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1 | -- This script has been converted to FE by iPxter | |
2 | ||
3 | ||
4 | - | warn("edit by manari#3750 or monika#6853 or plytalent") |
4 | + | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end |
5 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
6 | - | plr = game.Players.LocalPlayer |
6 | + | do |
7 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
8 | script.Parent = Player.Character | |
9 | ||
10 | --RemoteEvent for communicating | |
11 | local Event = Instance.new("RemoteEvent") | |
12 | Event.Name = "UserInput_Event" | |
13 | ||
14 | --Fake event to make stuff like Mouse.KeyDown work | |
15 | local function fakeEvent() | |
16 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
17 | t.connect = t.Connect | |
18 | return t | |
19 | end | |
20 | ||
21 | --Creating fake input objects with fake variables | |
22 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
23 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
24 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
25 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
26 | end} | |
27 | --Merged 2 functions into one by checking amount of arguments | |
28 | CAS.UnbindAction = CAS.BindAction | |
29 | ||
30 | --This function will trigger the events that have been :Connect()'ed | |
31 | local function te(self,ev,...) | |
32 | local t = m[ev] | |
33 | if t and t._fakeEvent and t.Function then | |
34 | t.Function(...) | |
35 | end | |
36 | end | |
37 | m.TrigEvent = te | |
38 | UIS.TrigEvent = te | |
39 | ||
40 | Event.OnServerEvent:Connect(function(plr,io) | |
41 | if plr~=Player then return end | |
42 | - | end |
42 | + | if io.isMouse then |
43 | m.Target = io.Target | |
44 | m.Hit = io.Hit | |
45 | else | |
46 | local b = io.UserInputState == Enum.UserInputState.Begin | |
47 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
48 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
49 | - | CamShake=function(Part,Distan,Power,Times) |
49 | + | |
50 | for _,t in pairs(CAS.Actions) do | |
51 | for _,k in pairs(t.Keys) do | |
52 | if k==io.KeyCode then | |
53 | t.Function(t.Name,io.UserInputState,io) | |
54 | end | |
55 | end | |
56 | end | |
57 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
58 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
59 | end | |
60 | end) | |
61 | Event.Parent = NLS([==[ | |
62 | local Player = game:GetService("Players").LocalPlayer | |
63 | local Event = script:WaitForChild("UserInput_Event") | |
64 | ||
65 | local UIS = game:GetService("UserInputService") | |
66 | local input = function(io,a) | |
67 | if a then return end | |
68 | --Since InputObject is a client-side instance, we create and pass table instead | |
69 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
70 | end | |
71 | UIS.InputBegan:Connect(input) | |
72 | UIS.InputEnded:Connect(input) | |
73 | ||
74 | local Mouse = Player:GetMouse() | |
75 | local h,t | |
76 | --Give the server mouse data 30 times every second, but only if the values changed | |
77 | --If player is not moving their mouse, client won't fire events | |
78 | while wait(1/30) do | |
79 | if h~=Mouse.Hit or t~=Mouse.Target then | |
80 | h,t=Mouse.Hit,Mouse.Target | |
81 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
82 | end | |
83 | end]==],Player.Character) | |
84 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
85 | end | |
86 | Player = game:GetService("Players").plytalent | |
87 | -- script hair-- | |
88 | plr = Player | |
89 | part = nil | |
90 | bp = nil | |
91 | particles = nil | |
92 | --- | |
93 | local char = plr.Character | |
94 | local hum = char:FindFirstChildOfClass'Humanoid' | |
95 | local hed = char.Head | |
96 | hed.face.Transparency = 1 | |
97 | local tors = char.Torso | |
98 | local ra = char["Right Arm"] | |
99 | local la = char["Left Arm"] | |
100 | local rl = char["Right Leg"] | |
101 | local ll = char["Left Leg"] | |
102 | local neck = tors["Neck"] | |
103 | --local mouse = plr:GetMouse() | |
104 | local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
105 | local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0) | |
106 | local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0) | |
107 | local maincolor = BrickColor.new("Institutional white") | |
108 | cam = game.Workspace.CurrentCamera | |
109 | CF = CFrame.new | |
110 | angles = CFrame.Angles | |
111 | attack = false | |
112 | Euler = CFrame.fromEulerAnglesXYZ | |
113 | Rad = math.rad | |
114 | IT = Instance.new | |
115 | BrickC = BrickColor.new | |
116 | Cos = math.cos | |
117 | Acos = math.acos | |
118 | Sin = math.sin | |
119 | Asin = math.asin | |
120 | Abs = math.abs | |
121 | - | for i = 1, 50 do |
121 | + | Mrandom = math.random |
122 | Floor = math.floor | |
123 | --script hair-- | |
124 | if char:FindFirstChildOfClass("Accessory") ~= nil then | |
125 | repeat | |
126 | wait(0.000000000000000000000000000001) | |
127 | char:FindFirstChildOfClass("Accessory"):Destroy() | |
128 | until char:FindFirstChildOfClass("Accessory") == nil | |
129 | end | |
130 | HSHair = IT("Model") | |
131 | HSHair.Parent = char | |
132 | HSHair.Name = "HSHair" | |
133 | RHe = IT("Part") | |
134 | RHe.Parent = HSHair | |
135 | RHe.BrickColor = BrickColor.new("New Yeller") | |
136 | RHe.Locked = true | |
137 | RHe.CanCollide = false | |
138 | RHe.Transparency = 0 | |
139 | - | CFuncs = { |
139 | + | PMesh = IT("SpecialMesh") |
140 | - | ["Part"] = { |
140 | + | RHe.formFactor = "Symmetric" |
141 | - | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) |
141 | + | PMesh.MeshType = "FileMesh" |
142 | - | local Part = Create("Part"){ |
142 | + | PMesh.MeshId = "rbxassetid://731023666" |
143 | - | Parent = Parent, |
143 | + | PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002) |
144 | - | Reflectance = Reflectance, |
144 | + | PMesh.Parent = RHe |
145 | - | Transparency = Transparency, |
145 | + | local RWeld = IT("Weld") |
146 | - | CanCollide = false, |
146 | + | RWeld.Parent = RHe |
147 | - | Locked = true, |
147 | + | RWeld.Part0 = RHe |
148 | - | BrickColor = BrickColor.new(tostring(BColor)), |
148 | + | RWeld.Part1 = hed |
149 | - | Name = Name, |
149 | + | RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0) |
150 | - | Size = Size, |
150 | + | --end or hair script-- |
151 | - | Material = Material, |
151 | + | |
152 | - | } |
152 | + | |
153 | - | RemoveOutlines(Part) |
153 | + | |
154 | - | return Part |
154 | + | warn("edit by plytalent#3750 or plytalent") |
155 | - | end; |
155 | + | |
156 | - | }; |
156 | + | plr = game:GetService("Players").plytalent |
157 | - | |
157 | + | --plr = owner |
158 | - | ["Mesh"] = { |
158 | + | --plr = game.Players.LocalPlayer |
159 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
159 | + | |
160 | - | local Msh = Create(Mesh){ |
160 | + | Character = plr.Character |
161 | - | Parent = Part, |
161 | + | |
162 | - | Offset = OffSet, |
162 | + | |
163 | - | Scale = Scale, |
163 | + | |
164 | - | } |
164 | + | |
165 | - | if Mesh == "SpecialMesh" then |
165 | + | |
166 | - | Msh.MeshType = MeshType |
166 | + | |
167 | - | Msh.MeshId = MeshId |
167 | + | |
168 | rl = char["Right Leg"] | |
169 | - | return Msh |
169 | + | |
170 | - | end; |
170 | + | |
171 | - | }; |
171 | + | |
172 | - | |
172 | + | |
173 | - | ["Mesh"] = { |
173 | + | |
174 | - | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) |
174 | + | |
175 | - | local Msh = Create(Mesh){ |
175 | + | |
176 | - | Parent = Part, |
176 | + | |
177 | - | Offset = OffSet, |
177 | + | |
178 | - | Scale = Scale, |
178 | + | |
179 | - | } |
179 | + | |
180 | - | if Mesh == "SpecialMesh" then |
180 | + | |
181 | - | Msh.MeshType = MeshType |
181 | + | |
182 | - | Msh.MeshId = MeshId |
182 | + | |
183 | function CameraShake(Times, Power) | |
184 | - | return Msh |
184 | + | |
185 | - | end; |
185 | + | |
186 | - | }; |
186 | + | |
187 | - | |
187 | + | |
188 | - | ["Weld"] = { |
188 | + | |
189 | - | Create = function(Parent, Part0, Part1, C0, C1) |
189 | + | |
190 | - | local Weld = Create("Weld"){ |
190 | + | |
191 | - | Parent = Parent, |
191 | + | |
192 | - | Part0 = Part0, |
192 | + | |
193 | - | Part1 = Part1, |
193 | + | |
194 | - | C0 = C0, |
194 | + | |
195 | - | C1 = C1, |
195 | + | end |
196 | - | } |
196 | + | |
197 | - | return Weld |
197 | + | |
198 | - | end; |
198 | + | |
199 | - | }; |
199 | + | |
200 | end | |
201 | - | ["Sound"] = { |
201 | + | |
202 | - | Create = function(id, par, vol, pit) |
202 | + | CamShake=function(Part,Distan,Power,Times) |
203 | - | coroutine.resume(coroutine.create(function() |
203 | + | |
204 | - | local S = Create("Sound"){ |
204 | + | |
205 | - | Volume = vol, |
205 | + | |
206 | - | Pitch = pit or 1, |
206 | + | |
207 | - | SoundId = id, |
207 | + | |
208 | - | Parent = par or workspace, |
208 | + | |
209 | - | } |
209 | + | |
210 | - | wait() |
210 | + | |
211 | - | S:play() |
211 | + | |
212 | - | game:GetService("Debris"):AddItem(S, 10) |
212 | + | |
213 | - | end)) |
213 | + | |
214 | - | end; |
214 | + | |
215 | - | }; |
215 | + | |
216 | CameraShake(Times, Power) | |
217 | end | |
218 | - | Create = function(id, par, vol, pit) |
218 | + | |
219 | - | coroutine.resume(coroutine.create(function() |
219 | + | |
220 | - | local S = Create("Sound"){ |
220 | + | |
221 | - | Volume = vol, |
221 | + | |
222 | - | Pitch = pit or 1, |
222 | + | |
223 | - | SoundId = id, |
223 | + | |
224 | - | Parent = par or workspace, |
224 | + | |
225 | - | } |
225 | + | |
226 | - | wait() |
226 | + | |
227 | - | S:play() |
227 | + | |
228 | - | game:GetService("Debris"):AddItem(S, 30) |
228 | + | |
229 | - | end)) |
229 | + | |
230 | - | end; |
230 | + | |
231 | - | }; |
231 | + | |
232 | - | |
232 | + | |
233 | - | ["ParticleEmitter"] = { |
233 | + | |
234 | - | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) |
234 | + | |
235 | - | local fp = Create("ParticleEmitter"){ |
235 | + | |
236 | - | Parent = Parent, |
236 | + | |
237 | - | Color = ColorSequence.new(Color1, Color2), |
237 | + | |
238 | - | LightEmission = LightEmission, |
238 | + | |
239 | - | Size = Size, |
239 | + | |
240 | - | Texture = Texture, |
240 | + | |
241 | - | Transparency = Transparency, |
241 | + | |
242 | - | ZOffset = ZOffset, |
242 | + | |
243 | - | Acceleration = Accel, |
243 | + | |
244 | - | Drag = Drag, |
244 | + | |
245 | - | LockedToPart = LockedToPart, |
245 | + | |
246 | - | VelocityInheritance = VelocityInheritance, |
246 | + | |
247 | - | EmissionDirection = EmissionDirection, |
247 | + | |
248 | - | Enabled = Enabled, |
248 | + | |
249 | - | Lifetime = LifeTime, |
249 | + | |
250 | - | Rate = Rate, |
250 | + | |
251 | - | Rotation = Rotation, |
251 | + | |
252 | - | RotSpeed = RotSpeed, |
252 | + | |
253 | - | Speed = Speed, |
253 | + | |
254 | - | VelocitySpread = VelocitySpread, |
254 | + | |
255 | - | } |
255 | + | |
256 | - | return fp |
256 | + | |
257 | - | end; |
257 | + | |
258 | - | }; |
258 | + | |
259 | wait(0.01) | |
260 | - | CreateTemplate = { |
260 | + | |
261 | - | |
261 | + | |
262 | - | }; |
262 | + | |
263 | if randomrot == 1 then | |
264 | for i = 1, 50 do | |
265 | swait() | |
266 | tecks2.Rotation = tecks2.Rotation - .75 | |
267 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
268 | - | local Object = Instance.new(Object) |
268 | + | |
269 | - | for Index, Value in pairs(Data or {}) do |
269 | + | |
270 | - | Object[Index] = Value |
270 | + | |
271 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
272 | - | Object.Parent = Parent |
272 | + | |
273 | - | Object.Name = Name |
273 | + | |
274 | - | return Object |
274 | + | for i = 1, 50 do |
275 | swait() | |
276 | - | local halocolor = BrickColor.new("Dark indigo") |
276 | + | |
277 | - | local wepcolor = BrickColor.new("Really black") |
277 | + | |
278 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
279 | tecks3.Rotation = tecks2.Rotation - .75 | |
280 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
281 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
282 | end | |
283 | end | |
284 | naeeym2:Destroy() | |
285 | end) | |
286 | chat() | |
287 | end | |
288 | ||
289 | ||
290 | local Create = LoadLibrary("RbxUtility").Create | |
291 | ||
292 | CFuncs = { | |
293 | ["Part"] = { | |
294 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
295 | local Part = Create("Part"){ | |
296 | Parent = Parent, | |
297 | Reflectance = Reflectance, | |
298 | Transparency = Transparency, | |
299 | CanCollide = false, | |
300 | Locked = true, | |
301 | BrickColor = BrickColor.new(tostring(BColor)), | |
302 | Name = Name, | |
303 | Size = Size, | |
304 | Material = Material, | |
305 | } | |
306 | RemoveOutlines(Part) | |
307 | return Part | |
308 | end; | |
309 | }; | |
310 | ||
311 | ["Mesh"] = { | |
312 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
313 | local Msh = Create(Mesh){ | |
314 | Parent = Part, | |
315 | Offset = OffSet, | |
316 | Scale = Scale, | |
317 | } | |
318 | if Mesh == "SpecialMesh" then | |
319 | Msh.MeshType = MeshType | |
320 | Msh.MeshId = MeshId | |
321 | end | |
322 | return Msh | |
323 | end; | |
324 | }; | |
325 | ||
326 | ["Mesh"] = { | |
327 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
328 | local Msh = Create(Mesh){ | |
329 | Parent = Part, | |
330 | Offset = OffSet, | |
331 | Scale = Scale, | |
332 | } | |
333 | if Mesh == "SpecialMesh" then | |
334 | Msh.MeshType = MeshType | |
335 | Msh.MeshId = MeshId | |
336 | end | |
337 | return Msh | |
338 | end; | |
339 | }; | |
340 | ||
341 | ["Weld"] = { | |
342 | Create = function(Parent, Part0, Part1, C0, C1) | |
343 | local Weld = Create("Weld"){ | |
344 | Parent = Parent, | |
345 | Part0 = Part0, | |
346 | Part1 = Part1, | |
347 | C0 = C0, | |
348 | C1 = C1, | |
349 | } | |
350 | return Weld | |
351 | end; | |
352 | }; | |
353 | ||
354 | ["Sound"] = { | |
355 | Create = function(id, par, vol, pit) | |
356 | coroutine.resume(coroutine.create(function() | |
357 | local S = Create("Sound"){ | |
358 | Volume = vol, | |
359 | Pitch = pit or 1, | |
360 | SoundId = id, | |
361 | Parent = par or workspace, | |
362 | } | |
363 | wait() | |
364 | S:play() | |
365 | game:GetService("Debris"):AddItem(S, 10) | |
366 | end)) | |
367 | end; | |
368 | }; | |
369 | ||
370 | - | Player=game:GetService("Players").LocalPlayer |
370 | + | |
371 | - | Character=Player.Character |
371 | + | Create = function(id, par, vol, pit) |
372 | - | PlayerGui=Player.PlayerGui |
372 | + | coroutine.resume(coroutine.create(function() |
373 | - | Backpack=Player.Backpack |
373 | + | local S = Create("Sound"){ |
374 | - | Torso=Character.Torso |
374 | + | Volume = vol, |
375 | - | Head=Character.Head |
375 | + | Pitch = pit or 1, |
376 | SoundId = id, | |
377 | Parent = par or workspace, | |
378 | - | LeftArm=Character["Left Arm"] |
378 | + | } |
379 | - | LeftLeg=Character["Left Leg"] |
379 | + | |
380 | - | RightArm=Character["Right Arm"] |
380 | + | S:play() |
381 | - | RightLeg=Character["Right Leg"] |
381 | + | game:GetService("Debris"):AddItem(S, 30) |
382 | - | LS=Torso["Left Shoulder"] |
382 | + | end)) |
383 | - | LH=Torso["Left Hip"] |
383 | + | end; |
384 | - | RS=Torso["Right Shoulder"] |
384 | + | }; |
385 | - | RH=Torso["Right Hip"] |
385 | + | |
386 | ["ParticleEmitter"] = { | |
387 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
388 | local fp = Create("ParticleEmitter"){ | |
389 | Parent = Parent, | |
390 | Color = ColorSequence.new(Color1, Color2), | |
391 | LightEmission = LightEmission, | |
392 | Size = Size, | |
393 | Texture = Texture, | |
394 | Transparency = Transparency, | |
395 | ZOffset = ZOffset, | |
396 | Acceleration = Accel, | |
397 | Drag = Drag, | |
398 | LockedToPart = LockedToPart, | |
399 | VelocityInheritance = VelocityInheritance, | |
400 | EmissionDirection = EmissionDirection, | |
401 | Enabled = Enabled, | |
402 | Lifetime = LifeTime, | |
403 | Rate = Rate, | |
404 | - | attack = false |
404 | + | Rotation = Rotation, |
405 | - | attackdebounce = false |
405 | + | RotSpeed = RotSpeed, |
406 | Speed = Speed, | |
407 | VelocitySpread = VelocitySpread, | |
408 | } | |
409 | return fp | |
410 | end; | |
411 | }; | |
412 | ||
413 | CreateTemplate = { | |
414 | ||
415 | }; | |
416 | } | |
417 | ||
418 | ||
419 | ||
420 | New = function(Object, Parent, Name, Data) | |
421 | - | player=nil |
421 | + | local Object = Instance.new(Object) |
422 | for Index, Value in pairs(Data or {}) do | |
423 | - | mouse=Player:GetMouse() |
423 | + | Object[Index] = Value |
424 | - | --save shoulders |
424 | + | |
425 | - | RSH, LSH=nil, nil |
425 | + | Object.Parent = Parent |
426 | - | --welds |
426 | + | Object.Name = Name |
427 | - | RW, LW=Instance.new("Weld"), Instance.new("Weld") |
427 | + | return Object |
428 | end | |
429 | local halocolor = BrickColor.new("New Yeller") | |
430 | local wepcolor = BrickColor.new("New Yeller") | |
431 | local m = Instance.new("Model",char) | |
432 | ||
433 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
434 | local p = Instance.new("Part") | |
435 | - | player=Player |
435 | + | |
436 | p.BottomSurface = 0 | |
437 | - | RSH=ch.Torso["Right Shoulder"] |
437 | + | |
438 | - | LSH=ch.Torso["Left Shoulder"] |
438 | + | |
439 | - | -- |
439 | + | |
440 | - | RSH.Parent=nil |
440 | + | |
441 | - | LSH.Parent=nil |
441 | + | |
442 | - | -- |
442 | + | |
443 | p.BrickColor = brickcolor | |
444 | - | RW.Part0=ch.Torso |
444 | + | |
445 | - | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) |
445 | + | |
446 | - | RW.C1=cf(0, 0.5, 0) |
446 | + | |
447 | - | RW.Part1=ch["Right Arm"] |
447 | + | |
448 | - | RW.Parent=ch.Torso |
448 | + | |
449 | - | -- |
449 | + | |
450 | mesh.MeshType = meshtype | |
451 | - | LW.Part0=ch.Torso |
451 | + | |
452 | - | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
452 | + | |
453 | - | LW.C1=cf(0, 0.5, 0) |
453 | + | |
454 | - | LW.Part1=ch["Left Arm"] |
454 | + | |
455 | - | LW.Parent=ch.Torso |
455 | + | |
456 | local mesh = Instance.new("SpecialMesh",parent) | |
457 | mesh.MeshType = "FileMesh" | |
458 | mesh.MeshId = meshid | |
459 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
460 | mesh.Scale = Vector3.new(x1,y1,z1) | |
461 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
462 | return mesh | |
463 | end | |
464 | ||
465 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
466 | local weld = Instance.new("Weld") | |
467 | weld.Parent = parent | |
468 | weld.Part0 = part0 | |
469 | weld.Part1 = part1 | |
470 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
471 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
472 | return weld | |
473 | end | |
474 | ||
475 | ||
476 | local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
477 | CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
478 | local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random()) | |
479 | CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
480 | ||
481 | function RemoveOutlines(part) | |
482 | - | fp.formFactor=formfactor |
482 | + | |
483 | end | |
484 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
485 | local Part = Create("Part")({ | |
486 | - | fp.CanCollide=false |
486 | + | |
487 | Reflectance = Reflectance, | |
488 | Transparency = Transparency, | |
489 | CanCollide = false, | |
490 | Locked = true, | |
491 | - | fp.Position=Torso.Position |
491 | + | |
492 | Name = Name, | |
493 | Size = Size, | |
494 | Material = Material | |
495 | - | return fp |
495 | + | |
496 | - | end |
496 | + | |
497 | RemoveOutlines(Part) | |
498 | return Part | |
499 | - | local mesh=it(Mesh) |
499 | + | |
500 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
501 | local Msh = Create(Mesh)({ | |
502 | Parent = Part, | |
503 | Offset = OffSet, | |
504 | Scale = Scale | |
505 | }) | |
506 | if Mesh == "SpecialMesh" then | |
507 | Msh.MeshType = MeshType | |
508 | Msh.MeshId = MeshId | |
509 | end | |
510 | return Msh | |
511 | end | |
512 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
513 | - | local weld=it("Weld") |
513 | + | |
514 | Parent = Parent, | |
515 | - | weld.Part0=part0 |
515 | + | |
516 | - | weld.Part1=part1 |
516 | + | |
517 | C0 = C0, | |
518 | C1 = C1 | |
519 | }) | |
520 | return Weld | |
521 | end | |
522 | ||
523 | --Player=game:GetService("Players").LocalPlayer | |
524 | Player = plr | |
525 | Character=Player.Character | |
526 | PlayerGui=Player.PlayerGui | |
527 | Backpack=Player.Backpack | |
528 | Torso=Character.Torso | |
529 | Head=Character.Head | |
530 | Humanoid=Character.Humanoid | |
531 | m=Instance.new('Model',Character) | |
532 | LeftArm=Character["Left Arm"] | |
533 | LeftLeg=Character["Left Leg"] | |
534 | RightArm=Character["Right Arm"] | |
535 | RightLeg=Character["Right Leg"] | |
536 | LS=Torso["Left Shoulder"] | |
537 | - | so = function(id,par,vol,pit) |
537 | + | |
538 | RS=Torso["Right Shoulder"] | |
539 | RH=Torso["Right Hip"] | |
540 | Face = Head.face | |
541 | Neck=Torso.Neck | |
542 | it=Instance.new | |
543 | - | swait() |
543 | + | |
544 | - | sou:play() |
544 | + | |
545 | cf=CFrame.new | |
546 | euler=CFrame.fromEulerAnglesXYZ | |
547 | angles=CFrame.Angles | |
548 | cloaked=false | |
549 | - | function clerp(a,b,t) |
549 | + | |
550 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
551 | - | local qb = {QuaternionFromCFrame(b)} |
551 | + | |
552 | - | local ax, ay, az = a.x, a.y, a.z |
552 | + | |
553 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
554 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
555 | - | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) |
555 | + | |
556 | - | end |
556 | + | |
557 | RootCF=euler(-1.57,0,3.14) | |
558 | - | function QuaternionFromCFrame(cf) |
558 | + | |
559 | - | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() |
559 | + | attackdebounce = false |
560 | - | local trace = m00 + m11 + m22 |
560 | + | |
561 | - | if trace > 0 then |
561 | + | |
562 | - | local s = math.sqrt(1 + trace) |
562 | + | |
563 | - | local recip = 0.5/s |
563 | + | |
564 | - | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 |
564 | + | |
565 | - | else |
565 | + | |
566 | - | local i = 0 |
566 | + | |
567 | attackmode='none' | |
568 | local idle=0 | |
569 | local Anim="Idle" | |
570 | - | if m22 > (i == 0 and m00 or m11) then |
570 | + | |
571 | - | i = 2 |
571 | + | |
572 | - | end |
572 | + | |
573 | - | if i == 0 then |
573 | + | |
574 | - | local s = math.sqrt(m00-m11-m22+1) |
574 | + | |
575 | - | local recip = 0.5/s |
575 | + | player=nil |
576 | - | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
576 | + | |
577 | - | elseif i == 1 then |
577 | + | --mouse=Player:GetMouse() |
578 | - | local s = math.sqrt(m11-m22-m00+1) |
578 | + | --save shoulders |
579 | - | local recip = 0.5/s |
579 | + | RSH, LSH=nil, nil |
580 | - | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip |
580 | + | --welds |
581 | - | elseif i == 2 then |
581 | + | RW, LW=Instance.new("Weld"), Instance.new("Weld") |
582 | - | local s = math.sqrt(m22-m00-m11+1) |
582 | + | |
583 | - | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip |
583 | + | |
584 | - | end |
584 | + | |
585 | - | end |
585 | + | |
586 | function NoOutline(Part) | |
587 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
588 | - | function QuaternionToCFrame(px, py, pz, x, y, z, w) |
588 | + | |
589 | - | local xs, ys, zs = x + x, y + y, z + z |
589 | + | player=Player |
590 | - | local wx, wy, wz = w*xs, w*ys, w*zs |
590 | + | |
591 | - | local xx = x*xs |
591 | + | RSH=ch.Torso["Right Shoulder"] |
592 | - | local xy = x*ys |
592 | + | LSH=ch.Torso["Left Shoulder"] |
593 | - | local xz = x*zs |
593 | + | -- |
594 | - | local yy = y*ys |
594 | + | RSH.Parent=nil |
595 | - | local yz = y*zs |
595 | + | LSH.Parent=nil |
596 | - | local zz = z*zs |
596 | + | -- |
597 | - | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) |
597 | + | |
598 | RW.Part0=ch.Torso | |
599 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
600 | - | function QuaternionSlerp(a, b, t) |
600 | + | RW.C1=cf(0, 0.5, 0) |
601 | - | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] |
601 | + | RW.Part1=ch["Right Arm"] |
602 | - | local startInterp, finishInterp; |
602 | + | RW.Parent=ch.Torso |
603 | - | if cosTheta >= 0.0001 then |
603 | + | -- |
604 | - | if (1 - cosTheta) > 0.0001 then |
604 | + | |
605 | - | local theta = math.acos(cosTheta) |
605 | + | LW.Part0=ch.Torso |
606 | - | local invSinTheta = 1/math.sin(theta) |
606 | + | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) |
607 | - | startInterp = math.sin((1-t)*theta)*invSinTheta |
607 | + | LW.C1=cf(0, 0.5, 0) |
608 | LW.Part1=ch["Left Arm"] | |
609 | - | else |
609 | + | LW.Parent=ch.Torso |
610 | - | startInterp = 1-t |
610 | + | |
611 | - | finishInterp = t |
611 | + | |
612 | - | end |
612 | + | |
613 | - | else |
613 | + | |
614 | - | if (1+cosTheta) > 0.0001 then |
614 | + | |
615 | - | local theta = math.acos(-cosTheta) |
615 | + | |
616 | - | local invSinTheta = 1/math.sin(theta) |
616 | + | |
617 | - | startInterp = math.sin((t-1)*theta)*invSinTheta |
617 | + | |
618 | - | finishInterp = math.sin(t*theta)*invSinTheta |
618 | + | |
619 | - | else |
619 | + | |
620 | - | startInterp = t-1 |
620 | + | |
621 | - | finishInterp = t |
621 | + | |
622 | - | end |
622 | + | |
623 | - | end |
623 | + | |
624 | - | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp |
624 | + | |
625 | Speed.Value=1 | |
626 | local Mvmt=Instance.new("NumberValue") | |
627 | Mvmt.Name="Movement" | |
628 | Mvmt.Parent=Stats | |
629 | Mvmt.Value=1 | |
630 | ||
631 | local donum=0 | |
632 | ||
633 | ||
634 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
635 | local fp=it("Part") | |
636 | fp.formFactor=formfactor | |
637 | fp.Parent=parent | |
638 | fp.Reflectance=reflectance | |
639 | fp.Transparency=transparency | |
640 | fp.CanCollide=false | |
641 | fp.Locked=true | |
642 | fp.BrickColor=brickcolor | |
643 | fp.Name=name | |
644 | fp.Size=size | |
645 | fp.Position=Torso.Position | |
646 | NoOutline(fp) | |
647 | fp.Material="SmoothPlastic" | |
648 | fp:BreakJoints() | |
649 | return fp | |
650 | end | |
651 | ||
652 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
653 | local mesh=it(Mesh) | |
654 | mesh.Parent=part | |
655 | if Mesh=="SpecialMesh" then | |
656 | mesh.MeshType=meshtype | |
657 | if meshid~="nil" then | |
658 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
659 | end | |
660 | end | |
661 | mesh.Offset=offset | |
662 | mesh.Scale=scale | |
663 | return mesh | |
664 | end | |
665 | ||
666 | function weld(parent,part0,part1,c0) | |
667 | local weld=it("Weld") | |
668 | weld.Parent=parent | |
669 | weld.Part0=part0 | |
670 | weld.Part1=part1 | |
671 | weld.C0=c0 | |
672 | return weld | |
673 | end | |
674 | ||
675 | local Color1= BrickColor.new("Dark indigo") | |
676 | ||
677 | local bodvel=Instance.new("BodyVelocity") | |
678 | local bg=Instance.new("BodyGyro") | |
679 | ||
680 | function swait(num) | |
681 | if num==0 or num==nil then | |
682 | game:service'RunService'.Stepped:wait(0) | |
683 | else | |
684 | for i=0,num do | |
685 | game:service'RunService'.Stepped:wait(0) | |
686 | end | |
687 | end | |
688 | end | |
689 | ||
690 | ||
691 | so = function(id,par,vol,pit) | |
692 | coroutine.resume(coroutine.create(function() | |
693 | local sou = Instance.new("Sound",par or workspace) | |
694 | sou.Volume=vol | |
695 | sou.Pitch=pit or 1 | |
696 | sou.SoundId=id | |
697 | swait() | |
698 | sou:play() | |
699 | game:GetService("Debris"):AddItem(sou,6) | |
700 | end)) | |
701 | end | |
702 | ||
703 | function clerp(a,b,t) | |
704 | local qa = {QuaternionFromCFrame(a)} | |
705 | local qb = {QuaternionFromCFrame(b)} | |
706 | local ax, ay, az = a.x, a.y, a.z | |
707 | local bx, by, bz = b.x, b.y, b.z | |
708 | local _t = 1-t | |
709 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
710 | end | |
711 | ||
712 | function QuaternionFromCFrame(cf) | |
713 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
714 | local trace = m00 + m11 + m22 | |
715 | if trace > 0 then | |
716 | local s = math.sqrt(1 + trace) | |
717 | local recip = 0.5/s | |
718 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
719 | else | |
720 | local i = 0 | |
721 | if m11 > m00 then | |
722 | i = 1 | |
723 | end | |
724 | if m22 > (i == 0 and m00 or m11) then | |
725 | i = 2 | |
726 | end | |
727 | if i == 0 then | |
728 | local s = math.sqrt(m00-m11-m22+1) | |
729 | local recip = 0.5/s | |
730 | - | Value = game:service("Players").LocalPlayer, |
730 | + | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip |
731 | elseif i == 1 then | |
732 | local s = math.sqrt(m11-m22-m00+1) | |
733 | local recip = 0.5/s | |
734 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
735 | elseif i == 2 then | |
736 | local s = math.sqrt(m22-m00-m11+1) | |
737 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
738 | end | |
739 | end | |
740 | end | |
741 | ||
742 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
743 | local xs, ys, zs = x + x, y + y, z + z | |
744 | local wx, wy, wz = w*xs, w*ys, w*zs | |
745 | local xx = x*xs | |
746 | local xy = x*ys | |
747 | local xz = x*zs | |
748 | local yy = y*ys | |
749 | local yz = y*zs | |
750 | local zz = z*zs | |
751 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
752 | end | |
753 | ||
754 | function QuaternionSlerp(a, b, t) | |
755 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
756 | local startInterp, finishInterp; | |
757 | if cosTheta >= 0.0001 then | |
758 | if (1 - cosTheta) > 0.0001 then | |
759 | local theta = math.acos(cosTheta) | |
760 | local invSinTheta = 1/math.sin(theta) | |
761 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
762 | finishInterp = math.sin(t*theta)*invSinTheta | |
763 | else | |
764 | startInterp = 1-t | |
765 | finishInterp = t | |
766 | end | |
767 | else | |
768 | if (1+cosTheta) > 0.0001 then | |
769 | local theta = math.acos(-cosTheta) | |
770 | local invSinTheta = 1/math.sin(theta) | |
771 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
772 | finishInterp = math.sin(t*theta)*invSinTheta | |
773 | else | |
774 | startInterp = t-1 | |
775 | finishInterp = t | |
776 | end | |
777 | end | |
778 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
779 | end | |
780 | ||
781 | local function CFrameFromTopBack(at, top, back) | |
782 | local right = top:Cross(back) | |
783 | return CFrame.new(at.x, at.y, at.z, | |
784 | right.x, top.x, back.x, | |
785 | right.y, top.y, back.y, | |
786 | right.z, top.z, back.z) | |
787 | end | |
788 | ||
789 | function Triangle(a, b, c) | |
790 | local edg1 = (c-a):Dot((b-a).unit) | |
791 | local edg2 = (a-b):Dot((c-b).unit) | |
792 | local edg3 = (b-c):Dot((a-c).unit) | |
793 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
794 | a, b, c = a, b, c | |
795 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
796 | a, b, c = b, c, a | |
797 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
798 | a, b, c = c, a, b | |
799 | else | |
800 | assert(false, "unreachable") | |
801 | end | |
802 | ||
803 | local len1 = (c-a):Dot((b-a).unit) | |
804 | local len2 = (b-a).magnitude - len1 | |
805 | local width = (a + (b-a).unit*len1 - c).magnitude | |
806 | ||
807 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
808 | ||
809 | local list = {} | |
810 | ||
811 | if len1 > 0.01 then | |
812 | local w1 = Instance.new('WedgePart', m) | |
813 | game:GetService("Debris"):AddItem(w1,5) | |
814 | w1.Material = "SmoothPlastic" | |
815 | w1.FormFactor = 'Custom' | |
816 | w1.BrickColor = BrickColor.new("Dark indigo") | |
817 | w1.Transparency = 0 | |
818 | w1.Reflectance = 0 | |
819 | w1.Material = "SmoothPlastic" | |
820 | w1.CanCollide = false | |
821 | local l1 = Instance.new("PointLight",w1) | |
822 | l1.Color = Color3.new(170,0,0) | |
823 | NoOutline(w1) | |
824 | local sz = Vector3.new(0.2, width, len1) | |
825 | w1.Size = sz | |
826 | local sp = Instance.new("SpecialMesh",w1) | |
827 | sp.MeshType = "Wedge" | |
828 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
829 | w1:BreakJoints() | |
830 | w1.Anchored = true | |
831 | w1.Parent = workspace | |
832 | w1.Transparency = 0.7 | |
833 | table.insert(Effects,{w1,"Disappear",.01}) | |
834 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
835 | table.insert(list,w1) | |
836 | end | |
837 | ||
838 | if len2 > 0.01 then | |
839 | local w2 = Instance.new('WedgePart', m) | |
840 | game:GetService("Debris"):AddItem(w2,5) | |
841 | w2.Material = "SmoothPlastic" | |
842 | w2.FormFactor = 'Custom' | |
843 | w2.BrickColor = BrickColor.new("Dark indigo") | |
844 | w2.Transparency = 0 | |
845 | w2.Reflectance = 0 | |
846 | w2.Material = "SmoothPlastic" | |
847 | w2.CanCollide = false | |
848 | local l2 = Instance.new("PointLight",w2) | |
849 | l2.Color = Color3.new(170,0,0) | |
850 | NoOutline(w2) | |
851 | local sz = Vector3.new(0.2, width, len2) | |
852 | w2.Size = sz | |
853 | local sp = Instance.new("SpecialMesh",w2) | |
854 | sp.MeshType = "Wedge" | |
855 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
856 | w2:BreakJoints() | |
857 | w2.Anchored = true | |
858 | w2.Parent = workspace | |
859 | w2.Transparency = 0.7 | |
860 | table.insert(Effects,{w2,"Disappear",.01}) | |
861 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
862 | table.insert(list,w2) | |
863 | end | |
864 | return unpack(list) | |
865 | end | |
866 | ||
867 | ||
868 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
869 | if hit.Parent == nil then | |
870 | return | |
871 | end | |
872 | local h = hit.Parent:FindFirstChild("Humanoid") | |
873 | for _, v in pairs(hit.Parent:children()) do | |
874 | if v:IsA("Humanoid") then | |
875 | h = v | |
876 | end | |
877 | end | |
878 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
879 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
880 | return | |
881 | end | |
882 | local c = Create("ObjectValue")({ | |
883 | Name = "creator", | |
884 | Value = game:service("Players").plytalent, | |
885 | Parent = h | |
886 | }) | |
887 | game:GetService("Debris"):AddItem(c, 0.5) | |
888 | if HitSound ~= nil and HitPitch ~= nil then | |
889 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
890 | end | |
891 | local Damage = math.random(0, 0) | |
892 | local blocked = false | |
893 | local block = hit.Parent:findFirstChild("Block") | |
894 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
895 | blocked = false | |
896 | block.Value = block.Value - 1 | |
897 | print(block.Value) | |
898 | end | |
899 | if blocked == false then | |
900 | HitHealth = h.Health | |
901 | h.Health = 0 | |
902 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
903 | print("gained kill") | |
904 | end | |
905 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
906 | else | |
907 | h.Health = -math.huge | |
908 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
909 | end | |
910 | if Type == "Knockdown" then | |
911 | local hum = hit.Parent.Humanoid | |
912 | hum.PlatformStand = true | |
913 | coroutine.resume(coroutine.create(function(HHumanoid) | |
914 | swait(1) | |
915 | HHumanoid.PlatformStand = false | |
916 | end), hum) | |
917 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
918 | local bodvol = Create("BodyVelocity")({ | |
919 | velocity = angle * knockback, | |
920 | P = 5000, | |
921 | maxForce = Vector3.new(8000, 8000, 8000), | |
922 | Parent = hit | |
923 | }) | |
924 | local rl = Create("BodyAngularVelocity")({ | |
925 | P = 3000, | |
926 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
927 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
928 | Parent = hit | |
929 | }) | |
930 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
931 | game:GetService("Debris"):AddItem(rl, 0.5) | |
932 | elseif Type == "Normal" then | |
933 | local vp = Create("BodyVelocity")({ | |
934 | P = 500, | |
935 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
936 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
937 | }) | |
938 | if knockback > 0 then | |
939 | vp.Parent = hit.Parent.Torso | |
940 | end | |
941 | game:GetService("Debris"):AddItem(vp, 0.5) | |
942 | elseif Type == "Up" then | |
943 | local bodyVelocity = Create("BodyVelocity")({ | |
944 | velocity = Vector3.new(0, 20, 0), | |
945 | P = 5000, | |
946 | maxForce = Vector3.new(8000, 8000, 8000), | |
947 | Parent = hit | |
948 | }) | |
949 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
950 | local bodyVelocity = Create("BodyVelocity")({ | |
951 | velocity = Vector3.new(0, 20, 0), | |
952 | P = 5000, | |
953 | maxForce = Vector3.new(8000, 8000, 8000), | |
954 | Parent = hit | |
955 | }) | |
956 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
957 | elseif Type == "Leech" then | |
958 | local hum = hit.Parent.Humanoid | |
959 | if hum ~= nil then | |
960 | for i = 0, 2 do | |
961 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
962 | end | |
963 | Humanoid.Health = Humanoid.Health + 10 | |
964 | end | |
965 | - | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) |
965 | + | |
966 | local hum = hit.Parent.Humanoid | |
967 | hum.PlatformStand = true | |
968 | if hum ~= nil then | |
969 | hitr = true | |
970 | end | |
971 | coroutine.resume(coroutine.create(function(HHumanoid) | |
972 | swait(5) | |
973 | HHumanoid.PlatformStand = false | |
974 | - | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) |
974 | + | |
975 | - | end |
975 | + | |
976 | local bodyVelocity = Create("BodyVelocity")({ | |
977 | velocity = Vector3.new(0, 20, 0), | |
978 | P = 5000, | |
979 | maxForce = Vector3.new(8000, 8000, 8000), | |
980 | Parent = hit | |
981 | }) | |
982 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
983 | local bodyVelocity = Create("BodyVelocity")({ | |
984 | velocity = Vector3.new(0, 20, 0), | |
985 | - | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) |
985 | + | |
986 | maxForce = Vector3.new(8000, 8000, 8000), | |
987 | Parent = hit | |
988 | }) | |
989 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
990 | elseif Type == "Snare" then | |
991 | local bp = Create("BodyPosition")({ | |
992 | P = 2000, | |
993 | D = 100, | |
994 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
995 | position = hit.Parent.Torso.Position, | |
996 | Parent = hit.Parent.Torso | |
997 | }) | |
998 | game:GetService("Debris"):AddItem(bp, 1) | |
999 | elseif Type == "Slashnare" then | |
1000 | Effects.Block.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1001 | for i = 1, math.random(4, 5) do | |
1002 | Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1003 | end | |
1004 | local bp = Create("BodyPosition")({ | |
1005 | P = 2000, | |
1006 | D = 100, | |
1007 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1008 | position = hit.Parent.Torso.Position, | |
1009 | Parent = hit.Parent.Torso | |
1010 | }) | |
1011 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1011 | + | |
1012 | elseif Type == "Spike" then | |
1013 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1014 | local bp = Create("BodyPosition")({ | |
1015 | P = 2000, | |
1016 | D = 100, | |
1017 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1018 | position = hit.Parent.Torso.Position, | |
1019 | Parent = hit.Parent.Torso | |
1020 | }) | |
1021 | game:GetService("Debris"):AddItem(bp, 1) | |
1022 | elseif Type == "Freeze" then | |
1023 | local BodPos = Create("BodyPosition")({ | |
1024 | P = 50000, | |
1025 | D = 1000, | |
1026 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1027 | position = hit.Parent.Torso.Position, | |
1028 | Parent = hit.Parent.Torso | |
1029 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1029 | + | |
1030 | - | local rtype = rottype |
1030 | + | |
1031 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1032 | P = 20000, | |
1033 | Parent = hit.Parent.Torso, | |
1034 | cframe = hit.Parent.Torso.CFrame | |
1035 | }) | |
1036 | hit.Parent.Torso.Anchored = true | |
1037 | coroutine.resume(coroutine.create(function(Part) | |
1038 | swait(1.5) | |
1039 | Part.Anchored = false | |
1040 | end), hit.Parent.Torso) | |
1041 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1042 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1043 | end | |
1044 | local debounce = Create("BoolValue")({ | |
1045 | Name = "DebounceHit", | |
1046 | Parent = hit.Parent, | |
1047 | Value = true | |
1048 | }) | |
1049 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1050 | c = Instance.new("ObjectValue") | |
1051 | c.Name = "creator" | |
1052 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1052 | + | |
1053 | c.Parent = h | |
1054 | game:GetService("Debris"):AddItem(c, 0.5) | |
1055 | end | |
1056 | end | |
1057 | function ShowDamage(Pos, Text, Time, Color) | |
1058 | local Rate = 0.03333333333333333 | |
1059 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1060 | local Text = Text or "" | |
1061 | local Time = Time or 2 | |
1062 | local Color = Color or Color3.new(1, 0, 1) | |
1063 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1064 | EffectPart.Anchored = true | |
1065 | local BillboardGui = Create("BillboardGui")({ | |
1066 | Size = UDim2.new(3, 0, 3, 0), | |
1067 | Adornee = EffectPart, | |
1068 | Parent = EffectPart | |
1069 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1069 | + | |
1070 | - | local rtype = rottype |
1070 | + | |
1071 | BackgroundTransparency = 1, | |
1072 | Size = UDim2.new(1, 0, 1, 0), | |
1073 | Text = Text, | |
1074 | TextColor3 = Color, | |
1075 | TextScaled = true, | |
1076 | Font = Enum.Font.ArialBold, | |
1077 | Parent = BillboardGui | |
1078 | }) | |
1079 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1080 | EffectPart.Parent = game:GetService("Workspace") | |
1081 | delay(0, function() | |
1082 | local Frames = Time / Rate | |
1083 | for Frame = 1, Frames do | |
1084 | wait(Rate) | |
1085 | local Percent = Frame / Frames | |
1086 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1087 | TextLabel.TextTransparency = Percent | |
1088 | end | |
1089 | if EffectPart and EffectPart.Parent then | |
1090 | EffectPart:Destroy() | |
1091 | end | |
1092 | end) | |
1093 | end | |
1094 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1094 | + | |
1095 | - | local rtype = rottype |
1095 | + | |
1096 | local hum = c:findFirstChild("Humanoid") | |
1097 | if hum ~= nil then | |
1098 | local head = c:findFirstChild("Torso") | |
1099 | if head ~= nil then | |
1100 | local targ = head.Position - Part.Position | |
1101 | local mag = targ.magnitude | |
1102 | if magni >= mag and c.Name ~= Player.Name then | |
1103 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1104 | end | |
1105 | end | |
1106 | end | |
1107 | end | |
1108 | end | |
1109 | ||
1110 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1111 | for _, c in pairs(workspace:children()) do | |
1112 | local hum = c:findFirstChild("Humanoid") | |
1113 | if hum ~= nil then | |
1114 | local head = c:findFirstChild("Torso") | |
1115 | if head ~= nil then | |
1116 | local targ = head.Position - Part.Position | |
1117 | local mag = targ.magnitude | |
1118 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1118 | + | |
1119 | - | local rtype = rottype |
1119 | + | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) |
1120 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1121 | end | |
1122 | end | |
1123 | end | |
1124 | end | |
1125 | end | |
1126 | ||
1127 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1128 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1129 | end | |
1130 | ||
1131 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1132 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1133 | prt.Anchored=true | |
1134 | prt.CFrame=cframe | |
1135 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1136 | --http://www.roblox.com/asset/?id=4770560 | |
1137 | game:GetService("Debris"):AddItem(prt,2) | |
1138 | CF=prt.CFrame | |
1139 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1140 | for i=0,1,0.2 do | |
1141 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1141 | + | |
1142 | - | local rtype = rottype |
1142 | + | |
1143 | end | |
1144 | for i=0,1,delay do | |
1145 | wait() | |
1146 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1147 | Mesh.Scale=Mesh.Scale | |
1148 | end | |
1149 | for i=0,1,0.1 do | |
1150 | wait() | |
1151 | Part.Transparency=i | |
1152 | end | |
1153 | Part.Parent=nil | |
1154 | end),prt,msh,CF) | |
1155 | end | |
1156 | ||
1157 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1158 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1159 | prt.Anchored=true | |
1160 | prt.Material = "Neon" | |
1161 | prt.CFrame=cframe | |
1162 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1163 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1164 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1164 | + | |
1165 | - | local rtype = rottype |
1165 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
1166 | for i=0,1,delay do | |
1167 | swait() | |
1168 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1169 | Part.Transparency=i | |
1170 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1171 | end | |
1172 | Part.Parent=nil | |
1173 | end),prt,msh) | |
1174 | end | |
1175 | ||
1176 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1177 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1178 | prt.Anchored=true | |
1179 | prt.Material = "Neon" | |
1180 | prt.CFrame=cframe | |
1181 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1182 | game:GetService("Debris"):AddItem(prt,5) | |
1183 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1184 | local rtype = rottype | |
1185 | for i=0,1,delay do | |
1186 | swait() | |
1187 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1187 | + | |
1188 | - | local rtype = rottype |
1188 | + | |
1189 | elseif rtype == 2 then | |
1190 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1191 | end | |
1192 | Part.Transparency=i | |
1193 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1194 | end | |
1195 | Part.Parent=nil | |
1196 | end),prt,msh) | |
1197 | end | |
1198 | ||
1199 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1200 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1201 | prt.Anchored=true | |
1202 | prt.CFrame=cframe | |
1203 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1204 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1205 | game:GetService("Debris"):AddItem(prt,5) | |
1206 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1207 | for i=0,1,delay do | |
1208 | wait() | |
1209 | Part.Transparency=i | |
1210 | - | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) |
1210 | + | |
1211 | end | |
1212 | Part.Parent=nil | |
1213 | end),prt,msh) | |
1214 | end | |
1215 | ||
1216 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1217 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1218 | prt.Anchored=true | |
1219 | prt.Material = "Neon" | |
1220 | prt.CFrame=cframe | |
1221 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1222 | game:GetService("Debris"):AddItem(prt,5) | |
1223 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1224 | local rtype = rottype | |
1225 | for i=0,1,delay do | |
1226 | swait() | |
1227 | if rtype == 1 then | |
1228 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1229 | - | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) |
1229 | + | |
1230 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1231 | end | |
1232 | Part.Transparency=i | |
1233 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1234 | end | |
1235 | Part.Parent=nil | |
1236 | end),prt,msh) | |
1237 | end | |
1238 | ||
1239 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1240 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1241 | prt.Anchored=true | |
1242 | prt.Material = "Neon" | |
1243 | prt.CFrame=cframe | |
1244 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt) | |
1245 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt) | |
1246 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1247 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1247 | + | |
1248 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1249 | local rtype = rottype | |
1250 | for i=0,1,delay do | |
1251 | swait() | |
1252 | if rtype == 1 then | |
1253 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1254 | elseif rtype == 2 then | |
1255 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1256 | end | |
1257 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1257 | + | |
1258 | dec2.Transparency=i | |
1259 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1260 | end | |
1261 | Part.Parent=nil | |
1262 | end),prt,msh) | |
1263 | end | |
1264 | ||
1265 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1266 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1267 | prt.Anchored=true | |
1268 | prt.Material = "Neon" | |
1269 | prt.CFrame=cframe | |
1270 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1271 | game:GetService("Debris"):AddItem(prt,5) | |
1272 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1273 | local rtype = rottype | |
1274 | for i=0,1,delay do | |
1275 | swait() | |
1276 | if rtype == 1 then | |
1277 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1278 | elseif rtype == 2 then | |
1279 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1280 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1280 | + | |
1281 | prt.Transparency=i | |
1282 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1283 | end | |
1284 | Part.Parent=nil | |
1285 | end),prt,msh) | |
1286 | end | |
1287 | ||
1288 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1289 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1290 | prt.Anchored=true | |
1291 | prt.Material = "Neon" | |
1292 | prt.CFrame=cframe | |
1293 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1294 | game:GetService("Debris"):AddItem(prt,5) | |
1295 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1296 | local rtype = rottype | |
1297 | - | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) |
1297 | + | |
1298 | swait() | |
1299 | if rtype == 1 then | |
1300 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1301 | elseif rtype == 2 then | |
1302 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1303 | end | |
1304 | prt.Transparency=i | |
1305 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1306 | end | |
1307 | Part.Parent=nil | |
1308 | end),prt,msh) | |
1309 | end | |
1310 | ||
1311 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1312 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1313 | prt.Anchored=true | |
1314 | prt.Material = "Neon" | |
1315 | prt.CFrame=cframe | |
1316 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1317 | game:GetService("Debris"):AddItem(prt,5) | |
1318 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1319 | local rtype = rottype | |
1320 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1320 | + | |
1321 | swait() | |
1322 | if rtype == 1 then | |
1323 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1324 | elseif rtype == 2 then | |
1325 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1326 | end | |
1327 | prt.Transparency=i | |
1328 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1329 | end | |
1330 | Part.Parent=nil | |
1331 | end),prt,msh) | |
1332 | end | |
1333 | ||
1334 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1335 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1336 | prt.Anchored=true | |
1337 | - | coroutine.resume(coroutine.create(function(Part,Mesh) |
1337 | + | |
1338 | prt.CFrame=cframe | |
1339 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1340 | game:GetService("Debris"):AddItem(prt,5) | |
1341 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1342 | local rtype = rottype | |
1343 | for i=0,1,delay do | |
1344 | swait() | |
1345 | if rtype == 1 then | |
1346 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1347 | elseif rtype == 2 then | |
1348 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1349 | end | |
1350 | prt.Transparency=i | |
1351 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1352 | end | |
1353 | Part.Parent=nil | |
1354 | - | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) |
1354 | + | |
1355 | end | |
1356 | ||
1357 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1358 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1359 | prt.Anchored=false | |
1360 | prt.CFrame=cframe | |
1361 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1362 | local wld=weld(prt,prt,Parent,cframe) | |
1363 | game:GetService("Debris"):AddItem(prt,5) | |
1364 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1365 | for i=0,1,delay do | |
1366 | wait() | |
1367 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1368 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1369 | Part.Transparency=i | |
1370 | - | hitcon = what.Touched:connect(function(hit) |
1370 | + | |
1371 | - | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") |
1371 | + | |
1372 | - | if hum and not hum:IsDescendantOf(Character) then |
1372 | + | |
1373 | - | hum.Maxhealth = 0 |
1373 | + | |
1374 | - | hum.Health = 0 |
1374 | + | |
1375 | ||
1376 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1377 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1378 | prt.Anchored=false | |
1379 | prt.CFrame=cframe | |
1380 | - | hitcon:disconnect() |
1380 | + | |
1381 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1382 | game:GetService("Debris"):AddItem(prt,5) | |
1383 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1384 | for i=0,1,delay do | |
1385 | wait() | |
1386 | Weld.C0=euler(i*20,0,0) | |
1387 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1388 | - | coroutine.resume(coroutine.create(function() |
1388 | + | |
1389 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1390 | end | |
1391 | Part.Parent=nil | |
1392 | end),prt,msh,wld) | |
1393 | end | |
1394 | ||
1395 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1396 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1397 | prt.Anchored=true | |
1398 | - | coroutine.resume(coroutine.create(function(derp) |
1398 | + | |
1399 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1400 | game:GetService("Debris"):AddItem(prt,2) | |
1401 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1402 | for i=0,1,delay do | |
1403 | wait() | |
1404 | Part.CFrame=Part.CFrame | |
1405 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1406 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1407 | prt2.Anchored=true | |
1408 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1409 | - | coroutine.resume(coroutine.create(function() |
1409 | + | |
1410 | game:GetService("Debris"):AddItem(prt2,2) | |
1411 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1412 | for i=0,1,0.1 do | |
1413 | wait() | |
1414 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1415 | end | |
1416 | Part.Parent=nil | |
1417 | end),prt2,msh2) | |
1418 | end | |
1419 | for i=0,1,delay*2 do | |
1420 | wait() | |
1421 | - | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) |
1421 | + | |
1422 | - | Face.Parent=Head |
1422 | + | |
1423 | end | |
1424 | Part.Parent=nil | |
1425 | end),prt,msh) | |
1426 | - | coroutine.resume(coroutine.create(function() |
1426 | + | |
1427 | ||
1428 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1429 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1430 | prt.Anchored=true | |
1431 | prt.CFrame=cframe | |
1432 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1433 | game:GetService("Debris"):AddItem(prt,2) | |
1434 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1435 | for i=0,1,delay do | |
1436 | - | coroutine.resume(coroutine.create(function(derp) |
1436 | + | |
1437 | Part.CFrame=Part.CFrame | |
1438 | Part.Transparency=i | |
1439 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1440 | end | |
1441 | Part.Parent=nil | |
1442 | end),prt,msh) | |
1443 | end | |
1444 | ||
1445 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1446 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1447 | - | coroutine.resume(coroutine.create(function() |
1447 | + | |
1448 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1449 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1450 | game:GetService("Debris"):AddItem(prt,2) | |
1451 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1452 | CF=Part.CFrame | |
1453 | Numbb=0 | |
1454 | randnumb=math.random()/10 | |
1455 | rand1=math.random()/10 | |
1456 | for i=0,1,rand1 do | |
1457 | wait() | |
1458 | CF=CF*cf(0,math.random()/2,0) | |
1459 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1460 | Part.CFrame=CF*euler(Numbb,0,0) | |
1461 | Part.Transparency=i | |
1462 | - | local expart = Instance.new("Part",char) |
1462 | + | |
1463 | - | local expart2 = Instance.new("Part",char) |
1463 | + | |
1464 | - | local rin = Instance.new("Part",char) |
1464 | + | |
1465 | - | local rin2 = Instance.new("Part",char) |
1465 | + | |
1466 | - | local partMesh = Instance.new("SpecialMesh",expart) |
1466 | + | |
1467 | - | partMesh.MeshType = "Sphere" |
1467 | + | |
1468 | - | local partMesh2 = Instance.new("SpecialMesh",expart2) |
1468 | + | |
1469 | - | partMesh2.MeshType = "Sphere" |
1469 | + | |
1470 | - | local partMesh3 = Instance.new("SpecialMesh",rin) |
1470 | + | |
1471 | - | partMesh3.MeshType = "Brick" |
1471 | + | |
1472 | - | local partMesh4 = Instance.new("SpecialMesh",rin2) |
1472 | + | |
1473 | - | partMesh4.MeshType = "Brick" |
1473 | + | |
1474 | - | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) |
1474 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
1475 | - | partMesh.Scale = vt(rad,rad,rad) |
1475 | + | |
1476 | - | expart.Size = vt(1,1,1) |
1476 | + | |
1477 | - | expart.Transparency = 1 |
1477 | + | |
1478 | - | expart.Anchored = true |
1478 | + | |
1479 | - | expart.Material = "Neon" |
1479 | + | |
1480 | - | expart.BrickColor = bc("Really black") |
1480 | + | |
1481 | - | expart.CFrame = par.CFrame |
1481 | + | |
1482 | - | partMesh2.Scale = vt(rad,rad,rad) |
1482 | + | |
1483 | - | expart2.Size = vt(1.15,1.15,1.15) |
1483 | + | |
1484 | - | expart2.Transparency = 0.75 |
1484 | + | |
1485 | - | expart2.Anchored = true |
1485 | + | |
1486 | - | expart2.Material = "Glass" |
1486 | + | |
1487 | - | expart2.BrickColor = par.BrickColor |
1487 | + | |
1488 | - | expart2.CFrame = par.CFrame |
1488 | + | |
1489 | - | rin.Size = vt(1.15,1.15,1.15) |
1489 | + | |
1490 | - | rin.Transparency = 1 |
1490 | + | |
1491 | - | rin.Anchored = true |
1491 | + | coroutine.resume(coroutine.create(function(Part,Mesh) |
1492 | - | rin.Material = "Neon" |
1492 | + | |
1493 | - | rin.BrickColor = par.BrickColor |
1493 | + | |
1494 | - | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
1494 | + | |
1495 | - | rin2.Size = vt(1.15,1.15,1.15) |
1495 | + | |
1496 | - | rin2.Transparency = 1 |
1496 | + | |
1497 | - | rin2.Anchored = true |
1497 | + | |
1498 | - | rin2.Material = "Neon" |
1498 | + | |
1499 | - | rin2.BrickColor = par.BrickColor |
1499 | + | |
1500 | - | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
1500 | + | |
1501 | - | partMesh3.Scale = vt(0,1,0) |
1501 | + | |
1502 | - | partMesh4.Scale = vt(0,1,0) |
1502 | + | |
1503 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1504 | prt.Anchored=true | |
1505 | prt.CFrame=cframe*cf(x,y,z) | |
1506 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1507 | game:GetService("Debris"):AddItem(prt,5) | |
1508 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1509 | local num=math.random() | |
1510 | local num2=math.random(-3,2)+math.random() | |
1511 | local numm=0 | |
1512 | for i=0,1,delay*2 do | |
1513 | swait() | |
1514 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1515 | Part.Transparency=i | |
1516 | numm=numm+0.01 | |
1517 | end | |
1518 | Part.Parent=nil | |
1519 | Mesh.Parent=nil | |
1520 | end),prt,msh,x,y,z) | |
1521 | end | |
1522 | ||
1523 | function dmgstart(dmg,what) | |
1524 | - | for i = 0, 199 do |
1524 | + | hitcon = what.Touched:connect(function(hit) |
1525 | local hum = hit.Parent:FindFirstChildOfClass("Humanoid") | |
1526 | - | expart.CFrame = expart.CFrame |
1526 | + | if hum and not hum:IsDescendantOf(Character) then |
1527 | hum.Maxhealth = 0 | |
1528 | - | expart2.CFrame = expart.CFrame |
1528 | + | hum.Health = 0 |
1529 | end | |
1530 | end) | |
1531 | - | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) |
1531 | + | |
1532 | - | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) |
1532 | + | |
1533 | - | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) |
1533 | + | |
1534 | - | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) |
1534 | + | hitcon:disconnect() |
1535 | end | |
1536 | ||
1537 | function Cloak() | |
1538 | Face.Parent=nil | |
1539 | cloaked=true | |
1540 | for _,v in pairs(Torso.Parent:children()) do | |
1541 | - | expart.Transparency = expart.Transparency + 0.025 |
1541 | + | |
1542 | - | expart2.Transparency = expart2.Transparency + 0.025 |
1542 | + | coroutine.resume(coroutine.create(function() |
1543 | - | rin.Transparency = rin.Transparency + 0.025 |
1543 | + | |
1544 | - | rin2.Transparency = rin2.Transparency + 0.025 |
1544 | + | |
1545 | v.Transparency=i | |
1546 | - | swait() |
1546 | + | |
1547 | v.Transparency=1 | |
1548 | end)) | |
1549 | end | |
1550 | if v.className=="Hat" then | |
1551 | hatp=v.Handle | |
1552 | coroutine.resume(coroutine.create(function(derp) | |
1553 | for i=0,1,0.2 do | |
1554 | wait() | |
1555 | - | local expart = Instance.new("Part",char) |
1555 | + | |
1556 | - | local expart2 = Instance.new("Part",char) |
1556 | + | |
1557 | - | local partMesh = Instance.new("SpecialMesh",expart) |
1557 | + | |
1558 | - | partMesh.MeshType = "Sphere" |
1558 | + | |
1559 | - | local partMesh2 = Instance.new("SpecialMesh",expart2) |
1559 | + | |
1560 | - | partMesh2.MeshType = "Sphere" |
1560 | + | |
1561 | - | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) |
1561 | + | |
1562 | - | partMesh.Scale = vt(rad,rad,rad) |
1562 | + | |
1563 | - | expart.Size = vt(1,1,1) |
1563 | + | coroutine.resume(coroutine.create(function() |
1564 | - | expart.Transparency = 0 |
1564 | + | |
1565 | - | expart.Anchored = true |
1565 | + | |
1566 | - | expart.Material = "Neon" |
1566 | + | |
1567 | - | expart.BrickColor = bc("Really black") |
1567 | + | |
1568 | - | expart.CFrame = par.CFrame |
1568 | + | |
1569 | - | partMesh2.Scale = vt(rad,rad,rad) |
1569 | + | |
1570 | - | expart2.Size = vt(1.15,1.15,1.15) |
1570 | + | |
1571 | - | expart2.Transparency = 0.5 |
1571 | + | |
1572 | - | expart2.Anchored = true |
1572 | + | |
1573 | - | expart2.Material = "Neon" |
1573 | + | |
1574 | - | expart2.BrickColor = par.BrickColor |
1574 | + | |
1575 | - | expart2.CFrame = par.CFrame |
1575 | + | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) |
1576 | Face.Parent=Head | |
1577 | cloaked=false | |
1578 | for _,v in pairs(Torso.Parent:children()) do | |
1579 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1580 | - | for i = 0, 75 do |
1580 | + | coroutine.resume(coroutine.create(function() |
1581 | for i=0,1,0.1 do | |
1582 | - | expart.CFrame = expart.CFrame |
1582 | + | |
1583 | v.Transparency=v.Transparency-0.1 | |
1584 | - | expart2.CFrame = expart.CFrame |
1584 | + | |
1585 | v.Transparency=0 | |
1586 | end)) | |
1587 | end | |
1588 | - | expart.Transparency = expart.Transparency + 0.05 |
1588 | + | |
1589 | - | expart2.Transparency = expart2.Transparency + 0.05 |
1589 | + | |
1590 | coroutine.resume(coroutine.create(function(derp) | |
1591 | - | swait() |
1591 | + | |
1592 | wait() | |
1593 | derp.Transparency=derp.Transparency-0.1 | |
1594 | end | |
1595 | derp.Transparency=0 | |
1596 | end),hatp) | |
1597 | end | |
1598 | - | local expart = Instance.new("Part",char) |
1598 | + | |
1599 | - | local partMesh = Instance.new("SpecialMesh",expart) |
1599 | + | |
1600 | - | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) |
1600 | + | |
1601 | - | partMesh.MeshType = "Sphere" |
1601 | + | coroutine.resume(coroutine.create(function() |
1602 | - | partMesh.Scale = vt(rad,rad,rad) |
1602 | + | |
1603 | - | expart.Size = vt(1,1,1) |
1603 | + | |
1604 | - | expart.Transparency = 0.5 |
1604 | + | |
1605 | - | expart.Anchored = true |
1605 | + | |
1606 | - | expart.Material = "Neon" |
1606 | + | |
1607 | - | expart.CanCollide = false |
1607 | + | |
1608 | - | expart.BrickColor = par.BrickColor |
1608 | + | |
1609 | - | expart.CFrame = par.CFrame |
1609 | + | |
1610 | end | |
1611 | end | |
1612 | - | for i = 0, 14 do |
1612 | + | |
1613 | - | wait() |
1613 | + | |
1614 | ---- This section of explosions. | |
1615 | - | expart.CFrame = expart.CFrame |
1615 | + | |
1616 | local expart = Instance.new("Part",char) | |
1617 | local expart2 = Instance.new("Part",char) | |
1618 | - | value = 0 |
1618 | + | local rin = Instance.new("Part",char) |
1619 | local rin2 = Instance.new("Part",char) | |
1620 | local partMesh = Instance.new("SpecialMesh",expart) | |
1621 | - | wait(0.25) |
1621 | + | partMesh.MeshType = "Sphere" |
1622 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1623 | partMesh2.MeshType = "Sphere" | |
1624 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1625 | partMesh3.MeshType = "Brick" | |
1626 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1627 | partMesh4.MeshType = "Brick" | |
1628 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1629 | - | wait() |
1629 | + | partMesh.Scale = vt(rad,rad,rad) |
1630 | expart.Size = vt(1,1,1) | |
1631 | - | expart.CFrame = expart.CFrame |
1631 | + | expart.Transparency = 1 |
1632 | expart.Anchored = true | |
1633 | expart.Material = "Neon" | |
1634 | expart.BrickColor = bc("Really black") | |
1635 | expart.CFrame = par.CFrame | |
1636 | partMesh2.Scale = vt(rad,rad,rad) | |
1637 | expart2.Size = vt(1.15,1.15,1.15) | |
1638 | expart2.Transparency = 0.75 | |
1639 | - | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) |
1639 | + | expart2.Anchored = true |
1640 | - | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) |
1640 | + | expart2.Material = "Glass" |
1641 | - | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) |
1641 | + | expart2.BrickColor = par.BrickColor |
1642 | - | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) |
1642 | + | expart2.CFrame = par.CFrame |
1643 | - | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") |
1643 | + | rin.Size = vt(1.15,1.15,1.15) |
1644 | - | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) |
1644 | + | rin.Transparency = 1 |
1645 | - | for i = 0, 24 do |
1645 | + | rin.Anchored = true |
1646 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) |
1646 | + | rin.Material = "Neon" |
1647 | rin.BrickColor = par.BrickColor | |
1648 | - | for i = 0, 24 do |
1648 | + | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) |
1649 | - | local expart = Instance.new("Part",char) |
1649 | + | rin2.Size = vt(1.15,1.15,1.15) |
1650 | - | expart.Transparency = 1 |
1650 | + | rin2.Transparency = 1 |
1651 | - | expart.Anchored = true |
1651 | + | rin2.Anchored = true |
1652 | - | expart.CanCollide = false |
1652 | + | rin2.Material = "Neon" |
1653 | - | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) |
1653 | + | rin2.BrickColor = par.BrickColor |
1654 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1655 | partMesh3.Scale = vt(0,1,0) | |
1656 | partMesh4.Scale = vt(0,1,0) | |
1657 | local dec2 = Instance.new("Decal", rin) | |
1658 | dec2.Face = "Top" | |
1659 | - | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) |
1659 | + | |
1660 | dec2.Parent = rin | |
1661 | local dec2b = dec2:Clone() | |
1662 | dec2b.Face = "Bottom" | |
1663 | dec2b.Parent = rin | |
1664 | --196486942 | |
1665 | local dec2a = Instance.new("Decal", rin2) | |
1666 | dec2a.Face = "Top" | |
1667 | - | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) |
1667 | + | |
1668 | - | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) |
1668 | + | |
1669 | - | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) |
1669 | + | |
1670 | - | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) |
1670 | + | |
1671 | - | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") |
1671 | + | |
1672 | - | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) |
1672 | + | |
1673 | - | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) |
1673 | + | |
1674 | - | for i = 0, 24 do |
1674 | + | |
1675 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) |
1675 | + | |
1676 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1677 | - | for i = 0, 24 do |
1677 | + | |
1678 | - | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) |
1678 | + | for i = 0, 199 do |
1679 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1680 | expart.CFrame = expart.CFrame | |
1681 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1682 | expart2.CFrame = expart.CFrame | |
1683 | value = value - 0.035*rad/30 | |
1684 | if value < 7.5 then | |
1685 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1686 | - | attack = true |
1686 | + | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) |
1687 | - | --[[for i = 0,1,0.1 do |
1687 | + | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) |
1688 | - | swait() |
1688 | + | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) |
1689 | end | |
1690 | if value < 0 then | |
1691 | dec2.Transparency = dec2.Transparency + 0.025 | |
1692 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1693 | - | end]]-- |
1693 | + | |
1694 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1695 | expart.Transparency = expart.Transparency + 0.025 | |
1696 | expart2.Transparency = expart2.Transparency + 0.025 | |
1697 | rin.Transparency = rin.Transparency + 0.025 | |
1698 | rin2.Transparency = rin2.Transparency + 0.025 | |
1699 | end | |
1700 | swait() | |
1701 | end | |
1702 | game:GetService("Debris"):AddItem(expart, 1) | |
1703 | game:GetService("Debris"):AddItem(expart2, 1) | |
1704 | game:GetService("Debris"):AddItem(rin, 1) | |
1705 | game:GetService("Debris"):AddItem(rin2, 1) | |
1706 | end | |
1707 | ||
1708 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1709 | local expart = Instance.new("Part",char) | |
1710 | local expart2 = Instance.new("Part",char) | |
1711 | local partMesh = Instance.new("SpecialMesh",expart) | |
1712 | partMesh.MeshType = "Sphere" | |
1713 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1714 | partMesh2.MeshType = "Sphere" | |
1715 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1716 | partMesh.Scale = vt(rad,rad,rad) | |
1717 | expart.Size = vt(1,1,1) | |
1718 | expart.Transparency = 0 | |
1719 | expart.Anchored = true | |
1720 | expart.Material = "Neon" | |
1721 | expart.BrickColor = bc("Really black") | |
1722 | expart.CFrame = par.CFrame | |
1723 | partMesh2.Scale = vt(rad,rad,rad) | |
1724 | expart2.Size = vt(1.15,1.15,1.15) | |
1725 | expart2.Transparency = 0.5 | |
1726 | expart2.Anchored = true | |
1727 | expart2.Material = "Neon" | |
1728 | expart2.BrickColor = par.BrickColor | |
1729 | expart2.CFrame = par.CFrame | |
1730 | expart.CanCollide = false | |
1731 | expart2.CanCollide = false | |
1732 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1733 | - | attack = false |
1733 | + | |
1734 | for i = 0, 75 do | |
1735 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1736 | expart.CFrame = expart.CFrame | |
1737 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1738 | expart2.CFrame = expart.CFrame | |
1739 | value = value - 0.035*rad/5 | |
1740 | if value < 0 then | |
1741 | value = 0 | |
1742 | expart.Transparency = expart.Transparency + 0.05 | |
1743 | expart2.Transparency = expart2.Transparency + 0.05 | |
1744 | end | |
1745 | swait() | |
1746 | end | |
1747 | game:GetService("Debris"):AddItem(expart, 1) | |
1748 | game:GetService("Debris"):AddItem(expart2, 1) | |
1749 | end | |
1750 | ||
1751 | function AreaDanger(rad,par,mindam,maxdam) | |
1752 | local expart = Instance.new("Part",char) | |
1753 | local partMesh = Instance.new("SpecialMesh",expart) | |
1754 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1755 | partMesh.MeshType = "Sphere" | |
1756 | partMesh.Scale = vt(rad,rad,rad) | |
1757 | expart.Size = vt(1,1,1) | |
1758 | expart.Transparency = 0.5 | |
1759 | expart.Anchored = true | |
1760 | expart.Material = "Neon" | |
1761 | expart.CanCollide = false | |
1762 | expart.BrickColor = par.BrickColor | |
1763 | expart.CFrame = par.CFrame | |
1764 | local value = 1*rad/5 | |
1765 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
1766 | for i = 0, 14 do | |
1767 | wait() | |
1768 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1769 | expart.CFrame = expart.CFrame | |
1770 | value = value - 0.035*rad | |
1771 | if value < 0 then | |
1772 | value = 0 | |
1773 | end | |
1774 | end | |
1775 | wait(0.25) | |
1776 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
1777 | wait(0.5) | |
1778 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
1779 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
1780 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
1781 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
1782 | for i = 0, 14 do | |
1783 | wait() | |
1784 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1785 | expart.CFrame = expart.CFrame | |
1786 | value = value - 0.035*rad/2 | |
1787 | end | |
1788 | expart.Transparency = 1 | |
1789 | game:GetService("Debris"):AddItem(expart, 5) | |
1790 | end | |
1791 | ||
1792 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
1793 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
1794 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
1795 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
1796 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1797 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
1798 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
1799 | for i = 0, 24 do | |
1800 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
1801 | end | |
1802 | for i = 0, 24 do | |
1803 | local expart = Instance.new("Part",char) | |
1804 | expart.Transparency = 1 | |
1805 | expart.Anchored = true | |
1806 | expart.CanCollide = false | |
1807 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
1808 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
1809 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1810 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
1811 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
1812 | for i = 0, 9 do | |
1813 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
1814 | end | |
1815 | game:GetService("Debris"):AddItem(expart, 2) | |
1816 | wait(0.1) | |
1817 | end | |
1818 | end | |
1819 | ||
1820 | function EXterPlosion(par) | |
1821 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
1822 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
1823 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
1824 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1825 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
1826 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
1827 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
1828 | for i = 0, 24 do | |
1829 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
1830 | end | |
1831 | for i = 0, 24 do | |
1832 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
1833 | end | |
1834 | end | |
1835 | ---- | |
1836 | ||
1837 | local stackingpower = 1 | |
1838 | ||
1839 | function HellsCore() | |
1840 | attack = true | |
1841 | --[[for i = 0,1,0.1 do | |
1842 | swait() | |
1843 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
1844 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
1845 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1846 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1847 | end]]-- | |
1848 | ||
1849 | local rng = Instance.new("Part", char) | |
1850 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
1851 | rng.Anchored = true | |
1852 | rng.BrickColor = origcolor | |
1853 | rng.CanCollide = false | |
1854 | rng.FormFactor = 3 | |
1855 | rng.Name = "Ring" | |
1856 | rng.Material = "Neon" | |
1857 | rng.Size = Vector3.new(1, 1, 1) | |
1858 | rng.Transparency = 1 | |
1859 | rng.TopSurface = 0 | |
1860 | rng.BottomSurface = 0 | |
1861 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
1862 | local rngm = Instance.new("SpecialMesh", rng) | |
1863 | rngm.MeshType = "Brick" | |
1864 | local dec = Instance.new("Decal",rng) | |
1865 | dec.Texture = "http://www.roblox.com/asset/?id=196486942" | |
1866 | dec.Face = "Top" | |
1867 | local dec2 = dec:Clone() | |
1868 | dec2.Parent = rng | |
1869 | dec2.Face = "Bottom" | |
1870 | ||
1871 | local scaler2 = 1 | |
1872 | scaler2 = 1*3 | |
1873 | for i = 0,10,0.1 do | |
1874 | swait() | |
1875 | scaler2 = scaler2 - 0.01*3 | |
1876 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
1877 | end | |
1878 | wait(3) | |
1879 | for i = 0,10,0.1 do | |
1880 | swait() | |
1881 | scaler2 = scaler2 - 0.01*3 | |
1882 | dec.Transparency = dec.Transparency + 0.01 | |
1883 | dec2.Transparency = dec2.Transparency + 0.01 | |
1884 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
1885 | end | |
1886 | rng:Destroy() | |
1887 | attack = false | |
1888 | end | |
1889 | ||
1890 | ||
1891 | function FaceMouse() | |
1892 | Cam = workspace.CurrentCamera | |
1893 | return { | |
1894 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1895 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1896 | } | |
1897 | end | |
1898 | ||
1899 | function FaceMouse2() | |
1900 | Cam = workspace.CurrentCamera | |
1901 | return { | |
1902 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
1903 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1904 | } | |
1905 | end | |
1906 | ||
1907 | ||
1908 | local HoldingZ = false | |
1909 | local HoldingX = false | |
1910 | local HoldingC = false | |
1911 | local HoldingV = false | |
1912 | local HoldingB = false | |
1913 | ||
1914 | ||
1915 | function RingEffect(pos,startsize,size,col) | |
1916 | local lb = Instance.new("Part") | |
1917 | lb.Parent = char | |
1918 | lb.BrickColor = col | |
1919 | lb.CanCollide = false | |
1920 | lb.Material = "Neon" | |
1921 | lb.Anchored = true | |
1922 | lb.TopSurface = 0 | |
1923 | lb.BottomSurface = 0 | |
1924 | lb.Transparency = 1 | |
1925 | lb.Size = vt(1,1,1) | |
1926 | lb.CFrame = pos | |
1927 | local thingery = Instance.new("SpecialMesh",lb) | |
1928 | thingery.MeshType = "Brick" | |
1929 | thingery.Scale = vt(startsize,0.1,startsize) | |
1930 | local dec2 = Instance.new("Texture", lb) | |
1931 | dec2.Face = "Top" | |
1932 | dec2.Texture = "http://www.roblox.com/asset/?id=196486942" | |
1933 | dec2.Color3 = lb.Color | |
1934 | dec2.Parent = lb | |
1935 | dec2.StudsPerTileU = startsize | |
1936 | dec2.StudsPerTileV = startsize | |
1937 | local dec2b = dec2:Clone() | |
1938 | dec2b.Face = "Bottom" | |
1939 | dec2b.Parent = lb | |
1940 | local randomrot = math.random(1,2) | |
1941 | coroutine.resume(coroutine.create(function() | |
1942 | for i = 0, 19 do | |
1943 | swait() | |
1944 | if randomrot == 1 then | |
1945 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
1946 | elseif randomrot == 2 then | |
1947 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
1948 | end | |
1949 | dec2.Transparency = dec2.Transparency + 0.05 | |
1950 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
1951 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
1952 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
1953 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
1954 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
1955 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
1956 | end | |
1957 | lb:Destroy() | |
1958 | end)) | |
1959 | end | |
1960 | ||
1961 | function SlowRingEffect(pos,startsize,size,col) | |
1962 | local lb = Instance.new("Part") | |
1963 | lb.Parent = char | |
1964 | lb.BrickColor = col | |
1965 | lb.CanCollide = false | |
1966 | lb.Material = "Neon" | |
1967 | lb.Anchored = true | |
1968 | lb.TopSurface = 0 | |
1969 | lb.BottomSurface = 0 | |
1970 | lb.Transparency = 1 | |
1971 | lb.Size = vt(1,1,1) | |
1972 | lb.CFrame = pos | |
1973 | local thingery = Instance.new("SpecialMesh",lb) | |
1974 | thingery.MeshType = "Brick" | |
1975 | thingery.Scale = vt(startsize,0.1,startsize) | |
1976 | local dec2 = Instance.new("Decal", lb) | |
1977 | dec2.Face = "Top" | |
1978 | dec2.Texture = "http://www.roblox.com/asset/?id=196486942" | |
1979 | dec2.Color3 = lb.Color | |
1980 | dec2.Parent = lb | |
1981 | local dec2b = dec2:Clone() | |
1982 | dec2b.Face = "Bottom" | |
1983 | dec2b.Parent = lb | |
1984 | local randomrot = math.random(1,2) | |
1985 | coroutine.resume(coroutine.create(function() | |
1986 | for i = 0, 49 do | |
1987 | swait() | |
1988 | if randomrot == 1 then | |
1989 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
1990 | elseif randomrot == 2 then | |
1991 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
1992 | end | |
1993 | dec2.Transparency = dec2.Transparency + 0.02 | |
1994 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
1995 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
1996 | end | |
1997 | lb:Destroy() | |
1998 | end)) | |
1999 | end | |
2000 | ||
2001 | ||
2002 | function groundringaa(pos) | |
2003 | local rng = Instance.new("Part", char) | |
2004 | rng.Anchored = true | |
2005 | rng.BrickColor = origcolor | |
2006 | rng.CanCollide = false | |
2007 | rng.FormFactor = 3 | |
2008 | rng.Name = "Ring" | |
2009 | rng.Size = Vector3.new(1, 1, 1) | |
2010 | rng.Transparency = 1 | |
2011 | rng.TopSurface = 0 | |
2012 | rng.BottomSurface = 0 | |
2013 | rng.CFrame = pos | |
2014 | local rngm = Instance.new("SpecialMesh", rng) | |
2015 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2016 | rngm.Scale = Vector3.new(100,100,5) | |
2017 | local scaler2 = -10/2 | |
2018 | coroutine.resume(coroutine.create(function() | |
2019 | for i = 0,10,0.1 do | |
2020 | swait() | |
2021 | scaler2 = scaler2 + 0.1/2 | |
2022 | rng.Transparency = rng.Transparency - 0.01 | |
2023 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2024 | end | |
2025 | rng:Destroy() | |
2026 | end)) | |
2027 | end | |
2028 | ||
2029 | function groundringbb(pos) | |
2030 | local rng = Instance.new("Part", char) | |
2031 | rng.Anchored = true | |
2032 | rng.BrickColor = origcolor | |
2033 | rng.CanCollide = false | |
2034 | rng.FormFactor = 3 | |
2035 | rng.Name = "Ring" | |
2036 | rng.Size = Vector3.new(1, 1, 1) | |
2037 | rng.Transparency = 0 | |
2038 | rng.TopSurface = 0 | |
2039 | rng.BottomSurface = 0 | |
2040 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2041 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2042 | local rngm = Instance.new("SpecialMesh", rng) | |
2043 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2044 | rngm.Scale = Vector3.new(0,0,5) | |
2045 | local scaler2 = 10 | |
2046 | coroutine.resume(coroutine.create(function() | |
2047 | for i = 0,10*2,0.1 do | |
2048 | swait() | |
2049 | scaler2 = scaler2 - 0.1/2 | |
2050 | rng.Transparency = rng.Transparency + 0.005 | |
2051 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2052 | end | |
2053 | rng:Destroy() | |
2054 | end)) | |
2055 | end | |
2056 | ||
2057 | function groundglowaa(pos) | |
2058 | local rng = Instance.new("Part", char) | |
2059 | rng.Anchored = true | |
2060 | rng.BrickColor = origcolor | |
2061 | rng.CanCollide = false | |
2062 | rng.FormFactor = 3 | |
2063 | rng.Material = "Neon" | |
2064 | rng.Name = "Ring" | |
2065 | rng.Size = Vector3.new(1, 1, 1) | |
2066 | rng.Transparency = 0 | |
2067 | rng.TopSurface = 0 | |
2068 | rng.BottomSurface = 0 | |
2069 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2070 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2071 | local rngm = Instance.new("SpecialMesh", rng) | |
2072 | rngm.MeshType = "Sphere" | |
2073 | rngm.Scale = Vector3.new(0,0,25) | |
2074 | local scaler2 = 10*2 | |
2075 | coroutine.resume(coroutine.create(function() | |
2076 | for i = 0,10*2,0.1 do | |
2077 | swait() | |
2078 | scaler2 = scaler2 - 0.1*2/2 | |
2079 | rng.Transparency = rng.Transparency + 0.005 | |
2080 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2081 | end | |
2082 | rng:Destroy() | |
2083 | end)) | |
2084 | end | |
2085 | ||
2086 | function bemaa(pos) | |
2087 | local rng = Instance.new("Part", char) | |
2088 | rng.Anchored = true | |
2089 | rng.BrickColor = origcolor | |
2090 | rng.CanCollide = false | |
2091 | rng.FormFactor = 3 | |
2092 | rng.Material = "Neon" | |
2093 | rng.Name = "Ring" | |
2094 | rng.Size = Vector3.new(1, 1, 1) | |
2095 | rng.Transparency = 0 | |
2096 | rng.TopSurface = 0 | |
2097 | rng.BottomSurface = 0 | |
2098 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2099 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2100 | local rngm = Instance.new("SpecialMesh", rng) | |
2101 | rngm.MeshType = "Sphere" | |
2102 | rngm.Scale = Vector3.new(0,0,10000) | |
2103 | local scaler2 = 1 | |
2104 | coroutine.resume(coroutine.create(function() | |
2105 | for i = 0,99,0.1 do | |
2106 | swait() | |
2107 | scaler2 = scaler2 - 0.0025 | |
2108 | rng.Transparency = rng.Transparency + 0.0025 | |
2109 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2110 | end | |
2111 | rng:Destroy() | |
2112 | end)) | |
2113 | end | |
2114 | ||
2115 | function bemaashake(pos) | |
2116 | local rng = Instance.new("Part", char) | |
2117 | rng.Anchored = true | |
2118 | rng.BrickColor = origcolor | |
2119 | rng.CanCollide = false | |
2120 | rng.FormFactor = 3 | |
2121 | rng.Material = "Neon" | |
2122 | rng.Name = "Ring" | |
2123 | rng.Size = Vector3.new(1, 1, 1) | |
2124 | rng.Transparency = 0 | |
2125 | rng.TopSurface = 0 | |
2126 | rng.BottomSurface = 0 | |
2127 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2128 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2129 | local rngm = Instance.new("SpecialMesh", rng) | |
2130 | rngm.MeshType = "Sphere" | |
2131 | local oof = Instance.new("Part",char) | |
2132 | oof.Parent = rng | |
2133 | oof.CFrame = rng.CFrame | |
2134 | oof.CanCollide = false | |
2135 | oof.Anchored = true | |
2136 | oof.Transparency = 1 | |
2137 | rngm.Scale = Vector3.new(0,0,10000) | |
2138 | local scaler2 = 1*10 | |
2139 | coroutine.resume(coroutine.create(function() | |
2140 | for i = 0,99,0.1 do | |
2141 | swait() | |
2142 | scaler2 = scaler2 - 0.0025*10 | |
2143 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
2144 | rng.Transparency = rng.Transparency + 0.0025 | |
2145 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2146 | end | |
2147 | rng:Destroy() | |
2148 | end)) | |
2149 | end | |
2150 | ||
2151 | function groundringlarge(pos) | |
2152 | local rng = Instance.new("Part", char) | |
2153 | rng.Anchored = true | |
2154 | rng.BrickColor = origcolor | |
2155 | rng.CanCollide = false | |
2156 | rng.FormFactor = 3 | |
2157 | rng.Name = "Ring" | |
2158 | rng.Size = Vector3.new(1, 1, 1) | |
2159 | rng.Transparency = 0 | |
2160 | rng.TopSurface = 0 | |
2161 | rng.BottomSurface = 0 | |
2162 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2163 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2164 | local rngm = Instance.new("SpecialMesh", rng) | |
2165 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2166 | rngm.Scale = Vector3.new(0,0,5) | |
2167 | local scaler2 = 10*10 | |
2168 | coroutine.resume(coroutine.create(function() | |
2169 | for i = 0,10*2,0.1 do | |
2170 | swait() | |
2171 | scaler2 = scaler2 - 0.1*10/2 | |
2172 | rng.Transparency = rng.Transparency + 0.005 | |
2173 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2174 | end | |
2175 | rng:Destroy() | |
2176 | end)) | |
2177 | end | |
2178 | ||
2179 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2180 | local type = type | |
2181 | local rng = Instance.new("Part", char) | |
2182 | rng.Anchored = true | |
2183 | rng.BrickColor = color | |
2184 | rng.CanCollide = false | |
2185 | rng.FormFactor = 3 | |
2186 | rng.Name = "Ring" | |
2187 | rng.Material = "Neon" | |
2188 | rng.Size = Vector3.new(1, 1, 1) | |
2189 | rng.Transparency = 0 | |
2190 | rng.TopSurface = 0 | |
2191 | rng.BottomSurface = 0 | |
2192 | rng.CFrame = pos | |
2193 | local rngm = Instance.new("SpecialMesh", rng) | |
2194 | rngm.MeshType = "Sphere" | |
2195 | rngm.Scale = scale | |
2196 | local scaler2 = 1 | |
2197 | if type == "Add" then | |
2198 | scaler2 = 1*value | |
2199 | elseif type == "Divide" then | |
2200 | scaler2 = 1/value | |
2201 | end | |
2202 | coroutine.resume(coroutine.create(function() | |
2203 | for i = 0,10/bonuspeed,0.1 do | |
2204 | swait() | |
2205 | if type == "Add" then | |
2206 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2207 | elseif type == "Divide" then | |
2208 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2209 | end | |
2210 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2211 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2212 | end | |
2213 | rng:Destroy() | |
2214 | end)) | |
2215 | end | |
2216 | ||
2217 | ||
2218 | function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos) | |
2219 | local type = type | |
2220 | local rng = Instance.new("Part", char) | |
2221 | rng.Anchored = true | |
2222 | rng.BrickColor = color | |
2223 | rng.CanCollide = false | |
2224 | rng.FormFactor = 3 | |
2225 | rng.Name = "Ring" | |
2226 | rng.Material = "Neon" | |
2227 | rng.Size = Vector3.new(1, 1, 1) | |
2228 | rng.Transparency = 0 | |
2229 | rng.TopSurface = 0 | |
2230 | rng.BottomSurface = 0 | |
2231 | rng.CFrame = pos | |
2232 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2233 | local rngm = Instance.new("SpecialMesh", rng) | |
2234 | rngm.MeshType = "Sphere" | |
2235 | rngm.Scale = vt(x1,y1,z1) | |
2236 | local scaler2 = 1 | |
2237 | local speeder = FastSpeed | |
2238 | if type == "Add" then | |
2239 | scaler2 = 1*value | |
2240 | elseif type == "Divide" then | |
2241 | scaler2 = 1/value | |
2242 | end | |
2243 | coroutine.resume(coroutine.create(function() | |
2244 | for i = 0,10/bonuspeed,0.1 do | |
2245 | swait() | |
2246 | if type == "Add" then | |
2247 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2248 | elseif type == "Divide" then | |
2249 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2250 | end | |
2251 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2252 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2253 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2254 | - | a.Name = "Direction" |
2254 | + | |
2255 | - | a.Anchored = true |
2255 | + | |
2256 | - | a.BrickColor = maincolor |
2256 | + | |
2257 | end)) | |
2258 | end | |
2259 | - | a.CanCollide = false |
2259 | + | |
2260 | - | local ray = Ray.new( |
2260 | + | |
2261 | - | rng.CFrame.p, -- origin |
2261 | + | |
2262 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
2262 | + | |
2263 | - | ) |
2263 | + | |
2264 | - | local ignore = Character |
2264 | + | |
2265 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2265 | + | |
2266 | - | a.BottomSurface = 10 |
2266 | + | |
2267 | - | a.TopSurface = 10 |
2267 | + | |
2268 | - | local distance = (rng.CFrame.p - position).magnitude |
2268 | + | |
2269 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
2269 | + | |
2270 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
2270 | + | |
2271 | - | local lb = Instance.new("Part") |
2271 | + | |
2272 | rng.TopSurface = 0 | |
2273 | rng.BottomSurface = 0 | |
2274 | rng.CFrame = pos | |
2275 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos | |
2276 | local rngm = Instance.new("SpecialMesh", rng) | |
2277 | rngm.MeshType = "Sphere" | |
2278 | rngm.Scale = vt(x1,y1,z1) | |
2279 | local scaler2 = 1 | |
2280 | local speeder = FastSpeed | |
2281 | if type == "Add" then | |
2282 | scaler2 = 1*value | |
2283 | elseif type == "Divide" then | |
2284 | scaler2 = 1/value | |
2285 | end | |
2286 | coroutine.resume(coroutine.create(function() | |
2287 | for i = 0,10/bonuspeed,0.1 do | |
2288 | swait() | |
2289 | if type == "Add" then | |
2290 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2291 | elseif type == "Divide" then | |
2292 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2293 | end | |
2294 | speeder = speeder - 0.01*FastSpeed*bonuspeed | |
2295 | rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed | |
2296 | rng.Transparency = rng.Transparency - 0.01*bonuspeed | |
2297 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0) | |
2298 | end | |
2299 | rng:Destroy() | |
2300 | end)) | |
2301 | end | |
2302 | ||
2303 | ||
2304 | function LightStorm() | |
2305 | HoldingZ = true | |
2306 | attack = true | |
2307 | local sbs = Instance.new("BodyPosition", root) | |
2308 | sbs.P = 3000 | |
2309 | sbs.D = 1000 | |
2310 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2311 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
2312 | wait(0.1) | |
2313 | root.Anchored = true | |
2314 | hum.WalkSpeed = 0 | |
2315 | local rotation = 0 | |
2316 | local typrot = math.random(1,2) | |
2317 | local rng = Instance.new("Part", char) | |
2318 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6) | |
2319 | rng.Anchored = true | |
2320 | rng.BrickColor = origcolor | |
2321 | rng.CanCollide = false | |
2322 | rng.FormFactor = 3 | |
2323 | rng.Name = "Ring" | |
2324 | rng.Material = "Neon" | |
2325 | rng.Size = Vector3.new(1, 0.05, 1) | |
2326 | rng.Transparency = 1 | |
2327 | rng.TopSurface = 0 | |
2328 | rng.BottomSurface = 0 | |
2329 | local rngm = Instance.new("SpecialMesh", rng) | |
2330 | rngm.MeshType = "Brick" | |
2331 | rngm.Scale = vt(0,1,0) | |
2332 | local dec = Instance.new("Decal",rng) | |
2333 | dec.Texture = "rbxassetid://196486941" | |
2334 | dec.Face = "Top" | |
2335 | dec.Transparency = 0 | |
2336 | local dec2 = dec:Clone() | |
2337 | dec2.Parent = rng | |
2338 | dec2.Face = "Bottom" | |
2339 | dec2.Transparency = 0 | |
2340 | ||
2341 | --rbxassetid://196486941 | |
2342 | local summoned = Instance.new("ParticleEmitter",rng) | |
2343 | summoned.LightEmission = 1 | |
2344 | summoned.Color = ColorSequence.new(maincolor.Color) | |
2345 | summoned.Rate = 100 | |
2346 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
2347 | - | a.Name = "Direction" |
2347 | + | |
2348 | - | a.Anchored = true |
2348 | + | |
2349 | - | a.BrickColor = maincolor |
2349 | + | |
2350 | summoned.Speed = NumberRange.new(0,0) | |
2351 | summoned.Rotation = NumberRange.new(-500,500) | |
2352 | - | a.CanCollide = false |
2352 | + | |
2353 | - | local ray = Ray.new( |
2353 | + | |
2354 | - | rng.CFrame.p, -- origin |
2354 | + | |
2355 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
2355 | + | |
2356 | - | ) |
2356 | + | |
2357 | - | local ignore = Character |
2357 | + | |
2358 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2358 | + | |
2359 | - | a.BottomSurface = 10 |
2359 | + | |
2360 | - | a.TopSurface = 10 |
2360 | + | |
2361 | - | local distance = (rng.CFrame.p - position).magnitude |
2361 | + | |
2362 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
2362 | + | |
2363 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
2363 | + | |
2364 | - | local lb = Instance.new("Part") |
2364 | + | |
2365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2366 | RootPart.CFrame = FaceMouse2()[1] | |
2367 | end | |
2368 | summoned.Enabled = false | |
2369 | ||
2370 | local Power = 4 | |
2371 | while true do | |
2372 | swait() | |
2373 | Power = Power + 0.4 | |
2374 | rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085) | |
2375 | if typrot == 1 then | |
2376 | rotation = rotation + 2.5 | |
2377 | elseif typrot == 2 then | |
2378 | rotation = rotation - 2.5 | |
2379 | end | |
2380 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2381 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2382 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2383 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
2384 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
2385 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2386 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2387 | RootPart.CFrame = FaceMouse2()[1] | |
2388 | if HoldingZ == false then | |
2389 | coroutine.resume(coroutine.create(function() | |
2390 | while true do | |
2391 | if rng.Parent ~= nil then | |
2392 | swait() | |
2393 | if typrot == 1 then | |
2394 | rotation = rotation + 2.5 | |
2395 | elseif typrot == 2 then | |
2396 | rotation = rotation - 2.5 | |
2397 | end | |
2398 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2399 | elseif rng.Parent == nil then | |
2400 | break | |
2401 | end | |
2402 | end | |
2403 | end)) | |
2404 | coroutine.resume(coroutine.create(function() | |
2405 | for i = 0, 24*Power/4 do | |
2406 | swait(2) | |
2407 | local a = Instance.new("Part",Character) | |
2408 | a.Name = "Direction" | |
2409 | a.Anchored = true | |
2410 | a.BrickColor = maincolor | |
2411 | a.Material = "Neon" | |
2412 | a.Transparency = 1 | |
2413 | a.CanCollide = false | |
2414 | local ray = Ray.new( | |
2415 | rng.CFrame.p, -- origin | |
2416 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
2417 | ) | |
2418 | local ignore = Character | |
2419 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2420 | a.BottomSurface = 10 | |
2421 | a.TopSurface = 10 | |
2422 | local distance = (rng.CFrame.p - position).magnitude | |
2423 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2424 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2425 | local lb = Instance.new("Part") | |
2426 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2) | |
2427 | lb.Parent = char | |
2428 | lb.Color = Color3.new(1,1,0.5) | |
2429 | lb.CanCollide = false | |
2430 | lb.Material = "Neon" | |
2431 | lb.Anchored = true | |
2432 | lb.TopSurface = 0 | |
2433 | lb.BottomSurface = 0 | |
2434 | lb.Transparency = 0 | |
2435 | lb.Size = vt(1.5,1.5,1.5) | |
2436 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0) | |
2437 | lb.Anchored = false | |
2438 | local thingery = Instance.new("SpecialMesh",lb) | |
2439 | thingery.MeshType = "Sphere" | |
2440 | game:GetService("Debris"):AddItem(lb, 10) | |
2441 | local bv = Instance.new("BodyVelocity") | |
2442 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2443 | bv.velocity = lb.CFrame.lookVector*250 | |
2444 | bv.Parent = lb | |
2445 | local hitted = false | |
2446 | game:GetService("Debris"):AddItem(a, 0.1) | |
2447 | RootPart.CFrame = FaceMouse2()[1] | |
2448 | coroutine.resume(coroutine.create(function() | |
2449 | swait(1) | |
2450 | lb.Touched:connect(function(hit) | |
2451 | if hitted == false then | |
2452 | hitted = true | |
2453 | lb.Transparency = 1 | |
2454 | lb.Anchored = true | |
2455 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1) | |
2456 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5) | |
2457 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
2458 | sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White")) | |
2459 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor) | |
2460 | wait(3) | |
2461 | lb:Destroy() | |
2462 | end | |
2463 | end) | |
2464 | end)) | |
2465 | ||
2466 | end | |
2467 | for i = 0,1,0.1 do | |
2468 | swait() | |
2469 | dec.Transparency = dec.Transparency + 0.1 | |
2470 | dec2.Transparency = dec2.Transparency + 0.1 | |
2471 | rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5) | |
2472 | end | |
2473 | rng:Destroy() | |
2474 | hum.WalkSpeed = 16 | |
2475 | sbs:Destroy() | |
2476 | root.Anchored = false | |
2477 | attack = false | |
2478 | end)) | |
2479 | break | |
2480 | end | |
2481 | if Power > 63 and HoldingZ == true then | |
2482 | coroutine.resume(coroutine.create(function() | |
2483 | while true do | |
2484 | if rng.Parent ~= nil then | |
2485 | swait() | |
2486 | if typrot == 1 then | |
2487 | rotation = rotation + 2.5 | |
2488 | elseif typrot == 2 then | |
2489 | rotation = rotation - 2.5 | |
2490 | end | |
2491 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4 | |
2492 | elseif rng.Parent == nil then | |
2493 | break | |
2494 | end | |
2495 | end | |
2496 | end)) | |
2497 | coroutine.resume(coroutine.create(function() | |
2498 | for i = 0, 24*Power/4 do | |
2499 | swait(1) | |
2500 | local a = Instance.new("Part",Character) | |
2501 | a.Name = "Direction" | |
2502 | a.Anchored = true | |
2503 | a.BrickColor = maincolor | |
2504 | a.Material = "Neon" | |
2505 | a.Transparency = 1 | |
2506 | a.CanCollide = false | |
2507 | local ray = Ray.new( | |
2508 | rng.CFrame.p, -- origin | |
2509 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
2510 | ) | |
2511 | local ignore = Character | |
2512 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2513 | a.BottomSurface = 10 | |
2514 | a.TopSurface = 10 | |
2515 | local distance = (rng.CFrame.p - position).magnitude | |
2516 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
2517 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
2518 | local lb = Instance.new("Part") | |
2519 | CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2) | |
2520 | lb.Parent = char | |
2521 | lb.Color = Color3.new(1,0,1) | |
2522 | lb.CanCollide = false | |
2523 | lb.Material = "Neon" | |
2524 | lb.Anchored = true | |
2525 | lb.TopSurface = 0 | |
2526 | lb.BottomSurface = 0 | |
2527 | lb.Transparency = 0 | |
2528 | lb.Size = vt(1.5,1.5,1.5) | |
2529 | lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0) | |
2530 | lb.Anchored = false | |
2531 | local thingery = Instance.new("SpecialMesh",lb) | |
2532 | thingery.MeshType = "Sphere" | |
2533 | game:GetService("Debris"):AddItem(lb, 10) | |
2534 | local bv = Instance.new("BodyVelocity") | |
2535 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
2536 | bv.velocity = lb.CFrame.lookVector*250 | |
2537 | bv.Parent = lb | |
2538 | local hitted = false | |
2539 | - | a.Name = "Direction" |
2539 | + | |
2540 | - | a.Anchored = true |
2540 | + | |
2541 | - | a.BrickColor = bc("White") |
2541 | + | |
2542 | swait(1) | |
2543 | lb.Touched:connect(function(hit) | |
2544 | if hitted == false then | |
2545 | - | a.CanCollide = false |
2545 | + | |
2546 | lb.Transparency = 1 | |
2547 | - | a2.Name = "Direction" |
2547 | + | |
2548 | - | a2.Anchored = true |
2548 | + | |
2549 | - | a2.BrickColor = maincolor |
2549 | + | |
2550 | MagniDamage(lb, 10, 5,15, 0, "Normal") | |
2551 | sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White")) | |
2552 | sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor) | |
2553 | - | a2.CanCollide = false |
2553 | + | |
2554 | lb:Destroy() | |
2555 | - | b.Name = "HitDirect" |
2555 | + | |
2556 | - | b.Anchored = true |
2556 | + | |
2557 | - | b.BrickColor = maincolor |
2557 | + | |
2558 | ||
2559 | end | |
2560 | - | b.CanCollide = false |
2560 | + | |
2561 | - | local ray = Ray.new( |
2561 | + | |
2562 | - | rng.CFrame.p, -- origin |
2562 | + | |
2563 | - | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction |
2563 | + | |
2564 | - | ) |
2564 | + | |
2565 | - | local ignore = Character |
2565 | + | |
2566 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2566 | + | |
2567 | - | a.BottomSurface = 10 |
2567 | + | |
2568 | - | a.TopSurface = 10 |
2568 | + | |
2569 | - | a2.BottomSurface = 10 |
2569 | + | |
2570 | - | a2.TopSurface = 10 |
2570 | + | |
2571 | - | local distance = (rng.CFrame.p - position).magnitude |
2571 | + | |
2572 | - | a.Size = Vector3.new(distance, 1, 1) |
2572 | + | |
2573 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
2573 | + | |
2574 | - | a2.Size = Vector3.new(distance, 1, 1) |
2574 | + | |
2575 | - | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
2575 | + | |
2576 | end | |
2577 | ||
2578 | function LightBeam() | |
2579 | HoldingX = true | |
2580 | attack = true | |
2581 | local sbs = Instance.new("BodyPosition", root) | |
2582 | sbs.P = 3000 | |
2583 | sbs.D = 1000 | |
2584 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2585 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
2586 | wait(0.1) | |
2587 | root.Anchored = true | |
2588 | hum.WalkSpeed = 0 | |
2589 | local rotation = 0 | |
2590 | local typrot = math.random(1,2) | |
2591 | local rng = Instance.new("Part", char) | |
2592 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6) | |
2593 | rng.Anchored = true | |
2594 | rng.BrickColor = origcolor | |
2595 | rng.CanCollide = false | |
2596 | rng.FormFactor = 3 | |
2597 | rng.Name = "Ring" | |
2598 | rng.Material = "Neon" | |
2599 | rng.Size = Vector3.new(1, 0.05, 1) | |
2600 | rng.Transparency = 1 | |
2601 | rng.TopSurface = 0 | |
2602 | rng.BottomSurface = 0 | |
2603 | local rngm = Instance.new("SpecialMesh", rng) | |
2604 | rngm.MeshType = "Brick" | |
2605 | rngm.Scale = vt(0,1,0) | |
2606 | local dec = Instance.new("Decal",rng) | |
2607 | dec.Texture = "rbxassetid://196486941" | |
2608 | dec.Face = "Top" | |
2609 | dec.Transparency = 0 | |
2610 | local dec2 = dec:Clone() | |
2611 | dec2.Parent = rng | |
2612 | dec2.Face = "Bottom" | |
2613 | dec2.Transparency = 0 | |
2614 | ||
2615 | local rngb = Instance.new("Part", char) | |
2616 | rngb.Anchored = true | |
2617 | rngb.BrickColor = origcolor | |
2618 | rngb.CanCollide = false | |
2619 | rngb.FormFactor = 3 | |
2620 | rngb.Name = "Ring" | |
2621 | rngb.Material = "Neon" | |
2622 | rngb.Size = Vector3.new(1, 0.05, 1) | |
2623 | rngb.Transparency = 1 | |
2624 | rngb.TopSurface = 0 | |
2625 | rngb.BottomSurface = 0 | |
2626 | local rngmb = Instance.new("SpecialMesh", rngb) | |
2627 | rngmb.MeshType = "Brick" | |
2628 | rngmb.Scale = vt(0,1,0) | |
2629 | local decb = Instance.new("Decal",rngb) | |
2630 | decb.Texture = "http://www.roblox.com/asset/?id=196486942" | |
2631 | - | a.Name = "Direction" |
2631 | + | |
2632 | - | a.Anchored = true |
2632 | + | |
2633 | - | a.BrickColor = bc("White") |
2633 | + | |
2634 | dec2b.Parent = rngb | |
2635 | dec2b.Face = "Bottom" | |
2636 | dec2b.Transparency = 1 | |
2637 | - | a.CanCollide = false |
2637 | + | |
2638 | local summoned = Instance.new("ParticleEmitter",rng) | |
2639 | - | a2.Name = "Direction" |
2639 | + | |
2640 | - | a2.Anchored = true |
2640 | + | |
2641 | - | a2.BrickColor = maincolor |
2641 | + | |
2642 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
2643 | summoned.Lifetime = NumberRange.new(0.5) | |
2644 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
2645 | - | a2.CanCollide = false |
2645 | + | |
2646 | summoned.Speed = NumberRange.new(0,0) | |
2647 | - | b.Name = "HitDirect" |
2647 | + | |
2648 | - | b.Anchored = true |
2648 | + | |
2649 | - | b.BrickColor = maincolor |
2649 | + | |
2650 | for i = 0,1,0.1 do | |
2651 | swait() | |
2652 | - | b.CanCollide = false |
2652 | + | |
2653 | - | local ray = Ray.new( |
2653 | + | |
2654 | - | rng.CFrame.p, -- origin |
2654 | + | |
2655 | - | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction |
2655 | + | |
2656 | - | ) |
2656 | + | |
2657 | - | local ignore = Character |
2657 | + | |
2658 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2658 | + | |
2659 | - | a.BottomSurface = 10 |
2659 | + | |
2660 | - | a.TopSurface = 10 |
2660 | + | |
2661 | - | a2.BottomSurface = 10 |
2661 | + | |
2662 | - | a2.TopSurface = 10 |
2662 | + | |
2663 | - | local distance = (rng.CFrame.p - position).magnitude |
2663 | + | |
2664 | - | a.Size = Vector3.new(distance, 1, 1) |
2664 | + | |
2665 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
2665 | + | |
2666 | - | a2.Size = Vector3.new(distance, 1, 1) |
2666 | + | |
2667 | - | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
2667 | + | |
2668 | summoned.Enabled = false | |
2669 | ||
2670 | local Power = 3 | |
2671 | while true do | |
2672 | swait() | |
2673 | Power = Power + 0.2 | |
2674 | rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57) | |
2675 | rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57) | |
2676 | if typrot == 1 then | |
2677 | rotation = rotation + 2.5 | |
2678 | elseif typrot == 2 then | |
2679 | rotation = rotation - 2.5 | |
2680 | end | |
2681 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
2682 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
2683 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
2684 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
2685 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
2686 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
2687 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2688 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2689 | RootPart.CFrame = FaceMouse2()[1] | |
2690 | if HoldingX == false then | |
2691 | coroutine.resume(coroutine.create(function() | |
2692 | local a = Instance.new("Part",Character) | |
2693 | a.Name = "Direction" | |
2694 | a.Anchored = true | |
2695 | a.BrickColor = bc("White") | |
2696 | a.Material = "Neon" | |
2697 | a.Transparency = 0 | |
2698 | a.Shape = "Cylinder" | |
2699 | a.CanCollide = false | |
2700 | local a2 = Instance.new("Part",Character) | |
2701 | a2.Name = "Direction" | |
2702 | a2.Anchored = true | |
2703 | a2.BrickColor = maincolor | |
2704 | a2.Material = "Neon" | |
2705 | a2.Transparency = 0 | |
2706 | a2.Shape = "Cylinder" | |
2707 | a2.CanCollide = false | |
2708 | local b = Instance.new("Part",Character) | |
2709 | b.Name = "HitDirect" | |
2710 | b.Anchored = true | |
2711 | b.BrickColor = maincolor | |
2712 | b.Material = "Neon" | |
2713 | b.Transparency = 1 | |
2714 | b.CanCollide = false | |
2715 | local ray = Ray.new( | |
2716 | rng.CFrame.p, -- origin | |
2717 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
2718 | ) | |
2719 | local ignore = Character | |
2720 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2721 | a.BottomSurface = 10 | |
2722 | a.TopSurface = 10 | |
2723 | a2.BottomSurface = 10 | |
2724 | a2.TopSurface = 10 | |
2725 | local distance = (rng.CFrame.p - position).magnitude | |
2726 | a.Size = Vector3.new(distance, 1, 1) | |
2727 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2728 | a2.Size = Vector3.new(distance, 1, 1) | |
2729 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2730 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2731 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2732 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2733 | game:GetService("Debris"):AddItem(a, 10) | |
2734 | game:GetService("Debris"):AddItem(a2, 10) | |
2735 | game:GetService("Debris"):AddItem(b, 10) | |
2736 | local msh = Instance.new("SpecialMesh",a) | |
2737 | msh.MeshType = "Cylinder" | |
2738 | msh.Scale = vt(1,5,5) | |
2739 | local msh2 = Instance.new("SpecialMesh",a2) | |
2740 | msh2.MeshType = "Cylinder" | |
2741 | msh2.Scale = vt(1,6,6) | |
2742 | ||
2743 | coroutine.resume(coroutine.create(function() | |
2744 | for i = 0,10,0.1 do | |
2745 | swait() | |
2746 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
2747 | a.Transparency = a.Transparency + 0.025 | |
2748 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
2749 | a2.Transparency = a2.Transparency + 0.05 | |
2750 | end | |
2751 | a:Destroy() | |
2752 | a2:Destroy() | |
2753 | end)) | |
2754 | MagniDamage(b, 75, 60,95, 0, "Normal") | |
2755 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1) | |
2756 | sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White")) | |
2757 | sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,maincolor) | |
2758 | CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8) | |
2759 | CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4) | |
2760 | for i = 0, 9 do | |
2761 | sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0) | |
2762 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0) | |
2763 | end | |
2764 | for i = 0,1,0.1 do | |
2765 | swait() | |
2766 | dec.Transparency = dec.Transparency + 0.1 | |
2767 | dec2.Transparency = dec2.Transparency + 0.1 | |
2768 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
2769 | decb.Transparency = decb.Transparency + 0.1 | |
2770 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
2771 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
2772 | end | |
2773 | rng:Destroy() | |
2774 | rngb:Destroy() | |
2775 | hum.WalkSpeed = 16 | |
2776 | sbs:Destroy() | |
2777 | root.Anchored = false | |
2778 | attack = false | |
2779 | end)) | |
2780 | break | |
2781 | end | |
2782 | if Power > 35 and HoldingX == true then | |
2783 | coroutine.resume(coroutine.create(function() | |
2784 | local a = Instance.new("Part",Character) | |
2785 | a.Name = "Direction" | |
2786 | a.Anchored = true | |
2787 | a.BrickColor = bc("White") | |
2788 | a.Material = "Neon" | |
2789 | a.Transparency = 0 | |
2790 | a.Shape = "Cylinder" | |
2791 | a.CanCollide = false | |
2792 | local a2 = Instance.new("Part",Character) | |
2793 | a2.Name = "Direction" | |
2794 | a2.Anchored = true | |
2795 | a2.BrickColor = maincolor | |
2796 | a2.Material = "Neon" | |
2797 | a2.Transparency = 0 | |
2798 | a2.Shape = "Cylinder" | |
2799 | a2.CanCollide = false | |
2800 | local b = Instance.new("Part",Character) | |
2801 | b.Name = "HitDirect" | |
2802 | b.Anchored = true | |
2803 | b.BrickColor = maincolor | |
2804 | b.Material = "Neon" | |
2805 | b.Transparency = 1 | |
2806 | b.CanCollide = false | |
2807 | local ray = Ray.new( | |
2808 | rng.CFrame.p, -- origin | |
2809 | (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction | |
2810 | ) | |
2811 | local ignore = Character | |
2812 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
2813 | a.BottomSurface = 10 | |
2814 | a.TopSurface = 10 | |
2815 | a2.BottomSurface = 10 | |
2816 | a2.TopSurface = 10 | |
2817 | local distance = (rng.CFrame.p - position).magnitude | |
2818 | a.Size = Vector3.new(distance, 1, 1) | |
2819 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2820 | a2.Size = Vector3.new(distance, 1, 1) | |
2821 | a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
2822 | b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
2823 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2824 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
2825 | game:GetService("Debris"):AddItem(a, 10) | |
2826 | game:GetService("Debris"):AddItem(a2, 10) | |
2827 | game:GetService("Debris"):AddItem(b, 10) | |
2828 | local msh = Instance.new("SpecialMesh",a) | |
2829 | msh.MeshType = "Cylinder" | |
2830 | msh.Scale = vt(1,5,5) | |
2831 | local msh2 = Instance.new("SpecialMesh",a2) | |
2832 | msh2.MeshType = "Cylinder" | |
2833 | msh2.Scale = vt(1,6,6) | |
2834 | ||
2835 | coroutine.resume(coroutine.create(function() | |
2836 | for i = 0,10,0.1 do | |
2837 | swait() | |
2838 | msh.Scale = msh.Scale + vt(0,0.25,0.25) | |
2839 | a.Transparency = a.Transparency + 0.025 | |
2840 | msh2.Scale = msh2.Scale + vt(0,0.45,0.45) | |
2841 | - | a.Name = "Direction" |
2841 | + | |
2842 | - | a.Anchored = true |
2842 | + | |
2843 | - | a.BrickColor = maincolor |
2843 | + | |
2844 | a2:Destroy() | |
2845 | end)) | |
2846 | - | a.CanCollide = false |
2846 | + | |
2847 | - | local ray = Ray.new( |
2847 | + | |
2848 | - | rng.CFrame.p, -- origin |
2848 | + | |
2849 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
2849 | + | |
2850 | - | ) |
2850 | + | |
2851 | - | local ignore = Character |
2851 | + | |
2852 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2852 | + | |
2853 | - | a.BottomSurface = 10 |
2853 | + | |
2854 | - | a.TopSurface = 10 |
2854 | + | |
2855 | - | local distance = (rng.CFrame.p - position).magnitude |
2855 | + | |
2856 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
2856 | + | |
2857 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
2857 | + | |
2858 | - | local lb = Instance.new("Part") |
2858 | + | |
2859 | dec2.Transparency = dec2.Transparency + 0.1 | |
2860 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
2861 | decb.Transparency = decb.Transparency + 0.1 | |
2862 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
2863 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
2864 | end | |
2865 | rng:Destroy() | |
2866 | rngb:Destroy() | |
2867 | hum.WalkSpeed = 16 | |
2868 | sbs:Destroy() | |
2869 | root.Anchored = false | |
2870 | attack = false | |
2871 | end)) | |
2872 | HoldingX = false | |
2873 | break | |
2874 | end | |
2875 | end | |
2876 | end | |
2877 | ||
2878 | function LightBomb() | |
2879 | HoldingC = true | |
2880 | attack = true | |
2881 | local sbs = Instance.new("BodyPosition", root) | |
2882 | sbs.P = 3000 | |
2883 | sbs.D = 1000 | |
2884 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
2885 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
2886 | wait(0.1) | |
2887 | root.Anchored = true | |
2888 | hum.WalkSpeed = 0 | |
2889 | local rotation = 0 | |
2890 | local typrot = math.random(1,2) | |
2891 | local rng = Instance.new("Part", char) | |
2892 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6) | |
2893 | rng.Anchored = true | |
2894 | rng.BrickColor = origcolor | |
2895 | rng.CanCollide = false | |
2896 | rng.FormFactor = 3 | |
2897 | rng.Name = "Ring" | |
2898 | rng.Material = "Neon" | |
2899 | rng.Size = Vector3.new(1, 0.05, 1) | |
2900 | rng.Transparency = 1 | |
2901 | rng.TopSurface = 0 | |
2902 | rng.BottomSurface = 0 | |
2903 | local rngm = Instance.new("SpecialMesh", rng) | |
2904 | rngm.MeshType = "Brick" | |
2905 | rngm.Scale = vt(0,1,0) | |
2906 | local dec = Instance.new("Decal",rng) | |
2907 | dec.Texture = "rbxassetid://196486941" | |
2908 | dec.Face = "Top" | |
2909 | dec.Transparency = 0 | |
2910 | local dec2 = dec:Clone() | |
2911 | dec2.Parent = rng | |
2912 | dec2.Face = "Bottom" | |
2913 | dec2.Transparency = 0 | |
2914 | ||
2915 | local rngb = Instance.new("Part", char) | |
2916 | rngb.Anchored = true | |
2917 | rngb.BrickColor = origcolor | |
2918 | rngb.CanCollide = false | |
2919 | rngb.FormFactor = 3 | |
2920 | rngb.Name = "Ring" | |
2921 | rngb.Material = "Neon" | |
2922 | rngb.Size = Vector3.new(1, 0.05, 1) | |
2923 | rngb.Transparency = 1 | |
2924 | rngb.TopSurface = 0 | |
2925 | rngb.BottomSurface = 0 | |
2926 | local rngmb = Instance.new("SpecialMesh", rngb) | |
2927 | rngmb.MeshType = "Brick" | |
2928 | rngmb.Scale = vt(0,1,0) | |
2929 | local decb = Instance.new("Decal",rngb) | |
2930 | decb.Texture = "rbxassetid://196486941" | |
2931 | decb.Face = "Top" | |
2932 | decb.Transparency = 0 | |
2933 | local dec2b = dec:Clone() | |
2934 | dec2b.Parent = rngb | |
2935 | dec2b.Face = "Bottom" | |
2936 | dec2b.Transparency = 0 | |
2937 | ||
2938 | ||
2939 | ||
2940 | local summoned = Instance.new("ParticleEmitter",rng) | |
2941 | summoned.LightEmission = 1 | |
2942 | summoned.Color = ColorSequence.new(Color3.new(1,0,1)) | |
2943 | summoned.Rate = 100 | |
2944 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
2945 | summoned.Lifetime = NumberRange.new(0.5) | |
2946 | - | a.Name = "Direction" |
2946 | + | |
2947 | - | a.Anchored = true |
2947 | + | |
2948 | - | a.BrickColor = maincolor |
2948 | + | |
2949 | summoned.Rotation = NumberRange.new(-500,500) | |
2950 | summoned.RotSpeed = NumberRange.new(-500,500) | |
2951 | - | a.CanCollide = false |
2951 | + | |
2952 | - | local ray = Ray.new( |
2952 | + | |
2953 | - | rng.CFrame.p, -- origin |
2953 | + | |
2954 | - | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction |
2954 | + | |
2955 | - | ) |
2955 | + | |
2956 | - | local ignore = Character |
2956 | + | |
2957 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
2957 | + | |
2958 | - | a.BottomSurface = 10 |
2958 | + | |
2959 | - | a.TopSurface = 10 |
2959 | + | |
2960 | - | local distance = (rng.CFrame.p - position).magnitude |
2960 | + | |
2961 | - | a.Size = Vector3.new(0.1, 0.1, 0.1) |
2961 | + | |
2962 | - | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) |
2962 | + | |
2963 | - | local lb = Instance.new("Part") |
2963 | + | |
2964 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3) | |
2965 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3) | |
2966 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2967 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2968 | RootPart.CFrame = FaceMouse2()[1] | |
2969 | end | |
2970 | summoned.Enabled = false | |
2971 | ||
2972 | local Power = 8 | |
2973 | while true do | |
2974 | swait() | |
2975 | Power = Power + 0.2 | |
2976 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
2977 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
2978 | if typrot == 1 then | |
2979 | rotation = rotation + 2.5 | |
2980 | elseif typrot == 2 then | |
2981 | rotation = rotation - 2.5 | |
2982 | end | |
2983 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9 | |
2984 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
2985 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
2986 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2987 | RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1) | |
2988 | LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1) | |
2989 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2990 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
2991 | RootPart.CFrame = FaceMouse2()[1] | |
2992 | if HoldingC == false then | |
2993 | coroutine.resume(coroutine.create(function() | |
2994 | local a = Instance.new("Part",Character) | |
2995 | a.Name = "Direction" | |
2996 | a.Anchored = true | |
2997 | a.BrickColor = maincolor | |
2998 | a.Material = "Neon" | |
2999 | a.Transparency = 1 | |
3000 | a.CanCollide = false | |
3001 | local ray = Ray.new( | |
3002 | rng.CFrame.p, -- origin | |
3003 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
3004 | ) | |
3005 | local ignore = Character | |
3006 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3007 | a.BottomSurface = 10 | |
3008 | a.TopSurface = 10 | |
3009 | local distance = (rng.CFrame.p - position).magnitude | |
3010 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3011 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3012 | local lb = Instance.new("Part") | |
3013 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1) | |
3014 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5) | |
3015 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1) | |
3016 | lb.Parent = char | |
3017 | lb.Color = Color3.new(1,0,1) | |
3018 | lb.CanCollide = false | |
3019 | lb.Material = "Neon" | |
3020 | lb.Anchored = true | |
3021 | lb.TopSurface = 0 | |
3022 | lb.BottomSurface = 0 | |
3023 | lb.Transparency = 0 | |
3024 | lb.Size = vt(3,3,3) | |
3025 | lb.CFrame = a.CFrame | |
3026 | lb.Anchored = false | |
3027 | local thingery = Instance.new("SpecialMesh",lb) | |
3028 | thingery.MeshType = "Sphere" | |
3029 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
3030 | game:GetService("Debris"):AddItem(lb, 10) | |
3031 | local bv = Instance.new("BodyVelocity") | |
3032 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3033 | bv.velocity = lb.CFrame.lookVector*125 | |
3034 | bv.Parent = lb | |
3035 | local hitted = false | |
3036 | coroutine.resume(coroutine.create(function() | |
3037 | while true do | |
3038 | swait(3) | |
3039 | if lb.Parent ~= nil and hitted == false then | |
3040 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White")) | |
3041 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor) | |
3042 | elseif lb.Parent == nil then | |
3043 | break | |
3044 | end | |
3045 | end | |
3046 | end)) | |
3047 | ||
3048 | game:GetService("Debris"):AddItem(a, 0.1) | |
3049 | RootPart.CFrame = FaceMouse2()[1] | |
3050 | ||
3051 | coroutine.resume(coroutine.create(function() | |
3052 | swait(1) | |
3053 | lb.Touched:connect(function(hit) | |
3054 | if hitted == false then | |
3055 | hitted = true | |
3056 | lb.Transparency = 1 | |
3057 | lb.Anchored = true | |
3058 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5) | |
3059 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25) | |
3060 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5) | |
3061 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75) | |
3062 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05) | |
3063 | MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal") | |
3064 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White")) | |
3065 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor) | |
3066 | for i = 0, 9 do | |
3067 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0) | |
3068 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0) | |
3069 | end | |
3070 | for i = 0, 19 do | |
3071 | swait(2) | |
3072 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White")) | |
3073 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor) | |
3074 | end | |
3075 | end | |
3076 | end) | |
3077 | end)) | |
3078 | ||
3079 | for i = 0,1,0.1 do | |
3080 | swait() | |
3081 | dec.Transparency = dec.Transparency + 0.1 | |
3082 | dec2.Transparency = dec2.Transparency + 0.1 | |
3083 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3084 | decb.Transparency = decb.Transparency + 0.1 | |
3085 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3086 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
3087 | end | |
3088 | rng:Destroy() | |
3089 | rngb:Destroy() | |
3090 | hum.WalkSpeed = 16 | |
3091 | sbs:Destroy() | |
3092 | root.Anchored = false | |
3093 | attack = false | |
3094 | end)) | |
3095 | break | |
3096 | end | |
3097 | if Power > 55 and HoldingC == true then | |
3098 | coroutine.resume(coroutine.create(function() | |
3099 | local a = Instance.new("Part",Character) | |
3100 | a.Name = "Direction" | |
3101 | a.Anchored = true | |
3102 | a.BrickColor = maincolor | |
3103 | a.Material = "Neon" | |
3104 | a.Transparency = 1 | |
3105 | a.CanCollide = false | |
3106 | local ray = Ray.new( | |
3107 | rng.CFrame.p, -- origin | |
3108 | (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction | |
3109 | ) | |
3110 | local ignore = Character | |
3111 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3112 | a.BottomSurface = 10 | |
3113 | a.TopSurface = 10 | |
3114 | local distance = (rng.CFrame.p - position).magnitude | |
3115 | a.Size = Vector3.new(0.1, 0.1, 0.1) | |
3116 | a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0) | |
3117 | local lb = Instance.new("Part") | |
3118 | CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1) | |
3119 | CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5) | |
3120 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1) | |
3121 | lb.Parent = char | |
3122 | lb.Color = Color3.new(1,0,1) | |
3123 | lb.CanCollide = false | |
3124 | lb.Material = "Neon" | |
3125 | lb.Anchored = true | |
3126 | lb.TopSurface = 0 | |
3127 | lb.BottomSurface = 0 | |
3128 | lb.Transparency = 0 | |
3129 | lb.Size = vt(3,3,3) | |
3130 | lb.CFrame = a.CFrame | |
3131 | lb.Anchored = false | |
3132 | local thingery = Instance.new("SpecialMesh",lb) | |
3133 | thingery.MeshType = "Sphere" | |
3134 | thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15) | |
3135 | game:GetService("Debris"):AddItem(lb, 10) | |
3136 | local bv = Instance.new("BodyVelocity") | |
3137 | bv.maxForce = Vector3.new(1e9, 1e9, 1e9) | |
3138 | bv.velocity = lb.CFrame.lookVector*125 | |
3139 | bv.Parent = lb | |
3140 | local hitted = false | |
3141 | ||
3142 | coroutine.resume(coroutine.create(function() | |
3143 | while true do | |
3144 | swait(3) | |
3145 | if lb.Parent ~= nil and hitted == false then | |
3146 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White")) | |
3147 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor) | |
3148 | elseif lb.Parent == nil then | |
3149 | break | |
3150 | end | |
3151 | end | |
3152 | end)) | |
3153 | game:GetService("Debris"):AddItem(a, 0.1) | |
3154 | RootPart.CFrame = FaceMouse2()[1] | |
3155 | ||
3156 | coroutine.resume(coroutine.create(function() | |
3157 | swait(1) | |
3158 | lb.Touched:connect(function(hit) | |
3159 | if hitted == false then | |
3160 | hitted = true | |
3161 | lb.Transparency = 1 | |
3162 | lb.Anchored = true | |
3163 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5) | |
3164 | CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25) | |
3165 | CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5) | |
3166 | CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75) | |
3167 | CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05) | |
3168 | MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal") | |
3169 | sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White")) | |
3170 | sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor) | |
3171 | for i = 0, 9 do | |
3172 | sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0) | |
3173 | sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0) | |
3174 | end | |
3175 | for i = 0, 19 do | |
3176 | swait(2) | |
3177 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White")) | |
3178 | sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor) | |
3179 | end | |
3180 | end | |
3181 | end) | |
3182 | end)) | |
3183 | ||
3184 | for i = 0,1,0.1 do | |
3185 | swait() | |
3186 | dec.Transparency = dec.Transparency + 0.1 | |
3187 | dec2.Transparency = dec2.Transparency + 0.1 | |
3188 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3189 | decb.Transparency = decb.Transparency + 0.1 | |
3190 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3191 | rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5) | |
3192 | end | |
3193 | rng:Destroy() | |
3194 | rngb:Destroy() | |
3195 | hum.WalkSpeed = 16 | |
3196 | sbs:Destroy() | |
3197 | root.Anchored = false | |
3198 | attack = false | |
3199 | end)) | |
3200 | HoldingC = false | |
3201 | break | |
3202 | end | |
3203 | end | |
3204 | end | |
3205 | ||
3206 | ||
3207 | function LightHeal() | |
3208 | HoldingV = true | |
3209 | attack = true | |
3210 | local sbs = Instance.new("BodyPosition", root) | |
3211 | sbs.P = 3000 | |
3212 | sbs.D = 1000 | |
3213 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
3214 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0) | |
3215 | wait(0.1) | |
3216 | root.Anchored = true | |
3217 | hum.WalkSpeed = 0 | |
3218 | local rotation = 0 | |
3219 | local typrot = math.random(1,2) | |
3220 | local rng = Instance.new("Part", char) | |
3221 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6) | |
3222 | rng.Anchored = true | |
3223 | rng.BrickColor = origcolor | |
3224 | rng.CanCollide = false | |
3225 | rng.FormFactor = 3 | |
3226 | rng.Name = "Ring" | |
3227 | rng.Material = "Neon" | |
3228 | rng.Size = Vector3.new(1, 0.05, 1) | |
3229 | rng.Transparency = 1 | |
3230 | rng.TopSurface = 0 | |
3231 | rng.BottomSurface = 0 | |
3232 | local rngm = Instance.new("SpecialMesh", rng) | |
3233 | rngm.MeshType = "Brick" | |
3234 | rngm.Scale = vt(0,1,0) | |
3235 | local dec = Instance.new("Decal",rng) | |
3236 | dec.Texture = "rbxassetid://196486941" | |
3237 | dec.Face = "Top" | |
3238 | dec.Transparency = 1 | |
3239 | local dec2 = dec:Clone() | |
3240 | dec2.Parent = rng | |
3241 | dec2.Face = "Bottom" | |
3242 | dec2.Transparency = 1 | |
3243 | ||
3244 | ||
3245 | ||
3246 | local summoned = Instance.new("ParticleEmitter",rng) | |
3247 | summoned.LightEmission = 1 | |
3248 | summoned.Color = ColorSequence.new(maincolor.Color) | |
3249 | summoned.Rate = 100 | |
3250 | summoned.Lifetime = NumberRange.new(0.5) | |
3251 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
3252 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
3253 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3254 | summoned.Speed = NumberRange.new(0,0) | |
3255 | summoned.Rotation = NumberRange.new(-500,500) | |
3256 | summoned.RotSpeed = NumberRange.new(-500,500) | |
3257 | ||
3258 | for i = 0,1,0.1 do | |
3259 | swait() | |
3260 | dec.Transparency = dec.Transparency - 0.1 | |
3261 | dec2.Transparency = dec2.Transparency - 0.1 | |
3262 | rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2) | |
3263 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
3264 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3265 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3266 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3) | |
3267 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3) | |
3268 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3269 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3270 | RootPart.CFrame = FaceMouse()[1] | |
3271 | end | |
3272 | summoned.Enabled = false | |
3273 | ||
3274 | local Power = 6 | |
3275 | while true do | |
3276 | swait() | |
3277 | Power = Power + 0.1 | |
3278 | rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4) | |
3279 | if typrot == 1 then | |
3280 | rotation = rotation + 2.5 | |
3281 | elseif typrot == 2 then | |
3282 | rotation = rotation - 2.5 | |
3283 | end | |
3284 | rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0) | |
3285 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1) | |
3286 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3287 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1) | |
3288 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1) | |
3289 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3290 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3291 | RootPart.CFrame = FaceMouse()[1] | |
3292 | if HoldingV == false then | |
3293 | coroutine.resume(coroutine.create(function() | |
3294 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1) | |
3295 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1) | |
3296 | MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal") | |
3297 | hum:TakeDamage(0,0) | |
3298 | local takenresult = hum.Health | |
3299 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White")) | |
3300 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor) | |
3301 | for i = 0, 24 do | |
3302 | swait(1) | |
3303 | hum.Health = math.huge | |
3304 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0) | |
3305 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor) | |
3306 | end | |
3307 | for i = 0,1,0.1 do | |
3308 | swait() | |
3309 | dec.Transparency = dec.Transparency + 0.1 | |
3310 | dec2.Transparency = dec2.Transparency + 0.1 | |
3311 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3312 | end | |
3313 | rng:Destroy() | |
3314 | hum.WalkSpeed = 16 | |
3315 | sbs:Destroy() | |
3316 | root.Anchored = false | |
3317 | attack = false | |
3318 | end)) | |
3319 | break | |
3320 | end | |
3321 | if Power > 15 and HoldingV == true then | |
3322 | coroutine.resume(coroutine.create(function() | |
3323 | CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1) | |
3324 | CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1) | |
3325 | MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal") | |
3326 | hum:TakeDamage(0,0) | |
3327 | local takenresult = hum.Health | |
3328 | sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White")) | |
3329 | sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor) | |
3330 | for i = 0, 24 do | |
3331 | swait(1) | |
3332 | hum.Health = math.huge | |
3333 | sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0) | |
3334 | sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor) | |
3335 | end | |
3336 | for i = 0,1,0.1 do | |
3337 | swait() | |
3338 | dec.Transparency = dec.Transparency + 0.1 | |
3339 | dec2.Transparency = dec2.Transparency + 0.1 | |
3340 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3341 | end | |
3342 | rng:Destroy() | |
3343 | hum.WalkSpeed = 16 | |
3344 | sbs:Destroy() | |
3345 | root.Anchored = false | |
3346 | attack = false | |
3347 | end)) | |
3348 | HoldingV = false | |
3349 | break | |
3350 | end | |
3351 | end | |
3352 | end | |
3353 | ||
3354 | function UltralightBeam() | |
3355 | attack = true | |
3356 | local sbs = Instance.new("BodyPosition", root) | |
3357 | sbs.P = 3000 | |
3358 | sbs.D = 1000 | |
3359 | sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000) | |
3360 | sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0) | |
3361 | wait(0.1) | |
3362 | root.Anchored = true | |
3363 | hum.WalkSpeed = 0 | |
3364 | local rotation = 0 | |
3365 | local typrot = math.random(1,2) | |
3366 | local rng = Instance.new("Part", char) | |
3367 | CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6) | |
3368 | - | a.Name = "Direction" |
3368 | + | |
3369 | - | a.Anchored = true |
3369 | + | |
3370 | - | a.BrickColor = bc("White") |
3370 | + | |
3371 | rng.FormFactor = 3 | |
3372 | rng.Name = "Ring" | |
3373 | rng.Material = "Neon" | |
3374 | - | a.CanCollide = false |
3374 | + | |
3375 | rng.Transparency = 1 | |
3376 | - | a2.Name = "Direction" |
3376 | + | |
3377 | - | a2.Anchored = true |
3377 | + | |
3378 | - | a2.BrickColor = bc("Pastel yellow") |
3378 | + | |
3379 | rngm.MeshType = "Brick" | |
3380 | rngm.Scale = vt(0,1,0) | |
3381 | local dec = Instance.new("Decal",rng) | |
3382 | - | a2.CanCollide = false |
3382 | + | |
3383 | dec.Face = "Top" | |
3384 | - | b.Name = "HitDirect" |
3384 | + | |
3385 | - | b.Anchored = true |
3385 | + | |
3386 | - | b.BrickColor = bc("Pastel yellow") |
3386 | + | |
3387 | dec2.Face = "Bottom" | |
3388 | dec2.Transparency = 0 | |
3389 | - | b.CanCollide = false |
3389 | + | |
3390 | - | local ray = Ray.new( |
3390 | + | |
3391 | - | orb.CFrame.p, -- origin |
3391 | + | |
3392 | - | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction |
3392 | + | |
3393 | - | ) |
3393 | + | |
3394 | - | local ignore = Character |
3394 | + | |
3395 | - | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) |
3395 | + | |
3396 | - | a.BottomSurface = 10 |
3396 | + | |
3397 | - | a.TopSurface = 10 |
3397 | + | |
3398 | - | a2.BottomSurface = 10 |
3398 | + | |
3399 | - | a2.TopSurface = 10 |
3399 | + | |
3400 | - | local distance = (orb.CFrame.p - position).magnitude |
3400 | + | |
3401 | - | a.Size = Vector3.new(distance, 1, 1) |
3401 | + | |
3402 | - | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
3402 | + | |
3403 | - | a2.Size = Vector3.new(distance, 1, 1) |
3403 | + | |
3404 | - | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) |
3404 | + | |
3405 | ||
3406 | local orb = rngb:Clone() | |
3407 | orb.Parent = char | |
3408 | orb.Transparency = 0 | |
3409 | orb.BrickColor = BrickColor.new("White") | |
3410 | orb.Size = vt(1,1,1) | |
3411 | local orbmish = orb.SizeMesh | |
3412 | orbmish.Scale = vt(0,0,0) | |
3413 | orbmish.MeshType = "Sphere" | |
3414 | ||
3415 | local orbe = rngb:Clone() | |
3416 | orbe.Parent = char | |
3417 | orbe.Transparency = 0.5 | |
3418 | orbe.BrickColor = BrickColor.new("Pastel yellow") | |
3419 | orbe.Size = vt(1,1,1) | |
3420 | local orbmish2 = orbe.SizeMesh | |
3421 | orbmish2.Scale = vt(0,0,0) | |
3422 | orbmish2.MeshType = "Sphere" | |
3423 | - | orb.CFrame.p, -- origin |
3423 | + | |
3424 | - | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction |
3424 | + | |
3425 | - | ) |
3425 | + | |
3426 | decb.Face = "Top" | |
3427 | decb.Transparency = 0 | |
3428 | local dec2b = dec:Clone() | |
3429 | dec2b.Parent = rngb | |
3430 | dec2b.Face = "Bottom" | |
3431 | dec2b.Transparency = 0 | |
3432 | ||
3433 | maincolor = BrickColor.new("Pastel yellow") | |
3434 | ||
3435 | local summoned = Instance.new("ParticleEmitter",rng) | |
3436 | summoned.LightEmission = 1 | |
3437 | summoned.Color = ColorSequence.new(maincolor.Color) | |
3438 | summoned.Rate = 100 | |
3439 | summoned.Lifetime = NumberRange.new(0.5) | |
3440 | summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)}) | |
3441 | summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
3442 | summoned.Speed = NumberRange.new(0,0) | |
3443 | summoned.Texture = "http://www.roblox.com/asset/?id=1493478120" | |
3444 | summoned.Rotation = NumberRange.new(-500,500) | |
3445 | summoned.RotSpeed = NumberRange.new(-500,500) | |
3446 | ||
3447 | local scaled = 1 | |
3448 | for i = 0,1,0.1 do | |
3449 | swait() | |
3450 | dec.Transparency = dec.Transparency - 0.1 | |
3451 | dec2.Transparency = dec2.Transparency - 0.1 | |
3452 | rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6) | |
3453 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
3454 | decb.Transparency = decb.Transparency - 0.1 | |
3455 | dec2b.Transparency = dec2b.Transparency - 0.1 | |
3456 | rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9) | |
3457 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
3458 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
3459 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
3460 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
3461 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
3462 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3463 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3464 | RootPart.CFrame = FaceMouse2()[1] | |
3465 | end | |
3466 | CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7) | |
3467 | summoned.Enabled = false | |
3468 | for i = 0,10,0.1 do | |
3469 | swait() | |
3470 | scaled = scaled - 0.01 | |
3471 | if typrot == 1 then | |
3472 | rotation = rotation + 2.5 | |
3473 | elseif typrot == 2 then | |
3474 | rotation = rotation - 2.5 | |
3475 | end | |
3476 | orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5) | |
3477 | orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5) | |
3478 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3479 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3480 | sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,maincolor,50) | |
3481 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
3482 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
3483 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
3484 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
3485 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
3486 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
3487 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3488 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3489 | RootPart.CFrame = FaceMouse2()[1] | |
3490 | - | if k == "f" and cloaked == false then |
3490 | + | |
3491 | - | cloaked = true |
3491 | + | |
3492 | - | Cloak() |
3492 | + | |
3493 | - | elseif k == "f" and cloaked == true then |
3493 | + | |
3494 | - | cloaked = false |
3494 | + | |
3495 | - | UnCloak() |
3495 | + | |
3496 | rotation = rotation - 2.5 | |
3497 | end | |
3498 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3499 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3500 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
3501 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
3502 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1) | |
3503 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1) | |
3504 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1) | |
3505 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1) | |
3506 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3507 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3) | |
3508 | RootPart.CFrame = FaceMouse2()[1] | |
3509 | end | |
3510 | CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1) | |
3511 | CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1) | |
3512 | CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1) | |
3513 | CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1) | |
3514 | CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85) | |
3515 | local xd= Instance.new("Sound",char) | |
3516 | xd.SoundId = "rbxassetid://445796828" | |
3517 | xd.Pitch = 0.75 | |
3518 | xd.Looped = true | |
3519 | xd.Volume = 1.25 | |
3520 | xd:Play() | |
3521 | local a = Instance.new("Part",Character) | |
3522 | a.Name = "Direction" | |
3523 | a.Anchored = true | |
3524 | a.BrickColor = bc("White") | |
3525 | a.Material = "Neon" | |
3526 | a.Transparency = 0 | |
3527 | a.Shape = "Cylinder" | |
3528 | a.CanCollide = false | |
3529 | local a2 = Instance.new("Part",Character) | |
3530 | a2.Name = "Direction" | |
3531 | a2.Anchored = true | |
3532 | a2.BrickColor = bc("Pastel yellow") | |
3533 | - | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude |
3533 | + | |
3534 | a2.Transparency = 0.5 | |
3535 | a2.Shape = "Cylinder" | |
3536 | a2.CanCollide = false | |
3537 | local b = Instance.new("Part",Character) | |
3538 | b.Name = "HitDirect" | |
3539 | b.Anchored = true | |
3540 | b.BrickColor = bc("Pastel yellow") | |
3541 | b.Material = "Neon" | |
3542 | b.Transparency = 1 | |
3543 | b.CanCollide = false | |
3544 | local ray = Ray.new( | |
3545 | orb.CFrame.p, -- origin | |
3546 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3547 | - | if RootPart.Velocity.y > 1 and hitfloor==nil then |
3547 | + | ) |
3548 | local ignore = Character | |
3549 | local hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3550 | a.BottomSurface = 10 | |
3551 | a.TopSurface = 10 | |
3552 | a2.BottomSurface = 10 | |
3553 | a2.TopSurface = 10 | |
3554 | local distance = (orb.CFrame.p - position).magnitude | |
3555 | a.Size = Vector3.new(distance, 1, 1) | |
3556 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3557 | - | elseif RootPart.Velocity.y < -1 and hitfloor==nil then |
3557 | + | a2.Size = Vector3.new(distance, 1, 1) |
3558 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3559 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3560 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3561 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3562 | game:GetService("Debris"):AddItem(a, 20) | |
3563 | game:GetService("Debris"):AddItem(a2, 20) | |
3564 | game:GetService("Debris"):AddItem(b, 20) | |
3565 | local msh = Instance.new("SpecialMesh",a) | |
3566 | msh.MeshType = "Cylinder" | |
3567 | msh.Scale = vt(1,5*5,5*5) | |
3568 | local msh2 = Instance.new("SpecialMesh",a2) | |
3569 | msh2.MeshType = "Cylinder" | |
3570 | msh2.Scale = vt(1,6*5,6*5) | |
3571 | ||
3572 | for i = 0,20,0.1 do | |
3573 | swait() | |
3574 | orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3575 | orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5 | |
3576 | ray = Ray.new( | |
3577 | orb.CFrame.p, -- origin | |
3578 | (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction | |
3579 | ) | |
3580 | hit, position, normal = workspace:FindPartOnRay(ray, ignore) | |
3581 | distance = (orb.CFrame.p - position).magnitude | |
3582 | if typrot == 1 then | |
3583 | rotation = rotation + 2.5 | |
3584 | elseif typrot == 2 then | |
3585 | rotation = rotation - 2.5 | |
3586 | end | |
3587 | rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6 | |
3588 | rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3 | |
3589 | RootPart.CFrame = FaceMouse2()[1] | |
3590 | a.Size = Vector3.new(distance, 1, 1) | |
3591 | a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3592 | a2.Size = Vector3.new(distance, 1, 1) | |
3593 | a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2) | |
3594 | b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance) | |
3595 | a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3596 | a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0) | |
3597 | msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5) | |
3598 | msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5) | |
3599 | orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175) | |
3600 | orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175) | |
3601 | sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0) | |
3602 | sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0) | |
3603 | sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,maincolor) | |
3604 | xd.Volume = xd.Volume - 0.0025 | |
3605 | MagniDamage(b, 50,30,60, 3, "Normal") | |
3606 | end | |
3607 | sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,maincolor) | |
3608 | for i = 0, 9 do | |
3609 | sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,maincolor,0) | |
3610 | end | |
3611 | xd:Destroy() | |
3612 | a:Destroy() | |
3613 | a2:Destroy() | |
3614 | orb:Destroy() | |
3615 | orbe:Destroy() | |
3616 | MagniDamage(b, 50,30,60, 3, "Normal") | |
3617 | CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05) | |
3618 | CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1) | |
3619 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1) | |
3620 | for i = 0, 14 do | |
3621 | sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("White"),0) | |
3622 | sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,maincolor,0) | |
3623 | end | |
3624 | sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("White")) | |
3625 | sphere(1,"Add",b.CFrame,vt(5,5,5),5,maincolor) | |
3626 | for i = 0,1,0.1 do | |
3627 | swait() | |
3628 | dec.Transparency = dec.Transparency + 0.1 | |
3629 | dec2.Transparency = dec2.Transparency + 0.1 | |
3630 | rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5) | |
3631 | decb.Transparency = decb.Transparency + 0.1 | |
3632 | dec2b.Transparency = dec2b.Transparency + 0.1 | |
3633 | rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1) | |
3634 | end | |
3635 | rng:Destroy() | |
3636 | rngb:Destroy() | |
3637 | hum.WalkSpeed = 16 | |
3638 | sbs:Destroy() | |
3639 | root.Anchored = false | |
3640 | attack = false | |
3641 | end | |
3642 | ||
3643 | mouse.KeyDown:connect(function(k) | |
3644 | if k == "f" and cloaked == false then | |
3645 | cloaked = true | |
3646 | Cloak() | |
3647 | elseif k == "f" and cloaked == true then | |
3648 | cloaked = false | |
3649 | UnCloak() | |
3650 | end | |
3651 | if k == "z" and attack == false and HoldingZ == false then | |
3652 | LightStorm() | |
3653 | end | |
3654 | if k == "x" and attack == false and HoldingX == false then | |
3655 | LightBeam() | |
3656 | end | |
3657 | if k == "c" and attack == false and HoldingC == false then | |
3658 | LightBomb() | |
3659 | end | |
3660 | if k == "v" and attack == false and HoldingV == false then | |
3661 | LightHeal() | |
3662 | end | |
3663 | if k == "b" and attack == false then | |
3664 | UltralightBeam() | |
3665 | end | |
3666 | end) | |
3667 | ||
3668 | mouse.KeyUp:connect(function(k) | |
3669 | if k == "z" and attack == true and HoldingZ == true then | |
3670 | HoldingZ = false | |
3671 | end | |
3672 | if k == "x" and attack == true and HoldingX == true then | |
3673 | HoldingX = false | |
3674 | end | |
3675 | if k == "c" and attack == true and HoldingC == true then | |
3676 | HoldingC = false | |
3677 | end | |
3678 | if k == "v" and attack == true and HoldingV == true then | |
3679 | HoldingV = false | |
3680 | end | |
3681 | end) | |
3682 | Humanoid.Animator.Parent = nil | |
3683 | idleanim=.4 | |
3684 | while true do | |
3685 | swait() | |
3686 | sine = sine + change | |
3687 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
3688 | local velderp=RootPart.Velocity.y | |
3689 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
3690 | if equipped==true or equipped==false then | |
3691 | if attack==false then | |
3692 | idle=idle+1 | |
3693 | else | |
3694 | idle=0 | |
3695 | end | |
3696 | if idle>=500 then | |
3697 | if attack==false then | |
3698 | --Sheath() | |
3699 | end | |
3700 | end | |
3701 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
3702 | Anim="Jump" | |
3703 | if attack==false then | |
3704 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3705 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3706 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
3707 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
3708 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
3709 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
3710 | end | |
3711 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
3712 | Anim="Fall" | |
3713 | if attack==false then | |
3714 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
3715 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
3716 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3717 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
3718 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
3719 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
3720 | end | |
3721 | elseif torvel<1 and hitfloor~=nil then | |
3722 | Anim="Idle" | |
3723 | if attack==false then | |
3724 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1) | |
3725 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1) | |
3726 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1) | |
3727 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1) | |
3728 | RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1) | |
3729 | LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1) | |
3730 | end | |
3731 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3732 | Anim="Walk" | |
3733 | if attack==false then | |
3734 | RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
3735 | LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1) | |
3736 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1) | |
3737 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1) | |
3738 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1) | |
3739 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1) | |
3740 | end | |
3741 | elseif torvel>=22 and hitfloor~=nil then | |
3742 | Anim="Run" | |
3743 | if attack==false then | |
3744 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3745 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3746 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
3747 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
3748 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
3749 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
3750 | end | |
3751 | end | |
3752 | end | |
3753 | end |