Advertisement
ColorblindRBLX

charta

Sep 4th, 2020
125
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- Created by Nebula_Zorua --
  2. -- Your DeTERMINATION --
  3. -- Y o u  a c t  l i k e  y o u  h a v e  a  c h o i c e. =) --
  4. -- Discord: Nebula the Zorua#6969
  5. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  6.  
  7.  
  8. --// Initializing \\--
  9. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  10. local Plrs = S.Players
  11. local Plr = Plrs.LocalPlayer
  12. local Char = Plr.Character
  13. local Hum = Char:FindFirstChildOfClass'Humanoid'
  14. local RArm = Char["Right Arm"]
  15. local LArm = Char["Left Arm"]
  16. local RLeg = Char["Right Leg"]
  17. local LLeg = Char["Left Leg"]  
  18. local Root = Char:FindFirstChild'HumanoidRootPart'
  19. local Torso = Char.Torso
  20. local Head = Char.Head
  21. local NeutralAnims = true
  22. local Attack = false
  23. local BloodPuddles = {}
  24. local Effects = {}
  25. local Debounces = {Debounces={}}
  26. local Mouse = Plr:GetMouse()
  27. local Hit = {}
  28. local Sine = 0
  29. local Change = 1
  30. local Souls = 0
  31. --// Debounce System \\--
  32.  
  33.  
  34. function Debounces:New(name,cooldown)
  35.     local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  36.     setmetatable(aaaaa,{__index = Debounces})
  37.     Debounces.Debounces[name] = aaaaa
  38.     return aaaaa
  39. end
  40.  
  41. function Debounces:Use(overrideUsable)
  42.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  43.     if(self.Usable or overrideUsable)then
  44.         self.Usable = false
  45.         self.CoolingDown = true
  46.         local LastUse = time()
  47.         self.LastUse = LastUse
  48.         delay(self.Cooldown or 2,function()
  49.             if(self.LastUse == LastUse)then
  50.                 self.CoolingDown = false
  51.                 self.Usable = true
  52.             end
  53.         end)
  54.     end
  55. end
  56.  
  57. function Debounces:Get(name)
  58.     assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  59.     for i,v in next, Debounces.Debounces do
  60.         if(i == name)then
  61.             return v;
  62.         end
  63.     end
  64. end
  65.  
  66. function Debounces:GetProgressPercentage()
  67.     assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  68.     if(self.CoolingDown and not self.Usable)then
  69.         return math.max(
  70.             math.floor(
  71.                 (
  72.                     (time()-self.LastUse)/self.Cooldown or 2
  73.                 )*100
  74.             )
  75.         )
  76.     else
  77.         return 100
  78.     end
  79. end
  80.  
  81. --// Shortcut Variables \\--
  82. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  83. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  84. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  85. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  86. local R3 = {N=Region3.new}
  87. local De = S.Debris
  88. local WS = workspace
  89. local Lght = S.Lighting
  90. local RepS = S.ReplicatedStorage
  91. local IN = Instance.new
  92. local CSK = ColorSequenceKeypoint.new
  93. local CS = ColorSequence.new
  94. --// Instance Creation Functions \\--
  95.  
  96. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  97.     local Sound = IN("Sound")
  98.     Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  99.     Sound.Pitch = pitch or 1
  100.     Sound.Volume = volume or 1
  101.     Sound.Looped = looped or false
  102.     if(autoPlay)then
  103.         coroutine.wrap(function()
  104.             repeat wait() until Sound.IsLoaded
  105.             Sound.Playing = autoPlay or false
  106.         end)()
  107.     end
  108.     if(not looped and effect)then
  109.         Sound.Stopped:connect(function()
  110.             Sound.Volume = 0
  111.             Sound:destroy()
  112.         end)
  113.     elseif(effect)then
  114.         warn("Sound can't be looped and a sound effect!")
  115.     end
  116.     Sound.Parent =parent or Torso
  117.     return Sound
  118. end
  119. function Part(parent,color,material,size,cframe,anchored,cancollide)
  120.     local part = IN("Part")
  121.     part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  122.     part.Material = (material or Enum.Material.SmoothPlastic)
  123.     part.TopSurface,part.BottomSurface=10,10
  124.     part.Size = (size or V3.N(1,1,1))
  125.     part.CFrame = (cframe or CF.N(0,0,0))
  126.     part.Anchored = (anchored or false)
  127.     part.CanCollide = (cancollide or false)
  128.     part.Parent = (parent or Char)
  129.     return part
  130. end
  131. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  132.     local part = IN("SpecialMesh")
  133.     part.MeshId = meshid or ""
  134.     part.TextureId = textid or ""
  135.     part.Scale = scale or V3.N(1,1,1)
  136.     part.Offset = offset or V3.N(0,0,0)
  137.     part.MeshType = meshtype or Enum.MeshType.Sphere
  138.     part.Parent = parent
  139.     return part
  140. end
  141.  
  142. NewInstance = function(instance,parent,properties)
  143.     local inst = Instance.new(instance,parent)
  144.     if(properties)then
  145.         for i,v in next, properties do
  146.             pcall(function() inst[i] = v end)
  147.         end
  148.     end
  149.     return inst;
  150. end
  151.  
  152.  
  153.  
  154. --// Extended ROBLOX tables \\--
  155. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  156. --// Customization \\--
  157.  
  158. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  159. local Remove_Hats = false
  160. local Remove_Clothing = true
  161. local PlayerSize = 1
  162. local DamageColor = BrickColor.new'Really red'
  163. local MusicID = 935501955
  164. local WalkSpeed = 8
  165. local MaxSouls = 100
  166. local MaxHealth = 500
  167.  
  168.  
  169. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  170.  
  171. --// Weapon and GUI creation, and Character Customization \\--
  172.  
  173. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  174. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  175. local Effects = IN("Folder",Char)
  176. Effects.Name = "Effects"
  177.  
  178. Hum.MaxHealth = MaxHealth
  179. Hum.Health = MaxHealth
  180.  
  181. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  182. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  183. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  184. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  185.  
  186. local KTrail = NewInstance("Trail",Knife,{
  187.     Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  188.     Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  189.     Color=CS(C3.N(1,0,0)),
  190.     Enabled=false,
  191.     Transparency=NumberSequence.new(0,1),
  192.     Lifetime=1.25,
  193. })
  194. local Hair = Part(Char,C3.N(0,0,0),Enum.Material.SmoothPlastic,V3.N(1,1,1),CF.N(),false,false)
  195. local HairMesh = Mesh(Hair,Enum.MeshType.FileMesh,"rbxassetid://250264520","rbxassetid://75975464",V3.N(1.05,1.05,1.05),V3.N())
  196.  
  197. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  198.  
  199.  
  200. Hum.DisplayDistanceType = 'None'
  201.  
  202. local naeeym2 = IN("BillboardGui",Char)
  203. naeeym2.AlwaysOnTop = true
  204. naeeym2.Size = UDim2.new(5,35,2,15)
  205. naeeym2.StudsOffset = V3.N(0,2.5,0)
  206. naeeym2.Adornee = Char.Head
  207. naeeym2.Name = "Name"
  208. naeeym2.PlayerToHideFrom = Plr
  209. local tecks2 = IN("TextLabel",naeeym2)
  210. tecks2.BackgroundTransparency = 1
  211. tecks2.TextScaled = true
  212. tecks2.BorderSizePixel = 0
  213. tecks2.Text = "Chara"
  214. tecks2.Font = Enum.Font.Bodoni
  215. tecks2.TextSize = 30
  216. tecks2.TextStrokeTransparency = 0
  217. tecks2.TextColor3 = C3.N(0,0,0)
  218. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  219. tecks2.Size = UDim2.new(1,0,0.5,0)
  220. tecks2.Parent = naeeym2
  221.  
  222.  
  223. Hum.WalkSpeed = WalkSpeed
  224. if(PlayerSize ~= 1)then
  225.     for _,v in next, Char:GetDescendats() do
  226.         if(v:IsA'BasePart')then
  227.             v.Size = v.Size * PlayerSize
  228.         end
  229.     end
  230. end
  231.  
  232.  
  233. for i = 1, 35 do
  234.     local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  235.     FACE.Transparency = 0+(i-1)/35.2
  236.     FACE.Name = 'ShadowFace'
  237.     Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  238.     NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  239.     --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  240. end
  241.  
  242. local LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  243. local LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  244. local LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  245.  
  246. local REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  247. local REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  248. local REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  249.  
  250.  
  251. pcall(function()
  252.     Char.LeftWing:destroy()
  253.     Char.ReaperShadowHead:destroy()
  254. end)
  255.  
  256.  
  257. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  258. Music.Name = 'Music'
  259.  
  260. --// Stop animations \\--
  261. for _,v in next, Hum:GetPlayingAnimationTracks() do
  262.     v:Stop();
  263. end
  264.  
  265. pcall(game.Destroy,Char:FindFirstChild'Animate')
  266. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  267.  
  268. --// Joints \\--
  269.  
  270. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  271. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  272. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  273. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  274. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  275. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  276. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  277. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  278.  
  279. local LSC0 = LS.C0
  280. local RSC0 = RS.C0
  281. local NKC0 = NK.C0
  282. local LHC0 = LH.C0
  283. local RHC0 = RH.C0
  284. local RJC0 = RJ.C0
  285.  
  286. --// Artificial HB \\--
  287.  
  288. local ArtificialHB = IN("BindableEvent", script)
  289. ArtificialHB.Name = "Heartbeat"
  290.  
  291. script:WaitForChild("Heartbeat")
  292.  
  293. local tf = 0
  294. local allowframeloss = false
  295. local tossremainder = false
  296. local lastframe = tick()
  297. local frame = 1/Frame_Speed
  298. ArtificialHB:Fire()
  299.  
  300. game:GetService("RunService").Heartbeat:connect(function(s, p)
  301.     tf = tf + s
  302.     if tf >= frame then
  303.         if allowframeloss then
  304.             script.Heartbeat:Fire()
  305.             lastframe = tick()
  306.         else
  307.             for i = 1, math.floor(tf / frame) do
  308.                 ArtificialHB:Fire()
  309.             end
  310.             lastframe = tick()
  311.         end
  312.         if tossremainder then
  313.             tf = 0
  314.         else
  315.             tf = tf - frame * math.floor(tf / frame)
  316.         end
  317.     end
  318. end)
  319.  
  320. function swait(num)
  321.     if num == 0 or num == nil then
  322.         ArtificialHB.Event:wait()
  323.     else
  324.         for i = 0, num do
  325.             ArtificialHB.Event:wait()
  326.         end
  327.     end
  328. end
  329.  
  330.  
  331. --// Effect Function(s) \\--
  332.  
  333. function Bezier(startpos, pos2, pos3, endpos, t)
  334.     local A = startpos:lerp(pos2, t)
  335.     local B  = pos2:lerp(pos3, t)
  336.     local C = pos3:lerp(endpos, t)
  337.     local lerp1 = A:lerp(B, t)
  338.     local lerp2 = B:lerp(C, t)
  339.     local cubic = lerp1:lerp(lerp2, t)
  340.     return cubic
  341. end
  342.  
  343. function Tween(obj,props,time,easing,direction,repeats,backwards)
  344.     local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  345.     local tween = S.TweenService:Create(obj, info, props)
  346.    
  347.     tween:Play()
  348. end
  349.  
  350. local FXTable = {}
  351.  
  352. coroutine.resume(coroutine.create(function()
  353.     while true do
  354.         for i = 1, #FXTable do
  355.             local data = FXTable[i]
  356.             if(data)then
  357.                 local Frame = data.Frame
  358.                 local FX = data.Effect or 'ResizeAndFade'
  359.                 local Parent = data.Parent or Effects
  360.                 local Color = data.Color or C3.N(0,0,0)
  361.                 local Size = data.Size or V3.N(1,1,1)
  362.                 local MoveDir = data.MoveDirection or nil
  363.                 local MeshData = data.Mesh or nil
  364.                 local SndData = data.Sound or nil
  365.                 local Frames = data.Frames or 45
  366.                 local CFra = data.CFrame or Torso.CFrame
  367.                 local Settings = data.FXSettings or {}
  368.                 local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  369.                 local grow = data.Grow
  370.                
  371.                 local MoveSpeed = nil;
  372.                 if(MoveDir)then
  373.                     MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  374.                 end
  375.                 if(FX ~= 'Arc')then
  376.                     Frame = Frame + 1
  377.                     if(FX == "Fade")then
  378.                         Prt.Transparency  = (Frame/Frames)
  379.                     elseif(FX == "Resize")then
  380.                         if(not Settings.EndSize)then
  381.                             Settings.EndSize = V3.N(0,0,0)
  382.                         end
  383.                         if(Settings.EndIsIncrement)then
  384.                             if(Msh)then
  385.                                 Msh.Scale = Msh.Scale + Settings.EndSize
  386.                             else
  387.                                 Prt.Size = Prt.Size + Settings.EndSize
  388.                             end                
  389.                         else
  390.                             if(Msh)then
  391.                                 Msh.Scale = Msh.Scale - grow/Frames
  392.                             else
  393.                                 Prt.Size = Prt.Size - grow/Frames
  394.                             end
  395.                         end
  396.                     elseif(FX == "ResizeAndFade")then
  397.                         if(not Settings.EndSize)then
  398.                             Settings.EndSize = V3.N(0,0,0)
  399.                         end
  400.                         if(Settings.EndIsIncrement)then
  401.                             if(Msh)then
  402.                                 Msh.Scale = Msh.Scale + Settings.EndSize
  403.                             else
  404.                                 Prt.Size = Prt.Size + Settings.EndSize
  405.                             end                
  406.                         else
  407.                             if(Msh)then
  408.                                 Msh.Scale = Msh.Scale - grow/Frames
  409.                             else
  410.                                 Prt.Size = Prt.Size - grow/Frames
  411.                             end
  412.                         end
  413.                         Prt.Transparency = (Frame/Frames)
  414.                     end
  415.                     if(Settings.RandomizeCFrame)then
  416.                         Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  417.                     end
  418.                     if(MoveDir and MoveSpeed)then
  419.                         local Orientation = Prt.Orientation
  420.                         Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  421.                         Prt.Orientation = Orientation
  422.                     end
  423.                     if(Prt.Transparency >= 1 or Frame >= Frames)then
  424.                         Prt:destroy()
  425.                         table.remove(FXTable,i)
  426.                     else
  427.                         data.Frame = Frame
  428.                     end
  429.                 else
  430.                     local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  431.                     if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  432.                     if(start and endP)then
  433.                         local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  434.                         local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  435.                         Frame = Frame + (Settings.Speed or 0.01)
  436.                         if(Settings.Home)then
  437.                             endP = Settings.Home.CFrame
  438.                         end
  439.                         Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  440.                         if(Prt.Transparency >= 1 or Frame >= Frames)then
  441.                             if(Settings.RemoveOnGoal)then
  442.                                 Prt:destroy()
  443.                             end
  444.                         end
  445.                     else
  446.                         Prt:destroy()
  447.                     end
  448.                 end
  449.             end
  450.         end
  451.         swait()
  452.     end
  453. end))
  454.  
  455. function Effect(data)
  456.     local FX = data.Effect or 'ResizeAndFade'
  457.     local Parent = data.Parent or Effects
  458.     local Color = data.Color or C3.N(0,0,0)
  459.     local Size = data.Size or V3.N(1,1,1)
  460.     local MoveDir = data.MoveDirection or nil
  461.     local MeshData = data.Mesh or nil
  462.     local SndData = data.Sound or nil
  463.     local Frames = data.Frames or 45
  464.     local Manual = data.Manual or nil
  465.     local Material = data.Material or nil
  466.     local CFra = data.CFrame or Torso.CFrame
  467.     local Settings = data.FXSettings or {}
  468.     local Shape = data.Shape or Enum.PartType.Block
  469.     local Snd,Prt,Msh;
  470.     coroutine.wrap(function()
  471.         if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  472.             Prt = Manual
  473.         else
  474.             Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  475.             Prt.Shape = Shape
  476.         end
  477.         if(typeof(MeshData) == 'table')then
  478.             Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  479.         elseif(typeof(MeshData) == 'Instance')then
  480.             Msh = MeshData:Clone()
  481.             Msh.Parent = Prt
  482.         elseif(Shape == Enum.PartType.Block)then
  483.             Msh = Mesh(Prt,Enum.MeshType.Brick)
  484.         end
  485.         if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  486.             Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  487.         end
  488.         if(Snd)then
  489.             repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  490.             Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  491.         end
  492.         Size = (Msh and Msh.Scale or Size)
  493.         local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  494.        
  495.         local MoveSpeed = nil;
  496.         if(MoveDir)then
  497.             MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  498.         end
  499.         if(FX ~= 'Arc')then
  500.             for Frame = 1, Frames do
  501.                 if(FX == "Fade")then
  502.                     Prt.Transparency  = (Frame/Frames)
  503.                 elseif(FX == "Resize")then
  504.                     if(not Settings.EndSize)then
  505.                         Settings.EndSize = V3.N(0,0,0)
  506.                     end
  507.                     if(Settings.EndIsIncrement)then
  508.                         if(Msh)then
  509.                             Msh.Scale = Msh.Scale + Settings.EndSize
  510.                         else
  511.                             Prt.Size = Prt.Size + Settings.EndSize
  512.                         end                
  513.                     else
  514.                         if(Msh)then
  515.                             Msh.Scale = Msh.Scale - grow/Frames
  516.                         else
  517.                             Prt.Size = Prt.Size - grow/Frames
  518.                         end
  519.                     end
  520.                 elseif(FX == "ResizeAndFade")then
  521.                     if(not Settings.EndSize)then
  522.                         Settings.EndSize = V3.N(0,0,0)
  523.                     end
  524.                     if(Settings.EndIsIncrement)then
  525.                         if(Msh)then
  526.                             Msh.Scale = Msh.Scale + Settings.EndSize
  527.                         else
  528.                             Prt.Size = Prt.Size + Settings.EndSize
  529.                         end                
  530.                     else
  531.                         if(Msh)then
  532.                             Msh.Scale = Msh.Scale - grow/Frames
  533.                         else
  534.                             Prt.Size = Prt.Size - grow/Frames
  535.                         end
  536.                     end
  537.                     Prt.Transparency = (Frame/Frames)
  538.                 end
  539.                 if(Settings.RandomizeCFrame)then
  540.                     Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  541.                 end
  542.                 if(MoveDir and MoveSpeed)then
  543.                     local Orientation = Prt.Orientation
  544.                     Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  545.                     Prt.Orientation = Orientation
  546.                 end
  547.                 swait()
  548.             end
  549.             Prt:destroy()
  550.         else
  551.             local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  552.             if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  553.             if(start and endP)then
  554.                 local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  555.                 local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  556.                 for Frame = 0, 1, (Settings.Speed or 0.01) do
  557.                     if(Settings.Home)then
  558.                         endP = Settings.Home.CFrame
  559.                     end
  560.                     Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  561.                 end
  562.                 if(Settings.RemoveOnGoal)then
  563.                     Prt:destroy()
  564.                 end
  565.             else
  566.                 Prt:destroy()
  567.                 assert(start,"You need a start position!")
  568.                 assert(endP,"You need a start position!")
  569.             end
  570.         end
  571.     end)()
  572.     return Prt,Msh,Snd
  573. end
  574.  
  575.  
  576.  
  577. function SoulSteal(whom,human)
  578.     local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  579.     local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  580.     if(torso and torso:IsA'BasePart' and alive == true)then
  581.         whom:FindFirstChildOfClass'Humanoid'.Health = 0
  582.         whom:BreakJoints()
  583.         local Model = IN("Model",Effects)
  584.         warn('Soul stolen from '..whom.Name)
  585.         Model.Name = whom.Name.."'s Soul"
  586.         local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  587.         Soul.CanCollide=false
  588.         Mesh(Soul,Enum.MeshType.Sphere)
  589.         Soul.Name = 'Head'
  590.         if(whom.Name == 'CKbackup')then
  591.             Soul.Color = C3.N(1,1,1)
  592.             local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  593.         end
  594.         local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  595.         local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  596.         local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  597.         local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  598.         NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  599.        
  600.         local turdso = Soul:Clone()
  601.         turdso.Name = "Torso"
  602.         turdso.CanCollide = false
  603.         turdso.Anchored = true
  604.         turdso.CFrame = Soul.CFrame
  605.         turdso.Parent = Model
  606.         turdso.Size = V3.N()
  607.         turdso.Transparency=1
  608.         local Distance = math.huge
  609.         repeat
  610.             Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  611.             turdso.CFrame = Soul.CFrame
  612.             Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  613.             swait()
  614.         until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  615.         if(Soul.Parent and Hoom.Health > 0)then
  616.             Model:destroy()
  617.             Effect{
  618.                 Effect="ResizeAndFade",
  619.                 Mesh={Enum.MeshType.Sphere},
  620.                 Color = Soul.Color,
  621.                 CFrame=Torso.CFrame,
  622.                 Size=V3.N(3,3,3),
  623.                 Material=Enum.Material.Neon,
  624.                 Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  625.                 FXSettings={
  626.                     EndSize=V3.N(6,6,6),
  627.                 }
  628.             }
  629.             Souls = Souls + (human and 1 or .1)
  630.             warn("Souls: "..Souls)
  631.             MaxHealth = MaxHealth + Hoom.Health
  632.             Hum.Health = Hum.Health + Hoom.Health
  633.             for i = 1, 5 do
  634.                 Effect{
  635.                     Effect="Fade",
  636.                     Color = Soul.Color,
  637.                     MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  638.                 }  
  639.             end
  640.         else
  641.            
  642.             warn("Soul destroyed!")
  643.             for i = 1, 5 do
  644.                 Effect{
  645.                     Effect="Fade",
  646.                     Color = Soul.Color,
  647.                     CFrame=Soul.CFrame,
  648.                     MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  649.                 }  
  650.             end
  651.             Effect{
  652.                 Effect="ResizeAndFade",
  653.                 Mesh={Enum.MeshType.Sphere},
  654.                 Sound={SoundId=444667859,Pitch=1,Volume=5},
  655.                 Color = Soul.Color,
  656.                 CFrame=Soul.CFrame,
  657.                 Size=V3.N(3,3,3),
  658.                 Material=Enum.Material.Neon,
  659.                 FXSettings={
  660.                     EndSize=V3.N(6,6,6),
  661.                 }
  662.             }
  663.             Model:destroy()
  664.         end
  665.     end
  666. end
  667.  
  668. --// Other Functions \\ --
  669.  
  670. function getRegion(point,range,ignore)
  671.     return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  672. end
  673.  
  674. function clerp(startCF,endCF,alpha)
  675.     return startCF:lerp(endCF, alpha)
  676. end
  677.  
  678. function GetTorso(char)
  679.     return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  680. end
  681.  
  682. function ShowDamage(Pos, Text, Time, Color)
  683.     coroutine.wrap(function()
  684.     local Rate = (1 / Frame_Speed)
  685.     local Pos = (Pos or Vector3.new(0, 0, 0))
  686.     local Text = (Text or "")
  687.     local Time = (Time or 2)
  688.     local Color = (Color or Color3.new(1, 0, 1))
  689.     local EffectPart = NewInstance("Part",Effects,{
  690.         Material=Enum.Material.SmoothPlastic,
  691.         Reflectance = 0,
  692.         Transparency = 1,
  693.         BrickColor = BrickColor.new(Color),
  694.         Name = "Effect",
  695.         Size = Vector3.new(0,0,0),
  696.         Anchored = true,
  697.         CFrame = CF.N(Pos)
  698.     })
  699.     local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  700.         Size = UDim2.new(1.25, 0, 1.25, 0),
  701.         Adornee = EffectPart,
  702.     })
  703.     local TextLabel = NewInstance("TextLabel",BillboardGui,{
  704.         BackgroundTransparency = 1,
  705.         Size = UDim2.new(1, 0, 1, 0),
  706.         Text = Text,
  707.         Font = "Arcade",
  708.         TextColor3 = Color,
  709.         TextStrokeColor3 = Color3.new(0,0,0),
  710.         TextStrokeTransparency=0,
  711.         TextScaled = true,
  712.     })
  713.     S.Debris:AddItem(EffectPart, (Time))
  714.     EffectPart.Parent = workspace
  715.     delay(0, function()
  716.         Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  717.         local Frames = (Time / Rate)
  718.         for Frame = 1, Frames do
  719.             swait()
  720.             local Percent = (Frame / Frames)
  721.             TextLabel.TextTransparency = Percent
  722.             TextLabel.TextStrokeTransparency = Percent
  723.         end
  724.         if EffectPart and EffectPart.Parent then
  725.             EffectPart:Destroy()
  726.         end
  727.     end) end)()
  728. end
  729.  
  730. function AOEHeal(where,range,amount)
  731.     local healed = {}
  732.     for _,v in next, getRegion(where,range,{Char}) do
  733.         local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  734.         if(hum and not healed[hum])then
  735.             hum.Health = hum.Health + amount
  736.             if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  737.                 ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  738.             end
  739.         end
  740.     end
  741. end
  742.  
  743.  
  744. --// Attack Functions \\--
  745.  
  746.  
  747. function Slash()
  748.     Attack = true
  749.     NeutralAnims = false
  750.     local sound = Sound(Knife,437475935,1,5,false,true,false)
  751.     for i = 0, 2, 0.1 do
  752.         swait()
  753.         local Alpha = .2
  754.         RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  755.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  756.         RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  757.         LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  758.         RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  759.         NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  760.         HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  761.     end
  762.     KTrail.Enabled = true
  763.     sound:Play()
  764.     for i = 0, 2.5, 0.1 do
  765.         swait()
  766.         AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  767.         local Alpha = .25
  768.         RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  769.         LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  770.         RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  771.         LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  772.         RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  773.         NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  774.         HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  775.     end
  776.     KTrail.Enabled = false
  777.     Attack = false
  778.     NeutralAnims = true
  779. end
  780.  
  781. Mouse.Button1Down:connect(function()
  782.     if(Attack)then return end
  783.     Slash()
  784. end)
  785.  
  786. Mouse.KeyDown:connect(function(k)
  787.     if(Attack)then return end
  788.     if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  789.     if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end  
  790. end)
  791.  
  792.  
  793. function Refuse()
  794.     Attack = true
  795.     warn("B u t  i t  r e f u s e d.")
  796.     local oMH = MaxHealth
  797.     MaxHealth = "inf"
  798.     Hum.MaxHealth = "inf"
  799.     Hum.Health = "inf"
  800.     Char.Parent = nil
  801.     Hum:destroy()
  802.     if(not _G.RefusedAnimation)then
  803.         _G.RefusedAnimation = true
  804.        
  805.    
  806.         local Soul;
  807.         function Soul(where,decalId)
  808.             local destroy = false  
  809.             local soul = NewInstance("Part",workspace)
  810.             soul.Name = "Soul"
  811.             soul.Transparency=1
  812.             soul.Size = V3.N(2,2,.05)
  813.             soul.Anchored=true
  814.             soul.CanCollide=false
  815.             soul.CFrame = where
  816.             local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  817.             local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  818.             return soul,heartF,heartB
  819.         end
  820.         local owo = Root.CFrame
  821.         local s,f,b = Soul(owo,1569347904)
  822.         swait(60)
  823.         local snd = Sound(s,862552636,1,5,false,false,false)
  824.         snd:Play()
  825.         f.Texture = "rbxassetid://1569348344"
  826.         b.Texture = "rbxassetid://1569348344"
  827.         swait(15)
  828.         snd:Stop()
  829.         swait(60)
  830.         print'lol'
  831.         for i = 0, 6, .1 do
  832.             swait()
  833.             s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  834.         end
  835.         local snd = Sound(s,862552636,1,5,false,false,false)
  836.         snd:Play()
  837.         s.CFrame = owo
  838.         f.Texture = "rbxassetid://1569347904"
  839.         b.Texture = "rbxassetid://1569347904"
  840.         swait(15)
  841.         snd:Stop()
  842.         swait(60)
  843.    
  844.         s:destroy()
  845.     end
  846.    
  847.     RJ.Parent = Char
  848.     LS.Parent = Char
  849.     RS.Parent = Char
  850.     LH.Parent = Char
  851.     RH.Parent = Char
  852.     NK.Parent = Char
  853.    
  854.     LArm.Parent = Char
  855.     RArm.Parent = Char
  856.     LLeg.Parent = Char
  857.     LArm.Parent = Char
  858.     Root.Parent = Char
  859.     Torso.Parent = Char
  860.     Head.Parent = Char
  861.    
  862.     Knife.Parent = Char
  863.     Hair.Parent = Char
  864.    
  865.     HW.Parent = Char
  866.     HW2.Parent = Char
  867.    
  868.  
  869.     REye:destroy()
  870.     LEye:destroy()
  871.    
  872.     for _,v in next, Char:children() do
  873.         if(v.Name == 'ShadowFace')then v:destroy() end
  874.     end
  875.     LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  876.     LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  877.     LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  878.    
  879.     REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  880.     REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  881.     REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  882.     for i = 1, 35 do
  883.         local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  884.         FACE.Transparency = 0+(i-1)/35.2
  885.         FACE.Name = 'ShadowFace'
  886.         Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  887.         NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  888.         --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  889.     end
  890.     Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  891.     ConnectHum()
  892.     MaxHealth = oMH
  893.     Hum.MaxHealth = MaxHealth
  894.     Hum.Health = MaxHealth
  895.     swait(5)
  896.     Char.Parent = workspace
  897.    
  898.     Attack = false
  899. end
  900.  
  901. function ConnectHum()
  902.     Hum.Died:connect(Refuse)
  903. end
  904. ConnectHum()
  905.  
  906.  
  907. --// Wrap it all up \\--
  908. while true do
  909.     swait()
  910.     Sine = Sine + Change
  911.     if(not Music)then
  912.         Music = Sound(Torso,MusicID,1,3,true,false,true)
  913.         Music.Name = 'Music'
  914.     end
  915.     Music.Pitch = 1
  916.     Music.Volume = 5
  917.     Music.SoundId = "rbxassetid://"..MusicID
  918.     Music.Parent = Torso
  919.     Music:Resume()
  920.     local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  921.     local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  922.     local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  923.     if(not Effects or not Effects.Parent)then
  924.         Effects = IN("Model",Char)
  925.         Effects.Name = "Effects"
  926.     end
  927.     Hum.WalkSpeed = WalkSpeed
  928.     if(State == 'Walk')then
  929.         if(Hum.WalkSpeed >= 24)then
  930.             local wsVal = 22 / (Hum.WalkSpeed/16)
  931.             local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  932.             Change = 2
  933.             RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  934.             LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  935.         else
  936.             Change = .9
  937.             local wsVal = 8 / (Hum.WalkSpeed/8)
  938.             local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  939.             LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  940.             RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  941.         end
  942.     else
  943.         RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  944.         LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  945.     end
  946.  
  947.     RArm.BrickColor = BrickColor.new'Pastel brown'
  948.     LArm.BrickColor = BrickColor.new'Pastel brown'
  949.     RLeg.BrickColor = BrickColor.new'Pastel brown'
  950.     LLeg.BrickColor = BrickColor.new'Pastel brown'
  951.     Torso.BrickColor = BrickColor.new'Pastel brown'
  952.     Head.BrickColor = BrickColor.new'Pastel brown'
  953.     Hum.Name = 'Chara'
  954.     if(Hum.MaxHealth ~= MaxHealth)then
  955.         Hum.MaxHealth = MaxHealth
  956.     end
  957.     Hum.DisplayDistanceType='None'
  958.     if(NeutralAnims)then   
  959.         if(State == 'Idle')then
  960.             Change = 1
  961.             local Alpha = .1
  962.             RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  963.             LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  964.             RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  965.             LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  966.             RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  967.             NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  968.             HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  969.             -- idle
  970.         elseif(State == 'Walk')then
  971.             if(Hum.WalkSpeed >= 24)then
  972.                 local wsVal = 22 / (Hum.WalkSpeed/16)
  973.                 local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  974.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  975.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  976.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  977.                 NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  978.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  979.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  980.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  981.             else
  982.                 local wsVal = 8 / (Hum.WalkSpeed/8)
  983.                 local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  984.                 RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  985.                 LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  986.                 RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  987.                 NK.C0 = NK.C0:lerp(NKC0,Alpha)
  988.                 LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  989.                 RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  990.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  991.             end
  992.         elseif(State == 'Jump' or State == 'Fall')then
  993.             if(Walking)then
  994.                 local Alpha = .2
  995.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  996.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  997.                 RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  998.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  999.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1000.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1001.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1002.             else
  1003.                 local Alpha = .2
  1004.                 RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1005.                 LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1006.                 RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1007.                 LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1008.                 RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1009.                 NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1010.                 HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1011.             end
  1012.         elseif(State == 'Paralyzed')then
  1013.             -- paralyzed
  1014.         elseif(State == 'Sit')then
  1015.             -- sit
  1016.         end
  1017.     end
  1018. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement