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corrupted micheal(im copy it for fe)

Feb 3rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. --[[
  88. req list
  89.  
  90. heart control (the force)
  91.  
  92. teleport
  93.  
  94. bone zone
  95.  
  96. throw bones
  97. --]]
  98.  
  99. local Level=666
  100. local function RiseLevel(hum,dmg)
  101. if tonumber(Level)then
  102. if hum.Health>0 and hum.Health-dmg<=0 then Level=Level+1
  103. local s=Instance.new("Sound")end--s. end
  104. else warn'String is not able to level up , or having issure to level.'end
  105. end
  106.  
  107. local Tired={n=0,m=10000,d=false}local DefAble=true
  108. local p = owner
  109. local char = p.Character
  110. local mouse = p:GetMouse()
  111. local larm = char["Left Arm"]
  112. local rarm = char["Right Arm"]
  113. local lleg = char["Left Leg"]
  114. local rleg = char["Right Leg"]
  115. local hed = char.Head
  116. local Torso = char.Torso
  117. local hum = char.Humanoid
  118. local cam = workspace.CurrentCamera
  119. local root = char.HumanoidRootPart
  120. local deb = false
  121. local shot = 0
  122. local potential = false
  123. local debris=game:service"Debris"
  124. local l = game:GetService("Lighting")
  125. local rs = game:GetService("RunService").RenderStepped
  126. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  127. math.randomseed(os.time())
  128. for i,v in pairs(char:children()) do
  129. if v:IsA("Accessory") then
  130. v:Destroy()
  131. end
  132. end
  133. for i,v in pairs (hed:GetChildren()) do
  134. if v:IsA("Sound") then
  135. v:Destroy()
  136. end
  137. end
  138. music = Instance.new("Sound",c)
  139. music2 = Instance.new("Sound",c)
  140. local pl = owner
  141. local chara = pl.Character
  142. local hum = chara:FindFirstChildOfClass("Humanoid")
  143. hum.MaxHealth = 10000000000000000000
  144. hum.Health = 10000000000000000000
  145. maincol = "Really black"
  146. increment = 20
  147. if 1 then
  148. local MovesGui=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  149. local Frm=Instance.new("Frame",MovesGui)Frm.BackgroundColor3=Color3.new()Frm.BorderSizePixel=0
  150. Frm.BackgroundTransparency=.5 Frm.Size=UDim2.new(.3,0,.5,0)local Show=true Frm.Position=UDim2.new(.7,0,.5,0)
  151. local idk=Instance.new("TextButton",Frm)idk.Size=UDim2.new(.5,0,.1,0)idk.Position=UDim2.new(-.5,0,.8,0)
  152. idk.Text="Hide"idk.TextStrokeTransparency=0 idk.BackgroundTransparency=.5 idk.BackgroundColor3=Color3.new()
  153. idk.BorderSizePixel=0 idk.TextColor3=Color3.new(1,1,1)
  154. idk.MouseButton1Click:connect(function()Show=not Show idk.Text=Show and "Hide"or"Show"end)
  155. local normal=Instance.new("TextLabel",Frm)normal.Size=UDim2.new(1,0,1,0)normal.TextStrokeTransparency=0
  156. normal.BackgroundTransparency=1 normal.TextColor3=Color3.new(1,1,1)
  157. normal.TextXAlignment="Left"normal.TextYAlignment="Top"
  158. normal.Text=[[* Able to hold
  159. ! It changes function when sprint
  160. ----------------------------------
  161. K: Passive
  162. !*Q :Gaster Blaster (quick)
  163. ! E :Gaster Blaster (high damage)
  164. T :Teleport
  165. F :Bone Zone
  166. *G :Bone Throw
  167. *C :Heart Control
  168. Shift : Sprint
  169.  
  170. Hey arthurfoxy i am sebastian :P
  171. ]]
  172. spawn(function()
  173. while game:service'RunService'.RenderStepped:wait()do
  174. Frm.Position=Frm.Position:lerp(UDim2.new(not Show and 1 or .7,0,.5,0),.1)
  175. end end)
  176. end
  177. --------------------------------------------------------
  178. hed.face.Texture = "rbxassetid://404306534"
  179. chara:WaitForChild"Body Colors"
  180. char["Body Colors"].HeadColor = BrickColor.new("Really black")
  181. char["Body Colors"].LeftArmColor = BrickColor.new("Really black")
  182. char["Body Colors"].RightArmColor = BrickColor.new("Really black")
  183. char["Body Colors"].TorsoColor = BrickColor.new("Really black")
  184. char["Body Colors"].RightLegColor = BrickColor.new("Really black")
  185. char["Body Colors"].LeftLegColor = BrickColor.new("Really black")
  186. ---------------------------------------
  187. ypcall(function()
  188. shirt = Instance.new("Shirt", char)
  189. shirt.Name = "Shirt"
  190. pants = Instance.new("Pants", char)
  191. pants.Name = "Pants"
  192. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=71047904"
  193. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=71047904"
  194. end)
  195. --------------------------------------------------------
  196. KG = Instance.new("Sound", game.Players.LocalPlayer.Character)
  197. KG.Volume = 3
  198. KG.SoundId = "rbxassetid://1138145518"
  199. KG.Looped = true
  200. KG:Play()
  201.  
  202. --------------------------------------------------------
  203. CV="Eggplant"
  204. p = owner
  205. char = p.Character
  206. local txt = Instance.new("BillboardGui", char)
  207. txt.Adornee = char .Head
  208. txt.Name = "_status"
  209. txt.Size = UDim2.new(2, 0, 1.2, 0)
  210. txt.StudsOffset = Vector3.new(-9, 8, 0)
  211. local text = Instance.new("TextLabel", txt)
  212. text.Size = UDim2.new(10, 0, 7, 0)
  213. text.FontSize = "Size24"
  214. text.TextScaled = true
  215. text.TextTransparency = 0
  216. text.BackgroundTransparency = 1
  217. text.TextTransparency = 0
  218. text.TextStrokeTransparency = 0
  219. text.Font = "Arcade"
  220. text.TextStrokeColor3 = Color3.new(255,255,255)
  221.  
  222. v=Instance.new("Part")
  223. v.Name = "ColorBrick"
  224. v.Parent=p.Character
  225. v.FormFactor="Symmetric"
  226. v.Anchored=true
  227. v.CanCollide=false
  228. v.BottomSurface="Smooth"
  229. v.TopSurface="Smooth"
  230. v.Size=Vector3.new(10,5,3)
  231. v.Transparency=1
  232. v.CFrame=char.Torso.CFrame
  233. v.BrickColor=BrickColor.new(CV)
  234. v.Transparency=1
  235. text.TextColor3 = Color3.new(0,0,0)
  236. v.Shape="Block"
  237. wait()
  238. text.Text = "HA HA HA HA"
  239. wait(2)
  240. text.Text = "YOU WILL DIE NOW";
  241. wait(3)
  242. text.TextColor3 = Color3.new(0,0,0)
  243. spawn(function()while wait()do text.Text = "CORRUPTED MICHEAL LV"..tostring(Level)end end)
  244. hed.face.Texture = "rbxassetid://404306534"
  245. --------------------------------------------------------
  246. pls = game:GetService'Players'
  247. rs = game:GetService'RunService'
  248. uinps = game:GetService'UserInputService'
  249. lp = pls.LocalPlayer
  250. mouse = lp:GetMouse()
  251. c = lp.Character
  252. human = c.Humanoid
  253. human.MaxHealth = 1/0
  254. wait()
  255. human.Health = 0/0
  256. c.Health:Destroy()
  257. --------------------------------------------------------
  258. Hulmet = Instance.new("Part")
  259. Hulmet.Position = Hulmet.Position + Vector3.new(0,10,0)
  260. Hulmet.Parent = game.Players.LocalPlayer.Character
  261. Hulmet.Name = "Helmet"
  262. Hulmet.Size = Vector3.new(1.643, 1.157, 1.696)
  263. Hulmet.Material = Enum.Material.Metal
  264. Hulmet.BrickColor = BrickColor.new("Really black")
  265. MSHE = Instance.new("SpecialMesh")
  266. MSHE.Parent = Hulmet
  267. MSHE.MeshId = "rbxassetid://101203373"
  268. WULD = Instance.new("Weld")
  269. WULD.Parent = Hulmet
  270. WULD.Part0 = Hulmet
  271. WULD.Part1 = game.Players.LocalPlayer.Character.Head
  272. WULD.C1 = CFrame.Angles(0,0,0)
  273. WULD.C0 = CFrame.new(0,0,0)
  274. --------------------------------------------------------
  275.  
  276. Debounces = {
  277. AnimationCycles = 0;
  278. FPS = 0;
  279. scalingDamage = false;
  280. damageLevel = 0;
  281. attackNumber = 0;
  282. isAttacking = false;
  283. isMoving = false;
  284. isSprinting = false;
  285. isBoosting = false;
  286. isPassive = false;
  287. isTyping = false;
  288. }
  289.  
  290. --------------------------------------------------------
  291.  
  292. numLerp = function(start, goal, alpha)
  293. return(((goal - start) * alpha) + start)
  294. end
  295.  
  296. CFrameZero = function()
  297. return CFrame.new(Vector3.new())
  298. end
  299.  
  300. rad = function(value)
  301. return math.rad(value)
  302. end
  303.  
  304. CFAngles = function(Vector)
  305. return CFrame.Angles(rad(Vector.x),rad(Vector.y),rad(Vector.z))
  306. end
  307.  
  308. --------------------------------------------------------
  309.  
  310. AnimStat = {
  311. lerpSpeed = .2;
  312. lerpSpeed2 = .35;
  313. lerpTween = 0;
  314. }
  315.  
  316. Joints = {
  317. c.HumanoidRootPart.RootJoint;
  318. c.Torso.Neck;
  319. c.Torso['Left Shoulder'];
  320. c.Torso['Right Shoulder'];
  321. c.Torso['Left Hip'];
  322. c.Torso['Right Hip'];
  323. }
  324.  
  325. JointTargets = {
  326. CFrameZero();
  327. CFrameZero();
  328. CFrameZero();
  329. CFrameZero();
  330. CFrameZero();
  331. CFrameZero();
  332. }
  333.  
  334. --------------------------------------------------------
  335.  
  336. BodyColors = {
  337. HeadColor = BrickColor.new("Really black");
  338. LeftArmColor = BrickColor.new("Really black");
  339. RightArmColor = BrickColor.new("Really black");
  340. LeftLegColor = BrickColor.new("Really black");
  341. RightLegColor = BrickColor.new("Really black");
  342. TorsoColor = BrickColor.new("Reallly black");
  343. }
  344.  
  345. Customs = {
  346. Face = "http://www.roblox.com/asset/?id=404306534";
  347. Shirt = "http://www.roblox.com/asset/?id=357134155";
  348. Pants = "http://www.roblox.com/asset/?id=343128366";
  349. }
  350.  
  351. --------------------------------------------------------
  352.  
  353. prepareCharacter = function()
  354. local transPoints = {
  355. NumberSequenceKeypoint.new(0,.819,.0375),
  356. NumberSequenceKeypoint.new(.207,.594,.0187),
  357. NumberSequenceKeypoint.new(.4,.55,.031),
  358. NumberSequenceKeypoint.new(.57,.619,.05),
  359. NumberSequenceKeypoint.new(.76,.8,.0375),
  360. NumberSequenceKeypoint.new(1,1,0),
  361. }
  362. local sizePoints = {
  363. NumberSequenceKeypoint.new(0,.687,0),
  364. NumberSequenceKeypoint.new(.111,.875,0),
  365. NumberSequenceKeypoint.new(.327,1.19,0),
  366. NumberSequenceKeypoint.new(.646,1.56,0),
  367. NumberSequenceKeypoint.new(.805,1.37,0),
  368. NumberSequenceKeypoint.new(.905,1.06,0),
  369. NumberSequenceKeypoint.new(.968,.938,0),
  370. NumberSequenceKeypoint.new(.984,1.13,0),
  371. NumberSequenceKeypoint.new(1,1.62,0),
  372. }
  373. local Size = NumberSequence.new(sizePoints)
  374. local Transparency = NumberSequence.new(transPoints)
  375. rayModel = Instance.new("Model",c)
  376. efcModel = Instance.new("Model",c)
  377. efxBlock = Instance.new("Part",c)
  378. efxBlock.BrickColor = BrickColor.new("Bright violet")
  379. efxBlock.Material = "Neon"
  380. efxBlock.FormFactor = "Custom"
  381. efxBlock.Transparency = .3
  382. efxBlock.Size = Vector3.new(.3,.3,.3)
  383. local mesh = Instance.new("SpecialMesh",efxBlock)
  384. mesh.MeshType = Enum.MeshType.Sphere
  385. mesh.Scale = Vector3.new(1,1,1)
  386. light = Instance.new("PointLight",c.Head)
  387. light.Range = 10
  388. light.Color = Color3.new(0,200/255,1)
  389. light.Shadows = false
  390. local particles = Instance.new("ParticleEmitter",efxBlock)
  391. particles.Color = ColorSequence.new(Color3.fromRGB(48,17,109))
  392. particles.LightEmission = .5
  393. particles.Size = Size
  394. particles.Name = "Fire"
  395. particles.Transparency = Transparency
  396. particles.LockedToPart = true
  397. particles.VelocityInheritance = .5
  398. particles.LockedToPart = true
  399. particles.Rate = 70
  400. particles.Texture = "rbxassetid://170478388"
  401. particles.Lifetime = NumberRange.new(2,2)
  402. particles.RotSpeed = NumberRange.new(100,100)
  403. particles.Speed = NumberRange.new(7,7)
  404. script.Parent = efxBlock
  405. fire = particles
  406. local offset = Vector3.new(-0.11, .23, -0.5)
  407. local weld = Instance.new("Weld",c.Head)
  408. weld.Part0 = c.Head
  409. weld.Part1 = efxBlock
  410. weld.C0 = CFrame.new(offset) * CFrame.Angles(math.rad(-40),math.rad(10),math.rad(40))
  411. efxBlock.Parent = c
  412. music.SoundId = "rbxassetid://316012176"
  413. music.Looped = true
  414. music.Volume = 0
  415. fight = music
  416. music2.SoundId = "rbxassetid://316014309"
  417. music2.Looped = true
  418. music2.Volume = 0
  419. sans = music2
  420. pointGyro = Instance.new("BodyGyro",c.HumanoidRootPart)
  421. pointGyro.P = 1e7
  422. pointGyro.D = 1e3
  423. pointGyro.MaxTorque = Vector3.new(0,1e7,0)
  424. animator = c.Humanoid:FindFirstChild("Animator")
  425. if animator then
  426. animator:Destroy()
  427. end
  428. c.Torso.roblox:Destroy()
  429. for i,v in pairs (c.Head:children()) do
  430. if v.ClassName == "Sound" then
  431. v:Destroy()
  432. end
  433. end
  434. for i = 1,#Joints do
  435. Joints[i].C1 = CFrame.new(Vector3.new())
  436. end
  437. human.WalkSpeed = 0
  438. human.JumpPower = 0
  439. end
  440.  
  441. uinps.InputBegan:connect(function(InputObject)
  442. if InputObject.KeyCode == Enum.KeyCode.K and Debounces.isTyping == false then
  443. Debounces.isPassive = not Debounces.isPassive
  444. end
  445. end)
  446.  
  447. setJointCFrames = function(table)
  448. for i = 1,#table do
  449. JointTargets[i] = table[i]
  450. end
  451. AnimationCycles = 0
  452. end
  453.  
  454. setLerp = function(speed)
  455. AnimStat.lerpSpeed = speed
  456. end
  457.  
  458. setTween = function(tween)
  459. AnimStat.lerpTween = tween
  460. end
  461.  
  462. takeDamage = function(position,damage,distance,platformStand)
  463. for i,v in pairs (pls:children()) do
  464. if v.ClassName == "Player" and v:FindFirstChild("Character") then
  465. local torso = v.Character:FindFirstChild("Torso")
  466. if torso and (torso.Position - position).magnitude < distance then
  467. RiseLevel(v.Character.Humanoid,damage)
  468. v.Character.Humanoid:TakeDamage(damage)
  469. if platformStand == true then
  470. v.Character.PlatformStand = platformStand
  471. end
  472. end
  473. end
  474. end
  475. end
  476.  
  477. --------------------------------------------------------
  478.  
  479. prepareCharacter()
  480.  
  481. --------------------------------------------------------
  482. hldng={}Player=p
  483. function chatfunc(text)
  484. spawn(function()local function lerp(a,b,t)return a*(1-t)+(b*t)end
  485. local rs=game:service'RunService'.RenderStepped
  486. local function sw(n)if n==nil then rs:wait()else for i=1,n do rs:wait()end end return true end
  487. local Character=game:service'Players'.LocalPlayer.Character local RootPart=Character.HumanoidRootPart
  488. local se=Instance.new("Sound",root)se.Volume=5 se.SoundId="rbxassetid://417445954"
  489. if Character:FindFirstChild("cht")then Character.cht:Destroy()end
  490. local b=Instance.new("BillboardGui",Character)b.AlwaysOnTop=true b.Adornee=RootPart b.StudsOffsetWorldSpace=Vector3.new(0,4,0)b.Name="cht"
  491. local snum=text:len()b.Size=UDim2.new(snum/1.7,0,2,0)
  492. local texts={}
  493. for i=1,snum do
  494. texts[i]=Instance.new("TextButton",b)
  495. texts[i].Size=UDim2.new(1/snum,0,1,0)texts[i].Name=text:sub(i,i)--texts[i].TextSize=30
  496. texts[i].Text=text:sub(i,i)texts[i].Position=UDim2.new((i-1)/snum,0,.3,0)
  497. texts[i].BackgroundTransparency=1 texts[i].TextColor3=Color3.new(1)
  498. texts[i].TextStrokeTransparency=1 texts[i].Font="Cartoon"texts[i].TextScaled=1 texts[i].TextTransparency=1
  499. end
  500. local DoOpt=function(Set,Val,LerpB)for i=1,#texts do if texts[i].Parent and b.Parent then if LerpB~=nil then
  501. if typeof(texts[i][Set])=="UDim2"then texts[i][Set]=texts[i][Set]:lerp(Val,LerpB)else texts[i][Set]=lerp(texts[i][Set],Val,LerpB)end
  502. else texts[i][Set]=Val end end end end
  503. for i=1,#texts do
  504. if texts[i].Parent then
  505. texts[i].TextTransparency=0 texts[i].TextStrokeTransparency=0
  506. end
  507. if texts[i].Text~=" "then se.TimePosition=.06 se:Play()end
  508. sw(3)
  509. end
  510. sw(180)
  511. for i=1,0,-.025 do
  512. DoOpt("TextTransparency",1-i)--DoOpt("TextStrokeTransparency",1-i)
  513. sw()
  514. end
  515. b:Destroy()
  516. end)
  517. end Player.Chatted:connect(function(m)chatfunc(game:service'Chat':FilterStringAsync(m,Player,Player))end)
  518. mouse.KeyUp:connect(function(k)
  519. hldng[k]=nil
  520. end)
  521.  
  522. local function doit()
  523. if DefAble then
  524. return
  525. else
  526. if human.Health~=human.MaxHealth then
  527. DefAble=false
  528. human:Destroy()
  529. human=Instance.new("Humanoid",chara)Instance.new("Model",human).Name="Status"
  530. human.MaxHealth=1 human.Health=1
  531. human.HealthChanged:connect(doit)
  532. root.CFrame=root.CFrame*CFrame.new(0,0,10)
  533. hldng.r=nil warn"Dodged"
  534. Tired.n=Tired.n+10
  535. end
  536. end
  537. end
  538. dodge=human.HealthChanged:connect(doit)
  539. local sw=function(n)if n then for i=1,n do rs.RenderStepped:wait()end else rs.RenderStepped:wait()end end
  540. spawn(function()
  541. local sine = 0
  542. local idk=Instance.new("ScreenGui",p:FindFirstChildOfClass'PlayerGui')
  543. local frm=Instance.new("Frame",idk)frm.BorderSizePixel=0
  544. frm.BackgroundTransparency=.5 frm.Size=UDim2.new(.4,0,.03,0)
  545. frm.Position=UDim2.new(.3,0,.7,0)
  546.  
  547. local t=Instance.new("TextLabel",frm)t.Text="wait"t.BorderSizePixel=0
  548. t.TextColor3=Color3.new(1,1,1)t.TextStrokeTransparency=0-- t.TextScaled=1
  549. t.BackgroundTransparency=0 t.TextXAlignment="Left" t.BackgroundColor3=Color3.new(1)
  550. while wait()do
  551. t.Size=UDim2.new(Tired.n/Tired.m,0,1,0)
  552. if Tired.n>=Tired.m then
  553. Tired.n=Tired.m
  554. Tired.d=true
  555. end
  556. if Tired.d then
  557. Tired.n=Tired.n-5 DefAble=true hldng.r=nil
  558. end t.Text=tostring(math.floor(Tired.n*10)/10).."/"..tostring(Tired.m)
  559. if Tired.n<=0 then Tired.n=0 Tired.d=false end
  560. if DefAble then human.MaxHealth=1 human.Health=1 human.Name="Humanoid"else
  561. dodge:disconnect()human.MaxHealth=1 human.Health=1 dodge=human.HealthChanged:connect(doit)
  562.  
  563. end
  564.  
  565. if hldng.r then DefAble=false else DefAble=1 end
  566.  
  567. pointGyro.CFrame = CFrame.new(Vector3.new(),(mouse.Hit.p - c.HumanoidRootPart.CFrame.p).unit * 100)
  568. if Debounces.isAttacking == false and Debounces.isMoving == false and Debounces.isBoosting == false then
  569. setLerp(.1)
  570. if Debounces.isPassive == true then --walk
  571. setJointCFrames({
  572. CFrame.new(Vector3.new(0, -0.901 + math.sin(tick() * 1.5)/45, 0)) * CFAngles(Vector3.new(-22.001, 0, 0));
  573. CFrame.new(Vector3.new(-0.001, 1.52 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(-10.861 + math.sin((-tick() + 2) * 1.5) * 5, 13.765, -1.658));
  574. CFrame.new(Vector3.new(-1.5, -0.1 + math.sin(tick() * 1.5)/15, -0.801)) * CFAngles(Vector3.new(44.999, 0, 0));
  575. CFrame.new(Vector3.new(1.7, 0.2 + math.sin(tick() * 1.5)/15, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 15));
  576. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.511, 3.84, 0.489));
  577. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, -0.001));
  578. })
  579. else
  580. setJointCFrames({
  581. CFrame.new(Vector3.new(0, 0 + math.sin(tick() * 1.5)/25, 0)) * CFAngles(Vector3.new(0, 0, 0));
  582. CFrame.new(Vector3.new(0, 1.5 + math.sin(tick() * -1.5)/35, math.sin(tick() * 1.5)/35)) * CFAngles(Vector3.new(1.554 + math.sin((-tick() + 2) * 1.5) * 5, -0.001, -0.001));
  583. CFrame.new(Vector3.new(-1.06, -0.03 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, 0, 29.51));
  584. CFrame.new(Vector3.new(1.059, -0.031 + math.sin(tick() * 1.5)/25, 0.449)) * CFAngles(Vector3.new(-29.511, -3.842, -29.511));
  585. CFrame.new(Vector3.new(-0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(0, 8.885, 0));
  586. CFrame.new(Vector3.new(0.49, -2, -0.05/1.5)) * CFAngles(Vector3.new(-0.001, -8.886, 0));
  587. })
  588. end
  589. elseif Debounces.isAttacking == false and Debounces.isMoving == true and Debounces.isBoosting == false then
  590. sine = sine + math.rad(12) --else jump
  591. human.WalkSpeed = 15
  592. setLerp(.15)
  593. setJointCFrames({
  594. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, math.sin(sine) * -2.5, 0));
  595. CFrame.new(Vector3.new(0, 1.499, -0.04)) * CFAngles(Vector3.new(-5.676, -0.001 - math.sin(sine) * 3, -0.001));
  596. CFrame.new(Vector3.new(-1.97, 0 + math.sin(sine + .5)/20, 0.1 + math.sin(-sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(sine) * 23, 0, 0));
  597. CFrame.new(Vector3.new(1.97, 0 - math.sin(sine + .5)/20, 0.1 + math.sin(sine)/2)/1.3) * CFAngles(Vector3.new(-5 + math.sin(-sine) * 23, 0, 0));
  598. CFrame.new(Vector3.new(-0.5, -1.93 - math.cos(sine)/8.7, 0.2 + math.sin(sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(-sine) * 30, 0, 0));
  599. CFrame.new(Vector3.new(0.5, -1.93 + math.cos(sine)/8.7, 0.2 + math.sin(-sine)/2)) * CFAngles(Vector3.new(-15 + math.sin(sine) * 30, 0, 0));
  600. })
  601. end
  602. if Debounces.scalingDamage == true then
  603. takeDamage(c.HumanoidRootPart.Position,Debounces.damageLevel,8,true)
  604. end
  605. end
  606. end)
  607. human.Changed:connect(function(prop)
  608. if prop == "MoveDirection" then
  609. if human.MoveDirection.magnitude > .02 then
  610. Debounces.isMoving = true
  611. else
  612. Debounces.isMoving = false
  613. end
  614. end
  615. end)
  616. local dunkedon=false
  617. mouse.KeyDown:connect(function(k)
  618. hldng[k]=true
  619. if not Debounces.isAttacking then
  620. if k=="c"and not Tired.d and Debounces.isPassive then
  621. local GrabObj=mouse.Target
  622. local hum=nil
  623. if GrabObj then
  624. if not GrabObj.Anchored then
  625. if GrabObj.Parent then
  626. if GrabObj.Parent:FindFirstChild'Humanoid'then
  627. hum=GrabObj.Parent.Humanoid
  628. end
  629. end
  630. local jet=Instance.new("BodyPosition",GrabObj)
  631. if not hum then jet.D=2000 jet.P=2000 end
  632. while hldng.c and not Tired.d do
  633. jet.MaxForce=Vector3.new(10,10,10)*10000000
  634. jet.Position=mouse.Target~=nil and mouse.Hit.p or jet.Position
  635. Tired.n=Tired.n+((not hum or hum.Health==0) and 1 or 2)
  636. local vel=GrabObj.Velocity.x+GrabObj.Velocity.y+GrabObj.Velocity.z
  637. if hum and vel>20 then RiseLevel(hum,vel/400)hum.Health=hum.Health-vel/400 end
  638. sw()
  639. end
  640. jet:Destroy()
  641. else
  642. warn'The object is anchored!'
  643. end
  644. end
  645. end
  646. if k=="t"and not Tired.d then -- TELEPORT
  647. if mouse.Target then Debounces.isAttacking=true
  648. local pos=mouse.Hit KG:Pause()
  649. root.Anchored=1 root.CFrame=CFrame.new(9999,9999,109999)
  650. local jam=Instance.new("ScreenGui",p:FindFirstChildOfClass("PlayerGui"))
  651. jam.DisplayOrder=12 local j=Instance.new("Frame",jam)j.BackgroundColor3=Color3.new()
  652. j.BorderSizePixel=0 j.Size=UDim2.new(1,0,1,0)
  653. wait(1)Debounces.isAttacking=false KG:Resume()
  654. root.CFrame=pos+Vector3.new(0,3,0)
  655. jam:Destroy()root.Anchored=false
  656. end
  657. Tired.n=Tired.n+50
  658. end
  659. if k=="f"and not Tired.d and not dunkedon and Debounces.isPassive then
  660. dunkedon=true local pos=mouse.Hit.p
  661. Tired.n=Tired.n+100
  662. local idk=Instance.new("Part",efcModel)
  663. idk.Size=Vector3.new(2,80,80)local sp=Instance.new("SpecialMesh",idk)idk.Anchored=1 idk.CanCollide=nil
  664. sp.Scale=idk.Size*20 idk.Size=Vector3.new()idk.Color=Color3.new(1,.1,.1)sp.MeshType="Cylinder"
  665. idk.Transparency=.5 idk.CFrame=CFrame.new(pos)*CFrame.Angles(0,0,math.rad(90))
  666. idk.Material="SmoothPlastic"
  667. idk.Transparency=.5 sw(20)idk:Destroy()
  668. spawn(function()for i=1,300 do
  669. local pos=CFrame.new(pos)*CFrame.Angles(0,math.rad(math.random(360)),0)*CFrame.new(0,0,math.random(380)/10)*CFrame.Angles(0,math.rad(math.random(180)),0)+Vector3.new(0,-6,0)
  670. spawn(function()
  671. local p=Instance.new("Part",efcModel)
  672. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  673. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(10,1,10)p.CFrame=pos
  674. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  675. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  676. m.Scale=Vector3.new(.05,.08,.05)/1.2
  677. spawn(function()
  678. for i=0,1,.05 do p.CFrame=p.CFrame+Vector3.new(0,.6,0)sw()end
  679. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  680. end)
  681. end)
  682. sw()
  683. end
  684. end)
  685. wait(5)
  686.  
  687. dunkedon=false
  688. end
  689. end
  690. if Debounces.isPassive and k=="g"then
  691. while hldng.g and not Tired.d do
  692. sw(10)
  693. Tired.n=Tired.n+1
  694. local pos=CFrame.new((root.CFrame+Vector3.new(0,4,0))*CFrame.new(math.random(-70,70)/10,math.random(-10,10)/10,math.random(-70,70)/10).p,mouse.Hit.p)
  695. spawn(function()
  696. local p=Instance.new("Part",efcModel)
  697. p.Touched:connect(function(p)if p.Parent:FindFirstChild("Humanoid")then if p.Parent.Humanoid~=human then RiseLevel(p.Parent.Humanoid,1)p.Parent.Humanoid.Health=p.Parent.Humanoid.Health-1 end end end)
  698. p.Color=Color3.new(1,1,1)p.Size=Vector3.new(4,4,4)p.CFrame=pos
  699. local j=Instance.new("BodyVelocity",p)j.MaxForce=Vector3.new(1,1,1)/0 j.Velocity=Vector3.new()p.CanCollide=nil
  700. local m=Instance.new("SpecialMesh",p)m.MeshId="rbxassetid://465130937"
  701. m.Scale=Vector3.new(.05,.08,.05)/2.5
  702. spawn(function()
  703. for i=0,1,.005 do p.CFrame=pos*CFrame.new(0,0,-i*300)*CFrame.Angles(math.rad(90),0,0)sw()end
  704. sw(10)for i=0,1,.05 do p.Transparency=i sw()end p:Destroy()
  705. end)
  706. end)
  707. end
  708. end
  709.  
  710. end)
  711. uinps.InputBegan:connect(function(InputObject)
  712. if InputObject.KeyCode == Enum.KeyCode.A and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  713. Debounces.isBoosting = true
  714. Debounces.damageLevel = 10
  715. Debounces.scalingDamage = true
  716. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  717. setLerp(.15)
  718. setJointCFrames({
  719. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 20));
  720. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-10.372, 28.758, -1.837));
  721. CFrame.new(Vector3.new(-0.7, -0.2, -0.801)) * CFAngles(Vector3.new(45, 0, 45));
  722. CFrame.new(Vector3.new(1.7, 0.2, 0.199)) * CFAngles(Vector3.new(-15.001, -15.001, 45));
  723. CFrame.new(Vector3.new(-0.3, -2, 0.2)) * CFAngles(Vector3.new(-11.283, -17.801, 19.495));
  724. CFrame.new(Vector3.new(0.9, -2, -0.201)) * CFAngles(Vector3.new(15, -15, 29.999));
  725. })
  726. local boostSpeed = 250
  727. local efx = Instance.new("Sound",c.Head)
  728. efx.SoundId = "rbxassetid://200632875"
  729. efx.Pitch = math.random(1100,1300)/1000
  730. efx.Volume = .5
  731. efx:Play()
  732. spawn(function()
  733. wait(5)
  734. efx:Destroy()
  735. end)
  736. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(1,0,0)).p).unit * boostSpeed
  737. vel.P = 1e3
  738. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  739. wait(.15)
  740. vel.P = 1000
  741. vel.MaxForce = Vector3.new(3000,0,3000)
  742. vel.Velocity = Vector3.new()
  743. wait(.3)
  744. setLerp(.3)
  745. setJointCFrames({
  746. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, 13));
  747. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-30.239, 42.47, 11.879));
  748. CFrame.new(Vector3.new(-1.9, -0.2, -0.401)) * CFAngles(Vector3.new(44.999, 0, -45));
  749. CFrame.new(Vector3.new(1.5, 0.4, 0.599)) * CFAngles(Vector3.new(-62.058, -21.088, -15.383));
  750. CFrame.new(Vector3.new(-0.7, -1.8, 0.6)) * CFAngles(Vector3.new(-59.239, -26.158, -14.457));
  751. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(-0.505, -14.478, -18.968));
  752. })
  753. wait(.2)
  754. vel:Destroy()
  755. Debounces.damageLevel = 0
  756. Debounces.scalingDamage = false
  757. Debounces.isBoosting = false
  758. end
  759. end)
  760.  
  761. uinps.InputBegan:connect(function(InputObject)
  762. if InputObject.KeyCode == Enum.KeyCode.D and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  763. Debounces.isBoosting = true
  764. Debounces.damageLevel = 10
  765. Debounces.scalingDamage = true
  766. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  767. setLerp(.15)
  768. setJointCFrames({
  769. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -15));
  770. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-13.603, -45.662, -6.645));
  771. CFrame.new(Vector3.new(-1.9, 0, -0.201)) * CFAngles(Vector3.new(31.935, -7.436, -60.853));
  772. CFrame.new(Vector3.new(1.9, 0, 0.399)) * CFAngles(Vector3.new(-3.644, -23.448, 59.102));
  773. CFrame.new(Vector3.new(-1.1, -1.8, 0)) * CFAngles(Vector3.new(-3.616, -11.936, -29.566));
  774. CFrame.new(Vector3.new(0.1, -1.6, -0.601)) * CFAngles(Vector3.new(1.943, -7.181, -32.528));
  775. })
  776. local boostSpeed = 250
  777. local efx = Instance.new("Sound",c.Head)
  778. efx.SoundId = "rbxassetid://200632875"
  779. efx.Pitch = math.random(1100,1300)/1000
  780. efx.Volume = .5
  781. efx:Play()
  782. spawn(function()
  783. wait(5)
  784. efx:Destroy()
  785. end)
  786. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(-1,0,0)).p).unit * boostSpeed
  787. vel.P = 1e3
  788. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  789. wait(.15)
  790. vel.P = 1000
  791. vel.MaxForce = Vector3.new(3000,0,3000)
  792. vel.Velocity = Vector3.new()
  793. wait(.3)
  794. setLerp(.3)
  795. setJointCFrames({
  796. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 0, -13));
  797. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  798. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  799. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  800. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  801. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  802. })
  803. wait(.2)
  804. vel:Destroy()
  805. Debounces.damageLevel = 0
  806. Debounces.scalingDamage = false
  807. Debounces.isBoosting = false
  808. end
  809. end)
  810.  
  811. uinps.InputBegan:connect(function(InputObject)
  812. if InputObject.KeyCode == Enum.KeyCode.W and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  813. Debounces.isBoosting = true
  814. Debounces.damageLevel = 10
  815. Debounces.scalingDamage = true
  816. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  817. setLerp(.15)
  818. setJointCFrames({
  819. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-40.001, 0, 5));
  820. CFrame.new(Vector3.new(-0.001, 1.429, 0.2)) * CFAngles(Vector3.new(25.141, -8.347, 0.878));
  821. CFrame.new(Vector3.new(-1.5, 0, .101)) * CFAngles(Vector3.new(14.999, -0.001, 0));
  822. CFrame.new(Vector3.new(1.7, 0.199, -0.401)) * CFAngles(Vector3.new(28.08, -0.358, 21.087));
  823. CFrame.new(Vector3.new(-0.5, -1.8, 0.6)) * CFAngles(Vector3.new(-29.448, 3.57, -1.5));
  824. CFrame.new(Vector3.new(0.499, -1.6, -0.401)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  825. })
  826. local boostSpeed = 250
  827. local efx = Instance.new("Sound",c.Head)
  828. efx.SoundId = "rbxassetid://200632875"
  829. efx.Pitch = math.random(1100,1300)/1000
  830. efx.Volume = .5
  831. efx:Play()
  832. spawn(function()
  833. wait(5)
  834. efx:Destroy()
  835. end)
  836. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,1)).p).unit * boostSpeed
  837. vel.P = 1e3
  838. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  839. wait(.15)
  840. vel.P = 1000
  841. vel.MaxForce = Vector3.new(3000,0,3000)
  842. vel.Velocity = Vector3.new()
  843. wait(.3)
  844. setLerp(.3)
  845. setJointCFrames({
  846. CFrame.new(Vector3.new(0, -0.901, 0)) * CFAngles(Vector3.new(-22.001, 40, -13));
  847. CFrame.new(Vector3.new(-0.001, 1.52, 0)) * CFAngles(Vector3.new(-12.936, -46.206, -2.327));
  848. CFrame.new(Vector3.new(-1.9, 0.2, -0.201)) * CFAngles(Vector3.new(45, 0, -60));
  849. CFrame.new(Vector3.new(1.7, 0, -0.401)) * CFAngles(Vector3.new(14.035, -5.69, 35.342));
  850. CFrame.new(Vector3.new(-0.3, -1.8, 0.6)) * CFAngles(Vector3.new(-55.479, -10.612, 15.729));
  851. CFrame.new(Vector3.new(0.5, -1, -0.801)) * CFAngles(Vector3.new(14.999, -15, 14.999));
  852. })
  853. wait(.2)
  854. vel:Destroy()
  855. Debounces.damageLevel = 0
  856. Debounces.scalingDamage = false
  857. Debounces.isBoosting = false
  858. end
  859. end)
  860.  
  861. uinps.InputBegan:connect(function(InputObject)
  862. if InputObject.KeyCode == Enum.KeyCode.S and Debounces.isAttacking == false and Debounces.isSprinting == true and Debounces.isBoosting == false and Debounces.isPassive == true and Debounces.isTyping == false then
  863. Debounces.isBoosting = true
  864. Debounces.damageLevel = 10
  865. Debounces.scalingDamage = true
  866. local vel = Instance.new("BodyVelocity",c.HumanoidRootPart)
  867. setLerp(.15)
  868. setJointCFrames({
  869. CFrame.new(Vector3.new(0, -.3, 0)) * CFAngles(Vector3.new(15, 0, 0));
  870. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-5.298, -1.305, -4.093));
  871. CFrame.new(Vector3.new(-1.7, 0, -0.201)) * CFAngles(Vector3.new(12.112, -6.562, -16.939));
  872. CFrame.new(Vector3.new(1.7, 0, -0.201)) * CFAngles(Vector3.new(8.817, 8.378, 20.465));
  873. CFrame.new(Vector3.new(-0.7, -1.8, 0.2)) * CFAngles(Vector3.new(-14.432, 3.06, -2.373));
  874. CFrame.new(Vector3.new(0.5, -1.8, -0.201)) * CFAngles(Vector3.new(-0.505, -14.478, -3.968));
  875. })
  876. local boostSpeed = 150
  877. local boostSpeed = 250
  878. local efx = Instance.new("Sound",c.Head)
  879. efx.SoundId = "rbxassetid://200632875"
  880. efx.Pitch = math.random(1100,1300)/1000
  881. efx.Volume = .5
  882. efx:Play()
  883. spawn(function()
  884. wait(5)
  885. efx:Destroy()
  886. end)
  887. vel.Velocity = (c.HumanoidRootPart.Position - c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-1)).p).unit * boostSpeed
  888. vel.P = 1e3
  889. vel.MaxForce = Vector3.new(math.huge,0,math.huge)
  890. wait(.15)
  891. vel.P = 1000
  892. vel.MaxForce = Vector3.new(3000,0,3000)
  893. vel.Velocity = Vector3.new()
  894. wait(.3)
  895. setLerp(.3)
  896. setJointCFrames({
  897. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(4, 0, 0));
  898. CFrame.new(Vector3.new(-0.001, 1.52, -0.03)) * CFAngles(Vector3.new(-20.081, 28.752, 3.598));
  899. CFrame.new(Vector3.new(-1.7, 0.2, -0.601)) * CFAngles(Vector3.new(59.51, -3.841, -14.511));
  900. CFrame.new(Vector3.new(1.7, 0.2, 0.399)) * CFAngles(Vector3.new(-47.597, -13.104, 17.887));
  901. CFrame.new(Vector3.new(-0.7, -1.4, 0.2)) * CFAngles(Vector3.new(-44.477, 3.836, -0.524));
  902. CFrame.new(Vector3.new(0.5, -1.4, -0.601)) * CFAngles(Vector3.new(-15.868, -12.953, -7.631));
  903. })
  904. wait(.2)
  905. vel:Destroy()
  906. Debounces.damageLevel = 0
  907. Debounces.scalingDamage = false
  908. Debounces.isBoosting = false
  909. end
  910. end)
  911.  
  912. uinps.InputBegan:connect(function(InputObject)
  913. if InputObject.KeyCode == Enum.KeyCode.Q and Debounces.isAttacking == false and Debounces.isSprinting == false and Debounces.isPassive == true and Debounces.isTyping == false and not Tired.d then
  914. local isLooping = true
  915. uinps.InputEnded:connect(function(InputObject2)
  916. if InputObject2.KeyCode == Enum.KeyCode.Q then
  917. isLooping = false
  918. end
  919. end)
  920. while not Tired.d do
  921. if isLooping == false then
  922. break
  923. end
  924. Debounces.attackNumber = Debounces.attackNumber + 1
  925. local aimPos = mouse.Hit.p
  926. local head = Instance.new("Part",c)
  927. head.Size = Vector3.new(12,.2,12)
  928. head.CanCollide = false
  929. head.Anchored = true
  930. head.Transparency = 1
  931. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  932. mesh.Scale=Vector3.new(.05,.05,.05)
  933. local decal = Instance.new("Decal",head)
  934. decal.Texture = "rbxassetid://441975828"
  935. if Debounces.attackNumber%2 == 1 then
  936. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  937. else
  938. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  939. end head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  940. spawn(function()
  941. local timer = 0
  942. while rs.RenderStepped:wait() do
  943. if timer >= 1.55 then
  944. break
  945. end
  946. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  947. timer = timer + 1/30/(Debounces.FPS/60)
  948. end
  949. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  950. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  951. local hit, pos = workspace:FindPartOnRay(ray,c)
  952. local dis = (head.CFrame.p - pos).magnitude
  953. local rayPart = Instance.new("Part",rayModel)
  954. rayPart.Material = "Neon"
  955. rayPart.FormFactor = "Custom"
  956. rayPart.BrickColor = BrickColor.new"Really black"
  957. rayPart.Anchored = true
  958. rayPart.CanCollide = false
  959. rayPart.Size = Vector3.new(7,7,dis + 400)
  960. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  961. rayPart.CFrame = rayCFrame
  962. head:Destroy()
  963. end)
  964. wait()
  965. local s = Instance.new("Sound",head)
  966. s.Volume = 1
  967. s.SoundId = "rbxassetid://332223043"
  968. s:Play()
  969. wait(.04)
  970. Tired.n=Tired.n+2
  971. end
  972. end
  973. end)
  974.  
  975. uinps.InputBegan:connect(function(InputObj)
  976. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and not Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  977. Debounces.isAttacking = true
  978. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  979. local head = Instance.new("Part",c)
  980. head.Size = Vector3.new(18,.2,18)
  981. head.CanCollide = false
  982. head.Anchored = true
  983. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  984. head.Transparency = 1 head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  985. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  986. mesh.Scale=Vector3.new(.1,.1,.1)
  987. local decal = Instance.new("Decal",head)
  988. decal.Texture = "rbxassetid://441975828"
  989. setLerp(.1)
  990. setJointCFrames({
  991. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  992. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  993. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  994. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  995. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  996. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  997. })
  998. spawn(function()
  999. local timer = 0
  1000. while rs.RenderStepped:wait() do
  1001. if timer >= 1.55/.8 then
  1002. break
  1003. end
  1004. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1005. timer = timer + 1/30/(Debounces.FPS/60)
  1006. end
  1007. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1008. local ray = Ray.new(head.CFrame.p,(aimPos - head.CFrame.p).unit * 999)
  1009. local hit, pos = workspace:FindPartOnRay(ray,c)
  1010. local dis = (head.CFrame.p - pos).magnitude
  1011. local rayPart = Instance.new("Part",rayModel)
  1012. rayPart.Material = "Neon"
  1013. rayPart.FormFactor = "Custom"
  1014. rayPart.Name = "Punch"
  1015. rayPart.BrickColor = BrickColor.new"Really black"
  1016. rayPart.Anchored = true
  1017. rayPart.CanCollide = false
  1018. rayPart.Size = Vector3.new(28,28,dis + 400)
  1019. local rayCFrame = CFrame.new(head.CFrame.p + (aimPos - head.CFrame.p).unit * (dis/2 + 200),head.CFrame.p + (aimPos - head.CFrame.p).unit * dis * 2)
  1020. rayPart.CFrame = rayCFrame
  1021. head:Destroy()
  1022. end)
  1023. wait()
  1024. local s = Instance.new("Sound",head)
  1025. s.Volume = 1
  1026. s.SoundId = "rbxassetid://332223043"
  1027. s.Pitch = .8
  1028. s:Play()
  1029. wait(.75)
  1030. setLerp(.17)
  1031. setJointCFrames({
  1032. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1033. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1034. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1035. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1036. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1037. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1038. })
  1039. Tired.n=Tired.n+15
  1040. wait(.5)
  1041. Debounces.isAttacking = false
  1042. end
  1043. end)
  1044.  
  1045. reflect = function(d,n)
  1046. local i, n = -1 * d.unit, n.unit
  1047. local dot = n:Dot(i)
  1048. return 2*dot*n - i
  1049. end
  1050.  
  1051. makeReflectionBeam = function(pos,look,isCrit)
  1052. local ray = Ray.new(pos,look)
  1053. local hit,hitpos,norm = workspace:FindPartOnRay(ray,c)
  1054. local e = Instance.new("Part",rayModel)
  1055. e.Anchored = true
  1056. e.CanCollide = false
  1057. e.BrickColor = BrickColor.new("Bright violet")
  1058. e.Material = "Neon"
  1059. e.FormFactor = "Custom"
  1060. e.Size = Vector3.new(6,6,(pos - hitpos).magnitude)
  1061. if isCrit == true then
  1062. e.Size = Vector3.new(16,16,(pos - hitpos).magnitude)
  1063. e.Name = "Punch"
  1064. end
  1065. e.CFrame = CFrame.new(pos + (hitpos - pos)/2, pos)
  1066. local e = Instance.new("Sound",c)
  1067. if isCrit == true then
  1068. e.Volume = .5
  1069. else
  1070. e.Volume = .3
  1071. e.Pitch = 1.5
  1072. end
  1073. e.SoundId = "rbxassetid://200632875"
  1074. e:Play()
  1075. spawn(function()
  1076. wait(6)
  1077. e:Destroy()
  1078. end)
  1079. wait(.05)
  1080. if hit ~= nil then
  1081. newDir = reflect(look.unit,norm,isCrit)
  1082. makeReflectionBeam(hitpos,newDir * 999,isCrit)
  1083. end
  1084. end
  1085.  
  1086. uinps.InputBegan:connect(function(InputObject)
  1087. if InputObject.KeyCode == Enum.KeyCode.Q and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1088. local isLooping = true
  1089. uinps.InputEnded:connect(function(InputObject2)
  1090. if InputObject2.KeyCode == Enum.KeyCode.Q then
  1091. isLooping = false
  1092. end
  1093. end)
  1094. while not Tired.d do
  1095. if isLooping == false then
  1096. break
  1097. end
  1098. Debounces.attackNumber = Debounces.attackNumber + 1
  1099. local aimPos = mouse.Hit.p
  1100. local head = Instance.new("Part",c)
  1101. head.Size = Vector3.new(12,.2,12)
  1102. head.CanCollide = false
  1103. head.Anchored = true
  1104. head.Transparency=1
  1105. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1106. mesh.Scale=Vector3.new(.05,.05,.05)
  1107. local decal = Instance.new("Decal",head)
  1108. decal.Texture = "rbxassetid://441975828"
  1109.  
  1110. if Debounces.attackNumber%2 == 1 then
  1111. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(8,8,.5)).p,aimPos)
  1112. else
  1113. head.CFrame = CFrame.new(c.Torso.CFrame:toWorldSpace(CFrame.new(-8,8,.5)).p,aimPos)
  1114. end
  1115. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1116. spawn(function()
  1117. local timer = 0
  1118. while rs.RenderStepped:wait() do
  1119. if timer >= 1.55 then
  1120. break
  1121. end
  1122. head.CFrame = head.CFrame * CFrame.new(0,0,-timer/10)
  1123. timer = timer + 1/30/(Debounces.FPS/60)
  1124. end
  1125. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1126. head:Destroy()
  1127. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,false)
  1128. end)
  1129.  
  1130. wait()
  1131. local s = Instance.new("Sound",head)
  1132. s.Volume = 1
  1133. s.SoundId = "rbxassetid://332223043"
  1134. s.Pitch = 1.02
  1135. s:Play()
  1136. Tired.n=Tired.n+15
  1137. wait(.2)
  1138. end
  1139. end
  1140. end)
  1141.  
  1142. uinps.InputBegan:connect(function(InputObj)
  1143. if InputObj.KeyCode == Enum.KeyCode.E and not Debounces.isAttacking and Debounces.isSprinting and Debounces.isPassive and not Debounces.isTyping and not Tired.d then
  1144. Debounces.isAttacking = true
  1145. local aimPos = c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-999)).p
  1146. local head = Instance.new("Part",c)
  1147. head.Size = Vector3.new(18,.2,18)
  1148. head.CanCollide = false
  1149. head.Anchored = true
  1150. head.CFrame = CFrame.new(c.HumanoidRootPart.CFrame:toWorldSpace(CFrame.new(0,0,-9)).p,aimPos)
  1151. head.Transparency = 1
  1152. local mesh=Instance.new("SpecialMesh",head)mesh.MeshType="FileMesh"mesh.MeshId="rbxassetid://431908407"
  1153. mesh.Scale=Vector3.new(.1,.1,.1)
  1154. local decal = Instance.new("Decal",head)
  1155. decal.Texture = "rbxassetid://441975828"
  1156. head.CFrame=head.CFrame*CFrame.Angles(0,math.rad(180),0)
  1157. setLerp(.1)
  1158. setJointCFrames({
  1159. CFrame.new(Vector3.new(0, 0, 0)) * CFAngles(Vector3.new(0, 0, 0));
  1160. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, -0.001, -0.001));
  1161. CFrame.new(Vector3.new(-1.7, 0, 0)) * CFAngles(Vector3.new(-12.808, -28.88, -21.502));
  1162. CFrame.new(Vector3.new(1.699, 1.2, 0.599)) * CFAngles(Vector3.new(-146.606, 16.571, 13.928));
  1163. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-60, 0, -0.001));
  1164. CFrame.new(Vector3.new(0.5, -1.4, -0.4)) * CFAngles(Vector3.new(-15.001, -15.001, 0));
  1165. })
  1166. spawn(function()
  1167. local timer = 0
  1168. while rs.RenderStepped:wait() do
  1169. if timer >= 1.55/.8 then
  1170. break
  1171. end
  1172. head.CFrame = head.CFrame --* CFrame.new(0,0,-timer/10)
  1173. timer = timer + 1/30/(Debounces.FPS/60)
  1174. end
  1175. head.CFrame = CFrame.new(head.CFrame.p,aimPos)
  1176. head:Destroy()
  1177. makeReflectionBeam(head.CFrame.p,(head.CFrame.p - aimPos).unit * -999,true)
  1178. end)
  1179. wait()
  1180. local s = Instance.new("Sound",head)
  1181. s.Volume = 2
  1182. s.SoundId = "rbxassetid://332223043"
  1183. s.Pitch = .8
  1184. s:Play()
  1185. wait(.75)
  1186. setLerp(.17)
  1187. setJointCFrames({
  1188. CFrame.new(Vector3.new(0, -.5, 0)) * CFAngles(Vector3.new(-20, 15, 0));
  1189. CFrame.new(Vector3.new(0, 1.499, -0.09)) * CFAngles(Vector3.new(-11.676, 14.999, -0.001));
  1190. CFrame.new(Vector3.new(-1.7, 0, 0.2)) * CFAngles(Vector3.new(-33.928, -4.374, -38.76));
  1191. CFrame.new(Vector3.new(1.499, 0.4, -0.601)) * CFAngles(Vector3.new(74.335, 25.091, -6.155));
  1192. CFrame.new(Vector3.new(-0.501, -1.601, 0.6)) * CFAngles(Vector3.new(-45, 0, -0.001));
  1193. CFrame.new(Vector3.new(0.5, -1.8, -0.4)) * CFAngles(Vector3.new(-15, -15, 0));
  1194. })
  1195. Tired.n=Tired.n+30
  1196. wait(.5)
  1197. Debounces.isAttacking = false
  1198. end
  1199. end)
  1200.  
  1201. uinps.InputBegan:connect(function(InputObj)
  1202. if InputObj.KeyCode == Enum.KeyCode.Slash then
  1203. local finishEvent = nil
  1204. Debounces.isTyping = true
  1205. finishEvent = uinps.InputBegan:connect(function(InputObj)
  1206. if InputObj.KeyCode == Enum.KeyCode.Return or InputObj.UserInputType == Enum.UserInputType.MouseButton1 then
  1207. Debounces.isTyping = false
  1208. finishEvent:disconnect()
  1209. end
  1210. end)
  1211. end
  1212. end)
  1213.  
  1214. uinps.InputBegan:connect(function(InputObj)
  1215. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1216. Debounces.isSprinting = true
  1217. end
  1218. end)
  1219.  
  1220. uinps.InputEnded:connect(function(InputObj)
  1221. if InputObj.KeyCode == Enum.KeyCode.LeftShift then
  1222. Debounces.isSprinting = false
  1223. end
  1224. end)
  1225. uinps.InputBegan:connect(function(InputObj)
  1226.  
  1227. end)
  1228.  
  1229. rs.RenderStepped:connect(function()
  1230. Debounces.FPS = 1/rs.RenderStepped:wait()
  1231. local FPSLerp = AnimStat.lerpSpeed/(Debounces.FPS/60)
  1232. if Debounces.isPassive == false then
  1233. fire.Enabled = false
  1234. light.Range = 0
  1235. fight:Pause()
  1236. sans:Resume()
  1237. efxBlock.Transparency = 1
  1238. else
  1239. fire.Enabled = true
  1240. light.Range = 10
  1241. fight:Resume()
  1242. sans:Pause()
  1243. efxBlock.Transparency = 0
  1244. end local tD=3
  1245. for i,v in pairs (rayModel:children()) do
  1246. if v.Transparency >= 1 then
  1247. v:Destroy()
  1248. else
  1249. v.CanCollide = true
  1250. local parts = v:GetTouchingParts()
  1251. v.CanCollide = false
  1252. for i = 1,#parts do
  1253. if parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name ~= "Punch" then
  1254. RiseLevel(parts[i].Parent.Humanoid,.5/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(.5/(Debounces.FPS/60))
  1255. elseif parts[i].Parent:FindFirstChild("Humanoid") and parts[i].Parent ~= c and v.Name == "Punch" then
  1256. RiseLevel(parts[i].Parent.Humanoid,3.1/(Debounces.FPS/60))parts[i].Parent.Humanoid:TakeDamage(3.1/(Debounces.FPS/60))
  1257. end
  1258. end
  1259. v.Size = v.Size / Vector3.new(1+(v.Transparency/tD),1+(v.Transparency/tD),1)--- Vector3.new(1/(Debounces.FPS/60),1/(Debounces.FPS/60),0)
  1260. v.Transparency = v.Transparency + .05/(Debounces.FPS/60)
  1261. end
  1262. end
  1263. for i = 1,#Joints do
  1264. Joints[i].C0 = Joints[i].C0:lerp(JointTargets[i], FPSLerp)
  1265. end
  1266. local sineval = math.sin(tick() * 2) * 3
  1267. fire.Acceleration = Vector3.new(sineval,1,sineval)
  1268. light.Brightness = math.sin(math.cos(tick() * 2) * 1.5)
  1269. end)
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