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1
-- This script has been converted to FE by iPxter
2
3
4
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
5
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
6
do
7
	print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
8
	script.Parent = Player.Character
9
10
	--RemoteEvent for communicating
11
	local Event = Instance.new("RemoteEvent")
12
	Event.Name = "UserInput_Event"
13
14
	--Fake event to make stuff like Mouse.KeyDown work
15
	local function fakeEvent()
16
		local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
17
		t.connect = t.Connect
18
		return t
19
	end
20
21
	--Creating fake input objects with fake variables
22-
local p = game:service'Players'.LocalPlayer
22+
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
23
	local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
24
	local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
25
		CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
26
	end}
27
	--Merged 2 functions into one by checking amount of arguments
28
	CAS.UnbindAction = CAS.BindAction
29
30
	--This function will trigger the events that have been :Connect()'ed
31
	local function te(self,ev,...)
32
		local t = m[ev]
33
		if t and t._fakeEvent and t.Function then
34
			t.Function(...)
35
		end
36
	end
37
	m.TrigEvent = te
38
	UIS.TrigEvent = te
39
40
	Event.OnServerEvent:Connect(function(plr,io)
41
	    if plr~=Player then return end
42
		if io.isMouse then
43
			m.Target = io.Target
44
			m.Hit = io.Hit
45
		else
46
			local b = io.UserInputState == Enum.UserInputState.Begin
47
			if io.UserInputType == Enum.UserInputType.MouseButton1 then
48
				return m:TrigEvent(b and "Button1Down" or "Button1Up")
49
			end
50
			for _,t in pairs(CAS.Actions) do
51
				for _,k in pairs(t.Keys) do
52
					if k==io.KeyCode then
53
						t.Function(t.Name,io.UserInputState,io)
54-
local pl = game:service'Players'.LocalPlayer
54+
55
				end
56
			end
57
			m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
58
			UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
59-
maincol = "White"
59+
	    end
60
	end)
61
	Event.Parent = NLS([==[
62
	local Player = owner
63
	local Event = script:WaitForChild("UserInput_Event")
64
65
	local UIS = game:GetService("UserInputService")
66
	local input = function(io,a)
67
		if a then return end
68
		--Since InputObject is a client-side instance, we create and pass table instead
69
		Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
70
	end
71
	UIS.InputBegan:Connect(input)
72
	UIS.InputEnded:Connect(input)
73
74
	local Mouse = Player:GetMouse()
75
	local h,t
76
	--Give the server mouse data 30 times every second, but only if the values changed
77
	--If player is not moving their mouse, client won't fire events
78
	while wait(1/30) do
79
		if h~=Mouse.Hit or t~=Mouse.Target then
80
			h,t=Mouse.Hit,Mouse.Target
81
			Event:FireServer({isMouse=true,Target=t,Hit=h})
82
		end
83
	end]==],Player.Character)
84
	Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
85
end
86
87
--[[
88
	req list
89
	
90
	heart control (the force)
91
	
92
	teleport
93
	
94-
char["Body Colors"].HeadColor = BrickColor.new("Institutional white")
94+
95
	
96-
char["Body Colors"].RightArmColor = BrickColor.new("Institutional white")
96+
97-
char["Body Colors"].TorsoColor = BrickColor.new("Institutional white")
97+
98-
char["Body Colors"].RightLegColor = BrickColor.new("Institutional white")
98+
99
local Level=666
100
local function RiseLevel(hum,dmg)
101
if tonumber(Level)then
102
if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
103
local s=Instance.new("Sound")end--s. end
104
else warn'String is not able to level up , or having issure to level.'end
105
end
106
107
local Tired={n=0,m=10000,d=false}local DefAble=true
108
local p = owner
109
local char = p.Character
110
local mouse = p:GetMouse()
111
local larm = char["Left Arm"]
112
local rarm = char["Right Arm"]
113
local lleg = char["Left Leg"]
114
local rleg = char["Right Leg"]
115
local hed = char.Head
116
local Torso = char.Torso
117
local hum = char.Humanoid
118-
	p = game.Players.LocalPlayer
118+
119
local root = char.HumanoidRootPart
120
local deb = false
121
local shot = 0
122
local potential = false
123
local debris=game:service"Debris"
124
local l = game:GetService("Lighting")
125
local rs = game:GetService("RunService").RenderStepped
126
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
127
math.randomseed(os.time())
128
for i,v in pairs(char:children()) do
129
	if v:IsA("Accessory") then
130
		v:Destroy()
131
	end
132
end
133
for i,v in pairs (hed:GetChildren()) do
134
		if v:IsA("Sound") then
135
				v:Destroy()
136
		end
137
end
138
music = Instance.new("Sound",c)
139
music2 = Instance.new("Sound",c)
140
local pl = owner
141
local chara = pl.Character
142
local hum = chara:FindFirstChildOfClass("Humanoid")
143
hum.MaxHealth = 10000000000000000000
144
hum.Health = 10000000000000000000
145
maincol = "Really black"
146
increment = 20
147
if 1 then
148
	local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
149
	local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
150
	Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
151
	local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
152
	idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
153
	idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
154
	idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
155
	local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
156
	normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
157
	normal.TextXAlignment="Left"normal.TextYAlignment="Top"
158
	normal.Text=[[* Able to hold
159
! It changes function when sprint
160
----------------------------------
161
K: Passive
162
!*Q :Gaster Blaster (quick)
163
! E  :Gaster Blaster (high damage)
164
T  :Teleport
165
F  :Bone Zone
166
*G :Bone Throw
167
*C :Heart Control
168
Shift : Sprint
169
170
Hey arthurfoxy i am sebastian :P
171
]]
172
	spawn(function()
173
	while game:service'RunService'.RenderStepped:wait()do
174
		Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
175
	end end)
176
end
177
--------------------------------------------------------
178
hed.face.Texture = "rbxassetid://404306534"
179
chara:WaitForChild"Body Colors"
180
char["Body Colors"].HeadColor = BrickColor.new("Really black")
181
char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
182
char["Body Colors"].RightArmColor = BrickColor.new("Really black")
183
char["Body Colors"].TorsoColor = BrickColor.new("Really black")
184
char["Body Colors"].RightLegColor = BrickColor.new("Really black")
185
char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
186
---------------------------------------
187
ypcall(function()
188
shirt = Instance.new("Shirt", char)
189
shirt.Name = "Shirt"
190
pants = Instance.new("Pants", char)
191
pants.Name = "Pants"
192
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=71047904"
193
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=71047904"
194
end)
195
--------------------------------------------------------		
196
KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
197
KG.Volume = 3
198
KG.SoundId = "rbxassetid://1138145518"
199
KG.Looped = true
200
KG:Play()
201
202
--------------------------------------------------------
203
CV="Eggplant"
204
	p = owner
205
	char = p.Character
206
	local txt = Instance.new("BillboardGui", char)
207
	txt.Adornee = char .Head
208
	txt.Name = "_status"
209
	txt.Size = UDim2.new(2, 0, 1.2, 0)
210
	txt.StudsOffset = Vector3.new(-9, 8, 0)
211
	local text = Instance.new("TextLabel", txt)
212
	text.Size = UDim2.new(10, 0, 7, 0)
213
	text.FontSize = "Size24"
214
	text.TextScaled = true
215
	text.TextTransparency = 0
216
	text.BackgroundTransparency = 1 
217
	text.TextTransparency = 0
218
	text.TextStrokeTransparency = 0
219
	text.Font = "Arcade"
220
	text.TextStrokeColor3 = Color3.new(255,255,255)
221
222
	v=Instance.new("Part")
223
	v.Name = "ColorBrick"
224
	v.Parent=p.Character
225
	v.FormFactor="Symmetric"
226
	v.Anchored=true
227
	v.CanCollide=false
228
	v.BottomSurface="Smooth"
229
	v.TopSurface="Smooth"
230
	v.Size=Vector3.new(10,5,3)
231
	v.Transparency=1
232
	v.CFrame=char.Torso.CFrame
233
	v.BrickColor=BrickColor.new(CV)
234
	v.Transparency=1
235
	text.TextColor3 = Color3.new(0,0,0)
236
	v.Shape="Block"
237
	wait()
238
	text.Text = "HA HA HA HA"
239
	wait(2)
240
	text.Text = "YOU WILL DIE NOW";
241
		wait(3)
242
		text.TextColor3 = Color3.new(0,0,0)  
243
		spawn(function()while wait()do text.Text = "CORRUPTED MICHEAL LV"..tostring(Level)end end)
244
		hed.face.Texture = "rbxassetid://404306534"
245
--------------------------------------------------------  
246
		pls = game:GetService'Players'
247
		rs = game:GetService'RunService'
248
		uinps = game:GetService'UserInputService'
249
		lp = pls.LocalPlayer
250
		mouse = lp:GetMouse()
251-
				HeadColor = BrickColor.new("Institutional white");
251+
252
		human = c.Humanoid
253-
				RightArmColor = BrickColor.new("Institutional white");
253+
254
		wait()
255-
				RightLegColor = BrickColor.new("Institutional white");
255+
256-
				TorsoColor = BrickColor.new("Mid gray");
256+
257
--------------------------------------------------------
258
		Hulmet = Instance.new("Part")
259
		Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
260
		Hulmet.Parent = game.Players.LocalPlayer.Character
261
		Hulmet.Name = "Helmet"
262
		Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
263
		Hulmet.Material = Enum.Material.Metal
264
		Hulmet.BrickColor = BrickColor.new("Really black")
265
		MSHE = Instance.new("SpecialMesh")
266
		MSHE.Parent = Hulmet
267
		MSHE.MeshId = "rbxassetid://101203373"
268
		WULD = Instance.new("Weld")
269
		WULD.Parent = Hulmet
270
		WULD.Part0 = Hulmet
271
		WULD.Part1 = game.Players.LocalPlayer.Character.Head
272
		WULD.C1 = CFrame.Angles(0,0,0)
273
		WULD.C0 = CFrame.new(0,0,0)
274
--------------------------------------------------------
275
276
		Debounces = {
277
				AnimationCycles = 0;
278
				FPS = 0;
279
				scalingDamage = false;
280
				damageLevel = 0;
281
				attackNumber = 0;
282
				isAttacking = false;
283
				isMoving = false;
284
				isSprinting = false;
285
				isBoosting = false;
286
				isPassive = false;
287
				isTyping = false;
288
		}
289
290
--------------------------------------------------------
291
292
		numLerp = function(start, goal, alpha)
293
				return(((goal - start) * alpha) + start)
294
		end
295
296
		CFrameZero = function()
297
				return CFrame.new(Vector3.new())
298
		end
299
300
		rad = function(value)
301
				return math.rad(value)
302
		end
303
304
		CFAngles = function(Vector)
305
				return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
306
		end
307
308
--------------------------------------------------------
309
310
		AnimStat = {
311
				lerpSpeed = .2;
312
				lerpSpeed2 = .35;
313
				lerpTween = 0;
314
		}
315
316
		Joints = {
317
				c.HumanoidRootPart.RootJoint;
318
				c.Torso.Neck;
319
				c.Torso['Left Shoulder'];
320
				c.Torso['Right Shoulder'];
321
				c.Torso['Left Hip'];
322
				c.Torso['Right Hip'];
323
		}
324
325
		JointTargets = {
326
				CFrameZero();
327
				CFrameZero();
328
				CFrameZero();
329
				CFrameZero();
330
				CFrameZero();
331
				CFrameZero();
332
		}
333
334
--------------------------------------------------------
335
336
		BodyColors = {
337
				HeadColor = BrickColor.new("Really black");
338
				LeftArmColor = BrickColor.new("Really black");
339
				RightArmColor = BrickColor.new("Really black");
340
				LeftLegColor = BrickColor.new("Really black");
341
				RightLegColor = BrickColor.new("Really black");
342
				TorsoColor = BrickColor.new("Reallly black");
343
		}
344
345
		Customs = {
346
				Face = "http://www.roblox.com/asset/?id=404306534";
347
				Shirt = "http://www.roblox.com/asset/?id=357134155";
348
				Pants = "http://www.roblox.com/asset/?id=343128366";
349
		}
350
351
--------------------------------------------------------
352
353
		prepareCharacter = function()
354
				local transPoints = {
355
						NumberSequenceKeypoint.new(0,.819,.0375),
356
						NumberSequenceKeypoint.new(.207,.594,.0187),
357
						NumberSequenceKeypoint.new(.4,.55,.031),
358
						NumberSequenceKeypoint.new(.57,.619,.05),
359
						NumberSequenceKeypoint.new(.76,.8,.0375),
360
						NumberSequenceKeypoint.new(1,1,0),
361
				}
362
				local sizePoints = {
363
						NumberSequenceKeypoint.new(0,.687,0),
364
						NumberSequenceKeypoint.new(.111,.875,0),
365
						NumberSequenceKeypoint.new(.327,1.19,0),
366
						NumberSequenceKeypoint.new(.646,1.56,0),
367
						NumberSequenceKeypoint.new(.805,1.37,0),
368
						NumberSequenceKeypoint.new(.905,1.06,0),
369
						NumberSequenceKeypoint.new(.968,.938,0),
370
						NumberSequenceKeypoint.new(.984,1.13,0),
371
						NumberSequenceKeypoint.new(1,1.62,0),
372
				}
373
				local Size = NumberSequence.new(sizePoints)
374
				local Transparency = NumberSequence.new(transPoints)
375
				rayModel = Instance.new("Model",c)
376
				efcModel = Instance.new("Model",c)
377
				efxBlock = Instance.new("Part",c)
378
				efxBlock.BrickColor = BrickColor.new("Bright violet")
379
				efxBlock.Material = "Neon"
380
				efxBlock.FormFactor = "Custom"
381
				efxBlock.Transparency = .3
382
				efxBlock.Size = Vector3.new(.3,.3,.3)
383
				local mesh = Instance.new("SpecialMesh",efxBlock)
384
				mesh.MeshType = Enum.MeshType.Sphere
385
				mesh.Scale = Vector3.new(1,1,1)
386
				light = Instance.new("PointLight",c.Head)
387
				light.Range = 10
388
				light.Color = Color3.new(0,200/255,1)
389
				light.Shadows = false
390
				local particles = Instance.new("ParticleEmitter",efxBlock)
391
				particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
392
				particles.LightEmission = .5
393
				particles.Size = Size
394
				particles.Name = "Fire"
395
				particles.Transparency = Transparency
396
				particles.LockedToPart = true
397
				particles.VelocityInheritance = .5
398
				particles.LockedToPart = true
399
				particles.Rate = 70
400
				particles.Texture = "rbxassetid://170478388"
401
				particles.Lifetime = NumberRange.new(2,2)
402
				particles.RotSpeed = NumberRange.new(100,100)
403
				particles.Speed = NumberRange.new(7,7)
404
				script.Parent = efxBlock
405
				fire = particles
406
				local offset = Vector3.new(-0.11, .23, -0.5)
407
				local weld = Instance.new("Weld",c.Head)
408
				weld.Part0 = c.Head
409
				weld.Part1 = efxBlock
410
				weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
411
				efxBlock.Parent = c
412
				music.SoundId = "rbxassetid://316012176"
413
				music.Looped = true
414
				music.Volume = 0
415
				fight = music
416
				music2.SoundId = "rbxassetid://316014309"
417
				music2.Looped = true
418
				music2.Volume = 0
419
				sans = music2
420
				pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
421
				pointGyro.P = 1e7
422
				pointGyro.D = 1e3
423
				pointGyro.MaxTorque = Vector3.new(0,1e7,0)
424
				animator = c.Humanoid:FindFirstChild("Animator")
425
				if animator then
426
						animator:Destroy()
427
				end
428
				c.Torso.roblox:Destroy()
429
				for i,v in pairs (c.Head:children()) do
430
						if v.ClassName == "Sound" then
431
								v:Destroy()
432
						end
433
				end
434
				for i = 1,#Joints do
435
						Joints[i].C1 = CFrame.new(Vector3.new())
436
				end
437
				human.WalkSpeed = 0
438
				human.JumpPower = 0
439
		end
440
441
		uinps.InputBegan:connect(function(InputObject)
442
				if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
443
						Debounces.isPassive = not Debounces.isPassive
444
				end
445
		end)
446
447
		setJointCFrames = function(table)
448
				for i = 1,#table do
449
						JointTargets[i] = table[i]
450
				end
451
				AnimationCycles = 0
452
		end
453
454
		setLerp = function(speed)
455
				AnimStat.lerpSpeed = speed
456
		end
457
458
		setTween = function(tween)
459
				AnimStat.lerpTween = tween
460
		end
461
462
		takeDamage = function(position,damage,distance,platformStand)
463
				for i,v in pairs (pls:children()) do
464
						if v.ClassName == "Player" and v:FindFirstChild("Character") then
465
								local torso = v.Character:FindFirstChild("Torso")
466
								if torso and (torso.Position - position).magnitude < distance then
467
										RiseLevel(v.Character.Humanoid,damage)
468
										v.Character.Humanoid:TakeDamage(damage)
469
										if platformStand == true then
470
												v.Character.PlatformStand = platformStand
471
										end
472
								end
473
						end
474
				end
475
		end
476
477
--------------------------------------------------------
478
479
		prepareCharacter()
480
481
--------------------------------------------------------
482
		hldng={}Player=p
483
function chatfunc(text)
484
spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
485
	local rs=game:service'RunService'.RenderStepped
486
	local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
487
	local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
488
	local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
489
	if Character:FindFirstChild("cht")then Character.cht:Destroy()end
490
	local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
491
	local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
492
	local texts={}
493
	for i=1,snum do
494
		texts[i]=Instance.new("TextButton",b)
495
		texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
496
		texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
497
		texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
498
		texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
499
	end
500
	local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
501
	if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
502
	else texts[i][Set]=Val end end end end
503
	for i=1,#texts do
504
		if texts[i].Parent then
505
			texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
506
		end
507
		if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
508
		sw(3)
509
	end
510
	sw(180)
511
	for i=1,0,-.025 do
512
		DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
513
		sw()
514
	end
515
	b:Destroy()
516
end)
517
end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
518
		mouse.KeyUp:connect(function(k)
519
			hldng[k]=nil
520
		end)
521
		
522
		local function doit()
523
			if DefAble then
524
				return
525
			else
526
				if human.Health~=human.MaxHealth then
527
				DefAble=false
528
				human:Destroy()
529
				human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
530
				human.MaxHealth=1 human.Health=1
531
				human.HealthChanged:connect(doit)
532
				root.CFrame=root.CFrame*CFrame.new(0,0,10)
533
				hldng.r=nil warn"Dodged"
534
				Tired.n=Tired.n+10
535
				end
536
			end
537
		end
538
		dodge=human.HealthChanged:connect(doit)
539
		local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
540
		spawn(function()
541
				local sine = 0
542
				local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
543
				local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
544
				frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
545
				frm.Position=UDim2.new(.3,0,.7,0)
546
				
547
				local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
548
				t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
549
				t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
550
				while wait()do
551
						t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
552
						if Tired.n>=Tired.m then
553
							Tired.n=Tired.m
554
							Tired.d=true
555
						end
556
						if Tired.d then
557
							Tired.n=Tired.n-5 DefAble=true hldng.r=nil
558
						end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
559
						if Tired.n<=0 then Tired.n=0 Tired.d=false end
560
						if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
561
						dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
562
						
563
						end
564
						
565
						if hldng.r then DefAble=false else DefAble=1 end
566
						
567
						pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
568
						if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
569
								setLerp(.1)
570
								if Debounces.isPassive == true then --walk
571
										setJointCFrames({
572
												CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
573
												CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
574
												CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
575
												CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
576
												CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
577
												CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
578
										})
579
								else
580
										setJointCFrames({
581
												CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
582
												CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
583
												CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
584
												CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
585
												CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
586
												CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
587
										})
588
								end
589
						elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
590
								sine = sine + math.rad(12) --else jump
591
								human.WalkSpeed = 15
592
								setLerp(.15)
593
								setJointCFrames({
594
										CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
595
										CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
596
										CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
597
										CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
598
										CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
599
										CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
600
								})
601
						end
602
						if Debounces.scalingDamage == true then
603
								takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
604
						end
605
				end
606
		end)
607
		human.Changed:connect(function(prop)
608
				if prop == "MoveDirection" then
609
						if human.MoveDirection.magnitude > .02 then
610
								Debounces.isMoving = true
611
						else
612
								Debounces.isMoving = false
613
						end
614
				end
615
		end)
616
		local dunkedon=false
617
		mouse.KeyDown:connect(function(k)
618
			hldng[k]=true
619
			if not Debounces.isAttacking then
620
				if k=="c"and not Tired.d and Debounces.isPassive then
621
					local GrabObj=mouse.Target
622
					local hum=nil
623
					if GrabObj then
624
						if not GrabObj.Anchored then
625
							if GrabObj.Parent then
626
								if GrabObj.Parent:FindFirstChild'Humanoid'then
627
									hum=GrabObj.Parent.Humanoid
628
								end
629
							end
630
							local jet=Instance.new("BodyPosition",GrabObj)
631
							if not hum then jet.D=2000 jet.P=2000 end
632
							while hldng.c and not Tired.d do
633
								jet.MaxForce=Vector3.new(10,10,10)*10000000
634
								jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
635
								Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
636
								local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
637
								if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
638
								sw()
639
							end
640
							jet:Destroy()
641
						else
642
							warn'The object is anchored!'
643
						end
644
					end
645
				end
646
				if k=="t"and not Tired.d then -- TELEPORT
647
					if mouse.Target then Debounces.isAttacking=true
648
					local pos=mouse.Hit KG:Pause()
649
					root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
650
					local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
651
					jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
652
					j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
653
					wait(1)Debounces.isAttacking=false KG:Resume()
654
					root.CFrame=pos+Vector3.new(0,3,0)
655
					jam:Destroy()root.Anchored=false
656
					end
657
					Tired.n=Tired.n+50
658
				end
659
				if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
660
					dunkedon=true local pos=mouse.Hit.p
661
					Tired.n=Tired.n+100
662
					local idk=Instance.new("Part",efcModel)
663
					idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
664
					sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
665
					idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
666
					idk.Material="SmoothPlastic"
667
					idk.Transparency=.5 sw(20)idk:Destroy()
668
					spawn(function()for i=1,300 do
669
						local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
670
						spawn(function()
671
							local p=Instance.new("Part",efcModel)
672
							p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
673
							p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
674
							local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
675
							local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
676
							m.Scale=Vector3.new(.05,.08,.05)/1.2
677
							spawn(function()
678
								for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
679
								sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
680
							end)
681
						end)
682
						sw()
683
					end
684
					end)
685
					wait(5)
686
					
687
					dunkedon=false
688
				end
689
			end
690
			if Debounces.isPassive and k=="g"then
691
				while hldng.g and not Tired.d do
692
					sw(10)
693
					Tired.n=Tired.n+1
694
					local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
695
					spawn(function()
696
						local p=Instance.new("Part",efcModel)
697
						p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
698
						p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
699
						local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
700
						local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937" 
701
						m.Scale=Vector3.new(.05,.08,.05)/2.5
702
						spawn(function()
703
							for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
704
							sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
705
						end)
706
					end)
707
				end
708
			end
709
		
710
		end)
711
		uinps.InputBegan:connect(function(InputObject)
712
				if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
713
						Debounces.isBoosting = true
714
						Debounces.damageLevel = 10
715
						Debounces.scalingDamage = true
716
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
717
						setLerp(.15)
718
						setJointCFrames({
719
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
720
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
721
								CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
722
								CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
723
								CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
724
								CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
725
						})
726
						local boostSpeed = 250
727
						local efx = Instance.new("Sound",c.Head)
728
						efx.SoundId = "rbxassetid://200632875"
729
						efx.Pitch = math.random(1100,1300)/1000
730
						efx.Volume = .5
731
						efx:Play()
732
						spawn(function()
733
								wait(5)
734
								efx:Destroy()
735
						end)
736
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
737
						vel.P = 1e3
738
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
739
						wait(.15)
740
						vel.P = 1000
741
						vel.MaxForce = Vector3.new(3000,0,3000)
742
						vel.Velocity = Vector3.new()
743
						wait(.3)
744
						setLerp(.3)
745
						setJointCFrames({
746
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
747
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
748
								CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
749
								CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
750
								CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
751
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
752
						})
753
						wait(.2)
754
						vel:Destroy()
755
						Debounces.damageLevel = 0
756
						Debounces.scalingDamage = false
757
						Debounces.isBoosting = false
758
				end
759
		end)
760
761
		uinps.InputBegan:connect(function(InputObject)
762
				if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
763
						Debounces.isBoosting = true
764
						Debounces.damageLevel = 10
765
						Debounces.scalingDamage = true
766
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
767
						setLerp(.15)
768
						setJointCFrames({
769
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
770
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
771
								CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
772
								CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
773
								CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
774
								CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
775
						})
776
						local boostSpeed = 250
777
						local efx = Instance.new("Sound",c.Head)
778
						efx.SoundId = "rbxassetid://200632875"
779
						efx.Pitch = math.random(1100,1300)/1000
780
						efx.Volume = .5
781
						efx:Play()
782
						spawn(function()
783
								wait(5)
784
								efx:Destroy()
785
						end)
786
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
787
						vel.P = 1e3
788
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
789
						wait(.15)
790
						vel.P = 1000
791
						vel.MaxForce = Vector3.new(3000,0,3000)
792
						vel.Velocity = Vector3.new()
793
						wait(.3)
794
						setLerp(.3)
795
						setJointCFrames({
796
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
797
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
798
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
799
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
800
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
801
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
802
						})
803
						wait(.2)
804
						vel:Destroy()
805
						Debounces.damageLevel = 0
806
						Debounces.scalingDamage = false
807
						Debounces.isBoosting = false
808
				end
809
		end)
810
811
		uinps.InputBegan:connect(function(InputObject)
812
				if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
813
						Debounces.isBoosting = true
814
						Debounces.damageLevel = 10
815
						Debounces.scalingDamage = true
816
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
817
						setLerp(.15)
818
						setJointCFrames({
819
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
820
								CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
821
								CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
822
								CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
823
								CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
824
								CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
825
						})
826
						local boostSpeed = 250
827
						local efx = Instance.new("Sound",c.Head)
828
						efx.SoundId = "rbxassetid://200632875"
829
						efx.Pitch = math.random(1100,1300)/1000
830
						efx.Volume = .5
831
						efx:Play()
832
						spawn(function()
833
								wait(5)
834
								efx:Destroy()
835
						end)
836
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
837
						vel.P = 1e3
838
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
839
						wait(.15)
840
						vel.P = 1000
841
						vel.MaxForce = Vector3.new(3000,0,3000)
842
						vel.Velocity = Vector3.new()
843
						wait(.3)
844
						setLerp(.3)
845
						setJointCFrames({
846
								CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
847
								CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
848
								CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
849
								CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
850
								CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
851
								CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
852
						})
853
						wait(.2)
854
						vel:Destroy()
855
						Debounces.damageLevel = 0
856
						Debounces.scalingDamage = false
857
						Debounces.isBoosting = false
858
				end
859
		end)
860
861
		uinps.InputBegan:connect(function(InputObject)
862
				if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
863
						Debounces.isBoosting = true
864
						Debounces.damageLevel = 10
865
						Debounces.scalingDamage = true
866
						local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
867
						setLerp(.15)
868
						setJointCFrames({
869
								CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
870
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
871
								CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
872
								CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
873
								CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
874
								CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
875
						})
876
						local boostSpeed = 150
877
						local boostSpeed = 250
878
						local efx = Instance.new("Sound",c.Head)
879
						efx.SoundId = "rbxassetid://200632875"
880
						efx.Pitch = math.random(1100,1300)/1000
881
						efx.Volume = .5
882
						efx:Play()
883
						spawn(function()
884
								wait(5)
885
								efx:Destroy()
886
						end)
887
						vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
888
						vel.P = 1e3
889
						vel.MaxForce = Vector3.new(math.huge,0,math.huge)
890
						wait(.15)
891
						vel.P = 1000
892
						vel.MaxForce = Vector3.new(3000,0,3000)
893
						vel.Velocity = Vector3.new()
894
						wait(.3)
895
						setLerp(.3)
896
						setJointCFrames({
897
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
898
								CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
899
								CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
900
								CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
901
								CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
902
								CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
903
						})
904
						wait(.2)
905
						vel:Destroy()
906
						Debounces.damageLevel = 0
907
						Debounces.scalingDamage = false
908
						Debounces.isBoosting = false
909
				end
910
		end)
911
912
		uinps.InputBegan:connect(function(InputObject)
913
				if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
914
						local isLooping = true
915
						uinps.InputEnded:connect(function(InputObject2)
916
								if InputObject2.KeyCode == Enum.KeyCode.Q then
917
										isLooping = false
918
								end
919
						end)
920
						while not Tired.d do
921
								if isLooping == false then
922
										break
923
								end
924
								Debounces.attackNumber = Debounces.attackNumber + 1
925
								local aimPos = mouse.Hit.p
926
								local head = Instance.new("Part",c)
927
								head.Size = Vector3.new(12,.2,12)
928
								head.CanCollide = false
929
								head.Anchored = true
930
								head.Transparency = 1
931
					   			local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
932
					   			mesh.Scale=Vector3.new(.05,.05,.05)
933
								local decal = Instance.new("Decal",head)
934
								decal.Texture = "rbxassetid://441975828"
935
								if Debounces.attackNumber%2 == 1 then
936
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
937
								else
938
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
939
								end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
940
								spawn(function()
941
										local timer = 0
942
										while rs.RenderStepped:wait() do
943
												if timer >= 1.55 then
944
														break
945
												end
946
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
947
												timer = timer + 1/30/(Debounces.FPS/60)
948
										end
949
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
950
										local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
951
										local hit, pos = workspace:FindPartOnRay(ray,c)
952
										local dis = (head.CFrame.p - pos).magnitude
953
										local rayPart = Instance.new("Part",rayModel)
954
										rayPart.Material = "Neon"
955
										rayPart.FormFactor = "Custom"
956
										rayPart.BrickColor = BrickColor.new"Really black"
957
										rayPart.Anchored = true
958
										rayPart.CanCollide = false
959
										rayPart.Size = Vector3.new(7,7,dis + 400)
960
										local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
961
										rayPart.CFrame = rayCFrame
962
										head:Destroy()
963
								end)
964
								wait()
965
								local s = Instance.new("Sound",head)
966
								s.Volume = 1
967
								s.SoundId = "rbxassetid://332223043"
968
								s:Play()
969
								wait(.04)
970
								Tired.n=Tired.n+2
971
						end
972
				end
973
		end)
974
975
		uinps.InputBegan:connect(function(InputObj)
976
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
977
						Debounces.isAttacking = true
978
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
979
						local head = Instance.new("Part",c)
980
						head.Size = Vector3.new(18,.2,18)
981
						head.CanCollide = false
982
						head.Anchored = true
983
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
984
						head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
985
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
986
						mesh.Scale=Vector3.new(.1,.1,.1)
987
						local decal = Instance.new("Decal",head)
988
						decal.Texture = "rbxassetid://441975828"
989
						setLerp(.1)
990
						setJointCFrames({
991
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
992
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
993
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
994
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
995
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
996
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
997
						})
998
						spawn(function()
999
								local timer = 0
1000
								while rs.RenderStepped:wait() do
1001
										if timer >= 1.55/.8 then
1002
												break
1003
										end
1004
										head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1005
										timer = timer + 1/30/(Debounces.FPS/60)
1006
								end
1007
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1008
								local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
1009
								local hit, pos = workspace:FindPartOnRay(ray,c)
1010
								local dis = (head.CFrame.p - pos).magnitude
1011
								local rayPart = Instance.new("Part",rayModel)
1012
								rayPart.Material = "Neon"
1013
								rayPart.FormFactor = "Custom"
1014
								rayPart.Name = "Punch"
1015
								rayPart.BrickColor = BrickColor.new"Really black"
1016
								rayPart.Anchored = true
1017
								rayPart.CanCollide = false
1018
								rayPart.Size = Vector3.new(28,28,dis + 400)
1019
								local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
1020
								rayPart.CFrame = rayCFrame
1021
								head:Destroy()
1022
						end)
1023
						wait()
1024
						local s = Instance.new("Sound",head)
1025
						s.Volume = 1
1026
						s.SoundId = "rbxassetid://332223043"
1027
						s.Pitch = .8
1028
						s:Play()
1029
						wait(.75)
1030
						setLerp(.17)
1031
						setJointCFrames({
1032
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1033
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1034
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1035
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1036
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1037
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1038
						})
1039
						Tired.n=Tired.n+15
1040
						wait(.5)
1041
						Debounces.isAttacking = false
1042
				end
1043
		end)
1044
		
1045
		reflect = function(d,n)
1046
				local i, n = -1 * d.unit, n.unit
1047
				local dot = n:Dot(i)
1048
				return 2*dot*n - i
1049
		end
1050
1051
		makeReflectionBeam = function(pos,look,isCrit)
1052
				local ray = Ray.new(pos,look)
1053
				local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
1054
				local e = Instance.new("Part",rayModel)
1055
				e.Anchored = true
1056
				e.CanCollide = false
1057
				e.BrickColor = BrickColor.new("Bright violet")
1058
				e.Material = "Neon"
1059
				e.FormFactor = "Custom"
1060
				e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
1061
				if isCrit == true then
1062
						e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
1063
						e.Name = "Punch"
1064
				end
1065
				e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
1066
				local e = Instance.new("Sound",c)
1067
				if isCrit == true then
1068
						e.Volume = .5
1069
				else
1070
						e.Volume = .3
1071
						e.Pitch = 1.5
1072
				end
1073
				e.SoundId = "rbxassetid://200632875"
1074
				e:Play()
1075
				spawn(function()
1076
						wait(6)
1077
						e:Destroy()
1078
				end)
1079
				wait(.05)
1080
				if hit ~= nil then
1081
						newDir = reflect(look.unit,norm,isCrit)
1082
						makeReflectionBeam(hitpos,newDir * 999,isCrit)
1083
				end
1084
		end
1085
1086
		uinps.InputBegan:connect(function(InputObject)
1087
				if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1088
						local isLooping = true
1089
						uinps.InputEnded:connect(function(InputObject2)
1090
								if InputObject2.KeyCode == Enum.KeyCode.Q then
1091
										isLooping = false
1092
								end
1093
						end)
1094
						while not Tired.d do
1095
								if isLooping == false then
1096
										break
1097
								end
1098
								Debounces.attackNumber = Debounces.attackNumber + 1
1099
								local aimPos = mouse.Hit.p
1100
								local head = Instance.new("Part",c)
1101
								head.Size = Vector3.new(12,.2,12)
1102
								head.CanCollide = false
1103
								head.Anchored = true
1104
								head.Transparency=1
1105
								local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1106
					  		 	mesh.Scale=Vector3.new(.05,.05,.05)
1107
								local decal = Instance.new("Decal",head)
1108
								decal.Texture = "rbxassetid://441975828"
1109
								
1110
								if Debounces.attackNumber%2 == 1 then
1111
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
1112
								else
1113
										head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
1114
								end
1115
								head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1116
								spawn(function()
1117
										local timer = 0
1118
										while rs.RenderStepped:wait() do
1119
												if timer >= 1.55 then
1120
														break
1121
												end
1122
												head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
1123
												timer = timer + 1/30/(Debounces.FPS/60)
1124
										end
1125
										head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1126
										head:Destroy()
1127
										makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)		
1128
								end)
1129
								
1130
								wait()
1131
								local s = Instance.new("Sound",head)
1132
								s.Volume = 1
1133
								s.SoundId = "rbxassetid://332223043"
1134
								s.Pitch = 1.02
1135
								s:Play()
1136
								Tired.n=Tired.n+15
1137
								wait(.2)
1138
						end
1139
				end
1140
		end)
1141
1142
		uinps.InputBegan:connect(function(InputObj)
1143
				if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
1144
						Debounces.isAttacking = true
1145
						local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
1146
						local head = Instance.new("Part",c)
1147
						head.Size = Vector3.new(18,.2,18)
1148
						head.CanCollide = false
1149
						head.Anchored = true
1150
						head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
1151
						head.Transparency = 1
1152
						local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
1153
					   	mesh.Scale=Vector3.new(.1,.1,.1)
1154
						local decal = Instance.new("Decal",head)
1155
						decal.Texture = "rbxassetid://441975828"
1156
						head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
1157
						setLerp(.1)
1158
						setJointCFrames({
1159
								CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
1160
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
1161
								CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
1162
								CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
1163
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
1164
								CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
1165
						})
1166
						spawn(function()
1167
								local timer = 0
1168
								while rs.RenderStepped:wait() do
1169
										if timer >= 1.55/.8 then
1170
												break
1171
										end
1172
										head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
1173
										timer = timer + 1/30/(Debounces.FPS/60)
1174
								end
1175
								head.CFrame = CFrame.new(head.CFrame.p,aimPos)
1176
								head:Destroy()
1177
								makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
1178
						end)
1179
						wait()
1180
						local s = Instance.new("Sound",head)
1181
						s.Volume = 2
1182
						s.SoundId = "rbxassetid://332223043"
1183
						s.Pitch = .8
1184
						s:Play()
1185
						wait(.75)
1186
						setLerp(.17)
1187
						setJointCFrames({
1188
								CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
1189
								CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
1190
								CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
1191
								CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
1192
								CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
1193
								CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
1194
						})
1195
						Tired.n=Tired.n+30
1196
						wait(.5)
1197
						Debounces.isAttacking = false
1198
				end
1199
		end)
1200
1201
		uinps.InputBegan:connect(function(InputObj)
1202
				if InputObj.KeyCode == Enum.KeyCode.Slash then
1203
						local finishEvent = nil
1204
						Debounces.isTyping = true
1205
						finishEvent = uinps.InputBegan:connect(function(InputObj)
1206
								if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
1207
										Debounces.isTyping = false
1208
										finishEvent:disconnect()
1209
								end
1210
						end)
1211
				end
1212
		end)
1213
1214
		uinps.InputBegan:connect(function(InputObj)
1215
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1216
						Debounces.isSprinting = true
1217
				end
1218
		end)
1219
1220
		uinps.InputEnded:connect(function(InputObj)
1221
				if InputObj.KeyCode == Enum.KeyCode.LeftShift then
1222
						Debounces.isSprinting = false
1223
				end
1224
		end)
1225
		uinps.InputBegan:connect(function(InputObj)
1226
			
1227
		end)
1228
1229
		rs.RenderStepped:connect(function()
1230
				Debounces.FPS = 1/rs.RenderStepped:wait()
1231
				local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
1232
				if Debounces.isPassive == false then
1233
						fire.Enabled = false
1234
						light.Range = 0
1235
						fight:Pause()
1236
						sans:Resume()
1237
						efxBlock.Transparency = 1
1238
				else
1239
						fire.Enabled = true
1240
						light.Range = 10
1241
						fight:Resume()
1242
						sans:Pause()
1243
						efxBlock.Transparency = 0
1244
				end local tD=3
1245
				for i,v in pairs (rayModel:children()) do
1246
						if v.Transparency >= 1 then
1247
								v:Destroy()
1248
						else
1249
								v.CanCollide = true
1250
								local parts = v:GetTouchingParts()
1251
								v.CanCollide = false
1252
								for i = 1,#parts do
1253
										if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
1254
												RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
1255
										elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
1256
											   RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
1257
										end
1258
								end
1259
								v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
1260
								v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
1261
						end
1262
				end
1263
				for i = 1,#Joints do
1264
						Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
1265
				end
1266
				local sineval = math.sin(tick() * 2) * 3
1267
				fire.Acceleration = Vector3.new(sineval,1,sineval)
1268
				light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
1269
		end)