")
  1785. bodyVelocity.velocity=vt(0,10,0)
  1786. bodyVelocity.P=1000
  1787. bodyVelocity.maxForce=Vector3.new(1e+009, 1e+009, 1e+009)
  1788. bodyVelocity.Parent=hit
  1789. game:GetService("Debris"):AddItem(bodyVelocity,1)
  1790. rl=Instance.new("BodyAngularVelocity")
  1791. rl.P=3000
  1792. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  1793. rl.angularvelocity=Vector3.new(math.random(-20,20),math.random(-20,20),math.random(-20,20))
  1794. rl.Parent=hit
  1795. game:GetService("Debris"):AddItem(rl,.5)
  1796. elseif Type=="Snare" then
  1797. bp=Instance.new("BodyPosition")
  1798. bp.P=2000
  1799. bp.D=100
  1800. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1801. bp.position=hit.Parent.Torso.Position
  1802. bp.Parent=hit.Parent.Torso
  1803. game:GetService("Debris"):AddItem(bp,1)
  1804. elseif Type=="Target" then
  1805. if Targetting==false then
  1806. ZTarget=hit.Parent.Torso
  1807. coroutine.resume(coroutine.create(function(Part)
  1808. swait(5)
  1809. end),ZTarget)
  1810. TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  1811. targetgui=Instance.new("BillboardGui")
  1812. targetgui.Parent=ZTarget
  1813. targetgui.Size=UDim2.new(10,100,10,100)
  1814. targ=Instance.new("ImageLabel")
  1815. targ.Parent=targetgui
  1816. targ.BackgroundTransparency=1
  1817. targ.Image="rbxassetid://4834067"
  1818. targ.Size=UDim2.new(1,0,1,0)
  1819. cam.CameraType="Scriptable"
  1820. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1821. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1822. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1823. Targetting=true
  1824. RocketTarget=ZTarget
  1825. for i=1,Property do
  1826. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  1827. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  1828. swait()
  1829. end
  1830. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  1831. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  1832. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  1833. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  1834. end
  1835. Targetting=false
  1836. RocketTarget=nil
  1837. targetgui.Parent=nil
  1838. cam.CameraType="Custom"
  1839. end
  1840. end
  1841. debounce=Instance.new("BoolValue")
  1842. debounce.Name="DebounceHit"
  1843. debounce.Parent=hit.Parent
  1844. debounce.Value=true
  1845. game:GetService("Debris"):AddItem(debounce,Delay)
  1846. c=Instance.new("ObjectValue")
  1847. c.Name="creator"
  1848. c.Value=Player
  1849. c.Parent=h
  1850. game:GetService("Debris"):AddItem(c,.5)
  1851. CRIT=false
  1852. hitDeb=true
  1853. AttackPos=6
  1854. end
  1855. end
  1856.  
  1857. showDamage=function(Char,Dealt,du,Color)
  1858. m=Instance.new("Model")
  1859. m.Name=""
  1860. h=Instance.new("Humanoid")
  1861. h.Health=0
  1862. h.MaxHealth=0
  1863. h.Parent=m
  1864. c=Instance.new("Part")
  1865. c.Transparency=0
  1866. c.Material = "Neon"
  1867. c.BrickColor=bc("Bright red")
  1868. c.Name="Head"
  1869. c.TopSurface=0
  1870. c.BottomSurface=0
  1871. CV="Hot pink"
  1872.  
  1873. local txt = Instance.new("BillboardGui", c)
  1874. txt.Adornee = c
  1875. txt.Name = "_status"
  1876. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1877. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1878. local text = Instance.new("TextLabel", txt)
  1879. text.Size = UDim2.new(10, 0, 7, 0)
  1880. text.FontSize = "Size24"
  1881. text.TextScaled = true
  1882. text.TextTransparency = 0
  1883. text.BackgroundTransparency = 1
  1884. text.TextTransparency = 0
  1885. text.TextStrokeTransparency = 0
  1886. if Dealt < 12 then
  1887. text.Font = "Highway"
  1888. elseif Dealt < 20 then
  1889. text.Font = "SourceSansBold"
  1890. elseif Dealt >= 20 then
  1891. text.Font = "Fantasy"
  1892. end
  1893. text.TextStrokeColor3 = BrickColor.new("Really black").Color
  1894. local hitsounds={"199149137","199149186","199149221","199149235","199149269","199149297"}
  1895. v=Instance.new("Part")
  1896. v.Name = "ColorBrick"
  1897. v.Parent=c
  1898. v.FormFactor="Symmetric"
  1899. v.Anchored=true
  1900. v.CanCollide=false
  1901. v.BottomSurface="Smooth"
  1902. v.TopSurface="Smooth"
  1903. v.Size=Vector3.new(10,5,3)
  1904. v.Transparency=1
  1905. v.CFrame=c.CFrame
  1906. v.BrickColor=BrickColor.new(CV)
  1907. v.Transparency=1
  1908. if Dealt < 12 then
  1909. text.TextColor3 = BrickColor.new("White").Color
  1910. elseif Dealt < 20 then
  1911. text.TextColor3 = BrickColor.new("Bright yellow").Color
  1912. elseif Dealt >= 20 then
  1913. text.TextColor3 = BrickColor.new("Really red").Color
  1914. end
  1915. v.Shape="Block"
  1916. text.Text = tostring(Dealt).. "!"
  1917. local dam = Instance.new("Sound",c)
  1918. local rndm=math.random(1,#hitsounds)
  1919. local r=rndm
  1920. dam.SoundId = "http://www.roblox.com/asset/?id="..hitsounds[r]
  1921. dam.Volume = 1.25
  1922. dam.Pitch = 1
  1923. dam:Play()
  1924. c.formFactor="Plate"
  1925. c.Transparency = 1
  1926. c.Size=Vector3.new(1,.4,1)
  1927. ms=Instance.new("CylinderMesh")
  1928. ms.Scale=Vector3.new(.8,.8,.8)
  1929. if CRIT==true then
  1930. ms.Scale=Vector3.new(1,1.25,1)
  1931. end
  1932. ms.Parent=c
  1933. c.Reflectance=0
  1934. Instance.new("BodyGyro").Parent=c
  1935. c.Parent=m
  1936. if Char:findFirstChild("Head")~=nil then
  1937. c.CFrame=CFrame.new(Char["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1938. elseif Char.Parent:findFirstChild("Head")~=nil then
  1939. c.CFrame=CFrame.new(Char.Parent["Head"].CFrame.p+Vector3.new(0,1.5,0))
  1940. end
  1941. f=Instance.new("BodyPosition")
  1942. f.P=2000
  1943. f.D=100
  1944. f.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  1945. f.position=c.Position+Vector3.new(0,3,0)
  1946. f.Parent=c
  1947. game:GetService("Debris"):AddItem(m,.5+du)
  1948. c.CanCollide=false
  1949. m.Parent=workspace
  1950. c.CanCollide=false
  1951. wait(1)
  1952. for l = 0, 9 do
  1953. text.TextTransparency = text.TextTransparency + 0.1
  1954. text.TextStrokeTransparency = text.TextStrokeTransparency + 0.1
  1955. wait()
  1956. end
  1957. end
  1958.  
  1959. gui = function(GuiType, parent, text, backtrans, backcol, pos, size)
  1960. local gui = it(GuiType)
  1961. gui.Parent = parent
  1962. gui.Text = text
  1963. gui.BackgroundTransparency = backtrans
  1964. gui.BackgroundColor3 = backcol
  1965. gui.SizeConstraint = "RelativeXY"
  1966. gui.TextXAlignment = "Center"
  1967. gui.TextYAlignment = "Center"
  1968. gui.Position = pos
  1969. gui.Size = size
  1970. gui.Font = "SourceSans"
  1971. gui.FontSize = "Size14"
  1972. gui.TextWrapped = false
  1973. gui.TextStrokeTransparency = 0
  1974. gui.TextColor = BrickColor.new("White")
  1975. return gui
  1976. end
  1977. ---- GUI set
  1978. local basgui = it("GuiMain")
  1979. basgui.Parent = Player.PlayerGui
  1980. basgui.Name = "CooldownsGUI"
  1981. local basframe = it("Frame")
  1982. basframe.Parent = basgui
  1983. basframe.BackgroundColor3 = Color3.new(255, 255, 255)
  1984. basframe.BackgroundTransparency = 1
  1985. basframe.BorderColor3 = Color3.new(17, 17, 17)
  1986. basframe.Size = UDim2.new(0.2, 0, 0.2, 0)
  1987. basframe.Position = UDim2.new(0.8, 0, 0.8, 0)
  1988. local basicgui = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  1989. basicgui.ZIndex = 2
  1990. basicgui.Font = "Code"
  1991. basicgui.BackgroundTransparency = 0.5
  1992. basicgui.BorderSizePixel = 0.65
  1993. basicgui.TextScaled = true
  1994. basicgui.Text = "(F)\nVoid's Meteoring"
  1995. basicgui.TextSize = 24
  1996. local basicgui2 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, -0.125, 0), UDim2.new(0.45, 0, 0.35, 0))
  1997. basicgui2.ZIndex = 2
  1998. basicgui2.Font = "Code"
  1999. basicgui2.BackgroundTransparency = 0.5
  2000. basicgui2.BorderSizePixel = 0.65
  2001. basicgui2.TextScaled = true
  2002. basicgui2.Text = "(H)\n Time resumes"
  2003. basicgui2.TextSize = 24
  2004. local basicgui3 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  2005. basicgui3.ZIndex = 2
  2006. basicgui3.Font = "Code"
  2007. basicgui3.BackgroundTransparency = 0.5
  2008. basicgui3.BorderSizePixel = 0.65
  2009. basicgui3.TextScaled = true
  2010. basicgui3.Text = "(Q)\nVoid Blast"
  2011. basicgui3.TextSize = 24
  2012. local basicgui4 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, 0.225, 0), UDim2.new(0.45, 0, 0.35, 0))
  2013. basicgui4.ZIndex = 2
  2014. basicgui4.Font = "Code"
  2015. basicgui4.BackgroundTransparency = 0.5
  2016. basicgui4.BorderSizePixel = 0.65
  2017. basicgui4.TextScaled = true
  2018. basicgui4.Text = "(R)\nVoid's Trapping"
  2019. basicgui4.TextSize = 24
  2020. local basicgui5 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  2021. basicgui5.ZIndex = 2
  2022. basicgui5.Font = "Code"
  2023. basicgui5.BackgroundTransparency = 0.5
  2024. basicgui5.BorderSizePixel = 0.65
  2025. basicgui5.TextScaled = true
  2026. basicgui5.Text = "(G)\n Timestop"
  2027. basicgui5.TextSize = 24
  2028. local basicgui6 = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(0.35, 0, -0.475, 0), UDim2.new(0.45, 0, 0.35, 0))
  2029. basicgui6.ZIndex = 2
  2030. basicgui6.Font = "SciFi"
  2031. basicgui6.BackgroundTransparency = 0.5
  2032. basicgui6.BorderSizePixel = 0.65
  2033. basicgui6.TextScaled = true
  2034. basicgui6.Text = "(X)\nDestruction"
  2035. basicgui6.TextSize = 24
  2036.  
  2037. local healthg = gui("TextLabel", basframe, "Basic", 0, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.675, 0), UDim2.new(0.95, 0, 0.15, 0))
  2038. healthg.ZIndex = 2
  2039. healthg.Font = "Code"
  2040. healthg.BackgroundTransparency = 0.5
  2041. healthg.BorderSizePixel = 0.65
  2042. healthg.TextScaled = true
  2043. healthg.Text = "health"
  2044. healthg.TextSize = 24
  2045.  
  2046. char.Humanoid.Animator.Parent = nil
  2047.  
  2048. ---------------- set a position
  2049. local handle = Instance.new("Part")
  2050. handle.Parent = Character
  2051. handle.Size = Vector3.new(0.2,0.2,0.2)
  2052. handle.Archivable = true
  2053. handle.Transparency = 1
  2054. handle.CanCollide = false
  2055. handle.BrickColor = BrickColor.new("White")
  2056. handle.Material = "Neon"
  2057. local handlmesh = Instance.new("BlockMesh",handle)
  2058. handlmesh.Scale = Vector3.new(1,1,1)
  2059. local handleweld = Instance.new("Weld")
  2060. handleweld.Parent = handle
  2061. handleweld.Part0 = rarm
  2062. handleweld.Part1 = handle
  2063. handleweld.C1 = CFrame.new(0, 1.35, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2064. handleweld.Part0 = rarm
  2065.  
  2066. ---- yeee boi here comes entrance of inferno
  2067.  
  2068. hum.WalkSpeed = 5
  2069.  
  2070. local dd = Instance.new("ParticleEmitter",handle)
  2071. dd.Texture = "http://www.roblox.com/asset/?id=341277531"
  2072. dd.LightEmission = 1
  2073. dd.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2074. dd.Rate = 50
  2075. dd.Lifetime = NumberRange.new(0.5)
  2076. dd.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  2077. dd.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  2078. dd.Speed = NumberRange.new(0)
  2079. dd.Rotation = NumberRange.new(0,0)
  2080. dd.VelocitySpread = 90000
  2081. dd.LockedToPart = true
  2082. dd.RotSpeed = NumberRange.new(0,0)
  2083. local bon = Instance.new("ParticleEmitter",handle)
  2084. bon.Texture = "rbxassetid://341277531"
  2085. bon.LightEmission = 0.75
  2086. bon.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2087. bon.Rate = 0
  2088. bon.Lifetime = NumberRange.new(2.5)
  2089. bon.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  2090. bon.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2091. bon.Speed = NumberRange.new(15)
  2092. bon.Rotation = NumberRange.new(0,0)
  2093. bon.VelocitySpread = 90000
  2094. bon.RotSpeed = NumberRange.new(0,0)
  2095. local bon2 = Instance.new("ParticleEmitter",handle)
  2096. bon2.Texture = "rbxassetid://341277531"
  2097. bon2.LightEmission = 0.75
  2098. bon2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2099. bon2.Rate = 0
  2100. bon2.Lifetime = NumberRange.new(2.5)
  2101. bon2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,10,0)})
  2102. bon2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2103. bon2.Speed = NumberRange.new(25)
  2104. bon2.Rotation = NumberRange.new(0,0)
  2105. bon2.VelocitySpread = 90000
  2106. bon2.RotSpeed = NumberRange.new(0,0)
  2107. for i = 0,8,0.1 do
  2108. swait()
  2109. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2110. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2111. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-90), math.rad(0), math.rad(100)), 0.3)
  2112. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-7.5 + 2.5 * math.cos(sine / 32))), 0.3)
  2113. end
  2114. dd.Rate = 0
  2115. bon.Rate = 99999
  2116. bon2.Rate = 99999
  2117.  
  2118. local tran = Instance.new("ParticleEmitter",handle)
  2119. tran.Texture = "rbxassetid://341277531"
  2120. tran.LightEmission = 0.75
  2121. tran.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2122. tran.Rate = 99999
  2123. tran.Lifetime = NumberRange.new(0.25)
  2124. tran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2125. tran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  2126. tran.Speed = NumberRange.new(0)
  2127. tran.Rotation = NumberRange.new(0,0)
  2128. tran.VelocitySpread = 90000
  2129. tran.LockedToPart = true
  2130. tran.RotSpeed = NumberRange.new(0,0)
  2131. local tran2 = Instance.new("ParticleEmitter",handle)
  2132. tran2.Texture = "http://www.roblox.com/asset/?id=341277531"
  2133. tran2.LightEmission = 1
  2134. tran2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2135. tran2.Rate = 50
  2136. tran2.Lifetime = NumberRange.new(0.5)
  2137. tran2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2138. tran2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)})
  2139. tran2.Speed = NumberRange.new(0)
  2140. tran2.Rotation = NumberRange.new(0,0)
  2141. tran2.VelocitySpread = 90000
  2142. tran2.LockedToPart = true
  2143. tran2.RotSpeed = NumberRange.new(0,0)
  2144. wait(0.5)
  2145. bon.Rate = 0
  2146. bon2.Rate = 0
  2147. wait(3.25)
  2148. bon:Destroy()
  2149. bon:Destroy()
  2150. dd:Destroy()
  2151. hum.WalkSpeed = 17.8
  2152. -----------
  2153.  
  2154. function InfernoComet()
  2155. attack = true
  2156. chatfunc(" ")
  2157. handleweld.Part0 = rarm
  2158. local tra = Instance.new("ParticleEmitter",handle)
  2159. tra.Texture = "rbxassetid://341277531"
  2160. tra.LightEmission = 0.75
  2161. tra.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2162. tra.Rate = 99999
  2163. tra.Lifetime = NumberRange.new(0.25)
  2164. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  2165. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  2166. tra.Speed = NumberRange.new(0)
  2167. tra.Rotation = NumberRange.new(0,0)
  2168. tra.VelocitySpread = 90000
  2169. tra.LockedToPart = true
  2170. tra.RotSpeed = NumberRange.new(0,0)
  2171. local tra2 = Instance.new("ParticleEmitter",handle)
  2172. tra2.Texture = "http://www.roblox.com/asset/?id=341277531"
  2173. tra2.LightEmission = 1
  2174. tra2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2175. tra2.Rate = 50
  2176. tra2.Lifetime = NumberRange.new(0.5)
  2177. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2178. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  2179. tra2.Speed = NumberRange.new(0)
  2180. tra2.Rotation = NumberRange.new(0,0)
  2181. tra2.VelocitySpread = 90000
  2182. tra2.LockedToPart = true
  2183. tra2.RotSpeed = NumberRange.new(0,0)
  2184. for i = 0,4,0.1 do
  2185. swait()
  2186. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2187. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  2188. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  2189. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  2190. end
  2191. local sa = Instance.new("Sound",handle)
  2192. sa.SoundId = "rbxassetid://133047927"
  2193. sa.Volume = 1
  2194. sa.Pitch = 0.97
  2195. sa:Play()
  2196. tra.Rate = 0
  2197. tra2.Rate = 0
  2198. local lb = Instance.new("Part")
  2199. lb.Parent = char
  2200. lb.Material = "Neon"
  2201. lb.Color = BrickColor.new("Really black").Color
  2202. lb.CanCollide = false
  2203. lb.Shape = "Ball"
  2204. lb.CFrame = handle.CFrame
  2205. lb.Anchored = true
  2206. lb.Transparency = 1
  2207. lb.Size = vt(1,1,1)
  2208. local thing = Instance.new("SpecialMesh",lb)
  2209. thing.MeshType = meshtype
  2210. local hitted = false
  2211. lb.Anchored = false
  2212. local trail = Instance.new("ParticleEmitter",lb)
  2213. trail.Texture = "rbxassetid://341277531"
  2214. trail.LightEmission = 1
  2215. trail.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2216. trail.Rate = 9999
  2217. trail.Lifetime = NumberRange.new(1.5)
  2218. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  2219. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2220. trail.Speed = NumberRange.new(0,0)
  2221. trail.Rotation = NumberRange.new(0,0)
  2222. trail.RotSpeed = NumberRange.new(0,0)
  2223. local bv = Instance.new("BodyVelocity")
  2224. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2225. bv.velocity = mouse.Hit.lookVector *75
  2226. bv.Parent = lb
  2227. wait(0.05)
  2228. lb.Touched:connect(function(hit)
  2229. if hitted == false then
  2230. hitted = true
  2231. trail.Rate = 0
  2232. lb.Anchored = true
  2233. local aa = Instance.new("Part")
  2234. local val = 1*3.5
  2235. aa.Parent = lb
  2236. local exsound = Instance.new("Sound",aa)
  2237. exsound.SoundId = "rbxassetid://919941001"
  2238. exsound.Volume = 3.5
  2239. exsound.Pitch = 1
  2240. exsound:Play()
  2241. aa.Material = "Neon"
  2242. aa.Color = BrickColor.new("Really black").Color
  2243. aa.CanCollide = false
  2244. aa.Shape = "Ball"
  2245. aa.CFrame = lb.CFrame
  2246. aa.Anchored = true
  2247. aa.Transparency = 0
  2248. aa.Size = vt(1,1,1)
  2249. local thinger = Instance.new("SpecialMesh",aa)
  2250. thinger.MeshType = meshtype
  2251. thinger.Scale = vt(15,15,15)
  2252. local explosion = Instance.new("Explosion",aa)
  2253. explosion.Position = aa.Position
  2254. explosion.BlastRadius = 22.5
  2255. explosion.BlastPressure = 100
  2256. local exp = Instance.new("ParticleEmitter",aa)
  2257. exp.Texture = "rbxassetid://341277531"
  2258. exp.LightEmission = 1
  2259. exp.Color = ColorSequence.new(Color3.new(0,0/255))
  2260. exp.Rate = 9000000000
  2261. exp.Lifetime = NumberRange.new(1)
  2262. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  2263. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2264. exp.Speed = NumberRange.new(100)
  2265. exp.VelocitySpread = 9000000
  2266. exp.Rotation = NumberRange.new(0,0)
  2267. exp.RotSpeed = NumberRange.new(0,0)
  2268. local expa = Instance.new("ParticleEmitter",aa)
  2269. expa.Texture = "rbxassetid://341277531"
  2270. expa.LightEmission = 1
  2271. expa.Color = ColorSequence.new(Color3.new(0,0/255))
  2272. expa.Rate = 9000000000
  2273. expa.Lifetime = NumberRange.new(2.75)
  2274. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  2275. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2276. expa.Speed = NumberRange.new(100)
  2277. expa.VelocitySpread = 9000000
  2278. expa.Rotation = NumberRange.new(0,0)
  2279. expa.RotSpeed = NumberRange.new(0,0)
  2280. local exp2 = exp:Clone()
  2281. exp2.Parent = aa
  2282. local exp3 = exp:Clone()
  2283. exp3.Parent = aa
  2284. local exp4 = exp:Clone()
  2285. exp4.Parent = aa
  2286. local exp5 = exp:Clone()
  2287. exp5.Parent = aa
  2288. local exp6 = exp:Clone()
  2289. exp6.Parent = aa
  2290. local exp7 = exp:Clone()
  2291. exp7.Parent = aa
  2292. local expa2 = expa:Clone()
  2293. expa2.Parent = aa
  2294. local expa3 = expa:Clone()
  2295. expa3.Parent = aa
  2296. local expa4 = expa:Clone()
  2297. expa4.Parent = aa
  2298. local expa5 = expa:Clone()
  2299. expa5.Parent = aa
  2300. local expa6 = expa:Clone()
  2301. expa6.Parent = aa
  2302. local expa7 = expa:Clone()
  2303. expa7.Parent = aa
  2304. for i = 0, 1 do
  2305. val = val - 0.025*3.5
  2306. thinger.Scale = thinger.Scale + vt(val,val,val)
  2307. wait()
  2308. end
  2309. exp.Rate = 0
  2310. exp2.Rate = 0
  2311. exp3.Rate = 0
  2312. exp4.Rate = 0
  2313. exp5.Rate = 0
  2314. exp6.Rate = 0
  2315. exp7.Rate = 0
  2316. for i = 0, 1 do
  2317. val = val - 0.025*3.5
  2318. thinger.Scale = thinger.Scale + vt(val,val,val)
  2319. wait()
  2320. end
  2321. expa.Rate = 0
  2322. expa2.Rate = 0
  2323. expa3.Rate = 0
  2324. expa4.Rate = 0
  2325. expa5.Rate = 0
  2326. expa6.Rate = 0
  2327. expa7.Rate = 0
  2328. for i = 0, 21 do
  2329. val = val - 0.025*3.5
  2330. thinger.Scale = thinger.Scale + vt(val,val,val)
  2331. wait()
  2332. end
  2333. for i = 0, 74 do
  2334. val = val - 0.0145
  2335. aa.Transparency = aa.Transparency + 0.0145
  2336. thinger.Scale = thinger.Scale + vt(val,val,val)
  2337. wait()
  2338. end
  2339. end
  2340. end)
  2341. attack = false
  2342. wait(30)
  2343. sa:Destroy()
  2344. tra:Destroy()
  2345. tra2:Destroy()
  2346. lb:Destroy()
  2347. end
  2348.  
  2349. function InfernoHell()
  2350. attack = true
  2351. chatfunc(" ")
  2352. handleweld.Part0 = rarm
  2353. local aura = Instance.new("ParticleEmitter",tors)
  2354. aura.Texture = "rbxassetid://341277531"
  2355. aura.LightEmission = 1
  2356. aura.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2357. aura.Rate = 25
  2358. aura.Lifetime = NumberRange.new(0.75)
  2359. aura.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,8.5,0),NumberSequenceKeypoint.new(1,0,0)})
  2360. aura.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2361. aura.Speed = NumberRange.new(15)
  2362. aura.VelocitySpread = 50
  2363. local aura2 = Instance.new("ParticleEmitter",tors)
  2364. aura2.Texture = "rbxassetid://341277531"
  2365. aura2.LightEmission = 1
  2366. aura2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2367. aura2.Rate = 99999
  2368. aura2.Lifetime = NumberRange.new(1.5)
  2369. aura2.Acceleration = vt(0,45,0)
  2370. aura2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,3,0),NumberSequenceKeypoint.new(1,0,0)})
  2371. aura2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2372. aura2.Speed = NumberRange.new(-25)
  2373. aura2.Rotation = NumberRange.new(0,0)
  2374. aura2.VelocitySpread = 45
  2375. aura2.RotSpeed = NumberRange.new(0,0)
  2376. local auran = Instance.new("ParticleEmitter",tors)
  2377. auran.Texture = "rbxassetid://341277531"
  2378. auran.LightEmission = 1
  2379. auran.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2380. auran.Rate = 0
  2381. auran.Lifetime = NumberRange.new(5)
  2382. auran.Acceleration = vt(0,-45,0)
  2383. auran.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2384. auran.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2385. auran.Speed = NumberRange.new(65)
  2386. auran.Rotation = NumberRange.new(0,0)
  2387. auran.VelocitySpread = 100
  2388. auran.RotSpeed = NumberRange.new(0,0)
  2389. local sa = Instance.new("Sound",handle)
  2390. sa.SoundId = "rbxassetid://244578827"
  2391. sa.Volume = 10
  2392. sa.Pitch = 0.895
  2393. sa:Play()
  2394. for i = 0,2,0.1 do
  2395. swait()
  2396. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,-1)* angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  2397. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2398. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(10)), 0.3)
  2399. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.3)
  2400. RH.C0=clerp(RH.C0,cf(1,-0.5,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.3)
  2401. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
  2402. end
  2403. for i = 0, 5 do
  2404. auran.Rate = 99999
  2405. local lb = Instance.new("Part")
  2406. lb.Parent = char
  2407. lb.Material = "Neon"
  2408. lb.Color = BrickColor.new("Really black").Color
  2409. lb.CanCollide = false
  2410. lb.Size = vt(1,1,1)
  2411. lb.CFrame = tors.CFrame
  2412. lb.Rotation = vt(0,0,0)
  2413. lb.Anchored = true
  2414. lb.Transparency = 0
  2415. local thing = Instance.new("SpecialMesh",lb)
  2416. thing.MeshType = "FileMesh"
  2417. thing.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2418. thing.Scale = vt(0,15,0)
  2419. local chancerot = math.random(1,2)
  2420. for z = 0, 4 do
  2421. if chancerot == 1 then
  2422. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  2423. elseif chancerot == 2 then
  2424. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  2425. end
  2426. lb.Transparency = lb.Transparency + 0.1
  2427. thing.Scale = thing.Scale + vt(15,0,15)
  2428. wait()
  2429. end
  2430. auran.Rate = 0
  2431. for z = 0, 4 do
  2432. if chancerot == 1 then
  2433. lb.CFrame = lb.CFrame*CFrame.Angles(0,0.1,0)
  2434. elseif chancerot == 2 then
  2435. lb.CFrame = lb.CFrame*CFrame.Angles(0,-0.1,0)
  2436. end
  2437. lb.Transparency = lb.Transparency + 0.1
  2438. thing.Scale = thing.Scale + vt(15,0,15)
  2439. wait()
  2440. end
  2441. lb:Destroy()
  2442. end
  2443. chatfunc(" ")
  2444. local sa = Instance.new("Sound",handle)
  2445. sa.SoundId = "rbxassetid://255679373"
  2446. sa.Volume = 10
  2447. sa.Pitch = 0.75
  2448. sa:Play()
  2449.  
  2450. local sbs = Instance.new("BodyPosition", root)
  2451. sbs.P = 3000
  2452. sbs.D = 1000
  2453. sbs.maxForce = Vector3.new(500000, 500000000, 500000)
  2454. sbs.position = RootPart.CFrame.p + Vector3.new(0, 1000, 0)
  2455. for i = 0,24,0.1 do
  2456. swait()
  2457. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2458. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  2459. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  2460. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  2461. end
  2462. local shur = Instance.new("Part",char)
  2463. local gahde = Instance.new("Sound",char)
  2464. gahde.SoundId = "rbxassetid://402981977"
  2465. gahde.Volume = 5
  2466. gahde.Pitch = 0.6
  2467. gahde:Play()
  2468. shur.Transparency = 1
  2469. shur.Material = "Neon"
  2470. shur.BrickColor = bc("Bright red")
  2471. shur.Anchored = true
  2472. shur.CFrame = tors.CFrame + vt(0,10,0)
  2473. shur.Size = vt(1,0.2,1)
  2474. shur.CanCollide = false
  2475. local dec = Instance.new("Decal",shur)
  2476. dec.Texture = "http://www.roblox.com/asset/?id=0"
  2477. dec.Face = "Top"
  2478. local dec2 = dec:Clone()
  2479. dec2.Parent = shur
  2480. dec2.Face = "Bottom"
  2481. local Meshshur = Instance.new("CylinderMesh",shur)
  2482. Meshshur.Scale = vt(0,1,0)
  2483. for i = 0, 39 do
  2484. wait()
  2485. Meshshur.Scale = Meshshur.Scale + vt(15,0,15)
  2486. end
  2487. local sa = Instance.new("Sound",char)
  2488. sa.SoundId = "rbxassetid://166218031"
  2489. sa.Volume = 3.8
  2490. sa.Pitch = 0.35
  2491. sa:Play()
  2492. local lb = Instance.new("Part")
  2493. lb.Parent = char
  2494. lb.Material = "Neon"
  2495. lb.Color = BrickColor.new("Really black").Color
  2496. lb.CanCollide = false
  2497. lb.Shape = "Ball"
  2498. lb.CFrame = handle.CFrame
  2499. lb.Anchored = true
  2500. lb.Transparency = 0
  2501. lb.Size = vt(1,1,1)
  2502. lb.CFrame = handle.CFrame
  2503. local thing = Instance.new("SpecialMesh",lb)
  2504. thing.MeshType = meshtype
  2505. thing.Scale = vt(0,0,0)
  2506. for i = 0, 89 do
  2507. thing.Scale = thing.Scale + vt(2.5,2.5,2.5)
  2508. lb.CFrame = lb.CFrame + Vector3.new(0,1.425,0)
  2509. wait()
  2510. end
  2511. wait(1)
  2512. for i = 0, 39 do
  2513. wait()
  2514. Meshshur.Scale = Meshshur.Scale - vt(15,0,15)
  2515. end
  2516. local sa = Instance.new("Sound",char)
  2517. sa.SoundId = "rbxassetid://133047927"
  2518. sa.Volume = 1
  2519. sa.Pitch = 0.95
  2520. sa:Play()
  2521. wait(0.5)
  2522. shur:Destroy()
  2523. sbs:Destroy()
  2524. local sa = Instance.new("Sound",char)
  2525. sa.SoundId = "rbxassetid://416328540"
  2526. sa.Volume = 1.5
  2527. sa.Pitch = 0.5
  2528. sa:Play()
  2529. local sa = Instance.new("Sound",char)
  2530. sa.SoundId = "rbxassetid://466493476"
  2531. sa.Volume = 1.5
  2532. sa.Pitch = 0.5
  2533. sa:Play()
  2534. aura.Rate = 0
  2535. aura2.Rate = 0
  2536. local hitted = false
  2537. lb.Anchored = false
  2538. local trail = Instance.new("ParticleEmitter",lb)
  2539. trail.Texture = "rbxassetid://341277531"
  2540. trail.LightEmission = 1
  2541. trail.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2542. trail.Rate = 9999
  2543. trail.Lifetime = NumberRange.new(2.5)
  2544. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,150,0),NumberSequenceKeypoint.new(1,5,0)})
  2545. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2546. trail.Speed = NumberRange.new(100)
  2547. trail.VelocitySpread = 9000000
  2548. trail.Rotation = NumberRange.new(0,0)
  2549. trail.RotSpeed = NumberRange.new(0,0)
  2550. local bv = Instance.new("BodyVelocity")
  2551. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2552. bv.velocity = mouse.Hit.lookVector *75
  2553. bv.Parent = lb
  2554. wait(0.05)
  2555. lb.Touched:connect(function(hit)
  2556. if hitted == false then
  2557. hitted = true
  2558. trail.Rate = 0
  2559. lb.Anchored = true
  2560. local aa = Instance.new("Part")
  2561. for i = 0, 9 do
  2562. lb.Transparency = lb.Transparency + 0.1
  2563. local val = 1*3.5
  2564. aa.Parent = lb
  2565. local exsound = Instance.new("Sound",aa)
  2566. exsound.SoundId = "rbxassetid://412831137"
  2567. exsound.Volume = 10
  2568. exsound.Pitch = 0.5
  2569. exsound:Play()
  2570. local exsound = Instance.new("Sound",aa)
  2571. exsound.SoundId = "rbxassetid://249329549"
  2572. exsound.Volume = 10
  2573. exsound.Pitch = 0.75
  2574. exsound:Play()
  2575. local exsound = Instance.new("Sound",aa)
  2576. exsound.SoundId = "rbxassetid://249329549"
  2577. exsound.Volume = 10
  2578. exsound.Pitch = 0.5
  2579. exsound:Play()
  2580. local exsound = Instance.new("Sound",aa)
  2581. exsound.SoundId = "rbxassetid://249329549"
  2582. exsound.Volume = 10
  2583. exsound.Pitch = 0.35
  2584. exsound:Play()
  2585. local exsound = Instance.new("Sound",aa)
  2586. exsound.SoundId = "rbxassetid://249329549"
  2587. exsound.Volume = 10
  2588. exsound.Pitch = 0.25
  2589. exsound:Play()
  2590. local exsound = Instance.new("Sound",aa)
  2591. exsound.SoundId = "rbxassetid://249329549"
  2592. exsound.Volume = 10
  2593. exsound.Pitch = 0.2
  2594. exsound:Play()
  2595. aa.Material = "Neon"
  2596. aa.Color = BrickColor.new("Black").Color
  2597. aa.CanCollide = false
  2598. aa.Shape = "Ball"
  2599. aa.CFrame = lb.CFrame
  2600. aa.Anchored = true
  2601. aa.Transparency = 0
  2602. aa.Size = vt(1,1,1)
  2603. local thinger = Instance.new("SpecialMesh",aa)
  2604. thinger.MeshType = meshtype
  2605. thinger.Scale = vt(225,225,225)
  2606. local explosion = Instance.new("Explosion",aa)
  2607. explosion.Position = aa.Position
  2608. explosion.BlastRadius = 500
  2609. explosion.BlastPressure = 100
  2610. local exp = Instance.new("ParticleEmitter",aa)
  2611. exp.Texture = "rbxassetid://341277531"
  2612. exp.LightEmission = 1
  2613. exp.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2614. exp.Rate = 9000000000
  2615. exp.Lifetime = NumberRange.new(1)
  2616. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,175,0),NumberSequenceKeypoint.new(1,1,0)})
  2617. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2618. exp.Speed = NumberRange.new(100)
  2619. exp.VelocitySpread = 9000000
  2620. exp.Rotation = NumberRange.new(0,0)
  2621. exp.RotSpeed = NumberRange.new(0,0)
  2622. local expa = Instance.new("ParticleEmitter",aa)
  2623. expa.Texture = "rbxassetid://341277531"
  2624. expa.LightEmission = 1
  2625. expa.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2626. expa.Rate = 9000000000
  2627. expa.Lifetime = NumberRange.new(2.75)
  2628. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,150,0)})
  2629. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2630. expa.Speed = NumberRange.new(100)
  2631. expa.VelocitySpread = 9000000
  2632. expa.Rotation = NumberRange.new(0,0)
  2633. expa.RotSpeed = NumberRange.new(0,0)
  2634. local exp2 = exp:Clone()
  2635. exp2.Parent = aa
  2636. local exp3 = exp:Clone()
  2637. exp3.Parent = aa
  2638. local exp4 = exp:Clone()
  2639. exp4.Parent = aa
  2640. local exp5 = exp:Clone()
  2641. exp5.Parent = aa
  2642. local exp6 = exp:Clone()
  2643. exp6.Parent = aa
  2644. local exp7 = exp:Clone()
  2645. exp7.Parent = aa
  2646. local expa2 = expa:Clone()
  2647. expa2.Parent = aa
  2648. local expa3 = expa:Clone()
  2649. expa3.Parent = aa
  2650. local expa4 = expa:Clone()
  2651. expa4.Parent = aa
  2652. local expa5 = expa:Clone()
  2653. expa5.Parent = aa
  2654. local expa6 = expa:Clone()
  2655. expa6.Parent = aa
  2656. local expa7 = expa:Clone()
  2657. expa7.Parent = aa
  2658. for i = 0, 1 do
  2659. val = val - 0.025*3.5
  2660. thinger.Scale = thinger.Scale + vt(val,val,val)
  2661. wait()
  2662. end
  2663. exp.Rate = 0
  2664. exp2.Rate = 0
  2665. exp3.Rate = 0
  2666. exp4.Rate = 0
  2667. exp5.Rate = 0
  2668. exp6.Rate = 0
  2669. exp7.Rate = 0
  2670. for i = 0, 1 do
  2671. val = val - 0.025*3.5
  2672. thinger.Scale = thinger.Scale + vt(val,val,val)
  2673. wait()
  2674. end
  2675. expa.Rate = 0
  2676. expa2.Rate = 0
  2677. expa3.Rate = 0
  2678. expa4.Rate = 0
  2679. expa5.Rate = 0
  2680. expa6.Rate = 0
  2681. expa7.Rate = 0
  2682. for i = 0, 21 do
  2683. val = val - 0.025*3.5
  2684. thinger.Scale = thinger.Scale + vt(val,val,val)
  2685. wait()
  2686. end
  2687. for i = 0, 4 do
  2688. val = val - 0.05
  2689. aa.Transparency = aa.Transparency + 0.065*4.5
  2690. thinger.Scale = thinger.Scale + vt(val,val,val)
  2691. wait()
  2692. end
  2693. end
  2694. end
  2695. end)
  2696. for i = 0,2,0.1 do
  2697. swait()
  2698. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2699. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-90)),.3)
  2700. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(30)), 0.3)
  2701. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  2702. end
  2703. attack = false
  2704. wait(60)
  2705. sa:Destroy()
  2706. sa:Destroy()
  2707. sa:Destroy()
  2708. sa:Destroy()
  2709. sa:Destroy()
  2710. aura:Destroy()
  2711. aura2:Destroy()
  2712. lb:Destroy()
  2713. end
  2714.  
  2715.  
  2716. function InfernoMeteor()
  2717. attack = true
  2718. chatfunc(" ")
  2719. handleweld.Part0 = rarm
  2720. local tra = Instance.new("ParticleEmitter",handle)
  2721. tra.Texture = "rbxassetid://341277531"
  2722. tra.LightEmission = 0.75
  2723. tra.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2724. tra.Rate = 99999
  2725. tra.Lifetime = NumberRange.new(0.25)
  2726. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  2727. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  2728. tra.Speed = NumberRange.new(0)
  2729. tra.Rotation = NumberRange.new(0,0)
  2730. tra.VelocitySpread = 90000
  2731. tra.LockedToPart = true
  2732. tra.RotSpeed = NumberRange.new(0,0)
  2733. local tra2 = Instance.new("ParticleEmitter",handle)
  2734. tra2.Texture = "http://www.roblox.com/asset/?id=341277531"
  2735. tra2.LightEmission = 1
  2736. tra2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2737. tra2.Rate = 50
  2738. tra2.Lifetime = NumberRange.new(0.5)
  2739. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,10,0),NumberSequenceKeypoint.new(1,0,0)})
  2740. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  2741. tra2.Speed = NumberRange.new(0)
  2742. tra2.Rotation = NumberRange.new(0,0)
  2743. tra2.VelocitySpread = 90000
  2744. tra2.LockedToPart = true
  2745. tra2.RotSpeed = NumberRange.new(0,0)
  2746. local sa = Instance.new("Sound",handle)
  2747. sa.SoundId = "rbxassetid://400765064"
  2748. sa.Volume = 1.5
  2749. sa.Pitch = 0.975
  2750. sa:Play()
  2751. for i = 0,4,0.1 do
  2752. swait()
  2753. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  2754. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  2755. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(170), math.rad(0), math.rad(90)), 0.3)
  2756. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  2757. end
  2758. chatfunc(" ")
  2759. local sa = Instance.new("Sound",handle)
  2760. sa.SoundId = "rbxassetid://455776420"
  2761. sa.Volume = 1.5
  2762. sa.Pitch = 0.95
  2763. sa:Play()
  2764. tra.Rate = 0
  2765. tra2.Rate = 0
  2766. local lb = Instance.new("Part")
  2767. lb.Parent = char
  2768. lb.Material = "Neon"
  2769. lb.Color = BrickColor.new("Really black").Color
  2770. lb.CanCollide = false
  2771. lb.Shape = "Ball"
  2772. lb.CFrame = handle.CFrame
  2773. lb.Anchored = true
  2774. lb.Transparency = 1
  2775. lb.Size = vt(1,1,1)
  2776. local thing = Instance.new("SpecialMesh",lb)
  2777. thing.MeshType = meshtype
  2778. local hitted = false
  2779. lb.Anchored = false
  2780. local trail = Instance.new("ParticleEmitter",lb)
  2781. trail.Texture = "rbxassetid://341277531"
  2782. trail.LightEmission = 1
  2783. trail.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2784. trail.Rate = 9999
  2785. trail.Lifetime = NumberRange.new(1.5)
  2786. trail.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,25,0),NumberSequenceKeypoint.new(1,0,0)})
  2787. trail.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2788. trail.Speed = NumberRange.new(0,0)
  2789. trail.Rotation = NumberRange.new(0,0)
  2790. trail.RotSpeed = NumberRange.new(0,0)
  2791. local bv = Instance.new("BodyVelocity")
  2792. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2793. bv.velocity = mouse.Hit.lookVector *95
  2794. bv.Parent = lb
  2795. wait(0.05)
  2796. lb.Touched:connect(function(hit)
  2797. if hitted == false then
  2798. hitted = true
  2799. trail.Rate = 0
  2800. lb.Anchored = true
  2801. local aa = Instance.new("Part")
  2802. local val = 1*8
  2803. aa.Parent = lb
  2804. local exsound = Instance.new("Sound",aa)
  2805. exsound.SoundId = "rbxassetid://919941001"
  2806. exsound.Volume = 10
  2807. exsound.Pitch = 0.945
  2808. exsound:Play()
  2809. aa.Material = "Neon"
  2810. aa.Color = BrickColor.new("Really black").Color
  2811. aa.CanCollide = false
  2812. aa.Shape = "Ball"
  2813. aa.CFrame = lb.CFrame
  2814. aa.Anchored = true
  2815. aa.Transparency = 0
  2816. aa.Size = vt(1,1,1)
  2817. local thinger = Instance.new("SpecialMesh",aa)
  2818. thinger.MeshType = meshtype
  2819. thinger.Scale = vt(15,15,15)
  2820. local explosion = Instance.new("Explosion",aa)
  2821. explosion.Position = aa.Position
  2822. explosion.BlastRadius = 65
  2823. explosion.BlastPressure = 100
  2824. local exp = Instance.new("ParticleEmitter",aa)
  2825. exp.Texture = "rbxassetid://341277531"
  2826. exp.LightEmission = 1
  2827. exp.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2828. exp.Rate = 9000000000
  2829. exp.Lifetime = NumberRange.new(1)
  2830. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,100,0),NumberSequenceKeypoint.new(1,1,0)})
  2831. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2832. exp.Speed = NumberRange.new(200)
  2833. exp.VelocitySpread = 9000000
  2834. exp.Rotation = NumberRange.new(0,0)
  2835. exp.RotSpeed = NumberRange.new(0,0)
  2836. local expa = Instance.new("ParticleEmitter",aa)
  2837. expa.Texture = "rbxassetid://341277531"
  2838. expa.LightEmission = 1
  2839. expa.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2840. expa.Rate = 9000000000
  2841. expa.Lifetime = NumberRange.new(2.75)
  2842. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,125,0)})
  2843. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  2844. expa.Speed = NumberRange.new(200)
  2845. expa.VelocitySpread = 9000000
  2846. expa.Rotation = NumberRange.new(0,0)
  2847. expa.RotSpeed = NumberRange.new(0,0)
  2848. local exp2 = exp:Clone()
  2849. exp2.Parent = aa
  2850. local exp3 = exp:Clone()
  2851. exp3.Parent = aa
  2852. local exp4 = exp:Clone()
  2853. exp4.Parent = aa
  2854. local exp5 = exp:Clone()
  2855. exp5.Parent = aa
  2856. local exp6 = exp:Clone()
  2857. exp6.Parent = aa
  2858. local exp7 = exp:Clone()
  2859. exp7.Parent = aa
  2860. local expa2 = expa:Clone()
  2861. expa2.Parent = aa
  2862. local expa3 = expa:Clone()
  2863. expa3.Parent = aa
  2864. local expa4 = expa:Clone()
  2865. expa4.Parent = aa
  2866. local expa5 = expa:Clone()
  2867. expa5.Parent = aa
  2868. local expa6 = expa:Clone()
  2869. expa6.Parent = aa
  2870. local expa7 = expa:Clone()
  2871. expa7.Parent = aa
  2872. for i = 0, 1 do
  2873. val = val - 0.025*8
  2874. thinger.Scale = thinger.Scale + vt(val,val,val)
  2875. wait()
  2876. end
  2877. exp.Rate = 0
  2878. exp2.Rate = 0
  2879. exp3.Rate = 0
  2880. exp4.Rate = 0
  2881. exp5.Rate = 0
  2882. exp6.Rate = 0
  2883. exp7.Rate = 0
  2884. for i = 0, 1 do
  2885. val = val - 0.025*8
  2886. thinger.Scale = thinger.Scale + vt(val,val,val)
  2887. wait()
  2888. end
  2889. expa.Rate = 0
  2890. expa2.Rate = 0
  2891. expa3.Rate = 0
  2892. expa4.Rate = 0
  2893. expa5.Rate = 0
  2894. expa6.Rate = 0
  2895. expa7.Rate = 0
  2896. for i = 0, 21 do
  2897. val = val - 0.025*8
  2898. thinger.Scale = thinger.Scale + vt(val,val,val)
  2899. wait()
  2900. end
  2901. for i = 0, 74 do
  2902. val = val - 0.0145
  2903. aa.Transparency = aa.Transparency + 0.0145
  2904. thinger.Scale = thinger.Scale + vt(val,val,val)
  2905. wait()
  2906. end
  2907. end
  2908. end)
  2909. attack = false
  2910. wait(30)
  2911. sa:Destroy()
  2912. tra:Destroy()
  2913. tra2:Destroy()
  2914. lb:Destroy()
  2915. end
  2916.  
  2917.  
  2918. function InfernoWrath()
  2919. attack = true
  2920. chatfunc(" ")
  2921. for i = 0,4,0.1 do
  2922. swait()
  2923. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  2924. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  2925. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2926. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2927. end
  2928. local ff = Instance.new("ForceField",char)
  2929. hum.WalkSpeed = 0
  2930. local lb = Instance.new("Part")
  2931. lb.Parent = char
  2932. lb.Material = "Neon"
  2933. lb.Color = BrickColor.new("Really black").Color
  2934. lb.CanCollide = false
  2935. lb.Shape = "Ball"
  2936. lb.CFrame = torso.CFrame
  2937. lb.Anchored = true
  2938. lb.Transparency = 1
  2939. lb.Size = vt(1,1,1)
  2940. local thing = Instance.new("SpecialMesh",lb)
  2941. thing.MeshType = meshtype
  2942. for i = 0, 4 do
  2943. local lbr = Instance.new("Part")
  2944. lbr.Parent = char
  2945. lbr.Material = "Neon"
  2946. lbr.Color = BrickColor.new("Really black").Color
  2947. lbr.CanCollide = false
  2948. lbr.Shape = "Ball"
  2949. lbr.CFrame = lb.CFrame
  2950. lbr.Anchored = true
  2951. lbr.Transparency = 1
  2952. lbr.Size = vt(1,1,1)
  2953. local thinga = Instance.new("SpecialMesh",lbr)
  2954. thinga.MeshType = meshtype
  2955. thinga.Scale = vt(20*6,20*6,20*6)
  2956. for z = 0, 19 do
  2957. wait(0.025)
  2958. lbr.Transparency = lbr.Transparency - 0.05
  2959. thinga.Scale = thinga.Scale - vt(1*6,1*6,1*6)
  2960. end
  2961. lbr:Destroy()
  2962. end
  2963. local aa = Instance.new("Part")
  2964. local val = 1*7.5
  2965. aa.Parent = lb
  2966. local exsound = Instance.new("Sound",handle)
  2967. exsound.SoundId = "rbxassetid://919941001"
  2968. exsound.Volume = 10
  2969. exsound.Pitch = 1
  2970. exsound:Play()
  2971. aa.Material = "Neon"
  2972. aa.Color = BrickColor.new("Really black").Color
  2973. aa.CanCollide = false
  2974. aa.Shape = "Ball"
  2975. aa.CFrame = lb.CFrame
  2976. aa.Anchored = true
  2977. aa.Transparency = 0
  2978. aa.Size = vt(1,1,1)
  2979. local thinger = Instance.new("SpecialMesh",aa)
  2980. thinger.MeshType = meshtype
  2981. thinger.Scale = vt(15*1.5,15*1.5,15*1.5)
  2982. local explosion = Instance.new("Explosion",aa)
  2983. explosion.Position = aa.Position
  2984. explosion.BlastRadius = 50
  2985. explosion.BlastPressure = 100
  2986. local exp = Instance.new("ParticleEmitter",aa)
  2987. exp.Texture = "rbxassetid://341277531"
  2988. exp.LightEmission = 1
  2989. exp.Color = ColorSequence.new(Color3.new(0/0,0/255))
  2990. exp.Rate = 9000000000
  2991. exp.Lifetime = NumberRange.new(1)
  2992. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  2993. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2994. exp.Speed = NumberRange.new(115)
  2995. exp.VelocitySpread = 9000000
  2996. exp.Rotation = NumberRange.new(0,0)
  2997. exp.RotSpeed = NumberRange.new(0,0)
  2998. local expa = Instance.new("ParticleEmitter",aa)
  2999. expa.Texture = "rbxassetid://341277531"
  3000. expa.LightEmission = 1
  3001. expa.Color = ColorSequence.new(Color3.new(0/0,0/255))
  3002. expa.Rate = 9000000000
  3003. expa.Lifetime = NumberRange.new(2.75)
  3004. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  3005. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3006. expa.Speed = NumberRange.new(115)
  3007. expa.VelocitySpread = 9000000
  3008. expa.Rotation = NumberRange.new(0,0)
  3009. expa.RotSpeed = NumberRange.new(0,0)
  3010. local exp2 = exp:Clone()
  3011. exp2.Parent = aa
  3012. local exp3 = exp:Clone()
  3013. exp3.Parent = aa
  3014. local exp4 = exp:Clone()
  3015. exp4.Parent = aa
  3016. local exp5 = exp:Clone()
  3017. exp5.Parent = aa
  3018. local exp6 = exp:Clone()
  3019. exp6.Parent = aa
  3020. local exp7 = exp:Clone()
  3021. exp7.Parent = aa
  3022. local expa2 = expa:Clone()
  3023. expa2.Parent = aa
  3024. local expa3 = expa:Clone()
  3025. expa3.Parent = aa
  3026. local expa4 = expa:Clone()
  3027. expa4.Parent = aa
  3028. local expa5 = expa:Clone()
  3029. expa5.Parent = aa
  3030. local expa6 = expa:Clone()
  3031. expa6.Parent = aa
  3032. local expa7 = expa:Clone()
  3033. expa7.Parent = aa
  3034. for i = 0, 1 do
  3035. val = val - 0.025*7.5
  3036. thinger.Scale = thinger.Scale + vt(val,val,val)
  3037. wait()
  3038. end
  3039. exp.Rate = 0
  3040. exp2.Rate = 0
  3041. exp3.Rate = 0
  3042. exp4.Rate = 0
  3043. exp5.Rate = 0
  3044. exp6.Rate = 0
  3045. exp7.Rate = 0
  3046. for i = 0, 1 do
  3047. val = val - 0.025*7.5
  3048. thinger.Scale = thinger.Scale + vt(val,val,val)
  3049. wait()
  3050. end
  3051. ff:Destroy()
  3052. hum.WalkSpeed = 17.8
  3053. attack = false
  3054. expa.Rate = 0
  3055. expa2.Rate = 0
  3056. expa3.Rate = 0
  3057. expa4.Rate = 0
  3058. expa5.Rate = 0
  3059. expa6.Rate = 0
  3060. expa7.Rate = 0
  3061. for i = 0, 21 do
  3062. val = val - 0.025*7.5
  3063. thinger.Scale = thinger.Scale + vt(val,val,val)
  3064. wait()
  3065. end
  3066. for i = 0, 74 do
  3067. val = val - 0.0145
  3068. aa.Transparency = aa.Transparency + 0.0145
  3069. thinger.Scale = thinger.Scale + vt(val,val,val)
  3070. wait()
  3071. end
  3072. wait(5)
  3073. lb:Destroy()
  3074. end
  3075.  
  3076. function InfernoDemise()
  3077. attack = true
  3078. chatfunc(" ")
  3079. local tra = Instance.new("ParticleEmitter",handle)
  3080. tra.Texture = "rbxassetid://341277531"
  3081. tra.LightEmission = 0.75
  3082. tra.Color = ColorSequence.new(Color3.new(0/0,0/255))
  3083. tra.Rate = 99999
  3084. tra.Lifetime = NumberRange.new(0.25)
  3085. tra.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,0,0)})
  3086. tra.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.25,0)})
  3087. tra.Speed = NumberRange.new(0)
  3088. tra.Rotation = NumberRange.new(0,0)
  3089. tra.VelocitySpread = 90000
  3090. tra.LockedToPart = true
  3091. tra.RotSpeed = NumberRange.new(0,0)
  3092. local tra2 = Instance.new("ParticleEmitter",handle)
  3093. tra2.Texture = "http://www.roblox.com/asset/?id=341277531"
  3094. tra2.LightEmission = 1
  3095. tra2.Color = ColorSequence.new(Color3.new(0/0,0/255))
  3096. tra2.Rate = 50
  3097. tra2.Lifetime = NumberRange.new(0.5)
  3098. tra2.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5.5,0),NumberSequenceKeypoint.new(1,0,0)})
  3099. tra2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0.5,0)})
  3100. tra2.Speed = NumberRange.new(0)
  3101. tra2.Rotation = NumberRange.new(0,0)
  3102. tra2.VelocitySpread = 90000
  3103. tra2.LockedToPart = true
  3104. tra2.RotSpeed = NumberRange.new(0,0)
  3105. for i = 0,1,0.1 do
  3106. swait()
  3107. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  3108. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-90)),.3)
  3109. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(180)), 0.3)
  3110. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-25 + 2.5 * math.cos(sine / 32))), 0.3)
  3111. end
  3112. tra.Rate = 0
  3113. tra2.Rate = 0
  3114. local lb = Instance.new("Part")
  3115. lb.Parent = char
  3116. lb.Material = "Neon"
  3117. lb.Color = BrickColor.new("Really black").Color
  3118. lb.CanCollide = false
  3119. lb.Shape = "Ball"
  3120. lb.CFrame = mouse.Hit
  3121. lb.Anchored = true
  3122. lb.Transparency = 1
  3123. lb.Size = vt(1,1,1)
  3124. local thing = Instance.new("SpecialMesh",lb)
  3125. thing.MeshType = meshtype
  3126. for i = 0, 4 do
  3127. local lbr = Instance.new("Part")
  3128. lbr.Parent = char
  3129. lbr.Material = "Neon"
  3130. lbr.Color = BrickColor.new("Really black").Color
  3131. lbr.CanCollide = false
  3132. lbr.Shape = "Ball"
  3133. lbr.CFrame = lb.CFrame
  3134. lbr.Anchored = true
  3135. lbr.Transparency = 1
  3136. lbr.Size = vt(1,1,1)
  3137. local thinga = Instance.new("SpecialMesh",lbr)
  3138. thinga.MeshType = meshtype
  3139. thinga.Scale = vt(20*4.5,20*4.5,20*4.5)
  3140. for z = 0, 19 do
  3141. wait(0.025)
  3142. lbr.Transparency = lbr.Transparency - 0.05
  3143. thinga.Scale = thinga.Scale - vt(1*4.5,1*4.5,1*4.5)
  3144. end
  3145. lbr:Destroy()
  3146. end
  3147. local aa = Instance.new("Part")
  3148. local val = 1*6.25
  3149. aa.Parent = lb
  3150. local exsound = Instance.new("Sound",aa)
  3151. exsound.SoundId = "rbxassetid://919941001"
  3152. exsound.Volume = 4.5
  3153. exsound.Pitch = 1
  3154. exsound:Play()
  3155. aa.Material = "Neon"
  3156. aa.Color = BrickColor.new("Really black").Color
  3157. aa.CanCollide = false
  3158. aa.Shape = "Ball"
  3159. aa.CFrame = lb.CFrame
  3160. aa.Anchored = true
  3161. aa.Transparency = 0
  3162. aa.Size = vt(1,1,1)
  3163. local thinger = Instance.new("SpecialMesh",aa)
  3164. thinger.MeshType = meshtype
  3165. thinger.Scale = vt(15*1.15,15*1.15,15*1.15)
  3166. local explosion = Instance.new("Explosion",aa)
  3167. explosion.Position = aa.Position
  3168. explosion.BlastRadius = 35
  3169. explosion.BlastPressure = 100
  3170. local exp = Instance.new("ParticleEmitter",aa)
  3171. exp.Texture = "rbxassetid://341277531"
  3172. exp.LightEmission = 1
  3173. exp.Color = ColorSequence.new(Color3.new(0/0,0/255))
  3174. exp.Rate = 9000000000
  3175. exp.Lifetime = NumberRange.new(1)
  3176. exp.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30,0),NumberSequenceKeypoint.new(1,1,0)})
  3177. exp.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3178. exp.Speed = NumberRange.new(105)
  3179. exp.VelocitySpread = 9000000
  3180. exp.Rotation = NumberRange.new(0,0)
  3181. exp.RotSpeed = NumberRange.new(0,0)
  3182. local expa = Instance.new("ParticleEmitter",aa)
  3183. expa.Texture = "rbxassetid://296874871"
  3184. expa.LightEmission = 1
  3185. expa.Color = ColorSequence.new(Color3.new(0/0,0/255))
  3186. expa.Rate = 9000000000
  3187. expa.Lifetime = NumberRange.new(2.75)
  3188. expa.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,5,0),NumberSequenceKeypoint.new(1,75,0)})
  3189. expa.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
  3190. expa.Speed = NumberRange.new(105)
  3191. expa.VelocitySpread = 9000000
  3192. expa.Rotation = NumberRange.new(0,0)
  3193. expa.RotSpeed = NumberRange.new(0,0)
  3194. local exp2 = exp:Clone()
  3195. exp2.Parent = aa
  3196. local exp3 = exp:Clone()
  3197. exp3.Parent = aa
  3198. local exp4 = exp:Clone()
  3199. exp4.Parent = aa
  3200. local exp5 = exp:Clone()
  3201. exp5.Parent = aa
  3202. local exp6 = exp:Clone()
  3203. exp6.Parent = aa
  3204. local exp7 = exp:Clone()
  3205. exp7.Parent = aa
  3206. local expa2 = expa:Clone()
  3207. expa2.Parent = aa
  3208. local expa3 = expa:Clone()
  3209. expa3.Parent = aa
  3210. local expa4 = expa:Clone()
  3211. expa4.Parent = aa
  3212. local expa5 = expa:Clone()
  3213. expa5.Parent = aa
  3214. local expa6 = expa:Clone()
  3215. expa6.Parent = aa
  3216. local expa7 = expa:Clone()
  3217. expa7.Parent = aa
  3218. for i = 0, 1 do
  3219. val = val - 0.025*6.25
  3220. thinger.Scale = thinger.Scale + vt(val,val,val)
  3221. wait()
  3222. end
  3223. exp.Rate = 0
  3224. exp2.Rate = 0
  3225. exp3.Rate = 0
  3226. exp4.Rate = 0
  3227. exp5.Rate = 0
  3228. exp6.Rate = 0
  3229. exp7.Rate = 0
  3230. for i = 0, 1 do
  3231. val = val - 0.025*6.25
  3232. thinger.Scale = thinger.Scale + vt(val,val,val)
  3233. wait()
  3234. end
  3235. attack = false
  3236. expa.Rate = 0
  3237. expa2.Rate = 0
  3238. expa3.Rate = 0
  3239. expa4.Rate = 0
  3240. expa5.Rate = 0
  3241. expa6.Rate = 0
  3242. expa7.Rate = 0
  3243. for i = 0, 21 do
  3244. val = val - 0.025*6.25
  3245. thinger.Scale = thinger.Scale + vt(val,val,val)
  3246. wait()
  3247. end
  3248. for i = 0, 74 do
  3249. val = val - 0.0145
  3250. aa.Transparency = aa.Transparency + 0.0145
  3251. thinger.Scale = thinger.Scale + vt(val,val,val)
  3252. wait()
  3253. end
  3254. wait(5)
  3255. lb:Destroy()
  3256. tra:Destroy()
  3257. tra2:Destroy()
  3258. end
  3259.  
  3260. mouse.KeyDown:connect(function(key)
  3261. if key == "q" and attack == false then
  3262. InfernoComet()
  3263. end
  3264. if key == "|" and attack == false then
  3265. InfernoDemise()
  3266. end
  3267. if key == "r" and attack == false then
  3268. InfernoWrath()
  3269. end
  3270. if key == "f" and attack == false then
  3271. InfernoMeteor()
  3272. end
  3273. if key == "x" and attack == false then
  3274. InfernoHell()
  3275. end
  3276. end)
  3277.  
  3278. game:GetService("RunService").Stepped:connect(function()
  3279. Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  3280. velocity = RootPart.Velocity.y
  3281. sine = sine + change
  3282. local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character)
  3283. if equipped == true or equipped == false then
  3284. healthg.Text = math.floor(hum.Health).. "/" ..math.floor(hum.MaxHealth)
  3285. if RootPart.Velocity.y > 1 and hit == nil then
  3286. Anim = "Jump"
  3287. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3288. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3289. if attack == false then
  3290. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-2.5),math.rad(0),math.rad(0)),.3)
  3291. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  3292. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(50)), 0.3)
  3293. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-50)), 0.3)
  3294. end
  3295. else
  3296. if RootPart.Velocity.y < -1 and hit == nil then
  3297. Anim = "Fall"
  3298. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3299. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0)),.3)
  3300. if attack == false then
  3301. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  3302. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(2.5),math.rad(0),math.rad(0)),.3)
  3303. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(90)), 0.3)
  3304. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.65, 0) * angles(math.rad(-10), math.rad(0), math.rad(-90)), 0.3)
  3305. end
  3306. else
  3307. if Torsovelocity < 1 and hit ~= nil then
  3308. Anim = "Idle"
  3309. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-10),math.rad(0)),.3)
  3310. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(10),math.rad(0)),.3)
  3311. if attack == false then
  3312. change = 1
  3313. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(0),math.rad(0),math.rad(-20)),.3)
  3314. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(20)),.3)
  3315. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.25) * angles(math.rad(20 + 1.5 * math.cos(sine / 32)), math.rad(-30), math.rad(-90)), 0.3)
  3316. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-10 + 1.5 * math.cos(sine / 32))), 0.3)
  3317. end
  3318. else
  3319. if Torsovelocity > 2 and hit ~= nil then
  3320. Anim = "Walk"
  3321. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  3322. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(-25),math.rad(0 + 50 * math.cos(sine / 6))),.3)
  3323. if attack == false then
  3324. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 32))* angles(math.rad(15),math.rad(0),math.rad(25)),.3)
  3325. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(-25)),.3)
  3326. RW.C0 = clerp(RW.C0, CFrame.new(1, 0.35, -0.5) * angles(math.rad(20), math.rad(-30), math.rad(-90)), 0.3)
  3327. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0 - 45 * math.cos(sine / 5)), math.rad(0), math.rad(-10)), 0.3)
  3328. end
  3329. end
  3330. end
  3331. end
  3332. end
  3333. end
  3334. end)
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