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May 20th, 2018
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  1. --[[
  2. req list
  3.  
  4. heart control (the force)
  5.  
  6. teleport
  7.  
  8. bone zone
  9.  
  10. throw bones
  11. --]]
  12.  
  13. local Level=1
  14. local function RiseLevel(hum,dmg)
  15. if tonumber(Level)then
  16. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  17. local s=Instance.new("Sound")end--s. end
  18. else warn'String is not able to level up , or having issure to level.'end
  19. end
  20.  
  21. local Tired={n=0,m=10000,d=false}local DefAble=true
  22. local p = game:service'Players'.LocalPlayer
  23. local char = p.Character
  24. local mouse = p:GetMouse()
  25. local larm = char["Left Arm"]
  26. local rarm = char["Right Arm"]
  27. local lleg = char["Left Leg"]
  28. local rleg = char["Right Leg"]
  29. local hed = char.Head
  30. local Torso = char.Torso
  31. local hum = char.Humanoid
  32. local cam = workspace.CurrentCamera
  33. local root = char.HumanoidRootPart
  34. local deb = false
  35. local shot = 0
  36. local potential = false
  37. local debris=game:service"Debris"
  38. local l = game:GetService("Lighting")
  39. local rs = game:GetService("RunService").RenderStepped
  40. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  41. math.randomseed(os.time())
  42. for i,v in pairs(char:children()) do
  43. if v:IsA("Accessory") then
  44. v:Destroy()
  45. end
  46. end
  47. for i,v in pairs (hed:GetChildren()) do
  48. if v:IsA("Sound") then
  49. v:Destroy()
  50. end
  51. end
  52. music = Instance.new("Sound",c)
  53. music2 = Instance.new("Sound",c)
  54. local pl = game:service'Players'.LocalPlayer
  55. local chara = pl.Character
  56. local hum = chara:FindFirstChildOfClass("Humanoid")
  57. hum.MaxHealth = 10000000000000000000
  58. hum.Health = 10000000000000000000
  59. maincol = "White"
  60. increment = 20
  61. if 1 then
  62. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  63. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  64. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  65. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  66. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  67. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  68. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  69. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  70. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  71. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  72. normal.Text=[[* Able to hold
  73. ! It changes function when sprint
  74. ----------------------------------
  75. K: Passive
  76. !*Q :Gaster Blaster (quick)
  77. ! E :Gaster Blaster (high damage)
  78. T :Teleport
  79. F :Bone Zone
  80. *G :Bone Throw
  81. *C :Heart Control
  82. Shift : Sprint
  83.  
  84.  
  85. ]]
  86. spawn(function()
  87. while game:service'RunService'.RenderStepped:wait()do
  88. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  89. end end)
  90. end
  91. --------------------------------------------------------
  92. hed.face.Texture = "rbxassetid://1222517815"
  93. chara:WaitForChild"Body Colors"
  94. char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
  95. char["Body Colors"].LeftArmColor = BrickColor.new("Institutional white")
  96. char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
  97. char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
  98. char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
  99. char["Body Colors"].LeftLegColor = BrickColor.new("Institutional white")
  100. ---------------------------------------
  101. ypcall(function()
  102. shirt = Instance.new("Shirt", char)
  103. shirt.Name = "Shirt"
  104. pants = Instance.new("Pants", char)
  105. pants.Name = "Pants"
  106. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=593975722"
  107. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=454906054"
  108. end)
  109. --------------------------------------------------------
  110. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  111. KG.Volume = 7
  112. KG.SoundId = "rbxassetid://940531164"
  113. KG.Looped = true
  114. KG:Play()
  115.  
  116. --------------------------------------------------------
  117. CV="Eggplant"
  118. p = game.Players.LocalPlayer
  119. char = p.Character
  120. local txt = Instance.new("BillboardGui", char)
  121. txt.Adornee = char .Head
  122. txt.Name = "_status"
  123. txt.Size = UDim2.new(2, 0, 1.2, 0)
  124. txt.StudsOffset = Vector3.new(-9, 8, 0)
  125. local text = Instance.new("TextLabel", txt)
  126. text.Size = UDim2.new(10, 0, 7, 0)
  127. text.FontSize = "Size24"
  128. text.TextScaled = true
  129. text.TextTransparency = 0
  130. text.BackgroundTransparency = 1
  131. text.TextTransparency = 0
  132. text.TextStrokeTransparency = 0
  133. text.Font = "Arcade"
  134. text.TextStrokeColor3 = Color3.new(255,255,255)
  135.  
  136. v=Instance.new("Part")
  137. v.Name = "ColorBrick"
  138. v.Parent=p.Character
  139. v.FormFactor="Symmetric"
  140. v.Anchored=true
  141. v.CanCollide=false
  142. v.BottomSurface="Smooth"
  143. v.TopSurface="Smooth"
  144. v.Size=Vector3.new(10,5,3)
  145. v.Transparency=1
  146. v.CFrame=char.Torso.CFrame
  147. v.BrickColor=BrickColor.new(CV)
  148. v.Transparency=1
  149. text.TextColor3 = Color3.new(0,0,0)
  150. v.Shape="Block"
  151. wait()
  152. text.Text = "G E N O"
  153. wait(2)
  154. text.Text = "Yeah Im FINE...";
  155. wait(3)
  156. text.TextColor3 = Color3.new(0,0,0)
  157. spawn(function()while wait()do text.Text = "Geno Sans LV"..tostring(Level)end end)
  158. hed.face.Texture = "rbxassetid://1222517815"
  159. --------------------------------------------------------
  160. pls = game:GetService'Players'
  161. rs = game:GetService'RunService'
  162. uinps = game:GetService'UserInputService'
  163. lp = pls.LocalPlayer
  164. mouse = lp:GetMouse()
  165. c = lp.Character
  166. human = c.Humanoid
  167. human.MaxHealth = 1/0
  168. wait()
  169. human.Health = 0/0
  170. c.Health:Destroy()
  171. ------------
  172.  
  173. Debounces = {
  174. AnimationCycles = 0;
  175. FPS = 0;
  176. scalingDamage = false;
  177. damageLevel = 0;
  178. attackNumber = 0;
  179. isAttacking = false;
  180. isMoving = false;
  181. isSprinting = false;
  182. isBoosting = false;
  183. isPassive = false;
  184. isTyping = false;
  185. }
  186.  
  187. --------------------------------------------------------
  188.  
  189. numLerp = function(start, goal, alpha)
  190. return(((goal - start) * alpha) + start)
  191. end
  192.  
  193. CFrameZero = function()
  194. return CFrame.new(Vector3.new())
  195. end
  196.  
  197. rad = function(value)
  198. return math.rad(value)
  199. end
  200.  
  201. CFAngles = function(Vector)
  202. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  203. end
  204.  
  205. --------------------------------------------------------
  206.  
  207. AnimStat = {
  208. lerpSpeed = .2;
  209. lerpSpeed2 = .35;
  210. lerpTween = 0;
  211. }
  212.  
  213. Joints = {
  214. c.HumanoidRootPart.RootJoint;
  215. c.Torso.Neck;
  216. c.Torso['Left Shoulder'];
  217. c.Torso['Right Shoulder'];
  218. c.Torso['Left Hip'];
  219. c.Torso['Right Hip'];
  220. }
  221.  
  222. JointTargets = {
  223. CFrameZero();
  224. CFrameZero();
  225. CFrameZero();
  226. CFrameZero();
  227. CFrameZero();
  228. CFrameZero();
  229. }
  230.  
  231. --------------------------------------------------------
  232.  
  233. BodyColors = {
  234. HeadColor = BrickColor.new("Institutional white");
  235. LeftArmColor = BrickColor.new("Institutional white");
  236. RightArmColor = BrickColor.new("Institutional white");
  237. LeftLegColor = BrickColor.new("Institutional white");
  238. RightLegColor = BrickColor.new("Institutional white");
  239. TorsoColor = BrickColor.new("Mid gray");
  240. }
  241.  
  242. Customs = {
  243. Face = "http://www.roblox.com/asset/?id=871052201";
  244. Shirt = "http://www.roblox.com/asset/?id=357134155";
  245. Pants = "http://www.roblox.com/asset/?id=343128366";
  246. }
  247.  
  248. --------------------------------------------------------
  249.  
  250. prepareCharacter = function()
  251. local transPoints = {
  252. NumberSequenceKeypoint.new(0,.819,.0375),
  253. NumberSequenceKeypoint.new(.207,.594,.0187),
  254. NumberSequenceKeypoint.new(.4,.55,.031),
  255. NumberSequenceKeypoint.new(.57,.619,.05),
  256. NumberSequenceKeypoint.new(.76,.8,.0375),
  257. NumberSequenceKeypoint.new(1,1,0),
  258. }
  259. local sizePoints = {
  260. NumberSequenceKeypoint.new(0,.687,0),
  261. NumberSequenceKeypoint.new(.111,.875,0),
  262. NumberSequenceKeypoint.new(.327,1.19,0),
  263. NumberSequenceKeypoint.new(.646,1.56,0),
  264. NumberSequenceKeypoint.new(.805,1.37,0),
  265. NumberSequenceKeypoint.new(.905,1.06,0),
  266. NumberSequenceKeypoint.new(.968,.938,0),
  267. NumberSequenceKeypoint.new(.984,1.13,0),
  268. NumberSequenceKeypoint.new(1,1.62,0),
  269. }
  270. local Size = NumberSequence.new(sizePoints)
  271. local Transparency = NumberSequence.new(transPoints)
  272. rayModel = Instance.new("Model",c)
  273. efcModel = Instance.new("Model",c)
  274. efxBlock = Instance.new("Part",c)
  275. efxBlock.BrickColor = BrickColor.new("Bright violet")
  276. efxBlock.Material = "Neon"
  277. efxBlock.FormFactor = "Custom"
  278. efxBlock.Transparency = .3
  279. efxBlock.Size = Vector3.new(.0,.0,.0)
  280. local mesh = Instance.new("SpecialMesh",efxBlock)
  281. mesh.MeshType = Enum.MeshType.Sphere
  282. mesh.Scale = Vector3.new(1,1,1)
  283. light = Instance.new("PointLight",c.Head)
  284. light.Range = 10
  285. light.Color = Color3.new(0,200/255,1)
  286. light.Shadows = false
  287. local particles = Instance.new("ParticleEmitter",efxBlock)
  288. particles.Color = ColorSequence.new(Color3.new(10,0,0/1000),Color3.new(0/2000,0/0,1000/0))
  289. particles.Size = Size
  290. particles.Name = "Fire"
  291. particles.Transparency = Transparency
  292. particles.LockedToPart = true
  293. particles.VelocityInheritance = .5
  294. particles.LockedToPart = true
  295. particles.Rate = 70
  296. particles.Texture = "rbxassetid://224413104"
  297. particles.Lifetime = NumberRange.new(2,2)
  298. particles.RotSpeed = NumberRange.new(100,100)
  299. particles.Speed = NumberRange.new(7,7)
  300. script.Parent = efxBlock
  301. fire = particles
  302. local offset = Vector3.new(-0.11, .23, -0.5)
  303. local weld = Instance.new("Weld",c.Head)
  304. weld.Part0 = c.Head
  305. weld.Part1 = efxBlock
  306. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  307. efxBlock.Parent = c
  308. music.SoundId = "rbxassetid://316012176"
  309. music.Looped = true
  310. music.Volume = 0
  311. fight = music
  312. music2.SoundId = "rbxassetid://316014309"
  313. music2.Looped = true
  314. music2.Volume = 0
  315. sans = music2
  316. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  317. pointGyro.P = 1e7
  318. pointGyro.D = 1e3
  319. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  320. animator = c.Humanoid:FindFirstChild("Animator")
  321. if animator then
  322. animator:Destroy()
  323. end
  324. c.Torso.roblox:Destroy()
  325. for i,v in pairs (c.Head:children()) do
  326. if v.ClassName == "Sound" then
  327. v:Destroy()
  328. end
  329. end
  330. for i = 1,#Joints do
  331. Joints[i].C1 = CFrame.new(Vector3.new())
  332. end
  333. human.WalkSpeed = 0
  334. human.JumpPower = 0
  335. end
  336.  
  337. uinps.InputBegan:connect(function(InputObject)
  338. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  339. Debounces.isPassive = not Debounces.isPassive
  340. end
  341. end)
  342.  
  343. setJointCFrames = function(table)
  344. for i = 1,#table do
  345. JointTargets[i] = table[i]
  346. end
  347. AnimationCycles = 0
  348. end
  349.  
  350. setLerp = function(speed)
  351. AnimStat.lerpSpeed = speed
  352. end
  353.  
  354. setTween = function(tween)
  355. AnimStat.lerpTween = tween
  356. end
  357.  
  358. takeDamage = function(position,damage,distance,platformStand)
  359. for i,v in pairs (pls:children()) do
  360. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  361. local torso = v.Character:FindFirstChild("Torso")
  362. if torso and (torso.Position - position).magnitude < distance then
  363. RiseLevel(v.Character.Humanoid,damage)
  364. v.Character.Humanoid:TakeDamage(damage)
  365. if platformStand == true then
  366. v.Character.PlatformStand = platformStand
  367. end
  368. end
  369. end
  370. end
  371. end
  372.  
  373. --------------------------------------------------------
  374.  
  375. prepareCharacter()
  376.  
  377. --------------------------------------------------------
  378. hldng={}Player=p
  379. function chatfunc(text)
  380. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  381. local rs=game:service'RunService'.RenderStepped
  382. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  383. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  384. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  385. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  386. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  387. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  388. local texts={}
  389. for i=1,snum do
  390. texts[i]=Instance.new("TextButton",b)
  391. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  392. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  393. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  394. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  395. end
  396. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  397. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  398. else texts[i][Set]=Val end end end end
  399. for i=1,#texts do
  400. if texts[i].Parent then
  401. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  402. end
  403. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  404. sw(3)
  405. end
  406. sw(180)
  407. for i=1,0,-.025 do
  408. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  409. sw()
  410. end
  411. b:Destroy()
  412. end)
  413. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  414. mouse.KeyUp:connect(function(k)
  415. hldng[k]=nil
  416. end)
  417.  
  418. local function doit()
  419. if DefAble then
  420. return
  421. else
  422. if human.Health~=human.MaxHealth then
  423. DefAble=false
  424. human:Destroy()
  425. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  426. human.MaxHealth=1 human.Health=1
  427. human.HealthChanged:connect(doit)
  428. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  429. hldng.r=nil warn"Dodged"
  430. Tired.n=Tired.n+10
  431. end
  432. end
  433. end
  434. dodge=human.HealthChanged:connect(doit)
  435. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  436. spawn(function()
  437. local sine = 0
  438. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  439. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  440. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  441. frm.Position=UDim2.new(.3,0,.7,0)
  442.  
  443. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  444. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  445. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  446. while wait()do
  447. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  448. if Tired.n>=Tired.m then
  449. Tired.n=Tired.m
  450. Tired.d=true
  451. end
  452. if Tired.d then
  453. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  454. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  455. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  456. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  457. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  458.  
  459. end
  460.  
  461. if hldng.r then DefAble=false else DefAble=1 end
  462.  
  463. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  464. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  465. setLerp(.1)
  466. if Debounces.isPassive == true then --walk
  467. setJointCFrames({
  468. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  469. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  470. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  471. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  472. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  473. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  474. })
  475. else
  476. setJointCFrames({
  477. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  478. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  479. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  480. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  481. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  482. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  483. })
  484. end
  485. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  486. sine = sine + math.rad(12) --else jump
  487. human.WalkSpeed = 25
  488. setLerp(.15)
  489. setJointCFrames({
  490. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  491. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  492. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  493. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  494. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  495. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  496. })
  497. end
  498. if Debounces.scalingDamage == true then
  499. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  500. end
  501. end
  502. end)
  503. human.Changed:connect(function(prop)
  504. if prop == "MoveDirection" then
  505. if human.MoveDirection.magnitude > .02 then
  506. Debounces.isMoving = true
  507. else
  508. Debounces.isMoving = false
  509. end
  510. end
  511. end)
  512. local dunkedon=false
  513. mouse.KeyDown:connect(function(k)
  514. hldng[k]=true
  515. if not Debounces.isAttacking then
  516. if k=="c"and not Tired.d and Debounces.isPassive then
  517. local GrabObj=mouse.Target
  518. local hum=nil
  519. if GrabObj then
  520. if not GrabObj.Anchored then
  521. if GrabObj.Parent then
  522. if GrabObj.Parent:FindFirstChild'Humanoid'then
  523. hum=GrabObj.Parent.Humanoid
  524. end
  525. end
  526. local jet=Instance.new("BodyPosition",GrabObj)
  527. if not hum then jet.D=2000 jet.P=2000 end
  528. while hldng.c and not Tired.d do
  529. jet.MaxForce=Vector3.new(10,10,10)*10000000
  530. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  531. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  532. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  533. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  534. sw()
  535. end
  536. jet:Destroy()
  537. else
  538. warn'The object is anchored!'
  539. end
  540. end
  541. end
  542. if k=="t"and not Tired.d then -- TELEPORT
  543. if mouse.Target then Debounces.isAttacking=true
  544. local pos=mouse.Hit KG:Pause()
  545. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  546. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  547. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  548. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  549. wait(1)Debounces.isAttacking=false KG:Resume()
  550. root.CFrame=pos+Vector3.new(0,3,0)
  551. jam:Destroy()root.Anchored=false
  552. end
  553. Tired.n=Tired.n+50
  554. end
  555. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  556. dunkedon=true local pos=mouse.Hit.p
  557. Tired.n=Tired.n+100
  558. local idk=Instance.new("Part",efcModel)
  559. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  560. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  561. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  562. idk.Material="SmoothPlastic"
  563. idk.Transparency=.5 sw(20)idk:Destroy()
  564. spawn(function()for i=1,300 do
  565. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  566. spawn(function()
  567. local p=Instance.new("Part",efcModel)
  568. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  569. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  570. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  571. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  572. m.Scale=Vector3.new(.05,.08,.05)/1.2
  573. spawn(function()
  574. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  575. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  576. end)
  577. end)
  578. sw()
  579. end
  580. end)
  581. wait(5)
  582.  
  583. dunkedon=false
  584. end
  585. end
  586. if Debounces.isPassive and k=="g"then
  587. while hldng.g and not Tired.d do
  588. sw(10)
  589. Tired.n=Tired.n+1
  590. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  591. spawn(function()
  592. local p=Instance.new("Part",efcModel)
  593. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  594. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  595. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  596. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  597. m.Scale=Vector3.new(.05,.08,.05)/2.5
  598. spawn(function()
  599. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  600. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  601. end)
  602. end)
  603. end
  604. end
  605.  
  606. end)
  607. uinps.InputBegan:connect(function(InputObject)
  608. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  609. Debounces.isBoosting = true
  610. Debounces.damageLevel = 10
  611. Debounces.scalingDamage = true
  612. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  613. setLerp(.15)
  614. setJointCFrames({
  615. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  616. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  617. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  618. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  619. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  620. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  621. })
  622. local boostSpeed = 350
  623. local efx = Instance.new("Sound",c.Head)
  624. efx.SoundId = "rbxassetid://200632875"
  625. efx.Pitch = math.random(1100,1300)/1000
  626. efx.Volume = .5
  627. efx:Play()
  628. spawn(function()
  629. wait(5)
  630. efx:Destroy()
  631. end)
  632. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  633. vel.P = 1e3
  634. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  635. wait(.15)
  636. vel.P = 1000
  637. vel.MaxForce = Vector3.new(3000,0,3000)
  638. vel.Velocity = Vector3.new()
  639. wait(.3)
  640. setLerp(.3)
  641. setJointCFrames({
  642. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  643. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  644. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  645. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  646. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  647. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  648. })
  649. wait(.2)
  650. vel:Destroy()
  651. Debounces.damageLevel = 0
  652. Debounces.scalingDamage = false
  653. Debounces.isBoosting = false
  654. end
  655. end)
  656.  
  657. uinps.InputBegan:connect(function(InputObject)
  658. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  659. Debounces.isBoosting = true
  660. Debounces.damageLevel = 10
  661. Debounces.scalingDamage = true
  662. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  663. setLerp(.15)
  664. setJointCFrames({
  665. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  666. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  667. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  668. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  669. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  670. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  671. })
  672. local boostSpeed = 250
  673. local efx = Instance.new("Sound",c.Head)
  674. efx.SoundId = "rbxassetid://200632875"
  675. efx.Pitch = math.random(1100,1300)/1000
  676. efx.Volume = .5
  677. efx:Play()
  678. spawn(function()
  679. wait(5)
  680. efx:Destroy()
  681. end)
  682. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  683. vel.P = 1e3
  684. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  685. wait(.15)
  686. vel.P = 1000
  687. vel.MaxForce = Vector3.new(3000,0,3000)
  688. vel.Velocity = Vector3.new()
  689. wait(.3)
  690. setLerp(.3)
  691. setJointCFrames({
  692. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  693. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  694. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  695. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  696. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  697. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  698. })
  699. wait(.2)
  700. vel:Destroy()
  701. Debounces.damageLevel = 0
  702. Debounces.scalingDamage = false
  703. Debounces.isBoosting = false
  704. end
  705. end)
  706.  
  707. uinps.InputBegan:connect(function(InputObject)
  708. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  709. Debounces.isBoosting = true
  710. Debounces.damageLevel = 10
  711. Debounces.scalingDamage = true
  712. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  713. setLerp(.15)
  714. setJointCFrames({
  715. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  716. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  717. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  718. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  719. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  720. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  721. })
  722. local boostSpeed = 350
  723. local efx = Instance.new("Sound",c.Head)
  724. efx.SoundId = "rbxassetid://200632875"
  725. efx.Pitch = math.random(1100,1300)/1000
  726. efx.Volume = .5
  727. efx:Play()
  728. spawn(function()
  729. wait(5)
  730. efx:Destroy()
  731. end)
  732. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  733. vel.P = 1e3
  734. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  735. wait(.15)
  736. vel.P = 1000
  737. vel.MaxForce = Vector3.new(3000,0,3000)
  738. vel.Velocity = Vector3.new()
  739. wait(.3)
  740. setLerp(.3)
  741. setJointCFrames({
  742. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  743. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  744. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  745. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  746. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  747. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  748. })
  749. wait(.2)
  750. vel:Destroy()
  751. Debounces.damageLevel = 0
  752. Debounces.scalingDamage = false
  753. Debounces.isBoosting = false
  754. end
  755. end)
  756.  
  757. uinps.InputBegan:connect(function(InputObject)
  758. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  759. Debounces.isBoosting = true
  760. Debounces.damageLevel = 30
  761. Debounces.scalingDamage = true
  762. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  763. setLerp(.15)
  764. setJointCFrames({
  765. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  766. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  767. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  768. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  769. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  770. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  771. })
  772. local boostSpeed = 350
  773. local boostSpeed = 350
  774. local efx = Instance.new("Sound",c.Head)
  775. efx.SoundId = "rbxassetid://200632875"
  776. efx.Pitch = math.random(1100,1300)/1000
  777. efx.Volume = .5
  778. efx:Play()
  779. spawn(function()
  780. wait(5)
  781. efx:Destroy()
  782. end)
  783. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  784. vel.P = 1e3
  785. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  786. wait(.15)
  787. vel.P = 1000
  788. vel.MaxForce = Vector3.new(3000,0,3000)
  789. vel.Velocity = Vector3.new()
  790. wait(.3)
  791. setLerp(.3)
  792. setJointCFrames({
  793. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  794. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  795. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  796. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  797. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  798. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  799. })
  800. wait(.2)
  801. vel:Destroy()
  802. Debounces.damageLevel = 0
  803. Debounces.scalingDamage = false
  804. Debounces.isBoosting = false
  805. end
  806. end)
  807.  
  808. uinps.InputBegan:connect(function(InputObject)
  809. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  810. local isLooping = true
  811. uinps.InputEnded:connect(function(InputObject2)
  812. if InputObject2.KeyCode == Enum.KeyCode.Q then
  813. isLooping = false
  814. end
  815. end)
  816. while not Tired.d do
  817. if isLooping == false then
  818. break
  819. end
  820. Debounces.attackNumber = Debounces.attackNumber + 1
  821. local aimPos = mouse.Hit.p
  822. local head = Instance.new("Part",c)
  823. head.Size = Vector3.new(12,.2,12)
  824. head.CanCollide = false
  825. head.Anchored = true
  826. head.Transparency = 1
  827. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  828. mesh.Scale=Vector3.new(.05,.05,.05)
  829. local decal = Instance.new("Decal",head)
  830. decal.Texture = "rbxassetid://441975828"
  831. if Debounces.attackNumber%2 == 1 then
  832. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  833. else
  834. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  835. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  836. spawn(function()
  837. local timer = 0
  838. while rs.RenderStepped:wait() do
  839. if timer >= 1.55 then
  840. break
  841. end
  842. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  843. timer = timer + 1/30/(Debounces.FPS/60)
  844. end
  845. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  846. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  847. local hit, pos = workspace:FindPartOnRay(ray,c)
  848. local dis = (head.CFrame.p - pos).magnitude
  849. local rayPart = Instance.new("Part",rayModel)
  850. rayPart.Material = "Neon"
  851. rayPart.FormFactor = "Custom"
  852. rayPart.BrickColor = BrickColor.new"Lily white"
  853. rayPart.Anchored = true
  854. rayPart.CanCollide = false
  855. rayPart.Size = Vector3.new(7,7,dis + 400)
  856. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  857. rayPart.CFrame = rayCFrame
  858. head:Destroy()
  859. end)
  860. wait()
  861. local s = Instance.new("Sound",head)
  862. s.Volume = 1
  863. s.SoundId = "rbxassetid://332223043"
  864. s:Play()
  865. wait(.04)
  866. Tired.n=Tired.n+2
  867. end
  868. end
  869. end)
  870.  
  871. uinps.InputBegan:connect(function(InputObj)
  872. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  873. Debounces.isAttacking = true
  874. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  875. local head = Instance.new("Part",c)
  876. head.Size = Vector3.new(18,.2,18)
  877. head.CanCollide = false
  878. head.Anchored = true
  879. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  880. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  881. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  882. mesh.Scale=Vector3.new(.1,.1,.1)
  883. local decal = Instance.new("Decal",head)
  884. decal.Texture = "rbxassetid://441975828"
  885. setLerp(.1)
  886. setJointCFrames({
  887. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  888. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  889. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  890. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  891. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  892. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  893. })
  894. spawn(function()
  895. local timer = 0
  896. while rs.RenderStepped:wait() do
  897. if timer >= 1.55/.8 then
  898. break
  899. end
  900. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  901. timer = timer + 1/30/(Debounces.FPS/60)
  902. end
  903. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  904. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  905. local hit, pos = workspace:FindPartOnRay(ray,c)
  906. local dis = (head.CFrame.p - pos).magnitude
  907. local rayPart = Instance.new("Part",rayModel)
  908. rayPart.Material = "Neon"
  909. rayPart.FormFactor = "Custom"
  910. rayPart.Name = "Punch"
  911. rayPart.BrickColor = BrickColor.new"Lily white"
  912. rayPart.Anchored = true
  913. rayPart.CanCollide = false
  914. rayPart.Size = Vector3.new(28,28,dis + 400)
  915. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  916. rayPart.CFrame = rayCFrame
  917. head:Destroy()
  918. end)
  919. wait()
  920. local s = Instance.new("Sound",head)
  921. s.Volume = 1
  922. s.SoundId = "rbxassetid://332223043"
  923. s.Pitch = .8
  924. s:Play()
  925. wait(.75)
  926. setLerp(.17)
  927. setJointCFrames({
  928. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  929. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  930. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  931. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  932. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  933. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  934. })
  935. Tired.n=Tired.n+15
  936. wait(.5)
  937. Debounces.isAttacking = false
  938. end
  939. end)
  940.  
  941. reflect = function(d,n)
  942. local i, n = -1 * d.unit, n.unit
  943. local dot = n:Dot(i)
  944. return 2*dot*n - i
  945. end
  946.  
  947. makeReflectionBeam = function(pos,look,isCrit)
  948. local ray = Ray.new(pos,look)
  949. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  950. local e = Instance.new("Part",rayModel)
  951. e.Anchored = true
  952. e.CanCollide = false
  953. e.BrickColor = BrickColor.new("Cyan")
  954. e.Material = "Neon"
  955. e.FormFactor = "Custom"
  956. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  957. if isCrit == true then
  958. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  959. e.Name = "Punch"
  960. end
  961. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  962. local e = Instance.new("Sound",c)
  963. if isCrit == true then
  964. e.Volume = .5
  965. else
  966. e.Volume = .3
  967. e.Pitch = 1.5
  968. end
  969. e.SoundId = "rbxassetid://200632875"
  970. e:Play()
  971. spawn(function()
  972. wait(6)
  973. e:Destroy()
  974. end)
  975. wait(.05)
  976. if hit ~= nil then
  977. newDir = reflect(look.unit,norm,isCrit)
  978. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  979. end
  980. end
  981.  
  982. uinps.InputBegan:connect(function(InputObject)
  983. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  984. local isLooping = true
  985. uinps.InputEnded:connect(function(InputObject2)
  986. if InputObject2.KeyCode == Enum.KeyCode.Q then
  987. isLooping = false
  988. end
  989. end)
  990. while not Tired.d do
  991. if isLooping == false then
  992. break
  993. end
  994. Debounces.attackNumber = Debounces.attackNumber + 1
  995. local aimPos = mouse.Hit.p
  996. local head = Instance.new("Part",c)
  997. head.Size = Vector3.new(12,.2,12)
  998. head.CanCollide = false
  999. head.Anchored = true
  1000. head.Transparency=1
  1001. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1002. mesh.Scale=Vector3.new(.05,.05,.05)
  1003. local decal = Instance.new("Decal",head)
  1004. decal.Texture = "rbxassetid://441975828"
  1005.  
  1006. if Debounces.attackNumber%2 == 1 then
  1007. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1008. else
  1009. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1010. end
  1011. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1012. spawn(function()
  1013. local timer = 0
  1014. while rs.RenderStepped:wait() do
  1015. if timer >= 1.55 then
  1016. break
  1017. end
  1018. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1019. timer = timer + 1/30/(Debounces.FPS/60)
  1020. end
  1021. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1022. head:Destroy()
  1023. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1024. end)
  1025.  
  1026. wait()
  1027. local s = Instance.new("Sound",head)
  1028. s.Volume = 1
  1029. s.SoundId = "rbxassetid://332223043"
  1030. s.Pitch = 1.02
  1031. s:Play()
  1032. Tired.n=Tired.n+15
  1033. wait(.2)
  1034. end
  1035. end
  1036. end)
  1037.  
  1038. uinps.InputBegan:connect(function(InputObj)
  1039. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1040. Debounces.isAttacking = true
  1041. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1042. local head = Instance.new("Part",c)
  1043. head.Size = Vector3.new(18,.2,18)
  1044. head.CanCollide = false
  1045. head.Anchored = true
  1046. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1047. head.Transparency = 1
  1048. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1049. mesh.Scale=Vector3.new(.1,.1,.1)
  1050. local decal = Instance.new("Decal",head)
  1051. decal.Texture = "rbxassetid://441975828"
  1052. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1053. setLerp(.1)
  1054. setJointCFrames({
  1055. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1056. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1057. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1058. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1059. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1060. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1061. })
  1062. spawn(function()
  1063. local timer = 0
  1064. while rs.RenderStepped:wait() do
  1065. if timer >= 1.55/.8 then
  1066. break
  1067. end
  1068. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1069. timer = timer + 1/30/(Debounces.FPS/60)
  1070. end
  1071. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1072. head:Destroy()
  1073. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1074. end)
  1075. wait()
  1076. local s = Instance.new("Sound",head)
  1077. s.Volume = 2
  1078. s.SoundId = "rbxassetid://332223043"
  1079. s.Pitch = .8
  1080. s:Play()
  1081. wait(.75)
  1082. setLerp(.17)
  1083. setJointCFrames({
  1084. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1085. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1086. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1087. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1088. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1089. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1090. })
  1091. Tired.n=Tired.n+30
  1092. wait(.5)
  1093. Debounces.isAttacking = false
  1094. end
  1095. end)
  1096.  
  1097. uinps.InputBegan:connect(function(InputObj)
  1098. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1099. local finishEvent = nil
  1100. Debounces.isTyping = true
  1101. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1102. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1103. Debounces.isTyping = false
  1104. finishEvent:disconnect()
  1105. end
  1106. end)
  1107. end
  1108. end)
  1109.  
  1110. uinps.InputBegan:connect(function(InputObj)
  1111. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1112. Debounces.isSprinting = true
  1113. end
  1114. end)
  1115.  
  1116. uinps.InputEnded:connect(function(InputObj)
  1117. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1118. Debounces.isSprinting = false
  1119. end
  1120. end)
  1121. uinps.InputBegan:connect(function(InputObj)
  1122.  
  1123. end)
  1124.  
  1125. rs.RenderStepped:connect(function()
  1126. Debounces.FPS = 1/rs.RenderStepped:wait()
  1127. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1128. if Debounces.isPassive == false then
  1129. fire.Enabled = false
  1130. light.Range = 0
  1131. fight:Pause()
  1132. sans:Resume()
  1133. efxBlock.Transparency = 1
  1134. else
  1135. fire.Enabled = true
  1136. light.Range = 10
  1137. fight:Resume()
  1138. sans:Pause()
  1139. efxBlock.Transparency = 0
  1140. end local tD=3
  1141. for i,v in pairs (rayModel:children()) do
  1142. if v.Transparency >= 1 then
  1143. v:Destroy()
  1144. else
  1145. v.CanCollide = true
  1146. local parts = v:GetTouchingParts()
  1147. v.CanCollide = false
  1148. for i = 1,#parts do
  1149. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1150. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1151. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1152. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1153. end
  1154. end
  1155. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1156. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1157. end
  1158. end
  1159. for i = 1,#Joints do
  1160. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1161. end
  1162. local sineval = math.sin(tick() * 2) * 3
  1163. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1164. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1165. end)
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