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if script.Parent.className ~= HopperBin then         
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local h = Instance.new(HopperBin)
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h.Parent = game.Players.MlgNoscoperStabber.Backpack
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h.Parent = game.Players.endermites15.Backpack
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h.Name = SuicideBomb
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local p = Instance.new(Part)
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p.Parent = game.Workspace.FunctionOffset
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p.Name = SuicideBomb
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p.Size = Vector3.new(2,2,1)
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p.TopSurface = 0
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p.BottomSurface = 0
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p.Locked = true
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p.BrickColor = BrickColor.new( Really black )
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local w = Instance.new(Weld)
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w.Parent = p.Parent
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w.Part0 = p
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w.Part1 = p.Parent.Torso
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w.C0 = CFrame.new(0,0,-1)
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script.Parent = h
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local d = Instance.new(Decal)
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d.Parent = p
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d.Face = Back
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d.Texture = httpwww.roblox.comassetid=28824625
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Instance.new(BlockMesh).Parent = p
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end
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tool = script.Parent
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function click(mouse)
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if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
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local s = Instance.new(Sparkles)
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s.Parent = game.Workspace.FunctionOffset.SuicideBomb
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s.Color = Color3.new(.5,.5,0)
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wait(3)
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local e = Instance.new(Explosion)
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e.Parent = game.Workspace
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e.BlastPressure = 1000000
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e.BlastRadius = 15
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e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
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else
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script.ParentRemove()
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end
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end
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function selected(mouse)
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mouse.Button1Downconnect(function () click(mouse) end)
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end
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tool.Selectedconnect(selected)if script.Parent.className ~= HopperBin then         
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local h = Instance.new(HopperBin)
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h.Parent = game.Players.Xtherisus.Backpack
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h.Name = SuicideBomb
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local p = Instance.new(Part)
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p.Parent = game.Workspace.FunctionOffset
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p.Name = SuicideBomb
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p.Size = Vector3.new(2,2,1)
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p.TopSurface = 0
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p.BottomSurface = 0
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p.Locked = true
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p.BrickColor = BrickColor.new(Really black)
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local w = Instance.new(Weld)
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w.Parent = p.Parent
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w.Part0 = p
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w.Part1 = p.Parent.Torso
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w.C0 = CFrame.new(0,0,-1)
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script.Parent = h
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local d = Instance.new(Decal)
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d.Parent = p
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d.Face = Back
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d.Texture = httpwww.roblox.comassetid=28824625
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Instance.new(BlockMesh).Parent = p
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end
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tool = script.Parent
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function click(mouse)
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if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
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local s = Instance.new(Sparkles)
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s.Parent = game.Workspace.FunctionOffset.SuicideBomb
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s.Color = Color3.new(.5,.5,0)
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wait(3)
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local e = Instance.new(Explosion)
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e.Parent = game.Workspace
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e.BlastPressure = 1000000
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e.BlastRadius = 15
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e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
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else
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script.ParentRemove()
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end
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end
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function selected(mouse)
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mouse.Button1Downconnect(function () click(mouse) end)
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end
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tool.Selectedconnect(selected)if script.Parent.className ~= HopperBin then         
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local h = Instance.new(HopperBin)
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h.Parent = game.Players.Xtherisus.Backpack
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h.Name = SuicideBomb
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local p = Instance.new(Part)
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p.Parent = game.Workspace.FunctionOffset
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p.Name = SuicideBomb
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p.Size = Vector3.new(2,2,1)
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p.TopSurface = 0
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p.BottomSurface = 0
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p.Locked = true
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p.BrickColor = BrickColor.new(Really black)
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local w = Instance.new(Weld)
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w.Parent = p.Parent
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w.Part0 = p
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w.Part1 = p.Parent.Torso
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w.C0 = CFrame.new(0,0,-1)
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script.Parent = h
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local d = Instance.new(Decal)
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d.Parent = p
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d.Face = Back
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d.Texture = httpwww.roblox.comassetid=28824625
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Instance.new(BlockMesh).Parent = p
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end
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tool = script.Parent
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function click(mouse)
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if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
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local s = Instance.new(Sparkles)
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s.Parent = game.Workspace.FunctionOffset.SuicideBomb
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s.Color = Color3.new(.5,.5,0)
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wait(3)
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local e = Instance.new(Explosion)
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e.Parent = game.Workspace
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e.BlastPressure = 1000000
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e.BlastRadius = 15
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e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
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else
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script.ParentRemove()
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end
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end
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function selected(mouse)
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mouse.Button1Downconnect(function () click(mouse) end)
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end
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tool.Selectedconnect(selected)