Advertisement
plytalent

light magic

Feb 16th, 2019
299
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. Player = game:GetService("Players").plytalent
  87. -- script hair--
  88. plr = Player
  89. part = nil
  90. bp = nil
  91. particles = nil
  92. ---
  93. local char = plr.Character
  94. local hum = char:FindFirstChildOfClass'Humanoid'
  95. local hed = char.Head
  96. hed.face.Transparency = 1
  97. local tors = char.Torso
  98. local ra = char["Right Arm"]
  99. local la = char["Left Arm"]
  100. local rl = char["Right Leg"]
  101. local ll = char["Left Leg"]
  102. local neck = tors["Neck"]
  103. --local mouse = plr:GetMouse()
  104. local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  105. local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
  106. local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
  107. local maincolor = BrickColor.new("Institutional white")
  108. cam = game.Workspace.CurrentCamera
  109. CF = CFrame.new
  110. angles = CFrame.Angles
  111. attack = false
  112. Euler = CFrame.fromEulerAnglesXYZ
  113. Rad = math.rad
  114. IT = Instance.new
  115. BrickC = BrickColor.new
  116. Cos = math.cos
  117. Acos = math.acos
  118. Sin = math.sin
  119. Asin = math.asin
  120. Abs = math.abs
  121. Mrandom = math.random
  122. Floor = math.floor
  123. --script hair--
  124. if char:FindFirstChildOfClass("Accessory") ~= nil then
  125. repeat
  126. wait(0.000000000000000000000000000001)
  127. char:FindFirstChildOfClass("Accessory"):Destroy()
  128. until char:FindFirstChildOfClass("Accessory") == nil
  129. end
  130. HSHair = IT("Model")
  131. HSHair.Parent = char
  132. HSHair.Name = "HSHair"
  133. RHe = IT("Part")
  134. RHe.Parent = HSHair
  135. RHe.BrickColor = BrickColor.new("New Yeller")
  136. RHe.Locked = true
  137. RHe.CanCollide = false
  138. RHe.Transparency = 0
  139. PMesh = IT("SpecialMesh")
  140. RHe.formFactor = "Symmetric"
  141. PMesh.MeshType = "FileMesh"
  142. PMesh.MeshId = "rbxassetid://731023666"
  143. PMesh.Scale = Vector3.new(0.200000003, 0.200000003, 0.170000002)
  144. PMesh.Parent = RHe
  145. local RWeld = IT("Weld")
  146. RWeld.Parent = RHe
  147. RWeld.Part0 = RHe
  148. RWeld.Part1 = hed
  149. RWeld.C0 = CF(0, 2.5, 1) * angles(0, Rad(180), 0)
  150. --end or hair script--
  151. warn'light Arc/Element'
  152. warn'Made by NoobyGames12 edit by XXUNORIBOASXX / Dark Edit- DO NOT REMOVE CREDITS OR ELSE'
  153. warn("this is edit ver")
  154. warn("edit by plytalent#3750 or plytalent")
  155. warn("edit from dark arc/element")
  156. plr = game:GetService("Players").plytalent
  157. --plr = owner
  158. --plr = game.Players.LocalPlayer
  159. char = plr.Character
  160. Character = plr.Character
  161. hum = char.Humanoid
  162. maincolor = BrickColor.new("Pastel yellow")
  163. local cam = game.Workspace.CurrentCamera
  164. t = char.Torso
  165. h = char.Head
  166. ra = char["Right Arm"]
  167. la = char["Left Arm"]
  168. rl = char["Right Leg"]
  169. ll = char["Left Leg"]
  170. tors = char.Torso
  171. lleg = char["Left Leg"]
  172. root = char.HumanoidRootPart
  173. hed = char.Head
  174. rleg = char["Right Leg"]
  175. rarm = char["Right Arm"]
  176. larm = char["Left Arm"]
  177. vt = Vector3.new
  178. bc = BrickColor.new
  179. br = BrickColor.random
  180. it = Instance.new
  181. cf = CFrame.new
  182.  
  183. function CameraShake(Times, Power)
  184. coroutine.resume(coroutine.create(function()
  185. FV = Instance.new("BoolValue", Character)
  186. FV.Name = "CameraShake"
  187. for ShakeNum=1,Times do
  188. swait()
  189. local ef=Power
  190. if ef>=1 then
  191. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  192. else
  193. ef=Power*10
  194. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  195. end
  196. end
  197. Humanoid.CameraOffset = Vector3.new(0,0,0)
  198. FV:Destroy()
  199. end))
  200. end
  201.  
  202. CamShake=function(Part,Distan,Power,Times)
  203. local de=Part.Position
  204. for i,v in pairs(workspace:children()) do
  205. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  206. for _,c in pairs(v:children()) do
  207. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  208. local Noob=v.Humanoid
  209. if Noob~=nil then
  210. if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then
  211. --[[local ss=script.CamShake:clone()
  212. ss.Parent=Noob
  213. ss.Power.Value=Power
  214. ss.Times.Value=Times
  215. ss.Disabled=false]]
  216. CameraShake(Times, Power)
  217. end
  218. end
  219. end
  220. end
  221. end
  222. end
  223. end
  224.  
  225. function chatfunc(text,color)
  226. local chat = coroutine.wrap(function()
  227. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  228. Character:FindFirstChild("TalkingBillBoard"):destroy()
  229. end
  230. local naeeym2 = Instance.new("BillboardGui",Character)
  231. naeeym2.Size = UDim2.new(0,100,0,40)
  232. naeeym2.StudsOffset = Vector3.new(0,3,0)
  233. naeeym2.Adornee = Character.Head
  234. naeeym2.Name = "TalkingBillBoard"
  235. local tecks2 = Instance.new("TextLabel",naeeym2)
  236. tecks2.BackgroundTransparency = 1
  237. tecks2.BorderSizePixel = 0
  238. tecks2.Text = ""
  239. tecks2.Font = "SciFi"
  240. tecks2.TextSize = 30
  241. tecks2.TextStrokeTransparency = 0
  242. tecks2.TextColor3 = color
  243. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  244. tecks2.Size = UDim2.new(1,0,0.5,0)
  245. local tecks3 = Instance.new("TextLabel",naeeym2)
  246. tecks3.BackgroundTransparency = 1
  247. tecks3.BorderSizePixel = 0
  248. tecks3.Text = ""
  249. tecks3.Font = "SciFi"
  250. tecks3.TextSize = 30
  251. tecks3.TextStrokeTransparency = 0
  252. tecks3.TextColor3 = Color3.new(0,0,0)
  253. tecks3.TextStrokeColor3 = color
  254. tecks3.Size = UDim2.new(1,0,0.5,0)
  255. for i = 1,string.len(text),1 do
  256. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  257. tecks2.Text = string.sub(text,1,i)
  258. tecks3.Text = string.sub(text,1,i)
  259. wait(0.01)
  260. end
  261. wait(1)
  262. local randomrot = math.random(1,2)
  263. if randomrot == 1 then
  264. for i = 1, 50 do
  265. swait()
  266. tecks2.Rotation = tecks2.Rotation - .75
  267. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  268. tecks2.TextTransparency = tecks2.TextTransparency + .04
  269. tecks3.Rotation = tecks2.Rotation + .75
  270. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  271. tecks3.TextTransparency = tecks2.TextTransparency + .04
  272. end
  273. elseif randomrot == 2 then
  274. for i = 1, 50 do
  275. swait()
  276. tecks2.Rotation = tecks2.Rotation + .75
  277. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  278. tecks2.TextTransparency = tecks2.TextTransparency + .04
  279. tecks3.Rotation = tecks2.Rotation - .75
  280. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  281. tecks3.TextTransparency = tecks2.TextTransparency + .04
  282. end
  283. end
  284. naeeym2:Destroy()
  285. end)
  286. chat()
  287. end
  288.  
  289.  
  290. local Create = LoadLibrary("RbxUtility").Create
  291.  
  292. CFuncs = {
  293. ["Part"] = {
  294. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  295. local Part = Create("Part"){
  296. Parent = Parent,
  297. Reflectance = Reflectance,
  298. Transparency = Transparency,
  299. CanCollide = false,
  300. Locked = true,
  301. BrickColor = BrickColor.new(tostring(BColor)),
  302. Name = Name,
  303. Size = Size,
  304. Material = Material,
  305. }
  306. RemoveOutlines(Part)
  307. return Part
  308. end;
  309. };
  310.  
  311. ["Mesh"] = {
  312. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  313. local Msh = Create(Mesh){
  314. Parent = Part,
  315. Offset = OffSet,
  316. Scale = Scale,
  317. }
  318. if Mesh == "SpecialMesh" then
  319. Msh.MeshType = MeshType
  320. Msh.MeshId = MeshId
  321. end
  322. return Msh
  323. end;
  324. };
  325.  
  326. ["Mesh"] = {
  327. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  328. local Msh = Create(Mesh){
  329. Parent = Part,
  330. Offset = OffSet,
  331. Scale = Scale,
  332. }
  333. if Mesh == "SpecialMesh" then
  334. Msh.MeshType = MeshType
  335. Msh.MeshId = MeshId
  336. end
  337. return Msh
  338. end;
  339. };
  340.  
  341. ["Weld"] = {
  342. Create = function(Parent, Part0, Part1, C0, C1)
  343. local Weld = Create("Weld"){
  344. Parent = Parent,
  345. Part0 = Part0,
  346. Part1 = Part1,
  347. C0 = C0,
  348. C1 = C1,
  349. }
  350. return Weld
  351. end;
  352. };
  353.  
  354. ["Sound"] = {
  355. Create = function(id, par, vol, pit)
  356. coroutine.resume(coroutine.create(function()
  357. local S = Create("Sound"){
  358. Volume = vol,
  359. Pitch = pit or 1,
  360. SoundId = id,
  361. Parent = par or workspace,
  362. }
  363. wait()
  364. S:play()
  365. game:GetService("Debris"):AddItem(S, 10)
  366. end))
  367. end;
  368. };
  369.  
  370. ["LongSound"] = {
  371. Create = function(id, par, vol, pit)
  372. coroutine.resume(coroutine.create(function()
  373. local S = Create("Sound"){
  374. Volume = vol,
  375. Pitch = pit or 1,
  376. SoundId = id,
  377. Parent = par or workspace,
  378. }
  379. wait()
  380. S:play()
  381. game:GetService("Debris"):AddItem(S, 30)
  382. end))
  383. end;
  384. };
  385.  
  386. ["ParticleEmitter"] = {
  387. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  388. local fp = Create("ParticleEmitter"){
  389. Parent = Parent,
  390. Color = ColorSequence.new(Color1, Color2),
  391. LightEmission = LightEmission,
  392. Size = Size,
  393. Texture = Texture,
  394. Transparency = Transparency,
  395. ZOffset = ZOffset,
  396. Acceleration = Accel,
  397. Drag = Drag,
  398. LockedToPart = LockedToPart,
  399. VelocityInheritance = VelocityInheritance,
  400. EmissionDirection = EmissionDirection,
  401. Enabled = Enabled,
  402. Lifetime = LifeTime,
  403. Rate = Rate,
  404. Rotation = Rotation,
  405. RotSpeed = RotSpeed,
  406. Speed = Speed,
  407. VelocitySpread = VelocitySpread,
  408. }
  409. return fp
  410. end;
  411. };
  412.  
  413. CreateTemplate = {
  414.  
  415. };
  416. }
  417.  
  418.  
  419.  
  420. New = function(Object, Parent, Name, Data)
  421. local Object = Instance.new(Object)
  422. for Index, Value in pairs(Data or {}) do
  423. Object[Index] = Value
  424. end
  425. Object.Parent = Parent
  426. Object.Name = Name
  427. return Object
  428. end
  429. local halocolor = BrickColor.new("New Yeller")
  430. local wepcolor = BrickColor.new("New Yeller")
  431. local m = Instance.new("Model",char)
  432.  
  433. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  434. local p = Instance.new("Part")
  435. p.TopSurface = 0
  436. p.BottomSurface = 0
  437. p.Parent = parent
  438. p.Size = Vector3.new(1,1,1)
  439. p.Transparency = transparency
  440. p.Reflectance = reflectance
  441. p.CanCollide = false
  442. p.Locked = true
  443. p.BrickColor = brickcolor
  444. p.Material = material
  445. return p
  446. end
  447.  
  448. function CreateMesh(parent,meshtype,x1,y1,z1)
  449. local mesh = Instance.new("SpecialMesh",parent)
  450. mesh.MeshType = meshtype
  451. mesh.Scale = Vector3.new(x1,y1,z1)
  452. return mesh
  453. end
  454.  
  455. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  456. local mesh = Instance.new("SpecialMesh",parent)
  457. mesh.MeshType = "FileMesh"
  458. mesh.MeshId = meshid
  459. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  460. mesh.Scale = Vector3.new(x1,y1,z1)
  461. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  462. return mesh
  463. end
  464.  
  465. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  466. local weld = Instance.new("Weld")
  467. weld.Parent = parent
  468. weld.Part0 = part0
  469. weld.Part1 = part1
  470. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  471. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  472. return weld
  473. end
  474.  
  475.  
  476. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  477. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  478. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  479. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  480.  
  481. function RemoveOutlines(part)
  482. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  483. end
  484. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  485. local Part = Create("Part")({
  486. Parent = Parent,
  487. Reflectance = Reflectance,
  488. Transparency = Transparency,
  489. CanCollide = false,
  490. Locked = true,
  491. BrickColor = BrickColor.new(tostring(BColor)),
  492. Name = Name,
  493. Size = Size,
  494. Material = Material
  495. })
  496. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  497. RemoveOutlines(Part)
  498. return Part
  499. end
  500. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  501. local Msh = Create(Mesh)({
  502. Parent = Part,
  503. Offset = OffSet,
  504. Scale = Scale
  505. })
  506. if Mesh == "SpecialMesh" then
  507. Msh.MeshType = MeshType
  508. Msh.MeshId = MeshId
  509. end
  510. return Msh
  511. end
  512. function CreateWeld(Parent, Part0, Part1, C0, C1)
  513. local Weld = Create("Weld")({
  514. Parent = Parent,
  515. Part0 = Part0,
  516. Part1 = Part1,
  517. C0 = C0,
  518. C1 = C1
  519. })
  520. return Weld
  521. end
  522.  
  523. --Player=game:GetService("Players").LocalPlayer
  524. Player = plr
  525. Character=Player.Character
  526. PlayerGui=Player.PlayerGui
  527. Backpack=Player.Backpack
  528. Torso=Character.Torso
  529. Head=Character.Head
  530. Humanoid=Character.Humanoid
  531. m=Instance.new('Model',Character)
  532. LeftArm=Character["Left Arm"]
  533. LeftLeg=Character["Left Leg"]
  534. RightArm=Character["Right Arm"]
  535. RightLeg=Character["Right Leg"]
  536. LS=Torso["Left Shoulder"]
  537. LH=Torso["Left Hip"]
  538. RS=Torso["Right Shoulder"]
  539. RH=Torso["Right Hip"]
  540. Face = Head.face
  541. Neck=Torso.Neck
  542. it=Instance.new
  543. attacktype=1
  544. vt=Vector3.new
  545. cf=CFrame.new
  546. euler=CFrame.fromEulerAnglesXYZ
  547. angles=CFrame.Angles
  548. cloaked=false
  549. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  550. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  551. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  552. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  553. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  554. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  555. RootPart=Character.HumanoidRootPart
  556. RootJoint=RootPart.RootJoint
  557. RootCF=euler(-1.57,0,3.14)
  558. attack = false
  559. attackdebounce = false
  560. deb=false
  561. equipped=true
  562. hand=false
  563. MMouse=nil
  564. combo=0
  565. mana=0
  566. trispeed=.2
  567. attackmode='none'
  568. local idle=0
  569. local Anim="Idle"
  570. local Effects={}
  571. local gun=false
  572. local shoot=false
  573. local sine = 0
  574. local change = 1
  575. player=nil
  576.  
  577. --mouse=Player:GetMouse()
  578. --save shoulders
  579. RSH, LSH=nil, nil
  580. --welds
  581. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  582. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  583. LH=Torso["Left Hip"]
  584. RH=Torso["Right Hip"]
  585. TorsoColor = BrickColor.new("Dark indigo")
  586. function NoOutline(Part)
  587. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  588. end
  589. player=Player
  590. ch=Character
  591. RSH=ch.Torso["Right Shoulder"]
  592. LSH=ch.Torso["Left Shoulder"]
  593. --
  594. RSH.Parent=nil
  595. LSH.Parent=nil
  596. --
  597. RW.Name="Right Shoulder"
  598. RW.Part0=ch.Torso
  599. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  600. RW.C1=cf(0, 0.5, 0)
  601. RW.Part1=ch["Right Arm"]
  602. RW.Parent=ch.Torso
  603. --
  604. LW.Name="Left Shoulder"
  605. LW.Part0=ch.Torso
  606. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  607. LW.C1=cf(0, 0.5, 0)
  608. LW.Part1=ch["Left Arm"]
  609. LW.Parent=ch.Torso
  610.  
  611. local Stats=Instance.new("BoolValue")
  612. Stats.Name="Stats"
  613. Stats.Parent=Character
  614. local Atk=Instance.new("NumberValue")
  615. Atk.Name="Damage"
  616. Atk.Parent=Stats
  617. Atk.Value=1
  618. local Def=Instance.new("NumberValue")
  619. Def.Name="Defense"
  620. Def.Parent=Stats
  621. Def.Value=1
  622. local Speed=Instance.new("NumberValue")
  623. Speed.Name="Speed"
  624. Speed.Parent=Stats
  625. Speed.Value=1
  626. local Mvmt=Instance.new("NumberValue")
  627. Mvmt.Name="Movement"
  628. Mvmt.Parent=Stats
  629. Mvmt.Value=1
  630.  
  631. local donum=0
  632.  
  633.  
  634. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  635. local fp=it("Part")
  636. fp.formFactor=formfactor
  637. fp.Parent=parent
  638. fp.Reflectance=reflectance
  639. fp.Transparency=transparency
  640. fp.CanCollide=false
  641. fp.Locked=true
  642. fp.BrickColor=brickcolor
  643. fp.Name=name
  644. fp.Size=size
  645. fp.Position=Torso.Position
  646. NoOutline(fp)
  647. fp.Material="SmoothPlastic"
  648. fp:BreakJoints()
  649. return fp
  650. end
  651.  
  652. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  653. local mesh=it(Mesh)
  654. mesh.Parent=part
  655. if Mesh=="SpecialMesh" then
  656. mesh.MeshType=meshtype
  657. if meshid~="nil" then
  658. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  659. end
  660. end
  661. mesh.Offset=offset
  662. mesh.Scale=scale
  663. return mesh
  664. end
  665.  
  666. function weld(parent,part0,part1,c0)
  667. local weld=it("Weld")
  668. weld.Parent=parent
  669. weld.Part0=part0
  670. weld.Part1=part1
  671. weld.C0=c0
  672. return weld
  673. end
  674.  
  675. local Color1= BrickColor.new("Dark indigo")
  676.  
  677. local bodvel=Instance.new("BodyVelocity")
  678. local bg=Instance.new("BodyGyro")
  679.  
  680. function swait(num)
  681. if num==0 or num==nil then
  682. game:service'RunService'.Stepped:wait(0)
  683. else
  684. for i=0,num do
  685. game:service'RunService'.Stepped:wait(0)
  686. end
  687. end
  688. end
  689.  
  690.  
  691. so = function(id,par,vol,pit)
  692. coroutine.resume(coroutine.create(function()
  693. local sou = Instance.new("Sound",par or workspace)
  694. sou.Volume=vol
  695. sou.Pitch=pit or 1
  696. sou.SoundId=id
  697. swait()
  698. sou:play()
  699. game:GetService("Debris"):AddItem(sou,6)
  700. end))
  701. end
  702.  
  703. function clerp(a,b,t)
  704. local qa = {QuaternionFromCFrame(a)}
  705. local qb = {QuaternionFromCFrame(b)}
  706. local ax, ay, az = a.x, a.y, a.z
  707. local bx, by, bz = b.x, b.y, b.z
  708. local _t = 1-t
  709. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  710. end
  711.  
  712. function QuaternionFromCFrame(cf)
  713. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  714. local trace = m00 + m11 + m22
  715. if trace > 0 then
  716. local s = math.sqrt(1 + trace)
  717. local recip = 0.5/s
  718. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  719. else
  720. local i = 0
  721. if m11 > m00 then
  722. i = 1
  723. end
  724. if m22 > (i == 0 and m00 or m11) then
  725. i = 2
  726. end
  727. if i == 0 then
  728. local s = math.sqrt(m00-m11-m22+1)
  729. local recip = 0.5/s
  730. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  731. elseif i == 1 then
  732. local s = math.sqrt(m11-m22-m00+1)
  733. local recip = 0.5/s
  734. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  735. elseif i == 2 then
  736. local s = math.sqrt(m22-m00-m11+1)
  737. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  738. end
  739. end
  740. end
  741.  
  742. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  743. local xs, ys, zs = x + x, y + y, z + z
  744. local wx, wy, wz = w*xs, w*ys, w*zs
  745. local xx = x*xs
  746. local xy = x*ys
  747. local xz = x*zs
  748. local yy = y*ys
  749. local yz = y*zs
  750. local zz = z*zs
  751. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  752. end
  753.  
  754. function QuaternionSlerp(a, b, t)
  755. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  756. local startInterp, finishInterp;
  757. if cosTheta >= 0.0001 then
  758. if (1 - cosTheta) > 0.0001 then
  759. local theta = math.acos(cosTheta)
  760. local invSinTheta = 1/math.sin(theta)
  761. startInterp = math.sin((1-t)*theta)*invSinTheta
  762. finishInterp = math.sin(t*theta)*invSinTheta
  763. else
  764. startInterp = 1-t
  765. finishInterp = t
  766. end
  767. else
  768. if (1+cosTheta) > 0.0001 then
  769. local theta = math.acos(-cosTheta)
  770. local invSinTheta = 1/math.sin(theta)
  771. startInterp = math.sin((t-1)*theta)*invSinTheta
  772. finishInterp = math.sin(t*theta)*invSinTheta
  773. else
  774. startInterp = t-1
  775. finishInterp = t
  776. end
  777. end
  778. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  779. end
  780.  
  781. local function CFrameFromTopBack(at, top, back)
  782. local right = top:Cross(back)
  783. return CFrame.new(at.x, at.y, at.z,
  784. right.x, top.x, back.x,
  785. right.y, top.y, back.y,
  786. right.z, top.z, back.z)
  787. end
  788.  
  789. function Triangle(a, b, c)
  790. local edg1 = (c-a):Dot((b-a).unit)
  791. local edg2 = (a-b):Dot((c-b).unit)
  792. local edg3 = (b-c):Dot((a-c).unit)
  793. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  794. a, b, c = a, b, c
  795. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  796. a, b, c = b, c, a
  797. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  798. a, b, c = c, a, b
  799. else
  800. assert(false, "unreachable")
  801. end
  802.  
  803. local len1 = (c-a):Dot((b-a).unit)
  804. local len2 = (b-a).magnitude - len1
  805. local width = (a + (b-a).unit*len1 - c).magnitude
  806.  
  807. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  808.  
  809. local list = {}
  810.  
  811. if len1 > 0.01 then
  812. local w1 = Instance.new('WedgePart', m)
  813. game:GetService("Debris"):AddItem(w1,5)
  814. w1.Material = "SmoothPlastic"
  815. w1.FormFactor = 'Custom'
  816. w1.BrickColor = BrickColor.new("Dark indigo")
  817. w1.Transparency = 0
  818. w1.Reflectance = 0
  819. w1.Material = "SmoothPlastic"
  820. w1.CanCollide = false
  821. local l1 = Instance.new("PointLight",w1)
  822. l1.Color = Color3.new(170,0,0)
  823. NoOutline(w1)
  824. local sz = Vector3.new(0.2, width, len1)
  825. w1.Size = sz
  826. local sp = Instance.new("SpecialMesh",w1)
  827. sp.MeshType = "Wedge"
  828. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  829. w1:BreakJoints()
  830. w1.Anchored = true
  831. w1.Parent = workspace
  832. w1.Transparency = 0.7
  833. table.insert(Effects,{w1,"Disappear",.01})
  834. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  835. table.insert(list,w1)
  836. end
  837.  
  838. if len2 > 0.01 then
  839. local w2 = Instance.new('WedgePart', m)
  840. game:GetService("Debris"):AddItem(w2,5)
  841. w2.Material = "SmoothPlastic"
  842. w2.FormFactor = 'Custom'
  843. w2.BrickColor = BrickColor.new("Dark indigo")
  844. w2.Transparency = 0
  845. w2.Reflectance = 0
  846. w2.Material = "SmoothPlastic"
  847. w2.CanCollide = false
  848. local l2 = Instance.new("PointLight",w2)
  849. l2.Color = Color3.new(170,0,0)
  850. NoOutline(w2)
  851. local sz = Vector3.new(0.2, width, len2)
  852. w2.Size = sz
  853. local sp = Instance.new("SpecialMesh",w2)
  854. sp.MeshType = "Wedge"
  855. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  856. w2:BreakJoints()
  857. w2.Anchored = true
  858. w2.Parent = workspace
  859. w2.Transparency = 0.7
  860. table.insert(Effects,{w2,"Disappear",.01})
  861. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  862. table.insert(list,w2)
  863. end
  864. return unpack(list)
  865. end
  866.  
  867.  
  868. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  869. if hit.Parent == nil then
  870. return
  871. end
  872. local h = hit.Parent:FindFirstChild("Humanoid")
  873. for _, v in pairs(hit.Parent:children()) do
  874. if v:IsA("Humanoid") then
  875. h = v
  876. end
  877. end
  878. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then
  879. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  880. return
  881. end
  882. local c = Create("ObjectValue")({
  883. Name = "creator",
  884. Value = game:service("Players").plytalent,
  885. Parent = h
  886. })
  887. game:GetService("Debris"):AddItem(c, 0.5)
  888. if HitSound ~= nil and HitPitch ~= nil then
  889. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  890. end
  891. local Damage = math.random(0, 0)
  892. local blocked = false
  893. local block = hit.Parent:findFirstChild("Block")
  894. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  895. blocked = false
  896. block.Value = block.Value - 1
  897. print(block.Value)
  898. end
  899. if blocked == false then
  900. HitHealth = h.Health
  901. h.Health = 0
  902. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  903. print("gained kill")
  904. end
  905. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  906. else
  907. h.Health = -math.huge
  908. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  909. end
  910. if Type == "Knockdown" then
  911. local hum = hit.Parent.Humanoid
  912. hum.PlatformStand = true
  913. coroutine.resume(coroutine.create(function(HHumanoid)
  914. swait(1)
  915. HHumanoid.PlatformStand = false
  916. end), hum)
  917. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  918. local bodvol = Create("BodyVelocity")({
  919. velocity = angle * knockback,
  920. P = 5000,
  921. maxForce = Vector3.new(8000, 8000, 8000),
  922. Parent = hit
  923. })
  924. local rl = Create("BodyAngularVelocity")({
  925. P = 3000,
  926. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  927. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  928. Parent = hit
  929. })
  930. game:GetService("Debris"):AddItem(bodvol, 0.5)
  931. game:GetService("Debris"):AddItem(rl, 0.5)
  932. elseif Type == "Normal" then
  933. local vp = Create("BodyVelocity")({
  934. P = 500,
  935. maxForce = Vector3.new(math.huge, 0, math.huge),
  936. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  937. })
  938. if knockback > 0 then
  939. vp.Parent = hit.Parent.Torso
  940. end
  941. game:GetService("Debris"):AddItem(vp, 0.5)
  942. elseif Type == "Up" then
  943. local bodyVelocity = Create("BodyVelocity")({
  944. velocity = Vector3.new(0, 20, 0),
  945. P = 5000,
  946. maxForce = Vector3.new(8000, 8000, 8000),
  947. Parent = hit
  948. })
  949. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  950. local bodyVelocity = Create("BodyVelocity")({
  951. velocity = Vector3.new(0, 20, 0),
  952. P = 5000,
  953. maxForce = Vector3.new(8000, 8000, 8000),
  954. Parent = hit
  955. })
  956. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  957. elseif Type == "Leech" then
  958. local hum = hit.Parent.Humanoid
  959. if hum ~= nil then
  960. for i = 0, 2 do
  961. Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  962. end
  963. Humanoid.Health = Humanoid.Health + 10
  964. end
  965. elseif Type == "UpKnock" then
  966. local hum = hit.Parent.Humanoid
  967. hum.PlatformStand = true
  968. if hum ~= nil then
  969. hitr = true
  970. end
  971. coroutine.resume(coroutine.create(function(HHumanoid)
  972. swait(5)
  973. HHumanoid.PlatformStand = false
  974. hitr = false
  975. end), hum)
  976. local bodyVelocity = Create("BodyVelocity")({
  977. velocity = Vector3.new(0, 20, 0),
  978. P = 5000,
  979. maxForce = Vector3.new(8000, 8000, 8000),
  980. Parent = hit
  981. })
  982. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  983. local bodyVelocity = Create("BodyVelocity")({
  984. velocity = Vector3.new(0, 20, 0),
  985. P = 5000,
  986. maxForce = Vector3.new(8000, 8000, 8000),
  987. Parent = hit
  988. })
  989. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  990. elseif Type == "Snare" then
  991. local bp = Create("BodyPosition")({
  992. P = 2000,
  993. D = 100,
  994. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  995. position = hit.Parent.Torso.Position,
  996. Parent = hit.Parent.Torso
  997. })
  998. game:GetService("Debris"):AddItem(bp, 1)
  999. elseif Type == "Slashnare" then
  1000. Effects.Block.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1001. for i = 1, math.random(4, 5) do
  1002. Effects.Sphere.Create(BrickColor.new("Dark indigo"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1003. end
  1004. local bp = Create("BodyPosition")({
  1005. P = 2000,
  1006. D = 100,
  1007. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1008. position = hit.Parent.Torso.Position,
  1009. Parent = hit.Parent.Torso
  1010. })
  1011. game:GetService("Debris"):AddItem(bp, 1)
  1012. elseif Type == "Spike" then
  1013. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1014. local bp = Create("BodyPosition")({
  1015. P = 2000,
  1016. D = 100,
  1017. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1018. position = hit.Parent.Torso.Position,
  1019. Parent = hit.Parent.Torso
  1020. })
  1021. game:GetService("Debris"):AddItem(bp, 1)
  1022. elseif Type == "Freeze" then
  1023. local BodPos = Create("BodyPosition")({
  1024. P = 50000,
  1025. D = 1000,
  1026. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1027. position = hit.Parent.Torso.Position,
  1028. Parent = hit.Parent.Torso
  1029. })
  1030. local BodGy = Create("BodyGyro")({
  1031. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1032. P = 20000,
  1033. Parent = hit.Parent.Torso,
  1034. cframe = hit.Parent.Torso.CFrame
  1035. })
  1036. hit.Parent.Torso.Anchored = true
  1037. coroutine.resume(coroutine.create(function(Part)
  1038. swait(1.5)
  1039. Part.Anchored = false
  1040. end), hit.Parent.Torso)
  1041. game:GetService("Debris"):AddItem(BodPos, 3)
  1042. game:GetService("Debris"):AddItem(BodGy, 3)
  1043. end
  1044. local debounce = Create("BoolValue")({
  1045. Name = "DebounceHit",
  1046. Parent = hit.Parent,
  1047. Value = true
  1048. })
  1049. game:GetService("Debris"):AddItem(debounce, Delay)
  1050. c = Instance.new("ObjectValue")
  1051. c.Name = "creator"
  1052. c.Value = Player
  1053. c.Parent = h
  1054. game:GetService("Debris"):AddItem(c, 0.5)
  1055. end
  1056. end
  1057. function ShowDamage(Pos, Text, Time, Color)
  1058. local Rate = 0.03333333333333333
  1059. local Pos = Pos or Vector3.new(0, 0, 0)
  1060. local Text = Text or ""
  1061. local Time = Time or 2
  1062. local Color = Color or Color3.new(1, 0, 1)
  1063. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1064. EffectPart.Anchored = true
  1065. local BillboardGui = Create("BillboardGui")({
  1066. Size = UDim2.new(3, 0, 3, 0),
  1067. Adornee = EffectPart,
  1068. Parent = EffectPart
  1069. })
  1070. local TextLabel = Create("TextLabel")({
  1071. BackgroundTransparency = 1,
  1072. Size = UDim2.new(1, 0, 1, 0),
  1073. Text = Text,
  1074. TextColor3 = Color,
  1075. TextScaled = true,
  1076. Font = Enum.Font.ArialBold,
  1077. Parent = BillboardGui
  1078. })
  1079. game.Debris:AddItem(EffectPart, Time + 0.1)
  1080. EffectPart.Parent = game:GetService("Workspace")
  1081. delay(0, function()
  1082. local Frames = Time / Rate
  1083. for Frame = 1, Frames do
  1084. wait(Rate)
  1085. local Percent = Frame / Frames
  1086. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1087. TextLabel.TextTransparency = Percent
  1088. end
  1089. if EffectPart and EffectPart.Parent then
  1090. EffectPart:Destroy()
  1091. end
  1092. end)
  1093. end
  1094. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1095. for _, c in pairs(workspace:children()) do
  1096. local hum = c:findFirstChild("Humanoid")
  1097. if hum ~= nil then
  1098. local head = c:findFirstChild("Torso")
  1099. if head ~= nil then
  1100. local targ = head.Position - Part.Position
  1101. local mag = targ.magnitude
  1102. if magni >= mag and c.Name ~= Player.Name then
  1103. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1104. end
  1105. end
  1106. end
  1107. end
  1108. end
  1109.  
  1110. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1111. for _, c in pairs(workspace:children()) do
  1112. local hum = c:findFirstChild("Humanoid")
  1113. if hum ~= nil then
  1114. local head = c:findFirstChild("Torso")
  1115. if head ~= nil then
  1116. local targ = head.Position - Part.Position
  1117. local mag = targ.magnitude
  1118. if magni >= mag and c.Name ~= Player.Name then
  1119. MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05)
  1120. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1121. end
  1122. end
  1123. end
  1124. end
  1125. end
  1126.  
  1127. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1128. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1129. end
  1130.  
  1131. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1132. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1133. prt.Anchored=true
  1134. prt.CFrame=cframe
  1135. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1136. --http://www.roblox.com/asset/?id=4770560
  1137. game:GetService("Debris"):AddItem(prt,2)
  1138. CF=prt.CFrame
  1139. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1140. for i=0,1,0.2 do
  1141. wait()
  1142. Part.CFrame=CF*cf(0,0,-0.4)
  1143. end
  1144. for i=0,1,delay do
  1145. wait()
  1146. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1147. Mesh.Scale=Mesh.Scale
  1148. end
  1149. for i=0,1,0.1 do
  1150. wait()
  1151. Part.Transparency=i
  1152. end
  1153. Part.Parent=nil
  1154. end),prt,msh,CF)
  1155. end
  1156.  
  1157. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1158. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1159. prt.Anchored=true
  1160. prt.Material = "Neon"
  1161. prt.CFrame=cframe
  1162. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1163. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1164. game:GetService("Debris"):AddItem(prt,5)
  1165. coroutine.resume(coroutine.create(function(Part,Mesh)
  1166. for i=0,1,delay do
  1167. swait()
  1168. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1169. Part.Transparency=i
  1170. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1171. end
  1172. Part.Parent=nil
  1173. end),prt,msh)
  1174. end
  1175.  
  1176. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1177. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1178. prt.Anchored=true
  1179. prt.Material = "Neon"
  1180. prt.CFrame=cframe
  1181. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1182. game:GetService("Debris"):AddItem(prt,5)
  1183. coroutine.resume(coroutine.create(function(Part,Mesh)
  1184. local rtype = rottype
  1185. for i=0,1,delay do
  1186. swait()
  1187. if rtype == 1 then
  1188. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1189. elseif rtype == 2 then
  1190. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1191. end
  1192. Part.Transparency=i
  1193. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1194. end
  1195. Part.Parent=nil
  1196. end),prt,msh)
  1197. end
  1198.  
  1199. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1200. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1201. prt.Anchored=true
  1202. prt.CFrame=cframe
  1203. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1204. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1205. game:GetService("Debris"):AddItem(prt,5)
  1206. coroutine.resume(coroutine.create(function(Part,Mesh)
  1207. for i=0,1,delay do
  1208. wait()
  1209. Part.Transparency=i
  1210. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1211. end
  1212. Part.Parent=nil
  1213. end),prt,msh)
  1214. end
  1215.  
  1216. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1217. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1218. prt.Anchored=true
  1219. prt.Material = "Neon"
  1220. prt.CFrame=cframe
  1221. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1222. game:GetService("Debris"):AddItem(prt,5)
  1223. coroutine.resume(coroutine.create(function(Part,Mesh)
  1224. local rtype = rottype
  1225. for i=0,1,delay do
  1226. swait()
  1227. if rtype == 1 then
  1228. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1229. elseif rtype == 2 then
  1230. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1231. end
  1232. Part.Transparency=i
  1233. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1234. end
  1235. Part.Parent=nil
  1236. end),prt,msh)
  1237. end
  1238.  
  1239. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1240. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1241. prt.Anchored=true
  1242. prt.Material = "Neon"
  1243. prt.CFrame=cframe
  1244. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt)
  1245. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=196486942","Front",prt)
  1246. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1247. game:GetService("Debris"):AddItem(prt,5)
  1248. coroutine.resume(coroutine.create(function(Part,Mesh)
  1249. local rtype = rottype
  1250. for i=0,1,delay do
  1251. swait()
  1252. if rtype == 1 then
  1253. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1254. elseif rtype == 2 then
  1255. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1256. end
  1257. dec.Transparency=i
  1258. dec2.Transparency=i
  1259. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1260. end
  1261. Part.Parent=nil
  1262. end),prt,msh)
  1263. end
  1264.  
  1265. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1266. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1267. prt.Anchored=true
  1268. prt.Material = "Neon"
  1269. prt.CFrame=cframe
  1270. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1271. game:GetService("Debris"):AddItem(prt,5)
  1272. coroutine.resume(coroutine.create(function(Part,Mesh)
  1273. local rtype = rottype
  1274. for i=0,1,delay do
  1275. swait()
  1276. if rtype == 1 then
  1277. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1278. elseif rtype == 2 then
  1279. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1280. end
  1281. prt.Transparency=i
  1282. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1283. end
  1284. Part.Parent=nil
  1285. end),prt,msh)
  1286. end
  1287.  
  1288. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1289. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1290. prt.Anchored=true
  1291. prt.Material = "Neon"
  1292. prt.CFrame=cframe
  1293. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1294. game:GetService("Debris"):AddItem(prt,5)
  1295. coroutine.resume(coroutine.create(function(Part,Mesh)
  1296. local rtype = rottype
  1297. for i=0,1,delay do
  1298. swait()
  1299. if rtype == 1 then
  1300. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1301. elseif rtype == 2 then
  1302. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1303. end
  1304. prt.Transparency=i
  1305. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1306. end
  1307. Part.Parent=nil
  1308. end),prt,msh)
  1309. end
  1310.  
  1311. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1312. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1313. prt.Anchored=true
  1314. prt.Material = "Neon"
  1315. prt.CFrame=cframe
  1316. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1317. game:GetService("Debris"):AddItem(prt,5)
  1318. coroutine.resume(coroutine.create(function(Part,Mesh)
  1319. local rtype = rottype
  1320. for i=0,1,delay do
  1321. swait()
  1322. if rtype == 1 then
  1323. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1324. elseif rtype == 2 then
  1325. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1326. end
  1327. prt.Transparency=i
  1328. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1329. end
  1330. Part.Parent=nil
  1331. end),prt,msh)
  1332. end
  1333.  
  1334. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1335. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1336. prt.Anchored=true
  1337. prt.Material = "Neon"
  1338. prt.CFrame=cframe
  1339. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1340. game:GetService("Debris"):AddItem(prt,5)
  1341. coroutine.resume(coroutine.create(function(Part,Mesh)
  1342. local rtype = rottype
  1343. for i=0,1,delay do
  1344. swait()
  1345. if rtype == 1 then
  1346. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1347. elseif rtype == 2 then
  1348. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1349. end
  1350. prt.Transparency=i
  1351. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1352. end
  1353. Part.Parent=nil
  1354. end),prt,msh)
  1355. end
  1356.  
  1357. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1358. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1359. prt.Anchored=false
  1360. prt.CFrame=cframe
  1361. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1362. local wld=weld(prt,prt,Parent,cframe)
  1363. game:GetService("Debris"):AddItem(prt,5)
  1364. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1365. for i=0,1,delay do
  1366. wait()
  1367. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  1368. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1369. Part.Transparency=i
  1370. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1371. end
  1372. Part.Parent=nil
  1373. end),prt,msh,wld)
  1374. end
  1375.  
  1376. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  1377. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1378. prt.Anchored=false
  1379. prt.CFrame=cframe
  1380. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1381. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  1382. game:GetService("Debris"):AddItem(prt,5)
  1383. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  1384. for i=0,1,delay do
  1385. wait()
  1386. Weld.C0=euler(i*20,0,0)
  1387. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1388. Part.Transparency=i
  1389. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1390. end
  1391. Part.Parent=nil
  1392. end),prt,msh,wld)
  1393. end
  1394.  
  1395. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1396. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1397. prt.Anchored=true
  1398. prt.CFrame=cframe
  1399. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1400. game:GetService("Debris"):AddItem(prt,2)
  1401. coroutine.resume(coroutine.create(function(Part,Mesh)
  1402. for i=0,1,delay do
  1403. wait()
  1404. Part.CFrame=Part.CFrame
  1405. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1406. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1407. prt2.Anchored=true
  1408. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1409. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  1410. game:GetService("Debris"):AddItem(prt2,2)
  1411. coroutine.resume(coroutine.create(function(Part,Mesh)
  1412. for i=0,1,0.1 do
  1413. wait()
  1414. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  1415. end
  1416. Part.Parent=nil
  1417. end),prt2,msh2)
  1418. end
  1419. for i=0,1,delay*2 do
  1420. wait()
  1421. Part.CFrame=Part.CFrame
  1422. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  1423. end
  1424. Part.Parent=nil
  1425. end),prt,msh)
  1426. end
  1427.  
  1428. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1429. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1430. prt.Anchored=true
  1431. prt.CFrame=cframe
  1432. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1433. game:GetService("Debris"):AddItem(prt,2)
  1434. coroutine.resume(coroutine.create(function(Part,Mesh)
  1435. for i=0,1,delay do
  1436. wait()
  1437. Part.CFrame=Part.CFrame
  1438. Part.Transparency=i
  1439. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1440. end
  1441. Part.Parent=nil
  1442. end),prt,msh)
  1443. end
  1444.  
  1445. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1446. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1447. prt.Anchored=true
  1448. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1449. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1450. game:GetService("Debris"):AddItem(prt,2)
  1451. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1452. CF=Part.CFrame
  1453. Numbb=0
  1454. randnumb=math.random()/10
  1455. rand1=math.random()/10
  1456. for i=0,1,rand1 do
  1457. wait()
  1458. CF=CF*cf(0,math.random()/2,0)
  1459. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1460. Part.CFrame=CF*euler(Numbb,0,0)
  1461. Part.Transparency=i
  1462. Numbb=Numbb+randnumb
  1463. end
  1464. Part.Parent=nil
  1465. end),prt,CF,Numbb,randnumb)
  1466. end
  1467.  
  1468. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1469. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1470. prt.Anchored=true
  1471. prt.CFrame=cframe
  1472. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  1473. game:GetService("Debris"):AddItem(prt,5)
  1474. coroutine.resume(coroutine.create(function(Part,Mesh)
  1475. for i=0,1,delay do
  1476. wait()
  1477. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  1478. Part.Transparency=i
  1479. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1480. end
  1481. Part.Parent=nil
  1482. end),prt,msh)
  1483. end
  1484.  
  1485. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1486. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1487. prt.Anchored=true
  1488. prt.CFrame=cframe
  1489. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  1490. game:GetService("Debris"):AddItem(prt,2)
  1491. coroutine.resume(coroutine.create(function(Part,Mesh)
  1492. for i=0,1,delay do
  1493. wait()
  1494. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  1495. Part.Transparency=i
  1496. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1497. end
  1498. Part.Parent=nil
  1499. end),prt,msh)
  1500. end
  1501.  
  1502. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  1503. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1504. prt.Anchored=true
  1505. prt.CFrame=cframe*cf(x,y,z)
  1506. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  1507. game:GetService("Debris"):AddItem(prt,5)
  1508. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  1509. local num=math.random()
  1510. local num2=math.random(-3,2)+math.random()
  1511. local numm=0
  1512. for i=0,1,delay*2 do
  1513. swait()
  1514. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  1515. Part.Transparency=i
  1516. numm=numm+0.01
  1517. end
  1518. Part.Parent=nil
  1519. Mesh.Parent=nil
  1520. end),prt,msh,x,y,z)
  1521. end
  1522.  
  1523. function dmgstart(dmg,what)
  1524. hitcon = what.Touched:connect(function(hit)
  1525. local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
  1526. if hum and not hum:IsDescendantOf(Character) then
  1527. hum.Maxhealth = 0
  1528. hum.Health = 0
  1529. end
  1530. end)
  1531. end
  1532.  
  1533. function dmgstop()
  1534. hitcon:disconnect()
  1535. end
  1536.  
  1537. function Cloak()
  1538. Face.Parent=nil
  1539. cloaked=true
  1540. for _,v in pairs(Torso.Parent:children()) do
  1541. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1542. coroutine.resume(coroutine.create(function()
  1543. for i=0,1,0.2 do
  1544. wait()
  1545. v.Transparency=i
  1546. end
  1547. v.Transparency=1
  1548. end))
  1549. end
  1550. if v.className=="Hat" then
  1551. hatp=v.Handle
  1552. coroutine.resume(coroutine.create(function(derp)
  1553. for i=0,1,0.2 do
  1554. wait()
  1555. derp.Transparency=i
  1556. end
  1557. derp.Transparency=1
  1558. end),hatp)
  1559. end
  1560. end
  1561. for _,v in pairs(m:children()) do
  1562. if v.className=="Part" then
  1563. coroutine.resume(coroutine.create(function()
  1564. for i=0,1,0.2 do
  1565. wait()
  1566. v.Transparency=i
  1567. end
  1568. v.Transparency=1
  1569. end))
  1570. end
  1571. end
  1572. end
  1573.  
  1574. function UnCloak()
  1575. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  1576. Face.Parent=Head
  1577. cloaked=false
  1578. for _,v in pairs(Torso.Parent:children()) do
  1579. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  1580. coroutine.resume(coroutine.create(function()
  1581. for i=0,1,0.1 do
  1582. wait()
  1583. v.Transparency=v.Transparency-0.1
  1584. end
  1585. v.Transparency=0
  1586. end))
  1587. end
  1588. if v.className=="Hat" then
  1589. hatp=v.Handle
  1590. coroutine.resume(coroutine.create(function(derp)
  1591. for i=0,1,0.1 do
  1592. wait()
  1593. derp.Transparency=derp.Transparency-0.1
  1594. end
  1595. derp.Transparency=0
  1596. end),hatp)
  1597. end
  1598. end
  1599. for _,v in pairs(m:children()) do
  1600. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  1601. coroutine.resume(coroutine.create(function()
  1602. for i=0,1,0.1 do
  1603. wait()
  1604. v.Transparency=v.Transparency-0.1
  1605. end
  1606. v.Transparency=0
  1607. end))
  1608. v.Transparency=0
  1609. end
  1610. end
  1611. end
  1612.  
  1613. local origcolor = BrickColor.new("Pastel yellow")
  1614. ---- This section of explosions.
  1615. function Explode(rad,par,pitch,vol,mindam,maxdam)
  1616. local expart = Instance.new("Part",char)
  1617. local expart2 = Instance.new("Part",char)
  1618. local rin = Instance.new("Part",char)
  1619. local rin2 = Instance.new("Part",char)
  1620. local partMesh = Instance.new("SpecialMesh",expart)
  1621. partMesh.MeshType = "Sphere"
  1622. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1623. partMesh2.MeshType = "Sphere"
  1624. local partMesh3 = Instance.new("SpecialMesh",rin)
  1625. partMesh3.MeshType = "Brick"
  1626. local partMesh4 = Instance.new("SpecialMesh",rin2)
  1627. partMesh4.MeshType = "Brick"
  1628. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  1629. partMesh.Scale = vt(rad,rad,rad)
  1630. expart.Size = vt(1,1,1)
  1631. expart.Transparency = 1
  1632. expart.Anchored = true
  1633. expart.Material = "Neon"
  1634. expart.BrickColor = bc("Really black")
  1635. expart.CFrame = par.CFrame
  1636. partMesh2.Scale = vt(rad,rad,rad)
  1637. expart2.Size = vt(1.15,1.15,1.15)
  1638. expart2.Transparency = 0.75
  1639. expart2.Anchored = true
  1640. expart2.Material = "Glass"
  1641. expart2.BrickColor = par.BrickColor
  1642. expart2.CFrame = par.CFrame
  1643. rin.Size = vt(1.15,1.15,1.15)
  1644. rin.Transparency = 1
  1645. rin.Anchored = true
  1646. rin.Material = "Neon"
  1647. rin.BrickColor = par.BrickColor
  1648. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1649. rin2.Size = vt(1.15,1.15,1.15)
  1650. rin2.Transparency = 1
  1651. rin2.Anchored = true
  1652. rin2.Material = "Neon"
  1653. rin2.BrickColor = par.BrickColor
  1654. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  1655. partMesh3.Scale = vt(0,1,0)
  1656. partMesh4.Scale = vt(0,1,0)
  1657. local dec2 = Instance.new("Decal", rin)
  1658. dec2.Face = "Top"
  1659. dec2.Texture = "http://www.roblox.com/asset/?id=196486942"
  1660. dec2.Parent = rin
  1661. local dec2b = dec2:Clone()
  1662. dec2b.Face = "Bottom"
  1663. dec2b.Parent = rin
  1664. --196486942
  1665. local dec2a = Instance.new("Decal", rin2)
  1666. dec2a.Face = "Top"
  1667. dec2a.Texture = "http://www.roblox.com/asset/?id=196486942"
  1668. dec2a.Parent = rin2
  1669. local dec2ab = dec2a:Clone()
  1670. dec2ab.Face = "Bottom"
  1671. dec2ab.Parent = rin2
  1672. expart.CanCollide = false
  1673. expart2.CanCollide = false
  1674. rin.CanCollide = false
  1675. rin2.CanCollide = false
  1676. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  1677. local value = 1*rad/6.5
  1678. for i = 0, 199 do
  1679. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1680. expart.CFrame = expart.CFrame
  1681. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  1682. expart2.CFrame = expart.CFrame
  1683. value = value - 0.035*rad/30
  1684. if value < 7.5 then
  1685. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  1686. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  1687. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  1688. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  1689. end
  1690. if value < 0 then
  1691. dec2.Transparency = dec2.Transparency + 0.025
  1692. dec2a.Transparency = dec2a.Transparency + 0.025
  1693. dec2b.Transparency = dec2b.Transparency + 0.025
  1694. dec2ab.Transparency = dec2ab.Transparency + 0.025
  1695. expart.Transparency = expart.Transparency + 0.025
  1696. expart2.Transparency = expart2.Transparency + 0.025
  1697. rin.Transparency = rin.Transparency + 0.025
  1698. rin2.Transparency = rin2.Transparency + 0.025
  1699. end
  1700. swait()
  1701. end
  1702. game:GetService("Debris"):AddItem(expart, 1)
  1703. game:GetService("Debris"):AddItem(expart2, 1)
  1704. game:GetService("Debris"):AddItem(rin, 1)
  1705. game:GetService("Debris"):AddItem(rin2, 1)
  1706. end
  1707.  
  1708. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  1709. local expart = Instance.new("Part",char)
  1710. local expart2 = Instance.new("Part",char)
  1711. local partMesh = Instance.new("SpecialMesh",expart)
  1712. partMesh.MeshType = "Sphere"
  1713. local partMesh2 = Instance.new("SpecialMesh",expart2)
  1714. partMesh2.MeshType = "Sphere"
  1715. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  1716. partMesh.Scale = vt(rad,rad,rad)
  1717. expart.Size = vt(1,1,1)
  1718. expart.Transparency = 0
  1719. expart.Anchored = true
  1720. expart.Material = "Neon"
  1721. expart.BrickColor = bc("Really black")
  1722. expart.CFrame = par.CFrame
  1723. partMesh2.Scale = vt(rad,rad,rad)
  1724. expart2.Size = vt(1.15,1.15,1.15)
  1725. expart2.Transparency = 0.5
  1726. expart2.Anchored = true
  1727. expart2.Material = "Neon"
  1728. expart2.BrickColor = par.BrickColor
  1729. expart2.CFrame = par.CFrame
  1730. expart.CanCollide = false
  1731. expart2.CanCollide = false
  1732. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  1733. local value = 1*rad/6.5
  1734. for i = 0, 75 do
  1735. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1736. expart.CFrame = expart.CFrame
  1737. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  1738. expart2.CFrame = expart.CFrame
  1739. value = value - 0.035*rad/5
  1740. if value < 0 then
  1741. value = 0
  1742. expart.Transparency = expart.Transparency + 0.05
  1743. expart2.Transparency = expart2.Transparency + 0.05
  1744. end
  1745. swait()
  1746. end
  1747. game:GetService("Debris"):AddItem(expart, 1)
  1748. game:GetService("Debris"):AddItem(expart2, 1)
  1749. end
  1750.  
  1751. function AreaDanger(rad,par,mindam,maxdam)
  1752. local expart = Instance.new("Part",char)
  1753. local partMesh = Instance.new("SpecialMesh",expart)
  1754. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  1755. partMesh.MeshType = "Sphere"
  1756. partMesh.Scale = vt(rad,rad,rad)
  1757. expart.Size = vt(1,1,1)
  1758. expart.Transparency = 0.5
  1759. expart.Anchored = true
  1760. expart.Material = "Neon"
  1761. expart.CanCollide = false
  1762. expart.BrickColor = par.BrickColor
  1763. expart.CFrame = par.CFrame
  1764. local value = 1*rad/5
  1765. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  1766. for i = 0, 14 do
  1767. wait()
  1768. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1769. expart.CFrame = expart.CFrame
  1770. value = value - 0.035*rad
  1771. if value < 0 then
  1772. value = 0
  1773. end
  1774. end
  1775. wait(0.25)
  1776. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  1777. wait(0.5)
  1778. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  1779. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  1780. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  1781. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  1782. for i = 0, 14 do
  1783. wait()
  1784. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  1785. expart.CFrame = expart.CFrame
  1786. value = value - 0.035*rad/2
  1787. end
  1788. expart.Transparency = 1
  1789. game:GetService("Debris"):AddItem(expart, 5)
  1790. end
  1791.  
  1792. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  1793. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  1794. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  1795. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  1796. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  1797. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  1798. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  1799. for i = 0, 24 do
  1800. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  1801. end
  1802. for i = 0, 24 do
  1803. local expart = Instance.new("Part",char)
  1804. expart.Transparency = 1
  1805. expart.Anchored = true
  1806. expart.CanCollide = false
  1807. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  1808. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  1809. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  1810. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  1811. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  1812. for i = 0, 9 do
  1813. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  1814. end
  1815. game:GetService("Debris"):AddItem(expart, 2)
  1816. wait(0.1)
  1817. end
  1818. end
  1819.  
  1820. function EXterPlosion(par)
  1821. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  1822. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  1823. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  1824. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  1825. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  1826. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  1827. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  1828. for i = 0, 24 do
  1829. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  1830. end
  1831. for i = 0, 24 do
  1832. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  1833. end
  1834. end
  1835. ----
  1836.  
  1837. local stackingpower = 1
  1838.  
  1839. function HellsCore()
  1840. attack = true
  1841. --[[for i = 0,1,0.1 do
  1842. swait()
  1843. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3)
  1844. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3)
  1845. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1846. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1847. end]]--
  1848.  
  1849. local rng = Instance.new("Part", char)
  1850. CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6)
  1851. rng.Anchored = true
  1852. rng.BrickColor = origcolor
  1853. rng.CanCollide = false
  1854. rng.FormFactor = 3
  1855. rng.Name = "Ring"
  1856. rng.Material = "Neon"
  1857. rng.Size = Vector3.new(1, 1, 1)
  1858. rng.Transparency = 1
  1859. rng.TopSurface = 0
  1860. rng.BottomSurface = 0
  1861. rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0)
  1862. local rngm = Instance.new("SpecialMesh", rng)
  1863. rngm.MeshType = "Brick"
  1864. local dec = Instance.new("Decal",rng)
  1865. dec.Texture = "http://www.roblox.com/asset/?id=196486942"
  1866. dec.Face = "Top"
  1867. local dec2 = dec:Clone()
  1868. dec2.Parent = rng
  1869. dec2.Face = "Bottom"
  1870.  
  1871. local scaler2 = 1
  1872. scaler2 = 1*3
  1873. for i = 0,10,0.1 do
  1874. swait()
  1875. scaler2 = scaler2 - 0.01*3
  1876. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  1877. end
  1878. wait(3)
  1879. for i = 0,10,0.1 do
  1880. swait()
  1881. scaler2 = scaler2 - 0.01*3
  1882. dec.Transparency = dec.Transparency + 0.01
  1883. dec2.Transparency = dec2.Transparency + 0.01
  1884. rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2)
  1885. end
  1886. rng:Destroy()
  1887. attack = false
  1888. end
  1889.  
  1890.  
  1891. function FaceMouse()
  1892. Cam = workspace.CurrentCamera
  1893. return {
  1894. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  1895. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1896. }
  1897. end
  1898.  
  1899. function FaceMouse2()
  1900. Cam = workspace.CurrentCamera
  1901. return {
  1902. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  1903. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  1904. }
  1905. end
  1906.  
  1907.  
  1908. local HoldingZ = false
  1909. local HoldingX = false
  1910. local HoldingC = false
  1911. local HoldingV = false
  1912. local HoldingB = false
  1913.  
  1914.  
  1915. function RingEffect(pos,startsize,size,col)
  1916. local lb = Instance.new("Part")
  1917. lb.Parent = char
  1918. lb.BrickColor = col
  1919. lb.CanCollide = false
  1920. lb.Material = "Neon"
  1921. lb.Anchored = true
  1922. lb.TopSurface = 0
  1923. lb.BottomSurface = 0
  1924. lb.Transparency = 1
  1925. lb.Size = vt(1,1,1)
  1926. lb.CFrame = pos
  1927. local thingery = Instance.new("SpecialMesh",lb)
  1928. thingery.MeshType = "Brick"
  1929. thingery.Scale = vt(startsize,0.1,startsize)
  1930. local dec2 = Instance.new("Texture", lb)
  1931. dec2.Face = "Top"
  1932. dec2.Texture = "http://www.roblox.com/asset/?id=196486942"
  1933. dec2.Color3 = lb.Color
  1934. dec2.Parent = lb
  1935. dec2.StudsPerTileU = startsize
  1936. dec2.StudsPerTileV = startsize
  1937. local dec2b = dec2:Clone()
  1938. dec2b.Face = "Bottom"
  1939. dec2b.Parent = lb
  1940. local randomrot = math.random(1,2)
  1941. coroutine.resume(coroutine.create(function()
  1942. for i = 0, 19 do
  1943. swait()
  1944. if randomrot == 1 then
  1945. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  1946. elseif randomrot == 2 then
  1947. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  1948. end
  1949. dec2.Transparency = dec2.Transparency + 0.05
  1950. dec2b.Transparency = dec2b.Transparency + 0.05
  1951. dec2.StudsPerTileU = dec2.StudsPerTileU + size
  1952. dec2.StudsPerTileV = dec2.StudsPerTileV + size
  1953. dec2b.StudsPerTileU = dec2b.StudsPerTileU + size
  1954. dec2b.StudsPerTileV = dec2b.StudsPerTileV + size
  1955. thingery.Scale = thingery.Scale + vt(size,0,size)
  1956. end
  1957. lb:Destroy()
  1958. end))
  1959. end
  1960.  
  1961. function SlowRingEffect(pos,startsize,size,col)
  1962. local lb = Instance.new("Part")
  1963. lb.Parent = char
  1964. lb.BrickColor = col
  1965. lb.CanCollide = false
  1966. lb.Material = "Neon"
  1967. lb.Anchored = true
  1968. lb.TopSurface = 0
  1969. lb.BottomSurface = 0
  1970. lb.Transparency = 1
  1971. lb.Size = vt(1,1,1)
  1972. lb.CFrame = pos
  1973. local thingery = Instance.new("SpecialMesh",lb)
  1974. thingery.MeshType = "Brick"
  1975. thingery.Scale = vt(startsize,0.1,startsize)
  1976. local dec2 = Instance.new("Decal", lb)
  1977. dec2.Face = "Top"
  1978. dec2.Texture = "http://www.roblox.com/asset/?id=196486942"
  1979. dec2.Color3 = lb.Color
  1980. dec2.Parent = lb
  1981. local dec2b = dec2:Clone()
  1982. dec2b.Face = "Bottom"
  1983. dec2b.Parent = lb
  1984. local randomrot = math.random(1,2)
  1985. coroutine.resume(coroutine.create(function()
  1986. for i = 0, 49 do
  1987. swait()
  1988. if randomrot == 1 then
  1989. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0)
  1990. elseif randomrot == 2 then
  1991. lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0)
  1992. end
  1993. dec2.Transparency = dec2.Transparency + 0.02
  1994. dec2b.Transparency = dec2b.Transparency + 0.02
  1995. thingery.Scale = thingery.Scale + vt(size,0,size)
  1996. end
  1997. lb:Destroy()
  1998. end))
  1999. end
  2000.  
  2001.  
  2002. function groundringaa(pos)
  2003. local rng = Instance.new("Part", char)
  2004. rng.Anchored = true
  2005. rng.BrickColor = origcolor
  2006. rng.CanCollide = false
  2007. rng.FormFactor = 3
  2008. rng.Name = "Ring"
  2009. rng.Size = Vector3.new(1, 1, 1)
  2010. rng.Transparency = 1
  2011. rng.TopSurface = 0
  2012. rng.BottomSurface = 0
  2013. rng.CFrame = pos
  2014. local rngm = Instance.new("SpecialMesh", rng)
  2015. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2016. rngm.Scale = Vector3.new(100,100,5)
  2017. local scaler2 = -10/2
  2018. coroutine.resume(coroutine.create(function()
  2019. for i = 0,10,0.1 do
  2020. swait()
  2021. scaler2 = scaler2 + 0.1/2
  2022. rng.Transparency = rng.Transparency - 0.01
  2023. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  2024. end
  2025. rng:Destroy()
  2026. end))
  2027. end
  2028.  
  2029. function groundringbb(pos)
  2030. local rng = Instance.new("Part", char)
  2031. rng.Anchored = true
  2032. rng.BrickColor = origcolor
  2033. rng.CanCollide = false
  2034. rng.FormFactor = 3
  2035. rng.Name = "Ring"
  2036. rng.Size = Vector3.new(1, 1, 1)
  2037. rng.Transparency = 0
  2038. rng.TopSurface = 0
  2039. rng.BottomSurface = 0
  2040. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2041. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2042. local rngm = Instance.new("SpecialMesh", rng)
  2043. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2044. rngm.Scale = Vector3.new(0,0,5)
  2045. local scaler2 = 10
  2046. coroutine.resume(coroutine.create(function()
  2047. for i = 0,10*2,0.1 do
  2048. swait()
  2049. scaler2 = scaler2 - 0.1/2
  2050. rng.Transparency = rng.Transparency + 0.005
  2051. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  2052. end
  2053. rng:Destroy()
  2054. end))
  2055. end
  2056.  
  2057. function groundglowaa(pos)
  2058. local rng = Instance.new("Part", char)
  2059. rng.Anchored = true
  2060. rng.BrickColor = origcolor
  2061. rng.CanCollide = false
  2062. rng.FormFactor = 3
  2063. rng.Material = "Neon"
  2064. rng.Name = "Ring"
  2065. rng.Size = Vector3.new(1, 1, 1)
  2066. rng.Transparency = 0
  2067. rng.TopSurface = 0
  2068. rng.BottomSurface = 0
  2069. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2070. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2071. local rngm = Instance.new("SpecialMesh", rng)
  2072. rngm.MeshType = "Sphere"
  2073. rngm.Scale = Vector3.new(0,0,25)
  2074. local scaler2 = 10*2
  2075. coroutine.resume(coroutine.create(function()
  2076. for i = 0,10*2,0.1 do
  2077. swait()
  2078. scaler2 = scaler2 - 0.1*2/2
  2079. rng.Transparency = rng.Transparency + 0.005
  2080. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0)
  2081. end
  2082. rng:Destroy()
  2083. end))
  2084. end
  2085.  
  2086. function bemaa(pos)
  2087. local rng = Instance.new("Part", char)
  2088. rng.Anchored = true
  2089. rng.BrickColor = origcolor
  2090. rng.CanCollide = false
  2091. rng.FormFactor = 3
  2092. rng.Material = "Neon"
  2093. rng.Name = "Ring"
  2094. rng.Size = Vector3.new(1, 1, 1)
  2095. rng.Transparency = 0
  2096. rng.TopSurface = 0
  2097. rng.BottomSurface = 0
  2098. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2099. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2100. local rngm = Instance.new("SpecialMesh", rng)
  2101. rngm.MeshType = "Sphere"
  2102. rngm.Scale = Vector3.new(0,0,10000)
  2103. local scaler2 = 1
  2104. coroutine.resume(coroutine.create(function()
  2105. for i = 0,99,0.1 do
  2106. swait()
  2107. scaler2 = scaler2 - 0.0025
  2108. rng.Transparency = rng.Transparency + 0.0025
  2109. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  2110. end
  2111. rng:Destroy()
  2112. end))
  2113. end
  2114.  
  2115. function bemaashake(pos)
  2116. local rng = Instance.new("Part", char)
  2117. rng.Anchored = true
  2118. rng.BrickColor = origcolor
  2119. rng.CanCollide = false
  2120. rng.FormFactor = 3
  2121. rng.Material = "Neon"
  2122. rng.Name = "Ring"
  2123. rng.Size = Vector3.new(1, 1, 1)
  2124. rng.Transparency = 0
  2125. rng.TopSurface = 0
  2126. rng.BottomSurface = 0
  2127. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2128. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2129. local rngm = Instance.new("SpecialMesh", rng)
  2130. rngm.MeshType = "Sphere"
  2131. local oof = Instance.new("Part",char)
  2132. oof.Parent = rng
  2133. oof.CFrame = rng.CFrame
  2134. oof.CanCollide = false
  2135. oof.Anchored = true
  2136. oof.Transparency = 1
  2137. rngm.Scale = Vector3.new(0,0,10000)
  2138. local scaler2 = 1*10
  2139. coroutine.resume(coroutine.create(function()
  2140. for i = 0,99,0.1 do
  2141. swait()
  2142. scaler2 = scaler2 - 0.0025*10
  2143. rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1))
  2144. rng.Transparency = rng.Transparency + 0.0025
  2145. rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0)
  2146. end
  2147. rng:Destroy()
  2148. end))
  2149. end
  2150.  
  2151. function groundringlarge(pos)
  2152. local rng = Instance.new("Part", char)
  2153. rng.Anchored = true
  2154. rng.BrickColor = origcolor
  2155. rng.CanCollide = false
  2156. rng.FormFactor = 3
  2157. rng.Name = "Ring"
  2158. rng.Size = Vector3.new(1, 1, 1)
  2159. rng.Transparency = 0
  2160. rng.TopSurface = 0
  2161. rng.BottomSurface = 0
  2162. rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0)
  2163. rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0)
  2164. local rngm = Instance.new("SpecialMesh", rng)
  2165. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2166. rngm.Scale = Vector3.new(0,0,5)
  2167. local scaler2 = 10*10
  2168. coroutine.resume(coroutine.create(function()
  2169. for i = 0,10*2,0.1 do
  2170. swait()
  2171. scaler2 = scaler2 - 0.1*10/2
  2172. rng.Transparency = rng.Transparency + 0.005
  2173. rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2)
  2174. end
  2175. rng:Destroy()
  2176. end))
  2177. end
  2178.  
  2179. function sphere(bonuspeed,type,pos,scale,value,color)
  2180. local type = type
  2181. local rng = Instance.new("Part", char)
  2182. rng.Anchored = true
  2183. rng.BrickColor = color
  2184. rng.CanCollide = false
  2185. rng.FormFactor = 3
  2186. rng.Name = "Ring"
  2187. rng.Material = "Neon"
  2188. rng.Size = Vector3.new(1, 1, 1)
  2189. rng.Transparency = 0
  2190. rng.TopSurface = 0
  2191. rng.BottomSurface = 0
  2192. rng.CFrame = pos
  2193. local rngm = Instance.new("SpecialMesh", rng)
  2194. rngm.MeshType = "Sphere"
  2195. rngm.Scale = scale
  2196. local scaler2 = 1
  2197. if type == "Add" then
  2198. scaler2 = 1*value
  2199. elseif type == "Divide" then
  2200. scaler2 = 1/value
  2201. end
  2202. coroutine.resume(coroutine.create(function()
  2203. for i = 0,10/bonuspeed,0.1 do
  2204. swait()
  2205. if type == "Add" then
  2206. scaler2 = scaler2 - 0.01*value/bonuspeed
  2207. elseif type == "Divide" then
  2208. scaler2 = scaler2 - 0.01/value*bonuspeed
  2209. end
  2210. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2211. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2212. end
  2213. rng:Destroy()
  2214. end))
  2215. end
  2216.  
  2217.  
  2218. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2219. local type = type
  2220. local rng = Instance.new("Part", char)
  2221. rng.Anchored = true
  2222. rng.BrickColor = color
  2223. rng.CanCollide = false
  2224. rng.FormFactor = 3
  2225. rng.Name = "Ring"
  2226. rng.Material = "Neon"
  2227. rng.Size = Vector3.new(1, 1, 1)
  2228. rng.Transparency = 0
  2229. rng.TopSurface = 0
  2230. rng.BottomSurface = 0
  2231. rng.CFrame = pos
  2232. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2233. local rngm = Instance.new("SpecialMesh", rng)
  2234. rngm.MeshType = "Sphere"
  2235. rngm.Scale = vt(x1,y1,z1)
  2236. local scaler2 = 1
  2237. local speeder = FastSpeed
  2238. if type == "Add" then
  2239. scaler2 = 1*value
  2240. elseif type == "Divide" then
  2241. scaler2 = 1/value
  2242. end
  2243. coroutine.resume(coroutine.create(function()
  2244. for i = 0,10/bonuspeed,0.1 do
  2245. swait()
  2246. if type == "Add" then
  2247. scaler2 = scaler2 - 0.01*value/bonuspeed
  2248. elseif type == "Divide" then
  2249. scaler2 = scaler2 - 0.01/value*bonuspeed
  2250. end
  2251. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2252. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2253. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2254. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2255. end
  2256. rng:Destroy()
  2257. end))
  2258. end
  2259.  
  2260.  
  2261. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2262. local type = type
  2263. local rng = Instance.new("Part", char)
  2264. rng.Anchored = true
  2265. rng.BrickColor = color
  2266. rng.CanCollide = false
  2267. rng.FormFactor = 3
  2268. rng.Name = "Ring"
  2269. rng.Material = "Neon"
  2270. rng.Size = Vector3.new(1, 1, 1)
  2271. rng.Transparency = 1
  2272. rng.TopSurface = 0
  2273. rng.BottomSurface = 0
  2274. rng.CFrame = pos
  2275. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2276. local rngm = Instance.new("SpecialMesh", rng)
  2277. rngm.MeshType = "Sphere"
  2278. rngm.Scale = vt(x1,y1,z1)
  2279. local scaler2 = 1
  2280. local speeder = FastSpeed
  2281. if type == "Add" then
  2282. scaler2 = 1*value
  2283. elseif type == "Divide" then
  2284. scaler2 = 1/value
  2285. end
  2286. coroutine.resume(coroutine.create(function()
  2287. for i = 0,10/bonuspeed,0.1 do
  2288. swait()
  2289. if type == "Add" then
  2290. scaler2 = scaler2 - 0.01*value/bonuspeed
  2291. elseif type == "Divide" then
  2292. scaler2 = scaler2 - 0.01/value*bonuspeed
  2293. end
  2294. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2295. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2296. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  2297. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2298. end
  2299. rng:Destroy()
  2300. end))
  2301. end
  2302.  
  2303.  
  2304. function LightStorm()
  2305. HoldingZ = true
  2306. attack = true
  2307. local sbs = Instance.new("BodyPosition", root)
  2308. sbs.P = 3000
  2309. sbs.D = 1000
  2310. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  2311. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  2312. wait(0.1)
  2313. root.Anchored = true
  2314. hum.WalkSpeed = 0
  2315. local rotation = 0
  2316. local typrot = math.random(1,2)
  2317. local rng = Instance.new("Part", char)
  2318. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 1.5, 0.6)
  2319. rng.Anchored = true
  2320. rng.BrickColor = origcolor
  2321. rng.CanCollide = false
  2322. rng.FormFactor = 3
  2323. rng.Name = "Ring"
  2324. rng.Material = "Neon"
  2325. rng.Size = Vector3.new(1, 0.05, 1)
  2326. rng.Transparency = 1
  2327. rng.TopSurface = 0
  2328. rng.BottomSurface = 0
  2329. local rngm = Instance.new("SpecialMesh", rng)
  2330. rngm.MeshType = "Brick"
  2331. rngm.Scale = vt(0,1,0)
  2332. local dec = Instance.new("Decal",rng)
  2333. dec.Texture = "rbxassetid://196486941"
  2334. dec.Face = "Top"
  2335. dec.Transparency = 0
  2336. local dec2 = dec:Clone()
  2337. dec2.Parent = rng
  2338. dec2.Face = "Bottom"
  2339. dec2.Transparency = 0
  2340.  
  2341. --rbxassetid://196486941
  2342. local summoned = Instance.new("ParticleEmitter",rng)
  2343. summoned.LightEmission = 1
  2344. summoned.Color = ColorSequence.new(maincolor.Color)
  2345. summoned.Rate = 100
  2346. summoned.Texture = "http://www.roblox.com/asset/?id=1493478120"
  2347. summoned.Lifetime = NumberRange.new(0.5)
  2348. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  2349. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2350. summoned.Speed = NumberRange.new(0,0)
  2351. summoned.Rotation = NumberRange.new(-500,500)
  2352. summoned.RotSpeed = NumberRange.new(-500,500)
  2353.  
  2354. for i = 0,1,0.1 do
  2355. swait()
  2356. dec.Transparency = dec.Transparency - 0.1
  2357. dec2.Transparency = dec2.Transparency - 0.1
  2358. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  2359. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*4
  2360. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  2361. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2362. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  2363. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  2364. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2365. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2366. RootPart.CFrame = FaceMouse2()[1]
  2367. end
  2368. summoned.Enabled = false
  2369.  
  2370. local Power = 4
  2371. while true do
  2372. swait()
  2373. Power = Power + 0.4
  2374. rngm.Scale = rngm.Scale + Vector3.new(0.085, 0, 0.085)
  2375. if typrot == 1 then
  2376. rotation = rotation + 2.5
  2377. elseif typrot == 2 then
  2378. rotation = rotation - 2.5
  2379. end
  2380. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  2381. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  2382. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2383. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  2384. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  2385. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2386. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2387. RootPart.CFrame = FaceMouse2()[1]
  2388. if HoldingZ == false then
  2389. coroutine.resume(coroutine.create(function()
  2390. while true do
  2391. if rng.Parent ~= nil then
  2392. swait()
  2393. if typrot == 1 then
  2394. rotation = rotation + 2.5
  2395. elseif typrot == 2 then
  2396. rotation = rotation - 2.5
  2397. end
  2398. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  2399. elseif rng.Parent == nil then
  2400. break
  2401. end
  2402. end
  2403. end))
  2404. coroutine.resume(coroutine.create(function()
  2405. for i = 0, 24*Power/4 do
  2406. swait(2)
  2407. local a = Instance.new("Part",Character)
  2408. a.Name = "Direction"
  2409. a.Anchored = true
  2410. a.BrickColor = maincolor
  2411. a.Material = "Neon"
  2412. a.Transparency = 1
  2413. a.CanCollide = false
  2414. local ray = Ray.new(
  2415. rng.CFrame.p, -- origin
  2416. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  2417. )
  2418. local ignore = Character
  2419. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2420. a.BottomSurface = 10
  2421. a.TopSurface = 10
  2422. local distance = (rng.CFrame.p - position).magnitude
  2423. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2424. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  2425. local lb = Instance.new("Part")
  2426. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  2427. lb.Parent = char
  2428. lb.Color = Color3.new(1,1,0.5)
  2429. lb.CanCollide = false
  2430. lb.Material = "Neon"
  2431. lb.Anchored = true
  2432. lb.TopSurface = 0
  2433. lb.BottomSurface = 0
  2434. lb.Transparency = 0
  2435. lb.Size = vt(1.5,1.5,1.5)
  2436. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  2437. lb.Anchored = false
  2438. local thingery = Instance.new("SpecialMesh",lb)
  2439. thingery.MeshType = "Sphere"
  2440. game:GetService("Debris"):AddItem(lb, 10)
  2441. local bv = Instance.new("BodyVelocity")
  2442. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2443. bv.velocity = lb.CFrame.lookVector*250
  2444. bv.Parent = lb
  2445. local hitted = false
  2446. game:GetService("Debris"):AddItem(a, 0.1)
  2447. RootPart.CFrame = FaceMouse2()[1]
  2448. coroutine.resume(coroutine.create(function()
  2449. swait(1)
  2450. lb.Touched:connect(function(hit)
  2451. if hitted == false then
  2452. hitted = true
  2453. lb.Transparency = 1
  2454. lb.Anchored = true
  2455. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  2456. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  2457. MagniDamage(lb, 10, 5,15, 0, "Normal")
  2458. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White"))
  2459. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor)
  2460. wait(3)
  2461. lb:Destroy()
  2462. end
  2463. end)
  2464. end))
  2465.  
  2466. end
  2467. for i = 0,1,0.1 do
  2468. swait()
  2469. dec.Transparency = dec.Transparency + 0.1
  2470. dec2.Transparency = dec2.Transparency + 0.1
  2471. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  2472. end
  2473. rng:Destroy()
  2474. hum.WalkSpeed = 16
  2475. sbs:Destroy()
  2476. root.Anchored = false
  2477. attack = false
  2478. end))
  2479. break
  2480. end
  2481. if Power > 63 and HoldingZ == true then
  2482. coroutine.resume(coroutine.create(function()
  2483. while true do
  2484. if rng.Parent ~= nil then
  2485. swait()
  2486. if typrot == 1 then
  2487. rotation = rotation + 2.5
  2488. elseif typrot == 2 then
  2489. rotation = rotation - 2.5
  2490. end
  2491. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*4
  2492. elseif rng.Parent == nil then
  2493. break
  2494. end
  2495. end
  2496. end))
  2497. coroutine.resume(coroutine.create(function()
  2498. for i = 0, 24*Power/4 do
  2499. swait(1)
  2500. local a = Instance.new("Part",Character)
  2501. a.Name = "Direction"
  2502. a.Anchored = true
  2503. a.BrickColor = maincolor
  2504. a.Material = "Neon"
  2505. a.Transparency = 1
  2506. a.CanCollide = false
  2507. local ray = Ray.new(
  2508. rng.CFrame.p, -- origin
  2509. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  2510. )
  2511. local ignore = Character
  2512. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2513. a.BottomSurface = 10
  2514. a.TopSurface = 10
  2515. local distance = (rng.CFrame.p - position).magnitude
  2516. a.Size = Vector3.new(0.1, 0.1, 0.1)
  2517. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  2518. local lb = Instance.new("Part")
  2519. CFuncs["Sound"].Create("rbxassetid://1146690130", lb, 1, 2)
  2520. lb.Parent = char
  2521. lb.Color = Color3.new(1,0,1)
  2522. lb.CanCollide = false
  2523. lb.Material = "Neon"
  2524. lb.Anchored = true
  2525. lb.TopSurface = 0
  2526. lb.BottomSurface = 0
  2527. lb.Transparency = 0
  2528. lb.Size = vt(1.5,1.5,1.5)
  2529. lb.CFrame = a.CFrame*CFrame.Angles(math.rad(math.random(-1,1)),math.rad(math.random(-1,1)),0)
  2530. lb.Anchored = false
  2531. local thingery = Instance.new("SpecialMesh",lb)
  2532. thingery.MeshType = "Sphere"
  2533. game:GetService("Debris"):AddItem(lb, 10)
  2534. local bv = Instance.new("BodyVelocity")
  2535. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  2536. bv.velocity = lb.CFrame.lookVector*250
  2537. bv.Parent = lb
  2538. local hitted = false
  2539. game:GetService("Debris"):AddItem(a, 0.1)
  2540. RootPart.CFrame = FaceMouse2()[1]
  2541. coroutine.resume(coroutine.create(function()
  2542. swait(1)
  2543. lb.Touched:connect(function(hit)
  2544. if hitted == false then
  2545. hitted = true
  2546. lb.Transparency = 1
  2547. lb.Anchored = true
  2548. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 0.75, 1)
  2549. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 1, 1.5)
  2550. MagniDamage(lb, 10, 5,15, 0, "Normal")
  2551. sphere(5,"Add",lb.CFrame,vt(2.5/2,2.5/2,2.5/2),0.2,BrickColor.new("White"))
  2552. sphere(10,"Add",lb.CFrame,vt(5/2,5/2,5/2),0.25,maincolor)
  2553. wait(3)
  2554. lb:Destroy()
  2555. end
  2556. end)
  2557. end))
  2558.  
  2559. end
  2560. for i = 0,1,0.1 do
  2561. swait()
  2562. dec.Transparency = dec.Transparency + 0.1
  2563. dec2.Transparency = dec2.Transparency + 0.1
  2564. rngm.Scale = rngm.Scale - Vector3.new(0.5, 0, 0.5)
  2565. end
  2566. rng:Destroy()
  2567. hum.WalkSpeed = 16
  2568. sbs:Destroy()
  2569. root.Anchored = false
  2570. attack = false
  2571. end))
  2572. HoldingZ = false
  2573. break
  2574. end
  2575. end
  2576. end
  2577.  
  2578. function LightBeam()
  2579. HoldingX = true
  2580. attack = true
  2581. local sbs = Instance.new("BodyPosition", root)
  2582. sbs.P = 3000
  2583. sbs.D = 1000
  2584. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  2585. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  2586. wait(0.1)
  2587. root.Anchored = true
  2588. hum.WalkSpeed = 0
  2589. local rotation = 0
  2590. local typrot = math.random(1,2)
  2591. local rng = Instance.new("Part", char)
  2592. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  2593. rng.Anchored = true
  2594. rng.BrickColor = origcolor
  2595. rng.CanCollide = false
  2596. rng.FormFactor = 3
  2597. rng.Name = "Ring"
  2598. rng.Material = "Neon"
  2599. rng.Size = Vector3.new(1, 0.05, 1)
  2600. rng.Transparency = 1
  2601. rng.TopSurface = 0
  2602. rng.BottomSurface = 0
  2603. local rngm = Instance.new("SpecialMesh", rng)
  2604. rngm.MeshType = "Brick"
  2605. rngm.Scale = vt(0,1,0)
  2606. local dec = Instance.new("Decal",rng)
  2607. dec.Texture = "rbxassetid://196486941"
  2608. dec.Face = "Top"
  2609. dec.Transparency = 0
  2610. local dec2 = dec:Clone()
  2611. dec2.Parent = rng
  2612. dec2.Face = "Bottom"
  2613. dec2.Transparency = 0
  2614.  
  2615. local rngb = Instance.new("Part", char)
  2616. rngb.Anchored = true
  2617. rngb.BrickColor = origcolor
  2618. rngb.CanCollide = false
  2619. rngb.FormFactor = 3
  2620. rngb.Name = "Ring"
  2621. rngb.Material = "Neon"
  2622. rngb.Size = Vector3.new(1, 0.05, 1)
  2623. rngb.Transparency = 1
  2624. rngb.TopSurface = 0
  2625. rngb.BottomSurface = 0
  2626. local rngmb = Instance.new("SpecialMesh", rngb)
  2627. rngmb.MeshType = "Brick"
  2628. rngmb.Scale = vt(0,1,0)
  2629. local decb = Instance.new("Decal",rngb)
  2630. decb.Texture = "http://www.roblox.com/asset/?id=196486942"
  2631. decb.Face = "Top"
  2632. decb.Transparency = 1
  2633. local dec2b = dec:Clone()
  2634. dec2b.Parent = rngb
  2635. dec2b.Face = "Bottom"
  2636. dec2b.Transparency = 1
  2637.  
  2638. local summoned = Instance.new("ParticleEmitter",rng)
  2639. summoned.LightEmission = 1
  2640. summoned.Color = ColorSequence.new(maincolor.Color)
  2641. summoned.Rate = 100
  2642. summoned.Texture = "http://www.roblox.com/asset/?id=1493478120"
  2643. summoned.Lifetime = NumberRange.new(0.5)
  2644. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  2645. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2646. summoned.Speed = NumberRange.new(0,0)
  2647. summoned.Rotation = NumberRange.new(-500,500)
  2648. summoned.RotSpeed = NumberRange.new(-500,500)
  2649.  
  2650. for i = 0,1,0.1 do
  2651. swait()
  2652. dec.Transparency = dec.Transparency - 0.1
  2653. dec2.Transparency = dec2.Transparency - 0.1
  2654. rngm.Scale = rngm.Scale + Vector3.new(1, 0, 1)
  2655. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  2656. decb.Transparency = decb.Transparency - 0.1
  2657. dec2b.Transparency = dec2b.Transparency - 0.1
  2658. rngmb.Scale = rngmb.Scale + Vector3.new(1.75, 0, 1.75)
  2659. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  2660. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  2661. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  2662. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  2663. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  2664. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2665. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2666. RootPart.CFrame = FaceMouse2()[1]
  2667. end
  2668. summoned.Enabled = false
  2669.  
  2670. local Power = 3
  2671. while true do
  2672. swait()
  2673. Power = Power + 0.2
  2674. rngm.Scale = rngm.Scale + Vector3.new(0.57, 0, 0.57)
  2675. rngmb.Scale = rngmb.Scale + Vector3.new(0.57, 0, 0.57)
  2676. if typrot == 1 then
  2677. rotation = rotation + 2.5
  2678. elseif typrot == 2 then
  2679. rotation = rotation - 2.5
  2680. end
  2681. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  2682. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  2683. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  2684. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  2685. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  2686. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  2687. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2688. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2689. RootPart.CFrame = FaceMouse2()[1]
  2690. if HoldingX == false then
  2691. coroutine.resume(coroutine.create(function()
  2692. local a = Instance.new("Part",Character)
  2693. a.Name = "Direction"
  2694. a.Anchored = true
  2695. a.BrickColor = bc("White")
  2696. a.Material = "Neon"
  2697. a.Transparency = 0
  2698. a.Shape = "Cylinder"
  2699. a.CanCollide = false
  2700. local a2 = Instance.new("Part",Character)
  2701. a2.Name = "Direction"
  2702. a2.Anchored = true
  2703. a2.BrickColor = maincolor
  2704. a2.Material = "Neon"
  2705. a2.Transparency = 0
  2706. a2.Shape = "Cylinder"
  2707. a2.CanCollide = false
  2708. local b = Instance.new("Part",Character)
  2709. b.Name = "HitDirect"
  2710. b.Anchored = true
  2711. b.BrickColor = maincolor
  2712. b.Material = "Neon"
  2713. b.Transparency = 1
  2714. b.CanCollide = false
  2715. local ray = Ray.new(
  2716. rng.CFrame.p, -- origin
  2717. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  2718. )
  2719. local ignore = Character
  2720. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2721. a.BottomSurface = 10
  2722. a.TopSurface = 10
  2723. a2.BottomSurface = 10
  2724. a2.TopSurface = 10
  2725. local distance = (rng.CFrame.p - position).magnitude
  2726. a.Size = Vector3.new(distance, 1, 1)
  2727. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  2728. a2.Size = Vector3.new(distance, 1, 1)
  2729. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  2730. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  2731. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  2732. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  2733. game:GetService("Debris"):AddItem(a, 10)
  2734. game:GetService("Debris"):AddItem(a2, 10)
  2735. game:GetService("Debris"):AddItem(b, 10)
  2736. local msh = Instance.new("SpecialMesh",a)
  2737. msh.MeshType = "Cylinder"
  2738. msh.Scale = vt(1,5,5)
  2739. local msh2 = Instance.new("SpecialMesh",a2)
  2740. msh2.MeshType = "Cylinder"
  2741. msh2.Scale = vt(1,6,6)
  2742.  
  2743. coroutine.resume(coroutine.create(function()
  2744. for i = 0,10,0.1 do
  2745. swait()
  2746. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  2747. a.Transparency = a.Transparency + 0.025
  2748. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  2749. a2.Transparency = a2.Transparency + 0.05
  2750. end
  2751. a:Destroy()
  2752. a2:Destroy()
  2753. end))
  2754. MagniDamage(b, 75, 60,95, 0, "Normal")
  2755. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  2756. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White"))
  2757. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,maincolor)
  2758. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  2759. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  2760. for i = 0, 9 do
  2761. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0)
  2762. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0)
  2763. end
  2764. for i = 0,1,0.1 do
  2765. swait()
  2766. dec.Transparency = dec.Transparency + 0.1
  2767. dec2.Transparency = dec2.Transparency + 0.1
  2768. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  2769. decb.Transparency = decb.Transparency + 0.1
  2770. dec2b.Transparency = dec2b.Transparency + 0.1
  2771. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  2772. end
  2773. rng:Destroy()
  2774. rngb:Destroy()
  2775. hum.WalkSpeed = 16
  2776. sbs:Destroy()
  2777. root.Anchored = false
  2778. attack = false
  2779. end))
  2780. break
  2781. end
  2782. if Power > 35 and HoldingX == true then
  2783. coroutine.resume(coroutine.create(function()
  2784. local a = Instance.new("Part",Character)
  2785. a.Name = "Direction"
  2786. a.Anchored = true
  2787. a.BrickColor = bc("White")
  2788. a.Material = "Neon"
  2789. a.Transparency = 0
  2790. a.Shape = "Cylinder"
  2791. a.CanCollide = false
  2792. local a2 = Instance.new("Part",Character)
  2793. a2.Name = "Direction"
  2794. a2.Anchored = true
  2795. a2.BrickColor = maincolor
  2796. a2.Material = "Neon"
  2797. a2.Transparency = 0
  2798. a2.Shape = "Cylinder"
  2799. a2.CanCollide = false
  2800. local b = Instance.new("Part",Character)
  2801. b.Name = "HitDirect"
  2802. b.Anchored = true
  2803. b.BrickColor = maincolor
  2804. b.Material = "Neon"
  2805. b.Transparency = 1
  2806. b.CanCollide = false
  2807. local ray = Ray.new(
  2808. rng.CFrame.p, -- origin
  2809. (mouse.Hit.p - rng.CFrame.p).unit * 1000 -- direction
  2810. )
  2811. local ignore = Character
  2812. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  2813. a.BottomSurface = 10
  2814. a.TopSurface = 10
  2815. a2.BottomSurface = 10
  2816. a2.TopSurface = 10
  2817. local distance = (rng.CFrame.p - position).magnitude
  2818. a.Size = Vector3.new(distance, 1, 1)
  2819. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  2820. a2.Size = Vector3.new(distance, 1, 1)
  2821. a2.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  2822. b.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, -distance)
  2823. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  2824. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  2825. game:GetService("Debris"):AddItem(a, 10)
  2826. game:GetService("Debris"):AddItem(a2, 10)
  2827. game:GetService("Debris"):AddItem(b, 10)
  2828. local msh = Instance.new("SpecialMesh",a)
  2829. msh.MeshType = "Cylinder"
  2830. msh.Scale = vt(1,5,5)
  2831. local msh2 = Instance.new("SpecialMesh",a2)
  2832. msh2.MeshType = "Cylinder"
  2833. msh2.Scale = vt(1,6,6)
  2834.  
  2835. coroutine.resume(coroutine.create(function()
  2836. for i = 0,10,0.1 do
  2837. swait()
  2838. msh.Scale = msh.Scale + vt(0,0.25,0.25)
  2839. a.Transparency = a.Transparency + 0.025
  2840. msh2.Scale = msh2.Scale + vt(0,0.45,0.45)
  2841. a2.Transparency = a2.Transparency + 0.05
  2842. end
  2843. a:Destroy()
  2844. a2:Destroy()
  2845. end))
  2846. MagniDamage(b, 85, 90,95, 0, "Normal")
  2847. CFuncs["Sound"].Create("rbxassetid://834546352", root, 3, 1)
  2848. sphere(1.5,"Add",b.CFrame,vt(2.5/2,2.5/2,2.5/2),0.5,BrickColor.new("White"))
  2849. sphere(3,"Add",b.CFrame,vt(5/2,5/2,5/2),0.75,maincolor)
  2850. CFuncs["Sound"].Create("rbxassetid://911792524", b, 2.5, 0.8)
  2851. CFuncs["Sound"].Create("rbxassetid://28518734", b, 1, 0.4)
  2852. for i = 0, 9 do
  2853. sphereMK(5,0.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0)
  2854. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0)
  2855. end
  2856. for i = 0,1,0.1 do
  2857. swait()
  2858. dec.Transparency = dec.Transparency + 0.1
  2859. dec2.Transparency = dec2.Transparency + 0.1
  2860. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  2861. decb.Transparency = decb.Transparency + 0.1
  2862. dec2b.Transparency = dec2b.Transparency + 0.1
  2863. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  2864. end
  2865. rng:Destroy()
  2866. rngb:Destroy()
  2867. hum.WalkSpeed = 16
  2868. sbs:Destroy()
  2869. root.Anchored = false
  2870. attack = false
  2871. end))
  2872. HoldingX = false
  2873. break
  2874. end
  2875. end
  2876. end
  2877.  
  2878. function LightBomb()
  2879. HoldingC = true
  2880. attack = true
  2881. local sbs = Instance.new("BodyPosition", root)
  2882. sbs.P = 3000
  2883. sbs.D = 1000
  2884. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  2885. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  2886. wait(0.1)
  2887. root.Anchored = true
  2888. hum.WalkSpeed = 0
  2889. local rotation = 0
  2890. local typrot = math.random(1,2)
  2891. local rng = Instance.new("Part", char)
  2892. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  2893. rng.Anchored = true
  2894. rng.BrickColor = origcolor
  2895. rng.CanCollide = false
  2896. rng.FormFactor = 3
  2897. rng.Name = "Ring"
  2898. rng.Material = "Neon"
  2899. rng.Size = Vector3.new(1, 0.05, 1)
  2900. rng.Transparency = 1
  2901. rng.TopSurface = 0
  2902. rng.BottomSurface = 0
  2903. local rngm = Instance.new("SpecialMesh", rng)
  2904. rngm.MeshType = "Brick"
  2905. rngm.Scale = vt(0,1,0)
  2906. local dec = Instance.new("Decal",rng)
  2907. dec.Texture = "rbxassetid://196486941"
  2908. dec.Face = "Top"
  2909. dec.Transparency = 0
  2910. local dec2 = dec:Clone()
  2911. dec2.Parent = rng
  2912. dec2.Face = "Bottom"
  2913. dec2.Transparency = 0
  2914.  
  2915. local rngb = Instance.new("Part", char)
  2916. rngb.Anchored = true
  2917. rngb.BrickColor = origcolor
  2918. rngb.CanCollide = false
  2919. rngb.FormFactor = 3
  2920. rngb.Name = "Ring"
  2921. rngb.Material = "Neon"
  2922. rngb.Size = Vector3.new(1, 0.05, 1)
  2923. rngb.Transparency = 1
  2924. rngb.TopSurface = 0
  2925. rngb.BottomSurface = 0
  2926. local rngmb = Instance.new("SpecialMesh", rngb)
  2927. rngmb.MeshType = "Brick"
  2928. rngmb.Scale = vt(0,1,0)
  2929. local decb = Instance.new("Decal",rngb)
  2930. decb.Texture = "rbxassetid://196486941"
  2931. decb.Face = "Top"
  2932. decb.Transparency = 0
  2933. local dec2b = dec:Clone()
  2934. dec2b.Parent = rngb
  2935. dec2b.Face = "Bottom"
  2936. dec2b.Transparency = 0
  2937.  
  2938.  
  2939.  
  2940. local summoned = Instance.new("ParticleEmitter",rng)
  2941. summoned.LightEmission = 1
  2942. summoned.Color = ColorSequence.new(Color3.new(1,0,1))
  2943. summoned.Rate = 100
  2944. summoned.Texture = "http://www.roblox.com/asset/?id=1493478120"
  2945. summoned.Lifetime = NumberRange.new(0.5)
  2946. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  2947. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  2948. summoned.Speed = NumberRange.new(0,0)
  2949. summoned.Rotation = NumberRange.new(-500,500)
  2950. summoned.RotSpeed = NumberRange.new(-500,500)
  2951.  
  2952. for i = 0,1,0.1 do
  2953. swait()
  2954. dec.Transparency = dec.Transparency - 0.1
  2955. dec2.Transparency = dec2.Transparency - 0.1
  2956. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  2957. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*9
  2958. decb.Transparency = decb.Transparency - 0.1
  2959. dec2b.Transparency = dec2b.Transparency - 0.1
  2960. rngmb.Scale = rngmb.Scale + Vector3.new(3, 0, 3)
  2961. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(180),0) + root.CFrame.lookVector*3
  2962. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  2963. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2964. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.3)
  2965. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.3)
  2966. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2967. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2968. RootPart.CFrame = FaceMouse2()[1]
  2969. end
  2970. summoned.Enabled = false
  2971.  
  2972. local Power = 8
  2973. while true do
  2974. swait()
  2975. Power = Power + 0.2
  2976. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  2977. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  2978. if typrot == 1 then
  2979. rotation = rotation + 2.5
  2980. elseif typrot == 2 then
  2981. rotation = rotation - 2.5
  2982. end
  2983. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*9
  2984. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  2985. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  2986. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  2987. RW.C0 = clerp(RW.C0, CFrame.new(1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(-20)), 0.1)
  2988. LW.C0 = clerp(LW.C0, CFrame.new(-1.05, 0.5, -0.5) * angles(math.rad(90), math.rad(0), math.rad(20)), 0.1)
  2989. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2990. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  2991. RootPart.CFrame = FaceMouse2()[1]
  2992. if HoldingC == false then
  2993. coroutine.resume(coroutine.create(function()
  2994. local a = Instance.new("Part",Character)
  2995. a.Name = "Direction"
  2996. a.Anchored = true
  2997. a.BrickColor = maincolor
  2998. a.Material = "Neon"
  2999. a.Transparency = 1
  3000. a.CanCollide = false
  3001. local ray = Ray.new(
  3002. rng.CFrame.p, -- origin
  3003. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  3004. )
  3005. local ignore = Character
  3006. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3007. a.BottomSurface = 10
  3008. a.TopSurface = 10
  3009. local distance = (rng.CFrame.p - position).magnitude
  3010. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3011. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  3012. local lb = Instance.new("Part")
  3013. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  3014. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  3015. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  3016. lb.Parent = char
  3017. lb.Color = Color3.new(1,0,1)
  3018. lb.CanCollide = false
  3019. lb.Material = "Neon"
  3020. lb.Anchored = true
  3021. lb.TopSurface = 0
  3022. lb.BottomSurface = 0
  3023. lb.Transparency = 0
  3024. lb.Size = vt(3,3,3)
  3025. lb.CFrame = a.CFrame
  3026. lb.Anchored = false
  3027. local thingery = Instance.new("SpecialMesh",lb)
  3028. thingery.MeshType = "Sphere"
  3029. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  3030. game:GetService("Debris"):AddItem(lb, 10)
  3031. local bv = Instance.new("BodyVelocity")
  3032. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3033. bv.velocity = lb.CFrame.lookVector*125
  3034. bv.Parent = lb
  3035. local hitted = false
  3036. coroutine.resume(coroutine.create(function()
  3037. while true do
  3038. swait(3)
  3039. if lb.Parent ~= nil and hitted == false then
  3040. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White"))
  3041. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor)
  3042. elseif lb.Parent == nil then
  3043. break
  3044. end
  3045. end
  3046. end))
  3047.  
  3048. game:GetService("Debris"):AddItem(a, 0.1)
  3049. RootPart.CFrame = FaceMouse2()[1]
  3050.  
  3051. coroutine.resume(coroutine.create(function()
  3052. swait(1)
  3053. lb.Touched:connect(function(hit)
  3054. if hitted == false then
  3055. hitted = true
  3056. lb.Transparency = 1
  3057. lb.Anchored = true
  3058. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  3059. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  3060. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  3061. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  3062. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  3063. MagniDamage(lb, 100+Power*1.75, 75,85, 0, "Normal")
  3064. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White"))
  3065. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor)
  3066. for i = 0, 9 do
  3067. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0)
  3068. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0)
  3069. end
  3070. for i = 0, 19 do
  3071. swait(2)
  3072. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White"))
  3073. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor)
  3074. end
  3075. end
  3076. end)
  3077. end))
  3078.  
  3079. for i = 0,1,0.1 do
  3080. swait()
  3081. dec.Transparency = dec.Transparency + 0.1
  3082. dec2.Transparency = dec2.Transparency + 0.1
  3083. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  3084. decb.Transparency = decb.Transparency + 0.1
  3085. dec2b.Transparency = dec2b.Transparency + 0.1
  3086. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  3087. end
  3088. rng:Destroy()
  3089. rngb:Destroy()
  3090. hum.WalkSpeed = 16
  3091. sbs:Destroy()
  3092. root.Anchored = false
  3093. attack = false
  3094. end))
  3095. break
  3096. end
  3097. if Power > 55 and HoldingC == true then
  3098. coroutine.resume(coroutine.create(function()
  3099. local a = Instance.new("Part",Character)
  3100. a.Name = "Direction"
  3101. a.Anchored = true
  3102. a.BrickColor = maincolor
  3103. a.Material = "Neon"
  3104. a.Transparency = 1
  3105. a.CanCollide = false
  3106. local ray = Ray.new(
  3107. rng.CFrame.p, -- origin
  3108. (mouse.Hit.p - rng.CFrame.p).unit * 500 -- direction
  3109. )
  3110. local ignore = Character
  3111. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3112. a.BottomSurface = 10
  3113. a.TopSurface = 10
  3114. local distance = (rng.CFrame.p - position).magnitude
  3115. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3116. a.CFrame = CFrame.new(rng.CFrame.p, position) * CFrame.new(0, 0, 0)
  3117. local lb = Instance.new("Part")
  3118. CFuncs["Sound"].Create("rbxassetid://834546352", lb, 3, 1)
  3119. CFuncs["Sound"].Create("rbxassetid://1417056781", lb, 3, 1.5)
  3120. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 3,1)
  3121. lb.Parent = char
  3122. lb.Color = Color3.new(1,0,1)
  3123. lb.CanCollide = false
  3124. lb.Material = "Neon"
  3125. lb.Anchored = true
  3126. lb.TopSurface = 0
  3127. lb.BottomSurface = 0
  3128. lb.Transparency = 0
  3129. lb.Size = vt(3,3,3)
  3130. lb.CFrame = a.CFrame
  3131. lb.Anchored = false
  3132. local thingery = Instance.new("SpecialMesh",lb)
  3133. thingery.MeshType = "Sphere"
  3134. thingery.Scale = vt(2+Power/1.15,2+Power/1.15,2+Power/1.15)
  3135. game:GetService("Debris"):AddItem(lb, 10)
  3136. local bv = Instance.new("BodyVelocity")
  3137. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3138. bv.velocity = lb.CFrame.lookVector*125
  3139. bv.Parent = lb
  3140. local hitted = false
  3141.  
  3142. coroutine.resume(coroutine.create(function()
  3143. while true do
  3144. swait(3)
  3145. if lb.Parent ~= nil and hitted == false then
  3146. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.5,BrickColor.new("White"))
  3147. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))+ lb.CFrame.lookVector*-10,vt(2.5,2.5,2.5),0.25,maincolor)
  3148. elseif lb.Parent == nil then
  3149. break
  3150. end
  3151. end
  3152. end))
  3153. game:GetService("Debris"):AddItem(a, 0.1)
  3154. RootPart.CFrame = FaceMouse2()[1]
  3155.  
  3156. coroutine.resume(coroutine.create(function()
  3157. swait(1)
  3158. lb.Touched:connect(function(hit)
  3159. if hitted == false then
  3160. hitted = true
  3161. lb.Transparency = 1
  3162. lb.Anchored = true
  3163. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.5)
  3164. CFuncs["Sound"].Create("rbxassetid://911792524", lb, 5, 0.25)
  3165. CFuncs["Sound"].Create("rbxassetid://28518734", lb, 2.5, 0.5)
  3166. CFuncs["Sound"].Create("rbxassetid://239000203", lb, 2.5, 0.75)
  3167. CFuncs["Sound"].Create("rbxassetid://919941001", lb, 10,1.05)
  3168. MagniDamage(lb, 100+Power*1.75, 85,95, 0, "Normal")
  3169. sphere(1,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.5,BrickColor.new("White"))
  3170. sphere(2,"Add",lb.CFrame,vt(15+Power,15+Power,15+Power),3.75,maincolor)
  3171. for i = 0, 9 do
  3172. sphereMK(5,1.5+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75+Power/5,-0.25,BrickColor.new("White"),0)
  3173. sphereMK(5,3+Power/5,"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),35,35,75+Power/5,-0.35,maincolor,0)
  3174. end
  3175. for i = 0, 19 do
  3176. swait(2)
  3177. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),2.5,BrickColor.new("White"))
  3178. sphere(1,"Add",lb.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(15,15,15),1.5,maincolor)
  3179. end
  3180. end
  3181. end)
  3182. end))
  3183.  
  3184. for i = 0,1,0.1 do
  3185. swait()
  3186. dec.Transparency = dec.Transparency + 0.1
  3187. dec2.Transparency = dec2.Transparency + 0.1
  3188. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  3189. decb.Transparency = decb.Transparency + 0.1
  3190. dec2b.Transparency = dec2b.Transparency + 0.1
  3191. rngmb.Scale = rngmb.Scale + Vector3.new(0.5, 0, 0.5)
  3192. end
  3193. rng:Destroy()
  3194. rngb:Destroy()
  3195. hum.WalkSpeed = 16
  3196. sbs:Destroy()
  3197. root.Anchored = false
  3198. attack = false
  3199. end))
  3200. HoldingC = false
  3201. break
  3202. end
  3203. end
  3204. end
  3205.  
  3206.  
  3207. function LightHeal()
  3208. HoldingV = true
  3209. attack = true
  3210. local sbs = Instance.new("BodyPosition", root)
  3211. sbs.P = 3000
  3212. sbs.D = 1000
  3213. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3214. sbs.position = RootPart.CFrame.p + Vector3.new(0, 0, 0)
  3215. wait(0.1)
  3216. root.Anchored = true
  3217. hum.WalkSpeed = 0
  3218. local rotation = 0
  3219. local typrot = math.random(1,2)
  3220. local rng = Instance.new("Part", char)
  3221. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 5, 0.6)
  3222. rng.Anchored = true
  3223. rng.BrickColor = origcolor
  3224. rng.CanCollide = false
  3225. rng.FormFactor = 3
  3226. rng.Name = "Ring"
  3227. rng.Material = "Neon"
  3228. rng.Size = Vector3.new(1, 0.05, 1)
  3229. rng.Transparency = 1
  3230. rng.TopSurface = 0
  3231. rng.BottomSurface = 0
  3232. local rngm = Instance.new("SpecialMesh", rng)
  3233. rngm.MeshType = "Brick"
  3234. rngm.Scale = vt(0,1,0)
  3235. local dec = Instance.new("Decal",rng)
  3236. dec.Texture = "rbxassetid://196486941"
  3237. dec.Face = "Top"
  3238. dec.Transparency = 1
  3239. local dec2 = dec:Clone()
  3240. dec2.Parent = rng
  3241. dec2.Face = "Bottom"
  3242. dec2.Transparency = 1
  3243.  
  3244.  
  3245.  
  3246. local summoned = Instance.new("ParticleEmitter",rng)
  3247. summoned.LightEmission = 1
  3248. summoned.Color = ColorSequence.new(maincolor.Color)
  3249. summoned.Rate = 100
  3250. summoned.Lifetime = NumberRange.new(0.5)
  3251. summoned.Texture = "http://www.roblox.com/asset/?id=1493478120"
  3252. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  3253. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3254. summoned.Speed = NumberRange.new(0,0)
  3255. summoned.Rotation = NumberRange.new(-500,500)
  3256. summoned.RotSpeed = NumberRange.new(-500,500)
  3257.  
  3258. for i = 0,1,0.1 do
  3259. swait()
  3260. dec.Transparency = dec.Transparency - 0.1
  3261. dec2.Transparency = dec2.Transparency - 0.1
  3262. rngm.Scale = rngm.Scale + Vector3.new(2, 0, 2)
  3263. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  3264. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  3265. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3266. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.3)
  3267. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.3)
  3268. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3269. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3270. RootPart.CFrame = FaceMouse()[1]
  3271. end
  3272. summoned.Enabled = false
  3273.  
  3274. local Power = 6
  3275. while true do
  3276. swait()
  3277. Power = Power + 0.1
  3278. rngm.Scale = rngm.Scale + Vector3.new(0.4, 0, 0.4)
  3279. if typrot == 1 then
  3280. rotation = rotation + 2.5
  3281. elseif typrot == 2 then
  3282. rotation = rotation - 2.5
  3283. end
  3284. rng.CFrame = root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(0),math.rad(rotation),0)
  3285. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(0)),0.1)
  3286. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3287. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(90)), 0.1)
  3288. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(70), math.rad(0), math.rad(-90)), 0.1)
  3289. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3290. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3291. RootPart.CFrame = FaceMouse()[1]
  3292. if HoldingV == false then
  3293. coroutine.resume(coroutine.create(function()
  3294. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  3295. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  3296. MagniDamage(root, 45+Power*1.85, -85,-85, 0, "Normal")
  3297. hum:TakeDamage(0,0)
  3298. local takenresult = hum.Health
  3299. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White"))
  3300. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor)
  3301. for i = 0, 24 do
  3302. swait(1)
  3303. hum.Health = math.huge
  3304. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0)
  3305. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor)
  3306. end
  3307. for i = 0,1,0.1 do
  3308. swait()
  3309. dec.Transparency = dec.Transparency + 0.1
  3310. dec2.Transparency = dec2.Transparency + 0.1
  3311. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  3312. end
  3313. rng:Destroy()
  3314. hum.WalkSpeed = 16
  3315. sbs:Destroy()
  3316. root.Anchored = false
  3317. attack = false
  3318. end))
  3319. break
  3320. end
  3321. if Power > 15 and HoldingV == true then
  3322. coroutine.resume(coroutine.create(function()
  3323. CFuncs["Sound"].Create("rbxassetid://834546352", root, 2.5, 1)
  3324. CFuncs["Sound"].Create("rbxassetid://2101144", root, 2.5, 1)
  3325. MagniDamage(root, 45+Power*1.85, -85,-95, 0, "Normal")
  3326. hum:TakeDamage(0,0)
  3327. local takenresult = hum.Health
  3328. sphere(1,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.25,BrickColor.new("White"))
  3329. sphere(2,"Add",root.CFrame,vt(10+Power,10000,10+Power),0.35,maincolor)
  3330. for i = 0, 24 do
  3331. swait(1)
  3332. hum.Health = math.huge
  3333. sphereMK(5,0.15+Power/10,"Add",root.CFrame*CFrame.new(math.random(-35-Power,35+Power),math.random(-3-Power,0),math.random(-35-Power,35+Power))*CFrame.Angles(math.rad(90),0,0),5,5,25,-0.05,maincolor,0)
  3334. sphere(5,"Add",root.CFrame*CFrame.new(math.random(-25-Power,25+Power),math.random(-25-Power,25+Power),math.random(-25-Power,25+Power)),vt(0,0,0),0.25,maincolor)
  3335. end
  3336. for i = 0,1,0.1 do
  3337. swait()
  3338. dec.Transparency = dec.Transparency + 0.1
  3339. dec2.Transparency = dec2.Transparency + 0.1
  3340. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  3341. end
  3342. rng:Destroy()
  3343. hum.WalkSpeed = 16
  3344. sbs:Destroy()
  3345. root.Anchored = false
  3346. attack = false
  3347. end))
  3348. HoldingV = false
  3349. break
  3350. end
  3351. end
  3352. end
  3353.  
  3354. function UltralightBeam()
  3355. attack = true
  3356. local sbs = Instance.new("BodyPosition", root)
  3357. sbs.P = 3000
  3358. sbs.D = 1000
  3359. sbs.maxForce = Vector3.new(50000000000, 10e10, 50000000000)
  3360. sbs.position = RootPart.CFrame.p + Vector3.new(0, 100, 0)
  3361. wait(0.1)
  3362. root.Anchored = true
  3363. hum.WalkSpeed = 0
  3364. local rotation = 0
  3365. local typrot = math.random(1,2)
  3366. local rng = Instance.new("Part", char)
  3367. CFuncs["Sound"].Create("rbxassetid://402981977", rng, 2, 0.6)
  3368. rng.Anchored = true
  3369. rng.BrickColor = origcolor
  3370. rng.CanCollide = false
  3371. rng.FormFactor = 3
  3372. rng.Name = "Ring"
  3373. rng.Material = "Neon"
  3374. rng.Size = Vector3.new(1, 0.05, 1)
  3375. rng.Transparency = 1
  3376. rng.TopSurface = 0
  3377. rng.BottomSurface = 0
  3378. local rngm = Instance.new("SpecialMesh", rng)
  3379. rngm.MeshType = "Brick"
  3380. rngm.Scale = vt(0,1,0)
  3381. local dec = Instance.new("Decal",rng)
  3382. dec.Texture = "rbxassetid://196486941"
  3383. dec.Face = "Top"
  3384. dec.Transparency = 0
  3385. local dec2 = dec:Clone()
  3386. dec2.Parent = rng
  3387. dec2.Face = "Bottom"
  3388. dec2.Transparency = 0
  3389.  
  3390. local rngb = Instance.new("Part", char)
  3391. rngb.Anchored = true
  3392. rngb.BrickColor = origcolor
  3393. rngb.CanCollide = false
  3394. rngb.FormFactor = 3
  3395. rngb.Name = "Ring"
  3396. rngb.Material = "Neon"
  3397. rngb.Size = Vector3.new(1, 0.05, 1)
  3398. rngb.Transparency = 1
  3399. rngb.TopSurface = 0
  3400. rngb.BottomSurface = 0
  3401. local rngmb = Instance.new("SpecialMesh", rngb)
  3402. rngmb.MeshType = "Brick"
  3403. rngmb.Name = "SizeMesh"
  3404. rngmb.Scale = vt(0,1,0)
  3405.  
  3406. local orb = rngb:Clone()
  3407. orb.Parent = char
  3408. orb.Transparency = 0
  3409. orb.BrickColor = BrickColor.new("White")
  3410. orb.Size = vt(1,1,1)
  3411. local orbmish = orb.SizeMesh
  3412. orbmish.Scale = vt(0,0,0)
  3413. orbmish.MeshType = "Sphere"
  3414.  
  3415. local orbe = rngb:Clone()
  3416. orbe.Parent = char
  3417. orbe.Transparency = 0.5
  3418. orbe.BrickColor = BrickColor.new("Pastel yellow")
  3419. orbe.Size = vt(1,1,1)
  3420. local orbmish2 = orbe.SizeMesh
  3421. orbmish2.Scale = vt(0,0,0)
  3422. orbmish2.MeshType = "Sphere"
  3423.  
  3424. local decb = Instance.new("Decal",rngb)
  3425. decb.Texture = "rbxassetid://196486941"
  3426. decb.Face = "Top"
  3427. decb.Transparency = 0
  3428. local dec2b = dec:Clone()
  3429. dec2b.Parent = rngb
  3430. dec2b.Face = "Bottom"
  3431. dec2b.Transparency = 0
  3432.  
  3433. maincolor = BrickColor.new("Pastel yellow")
  3434.  
  3435. local summoned = Instance.new("ParticleEmitter",rng)
  3436. summoned.LightEmission = 1
  3437. summoned.Color = ColorSequence.new(maincolor.Color)
  3438. summoned.Rate = 100
  3439. summoned.Lifetime = NumberRange.new(0.5)
  3440. summoned.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,35,0)})
  3441. summoned.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3442. summoned.Speed = NumberRange.new(0,0)
  3443. summoned.Texture = "http://www.roblox.com/asset/?id=1493478120"
  3444. summoned.Rotation = NumberRange.new(-500,500)
  3445. summoned.RotSpeed = NumberRange.new(-500,500)
  3446.  
  3447. local scaled = 1
  3448. for i = 0,1,0.1 do
  3449. swait()
  3450. dec.Transparency = dec.Transparency - 0.1
  3451. dec2.Transparency = dec2.Transparency - 0.1
  3452. rngm.Scale = rngm.Scale + Vector3.new(6, 0, 6)
  3453. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  3454. decb.Transparency = decb.Transparency - 0.1
  3455. dec2b.Transparency = dec2b.Transparency - 0.1
  3456. rngmb.Scale = rngmb.Scale + Vector3.new(9, 0, 9)
  3457. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  3458. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  3459. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3460. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  3461. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  3462. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3463. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3464. RootPart.CFrame = FaceMouse2()[1]
  3465. end
  3466. CFuncs["Sound"].Create("rbxassetid://136007472", char, 1.25, 0.7)
  3467. summoned.Enabled = false
  3468. for i = 0,10,0.1 do
  3469. swait()
  3470. scaled = scaled - 0.01
  3471. if typrot == 1 then
  3472. rotation = rotation + 2.5
  3473. elseif typrot == 2 then
  3474. rotation = rotation - 2.5
  3475. end
  3476. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  3477. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  3478. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3479. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3480. sphereMKCharge(2.5,-1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,maincolor,50)
  3481. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  3482. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  3483. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  3484. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3485. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  3486. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  3487. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3488. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3489. RootPart.CFrame = FaceMouse2()[1]
  3490. end
  3491. for i = 0,3,0.1 do
  3492. swait()
  3493. if typrot == 1 then
  3494. rotation = rotation + 2.5
  3495. elseif typrot == 2 then
  3496. rotation = rotation - 2.5
  3497. end
  3498. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3499. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3500. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  3501. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  3502. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.1)
  3503. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.1)
  3504. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.1)
  3505. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.1)
  3506. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3507. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  3508. RootPart.CFrame = FaceMouse2()[1]
  3509. end
  3510. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  3511. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  3512. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  3513. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  3514. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  3515. local xd= Instance.new("Sound",char)
  3516. xd.SoundId = "rbxassetid://445796828"
  3517. xd.Pitch = 0.75
  3518. xd.Looped = true
  3519. xd.Volume = 1.25
  3520. xd:Play()
  3521. local a = Instance.new("Part",Character)
  3522. a.Name = "Direction"
  3523. a.Anchored = true
  3524. a.BrickColor = bc("White")
  3525. a.Material = "Neon"
  3526. a.Transparency = 0
  3527. a.Shape = "Cylinder"
  3528. a.CanCollide = false
  3529. local a2 = Instance.new("Part",Character)
  3530. a2.Name = "Direction"
  3531. a2.Anchored = true
  3532. a2.BrickColor = bc("Pastel yellow")
  3533. a2.Material = "Neon"
  3534. a2.Transparency = 0.5
  3535. a2.Shape = "Cylinder"
  3536. a2.CanCollide = false
  3537. local b = Instance.new("Part",Character)
  3538. b.Name = "HitDirect"
  3539. b.Anchored = true
  3540. b.BrickColor = bc("Pastel yellow")
  3541. b.Material = "Neon"
  3542. b.Transparency = 1
  3543. b.CanCollide = false
  3544. local ray = Ray.new(
  3545. orb.CFrame.p, -- origin
  3546. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3547. )
  3548. local ignore = Character
  3549. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3550. a.BottomSurface = 10
  3551. a.TopSurface = 10
  3552. a2.BottomSurface = 10
  3553. a2.TopSurface = 10
  3554. local distance = (orb.CFrame.p - position).magnitude
  3555. a.Size = Vector3.new(distance, 1, 1)
  3556. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3557. a2.Size = Vector3.new(distance, 1, 1)
  3558. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3559. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3560. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3561. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  3562. game:GetService("Debris"):AddItem(a, 20)
  3563. game:GetService("Debris"):AddItem(a2, 20)
  3564. game:GetService("Debris"):AddItem(b, 20)
  3565. local msh = Instance.new("SpecialMesh",a)
  3566. msh.MeshType = "Cylinder"
  3567. msh.Scale = vt(1,5*5,5*5)
  3568. local msh2 = Instance.new("SpecialMesh",a2)
  3569. msh2.MeshType = "Cylinder"
  3570. msh2.Scale = vt(1,6*5,6*5)
  3571.  
  3572. for i = 0,20,0.1 do
  3573. swait()
  3574. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3575. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*22.5
  3576. ray = Ray.new(
  3577. orb.CFrame.p, -- origin
  3578. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  3579. )
  3580. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3581. distance = (orb.CFrame.p - position).magnitude
  3582. if typrot == 1 then
  3583. rotation = rotation + 2.5
  3584. elseif typrot == 2 then
  3585. rotation = rotation - 2.5
  3586. end
  3587. rng.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(rotation),0) + root.CFrame.lookVector*6
  3588. rngb.CFrame = root.CFrame*CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-rotation),0) + root.CFrame.lookVector*3
  3589. RootPart.CFrame = FaceMouse2()[1]
  3590. a.Size = Vector3.new(distance, 1, 1)
  3591. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3592. a2.Size = Vector3.new(distance, 1, 1)
  3593. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  3594. b.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  3595. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  3596. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  3597. msh.Scale = msh.Scale - vt(0,0.025*5,0.025*5)
  3598. msh2.Scale = msh2.Scale - vt(0,0.03*5,0.03*5)
  3599. orbmish.Scale = orbmish.Scale - vt(0.175,0.175,0.175)
  3600. orbmish2.Scale = orbmish2.Scale - vt(0.175,0.175,0.175)
  3601. sphereMK(5,1,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,25,-0.1,BrickColor.new("White"),0)
  3602. sphereMK(5,1.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,maincolor,0)
  3603. sphere(10,"Add",b.CFrame,vt(25,25,25),0.25,maincolor)
  3604. xd.Volume = xd.Volume - 0.0025
  3605. MagniDamage(b, 50,30,60, 3, "Normal")
  3606. end
  3607. sphere(5,"Add",orb.CFrame,vt(5,5,5),0.75,maincolor)
  3608. for i = 0, 9 do
  3609. sphereMK(1,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,75,-0.1,maincolor,0)
  3610. end
  3611. xd:Destroy()
  3612. a:Destroy()
  3613. a2:Destroy()
  3614. orb:Destroy()
  3615. orbe:Destroy()
  3616. MagniDamage(b, 50,30,60, 3, "Normal")
  3617. CFuncs["Sound"].Create("rbxassetid://919941001", char, 2,1.05)
  3618. CFuncs["Sound"].Create("rbxassetid://138213851", char, 1,1)
  3619. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,1)
  3620. for i = 0, 14 do
  3621. sphereMK(2.5,3,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,50,-0.1,BrickColor.new("White"),0)
  3622. sphereMK(2.5,3.5,"Add",b.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,75,-0.15,maincolor,0)
  3623. end
  3624. sphere(1,"Add",b.CFrame,vt(2.5,2.5,2.5),2.5,BrickColor.new("White"))
  3625. sphere(1,"Add",b.CFrame,vt(5,5,5),5,maincolor)
  3626. for i = 0,1,0.1 do
  3627. swait()
  3628. dec.Transparency = dec.Transparency + 0.1
  3629. dec2.Transparency = dec2.Transparency + 0.1
  3630. rngm.Scale = rngm.Scale + Vector3.new(0.5, 0, 0.5)
  3631. decb.Transparency = decb.Transparency + 0.1
  3632. dec2b.Transparency = dec2b.Transparency + 0.1
  3633. rngmb.Scale = rngmb.Scale + Vector3.new(1, 0, 1)
  3634. end
  3635. rng:Destroy()
  3636. rngb:Destroy()
  3637. hum.WalkSpeed = 16
  3638. sbs:Destroy()
  3639. root.Anchored = false
  3640. attack = false
  3641. end
  3642.  
  3643. mouse.KeyDown:connect(function(k)
  3644. if k == "f" and cloaked == false then
  3645. cloaked = true
  3646. Cloak()
  3647. elseif k == "f" and cloaked == true then
  3648. cloaked = false
  3649. UnCloak()
  3650. end
  3651. if k == "z" and attack == false and HoldingZ == false then
  3652. LightStorm()
  3653. end
  3654. if k == "x" and attack == false and HoldingX == false then
  3655. LightBeam()
  3656. end
  3657. if k == "c" and attack == false and HoldingC == false then
  3658. LightBomb()
  3659. end
  3660. if k == "v" and attack == false and HoldingV == false then
  3661. LightHeal()
  3662. end
  3663. if k == "b" and attack == false then
  3664. UltralightBeam()
  3665. end
  3666. end)
  3667.  
  3668. mouse.KeyUp:connect(function(k)
  3669. if k == "z" and attack == true and HoldingZ == true then
  3670. HoldingZ = false
  3671. end
  3672. if k == "x" and attack == true and HoldingX == true then
  3673. HoldingX = false
  3674. end
  3675. if k == "c" and attack == true and HoldingC == true then
  3676. HoldingC = false
  3677. end
  3678. if k == "v" and attack == true and HoldingV == true then
  3679. HoldingV = false
  3680. end
  3681. end)
  3682. Humanoid.Animator.Parent = nil
  3683. idleanim=.4
  3684. while true do
  3685. swait()
  3686. sine = sine + change
  3687. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  3688. local velderp=RootPart.Velocity.y
  3689. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  3690. if equipped==true or equipped==false then
  3691. if attack==false then
  3692. idle=idle+1
  3693. else
  3694. idle=0
  3695. end
  3696. if idle>=500 then
  3697. if attack==false then
  3698. --Sheath()
  3699. end
  3700. end
  3701. if RootPart.Velocity.y > 1 and hitfloor==nil then
  3702. Anim="Jump"
  3703. if attack==false then
  3704. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  3705. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  3706. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3707. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  3708. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  3709. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  3710. end
  3711. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  3712. Anim="Fall"
  3713. if attack==false then
  3714. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  3715. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  3716. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3717. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3718. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  3719. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  3720. end
  3721. elseif torvel<1 and hitfloor~=nil then
  3722. Anim="Idle"
  3723. if attack==false then
  3724. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(2 + 1 * math.cos(sine / 34))),.1)
  3725. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  3726. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  3727. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  3728. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  3729. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  3730. end
  3731. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  3732. Anim="Walk"
  3733. if attack==false then
  3734. RH.C0=clerp(RH.C0,cf(1,-0.85 - 0.15 * math.cos(sine / 3),-0.15 - 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  3735. LH.C0=clerp(LH.C0,cf(-1,-0.85 + 0.15 * math.cos(sine / 3),-0.15 + 0.15 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 55 * math.cos(sine / 6))),.1)
  3736. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 3))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  3737. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 6))),.1)
  3738. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 75 * math.cos(sine / 6)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 3))),.1)
  3739. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 75 * math.cos(sine / 6)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 3))),.1)
  3740. end
  3741. elseif torvel>=22 and hitfloor~=nil then
  3742. Anim="Run"
  3743. if attack==false then
  3744. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  3745. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  3746. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  3747. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  3748. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  3749. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  3750. end
  3751. end
  3752. end
  3753. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement