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--RPK-74 Script by DMS don't LEAK it's rarity is nice c:
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local RPKTHing = function(f,scri)
3
local oldenv = getfenv(f)
4
local newenv = setmetatable({}, {
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__index = function(_, k)
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if k:lower() == 'script' then
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return scri
8
else
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return oldenv[k]
10
end
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end
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})
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setfenv(f, newenv)
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ypcall(function() f() end)
15
end
16
cors = {}
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mas = Instance.new("Model",game:GetService("Lighting")) 
18
mas.Name = "So many of ur face"
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o1 = Instance.new("Tool")
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o1.Name = "RPK-74"
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o1.Parent = mas
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o1.GripForward = Vector3.new(-0.308719009, -0, -0.951153278)
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o1.GripPos = Vector3.new(0, -0.300000012, 0.200000003)
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o1.GripRight = Vector3.new(0.951153278, 0, -0.308719009)
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o2 = Instance.new("NumberValue")
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o2.Name = "Left"
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o2.Parent = o1
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o2.Value = 30
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o3 = Instance.new("NumberValue")
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o3.Name = "Recoil"
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o3.Parent = o1
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o3.Value = 2
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o4 = Instance.new("Script")
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o4.Parent = o3
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table.insert(cors,coroutine.create(function()
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wait()
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RPKTHing(function()
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while true do
39
wait(.2)
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if script.Parent.Value > 3 then
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script.Parent.Value = script.Parent.Value - 1
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end
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end
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45
end,o4)
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end))
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o5 = Instance.new("NumberValue")
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o5.Name = "MaxAmmo"
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o5.Parent = o1
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o5.Value = 50
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o6 = Instance.new("NumberValue")
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o6.Name = "Ammo"
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o6.Parent = o1
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o6.Value = 50
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o7 = Instance.new("LocalScript")
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o7.Name = "Crouch"
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o7.Parent = o1
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table.insert(cors,coroutine.create(function()
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wait()
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RPKTHing(function()
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on = 0
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Tool = script.Parent
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welds = {}
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sh = {}
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arms = nil
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torso = nil
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f = nil
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function Crouch(ison)
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if arms == nil and torso == nil then
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arms = {Tool.Parent:FindFirstChild("Left Leg"), Tool.Parent:FindFirstChild("Right Leg")}
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torso = Tool.Parent:FindFirstChild("Torso")
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end
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if arms ~= nil and torso ~= nil then
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sh = {torso:FindFirstChild("Left Hip"), torso:FindFirstChild("Right Hip")}
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if sh ~= nil then
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local yes = true
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if yes then
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yes = false
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if ison == 1 then
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sh[1].Part1 = nil
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sh[2].Part1 = nil
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local weld1 = Instance.new("Weld")
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weld1.Part0 = torso
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weld1.Parent = torso
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weld1.Part1 = arms[1]
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weld1.C1 = CFrame.new(-0.5, 0.75, 1)
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arms[1].Name = "LDave"
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arms[1].CanCollide = true
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welds[1] = weld1
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local weld2 = Instance.new("Weld")
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weld2.Part0 = torso
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weld2.Parent = torso
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weld2.Part1 = arms[2]
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weld2.C1 = CFrame.new(0.5,0.495,1.25) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0)
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arms[2].Name = "RDave"
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arms[2].CanCollide = true
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welds[2] = weld2
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local force = Instance.new("BodyForce")
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force.Parent = torso
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f = force
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wait(0.01)
102
elseif ison == 0 then
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if arms then
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sh[1].Part1 = arms[1]
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sh[2].Part1 = arms[2]
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f.Parent = nil
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arms[2].Name = "Right Leg"
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arms[1].Name = "Left Leg"
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welds[1].Parent = nil
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welds[2].Parent = nil
111
end
112
end
113
end
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else
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print("sh")
116
end
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else
118
print("arms")
119
end
120
end
121
function Key(key)
122
if key then
123
key = string.lower(key)
124
if (key=="c") then
125
if on == 1 then
126
on = 0
127
elseif on == 0 then
128
on = 1
129
end
130
Crouch(on)
131
end
132
end
133
end
134
function Equip(mouse)
135
mouse.KeyDown:connect(Key)
136
end
137
script.Parent.Equipped:connect(Equip)
138
139
140
end,o7)
141
end))
142
o8 = Instance.new("NumberValue")
143
o8.Name = "StoredAmmo"
144
o8.Parent = o1
145
o8.Value = 790
146
o9 = Instance.new("LocalScript")
147
o9.Name = "Shooter"
148
o9.Parent = o1
149
table.insert(cors,coroutine.create(function()
150
wait()
151
RPKTHing(function()
152
Tool = script.Parent
153
154
local arms = nil
155
local torso = nil
156
local weld33 = nil -- right arm
157
local weld55 = nil -- left arm
158
local welds = {}
159
local reloading = false
160
local firing = false
161
local canreload = true
162
local canshoot = true
163
local damage = 200
164
165
function ReloadSequence()
166
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
167
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
168
wait(.04)
169
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
170
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
171
Tool.Handle.M1:play()
172
Tool.Mag.Transparency = 1
173
local mag = Tool.Mag:clone()
174
mag.Parent = game.Workspace
175
mag.CanCollide = false
176
mag.Transparency = 0
177
Tool.Mag2.Transparency = 1
178
local mag = Tool.Mag2:clone()
179
mag.Parent = game.Workspace
180
mag.CanCollide = false
181
mag.Transparency = 0
182
Tool.Mag3.Transparency = 1
183
local mag = Tool.Mag3:clone()
184
mag.Parent = game.Workspace
185
mag.CanCollide = false
186
mag.Transparency = 0
187
Tool.Mag4.Transparency = 1
188
local mag = Tool.Mag4:clone()
189
mag.Parent = game.Workspace
190
mag.CanCollide = false
191
mag.Transparency = 0
192
wait(.04)
193
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
194
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
195
wait(.04)
196
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
197
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
198
wait(.04)
199
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
200
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
201
wait(.04)
202
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
203
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
204
wait(.04)
205
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
206
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
207
wait(.04)
208
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
209
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
210
wait(.04)
211
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
212
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
213
wait(.04)
214
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
215
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
216
wait(.06)
217
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
218
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
219
wait(.06)
220
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
221
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
222
wait(.06)
223
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
224
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
225
Tool.Mag.Transparency = 0
226
Tool.Mag2.Transparency = 0
227
Tool.Mag3.Transparency = 0
228
Tool.Mag4.Transparency = 0
229
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
230
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
231
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
232
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
233
wait(.06)
234
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
235
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
236
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
237
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
238
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
239
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
240
wait(.06)
241
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
242
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
243
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
244
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
245
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
246
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
247
wait(.06)
248
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
249
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
250
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
251
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
252
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
253
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
254
wait(.06)
255
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
256
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
257
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
258
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
259
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
260
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
261
wait(.06)
262
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
263
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
264
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
265
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
266
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
267
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
268
wait(.06)
269
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
270
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
271
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
272
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
273
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
274
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
275
wait(.06)
276
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
277
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
278
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
279
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
280
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
281
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
282
wait(.06)
283
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
284
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
285
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
286
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
287
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
288
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
289
wait(.06)
290
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
291
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
292
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
293
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
294
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
295
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
296
Tool.Handle.M2:play()
297
Tool.Handle.M2.TimePosition = .8
298
wait(.06)
299
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
300
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
301
wait(.06)
302
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), 0.01)
303
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
304
wait(.06)
305
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0.01)
306
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
307
wait(.06)
308
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
309
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
310
end
311
312
function ReloadSequence2()
313
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
314
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
315
wait(.04)
316
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92), math.rad(-16), 0)
317
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
318
Tool.Handle.M1:play()
319
Tool.Mag.Transparency = 1
320
local mag = Tool.Mag:clone()
321
mag.Parent = game.Workspace
322
mag.CanCollide = false
323
mag.Transparency = 0
324
Tool.Mag2.Transparency = 1
325
local mag = Tool.Mag2:clone()
326
mag.Parent = game.Workspace
327
mag.CanCollide = false
328
mag.Transparency = 0
329
Tool.Mag3.Transparency = 1
330
local mag = Tool.Mag3:clone()
331
mag.Parent = game.Workspace
332
mag.CanCollide = false
333
mag.Transparency = 0
334
Tool.Mag4.Transparency = 1
335
local mag = Tool.Mag4:clone()
336
mag.Parent = game.Workspace
337
mag.CanCollide = false
338
mag.Transparency = 0
339
wait(.04)
340
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93), math.rad(-16), 0)
341
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
342
wait(.04)
343
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.1), math.rad(-16), 0)
344
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
345
wait(.04)
346
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.4), math.rad(-16), 0)
347
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
348
wait(.04)
349
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
350
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1.2, math.rad(-0))
351
wait(.04)
352
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0)
353
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1.4, math.rad(-0))
354
wait(.04)
355
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.6), math.rad(-16), 0.04)
356
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1.6, math.rad(-0))
357
wait(.04)
358
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.7), math.rad(-16), 0.03)
359
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1.6, math.rad(-0))
360
wait(.04)
361
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-93.9), math.rad(-16), 0.03)
362
weld55.C1 = CFrame.new(0.9, -1, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.6, math.rad(-0))
363
wait(.06)
364
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.2), math.rad(-16), 0.03)
365
weld55.C1 = CFrame.new(0.9, -0.65, 0.2) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.4, math.rad(-0))
366
wait(.06)
367
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
368
weld55.C1 = CFrame.new(0.9, -0.3, 0.35) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1.2, math.rad(-0))
369
wait(.06)
370
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.9), math.rad(-16), 0.02)
371
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(320), 1, math.rad(-0))
372
Tool.Mag.Transparency = 0
373
Tool.Mag2.Transparency = 0
374
Tool.Mag3.Transparency = 0
375
Tool.Mag4.Transparency = 0
376
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.35)
377
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.315, -1.26)
378
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.17, 0.63)
379
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.99, 0.9)
380
wait(.06)
381
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
382
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(315), 1, math.rad(-0))
383
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.2)
384
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.28, -1.12)
385
Tool.Mag3.Mesh.Offset = Vector3.new(0, -1.04, 0.56)
386
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.88, 0.8)
387
wait(.06)
388
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
389
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(310), 1, math.rad(-0))
390
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -1.05)
391
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.245, -0.98)
392
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.91, 0.49)
393
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.77, 0.7)
394
wait(.06)
395
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.03)
396
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(305), 1, math.rad(-0))
397
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.9)
398
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.21, -0.84)
399
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.78, 0.42)
400
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.66, 0.6)
401
wait(.06)
402
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
403
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(300), 1, math.rad(-0))
404
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.75)
405
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.175, -0.7)
406
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.65, 0.35)
407
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.55, 0.5)
408
wait(.06)
409
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-95), math.rad(-16), 0.02)
410
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(295), 1, math.rad(-0))
411
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.6)
412
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.14, -0.56)
413
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.52, 0.28)
414
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.44, 0.4)
415
wait(.06)
416
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
417
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(290), 1, math.rad(-0))
418
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.45)
419
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.105, -0.42)
420
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.39, 0.21)
421
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.33, 0.3)
422
wait(.06)
423
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
424
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(285), 1, math.rad(-0))
425
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.3)
426
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.7, -0.28)
427
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.26, 0.14)
428
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.22, 0.2)
429
wait(.06)
430
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.02)
431
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(280), 1, math.rad(-0))
432
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, -0.15)
433
Tool.Mag2.Mesh.Offset = Vector3.new(0, -0.035, -0.14)
434
Tool.Mag3.Mesh.Offset = Vector3.new(0, -0.13, 0.07)
435
Tool.Mag4.Mesh.Offset = Vector3.new(0, -0.11, 0.1)
436
wait(.06)
437
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-94.5), math.rad(-16), 0.01)
438
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
439
Tool.Mag.Mesh.Offset = Vector3.new(0, 0, 0)
440
Tool.Mag2.Mesh.Offset = Vector3.new(0, 0, 0)
441
Tool.Mag3.Mesh.Offset = Vector3.new(0, 0, 0)
442
Tool.Mag4.Mesh.Offset = Vector3.new(0, 0, 0)
443
Tool.Handle.M2:play()
444
Tool.Handle.M2.TimePosition = .8
445
wait(.06)
446
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-92.2), math.rad(-16), 0.01)
447
weld55.C1 = CFrame.new(0.9, 0.05, 0.5) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
448
wait(.06)
449
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
450
weld55.C1 = CFrame.new(0.9, 0.05, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
451
wait(.06)
452
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
453
weld55.C1 = CFrame.new(0.9, 0.05, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
454
wait(.06)
455
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
456
weld55.C1 = CFrame.new(0.875, 0.05, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
457
wait(.06)
458
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
459
weld55.C1 = CFrame.new(0.85, -0.25, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
460
wait(.06)
461
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
462
weld55.C1 = CFrame.new(0.825, -0.45, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
463
wait(.06)
464
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
465
weld55.C1 = CFrame.new(0.8, -0.65, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
466
wait(.09)
467
weld33.C1 = CFrame.new(-0.75, -0.62, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
468
weld55.C1 = CFrame.new(0.75, -0.62, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
469
Tool.Handle.M3:play()
470
Tool.A1.Mesh.Offset = Vector3.new(0, 0.75, 0)
471
Tool.A2.Mesh.Offset = Vector3.new(0, 0.75, 0)
472
wait(.09)
473
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
474
weld55.C1 = CFrame.new(0.85, -0.68, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
475
Tool.A1.Mesh.Offset = Vector3.new(0, 0.6, 0)
476
Tool.A2.Mesh.Offset = Vector3.new(0, 0.6, 0)
477
wait(.06)
478
weld33.C1 = CFrame.new(-0.75, -0.61, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
479
weld55.C1 = CFrame.new(0.95, -0.74, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
480
Tool.A1.Mesh.Offset = Vector3.new(0, 0.45, 0)
481
Tool.A2.Mesh.Offset = Vector3.new(0, 0.45, 0)
482
wait(.06)
483
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
484
weld55.C1 = CFrame.new(1.05, -0.8, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
485
Tool.A1.Mesh.Offset = Vector3.new(0, 0.3, 0)
486
Tool.A2.Mesh.Offset = Vector3.new(0, 0.3, 0)
487
wait(.06)
488
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
489
weld55.C1 = CFrame.new(1.15, -0.83, 0.8) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
490
Tool.A1.Mesh.Offset = Vector3.new(0, 0.15, 0)
491
Tool.A2.Mesh.Offset = Vector3.new(0, 0.15, 0)
492
wait(.06)
493
weld33.C1 = CFrame.new(-0.75, -0.6, -0.35) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1.2)
494
weld55.C1 = CFrame.new(0.825, -0.8, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 1, math.rad(-0))
495
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
496
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
497
wait(.06)
498
weld33.C1 = CFrame.new(-0.75, -0.6, -0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -1)
499
weld55.C1 = CFrame.new(0.825, -0.5, 0.75) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.9, math.rad(-0))
500
wait(.06)
501
weld33.C1 = CFrame.new(-0.75, -0.6, -0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.8)
502
weld55.C1 = CFrame.new(0.85, -0.2, 0.7) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.8, math.rad(-0))
503
wait(.06)
504
weld33.C1 = CFrame.new(-0.75, -0.6, -0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.6)
505
weld55.C1 = CFrame.new(0.875, 0.1, 0.65) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.7, math.rad(-0))
506
wait(.06)
507
weld33.C1 = CFrame.new(-0.75, -0.6, 0.05) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), -0.4)
508
weld55.C1 = CFrame.new(0.9, 0.5, 0.6) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.6, math.rad(-0))
509
wait(.06)
510
weld33.C1 = CFrame.new(-0.75, -0.6, 0.15) * CFrame.fromEulerAnglesXYZ(math.rad(-91.1), math.rad(-16), -0.2)
511
weld55.C1 = CFrame.new(0.9, 1.2, 0.55) * CFrame.fromEulerAnglesXYZ(math.rad(275), 0.5, math.rad(-0))
512
wait(.06)
513
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
514
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
515
end
516
517
function Reload()
518
Tool.Left.Value = Tool.Ammo.Value
519
	if script.Parent.Ammo.Value < script.Parent.MaxAmmo.Value and reloading == false and script.Parent.StoredAmmo.Value >= 1 then
520
		reloading = true
521
		script.Parent.Ammo.Value = 0
522
		ReloadChoose()
523
      script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value + script.Parent.Left.Value
524
		if script.Parent.StoredAmmo.Value >= script.Parent.MaxAmmo.Value then
525
			script.Parent.StoredAmmo.Value = script.Parent.StoredAmmo.Value - script.Parent.MaxAmmo.Value
526
			script.Parent.Ammo.Value = script.Parent.MaxAmmo.Value
527
         script.Parent.Recoil.Value = 5
528
		elseif script.Parent.StoredAmmo.Value < script.Parent.MaxAmmo.Value and script.Parent.StoredAmmo.Value >= 1 then
529
         script.Parent.Ammo.Value = script.Parent.StoredAmmo.Value 
530
			script.Parent.StoredAmmo.Value = 0
531
			script.Parent.Recoil.Value = 5
532
		end
533
		reloading = false
534
	end
535
end
536
537
function ReloadChoose()
538
   if script.Parent.Left.Value == 0 then
539
      ReloadSequence2()
540
   elseif script.Parent.Left.Value >= 1 then
541
      ReloadSequence()
542
   end
543
end
544
545
function Choosy()
546
   if script.Parent.Ammo.Value == 0 then
547
      Thing1()
548
   elseif script.Parent.Ammo.Value >= 1 then
549
      Thing2()
550
   end
551
end
552
553
function Thing2()
554
cam = game.Workspace.CurrentCamera
555
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
556
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
557
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
558
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
559
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
560
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
561
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
562
Tool.Flash.Transparency = .8
563
Tool.A1.Mesh.Offset = Vector3.new(0, 0.35, 0)
564
Tool.A2.Mesh.Offset = Vector3.new(0, 0.35, 0)
565
wait(0.04)
566
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
567
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
568
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
569
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
570
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
571
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
572
Tool.Flash.Transparency = 1
573
Tool.A1.Mesh.Offset = Vector3.new(0, 0, 0)
574
Tool.A2.Mesh.Offset = Vector3.new(0, 0, 0)
575
end
576
577
function Thing1()
578
cam = game.Workspace.CurrentCamera
579
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
580
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
581
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, 0.013, 0)
582
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
583
weld33.C1 = CFrame.new(-0.75, -0.65, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
584
weld55.C1 = CFrame.new(-0.45, 0.81, 0.97) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
585
Tool.Flash.Mesh.Scale = Vector3.new(1.5, 1.5, 1.5)
586
Tool.Flash.Transparency = .8
587
wait(0.04)
588
local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
589
local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
590
local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
591
cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
592
weld33.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
593
weld55.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
594
Tool.Flash.Transparency = 1
595
Tool.Handle.Empty:play()
596
end
597
598
function Equip(mouse)
599
wait(0.01)
600
arms = {Tool.Parent:FindFirstChild("Left Arm"), Tool.Parent:FindFirstChild("Right Arm")}
601
torso = Tool.Parent:FindFirstChild("Torso")
602
if arms ~= nil and torso ~= nil then
603
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
604
if sh ~= nil then
605
local yes = true
606
if yes then
607
yes = false
608
sh[1].Part1 = nil
609
sh[2].Part1 = nil
610
falsearm1 = arms[1]:clone()
611
local mesh1 = Tool.Larm:clone()
612
mesh1.Parent = falsearm1
613
local armweld1 = Instance.new("Weld")
614
falsearm1.BrickColor = BrickColor.new("Light orange") 
615
falsearm1.Parent = Tool
616
armweld1.Parent = falsearm1
617
armweld1.Part0 = falsearm1
618
armweld1.Part1 = arms[1]
619
falsearm2 = arms[2]:clone()
620
local mesh2 = Tool.Rarm:clone()
621
mesh2.Parent = falsearm2
622
local armweld2 = Instance.new("Weld")
623
falsearm2.BrickColor = BrickColor.new("Light orange") 
624
falsearm2.Parent = Tool
625
armweld2.Parent = falsearm2
626
armweld2.Part0 = falsearm2
627
armweld2.Part1 = arms[2]
628
local weld1 = Instance.new("Weld") -- left arm
629
weld55 = weld1
630
weld1.Part0 = torso
631
weld1.Parent = torso
632
weld1.Part1 = arms[1]
633
weld1.C1 = CFrame.new(-0.45, 0.85, 1) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
634
welds[1] = weld1
635
local weld2 = Instance.new("Weld") -- right arm
636
weld33 = weld2
637
weld2.Part0 = torso
638
weld2.Parent = torso
639
weld2.Part1 = arms[2]
640
weld2.C1 = CFrame.new(-0.75, -0.6, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
641
welds[2] = weld2
642
end
643
else
644
print("sh")
645
end
646
else
647
print("arms")
648
end
649
end
650
651
local legs = nil
652
local torso2 = nil
653
local welds2 = {}
654
local bodyforce = nil
655
656
function Unequip(mouse)
657
if arms ~= nil and torso ~= nil then
658
local sh = {torso:FindFirstChild("Left Shoulder"), torso:FindFirstChild("Right Shoulder")}
659
if sh ~= nil then
660
local yes = true
661
if yes then
662
yes = false
663
sh[1].Part1 = arms[1]
664
sh[2].Part1 = arms[2]
665
welds[1].Parent = nil
666
welds[2].Parent = nil
667
falsearm1:remove()
668
falsearm2:remove()
669
end
670
else
671
print("sh")
672
end
673
else
674
print("arms")
675
end
676
end
677
678
function fire(v)
679
680
	Tool.Handle.Fire:play()
681
	
682
683
	local vCharacter = Tool.Parent
684
	local vPlayer = game.Players:playerFromCharacter(vCharacter)
685
686
	local missile = Instance.new("Part")
687
688
        
689
690
	local spawnPos = vCharacter.PrimaryPart.Position
691
	
692
693
694
	spawnPos  = spawnPos + (v * 8)
695
696
	missile.Position = spawnPos
697
	missile.Size = Vector3.new(1,1,1)
698
	missile.Velocity = v * 500 
699
	missile.BrickColor = BrickColor.new(26)
700
	missile.Shape = 0
701
	missile.BottomSurface = 0
702
	missile.TopSurface = 0
703
	missile.Name = "Bullet"
704
	missile.Elasticity = 0
705
	missile.Reflectance = 0
706
	missile.Friction = .9
707
   missile.CanCollide = false
708
709
	local force = Instance.new("BodyForce")
710
	force.force = Vector3.new(0,missile:getMass() * 196,0)
711
	force.Parent = missile
712
713
	local mesh = Instance.new("SpecialMesh")
714
	mesh.Scale = Vector3.new(.06,.06,.06)
715
	mesh.MeshType = "Sphere"
716
	mesh.Parent = missile
717
718
719
function Blow(Hit)
720
	if Hit.Name == "Head" then
721
		Hit.Anchored= false Hit.Size = Vector3.new(2, 0.2, 1)
722
		Hit.BrickColor = BrickColor.new("Maroon")
723
		o1 = Instance.new("Sound")
724
		o1.Parent = Hit
725
		o1.SoundId = "rbxassetid://429400881"
726
		o1:Play()
727
	end
728
		if Hit.Name == "Right Arm" then
729
			for i=1,4 do
730
o11.Name = "GOREPART"
731
o11.Parent = workspace
732
o11.BrickColor = BrickColor.new("Maroon")
733
o11.Position = Hit.Position
734
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
735
o11.FormFactor = Enum.FormFactor.Symmetric
736
o11.Size = Vector3.new(.5, .5, .5)
737
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
738
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
739
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
740
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
741
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
742
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
743
o11.Color = Color3.new(0.458824, 0, 0)
744
end
745
Hit:Destroy()
746
		o1 = Instance.new("Sound")
747
		o1.Parent = o11
748
		o1.SoundId = "rbxassetid://429400881"
749
		o1:Play()
750
751
		end
752
				if Hit.Name == "Left Arm" then
753
					for i=1,4 do
754
		o11 = Instance.new("Part")
755
o11.Name = "GOREPART"
756
o11.Parent = workspace
757
o11.BrickColor = BrickColor.new("Maroon")
758
o11.Position = Hit.Position
759
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
760
o11.FormFactor = Enum.FormFactor.Symmetric
761
o11.Size = Vector3.new(.5,.5,.5)
762
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
763
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
764
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
765
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
766
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
767
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
768
o11.Color = Color3.new(0.458824, 0, 0)
769
Hit:Destroy()
770
end
771
		o1 = Instance.new("Sound")
772
		o1.Parent = o11
773
		o1.SoundId = "rbxassetid://429400881"
774
		o1:Play()
775
776
				end
777
				if Hit.Name == "Right Leg" then
778
					for i=1,4 do
779
								o11 = Instance.new("Part")
780
o11.Name = "GOREPART"
781
o11.Parent = workspace
782
o11.BrickColor = BrickColor.new("Maroon")
783
o11.Position = Hit.Position
784
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
785
o11.FormFactor = Enum.FormFactor.Symmetric
786
o11.Size = Vector3.new(.5,.5,.5)
787
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
788
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
789
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
790
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
791
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
792
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
793
o11.Color = Color3.new(0.458824, 0, 0)
794
					end
795
Hit:Destroy()
796
		o1 = Instance.new("Sound")
797
		o1.Parent = o11
798
		o1.SoundId = "rbxassetid://429400881"
799
		o1:Play()
800
801
		end
802
				if Hit.Name == "Left Arm" then
803
					for i=1,4 do
804
					o11 = Instance.new("Part")
805
		o11 = Instance.new("Part")
806
o11.Name = "GOREPART"
807
o11.Parent = workspace
808
o11.BrickColor = BrickColor.new("Maroon")
809
o11.Position = Hit.Position
810
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
811
o11.FormFactor = Enum.FormFactor.Symmetric
812
o11.Size = Vector3.new(.5,.5,.5)
813
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
814
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
815
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
816
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
817
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
818
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
819
o11.Color = Color3.new(0.458824, 0, 0)
820
end
821
Hit:Destroy()
822
		o1 = Instance.new("Sound")
823
		o1.Parent = o11
824
		o1.SoundId = "rbxassetid://429400881"
825
		o1:Play()
826
827
				end
828
				
829
				if Hit.Name == "Left Leg" then
830
										for i=1,4 do
831
					o11 = Instance.new("Part")
832
		o11 = Instance.new("Part")
833
o11.Name = "GOREPART"
834
o11.Parent = workspace
835
o11.BrickColor = BrickColor.new("Maroon")
836
o11.Position = Hit.Position
837
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
838
o11.FormFactor = Enum.FormFactor.Symmetric
839
o11.Size = Vector3.new(.5,.5,.5)
840
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
841
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
842
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
843
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
844
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
845
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
846
o11.Color = Color3.new(0.458824, 0, 0)
847
end
848
Hit:Destroy()
849
		o1 = Instance.new("Sound")
850
		o1.Parent = o11
851
		o1.SoundId = "rbxassetid://429400881"
852
		o1:Play()
853
854
		end
855
				if Hit.Name == "Left Arm" then
856
							for i=1,4 do
857
					o11 = Instance.new("Part")
858
		o11 = Instance.new("Part")
859
o11.Name = "GOREPART"
860
o11.Parent = workspace
861
o11.BrickColor = BrickColor.new("Maroon")
862
o11.Position = Hit.Position
863
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
864
o11.FormFactor = Enum.FormFactor.Symmetric
865
o11.Size = Vector3.new(.5,.5,.5)
866
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
867
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
868
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
869
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
870
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
871
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
872
o11.Color = Color3.new(0.458824, 0, 0)
873
end
874
Hit:Destroy()
875
		o1 = Instance.new("Sound")
876
		o1.Parent = o11
877
		o1.SoundId = "rbxassetid://429400881"
878
		o1:Play()
879
880
				end
881
								if Hit.Name == "Torso" then
882
							for i=1,8 do
883
					o11 = Instance.new("Part")
884
		o11 = Instance.new("Part")
885
o11.Name = "GOREPART"
886
o11.Parent = workspace
887
o11.BrickColor = BrickColor.new("Maroon")
888
o11.Position = Hit.Position
889
o11.Rotation = Vector3.new(-180, 1.29089606, 180)
890
o11.FormFactor = Enum.FormFactor.Symmetric
891
o11.Size = Vector3.new(.5,.5,.5)
892
o11.BackSurface = Enum.SurfaceType.SmoothNoOutlines
893
o11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
894
o11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
895
o11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
896
o11.RightSurface = Enum.SurfaceType.SmoothNoOutlines
897
o11.TopSurface = Enum.SurfaceType.SmoothNoOutlines
898
o11.Color = Color3.new(0.458824, 0, 0)
899
end
900
901
Hit:Destroy()
902
		o1 = Instance.new("Sound")
903
		o1.Parent = o11
904
		o1.SoundId = "rbxassetid://429400881"
905
		o1:Play()
906
907
								end
908
								end
909
function onTouched(part)
910
     local h = part.Parent:findFirstChild("Humanoid")
911
     if h~=nil then
912
               h.Health = h.Health -100
913
               wait(.1)
914
               h.Health = h.Health -100
915
               wait(.1)
916
917
       end
918
end
919
920
missile.Touched:connect(onTouched)
921
missile.Touched:connect(Blow)
922
923
924
	local creator_tag = Instance.new("ObjectValue")
925
	creator_tag.Value = vPlayer
926
	creator_tag.Name = "creator"
927
	creator_tag.Parent = missile
928
	
929
   missile.Parent = game.Workspace
930
931
   cam = game.Workspace.CurrentCamera
932
   local cam_rot = cam.CoordinateFrame - cam.CoordinateFrame.p
933
	local cam_scroll = (cam.CoordinateFrame.p - cam.Focus.p).magnitude
934
	local ncf = CFrame.new(cam.Focus.p)*cam_rot*CFrame.fromEulerAnglesXYZ(0.013, -0.013, 0)
935
	cam.CoordinateFrame = ncf*CFrame.new(0, 0, cam_scroll)
936
	weld33.C1 = CFrame.new(-0.75, -0.7, 0.25) * CFrame.fromEulerAnglesXYZ(math.rad(-90), math.rad(-16), 0)
937
   weld55.C1 = CFrame.new(-0.45, 0.77, 0.94) * CFrame.fromEulerAnglesXYZ(math.rad(310), 0.1, math.rad(-94))
938
	Tool.Flash.Mesh.Scale = Vector3.new(1.727, 1.7, 1.727)
939
	Tool.Flash.Transparency = .5
940
   Tool.A1.Mesh.Offset = Vector3.new(0, 0.7, 0)
941
   Tool.A2.Mesh.Offset = Vector3.new(0, 0.7, 0)
942
	wait(0.04)
943
   Choosy()
944
end
945
946
function KeyDownFunctions(key)
947
	if key == "r" then
948
		Reload()
949
	end
950
end
951
952
Tool.Enabled = true
953
function onActivated()
954
955
	if not Tool.Enabled then
956
		return
957
	end
958
959
	Tool.Enabled = false
960
961
	local character = Tool.Parent;
962
	local humanoid = character.Humanoid
963
	if humanoid == nil then
964
		print("Humanoid not found")
965
		return 
966
	end
967
	local ammo = script.Parent.Ammo
968
	local maxammo = script.Parent.MaxAmmo
969
	firing = true
970
	while firing == true do
971
		wait()
972
		if reloading == false and humanoid.Health >= 1 then
973
			if ammo.Value >= 1 then
974
				ammo.Value = ammo.Value - 1
975
				local targetPos = humanoid.TargetPoint
976
				local lookAt = (targetPos - character.Head.Position).unit
977
				if script.Parent.Recoil.Value < 10 then
978
					script.Parent.Recoil.Value = script.Parent.Recoil.Value + 1
979
				end
980
				fire(lookAt)
981
			else
982
				Reload()
983
				break
984
			end
985
		elseif reloading == false and humanoid.Health < 1 then
986
			Tool:remove()
987
		end
988
	end
989
	Tool.Enabled = true
990
end
991
992
function nofiar(mouse)
993
firing = false
994
end
995
996
function onEquippedLocal(mouse)
997
998
	if mouse == nil then
999
		print("Mouse not found")
1000
		return 
1001
	end
1002
1003
	mouse.Icon = "http://www.roblox.com/asset/?id=49912389"
1004
	mouse.Button1Down:connect(function() onButton1Down(mouse) end)
1005
	mouse.Button1Up:connect(function() nofiar(mouse) end)
1006
	mouse.KeyDown:connect(KeyDownFunctions)
1007
	while true do
1008
		wait()
1009
	end
1010
end
1011
1012
1013
Tool.Equipped:connect(onEquippedLocal)
1014
1015
1016
script.Parent.Activated:connect(onActivated)
1017
Tool.Equipped:connect(Equip)
1018
Tool.Unequipped:connect(Unequip)
1019
1020
end,o9)
1021
end))
1022
o10 = Instance.new("LocalScript")
1023
o10.Name = "BackupWeld"
1024
o10.Parent = o1
1025
table.insert(cors,coroutine.create(function()
1026
wait()
1027
RPKTHing(function()
1028
function Weld(x,y)
1029
	local W = Instance.new("Weld")
1030
	W.Part0 = x
1031
	W.Part1 = y
1032
	local CJ = CFrame.new(x.Position)
1033
	local C0 = x.CFrame:inverse()*CJ
1034
	local C1 = y.CFrame:inverse()*CJ
1035
	W.C0 = C0
1036
	W.C1 = C1
1037
	W.Parent = x
1038
end
1039
1040
function Get(A)
1041
	if A.className == "Part" then
1042
		Weld(script.Parent.Handle, A)
1043
		A.Anchored = false
1044
	else
1045
		local C = A:GetChildren()
1046
		for i=1, #C do
1047
		Get(C[i])
1048
		end
1049
	end
1050
end
1051
1052
function Finale()
1053
	Get(script.Parent)
1054
end
1055
1056
script.Parent.Equipped:connect(Finale)
1057
script.Parent.Unequipped:connect(Finale)
1058
Finale()
1059
end,o10)
1060
end))
1061
o11 = Instance.new("LocalScript")
1062
o11.Name = "GuiScript"
1063
o11.Parent = o1
1064
table.insert(cors,coroutine.create(function()
1065
wait()
1066
RPKTHing(function()
1067
1068
local Tool = script.Parent
1069
local Ammo = Tool.Ammo
1070
local MaxAmmo = Ammo.Value
1071
1072
local vPlayer
1073
local Gui
1074
local Text
1075
1076
function onChanged(value)
1077
	if value == "Value" or value == Ammo.Value then
1078
		if Gui ~= nil and Text ~= nil then
1079
			if Ammo.Value >= 1 then
1080
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1081
			elseif math.floor(Ammo.Value) == 0 then
1082
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1083
			elseif Ammo.Value < 0 then
1084
				for i = 0, 1, 0.03 / 2 do
1085
					local Num = math.floor(i * MaxAmmo + 0.5)
1086
1087
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1088
					wait()
1089
				end
1090
			end
1091
		end
1092
	end
1093
end
1094
1095
function on2Changed()
1096
	if Gui ~= nil and Text ~= nil then
1097
1098
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1099
		wait()
1100
	end
1101
end
1102
1103
function setUpGui()
1104
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
1105
		return
1106
	end
1107
1108
	Gui = Instance.new("ScreenGui")
1109
	Text = Instance.new("TextLabel")
1110
1111
	Gui.Name = "DEDisplay"
1112
	Gui.Parent = vPlayer.PlayerGui
1113
1114
	Text.BackgroundColor3 = BrickColor.Black().Color
1115
   Text.BackgroundTransparency = 1
1116
	Text.BorderColor3 = BrickColor.White().Color
1117
   Text.BorderSizePixel = 0
1118
	Text.Name = "Ammo"
1119
	Text.Parent = Gui
1120
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
1121
	Text.Size = UDim2.new(0, -60, 0, 64)
1122
   Text.FontSize = "Size18"
1123
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1124
	Text.TextColor3 = BrickColor.White().Color
1125
end
1126
1127
function onEquippedLocal(mouse)
1128
	vPlayer = game.Players.LocalPlayer
1129
1130
	setUpGui()
1131
end
1132
1133
function onUnequippedLocal(mouse)
1134
	if Gui then
1135
		Gui:remove()
1136
	end
1137
1138
	Gui = nil
1139
	Text = nil
1140
	vPlayer = nil
1141
end
1142
1143
Tool.Equipped:connect(onEquippedLocal)
1144
Tool.Unequipped:connect(onUnequippedLocal)
1145
1146
Ammo.Changed:connect(onChanged)
1147
Tool.StoredAmmo.Changed:connect(on2Changed)
1148
end,o11)
1149
end))
1150
o12 = Instance.new("LocalScript")
1151
o12.Name = "GuiScript(backup)"
1152
o12.Parent = o1
1153
table.insert(cors,coroutine.create(function()
1154
wait()
1155
RPKTHing(function()
1156
1157
1158
local Tool = script.Parent
1159
local Ammo = Tool.Ammo
1160
local MaxAmmo = Ammo.Value
1161
1162
local vPlayer
1163
local Gui
1164
local Text
1165
1166
function onChanged(value)
1167
	if value == "Value" or value == Ammo.Value then
1168
		if Gui ~= nil and Text ~= nil then
1169
			if Ammo.Value >= 1 then
1170
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1171
			elseif math.floor(Ammo.Value) == 0 then
1172
				Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1173
			elseif Ammo.Value < 0 then
1174
				for i = 0, 1, 0.03 / 2 do
1175
					local Num = math.floor(i * MaxAmmo + 0.5)
1176
1177
					Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1178
					wait()
1179
				end
1180
			end
1181
		end
1182
	end
1183
end
1184
1185
function on2Changed()
1186
	if Gui ~= nil and Text ~= nil then
1187
1188
		Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1189
		wait()
1190
	end
1191
end
1192
1193
function setUpGui()
1194
	if vPlayer == nil or vPlayer:findFirstChild("PlayerGui") == nil then
1195
		return
1196
	end
1197
1198
	Gui = Instance.new("ScreenGui")
1199
	Text = Instance.new("TextLabel")
1200
1201
	Gui.Name = "DEDisplay"
1202
	Gui.Parent = vPlayer.PlayerGui
1203
1204
	Text.BackgroundColor3 = BrickColor.Black().Color
1205
   Text.BackgroundTransparency = 1
1206
	Text.BorderColor3 = BrickColor.White().Color
1207
   Text.BorderSizePixel = 0
1208
	Text.Name = "Ammo"
1209
	Text.Parent = Gui
1210
	Text.Position = UDim2.new(0.15, 0, 0.825, 0)
1211
	Text.Size = UDim2.new(0, -60, 0, 64)
1212
   Text.FontSize = "Size18"
1213
	Text.Text = ""..script.Parent.Ammo.Value.."|"..script.Parent.StoredAmmo.Value..""
1214
	Text.TextColor3 = BrickColor.White().Color
1215
end
1216
1217
function onEquippedLocal(mouse)
1218
	vPlayer = game.Players.LocalPlayer
1219
1220
	setUpGui()
1221
end
1222
1223
function onUnequippedLocal(mouse)
1224
	if Gui then
1225
		Gui:remove()
1226
	end
1227
1228
	Gui = nil
1229
	Text = nil
1230
	vPlayer = nil
1231
end
1232
1233
Tool.Equipped:connect(onEquippedLocal)
1234
Tool.Unequipped:connect(onUnequippedLocal)
1235
1236
Ammo.Changed:connect(onChanged)
1237
Tool.StoredAmmo.Changed:connect(on2Changed)
1238
end,o12)
1239
end))
1240
o13 = Instance.new("SpecialMesh")
1241
o13.Name = "Larm"
1242
o13.Parent = o1
1243
o13.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1244
o13.MeshType = Enum.MeshType.FileMesh
1245
o14 = Instance.new("SpecialMesh")
1246
o14.Name = "Rarm"
1247
o14.Parent = o1
1248
o14.Scale = Vector3.new(0.99000001, 0.99000001, 0.99000001)
1249
o14.MeshType = Enum.MeshType.FileMesh
1250
o15 = Instance.new("LocalScript")
1251
o15.Name = "Zoom Script"
1252
o15.Parent = o1
1253
table.insert(cors,coroutine.create(function()
1254
wait()
1255
RPKTHing(function()
1256
local Tool = script.Parent
1257
a=false
1258
cam=nil
1259
wut = Tool.Parent
1260
1261
1262
1263
function onEquipped(mouse2)
1264
	mouse2.KeyDown:connect(onkeyDown)
1265
	mouse = mouse2
1266
end
1267
function onkeyDown(key) 
1268
	if key == "q" then
1269
	if not a then 
1270
		cam=game.Workspace.CurrentCamera:clone()
1271
		cam.Parent=game.Workspace
1272
		game.Workspace.CurrentCamera.CameraSubject = Tool.Zoom
1273
		game.Workspace.CurrentCamera.CameraType=1
1274
		Tool.Recoil.Value = 5
1275
		Tool.ZoomedInXD.Value = true
1276
		Tool.Parent.Humanoid.WalkSpeed = 10
1277
		a=true
1278
	else
1279
		game.Workspace.CurrentCamera.CameraSubject=game.Players.LocalPlayer.Character
1280
		game.Workspace.CurrentCamera:Remove()
1281
		game.Workspace.CurrentCamera=cam
1282
		Tool.ZoomedInXD.Value = false
1283
		Tool.Recoil.Value = 10
1284
		Tool.Parent.Humanoid.WalkSpeed = 16
1285
		a=false
1286
	end
1287
end 
1288
end
1289
1290
1291
1292
1293
script.Parent.Equipped:connect(onEquipped)
1294
1295
end,o15)
1296
end))
1297
o16 = Instance.new("BoolValue")
1298
o16.Name = "ZoomedInXD"
1299
o16.Parent = o1
1300
o17 = Instance.new("Part")
1301
o17.Name = "Flash"
1302
o17.Parent = o1
1303
o17.Material = Enum.Material.SmoothPlastic
1304
o17.BrickColor = BrickColor.new("Bright orange")
1305
o17.Transparency = 1
1306
o17.Position = Vector3.new(-113.539955, 1.41896844, 64.0666275)
1307
o17.Rotation = Vector3.new(90.0000076, -5.12203633e-006, 180)
1308
o17.Anchored = true
1309
o17.CFrame = CFrame.new(-113.539955, 1.41896844, 64.0666275, -1, -1.50995419e-007, -8.93963943e-008, 8.93963801e-008, 1.04308192e-007, -1, 1.50995433e-007, -1, -1.04308178e-007)
1310
o17.FormFactor = Enum.FormFactor.Custom
1311
o17.Size = Vector3.new(0.216666669, 0.516666651, 0.216666669)
1312
o17.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1313
o17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1314
o17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1315
o17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1316
o17.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1317
o17.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1318
o17.Color = Color3.new(0.854902, 0.521569, 0.254902)
1319
o18 = Instance.new("SpecialMesh")
1320
o18.Parent = o17
1321
o18.Scale = Vector3.new(2, 1.70000005, 2)
1322
o18.MeshType = Enum.MeshType.Sphere
1323
o19 = Instance.new("Part")
1324
o19.Name = "Mag4"
1325
o19.Parent = o1
1326
o19.Material = Enum.Material.SmoothPlastic
1327
o19.BrickColor = BrickColor.new("Neon orange")
1328
o19.Position = Vector3.new(-113.539955, 0.229444504, 60.9571648)
1329
o19.Rotation = Vector3.new(118.099487, 3.31188382e-010, 180)
1330
o19.Anchored = true
1331
o19.CFrame = CFrame.new(-113.539955, 0.229444504, 60.9571648, -1, -5.07987836e-012, 5.78032761e-012, -8.24089842e-012, 0.471000105, -0.882123709, 1.93443677e-012, -0.882123709, -0.471000105)
1332
o19.FormFactor = Enum.FormFactor.Custom
1333
o19.Size = Vector3.new(0.200000003, 0.349999994, 0.333333343)
1334
o19.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1335
o19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1336
o19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1337
o19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1338
o19.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1339
o19.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1340
o19.Color = Color3.new(0.835294, 0.45098, 0.239216)
1341
o20 = Instance.new("BlockMesh")
1342
o20.Parent = o19
1343
o20.Scale = Vector3.new(0.833333373, 1, 1)
1344
o21 = Instance.new("Part")
1345
o21.Parent = o1
1346
o21.Material = Enum.Material.SmoothPlastic
1347
o21.BrickColor = BrickColor.new("Really black")
1348
o21.Position = Vector3.new(-113.564957, 1.57731104, 61.0416603)
1349
o21.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1350
o21.Anchored = true
1351
o21.CFrame = CFrame.new(-113.564957, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1352
o21.FormFactor = Enum.FormFactor.Custom
1353
o21.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1354
o21.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1355
o21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1356
o21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1357
o21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1358
o21.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1359
o21.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1360
o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1361
o22 = Instance.new("CylinderMesh")
1362
o22.Parent = o21
1363
o22.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
1364
o23 = Instance.new("Part")
1365
o23.Parent = o1
1366
o23.Material = Enum.Material.SmoothPlastic
1367
o23.BrickColor = BrickColor.new("Neon orange")
1368
o23.Position = Vector3.new(-113.539955, 1.48563385, 61.6083183)
1369
o23.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1370
o23.Anchored = true
1371
o23.CFrame = CFrame.new(-113.539955, 1.48563385, 61.6083183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1372
o23.FormFactor = Enum.FormFactor.Custom
1373
o23.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1374
o23.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1375
o23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1376
o23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1377
o23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1378
o23.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1379
o23.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1380
o23.Color = Color3.new(0.835294, 0.45098, 0.239216)
1381
o24 = Instance.new("BlockMesh")
1382
o24.Parent = o23
1383
o24.Scale = Vector3.new(0.916666687, 0.333333343, 0.25)
1384
o25 = Instance.new("Part")
1385
o25.Parent = o1
1386
o25.Material = Enum.Material.SmoothPlastic
1387
o25.BrickColor = BrickColor.new("Really black")
1388
o25.Position = Vector3.new(-113.639954, 1.42504084, 59.9866371)
1389
o25.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
1390
o25.Anchored = true
1391
o25.CFrame = CFrame.new(-113.639954, 1.42504084, 59.9866371, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
1392
o25.FormFactor = Enum.FormFactor.Custom
1393
o25.Size = Vector3.new(0.333333343, 0.200000003, 0.200000003)
1394
o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1395
o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1396
o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1397
o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1398
o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1399
o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1400
o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1401
o26 = Instance.new("BlockMesh")
1402
o26.Parent = o25
1403
o26.Scale = Vector3.new(1, 0.0833333358, 0.25)
1404
o27 = Instance.new("Part")
1405
o27.Parent = o1
1406
o27.Material = Enum.Material.SmoothPlastic
1407
o27.BrickColor = BrickColor.new("Really black")
1408
o27.Position = Vector3.new(-113.539955, 1.54396498, 59.6333504)
1409
o27.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
1410
o27.Anchored = true
1411
o27.CFrame = CFrame.new(-113.539955, 1.54396498, 59.6333504, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
1412
o27.FormFactor = Enum.FormFactor.Custom
1413
o27.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
1414
o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1415
o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1416
o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1417
o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1418
o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1419
o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1420
o27.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1421
o28 = Instance.new("BlockMesh")
1422
o28.Parent = o27
1423
o28.Scale = Vector3.new(0.666666687, 1, 0.666666687)
1424
o29 = Instance.new("Part")
1425
o29.Parent = o1
1426
o29.Material = Enum.Material.SmoothPlastic
1427
o29.BrickColor = BrickColor.new("Really black")
1428
o29.Position = Vector3.new(-113.503296, 1.67397296, 63.7049255)
1429
o29.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1430
o29.Anchored = true
1431
o29.CFrame = CFrame.new(-113.503296, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1432
o29.FormFactor = Enum.FormFactor.Custom
1433
o29.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1434
o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1435
o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1436
o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1437
o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1438
o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1439
o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1440
o29.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1441
o30 = Instance.new("BlockMesh")
1442
o30.Parent = o29
1443
o30.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
1444
o31 = Instance.new("Part")
1445
o31.Name = "A1"
1446
o31.Parent = o1
1447
o31.Material = Enum.Material.SmoothPlastic
1448
o31.Position = Vector3.new(-113.594955, 1.53563416, 60.4333305)
1449
o31.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
1450
o31.Anchored = true
1451
o31.CFrame = CFrame.new(-113.594955, 1.53563416, 60.4333305, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
1452
o31.FormFactor = Enum.FormFactor.Custom
1453
o31.Size = Vector3.new(0.200000003, 0.483333319, 0.200000003)
1454
o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1455
o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1456
o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1457
o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1458
o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1459
o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1460
o32 = Instance.new("BlockMesh")
1461
o32.Parent = o31
1462
o32.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
1463
o33 = Instance.new("Part")
1464
o33.Parent = o1
1465
o33.Material = Enum.Material.SmoothPlastic
1466
o33.BrickColor = BrickColor.new("Neon orange")
1467
o33.Position = Vector3.new(-113.539955, 1.50229883, 61.1333237)
1468
o33.Rotation = Vector3.new(-90, -5.40231693e-010, -180)
1469
o33.Anchored = true
1470
o33.CFrame = CFrame.new(-113.539955, 1.50229883, 61.1333237, -1, 2.13871629e-012, -9.42882144e-012, -9.42882057e-012, -1.19209389e-007, 1, 2.1387152e-012, 1, 1.19209389e-007)
1471
o33.FormFactor = Enum.FormFactor.Custom
1472
o33.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1473
o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1474
o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1475
o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1476
o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1477
o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1478
o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1479
o33.Color = Color3.new(0.835294, 0.45098, 0.239216)
1480
o34 = Instance.new("SpecialMesh")
1481
o34.Parent = o33
1482
o34.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1483
o34.MeshType = Enum.MeshType.Wedge
1484
o35 = Instance.new("Part")
1485
o35.Parent = o1
1486
o35.Material = Enum.Material.SmoothPlastic
1487
o35.BrickColor = BrickColor.new("Really black")
1488
o35.Position = Vector3.new(-113.589958, 1.68949139, 60.6720581)
1489
o35.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
1490
o35.Anchored = true
1491
o35.CFrame = CFrame.new(-113.589958, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
1492
o35.FormFactor = Enum.FormFactor.Custom
1493
o35.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1494
o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1495
o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1496
o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1497
o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1498
o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1499
o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1500
o35.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1501
o36 = Instance.new("BlockMesh")
1502
o36.Parent = o35
1503
o36.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
1504
o37 = Instance.new("Part")
1505
o37.Parent = o1
1506
o37.Material = Enum.Material.SmoothPlastic
1507
o37.BrickColor = BrickColor.new("Really black")
1508
o37.Position = Vector3.new(-113.639954, 1.31208479, 59.9074783)
1509
o37.Rotation = Vector3.new(-79.9999847, 1.02127977e-007, 180)
1510
o37.Anchored = true
1511
o37.CFrame = CFrame.new(-113.639954, 1.31208479, 59.9074783, -1, -1.50989592e-007, 1.78246939e-009, 2.79745027e-008, -0.173648521, 0.984807789, -1.48386178e-007, 0.984807789, 0.173648506)
1512
o37.FormFactor = Enum.FormFactor.Custom
1513
o37.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
1514
o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1515
o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1516
o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1517
o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1518
o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1519
o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1520
o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1521
o38 = Instance.new("SpecialMesh")
1522
o38.Parent = o37
1523
o38.Scale = Vector3.new(0.0833333358, 1, 0.333333343)
1524
o38.MeshType = Enum.MeshType.Wedge
1525
o39 = Instance.new("Part")
1526
o39.Parent = o1
1527
o39.Material = Enum.Material.SmoothPlastic
1528
o39.BrickColor = BrickColor.new("Neon orange")
1529
o39.Position = Vector3.new(-113.539955, 1.2939744, 60.8916626)
1530
o39.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
1531
o39.Anchored = true
1532
o39.CFrame = CFrame.new(-113.539955, 1.2939744, 60.8916626, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
1533
o39.FormFactor = Enum.FormFactor.Custom
1534
o39.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1535
o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1536
o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1537
o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1538
o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1539
o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1540
o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1541
o39.Color = Color3.new(0.835294, 0.45098, 0.239216)
1542
o40 = Instance.new("CylinderMesh")
1543
o40.Parent = o39
1544
o40.Scale = Vector3.new(0.666666687, 0.916666687, 0.666666687)
1545
o41 = Instance.new("Part")
1546
o41.Name = "Mag"
1547
o41.Parent = o1
1548
o41.Material = Enum.Material.SmoothPlastic
1549
o41.BrickColor = BrickColor.new("Neon orange")
1550
o41.Position = Vector3.new(-113.539955, 1.07309115, 60.3711433)
1551
o41.Rotation = Vector3.new(-96.9999847, -5.9200047e-006, 180)
1552
o41.Anchored = true
1553
o41.CFrame = CFrame.new(-113.539955, 1.07309115, 60.3711433, -1, -1.50992278e-007, -1.03323572e-007, -1.20954695e-007, 0.12186902, 0.99254626, -1.37274853e-007, 0.99254626, -0.12186902)
1554
o41.FormFactor = Enum.FormFactor.Custom
1555
o41.Size = Vector3.new(0.200000003, 0.333333343, 0.50999999)
1556
o41.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1557
o41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1558
o41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1559
o41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1560
o41.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1561
o41.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1562
o41.Color = Color3.new(0.835294, 0.45098, 0.239216)
1563
o42 = Instance.new("BlockMesh")
1564
o42.Parent = o41
1565
o42.Scale = Vector3.new(0.833333373, 1, 1)
1566
o43 = Instance.new("Part")
1567
o43.Name = "A2"
1568
o43.Parent = o1
1569
o43.Material = Enum.Material.SmoothPlastic
1570
o43.Position = Vector3.new(-113.686623, 1.50230181, 60.6583405)
1571
o43.Rotation = Vector3.new(90.0000076, 6.21862455e-008, -180)
1572
o43.Anchored = true
1573
o43.CFrame = CFrame.new(-113.686623, 1.50230181, 60.6583405, -1, 1.50991127e-007, 1.0853547e-009, -1.08533893e-009, 1.04308192e-007, -1, -1.50991127e-007, -1, -1.04308192e-007)
1574
o43.FormFactor = Enum.FormFactor.Custom
1575
o43.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1576
o43.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1577
o43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1578
o43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1579
o43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1580
o43.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1581
o43.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1582
o44 = Instance.new("BlockMesh")
1583
o44.Parent = o43
1584
o44.Scale = Vector3.new(0.833333373, 0.166666672, 0.25)
1585
o45 = Instance.new("Part")
1586
o45.Name = "Handle"
1587
o45.Parent = o1
1588
o45.Material = Enum.Material.SmoothPlastic
1589
o45.BrickColor = BrickColor.new("Really black")
1590
o45.Transparency = 1
1591
o45.Position = Vector3.new(-113.539955, 1.01230443, 59.8150177)
1592
o45.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
1593
o45.Anchored = true
1594
o45.CFrame = CFrame.new(-113.539955, 1.01230443, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
1595
o45.FormFactor = Enum.FormFactor.Custom
1596
o45.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1597
o45.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1598
o45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1599
o45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1600
o45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1601
o45.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1602
o45.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1603
o45.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1604
o46 = Instance.new("BlockMesh")
1605
o46.Parent = o45
1606
o46.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
1607
o47 = Instance.new("Sound")
1608
o47.Name = "Empty"
1609
o47.Parent = o45
1610
o47.SoundId = "rbxasset://sounds//clickfast.wav"
1611
o47.Volume = 1
1612
o48 = Instance.new("Sound")
1613
o48.Name = "M1"
1614
o48.Parent = o45
1615
o48.Pitch = 1
1616
o48.SoundId = "http://roblox.com/asset/?id=233931573"
1617
o48.Volume = 1
1618
o49 = Instance.new("Sound")
1619
o49.Name = "M2"
1620
o49.Pitch = 1.7
1621
o49.Parent = o45
1622
o49.SoundId = "http://roblox.com/asset/?id=147323220"
1623
o49.Volume = 1
1624
o50 = Instance.new("Sound")
1625
o50.Name = "Fire"
1626
o50.Parent = o45
1627
o50.Pitch = 1.25
1628
o50.Volume = 4
1629
o50.SoundId = "http://roblox.com/asset/?id=258193800"
1630
o50.PlayOnRemove = true
1631
o51 = Instance.new("Sound")
1632
o51.Name = "M3"
1633
o51.Parent = o45
1634
o51.SoundId = "http://roblox.com/asset/?id=152206337"
1635
o51.Volume = 1
1636
o51.PlayOnRemove = true
1637
o53 = Instance.new("Part")
1638
o53.Name = "Mag2"
1639
o53.Parent = o1
1640
o53.Material = Enum.Material.SmoothPlastic
1641
o53.BrickColor = BrickColor.new("Neon orange")
1642
o53.Position = Vector3.new(-113.539955, 0.701820016, 60.4757118)
1643
o53.Rotation = Vector3.new(-117.412865, -4.27430313e-010, 180)
1644
o53.Anchored = true
1645
o53.CFrame = CFrame.new(-113.539955, 0.701820016, 60.4757118, -1, -1.888052e-012, -7.46006642e-012, -8.24089842e-012, 0.460395187, 0.88770467, 1.93443677e-012, 0.88770467, -0.460395187)
1646
o53.FormFactor = Enum.FormFactor.Custom
1647
o53.Size = Vector3.new(0.200000003, 0.333333343, 0.400000006)
1648
o53.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1649
o53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1650
o53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1651
o53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1652
o53.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1653
o53.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1654
o53.Color = Color3.new(0.835294, 0.45098, 0.239216)
1655
o54 = Instance.new("BlockMesh")
1656
o54.Parent = o53
1657
o54.Scale = Vector3.new(0.833333373, 1, 1)
1658
o55 = Instance.new("Part")
1659
o55.Name = "Mag3"
1660
o55.Parent = o1
1661
o55.Material = Enum.Material.SmoothPlastic
1662
o55.BrickColor = BrickColor.new("Neon orange")
1663
o55.Position = Vector3.new(-113.539955, 0.422861636, 60.6890869)
1664
o55.Rotation = Vector3.new(133.099686, 2.44571335e-010, 180)
1665
o55.Anchored = true
1666
o55.CFrame = CFrame.new(-113.539955, 0.422861636, 60.6890869, -1, -6.40285958e-012, 4.26857508e-012, -8.24089842e-012, 0.683264196, -0.730159819, 1.93443677e-012, -0.730159819, -0.683264196)
1667
o55.FormFactor = Enum.FormFactor.Custom
1668
o55.Size = Vector3.new(0.200000003, 0.449999988, 0.333333343)
1669
o55.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1670
o55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1671
o55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1672
o55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1673
o55.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1674
o55.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1675
o55.Color = Color3.new(0.835294, 0.45098, 0.239216)
1676
o56 = Instance.new("BlockMesh")
1677
o56.Parent = o55
1678
o56.Scale = Vector3.new(0.833333373, 1, 1)
1679
o57 = Instance.new("Part")
1680
o57.Parent = o1
1681
o57.Material = Enum.Material.SmoothPlastic
1682
o57.BrickColor = BrickColor.new("Really black")
1683
o57.Position = Vector3.new(-113.539955, 1.20230353, 59.8150177)
1684
o57.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
1685
o57.Anchored = true
1686
o57.CFrame = CFrame.new(-113.539955, 1.20230353, 59.8150177, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
1687
o57.FormFactor = Enum.FormFactor.Custom
1688
o57.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1689
o57.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1690
o57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1691
o57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1692
o57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1693
o57.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1694
o57.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1695
o57.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1696
o58 = Instance.new("BlockMesh")
1697
o58.Parent = o57
1698
o58.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
1699
o59 = Instance.new("Sound")
1700
o59.Name = "Empty"
1701
o59.Parent = o57
1702
o59.SoundId = "rbxasset://sounds//clickfast.wav"
1703
o59.Volume = 1
1704
o60 = Instance.new("Sound")
1705
o60.Name = "M1"
1706
o60.Parent = o57
1707
o60.Pitch = 1
1708
o60.SoundId = "http://roblox.com/asset/?id=233931573"
1709
o60.Volume = 1
1710
o61 = Instance.new("Sound")
1711
o61.Name = "M2"
1712
o61.Parent = o57
1713
o61.Pitch = 1.7
1714
o61.SoundId = "http://roblox.com/asset/?id=147323220"
1715
o61.Volume = 1
1716
o62 = Instance.new("Sound")
1717
o62.Name = "Fire"
1718
o62.Parent = o57
1719
o62.Pitch = 1.25
1720
o62.SoundId = "http://roblox.com/asset/?id=258193800"
1721
o62.PlayOnRemove = true
1722
o62.Volume = 4
1723
o63 = Instance.new("Sound")
1724
o63.Name = "M3"
1725
o63.Parent = o57
1726
o63.SoundId = "http://roblox.com/asset/?id=10209881"
1727
o63.Volume = 1
1728
o63.PlayOnRemove = true
1729
o64 = Instance.new("Part")
1730
o64.Parent = o1
1731
o64.Material = Enum.Material.SmoothPlastic
1732
o64.BrickColor = BrickColor.new("Neon orange")
1733
o64.Position = Vector3.new(-113.539955, 1.50229979, 61.2999878)
1734
o64.Rotation = Vector3.new(-89.9999924, -5.01429398e-010, 1.22437713e-010)
1735
o64.Anchored = true
1736
o64.CFrame = CFrame.new(-113.539955, 1.50229979, 61.2999878, 1, -2.13694123e-012, -8.75159407e-012, 8.75159493e-012, 2.38418806e-007, 1, -2.13693885e-012, -1, 2.38418806e-007)
1737
o64.FormFactor = Enum.FormFactor.Custom
1738
o64.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1739
o64.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1740
o64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1741
o64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1742
o64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1743
o64.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1744
o64.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1745
o64.Color = Color3.new(0.835294, 0.45098, 0.239216)
1746
o65 = Instance.new("SpecialMesh")
1747
o65.Parent = o64
1748
o65.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1749
o65.MeshType = Enum.MeshType.Wedge
1750
o66 = Instance.new("Part")
1751
o66.Parent = o1
1752
o66.Material = Enum.Material.SmoothPlastic
1753
o66.BrickColor = BrickColor.new("Neon orange")
1754
o66.Position = Vector3.new(-113.5373, 0.891278505, 58.2646141)
1755
o66.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
1756
o66.Anchored = true
1757
o66.CFrame = CFrame.new(-113.5373, 0.891278505, 58.2646141, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
1758
o66.CanCollide = false
1759
o66.FormFactor = Enum.FormFactor.Symmetric
1760
o66.Size = Vector3.new(1, 1, 1)
1761
o66.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1762
o66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1763
o66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1764
o66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1765
o66.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1766
o66.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1767
o66.Color = Color3.new(0.835294, 0.45098, 0.239216)
1768
o67 = Instance.new("SpecialMesh")
1769
o67.Parent = o66
1770
o67.Scale = Vector3.new(0.192307696, 0.0384615399, 0.653846145)
1771
o67.MeshType = Enum.MeshType.Wedge
1772
o68 = Instance.new("Part")
1773
o68.Parent = o1
1774
o68.Material = Enum.Material.SmoothPlastic
1775
o68.BrickColor = BrickColor.new("Really black")
1776
o68.Position = Vector3.new(-113.539955, 1.49396372, 62.1166382)
1777
o68.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1778
o68.Anchored = true
1779
o68.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1166382, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1780
o68.FormFactor = Enum.FormFactor.Custom
1781
o68.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1782
o68.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1783
o68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1784
o68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1785
o68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1786
o68.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1787
o68.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1788
o68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1789
o69 = Instance.new("BlockMesh")
1790
o69.Parent = o68
1791
o69.Scale = Vector3.new(0.333333343, 0.0833333358, 0.666666687)
1792
o70 = Instance.new("Part")
1793
o70.Parent = o1
1794
o70.Material = Enum.Material.SmoothPlastic
1795
o70.BrickColor = BrickColor.new("Neon orange")
1796
o70.Position = Vector3.new(-113.539955, 1.11064351, 59.6583519)
1797
o70.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1798
o70.Anchored = true
1799
o70.CFrame = CFrame.new(-113.539955, 1.11064351, 59.6583519, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1800
o70.FormFactor = Enum.FormFactor.Custom
1801
o70.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1802
o70.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1803
o70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1804
o70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1805
o70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1806
o70.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1807
o70.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1808
o70.Color = Color3.new(0.835294, 0.45098, 0.239216)
1809
o71 = Instance.new("BlockMesh")
1810
o71.Parent = o70
1811
o71.Scale = Vector3.new(0.916666687, 0.5, 0.333333343)
1812
o72 = Instance.new("Part")
1813
o72.Parent = o1
1814
o72.Material = Enum.Material.SmoothPlastic
1815
o72.BrickColor = BrickColor.new("Neon orange")
1816
o72.Position = Vector3.new(-113.539955, 1.50229979, 61.5666542)
1817
o72.Rotation = Vector3.new(-89.9999924, -4.79929207e-010, 1.22844804e-010)
1818
o72.Anchored = true
1819
o72.CFrame = CFrame.new(-113.539955, 1.50229979, 61.5666542, 1, -2.14404623e-012, -8.37634476e-012, 8.37634562e-012, 2.23517574e-007, 1, -2.14404427e-012, -1, 2.23517588e-007)
1820
o72.FormFactor = Enum.FormFactor.Custom
1821
o72.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1822
o72.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1823
o72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1824
o72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1825
o72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1826
o72.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1827
o72.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1828
o72.Color = Color3.new(0.835294, 0.45098, 0.239216)
1829
o73 = Instance.new("SpecialMesh")
1830
o73.Parent = o72
1831
o73.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1832
o73.MeshType = Enum.MeshType.Wedge
1833
o74 = Instance.new("Part")
1834
o74.Parent = o1
1835
o74.Material = Enum.Material.SmoothPlastic
1836
o74.BrickColor = BrickColor.new("Really black")
1837
o74.Position = Vector3.new(-113.539955, 1.06898797, 59.508358)
1838
o74.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
1839
o74.Anchored = true
1840
o74.CFrame = CFrame.new(-113.539955, 1.06898797, 59.508358, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
1841
o74.FormFactor = Enum.FormFactor.Custom
1842
o74.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1843
o74.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1844
o74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1845
o74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1846
o74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1847
o74.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1848
o74.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1849
o74.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1850
o75 = Instance.new("BlockMesh")
1851
o75.Parent = o74
1852
o75.Scale = Vector3.new(0.916666687, 1, 0.75)
1853
o76 = Instance.new("Part")
1854
o76.Parent = o1
1855
o76.Material = Enum.Material.SmoothPlastic
1856
o76.BrickColor = BrickColor.new("Neon orange")
1857
o76.Position = Vector3.new(-113.539955, 1.48563385, 61.3499832)
1858
o76.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1859
o76.Anchored = true
1860
o76.CFrame = CFrame.new(-113.539955, 1.48563385, 61.3499832, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1861
o76.FormFactor = Enum.FormFactor.Custom
1862
o76.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1863
o76.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1864
o76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1865
o76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1866
o76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1867
o76.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1868
o76.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1869
o76.Color = Color3.new(0.835294, 0.45098, 0.239216)
1870
o77 = Instance.new("BlockMesh")
1871
o77.Parent = o76
1872
o77.Scale = Vector3.new(0.916666687, 0.416666687, 0.25)
1873
o78 = Instance.new("Part")
1874
o78.Parent = o1
1875
o78.Material = Enum.Material.SmoothPlastic
1876
o78.BrickColor = BrickColor.new("Really black")
1877
o78.Position = Vector3.new(-113.539955, 1.09897149, 59.8350143)
1878
o78.Rotation = Vector3.new(-119.999992, 5.93669711e-006, -1.54809596e-010)
1879
o78.Anchored = true
1880
o78.CFrame = CFrame.new(-113.539955, 1.09897149, 59.8350143, 1, 2.7019372e-012, 1.03614909e-007, -8.97317989e-008, -0.499999911, 0.866025507, 5.18097814e-008, -0.866025507, -0.499999911)
1881
o78.FormFactor = Enum.FormFactor.Custom
1882
o78.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1883
o78.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1884
o78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1885
o78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1886
o78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1887
o78.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1888
o78.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1889
o78.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1890
o79 = Instance.new("SpecialMesh")
1891
o79.Parent = o78
1892
o79.Scale = Vector3.new(0.166666672, 0.166666672, 0.416666687)
1893
o79.MeshType = Enum.MeshType.Wedge
1894
o80 = Instance.new("Part")
1895
o80.Parent = o1
1896
o80.Material = Enum.Material.SmoothPlastic
1897
o80.BrickColor = BrickColor.new("Neon orange")
1898
o80.Position = Vector3.new(-113.5373, 1.04512715, 58.2646141)
1899
o80.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
1900
o80.Anchored = true
1901
o80.CFrame = CFrame.new(-113.5373, 1.04512715, 58.2646141, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
1902
o80.CanCollide = false
1903
o80.FormFactor = Enum.FormFactor.Symmetric
1904
o80.Size = Vector3.new(1, 1, 1)
1905
o80.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1906
o80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1907
o80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1908
o80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1909
o80.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1910
o80.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1911
o80.Color = Color3.new(0.835294, 0.45098, 0.239216)
1912
o81 = Instance.new("BlockMesh")
1913
o81.Parent = o80
1914
o81.Scale = Vector3.new(0.192307696, 0.269230783, 0.653846145)
1915
o82 = Instance.new("Part")
1916
o82.Parent = o1
1917
o82.Material = Enum.Material.SmoothPlastic
1918
o82.BrickColor = BrickColor.new("Neon orange")
1919
o82.Position = Vector3.new(-113.539955, 1.50229883, 61.3999901)
1920
o82.Rotation = Vector3.new(-90, -5.61757252e-010, -180)
1921
o82.Anchored = true
1922
o82.CFrame = CFrame.new(-113.539955, 1.50229883, 61.3999901, -1, 2.14582128e-012, -9.80451397e-012, -9.80451397e-012, -1.04308192e-007, 1, 2.14582041e-012, 1, 1.04308192e-007)
1923
o82.FormFactor = Enum.FormFactor.Custom
1924
o82.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1925
o82.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1926
o82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1927
o82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1928
o82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1929
o82.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1930
o82.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1931
o82.Color = Color3.new(0.835294, 0.45098, 0.239216)
1932
o83 = Instance.new("SpecialMesh")
1933
o83.Parent = o82
1934
o83.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
1935
o83.MeshType = Enum.MeshType.Wedge
1936
o84 = Instance.new("Part")
1937
o84.Parent = o1
1938
o84.Material = Enum.Material.SmoothPlastic
1939
o84.BrickColor = BrickColor.new("Really black")
1940
o84.Position = Vector3.new(-113.539955, 1.6573081, 60.983326)
1941
o84.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
1942
o84.Anchored = true
1943
o84.CFrame = CFrame.new(-113.539955, 1.6573081, 60.983326, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
1944
o84.FormFactor = Enum.FormFactor.Custom
1945
o84.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1946
o84.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1947
o84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1948
o84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1949
o84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1950
o84.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1951
o84.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1952
o84.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1953
o85 = Instance.new("BlockMesh")
1954
o85.Parent = o84
1955
o85.Scale = Vector3.new(0.666666687, 0.25, 0.25)
1956
o86 = Instance.new("Part")
1957
o86.Parent = o1
1958
o86.Material = Enum.Material.SmoothPlastic
1959
o86.BrickColor = BrickColor.new("Dark stone grey")
1960
o86.Position = Vector3.new(-113.539955, 1.61896086, 61.0416603)
1961
o86.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
1962
o86.Anchored = true
1963
o86.CFrame = CFrame.new(-113.539955, 1.61896086, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
1964
o86.FormFactor = Enum.FormFactor.Custom
1965
o86.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1966
o86.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1967
o86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1968
o86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1969
o86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1970
o86.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1971
o86.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1972
o86.Color = Color3.new(0.388235, 0.372549, 0.384314)
1973
o87 = Instance.new("BlockMesh")
1974
o87.Parent = o86
1975
o87.Scale = Vector3.new(0.25, 0.333333343, 0.25)
1976
o88 = Instance.new("Part")
1977
o88.Parent = o1
1978
o88.Material = Enum.Material.SmoothPlastic
1979
o88.BrickColor = BrickColor.new("Really black")
1980
o88.Position = Vector3.new(-113.569962, 1.69896829, 63.7049255)
1981
o88.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
1982
o88.Anchored = true
1983
o88.CFrame = CFrame.new(-113.569962, 1.69896829, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
1984
o88.FormFactor = Enum.FormFactor.Custom
1985
o88.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
1986
o88.BackSurface = Enum.SurfaceType.SmoothNoOutlines
1987
o88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
1988
o88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
1989
o88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
1990
o88.RightSurface = Enum.SurfaceType.SmoothNoOutlines
1991
o88.TopSurface = Enum.SurfaceType.SmoothNoOutlines
1992
o88.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
1993
o89 = Instance.new("BlockMesh")
1994
o89.Parent = o88
1995
o89.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
1996
o90 = Instance.new("Part")
1997
o90.Parent = o1
1998
o90.Material = Enum.Material.SmoothPlastic
1999
o90.BrickColor = BrickColor.new("Really black")
2000
o90.Position = Vector3.new(-113.639954, 1.38396943, 59.6916847)
2001
o90.Rotation = Vector3.new(-89.9999924, -5.20461618e-010, 90)
2002
o90.Anchored = true
2003
o90.CFrame = CFrame.new(-113.639954, 1.38396943, 59.6916847, 7.54973826e-008, -1, -9.08376846e-012, 2.23517574e-007, -9.06689307e-012, 1, -1, -7.54973826e-008, 2.23517588e-007)
2004
o90.FormFactor = Enum.FormFactor.Custom
2005
o90.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2006
o90.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2007
o90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2008
o90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2009
o90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2010
o90.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2011
o90.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2012
o90.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2013
o91 = Instance.new("CylinderMesh")
2014
o91.Parent = o90
2015
o91.Scale = Vector3.new(0.666666687, 0.0833333358, 0.666666687)
2016
o92 = Instance.new("Part")
2017
o92.Parent = o1
2018
o92.Material = Enum.Material.SmoothPlastic
2019
o92.BrickColor = BrickColor.new("Really black")
2020
o92.Position = Vector3.new(-113.48996, 1.68949139, 60.6720581)
2021
o92.Rotation = Vector3.new(92.0000153, 5.39824214e-006, -180)
2022
o92.Anchored = true
2023
o92.CFrame = CFrame.new(-113.48996, 1.68949139, 60.6720581, -1, 1.50990815e-007, 9.42170999e-008, -8.88901752e-008, 0.0348996483, -0.999390841, -1.54186978e-007, -0.999390841, -0.0348996483)
2024
o92.FormFactor = Enum.FormFactor.Custom
2025
o92.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2026
o92.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2027
o92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2028
o92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2029
o92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2030
o92.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2031
o92.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2032
o92.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2033
o93 = Instance.new("BlockMesh")
2034
o93.Parent = o92
2035
o93.Scale = Vector3.new(0.333333343, 0.0833333358, 0.166666672)
2036
o94 = Instance.new("Part")
2037
o94.Parent = o1
2038
o94.Material = Enum.Material.SmoothPlastic
2039
o94.BrickColor = BrickColor.new("Really black")
2040
o94.Position = Vector3.new(-113.539955, 1.52947271, 63.6085854)
2041
o94.Rotation = Vector3.new(-59.9999962, -3.89844712e-010, 3.66455755e-010)
2042
o94.Anchored = true
2043
o94.CFrame = CFrame.new(-113.539955, 1.52947271, 63.6085854, 1, -6.39585954e-012, -6.8040738e-012, 9.0904298e-012, 0.500000119, 0.866025388, -2.13693885e-012, -0.866025388, 0.500000119)
2044
o94.FormFactor = Enum.FormFactor.Custom
2045
o94.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2046
o94.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2047
o94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2048
o94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2049
o94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2050
o94.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2051
o94.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2052
o94.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2053
o95 = Instance.new("BlockMesh")
2054
o95.Parent = o94
2055
o95.Scale = Vector3.new(0.333333343, 0.0833333358, 0.583333313)
2056
o96 = Instance.new("Part")
2057
o96.Parent = o1
2058
o96.Material = Enum.Material.SmoothPlastic
2059
o96.BrickColor = BrickColor.new("Neon orange")
2060
o96.Position = Vector3.new(-113.5373, 1.04512715, 58.7069168)
2061
o96.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
2062
o96.Anchored = true
2063
o96.CFrame = CFrame.new(-113.5373, 1.04512715, 58.7069168, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
2064
o96.CanCollide = false
2065
o96.FormFactor = Enum.FormFactor.Symmetric
2066
o96.Size = Vector3.new(1, 1, 1)
2067
o96.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2068
o96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2069
o96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2070
o96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2071
o96.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2072
o96.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2073
o96.Color = Color3.new(0.835294, 0.45098, 0.239216)
2074
o97 = Instance.new("SpecialMesh")
2075
o97.Parent = o96
2076
o97.Scale = Vector3.new(0.192307696, 0.269230783, 0.230769232)
2077
o97.MeshType = Enum.MeshType.Wedge
2078
o98 = Instance.new("Part")
2079
o98.Parent = o1
2080
o98.Material = Enum.Material.SmoothPlastic
2081
o98.BrickColor = BrickColor.new("Neon orange")
2082
o98.Position = Vector3.new(-113.5373, 1.23742986, 58.3800011)
2083
o98.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
2084
o98.Anchored = true
2085
o98.CFrame = CFrame.new(-113.5373, 1.23742986, 58.3800011, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
2086
o98.CanCollide = false
2087
o98.FormFactor = Enum.FormFactor.Symmetric
2088
o98.Size = Vector3.new(1, 1, 1)
2089
o98.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2090
o98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2091
o98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2092
o98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2093
o98.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2094
o98.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2095
o98.Color = Color3.new(0.835294, 0.45098, 0.239216)
2096
o99 = Instance.new("BlockMesh")
2097
o99.Parent = o98
2098
o99.Scale = Vector3.new(0.192307696, 0.115384616, 0.884615362)
2099
o100 = Instance.new("Part")
2100
o100.Parent = o1
2101
o100.Material = Enum.Material.SmoothPlastic
2102
o100.BrickColor = BrickColor.new("Dark stone grey")
2103
o100.Position = Vector3.new(-113.539955, 1.33564579, 59.3583641)
2104
o100.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2105
o100.Anchored = true
2106
o100.CFrame = CFrame.new(-113.539955, 1.33564579, 59.3583641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2107
o100.FormFactor = Enum.FormFactor.Custom
2108
o100.Size = Vector3.new(0.200000003, 0.200000003, 0.216666669)
2109
o100.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2110
o100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2111
o100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2112
o100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2113
o100.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2114
o100.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2115
o100.Color = Color3.new(0.388235, 0.372549, 0.384314)
2116
o101 = Instance.new("BlockMesh")
2117
o101.Parent = o100
2118
o101.Scale = Vector3.new(0.833333373, 0.5, 1)
2119
o102 = Instance.new("Part")
2120
o102.Parent = o1
2121
o102.Material = Enum.Material.SmoothPlastic
2122
o102.BrickColor = BrickColor.new("Really black")
2123
o102.Position = Vector3.new(-113.539955, 1.41896677, 61.7166557)
2124
o102.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2125
o102.Anchored = true
2126
o102.CFrame = CFrame.new(-113.539955, 1.41896677, 61.7166557, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2127
o102.FormFactor = Enum.FormFactor.Custom
2128
o102.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2129
o102.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2130
o102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2131
o102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2132
o102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2133
o102.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2134
o102.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2135
o102.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2136
o103 = Instance.new("CylinderMesh")
2137
o103.Parent = o102
2138
o103.Scale = Vector3.new(0.583333313, 0.25, 0.583333313)
2139
o104 = Instance.new("Part")
2140
o104.Parent = o1
2141
o104.Material = Enum.Material.SmoothPlastic
2142
o104.BrickColor = BrickColor.new("Really black")
2143
o104.Position = Vector3.new(-113.539955, 1.41896856, 63.2416458)
2144
o104.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2145
o104.Anchored = true
2146
o104.CFrame = CFrame.new(-113.539955, 1.41896856, 63.2416458, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2147
o104.FormFactor = Enum.FormFactor.Custom
2148
o104.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2149
o104.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2150
o104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2151
o104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2152
o104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2153
o104.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2154
o104.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2155
o104.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2156
o105 = Instance.new("CylinderMesh")
2157
o105.Parent = o104
2158
o105.Scale = Vector3.new(0.5, 1, 0.5)
2159
o106 = Instance.new("Part")
2160
o106.Parent = o1
2161
o106.Material = Enum.Material.SmoothPlastic
2162
o106.BrickColor = BrickColor.new("Really black")
2163
o106.Position = Vector3.new(-113.539955, 1.37730253, 63.4383125)
2164
o106.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2165
o106.Anchored = true
2166
o106.CFrame = CFrame.new(-113.539955, 1.37730253, 63.4383125, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2167
o106.FormFactor = Enum.FormFactor.Custom
2168
o106.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2169
o106.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2170
o106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2171
o106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2172
o106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2173
o106.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2174
o106.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2175
o106.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2176
o107 = Instance.new("BlockMesh")
2177
o107.Parent = o106
2178
o107.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
2179
o108 = Instance.new("Part")
2180
o108.Parent = o1
2181
o108.Material = Enum.Material.SmoothPlastic
2182
o108.BrickColor = BrickColor.new("Really black")
2183
o108.Position = Vector3.new(-113.539955, 1.18563902, 60.0650139)
2184
o108.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
2185
o108.Anchored = true
2186
o108.CFrame = CFrame.new(-113.539955, 1.18563902, 60.0650139, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
2187
o108.FormFactor = Enum.FormFactor.Custom
2188
o108.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2189
o108.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2190
o108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2191
o108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2192
o108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2193
o108.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2194
o108.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2195
o108.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2196
o109 = Instance.new("BlockMesh")
2197
o109.Parent = o108
2198
o109.Scale = Vector3.new(0.833333373, 0.5, 0.916666687)
2199
o110 = Instance.new("Part")
2200
o110.Parent = o1
2201
o110.Material = Enum.Material.SmoothPlastic
2202
o110.BrickColor = BrickColor.new("Neon orange")
2203
o110.Position = Vector3.new(-113.514954, 1.57730913, 61.6666527)
2204
o110.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2205
o110.Anchored = true
2206
o110.CFrame = CFrame.new(-113.514954, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2207
o110.FormFactor = Enum.FormFactor.Custom
2208
o110.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2209
o110.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2210
o110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2211
o110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2212
o110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2213
o110.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2214
o110.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2215
o110.Color = Color3.new(0.835294, 0.45098, 0.239216)
2216
o111 = Instance.new("CylinderMesh")
2217
o111.Parent = o110
2218
o111.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
2219
o112 = Instance.new("Part")
2220
o112.Parent = o1
2221
o112.Material = Enum.Material.SmoothPlastic
2222
o112.BrickColor = BrickColor.new("Really black")
2223
o112.Position = Vector3.new(-113.539955, 1.56063223, 61.9083138)
2224
o112.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2225
o112.Anchored = true
2226
o112.CFrame = CFrame.new(-113.539955, 1.56063223, 61.9083138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2227
o112.FormFactor = Enum.FormFactor.Custom
2228
o112.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
2229
o112.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2230
o112.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2231
o112.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2232
o112.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2233
o112.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2234
o112.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2235
o112.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2236
o113 = Instance.new("CylinderMesh")
2237
o113.Parent = o112
2238
o113.Scale = Vector3.new(0.333333343, 1, 0.333333343)
2239
o114 = Instance.new("Part")
2240
o114.Parent = o1
2241
o114.Material = Enum.Material.SmoothPlastic
2242
o114.BrickColor = BrickColor.new("Really black")
2243
o114.Position = Vector3.new(-113.539955, 1.20231974, 59.5666847)
2244
o114.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2245
o114.Anchored = true
2246
o114.CFrame = CFrame.new(-113.539955, 1.20231974, 59.5666847, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2247
o114.FormFactor = Enum.FormFactor.Custom
2248
o114.Size = Vector3.new(0.200000003, 0.316666663, 0.200000003)
2249
o114.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2250
o114.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2251
o114.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2252
o114.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2253
o114.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2254
o114.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2255
o114.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2256
o115 = Instance.new("BlockMesh")
2257
o115.Parent = o114
2258
o115.Scale = Vector3.new(0.833333373, 1, 0.583333313)
2259
o116 = Instance.new("Part")
2260
o116.Parent = o1
2261
o116.Material = Enum.Material.SmoothPlastic
2262
o116.BrickColor = BrickColor.new("Neon orange")
2263
o116.Position = Vector3.new(-113.539955, 1.43563318, 61.6666527)
2264
o116.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2265
o116.Anchored = true
2266
o116.CFrame = CFrame.new(-113.539955, 1.43563318, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2267
o116.FormFactor = Enum.FormFactor.Custom
2268
o116.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
2269
o116.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2270
o116.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2271
o116.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2272
o116.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2273
o116.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2274
o116.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2275
o116.Color = Color3.new(0.835294, 0.45098, 0.239216)
2276
o117 = Instance.new("BlockMesh")
2277
o117.Parent = o116
2278
o117.Scale = Vector3.new(0.916666687, 0.25, 1)
2279
o118 = Instance.new("Part")
2280
o118.Parent = o1
2281
o118.Material = Enum.Material.SmoothPlastic
2282
o118.BrickColor = BrickColor.new("Really black")
2283
o118.Position = Vector3.new(-113.48996, 1.67825508, 60.750042)
2284
o118.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
2285
o118.Anchored = true
2286
o118.CFrame = CFrame.new(-113.48996, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
2287
o118.FormFactor = Enum.FormFactor.Custom
2288
o118.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2289
o118.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2290
o118.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2291
o118.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2292
o118.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2293
o118.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2294
o118.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2295
o118.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2296
o119 = Instance.new("CylinderMesh")
2297
o119.Parent = o118
2298
o119.Scale = Vector3.new(0.25, 0.333333343, 0.25)
2299
o120 = Instance.new("Part")
2300
o120.Parent = o1
2301
o120.Material = Enum.Material.SmoothPlastic
2302
o120.BrickColor = BrickColor.new("Neon orange")
2303
o120.Position = Vector3.new(-113.539955, 1.61896086, 61.3583183)
2304
o120.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2305
o120.Anchored = true
2306
o120.CFrame = CFrame.new(-113.539955, 1.61896086, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2307
o120.FormFactor = Enum.FormFactor.Custom
2308
o120.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
2309
o120.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2310
o120.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2311
o120.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2312
o120.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2313
o120.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2314
o120.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2315
o120.Color = Color3.new(0.835294, 0.45098, 0.239216)
2316
o121 = Instance.new("BlockMesh")
2317
o121.Parent = o120
2318
o121.Scale = Vector3.new(0.25, 1, 0.25)
2319
o122 = Instance.new("Part")
2320
o122.Parent = o1
2321
o122.Material = Enum.Material.SmoothPlastic
2322
o122.BrickColor = BrickColor.new("Neon orange")
2323
o122.Position = Vector3.new(-113.514954, 1.57731104, 61.3583183)
2324
o122.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2325
o122.Anchored = true
2326
o122.CFrame = CFrame.new(-113.514954, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2327
o122.FormFactor = Enum.FormFactor.Custom
2328
o122.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
2329
o122.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2330
o122.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2331
o122.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2332
o122.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2333
o122.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2334
o122.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2335
o122.Color = Color3.new(0.835294, 0.45098, 0.239216)
2336
o123 = Instance.new("CylinderMesh")
2337
o123.Parent = o122
2338
o123.Scale = Vector3.new(0.666666687, 1, 0.666666687)
2339
o124 = Instance.new("Part")
2340
o124.Parent = o1
2341
o124.Material = Enum.Material.SmoothPlastic
2342
o124.BrickColor = BrickColor.new("Really black")
2343
o124.Position = Vector3.new(-113.539955, 1.51565146, 59.4416924)
2344
o124.Rotation = Vector3.new(112.000015, 5.29329009e-006, -180)
2345
o124.Anchored = true
2346
o124.CFrame = CFrame.new(-113.539955, 1.51565146, 59.4416924, -1, 1.50987916e-007, 9.2385342e-008, -2.90970945e-008, 0.374606788, -0.927183807, -1.74601695e-007, -0.927183807, -0.374606788)
2347
o124.FormFactor = Enum.FormFactor.Custom
2348
o124.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2349
o124.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2350
o124.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2351
o124.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2352
o124.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2353
o124.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2354
o124.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2355
o124.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2356
o125 = Instance.new("BlockMesh")
2357
o125.Parent = o124
2358
o125.Scale = Vector3.new(0.333333343, 0.333333343, 0.25)
2359
o126 = Instance.new("Part")
2360
o126.Parent = o1
2361
o126.Material = Enum.Material.SmoothPlastic
2362
o126.BrickColor = BrickColor.new("Neon orange")
2363
o126.Position = Vector3.new(-113.539955, 1.46897125, 61.1333237)
2364
o126.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
2365
o126.Anchored = true
2366
o126.CFrame = CFrame.new(-113.539955, 1.46897125, 61.1333237, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
2367
o126.FormFactor = Enum.FormFactor.Custom
2368
o126.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2369
o126.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2370
o126.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2371
o126.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2372
o126.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2373
o126.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2374
o126.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2375
o126.Color = Color3.new(0.835294, 0.45098, 0.239216)
2376
o127 = Instance.new("SpecialMesh")
2377
o127.Parent = o126
2378
o127.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2379
o127.MeshType = Enum.MeshType.Wedge
2380
o128 = Instance.new("Part")
2381
o128.Parent = o1
2382
o128.Material = Enum.Material.SmoothPlastic
2383
o128.BrickColor = BrickColor.new("Really black")
2384
o128.Position = Vector3.new(-113.539955, 1.34397781, 62.5949593)
2385
o128.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2386
o128.Anchored = true
2387
o128.CFrame = CFrame.new(-113.539955, 1.34397781, 62.5949593, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2388
o128.FormFactor = Enum.FormFactor.Custom
2389
o128.Size = Vector3.new(0.200000003, 1.80666661, 0.200000003)
2390
o128.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2391
o128.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2392
o128.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2393
o128.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2394
o128.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2395
o128.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2396
o128.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2397
o129 = Instance.new("CylinderMesh")
2398
o129.Parent = o128
2399
o129.Scale = Vector3.new(0.166666672, 1, 0.166666672)
2400
o130 = Instance.new("Part")
2401
o130.Parent = o1
2402
o130.Material = Enum.Material.SmoothPlastic
2403
o130.BrickColor = BrickColor.new("Neon orange")
2404
o130.Position = Vector3.new(-113.5373, 1.39128041, 58.5915298)
2405
o130.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
2406
o130.Anchored = true
2407
o130.CFrame = CFrame.new(-113.5373, 1.39128041, 58.5915298, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
2408
o130.CanCollide = false
2409
o130.FormFactor = Enum.FormFactor.Symmetric
2410
o130.Size = Vector3.new(1, 1, 2)
2411
o130.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2412
o130.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2413
o130.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2414
o130.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2415
o130.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2416
o130.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2417
o130.Color = Color3.new(0.835294, 0.45098, 0.239216)
2418
o131 = Instance.new("SpecialMesh")
2419
o131.Parent = o130
2420
o131.Scale = Vector3.new(0.192307696, 0.115384616, 0.769230783)
2421
o131.MeshType = Enum.MeshType.Wedge
2422
o132 = Instance.new("Part")
2423
o132.Parent = o1
2424
o132.Material = Enum.Material.SmoothPlastic
2425
o132.BrickColor = BrickColor.new("Really black")
2426
o132.Position = Vector3.new(-113.539955, 1.24397194, 60.1083488)
2427
o132.Rotation = Vector3.new(-90, -5.21097721e-010, -180)
2428
o132.Anchored = true
2429
o132.CFrame = CFrame.new(-113.539955, 1.24397194, 60.1083488, -1, 2.13516336e-012, -9.09487069e-012, -9.09487069e-012, -7.45058344e-008, 1, 2.13516271e-012, 1, 7.45058344e-008)
2430
o132.FormFactor = Enum.FormFactor.Custom
2431
o132.Size = Vector3.new(0.200000003, 1.43333328, 0.200000003)
2432
o132.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2433
o132.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2434
o132.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2435
o132.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2436
o132.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2437
o132.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2438
o132.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2439
o133 = Instance.new("SpecialMesh")
2440
o133.Parent = o132
2441
o133.Scale = Vector3.new(0.916666687, 1, 0.333333343)
2442
o133.MeshType = Enum.MeshType.Wedge
2443
o134 = Instance.new("Part")
2444
o134.Parent = o1
2445
o134.Material = Enum.Material.SmoothPlastic
2446
o134.BrickColor = BrickColor.new("Neon orange")
2447
o134.Position = Vector3.new(-113.539955, 1.32259893, 61.0306549)
2448
o134.Rotation = Vector3.new(-14.9999905, 9.48099853e-007, 90)
2449
o134.Anchored = true
2450
o134.CFrame = CFrame.new(-113.539955, 1.32259893, 61.0306549, -4.37199184e-008, -1, 1.65474638e-008, 0.965925932, -3.79474017e-008, 0.258818895, -0.258818895, 2.72991603e-008, 0.965925932)
2451
o134.FormFactor = Enum.FormFactor.Custom
2452
o134.Size = Vector3.new(0.200000003, 0.200000003, 0.283333331)
2453
o134.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2454
o134.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2455
o134.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2456
o134.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2457
o134.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2458
o134.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2459
o134.Color = Color3.new(0.835294, 0.45098, 0.239216)
2460
o135 = Instance.new("BlockMesh")
2461
o135.Parent = o134
2462
o135.Scale = Vector3.new(0.583333313, 0.916666687, 1)
2463
o136 = Instance.new("Part")
2464
o136.Parent = o1
2465
o136.Material = Enum.Material.SmoothPlastic
2466
o136.BrickColor = BrickColor.new("Really black")
2467
o136.Position = Vector3.new(-113.539955, 1.46064508, 63.6715851)
2468
o136.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2469
o136.Anchored = true
2470
o136.CFrame = CFrame.new(-113.539955, 1.46064508, 63.6715851, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2471
o136.FormFactor = Enum.FormFactor.Custom
2472
o136.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2473
o136.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2474
o136.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2475
o136.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2476
o136.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2477
o136.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2478
o136.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2479
o136.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2480
o137 = Instance.new("BlockMesh")
2481
o137.Parent = o136
2482
o137.Scale = Vector3.new(0.333333343, 1, 0.25)
2483
o138 = Instance.new("Part")
2484
o138.Parent = o1
2485
o138.Material = Enum.Material.SmoothPlastic
2486
o138.BrickColor = BrickColor.new("Really black")
2487
o138.Position = Vector3.new(-113.556625, 1.56064665, 60.2416763)
2488
o138.Rotation = Vector3.new(-90, -5.00939223e-006, 180)
2489
o138.Anchored = true
2490
o138.CFrame = CFrame.new(-113.556625, 1.56064665, 60.2416763, -1, -8.74191883e-008, -8.74303865e-008, -8.74303652e-008, -1.34110536e-007, 1, -8.74191954e-008, 1, 1.34110536e-007)
2491
o138.FormFactor = Enum.FormFactor.Custom
2492
o138.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2493
o138.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2494
o138.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2495
o138.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2496
o138.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2497
o138.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2498
o138.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2499
o138.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2500
o139 = Instance.new("SpecialMesh")
2501
o139.Parent = o138
2502
o139.Scale = Vector3.new(0.5, 0.166666672, 0.333333343)
2503
o139.MeshType = Enum.MeshType.Wedge
2504
o140 = Instance.new("Part")
2505
o140.Parent = o1
2506
o140.Material = Enum.Material.SmoothPlastic
2507
o140.BrickColor = BrickColor.new("Really black")
2508
o140.Position = Vector3.new(-113.539955, 1.46897125, 62.2333107)
2509
o140.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
2510
o140.Anchored = true
2511
o140.CFrame = CFrame.new(-113.539955, 1.46897125, 62.2333107, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
2512
o140.FormFactor = Enum.FormFactor.Custom
2513
o140.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2514
o140.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2515
o140.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2516
o140.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2517
o140.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2518
o140.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2519
o140.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2520
o140.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2521
o141 = Instance.new("SpecialMesh")
2522
o141.Parent = o140
2523
o141.Scale = Vector3.new(0.333333343, 0.583333313, 0.25)
2524
o141.MeshType = Enum.MeshType.Wedge
2525
o142 = Instance.new("Part")
2526
o142.Parent = o1
2527
o142.Material = Enum.Material.SmoothPlastic
2528
o142.BrickColor = BrickColor.new("Really black")
2529
o142.Position = Vector3.new(-113.556625, 1.60230219, 60.4500046)
2530
o142.Rotation = Vector3.new(90.0000076, 5.20843257e-010, 180)
2531
o142.Anchored = true
2532
o142.CFrame = CFrame.new(-113.556625, 1.60230219, 60.4500046, -1, -2.13694058e-012, 9.0904298e-012, -9.0904298e-012, 1.63912873e-007, -1, 2.13693885e-012, -1, -1.63912887e-007)
2533
o142.FormFactor = Enum.FormFactor.Custom
2534
o142.Size = Vector3.new(0.200000003, 0.449999988, 0.200000003)
2535
o142.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2536
o142.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2537
o142.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2538
o142.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2539
o142.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2540
o142.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2541
o142.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2542
o143 = Instance.new("BlockMesh")
2543
o143.Parent = o142
2544
o143.Scale = Vector3.new(0.5, 1, 0.0833333358)
2545
o144 = Instance.new("Part")
2546
o144.Parent = o1
2547
o144.Material = Enum.Material.SmoothPlastic
2548
o144.BrickColor = BrickColor.new("Neon orange")
2549
o144.Position = Vector3.new(-113.5373, 1.23742986, 59.0915222)
2550
o144.Rotation = Vector3.new(-180, -2.50457879e-006, -4.2913037e-010)
2551
o144.Anchored = true
2552
o144.CFrame = CFrame.new(-113.5373, 1.23742986, 59.0915222, 1, 7.489738e-012, -4.37131469e-008, 8.24089842e-012, -0.999991596, 4.37110295e-008, -4.3712955e-008, -4.37110295e-008, -0.999991596)
2553
o144.CanCollide = false
2554
o144.FormFactor = Enum.FormFactor.Symmetric
2555
o144.Size = Vector3.new(1, 1, 1)
2556
o144.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2557
o144.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2558
o144.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2559
o144.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2560
o144.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2561
o144.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2562
o144.Color = Color3.new(0.835294, 0.45098, 0.239216)
2563
o145 = Instance.new("SpecialMesh")
2564
o145.Parent = o144
2565
o145.Scale = Vector3.new(0.192307696, 0.115384616, 0.538461566)
2566
o145.MeshType = Enum.MeshType.Wedge
2567
o146 = Instance.new("Part")
2568
o146.Parent = o1
2569
o146.Material = Enum.Material.SmoothPlastic
2570
o146.BrickColor = BrickColor.new("Neon orange")
2571
o146.Position = Vector3.new(-113.564957, 1.57730913, 61.6666527)
2572
o146.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2573
o146.Anchored = true
2574
o146.CFrame = CFrame.new(-113.564957, 1.57730913, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2575
o146.FormFactor = Enum.FormFactor.Custom
2576
o146.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2577
o146.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2578
o146.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2579
o146.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2580
o146.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2581
o146.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2582
o146.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2583
o146.Color = Color3.new(0.835294, 0.45098, 0.239216)
2584
o147 = Instance.new("CylinderMesh")
2585
o147.Parent = o146
2586
o147.Scale = Vector3.new(0.666666687, 0.25, 0.666666687)
2587
o148 = Instance.new("Part")
2588
o148.Parent = o1
2589
o148.Material = Enum.Material.SmoothPlastic
2590
o148.BrickColor = BrickColor.new("Neon orange")
2591
o148.Position = Vector3.new(-113.539955, 1.37730265, 61.2333298)
2592
o148.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2593
o148.Anchored = true
2594
o148.CFrame = CFrame.new(-113.539955, 1.37730265, 61.2333298, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2595
o148.FormFactor = Enum.FormFactor.Custom
2596
o148.Size = Vector3.new(0.200000003, 0.816666663, 0.200000003)
2597
o148.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2598
o148.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2599
o148.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2600
o148.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2601
o148.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2602
o148.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2603
o148.Color = Color3.new(0.835294, 0.45098, 0.239216)
2604
o149 = Instance.new("BlockMesh")
2605
o149.Parent = o148
2606
o149.Scale = Vector3.new(0.916666687, 1, 0.833333373)
2607
o150 = Instance.new("Part")
2608
o150.Parent = o1
2609
o150.Material = Enum.Material.SmoothPlastic
2610
o150.BrickColor = BrickColor.new("Really black")
2611
o150.Position = Vector3.new(-113.539955, 1.52730358, 63.7299118)
2612
o150.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2613
o150.Anchored = true
2614
o150.CFrame = CFrame.new(-113.539955, 1.52730358, 63.7299118, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2615
o150.FormFactor = Enum.FormFactor.Custom
2616
o150.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2617
o150.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2618
o150.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2619
o150.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2620
o150.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2621
o150.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2622
o150.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2623
o150.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2624
o151 = Instance.new("BlockMesh")
2625
o151.Parent = o150
2626
o151.Scale = Vector3.new(0.333333343, 0.0833333358, 0.416666687)
2627
o152 = Instance.new("Part")
2628
o152.Parent = o1
2629
o152.Material = Enum.Material.SmoothPlastic
2630
o152.BrickColor = BrickColor.new("Really black")
2631
o152.Position = Vector3.new(-113.539955, 1.56564903, 60.8416634)
2632
o152.Rotation = Vector3.new(90.0000076, 5.20458232e-010, -180)
2633
o152.Anchored = true
2634
o152.CFrame = CFrame.new(-113.539955, 1.56564903, 60.8416634, -1, 1.50991141e-007, 9.08370948e-012, -9.05445944e-012, 1.93715223e-007, -1, -1.50991127e-007, -1, -1.93715238e-007)
2635
o152.FormFactor = Enum.FormFactor.Custom
2636
o152.Size = Vector3.new(0.200000003, 0.333333343, 0.200000003)
2637
o152.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2638
o152.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2639
o152.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2640
o152.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2641
o152.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2642
o152.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2643
o152.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2644
o153 = Instance.new("BlockMesh")
2645
o153.Parent = o152
2646
o153.Scale = Vector3.new(0.666666687, 1, 0.666666687)
2647
o154 = Instance.new("Part")
2648
o154.Parent = o1
2649
o154.Material = Enum.Material.SmoothPlastic
2650
o154.BrickColor = BrickColor.new("Really black")
2651
o154.Position = Vector3.new(-113.539955, 1.02732003, 59.8650208)
2652
o154.Rotation = Vector3.new(-89.9999924, -5.91999378e-006, 180)
2653
o154.Anchored = true
2654
o154.CFrame = CFrame.new(-113.539955, 1.02732003, 59.8650208, -1, -1.50991156e-007, -1.0332338e-007, -1.03323345e-007, -2.23517574e-007, 1, -1.5099117e-007, 1, 2.23517574e-007)
2655
o154.FormFactor = Enum.FormFactor.Custom
2656
o154.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
2657
o154.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2658
o154.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2659
o154.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2660
o154.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2661
o154.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2662
o154.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2663
o154.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2664
o155 = Instance.new("BlockMesh")
2665
o155.Parent = o154
2666
o155.Scale = Vector3.new(0.833333373, 1, 0.166666672)
2667
o156 = Instance.new("Part")
2668
o156.Parent = o1
2669
o156.Material = Enum.Material.SmoothPlastic
2670
o156.BrickColor = BrickColor.new("Really black")
2671
o156.Position = Vector3.new(-113.539955, 1.54396701, 59.4333611)
2672
o156.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
2673
o156.Anchored = true
2674
o156.CFrame = CFrame.new(-113.539955, 1.54396701, 59.4333611, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
2675
o156.FormFactor = Enum.FormFactor.Custom
2676
o156.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2677
o156.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2678
o156.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2679
o156.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2680
o156.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2681
o156.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2682
o156.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2683
o156.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2684
o157 = Instance.new("SpecialMesh")
2685
o157.Parent = o156
2686
o157.Scale = Vector3.new(0.666666687, 0.416666687, 0.666666687)
2687
o157.MeshType = Enum.MeshType.Wedge
2688
o158 = Instance.new("Part")
2689
o158.Parent = o1
2690
o158.Material = Enum.Material.SmoothPlastic
2691
o158.BrickColor = BrickColor.new("Really black")
2692
o158.Position = Vector3.new(-113.539955, 1.67565107, 60.8250008)
2693
o158.Rotation = Vector3.new(92.0000153, 5.24563802e-006, -180)
2694
o158.Anchored = true
2695
o158.CFrame = CFrame.new(-113.539955, 1.67565107, 60.8250008, -1, 1.50990815e-007, 9.15536518e-008, -8.62283471e-008, 0.0348996483, -0.999390841, -1.54094025e-007, -0.999390841, -0.0348996483)
2696
o158.FormFactor = Enum.FormFactor.Custom
2697
o158.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2698
o158.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2699
o158.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2700
o158.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2701
o158.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2702
o158.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2703
o158.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2704
o158.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2705
o159 = Instance.new("BlockMesh")
2706
o159.Parent = o158
2707
o159.Scale = Vector3.new(0.5, 1, 0.0833333358)
2708
o160 = Instance.new("Part")
2709
o160.Parent = o1
2710
o160.Material = Enum.Material.SmoothPlastic
2711
o160.BrickColor = BrickColor.new("Really black")
2712
o160.Position = Vector3.new(-113.539955, 1.48563671, 60.9749908)
2713
o160.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2714
o160.Anchored = true
2715
o160.CFrame = CFrame.new(-113.539955, 1.48563671, 60.9749908, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2716
o160.FormFactor = Enum.FormFactor.Custom
2717
o160.Size = Vector3.new(0.200000003, 0.300000012, 0.200000003)
2718
o160.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2719
o160.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2720
o160.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2721
o160.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2722
o160.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2723
o160.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2724
o160.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2725
o161 = Instance.new("BlockMesh")
2726
o161.Parent = o160
2727
o161.Scale = Vector3.new(0.916666687, 1, 0.25)
2728
o162 = Instance.new("Part")
2729
o162.Parent = o1
2730
o162.Material = Enum.Material.SmoothPlastic
2731
o162.BrickColor = BrickColor.new("Really black")
2732
o162.Position = Vector3.new(-113.569962, 1.64896476, 63.7049255)
2733
o162.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
2734
o162.Anchored = true
2735
o162.CFrame = CFrame.new(-113.569962, 1.64896476, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
2736
o162.FormFactor = Enum.FormFactor.Custom
2737
o162.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2738
o162.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2739
o162.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2740
o162.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2741
o162.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2742
o162.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2743
o162.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2744
o162.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2745
o163 = Instance.new("BlockMesh")
2746
o163.Parent = o162
2747
o163.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
2748
o164 = Instance.new("Part")
2749
o164.Parent = o1
2750
o164.Material = Enum.Material.SmoothPlastic
2751
o164.BrickColor = BrickColor.new("Really black")
2752
o164.Position = Vector3.new(-113.539955, 1.12770569, 59.7194443)
2753
o164.Rotation = Vector3.new(-20.9999943, 7.03878584e-007, 5.00940268e-006)
2754
o164.Anchored = true
2755
o164.CFrame = CFrame.new(-113.539955, 1.12770569, 59.7194443, 1, -8.74305712e-008, 1.22849988e-008, 7.72209248e-008, 0.933580458, 0.358367831, -4.28013394e-008, -0.358367831, 0.933580458)
2756
o164.FormFactor = Enum.FormFactor.Custom
2757
o164.Size = Vector3.new(0.200000003, 0.233333334, 0.200000003)
2758
o164.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2759
o164.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2760
o164.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2761
o164.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2762
o164.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2763
o164.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2764
o164.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2765
o165 = Instance.new("BlockMesh")
2766
o165.Parent = o164
2767
o165.Scale = Vector3.new(0.833333373, 1, 0.166666672)
2768
o166 = Instance.new("Part")
2769
o166.Parent = o1
2770
o166.Material = Enum.Material.SmoothPlastic
2771
o166.BrickColor = BrickColor.new("Neon orange")
2772
o166.Position = Vector3.new(-113.539955, 1.46897221, 61.5666542)
2773
o166.Rotation = Vector3.new(90.0000153, 5.00935221e-006, 180)
2774
o166.Anchored = true
2775
o166.CFrame = CFrame.new(-113.539955, 1.46897221, 61.5666542, -1, -2.1435733e-012, 8.74296902e-008, -8.74296902e-008, 2.38418806e-007, -1, 2.12272821e-012, -1, -2.38418806e-007)
2776
o166.FormFactor = Enum.FormFactor.Custom
2777
o166.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2778
o166.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2779
o166.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2780
o166.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2781
o166.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2782
o166.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2783
o166.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2784
o166.Color = Color3.new(0.835294, 0.45098, 0.239216)
2785
o167 = Instance.new("SpecialMesh")
2786
o167.Parent = o166
2787
o167.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2788
o167.MeshType = Enum.MeshType.Wedge
2789
o168 = Instance.new("Part")
2790
o168.Parent = o1
2791
o168.Material = Enum.Material.SmoothPlastic
2792
o168.BrickColor = BrickColor.new("Neon orange")
2793
o168.Position = Vector3.new(-113.539955, 1.46897125, 61.3999939)
2794
o168.Rotation = Vector3.new(90.0000076, -5.00841907e-006, -1.11534677e-010)
2795
o168.Anchored = true
2796
o168.CFrame = CFrame.new(-113.539955, 1.46897125, 61.3999939, 1, 1.94664727e-012, -8.74134045e-008, -8.74119266e-008, -1.1920865e-007, -0.999991596, -2.13294204e-012, 0.999991596, -1.1920865e-007)
2797
o168.FormFactor = Enum.FormFactor.Custom
2798
o168.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2799
o168.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2800
o168.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2801
o168.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2802
o168.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2803
o168.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2804
o168.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2805
o168.Color = Color3.new(0.835294, 0.45098, 0.239216)
2806
o169 = Instance.new("SpecialMesh")
2807
o169.Parent = o168
2808
o169.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
2809
o169.MeshType = Enum.MeshType.Wedge
2810
o170 = Instance.new("Part")
2811
o170.Parent = o1
2812
o170.Material = Enum.Material.SmoothPlastic
2813
o170.BrickColor = BrickColor.new("Really black")
2814
o170.Position = Vector3.new(-113.576622, 1.67397296, 63.7049255)
2815
o170.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2816
o170.Anchored = true
2817
o170.CFrame = CFrame.new(-113.576622, 1.67397296, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2818
o170.FormFactor = Enum.FormFactor.Custom
2819
o170.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2820
o170.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2821
o170.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2822
o170.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2823
o170.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2824
o170.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2825
o170.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2826
o170.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2827
o171 = Instance.new("BlockMesh")
2828
o171.Parent = o170
2829
o171.Scale = Vector3.new(0.0416666679, 0.333333343, 0.116666667)
2830
o172 = Instance.new("Part")
2831
o172.Parent = o1
2832
o172.Material = Enum.Material.SmoothPlastic
2833
o172.BrickColor = BrickColor.new("Really black")
2834
o172.Position = Vector3.new(-113.581627, 1.53563416, 60.233345)
2835
o172.Rotation = Vector3.new(90.0000534, 5.02050989e-006, -180)
2836
o172.Anchored = true
2837
o172.CFrame = CFrame.new(-113.581627, 1.53563416, 60.233345, -1, 1.50991113e-007, 8.76244286e-008, -8.76243078e-008, 8.19564661e-007, -1, -1.50991184e-007, -1, -8.19564661e-007)
2838
o172.FormFactor = Enum.FormFactor.Custom
2839
o172.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
2840
o172.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2841
o172.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2842
o172.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2843
o172.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2844
o172.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2845
o172.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2846
o172.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2847
o173 = Instance.new("BlockMesh")
2848
o173.Parent = o172
2849
o173.Scale = Vector3.new(0.0833333358, 1, 0.583333313)
2850
o174 = Instance.new("Part")
2851
o174.Parent = o1
2852
o174.Material = Enum.Material.SmoothPlastic
2853
o174.BrickColor = BrickColor.new("Really black")
2854
o174.Position = Vector3.new(-113.539955, 1.66896427, 63.7049255)
2855
o174.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2856
o174.Anchored = true
2857
o174.CFrame = CFrame.new(-113.539955, 1.66896427, 63.7049255, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2858
o174.FormFactor = Enum.FormFactor.Custom
2859
o174.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2860
o174.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2861
o174.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2862
o174.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2863
o174.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2864
o174.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2865
o174.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2866
o174.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2867
o175 = Instance.new("BlockMesh")
2868
o175.Parent = o174
2869
o175.Scale = Vector3.new(0.0500000045, 0.166666672, 0.166666672)
2870
o176 = Instance.new("Part")
2871
o176.Parent = o1
2872
o176.Material = Enum.Material.SmoothPlastic
2873
o176.BrickColor = BrickColor.new("Really black")
2874
o176.Position = Vector3.new(-113.556625, 1.56897795, 60.0083504)
2875
o176.Rotation = Vector3.new(90.0000076, 5.29337331e-006, -180)
2876
o176.Anchored = true
2877
o176.CFrame = CFrame.new(-113.556625, 1.56897795, 60.0083504, -1, 1.50991141e-007, 9.23867916e-008, -9.2386756e-008, 1.93715223e-007, -1, -1.50991141e-007, -1, -1.93715223e-007)
2878
o176.FormFactor = Enum.FormFactor.Custom
2879
o176.Size = Vector3.new(0.200000003, 0.433333337, 0.200000003)
2880
o176.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2881
o176.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2882
o176.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2883
o176.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2884
o176.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2885
o176.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2886
o176.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2887
o177 = Instance.new("BlockMesh")
2888
o177.Parent = o176
2889
o177.Scale = Vector3.new(0.5, 1, 0.416666687)
2890
o178 = Instance.new("Part")
2891
o178.Parent = o1
2892
o178.Material = Enum.Material.SmoothPlastic
2893
o178.BrickColor = BrickColor.new("Really black")
2894
o178.Position = Vector3.new(-113.539955, 1.37730074, 62.1583138)
2895
o178.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2896
o178.Anchored = true
2897
o178.CFrame = CFrame.new(-113.539955, 1.37730074, 62.1583138, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2898
o178.FormFactor = Enum.FormFactor.Custom
2899
o178.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2900
o178.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2901
o178.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2902
o178.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2903
o178.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2904
o178.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2905
o178.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2906
o178.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2907
o179 = Instance.new("BlockMesh")
2908
o179.Parent = o178
2909
o179.Scale = Vector3.new(0.166666672, 0.5, 0.333333343)
2910
o180 = Instance.new("Part")
2911
o180.Parent = o1
2912
o180.Material = Enum.Material.SmoothPlastic
2913
o180.BrickColor = BrickColor.new("Neon orange")
2914
o180.Position = Vector3.new(-113.539955, 1.32731259, 59.3583603)
2915
o180.Rotation = Vector3.new(-89.9999924, -5.20639698e-010, 1.22437713e-010)
2916
o180.Anchored = true
2917
o180.CFrame = CFrame.new(-113.539955, 1.32731259, 59.3583603, 1, -2.13694123e-012, -9.08687708e-012, 9.08687708e-012, 2.53319939e-007, 1, -2.13693885e-012, -1, 2.53319968e-007)
2918
o180.FormFactor = Enum.FormFactor.Custom
2919
o180.Size = Vector3.new(0.200000003, 0.200000003, 0.233333334)
2920
o180.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2921
o180.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2922
o180.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2923
o180.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2924
o180.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2925
o180.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2926
o180.Color = Color3.new(0.835294, 0.45098, 0.239216)
2927
o181 = Instance.new("SpecialMesh")
2928
o181.Parent = o180
2929
o181.Scale = Vector3.new(0.916666687, 0.333333343, 1)
2930
o181.MeshType = Enum.MeshType.Wedge
2931
o182 = Instance.new("Part")
2932
o182.Parent = o1
2933
o182.Material = Enum.Material.SmoothPlastic
2934
o182.BrickColor = BrickColor.new("Really black")
2935
o182.Position = Vector3.new(-113.539955, 1.61062944, 63.7049179)
2936
o182.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
2937
o182.Anchored = true
2938
o182.CFrame = CFrame.new(-113.539955, 1.61062944, 63.7049179, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
2939
o182.FormFactor = Enum.FormFactor.Custom
2940
o182.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
2941
o182.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2942
o182.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2943
o182.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2944
o182.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2945
o182.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2946
o182.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2947
o182.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2948
o183 = Instance.new("BlockMesh")
2949
o183.Parent = o182
2950
o183.Scale = Vector3.new(0.333333343, 0.333333343, 0.416666687)
2951
o184 = Instance.new("Part")
2952
o184.Parent = o1
2953
o184.Material = Enum.Material.SmoothPlastic
2954
o184.BrickColor = BrickColor.new("Really black")
2955
o184.Position = Vector3.new(-113.539955, 0.896721542, 59.4836807)
2956
o184.Rotation = Vector3.new(-73.9999924, -4.66918282e-010, 2.61258543e-010)
2957
o184.Anchored = true
2958
o184.CFrame = CFrame.new(-113.539955, 0.896721542, 59.4836807, 1, -4.5598217e-012, -8.14926165e-012, 9.0904298e-012, 0.275637537, 0.96126169, -2.13693885e-012, -0.96126169, 0.275637507)
2959
o184.FormFactor = Enum.FormFactor.Custom
2960
o184.Size = Vector3.new(0.200000003, 0.216666669, 0.449999988)
2961
o184.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2962
o184.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2963
o184.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2964
o184.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2965
o184.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2966
o184.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2967
o184.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2968
o185 = Instance.new("BlockMesh")
2969
o185.Parent = o184
2970
o185.Scale = Vector3.new(0.916666687, 1, 1)
2971
o186 = Instance.new("Part")
2972
o186.Parent = o1
2973
o186.Material = Enum.Material.SmoothPlastic
2974
o186.BrickColor = BrickColor.new("Really black")
2975
o186.Position = Vector3.new(-113.539955, 0.956089139, 59.6394043)
2976
o186.Rotation = Vector3.new(-73.9999924, -5.12302313e-006, -180)
2977
o186.Anchored = true
2978
o186.CFrame = CFrame.new(-113.539955, 0.956089139, 59.6394043, -1, 8.74258674e-008, -8.94136178e-008, -1.10047722e-007, -0.275637537, 0.96126169, 5.93933862e-008, 0.96126169, 0.275637507)
2979
o186.FormFactor = Enum.FormFactor.Custom
2980
o186.Size = Vector3.new(0.200000003, 0.200000003, 0.316666663)
2981
o186.BackSurface = Enum.SurfaceType.SmoothNoOutlines
2982
o186.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
2983
o186.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
2984
o186.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
2985
o186.RightSurface = Enum.SurfaceType.SmoothNoOutlines
2986
o186.TopSurface = Enum.SurfaceType.SmoothNoOutlines
2987
o186.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
2988
o187 = Instance.new("SpecialMesh")
2989
o187.Parent = o186
2990
o187.Scale = Vector3.new(0.916666687, 0.25, 1)
2991
o187.MeshType = Enum.MeshType.Wedge
2992
o188 = Instance.new("Part")
2993
o188.Parent = o1
2994
o188.Material = Enum.Material.SmoothPlastic
2995
o188.BrickColor = BrickColor.new("Really black")
2996
o188.Position = Vector3.new(-113.539955, 1.46064496, 59.3583641)
2997
o188.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
2998
o188.Anchored = true
2999
o188.CFrame = CFrame.new(-113.539955, 1.46064496, 59.3583641, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
3000
o188.FormFactor = Enum.FormFactor.Custom
3001
o188.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3002
o188.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3003
o188.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3004
o188.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3005
o188.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3006
o188.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3007
o188.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3008
o188.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3009
o189 = Instance.new("SpecialMesh")
3010
o189.Parent = o188
3011
o189.Scale = Vector3.new(0.916666687, 0.333333343, 0.166666672)
3012
o189.MeshType = Enum.MeshType.Wedge
3013
o190 = Instance.new("Part")
3014
o190.Parent = o1
3015
o190.Material = Enum.Material.SmoothPlastic
3016
o190.BrickColor = BrickColor.new("Neon orange")
3017
o190.Position = Vector3.new(-113.5373, 1.31434989, 58.6492157)
3018
o190.Rotation = Vector3.new(2.50447852e-006, 2.50457879e-006, 4.2913037e-010)
3019
o190.Anchored = true
3020
o190.CFrame = CFrame.new(-113.5373, 1.31434989, 58.6492157, 1, -7.489738e-012, 4.37131469e-008, 8.24089842e-012, 0.999991596, -4.37110295e-008, -4.3712955e-008, 4.37110295e-008, 0.999991596)
3021
o190.CanCollide = false
3022
o190.FormFactor = Enum.FormFactor.Symmetric
3023
o190.Size = Vector3.new(1, 1, 1)
3024
o190.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3025
o190.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3026
o190.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3027
o190.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3028
o190.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3029
o190.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3030
o190.Color = Color3.new(0.835294, 0.45098, 0.239216)
3031
o191 = Instance.new("BlockMesh")
3032
o191.Parent = o190
3033
o191.Scale = Vector3.new(0.192307696, 0.0384615399, 1.42307687)
3034
o192 = Instance.new("Part")
3035
o192.Parent = o1
3036
o192.Material = Enum.Material.SmoothPlastic
3037
o192.BrickColor = BrickColor.new("Really black")
3038
o192.Position = Vector3.new(-113.539955, 1.40230477, 60.75)
3039
o192.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3040
o192.Anchored = true
3041
o192.CFrame = CFrame.new(-113.539955, 1.40230477, 60.75, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3042
o192.FormFactor = Enum.FormFactor.Custom
3043
o192.Size = Vector3.new(0.200000003, 0.200000003, 0.25)
3044
o192.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3045
o192.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3046
o192.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3047
o192.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3048
o192.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3049
o192.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3050
o192.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3051
o193 = Instance.new("BlockMesh")
3052
o193.Parent = o192
3053
o193.Scale = Vector3.new(0.916666687, 0.75, 1)
3054
o194 = Instance.new("Part")
3055
o194.Parent = o1
3056
o194.Material = Enum.Material.SmoothPlastic
3057
o194.BrickColor = BrickColor.new("Neon orange")
3058
o194.Position = Vector3.new(-113.5373, 1.10281682, 57.8800049)
3059
o194.Rotation = Vector3.new(-2.50447738e-006, 2.50457879e-006, -180)
3060
o194.Anchored = true
3061
o194.CFrame = CFrame.new(-113.5373, 1.10281682, 57.8800049, -1, 7.49355959e-012, 4.37131469e-008, -8.24089842e-012, -0.999991596, 4.37110117e-008, 4.3712955e-008, 4.37110117e-008, 0.999991596)
3062
o194.CanCollide = false
3063
o194.FormFactor = Enum.FormFactor.Symmetric
3064
o194.Size = Vector3.new(1, 1, 1)
3065
o194.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3066
o194.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3067
o194.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3068
o194.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3069
o194.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3070
o194.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3071
o194.Color = Color3.new(0.835294, 0.45098, 0.239216)
3072
o195 = Instance.new("SpecialMesh")
3073
o195.Parent = o194
3074
o195.Scale = Vector3.new(0.192307696, 0.461538464, 0.115384616)
3075
o195.MeshType = Enum.MeshType.Wedge
3076
o196 = Instance.new("Part")
3077
o196.Parent = o1
3078
o196.Material = Enum.Material.SmoothPlastic
3079
o196.BrickColor = BrickColor.new("Really black")
3080
o196.Position = Vector3.new(-113.509956, 1.64896476, 63.7049255)
3081
o196.Rotation = Vector3.new(-90, 24.9996357, -2.59040348e-007)
3082
o196.Anchored = true
3083
o196.CFrame = CFrame.new(-113.509956, 1.64896476, 63.7049255, 0.906310558, 4.09752721e-009, 0.422612488, -0.422612458, 1.3219902e-007, 0.906310558, -5.21553183e-008, -1, 1.21545028e-007)
3084
o196.FormFactor = Enum.FormFactor.Custom
3085
o196.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3086
o196.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3087
o196.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3088
o196.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3089
o196.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3090
o196.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3091
o196.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3092
o196.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3093
o197 = Instance.new("BlockMesh")
3094
o197.Parent = o196
3095
o197.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
3096
o198 = Instance.new("Part")
3097
o198.Parent = o1
3098
o198.Material = Enum.Material.SmoothPlastic
3099
o198.BrickColor = BrickColor.new("Really black")
3100
o198.Position = Vector3.new(-113.539955, 1.37730229, 60.0333443)
3101
o198.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3102
o198.Anchored = true
3103
o198.CFrame = CFrame.new(-113.539955, 1.37730229, 60.0333443, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3104
o198.FormFactor = Enum.FormFactor.Custom
3105
o198.Size = Vector3.new(0.200000003, 1.2833333, 0.200000003)
3106
o198.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3107
o198.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3108
o198.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3109
o198.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3110
o198.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3111
o198.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3112
o198.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3113
o199 = Instance.new("BlockMesh")
3114
o199.Parent = o198
3115
o199.Scale = Vector3.new(0.916666687, 1, 1)
3116
o200 = Instance.new("Part")
3117
o200.Parent = o1
3118
o200.Material = Enum.Material.SmoothPlastic
3119
o200.BrickColor = BrickColor.new("Really black")
3120
o200.Position = Vector3.new(-113.539955, 1.05897915, 60.0933495)
3121
o200.Rotation = Vector3.new(-87.9999847, -5.91998833e-006, 180)
3122
o200.Anchored = true
3123
o200.CFrame = CFrame.new(-113.539955, 1.05897915, 60.0933495, -1, -1.50990829e-007, -1.03323288e-007, -9.79908066e-008, -0.0348997675, 0.999390841, -1.54504804e-007, 0.999390841, 0.0348997675)
3124
o200.FormFactor = Enum.FormFactor.Custom
3125
o200.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3126
o200.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3127
o200.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3128
o200.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3129
o200.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3130
o200.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3131
o200.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3132
o200.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3133
o201 = Instance.new("BlockMesh")
3134
o201.Parent = o200
3135
o201.Scale = Vector3.new(0.666666687, 0.166666672, 0.416666687)
3136
o202 = Instance.new("Part")
3137
o202.Parent = o1
3138
o202.Material = Enum.Material.SmoothPlastic
3139
o202.BrickColor = BrickColor.new("Really black")
3140
o202.Position = Vector3.new(-113.589958, 1.67825508, 60.750042)
3141
o202.Rotation = Vector3.new(-87.9999847, -2.80858876e-006, 90)
3142
o202.Anchored = true
3143
o202.CFrame = CFrame.new(-113.589958, 1.67825508, 60.750042, -4.37141736e-008, -1, -4.90191212e-008, 0.0348996781, -5.0514867e-008, 0.999390841, -0.999390841, 4.197679e-008, 0.0348996781)
3144
o202.FormFactor = Enum.FormFactor.Custom
3145
o202.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3146
o202.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3147
o202.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3148
o202.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3149
o202.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3150
o202.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3151
o202.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3152
o202.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3153
o203 = Instance.new("CylinderMesh")
3154
o203.Parent = o202
3155
o203.Scale = Vector3.new(0.25, 0.333333343, 0.25)
3156
o204 = Instance.new("Part")
3157
o204.Parent = o1
3158
o204.Material = Enum.Material.SmoothPlastic
3159
o204.BrickColor = BrickColor.new("Neon orange")
3160
o204.Position = Vector3.new(-113.539955, 1.54396534, 61.3583183)
3161
o204.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3162
o204.Anchored = true
3163
o204.CFrame = CFrame.new(-113.539955, 1.54396534, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3164
o204.FormFactor = Enum.FormFactor.Custom
3165
o204.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
3166
o204.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3167
o204.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3168
o204.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3169
o204.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3170
o204.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3171
o204.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3172
o204.Color = Color3.new(0.835294, 0.45098, 0.239216)
3173
o205 = Instance.new("BlockMesh")
3174
o205.Parent = o204
3175
o205.Scale = Vector3.new(0.916666687, 1, 0.333333343)
3176
o206 = Instance.new("Part")
3177
o206.Parent = o1
3178
o206.Material = Enum.Material.SmoothPlastic
3179
o206.BrickColor = BrickColor.new("Neon orange")
3180
o206.Position = Vector3.new(-113.564957, 1.57731104, 61.3583183)
3181
o206.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3182
o206.Anchored = true
3183
o206.CFrame = CFrame.new(-113.564957, 1.57731104, 61.3583183, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3184
o206.FormFactor = Enum.FormFactor.Custom
3185
o206.Size = Vector3.new(0.200000003, 0.566666663, 0.200000003)
3186
o206.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3187
o206.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3188
o206.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3189
o206.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3190
o206.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3191
o206.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3192
o206.Color = Color3.new(0.835294, 0.45098, 0.239216)
3193
o207 = Instance.new("CylinderMesh")
3194
o207.Parent = o206
3195
o207.Scale = Vector3.new(0.666666687, 1, 0.666666687)
3196
o208 = Instance.new("Part")
3197
o208.Parent = o1
3198
o208.Material = Enum.Material.SmoothPlastic
3199
o208.BrickColor = BrickColor.new("Neon orange")
3200
o208.Position = Vector3.new(-113.539955, 1.54396534, 61.0416641)
3201
o208.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3202
o208.Anchored = true
3203
o208.CFrame = CFrame.new(-113.539955, 1.54396534, 61.0416641, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3204
o208.FormFactor = Enum.FormFactor.Custom
3205
o208.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3206
o208.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3207
o208.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3208
o208.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3209
o208.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3210
o208.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3211
o208.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3212
o208.Color = Color3.new(0.835294, 0.45098, 0.239216)
3213
o209 = Instance.new("BlockMesh")
3214
o209.Parent = o208
3215
o209.Scale = Vector3.new(0.916666687, 0.333333343, 0.333333343)
3216
o210 = Instance.new("Part")
3217
o210.Parent = o1
3218
o210.Material = Enum.Material.SmoothPlastic
3219
o210.BrickColor = BrickColor.new("Really black")
3220
o210.Position = Vector3.new(-113.514954, 1.57731104, 61.0416603)
3221
o210.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3222
o210.Anchored = true
3223
o210.CFrame = CFrame.new(-113.514954, 1.57731104, 61.0416603, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3224
o210.FormFactor = Enum.FormFactor.Custom
3225
o210.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3226
o210.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3227
o210.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3228
o210.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3229
o210.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3230
o210.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3231
o210.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3232
o210.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3233
o211 = Instance.new("CylinderMesh")
3234
o211.Parent = o210
3235
o211.Scale = Vector3.new(0.666666687, 0.333333343, 0.666666687)
3236
o212 = Instance.new("Part")
3237
o212.Parent = o1
3238
o212.Material = Enum.Material.SmoothPlastic
3239
o212.BrickColor = BrickColor.new("Neon orange")
3240
o212.Position = Vector3.new(-113.539955, 1.61895657, 61.6666527)
3241
o212.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3242
o212.Anchored = true
3243
o212.CFrame = CFrame.new(-113.539955, 1.61895657, 61.6666527, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3244
o212.FormFactor = Enum.FormFactor.Custom
3245
o212.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3246
o212.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3247
o212.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3248
o212.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3249
o212.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3250
o212.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3251
o212.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3252
o212.Color = Color3.new(0.835294, 0.45098, 0.239216)
3253
o213 = Instance.new("BlockMesh")
3254
o213.Parent = o212
3255
o213.Scale = Vector3.new(0.25, 0.25, 0.25)
3256
o214 = Instance.new("Part")
3257
o214.Parent = o1
3258
o214.Material = Enum.Material.SmoothPlastic
3259
o214.BrickColor = BrickColor.new("Really black")
3260
o214.Position = Vector3.new(-113.639954, 1.3777262, 59.9190521)
3261
o214.Rotation = Vector3.new(-79.9999847, -4.91393648e-010, 90)
3262
o214.Anchored = true
3263
o214.CFrame = CFrame.new(-113.639954, 1.3777262, 59.9190521, 7.54961107e-008, -1, -8.5764373e-012, 0.173648521, 1.31013387e-008, 0.984807789, -0.984807789, -7.43506305e-008, 0.173648506)
3264
o214.FormFactor = Enum.FormFactor.Custom
3265
o214.Size = Vector3.new(0.449999988, 0.200000003, 0.200000003)
3266
o214.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3267
o214.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3268
o214.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3269
o214.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3270
o214.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3271
o214.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3272
o214.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3273
o215 = Instance.new("BlockMesh")
3274
o215.Parent = o214
3275
o215.Scale = Vector3.new(1, 0.0833333358, 0.333333343)
3276
o216 = Instance.new("Part")
3277
o216.Parent = o1
3278
o216.Material = Enum.Material.SmoothPlastic
3279
o216.BrickColor = BrickColor.new("Really black")
3280
o216.Position = Vector3.new(-113.539955, 1.61063278, 63.6465836)
3281
o216.Rotation = Vector3.new(90.0000076, 5.00937449e-006, 180)
3282
o216.Anchored = true
3283
o216.CFrame = CFrame.new(-113.539955, 1.61063278, 63.6465836, -1, -8.74234445e-008, 8.7430081e-008, -8.74300881e-008, 1.93715223e-007, -1, 8.74234232e-008, -1, -1.93715252e-007)
3284
o216.FormFactor = Enum.FormFactor.Custom
3285
o216.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3286
o216.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3287
o216.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3288
o216.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3289
o216.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3290
o216.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3291
o216.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3292
o216.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3293
o217 = Instance.new("SpecialMesh")
3294
o217.Parent = o216
3295
o217.Scale = Vector3.new(0.333333343, 0.25, 0.416666687)
3296
o217.MeshType = Enum.MeshType.Wedge
3297
o218 = Instance.new("Part")
3298
o218.Parent = o1
3299
o218.Material = Enum.Material.SmoothPlastic
3300
o218.BrickColor = BrickColor.new("Really black")
3301
o218.Position = Vector3.new(-113.539955, 1.49396372, 62.1833)
3302
o218.Rotation = Vector3.new(90.0000076, -5.00833175e-006, -1.2209328e-010)
3303
o218.Anchored = true
3304
o218.CFrame = CFrame.new(-113.539955, 1.49396372, 62.1833, 1, 2.13092976e-012, -8.74118768e-008, -8.74118768e-008, -1.04308192e-007, -1, -2.14004747e-012, 1, -1.04308192e-007)
3305
o218.FormFactor = Enum.FormFactor.Custom
3306
o218.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3307
o218.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3308
o218.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3309
o218.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3310
o218.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3311
o218.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3312
o218.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3313
o218.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3314
o219 = Instance.new("SpecialMesh")
3315
o219.Parent = o218
3316
o219.Scale = Vector3.new(0.333333343, 0.583333313, 0.666666687)
3317
o219.MeshType = Enum.MeshType.Wedge
3318
o220 = Instance.new("Part")
3319
o220.Parent = o1
3320
o220.Material = Enum.Material.SmoothPlastic
3321
o220.BrickColor = BrickColor.new("Really black")
3322
o220.Position = Vector3.new(-113.48996, 1.54398501, 60.233345)
3323
o220.Rotation = Vector3.new(90.0000153, 5.00939313e-006, 180)
3324
o220.Anchored = true
3325
o220.CFrame = CFrame.new(-113.48996, 1.54398501, 60.233345, -1, -2.13552136e-012, 8.74304007e-008, -8.74304007e-008, 2.68221214e-007, -1, 2.11207028e-012, -1, -2.68221214e-007)
3326
o220.FormFactor = Enum.FormFactor.Custom
3327
o220.Size = Vector3.new(0.200000003, 0.883333325, 0.200000003)
3328
o220.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3329
o220.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3330
o220.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3331
o220.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3332
o220.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3333
o220.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3334
o220.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3335
o221 = Instance.new("BlockMesh")
3336
o221.Parent = o220
3337
o221.Scale = Vector3.new(0.166666672, 1, 0.666666687)
3338
o222 = Instance.new("Part")
3339
o222.Name = "Zoom"
3340
o222.Parent = o1
3341
o222.Material = Enum.Material.SmoothPlastic
3342
o222.BrickColor = BrickColor.new("Really black")
3343
o222.Transparency = 1
3344
o222.Position = Vector3.new(-113.539955, 1.72229445, 59.8150215)
3345
o222.Rotation = Vector3.new(-179.999985, 1.15806685e-007, 180)
3346
o222.Anchored = true
3347
o222.CFrame = CFrame.new(-113.539955, 1.72229445, 59.8150215, -1, -1.51002368e-007, 2.02120787e-009, -1.51002368e-007, 1, 3.27825802e-007, -2.02125738e-009, 3.27825802e-007, -1)
3348
o222.FormFactor = Enum.FormFactor.Custom
3349
o222.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3350
o222.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3351
o222.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3352
o222.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3353
o222.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3354
o222.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3355
o222.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3356
o222.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3357
o223 = Instance.new("BlockMesh")
3358
o223.Parent = o222
3359
o223.Scale = Vector3.new(0.166666672, 0.75, 0.166666672)
3360
o224 = Instance.new("Sound")
3361
o224.Name = "Empty"
3362
o224.Parent = o222
3363
o224.SoundId = "rbxasset://sounds//clickfast.wav"
3364
o224.Volume = 1
3365
o225 = Instance.new("Sound")
3366
o225.Name = "M1"
3367
o225.Parent = o222
3368
o225.Pitch = 1
3369
o225.SoundId = "http://roblox.com/asset/?id=233931573"
3370
o225.Volume = 1
3371
o226 = Instance.new("Sound")
3372
o226.Name = "M2"
3373
o226.Pitch = 1.7
3374
o226.Parent = o222
3375
o226.SoundId = "0"
3376
o226.Volume = 1
3377
o227 = Instance.new("Sound")
3378
o227.Name = "Fire"
3379
o227.Parent = o222
3380
o227.Pitch = 1.25
3381
o227.SoundId = "http://roblox.com/asset/?id=258193800"
3382
o227.PlayOnRemove = true
3383
o228 = Instance.new("Sound")
3384
o228.Name = "M3"
3385
o228.Parent = o222
3386
o228.SoundId = "0"
3387
o228.Volume = 1
3388
o228.PlayOnRemove = true
3389
o229 = Instance.new("Part")
3390
o229.Parent = o1
3391
o229.Material = Enum.Material.SmoothPlastic
3392
o229.BrickColor = BrickColor.new("Neon orange")
3393
o229.Position = Vector3.new(-113.539955, 1.46897221, 61.2999878)
3394
o229.Rotation = Vector3.new(90.0000153, 5.00937495e-006, 180)
3395
o229.Anchored = true
3396
o229.CFrame = CFrame.new(-113.539955, 1.46897221, 61.2999878, -1, -1.94638273e-012, 8.74300881e-008, -8.74301023e-008, 2.38417329e-007, -0.999991596, 2.10141236e-012, -0.999991596, -2.38417329e-007)
3397
o229.FormFactor = Enum.FormFactor.Custom
3398
o229.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3399
o229.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3400
o229.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3401
o229.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3402
o229.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3403
o229.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3404
o229.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3405
o229.Color = Color3.new(0.835294, 0.45098, 0.239216)
3406
o230 = Instance.new("SpecialMesh")
3407
o230.Parent = o229
3408
o230.Scale = Vector3.new(0.916666687, 0.0833333358, 0.0833333358)
3409
o230.MeshType = Enum.MeshType.Wedge
3410
o231 = Instance.new("Part")
3411
o231.Parent = o1
3412
o231.Material = Enum.Material.SmoothPlastic
3413
o231.BrickColor = BrickColor.new("Really black")
3414
o231.Position = Vector3.new(-113.539955, 1.41896868, 62.2083168)
3415
o231.Rotation = Vector3.new(-90, -5.20843257e-010, 1.22437671e-010)
3416
o231.Anchored = true
3417
o231.CFrame = CFrame.new(-113.539955, 1.41896868, 62.2083168, 1, -2.13694036e-012, -9.0904298e-012, 9.0904298e-012, 1.34110536e-007, 1, -2.13693885e-012, -1, 1.3411055e-007)
3418
o231.FormFactor = Enum.FormFactor.Custom
3419
o231.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3420
o231.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3421
o231.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3422
o231.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3423
o231.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3424
o231.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3425
o231.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3426
o231.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3427
o232 = Instance.new("CylinderMesh")
3428
o232.Parent = o231
3429
o232.Scale = Vector3.new(0.5, 1, 0.5)
3430
o233 = Instance.new("Part")
3431
o233.Parent = o1
3432
o233.Material = Enum.Material.SmoothPlastic
3433
o233.BrickColor = BrickColor.new("Really black")
3434
o233.Position = Vector3.new(-113.539955, 1.41896856, 62.8066254)
3435
o233.Rotation = Vector3.new(-89.9999924, -5.20843257e-010, 1.22437671e-010)
3436
o233.Anchored = true
3437
o233.CFrame = CFrame.new(-113.539955, 1.41896856, 62.8066254, 1, -2.13694058e-012, -9.0904298e-012, 9.0904298e-012, 1.63912873e-007, 1, -2.13693885e-012, -1, 1.63912887e-007)
3438
o233.FormFactor = Enum.FormFactor.Custom
3439
o233.Size = Vector3.new(0.200000003, 2.13000011, 0.200000003)
3440
o233.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3441
o233.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3442
o233.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3443
o233.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3444
o233.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3445
o233.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3446
o233.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3447
o234 = Instance.new("Decal")
3448
o234.Parent = o233
3449
o234.Texture = "http://www.roblox.com/asset/?id=47760372"
3450
o234.Face = Enum.NormalId.Bottom
3451
o235 = Instance.new("CylinderMesh")
3452
o235.Parent = o233
3453
o235.Scale = Vector3.new(0.416666687, 1, 0.416666687)
3454
o236 = Instance.new("Part")
3455
o236.Parent = o1
3456
o236.Material = Enum.Material.SmoothPlastic
3457
o236.BrickColor = BrickColor.new("Really black")
3458
o236.Position = Vector3.new(-113.509956, 1.69896829, 63.7049255)
3459
o236.Rotation = Vector3.new(-90, -24.9996357, 2.5930288e-007)
3460
o236.Anchored = true
3461
o236.CFrame = CFrame.new(-113.509956, 1.69896829, 63.7049255, 0.906310558, -4.10167988e-009, -0.422612488, 0.422612488, 1.3219875e-007, 0.906310558, 5.21514458e-008, -1, 1.21546535e-007)
3462
o236.FormFactor = Enum.FormFactor.Custom
3463
o236.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3464
o236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3465
o236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3466
o236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3467
o236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3468
o236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3469
o236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3470
o236.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3471
o237 = Instance.new("BlockMesh")
3472
o237.Parent = o236
3473
o237.Scale = Vector3.new(0.0416666679, 0.333333343, 0.166666672)
3474
o238 = Instance.new("Part")
3475
o238.Parent = o1
3476
o238.Material = Enum.Material.SmoothPlastic
3477
o238.BrickColor = BrickColor.new("Really black")
3478
o238.Position = Vector3.new(-113.539955, 1.07028496, 60.0163193)
3479
o238.Rotation = Vector3.new(-134.999985, -5.91992693e-006, 180)
3480
o238.Anchored = true
3481
o238.CFrame = CFrame.new(-113.539955, 1.07028496, 60.0163193, -1, -1.50998176e-007, -1.03322215e-007, -1.79831659e-007, 0.707106709, 0.707106948, -3.37120198e-008, 0.707106948, -0.707106709)
3482
o238.FormFactor = Enum.FormFactor.Custom
3483
o238.Size = Vector3.new(0.200000003, 0.200000003, 0.200000003)
3484
o238.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3485
o238.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3486
o238.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3487
o238.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3488
o238.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3489
o238.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3490
o238.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
3491
o239 = Instance.new("BlockMesh")
3492
o239.Parent = o238
3493
o239.Scale = Vector3.new(0.833333373, 0.666666687, 0.166666672)
3494
mas.Parent = workspace
3495
mas:MakeJoints()
3496
local mas1 = mas:GetChildren()
3497
for i=1,#mas1 do
3498
	mas1[i].Parent = workspace 
3499
	ypcall(function() mas1[i]:MakeJoints() end)
3500
end
3501
mas:Destroy()
3502
for i=1,#cors do
3503
coroutine.resume(cors[i])
3504
end
3505-
o1.Parent = game.Players.LocalPlayer.Backpack
3505+
o1.Parent = game.Players.GrownGreen.Backpack