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1 | if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end | |
2 | print("FE Compatibility: by WaverlyCole & Mokiros") | |
3 | InternalData = {} | |
4 | do | |
5 | script.Parent = owner.Character | |
6 | local Event = Instance.new("RemoteEvent") | |
7 | Event.Name = "UserInput" | |
8 | local function NewFakeEvent() | |
9 | local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect | |
10 | return Fake | |
11 | end | |
12 | local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()} | |
13 | local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()} | |
14 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
15 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
16 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
17 | local function TriggerEvent(self,Event,...) | |
18 | local Trigger = Mouse[Event] | |
19 | if Trigger and Trigger.fakeEvent and Trigger.Function then | |
20 | Trigger.Function(...) | |
21 | end | |
22 | end | |
23 | Mouse.TrigEvent = TriggerEvent | |
24 | UserInputService.TrigEvent = TriggerEvent | |
25 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
26 | if FiredBy.Name ~= owner.Name then end | |
27 | if Input.MouseEvent then | |
28 | Mouse.Target = Input.Target | |
29 | Mouse.Hit = Input.Hit | |
30 | else | |
31 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
32 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then | |
33 | return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") | |
34 | end | |
35 | for _,Action in pairs(ContextActionService.Actions) do | |
36 | for _,Key in pairs(Action.Keys) do | |
37 | if Key==Input.KeyCode then | |
38 | Action.Function(Action.Name,Input.UserInputState,Input) | |
39 | end | |
40 | end | |
41 | end | |
42 | Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower()) | |
43 | UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false) | |
44 | end | |
45 | end) | |
46 | InternalData["Mouse"] = Mouse | |
47 | InternalData["ContextActionService"] = ContextActionService | |
48 | InternalData["UserInputService"] = UserInputService | |
49 | Event.Parent = NLS([[ | |
50 | local Player = owner | |
51 | local Event = script:WaitForChild("UserInput") | |
52 | local UserInputService = game:GetService("UserInputService") | |
53 | local Mouse = Player:GetMouse() | |
54 | local Input = function(Input,gameProcessedEvent) | |
55 | if gameProcessedEvent then return end | |
56 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
57 | end | |
58 | UserInputService.InputBegan:Connect(Input) | |
59 | UserInputService.InputEnded:Connect(Input) | |
60 | local Hit,Target | |
61 | while wait(1/30) do | |
62 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
63 | Hit,Target = Mouse.Hit,Mouse.Target | |
64 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
65 | end | |
66 | end | |
67 | ]],owner.Character) | |
68 | end | |
69 | RealGame = game;game = setmetatable({},{ | |
70 | __index = function (self,Index) | |
71 | local Sandbox = function (Thing) | |
72 | if Thing:IsA("Player") then | |
73 | local RealPlayer = Thing | |
74 | return setmetatable({},{ | |
75 | __index = function (self,Index) | |
76 | local Type = type(RealPlayer[Index]) | |
77 | if Type == "function" then | |
78 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
79 | return function (self) | |
80 | return InternalData["Mouse"] | |
81 | end | |
82 | end | |
83 | return function (self,...) | |
84 | return RealPlayer[Index](RealPlayer,...) | |
85 | end | |
86 | else | |
87 | return RealPlayer[Index] | |
88 | end | |
89 | end; | |
90 | __tostring = function(self) | |
91 | return RealPlayer.Name | |
92 | end | |
93 | }) | |
94 | end | |
95 | end | |
96 | if RealGame[Index] then | |
97 | local Type = type(RealGame[Index]) | |
98 | if Type == "function" then | |
99 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
100 | return function (self,Service) | |
101 | if Service:lower() == "players" then | |
102 | return setmetatable({},{ | |
103 | __index = function (self2,Index2) | |
104 | local RealService = RealGame:GetService(Service) | |
105 | local Type2 = type(Index2) | |
106 | if Type2 == "function" then | |
107 | return function (self,...) | |
108 | return RealService[Index2](RealService,...) | |
109 | end | |
110 | else | |
111 | if Index2:lower() == "localplayer" then | |
112 | return Sandbox(owner) | |
113 | end | |
114 | return RealService[Index2] | |
115 | end | |
116 | end; | |
117 | __tostring = function(self) | |
118 | return RealGame:GetService(Service).Name | |
119 | end | |
120 | }) | |
121 | elseif Service:lower() == "contextactionservice" then | |
122 | return InternalData["ContextActionService"] | |
123 | elseif Service:lower() == "contextactionservice" then | |
124 | return InternalData["UserInputService"] | |
125 | elseif Service:lower() == "runservice" then | |
126 | return setmetatable({},{ | |
127 | __index = function(self2,Index2) | |
128 | local RealService = RealGame:GetService(Service) | |
129 | local Type2 = type(Index2) | |
130 | if Type2 == "function" then | |
131 | return function (self,...) | |
132 | return RealService[Index2](RealService,...) | |
133 | end | |
134 | else | |
135 | if Index2:lower() == "bindtorenderstep" then | |
136 | return function (self,Name,Priority,Function) | |
137 | return RealGame:GetService("RunService").Stepped:Connect(Function) | |
138 | end | |
139 | end | |
140 | if Index2:lower() == "renderstepped" then | |
141 | return RealService["Stepped"] | |
142 | end | |
143 | return RealService[Index2] | |
144 | end | |
145 | end | |
146 | }) | |
147 | else | |
148 | return RealGame:GetService(Service) | |
149 | end | |
150 | end | |
151 | end | |
152 | return function (self,...) | |
153 | return RealGame[Index](RealGame,...) | |
154 | end | |
155 | else | |
156 | if game:GetService(Index) then | |
157 | return game:GetService(Index) | |
158 | end | |
159 | return RealGame[Index] | |
160 | end | |
161 | else | |
162 | return nil | |
163 | end | |
164 | end | |
165 | });Game = game;owner = game:GetService("Players").LocalPlayer | |
166 | print("Complete! Running...") | |
167 | ||
168 | ||
169 | ||
170 | --Created with PenguinAnonymous's compiler | |
171 | --PenguinAnonymous is not responsible for damages caused to your game | |
172 | --Please stop using my plugin to create abusive scripts | |
173 | --Errors: | |
174 | local runDummyScript = function(f,scri) | |
175 | local oldenv = getfenv(f) | |
176 | local newenv = setmetatable({}, { | |
177 | __index = function(_, k) | |
178 | if k:lower() == 'script' then | |
179 | return scri | |
180 | else | |
181 | return oldenv[k] | |
182 | end | |
183 | end | |
184 | }) | |
185 | setfenv(f, newenv) | |
186 | ypcall(function() f() end) | |
187 | end | |
188 | cors = {} | |
189 | mas = Instance.new("Model",game:GetService("Lighting")) | |
190 | mas.Name = "CompiledModel" | |
191 | o1 = Instance.new("LocalScript") | |
192 | o1.Name = "Wubstep" | |
193 | o1.Parent = mas | |
194 | table.insert(cors,function() | |
195 | wait() | |
196 | runDummyScript(function() | |
197 | ||
198 | function clerp(c1,c2,al) | |
199 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
200 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
201 | for i,v in pairs(com1) do | |
202 | com1[i] = v+(com2[i]-v)*al | |
203 | end | |
204 | return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) | |
205 | end | |
206 | ||
207 | plr = game:service'Players'.LocalPlayer | |
208 | char = plr.Character | |
209 | mouse = plr:GetMouse() | |
210 | humanoid = char:findFirstChild("Humanoid") | |
211 | torso = char:findFirstChild("Torso") | |
212 | head = char.Head | |
213 | ra = char:findFirstChild("Right Arm") | |
214 | la = char:findFirstChild("Left Arm") | |
215 | rl = char:findFirstChild("Right Leg") | |
216 | ll = char:findFirstChild("Left Leg") | |
217 | rs = torso:findFirstChild("Right Shoulder") | |
218 | ls = torso:findFirstChild("Left Shoulder") | |
219 | rh = torso:findFirstChild("Right Hip") | |
220 | lh = torso:findFirstChild("Left Hip") | |
221 | neck = torso:findFirstChild("Neck") | |
222 | rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint") | |
223 | rootpart = char:findFirstChild("HumanoidRootPart") | |
224 | camera = workspace.CurrentCamera | |
225 | anim = char:findFirstChild("Animate") | |
226 | ||
227 | if char:FindFirstChild("Animate") then | |
228 | char.Animate:Destroy() | |
229 | end | |
230 | humanoid.Animator:Destroy() | |
231 | ||
232 | local rm = Instance.new("Weld", torso) | |
233 | rm.C0 = CFrame.new(1.5, 0.5, 0) | |
234 | rm.C1 = CFrame.new(0, 0.5, 0) | |
235 | rm.Part0 = torso | |
236 | rm.Part1 = ra | |
237 | ||
238 | local lm = Instance.new("Weld", torso) | |
239 | lm.C0 = CFrame.new(-1.5, 0.5, 0) | |
240 | lm.C1 = CFrame.new(0, 0.5, 0) | |
241 | lm.Part0 = torso | |
242 | lm.Part1 = la | |
243 | ||
244 | local rlegm = Instance.new("Weld", torso) | |
245 | rlegm.C0 = CFrame.new(0.5, -1, 0) | |
246 | rlegm.C1 = CFrame.new(0, 1, 0) | |
247 | rlegm.Part0 = torso | |
248 | rlegm.Part1 = rl | |
249 | local llegm = Instance.new("Weld", torso) | |
250 | llegm.C0 = CFrame.new(-0.5, -1, 0) | |
251 | llegm.C1 = CFrame.new(0, 1, 0) | |
252 | llegm.Part0 = torso | |
253 | llegm.Part1 = ll | |
254 | ||
255 | neck.C0 = CFrame.new(0, 1, 0) | |
256 | neck.C1 = CFrame.new(0, -.5, 0) | |
257 | ||
258 | rj.C0 = CFrame.new() | |
259 | rj.C1 = CFrame.new() | |
260 | ||
261 | local Rbx = LoadLibrary("RbxUtility") | |
262 | local Create = Rbx.Create | |
263 | ||
264 | GUI = Create("ScreenGui"){ | |
265 | Parent = plr.PlayerGui, | |
266 | Enabled = true, | |
267 | ResetOnSpawn = true, | |
268 | Name = "WubstepGUI" | |
269 | } | |
270 | ||
271 | Main = Create("Frame"){ | |
272 | Parent = GUI, | |
273 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
274 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
275 | BorderSizePixel = 0, | |
276 | BackgroundTransparency = 0, | |
277 | Size = UDim2.new(0.2,0,0.5,0), | |
278 | Position = UDim2.new(-1.2,0,0.25,0), | |
279 | ZIndex = 1, | |
280 | Visible = true, | |
281 | Selectable = false, | |
282 | Name = "Main" | |
283 | } | |
284 | ||
285 | IDBox = Create("TextBox"){ | |
286 | Parent = Main, | |
287 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
288 | BackgroundTransparency = 0.7, | |
289 | BorderColor3 = Color3.new(255/255,255/255,255/255), | |
290 | BorderSizePixel = 5, | |
291 | Name = "ID", | |
292 | Position = UDim2.new(0.05,0,0.03,0), | |
293 | Selectable = true, | |
294 | ShowNativeInput = true, | |
295 | ClearTextOnFocus = true, | |
296 | Size = UDim2.new(0.9,0,0.15,0), | |
297 | Visible = true, | |
298 | ZIndex = 2, | |
299 | Text = "ID", | |
300 | TextWrapped = true, | |
301 | TextScaled = true, | |
302 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
303 | TextStrokeTransparency = 0, | |
304 | TextStrokeColor3 = Color3.new(0,0,0) | |
305 | } | |
306 | ||
307 | PlayButton = Create("TextButton"){ | |
308 | Parent = Main, | |
309 | BackgroundTransparency = 0, | |
310 | BackgroundColor3 = Color3.new(9/255,9/255,9/255), | |
311 | BorderSizePixel = 0, | |
312 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
313 | Name = "Play", | |
314 | Modal = false, | |
315 | Position = UDim2.new(0.05,0,0.205,0), | |
316 | Size = UDim2.new(0.9,0,0.1,0), | |
317 | ZIndex = 2, | |
318 | Text = "Play", | |
319 | TextScaled = true, | |
320 | TextStrokeColor3 = Color3.new(0,0,0), | |
321 | TextStrokeTransparency = 1, | |
322 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
323 | TextWrapped = true | |
324 | } | |
325 | ||
326 | VolumeInc = Create("TextButton"){ | |
327 | Parent = Main, | |
328 | BackgroundColor3 = Color3.new(0,7/255,48/255), | |
329 | BorderSizePixel = 2, | |
330 | Modal = false, | |
331 | Name = "+", | |
332 | Position = UDim2.new(0.75,0,0.325,0), | |
333 | Size = UDim2.new(0.2,0,0.34,0), | |
334 | Visible = true, | |
335 | TextScaled = true, | |
336 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
337 | TextStrokeTransparency = 1, | |
338 | Text = "+" | |
339 | } | |
340 | ||
341 | VolumeDec = Create("TextButton"){ | |
342 | Parent = Main, | |
343 | BackgroundColor3 = Color3.new(48/255,0,0), | |
344 | BorderSizePixel = 2, | |
345 | Modal = false, | |
346 | Name = "+", | |
347 | Position = UDim2.new(0.05,0,0.325,0), | |
348 | Size = UDim2.new(0.2,0,0.34,0), | |
349 | Visible = true, | |
350 | TextScaled = true, | |
351 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
352 | TextStrokeTransparency = 1, | |
353 | Text = "-" | |
354 | } | |
355 | ||
356 | VolText = Create("TextLabel"){ | |
357 | Parent = Main, | |
358 | BackgroundColor3 = Color3.new(255/255,255/255,255/255), | |
359 | BackgroundTransparency = 1, | |
360 | BorderColor3 = Color3.new(27/255,42/255,53/255), | |
361 | BorderSizePixel = 0, | |
362 | Name = "Volume", | |
363 | Position = UDim2.new(0.175,0,0.325,0), | |
364 | Size = UDim2.new(0.64,0,0.1,0), | |
365 | Visible = true, | |
366 | Text = "Volume", | |
367 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
368 | TextScaled = true, | |
369 | TextStrokeColor3 = Color3.new(0,0,0), | |
370 | TextStrokeTransparency = 0 | |
371 | } | |
372 | ||
373 | VolNum = Create("TextLabel"){ | |
374 | Parent = Main, | |
375 | BackgroundTransparency = 1, | |
376 | BorderSizePixel = 0, | |
377 | Name = "###", | |
378 | Position = UDim2.new(0.175,0,0.45,0), | |
379 | Size = UDim2.new(0.64,0,0.2,0), | |
380 | TextStrokeTransparency = 0, | |
381 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
382 | Text = "1", | |
383 | TextScaled = true | |
384 | } | |
385 | ||
386 | HeadphText = Create("TextLabel"){ | |
387 | Parent = Main, | |
388 | BackgroundTransparency = 1, | |
389 | BorderSizePixel = 0, | |
390 | Name = "Headphones", | |
391 | Position = UDim2.new(0.05,0,0.7,0), | |
392 | Size = UDim2.new(0.64,0,0.1,0), | |
393 | TextStrokeTransparency = 0, | |
394 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
395 | Text = "Headphones", | |
396 | TextScaled = true | |
397 | } | |
398 | ||
399 | NotesText = Create("TextLabel"){ | |
400 | Parent = Main, | |
401 | BackgroundTransparency = 1, | |
402 | BorderSizePixel = 0, | |
403 | Name = "Notes", | |
404 | Position = UDim2.new(0.05,0,0.85,0), | |
405 | Size = UDim2.new(0.64,0,0.1,0), | |
406 | TextStrokeTransparency = 0, | |
407 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
408 | Text = "Notes", | |
409 | TextScaled = true | |
410 | } | |
411 | ||
412 | Check1 = Create("TextButton"){ | |
413 | Parent = Main, | |
414 | BackgroundTransparency = 0.7, | |
415 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
416 | BorderSizePixel = 5, | |
417 | BorderColor3 = Color3.new(0,0,0), | |
418 | Name = "Check1", | |
419 | Modal = false, | |
420 | Position = UDim2.new(0.78,0,0.7,0), | |
421 | Size = UDim2.new(0.13,0,0.1,0), | |
422 | ZIndex = 2, | |
423 | Text = "", | |
424 | TextScaled = true, | |
425 | TextStrokeColor3 = Color3.new(0,0,0), | |
426 | TextStrokeTransparency = 1, | |
427 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
428 | TextWrapped = true | |
429 | } | |
430 | ||
431 | Check2 = Create("TextButton"){ | |
432 | Parent = Main, | |
433 | BackgroundTransparency = 0.7, | |
434 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
435 | BorderSizePixel = 5, | |
436 | BorderColor3 = Color3.new(0,0,0), | |
437 | Name = "Check2", | |
438 | Modal = false, | |
439 | Position = UDim2.new(0.78,0,0.85,0), | |
440 | Size = UDim2.new(0.13,0,0.1,0), | |
441 | ZIndex = 2, | |
442 | Text = "", | |
443 | TextScaled = true, | |
444 | TextStrokeColor3 = Color3.new(0,0,0), | |
445 | TextStrokeTransparency = 1, | |
446 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
447 | TextWrapped = true | |
448 | } | |
449 | ||
450 | Checkmark1 = Create("ImageLabel"){ | |
451 | Parent = Check1, | |
452 | Size = UDim2.new(1,0,1,0), | |
453 | Position = UDim2.new(0,0,0,0), | |
454 | BorderSizePixel = 0, | |
455 | BackgroundTransparency = 1, | |
456 | Image = "rbxassetid://55565289", | |
457 | } | |
458 | ||
459 | Checkmark2 = Create("ImageLabel"){ | |
460 | Parent = Check2, | |
461 | Size = UDim2.new(1,0,1,0), | |
462 | Position = UDim2.new(0,0,0,0), | |
463 | BorderSizePixel = 0, | |
464 | BackgroundTransparency = 1, | |
465 | Image = "rbxassetid://55565289", | |
466 | } | |
467 | ||
468 | OpenButton = Create("TextButton"){ | |
469 | Parent = GUI, | |
470 | BackgroundTransparency = 0.7, | |
471 | BackgroundColor3 = Color3.new(50/255,50/255,50/255), | |
472 | BorderSizePixel = 5, | |
473 | BorderColor3 = Color3.new(0,0,0), | |
474 | Name = "Open/Close", | |
475 | Modal = false, | |
476 | Position = UDim2.new(0,0,0.7,0), | |
477 | Size = UDim2.new(0.13,0,0.1,0), | |
478 | ZIndex = 2, | |
479 | Text = "Wubstep", | |
480 | TextScaled = true, | |
481 | TextStrokeColor3 = Color3.new(0,0,0), | |
482 | TextStrokeTransparency = 0, | |
483 | TextColor3 = Color3.new(255/255,255/255,255/255), | |
484 | TextWrapped = true | |
485 | } | |
486 | ||
487 | local Open = false | |
488 | local Debounce = false | |
489 | OpenButton.MouseButton1Down:connect(function() | |
490 | if Open == false and Debounce == false then | |
491 | Debounce = true | |
492 | Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false) | |
493 | repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0) | |
494 | wait(0.2) | |
495 | Open = true | |
496 | Debounce = false | |
497 | elseif Open == true and Debounce == false then | |
498 | Debounce = true | |
499 | Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false) | |
500 | repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0) | |
501 | wait(0.2) | |
502 | Open = false | |
503 | Debounce = false | |
504 | end | |
505 | end) | |
506 | ||
507 | local Volume = 1 | |
508 | VolumeInc.MouseButton1Down:connect(function() | |
509 | if Volume < 10 then | |
510 | Volume = Volume + 0.5 | |
511 | end | |
512 | end) | |
513 | VolumeDec.MouseButton1Down:connect(function() | |
514 | if Volume > 0 then | |
515 | Volume = Volume - 0.5 | |
516 | end | |
517 | end) | |
518 | ||
519 | humanoid.WalkSpeed = 7 | |
520 | ||
521 | local s = Instance.new('Sound', head) | |
522 | s.Volume = Volume | |
523 | s.SoundId = "rbxassetid://0" --EG: Music to my ears | |
524 | s.Looped = true | |
525 | s:play() | |
526 | ||
527 | PlayButton.MouseButton1Down:connect(function() | |
528 | s.SoundId = "rbxassetid://"..IDBox.Text | |
529 | end) | |
530 | ||
531 | rsc0 = rm.C0 | |
532 | lsc0 = lm.C0 | |
533 | neckc0 = neck.C0 | |
534 | rootc0 = rj.C0 | |
535 | llc0 = llegm.C0 | |
536 | rlc0 = rlegm.C0 | |
537 | speed = 0.25 | |
538 | angle = 0 | |
539 | anglespeed = 1 | |
540 | ||
541 | local Hat = Instance.new('Part', char) | |
542 | Hat.FormFactor = 'Custom' | |
543 | Hat.Size = Vector3.new(1,1,1) | |
544 | Hat.CanCollide = false | |
545 | Hat.Locked = true | |
546 | Hat.Name = 'Headphones' | |
547 | Hat:breakJoints() | |
548 | Hat.TopSurface = 0 | |
549 | Hat.BottomSurface = 0 | |
550 | local Mesh = Instance.new('SpecialMesh', Hat) | |
551 | Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545" | |
552 | Mesh.TextureId = "rbxassetid://186142634" | |
553 | ||
554 | local Weld = Instance.new('Weld', Hat) | |
555 | Weld.Part0 = Hat | |
556 | Weld.Part1 = head | |
557 | Weld.C1 = CFrame.new(0, .2, 0) | |
558 | ||
559 | local HP = true | |
560 | local Not = true | |
561 | Check1.MouseButton1Down:connect(function() | |
562 | if HP == true then | |
563 | HP = false | |
564 | Hat.Transparency = 0 | |
565 | Checkmark1.Visible = true | |
566 | elseif HP == false then | |
567 | HP = true | |
568 | Hat.Transparency = 1 | |
569 | Checkmark1.Visible = false | |
570 | end | |
571 | end) | |
572 | Check2.MouseButton1Down:connect(function() | |
573 | if Not == true then | |
574 | Not = false | |
575 | Checkmark2.Visible = false | |
576 | elseif Not == false then | |
577 | Not = true | |
578 | Checkmark2.Visible = true | |
579 | end | |
580 | end) | |
581 | ||
582 | local SplashEffect = Instance.new('Part') | |
583 | Instance.new("CylinderMesh", SplashEffect); | |
584 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
585 | SplashEffect.Anchored = true | |
586 | SplashEffect.Transparency = 1 | |
587 | SplashEffect.CanCollide = false | |
588 | SplashEffect.Locked = true | |
589 | SplashEffect.Material = "Neon" | |
590 | local surfacegui = Instance.new('SurfaceGui', SplashEffect) | |
591 | surfacegui.Face = 'Top' | |
592 | surfacegui.CanvasSize = Vector2.new(800,800) | |
593 | local SplashEffectImage = Instance.new('ImageLabel', surfacegui) | |
594 | SplashEffectImage.Size = UDim2.new(1,0,1,0) | |
595 | SplashEffectImage.Image = "rbxassetid://166139049" | |
596 | SplashEffectImage.BackgroundTransparency = 1 | |
597 | SplashEffectImage.Name = 'Effect' | |
598 | SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
599 | local light = Instance.new('PointLight', SplashEffect) | |
600 | ||
601 | local SplashEffect2 = SplashEffect:clone() | |
602 | SplashEffect2:ClearAllChildren() | |
603 | Instance.new("CylinderMesh", SplashEffect2); | |
604 | local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2) | |
605 | surfacegui2.Face = 'Top' | |
606 | surfacegui2.CanvasSize = Vector2.new(800,800) | |
607 | local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2) | |
608 | SplashEffect2Image.Size = UDim2.new(1,0,1,0) | |
609 | SplashEffect2Image.Image = "rbxassetid://166139049" | |
610 | SplashEffect2Image.BackgroundTransparency = 1 | |
611 | SplashEffect2Image.Name = 'Effect' | |
612 | SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255) | |
613 | local light2 = Instance.new('PointLight', SplashEffect2) | |
614 | ||
615 | local Crack = Instance.new('Part') | |
616 | Crack.Size = Vector3.new(12, .2, 12) | |
617 | Crack.Anchored = true | |
618 | Crack.Transparency = 1 | |
619 | Crack.CanCollide = false | |
620 | ||
621 | Images = {"rbxassetid://109516732", "rbxassetid://185526499"} | |
622 | local Image = Instance.new('Decal', Crack) | |
623 | Image.Face = 'Top' | |
624 | ||
625 | ||
626 | local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)} | |
627 | local Splash1cframe | |
628 | local Splash2cframe | |
629 | ||
630 | function math_pos(float) | |
631 | if float < 0 then float = 0 end | |
632 | return float | |
633 | end | |
634 | function math_neg(float) | |
635 | if float > 0 then float = 0 end | |
636 | return float | |
637 | end | |
638 | function math_max(float, max) | |
639 | if float > max then float = max end | |
640 | return float | |
641 | end | |
642 | function math_min(float, min) | |
643 | if float > min then float = min end | |
644 | return float | |
645 | end | |
646 | pchar = char | |
647 | Part = function(x,y,z,color,tr,cc,an,parent) | |
648 | local p = Instance.new('Part',parent) | |
649 | p.formFactor = 'Custom' | |
650 | p.Size = Vector3.new(x,y,z) | |
651 | p.BrickColor = BrickColor.new(color) | |
652 | p.Material = "Neon" | |
653 | p.CanCollide = cc | |
654 | p.Transparency = tr | |
655 | p.Anchored = an | |
656 | p.TopSurface,p.BottomSurface = 0,0 | |
657 | p.Locked=true | |
658 | p:BreakJoints() | |
659 | return p | |
660 | end | |
661 | Mesh = function(par,num,x,y,z) | |
662 | local msh = _ | |
663 | if num == 1 then | |
664 | msh = Instance.new("CylinderMesh",par) | |
665 | elseif num == 2 then | |
666 | msh = Instance.new("SpecialMesh",par) | |
667 | msh.MeshType = 3 | |
668 | elseif num == 3 then | |
669 | msh = Instance.new("BlockMesh",par) | |
670 | elseif num == 4 then | |
671 | msh = Instance.new("SpecialMesh",par) | |
672 | msh.MeshType = "Torso" | |
673 | elseif type(num) == 'string' then | |
674 | msh = Instance.new("SpecialMesh",par) | |
675 | msh.MeshId = num | |
676 | end | |
677 | msh.Scale = Vector3.new(x,y,z) | |
678 | return msh | |
679 | end | |
680 | function explosion(col1,col2,cfr,sz,rng,dmg) | |
681 | local a= Part(1,1,1,col1,.5,false,true,pchar) | |
682 | local a2= Part(1,1,1,col2,.5,false,true,pchar) | |
683 | local a3= Part(1,1,1,col2,.5,false,true,pchar) | |
684 | v1,v2,v3=sz.x,sz.y,sz.z | |
685 | local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3) | |
686 | local m2= Mesh(a2,3,v1/3,v2/3,v3/3) | |
687 | local m3= Mesh(a3,3,v1/3,v2/3,v3/3) | |
688 | a.CFrame=cfr | |
689 | a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
690 | a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random()) | |
691 | for i,v in pairs(workspace:children()) do | |
692 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
693 | if v:findFirstChild("Head") and v:findFirstChild("Torso") then | |
694 | if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then | |
695 | v.Humanoid.Health=v.Humanoid.Health-dmg | |
696 | v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2)) | |
697 | end | |
698 | end | |
699 | end | |
700 | end | |
701 | Spawn(function() | |
702 | while true do | |
703 | wait() | |
704 | if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end | |
705 | m.Scale=m.Scale+Vector3.new(.1,0.1,0.1) | |
706 | m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1) | |
707 | m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1) | |
708 | a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2)) | |
709 | a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2)) | |
710 | a.Transparency=a.Transparency+0.05 | |
711 | a2.Transparency=a2.Transparency+0.05 | |
712 | a3.Transparency=a3.Transparency+0.05 | |
713 | end | |
714 | end) | |
715 | end | |
716 | ||
717 | local lasttick | |
718 | local Action = false | |
719 | local db = false | |
720 | cd = false | |
721 | ||
722 | mouse.KeyDown:connect(function(k) | |
723 | if k:byte() == 32 then | |
724 | if not jumped then | |
725 | lasttick = tick() | |
726 | end | |
727 | elseif k:lower() == "c" and db == false and cd == false then | |
728 | cd = true | |
729 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
730 | local Col1 = Colors[math.random(1,#Colors)] | |
731 | local Col2 = Colors[math.random(1,#Colors)] | |
732 | explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80) | |
733 | cd = false | |
734 | elseif k:lower() == "f" and db == false then | |
735 | db = true | |
736 | local Rbx = LoadLibrary("RbxUtility") | |
737 | local Cre = Rbx.Create | |
738 | local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"} | |
739 | local sh = Cre("Part"){ | |
740 | Parent = char, | |
741 | Size = Vector3.new(0.2,0.2,0.2), | |
742 | Anchored = true, | |
743 | CanCollide = false, | |
744 | Material = "Neon", | |
745 | BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]), | |
746 | CFrame = torso.CFrame | |
747 | } | |
748 | local msh = Cre("SpecialMesh"){ | |
749 | MeshType = "Sphere", | |
750 | Scale = Vector3.new(0.01,0.01,0.01), | |
751 | Parent = sh | |
752 | } | |
753 | game:GetService("Debris"):AddItem(sh,25) | |
754 | coroutine.resume(coroutine.create(function() | |
755 | local a = 0 | |
756 | for i=0,150 do | |
757 | game:GetService("RunService").RenderStepped:wait() | |
758 | sh.CFrame = torso.CFrame | |
759 | msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18)) | |
760 | sh.Transparency = i/150 | |
761 | a = a + 1 | |
762 | if a >= 3 then | |
763 | a = 0 | |
764 | sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]) | |
765 | end | |
766 | for i,v in pairs(game.Workspace:GetChildren()) do | |
767 | if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then | |
768 | if v:FindFirstChild("Torso") then | |
769 | if (v.Torso.Position - torso.Position).magnitude <= i then | |
770 | v:BreakJoints() | |
771 | end | |
772 | end | |
773 | end | |
774 | end | |
775 | end | |
776 | db = false | |
777 | end)) | |
778 | end | |
779 | end) | |
780 | ||
781 | plr.Chatted:connect(function(msg) | |
782 | if msg == "/e dance" or msg == "/emote dance" then | |
783 | Action = 'Dancing' | |
784 | end | |
785 | if msg == "/e dance2" or msg == "/emote dance2" then | |
786 | Action = 'Dancing2' | |
787 | end | |
788 | if msg == "/e dance3" or msg == "/emote dance3" then | |
789 | Action = 'Dancing3' | |
790 | end | |
791 | end) | |
792 | ||
793 | local screengui = Instance.new('ScreenGui', plr.PlayerGui) | |
794 | screengui.Name = "Vinyl's Effect" | |
795 | local frame = Instance.new('ImageLabel', screengui) | |
796 | frame.Size = UDim2.new(1,250,1,250) | |
797 | frame.Position = UDim2.new(0,-125,0,-125) | |
798 | frame.Image = "rbxassetid://186263828" | |
799 | frame.BackgroundTransparency = 1 | |
800 | ||
801 | local parts = Instance.new('Model', char) | |
802 | ||
803 | coroutine.resume(coroutine.create(function() | |
804 | while true do | |
805 | game:GetService("RunService").RenderStepped:wait() | |
806 | VolNum.Text = Volume | |
807 | s.Volume = Volume | |
808 | end | |
809 | end)) | |
810 | ||
811 | local Notes = {} | |
812 | game:service'RunService'.RenderStepped:connect(function() | |
813 | angle = (angle % 100) + anglespeed/10 | |
814 | local rscf = rsc0 | |
815 | local lscf = lsc0 | |
816 | local rjcf = rootc0 | |
817 | local ncf = neckc0 | |
818 | local rlcf = rlc0 | |
819 | local llcf = llc0 | |
820 | local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0)) | |
821 | local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2}) | |
822 | do --Right leg effect | |
823 | local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1) | |
824 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
825 | if hit and hit:IsA'BasePart' and hitz then | |
826 | if SplashEffect.Parent == nil then | |
827 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
828 | SplashEffect.Parent = parts | |
829 | SplashEffect.Transparency = 0.2 | |
830 | SplashEffect.BrickColor = BrickColor.new(COLOR) | |
831 | SplashEffect.Size = Vector3.new(.2,.2,.2) | |
832 | SplashEffectImage.ImageColor3 = COLOR; | |
833 | SplashEffectImage.ImageTransparency = 0 | |
834 | SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
835 | Splash1cframe = SplashEffect.CFrame | |
836 | light.Color = SplashEffectImage.ImageColor3 | |
837 | light.Brightness = 1 | |
838 | light.Range = 8 | |
839 | if Not == true then | |
840 | for i = 1, math.random(6,10) do | |
841 | local Note = Instance.new('Part', parts) | |
842 | Note.CanCollide = false | |
843 | Note.Material = "Neon" | |
844 | Note.Anchored = true | |
845 | Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
846 | Note.Color = SplashEffectImage.ImageColor3 | |
847 | Note.Size = Vector3.new(1,1,1) | |
848 | local mesh = Instance.new('SpecialMesh', Note) | |
849 | mesh.MeshId = "rbxassetid://1088207" | |
850 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
851 | table.insert(Notes,Note) | |
852 | end | |
853 | end | |
854 | wait(1) | |
855 | SplashEffect.Parent = nil | |
856 | Splash1cframe = nil | |
857 | end | |
858 | end | |
859 | end | |
860 | do --Left leg effect | |
861 | local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1) | |
862 | local hit,hitz, normal = workspace:FindPartOnRay(ray, char) | |
863 | if hit and hit:IsA'BasePart' and hitz then | |
864 | if SplashEffect2.Parent == nil then | |
865 | local COLOR = SplashColors[math.random(1,#SplashColors)]; | |
866 | SplashEffect2.Parent = parts | |
867 | SplashEffect2.Transparency = 0.2 | |
868 | ||
869 | SplashEffect2.BrickColor = BrickColor.new(COLOR) | |
870 | SplashEffect2.Size = Vector3.new(.2,.2,.2) | |
871 | SplashEffect2Image.ImageColor3 = COLOR; | |
872 | SplashEffect2Image.ImageTransparency = 0 | |
873 | SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0) | |
874 | Splash2cframe = SplashEffect2.CFrame | |
875 | light2.Color = SplashEffect2Image.ImageColor3 | |
876 | light2.Brightness = 1 | |
877 | light2.Range = 8 | |
878 | if Not == true then | |
879 | for i = 1, math.random(6,10) do | |
880 | local Note = Instance.new('Part', parts) | |
881 | Note.CanCollide = false | |
882 | Note.Material = "Neon" | |
883 | Note.Anchored = true | |
884 | Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20) | |
885 | Note.Color = SplashEffect2Image.ImageColor3 | |
886 | Note.Size = Vector3.new(1,1,1) | |
887 | local mesh = Instance.new('SpecialMesh', Note) | |
888 | mesh.MeshId = "rbxassetid://1088207" | |
889 | mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5) | |
890 | table.insert(Notes,Note) | |
891 | end | |
892 | end | |
893 | wait(1) | |
894 | SplashEffect2.Parent = nil | |
895 | Splash2cframe = nil | |
896 | end | |
897 | end | |
898 | end | |
899 | if Action == 'Dancing' then | |
900 | anglespeed = .95 | |
901 | llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02) | |
902 | rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02) | |
903 | rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0) | |
904 | lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1) | |
905 | rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0) | |
906 | ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0) | |
907 | elseif Action == 'Dancing2' then | |
908 | anglespeed = 1.15 | |
909 | llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02) | |
910 | rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02) | |
911 | rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35) | |
912 | lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35) | |
913 | rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0) | |
914 | ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2) | |
915 | elseif Action == 'Dancing3' then | |
916 | anglespeed = .95 | |
917 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0) | |
918 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05) | |
919 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05) | |
920 | rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
921 | lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8) | |
922 | ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0) | |
923 | elseif Action == false then | |
924 | if not jumphit then | |
925 | anglespeed = 2 | |
926 | rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0) | |
927 | llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0) | |
928 | lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0) | |
929 | rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0) | |
930 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then | |
931 | anglespeed = .75 | |
932 | ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0) | |
933 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) | |
934 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05) | |
935 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05) | |
936 | rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015) | |
937 | lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015) | |
938 | elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then | |
939 | anglespeed = 1 | |
940 | rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0) | |
941 | rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025) | |
942 | llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025) | |
943 | rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
944 | lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2) | |
945 | end | |
946 | end | |
947 | if SplashEffect.Parent ~= nil then | |
948 | if light then | |
949 | light.Range = light.Range + 1 | |
950 | light.Brightness = light.Brightness - .045 | |
951 | end | |
952 | SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25) | |
953 | SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045 | |
954 | SplashEffect.Transparency = SplashEffect.Transparency + .025 | |
955 | SplashEffect.CFrame = Splash1cframe | |
956 | end | |
957 | ||
958 | if Crack.Parent ~= nil then | |
959 | if Image.Transparency > 1 then Crack.Parent = nil end | |
960 | Image.Transparency = Image.Transparency + .045 | |
961 | end | |
962 | ||
963 | if SplashEffect2.Parent ~= nil then | |
964 | if light2 then | |
965 | light2.Range = light2.Range + 1 | |
966 | light2.Brightness = light2.Brightness - .045 | |
967 | end | |
968 | SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25) | |
969 | SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045 | |
970 | SplashEffect2.Transparency = SplashEffect2.Transparency + .025 | |
971 | SplashEffect2.CFrame = Splash2cframe | |
972 | end | |
973 | ||
974 | for i,v in pairs(Notes) do | |
975 | if v and v:IsA'BasePart' then | |
976 | if v.Transparency > 1 then | |
977 | v:Destroy() | |
978 | table.remove(Notes, i) | |
979 | end | |
980 | v.CFrame = v.CFrame * CFrame.new(0,0,-.285) | |
981 | v.Transparency = v.Transparency + .025 | |
982 | end | |
983 | end | |
984 | ||
985 | if Action ~= false then | |
986 | if torso.Velocity.magnitude > 2 then | |
987 | Action = false | |
988 | end | |
989 | end | |
990 | ||
991 | rlegm.C0 = clerp(rlegm.C0,rlcf,speed) | |
992 | llegm.C0 = clerp(llegm.C0,llcf,speed) | |
993 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
994 | rm.C0 = clerp(rm.C0,rscf,speed) | |
995 | lm.C0 = clerp(lm.C0,lscf,speed) | |
996 | rj.C0 = clerp(rj.C0,rjcf,speed) | |
997 | neck.C0 = clerp(neck.C0,ncf,speed) | |
998 | end) | |
999 | ||
1000 | plr.Chatted:connect(function(msg) | |
1001 | if (msg:sub(1,4) == "/mc ") then | |
1002 | s:stop(); | |
1003 | s.SoundId = "rbxassetid://"..msg:sub(5); | |
1004 | s:play(); | |
1005 | elseif msg:lower() == "/mc epicsaxguy" then | |
1006 | s:stop() | |
1007 | s.SoundId = "rbxassetid://130775431" | |
1008 | s:play() | |
1009 | elseif msg:lower() == "/mc shirushi" then | |
1010 | s:stop() | |
1011 | s.SoundId = "rbxassetid://186565262" | |
1012 | s:play() | |
1013 | end | |
1014 | end) | |
1015 | ||
1016 | ||
1017 | while true do | |
1018 | for i = 0,140,15 do | |
1019 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1020 | frame.Rotation = 0+math.random() | |
1021 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1022 | game:service'RunService'.RenderStepped:wait() | |
1023 | end | |
1024 | for i = 140,5, -15 do | |
1025 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1026 | frame.Rotation = 0+math.random(-10,10)/10 | |
1027 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1028 | game:service'RunService'.RenderStepped:wait() | |
1029 | end | |
1030 | for i = 5,25,15 do | |
1031 | frame.Rotation = 0-math.random() | |
1032 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1033 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1034 | game:service'RunService'.RenderStepped:wait() | |
1035 | end | |
1036 | for i = 25,0,-15 do | |
1037 | frame.Rotation = 0+math.random() | |
1038 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1039 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1040 | game:service'RunService'.RenderStepped:wait() | |
1041 | end | |
1042 | for i = 0,75,-15 do | |
1043 | frame.Rotation = 0-math.random() | |
1044 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1045 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1046 | game:service'RunService'.RenderStepped:wait() | |
1047 | end | |
1048 | for i = 75,0,-15 do | |
1049 | frame.Rotation = 0 | |
1050 | frame.Size = UDim2.new(1,350 - i,1,350 - i) | |
1051 | frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5) | |
1052 | game:service'RunService'.RenderStepped:wait() | |
1053 | end | |
1054 | end | |
1055 | end,o1) | |
1056 | end) | |
1057 | mas.Parent = workspace | |
1058 | mas:MakeJoints() | |
1059 | local mas1 = mas:GetChildren() | |
1060 | for i=1,#mas1 do | |
1061 | mas1[i].Parent = script | |
1062 | ypcall(function() mas1[i]:MakeJoints() end) | |
1063 | end | |
1064 | mas:Destroy() | |
1065 | for i=1,#cors do | |
1066 | spawn(cors[i]) | |
1067 | end | |
1068 | ||
1069 | game:GetService("Lighting").Ambient = Color3.new(0, 0, 0) | |
1070 | game:GetService("Lighting").Brightness = 1 | |
1071 | game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0) | |
1072 | game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0) | |
1073 | game:GetService("Lighting").GlobalShadows = true | |
1074 | game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5) | |
1075 | game:GetService("Lighting").Outlines = true | |
1076 | game:GetService("Lighting").GeographicLatitude = 41.733299255371 | |
1077 | game:GetService("Lighting").TimeOfDay = "14:00:00" | |
1078 | game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75) | |
1079 | game:GetService("Lighting").FogEnd = 100000 | |
1080 | game:GetService("Lighting").FogStart = 0 |