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1
--[[
2
	req list
3
	
4
	heart control (the force)
5
	
6
	teleport
7
	
8
	bone zone
9
	
10
	throw bones
11
--]]
12
13
local Level=1
14
local function RiseLevel(hum,dmg)
15
if tonumber(Level)then
16
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
17
local s=Instance.new("Sound")end--s. end
18
else warn'String is not able to level up , or having issure to level.'end
19
end
20
21
local Tired={n=0,m=10000,d=false}local DefAble=true
22
local p = game:service'Players'.LocalPlayer
23
local char = p.Character
24
local mouse = p:GetMouse()
25
local larm = char["Left Arm"]
26
local rarm = char["Right Arm"]
27
local lleg = char["Left Leg"]
28
local rleg = char["Right Leg"]
29
local hed = char.Head
30
local Torso = char.Torso
31
local hum = char.Humanoid
32
local cam = workspace.CurrentCamera
33
local root = char.HumanoidRootPart
34
local deb = false
35
local shot = 0
36
local potential = false
37
local debris=game:service"Debris"
38
local l = game:GetService("Lighting")
39
local rs = game:GetService("RunService").RenderStepped
40
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
41
math.randomseed(os.time())
42
for i,v in pairs(char:children()) do
43
	if v:IsA("Accessory") then
44
		v:Destroy()
45
	end
46
end
47
for i,v in pairs (hed:GetChildren()) do
48
		if v:IsA("Sound") then
49
				v:Destroy()
50
		end
51
end
52
music = Instance.new("Sound",c)
53
music2 = Instance.new("Sound",c)
54
local pl = game:service'Players'.LocalPlayer
55
local chara = pl.Character
56
local hum = chara:FindFirstChildOfClass("Humanoid")
57
hum.MaxHealth = 10000000000000000000
58
hum.Health = 10000000000000000000
59
maincol = "White"
60
increment = 20
61
if 1 then
62
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
63
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
64
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
65
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
66
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
67
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
68
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
69
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
70
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
71
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
72
	normal.Text=[[* Able to hold
73
! It changes function when sprint
74
----------------------------------
75
K: Passive
76
!*Q :Gaster Blaster (quick)
77
! E  :Gaster Blaster (high damage)
78
T  :Teleport
79
F  :Bone Zone
80
*G :Bone Throw
81
*C :Heart Control
82
Shift : Sprint
83
84
85
]]
86
	spawn(function()
87
	while game:service'RunService'.RenderStepped:wait()do
88
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
89
	end end)
90
end
91
--------------------------------------------------------
92
hed.face.Texture = "rbxassetid://1222517815"
93
chara:WaitForChild"Body Colors"
94
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
95
char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
96
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
97
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
98
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
99
char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
100
---------------------------------------
101
ypcall(function()
102
shirt = Instance.new("Shirt", char)
103
shirt.Name = "Shirt"
104
pants = Instance.new("Pants", char)
105
pants.Name = "Pants"
106
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=593975722"
107
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=454906054"
108
end)
109
--------------------------------------------------------		
110
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
111
KG.Volume = 7
112
KG.SoundId = "rbxassetid://940531164"
113
KG.Looped = true
114
KG:Play()
115
116
--------------------------------------------------------
117
CV="Eggplant"
118
	p = game.Players.LocalPlayer
119
	char = p.Character
120
	local txt = Instance.new("BillboardGui", char)
121
	txt.Adornee = char .Head
122
	txt.Name = "_status"
123
	txt.Size = UDim2.new(2, 0, 1.2, 0)
124
	txt.StudsOffset = Vector3.new(-9, 8, 0)
125
	local text = Instance.new("TextLabel", txt)
126
	text.Size = UDim2.new(10, 0, 7, 0)
127
	text.FontSize = "Size24"
128
	text.TextScaled = true
129
	text.TextTransparency = 0
130
	text.BackgroundTransparency = 1 
131
	text.TextTransparency = 0
132
	text.TextStrokeTransparency = 0
133
	text.Font = "Arcade"
134
	text.TextStrokeColor3 = Color3.new(255,255,255)
135
136
	v=Instance.new("Part")
137
	v.Name = "ColorBrick"
138
	v.Parent=p.Character
139
	v.FormFactor="Symmetric"
140
	v.Anchored=true
141
	v.CanCollide=false
142
	v.BottomSurface="Smooth"
143
	v.TopSurface="Smooth"
144
	v.Size=Vector3.new(10,5,3)
145
	v.Transparency=1
146
	v.CFrame=char.Torso.CFrame
147
	v.BrickColor=BrickColor.new(CV)
148
	v.Transparency=1
149
	text.TextColor3 = Color3.new(0,0,0)
150
	v.Shape="Block"
151
	wait()
152
	text.Text = "G E N O"
153
	wait(2)
154
	text.Text = "Yeah Im FINE...";
155
		wait(3)
156
		text.TextColor3 = Color3.new(0,0,0)  
157
		spawn(function()while wait()do text.Text = "Geno Sans LV"..tostring(Level)end end)
158
		hed.face.Texture = "rbxassetid://1222517815"
159
--------------------------------------------------------  
160
		pls = game:GetService'Players'
161
		rs = game:GetService'RunService'
162
		uinps = game:GetService'UserInputService'
163
		lp = pls.LocalPlayer
164
		mouse = lp:GetMouse()
165
		c = lp.Character
166
		human = c.Humanoid
167
		human.MaxHealth = 1/0
168
		wait()
169
		human.Health = 0/0
170
		c.Health:Destroy()
171
------------
172
173
		Debounces = {
174
				AnimationCycles = 0;
175
				FPS = 0;
176
				scalingDamage = false;
177
				damageLevel = 0;
178
				attackNumber = 0;
179
				isAttacking = false;
180
				isMoving = false;
181
				isSprinting = false;
182
				isBoosting = false;
183
				isPassive = false;
184
				isTyping = false;
185
		}
186
187
--------------------------------------------------------
188
189
		numLerp = function(start, goal, alpha)
190
				return(((goal - start) * alpha) + start)
191
		end
192
193
		CFrameZero = function()
194
				return CFrame.new(Vector3.new())
195
		end
196
197
		rad = function(value)
198
				return math.rad(value)
199
		end
200
201
		CFAngles = function(Vector)
202
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
203
		end
204
205
--------------------------------------------------------
206
207
		AnimStat = {
208
				lerpSpeed = .2;
209
				lerpSpeed2 = .35;
210
				lerpTween = 0;
211
		}
212
213
		Joints = {
214
				c.HumanoidRootPart.RootJoint;
215
				c.Torso.Neck;
216
				c.Torso['Left Shoulder'];
217
				c.Torso['Right Shoulder'];
218
				c.Torso['Left Hip'];
219
				c.Torso['Right Hip'];
220
		}
221
222
		JointTargets = {
223
				CFrameZero();
224
				CFrameZero();
225
				CFrameZero();
226
				CFrameZero();
227
				CFrameZero();
228
				CFrameZero();
229
		}
230
231
--------------------------------------------------------
232
233
		BodyColors = {
234
				HeadColor = BrickColor.new("Institutional white");
235
				LeftArmColor = BrickColor.new("Institutional white");
236
				RightArmColor = BrickColor.new("Institutional white");
237
				LeftLegColor = BrickColor.new("Institutional white");
238
				RightLegColor = BrickColor.new("Institutional white");
239
				TorsoColor = BrickColor.new("Mid gray");
240
		}
241
242
		Customs = {
243
				Face = "http://www.roblox.com/asset/?id=871052201";
244
				Shirt = "http://www.roblox.com/asset/?id=357134155";
245
				Pants = "http://www.roblox.com/asset/?id=343128366";
246
		}
247
248
--------------------------------------------------------
249
250
		prepareCharacter = function()
251
				local transPoints = {
252
						NumberSequenceKeypoint.new(0,.819,.0375),
253
						NumberSequenceKeypoint.new(.207,.594,.0187),
254
						NumberSequenceKeypoint.new(.4,.55,.031),
255
						NumberSequenceKeypoint.new(.57,.619,.05),
256
						NumberSequenceKeypoint.new(.76,.8,.0375),
257
						NumberSequenceKeypoint.new(1,1,0),
258
				}
259
				local sizePoints = {
260
						NumberSequenceKeypoint.new(0,.687,0),
261
						NumberSequenceKeypoint.new(.111,.875,0),
262
						NumberSequenceKeypoint.new(.327,1.19,0),
263
						NumberSequenceKeypoint.new(.646,1.56,0),
264
						NumberSequenceKeypoint.new(.805,1.37,0),
265
						NumberSequenceKeypoint.new(.905,1.06,0),
266
						NumberSequenceKeypoint.new(.968,.938,0),
267
						NumberSequenceKeypoint.new(.984,1.13,0),
268
						NumberSequenceKeypoint.new(1,1.62,0),
269
				}
270
				local Size = NumberSequence.new(sizePoints)
271
				local Transparency = NumberSequence.new(transPoints)
272
				rayModel = Instance.new("Model",c)
273
				efcModel = Instance.new("Model",c)
274
				efxBlock = Instance.new("Part",c)
275
				efxBlock.BrickColor = BrickColor.new("Bright violet")
276
				efxBlock.Material = "Neon"
277
				efxBlock.FormFactor = "Custom"
278
				efxBlock.Transparency = .3
279
				efxBlock.Size = Vector3.new(.0,.0,.0)
280
				local mesh = Instance.new("SpecialMesh",efxBlock)
281
				mesh.MeshType = Enum.MeshType.Sphere
282
				mesh.Scale = Vector3.new(1,1,1)
283
				light = Instance.new("PointLight",c.Head)
284
				light.Range = 10
285
				light.Color = Color3.new(0,200/255,1)
286
				light.Shadows = false
287
				local particles = Instance.new("ParticleEmitter",efxBlock)
288
				particles.Color = ColorSequence.new(Color3.new(10,0,0/1000),Color3.new(0/2000,0/0,1000/0))
289
				particles.Size = Size
290
				particles.Name = "Fire"
291
				particles.Transparency = Transparency
292
				particles.LockedToPart = true
293
				particles.VelocityInheritance = .5
294
				particles.LockedToPart = true
295
				particles.Rate = 70
296
				particles.Texture = "rbxassetid://224413104"
297
				particles.Lifetime = NumberRange.new(2,2)
298
				particles.RotSpeed = NumberRange.new(100,100)
299
				particles.Speed = NumberRange.new(7,7)
300
				script.Parent = efxBlock
301
				fire = particles
302
				local offset = Vector3.new(-0.11, .23, -0.5)
303
				local weld = Instance.new("Weld",c.Head)
304
				weld.Part0 = c.Head
305
				weld.Part1 = efxBlock
306
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
307
				efxBlock.Parent = c
308
				music.SoundId = "rbxassetid://316012176"
309
				music.Looped = true
310
				music.Volume = 0
311
				fight = music
312
				music2.SoundId = "rbxassetid://316014309"
313
				music2.Looped = true
314
				music2.Volume = 0
315
				sans = music2
316
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
317
				pointGyro.P = 1e7
318
				pointGyro.D = 1e3
319
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
320
				animator = c.Humanoid:FindFirstChild("Animator")
321
				if animator then
322
						animator:Destroy()
323
				end
324
				c.Torso.roblox:Destroy()
325
				for i,v in pairs (c.Head:children()) do
326
						if v.ClassName == "Sound" then
327
								v:Destroy()
328
						end
329
				end
330
				for i = 1,#Joints do
331
						Joints[i].C1 = CFrame.new(Vector3.new())
332
				end
333
				human.WalkSpeed = 0
334
				human.JumpPower = 0
335
		end
336
337
		uinps.InputBegan:connect(function(InputObject)
338
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
339
						Debounces.isPassive = not Debounces.isPassive
340
				end
341
		end)
342
343
		setJointCFrames = function(table)
344
				for i = 1,#table do
345
						JointTargets[i] = table[i]
346
				end
347
				AnimationCycles = 0
348
		end
349
350
		setLerp = function(speed)
351
				AnimStat.lerpSpeed = speed
352
		end
353
354
		setTween = function(tween)
355
				AnimStat.lerpTween = tween
356
		end
357
358
		takeDamage = function(position,damage,distance,platformStand)
359
				for i,v in pairs (pls:children()) do
360
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
361
								local torso = v.Character:FindFirstChild("Torso")
362
								if torso and (torso.Position - position).magnitude < distance then
363
										RiseLevel(v.Character.Humanoid,damage)
364
										v.Character.Humanoid:TakeDamage(damage)
365
										if platformStand == true then
366
												v.Character.PlatformStand = platformStand
367
										end
368
								end
369
						end
370
				end
371
		end
372
373
--------------------------------------------------------
374
375
		prepareCharacter()
376
377
--------------------------------------------------------
378
		hldng={}Player=p
379
function chatfunc(text)
380
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
381
	local rs=game:service'RunService'.RenderStepped
382
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
383
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
384
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
385
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
386
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
387
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
388
	local texts={}
389
	for i=1,snum do
390
		texts[i]=Instance.new("TextButton",b)
391
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
392
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
393
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
394
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
395
	end
396
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
397
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
398
	else texts[i][Set]=Val end end end end
399
	for i=1,#texts do
400
		if texts[i].Parent then
401
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
402
		end
403
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
404
		sw(3)
405
	end
406
	sw(180)
407
	for i=1,0,-.025 do
408
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
409
		sw()
410
	end
411
	b:Destroy()
412
end)
413
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
414
		mouse.KeyUp:connect(function(k)
415
			hldng[k]=nil
416
		end)
417
		
418
		local function doit()
419
			if DefAble then
420
				return
421
			else
422
				if human.Health~=human.MaxHealth then
423
				DefAble=false
424
				human:Destroy()
425
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
426
				human.MaxHealth=1 human.Health=1
427
				human.HealthChanged:connect(doit)
428
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
429
				hldng.r=nil warn"Dodged"
430
				Tired.n=Tired.n+10
431
				end
432
			end
433
		end
434
		dodge=human.HealthChanged:connect(doit)
435
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
436
		spawn(function()
437
				local sine = 0
438
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
439
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
440
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
441
				frm.Position=UDim2.new(.3,0,.7,0)
442
				
443
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
444
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
445
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
446
				while wait()do
447
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
448
						if Tired.n>=Tired.m then
449
							Tired.n=Tired.m
450
							Tired.d=true
451
						end
452
						if Tired.d then
453
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
454
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
455
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
456
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
457
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
458
						
459
						end
460
						
461
						if hldng.r then DefAble=false else DefAble=1 end
462
						
463
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
464
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
465
								setLerp(.1)
466
								if Debounces.isPassive == true then --walk
467
										setJointCFrames({
468
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
469
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
470
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
471
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
472
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
473
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
474
										})
475
								else
476
										setJointCFrames({
477
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
478
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
479
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
480
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
481
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
482
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
483
										})
484
								end
485
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
486
								sine = sine + math.rad(12) --else jump
487
								human.WalkSpeed = 25
488
								setLerp(.15)
489
								setJointCFrames({
490
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
491
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
492
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
493
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
494
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
495
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
496
								})
497
						end
498
						if Debounces.scalingDamage == true then
499
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
500
						end
501
				end
502
		end)
503
		human.Changed:connect(function(prop)
504
				if prop == "MoveDirection" then
505
						if human.MoveDirection.magnitude > .02 then
506
								Debounces.isMoving = true
507
						else
508
								Debounces.isMoving = false
509
						end
510
				end
511
		end)
512
		local dunkedon=false
513
		mouse.KeyDown:connect(function(k)
514
			hldng[k]=true
515
			if not Debounces.isAttacking then
516
				if k=="c"and not Tired.d and Debounces.isPassive then
517
					local GrabObj=mouse.Target
518
					local hum=nil
519
					if GrabObj then
520
						if not GrabObj.Anchored then
521
							if GrabObj.Parent then
522
								if GrabObj.Parent:FindFirstChild'Humanoid'then
523
									hum=GrabObj.Parent.Humanoid
524
								end
525
							end
526
							local jet=Instance.new("BodyPosition",GrabObj)
527
							if not hum then jet.D=2000 jet.P=2000 end
528
							while hldng.c and not Tired.d do
529
								jet.MaxForce=Vector3.new(10,10,10)*10000000
530
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
531
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
532
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
533
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
534
								sw()
535
							end
536
							jet:Destroy()
537
						else
538
							warn'The object is anchored!'
539
						end
540
					end
541
				end
542
				if k=="t"and not Tired.d then -- TELEPORT
543
					if mouse.Target then Debounces.isAttacking=true
544
					local pos=mouse.Hit KG:Pause()
545
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
546
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
547
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
548
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
549
					wait(1)Debounces.isAttacking=false KG:Resume()
550
					root.CFrame=pos+Vector3.new(0,3,0)
551
					jam:Destroy()root.Anchored=false
552
					end
553
					Tired.n=Tired.n+50
554
				end
555
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
556
					dunkedon=true local pos=mouse.Hit.p
557
					Tired.n=Tired.n+100
558
					local idk=Instance.new("Part",efcModel)
559
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
560
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
561
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
562
					idk.Material="SmoothPlastic"
563
					idk.Transparency=.5 sw(20)idk:Destroy()
564
					spawn(function()for i=1,300 do
565
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
566
						spawn(function()
567
							local p=Instance.new("Part",efcModel)
568
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
569
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
570
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
571
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
572
							m.Scale=Vector3.new(.05,.08,.05)/1.2
573
							spawn(function()
574
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
575
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
576
							end)
577
						end)
578
						sw()
579
					end
580
					end)
581
					wait(5)
582
					
583
					dunkedon=false
584
				end
585
			end
586
			if Debounces.isPassive and k=="g"then
587
				while hldng.g and not Tired.d do
588
					sw(10)
589
					Tired.n=Tired.n+1
590
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
591
					spawn(function()
592
						local p=Instance.new("Part",efcModel)
593
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
594
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
595
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
596
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
597
						m.Scale=Vector3.new(.05,.08,.05)/2.5
598
						spawn(function()
599
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
600
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
601
						end)
602
					end)
603
				end
604
			end
605
		
606
		end)
607
		uinps.InputBegan:connect(function(InputObject)
608
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
609
						Debounces.isBoosting = true
610
						Debounces.damageLevel = 10
611
						Debounces.scalingDamage = true
612
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
613
						setLerp(.15)
614
						setJointCFrames({
615
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
616
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
617
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
618
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
619
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
620
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
621
						})
622
						local boostSpeed = 350
623
						local efx = Instance.new("Sound",c.Head)
624
						efx.SoundId = "rbxassetid://200632875"
625
						efx.Pitch = math.random(1100,1300)/1000
626
						efx.Volume = .5
627
						efx:Play()
628
						spawn(function()
629
								wait(5)
630
								efx:Destroy()
631
						end)
632
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
633
						vel.P = 1e3
634
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
635
						wait(.15)
636
						vel.P = 1000
637
						vel.MaxForce = Vector3.new(3000,0,3000)
638
						vel.Velocity = Vector3.new()
639
						wait(.3)
640
						setLerp(.3)
641
						setJointCFrames({
642
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
643
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
644
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
645
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
646
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
647
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
648
						})
649
						wait(.2)
650
						vel:Destroy()
651
						Debounces.damageLevel = 0
652
						Debounces.scalingDamage = false
653
						Debounces.isBoosting = false
654
				end
655
		end)
656
657
		uinps.InputBegan:connect(function(InputObject)
658
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
659
						Debounces.isBoosting = true
660
						Debounces.damageLevel = 10
661
						Debounces.scalingDamage = true
662
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
663
						setLerp(.15)
664
						setJointCFrames({
665
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
666
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
667
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
668
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
669
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
670
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
671
						})
672
						local boostSpeed = 250
673
						local efx = Instance.new("Sound",c.Head)
674
						efx.SoundId = "rbxassetid://200632875"
675
						efx.Pitch = math.random(1100,1300)/1000
676
						efx.Volume = .5
677
						efx:Play()
678
						spawn(function()
679
								wait(5)
680
								efx:Destroy()
681
						end)
682
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
683
						vel.P = 1e3
684
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
685
						wait(.15)
686
						vel.P = 1000
687
						vel.MaxForce = Vector3.new(3000,0,3000)
688
						vel.Velocity = Vector3.new()
689
						wait(.3)
690
						setLerp(.3)
691
						setJointCFrames({
692
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
693
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
694
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
695
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
696
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
697
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
698
						})
699
						wait(.2)
700
						vel:Destroy()
701
						Debounces.damageLevel = 0
702
						Debounces.scalingDamage = false
703
						Debounces.isBoosting = false
704
				end
705
		end)
706
707
		uinps.InputBegan:connect(function(InputObject)
708
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
709
						Debounces.isBoosting = true
710
						Debounces.damageLevel = 10
711
						Debounces.scalingDamage = true
712
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
713
						setLerp(.15)
714
						setJointCFrames({
715
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
716
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
717
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
718
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
719
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
720
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
721
						})
722
						local boostSpeed = 350
723
						local efx = Instance.new("Sound",c.Head)
724
						efx.SoundId = "rbxassetid://200632875"
725
						efx.Pitch = math.random(1100,1300)/1000
726
						efx.Volume = .5
727
						efx:Play()
728
						spawn(function()
729
								wait(5)
730
								efx:Destroy()
731
						end)
732
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
733
						vel.P = 1e3
734
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
735
						wait(.15)
736
						vel.P = 1000
737
						vel.MaxForce = Vector3.new(3000,0,3000)
738
						vel.Velocity = Vector3.new()
739
						wait(.3)
740
						setLerp(.3)
741
						setJointCFrames({
742
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
743
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
744
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
745
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
746
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
747
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
748
						})
749
						wait(.2)
750
						vel:Destroy()
751
						Debounces.damageLevel = 0
752
						Debounces.scalingDamage = false
753
						Debounces.isBoosting = false
754
				end
755
		end)
756
757
		uinps.InputBegan:connect(function(InputObject)
758
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
759
						Debounces.isBoosting = true
760
						Debounces.damageLevel = 30
761
						Debounces.scalingDamage = true
762
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
763
						setLerp(.15)
764
						setJointCFrames({
765
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
766
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
767
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
768
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
769
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
770
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
771
						})
772
						local boostSpeed = 350
773
						local boostSpeed = 350
774
						local efx = Instance.new("Sound",c.Head)
775
						efx.SoundId = "rbxassetid://200632875"
776
						efx.Pitch = math.random(1100,1300)/1000
777
						efx.Volume = .5
778
						efx:Play()
779
						spawn(function()
780
								wait(5)
781
								efx:Destroy()
782
						end)
783
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
784
						vel.P = 1e3
785
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
786
						wait(.15)
787
						vel.P = 1000
788
						vel.MaxForce = Vector3.new(3000,0,3000)
789
						vel.Velocity = Vector3.new()
790
						wait(.3)
791
						setLerp(.3)
792
						setJointCFrames({
793
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
794
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
795
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
796
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
797
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
798
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
799
						})
800
						wait(.2)
801
						vel:Destroy()
802
						Debounces.damageLevel = 0
803
						Debounces.scalingDamage = false
804
						Debounces.isBoosting = false
805
				end
806
		end)
807
808
		uinps.InputBegan:connect(function(InputObject)
809
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
810
						local isLooping = true
811
						uinps.InputEnded:connect(function(InputObject2)
812
								if InputObject2.KeyCode == Enum.KeyCode.Q then
813
										isLooping = false
814
								end
815
						end)
816
						while not Tired.d do
817
								if isLooping == false then
818
										break
819
								end
820
								Debounces.attackNumber = Debounces.attackNumber + 1
821
								local aimPos = mouse.Hit.p
822
								local head = Instance.new("Part",c)
823
								head.Size = Vector3.new(12,.2,12)
824
								head.CanCollide = false
825
								head.Anchored = true
826
								head.Transparency = 1
827
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
828
					   			mesh.Scale=Vector3.new(.05,.05,.05)
829
								local decal = Instance.new("Decal",head)
830
								decal.Texture = "rbxassetid://441975828"
831
								if Debounces.attackNumber%2 == 1 then
832
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
833
								else
834
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
835
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
836
								spawn(function()
837
										local timer = 0
838
										while rs.RenderStepped:wait() do
839
												if timer >= 1.55 then
840
														break
841
												end
842
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
843
												timer = timer + 1/30/(Debounces.FPS/60)
844
										end
845
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
846
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
847
										local hit, pos = workspace:FindPartOnRay(ray,c)
848
										local dis = (head.CFrame.p - pos).magnitude
849
										local rayPart = Instance.new("Part",rayModel)
850
										rayPart.Material = "Neon"
851
										rayPart.FormFactor = "Custom"
852
										rayPart.BrickColor = BrickColor.new"Lily white"
853
										rayPart.Anchored = true
854
										rayPart.CanCollide = false
855
										rayPart.Size = Vector3.new(7,7,dis + 400)
856
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
857
										rayPart.CFrame = rayCFrame
858
										head:Destroy()
859
								end)
860
								wait()
861
								local s = Instance.new("Sound",head)
862
								s.Volume = 1
863
								s.SoundId = "rbxassetid://332223043"
864
								s:Play()
865
								wait(.04)
866
								Tired.n=Tired.n+2
867
						end
868
				end
869
		end)
870
871
		uinps.InputBegan:connect(function(InputObj)
872
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
873
						Debounces.isAttacking = true
874
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
875
						local head = Instance.new("Part",c)
876
						head.Size = Vector3.new(18,.2,18)
877
						head.CanCollide = false
878
						head.Anchored = true
879
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
880
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
881
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
882
						mesh.Scale=Vector3.new(.1,.1,.1)
883
						local decal = Instance.new("Decal",head)
884
						decal.Texture = "rbxassetid://441975828"
885
						setLerp(.1)
886
						setJointCFrames({
887
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
888
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
889
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
890
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
891
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
892
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
893
						})
894
						spawn(function()
895
								local timer = 0
896
								while rs.RenderStepped:wait() do
897
										if timer >= 1.55/.8 then
898
												break
899
										end
900
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
901
										timer = timer + 1/30/(Debounces.FPS/60)
902
								end
903
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
904
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
905
								local hit, pos = workspace:FindPartOnRay(ray,c)
906
								local dis = (head.CFrame.p - pos).magnitude
907
								local rayPart = Instance.new("Part",rayModel)
908
								rayPart.Material = "Neon"
909
								rayPart.FormFactor = "Custom"
910
								rayPart.Name = "Punch"
911
								rayPart.BrickColor = BrickColor.new"Lily white"
912
								rayPart.Anchored = true
913
								rayPart.CanCollide = false
914
								rayPart.Size = Vector3.new(28,28,dis + 400)
915
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
916
								rayPart.CFrame = rayCFrame
917
								head:Destroy()
918
						end)
919
						wait()
920
						local s = Instance.new("Sound",head)
921
						s.Volume = 1
922
						s.SoundId = "rbxassetid://332223043"
923
						s.Pitch = .8
924
						s:Play()
925
						wait(.75)
926
						setLerp(.17)
927
						setJointCFrames({
928
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
929
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
930
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
931
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
932
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
933
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
934
						})
935
						Tired.n=Tired.n+15
936
						wait(.5)
937
						Debounces.isAttacking = false
938
				end
939
		end)
940
		
941
		reflect = function(d,n)
942
				local i, n = -1 * d.unit, n.unit
943
				local dot = n:Dot(i)
944
				return 2*dot*n - i
945
		end
946
947
		makeReflectionBeam = function(pos,look,isCrit)
948
				local ray = Ray.new(pos,look)
949
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
950
				local e = Instance.new("Part",rayModel)
951
				e.Anchored = true
952
				e.CanCollide = false
953
				e.BrickColor = BrickColor.new("Cyan")
954
				e.Material = "Neon"
955
				e.FormFactor = "Custom"
956
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
957
				if isCrit == true then
958
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
959
						e.Name = "Punch"
960
				end
961
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
962
				local e = Instance.new("Sound",c)
963
				if isCrit == true then
964
						e.Volume = .5
965
				else
966
						e.Volume = .3
967
						e.Pitch = 1.5
968
				end
969
				e.SoundId = "rbxassetid://200632875"
970
				e:Play()
971
				spawn(function()
972
						wait(6)
973
						e:Destroy()
974
				end)
975
				wait(.05)
976
				if hit ~= nil then
977
						newDir = reflect(look.unit,norm,isCrit)
978
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
979
				end
980
		end
981
982
		uinps.InputBegan:connect(function(InputObject)
983
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
984
						local isLooping = true
985
						uinps.InputEnded:connect(function(InputObject2)
986
								if InputObject2.KeyCode == Enum.KeyCode.Q then
987
										isLooping = false
988
								end
989
						end)
990
						while not Tired.d do
991
								if isLooping == false then
992
										break
993
								end
994
								Debounces.attackNumber = Debounces.attackNumber + 1
995
								local aimPos = mouse.Hit.p
996
								local head = Instance.new("Part",c)
997
								head.Size = Vector3.new(12,.2,12)
998
								head.CanCollide = false
999
								head.Anchored = true
1000
								head.Transparency=1
1001
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1002
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1003
								local decal = Instance.new("Decal",head)
1004
								decal.Texture = "rbxassetid://441975828"
1005
								
1006
								if Debounces.attackNumber%2 == 1 then
1007
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1008
								else
1009
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1010
								end
1011
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1012
								spawn(function()
1013
										local timer = 0
1014
										while rs.RenderStepped:wait() do
1015
												if timer >= 1.55 then
1016
														break
1017
												end
1018
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1019
												timer = timer + 1/30/(Debounces.FPS/60)
1020
										end
1021
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1022
										head:Destroy()
1023
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1024
								end)
1025
								
1026
								wait()
1027
								local s = Instance.new("Sound",head)
1028
								s.Volume = 1
1029
								s.SoundId = "rbxassetid://332223043"
1030
								s.Pitch = 1.02
1031
								s:Play()
1032
								Tired.n=Tired.n+15
1033
								wait(.2)
1034
						end
1035
				end
1036
		end)
1037
1038
		uinps.InputBegan:connect(function(InputObj)
1039
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1040
						Debounces.isAttacking = true
1041
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1042
						local head = Instance.new("Part",c)
1043
						head.Size = Vector3.new(18,.2,18)
1044
						head.CanCollide = false
1045
						head.Anchored = true
1046
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1047
						head.Transparency = 1
1048
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1049
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1050
						local decal = Instance.new("Decal",head)
1051
						decal.Texture = "rbxassetid://441975828"
1052
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1053
						setLerp(.1)
1054
						setJointCFrames({
1055
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1056
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1057
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1058
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1059
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1060
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1061
						})
1062
						spawn(function()
1063
								local timer = 0
1064
								while rs.RenderStepped:wait() do
1065
										if timer >= 1.55/.8 then
1066
												break
1067
										end
1068
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1069
										timer = timer + 1/30/(Debounces.FPS/60)
1070
								end
1071
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1072
								head:Destroy()
1073
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1074
						end)
1075
						wait()
1076
						local s = Instance.new("Sound",head)
1077
						s.Volume = 2
1078
						s.SoundId = "rbxassetid://332223043"
1079
						s.Pitch = .8
1080
						s:Play()
1081
						wait(.75)
1082
						setLerp(.17)
1083
						setJointCFrames({
1084
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1085
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1086
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1087
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1088
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1089
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1090
						})
1091
						Tired.n=Tired.n+30
1092
						wait(.5)
1093
						Debounces.isAttacking = false
1094
				end
1095
		end)
1096
1097
		uinps.InputBegan:connect(function(InputObj)
1098
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1099
						local finishEvent = nil
1100
						Debounces.isTyping = true
1101
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1102
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1103
										Debounces.isTyping = false
1104
										finishEvent:disconnect()
1105
								end
1106
						end)
1107
				end
1108
		end)
1109
1110
		uinps.InputBegan:connect(function(InputObj)
1111
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1112
						Debounces.isSprinting = true
1113
				end
1114
		end)
1115
1116
		uinps.InputEnded:connect(function(InputObj)
1117
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1118
						Debounces.isSprinting = false
1119
				end
1120
		end)
1121
		uinps.InputBegan:connect(function(InputObj)
1122
			
1123
		end)
1124
1125
		rs.RenderStepped:connect(function()
1126
				Debounces.FPS = 1/rs.RenderStepped:wait()
1127
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1128
				if Debounces.isPassive == false then
1129
						fire.Enabled = false
1130
						light.Range = 0
1131
						fight:Pause()
1132
						sans:Resume()
1133
						efxBlock.Transparency = 1
1134
				else
1135
						fire.Enabled = true
1136
						light.Range = 10
1137
						fight:Resume()
1138
						sans:Pause()
1139
						efxBlock.Transparency = 0
1140
				end local tD=3
1141
				for i,v in pairs (rayModel:children()) do
1142
						if v.Transparency >= 1 then
1143
								v:Destroy()
1144
						else
1145
								v.CanCollide = true
1146
								local parts = v:GetTouchingParts()
1147
								v.CanCollide = false
1148
								for i = 1,#parts do
1149
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1150
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1151
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1152
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1153
										end
1154
								end
1155
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1156
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1157
						end
1158
				end
1159
				for i = 1,#Joints do
1160
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1161
				end
1162
				local sineval = math.sin(tick() * 2) * 3
1163
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1164
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1165
		end)