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while true do
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wait(1)
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wait(0.5)
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game.Lighting.TimeOfDay = ("0:00")
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m.Text = ("RIP server")
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m.Parent = game.Workspace
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game.Workspace.Gravity = -10
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for i,v in pairs(game.Workspace:GetChildren()) do
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if v:IsA("Part")then
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v.BrickColor = BrickColor.new('Bright voilet')
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v.Name = ("locked")
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v.Locked = true
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v.Anchored = false
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end
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end
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end