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1 | local b = game.Workspace[".Ignore"] | |
2 | local c = b[".ServerEffects"] | |
3 | while wait() do | |
4 | for i,v in pairs(c:GetChildren()) do | |
5 | if v.Name == "Shard" or v.Name == "Diamond" then | |
6 | v.Position = game.Players.LocalPlayer.Character.Torso.Position | |
7 | --elseif v.Name ~= "Shard" or "Diamond" then print("No") | |
8 | end | |
9 | end | |
10 | end | |
11 | - | ---CREDIT TO MY NIGGA PRECESSION FOR FIXING IT! |
11 | + | --- THIS IS GRASS MAGIC ONLY! --- |
12 | ||
13 | - | para lansar bolas y sin usarlas |
13 | + | |
14 | game["Run Service"].RenderStepped:wait(2) | |
15 | plr = game.Players.LocalPlayer | |
16 | mouse = plr:GetMouse() | |
17 | TrueMagic = game.ReplicatedStorage.Remotes.DoMagic | |
18 | game.ReplicatedStorage.Remotes.DoClientMagic:FireServer("Grass", "Spore Bombs") --- Change Your Magic Here!! --- | |
19 | TrueMagic:InvokeServer("Grass", "Spore Bombs", mouse.Target, mouse.Hit) --- Change Your Magic Here!! --- | |
20 | - | game.ReplicatedStorage.Remotes.DoClientMagic:FireServer("Grass", "Spore Bombs") |
20 | + |