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- while true do
- wait(0.5)
- m = Instance.new("Message")
- m.Text = ("RIP server")
- m.Parent = game.Workspace
- game.Workspace.Gravity = -10
- for i,v in pairs(game.Workspace:GetChildren()) do
- if v:IsA("Part")then
- v.BrickColor = BrickColor.new('Bright voilet')
- v.Name = ("locked")
- v.Locked = true
- v.Anchored = false
- end
- end
- end
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