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1 | #============================================================================== | |
2 | # FFS - Stealkiller | |
3 | #============================================================================== | |
4 | ||
5 | $imported = {} if $imported == nil | |
6 | $imported["Stealkiller"] = true | |
7 | ||
8 | module Flip | |
9 | COMMON_EVENT_STEALKILLER_COUNTER = 50 | |
10 | end | |
11 | ||
12 | #============================================================================== | |
13 | # RPG::Enemy | |
14 | #============================================================================== | |
15 | ||
16 | class RPG::Enemy | |
17 | #-------------------------------------------------------------------------- | |
18 | # * Friendly EXP | |
19 | #-------------------------------------------------------------------------- | |
20 | def stealkiller_counter | |
21 | return @stealkiller_counter if @stealkiller_counter != nil | |
22 | self.note.split(/[\r\n]+/).each { |line| | |
23 | case line | |
24 | when /<(?:STEALKILLER_COUNTER|stealkiller counter):[ ](\d+)>/i | |
25 | @stealkiller_counter = $1.to_i | |
26 | end | |
27 | } | |
28 | return @stealkiller_counter | |
29 | end | |
30 | end | |
31 | ||
32 | #============================================================================== | |
33 | # ■ Game_Battler | |
34 | #============================================================================== | |
35 | ||
36 | class Game_Battler | |
37 | attr_accessor :stealkiller_counter | |
38 | ||
39 | alias initialize_stealkiller initialize | |
40 | def initialize | |
41 | initialize_stealkiller | |
42 | @stealkiller = 0 | |
43 | end | |
44 | end | |
45 | ||
46 | #============================================================================== | |
47 | # ■ Game_Enemy | |
48 | #============================================================================== | |
49 | ||
50 | class Game_Enemy < Game_Battler | |
51 | #-------------------------------------------------------------------------- | |
52 | # ● オブジェクト初期化 | |
53 | # index : 敵グループ内インデックス | |
54 | # enemy_id : 敵キャラ ID | |
55 | #-------------------------------------------------------------------------- | |
56 | alias initialize_flip_stealkiller initialize | |
57 | def initialize(index, enemy_id) | |
58 | initialize_flip_stealkiller(index, enemy_id) | |
59 | @stealkiller_counter = enemy.stealkiller_counter | |
60 | end | |
61 | end | |
62 | ||
63 | class Scene_Battle < Scene_Base | |
64 | #-------------------------------------------------------------------------- | |
65 | - | # ○ 戦闘行動の実行 : 盗む |
65 | + | # * process_kgc_steal |
66 | #-------------------------------------------------------------------------- | |
67 | - | def execute_action_steal |
67 | + | def process_kgc_steal(target, steal_type) |
68 | skill = @active_battler.action.skill | |
69 | - | text = @active_battler.name + skill.message1 |
69 | + | target.bem_make_obj_steal_result(@active_battler, skill, steal_type) |
70 | - | @message_window.add_instant_text(text) |
70 | + | display_steal_effects(target, skill) |
71 | - | unless skill.message2.empty? |
71 | + | if target.stealkiller_counter > 0 |
72 | - | wait(10) |
72 | + | target.stealkiller_counter -= 1 |
73 | - | @message_window.add_instant_text(skill.message2) |
73 | + | if target.stealkiller_counter <= 0 |
74 | $game_temp.common_event_id = Flip::COMMON_EVENT_STEALKILLER_COUNTER | |
75 | - | targets = @active_battler.action.make_targets |
75 | + | |
76 | - | display_animation(targets, skill.animation_id) |
76 | + | |
77 | - | @active_battler.mp -= @active_battler.calc_mp_cost(skill) |
77 | + | |
78 | - | $game_temp.common_event_id = skill.common_event_id |
78 | + |