Dark_EccentricYT

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Apr 9th, 2018
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  1. --Created with PenguinAnonymous's compiler
  2. --PenguinAnonymous is not responsible for damages caused to your game
  3. --Please stop using my plugin to create abusive scripts
  4. --Errors:
  5. local runDummyScript = function(f,scri)
  6. local oldenv = getfenv(f)
  7. local newenv = setmetatable({}, {
  8. __index = function(_, k)
  9. if k:lower() == 'script' then
  10. return scri
  11. else
  12. return oldenv[k]
  13. end
  14. end
  15. })
  16. setfenv(f, newenv)
  17. ypcall(function() f() end)
  18. end
  19. cors = {}
  20. mas = Instance.new("Model",game:GetService("Lighting"))
  21. mas.Name = "CompiledModel"
  22. o1 = Instance.new("LocalScript")
  23. o1.Name = "Wubstep"
  24. o1.Parent = mas
  25. table.insert(cors,function()
  26. wait()
  27. runDummyScript(function()
  28.  
  29. function clerp(c1,c2,al)
  30. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  31. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  32. for i,v in pairs(com1) do
  33. com1[i] = v+(com2[i]-v)*al
  34. end
  35. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  36. end
  37.  
  38. plr = game:service'Players'.LocalPlayer
  39. char = plr.Character
  40. mouse = plr:GetMouse()
  41. humanoid = char:findFirstChild("Humanoid")
  42. torso = char:findFirstChild("Torso")
  43. head = char.Head
  44. ra = char:findFirstChild("Right Arm")
  45. la = char:findFirstChild("Left Arm")
  46. rl = char:findFirstChild("Right Leg")
  47. ll = char:findFirstChild("Left Leg")
  48. rs = torso:findFirstChild("Right Shoulder")
  49. ls = torso:findFirstChild("Left Shoulder")
  50. rh = torso:findFirstChild("Right Hip")
  51. lh = torso:findFirstChild("Left Hip")
  52. neck = torso:findFirstChild("Neck")
  53. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  54. rootpart = char:findFirstChild("HumanoidRootPart")
  55. camera = workspace.CurrentCamera
  56. anim = char:findFirstChild("Animate")
  57.  
  58. if char:FindFirstChild("Animate") then
  59. char.Animate:Destroy()
  60. end
  61. humanoid.Animator:Destroy()
  62.  
  63. local rm = Instance.new("Weld", torso)
  64. rm.C0 = CFrame.new(1.5, 0.5, 0)
  65. rm.C1 = CFrame.new(0, 0.5, 0)
  66. rm.Part0 = torso
  67. rm.Part1 = ra
  68.  
  69. local lm = Instance.new("Weld", torso)
  70. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  71. lm.C1 = CFrame.new(0, 0.5, 0)
  72. lm.Part0 = torso
  73. lm.Part1 = la
  74.  
  75. local rlegm = Instance.new("Weld", torso)
  76. rlegm.C0 = CFrame.new(0.5, -1, 0)
  77. rlegm.C1 = CFrame.new(0, 1, 0)
  78. rlegm.Part0 = torso
  79. rlegm.Part1 = rl
  80. local llegm = Instance.new("Weld", torso)
  81. llegm.C0 = CFrame.new(-0.5, -1, 0)
  82. llegm.C1 = CFrame.new(0, 1, 0)
  83. llegm.Part0 = torso
  84. llegm.Part1 = ll
  85.  
  86. neck.C0 = CFrame.new(0, 1, 0)
  87. neck.C1 = CFrame.new(0, -.5, 0)
  88.  
  89. rj.C0 = CFrame.new()
  90. rj.C1 = CFrame.new()
  91.  
  92. local Rbx = LoadLibrary("RbxUtility")
  93. local Create = Rbx.Create
  94.  
  95. GUI = Create("ScreenGui"){
  96. Parent = plr.PlayerGui,
  97. Enabled = true,
  98. ResetOnSpawn = true,
  99. Name = "WubstepGUI"
  100. }
  101.  
  102. Main = Create("Frame"){
  103. Parent = GUI,
  104. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  105. BorderColor3 = Color3.new(27/255,42/255,53/255),
  106. BorderSizePixel = 0,
  107. BackgroundTransparency = 0,
  108. Size = UDim2.new(0.2,0,0.5,0),
  109. Position = UDim2.new(-1.2,0,0.25,0),
  110. ZIndex = 1,
  111. Visible = true,
  112. Selectable = false,
  113. Name = "Main"
  114. }
  115.  
  116. IDBox = Create("TextBox"){
  117. Parent = Main,
  118. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  119. BackgroundTransparency = 0.7,
  120. BorderColor3 = Color3.new(255/255,255/255,255/255),
  121. BorderSizePixel = 5,
  122. Name = "ID",
  123. Position = UDim2.new(0.05,0,0.03,0),
  124. Selectable = true,
  125. ShowNativeInput = true,
  126. ClearTextOnFocus = true,
  127. Size = UDim2.new(0.9,0,0.15,0),
  128. Visible = true,
  129. ZIndex = 2,
  130. Text = "ID",
  131. TextWrapped = true,
  132. TextScaled = true,
  133. TextColor3 = Color3.new(255/255,255/255,255/255),
  134. TextStrokeTransparency = 0,
  135. TextStrokeColor3 = Color3.new(0,0,0)
  136. }
  137.  
  138. PlayButton = Create("TextButton"){
  139. Parent = Main,
  140. BackgroundTransparency = 0,
  141. BackgroundColor3 = Color3.new(9/255,9/255,9/255),
  142. BorderSizePixel = 0,
  143. BorderColor3 = Color3.new(27/255,42/255,53/255),
  144. Name = "Play",
  145. Modal = false,
  146. Position = UDim2.new(0.05,0,0.205,0),
  147. Size = UDim2.new(0.9,0,0.1,0),
  148. ZIndex = 2,
  149. Text = "Play",
  150. TextScaled = true,
  151. TextStrokeColor3 = Color3.new(0,0,0),
  152. TextStrokeTransparency = 1,
  153. TextColor3 = Color3.new(255/255,255/255,255/255),
  154. TextWrapped = true
  155. }
  156.  
  157. VolumeInc = Create("TextButton"){
  158. Parent = Main,
  159. BackgroundColor3 = Color3.new(0,7/255,48/255),
  160. BorderSizePixel = 2,
  161. Modal = false,
  162. Name = "+",
  163. Position = UDim2.new(0.75,0,0.325,0),
  164. Size = UDim2.new(0.2,0,0.34,0),
  165. Visible = true,
  166. TextScaled = true,
  167. TextColor3 = Color3.new(255/255,255/255,255/255),
  168. TextStrokeTransparency = 1,
  169. Text = "+"
  170. }
  171.  
  172. VolumeDec = Create("TextButton"){
  173. Parent = Main,
  174. BackgroundColor3 = Color3.new(48/255,0,0),
  175. BorderSizePixel = 2,
  176. Modal = false,
  177. Name = "+",
  178. Position = UDim2.new(0.05,0,0.325,0),
  179. Size = UDim2.new(0.2,0,0.34,0),
  180. Visible = true,
  181. TextScaled = true,
  182. TextColor3 = Color3.new(255/255,255/255,255/255),
  183. TextStrokeTransparency = 1,
  184. Text = "-"
  185. }
  186.  
  187. VolText = Create("TextLabel"){
  188. Parent = Main,
  189. BackgroundColor3 = Color3.new(255/255,255/255,255/255),
  190. BackgroundTransparency = 1,
  191. BorderColor3 = Color3.new(27/255,42/255,53/255),
  192. BorderSizePixel = 0,
  193. Name = "Volume",
  194. Position = UDim2.new(0.175,0,0.325,0),
  195. Size = UDim2.new(0.64,0,0.1,0),
  196. Visible = true,
  197. Text = "Volume",
  198. TextColor3 = Color3.new(255/255,255/255,255/255),
  199. TextScaled = true,
  200. TextStrokeColor3 = Color3.new(0,0,0),
  201. TextStrokeTransparency = 0
  202. }
  203.  
  204. VolNum = Create("TextLabel"){
  205. Parent = Main,
  206. BackgroundTransparency = 1,
  207. BorderSizePixel = 0,
  208. Name = "###",
  209. Position = UDim2.new(0.175,0,0.45,0),
  210. Size = UDim2.new(0.64,0,0.2,0),
  211. TextStrokeTransparency = 0,
  212. TextColor3 = Color3.new(255/255,255/255,255/255),
  213. Text = "1",
  214. TextScaled = true
  215. }
  216.  
  217. HeadphText = Create("TextLabel"){
  218. Parent = Main,
  219. BackgroundTransparency = 1,
  220. BorderSizePixel = 0,
  221. Name = "Headphones",
  222. Position = UDim2.new(0.05,0,0.7,0),
  223. Size = UDim2.new(0.64,0,0.1,0),
  224. TextStrokeTransparency = 0,
  225. TextColor3 = Color3.new(255/255,255/255,255/255),
  226. Text = "Headphones",
  227. TextScaled = true
  228. }
  229.  
  230. NotesText = Create("TextLabel"){
  231. Parent = Main,
  232. BackgroundTransparency = 1,
  233. BorderSizePixel = 0,
  234. Name = "Notes",
  235. Position = UDim2.new(0.05,0,0.85,0),
  236. Size = UDim2.new(0.64,0,0.1,0),
  237. TextStrokeTransparency = 0,
  238. TextColor3 = Color3.new(255/255,255/255,255/255),
  239. Text = "Notes",
  240. TextScaled = true
  241. }
  242.  
  243. Check1 = Create("TextButton"){
  244. Parent = Main,
  245. BackgroundTransparency = 0.7,
  246. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  247. BorderSizePixel = 5,
  248. BorderColor3 = Color3.new(0,0,0),
  249. Name = "Check1",
  250. Modal = false,
  251. Position = UDim2.new(0.78,0,0.7,0),
  252. Size = UDim2.new(0.13,0,0.1,0),
  253. ZIndex = 2,
  254. Text = "",
  255. TextScaled = true,
  256. TextStrokeColor3 = Color3.new(0,0,0),
  257. TextStrokeTransparency = 1,
  258. TextColor3 = Color3.new(255/255,255/255,255/255),
  259. TextWrapped = true
  260. }
  261.  
  262. Check2 = Create("TextButton"){
  263. Parent = Main,
  264. BackgroundTransparency = 0.7,
  265. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  266. BorderSizePixel = 5,
  267. BorderColor3 = Color3.new(0,0,0),
  268. Name = "Check2",
  269. Modal = false,
  270. Position = UDim2.new(0.78,0,0.85,0),
  271. Size = UDim2.new(0.13,0,0.1,0),
  272. ZIndex = 2,
  273. Text = "",
  274. TextScaled = true,
  275. TextStrokeColor3 = Color3.new(0,0,0),
  276. TextStrokeTransparency = 1,
  277. TextColor3 = Color3.new(255/255,255/255,255/255),
  278. TextWrapped = true
  279. }
  280.  
  281. Checkmark1 = Create("ImageLabel"){
  282. Parent = Check1,
  283. Size = UDim2.new(1,0,1,0),
  284. Position = UDim2.new(0,0,0,0),
  285. BorderSizePixel = 0,
  286. BackgroundTransparency = 1,
  287. Image = "rbxassetid://55565289",
  288. }
  289.  
  290. Checkmark2 = Create("ImageLabel"){
  291. Parent = Check2,
  292. Size = UDim2.new(1,0,1,0),
  293. Position = UDim2.new(0,0,0,0),
  294. BorderSizePixel = 0,
  295. BackgroundTransparency = 1,
  296. Image = "rbxassetid://55565289",
  297. }
  298.  
  299. OpenButton = Create("TextButton"){
  300. Parent = GUI,
  301. BackgroundTransparency = 0.7,
  302. BackgroundColor3 = Color3.new(50/255,50/255,50/255),
  303. BorderSizePixel = 5,
  304. BorderColor3 = Color3.new(0,0,0),
  305. Name = "Open/Close",
  306. Modal = false,
  307. Position = UDim2.new(0,0,0.7,0),
  308. Size = UDim2.new(0.13,0,0.1,0),
  309. ZIndex = 2,
  310. Text = "Wubstep",
  311. TextScaled = true,
  312. TextStrokeColor3 = Color3.new(0,0,0),
  313. TextStrokeTransparency = 0,
  314. TextColor3 = Color3.new(255/255,255/255,255/255),
  315. TextWrapped = true
  316. }
  317.  
  318. local Open = false
  319. local Debounce = false
  320. OpenButton.MouseButton1Down:connect(function()
  321. if Open == false and Debounce == false then
  322. Debounce = true
  323. Main:TweenPosition(UDim2.new(0.4, 0, 0.25, 0),"Out","Quad",3,false)
  324. repeat wait() until Main.Position == UDim2.new(0.4,0,0.25,0)
  325. wait(0.2)
  326. Open = true
  327. Debounce = false
  328. elseif Open == true and Debounce == false then
  329. Debounce = true
  330. Main:TweenPosition(UDim2.new(-1.2, 0, 0.25, 0),"Out","Quad",5,false)
  331. repeat wait() until Main.Position == UDim2.new(-1.2,0,0.25,0)
  332. wait(0.2)
  333. Open = false
  334. Debounce = false
  335. end
  336. end)
  337.  
  338. local Volume = 1
  339. VolumeInc.MouseButton1Down:connect(function()
  340. if Volume < 10 then
  341. Volume = Volume + 0.5
  342. end
  343. end)
  344. VolumeDec.MouseButton1Down:connect(function()
  345. if Volume > 0 then
  346. Volume = Volume - 0.5
  347. end
  348. end)
  349.  
  350. humanoid.WalkSpeed = 7
  351.  
  352. local s = Instance.new('Sound', head)
  353. s.Volume = Volume
  354. s.SoundId = "rbxassetid://0" --EG: Music to my ears
  355. s.Looped = true
  356. s:play()
  357.  
  358. PlayButton.MouseButton1Down:connect(function()
  359. s.SoundId = "rbxassetid://"..IDBox.Text
  360. end)
  361.  
  362. rsc0 = rm.C0
  363. lsc0 = lm.C0
  364. neckc0 = neck.C0
  365. rootc0 = rj.C0
  366. llc0 = llegm.C0
  367. rlc0 = rlegm.C0
  368. speed = 0.25
  369. angle = 0
  370. anglespeed = 1
  371.  
  372. local Hat = Instance.new('Part', char)
  373. Hat.FormFactor = 'Custom'
  374. Hat.Size = Vector3.new(1,1,1)
  375. Hat.CanCollide = false
  376. Hat.Locked = true
  377. Hat.Name = 'Headphones'
  378. Hat:breakJoints()
  379. Hat.TopSurface = 0
  380. Hat.BottomSurface = 0
  381. local Mesh = Instance.new('SpecialMesh', Hat)
  382. Mesh.MeshId = "http://www.roblox.com/asset/?id=1051545"
  383. Mesh.TextureId = "rbxassetid://186142634"
  384.  
  385. local Weld = Instance.new('Weld', Hat)
  386. Weld.Part0 = Hat
  387. Weld.Part1 = head
  388. Weld.C1 = CFrame.new(0, .2, 0)
  389.  
  390. local HP = true
  391. local Not = true
  392. Check1.MouseButton1Down:connect(function()
  393. if HP == true then
  394. HP = false
  395. Hat.Transparency = 0
  396. Checkmark1.Visible = true
  397. elseif HP == false then
  398. HP = true
  399. Hat.Transparency = 1
  400. Checkmark1.Visible = false
  401. end
  402. end)
  403. Check2.MouseButton1Down:connect(function()
  404. if Not == true then
  405. Not = false
  406. Checkmark2.Visible = false
  407. elseif Not == false then
  408. Not = true
  409. Checkmark2.Visible = true
  410. end
  411. end)
  412.  
  413. local SplashEffect = Instance.new('Part')
  414. Instance.new("CylinderMesh", SplashEffect);
  415. SplashEffect.Size = Vector3.new(.2,.2,.2)
  416. SplashEffect.Anchored = true
  417. SplashEffect.Transparency = 1
  418. SplashEffect.CanCollide = false
  419. SplashEffect.Locked = true
  420. SplashEffect.Material = "Neon"
  421. local surfacegui = Instance.new('SurfaceGui', SplashEffect)
  422. surfacegui.Face = 'Top'
  423. surfacegui.CanvasSize = Vector2.new(800,800)
  424. local SplashEffectImage = Instance.new('ImageLabel', surfacegui)
  425. SplashEffectImage.Size = UDim2.new(1,0,1,0)
  426. SplashEffectImage.Image = "rbxassetid://166139049"
  427. SplashEffectImage.BackgroundTransparency = 1
  428. SplashEffectImage.Name = 'Effect'
  429. SplashEffectImage.ImageColor3 = Color3.new(223/255, 0, 255/255)
  430. local light = Instance.new('PointLight', SplashEffect)
  431.  
  432. local SplashEffect2 = SplashEffect:clone()
  433. SplashEffect2:ClearAllChildren()
  434. Instance.new("CylinderMesh", SplashEffect2);
  435. local surfacegui2 = Instance.new('SurfaceGui', SplashEffect2)
  436. surfacegui2.Face = 'Top'
  437. surfacegui2.CanvasSize = Vector2.new(800,800)
  438. local SplashEffect2Image = Instance.new('ImageLabel', surfacegui2)
  439. SplashEffect2Image.Size = UDim2.new(1,0,1,0)
  440. SplashEffect2Image.Image = "rbxassetid://166139049"
  441. SplashEffect2Image.BackgroundTransparency = 1
  442. SplashEffect2Image.Name = 'Effect'
  443. SplashEffect2Image.ImageColor3 = Color3.new(223/255, 0, 255/255)
  444. local light2 = Instance.new('PointLight', SplashEffect2)
  445.  
  446. local Crack = Instance.new('Part')
  447. Crack.Size = Vector3.new(12, .2, 12)
  448. Crack.Anchored = true
  449. Crack.Transparency = 1
  450. Crack.CanCollide = false
  451.  
  452. Images = {"rbxassetid://109516732", "rbxassetid://185526499"}
  453. local Image = Instance.new('Decal', Crack)
  454. Image.Face = 'Top'
  455.  
  456.  
  457. local SplashColors = {Color3.new(223/255, 0, 255/255), Color3.new(223/255, 0, 255/255), Color3.new(226/255, 156/255, 210/255), Color3.new(120/255, 91/255, 169/255), Color3.new(8/255, 146/255, 208/255), Color3.new(0,0,1), Color3.new(127/255, 255/255, 212/255)}
  458. local Splash1cframe
  459. local Splash2cframe
  460.  
  461. function math_pos(float)
  462. if float < 0 then float = 0 end
  463. return float
  464. end
  465. function math_neg(float)
  466. if float > 0 then float = 0 end
  467. return float
  468. end
  469. function math_max(float, max)
  470. if float > max then float = max end
  471. return float
  472. end
  473. function math_min(float, min)
  474. if float > min then float = min end
  475. return float
  476. end
  477. pchar = char
  478. Part = function(x,y,z,color,tr,cc,an,parent)
  479. local p = Instance.new('Part',parent)
  480. p.formFactor = 'Custom'
  481. p.Size = Vector3.new(x,y,z)
  482. p.BrickColor = BrickColor.new(color)
  483. p.Material = "Neon"
  484. p.CanCollide = cc
  485. p.Transparency = tr
  486. p.Anchored = an
  487. p.TopSurface,p.BottomSurface = 0,0
  488. p.Locked=true
  489. p:BreakJoints()
  490. return p
  491. end
  492. Mesh = function(par,num,x,y,z)
  493. local msh = _
  494. if num == 1 then
  495. msh = Instance.new("CylinderMesh",par)
  496. elseif num == 2 then
  497. msh = Instance.new("SpecialMesh",par)
  498. msh.MeshType = 3
  499. elseif num == 3 then
  500. msh = Instance.new("BlockMesh",par)
  501. elseif num == 4 then
  502. msh = Instance.new("SpecialMesh",par)
  503. msh.MeshType = "Torso"
  504. elseif type(num) == 'string' then
  505. msh = Instance.new("SpecialMesh",par)
  506. msh.MeshId = num
  507. end
  508. msh.Scale = Vector3.new(x,y,z)
  509. return msh
  510. end
  511. function explosion(col1,col2,cfr,sz,rng,dmg)
  512. local a= Part(1,1,1,col1,.5,false,true,pchar)
  513. local a2= Part(1,1,1,col2,.5,false,true,pchar)
  514. local a3= Part(1,1,1,col2,.5,false,true,pchar)
  515. v1,v2,v3=sz.x,sz.y,sz.z
  516. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  517. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  518. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  519. a.CFrame=cfr
  520. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  521. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  522. for i,v in pairs(workspace:children()) do
  523. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  524. if v:findFirstChild("Head") and v:findFirstChild("Torso") then
  525. if (v:findFirstChild("Torso").Position - a.Position).magnitude < rng and v.Name ~= pchar.Name then
  526. v.Humanoid.Health=v.Humanoid.Health-dmg
  527. v.Torso.Velocity=Vector3.new(math.random(-dmg*2,dmg*2),dmg*3,math.random(-dmg*2,dmg*2))
  528. end
  529. end
  530. end
  531. end
  532. Spawn(function()
  533. while true do
  534. wait()
  535. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  536. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  537. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  538. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  539. a2.CFrame=a2.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))
  540. a3.CFrame=a3.CFrame*CFrame.Angles(-math.rad(2),-math.rad(2),-math.rad(2))
  541. a.Transparency=a.Transparency+0.05
  542. a2.Transparency=a2.Transparency+0.05
  543. a3.Transparency=a3.Transparency+0.05
  544. end
  545. end)
  546. end
  547.  
  548. local lasttick
  549. local Action = false
  550. local db = false
  551. cd = false
  552.  
  553. mouse.KeyDown:connect(function(k)
  554. if k:byte() == 32 then
  555. if not jumped then
  556. lasttick = tick()
  557. end
  558. elseif k:lower() == "c" and db == false and cd == false then
  559. cd = true
  560. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  561. local Col1 = Colors[math.random(1,#Colors)]
  562. local Col2 = Colors[math.random(1,#Colors)]
  563. explosion(Col1,Col2,torso.CFrame,Vector3.new(80,80,80),60,80)
  564. cd = false
  565. elseif k:lower() == "f" and db == false then
  566. db = true
  567. local Rbx = LoadLibrary("RbxUtility")
  568. local Cre = Rbx.Create
  569. local Colors = {"New Yeller","Really red","Really blue","Royal purple","Pastel orange","Lime green","Hot pink","Toothpaste","Institutional white"}
  570. local sh = Cre("Part"){
  571. Parent = char,
  572. Size = Vector3.new(0.2,0.2,0.2),
  573. Anchored = true,
  574. CanCollide = false,
  575. Material = "Neon",
  576. BrickColor = BrickColor.new(Colors[math.random(1,#Colors)]),
  577. CFrame = torso.CFrame
  578. }
  579. local msh = Cre("SpecialMesh"){
  580. MeshType = "Sphere",
  581. Scale = Vector3.new(0.01,0.01,0.01),
  582. Parent = sh
  583. }
  584. game:GetService("Debris"):AddItem(sh,25)
  585. coroutine.resume(coroutine.create(function()
  586. local a = 0
  587. for i=0,150 do
  588. game:GetService("RunService").RenderStepped:wait()
  589. sh.CFrame = torso.CFrame
  590. msh.Scale = msh.Scale + Vector3.new(math.floor(i/18),math.floor(i/18),math.floor(i/18))
  591. sh.Transparency = i/150
  592. a = a + 1
  593. if a >= 3 then
  594. a = 0
  595. sh.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  596. end
  597. for i,v in pairs(game.Workspace:GetChildren()) do
  598. if v and v.Name ~= plr.Name and v:FindFirstChild("Humanoid") then
  599. if v:FindFirstChild("Torso") then
  600. if (v.Torso.Position - torso.Position).magnitude <= i then
  601. v:BreakJoints()
  602. end
  603. end
  604. end
  605. end
  606. end
  607. db = false
  608. end))
  609. end
  610. end)
  611.  
  612. plr.Chatted:connect(function(msg)
  613. if msg == "/e dance" or msg == "/emote dance" then
  614. Action = 'Dancing'
  615. end
  616. if msg == "/e dance2" or msg == "/emote dance2" then
  617. Action = 'Dancing2'
  618. end
  619. if msg == "/e dance3" or msg == "/emote dance3" then
  620. Action = 'Dancing3'
  621. end
  622. end)
  623.  
  624. local screengui = Instance.new('ScreenGui', plr.PlayerGui)
  625. screengui.Name = "Vinyl's Effect"
  626. local frame = Instance.new('ImageLabel', screengui)
  627. frame.Size = UDim2.new(1,250,1,250)
  628. frame.Position = UDim2.new(0,-125,0,-125)
  629. frame.Image = "rbxassetid://186263828"
  630. frame.BackgroundTransparency = 1
  631.  
  632. local parts = Instance.new('Model', char)
  633.  
  634. coroutine.resume(coroutine.create(function()
  635. while true do
  636. game:GetService("RunService").RenderStepped:wait()
  637. VolNum.Text = Volume
  638. s.Volume = Volume
  639. end
  640. end))
  641.  
  642. local Notes = {}
  643. game:service'RunService'.RenderStepped:connect(function()
  644. angle = (angle % 100) + anglespeed/10
  645. local rscf = rsc0
  646. local lscf = lsc0
  647. local rjcf = rootc0
  648. local ncf = neckc0
  649. local rlcf = rlc0
  650. local llcf = llc0
  651. local jumpray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  652. local jumphit, jumppos = workspace:FindPartOnRayWithIgnoreList(jumpray, {char, parts, Crack, SplashEffect, SplashEffect2})
  653. do --Right leg effect
  654. local ray = Ray.new(rl.CFrame.p, ((rl.CFrame*CFrame.new(0,-1,0)).p - rl.Position).unit*1)
  655. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  656. if hit and hit:IsA'BasePart' and hitz then
  657. if SplashEffect.Parent == nil then
  658. local COLOR = SplashColors[math.random(1,#SplashColors)];
  659. SplashEffect.Parent = parts
  660. SplashEffect.Transparency = 0.2
  661. SplashEffect.BrickColor = BrickColor.new(COLOR)
  662. SplashEffect.Size = Vector3.new(.2,.2,.2)
  663. SplashEffectImage.ImageColor3 = COLOR;
  664. SplashEffectImage.ImageTransparency = 0
  665. SplashEffect.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  666. Splash1cframe = SplashEffect.CFrame
  667. light.Color = SplashEffectImage.ImageColor3
  668. light.Brightness = 1
  669. light.Range = 8
  670. if Not == true then
  671. for i = 1, math.random(6,10) do
  672. local Note = Instance.new('Part', parts)
  673. Note.CanCollide = false
  674. Note.Material = "Neon"
  675. Note.Anchored = true
  676. Note.CFrame = SplashEffect.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  677. Note.Color = SplashEffectImage.ImageColor3
  678. Note.Size = Vector3.new(1,1,1)
  679. local mesh = Instance.new('SpecialMesh', Note)
  680. mesh.MeshId = "rbxassetid://1088207"
  681. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  682. table.insert(Notes,Note)
  683. end
  684. end
  685. wait(1)
  686. SplashEffect.Parent = nil
  687. Splash1cframe = nil
  688. end
  689. end
  690. end
  691. do --Left leg effect
  692. local ray = Ray.new(ll.CFrame.p, ((ll.CFrame*CFrame.new(0,-1,0)).p - ll.Position).unit*1)
  693. local hit,hitz, normal = workspace:FindPartOnRay(ray, char)
  694. if hit and hit:IsA'BasePart' and hitz then
  695. if SplashEffect2.Parent == nil then
  696. local COLOR = SplashColors[math.random(1,#SplashColors)];
  697. SplashEffect2.Parent = parts
  698. SplashEffect2.Transparency = 0.2
  699.  
  700. SplashEffect2.BrickColor = BrickColor.new(COLOR)
  701. SplashEffect2.Size = Vector3.new(.2,.2,.2)
  702. SplashEffect2Image.ImageColor3 = COLOR;
  703. SplashEffect2Image.ImageTransparency = 0
  704. SplashEffect2.CFrame = CFrame.new(hitz, hitz+normal) * CFrame.Angles(-math.pi/2, 0, 0) * CFrame.new(0, -.65, 0)
  705. Splash2cframe = SplashEffect2.CFrame
  706. light2.Color = SplashEffect2Image.ImageColor3
  707. light2.Brightness = 1
  708. light2.Range = 8
  709. if Not == true then
  710. for i = 1, math.random(6,10) do
  711. local Note = Instance.new('Part', parts)
  712. Note.CanCollide = false
  713. Note.Material = "Neon"
  714. Note.Anchored = true
  715. Note.CFrame = SplashEffect2.CFrame * CFrame.new(math.random(-4,4), -2, math.random(-4,4)) * CFrame.Angles(math.pi/2+math.random(-50,50)/220,math.random(-50,50)/220,math.random(-50,50)/20)
  716. Note.Color = SplashEffect2Image.ImageColor3
  717. Note.Size = Vector3.new(1,1,1)
  718. local mesh = Instance.new('SpecialMesh', Note)
  719. mesh.MeshId = "rbxassetid://1088207"
  720. mesh.Scale = Vector3.new(.1-math.random()/5,.1-math.random()/5,.1-math.random()/5)
  721. table.insert(Notes,Note)
  722. end
  723. end
  724. wait(1)
  725. SplashEffect2.Parent = nil
  726. Splash2cframe = nil
  727. end
  728. end
  729. end
  730. if Action == 'Dancing' then
  731. anglespeed = .95
  732. llcf = llc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2)-.12, 0, -.02)
  733. rlcf = rlc0 * CFrame.new(0, .2, -math_pos(math.asin(math.sin(angle))*.2)) * CFrame.Angles(math_pos(math.asin(math.sin(angle))*.2), 0, .02)
  734. rscf = rsc0 * CFrame.Angles(math.rad(70) - math.asin(math.sin(angle))*1.5, 0, 0)
  735. lscf = lsc0 * CFrame.Angles(math.rad(10) - math.asin(math.sin(angle))*.45, 0, -.1)
  736. rjcf = rootc0 * CFrame.new(0, -.2 + -math_neg(math.asin(math.sin(angle))*2), 0) * CFrame.Angles(-math_pos(math.asin(math.sin(angle))*.2), 0, 0)
  737. ncf = neckc0 * CFrame.Angles(-math_neg(math.asin(math.sin(angle))*.2), 0, 0)
  738. elseif Action == 'Dancing2' then
  739. anglespeed = 1.15
  740. llcf = llc0 * CFrame.new(0, -math_neg(math.sin((angle+2)*2))*.2, math_neg(math.sin((angle+4)*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, -.02)
  741. rlcf = rlc0 * CFrame.new(0, -math_neg(math.sin(angle*2))*.2, math_neg(math.sin(angle*2)*.6)) * CFrame.Angles(-math.abs(math.asin(math.sin(angle))*.05), 0, .02)
  742. rscf = rsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, -.2 + math.abs(math.asin(math.sin(angle)))*.35)
  743. lscf = lsc0 * CFrame.Angles(math.rad(140) - math.sin(angle*1.5+(math.random()/2))*.65, 0, .2 - math.abs(math.asin(math.sin(angle)))*.35)
  744. rjcf = rootc0 * CFrame.new(0, -.1 + -math_neg(math.sin(angle*2)*.8), 0) * CFrame.Angles(0, 0, 0)
  745. ncf = neckc0 * CFrame.Angles(-math_neg(math.sin(angle/2)*.2), 0, math.asin(math.sin(angle))*.2)
  746. elseif Action == 'Dancing3' then
  747. anglespeed = .95
  748. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0) * CFrame.Angles(0,math.asin(math.sin(angle))*.05,0)
  749. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.5, -math_pos(-math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.4,0,.075 + -math.asin(math.sin(angle))*.05)
  750. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.5, -math_pos(math.asin(math.sin(angle)))*.5) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.4,0,-.075 + -math.asin(math.sin(angle))*.05)
  751. rscf = rsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  752. lscf = lsc0 * CFrame.new(0, 0, math.abs(math.asin(math.sin(angle)))*.15) * CFrame.Angles(math.rad(30) + math.abs(math.asin(math.sin(angle)))*.95, 0, math.asin(math.sin(angle))*.8)
  753. ncf = neckc0 * CFrame.Angles(0,-math.asin(math.sin(angle))*.5,0)
  754. elseif Action == false then
  755. if not jumphit then
  756. anglespeed = 2
  757. rlcf = rlc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 - math.asin(math.sin(angle))*.05, 0, 0)
  758. llcf = llc0 * CFrame.new(0, .15, -.15) * CFrame.Angles(-.1 + math.asin(math.sin(angle))*.05, 0, 0)
  759. lscf = lsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) - math.asin(math.sin(angle))*.05, 0, 0)
  760. rscf = rsc0 * CFrame.Angles(math_min(math_max(math.rad(-torso.Velocity.y), -10), 10) + math.asin(math.sin(angle))*.05, 0, 0)
  761. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude < 2 then
  762. anglespeed = .75
  763. ncf = neckc0 * CFrame.Angles(math.abs(math.asin(math.sin(angle))*.15), math.asin(math.sin(angle))*.15, 0)
  764. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.1, 0, 0)
  765. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(-math.asin(math.sin(angle)))*.25, -math_pos(-math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(-math.asin(math.sin(angle)))*.24,0,.075 + -math.asin(math.sin(angle))*.05)
  766. llcf = llc0 * CFrame.new(0, -.05 + math_pos(math.asin(math.sin(angle)))*.25, -math_pos(math.asin(math.sin(angle)))*.25) * CFrame.Angles(-math_pos(math.asin(math.sin(angle)))*.24,0,-.075 + -math.asin(math.sin(angle))*.05)
  767. rscf = rsc0 * CFrame.Angles(-math.asin(math.sin(angle))*.25, 0, .015)
  768. lscf = lsc0 * CFrame.Angles(math.asin(math.sin(angle))*.25, 0, -.015)
  769. elseif Vector3.new(torso.Velocity.x,0,torso.Velocity.z).magnitude > 2 then
  770. anglespeed = 1
  771. rjcf = rootc0 * CFrame.new(math.asin(math.sin(angle))*.025, .05 - math.cos(angle*2)*.025, 0) * CFrame.Angles(-.15 + -math.abs(math.cos(angle)*.025),math.asin(math.sin(angle))*.025,0)
  772. rlcf = rlc0 * CFrame.new(0, -.05 + math_pos(math.cos(angle - 0.25)*.3), math_neg(-math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 + math.asin(math.sin(angle))*.4,0,.025 + -math.asin(math.sin(angle))*.025)
  773. llcf = llc0 * CFrame.new(0, -.05 + math_pos(-math.cos(angle - 0.25)*.3), math_neg(math.asin(math.sin(angle))*.2)) * CFrame.Angles(-.025 - math.asin(math.sin(angle))*.4,0,-.025 + -math.asin(math.sin(angle))*.025)
  774. rscf = rsc0 * CFrame.Angles(.5 - math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  775. lscf = lsc0 * CFrame.Angles(.5 + math.asin(math.sin(angle))*.9, 0, math.asin(math.sin(angle))*.2)
  776. end
  777. end
  778. if SplashEffect.Parent ~= nil then
  779. if light then
  780. light.Range = light.Range + 1
  781. light.Brightness = light.Brightness - .045
  782. end
  783. SplashEffect.Size = SplashEffect.Size + Vector3.new(1.25,0,1.25)
  784. SplashEffectImage.ImageTransparency = SplashEffectImage.ImageTransparency + .045
  785. SplashEffect.Transparency = SplashEffect.Transparency + .025
  786. SplashEffect.CFrame = Splash1cframe
  787. end
  788.  
  789. if Crack.Parent ~= nil then
  790. if Image.Transparency > 1 then Crack.Parent = nil end
  791. Image.Transparency = Image.Transparency + .045
  792. end
  793.  
  794. if SplashEffect2.Parent ~= nil then
  795. if light2 then
  796. light2.Range = light2.Range + 1
  797. light2.Brightness = light2.Brightness - .045
  798. end
  799. SplashEffect2.Size = SplashEffect2.Size + Vector3.new(1.25,0,1.25)
  800. SplashEffect2Image.ImageTransparency = SplashEffect2Image.ImageTransparency + .045
  801. SplashEffect2.Transparency = SplashEffect2.Transparency + .025
  802. SplashEffect2.CFrame = Splash2cframe
  803. end
  804.  
  805. for i,v in pairs(Notes) do
  806. if v and v:IsA'BasePart' then
  807. if v.Transparency > 1 then
  808. v:Destroy()
  809. table.remove(Notes, i)
  810. end
  811. v.CFrame = v.CFrame * CFrame.new(0,0,-.285)
  812. v.Transparency = v.Transparency + .025
  813. end
  814. end
  815.  
  816. if Action ~= false then
  817. if torso.Velocity.magnitude > 2 then
  818. Action = false
  819. end
  820. end
  821.  
  822. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  823. llegm.C0 = clerp(llegm.C0,llcf,speed)
  824. rj.C0 = clerp(rj.C0,rjcf,speed)
  825. rm.C0 = clerp(rm.C0,rscf,speed)
  826. lm.C0 = clerp(lm.C0,lscf,speed)
  827. rj.C0 = clerp(rj.C0,rjcf,speed)
  828. neck.C0 = clerp(neck.C0,ncf,speed)
  829. end)
  830.  
  831. plr.Chatted:connect(function(msg)
  832. if (msg:sub(1,4) == "/mc ") then
  833. s:stop();
  834. s.SoundId = "rbxassetid://"..msg:sub(5);
  835. s:play();
  836. elseif msg:lower() == "/mc epicsaxguy" then
  837. s:stop()
  838. s.SoundId = "rbxassetid://130775431"
  839. s:play()
  840. elseif msg:lower() == "/mc shirushi" then
  841. s:stop()
  842. s.SoundId = "rbxassetid://186565262"
  843. s:play()
  844. end
  845. end)
  846.  
  847.  
  848. while true do
  849. for i = 0,140,15 do
  850. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  851. frame.Rotation = 0+math.random()
  852. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  853. game:service'RunService'.RenderStepped:wait()
  854. end
  855. for i = 140,5, -15 do
  856. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  857. frame.Rotation = 0+math.random(-10,10)/10
  858. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  859. game:service'RunService'.RenderStepped:wait()
  860. end
  861. for i = 5,25,15 do
  862. frame.Rotation = 0-math.random()
  863. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  864. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  865. game:service'RunService'.RenderStepped:wait()
  866. end
  867. for i = 25,0,-15 do
  868. frame.Rotation = 0+math.random()
  869. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  870. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  871. game:service'RunService'.RenderStepped:wait()
  872. end
  873. for i = 0,75,-15 do
  874. frame.Rotation = 0-math.random()
  875. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  876. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  877. game:service'RunService'.RenderStepped:wait()
  878. end
  879. for i = 75,0,-15 do
  880. frame.Rotation = 0
  881. frame.Size = UDim2.new(1,350 - i,1,350 - i)
  882. frame.Position = UDim2.new(0,-frame.Size.X.Offset*.5,0,-frame.Size.Y.Offset*.5)
  883. game:service'RunService'.RenderStepped:wait()
  884. end
  885. end
  886. end,o1)
  887. end)
  888. mas.Parent = workspace
  889. mas:MakeJoints()
  890. local mas1 = mas:GetChildren()
  891. for i=1,#mas1 do
  892. mas1[i].Parent = script
  893. ypcall(function() mas1[i]:MakeJoints() end)
  894. end
  895. mas:Destroy()
  896. for i=1,#cors do
  897. spawn(cors[i])
  898. end
  899.  
  900. game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
  901. game:GetService("Lighting").Brightness = 1
  902. game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
  903. game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
  904. game:GetService("Lighting").GlobalShadows = true
  905. game:GetService("Lighting").OutdoorAmbient = Color3.new(0.5, 0.5, 0.5)
  906. game:GetService("Lighting").Outlines = true
  907. game:GetService("Lighting").GeographicLatitude = 41.733299255371
  908. game:GetService("Lighting").TimeOfDay = "14:00:00"
  909. game:GetService("Lighting").FogColor = Color3.new(0.75, 0.75, 0.75)
  910. game:GetService("Lighting").FogEnd = 100000
  911. game:GetService("Lighting").FogStart = 0
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