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- if script.Parent.className ~= HopperBin then
- local h = Instance.new(HopperBin)
- h.Parent = game.Players.endermites15.Backpack
- h.Name = SuicideBomb
- local p = Instance.new(Part)
- p.Parent = game.Workspace.FunctionOffset
- p.Name = SuicideBomb
- p.Size = Vector3.new(2,2,1)
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Locked = true
- p.BrickColor = BrickColor.new( Really black )
- local w = Instance.new(Weld)
- w.Parent = p.Parent
- w.Part0 = p
- w.Part1 = p.Parent.Torso
- w.C0 = CFrame.new(0,0,-1)
- script.Parent = h
- local d = Instance.new(Decal)
- d.Parent = p
- d.Face = Back
- d.Texture = httpwww.roblox.comassetid=28824625
- Instance.new(BlockMesh).Parent = p
- end
- tool = script.Parent
- function click(mouse)
- if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
- local s = Instance.new(Sparkles)
- s.Parent = game.Workspace.FunctionOffset.SuicideBomb
- s.Color = Color3.new(.5,.5,0)
- wait(3)
- local e = Instance.new(Explosion)
- e.Parent = game.Workspace
- e.BlastPressure = 1000000
- e.BlastRadius = 15
- e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
- else
- script.ParentRemove()
- end
- end
- function selected(mouse)
- mouse.Button1Downconnect(function () click(mouse) end)
- end
- tool.Selectedconnect(selected)if script.Parent.className ~= HopperBin then
- local h = Instance.new(HopperBin)
- h.Parent = game.Players.Xtherisus.Backpack
- h.Name = SuicideBomb
- local p = Instance.new(Part)
- p.Parent = game.Workspace.FunctionOffset
- p.Name = SuicideBomb
- p.Size = Vector3.new(2,2,1)
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Locked = true
- p.BrickColor = BrickColor.new(Really black)
- local w = Instance.new(Weld)
- w.Parent = p.Parent
- w.Part0 = p
- w.Part1 = p.Parent.Torso
- w.C0 = CFrame.new(0,0,-1)
- script.Parent = h
- local d = Instance.new(Decal)
- d.Parent = p
- d.Face = Back
- d.Texture = httpwww.roblox.comassetid=28824625
- Instance.new(BlockMesh).Parent = p
- end
- tool = script.Parent
- function click(mouse)
- if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
- local s = Instance.new(Sparkles)
- s.Parent = game.Workspace.FunctionOffset.SuicideBomb
- s.Color = Color3.new(.5,.5,0)
- wait(3)
- local e = Instance.new(Explosion)
- e.Parent = game.Workspace
- e.BlastPressure = 1000000
- e.BlastRadius = 15
- e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
- else
- script.ParentRemove()
- end
- end
- function selected(mouse)
- mouse.Button1Downconnect(function () click(mouse) end)
- end
- tool.Selectedconnect(selected)if script.Parent.className ~= HopperBin then
- local h = Instance.new(HopperBin)
- h.Parent = game.Players.Xtherisus.Backpack
- h.Name = SuicideBomb
- local p = Instance.new(Part)
- p.Parent = game.Workspace.FunctionOffset
- p.Name = SuicideBomb
- p.Size = Vector3.new(2,2,1)
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Locked = true
- p.BrickColor = BrickColor.new(Really black)
- local w = Instance.new(Weld)
- w.Parent = p.Parent
- w.Part0 = p
- w.Part1 = p.Parent.Torso
- w.C0 = CFrame.new(0,0,-1)
- script.Parent = h
- local d = Instance.new(Decal)
- d.Parent = p
- d.Face = Back
- d.Texture = httpwww.roblox.comassetid=28824625
- Instance.new(BlockMesh).Parent = p
- end
- tool = script.Parent
- function click(mouse)
- if game.Workspace.FunctionOffsetFindFirstChild(SuicideBomb) ~= nil then
- local s = Instance.new(Sparkles)
- s.Parent = game.Workspace.FunctionOffset.SuicideBomb
- s.Color = Color3.new(.5,.5,0)
- wait(3)
- local e = Instance.new(Explosion)
- e.Parent = game.Workspace
- e.BlastPressure = 1000000
- e.BlastRadius = 15
- e.Position = game.Workspace.FunctionOffset.SuicideBomb.Position
- else
- script.ParentRemove()
- end
- end
- function selected(mouse)
- mouse.Button1Downconnect(function () click(mouse) end)
- end
- tool.Selectedconnect(selected)
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