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1
 if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
2
do
3
    script.Parent = owner.Character
4
    local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
5
    local function NewFakeEvent()
6
        local Bind = Instance.new("BindableEvent")
7
        local Fake;Fake = {Connections = {},
8
        fakeEvent=true;
9
        Connect=function(self,Func)
10
            Bind.Event:connect(Func)
11
            self.Connections[Bind] = true
12
            return setmetatable({Connected = true},{
13
            __index = function (self,Index)
14
                if Index:lower() == "disconnect" then
15
                    return function() Fake.Connections[Bind] = false;self.Connected = false end
16
                end
17
                return Fake[Index]
18
            end;
19
            __tostring = function() return "Connection" end;
20
        })
21
        end}
22
        Fake.connect = Fake.Connect;return Fake;
23
    end
24
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
25
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
26
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
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        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
28
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
29
    local function TriggerEvent(self,Event,...)
30
        local Trigger = Mouse[Event]
31
        if Trigger and Trigger.fakeEvent and Trigger.Connections then
32
            for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
33
        end
34
    end
35
    Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
36
    Event.OnServerEvent:Connect(function(FiredBy,Input)
37
        if FiredBy.Name ~= owner.Name then return end
38
        if Input.MouseEvent then
39
            Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
40
        else
41
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
42
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
43
            for _,Action in pairs(ContextActionService.Actions) do
44
                for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
45
            end
46
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
47
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
48
        end
49
    end)
50
    InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
51
    Event.Parent = NLS([[
52
        local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
53
        local Input = function(Input,gameProcessedEvent)
54
            if gameProcessedEvent then return end
55
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
56
        end
57
        UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
58
        local Hit,Target
59
        while wait(1/30) do
60
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
61
                Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
62
            end
63
        end
64
    ]],owner.Character)
65
end
66
RealGame = game;game = setmetatable({},{
67
    __index = function (self,Index)
68
        local Sandbox = function (Thing)
69
            if Thing:IsA("Player") then
70
                local RealPlayer = Thing
71
                return setmetatable({},{
72
                    __index = function (self,Index)
73
                        local Type = type(RealPlayer[Index])
74
                        if Type == "function" then
75
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
76
                                return function (self)return InternalData["Mouse"] end
77
                            end
78
                            return function (self,...)return RealPlayer[Index](RealPlayer,...) end
79
                        end
80
                        return RealPlayer[Index]
81
                    end;
82
                    __tostring = function(self) return RealPlayer.Name end
83
                })
84
            end
85
        end
86
        if RealGame[Index] then
87
            local Type = type(RealGame[Index])
88
            if Type == "function" then
89
                if Index:lower() == "getservice" or Index:lower() == "service" then
90
                    return function (self,Service)
91
                        local FakeServices = {
92
                            ["players"] = function()
93
                                return setmetatable({},{
94
                                    __index = function (self2,Index2)
95
                                        local RealService = RealGame:GetService(Service)
96
                                        local Type2 = type(Index2)
97
                                        if Type2 == "function" then
98
                                            return function (self,...) return RealService[Index2](RealService,...)end
99
                                        else
100
                                            if Index2:lower() == "localplayer" then return Sandbox(owner) end
101
                                            return RealService[Index2]
102
                                        end
103
                                    end;
104
                                    __tostring = function(self) return RealGame:GetService(Service).Name end
105
                                })
106
                            end;
107
                            ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
108
                            ["userinputservice"] = function() return InternalData["UserInputService"] end;
109
                            ["runservice"] = function()
110
                                return setmetatable({},{
111
                                    __index = function(self2,Index2)
112
                                        local RealService = RealGame:GetService(Service)
113
                                        local Type2 = type(Index2)
114
                                        if Type2 == "function" then
115
                                            return function (self,...) return RealService[Index2](RealService,...) end
116
                                        else
117
                                            local RunServices = {
118
                                                ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
119
                                                ["renderstepped"] = function() return RealService["Stepped"] end
120
                                            }
121
                                            if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
122
                                            return RealService[Index2]
123
                                        end
124
                                    end
125
                                })
126
                            end
127
                        }
128
                        if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
129
                        return RealGame:GetService(Service)
130
                    end
131
                end
132
                return function (self,...) return RealGame[Index](RealGame,...) end
133
            else
134
                if game:GetService(Index) then return game:GetService(Index) end
135
                return RealGame[Index]
136
            end
137
        end
138
        return nil
139
    end
140
});Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
141
142
--[[
143
Jump in the CAAC
144
by EthanHong0407
145
146
why the hell did i make this
147
i dont even know anymore
148
]]
149
150
local plr = game.Players.LocalPlayer
151
local char = plr.Character
152
local hum = char:FindFirstChildOfClass("Humanoid")
153
local t = tick()
154
local action = ""
155
local torsorot = 0
156
if hum:FindFirstChild("Animator") then
157
hum.Animator:Destroy()
158
end
159
160
hum.WalkSpeed = 0
161
162
163
local song = Instance.new("Sound", char)
164
song.SoundId = "rbxassetid://1883633498"
165
song.Volume = 1
166
song.TimePosition = 3
167
song:Play()
168
function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name)
169
	local joint = Instance.new("Motor6D", wp0)
170
	joint.Part0 = wp0
171
	joint.Part1 = wp1
172
	joint.C0 = CFrame.new(wc0x, wc0y, wc0z)
173
        joint.C1 = CFrame.new(wc1x, wc1y, wc1z)
174
        joint.Name = name
175
	return joint
176
end
177
178
local RS = createJoint(char.Torso, char["Right Arm"], 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder")
179
local TS = createJoint(char.HumanoidRootPart, char.Torso, 0, 0, 0, 0, 0, 0, "RootJoint")
180
local LS = createJoint(char.Torso, char["Left Arm"], -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder")
181
local RH = createJoint(char.Torso, char["Right Leg"], 0.5, -1, 0, 0, 1, 0, "Right Hip")
182
local LH = createJoint(char.Torso, char["Left Leg"], -0.5, -1, 0, 0, 1, 0, "Left Hip")
183
local NK = createJoint(char.Torso, char.Head, 0, 1, 0, 0, -1/2, 0, "Neck")
184
185
local rsc0 = RS.C0
186
local lsc0 = LS.C0
187
local tsc0 = TS.C0
188
local rhc0 = RH.C0
189
local lhc0 = LH.C0
190
local nkc0 = NK.C0
191
192
local gun = Instance.new("Part", char)
193
gun.Size = Vector3.new(1, 1, 1)
194
gun.Anchored = false
195
gun.CFrame = CFrame.new(0, 10, 0)
196
gun.BrickColor = BrickColor.new("Black")
197
gun:BreakJoints()
198
local gunMesh = Instance.new("SpecialMesh", gun)
199
gunMesh.MeshId = "rbxassetid://430697201"
200
gunMesh.Scale = Vector3.new(1, 1, 1)
201
202
local gunWeld = Instance.new("Weld", gun)
203
gunWeld.Part0 = char["Right Arm"]
204
gunWeld.Part1 = gun
205
gunWeld.C0 = CFrame.new(0, -1.2, -0.3) * CFrame.Angles(0, 0, math.rad(90))
206
* CFrame.Angles(math.rad(-90), 0, 0)
207
* CFrame.Angles(0, math.rad(180), 0)
208
209
210
TS.C0 = CFrame.new(0, 10000, 0)
211
game:GetService("RunService").RenderStepped:connect(function()
212
t = t + 0.5
213
if action == "IGotAGun" then
214
local speed = 0.3
215
torsorot = torsorot + 45
216
NK.C0 = NK.C0:lerp(nkc0, speed)
217
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.rad(torsorot), 0, 0)
218
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
219
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
220
* CFrame.Angles(math.rad(90), 0, 0), speed)
221
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
222
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
223
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
224
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
225
elseif action == "IGotAGun2" then
226
local speed = 0.3
227
228
NK.C0 = NK.C0:lerp(nkc0, speed)
229
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
230
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
231
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
232
* CFrame.Angles(math.rad(90), 0, 0), speed)
233
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
234
* CFrame.Angles(math.rad(-5), 0, math.rad(5)), speed)
235
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
236
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
237
elseif action == "CoufCouf" then
238
local speed = 1
239
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
240
math.rad(math.random(-360, 360)), 
241
math.rad(math.random(-360, 360))), speed)
242
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
243
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
244
math.rad(math.random(-360, 360)), 
245
math.rad(math.random(-360, 360))), speed)
246
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
247
math.rad(math.random(-360, 360)), 
248
math.rad(math.random(-360, 360))), speed)
249
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
250
math.rad(math.random(-360, 360)), 
251
math.rad(math.random(-360, 360))), speed)
252
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
253
math.rad(math.random(-360, 360)), 
254
math.rad(math.random(-360, 360))), speed)
255
elseif action == "Sleep" then
256
local speed = 1 
257
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(10), 0), speed)
258
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, -0.5, 1) 
259
* CFrame.Angles(math.rad(90), 0, 0), speed)
260
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(60)), speed)
261
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(-45)), speed)
262
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
263
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-40)), speed)
264
elseif action == "WakeUp" then
265
local speed = 0.3
266
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-10), 0, 0), speed)
267
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
268
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(0, 0, math.rad(-20)), speed)
269
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(0, 0, math.rad(20)), speed)
270
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
271
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
272
elseif action == "Whehw" then
273
local speed = 1
274
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
275
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, 0.5), speed)
276
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
277
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
278
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
279
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(90), 0, math.rad(-20)), speed)
280
elseif action == "Julioliolio" then
281
local speed = 1
282
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
283
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
284
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
285
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
286
RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
287
LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.random(-360, 360),math.random(-360, 360), math.random(-360, 360)), speed)
288
elseif action == "ICan" then
289
local speed = 1
290
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
291
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
292
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
293
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
294
* CFrame.Angles(math.rad(-5), 0, 0), speed)
295
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
296
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
297
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
298
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
299
elseif action == "ICan2" then
300
local speed = 0.4
301
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
302
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
303
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
304
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
305
* CFrame.Angles(math.rad(-5), 0, 0), speed)
306
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
307
* CFrame.Angles(math.rad(90), 0, math.rad(-5)), speed)
308
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
309
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
310
elseif action == "ICant" then
311
local speed = 0.4
312
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, math.rad(20), 0), speed)
313
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(-20), 0)
314
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
315
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
316
* CFrame.Angles(math.rad(-5), 0, 0), speed)
317
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0) 
318
* CFrame.Angles(math.rad(90), 0, math.rad(-70)), speed)
319
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
320
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
321
elseif action == "BabyJeans" then
322
NK.C0 = nkc0
323
TS.C0 = tsc0 * CFrame.new(0, 8, 0)
324
LS.C0 = lsc0
325
RS.C0 = rsc0
326
LH.C0 = lhc0
327
RH.C0 = rhc0
328
elseif action == "YouAndYour" then
329
local speed = 1
330
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(0, -math.rad(20), 0), speed)
331
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, math.rad(20), 0)
332
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
333
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(0, math.sin(t/5)/10/2, 0) 
334
* CFrame.Angles(math.rad(90), 0, math.rad(20)), speed)
335
LS.C0 = LS.C0:lerp(lsc0 *  CFrame.new(0, math.sin(t/5)/10/2, 0), speed)
336
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
337
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
338
elseif action == "Painis" then
339
local speed = 0.4
340
NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-20), 0, 0), speed)
341
TS.C0 = TS.C0:lerp(tsc0 * CFrame.Angles(0, 0, 0)
342
* CFrame.new(0, -math.cos(t/5)/10/2, 0), speed)
343
RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, -0.1, 0)
344
 * CFrame.Angles(math.rad(10), 0, math.rad(-45)), speed)
345
LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, -0.1, 0)
346
* CFrame.Angles(math.rad(10), 0, math.rad(45)), speed)
347
RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
348
LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, math.cos(t/5)/10/2, 0), speed)
349
elseif action == "Impoopments" then
350
local speed = 1
351
NK.C0 = NK.C0:lerp(nkc0, speed)
352
TS.C0 = TS.C0:lerp(tsc0, speed)
353
RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
354
math.rad(math.random(-360, 360)), 
355
math.rad(math.random(-360, 360))), speed)
356
LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(math.random(-360, 360)), 
357
math.rad(math.random(-360, 360)), 
358
math.rad(math.random(-360, 360))), speed)
359
RH.C0 = RH.C0:lerp(rhc0, speed)
360
LH.C0 = LH.C0:lerp(lhc0, speed)
361
elseif action == "Normal" then
362
local speed = 1
363
NK.C0 = nkc0
364
TS.C0 = tsc0
365
LS.C0 = lsc0
366
RS.C0 = rsc0
367
LH.C0 = lhc0
368
RH.C0 = rhc0
369
elseif action == "Jooj" then
370
NK.C0 = nkc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
371
TS.C0 = tsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
372
LS.C0 = lsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
373
LH.C0 = lhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
374
RS.C0 = rsc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
375
RH.C0 = rhc0 * CFrame.new(math.random(-10, 10)/10, math.random(-10, 10)/10, math.random(-10, 10)/10)
376
elseif action == "Upsidedown" then
377
local speed = 1
378
NK.C0 = nkc0
379
TS.C0 = tsc0 * CFrame.Angles(0, 0, math.rad(180))
380
LS.C0 = lsc0
381
RS.C0 = rsc0
382
LH.C0 = lhc0
383
RH.C0 = rhc0
384
elseif action == "CAAC" then
385
local speed = 0.1
386
NK.C0 = nkc0
387
TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 4, 0), speed)
388
LS.C0 = lsc0
389
RS.C0 = rsc0
390
LH.C0 = lhc0
391
RH.C0 = rhc0
392
end
393
end)
394
395
396
action = "IGotAGun"
397
wait(0.5)
398
action = "IGotAGun2"
399
wait(2.9)
400
action = "CoufCouf"
401
local part = Instance.new("Part", char)
402
part.Anchored = true
403
part.Material = "Neon"
404
part.BrickColor = BrickColor.new("New Yeller")
405
part.CanCollide = false
406
part.Size = Vector3.new(0.1, 0.1, 10000)
407
for i = 1, 16 do
408
409
410
part.CFrame = CFrame.new(char.HumanoidRootPart.Position, Vector3.new(math.random(-100, 100), math.random(-100, 100),math.random(-100, 100))) 
411
wait(0.5/16)
412
413
end
414
part:Destroy()
415
gun:Destroy()
416
local bed = Instance.new("Part", char)
417
bed.Anchored = false
418
bed.CanCollide = false
419
bed.Size = Vector3.new(4, 8, 2)
420
bed:BreakJoints()
421
local bedmesh = Instance.new("SpecialMesh", bed)
422
bedmesh.Scale = Vector3.new(0.4, 0.5, 0.4)
423
bedmesh.MeshId = "rbxassetid://473508427"
424
bedmesh.TextureId = "rbxassetid://473508936"
425
local bedweld = Instance.new("Weld", bed)
426
bedweld.Part0 = char.HumanoidRootPart
427
bedweld.Part1 = bed
428
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
429
* CFrame.Angles(math.rad(-90), 0, 0)
430
action = "Sleep"
431
wait(0.25)
432
action = "WakeUp"
433
wait(0.5)
434
action = "Whehw"
435
wait(0.7)
436
action = "Julioliolio"
437
for i = 1, 16 do
438
bedweld.C0 = CFrame.new(0, -1.35, 1) * CFrame.Angles(0, math.rad(-180), 0)
439
* CFrame.Angles(math.rad(-90) + math.random(-360, 360), math.random(-360, 360), math.random(-360, 360))
440
wait(1/16)
441
end
442
bed:Destroy()
443
action = "ICan"
444
wait(0.2)
445
action = "ICant"
446
wait(0.25)
447
action = "ICan2"
448
wait(0.2)
449
action = "ICant"
450
wait(0.35)
451
action = "BabyJeans"
452
local baby = Instance.new("Part", char)
453
baby.Size = Vector3.new(2, 2, 1)
454
baby.Anchored = false
455
baby.CanCollide = false
456
baby:BreakJoints()
457
458
local baby2 = Instance.new("SpecialMesh", baby)
459
baby2.MeshId = "rbxassetid://430300723"
460
baby2.Scale = Vector3.new(5, 5, 5)
461
baby2.TextureId = "rbxassetid://430300725"
462
463
local babyweld = Instance.new("Weld", baby)
464
babyweld.Part0 = char.Torso
465
babyweld.Part1 = baby
466
babyweld.C0 = CFrame.new(0, -1, 0) 
467
* CFrame.Angles(0, math.rad(180), 0)
468
wait(0.5)
469
baby2.TextureId = "rbxassetid://140688857"
470
wait(1.1)
471
baby:Destroy()
472
action = "YouAndYour"
473
wait(0.5)
474
action = "Painis"
475
wait(0.4)
476
action = "Impoopments"
477
wait(1)
478
479
local pp = Instance.new("Part", char)
480
pp.Size = Vector3.new(1, 1, 1)
481
pp.Anchored = true
482
pp.CanCollide = false
483
pp.BrickColor = char.Torso.BrickColor
484
pp:BreakJoints()
485
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
486
487
for i = 1, 20 do
488
pp.Size = pp.Size + Vector3.new(0, 0, 2)
489
pp.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, -i)
490
wait(0.5/20)
491
end
492
pp:Destroy()
493
action = "Jooj"
494
wait(1.7)
495
action = "Normal"
496
wait(0.5)
497
action = "Upsidedown"
498
wait(0.5)
499
action = "Normal"
500
TS.C0 = tsc0 * CFrame.new(0, 10, 0)
501
local caac = Instance.new("Part", char)
502
caac.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0, -1, 0)
503
caac.Anchored = true
504
caac.CanCollide = true
505
caac.Size = Vector3.new(8, 4, 1)
506
caac:BreakJoints()
507
local caactext = Instance.new("SurfaceGui", caac)
508
caactext.Adornee = caac
509
local caactext2 = Instance.new("TextLabel", caactext)
510
caactext2.Size = UDim2.new(1, 0, 1, 0)
511
caactext2.TextScaled = true
512
caactext2.Text = "CAAC"
513
caactext2.Font = "Legacy"
514
action = "CAAC"
515
wait(1.7)
516
coroutine.resume(coroutine.create(function()
517
for i = 1, 100 do
518
if char.Head ~= nil then
519
char.Head.Mesh.Scale = char.Head.Mesh.Scale + Vector3.new(1, 1, 1)
520
end
521
wait(0.5/100)
522
end
523
end))
524
wait(1)
525
caac.Anchored = false
526
char.Head:Destroy()
527
local sound = Instance.new("Sound", char.Torso)
528
sound.SoundId = "rbxassetid://440431180"
529
sound.Volume = 1
530
sound:Play()
531
532
local explosion = Instance.new("Explosion", char)
533
explosion.BlastRadius = 1
534
explosion.BlastPressure = 9000
535
explosion.Position = char.Torso.Position