View difference between Paste ID: QSqGetGS and ESdU9Bzb
SHOW: | | - or go back to the newest paste.
1
-- Created by Nebula_Zorua --
2
-- Your DeTERMINATION --
3
-- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
4
-- Discord: Nebula the Zorua#6969
5
-- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
6
7
8
--// Initializing \\--
9
local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
10
local Plrs = S.Players
11
local Plr = Plrs.LocalPlayer
12
local Char = Plr.Character
13
local Hum = Char:FindFirstChildOfClass'Humanoid'
14
local RArm = Char["Right Arm"]
15
local LArm = Char["Left Arm"]
16
local RLeg = Char["Right Leg"]
17
local LLeg = Char["Left Leg"]	
18
local Root = Char:FindFirstChild'HumanoidRootPart'
19
local Torso = Char.Torso
20
local Head = Char.Head
21
local NeutralAnims = true
22
local Attack = false
23
local BloodPuddles = {}
24
local Effects = {}
25
local Debounces = {Debounces={}}
26
local Mouse = Plr:GetMouse()
27
local Hit = {}
28
local Sine = 0
29
local Change = 1
30
local Souls = 0
31
--// Debounce System \\--
32
33
34
function Debounces:New(name,cooldown)
35
	local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
36
	setmetatable(aaaaa,{__index = Debounces})
37
	Debounces.Debounces[name] = aaaaa
38
	return aaaaa
39
end
40
41
function Debounces:Use(overrideUsable)
42
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
43
	if(self.Usable or overrideUsable)then
44
		self.Usable = false
45
		self.CoolingDown = true
46
		local LastUse = time()
47
		self.LastUse = LastUse
48
		delay(self.Cooldown or 2,function()
49
			if(self.LastUse == LastUse)then
50
				self.CoolingDown = false
51
				self.Usable = true
52
			end
53
		end)
54
	end
55
end
56
57
function Debounces:Get(name)
58
	assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
59
	for i,v in next, Debounces.Debounces do
60
		if(i == name)then
61
			return v;
62
		end
63
	end
64
end
65
66
function Debounces:GetProgressPercentage()
67
	assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
68
	if(self.CoolingDown and not self.Usable)then
69
		return math.max(
70
			math.floor(
71
				(
72
					(time()-self.LastUse)/self.Cooldown or 2
73
				)*100
74
			)
75
		)
76
	else
77
		return 100
78
	end
79
end
80
81
--// Shortcut Variables \\--
82
local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
83
local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
84
local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
85
local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
86
local R3 = {N=Region3.new}
87
local De = S.Debris
88
local WS = workspace
89
local Lght = S.Lighting
90
local RepS = S.ReplicatedStorage
91
local IN = Instance.new
92
local CSK = ColorSequenceKeypoint.new
93
local CS = ColorSequence.new
94
--// Instance Creation Functions \\--
95
96
function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
97
	local Sound = IN("Sound")
98
	Sound.SoundId = "rbxassetid://".. tostring(id or 0)
99
	Sound.Pitch = pitch or 1
100
	Sound.Volume = volume or 1
101
	Sound.Looped = looped or false
102
	if(autoPlay)then
103
		coroutine.wrap(function()
104
			repeat wait() until Sound.IsLoaded
105
			Sound.Playing = autoPlay or false
106
		end)()
107
	end
108
	if(not looped and effect)then
109
		Sound.Stopped:connect(function()
110
			Sound.Volume = 0
111
			Sound:destroy()
112
		end)
113
	elseif(effect)then
114
		warn("Sound can't be looped and a sound effect!")
115
	end
116
	Sound.Parent =parent or Torso
117
	return Sound
118
end
119
function Part(parent,color,material,size,cframe,anchored,cancollide)
120
	local part = IN("Part")
121
	part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
122
	part.Material = (material or Enum.Material.SmoothPlastic)
123
	part.TopSurface,part.BottomSurface=10,10
124
	part.Size = (size or V3.N(1,1,1))
125
	part.CFrame = (cframe or CF.N(0,0,0))
126
	part.Anchored = (anchored or false)
127
	part.CanCollide = (cancollide or false)
128
	part.Parent = (parent or Char)
129
	return part
130
end
131
function Mesh(parent,meshtype,meshid,textid,scale,offset)
132
	local part = IN("SpecialMesh")
133
	part.MeshId = meshid or ""
134
	part.TextureId = textid or ""
135
	part.Scale = scale or V3.N(1,1,1)
136
	part.Offset = offset or V3.N(0,0,0)
137
	part.MeshType = meshtype or Enum.MeshType.Sphere
138
	part.Parent = parent
139
	return part
140
end
141
142
NewInstance = function(instance,parent,properties)
143
	local inst = Instance.new(instance,parent)
144
	if(properties)then
145
		for i,v in next, properties do
146
			pcall(function() inst[i] = v end)
147
		end
148
	end
149
	return inst;
150
end
151
152
153
154
--// Extended ROBLOX tables \\--
155
local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
156
--// Customization \\--
157
158
local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
159
local Remove_Hats = false
160
local Remove_Clothing = true
161
local PlayerSize = 1
162
local DamageColor = BrickColor.new'Really red'
163
local MusicID = 935501955
164
local WalkSpeed = 8
165
local MaxSouls = 100
166
local MaxHealth = 500 
167
168
169
if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
170
171
--// Weapon and GUI creation, and Character Customization \\--
172
173
if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
174
if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
175
local Effects = IN("Folder",Char)
176
Effects.Name = "Effects"
177
178
Hum.MaxHealth = MaxHealth
179
Hum.Health = MaxHealth
180
181
local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
182
local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
183
local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
184
local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
185
186
local KTrail = NewInstance("Trail",Knife,{
187
	Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
188
	Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
189
	Color=CS(C3.N(1,0,0)),
190
	Enabled=false,
191
	Transparency=NumberSequence.new(0,1),
192
	Lifetime=1.25,
193
})
194
local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
195
local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
196
197
NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
198
199
200
Hum.DisplayDistanceType = 'None'
201
202
local naeeym2 = IN("BillboardGui",Char)
203
naeeym2.AlwaysOnTop = true
204
naeeym2.Size = UDim2.new(5,35,2,15)
205
naeeym2.StudsOffset = V3.N(0,2.5,0)
206
naeeym2.Adornee = Char.Head
207
naeeym2.Name = "Name"
208
naeeym2.PlayerToHideFrom = Plr
209
local tecks2 = IN("TextLabel",naeeym2)
210
tecks2.BackgroundTransparency = 1
211
tecks2.TextScaled = true
212
tecks2.BorderSizePixel = 0
213
tecks2.Text = "Chara"
214
tecks2.Font = Enum.Font.Bodoni
215
tecks2.TextSize = 30
216
tecks2.TextStrokeTransparency = 0
217
tecks2.TextColor3 = C3.N(0,0,0)
218
tecks2.TextStrokeColor3 = C3.N(.7,0,0)
219
tecks2.Size = UDim2.new(1,0,0.5,0)
220
tecks2.Parent = naeeym2
221
222
223
Hum.WalkSpeed = WalkSpeed
224
if(PlayerSize ~= 1)then
225
	for _,v in next, Char:GetDescendats() do
226
		if(v:IsA'BasePart')then
227
			v.Size = v.Size * PlayerSize
228
		end
229
	end
230
end
231
232
233
for i = 1, 35 do
234
	local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
235
	FACE.Transparency = 0+(i-1)/35.2
236
	FACE.Name = 'ShadowFace'
237
	Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
238
	NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
239
	--CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
240
end
241
242
local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
243
local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
244
local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
245
246
local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
247
local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
248
local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
249
250
251
pcall(function()
252
	Char.LeftWing:destroy()
253
	Char.ReaperShadowHead:destroy()
254
end)
255
256
257
local Music = Sound(Torso,MusicID,1,3,true,false,true)
258
Music.Name = 'Music'
259
260
--// Stop animations \\--
261
for _,v in next, Hum:GetPlayingAnimationTracks() do
262
	v:Stop();
263
end
264
265
pcall(game.Destroy,Char:FindFirstChild'Animate')
266
pcall(game.Destroy,Hum:FindFirstChild'Animator')
267
268
--// Joints \\--
269
270
local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
271
local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
272
local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
273
local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
274
local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
275
local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
276
local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
277
local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
278
279
local LSC0 = LS.C0
280
local RSC0 = RS.C0
281
local NKC0 = NK.C0
282
local LHC0 = LH.C0
283
local RHC0 = RH.C0
284
local RJC0 = RJ.C0
285
286
--// Artificial HB \\--
287
288
local ArtificialHB = IN("BindableEvent", script)
289
ArtificialHB.Name = "Heartbeat"
290
291
script:WaitForChild("Heartbeat")
292
293
local tf = 0
294
local allowframeloss = false
295
local tossremainder = false
296
local lastframe = tick()
297
local frame = 1/Frame_Speed
298
ArtificialHB:Fire()
299
300
game:GetService("RunService").Heartbeat:connect(function(s, p)
301
	tf = tf + s
302
	if tf >= frame then
303
		if allowframeloss then
304
			script.Heartbeat:Fire()
305
			lastframe = tick()
306
		else
307
			for i = 1, math.floor(tf / frame) do
308
				ArtificialHB:Fire()
309
			end
310
			lastframe = tick()
311
		end
312
		if tossremainder then
313
			tf = 0
314
		else
315
			tf = tf - frame * math.floor(tf / frame)
316
		end
317
	end
318
end)
319
320
function swait(num)
321
	if num == 0 or num == nil then
322
		ArtificialHB.Event:wait()
323
	else
324
		for i = 0, num do
325
			ArtificialHB.Event:wait()
326
		end
327
	end
328
end
329
330
331
--// Effect Function(s) \\--
332
333
function Bezier(startpos, pos2, pos3, endpos, t)
334
	local A = startpos:lerp(pos2, t)
335
	local B  = pos2:lerp(pos3, t)
336
	local C = pos3:lerp(endpos, t)
337
	local lerp1 = A:lerp(B, t)
338
	local lerp2 = B:lerp(C, t)
339
	local cubic = lerp1:lerp(lerp2, t)
340
	return cubic
341
end
342
343
function Tween(obj,props,time,easing,direction,repeats,backwards)
344
	local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
345
	local tween = S.TweenService:Create(obj, info, props)
346
	
347
	tween:Play()
348
end
349
350
local FXTable = {}
351
352
coroutine.resume(coroutine.create(function()
353
	while true do
354
		for i = 1, #FXTable do
355
			local data = FXTable[i]
356
			if(data)then
357
				local Frame = data.Frame
358
				local FX = data.Effect or 'ResizeAndFade'
359
				local Parent = data.Parent or Effects
360
				local Color = data.Color or C3.N(0,0,0)
361
				local Size = data.Size or V3.N(1,1,1)
362
				local MoveDir = data.MoveDirection or nil
363
				local MeshData = data.Mesh or nil
364
				local SndData = data.Sound or nil
365
				local Frames = data.Frames or 45
366
				local CFra = data.CFrame or Torso.CFrame
367
				local Settings = data.FXSettings or {}
368
				local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
369
				local grow = data.Grow
370
				
371
				local MoveSpeed = nil;
372
				if(MoveDir)then
373
					MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
374
				end
375
				if(FX ~= 'Arc')then
376
					Frame = Frame + 1
377
					if(FX == "Fade")then
378
						Prt.Transparency  = (Frame/Frames)
379
					elseif(FX == "Resize")then
380
						if(not Settings.EndSize)then
381
							Settings.EndSize = V3.N(0,0,0)
382
						end
383
						if(Settings.EndIsIncrement)then
384
							if(Msh)then
385
								Msh.Scale = Msh.Scale + Settings.EndSize
386
							else
387
								Prt.Size = Prt.Size + Settings.EndSize
388
							end					
389
						else
390
							if(Msh)then
391
								Msh.Scale = Msh.Scale - grow/Frames
392
							else
393
								Prt.Size = Prt.Size - grow/Frames
394
							end
395
						end 
396
					elseif(FX == "ResizeAndFade")then
397
						if(not Settings.EndSize)then
398
							Settings.EndSize = V3.N(0,0,0)
399
						end
400
						if(Settings.EndIsIncrement)then
401
							if(Msh)then
402
								Msh.Scale = Msh.Scale + Settings.EndSize
403
							else
404
								Prt.Size = Prt.Size + Settings.EndSize
405
							end					
406
						else
407
							if(Msh)then
408
								Msh.Scale = Msh.Scale - grow/Frames
409
							else
410
								Prt.Size = Prt.Size - grow/Frames
411
							end
412
						end 
413
						Prt.Transparency = (Frame/Frames)
414
					end
415
					if(Settings.RandomizeCFrame)then
416
						Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
417
					end
418
					if(MoveDir and MoveSpeed)then
419
						local Orientation = Prt.Orientation
420
						Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
421
						Prt.Orientation = Orientation
422
					end
423
					if(Prt.Transparency >= 1 or Frame >= Frames)then
424
						Prt:destroy()
425
						table.remove(FXTable,i)
426
					else
427
						data.Frame = Frame
428
					end
429
				else
430
					local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
431
					if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
432
					if(start and endP)then
433
						local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
434
						local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
435
						Frame = Frame + (Settings.Speed or 0.01)
436
						if(Settings.Home)then
437
							endP = Settings.Home.CFrame
438
						end
439
						Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
440
						if(Prt.Transparency >= 1 or Frame >= Frames)then
441
							if(Settings.RemoveOnGoal)then
442
								Prt:destroy()
443
							end
444
						end
445
					else
446
						Prt:destroy()
447
					end
448
				end
449
			end
450
		end
451
		swait()
452
	end
453
end))
454
455
function Effect(data)
456
	local FX = data.Effect or 'ResizeAndFade'
457
	local Parent = data.Parent or Effects
458
	local Color = data.Color or C3.N(0,0,0)
459
	local Size = data.Size or V3.N(1,1,1)
460
	local MoveDir = data.MoveDirection or nil
461
	local MeshData = data.Mesh or nil
462
	local SndData = data.Sound or nil
463
	local Frames = data.Frames or 45
464
	local Manual = data.Manual or nil
465
	local Material = data.Material or nil
466
	local CFra = data.CFrame or Torso.CFrame
467
	local Settings = data.FXSettings or {}
468
	local Shape = data.Shape or Enum.PartType.Block
469
	local Snd,Prt,Msh;
470
	coroutine.wrap(function()
471
		if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
472
			Prt = Manual
473
		else
474
			Prt = Part(Parent,Color,Material,Size,CFra,true,false)
475
			Prt.Shape = Shape
476
		end
477
		if(typeof(MeshData) == 'table')then
478
			Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
479
		elseif(typeof(MeshData) == 'Instance')then
480
			Msh = MeshData:Clone()
481
			Msh.Parent = Prt
482
		elseif(Shape == Enum.PartType.Block)then
483
			Msh = Mesh(Prt,Enum.MeshType.Brick)
484
		end
485
		if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
486
			Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
487
		end
488
		if(Snd)then
489
			repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
490
			Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
491
		end
492
		Size = (Msh and Msh.Scale or Size)
493
		local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
494
		
495
		local MoveSpeed = nil;
496
		if(MoveDir)then
497
			MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
498
		end
499
		if(FX ~= 'Arc')then
500
			for Frame = 1, Frames do
501
				if(FX == "Fade")then
502
					Prt.Transparency  = (Frame/Frames)
503
				elseif(FX == "Resize")then
504
					if(not Settings.EndSize)then
505
						Settings.EndSize = V3.N(0,0,0)
506
					end
507
					if(Settings.EndIsIncrement)then
508
						if(Msh)then
509
							Msh.Scale = Msh.Scale + Settings.EndSize
510
						else
511
							Prt.Size = Prt.Size + Settings.EndSize
512
						end					
513
					else
514
						if(Msh)then
515
							Msh.Scale = Msh.Scale - grow/Frames
516
						else
517
							Prt.Size = Prt.Size - grow/Frames
518
						end
519
					end 
520
				elseif(FX == "ResizeAndFade")then
521
					if(not Settings.EndSize)then
522
						Settings.EndSize = V3.N(0,0,0)
523
					end
524
					if(Settings.EndIsIncrement)then
525
						if(Msh)then
526
							Msh.Scale = Msh.Scale + Settings.EndSize
527
						else
528
							Prt.Size = Prt.Size + Settings.EndSize
529
						end					
530
					else
531
						if(Msh)then
532
							Msh.Scale = Msh.Scale - grow/Frames
533
						else
534
							Prt.Size = Prt.Size - grow/Frames
535
						end
536
					end 
537
					Prt.Transparency = (Frame/Frames)
538
				end
539
				if(Settings.RandomizeCFrame)then
540
					Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
541
				end
542
				if(MoveDir and MoveSpeed)then
543
					local Orientation = Prt.Orientation
544
					Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
545
					Prt.Orientation = Orientation
546
				end
547
				swait()
548
			end
549
			Prt:destroy()
550
		else
551
			local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
552
			if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
553
			if(start and endP)then
554
				local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
555
				local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
556
				for Frame = 0, 1, (Settings.Speed or 0.01) do
557
					if(Settings.Home)then
558
						endP = Settings.Home.CFrame
559
					end
560
					Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
561
				end
562
				if(Settings.RemoveOnGoal)then
563
					Prt:destroy()
564
				end
565
			else
566
				Prt:destroy()
567
				assert(start,"You need a start position!")
568
				assert(endP,"You need a start position!")
569
			end
570
		end
571
	end)()
572
	return Prt,Msh,Snd
573
end
574
575
576
577
function SoulSteal(whom,human)
578
	local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
579
	local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
580
	if(torso and torso:IsA'BasePart' and alive == true)then
581
		whom:FindFirstChildOfClass'Humanoid'.Health = 0
582
		whom:BreakJoints()
583
		local Model = IN("Model",Effects)
584
		warn('Soul stolen from '..whom.Name)
585
		Model.Name = whom.Name.."'s Soul"
586
		local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
587
		Soul.CanCollide=false
588
		Mesh(Soul,Enum.MeshType.Sphere)
589
		Soul.Name = 'Head'
590
		if(whom.Name == 'CKbackup')then
591
			Soul.Color = C3.N(1,1,1)
592
			local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
593
		end
594
		local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
595
		local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
596
		local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
597
		local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
598
		NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
599
		
600
		local turdso = Soul:Clone()
601
		turdso.Name = "Torso"
602
		turdso.CanCollide = false
603
		turdso.Anchored = true
604
		turdso.CFrame = Soul.CFrame
605
		turdso.Parent = Model
606
		turdso.Size = V3.N()
607
		turdso.Transparency=1
608
		local Distance = math.huge
609
		repeat
610
			Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
611
			turdso.CFrame = Soul.CFrame
612
			Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
613
			swait()
614
		until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
615
		if(Soul.Parent and Hoom.Health > 0)then
616
			Model:destroy()
617
			Effect{
618
				Effect="ResizeAndFade",
619
				Mesh={Enum.MeshType.Sphere},
620
				Color = Soul.Color,
621
				CFrame=Torso.CFrame,
622
				Size=V3.N(3,3,3),
623
				Material=Enum.Material.Neon,
624
				Sound={SoundId=444667859,Pitch=1,Volume=2.5},
625
				FXSettings={
626
					EndSize=V3.N(6,6,6),
627
				}
628
			}
629
			Souls = Souls + (human and 1 or .1)
630
			warn("Souls: "..Souls)
631
			MaxHealth = MaxHealth + Hoom.Health
632
			Hum.Health = Hum.Health + Hoom.Health
633
			for i = 1, 5 do
634
				Effect{
635
					Effect="Fade",
636
					Color = Soul.Color,
637
					MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
638
				}	
639
			end
640
		else
641
			
642
			warn("Soul destroyed!")
643
			for i = 1, 5 do
644
				Effect{
645
					Effect="Fade",
646
					Color = Soul.Color,
647
					CFrame=Soul.CFrame,
648
					MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
649
				}	
650
			end
651
			Effect{
652
				Effect="ResizeAndFade",
653
				Mesh={Enum.MeshType.Sphere},
654
				Sound={SoundId=444667859,Pitch=1,Volume=5},
655
				Color = Soul.Color,
656
				CFrame=Soul.CFrame,
657
				Size=V3.N(3,3,3),
658
				Material=Enum.Material.Neon,
659
				FXSettings={
660
					EndSize=V3.N(6,6,6),
661
				}
662
			}
663
			Model:destroy()
664
		end
665
	end
666
end
667
668
--// Other Functions \\ --
669
670
function getRegion(point,range,ignore)
671
    return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
672
end
673
674
function clerp(startCF,endCF,alpha)
675
	return startCF:lerp(endCF, alpha)
676
end
677
678
function GetTorso(char)
679
	return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
680
end
681
682
function ShowDamage(Pos, Text, Time, Color)
683
	coroutine.wrap(function()
684
	local Rate = (1 / Frame_Speed)
685
	local Pos = (Pos or Vector3.new(0, 0, 0))
686
	local Text = (Text or "")
687
	local Time = (Time or 2)
688
	local Color = (Color or Color3.new(1, 0, 1))
689
	local EffectPart = NewInstance("Part",Effects,{
690
		Material=Enum.Material.SmoothPlastic,
691
		Reflectance = 0,
692
		Transparency = 1,
693
		BrickColor = BrickColor.new(Color),
694
		Name = "Effect",
695
		Size = Vector3.new(0,0,0),
696
		Anchored = true,
697
		CFrame = CF.N(Pos)
698
	})
699
	local BillboardGui = NewInstance("BillboardGui",EffectPart,{
700
		Size = UDim2.new(1.25, 0, 1.25, 0),
701
		Adornee = EffectPart,
702
	})
703
	local TextLabel = NewInstance("TextLabel",BillboardGui,{
704
		BackgroundTransparency = 1,
705
		Size = UDim2.new(1, 0, 1, 0),
706
		Text = Text,
707
		Font = "Arcade",
708
		TextColor3 = Color,
709
		TextStrokeColor3 = Color3.new(0,0,0),
710
		TextStrokeTransparency=0,
711
		TextScaled = true,
712
	})
713
	S.Debris:AddItem(EffectPart, (Time))
714
	EffectPart.Parent = workspace
715
	delay(0, function()
716
		Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
717
		local Frames = (Time / Rate)
718
		for Frame = 1, Frames do
719
			swait()
720
			local Percent = (Frame / Frames)
721
			TextLabel.TextTransparency = Percent
722
			TextLabel.TextStrokeTransparency = Percent
723
		end
724
		if EffectPart and EffectPart.Parent then
725
			EffectPart:Destroy()
726
		end
727
	end) end)()
728
end
729
730-
function Kill(whom)
730+
731-
	if(whom.Name ~= 'Nebula_Zorua')then
731+
732-
		local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
732+
733-
		coroutine.wrap(SoulSteal)(whom,isPlr)
733+
734-
		for _,v in next, whom:children() do
734+
735-
			if(v:IsA'BasePart')then
735+
736-
				v.Parent = Effects
736+
737-
				v:ClearAllChildren()
737+
738-
				v.Anchored = true
738+
739-
				v.CanCollide = false
739+
740-
				v.Transparency = 1
740+
741-
				local dust = NewInstance("ParticleEmitter",v,{
741+
742-
					Color = ColorSequence.new(C3.N(1,1,1)),
742+
743-
					LightEmission=0,
743+
744-
					LightInfluence=1,
744+
745-
					Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
745+
746-
					Texture="rbxassetid://284205403",
746+
747-
					Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
747+
748-
					Lifetime = NumberRange.new(1),
748+
749-
					Rate=150,
749+
750-
					Acceleration = V3.N(0,10,0),
750+
751-
					Speed = NumberRange.new(5),
751+
752-
					Enabled = true
752+
753-
				})
753+
754-
				delay(1, function()
754+
755-
					dust.Enabled = false
755+
756-
					S.Debris:AddItem(v,2)
756+
757-
				end)
757+
758
		RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
759
		NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
760
		HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
761-
		warn"nope. nawt happenin'"
761+
762
	KTrail.Enabled = true
763
	sound:Play()
764
	for i = 0, 2.5, 0.1 do
765-
function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
765+
766-
	if(who)then
766+
767-
		local hum = who:FindFirstChildOfClass'Humanoid'
767+
768-
		local Damage = M.RNG(minDam,maxDam)
768+
769-
		local canHit = true
769+
770-
		if(hum)then
770+
771-
			for _, p in pairs(Hit) do
771+
772-
				if p[1] == hum then
772+
773-
					if(time() - p[2] < 0.4) then
773+
774-
						canHit = false
774+
775
	end
776-
						Hit[_] = nil
776+
777
	Attack = false
778
	NeutralAnims = true
779
end
780-
			if(canHit)then
780+
781-
				table.insert(Hit,{hum,time()})
781+
782-
				if(GetTorso(who))then
782+
783-
					Sound(GetTorso(who),406913243,1,10,false,true,true)
783+
784
end)
785-
				if(hum.Health >= math.huge)then
785+
786-
					Kill(who)
786+
787-
					if(who:FindFirstChild'Head' and hum.Health > 0)then
787+
788-
						ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
788+
789
	if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end	
790
end)
791-
					local player = S.Players:GetPlayerFromCharacter(who)
791+
792-
					if(Type == "Fire")then
792+
793-
						--idk..
793+
794
	Attack = true
795-
						local  c = Instance.new("ObjectValue",hum)
795+
796-
						c.Name = "creator"
796+
797-
						c.Value = Plr
797+
798-
						game:service'Debris':AddItem(c,0.35)
798+
799-
						local Crit = false
799+
800-
						if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
800+
801-
							Crit = true
801+
802-
							Damage = Damage*(critMult or 2)
802+
803
		_G.RefusedAnimation = true
804-
						Damage = Damage*((Souls/5)+1)
804+
805-
						if(who:FindFirstChild'Head' and hum.Health > 0)then
805+
806-
							ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
806+
807
		function Soul(where,decalId)
808-
						
808+
809-
						if(hum.Health - Damage <= 0)then
809+
810-
							Kill(who)
810+
811
			soul.Transparency=1
812-
							hum.Health = hum.Health - Damage
812+
813-
							if(Type == 'Knockback' and GetTorso(who))then
813+
814-
								local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
814+
815-
								local body = NewInstance('BodyVelocity',GetTorso(who),{
815+
816-
									P = 500,
816+
817-
									maxForce = V3.N(math.huge,0,math.huge),
817+
818-
									velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
818+
819-
								})
819+
820-
								game:service'Debris':AddItem(body,.5)
820+
821-
							elseif(Type == "Electric")then
821+
822-
								if(M.RNG(1,100) >= critChance)then
822+
823-
									if(who:FindFirstChild'Head' and hum.Health > 0)then
823+
824-
										ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
824+
825-
									end
825+
826-
									local asd = hum.WalkSpeed/2
826+
827-
									hum.WalkSpeed = asd
827+
828-
									local paralyzed = true
828+
829-
									coroutine.wrap(function()
829+
830-
										while paralyzed do
830+
831-
											swait(25)
831+
832-
											if(M.RNG(1,25) == 1)then
832+
833-
												if(who:FindFirstChild'Head' and hum.Health > 0)then
833+
834-
													ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
834+
835-
												end
835+
836-
												hum.PlatformStand = true
836+
837-
											end
837+
838-
										end
838+
839-
									end)()
839+
840-
									delay(4, function()
840+
841-
										paralyzed = false
841+
842-
										hum.WalkSpeed = hum.WalkSpeed + asd
842+
843-
									end)
843+
844-
								end
844+
845-
								
845+
846-
							elseif(Type == 'Knockdown' and GetTorso(who))then
846+
847-
								local rek = GetTorso(who)
847+
848-
								hum.PlatformStand = true
848+
849-
								delay(1,function()
849+
850-
									hum.PlatformStand = false
850+
851-
								end)
851+
852-
								local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
852+
853-
								local bodvol = NewInstance("BodyVelocity",rek,{
853+
854-
									velocity = angle * Knock,
854+
855-
									P = 5000,
855+
856-
									maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
856+
857-
								})
857+
858-
								local rl = NewInstance("BodyAngularVelocity",rek,{
858+
859-
									P = 3000,
859+
860-
									maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
860+
861-
									angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
861+
862-
								})
862+
863-
								game:GetService("Debris"):AddItem(bodvol, .5)
863+
864-
								game:GetService("Debris"):AddItem(rl, .5)
864+
865
	HW.Parent = Char
866
	HW2.Parent = Char
867
	
868
869
	REye:destroy()
870
	LEye:destroy()
871
	
872
	for _,v in next, Char:children() do
873
		if(v.Name == 'ShadowFace')then v:destroy() end
874
	end
875-
function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
875+
876
	LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
877-
		if(v.Name ~= 'Nebula_Zorua')then
877+
878-
			if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
878+
879-
				DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
879+
880
	REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
881
	REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
882
	for i = 1, 35 do
883
		local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
884
		FACE.Transparency = 0+(i-1)/35.2
885-
function AOEKill(where,range)
885+
886-
	for _,v in next, getRegion(where,range,{Char,Effects}) do
886+
887-
		local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
887+
888-
		if(v.Name ~= 'Nebula_Zorua')then
888+
889-
			if(v.Parent and alive == true)then
889+
890-
				coroutine.wrap(Kill)(v.Parent)
890+
891
	ConnectHum()
892
	MaxHealth = oMH
893
	Hum.MaxHealth = MaxHealth
894
	Hum.Health = MaxHealth
895
	swait(5)
896
	Char.Parent = workspace
897
	
898
	Attack = false
899
end
900
901
function ConnectHum()
902
	Hum.Died:connect(Refuse)
903
end
904
ConnectHum()
905
906
907
--// Wrap it all up \\--
908
while true do
909
	swait()
910
	Sine = Sine + Change
911
	if(not Music)then
912
		Music = Sound(Torso,MusicID,1,3,true,false,true)
913
		Music.Name = 'Music'
914
	end
915
	Music.Pitch = 1
916
	Music.Volume = 5
917
	Music.SoundId = "rbxassetid://"..MusicID
918
	Music.Parent = Torso
919
	Music:Resume()
920
	local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
921
	local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
922
	local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
923
	if(not Effects or not Effects.Parent)then
924
		Effects = IN("Model",Char)
925
		Effects.Name = "Effects"
926
	end
927
	Hum.WalkSpeed = WalkSpeed
928
	if(State == 'Walk')then
929
		if(Hum.WalkSpeed >= 24)then
930
			local wsVal = 22 / (Hum.WalkSpeed/16)
931
			local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
932
			Change = 2
933
			RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
934
			LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
935
		else
936
			Change = .9
937
			local wsVal = 8 / (Hum.WalkSpeed/8)
938
			local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
939
			LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
940
			RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
941
		end
942
	else
943
		RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
944
		LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
945
	end	
946
947
	RArm.BrickColor = BrickColor.new'Pastel brown'
948
	LArm.BrickColor = BrickColor.new'Pastel brown'
949
	RLeg.BrickColor = BrickColor.new'Pastel brown'
950
	LLeg.BrickColor = BrickColor.new'Pastel brown'
951
	Torso.BrickColor = BrickColor.new'Pastel brown'
952
	Head.BrickColor = BrickColor.new'Pastel brown'
953
	Hum.Name = 'Chara'
954
	if(Hum.MaxHealth ~= MaxHealth)then
955
		Hum.MaxHealth = MaxHealth
956
	end
957
	Hum.DisplayDistanceType='None'
958
	if(NeutralAnims)then	
959
		if(State == 'Idle')then
960
			Change = 1
961
			local Alpha = .1
962
			RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
963
			LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
964
			RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
965
			LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
966
			RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
967
			NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
968
			HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
969
			-- idle
970
		elseif(State == 'Walk')then
971
			if(Hum.WalkSpeed >= 24)then
972
				local wsVal = 22 / (Hum.WalkSpeed/16)
973
				local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
974
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
975
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
976
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
977
				NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
978
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
979
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
980
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
981
			else
982
				local wsVal = 8 / (Hum.WalkSpeed/8)
983
				local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
984
				RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
985
				LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
986
				RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
987
				NK.C0 = NK.C0:lerp(NKC0,Alpha)
988
				LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
989
				RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
990
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
991
			end
992
		elseif(State == 'Jump' or State == 'Fall')then
993
			if(Walking)then
994
				local Alpha = .2
995
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
996
				LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
997
				RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
998
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
999
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1000
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1001
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1002
			else
1003
				local Alpha = .2
1004
				RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
1005
				LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
1006
				RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
1007
				LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
1008
				RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
1009
				NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
1010
				HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
1011
			end
1012
		elseif(State == 'Paralyzed')then
1013
			-- paralyzed
1014
		elseif(State == 'Sit')then
1015
			-- sit
1016
		end
1017
	end
1018
end