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local enabled = true
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Player = script.Parent.Parent
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me = Player
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mouse = Player:GetMouse()
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mouse = Player:mikee112()
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run = game:GetService("RunService")
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waittime = 5
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LeftHip = Player.Character.Torso["Left Hip"]
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RightHip =   Player.Character.Torso["Right Hip"]
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LeftShoulder = Player.Character.Torso["Left Shoulder"]
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RightShoulder =   Player.Character.Torso["Right Shoulder"]
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function onKeyDown(key)
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if not enabled then return end
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enabled = false
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	Key = key:lower()
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	if key == "v" then
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	local player = game.Players.LocalPlayer
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	if player == nil then return end
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function Talk(msg)
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game:GetService("Chat"):Chat(player.Character.Head, msg, Enum.ChatColor.Blue)
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end
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   enabled = false
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	mouse.Icon = "rbxasset://textures\\GunWaitCursor.png"
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bleh = 0
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bleh = 44
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pp = Instance.new("Part")
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pp.Parent = game.Workspace
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pp.Size = Vector3.new(10, 0 ,10)
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pp.CanCollide = false
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pp.Transparency = 0
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pp.Material = "Ice"
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pp.TopSurface = "Smooth"
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pp.BottomSurface = "Smooth"
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pp.Shape = "Block"
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pp.Anchored = true
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pp.BrickColor = BrickColor.new("Pastel Blue")
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pp.CFrame = me.Character.Torso.CFrame *CFrame.new(0, -1, -25)
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me.Character.Humanoid.WalkSpeed = 16
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asdf = Instance.new("SpecialMesh")
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asdf.Parent = pp
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asdf.MeshType = "Brick"
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asdf.Scale = Vector3.new(1, 0, 1)
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game.Debris:AddItem(pp, 4)
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for i = 1,10 do
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asdf.Scale = asdf.Scale + Vector3.new(4, 0.2, 4)
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stuff = game.Workspace:GetChildren()
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for i = 1 , #stuff do
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if stuff[i] ~= pp then
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if stuff[i].className == "Part" then
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if stuff[i].Anchored == false then
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if (stuff[i].Position-pp.Position).magnitude <= bleh then
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stuff[i].Transparency = 1
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v = stuff[i]
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f = v:findFirstChild("BodyVelocity")
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if f ~= nil then
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f.velocity = f.velocity * Vector3.new(-1, 1, -1)
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b = v:findFirstChild("Firedamage")
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if b ~= nil then
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b:Remove()
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end
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end
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end
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end
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end
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if stuff[i].className == "Model" then
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if stuff[i].Name ~= me.Name then
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hax = stuff[i]:findFirstChild("Torso")
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if hax ~= nil then
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humanoid = hax.Parent:findFirstChild("Humanoid")
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if humanoid ~= nil then
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if (hax.Position-pp.Position).magnitude <= bleh then
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humanoid.Health = humanoid.Health - 3
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end
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end
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end
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end
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end
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end
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end
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me.Character.Torso.CFrame = me.Character.Torso.CFrame * CFrame.fromEulerAnglesXYZ(0, 0, 0)
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pp.CFrame = me.Character.Torso.CFrame *CFrame.new(0, -3, -25)
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wait(0.05)
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end
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me.Character.Humanoid.WalkSpeed = 16
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wait(10)
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end
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	mouse.Icon = "rbxasset://textures\\GunCursor.png"
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enabled = true
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end
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mouse.KeyDown:connect(onKeyDown)