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1 | - | --[[ |
1 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
2 | - | made by mr steal yo bork dont edit anything below plz just run script and you will see |
2 | + | print(" this script was (NOT) edited by An ignorant / zach ") |
3 | - | --]] |
3 | + | warn(" credits goes to Dark eccentric and Mr steal yo bork ") |
4 | warn(" im too lazy to edit so here i only convert im tired") | |
5 | warn(" you can just clone it and edit the color yourself") | |
6 | warn(" im tired bruh ") | |
7 | local Player,game,owner = owner,game | |
8 | local RealPlayer = Player | |
9 | do | |
10 | print("FE Compatibility code by Mokiros") | |
11 | print("This EDIT was made by Zach the script stealer / aka zach so please stop pretending that you made it") | |
12 | local rp = RealPlayer | |
13 | script.Parent = rp.Character | |
14 | ||
15 | --RemoteEvent for communicating | |
16 | local Event = Instance.new("RemoteEvent") | |
17 | Event.Name = "UserInput_Event" | |
18 | ||
19 | --Fake event to make stuff like Mouse.KeyDown work | |
20 | local function fakeEvent() | |
21 | local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end} | |
22 | t.connect = t.Connect | |
23 | return t | |
24 | end | |
25 | ||
26 | --Creating fake input objects with fake variables | |
27 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
28 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
29 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
30 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
31 | end} | |
32 | --Merged 2 functions into one by checking amount of arguments | |
33 | CAS.UnbindAction = CAS.BindAction | |
34 | ||
35 | --This function will trigger the events that have been :Connect()'ed | |
36 | local function te(self,ev,...) | |
37 | local t = m[ev] | |
38 | if t and t._fakeEvent then | |
39 | for _,f in pairs(t.Functions) do | |
40 | f(...) | |
41 | end | |
42 | end | |
43 | end | |
44 | m.TrigEvent = te | |
45 | UIS.TrigEvent = te | |
46 | ||
47 | Event.OnServerEvent:Connect(function(plr,io) | |
48 | if plr~=rp then return end | |
49 | m.Target = io.Target | |
50 | m.Hit = io.Hit | |
51 | if not io.isMouse then | |
52 | local b = io.UserInputState == Enum.UserInputState.Begin | |
53 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
54 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
55 | end | |
56 | for _,t in pairs(CAS.Actions) do | |
57 | for _,k in pairs(t.Keys) do | |
58 | if k==io.KeyCode then | |
59 | t.Function(t.Name,io.UserInputState,io) | |
60 | end | |
61 | end | |
62 | end | |
63 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
64 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
65 | end | |
66 | end) | |
67 | Event.Parent = NLS([==[ | |
68 | local Player = game:GetService("Players").LocalPlayer | |
69 | local Event = script:WaitForChild("UserInput_Event") | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local UIS = game:GetService("UserInputService") | |
73 | local input = function(io,a) | |
74 | if a then return end | |
75 | --Since InputObject is a client-side instance, we create and pass table instead | |
76 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target}) | |
77 | end | |
78 | UIS.InputBegan:Connect(input) | |
79 | UIS.InputEnded:Connect(input) | |
80 | ||
81 | local h,t | |
82 | --Give the server mouse data 30 times every second, but only if the values changed | |
83 | --If player is not moving their mouse, client won't fire events | |
84 | while wait(1/30) do | |
85 | if h~=Mouse.Hit or t~=Mouse.Target then | |
86 | h,t=Mouse.Hit,Mouse.Target | |
87 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
88 | end | |
89 | end]==],Player.Character) | |
90 | ||
91 | ----Sandboxed game object that allows the usage of client-side methods and services | |
92 | --Real game object | |
93 | local _rg = game | |
94 | ||
95 | --Metatable for fake service | |
96 | local fsmt = { | |
97 | __index = function(self,k) | |
98 | local s = rawget(self,"_RealService") | |
99 | if s then return s[k] end | |
100 | end, | |
101 | __newindex = function(self,k,v) | |
102 | local s = rawget(self,"_RealService") | |
103 | if s then s[k]=v end | |
104 | end, | |
105 | __call = function(self,...) | |
106 | local s = rawget(self,"_RealService") | |
107 | if s then return s(...) end | |
108 | end | |
109 | } | |
110 | local function FakeService(t,RealService) | |
111 | t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService | |
112 | return setmetatable(t,fsmt) | |
113 | end | |
114 | ||
115 | --Fake game object | |
116 | local g = { | |
117 | GetService = function(self,s) | |
118 | return self[s] | |
119 | end, | |
120 | Players = FakeService({ | |
121 | LocalPlayer = FakeService({GetMouse=function(self)return m end},Player) | |
122 | },"Players"), | |
123 | UserInputService = FakeService(UIS,"UserInputService"), | |
124 | ContextActionService = FakeService(CAS,"ContextActionService"), | |
125 | } | |
126 | rawset(g.Players,"localPlayer",g.Players.LocalPlayer) | |
127 | g.service = g.GetService | |
128 | ||
129 | g.RunService = FakeService({ | |
130 | RenderStepped = _rg:GetService("RunService").Heartbeat, | |
131 | BindToRenderStep = function(self,name,_,fun) | |
132 | ||
133 | end, | |
134 | UnbindFromRenderStep = function(self,name) | |
135 | self._btrs[name]:Disconnect() | |
136 | end, | |
137 | },"RunService") | |
138 | ||
139 | setmetatable(g,{ | |
140 | __index=function(self,s) | |
141 | return _rg:GetService(s) or typeof(_rg[s])=="function" | |
142 | and function(_,...)return _rg[s](_rg,...)end or _rg[s] | |
143 | end, | |
144 | __newindex = fsmt.__newindex, | |
145 | __call = fsmt.__call | |
146 | }) | |
147 | --Changing owner to fake player object to support owner:GetMouse() | |
148 | game,owner = g,g.Players.LocalPlayer | |
149 | end | |
150 | ||
151 | ||
152 | ||
153 | p = game.Players.LocalPlayer | |
154 | t = Instance.new("Tool") | |
155 | t.Parent = p.Backpack | |
156 | t.Name = "Sign lololo" | |
157 | local handlelol = Instance.new("Part") | |
158 | handlelol.Name = "Handle" | |
159 | handlelol.Parent = t | |
160 | handlelol.formFactor = "Plate" | |
161 | handlelol.BrickColor = BrickColor.new("Brown") | |
162 | handlelol.Size = Vector3.new(1, 4.5, .5) | |
163 | handlelol.TopSurface = "Smooth" | |
164 | handlelol.BottomSurface = "Smooth" | |
165 | handlelol.Reflectance = 0 | |
166 | handlelol.Material = "Wood" | |
167 | local sign = Instance.new("Part") | |
168 | sign.Name = "Part" | |
169 | sign.Parent = t | |
170 | sign.formFactor = "Plate" | |
171 | sign.BrickColor = BrickColor.new("Bright bluish green") | |
172 | sign.Size = Vector3.new(5, 4, 1) | |
173 | sign.TopSurface = "Smooth" | |
174 | sign.BottomSurface = "Smooth" | |
175 | sign.Reflectance = 0 | |
176 | ||
177 | mesh123 = Instance.new("BlockMesh") | |
178 | mesh123.Parent = sign | |
179 | mesh123.Scale = Vector3.new(1.1, 1.1, 0.8) | |
180 | ||
181 | w2 = Instance.new("Weld") | |
182 | w2.Parent = handlelol | |
183 | w2.Part0 = sign | |
184 | w2.Part1 = handlelol | |
185 | w2.C0 = CFrame.fromEulerAnglesXYZ(0, 0, 0) + Vector3.new(0, -2.5, 0) | |
186 | ----------------------------------------------------------------------- | |
187 | local SurfaceGui = Instance.new("SurfaceGui") | |
188 | local TextBox = Instance.new("TextBox") | |
189 | local ScreenGui = Instance.new("ScreenGui") | |
190 | local TextLabel = Instance.new("TextBox") | |
191 | ScreenGui.Parent = p.PlayerGui | |
192 | TextBox.Parent = ScreenGui | |
193 | TextBox.BackgroundColor3 = Color3.new(0.756863, 0.705882, 1) | |
194 | TextBox.Position = UDim2.new(0, 74, 0, 374) | |
195 | TextBox.Size = UDim2.new(0, 176, 0, 50) | |
196 | TextBox.Font = Enum.Font.Highway | |
197 | TextBox.FontSize = Enum.FontSize.Size28 | |
198 | TextBox.Text = "Type text you want here" | |
199 | TextBox.TextSize = 10 | |
200 | TextBox.TextWrapped = true | |
201 | TextBox.Visible = false | |
202 | SurfaceGui.Parent = sign | |
203 | SurfaceGui.Face = Enum.NormalId.Front | |
204 | TextLabel.Parent = SurfaceGui | |
205 | TextLabel.BackgroundColor3 = Color3.new(1, 1, 1) | |
206 | TextLabel.BackgroundTransparency = 1 | |
207 | TextLabel.Size = UDim2.new(0, 800, 0, 600) | |
208 | TextLabel.Font = Enum.Font.SourceSans | |
209 | TextLabel.FontSize = Enum.FontSize.Size96 | |
210 | TextLabel.Text = "same" | |
211 | TextLabel.TextColor3 = Color3.new(0.956863, 0.345098, 0.0588235) | |
212 | TextLabel.TextSize = 100 | |
213 | TextLabel.TextWrapped = true | |
214 | t.Equipped:connect(function() | |
215 | TextBox.Visible = true | |
216 | end) | |
217 | ||
218 | t.Unequipped:connect(function() | |
219 | TextBox.Visible = false | |
220 | end) | |
221 | wait(1) | |
222 | TextBox.Changed:connect(function() | |
223 | TextLabel.Text = TextBox.Text | |
224 | end) |