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1 | if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {} | |
2 | do | |
3 | script.Parent = owner.Character | |
4 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput" | |
5 | local function NewFakeEvent() | |
6 | local Bind = Instance.new("BindableEvent") | |
7 | local Fake;Fake = {Connections = {}, | |
8 | fakeEvent=true; | |
9 | Connect=function(self,Func) | |
10 | Bind.Event:connect(Func) | |
11 | self.Connections[Bind] = true | |
12 | return setmetatable({Connected = true},{ | |
13 | __index = function (self,Index) | |
14 | if Index:lower() == "disconnect" then | |
15 | return function() Fake.Connections[Bind] = false;self.Connected = false end | |
16 | end | |
17 | return Fake[Index] | |
18 | end; | |
19 | __tostring = function() return "Connection" end; | |
20 | }) | |
21 | end} | |
22 | Fake.connect = Fake.Connect;return Fake; | |
23 | end | |
24 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
25 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
26 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
27 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
28 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
29 | local function TriggerEvent(self,Event,...) | |
30 | local Trigger = Mouse[Event] | |
31 | if Trigger and Trigger.fakeEvent and Trigger.Connections then | |
32 | for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end | |
33 | end | |
34 | end | |
35 | Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent | |
36 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
37 | if FiredBy.Name ~= owner.Name then return end | |
38 | if Input.MouseEvent then | |
39 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
40 | else | |
41 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
42 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end | |
43 | for _,Action in pairs(ContextActionService.Actions) do | |
44 | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end | |
45 | end | |
46 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
47 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
48 | end | |
49 | end) | |
50 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
51 | Event.Parent = NLS([[ | |
52 | local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse() | |
53 | local Input = function(Input,gameProcessedEvent) | |
54 | if gameProcessedEvent then return end | |
55 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
56 | end | |
57 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
58 | local Hit,Target | |
59 | while wait(1/30) do | |
60 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
61 | Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
62 | end | |
63 | end | |
64 | ]],owner.Character) | |
65 | end | |
66 | RealGame = game;game = setmetatable({},{ | |
67 | __index = function (self,Index) | |
68 | local Sandbox = function (Thing) | |
69 | if Thing:IsA("Player") then | |
70 | local RealPlayer = Thing | |
71 | return setmetatable({},{ | |
72 | __index = function (self,Index) | |
73 | local Type = type(RealPlayer[Index]) | |
74 | if Type == "function" then | |
75 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
76 | return function (self)return InternalData["Mouse"] end | |
77 | end | |
78 | return function (self,...)return RealPlayer[Index](RealPlayer,...) end | |
79 | end | |
80 | return RealPlayer[Index] | |
81 | end; | |
82 | __tostring = function(self) return RealPlayer.Name end | |
83 | }) | |
84 | end | |
85 | end | |
86 | if RealGame[Index] then | |
87 | local Type = type(RealGame[Index]) | |
88 | if Type == "function" then | |
89 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
90 | return function (self,Service) | |
91 | local FakeServices = { | |
92 | ["players"] = function() | |
93 | return setmetatable({},{ | |
94 | __index = function (self2,Index2) | |
95 | local RealService = RealGame:GetService(Service) | |
96 | local Type2 = type(Index2) | |
97 | if Type2 == "function" then | |
98 | return function (self,...) return RealService[Index2](RealService,...)end | |
99 | else | |
100 | if Index2:lower() == "localplayer" then return Sandbox(owner) end | |
101 | return RealService[Index2] | |
102 | end | |
103 | end; | |
104 | __tostring = function(self) return RealGame:GetService(Service).Name end | |
105 | }) | |
106 | end; | |
107 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
108 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
109 | ["runservice"] = function() | |
110 | return setmetatable({},{ | |
111 | __index = function(self2,Index2) | |
112 | local RealService = RealGame:GetService(Service) | |
113 | local Type2 = type(Index2) | |
114 | if Type2 == "function" then | |
115 | return function (self,...) return RealService[Index2](RealService,...) end | |
116 | else | |
117 | local RunServices = { | |
118 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
119 | ["renderstepped"] = function() return RealService["Stepped"] end | |
120 | } | |
121 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
122 | return RealService[Index2] | |
123 | end | |
124 | end | |
125 | }) | |
126 | end | |
127 | } | |
128 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
129 | return RealGame:GetService(Service) | |
130 | end | |
131 | end | |
132 | return function (self,...) return RealGame[Index](RealGame,...) end | |
133 | else | |
134 | if game:GetService(Index) then return game:GetService(Index) end | |
135 | return RealGame[Index] | |
136 | end | |
137 | end | |
138 | return nil | |
139 | end | |
140 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob") | |
141 | ||
142 | --[[ | |
143 | Jump in the CAAC | |
144 | by EthanHong0407 | |
145 | ||
146 | why the hell did i make this | |
147 | i dont even know anymore | |
148 | ]] | |
149 | ||
150 | local plr = game.Players.LocalPlayer | |
151 | local char = plr.Character | |
152 | local hum = char:FindFirstChildOfClass("Humanoid") | |
153 | local t = tick() | |
154 | local action = "" | |
155 | local torsorot = 0 | |
156 | if hum:FindFirstChild("Animator") then | |
157 | hum.Animator:Destroy() | |
158 | end | |
159 | ||
160 | hum.WalkSpeed = 0 | |
161 | ||
162 | ||
163 | local song = Instance.new("Sound", char) | |
164 | song.SoundId = "rbxassetid://1883633498" | |
165 | song.Volume = 1 | |
166 | song.TimePosition = 3 | |
167 | song:Play() | |
168 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
169 | local joint = Instance.new("Motor6D", wp0) | |
170 | joint.Part0 = wp0 | |
171 | joint.Part1 = wp1 | |
172 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
173 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
174 | joint.Name = name | |
175 | return joint | |
176 | end | |
177 | ||
178 | local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
179 | local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint") | |
180 | local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
181 | local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
182 | local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
183 | local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
184 | ||
185 | local rsc0 = RS.C0 | |
186 | local lsc0 = LS.C0 | |
187 | local tsc0 = TS.C0 | |
188 | local rhc0 = RH.C0 | |
189 | local lhc0 = LH.C0 | |
190 | local nkc0 = NK.C0 | |
191 | ||
192 | local gun = Instance.new("Part", char) | |
193 | gun.Size = Vector3.new(1, 1, 1) | |
194 | gun.Anchored = false | |
195 | gun.CFrame = CFrame.new(0, 10, 0) | |
196 | gun.BrickColor = BrickColor.new("Black") | |
197 | gun:BreakJoints() | |
198 | local gunMesh = Instance.new("SpecialMesh", gun) | |
199 | gunMesh.MeshId = "rbxassetid://430697201" | |
200 | gunMesh.Scale = Vector3.new(1, 1, 1) | |
201 | ||
202 | local gunWeld = Instance.new("Weld", gun) | |
203 | gunWeld.Part0 = char["Right Arm"] | |
204 | gunWeld.Part1 = gun | |
205 | gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90)) | |
206 | * CFrame.Angles(math.rad(-90), 0, 0) | |
207 | * CFrame.Angles(0, math.rad(180), 0) | |
208 | ||
209 | ||
210 | TS.C0 = CFrame.new(0, 10000, 0) | |
211 | game:GetService("RunService").RenderStepped:connect(function() | |
212 | t = t + 0.5 | |
213 | if action == "IGotAGun" then | |
214 | local speed = 0.3 | |
215 | torsorot = torsorot + 45 | |
216 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
217 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0) | |
218 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
219 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
220 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
221 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
222 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
223 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
224 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
225 | elseif action == "IGotAGun2" then | |
226 | local speed = 0.3 | |
227 | ||
228 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
229 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
230 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
231 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
232 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
233 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
234 | * CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed) | |
235 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
236 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
237 | elseif action == "CoufCouf" then | |
238 | local speed = 1 | |
239 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
240 | math.rad(math.random(-360, 360)), | |
241 | math.rad(math.random(-360, 360))), speed) | |
242 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
243 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
244 | math.rad(math.random(-360, 360)), | |
245 | math.rad(math.random(-360, 360))), speed) | |
246 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
247 | math.rad(math.random(-360, 360)), | |
248 | math.rad(math.random(-360, 360))), speed) | |
249 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
250 | math.rad(math.random(-360, 360)), | |
251 | math.rad(math.random(-360, 360))), speed) | |
252 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
253 | math.rad(math.random(-360, 360)), | |
254 | math.rad(math.random(-360, 360))), speed) | |
255 | elseif action == "Sleep" then | |
256 | local speed = 1 | |
257 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed) | |
258 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) | |
259 | * CFrame.Angles(math.rad(90), 0, 0), speed) | |
260 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed) | |
261 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed) | |
262 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
263 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed) | |
264 | elseif action == "WakeUp" then | |
265 | local speed = 0.3 | |
266 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed) | |
267 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
268 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed) | |
269 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed) | |
270 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
271 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
272 | elseif action == "Whehw" then | |
273 | local speed = 1 | |
274 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
275 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed) | |
276 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
277 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
278 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
279 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed) | |
280 | elseif action == "Julioliolio" then | |
281 | local speed = 1 | |
282 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
283 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
284 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
285 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
286 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
287 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed) | |
288 | elseif action == "ICan" then | |
289 | local speed = 1 | |
290 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
291 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
292 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
293 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
294 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
295 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
296 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
297 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
298 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
299 | elseif action == "ICan2" then | |
300 | local speed = 0.4 | |
301 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
302 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
303 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
304 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
305 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
306 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
307 | * CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed) | |
308 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
309 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
310 | elseif action == "ICant" then | |
311 | local speed = 0.4 | |
312 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed) | |
313 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0) | |
314 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
315 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
316 | * CFrame.Angles(math.rad(-5), 0, 0), speed) | |
317 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
318 | * CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed) | |
319 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
320 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
321 | elseif action == "BabyJeans" then | |
322 | NK.C0 = nkc0 | |
323 | TS.C0 = tsc0 * CFrame.new(0, 8, 0) | |
324 | LS.C0 = lsc0 | |
325 | RS.C0 = rsc0 | |
326 | LH.C0 = lhc0 | |
327 | RH.C0 = rhc0 | |
328 | elseif action == "YouAndYour" then | |
329 | local speed = 1 | |
330 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed) | |
331 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0) | |
332 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
333 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) | |
334 | * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed) | |
335 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0), speed) | |
336 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
337 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
338 | elseif action == "Painis" then | |
339 | local speed = 0.4 | |
340 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed) | |
341 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0) | |
342 | * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed) | |
343 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0) | |
344 | * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed) | |
345 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0) | |
346 | * CFrame.Angles(math.rad(10), 0, math.rad(45)), speed) | |
347 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
348 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed) | |
349 | elseif action == "Impoopments" then | |
350 | local speed = 1 | |
351 | NK.C0 = NK.C0:lerp(nkc0, speed) | |
352 | TS.C0 = TS.C0:lerp(tsc0, speed) | |
353 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
354 | math.rad(math.random(-360, 360)), | |
355 | math.rad(math.random(-360, 360))), speed) | |
356 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), | |
357 | math.rad(math.random(-360, 360)), | |
358 | math.rad(math.random(-360, 360))), speed) | |
359 | RH.C0 = RH.C0:lerp(rhc0, speed) | |
360 | LH.C0 = LH.C0:lerp(lhc0, speed) | |
361 | elseif action == "Normal" then | |
362 | local speed = 1 | |
363 | NK.C0 = nkc0 | |
364 | TS.C0 = tsc0 | |
365 | LS.C0 = lsc0 | |
366 | RS.C0 = rsc0 | |
367 | LH.C0 = lhc0 | |
368 | RH.C0 = rhc0 | |
369 | elseif action == "Jooj" then | |
370 | NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
371 | TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
372 | LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
373 | LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
374 | RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
375 | RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10) | |
376 | elseif action == "Upsidedown" then | |
377 | local speed = 1 | |
378 | NK.C0 = nkc0 | |
379 | TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180)) | |
380 | LS.C0 = lsc0 | |
381 | RS.C0 = rsc0 | |
382 | LH.C0 = lhc0 | |
383 | RH.C0 = rhc0 | |
384 | elseif action == "CAAC" then | |
385 | local speed = 0.1 | |
386 | NK.C0 = nkc0 | |
387 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed) | |
388 | LS.C0 = lsc0 | |
389 | RS.C0 = rsc0 | |
390 | LH.C0 = lhc0 | |
391 | RH.C0 = rhc0 | |
392 | end | |
393 | end) | |
394 | ||
395 | ||
396 | action = "IGotAGun" | |
397 | wait(0.5) | |
398 | action = "IGotAGun2" | |
399 | wait(2.9) | |
400 | action = "CoufCouf" | |
401 | local part = Instance.new("Part", char) | |
402 | part.Anchored = true | |
403 | part.Material = "Neon" | |
404 | part.BrickColor = BrickColor.new("New Yeller") | |
405 | part.CanCollide = false | |
406 | part.Size = Vector3.new(0.1, 0.1, 10000) | |
407 | for i = 1, 16 do | |
408 | ||
409 | ||
410 | part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) | |
411 | wait(0.5/16) | |
412 | ||
413 | end | |
414 | part:Destroy() | |
415 | gun:Destroy() | |
416 | local bed = Instance.new("Part", char) | |
417 | bed.Anchored = false | |
418 | bed.CanCollide = false | |
419 | bed.Size = Vector3.new(4, 8, 2) | |
420 | bed:BreakJoints() | |
421 | local bedmesh = Instance.new("SpecialMesh", bed) | |
422 | bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4) | |
423 | bedmesh.MeshId = "rbxassetid://473508427" | |
424 | bedmesh.TextureId = "rbxassetid://473508936" | |
425 | local bedweld = Instance.new("Weld", bed) | |
426 | bedweld.Part0 = char.HumanoidRootPart | |
427 | bedweld.Part1 = bed | |
428 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
429 | * CFrame.Angles(math.rad(-90), 0, 0) | |
430 | action = "Sleep" | |
431 | wait(0.25) | |
432 | action = "WakeUp" | |
433 | wait(0.5) | |
434 | action = "Whehw" | |
435 | wait(0.7) | |
436 | action = "Julioliolio" | |
437 | for i = 1, 16 do | |
438 | bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0) | |
439 | * CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360)) | |
440 | wait(1/16) | |
441 | end | |
442 | bed:Destroy() | |
443 | action = "ICan" | |
444 | wait(0.2) | |
445 | action = "ICant" | |
446 | wait(0.25) | |
447 | action = "ICan2" | |
448 | wait(0.2) | |
449 | action = "ICant" | |
450 | wait(0.35) | |
451 | action = "BabyJeans" | |
452 | local baby = Instance.new("Part", char) | |
453 | baby.Size = Vector3.new(2, 2, 1) | |
454 | baby.Anchored = false | |
455 | baby.CanCollide = false | |
456 | baby:BreakJoints() | |
457 | ||
458 | local baby2 = Instance.new("SpecialMesh", baby) | |
459 | baby2.MeshId = "rbxassetid://430300723" | |
460 | baby2.Scale = Vector3.new(5, 5, 5) | |
461 | baby2.TextureId = "rbxassetid://430300725" | |
462 | ||
463 | local babyweld = Instance.new("Weld", baby) | |
464 | babyweld.Part0 = char.Torso | |
465 | babyweld.Part1 = baby | |
466 | babyweld.C0 = CFrame.new(0, -1, 0) | |
467 | * CFrame.Angles(0, math.rad(180), 0) | |
468 | wait(0.5) | |
469 | baby2.TextureId = "rbxassetid://140688857" | |
470 | wait(1.1) | |
471 | baby:Destroy() | |
472 | action = "YouAndYour" | |
473 | wait(0.5) | |
474 | action = "Painis" | |
475 | wait(0.4) | |
476 | action = "Impoopments" | |
477 | wait(1) | |
478 | ||
479 | local pp = Instance.new("Part", char) | |
480 | pp.Size = Vector3.new(1, 1, 1) | |
481 | pp.Anchored = true | |
482 | pp.CanCollide = false | |
483 | pp.BrickColor = char.Torso.BrickColor | |
484 | pp:BreakJoints() | |
485 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
486 | ||
487 | for i = 1, 20 do | |
488 | pp.Size = pp.Size + Vector3.new(0, 0, 2) | |
489 | pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i) | |
490 | wait(0.5/20) | |
491 | end | |
492 | pp:Destroy() | |
493 | action = "Jooj" | |
494 | wait(1.7) | |
495 | action = "Normal" | |
496 | wait(0.5) | |
497 | action = "Upsidedown" | |
498 | wait(0.5) | |
499 | action = "Normal" | |
500 | TS.C0 = tsc0 * CFrame.new(0, 10, 0) | |
501 | local caac = Instance.new("Part", char) | |
502 | caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0) | |
503 | caac.Anchored = true | |
504 | caac.CanCollide = true | |
505 | caac.Size = Vector3.new(8, 4, 1) | |
506 | caac:BreakJoints() | |
507 | local caactext = Instance.new("SurfaceGui", caac) | |
508 | caactext.Adornee = caac | |
509 | local caactext2 = Instance.new("TextLabel", caactext) | |
510 | caactext2.Size = UDim2.new(1, 0, 1, 0) | |
511 | caactext2.TextScaled = true | |
512 | caactext2.Text = "CAAC" | |
513 | caactext2.Font = "Legacy" | |
514 | action = "CAAC" | |
515 | wait(1.7) | |
516 | coroutine.resume(coroutine.create(function() | |
517 | for i = 1, 100 do | |
518 | if char.Head ~= nil then | |
519 | char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1) | |
520 | end | |
521 | wait(0.5/100) | |
522 | end | |
523 | end)) | |
524 | wait(1) | |
525 | caac.Anchored = false | |
526 | char.Head:Destroy() | |
527 | local sound = Instance.new("Sound", char.Torso) | |
528 | sound.SoundId = "rbxassetid://440431180" | |
529 | sound.Volume = 1 | |
530 | sound:Play() | |
531 | ||
532 | local explosion = Instance.new("Explosion", char) | |
533 | explosion.BlastRadius = 1 | |
534 | explosion.BlastPressure = 9000 | |
535 | explosion.Position = char.Torso.Position |