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1
2
--Converted with ttyyuu12345's model to script plugin v4
3
function sandbox(var,func)
4
	local env = getfenv(func)
5
	local newenv = setmetatable({},{
6
		__index = function(self,k)
7
			if k=="script" then
8
				return var
9
			else
10
				return env[k]
11
			end
12
		end,
13
	})
14
	setfenv(func,newenv)
15
	return func
16
end
17
cors = {}
18
mas = Instance.new("Model",game:GetService("Lighting"))
19-
Model1 = Instance.new("Model")
19+
20-
Model2 = Instance.new("Model")
20+
Part1 = Instance.new("Part")
21-
Part3 = Instance.new("Part")
21+
ClickDetector2 = Instance.new("ClickDetector")
22-
Part4 = Instance.new("Part")
22+
Script3 = Instance.new("Script")
23
CylinderMesh4 = Instance.new("CylinderMesh")
24-
Part6 = Instance.new("Part")
24+
25-
Decal7 = Instance.new("Decal")
25+
ClickDetector6 = Instance.new("ClickDetector")
26-
Part8 = Instance.new("Part")
26+
Script7 = Instance.new("Script")
27-
Part9 = Instance.new("Part")
27+
CylinderMesh8 = Instance.new("CylinderMesh")
28-
Part10 = Instance.new("Part")
28+
NumberValue9 = Instance.new("NumberValue")
29-
Part11 = Instance.new("Part")
29+
BoolValue10 = Instance.new("BoolValue")
30-
Model12 = Instance.new("Model")
30+
BoolValue11 = Instance.new("BoolValue")
31-
Part13 = Instance.new("Part")
31+
NumberValue12 = Instance.new("NumberValue")
32-
Script14 = Instance.new("Script")
32+
BoolValue13 = Instance.new("BoolValue")
33-
Part15 = Instance.new("Part")
33+
Part14 = Instance.new("Part")
34
Script15 = Instance.new("Script")
35
Model16 = Instance.new("Model")
36-
Part18 = Instance.new("Part")
36+
37
SpecialMesh18 = Instance.new("SpecialMesh")
38
Part19 = Instance.new("Part")
39-
Part21 = Instance.new("Part")
39+
40
SpecialMesh21 = Instance.new("SpecialMesh")
41
Part22 = Instance.new("Part")
42-
Decal24 = Instance.new("Decal")
42+
43-
Part25 = Instance.new("Part")
43+
Part24 = Instance.new("Part")
44
SpecialMesh25 = Instance.new("SpecialMesh")
45
Model26 = Instance.new("Model")
46-
Part28 = Instance.new("Part")
46+
47-
Part29 = Instance.new("Part")
47+
SpecialMesh28 = Instance.new("SpecialMesh")
48-
Part30 = Instance.new("Part")
48+
Model29 = Instance.new("Model")
49-
Decal31 = Instance.new("Decal")
49+
Model30 = Instance.new("Model")
50
Model31 = Instance.new("Model")
51
Part32 = Instance.new("Part")
52
Part33 = Instance.new("Part")
53-
Script35 = Instance.new("Script")
53+
54-
Part36 = Instance.new("Part")
54+
Part35 = Instance.new("Part")
55-
Decal37 = Instance.new("Decal")
55+
SpecialMesh36 = Instance.new("SpecialMesh")
56
Part37 = Instance.new("Part")
57
Part38 = Instance.new("Part")
58-
Script40 = Instance.new("Script")
58+
59
Part40 = Instance.new("Part")
60-
Model42 = Instance.new("Model")
60+
61-
Model43 = Instance.new("Model")
61+
Part42 = Instance.new("Part")
62
Part43 = Instance.new("Part")
63
Part44 = Instance.new("Part")
64
Part45 = Instance.new("Part")
65
Part46 = Instance.new("Part")
66-
Decal48 = Instance.new("Decal")
66+
67
Part48 = Instance.new("Part")
68
Part49 = Instance.new("Part")
69
Part50 = Instance.new("Part")
70-
Part52 = Instance.new("Part")
70+
71-
Model53 = Instance.new("Model")
71+
SpecialMesh52 = Instance.new("SpecialMesh")
72-
Part54 = Instance.new("Part")
72+
Part53 = Instance.new("Part")
73-
Script55 = Instance.new("Script")
73+
CylinderMesh54 = Instance.new("CylinderMesh")
74-
Part56 = Instance.new("Part")
74+
Part55 = Instance.new("Part")
75
CylinderMesh56 = Instance.new("CylinderMesh")
76
Model57 = Instance.new("Model")
77-
Part59 = Instance.new("Part")
77+
78-
Part60 = Instance.new("Part")
78+
CylinderMesh59 = Instance.new("CylinderMesh")
79-
Part61 = Instance.new("Part")
79+
Model60 = Instance.new("Model")
80-
Part62 = Instance.new("Part")
80+
Model61 = Instance.new("Model")
81-
Part63 = Instance.new("Part")
81+
Model62 = Instance.new("Model")
82-
Part64 = Instance.new("Part")
82+
Model63 = Instance.new("Model")
83-
Decal65 = Instance.new("Decal")
83+
Model64 = Instance.new("Model")
84
Model65 = Instance.new("Model")
85-
Model67 = Instance.new("Model")
85+
86
Part67 = Instance.new("Part")
87-
Part69 = Instance.new("Part")
87+
88
Texture69 = Instance.new("Texture")
89
Part70 = Instance.new("Part")
90-
Decal72 = Instance.new("Decal")
90+
91
Part72 = Instance.new("Part")
92
Part73 = Instance.new("Part")
93
Part74 = Instance.new("Part")
94-
Script76 = Instance.new("Script")
94+
95
Part76 = Instance.new("Part")
96-
Decal78 = Instance.new("Decal")
96+
97
Model78 = Instance.new("Model")
98
Part79 = Instance.new("Part")
99-
Script81 = Instance.new("Script")
99+
100
Texture81 = Instance.new("Texture")
101-
Model83 = Instance.new("Model")
101+
102
Part83 = Instance.new("Part")
103-
ClickDetector85 = Instance.new("ClickDetector")
103+
104-
Script86 = Instance.new("Script")
104+
Part85 = Instance.new("Part")
105-
CylinderMesh87 = Instance.new("CylinderMesh")
105+
Part86 = Instance.new("Part")
106
Part87 = Instance.new("Part")
107-
ClickDetector89 = Instance.new("ClickDetector")
107+
108-
Script90 = Instance.new("Script")
108+
Part89 = Instance.new("Part")
109-
CylinderMesh91 = Instance.new("CylinderMesh")
109+
Part90 = Instance.new("Part")
110-
NumberValue92 = Instance.new("NumberValue")
110+
Part91 = Instance.new("Part")
111-
BoolValue93 = Instance.new("BoolValue")
111+
Part92 = Instance.new("Part")
112-
BoolValue94 = Instance.new("BoolValue")
112+
Model93 = Instance.new("Model")
113-
NumberValue95 = Instance.new("NumberValue")
113+
Part94 = Instance.new("Part")
114-
BoolValue96 = Instance.new("BoolValue")
114+
Part95 = Instance.new("Part")
115-
Part97 = Instance.new("Part")
115+
Part96 = Instance.new("Part")
116-
Script98 = Instance.new("Script")
116+
Texture97 = Instance.new("Texture")
117-
Model99 = Instance.new("Model")
117+
Part98 = Instance.new("Part")
118-
Part100 = Instance.new("Part")
118+
Part99 = Instance.new("Part")
119-
SpecialMesh101 = Instance.new("SpecialMesh")
119+
Model100 = Instance.new("Model")
120
Part101 = Instance.new("Part")
121
Part102 = Instance.new("Part")
122-
SpecialMesh104 = Instance.new("SpecialMesh")
122+
123
Part104 = Instance.new("Part")
124
Part105 = Instance.new("Part")
125
Part106 = Instance.new("Part")
126-
SpecialMesh108 = Instance.new("SpecialMesh")
126+
127-
Model109 = Instance.new("Model")
127+
Part108 = Instance.new("Part")
128
Part109 = Instance.new("Part")
129-
SpecialMesh111 = Instance.new("SpecialMesh")
129+
130
Model111 = Instance.new("Model")
131-
SpecialMesh113 = Instance.new("SpecialMesh")
131+
132
Model113 = Instance.new("Model")
133-
SpecialMesh115 = Instance.new("SpecialMesh")
133+
134
Texture115 = Instance.new("Texture")
135-
Texture117 = Instance.new("Texture")
135+
136-
Texture118 = Instance.new("Texture")
136+
Part117 = Instance.new("Part")
137
Part118 = Instance.new("Part")
138-
SpecialMesh120 = Instance.new("SpecialMesh")
138+
139-
Model121 = Instance.new("Model")
139+
Texture120 = Instance.new("Texture")
140
Part121 = Instance.new("Part")
141-
SpecialMesh123 = Instance.new("SpecialMesh")
141+
142-
Model124 = Instance.new("Model")
142+
Part123 = Instance.new("Part")
143-
Model125 = Instance.new("Model")
143+
Part124 = Instance.new("Part")
144-
Model126 = Instance.new("Model")
144+
Part125 = Instance.new("Part")
145
Part126 = Instance.new("Part")
146
Part127 = Instance.new("Part")
147
Part128 = Instance.new("Part")
148
Part129 = Instance.new("Part")
149-
SpecialMesh131 = Instance.new("SpecialMesh")
149+
150
Part131 = Instance.new("Part")
151
Part132 = Instance.new("Part")
152
Part133 = Instance.new("Part")
153
Part134 = Instance.new("Part")
154-
Part136 = Instance.new("Part")
154+
155
Model136 = Instance.new("Model")
156
Part137 = Instance.new("Part")
157-
Part139 = Instance.new("Part")
157+
158
Decal139 = Instance.new("Decal")
159
Part140 = Instance.new("Part")
160
Part141 = Instance.new("Part")
161
Part142 = Instance.new("Part")
162
Part143 = Instance.new("Part")
163
Part144 = Instance.new("Part")
164
Part145 = Instance.new("Part")
165-
SpecialMesh147 = Instance.new("SpecialMesh")
165+
166
Model147 = Instance.new("Model")
167-
CylinderMesh149 = Instance.new("CylinderMesh")
167+
168
Part149 = Instance.new("Part")
169-
CylinderMesh151 = Instance.new("CylinderMesh")
169+
170-
Model152 = Instance.new("Model")
170+
Part151 = Instance.new("Part")
171
Part152 = Instance.new("Part")
172-
CylinderMesh154 = Instance.new("CylinderMesh")
172+
173
Decal154 = Instance.new("Decal")
174
Part155 = Instance.new("Part")
175
Part156 = Instance.new("Part")
176
Part157 = Instance.new("Part")
177
Part158 = Instance.new("Part")
178
Part159 = Instance.new("Part")
179
Part160 = Instance.new("Part")
180-
SpecialMesh162 = Instance.new("SpecialMesh")
180+
181-
Decal163 = Instance.new("Decal")
181+
Model162 = Instance.new("Model")
182
Part163 = Instance.new("Part")
183-
Part165 = Instance.new("Part")
183+
184
Decal165 = Instance.new("Decal")
185-
SpecialMesh167 = Instance.new("SpecialMesh")
185+
186
Part167 = Instance.new("Part")
187
Part168 = Instance.new("Part")
188
Part169 = Instance.new("Part")
189-
SpecialMesh171 = Instance.new("SpecialMesh")
189+
190-
Decal172 = Instance.new("Decal")
190+
Part171 = Instance.new("Part")
191-
Part173 = Instance.new("Part")
191+
Part172 = Instance.new("Part")
192-
SpecialMesh174 = Instance.new("SpecialMesh")
192+
Model173 = Instance.new("Model")
193
Part174 = Instance.new("Part")
194
Part175 = Instance.new("Part")
195
Part176 = Instance.new("Part")
196
Part177 = Instance.new("Part")
197
Part178 = Instance.new("Part")
198-
Part180 = Instance.new("Part")
198+
199-
Part181 = Instance.new("Part")
199+
Seat180 = Instance.new("Seat")
200
Model181 = Instance.new("Model")
201
Part182 = Instance.new("Part")
202-
SpecialMesh184 = Instance.new("SpecialMesh")
202+
203-
Part185 = Instance.new("Part")
203+
Part184 = Instance.new("Part")
204-
SpecialMesh186 = Instance.new("SpecialMesh")
204+
Model185 = Instance.new("Model")
205-
Part187 = Instance.new("Part")
205+
Seat186 = Instance.new("Seat")
206-
Part188 = Instance.new("Part")
206+
Weld187 = Instance.new("Weld")
207-
SpecialMesh189 = Instance.new("SpecialMesh")
207+
Model188 = Instance.new("Model")
208
Part189 = Instance.new("Part")
209
Part190 = Instance.new("Part")
210-
Part192 = Instance.new("Part")
210+
211-
Part193 = Instance.new("Part")
211+
Model192 = Instance.new("Model")
212-
Part194 = Instance.new("Part")
212+
Seat193 = Instance.new("Seat")
213-
Part195 = Instance.new("Part")
213+
Weld194 = Instance.new("Weld")
214
Model195 = Instance.new("Model")
215
Part196 = Instance.new("Part")
216
Part197 = Instance.new("Part")
217-
Part199 = Instance.new("Part")
217+
218
Model199 = Instance.new("Model")
219-
Texture201 = Instance.new("Texture")
219+
220
SpecialMesh201 = Instance.new("SpecialMesh")
221-
Part203 = Instance.new("Part")
221+
222
SpecialMesh203 = Instance.new("SpecialMesh")
223-
Texture205 = Instance.new("Texture")
223+
224-
Model206 = Instance.new("Model")
224+
SpecialMesh205 = Instance.new("SpecialMesh")
225-
Part207 = Instance.new("Part")
225+
Part206 = Instance.new("Part")
226-
SurfaceGui208 = Instance.new("SurfaceGui")
226+
Texture207 = Instance.new("Texture")
227-
TextLabel209 = Instance.new("TextLabel")
227+
Texture208 = Instance.new("Texture")
228-
Model210 = Instance.new("Model")
228+
Part209 = Instance.new("Part")
229-
Part211 = Instance.new("Part")
229+
SpecialMesh210 = Instance.new("SpecialMesh")
230-
SurfaceGui212 = Instance.new("SurfaceGui")
230+
Model211 = Instance.new("Model")
231-
TextLabel213 = Instance.new("TextLabel")
231+
Part212 = Instance.new("Part")
232-
Model214 = Instance.new("Model")
232+
SpecialMesh213 = Instance.new("SpecialMesh")
233-
Part215 = Instance.new("Part")
233+
Part214 = Instance.new("Part")
234-
SurfaceGui216 = Instance.new("SurfaceGui")
234+
SpecialMesh215 = Instance.new("SpecialMesh")
235-
TextLabel217 = Instance.new("TextLabel")
235+
Part216 = Instance.new("Part")
236-
Model218 = Instance.new("Model")
236+
SpecialMesh217 = Instance.new("SpecialMesh")
237
Part218 = Instance.new("Part")
238-
SurfaceGui220 = Instance.new("SurfaceGui")
238+
239-
TextLabel221 = Instance.new("TextLabel")
239+
Part220 = Instance.new("Part")
240
SpecialMesh221 = Instance.new("SpecialMesh")
241
Part222 = Instance.new("Part")
242-
Part224 = Instance.new("Part")
242+
243
SpecialMesh224 = Instance.new("SpecialMesh")
244
Part225 = Instance.new("Part")
245-
Part227 = Instance.new("Part")
245+
246
Model227 = Instance.new("Model")
247-
SpecialMesh229 = Instance.new("SpecialMesh")
247+
248-
Part230 = Instance.new("Part")
248+
SurfaceGui229 = Instance.new("SurfaceGui")
249-
Part231 = Instance.new("Part")
249+
TextLabel230 = Instance.new("TextLabel")
250
Model231 = Instance.new("Model")
251-
Part233 = Instance.new("Part")
251+
252-
SpecialMesh234 = Instance.new("SpecialMesh")
252+
SurfaceGui233 = Instance.new("SurfaceGui")
253-
Part235 = Instance.new("Part")
253+
TextLabel234 = Instance.new("TextLabel")
254-
SpecialMesh236 = Instance.new("SpecialMesh")
254+
Model235 = Instance.new("Model")
255-
Part237 = Instance.new("Part")
255+
Part236 = Instance.new("Part")
256-
SpecialMesh238 = Instance.new("SpecialMesh")
256+
SurfaceGui237 = Instance.new("SurfaceGui")
257-
Part239 = Instance.new("Part")
257+
TextLabel238 = Instance.new("TextLabel")
258
Model239 = Instance.new("Model")
259-
Part241 = Instance.new("Part")
259+
260-
SpecialMesh242 = Instance.new("SpecialMesh")
260+
SurfaceGui241 = Instance.new("SurfaceGui")
261-
Part243 = Instance.new("Part")
261+
TextLabel242 = Instance.new("TextLabel")
262-
SpecialMesh244 = Instance.new("SpecialMesh")
262+
Model243 = Instance.new("Model")
263-
Part245 = Instance.new("Part")
263+
Part244 = Instance.new("Part")
264-
SpecialMesh246 = Instance.new("SpecialMesh")
264+
SurfaceGui245 = Instance.new("SurfaceGui")
265-
Part247 = Instance.new("Part")
265+
TextLabel246 = Instance.new("TextLabel")
266
Model247 = Instance.new("Model")
267-
Part249 = Instance.new("Part")
267+
268-
SpecialMesh250 = Instance.new("SpecialMesh")
268+
SurfaceGui249 = Instance.new("SurfaceGui")
269-
Decal251 = Instance.new("Decal")
269+
TextLabel250 = Instance.new("TextLabel")
270
Model251 = Instance.new("Model")
271-
Part253 = Instance.new("Part")
271+
272-
Part254 = Instance.new("Part")
272+
SurfaceGui253 = Instance.new("SurfaceGui")
273-
Part255 = Instance.new("Part")
273+
TextLabel254 = Instance.new("TextLabel")
274-
SpecialMesh256 = Instance.new("SpecialMesh")
274+
Model255 = Instance.new("Model")
275-
Decal257 = Instance.new("Decal")
275+
Part256 = Instance.new("Part")
276-
Part258 = Instance.new("Part")
276+
SurfaceGui257 = Instance.new("SurfaceGui")
277-
Part259 = Instance.new("Part")
277+
TextLabel258 = Instance.new("TextLabel")
278
Model259 = Instance.new("Model")
279-
Part261 = Instance.new("Part")
279+
280-
SpecialMesh262 = Instance.new("SpecialMesh")
280+
SurfaceGui261 = Instance.new("SurfaceGui")
281-
Part263 = Instance.new("Part")
281+
TextLabel262 = Instance.new("TextLabel")
282
Model263 = Instance.new("Model")
283-
SpecialMesh265 = Instance.new("SpecialMesh")
283+
284-
Part266 = Instance.new("Part")
284+
SurfaceGui265 = Instance.new("SurfaceGui")
285-
SpecialMesh267 = Instance.new("SpecialMesh")
285+
TextLabel266 = Instance.new("TextLabel")
286-
Decal268 = Instance.new("Decal")
286+
Model267 = Instance.new("Model")
287-
Part269 = Instance.new("Part")
287+
Part268 = Instance.new("Part")
288-
SpecialMesh270 = Instance.new("SpecialMesh")
288+
SurfaceGui269 = Instance.new("SurfaceGui")
289-
Part271 = Instance.new("Part")
289+
TextLabel270 = Instance.new("TextLabel")
290-
Part272 = Instance.new("Part")
290+
Model271 = Instance.new("Model")
291
Model272 = Instance.new("Model")
292-
SpecialMesh274 = Instance.new("SpecialMesh")
292+
293
Part274 = Instance.new("Part")
294
Part275 = Instance.new("Part")
295-
SpecialMesh277 = Instance.new("SpecialMesh")
295+
296
Part277 = Instance.new("Part")
297-
SpecialMesh279 = Instance.new("SpecialMesh")
297+
298
Script279 = Instance.new("Script")
299-
SpecialMesh281 = Instance.new("SpecialMesh")
299+
300
Script281 = Instance.new("Script")
301-
SpecialMesh283 = Instance.new("SpecialMesh")
301+
302-
Part284 = Instance.new("Part")
302+
Script283 = Instance.new("Script")
303-
Part285 = Instance.new("Part")
303+
Script284 = Instance.new("Script")
304-
Part286 = Instance.new("Part")
304+
Script285 = Instance.new("Script")
305-
SpecialMesh287 = Instance.new("SpecialMesh")
305+
Folder286 = Instance.new("Folder")
306-
Part288 = Instance.new("Part")
306+
BoolValue287 = Instance.new("BoolValue")
307
Model288 = Instance.new("Model")
308
Part289 = Instance.new("Part")
309
Part290 = Instance.new("Part")
310
Part291 = Instance.new("Part")
311-
SpecialMesh293 = Instance.new("SpecialMesh")
311+
312-
Model294 = Instance.new("Model")
312+
Part293 = Instance.new("Part")
313-
Model295 = Instance.new("Model")
313+
Part294 = Instance.new("Part")
314-
Model296 = Instance.new("Model")
314+
ManualWeld295 = Instance.new("ManualWeld")
315-
Model297 = Instance.new("Model")
315+
ManualWeld296 = Instance.new("ManualWeld")
316-
Model298 = Instance.new("Model")
316+
ManualWeld297 = Instance.new("ManualWeld")
317-
Model299 = Instance.new("Model")
317+
ManualWeld298 = Instance.new("ManualWeld")
318-
Part300 = Instance.new("Part")
318+
ManualWeld299 = Instance.new("ManualWeld")
319
Script300 = Instance.new("Script")
320-
Part302 = Instance.new("Part")
320+
321-
Texture303 = Instance.new("Texture")
321+
ClickDetector302 = Instance.new("ClickDetector")
322
Part303 = Instance.new("Part")
323
Part304 = Instance.new("Part")
324
Part305 = Instance.new("Part")
325
Part306 = Instance.new("Part")
326
Part307 = Instance.new("Part")
327
Part308 = Instance.new("Part")
328-
Part310 = Instance.new("Part")
328+
329
SpecialMesh310 = Instance.new("SpecialMesh")
330-
Model312 = Instance.new("Model")
330+
331
Part312 = Instance.new("Part")
332
Part313 = Instance.new("Part")
333-
Texture315 = Instance.new("Texture")
333+
334-
Part316 = Instance.new("Part")
334+
Part315 = Instance.new("Part")
335
SpecialMesh316 = Instance.new("SpecialMesh")
336
Part317 = Instance.new("Part")
337
Part318 = Instance.new("Part")
338-
Part320 = Instance.new("Part")
338+
339
SpecialMesh320 = Instance.new("SpecialMesh")
340-
Part322 = Instance.new("Part")
340+
341
SpecialMesh322 = Instance.new("SpecialMesh")
342-
Part324 = Instance.new("Part")
342+
343
SpecialMesh324 = Instance.new("SpecialMesh")
344-
Part326 = Instance.new("Part")
344+
345-
Model327 = Instance.new("Model")
345+
SpecialMesh326 = Instance.new("SpecialMesh")
346
Part327 = Instance.new("Part")
347-
Part329 = Instance.new("Part")
347+
348
SpecialMesh329 = Instance.new("SpecialMesh")
349-
Texture331 = Instance.new("Texture")
349+
350
Part331 = Instance.new("Part")
351-
Part333 = Instance.new("Part")
351+
352-
Model334 = Instance.new("Model")
352+
SpecialMesh333 = Instance.new("SpecialMesh")
353-
Part335 = Instance.new("Part")
353+
Part334 = Instance.new("Part")
354-
Part336 = Instance.new("Part")
354+
SpecialMesh335 = Instance.new("SpecialMesh")
355
Decal336 = Instance.new("Decal")
356-
Part338 = Instance.new("Part")
356+
357
SpecialMesh338 = Instance.new("SpecialMesh")
358
Part339 = Instance.new("Part")
359-
Part341 = Instance.new("Part")
359+
360
SpecialMesh341 = Instance.new("SpecialMesh")
361
Part342 = Instance.new("Part")
362
Part343 = Instance.new("Part")
363-
Model345 = Instance.new("Model")
363+
364-
Part346 = Instance.new("Part")
364+
Part345 = Instance.new("Part")
365-
Model347 = Instance.new("Model")
365+
SpecialMesh346 = Instance.new("SpecialMesh")
366
Decal347 = Instance.new("Decal")
367-
Texture349 = Instance.new("Texture")
367+
368
Part349 = Instance.new("Part")
369
Part350 = Instance.new("Part")
370-
Part352 = Instance.new("Part")
370+
371-
Part353 = Instance.new("Part")
371+
SpecialMesh352 = Instance.new("SpecialMesh")
372-
Texture354 = Instance.new("Texture")
372+
Decal353 = Instance.new("Decal")
373
Part354 = Instance.new("Part")
374
Part355 = Instance.new("Part")
375-
Part357 = Instance.new("Part")
375+
376
SpecialMesh357 = Instance.new("SpecialMesh")
377-
Part359 = Instance.new("Part")
377+
378
SpecialMesh359 = Instance.new("SpecialMesh")
379-
Part361 = Instance.new("Part")
379+
380
SpecialMesh361 = Instance.new("SpecialMesh")
381
Part362 = Instance.new("Part")
382
Part363 = Instance.new("Part")
383-
Part365 = Instance.new("Part")
383+
384
SpecialMesh365 = Instance.new("SpecialMesh")
385-
Part367 = Instance.new("Part")
385+
386
SpecialMesh367 = Instance.new("SpecialMesh")
387-
Part369 = Instance.new("Part")
387+
388-
Model370 = Instance.new("Model")
388+
SpecialMesh369 = Instance.new("SpecialMesh")
389
Part370 = Instance.new("Part")
390
Part371 = Instance.new("Part")
391-
Decal373 = Instance.new("Decal")
391+
392-
Part374 = Instance.new("Part")
392+
Part373 = Instance.new("Part")
393
SpecialMesh374 = Instance.new("SpecialMesh")
394
Part375 = Instance.new("Part")
395
Part376 = Instance.new("Part")
396
Part377 = Instance.new("Part")
397
Part378 = Instance.new("Part")
398
Part379 = Instance.new("Part")
399-
Model381 = Instance.new("Model")
399+
400
SpecialMesh381 = Instance.new("SpecialMesh")
401
Part382 = Instance.new("Part")
402-
Part384 = Instance.new("Part")
402+
403
SpecialMesh384 = Instance.new("SpecialMesh")
404-
Part386 = Instance.new("Part")
404+
405
SpecialMesh386 = Instance.new("SpecialMesh")
406-
Decal388 = Instance.new("Decal")
406+
407
Part388 = Instance.new("Part")
408
Part389 = Instance.new("Part")
409
Part390 = Instance.new("Part")
410
Part391 = Instance.new("Part")
411
Part392 = Instance.new("Part")
412
Part393 = Instance.new("Part")
413
Part394 = Instance.new("Part")
414-
Model396 = Instance.new("Model")
414+
415
Part396 = Instance.new("Part")
416
Part397 = Instance.new("Part")
417-
Decal399 = Instance.new("Decal")
417+
418
Part399 = Instance.new("Part")
419-
Part401 = Instance.new("Part")
419+
420-
Part402 = Instance.new("Part")
420+
SpecialMesh401 = Instance.new("SpecialMesh")
421
Decal402 = Instance.new("Decal")
422
Part403 = Instance.new("Part")
423
Part404 = Instance.new("Part")
424-
Part406 = Instance.new("Part")
424+
425-
Model407 = Instance.new("Model")
425+
SpecialMesh406 = Instance.new("SpecialMesh")
426
Part407 = Instance.new("Part")
427
Part408 = Instance.new("Part")
428-
Part410 = Instance.new("Part")
428+
429-
Part411 = Instance.new("Part")
429+
SpecialMesh410 = Instance.new("SpecialMesh")
430
Decal411 = Instance.new("Decal")
431-
Part413 = Instance.new("Part")
431+
432-
Seat414 = Instance.new("Seat")
432+
SpecialMesh413 = Instance.new("SpecialMesh")
433-
Model415 = Instance.new("Model")
433+
Part414 = Instance.new("Part")
434
Texture415 = Instance.new("Texture")
435
Part416 = Instance.new("Part")
436
Part417 = Instance.new("Part")
437-
Model419 = Instance.new("Model")
437+
438-
Seat420 = Instance.new("Seat")
438+
Texture419 = Instance.new("Texture")
439-
Weld421 = Instance.new("Weld")
439+
Part420 = Instance.new("Part")
440-
Model422 = Instance.new("Model")
440+
Part421 = Instance.new("Part")
441
Part422 = Instance.new("Part")
442
Part423 = Instance.new("Part")
443
Part424 = Instance.new("Part")
444
Part425 = Instance.new("Part")
445-
Seat427 = Instance.new("Seat")
445+
446-
Weld428 = Instance.new("Weld")
446+
Model427 = Instance.new("Model")
447-
Model429 = Instance.new("Model")
447+
Part428 = Instance.new("Part")
448
Part429 = Instance.new("Part")
449
Part430 = Instance.new("Part")
450-
Part432 = Instance.new("Part")
450+
451-
Model433 = Instance.new("Model")
451+
Decal432 = Instance.new("Decal")
452
Part433 = Instance.new("Part")
453-
SpecialMesh435 = Instance.new("SpecialMesh")
453+
454
Part435 = Instance.new("Part")
455-
SpecialMesh437 = Instance.new("SpecialMesh")
455+
456
Model437 = Instance.new("Model")
457-
SpecialMesh439 = Instance.new("SpecialMesh")
457+
458
Script439 = Instance.new("Script")
459-
Part441 = Instance.new("Part")
459+
460
Model441 = Instance.new("Model")
461-
SpecialMesh443 = Instance.new("SpecialMesh")
461+
462
Part443 = Instance.new("Part")
463
Part444 = Instance.new("Part")
464-
SpecialMesh446 = Instance.new("SpecialMesh")
464+
465
Part446 = Instance.new("Part")
466
Part447 = Instance.new("Part")
467-
Model449 = Instance.new("Model")
467+
468
Decal449 = Instance.new("Decal")
469-
SurfaceGui451 = Instance.new("SurfaceGui")
469+
470-
TextLabel452 = Instance.new("TextLabel")
470+
Model451 = Instance.new("Model")
471-
Model453 = Instance.new("Model")
471+
Part452 = Instance.new("Part")
472
Part453 = Instance.new("Part")
473-
SurfaceGui455 = Instance.new("SurfaceGui")
473+
474-
TextLabel456 = Instance.new("TextLabel")
474+
Part455 = Instance.new("Part")
475-
Model457 = Instance.new("Model")
475+
Decal456 = Instance.new("Decal")
476
Part457 = Instance.new("Part")
477-
SurfaceGui459 = Instance.new("SurfaceGui")
477+
478-
TextLabel460 = Instance.new("TextLabel")
478+
Part459 = Instance.new("Part")
479-
Model461 = Instance.new("Model")
479+
Script460 = Instance.new("Script")
480-
Part462 = Instance.new("Part")
480+
Part461 = Instance.new("Part")
481-
SurfaceGui463 = Instance.new("SurfaceGui")
481+
Decal462 = Instance.new("Decal")
482-
TextLabel464 = Instance.new("TextLabel")
482+
Part463 = Instance.new("Part")
483-
Model465 = Instance.new("Model")
483+
Part464 = Instance.new("Part")
484
Script465 = Instance.new("Script")
485-
SurfaceGui467 = Instance.new("SurfaceGui")
485+
486-
TextLabel468 = Instance.new("TextLabel")
486+
Tool467 = Instance.new("Tool")
487-
Model469 = Instance.new("Model")
487+
Part468 = Instance.new("Part")
488-
Part470 = Instance.new("Part")
488+
SpecialMesh469 = Instance.new("SpecialMesh")
489-
SurfaceGui471 = Instance.new("SurfaceGui")
489+
Sound470 = Instance.new("Sound")
490-
TextLabel472 = Instance.new("TextLabel")
490+
LocalScript471 = Instance.new("LocalScript")
491-
Model473 = Instance.new("Model")
491+
Script472 = Instance.new("Script")
492-
Part474 = Instance.new("Part")
492+
Animation473 = Instance.new("Animation")
493-
SurfaceGui475 = Instance.new("SurfaceGui")
493+
Animation474 = Instance.new("Animation")
494-
TextLabel476 = Instance.new("TextLabel")
494+
Model475 = Instance.new("Model")
495-
Model477 = Instance.new("Model")
495+
Model476 = Instance.new("Model")
496
Part477 = Instance.new("Part")
497-
BlockMesh479 = Instance.new("BlockMesh")
497+
498
Part479 = Instance.new("Part")
499-
BlockMesh481 = Instance.new("BlockMesh")
499+
500
Decal481 = Instance.new("Decal")
501-
BlockMesh483 = Instance.new("BlockMesh")
501+
502
Part483 = Instance.new("Part")
503-
BlockMesh485 = Instance.new("BlockMesh")
503+
504-
Part486 = Instance.new("Part")
504+
Part485 = Instance.new("Part")
505-
BlockMesh487 = Instance.new("BlockMesh")
505+
Model486 = Instance.new("Model")
506-
Part488 = Instance.new("Part")
506+
Part487 = Instance.new("Part")
507-
BlockMesh489 = Instance.new("BlockMesh")
507+
Script488 = Instance.new("Script")
508
Part489 = Instance.new("Part")
509
Model490 = Instance.new("Model")
510-
BlockMesh492 = Instance.new("BlockMesh")
510+
511-
ClickDetector493 = Instance.new("ClickDetector")
511+
Part492 = Instance.new("Part")
512-
Script494 = Instance.new("Script")
512+
Part493 = Instance.new("Part")
513
Part494 = Instance.new("Part")
514-
Tool496 = Instance.new("Tool")
514+
515
Part496 = Instance.new("Part")
516-
SpecialMesh498 = Instance.new("SpecialMesh")
516+
517-
Weld499 = Instance.new("Weld")
517+
Decal498 = Instance.new("Decal")
518-
Weld500 = Instance.new("Weld")
518+
Part499 = Instance.new("Part")
519-
Weld501 = Instance.new("Weld")
519+
Model500 = Instance.new("Model")
520-
Weld502 = Instance.new("Weld")
520+
Part501 = Instance.new("Part")
521-
Weld503 = Instance.new("Weld")
521+
Part502 = Instance.new("Part")
522-
Weld504 = Instance.new("Weld")
522+
Part503 = Instance.new("Part")
523-
Weld505 = Instance.new("Weld")
523+
Part504 = Instance.new("Part")
524-
Weld506 = Instance.new("Weld")
524+
Decal505 = Instance.new("Decal")
525-
Weld507 = Instance.new("Weld")
525+
Part506 = Instance.new("Part")
526-
Weld508 = Instance.new("Weld")
526+
Part507 = Instance.new("Part")
527-
Weld509 = Instance.new("Weld")
527+
Part508 = Instance.new("Part")
528-
Weld510 = Instance.new("Weld")
528+
Script509 = Instance.new("Script")
529-
Weld511 = Instance.new("Weld")
529+
Part510 = Instance.new("Part")
530-
Weld512 = Instance.new("Weld")
530+
Decal511 = Instance.new("Decal")
531-
Weld513 = Instance.new("Weld")
531+
Part512 = Instance.new("Part")
532-
Weld514 = Instance.new("Weld")
532+
Part513 = Instance.new("Part")
533-
Weld515 = Instance.new("Weld")
533+
Script514 = Instance.new("Script")
534-
Weld516 = Instance.new("Weld")
534+
Part515 = Instance.new("Part")
535-
Weld517 = Instance.new("Weld")
535+
Tool516 = Instance.new("Tool")
536-
Weld518 = Instance.new("Weld")
536+
Part517 = Instance.new("Part")
537-
Weld519 = Instance.new("Weld")
537+
SpecialMesh518 = Instance.new("SpecialMesh")
538-
Weld520 = Instance.new("Weld")
538+
Sound519 = Instance.new("Sound")
539-
Weld521 = Instance.new("Weld")
539+
LocalScript520 = Instance.new("LocalScript")
540-
Weld522 = Instance.new("Weld")
540+
Script521 = Instance.new("Script")
541-
Weld523 = Instance.new("Weld")
541+
Animation522 = Instance.new("Animation")
542-
Weld524 = Instance.new("Weld")
542+
Animation523 = Instance.new("Animation")
543-
Weld525 = Instance.new("Weld")
543+
Tool524 = Instance.new("Tool")
544-
Weld526 = Instance.new("Weld")
544+
Part525 = Instance.new("Part")
545-
Weld527 = Instance.new("Weld")
545+
SpecialMesh526 = Instance.new("SpecialMesh")
546-
Weld528 = Instance.new("Weld")
546+
Sound527 = Instance.new("Sound")
547-
Weld529 = Instance.new("Weld")
547+
LocalScript528 = Instance.new("LocalScript")
548-
Weld530 = Instance.new("Weld")
548+
Script529 = Instance.new("Script")
549-
Weld531 = Instance.new("Weld")
549+
Animation530 = Instance.new("Animation")
550-
Weld532 = Instance.new("Weld")
550+
Animation531 = Instance.new("Animation")
551-
Weld533 = Instance.new("Weld")
551+
Tool532 = Instance.new("Tool")
552-
Weld534 = Instance.new("Weld")
552+
Part533 = Instance.new("Part")
553-
Weld535 = Instance.new("Weld")
553+
SpecialMesh534 = Instance.new("SpecialMesh")
554-
Weld536 = Instance.new("Weld")
554+
Sound535 = Instance.new("Sound")
555-
Weld537 = Instance.new("Weld")
555+
LocalScript536 = Instance.new("LocalScript")
556-
Weld538 = Instance.new("Weld")
556+
Script537 = Instance.new("Script")
557-
Weld539 = Instance.new("Weld")
557+
Animation538 = Instance.new("Animation")
558-
Weld540 = Instance.new("Weld")
558+
Animation539 = Instance.new("Animation")
559-
Weld541 = Instance.new("Weld")
559+
Model0.Name = "Blast Door"
560-
Weld542 = Instance.new("Weld")
560+
561-
Weld543 = Instance.new("Weld")
561+
Part1.Name = "Button"
562-
Weld544 = Instance.new("Weld")
562+
Part1.Parent = Model0
563-
Weld545 = Instance.new("Weld")
563+
Part1.BrickColor = BrickColor.new("Really red")
564-
Weld546 = Instance.new("Weld")
564+
Part1.Rotation = Vector3.new(-90, 0, -90)
565-
Weld547 = Instance.new("Weld")
565+
Part1.Anchored = true
566-
Weld548 = Instance.new("Weld")
566+
Part1.FormFactor = Enum.FormFactor.Plate
567-
Weld549 = Instance.new("Weld")
567+
Part1.Size = Vector3.new(1, 0.400000006, 2)
568-
Weld550 = Instance.new("Weld")
568+
Part1.CFrame = CFrame.new(-82.8607635, 4.00000572, 57.9941978, 0, 1, 0, 0, 0, 1, 1, 0, 0)
569-
Weld551 = Instance.new("Weld")
569+
Part1.BottomSurface = Enum.SurfaceType.Smooth
570-
Weld552 = Instance.new("Weld")
570+
Part1.TopSurface = Enum.SurfaceType.Smooth
571-
Weld553 = Instance.new("Weld")
571+
Part1.Color = Color3.new(1, 0, 0)
572-
Weld554 = Instance.new("Weld")
572+
Part1.Position = Vector3.new(-82.8607635, 4.00000572, 57.9941978)
573-
Weld555 = Instance.new("Weld")
573+
Part1.Orientation = Vector3.new(-90, -90, 0)
574-
Weld556 = Instance.new("Weld")
574+
Part1.Color = Color3.new(1, 0, 0)
575-
Weld557 = Instance.new("Weld")
575+
ClickDetector2.Parent = Part1
576-
Weld558 = Instance.new("Weld")
576+
ClickDetector2.MaxActivationDistance = 10
577-
Weld559 = Instance.new("Weld")
577+
Script3.Parent = Part1
578-
Weld560 = Instance.new("Weld")
578+
table.insert(cors,sandbox(Script3,function()
579-
Weld561 = Instance.new("Weld")
579+
580-
Weld562 = Instance.new("Weld")
580+
581-
Weld563 = Instance.new("Weld")
581+
582-
Weld564 = Instance.new("Weld")
582+
583-
Weld565 = Instance.new("Weld")
583+
584-
Weld566 = Instance.new("Weld")
584+
585-
Weld567 = Instance.new("Weld")
585+
586-
Weld568 = Instance.new("Weld")
586+
587-
Weld569 = Instance.new("Weld")
587+
588-
Weld570 = Instance.new("Weld")
588+
589-
Weld571 = Instance.new("Weld")
589+
590-
Sound572 = Instance.new("Sound")
590+
591-
Sound573 = Instance.new("Sound")
591+
592-
Script574 = Instance.new("Script")
592+
593-
Part575 = Instance.new("Part")
593+
CylinderMesh4.Parent = Part1
594-
BlockMesh576 = Instance.new("BlockMesh")
594+
Part5.Name = "Button"
595-
Part577 = Instance.new("Part")
595+
Part5.Parent = Model0
596-
BlockMesh578 = Instance.new("BlockMesh")
596+
Part5.BrickColor = BrickColor.new("Bright green")
597-
Part579 = Instance.new("Part")
597+
Part5.Rotation = Vector3.new(-90, 0, -90)
598-
BlockMesh580 = Instance.new("BlockMesh")
598+
599-
Part581 = Instance.new("Part")
599+
Part5.FormFactor = Enum.FormFactor.Plate
600-
BlockMesh582 = Instance.new("BlockMesh")
600+
Part5.Size = Vector3.new(1, 0.400000006, 2)
601-
Part583 = Instance.new("Part")
601+
Part5.CFrame = CFrame.new(-82.8743896, 4.00000572, 59.0327492, 0, 1, 0, 0, 0, 1, 1, 0, 0)
602-
Decal584 = Instance.new("Decal")
602+
603-
Part585 = Instance.new("Part")
603+
604-
SpecialMesh586 = Instance.new("SpecialMesh")
604+
Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
605-
Part587 = Instance.new("Part")
605+
Part5.Position = Vector3.new(-82.8743896, 4.00000572, 59.0327492)
606-
BlockMesh588 = Instance.new("BlockMesh")
606+
Part5.Orientation = Vector3.new(-90, -90, 0)
607-
Part589 = Instance.new("Part")
607+
Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
608-
Decal590 = Instance.new("Decal")
608+
ClickDetector6.Parent = Part5
609-
Part591 = Instance.new("Part")
609+
ClickDetector6.MaxActivationDistance = 10
610-
BlockMesh592 = Instance.new("BlockMesh")
610+
Script7.Parent = Part5
611-
Part593 = Instance.new("Part")
611+
table.insert(cors,sandbox(Script7,function()
612-
Decal594 = Instance.new("Decal")
612+
613-
Part595 = Instance.new("Part")
613+
614-
SpecialMesh596 = Instance.new("SpecialMesh")
614+
615-
Part597 = Instance.new("Part")
615+
616-
BlockMesh598 = Instance.new("BlockMesh")
616+
617-
Part599 = Instance.new("Part")
617+
618-
BlockMesh600 = Instance.new("BlockMesh")
618+
619-
Part601 = Instance.new("Part")
619+
620-
BlockMesh602 = Instance.new("BlockMesh")
620+
621-
Model603 = Instance.new("Model")
621+
622-
Part604 = Instance.new("Part")
622+
623-
CylinderMesh605 = Instance.new("CylinderMesh")
623+
624-
BodyForce606 = Instance.new("BodyForce")
624+
625-
Part607 = Instance.new("Part")
625+
626-
BlockMesh608 = Instance.new("BlockMesh")
626+
CylinderMesh8.Parent = Part5
627-
Decal609 = Instance.new("Decal")
627+
NumberValue9.Name = "LightTime"
628-
BodyForce610 = Instance.new("BodyForce")
628+
NumberValue9.Parent = Model0
629-
Part611 = Instance.new("Part")
629+
NumberValue9.Value = 2
630-
BlockMesh612 = Instance.new("BlockMesh")
630+
BoolValue10.Name = "Opened"
631-
BodyForce613 = Instance.new("BodyForce")
631+
BoolValue10.Parent = Model0
632-
Fire614 = Instance.new("Fire")
632+
BoolValue11.Name = "Open"
633-
Script615 = Instance.new("Script")
633+
BoolValue11.Parent = Model0
634-
Part616 = Instance.new("Part")
634+
NumberValue12.Name = "Distance"
635-
BlockMesh617 = Instance.new("BlockMesh")
635+
NumberValue12.Parent = Model0
636-
BodyForce618 = Instance.new("BodyForce")
636+
NumberValue12.Value = 1
637-
Fire619 = Instance.new("Fire")
637+
BoolValue13.Name = "Close"
638-
Script620 = Instance.new("Script")
638+
BoolValue13.Parent = Model0
639-
Part621 = Instance.new("Part")
639+
Part14.Parent = Model0
640-
ClickDetector622 = Instance.new("ClickDetector")
640+
Part14.BrickColor = BrickColor.new("Dark stone grey")
641-
Script623 = Instance.new("Script")
641+
Part14.Rotation = Vector3.new(-90, -90, 0)
642-
BodyForce624 = Instance.new("BodyForce")
642+
Part14.Anchored = true
643-
CylinderMesh625 = Instance.new("CylinderMesh")
643+
Part14.Size = Vector3.new(9, 6.4000001, 1)
644-
BodyForce626 = Instance.new("BodyForce")
644+
Part14.CFrame = CFrame.new(-84.0644836, 13.5000057, 52.7857208, 0, 0, -1, 1, 0, 0, 0, -1, 0)
645-
Part627 = Instance.new("Part")
645+
Part14.BottomSurface = Enum.SurfaceType.Smooth
646-
BlockMesh628 = Instance.new("BlockMesh")
646+
Part14.TopSurface = Enum.SurfaceType.Smooth
647-
BodyForce629 = Instance.new("BodyForce")
647+
Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
648-
Part630 = Instance.new("Part")
648+
Part14.Position = Vector3.new(-84.0644836, 13.5000057, 52.7857208)
649-
CylinderMesh631 = Instance.new("CylinderMesh")
649+
Part14.Orientation = Vector3.new(0, -90, 90)
650-
BodyForce632 = Instance.new("BodyForce")
650+
Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
651-
Tool633 = Instance.new("Tool")
651+
Script15.Name = "Door"
652-
Part634 = Instance.new("Part")
652+
Script15.Parent = Part14
653-
SpecialMesh635 = Instance.new("SpecialMesh")
653+
table.insert(cors,sandbox(Script15,function()
654-
Weld636 = Instance.new("Weld")
654+
655-
Weld637 = Instance.new("Weld")
655+
656-
Weld638 = Instance.new("Weld")
656+
657-
Weld639 = Instance.new("Weld")
657+
658-
Weld640 = Instance.new("Weld")
658+
659-
Weld641 = Instance.new("Weld")
659+
660-
Weld642 = Instance.new("Weld")
660+
661-
Weld643 = Instance.new("Weld")
661+
662-
Weld644 = Instance.new("Weld")
662+
663-
Weld645 = Instance.new("Weld")
663+
664-
Weld646 = Instance.new("Weld")
664+
665-
Weld647 = Instance.new("Weld")
665+
666-
Weld648 = Instance.new("Weld")
666+
667-
Weld649 = Instance.new("Weld")
667+
668-
Weld650 = Instance.new("Weld")
668+
669-
Weld651 = Instance.new("Weld")
669+
670-
Weld652 = Instance.new("Weld")
670+
671-
Weld653 = Instance.new("Weld")
671+
672-
Weld654 = Instance.new("Weld")
672+
673-
Weld655 = Instance.new("Weld")
673+
674-
Weld656 = Instance.new("Weld")
674+
675-
Weld657 = Instance.new("Weld")
675+
676-
Weld658 = Instance.new("Weld")
676+
677-
Weld659 = Instance.new("Weld")
677+
678-
Weld660 = Instance.new("Weld")
678+
Model16.Name = "Fridge"
679-
Weld661 = Instance.new("Weld")
679+
Model16.Parent = mas
680-
Weld662 = Instance.new("Weld")
680+
681-
Weld663 = Instance.new("Weld")
681+
Part17.BrickColor = BrickColor.new("Black")
682-
Weld664 = Instance.new("Weld")
682+
Part17.Reflectance = 0.5
683-
Weld665 = Instance.new("Weld")
683+
Part17.Rotation = Vector3.new(-90, 0, -90)
684-
Weld666 = Instance.new("Weld")
684+
685-
Weld667 = Instance.new("Weld")
685+
Part17.FormFactor = Enum.FormFactor.Symmetric
686-
Weld668 = Instance.new("Weld")
686+
Part17.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
687-
Weld669 = Instance.new("Weld")
687+
Part17.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
688-
Weld670 = Instance.new("Weld")
688+
689-
Weld671 = Instance.new("Weld")
689+
690-
Weld672 = Instance.new("Weld")
690+
Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
691-
Weld673 = Instance.new("Weld")
691+
Part17.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
692-
Weld674 = Instance.new("Weld")
692+
Part17.Orientation = Vector3.new(-90, -90, 0)
693-
Weld675 = Instance.new("Weld")
693+
Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
694-
Weld676 = Instance.new("Weld")
694+
SpecialMesh18.Parent = Part17
695-
Weld677 = Instance.new("Weld")
695+
SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=3270017"
696-
Weld678 = Instance.new("Weld")
696+
SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
697-
Weld679 = Instance.new("Weld")
697+
SpecialMesh18.MeshType = Enum.MeshType.FileMesh
698-
Weld680 = Instance.new("Weld")
698+
SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
699-
Weld681 = Instance.new("Weld")
699+
Part19.Name = "PlateNonmesh"
700-
Weld682 = Instance.new("Weld")
700+
701-
Weld683 = Instance.new("Weld")
701+
Part19.BrickColor = BrickColor.new("Institutional white")
702-
Weld684 = Instance.new("Weld")
702+
Part19.Reflectance = 0.69999998807907
703-
Weld685 = Instance.new("Weld")
703+
Part19.Rotation = Vector3.new(-90, 0, -180)
704-
Weld686 = Instance.new("Weld")
704+
705-
Weld687 = Instance.new("Weld")
705+
Part19.Elasticity = 0
706-
Weld688 = Instance.new("Weld")
706+
Part19.FormFactor = Enum.FormFactor.Plate
707-
Weld689 = Instance.new("Weld")
707+
Part19.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
708-
Weld690 = Instance.new("Weld")
708+
Part19.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
709-
Weld691 = Instance.new("Weld")
709+
710-
Weld692 = Instance.new("Weld")
710+
711-
Weld693 = Instance.new("Weld")
711+
Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
712-
Weld694 = Instance.new("Weld")
712+
Part19.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
713-
Weld695 = Instance.new("Weld")
713+
Part19.Orientation = Vector3.new(-90, -180, 0)
714-
Weld696 = Instance.new("Weld")
714+
Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
715-
Weld697 = Instance.new("Weld")
715+
716-
Weld698 = Instance.new("Weld")
716+
Part20.BrickColor = BrickColor.new("Black")
717-
Weld699 = Instance.new("Weld")
717+
Part20.Reflectance = 0.5
718-
Weld700 = Instance.new("Weld")
718+
719-
Weld701 = Instance.new("Weld")
719+
720-
Weld702 = Instance.new("Weld")
720+
Part20.FormFactor = Enum.FormFactor.Symmetric
721-
Weld703 = Instance.new("Weld")
721+
Part20.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
722-
Weld704 = Instance.new("Weld")
722+
Part20.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
723-
Weld705 = Instance.new("Weld")
723+
724-
Weld706 = Instance.new("Weld")
724+
725-
Weld707 = Instance.new("Weld")
725+
Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
726-
Weld708 = Instance.new("Weld")
726+
Part20.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
727-
Sound709 = Instance.new("Sound")
727+
728-
Sound710 = Instance.new("Sound")
728+
Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
729-
BodyForce711 = Instance.new("BodyForce")
729+
SpecialMesh21.Parent = Part20
730-
Script712 = Instance.new("Script")
730+
SpecialMesh21.MeshId = "http://www.roblox.com/asset/?id=3270017"
731-
Script713 = Instance.new("Script")
731+
SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
732-
LocalScript714 = Instance.new("LocalScript")
732+
SpecialMesh21.MeshType = Enum.MeshType.FileMesh
733-
Tool715 = Instance.new("Tool")
733+
SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
734-
Part716 = Instance.new("Part")
734+
Part22.Name = "PlateNonmesh"
735-
SpecialMesh717 = Instance.new("SpecialMesh")
735+
736-
Weld718 = Instance.new("Weld")
736+
Part22.BrickColor = BrickColor.new("Black")
737-
Weld719 = Instance.new("Weld")
737+
Part22.Reflectance = 0.5
738-
Weld720 = Instance.new("Weld")
738+
Part22.Rotation = Vector3.new(-180, 0, -180)
739-
Weld721 = Instance.new("Weld")
739+
740-
Weld722 = Instance.new("Weld")
740+
Part22.Elasticity = 0
741-
Weld723 = Instance.new("Weld")
741+
Part22.FormFactor = Enum.FormFactor.Plate
742-
Weld724 = Instance.new("Weld")
742+
Part22.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
743-
Weld725 = Instance.new("Weld")
743+
Part22.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
744-
Weld726 = Instance.new("Weld")
744+
745-
Weld727 = Instance.new("Weld")
745+
746-
Weld728 = Instance.new("Weld")
746+
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
747-
Weld729 = Instance.new("Weld")
747+
Part22.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
748-
Weld730 = Instance.new("Weld")
748+
Part22.Orientation = Vector3.new(0, 180, 0)
749-
Weld731 = Instance.new("Weld")
749+
Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
750-
Weld732 = Instance.new("Weld")
750+
Part23.Name = "PlateNonmesh"
751-
Weld733 = Instance.new("Weld")
751+
Part23.Parent = Model16
752-
Weld734 = Instance.new("Weld")
752+
Part23.BrickColor = BrickColor.new("Institutional white")
753-
Weld735 = Instance.new("Weld")
753+
Part23.Reflectance = 0.69999998807907
754-
Weld736 = Instance.new("Weld")
754+
Part23.Rotation = Vector3.new(-90, 0, -180)
755-
Weld737 = Instance.new("Weld")
755+
756-
Weld738 = Instance.new("Weld")
756+
Part23.Elasticity = 0
757-
Weld739 = Instance.new("Weld")
757+
Part23.FormFactor = Enum.FormFactor.Plate
758-
Weld740 = Instance.new("Weld")
758+
Part23.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
759-
Weld741 = Instance.new("Weld")
759+
Part23.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
760-
Weld742 = Instance.new("Weld")
760+
Part23.BottomSurface = Enum.SurfaceType.Smooth
761-
Weld743 = Instance.new("Weld")
761+
Part23.TopSurface = Enum.SurfaceType.Smooth
762-
Weld744 = Instance.new("Weld")
762+
Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
763-
Weld745 = Instance.new("Weld")
763+
Part23.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
764-
Weld746 = Instance.new("Weld")
764+
Part23.Orientation = Vector3.new(-90, -180, 0)
765-
Weld747 = Instance.new("Weld")
765+
Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
766-
Weld748 = Instance.new("Weld")
766+
Part24.Parent = Model16
767-
Weld749 = Instance.new("Weld")
767+
Part24.BrickColor = BrickColor.new("Black")
768-
Weld750 = Instance.new("Weld")
768+
Part24.Reflectance = 0.5
769-
Weld751 = Instance.new("Weld")
769+
Part24.Rotation = Vector3.new(0, 90, 0)
770-
Weld752 = Instance.new("Weld")
770+
Part24.Anchored = true
771-
Weld753 = Instance.new("Weld")
771+
Part24.FormFactor = Enum.FormFactor.Symmetric
772-
Weld754 = Instance.new("Weld")
772+
Part24.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
773-
Weld755 = Instance.new("Weld")
773+
Part24.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
774-
Weld756 = Instance.new("Weld")
774+
Part24.BottomSurface = Enum.SurfaceType.Smooth
775-
Weld757 = Instance.new("Weld")
775+
Part24.TopSurface = Enum.SurfaceType.Smooth
776-
Weld758 = Instance.new("Weld")
776+
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
777-
Weld759 = Instance.new("Weld")
777+
Part24.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
778-
Weld760 = Instance.new("Weld")
778+
Part24.Orientation = Vector3.new(0, 90, 0)
779-
Weld761 = Instance.new("Weld")
779+
Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
780-
Weld762 = Instance.new("Weld")
780+
SpecialMesh25.Parent = Part24
781-
Weld763 = Instance.new("Weld")
781+
SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=3270017"
782-
Weld764 = Instance.new("Weld")
782+
SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
783-
Weld765 = Instance.new("Weld")
783+
SpecialMesh25.MeshType = Enum.MeshType.FileMesh
784-
Weld766 = Instance.new("Weld")
784+
SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
785-
Weld767 = Instance.new("Weld")
785+
Model26.Parent = mas
786-
Weld768 = Instance.new("Weld")
786+
Part27.Name = "10PercentMaterialMeshThinned"
787-
Weld769 = Instance.new("Weld")
787+
788-
Weld770 = Instance.new("Weld")
788+
Part27.Material = Enum.Material.Concrete
789-
Weld771 = Instance.new("Weld")
789+
Part27.BrickColor = BrickColor.new("Black")
790-
Weld772 = Instance.new("Weld")
790+
Part27.Rotation = Vector3.new(0, 90, 0)
791-
Weld773 = Instance.new("Weld")
791+
792-
Weld774 = Instance.new("Weld")
792+
793-
Weld775 = Instance.new("Weld")
793+
Part27.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
794-
Weld776 = Instance.new("Weld")
794+
Part27.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
795-
Weld777 = Instance.new("Weld")
795+
796-
Weld778 = Instance.new("Weld")
796+
797-
Weld779 = Instance.new("Weld")
797+
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
798-
Weld780 = Instance.new("Weld")
798+
Part27.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
799-
Weld781 = Instance.new("Weld")
799+
Part27.Orientation = Vector3.new(0, 90, 0)
800-
Weld782 = Instance.new("Weld")
800+
Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
801-
Weld783 = Instance.new("Weld")
801+
SpecialMesh28.Parent = Part27
802-
Weld784 = Instance.new("Weld")
802+
SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
803-
Weld785 = Instance.new("Weld")
803+
SpecialMesh28.MeshType = Enum.MeshType.Brick
804-
Weld786 = Instance.new("Weld")
804+
SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
805-
Weld787 = Instance.new("Weld")
805+
Model29.Parent = Model26
806-
Weld788 = Instance.new("Weld")
806+
Model30.Parent = Model29
807-
Weld789 = Instance.new("Weld")
807+
Model31.Name = "Sink"
808-
Weld790 = Instance.new("Weld")
808+
Model31.Parent = Model30
809-
Sound791 = Instance.new("Sound")
809+
Part32.Name = "PlateNonmesh"
810-
BodyForce792 = Instance.new("BodyForce")
810+
Part32.Parent = Model31
811-
Script793 = Instance.new("Script")
811+
Part32.BrickColor = BrickColor.new("Black")
812-
Script794 = Instance.new("Script")
812+
Part32.Rotation = Vector3.new(-180, 0, -180)
813-
LocalScript795 = Instance.new("LocalScript")
813+
814-
Part796 = Instance.new("Part")
814+
Part32.Elasticity = 0
815-
BlockMesh797 = Instance.new("BlockMesh")
815+
816-
BodyForce798 = Instance.new("BodyForce")
816+
Part32.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
817-
Fire799 = Instance.new("Fire")
817+
Part32.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
818-
Script800 = Instance.new("Script")
818+
819-
Part801 = Instance.new("Part")
819+
820-
BlockMesh802 = Instance.new("BlockMesh")
820+
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
821-
BodyForce803 = Instance.new("BodyForce")
821+
Part32.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
822-
Fire804 = Instance.new("Fire")
822+
Part32.Orientation = Vector3.new(0, 180, 0)
823-
Script805 = Instance.new("Script")
823+
Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
824-
Part806 = Instance.new("Part")
824+
Part33.Name = "PlateNonmesh"
825-
BlockMesh807 = Instance.new("BlockMesh")
825+
Part33.Parent = Model31
826-
Decal808 = Instance.new("Decal")
826+
Part33.BrickColor = BrickColor.new("Black")
827-
BodyForce809 = Instance.new("BodyForce")
827+
Part33.Reflectance = 0.20000000298023
828-
Part810 = Instance.new("Part")
828+
Part33.Rotation = Vector3.new(-90, 0, -180)
829-
BlockMesh811 = Instance.new("BlockMesh")
829+
830-
BodyForce812 = Instance.new("BodyForce")
830+
Part33.Elasticity = 0
831-
Fire813 = Instance.new("Fire")
831+
Part33.FormFactor = Enum.FormFactor.Plate
832-
Script814 = Instance.new("Script")
832+
Part33.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
833-
Part815 = Instance.new("Part")
833+
Part33.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
834-
BlockMesh816 = Instance.new("BlockMesh")
834+
Part33.BottomSurface = Enum.SurfaceType.Smooth
835-
BodyForce817 = Instance.new("BodyForce")
835+
Part33.TopSurface = Enum.SurfaceType.Smooth
836-
Part818 = Instance.new("Part")
836+
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
837-
ClickDetector819 = Instance.new("ClickDetector")
837+
Part33.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
838-
Script820 = Instance.new("Script")
838+
Part33.Orientation = Vector3.new(-90, -180, 0)
839-
BodyForce821 = Instance.new("BodyForce")
839+
Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
840-
CylinderMesh822 = Instance.new("CylinderMesh")
840+
Part34.Name = "PlateNonmesh"
841-
BodyForce823 = Instance.new("BodyForce")
841+
Part34.Parent = Model31
842-
Part824 = Instance.new("Part")
842+
Part34.BrickColor = BrickColor.new("Institutional white")
843-
BlockMesh825 = Instance.new("BlockMesh")
843+
Part34.Reflectance = 1
844-
BodyForce826 = Instance.new("BodyForce")
844+
Part34.Rotation = Vector3.new(-180, 0, -180)
845-
Fire827 = Instance.new("Fire")
845+
846-
Script828 = Instance.new("Script")
846+
Part34.Elasticity = 0
847-
Part829 = Instance.new("Part")
847+
Part34.FormFactor = Enum.FormFactor.Plate
848-
BlockMesh830 = Instance.new("BlockMesh")
848+
Part34.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
849-
BodyForce831 = Instance.new("BodyForce")
849+
Part34.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
850-
Fire832 = Instance.new("Fire")
850+
Part34.BottomSurface = Enum.SurfaceType.Smooth
851-
Script833 = Instance.new("Script")
851+
Part34.TopSurface = Enum.SurfaceType.Smooth
852-
Part834 = Instance.new("Part")
852+
Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
853-
BodyForce835 = Instance.new("BodyForce")
853+
Part34.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
854-
BodyForce836 = Instance.new("BodyForce")
854+
Part34.Orientation = Vector3.new(0, 180, 0)
855-
Fire837 = Instance.new("Fire")
855+
Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
856-
Script838 = Instance.new("Script")
856+
Part35.Name = "RingMeshLarge"
857-
Part839 = Instance.new("Part")
857+
Part35.Parent = Model31
858-
BlockMesh840 = Instance.new("BlockMesh")
858+
Part35.Rotation = Vector3.new(90, 0, 0)
859-
Decal841 = Instance.new("Decal")
859+
Part35.Anchored = true
860-
BodyForce842 = Instance.new("BodyForce")
860+
Part35.FormFactor = Enum.FormFactor.Symmetric
861-
Fire843 = Instance.new("Fire")
861+
Part35.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
862-
Script844 = Instance.new("Script")
862+
Part35.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
863-
Script845 = Instance.new("Script")
863+
Part35.BottomSurface = Enum.SurfaceType.Smooth
864-
Part846 = Instance.new("Part")
864+
Part35.TopSurface = Enum.SurfaceType.Smooth
865-
BlockMesh847 = Instance.new("BlockMesh")
865+
Part35.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
866-
BodyForce848 = Instance.new("BodyForce")
866+
Part35.Orientation = Vector3.new(90, 0, 0)
867-
Fire849 = Instance.new("Fire")
867+
SpecialMesh36.Parent = Part35
868-
Script850 = Instance.new("Script")
868+
SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=3270017"
869
SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
870-
Model1.Name = "Admin Door"
870+
SpecialMesh36.MeshType = Enum.MeshType.FileMesh
871-
Model1.Parent = Model0
871+
SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
872-
Model1.PrimaryPart = Part41
872+
Part37.Name = "PlateNonmesh"
873-
Model2.Parent = Model1
873+
Part37.Parent = Model31
874-
Model2.PrimaryPart = Part6
874+
Part37.BrickColor = BrickColor.new("Black")
875-
Part3.Name = "Smooth Block Model"
875+
Part37.Rotation = Vector3.new(-180, 0, -180)
876-
Part3.Parent = Model2
876+
Part37.Anchored = true
877-
Part3.BrickColor = BrickColor.new("Dark stone grey")
877+
Part37.Elasticity = 0
878-
Part3.Rotation = Vector3.new(-180, -90, 0)
878+
Part37.FormFactor = Enum.FormFactor.Plate
879-
Part3.Anchored = true
879+
Part37.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
880-
Part3.Locked = true
880+
Part37.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
881-
Part3.FormFactor = Enum.FormFactor.Symmetric
881+
Part37.BottomSurface = Enum.SurfaceType.Smooth
882-
Part3.Shape = Enum.PartType.Cylinder
882+
Part37.TopSurface = Enum.SurfaceType.Smooth
883-
Part3.Size = Vector3.new(1, 1, 1)
883+
Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
884-
Part3.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
884+
Part37.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
885-
Part3.BottomSurface = Enum.SurfaceType.Smooth
885+
Part37.Orientation = Vector3.new(0, 180, 0)
886-
Part3.LeftSurface = Enum.SurfaceType.Weld
886+
Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
887-
Part3.RightSurface = Enum.SurfaceType.Weld
887+
Part38.Name = "PlateNonmesh"
888-
Part3.TopSurface = Enum.SurfaceType.Smooth
888+
Part38.Parent = Model31
889-
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
889+
Part38.BrickColor = BrickColor.new("Dark stone grey")
890-
Part3.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
890+
Part38.Reflectance = 0.5
891-
Part3.Orientation = Vector3.new(0, -90, 180)
891+
Part38.Rotation = Vector3.new(-90, 0, -180)
892-
Part3.Color = Color3.new(0.388235, 0.372549, 0.384314)
892+
893-
Part4.Name = "Smooth Block Model"
893+
Part38.Elasticity = 0
894-
Part4.Parent = Model2
894+
Part38.FormFactor = Enum.FormFactor.Plate
895-
Part4.BrickColor = BrickColor.new("Dark grey")
895+
Part38.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
896-
Part4.Rotation = Vector3.new(0, 90, 0)
896+
Part38.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
897-
Part4.Anchored = true
897+
Part38.BottomSurface = Enum.SurfaceType.Smooth
898-
Part4.Locked = true
898+
Part38.TopSurface = Enum.SurfaceType.Smooth
899-
Part4.Size = Vector3.new(1, 1.20000005, 1)
899+
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
900-
Part4.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
900+
Part38.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
901-
Part4.Color = Color3.new(0.427451, 0.431373, 0.423529)
901+
Part38.Orientation = Vector3.new(-90, -180, 0)
902-
Part4.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
902+
Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
903-
Part4.Orientation = Vector3.new(0, 90, 0)
903+
Part39.Name = "MaterialMeshPlate"
904-
Part4.Color = Color3.new(0.427451, 0.431373, 0.423529)
904+
Part39.Parent = Model31
905-
Part5.Name = "Smooth Block Model"
905+
Part39.Material = Enum.Material.Concrete
906-
Part5.Parent = Model2
906+
Part39.BrickColor = BrickColor.new("Institutional white")
907-
Part5.BrickColor = BrickColor.new("Dark stone grey")
907+
Part39.Rotation = Vector3.new(-180, -90, 0)
908-
Part5.Rotation = Vector3.new(-90, 0, 0)
908+
909
Part39.Elasticity = 0
910-
Part5.Locked = true
910+
Part39.FormFactor = Enum.FormFactor.Plate
911-
Part5.FormFactor = Enum.FormFactor.Symmetric
911+
Part39.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
912-
Part5.Shape = Enum.PartType.Cylinder
912+
Part39.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
913-
Part5.Size = Vector3.new(1, 1, 1)
913+
Part39.BottomSurface = Enum.SurfaceType.Smooth
914-
Part5.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
914+
Part39.TopSurface = Enum.SurfaceType.Smooth
915
Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
916-
Part5.LeftSurface = Enum.SurfaceType.Weld
916+
Part39.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
917-
Part5.RightSurface = Enum.SurfaceType.Weld
917+
Part39.Orientation = Vector3.new(0, -90, 180)
918
Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
919-
Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
919+
Part40.Name = "PlateNonmesh"
920-
Part5.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
920+
Part40.Parent = Model31
921-
Part5.Orientation = Vector3.new(-90, 0, 0)
921+
Part40.BrickColor = BrickColor.new("Dark stone grey")
922-
Part5.Color = Color3.new(0.388235, 0.372549, 0.384314)
922+
Part40.Reflectance = 0.5
923-
Part6.Name = "Screen"
923+
Part40.Rotation = Vector3.new(0, -90, 0)
924-
Part6.Parent = Model2
924+
Part40.Anchored = true
925-
Part6.BrickColor = BrickColor.new("Black")
925+
Part40.Elasticity = 0
926-
Part6.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
926+
Part40.FormFactor = Enum.FormFactor.Plate
927-
Part6.Anchored = true
927+
Part40.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
928-
Part6.Locked = true
928+
Part40.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
929-
Part6.FormFactor = Enum.FormFactor.Plate
929+
Part40.BottomSurface = Enum.SurfaceType.Smooth
930-
Part6.Size = Vector3.new(3, 0.400000006, 3)
930+
Part40.TopSurface = Enum.SurfaceType.Smooth
931-
Part6.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
931+
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
932-
Part6.BackSurface = Enum.SurfaceType.Hinge
932+
Part40.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
933-
Part6.BottomSurface = Enum.SurfaceType.Smooth
933+
Part40.Orientation = Vector3.new(0, -90, 0)
934-
Part6.TopSurface = Enum.SurfaceType.Smooth
934+
Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
935-
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
935+
Part41.Name = "PlateNonmesh"
936-
Part6.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
936+
Part41.Parent = Model31
937-
Part6.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
937+
Part41.BrickColor = BrickColor.new("Black")
938-
Part6.Color = Color3.new(0.105882, 0.164706, 0.207843)
938+
Part41.Rotation = Vector3.new(-180, 0, -180)
939-
Decal7.Parent = Part6
939+
940-
Decal7.Face = Enum.NormalId.Top
940+
Part41.Elasticity = 0
941-
Part8.Name = "The script is here..."
941+
Part41.FormFactor = Enum.FormFactor.Plate
942-
Part8.Parent = Model2
942+
Part41.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
943-
Part8.BrickColor = BrickColor.new("Dark stone grey")
943+
Part41.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
944-
Part8.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
944+
Part41.BottomSurface = Enum.SurfaceType.Smooth
945-
Part8.Anchored = true
945+
Part41.TopSurface = Enum.SurfaceType.Smooth
946-
Part8.Locked = true
946+
Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
947-
Part8.FormFactor = Enum.FormFactor.Plate
947+
Part41.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
948-
Part8.Size = Vector3.new(1, 0.400000006, 3)
948+
Part41.Orientation = Vector3.new(0, 180, 0)
949-
Part8.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
949+
Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
950-
Part8.BottomSurface = Enum.SurfaceType.Smooth
950+
Part42.Name = "PlateNonmesh"
951-
Part8.TopSurface = Enum.SurfaceType.Smooth
951+
Part42.Parent = Model31
952-
Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
952+
Part42.BrickColor = BrickColor.new("Dark stone grey")
953-
Part8.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
953+
Part42.Reflectance = 0.5
954-
Part8.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
954+
Part42.Rotation = Vector3.new(-90, 0, -90)
955-
Part8.Color = Color3.new(0.388235, 0.372549, 0.384314)
955+
Part42.Anchored = true
956-
Part9.Name = "Smooth Block Model"
956+
Part42.Elasticity = 0
957-
Part9.Parent = Model1
957+
Part42.FormFactor = Enum.FormFactor.Plate
958-
Part9.BrickColor = BrickColor.new("Dark grey")
958+
Part42.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
959-
Part9.Rotation = Vector3.new(0, -90, 0)
959+
Part42.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
960-
Part9.Anchored = true
960+
Part42.BottomSurface = Enum.SurfaceType.Smooth
961-
Part9.Locked = true
961+
Part42.TopSurface = Enum.SurfaceType.Smooth
962-
Part9.Size = Vector3.new(1, 1.20000005, 2)
962+
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
963-
Part9.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
963+
Part42.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
964-
Part9.BackSurface = Enum.SurfaceType.Weld
964+
Part42.Orientation = Vector3.new(-90, -90, 0)
965-
Part9.FrontSurface = Enum.SurfaceType.Weld
965+
Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
966-
Part9.LeftSurface = Enum.SurfaceType.Weld
966+
Part43.Name = "PlateNonmesh"
967-
Part9.Color = Color3.new(0.427451, 0.431373, 0.423529)
967+
Part43.Parent = Model31
968-
Part9.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
968+
Part43.BrickColor = BrickColor.new("Dark stone grey")
969-
Part9.Orientation = Vector3.new(0, -90, 0)
969+
Part43.Reflectance = 0.5
970-
Part9.Color = Color3.new(0.427451, 0.431373, 0.423529)
970+
Part43.Rotation = Vector3.new(-90, 0, -90)
971-
Part10.Name = "The script is here..."
971+
Part43.Anchored = true
972-
Part10.Parent = Model1
972+
Part43.Elasticity = 0
973-
Part10.BrickColor = BrickColor.new("Dark grey")
973+
Part43.FormFactor = Enum.FormFactor.Plate
974-
Part10.Rotation = Vector3.new(0, 90, 0)
974+
Part43.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
975-
Part10.Anchored = true
975+
Part43.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
976-
Part10.Locked = true
976+
Part43.BottomSurface = Enum.SurfaceType.Smooth
977-
Part10.FormFactor = Enum.FormFactor.Plate
977+
Part43.TopSurface = Enum.SurfaceType.Smooth
978-
Part10.Size = Vector3.new(2, 0.800000012, 2)
978+
Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
979-
Part10.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
979+
Part43.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
980-
Part10.BottomSurface = Enum.SurfaceType.Smooth
980+
Part43.Orientation = Vector3.new(-90, -90, 0)
981-
Part10.TopSurface = Enum.SurfaceType.Smooth
981+
Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
982-
Part10.Color = Color3.new(0.427451, 0.431373, 0.423529)
982+
Part44.Name = "PlateNonmesh"
983-
Part10.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
983+
Part44.Parent = Model31
984-
Part10.Orientation = Vector3.new(0, 90, 0)
984+
Part44.BrickColor = BrickColor.new("Black")
985-
Part10.Color = Color3.new(0.427451, 0.431373, 0.423529)
985+
Part44.Rotation = Vector3.new(-180, 0, -180)
986-
Part11.Name = "Smooth Block Model"
986+
987-
Part11.Parent = Model1
987+
Part44.Elasticity = 0
988-
Part11.BrickColor = BrickColor.new("Dark grey")
988+
Part44.FormFactor = Enum.FormFactor.Plate
989-
Part11.Rotation = Vector3.new(0, -90, 0)
989+
Part44.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
990-
Part11.Anchored = true
990+
Part44.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
991-
Part11.Locked = true
991+
992-
Part11.Size = Vector3.new(1, 1.20000005, 2)
992+
993-
Part11.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
993+
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
994-
Part11.BackSurface = Enum.SurfaceType.Weld
994+
Part44.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
995-
Part11.FrontSurface = Enum.SurfaceType.Weld
995+
Part44.Orientation = Vector3.new(0, 180, 0)
996-
Part11.LeftSurface = Enum.SurfaceType.Weld
996+
Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
997-
Part11.Color = Color3.new(0.427451, 0.431373, 0.423529)
997+
Part45.Name = "MaterialMeshPlate"
998-
Part11.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
998+
Part45.Parent = Model31
999-
Part11.Orientation = Vector3.new(0, -90, 0)
999+
Part45.Material = Enum.Material.Concrete
1000-
Part11.Color = Color3.new(0.427451, 0.431373, 0.423529)
1000+
Part45.BrickColor = BrickColor.new("Institutional white")
1001-
Model12.Name = "edit"
1001+
Part45.Rotation = Vector3.new(-180, -90, 0)
1002-
Model12.Parent = Model1
1002+
1003-
Model12.PrimaryPart = Part13
1003+
Part45.Elasticity = 0
1004-
Part13.Name = "edit this script"
1004+
Part45.FormFactor = Enum.FormFactor.Plate
1005-
Part13.Parent = Model12
1005+
Part45.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
1006-
Part13.BrickColor = BrickColor.new("Dark grey")
1006+
Part45.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
1007-
Part13.Rotation = Vector3.new(-180, 0, -180)
1007+
Part45.BottomSurface = Enum.SurfaceType.Smooth
1008-
Part13.Anchored = true
1008+
Part45.TopSurface = Enum.SurfaceType.Smooth
1009-
Part13.Locked = true
1009+
Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
1010-
Part13.FormFactor = Enum.FormFactor.Plate
1010+
Part45.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
1011-
Part13.Size = Vector3.new(8, 0.400000006, 2)
1011+
Part45.Orientation = Vector3.new(0, -90, 180)
1012-
Part13.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1012+
Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
1013-
Part13.BottomSurface = Enum.SurfaceType.Smooth
1013+
Part46.Name = "PlateNonmesh"
1014-
Part13.TopSurface = Enum.SurfaceType.Smooth
1014+
Part46.Parent = Model31
1015-
Part13.Color = Color3.new(0.427451, 0.431373, 0.423529)
1015+
Part46.BrickColor = BrickColor.new("Black")
1016-
Part13.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
1016+
Part46.Rotation = Vector3.new(-180, 0, -180)
1017-
Part13.Orientation = Vector3.new(0, 180, 0)
1017+
1018-
Part13.Color = Color3.new(0.427451, 0.431373, 0.423529)
1018+
Part46.Elasticity = 0
1019-
Script14.Name = "edit me"
1019+
Part46.FormFactor = Enum.FormFactor.Plate
1020-
Script14.Parent = Part13
1020+
Part46.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
1021-
table.insert(cors,sandbox(Script14,function()
1021+
Part46.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1022-
permission = {"firebudgy","Memo1332","seth173498","TiresomePro","stommmDev","Candy_Crazed","2003boobear"} -- just copy and paste the ???'s as many names as needed
1022+
1023
Part46.TopSurface = Enum.SurfaceType.Smooth
1024
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1025
Part46.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
1026
Part46.Orientation = Vector3.new(0, 180, 0)
1027
Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
1028
Part47.Name = "PlateNonmesh"
1029
Part47.Parent = Model31
1030
Part47.BrickColor = BrickColor.new("Dark stone grey")
1031
Part47.Reflectance = 0.5
1032
Part47.Rotation = Vector3.new(-90, 0, -180)
1033
Part47.Anchored = true
1034
Part47.Elasticity = 0
1035
Part47.FormFactor = Enum.FormFactor.Plate
1036
Part47.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
1037
Part47.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1038
Part47.BottomSurface = Enum.SurfaceType.Smooth
1039
Part47.TopSurface = Enum.SurfaceType.Smooth
1040
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1041
Part47.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
1042
Part47.Orientation = Vector3.new(-90, -180, 0)
1043
Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
1044
Part48.Name = "MaterialMeshPlate"
1045
Part48.Parent = Model31
1046
Part48.Material = Enum.Material.Concrete
1047
Part48.BrickColor = BrickColor.new("Institutional white")
1048
Part48.Rotation = Vector3.new(-180, -90, 0)
1049
Part48.Anchored = true
1050
Part48.Elasticity = 0
1051
Part48.FormFactor = Enum.FormFactor.Plate
1052
Part48.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
1053
Part48.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
1054
Part48.BottomSurface = Enum.SurfaceType.Smooth
1055
Part48.TopSurface = Enum.SurfaceType.Smooth
1056
Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
1057
Part48.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
1058
Part48.Orientation = Vector3.new(0, -90, 180)
1059
Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
1060
Part49.Name = "MaterialMeshPlate"
1061
Part49.Parent = Model31
1062
Part49.Material = Enum.Material.Concrete
1063
Part49.BrickColor = BrickColor.new("Institutional white")
1064
Part49.Rotation = Vector3.new(-180, -90, 0)
1065
Part49.Anchored = true
1066
Part49.Elasticity = 0
1067
Part49.FormFactor = Enum.FormFactor.Plate
1068
Part49.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
1069
Part49.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
1070
Part49.BottomSurface = Enum.SurfaceType.Smooth
1071
Part49.TopSurface = Enum.SurfaceType.Smooth
1072
Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
1073
Part49.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
1074
Part49.Orientation = Vector3.new(0, -90, 180)
1075
Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
1076
Part50.Name = "PlateNonmesh"
1077
Part50.Parent = Model30
1078
Part50.BrickColor = BrickColor.new("Pastel light blue")
1079
Part50.Reflectance = 0.5
1080
Part50.Transparency = 0.30000001192093
1081
Part50.Rotation = Vector3.new(-90, 0, -90)
1082
Part50.Anchored = true
1083
Part50.CanCollide = false
1084-
Part15.Name = "Door"
1084+
Part50.Elasticity = 0
1085-
Part15.Parent = Model12
1085+
Part50.FormFactor = Enum.FormFactor.Plate
1086-
Part15.Rotation = Vector3.new(-180, 0, -180)
1086+
Part50.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
1087-
Part15.Anchored = true
1087+
Part50.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
1088-
Part15.Locked = true
1088+
Part50.BottomSurface = Enum.SurfaceType.Smooth
1089-
Part15.Size = Vector3.new(1, 8.40000057, 6)
1089+
Part50.TopSurface = Enum.SurfaceType.Smooth
1090-
Part15.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1090+
Part50.Color = Color3.new(0.686275, 0.866667, 1)
1091-
Part15.BottomSurface = Enum.SurfaceType.Smooth
1091+
Part50.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
1092-
Part15.LeftSurface = Enum.SurfaceType.Weld
1092+
Part50.Orientation = Vector3.new(-90, -90, 0)
1093-
Part15.RightSurface = Enum.SurfaceType.Weld
1093+
Part50.Color = Color3.new(0.686275, 0.866667, 1)
1094-
Part15.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
1094+
Part51.Parent = Model30
1095-
Part15.Orientation = Vector3.new(0, 180, 0)
1095+
Part51.BrickColor = BrickColor.new("Black")
1096-
Model16.Name = "Botton"
1096+
1097-
Model16.Parent = Model12
1097+
Part51.Elasticity = 0
1098-
Model16.PrimaryPart = Part17
1098+
Part51.FormFactor = Enum.FormFactor.Custom
1099-
Part17.Name = "Scanner"
1099+
Part51.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
1100
Part51.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1101-
Part17.BrickColor = BrickColor.new("Bright red")
1101+
1102-
Part17.Transparency = 1
1102+
1103-
Part17.Rotation = Vector3.new(0, 90, 0)
1103+
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1104
Part51.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
1105-
Part17.CanCollide = false
1105+
Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
1106-
Part17.Locked = true
1106+
SpecialMesh52.Parent = Part51
1107-
Part17.Size = Vector3.new(1, 1.20000005, 3)
1107+
SpecialMesh52.MeshId = "http://www.roblox.com/asset/?id=16659502"
1108-
Part17.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1108+
SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
1109
SpecialMesh52.MeshType = Enum.MeshType.FileMesh
1110
SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
1111-
Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
1111+
Part53.Name = "CylinderMesh0.4"
1112-
Part17.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
1112+
Part53.Parent = Model30
1113-
Part17.Orientation = Vector3.new(0, 90, 0)
1113+
Part53.BrickColor = BrickColor.new("Institutional white")
1114-
Part17.Color = Color3.new(0.768628, 0.156863, 0.109804)
1114+
Part53.Rotation = Vector3.new(0, 90, 0)
1115-
Part18.Name = "Smooth Block Model"
1115+
Part53.Anchored = true
1116-
Part18.Parent = Model16
1116+
Part53.FormFactor = Enum.FormFactor.Plate
1117-
Part18.BrickColor = BrickColor.new("Grey")
1117+
Part53.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
1118-
Part18.Rotation = Vector3.new(0, 90, 0)
1118+
Part53.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1119-
Part18.Anchored = true
1119+
Part53.BottomSurface = Enum.SurfaceType.Smooth
1120-
Part18.Locked = true
1120+
Part53.TopSurface = Enum.SurfaceType.Smooth
1121-
Part18.Size = Vector3.new(2, 1.20000005, 1)
1121+
Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
1122-
Part18.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1122+
Part53.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
1123-
Part18.BottomSurface = Enum.SurfaceType.Smooth
1123+
Part53.Orientation = Vector3.new(0, 90, 0)
1124-
Part18.TopSurface = Enum.SurfaceType.Smooth
1124+
Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
1125-
Part18.Color = Color3.new(0.631373, 0.647059, 0.635294)
1125+
CylinderMesh54.Parent = Part53
1126-
Part18.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
1126+
Part55.Name = "WandmeshThickest"
1127-
Part18.Orientation = Vector3.new(0, 90, 0)
1127+
Part55.Parent = Model30
1128-
Part18.Color = Color3.new(0.631373, 0.647059, 0.635294)
1128+
Part55.Material = Enum.Material.DiamondPlate
1129-
Part19.Name = "Smooth Block Model"
1129+
Part55.BrickColor = BrickColor.new("Black")
1130
Part55.Rotation = Vector3.new(90, 0, 0)
1131-
Part19.BrickColor = BrickColor.new("Grey")
1131+
Part55.Anchored = true
1132-
Part19.Rotation = Vector3.new(0, 90, 0)
1132+
Part55.FormFactor = Enum.FormFactor.Symmetric
1133
Part55.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
1134-
Part19.Locked = true
1134+
Part55.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1135-
Part19.Size = Vector3.new(1, 4.80000019, 1)
1135+
Part55.BottomSurface = Enum.SurfaceType.Smooth
1136-
Part19.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1136+
Part55.TopSurface = Enum.SurfaceType.Smooth
1137
Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
1138
Part55.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
1139-
Part19.Color = Color3.new(0.631373, 0.647059, 0.635294)
1139+
Part55.Orientation = Vector3.new(90, 0, 0)
1140-
Part19.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
1140+
Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
1141-
Part19.Orientation = Vector3.new(0, 90, 0)
1141+
CylinderMesh56.Parent = Part55
1142-
Part19.Color = Color3.new(0.631373, 0.647059, 0.635294)
1142+
CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
1143-
Part20.Name = "Light"
1143+
CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
1144
Model57.Parent = Model29
1145-
Part20.BrickColor = BrickColor.new("White")
1145+
Part58.Name = "WandmeshThickest"
1146
Part58.Parent = Model29
1147
Part58.Material = Enum.Material.DiamondPlate
1148-
Part20.Locked = true
1148+
Part58.BrickColor = BrickColor.new("Black")
1149-
Part20.Size = Vector3.new(2, 2.4000001, 1)
1149+
Part58.Rotation = Vector3.new(-180, -90, 0)
1150-
Part20.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1150+
1151
Part58.FormFactor = Enum.FormFactor.Symmetric
1152
Part58.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
1153-
Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
1153+
Part58.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
1154-
Part20.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
1154+
1155
Part58.TopSurface = Enum.SurfaceType.Smooth
1156-
Part20.Color = Color3.new(0.94902, 0.952941, 0.952941)
1156+
Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
1157-
Part21.Name = "Smooth Block Model"
1157+
Part58.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
1158-
Part21.Parent = Model16
1158+
Part58.Orientation = Vector3.new(0, -90, 180)
1159-
Part21.BrickColor = BrickColor.new("Grey")
1159+
Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
1160-
Part21.Rotation = Vector3.new(0, 90, 0)
1160+
CylinderMesh59.Parent = Part58
1161-
Part21.Anchored = true
1161+
CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
1162-
Part21.Locked = true
1162+
CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
1163-
Part21.Size = Vector3.new(2, 1.20000005, 1)
1163+
Model60.Parent = mas
1164-
Part21.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1164+
Model60.PrimaryPart = Part164
1165-
Part21.BottomSurface = Enum.SurfaceType.Smooth
1165+
Model61.Parent = Model60
1166-
Part21.TopSurface = Enum.SurfaceType.Smooth
1166+
Model61.PrimaryPart = Part164
1167-
Part21.Color = Color3.new(0.631373, 0.647059, 0.635294)
1167+
Model62.Parent = Model61
1168-
Part21.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
1168+
Model62.PrimaryPart = Part67
1169-
Part21.Orientation = Vector3.new(0, 90, 0)
1169+
Model63.Parent = Model62
1170-
Part21.Color = Color3.new(0.631373, 0.647059, 0.635294)
1170+
Model63.PrimaryPart = Part67
1171-
Part22.Name = "Smooth Block Model"
1171+
Model64.Parent = Model63
1172
Model64.PrimaryPart = Part67
1173-
Part22.BrickColor = BrickColor.new("Grey")
1173+
Model65.Parent = Model64
1174-
Part22.Rotation = Vector3.new(0, 90, 0)
1174+
Model65.PrimaryPart = Part67
1175
Part66.Name = "The script is here..."
1176-
Part22.Locked = true
1176+
Part66.Parent = Model65
1177-
Part22.Size = Vector3.new(1, 4.80000019, 1)
1177+
Part66.BrickColor = BrickColor.new("Dark stone grey")
1178-
Part22.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1178+
Part66.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
1179
Part66.Anchored = true
1180
Part66.FormFactor = Enum.FormFactor.Plate
1181-
Part22.Color = Color3.new(0.631373, 0.647059, 0.635294)
1181+
Part66.Size = Vector3.new(1, 0.400000006, 5)
1182-
Part22.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
1182+
Part66.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
1183-
Part22.Orientation = Vector3.new(0, 90, 0)
1183+
Part66.BackSurface = Enum.SurfaceType.Weld
1184-
Part22.Color = Color3.new(0.631373, 0.647059, 0.635294)
1184+
Part66.BottomSurface = Enum.SurfaceType.Weld
1185-
Part23.Name = "Button"
1185+
1186-
Part23.Parent = Model1
1186+
Part66.LeftSurface = Enum.SurfaceType.Weld
1187-
Part23.BrickColor = BrickColor.new("Black")
1187+
1188-
Part23.Rotation = Vector3.new(0, -90, 0)
1188+
Part66.TopSurface = Enum.SurfaceType.Weld
1189
Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
1190-
Part23.Locked = true
1190+
Part66.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
1191-
Part23.FormFactor = Enum.FormFactor.Symmetric
1191+
Part66.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
1192-
Part23.Size = Vector3.new(2, 2, 1)
1192+
Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
1193-
Part23.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1193+
Part67.Name = "The script is here..."
1194-
Part23.TopSurface = Enum.SurfaceType.Weld
1194+
Part67.Parent = Model65
1195-
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
1195+
Part67.BrickColor = BrickColor.new("Dark stone grey")
1196-
Part23.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
1196+
Part67.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
1197-
Part23.Orientation = Vector3.new(0, -90, 0)
1197+
Part67.Anchored = true
1198-
Part23.Color = Color3.new(0.105882, 0.164706, 0.207843)
1198+
Part67.FormFactor = Enum.FormFactor.Plate
1199-
Decal24.Name = "keypad"
1199+
Part67.Size = Vector3.new(1, 0.400000006, 5)
1200-
Decal24.Parent = Part23
1200+
Part67.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
1201-
Part25.Name = "Smooth Block Model"
1201+
Part67.BackSurface = Enum.SurfaceType.Weld
1202-
Part25.Parent = Model1
1202+
Part67.BottomSurface = Enum.SurfaceType.Weld
1203-
Part25.BrickColor = BrickColor.new("Dark grey")
1203+
Part67.FrontSurface = Enum.SurfaceType.Weld
1204-
Part25.Locked = true
1204+
Part67.LeftSurface = Enum.SurfaceType.Weld
1205-
Part25.Size = Vector3.new(2, 7.20000029, 4)
1205+
Part67.RightSurface = Enum.SurfaceType.Weld
1206-
Part25.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1206+
Part67.TopSurface = Enum.SurfaceType.Weld
1207-
Part25.FrontSurface = Enum.SurfaceType.Weld
1207+
Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
1208-
Part25.RightSurface = Enum.SurfaceType.Weld
1208+
Part67.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
1209-
Part25.Color = Color3.new(0.427451, 0.431373, 0.423529)
1209+
Part67.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
1210-
Part25.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
1210+
Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
1211-
Part25.Color = Color3.new(0.427451, 0.431373, 0.423529)
1211+
1212-
Model26.Parent = Model1
1212+
Part68.Parent = Model65
1213-
Model26.PrimaryPart = Part30
1213+
Part68.BrickColor = BrickColor.new("Black")
1214-
Part27.Name = "Smooth Block Model"
1214+
Part68.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
1215
Part68.Anchored = true
1216-
Part27.BrickColor = BrickColor.new("Dark stone grey")
1216+
Part68.Size = Vector3.new(5, 4.80000019, 1)
1217-
Part27.Rotation = Vector3.new(180, 90, 0)
1217+
Part68.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
1218
Part68.FrontSurface = Enum.SurfaceType.Weld
1219-
Part27.Locked = true
1219+
Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
1220
Part68.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
1221-
Part27.Shape = Enum.PartType.Cylinder
1221+
Part68.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
1222-
Part27.Size = Vector3.new(1, 1, 1)
1222+
Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
1223-
Part27.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
1223+
Texture69.Name = "matrix"
1224
Texture69.Parent = Part68
1225-
Part27.LeftSurface = Enum.SurfaceType.Weld
1225+
Texture69.StudsPerTileU = 5
1226-
Part27.RightSurface = Enum.SurfaceType.Weld
1226+
Texture69.StudsPerTileV = 5
1227
Part70.Name = "The script is here..."
1228-
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
1228+
Part70.Parent = Model65
1229-
Part27.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
1229+
1230-
Part27.Orientation = Vector3.new(0, 90, 180)
1230+
Part70.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
1231-
Part27.Color = Color3.new(0.388235, 0.372549, 0.384314)
1231+
1232-
Part28.Name = "Smooth Block Model"
1232+
Part70.FormFactor = Enum.FormFactor.Plate
1233-
Part28.Parent = Model26
1233+
Part70.Size = Vector3.new(1, 0.400000006, 5)
1234-
Part28.BrickColor = BrickColor.new("Dark grey")
1234+
Part70.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
1235-
Part28.Rotation = Vector3.new(0, -90, 0)
1235+
Part70.BackSurface = Enum.SurfaceType.Weld
1236-
Part28.Anchored = true
1236+
Part70.BottomSurface = Enum.SurfaceType.Hinge
1237-
Part28.Locked = true
1237+
Part70.FrontSurface = Enum.SurfaceType.Weld
1238-
Part28.Size = Vector3.new(1, 1.20000005, 1)
1238+
1239-
Part28.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1239+
1240-
Part28.Color = Color3.new(0.427451, 0.431373, 0.423529)
1240+
Part70.TopSurface = Enum.SurfaceType.Weld
1241-
Part28.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
1241+
1242-
Part28.Orientation = Vector3.new(0, -90, 0)
1242+
Part70.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
1243-
Part28.Color = Color3.new(0.427451, 0.431373, 0.423529)
1243+
Part70.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
1244-
Part29.Name = "Smooth Block Model"
1244+
1245-
Part29.Parent = Model26
1245+
Part71.Name = "The script is here..."
1246-
Part29.BrickColor = BrickColor.new("Dark stone grey")
1246+
Part71.Parent = Model65
1247-
Part29.Rotation = Vector3.new(-90, 0, -180)
1247+
Part71.BrickColor = BrickColor.new("Dark stone grey")
1248-
Part29.Anchored = true
1248+
Part71.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
1249-
Part29.Locked = true
1249+
1250-
Part29.FormFactor = Enum.FormFactor.Symmetric
1250+
1251-
Part29.Shape = Enum.PartType.Cylinder
1251+
Part71.Size = Vector3.new(1, 0.400000006, 5)
1252-
Part29.Size = Vector3.new(1, 1, 1)
1252+
Part71.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
1253-
Part29.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1253+
Part71.BackSurface = Enum.SurfaceType.Weld
1254-
Part29.BottomSurface = Enum.SurfaceType.Smooth
1254+
Part71.BottomSurface = Enum.SurfaceType.Weld
1255-
Part29.LeftSurface = Enum.SurfaceType.Weld
1255+
Part71.FrontSurface = Enum.SurfaceType.Weld
1256-
Part29.RightSurface = Enum.SurfaceType.Weld
1256+
Part71.LeftSurface = Enum.SurfaceType.Weld
1257-
Part29.TopSurface = Enum.SurfaceType.Smooth
1257+
Part71.RightSurface = Enum.SurfaceType.Weld
1258-
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
1258+
Part71.TopSurface = Enum.SurfaceType.Weld
1259-
Part29.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
1259+
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1260-
Part29.Orientation = Vector3.new(-90, -180, 0)
1260+
Part71.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
1261-
Part29.Color = Color3.new(0.388235, 0.372549, 0.384314)
1261+
Part71.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
1262-
Part30.Name = "Screen"
1262+
Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
1263-
Part30.Parent = Model26
1263+
Part72.Name = "Smooth Block Model"
1264-
Part30.BrickColor = BrickColor.new("Black")
1264+
Part72.Parent = Model64
1265-
Part30.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
1265+
Part72.BrickColor = BrickColor.new("Dark grey")
1266-
Part30.Anchored = true
1266+
Part72.Rotation = Vector3.new(-180, 0, -180)
1267-
Part30.Locked = true
1267+
Part72.Anchored = true
1268-
Part30.FormFactor = Enum.FormFactor.Plate
1268+
Part72.Size = Vector3.new(1, 1.20000005, 1)
1269-
Part30.Size = Vector3.new(3, 0.400000006, 3)
1269+
Part72.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1270-
Part30.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
1270+
Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
1271-
Part30.BackSurface = Enum.SurfaceType.Hinge
1271+
Part72.Position = Vector3.new(-73.5, 7.99999905, 40.5)
1272-
Part30.BottomSurface = Enum.SurfaceType.Smooth
1272+
Part72.Orientation = Vector3.new(0, 180, 0)
1273-
Part30.TopSurface = Enum.SurfaceType.Smooth
1273+
Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
1274-
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
1274+
Part73.Name = "Smooth Block Model"
1275-
Part30.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
1275+
Part73.Parent = Model64
1276-
Part30.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
1276+
1277-
Part30.Color = Color3.new(0.105882, 0.164706, 0.207843)
1277+
Part73.Rotation = Vector3.new(0, 0, -180)
1278-
Decal31.Parent = Part30
1278+
1279-
Decal31.Face = Enum.NormalId.Top
1279+
Part73.FormFactor = Enum.FormFactor.Symmetric
1280-
Part32.Name = "The script is here..."
1280+
Part73.Shape = Enum.PartType.Cylinder
1281-
Part32.Parent = Model26
1281+
Part73.Size = Vector3.new(1, 1, 1)
1282-
Part32.BrickColor = BrickColor.new("Dark stone grey")
1282+
Part73.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1283-
Part32.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
1283+
1284
Part73.LeftSurface = Enum.SurfaceType.Weld
1285-
Part32.Locked = true
1285+
Part73.RightSurface = Enum.SurfaceType.Weld
1286
Part73.TopSurface = Enum.SurfaceType.Smooth
1287-
Part32.Size = Vector3.new(1, 0.400000006, 3)
1287+
1288-
Part32.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
1288+
Part73.Position = Vector3.new(-74.5, 7.9000001, 40.5)
1289
Part73.Orientation = Vector3.new(0, 0, 180)
1290
Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
1291-
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
1291+
1292-
Part32.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
1292+
Part74.Parent = Model64
1293-
Part32.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
1293+
Part74.BrickColor = BrickColor.new("Dark stone grey")
1294-
Part32.Color = Color3.new(0.388235, 0.372549, 0.384314)
1294+
Part74.Rotation = Vector3.new(-90, 0, 90)
1295-
Part33.Name = "Smooth Block Model"
1295+
1296-
Part33.Parent = Model1
1296+
Part74.FormFactor = Enum.FormFactor.Symmetric
1297-
Part33.BrickColor = BrickColor.new("Dark grey")
1297+
Part74.Shape = Enum.PartType.Cylinder
1298-
Part33.Rotation = Vector3.new(-180, 0, -180)
1298+
Part74.Size = Vector3.new(1, 1, 1)
1299
Part74.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1300-
Part33.Locked = true
1300+
Part74.BottomSurface = Enum.SurfaceType.Smooth
1301-
Part33.Size = Vector3.new(1, 1.20000005, 2)
1301+
1302-
Part33.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1302+
1303-
Part33.BackSurface = Enum.SurfaceType.Weld
1303+
Part74.TopSurface = Enum.SurfaceType.Smooth
1304-
Part33.FrontSurface = Enum.SurfaceType.Weld
1304+
Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
1305-
Part33.LeftSurface = Enum.SurfaceType.Weld
1305+
Part74.Position = Vector3.new(-73.5, 7.9000001, 39.5)
1306-
Part33.RightSurface = Enum.SurfaceType.Weld
1306+
Part74.Orientation = Vector3.new(-90, 90, 0)
1307-
Part33.TopSurface = Enum.SurfaceType.Weld
1307+
Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
1308-
Part33.Color = Color3.new(0.427451, 0.431373, 0.423529)
1308+
1309-
Part33.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
1309+
Part75.Parent = Model64
1310-
Part33.Orientation = Vector3.new(0, 180, 0)
1310+
Part75.BrickColor = BrickColor.new("Dark stone grey")
1311-
Part33.Color = Color3.new(0.427451, 0.431373, 0.423529)
1311+
Part75.Rotation = Vector3.new(-90, 0, 90)
1312-
Part34.Name = "Smooth Block Model"
1312+
1313-
Part34.Parent = Model1
1313+
Part75.FormFactor = Enum.FormFactor.Symmetric
1314-
Part34.BrickColor = BrickColor.new("Bright green")
1314+
Part75.Shape = Enum.PartType.Cylinder
1315-
Part34.Transparency = 0.40000000596046
1315+
Part75.Size = Vector3.new(1, 1, 1)
1316-
Part34.Rotation = Vector3.new(0, -90, 0)
1316+
Part75.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1317
Part75.BottomSurface = Enum.SurfaceType.Smooth
1318-
Part34.Locked = true
1318+
1319-
Part34.Size = Vector3.new(1, 1.20000005, 1)
1319+
1320-
Part34.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1320+
Part75.TopSurface = Enum.SurfaceType.Smooth
1321-
Part34.BackSurface = Enum.SurfaceType.Weld
1321+
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1322-
Part34.LeftSurface = Enum.SurfaceType.Weld
1322+
Part75.Position = Vector3.new(-73.5, 7.9000001, 38.5)
1323-
Part34.RightSurface = Enum.SurfaceType.Weld
1323+
Part75.Orientation = Vector3.new(-90, 90, 0)
1324-
Part34.TopSurface = Enum.SurfaceType.Weld
1324+
Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
1325-
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
1325+
Part76.Name = "Smooth Block Model"
1326-
Part34.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
1326+
Part76.Parent = Model64
1327-
Part34.Orientation = Vector3.new(0, -90, 0)
1327+
Part76.BrickColor = BrickColor.new("Dark stone grey")
1328-
Part34.Color = Color3.new(0.294118, 0.592157, 0.294118)
1328+
Part76.Rotation = Vector3.new(-90, 0, 90)
1329-
Script35.Parent = Part34
1329+
Part76.Anchored = true
1330-
table.insert(cors,sandbox(Script35,function()
1330+
Part76.FormFactor = Enum.FormFactor.Symmetric
1331
Part76.Shape = Enum.PartType.Cylinder
1332
Part76.Size = Vector3.new(1, 1, 1)
1333
Part76.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1334
Part76.BottomSurface = Enum.SurfaceType.Smooth
1335
Part76.LeftSurface = Enum.SurfaceType.Weld
1336
Part76.RightSurface = Enum.SurfaceType.Weld
1337
Part76.TopSurface = Enum.SurfaceType.Smooth
1338
Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
1339
Part76.Position = Vector3.new(-73.5, 7.9000001, 37.5)
1340
Part76.Orientation = Vector3.new(-90, 90, 0)
1341
Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
1342
Part77.Name = "Smooth Block Model"
1343
Part77.Parent = Model64
1344
Part77.BrickColor = BrickColor.new("Dark stone grey")
1345
Part77.Rotation = Vector3.new(-90, 0, 90)
1346
Part77.Anchored = true
1347
Part77.FormFactor = Enum.FormFactor.Symmetric
1348
Part77.Shape = Enum.PartType.Cylinder
1349
Part77.Size = Vector3.new(1, 1, 1)
1350
Part77.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1351
Part77.BottomSurface = Enum.SurfaceType.Smooth
1352
Part77.LeftSurface = Enum.SurfaceType.Weld
1353
Part77.RightSurface = Enum.SurfaceType.Weld
1354
Part77.TopSurface = Enum.SurfaceType.Smooth
1355
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1356
Part77.Position = Vector3.new(-73.5, 7.9000001, 36.5)
1357
Part77.Orientation = Vector3.new(-90, 90, 0)
1358
Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
1359
Model78.Parent = Model63
1360
Model78.PrimaryPart = Part82
1361
Part79.Name = "The script is here..."
1362
Part79.Parent = Model78
1363
Part79.BrickColor = BrickColor.new("Dark stone grey")
1364
Part79.Rotation = Vector3.new(90, 0, 0)
1365
Part79.Anchored = true
1366
Part79.FormFactor = Enum.FormFactor.Plate
1367
Part79.Size = Vector3.new(1, 1.20000005, 7)
1368
Part79.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1369
Part79.BackSurface = Enum.SurfaceType.Weld
1370
Part79.BottomSurface = Enum.SurfaceType.Weld
1371
Part79.FrontSurface = Enum.SurfaceType.Weld
1372
Part79.LeftSurface = Enum.SurfaceType.Weld
1373
Part79.RightSurface = Enum.SurfaceType.Weld
1374
Part79.TopSurface = Enum.SurfaceType.Weld
1375
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
1376
Part79.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
1377
Part79.Orientation = Vector3.new(90, 0, 0)
1378
Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
1379
Part80.Name = "Smooth Block Model"
1380
Part80.Parent = Model78
1381-
Part36.Name = "Button"
1381+
Part80.BrickColor = BrickColor.new("Black")
1382-
Part36.Parent = Model1
1382+
Part80.Rotation = Vector3.new(-180, 0, -180)
1383-
Part36.BrickColor = BrickColor.new("Black")
1383+
1384-
Part36.Rotation = Vector3.new(0, 90, 0)
1384+
Part80.Size = Vector3.new(10, 7.20000029, 1)
1385-
Part36.Anchored = true
1385+
Part80.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1386-
Part36.Locked = true
1386+
Part80.FrontSurface = Enum.SurfaceType.Weld
1387-
Part36.FormFactor = Enum.FormFactor.Symmetric
1387+
1388-
Part36.Size = Vector3.new(2, 2, 1)
1388+
Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
1389-
Part36.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1389+
Part80.Position = Vector3.new(-67, 5.9000001, 36.5)
1390-
Part36.TopSurface = Enum.SurfaceType.Weld
1390+
Part80.Orientation = Vector3.new(0, 180, 0)
1391-
Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
1391+
Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
1392-
Part36.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
1392+
Texture81.Name = "sheild10"
1393-
Part36.Orientation = Vector3.new(0, 90, 0)
1393+
Texture81.Parent = Part80
1394-
Part36.Color = Color3.new(0.105882, 0.164706, 0.207843)
1394+
Texture81.StudsPerTileU = 10
1395-
Decal37.Name = "keypad"
1395+
Texture81.StudsPerTileV = 8
1396-
Decal37.Parent = Part36
1396+
Part82.Name = "The script is here..."
1397-
Part38.Name = "Smooth Block Model"
1397+
Part82.Parent = Model78
1398-
Part38.Parent = Model1
1398+
Part82.BrickColor = BrickColor.new("Dark stone grey")
1399-
Part38.BrickColor = BrickColor.new("Dark grey")
1399+
Part82.Rotation = Vector3.new(90, 90, 0)
1400
Part82.Anchored = true
1401-
Part38.Locked = true
1401+
Part82.FormFactor = Enum.FormFactor.Plate
1402-
Part38.Size = Vector3.new(2, 8.40000057, 4)
1402+
Part82.Size = Vector3.new(1, 1.20000005, 12)
1403-
Part38.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1403+
Part82.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1404-
Part38.BackSurface = Enum.SurfaceType.Weld
1404+
1405-
Part38.RightSurface = Enum.SurfaceType.Weld
1405+
Part82.BottomSurface = Enum.SurfaceType.Weld
1406-
Part38.Color = Color3.new(0.427451, 0.431373, 0.423529)
1406+
1407-
Part38.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
1407+
Part82.LeftSurface = Enum.SurfaceType.Weld
1408-
Part38.Color = Color3.new(0.427451, 0.431373, 0.423529)
1408+
1409-
Part39.Name = "Smooth Block Model"
1409+
1410-
Part39.Parent = Model1
1410+
Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
1411-
Part39.BrickColor = BrickColor.new("Bright red")
1411+
Part82.Position = Vector3.new(-67, 1.79999995, 36.5999985)
1412-
Part39.Transparency = 0.40000000596046
1412+
Part82.Orientation = Vector3.new(0, 90, 90)
1413-
Part39.Rotation = Vector3.new(0, -90, 0)
1413+
Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
1414
Part83.Name = "The script is here..."
1415-
Part39.Locked = true
1415+
Part83.Parent = Model78
1416-
Part39.Size = Vector3.new(1, 1.20000005, 1)
1416+
Part83.BrickColor = BrickColor.new("Dark stone grey")
1417-
Part39.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1417+
Part83.Rotation = Vector3.new(90, 90, 0)
1418-
Part39.BackSurface = Enum.SurfaceType.Weld
1418+
Part83.Anchored = true
1419-
Part39.LeftSurface = Enum.SurfaceType.Weld
1419+
Part83.FormFactor = Enum.FormFactor.Plate
1420-
Part39.RightSurface = Enum.SurfaceType.Weld
1420+
Part83.Size = Vector3.new(1, 1.20000005, 12)
1421-
Part39.TopSurface = Enum.SurfaceType.Weld
1421+
Part83.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
1422-
Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
1422+
Part83.BackSurface = Enum.SurfaceType.Weld
1423-
Part39.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
1423+
Part83.BottomSurface = Enum.SurfaceType.Weld
1424-
Part39.Orientation = Vector3.new(0, -90, 0)
1424+
Part83.FrontSurface = Enum.SurfaceType.Weld
1425-
Part39.Color = Color3.new(0.768628, 0.156863, 0.109804)
1425+
Part83.LeftSurface = Enum.SurfaceType.Weld
1426-
Script40.Parent = Part39
1426+
Part83.RightSurface = Enum.SurfaceType.Weld
1427-
table.insert(cors,sandbox(Script40,function()
1427+
Part83.TopSurface = Enum.SurfaceType.Weld
1428
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
1429
Part83.Position = Vector3.new(-67, 10.0000019, 36.5999985)
1430
Part83.Orientation = Vector3.new(0, 90, 90)
1431
Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
1432
Part84.Name = "The script is here..."
1433
Part84.Parent = Model78
1434
Part84.BrickColor = BrickColor.new("Dark stone grey")
1435
Part84.Rotation = Vector3.new(90, 0, 0)
1436
Part84.Anchored = true
1437
Part84.FormFactor = Enum.FormFactor.Plate
1438
Part84.Size = Vector3.new(1, 1.20000005, 7)
1439
Part84.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
1440
Part84.BackSurface = Enum.SurfaceType.Weld
1441
Part84.BottomSurface = Enum.SurfaceType.Weld
1442
Part84.FrontSurface = Enum.SurfaceType.Weld
1443
Part84.LeftSurface = Enum.SurfaceType.Weld
1444
Part84.RightSurface = Enum.SurfaceType.Weld
1445
Part84.TopSurface = Enum.SurfaceType.Weld
1446
Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
1447
Part84.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
1448
Part84.Orientation = Vector3.new(90, 0, 0)
1449
Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
1450
Part85.Name = "Smooth Block Model"
1451
Part85.Parent = Model63
1452
Part85.BrickColor = BrickColor.new("Dark stone grey")
1453
Part85.Rotation = Vector3.new(-90, 0, 90)
1454
Part85.Anchored = true
1455
Part85.FormFactor = Enum.FormFactor.Symmetric
1456
Part85.Shape = Enum.PartType.Cylinder
1457
Part85.Size = Vector3.new(1, 1, 1)
1458
Part85.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1459
Part85.BottomSurface = Enum.SurfaceType.Smooth
1460
Part85.LeftSurface = Enum.SurfaceType.Weld
1461
Part85.RightSurface = Enum.SurfaceType.Weld
1462
Part85.TopSurface = Enum.SurfaceType.Smooth
1463
Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
1464
Part85.Position = Vector3.new(-60.5, 7.99999905, 39.5)
1465
Part85.Orientation = Vector3.new(-90, 90, 0)
1466
Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
1467
Part86.Name = "Smooth Block Model"
1468
Part86.Parent = Model63
1469
Part86.BrickColor = BrickColor.new("Dark grey")
1470
Part86.Rotation = Vector3.new(-180, 0, -180)
1471
Part86.Anchored = true
1472
Part86.Size = Vector3.new(1, 1.20000005, 1)
1473
Part86.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1474
Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
1475
Part86.Position = Vector3.new(-60.5, 8.10000038, 40.5)
1476
Part86.Orientation = Vector3.new(0, 180, 0)
1477
Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
1478-
Part41.Name = "Smooth Block Model"
1478+
Part87.Name = "The script is here..."
1479-
Part41.Parent = Model1
1479+
Part87.Parent = Model63
1480-
Part41.BrickColor = BrickColor.new("Dark grey")
1480+
Part87.BrickColor = BrickColor.new("Dark stone grey")
1481
Part87.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
1482-
Part41.Locked = true
1482+
Part87.Anchored = true
1483-
Part41.Size = Vector3.new(2, 1.20000005, 14)
1483+
Part87.FormFactor = Enum.FormFactor.Plate
1484-
Part41.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1484+
Part87.Size = Vector3.new(1, 0.400000006, 5)
1485-
Part41.BackSurface = Enum.SurfaceType.Weld
1485+
Part87.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
1486-
Part41.FrontSurface = Enum.SurfaceType.Weld
1486+
Part87.BackSurface = Enum.SurfaceType.Weld
1487-
Part41.RightSurface = Enum.SurfaceType.Weld
1487+
Part87.BottomSurface = Enum.SurfaceType.Weld
1488-
Part41.TopSurface = Enum.SurfaceType.Weld
1488+
Part87.FrontSurface = Enum.SurfaceType.Weld
1489-
Part41.Color = Color3.new(0.427451, 0.431373, 0.423529)
1489+
Part87.LeftSurface = Enum.SurfaceType.Weld
1490-
Part41.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
1490+
Part87.RightSurface = Enum.SurfaceType.Weld
1491-
Part41.Color = Color3.new(0.427451, 0.431373, 0.423529)
1491+
Part87.TopSurface = Enum.SurfaceType.Weld
1492-
Model42.Name = "Admin Door"
1492+
Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
1493-
Model42.Parent = Model0
1493+
Part87.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
1494-
Model42.PrimaryPart = Part82
1494+
Part87.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
1495-
Model43.Parent = Model42
1495+
Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
1496-
Model43.PrimaryPart = Part47
1496+
Part88.Name = "Smooth Block Model"
1497-
Part44.Name = "Smooth Block Model"
1497+
Part88.Parent = Model63
1498-
Part44.Parent = Model43
1498+
Part88.BrickColor = BrickColor.new("Dark stone grey")
1499-
Part44.BrickColor = BrickColor.new("Dark stone grey")
1499+
Part88.Rotation = Vector3.new(-90, 0, 90)
1500-
Part44.Rotation = Vector3.new(-180, -90, 0)
1500+
1501
Part88.FormFactor = Enum.FormFactor.Symmetric
1502-
Part44.Locked = true
1502+
Part88.Shape = Enum.PartType.Cylinder
1503-
Part44.FormFactor = Enum.FormFactor.Symmetric
1503+
Part88.Size = Vector3.new(1, 1, 1)
1504-
Part44.Shape = Enum.PartType.Cylinder
1504+
Part88.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1505-
Part44.Size = Vector3.new(1, 1, 1)
1505+
1506-
Part44.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
1506+
Part88.LeftSurface = Enum.SurfaceType.Weld
1507
Part88.RightSurface = Enum.SurfaceType.Weld
1508-
Part44.LeftSurface = Enum.SurfaceType.Weld
1508+
1509-
Part44.RightSurface = Enum.SurfaceType.Weld
1509+
Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
1510
Part88.Position = Vector3.new(-60.5, 7.99999905, 37.5)
1511-
Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
1511+
Part88.Orientation = Vector3.new(-90, 90, 0)
1512-
Part44.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
1512+
Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
1513-
Part44.Orientation = Vector3.new(0, -90, 180)
1513+
Part89.Name = "Smooth Block Model"
1514-
Part44.Color = Color3.new(0.388235, 0.372549, 0.384314)
1514+
Part89.Parent = Model63
1515-
Part45.Name = "Smooth Block Model"
1515+
Part89.BrickColor = BrickColor.new("Dark stone grey")
1516-
Part45.Parent = Model43
1516+
Part89.Rotation = Vector3.new(0, 0, -180)
1517-
Part45.BrickColor = BrickColor.new("Dark grey")
1517+
Part89.Anchored = true
1518-
Part45.Rotation = Vector3.new(0, 90, 0)
1518+
Part89.FormFactor = Enum.FormFactor.Symmetric
1519
Part89.Shape = Enum.PartType.Cylinder
1520-
Part45.Locked = true
1520+
Part89.Size = Vector3.new(1, 1, 1)
1521-
Part45.Size = Vector3.new(1, 1.20000005, 1)
1521+
Part89.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
1522-
Part45.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1522+
Part89.BottomSurface = Enum.SurfaceType.Hinge
1523-
Part45.Color = Color3.new(0.427451, 0.431373, 0.423529)
1523+
Part89.LeftSurface = Enum.SurfaceType.Weld
1524-
Part45.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
1524+
Part89.RightSurface = Enum.SurfaceType.Weld
1525-
Part45.Orientation = Vector3.new(0, 90, 0)
1525+
Part89.TopSurface = Enum.SurfaceType.Smooth
1526-
Part45.Color = Color3.new(0.427451, 0.431373, 0.423529)
1526+
Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
1527-
Part46.Name = "Smooth Block Model"
1527+
Part89.Position = Vector3.new(-59.5, 7.99999905, 40.5)
1528-
Part46.Parent = Model43
1528+
Part89.Orientation = Vector3.new(0, 0, 180)
1529-
Part46.BrickColor = BrickColor.new("Dark stone grey")
1529+
Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
1530-
Part46.Rotation = Vector3.new(-90, 0, 0)
1530+
Part90.Name = "Smooth Block Model"
1531
Part90.Parent = Model63
1532-
Part46.Locked = true
1532+
Part90.BrickColor = BrickColor.new("Dark stone grey")
1533-
Part46.FormFactor = Enum.FormFactor.Symmetric
1533+
Part90.Rotation = Vector3.new(-90, 0, 90)
1534-
Part46.Shape = Enum.PartType.Cylinder
1534+
Part90.Anchored = true
1535-
Part46.Size = Vector3.new(1, 1, 1)
1535+
Part90.FormFactor = Enum.FormFactor.Symmetric
1536-
Part46.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
1536+
Part90.Shape = Enum.PartType.Cylinder
1537
Part90.Size = Vector3.new(1, 1, 1)
1538-
Part46.LeftSurface = Enum.SurfaceType.Weld
1538+
Part90.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1539-
Part46.RightSurface = Enum.SurfaceType.Weld
1539+
Part90.BottomSurface = Enum.SurfaceType.Smooth
1540
Part90.LeftSurface = Enum.SurfaceType.Weld
1541-
Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
1541+
Part90.RightSurface = Enum.SurfaceType.Weld
1542-
Part46.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
1542+
Part90.TopSurface = Enum.SurfaceType.Smooth
1543-
Part46.Orientation = Vector3.new(-90, 0, 0)
1543+
Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
1544-
Part46.Color = Color3.new(0.388235, 0.372549, 0.384314)
1544+
Part90.Position = Vector3.new(-60.5, 7.99999905, 38.5)
1545-
Part47.Name = "Screen"
1545+
Part90.Orientation = Vector3.new(-90, 90, 0)
1546-
Part47.Parent = Model43
1546+
Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
1547-
Part47.BrickColor = BrickColor.new("Black")
1547+
Part91.Name = "Smooth Block Model"
1548-
Part47.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
1548+
Part91.Parent = Model63
1549
Part91.BrickColor = BrickColor.new("Dark stone grey")
1550-
Part47.Locked = true
1550+
Part91.Rotation = Vector3.new(-90, 0, 90)
1551
Part91.Anchored = true
1552-
Part47.Size = Vector3.new(3, 0.400000006, 3)
1552+
Part91.FormFactor = Enum.FormFactor.Symmetric
1553-
Part47.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
1553+
Part91.Shape = Enum.PartType.Cylinder
1554-
Part47.BackSurface = Enum.SurfaceType.Hinge
1554+
Part91.Size = Vector3.new(1, 1, 1)
1555
Part91.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1556
Part91.BottomSurface = Enum.SurfaceType.Smooth
1557-
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1557+
Part91.LeftSurface = Enum.SurfaceType.Weld
1558-
Part47.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
1558+
Part91.RightSurface = Enum.SurfaceType.Weld
1559-
Part47.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
1559+
Part91.TopSurface = Enum.SurfaceType.Smooth
1560-
Part47.Color = Color3.new(0.105882, 0.164706, 0.207843)
1560+
Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
1561-
Decal48.Parent = Part47
1561+
Part91.Position = Vector3.new(-60.5, 7.99999905, 36.5)
1562-
Decal48.Face = Enum.NormalId.Top
1562+
Part91.Orientation = Vector3.new(-90, 90, 0)
1563-
Part49.Name = "The script is here..."
1563+
Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
1564-
Part49.Parent = Model43
1564+
Part92.Name = "Smooth Block Model"
1565-
Part49.BrickColor = BrickColor.new("Dark stone grey")
1565+
Part92.Parent = Model63
1566-
Part49.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
1566+
Part92.BrickColor = BrickColor.new("Dark grey")
1567
Part92.Rotation = Vector3.new(0, 90, 0)
1568-
Part49.Locked = true
1568+
Part92.Anchored = true
1569
Part92.Size = Vector3.new(1, 9.60000038, 16)
1570-
Part49.Size = Vector3.new(1, 0.400000006, 3)
1570+
Part92.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1571-
Part49.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
1571+
Part92.BackSurface = Enum.SurfaceType.Weld
1572
Part92.FrontSurface = Enum.SurfaceType.Weld
1573
Part92.LeftSurface = Enum.SurfaceType.Weld
1574-
Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
1574+
Part92.RightSurface = Enum.SurfaceType.Weld
1575-
Part49.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
1575+
Part92.TopSurface = Enum.SurfaceType.Weld
1576-
Part49.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
1576+
Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
1577-
Part49.Color = Color3.new(0.388235, 0.372549, 0.384314)
1577+
Part92.Position = Vector3.new(-67, 5.29999924, 35.5)
1578-
Part50.Name = "Smooth Block Model"
1578+
Part92.Orientation = Vector3.new(0, 90, 0)
1579-
Part50.Parent = Model42
1579+
Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
1580-
Part50.BrickColor = BrickColor.new("Dark grey")
1580+
Model93.Parent = Model63
1581-
Part50.Rotation = Vector3.new(0, -90, 0)
1581+
Model93.PrimaryPart = Part95
1582
Part94.Name = "The script is here..."
1583-
Part50.Locked = true
1583+
Part94.Parent = Model93
1584-
Part50.Size = Vector3.new(1, 1.20000005, 2)
1584+
Part94.BrickColor = BrickColor.new("Dark stone grey")
1585-
Part50.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1585+
Part94.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1586-
Part50.BackSurface = Enum.SurfaceType.Weld
1586+
Part94.Anchored = true
1587-
Part50.FrontSurface = Enum.SurfaceType.Weld
1587+
Part94.FormFactor = Enum.FormFactor.Plate
1588-
Part50.LeftSurface = Enum.SurfaceType.Weld
1588+
Part94.Size = Vector3.new(1, 0.400000006, 5)
1589-
Part50.Color = Color3.new(0.427451, 0.431373, 0.423529)
1589+
Part94.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
1590-
Part50.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
1590+
Part94.BackSurface = Enum.SurfaceType.Weld
1591-
Part50.Orientation = Vector3.new(0, -90, 0)
1591+
Part94.BottomSurface = Enum.SurfaceType.Weld
1592-
Part50.Color = Color3.new(0.427451, 0.431373, 0.423529)
1592+
Part94.FrontSurface = Enum.SurfaceType.Weld
1593-
Part51.Name = "The script is here..."
1593+
Part94.LeftSurface = Enum.SurfaceType.Weld
1594-
Part51.Parent = Model42
1594+
Part94.RightSurface = Enum.SurfaceType.Weld
1595-
Part51.BrickColor = BrickColor.new("Dark grey")
1595+
Part94.TopSurface = Enum.SurfaceType.Weld
1596-
Part51.Rotation = Vector3.new(0, 90, 0)
1596+
Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
1597
Part94.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
1598-
Part51.Locked = true
1598+
Part94.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1599-
Part51.FormFactor = Enum.FormFactor.Plate
1599+
Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
1600-
Part51.Size = Vector3.new(2, 0.800000012, 2)
1600+
Part95.Name = "The script is here..."
1601-
Part51.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1601+
Part95.Parent = Model93
1602
Part95.BrickColor = BrickColor.new("Dark stone grey")
1603
Part95.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1604-
Part51.Color = Color3.new(0.427451, 0.431373, 0.423529)
1604+
Part95.Anchored = true
1605-
Part51.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
1605+
Part95.FormFactor = Enum.FormFactor.Plate
1606-
Part51.Orientation = Vector3.new(0, 90, 0)
1606+
Part95.Size = Vector3.new(1, 0.400000006, 5)
1607-
Part51.Color = Color3.new(0.427451, 0.431373, 0.423529)
1607+
Part95.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1608-
Part52.Name = "Smooth Block Model"
1608+
Part95.BackSurface = Enum.SurfaceType.Weld
1609-
Part52.Parent = Model42
1609+
Part95.BottomSurface = Enum.SurfaceType.Weld
1610-
Part52.BrickColor = BrickColor.new("Dark grey")
1610+
Part95.FrontSurface = Enum.SurfaceType.Weld
1611-
Part52.Rotation = Vector3.new(0, -90, 0)
1611+
Part95.LeftSurface = Enum.SurfaceType.Weld
1612-
Part52.Anchored = true
1612+
Part95.RightSurface = Enum.SurfaceType.Weld
1613-
Part52.Locked = true
1613+
Part95.TopSurface = Enum.SurfaceType.Weld
1614-
Part52.Size = Vector3.new(1, 1.20000005, 2)
1614+
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
1615-
Part52.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1615+
Part95.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
1616-
Part52.BackSurface = Enum.SurfaceType.Weld
1616+
Part95.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1617-
Part52.FrontSurface = Enum.SurfaceType.Weld
1617+
Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
1618-
Part52.LeftSurface = Enum.SurfaceType.Weld
1618+
Part96.Name = "Smooth Block Model"
1619-
Part52.Color = Color3.new(0.427451, 0.431373, 0.423529)
1619+
Part96.Parent = Model93
1620-
Part52.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
1620+
Part96.BrickColor = BrickColor.new("Black")
1621-
Part52.Orientation = Vector3.new(0, -90, 0)
1621+
Part96.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
1622-
Part52.Color = Color3.new(0.427451, 0.431373, 0.423529)
1622+
Part96.Anchored = true
1623-
Model53.Name = "edit"
1623+
Part96.Size = Vector3.new(5, 4.80000019, 1)
1624-
Model53.Parent = Model42
1624+
Part96.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
1625-
Model53.PrimaryPart = Part54
1625+
Part96.FrontSurface = Enum.SurfaceType.Weld
1626-
Part54.Name = "edit this script"
1626+
Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
1627-
Part54.Parent = Model53
1627+
Part96.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
1628-
Part54.BrickColor = BrickColor.new("Dark grey")
1628+
Part96.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
1629-
Part54.Rotation = Vector3.new(-180, 0, -180)
1629+
Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
1630-
Part54.Anchored = true
1630+
Texture97.Name = "matrix"
1631-
Part54.Locked = true
1631+
Texture97.Parent = Part96
1632-
Part54.FormFactor = Enum.FormFactor.Plate
1632+
Texture97.StudsPerTileU = 5
1633-
Part54.Size = Vector3.new(8, 0.400000006, 2)
1633+
Texture97.StudsPerTileV = 5
1634-
Part54.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1634+
Part98.Name = "The script is here..."
1635-
Part54.BottomSurface = Enum.SurfaceType.Smooth
1635+
Part98.Parent = Model93
1636-
Part54.TopSurface = Enum.SurfaceType.Smooth
1636+
Part98.BrickColor = BrickColor.new("Dark stone grey")
1637-
Part54.Color = Color3.new(0.427451, 0.431373, 0.423529)
1637+
Part98.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
1638-
Part54.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
1638+
Part98.Anchored = true
1639-
Part54.Orientation = Vector3.new(0, 180, 0)
1639+
Part98.FormFactor = Enum.FormFactor.Plate
1640-
Part54.Color = Color3.new(0.427451, 0.431373, 0.423529)
1640+
Part98.Size = Vector3.new(1, 0.400000006, 5)
1641-
Script55.Name = "edit me"
1641+
Part98.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
1642-
Script55.Parent = Part54
1642+
Part98.BackSurface = Enum.SurfaceType.Weld
1643-
table.insert(cors,sandbox(Script55,function()
1643+
Part98.BottomSurface = Enum.SurfaceType.Hinge
1644-
permission = {"firebudgy","Memo1332","seth173498","TiresomePro","stommmDev","Candy_Crazed","2003boobear"} -- just copy and paste the ???'s as many names as needed
1644+
Part98.FrontSurface = Enum.SurfaceType.Weld
1645
Part98.LeftSurface = Enum.SurfaceType.Weld
1646
Part98.RightSurface = Enum.SurfaceType.Weld
1647
Part98.TopSurface = Enum.SurfaceType.Weld
1648
Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
1649
Part98.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
1650
Part98.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
1651
Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
1652
Part99.Name = "The script is here..."
1653
Part99.Parent = Model93
1654
Part99.BrickColor = BrickColor.new("Dark stone grey")
1655
Part99.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
1656
Part99.Anchored = true
1657
Part99.FormFactor = Enum.FormFactor.Plate
1658
Part99.Size = Vector3.new(1, 0.400000006, 5)
1659
Part99.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
1660
Part99.BackSurface = Enum.SurfaceType.Weld
1661
Part99.BottomSurface = Enum.SurfaceType.Weld
1662
Part99.FrontSurface = Enum.SurfaceType.Weld
1663
Part99.LeftSurface = Enum.SurfaceType.Weld
1664
Part99.RightSurface = Enum.SurfaceType.Weld
1665
Part99.TopSurface = Enum.SurfaceType.Weld
1666
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
1667
Part99.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
1668
Part99.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
1669
Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
1670
Model100.Parent = Model63
1671
Model100.PrimaryPart = Part112
1672
Part101.Name = "Smooth Block Model"
1673
Part101.Parent = Model100
1674
Part101.BrickColor = BrickColor.new("Dark stone grey")
1675
Part101.Rotation = Vector3.new(-90, 0, 90)
1676
Part101.Anchored = true
1677
Part101.FormFactor = Enum.FormFactor.Symmetric
1678
Part101.Shape = Enum.PartType.Cylinder
1679
Part101.Size = Vector3.new(1, 1, 1)
1680
Part101.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1681
Part101.BottomSurface = Enum.SurfaceType.Smooth
1682
Part101.LeftSurface = Enum.SurfaceType.Weld
1683
Part101.RightSurface = Enum.SurfaceType.Weld
1684
Part101.TopSurface = Enum.SurfaceType.Smooth
1685
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1686
Part101.Position = Vector3.new(-59.5, 15.0000019, 37.5)
1687
Part101.Orientation = Vector3.new(-90, 90, 0)
1688
Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
1689
Part102.Name = "Smooth Block Model"
1690
Part102.Parent = Model100
1691
Part102.BrickColor = BrickColor.new("Dark stone grey")
1692
Part102.Rotation = Vector3.new(-90, 0, 90)
1693
Part102.Anchored = true
1694
Part102.FormFactor = Enum.FormFactor.Symmetric
1695
Part102.Shape = Enum.PartType.Cylinder
1696
Part102.Size = Vector3.new(1, 1, 1)
1697
Part102.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
1698
Part102.BottomSurface = Enum.SurfaceType.Smooth
1699
Part102.LeftSurface = Enum.SurfaceType.Weld
1700
Part102.RightSurface = Enum.SurfaceType.Weld
1701
Part102.TopSurface = Enum.SurfaceType.Smooth
1702
Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
1703
Part102.Position = Vector3.new(-59.5, 15.0000019, 38.5)
1704
Part102.Orientation = Vector3.new(-90, 90, 0)
1705
Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
1706-
Part56.Name = "Door"
1706+
Part103.Name = "Smooth Block Model"
1707-
Part56.Parent = Model53
1707+
Part103.Parent = Model100
1708-
Part56.Rotation = Vector3.new(-180, 0, -180)
1708+
Part103.BrickColor = BrickColor.new("Dark grey")
1709-
Part56.Anchored = true
1709+
Part103.Rotation = Vector3.new(0, -90, 0)
1710-
Part56.Locked = true
1710+
1711-
Part56.Size = Vector3.new(1, 8.40000057, 6)
1711+
Part103.Size = Vector3.new(1, 1.20000005, 1)
1712-
Part56.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1712+
Part103.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1713-
Part56.BottomSurface = Enum.SurfaceType.Smooth
1713+
Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
1714-
Part56.LeftSurface = Enum.SurfaceType.Weld
1714+
Part103.Position = Vector3.new(-59.5, 15.1000004, 39.5)
1715-
Part56.RightSurface = Enum.SurfaceType.Weld
1715+
Part103.Orientation = Vector3.new(0, -90, 0)
1716-
Part56.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
1716+
Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
1717-
Part56.Orientation = Vector3.new(0, 180, 0)
1717+
Part104.Name = "Smooth Block Model"
1718-
Model57.Name = "Botton"
1718+
Part104.Parent = Model100
1719-
Model57.Parent = Model53
1719+
Part104.BrickColor = BrickColor.new("Dark grey")
1720-
Model57.PrimaryPart = Part58
1720+
Part104.Rotation = Vector3.new(0, -90, 0)
1721-
Part58.Name = "Scanner"
1721+
Part104.Anchored = true
1722-
Part58.Parent = Model57
1722+
Part104.Size = Vector3.new(1, 1.20000005, 1)
1723-
Part58.BrickColor = BrickColor.new("Bright red")
1723+
Part104.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1724-
Part58.Transparency = 1
1724+
Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
1725-
Part58.Rotation = Vector3.new(0, 90, 0)
1725+
Part104.Position = Vector3.new(-59.5, 15.1000004, 36.5)
1726
Part104.Orientation = Vector3.new(0, -90, 0)
1727-
Part58.CanCollide = false
1727+
Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
1728-
Part58.Locked = true
1728+
Part105.Name = "Smooth Block Model"
1729-
Part58.Size = Vector3.new(1, 1.20000005, 3)
1729+
Part105.Parent = Model100
1730-
Part58.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1730+
Part105.BrickColor = BrickColor.new("Dark stone grey")
1731
Part105.Rotation = Vector3.new(180, 90, 0)
1732
Part105.Anchored = true
1733-
Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
1733+
Part105.FormFactor = Enum.FormFactor.Symmetric
1734-
Part58.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
1734+
Part105.Shape = Enum.PartType.Cylinder
1735-
Part58.Orientation = Vector3.new(0, 90, 0)
1735+
Part105.Size = Vector3.new(1, 1, 1)
1736-
Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
1736+
Part105.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
1737-
Part59.Name = "Smooth Block Model"
1737+
1738-
Part59.Parent = Model57
1738+
Part105.LeftSurface = Enum.SurfaceType.Weld
1739-
Part59.BrickColor = BrickColor.new("Grey")
1739+
Part105.RightSurface = Enum.SurfaceType.Weld
1740-
Part59.Rotation = Vector3.new(0, 90, 0)
1740+
1741-
Part59.Anchored = true
1741+
Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
1742-
Part59.Locked = true
1742+
Part105.Position = Vector3.new(-59.5, 15.0000019, 40.5)
1743-
Part59.Size = Vector3.new(2, 1.20000005, 1)
1743+
Part105.Orientation = Vector3.new(0, 90, 180)
1744-
Part59.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1744+
Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
1745-
Part59.BottomSurface = Enum.SurfaceType.Smooth
1745+
Part106.Name = "Smooth Block Model"
1746-
Part59.TopSurface = Enum.SurfaceType.Smooth
1746+
Part106.Parent = Model100
1747-
Part59.Color = Color3.new(0.631373, 0.647059, 0.635294)
1747+
Part106.BrickColor = BrickColor.new("Dark stone grey")
1748-
Part59.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
1748+
Part106.Rotation = Vector3.new(180, 0, 90)
1749-
Part59.Orientation = Vector3.new(0, 90, 0)
1749+
1750-
Part59.Color = Color3.new(0.631373, 0.647059, 0.635294)
1750+
Part106.FormFactor = Enum.FormFactor.Symmetric
1751-
Part60.Name = "Smooth Block Model"
1751+
Part106.Shape = Enum.PartType.Cylinder
1752-
Part60.Parent = Model57
1752+
Part106.Size = Vector3.new(1, 1, 1)
1753-
Part60.BrickColor = BrickColor.new("Grey")
1753+
Part106.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1754-
Part60.Rotation = Vector3.new(0, 90, 0)
1754+
1755-
Part60.Anchored = true
1755+
Part106.LeftSurface = Enum.SurfaceType.Weld
1756-
Part60.Locked = true
1756+
Part106.RightSurface = Enum.SurfaceType.Weld
1757-
Part60.Size = Vector3.new(1, 4.80000019, 1)
1757+
1758-
Part60.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1758+
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
1759-
Part60.BottomSurface = Enum.SurfaceType.Smooth
1759+
Part106.Position = Vector3.new(-59.5, 14.0000019, 36.5)
1760-
Part60.TopSurface = Enum.SurfaceType.Smooth
1760+
Part106.Orientation = Vector3.new(0, -180, -90)
1761-
Part60.Color = Color3.new(0.631373, 0.647059, 0.635294)
1761+
Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
1762-
Part60.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
1762+
Part107.Name = "Smooth Block Model"
1763-
Part60.Orientation = Vector3.new(0, 90, 0)
1763+
Part107.Parent = Model100
1764-
Part60.Color = Color3.new(0.631373, 0.647059, 0.635294)
1764+
Part107.BrickColor = BrickColor.new("Dark grey")
1765-
Part61.Name = "Light"
1765+
Part107.Rotation = Vector3.new(-180, 0, -180)
1766-
Part61.Parent = Model57
1766+
1767-
Part61.BrickColor = BrickColor.new("White")
1767+
Part107.Size = Vector3.new(1, 1.20000005, 1)
1768-
Part61.Rotation = Vector3.new(0, 90, 0)
1768+
Part107.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1769-
Part61.Anchored = true
1769+
Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
1770-
Part61.Locked = true
1770+
Part107.Position = Vector3.new(-59.5, 12.8999996, 36.5)
1771-
Part61.Size = Vector3.new(2, 2.4000001, 1)
1771+
Part107.Orientation = Vector3.new(0, 180, 0)
1772-
Part61.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1772+
Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
1773-
Part61.BottomSurface = Enum.SurfaceType.Smooth
1773+
Part108.Name = "Smooth Block Model"
1774-
Part61.TopSurface = Enum.SurfaceType.Smooth
1774+
Part108.Parent = Model100
1775-
Part61.Color = Color3.new(0.94902, 0.952941, 0.952941)
1775+
Part108.BrickColor = BrickColor.new("Dark stone grey")
1776-
Part61.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
1776+
Part108.Rotation = Vector3.new(180, 0, 90)
1777-
Part61.Orientation = Vector3.new(0, 90, 0)
1777+
Part108.Anchored = true
1778-
Part61.Color = Color3.new(0.94902, 0.952941, 0.952941)
1778+
Part108.FormFactor = Enum.FormFactor.Symmetric
1779-
Part62.Name = "Smooth Block Model"
1779+
Part108.Shape = Enum.PartType.Cylinder
1780-
Part62.Parent = Model57
1780+
Part108.Size = Vector3.new(1, 1, 1)
1781-
Part62.BrickColor = BrickColor.new("Grey")
1781+
Part108.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1782-
Part62.Rotation = Vector3.new(0, 90, 0)
1782+
Part108.BottomSurface = Enum.SurfaceType.Smooth
1783-
Part62.Anchored = true
1783+
Part108.LeftSurface = Enum.SurfaceType.Weld
1784-
Part62.Locked = true
1784+
Part108.RightSurface = Enum.SurfaceType.Weld
1785-
Part62.Size = Vector3.new(2, 1.20000005, 1)
1785+
Part108.TopSurface = Enum.SurfaceType.Smooth
1786-
Part62.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1786+
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1787-
Part62.BottomSurface = Enum.SurfaceType.Smooth
1787+
Part108.Position = Vector3.new(-59.5, 11.8000002, 36.5)
1788-
Part62.TopSurface = Enum.SurfaceType.Smooth
1788+
Part108.Orientation = Vector3.new(0, -180, -90)
1789-
Part62.Color = Color3.new(0.631373, 0.647059, 0.635294)
1789+
Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
1790-
Part62.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
1790+
Part109.Name = "Smooth Block Model"
1791-
Part62.Orientation = Vector3.new(0, 90, 0)
1791+
Part109.Parent = Model100
1792-
Part62.Color = Color3.new(0.631373, 0.647059, 0.635294)
1792+
Part109.BrickColor = BrickColor.new("Dark stone grey")
1793-
Part63.Name = "Smooth Block Model"
1793+
Part109.Rotation = Vector3.new(180, 0, 90)
1794-
Part63.Parent = Model57
1794+
Part109.Anchored = true
1795-
Part63.BrickColor = BrickColor.new("Grey")
1795+
Part109.FormFactor = Enum.FormFactor.Symmetric
1796-
Part63.Rotation = Vector3.new(0, 90, 0)
1796+
Part109.Shape = Enum.PartType.Cylinder
1797-
Part63.Anchored = true
1797+
Part109.Size = Vector3.new(1, 1, 1)
1798-
Part63.Locked = true
1798+
Part109.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1799-
Part63.Size = Vector3.new(1, 4.80000019, 1)
1799+
Part109.BottomSurface = Enum.SurfaceType.Smooth
1800-
Part63.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
1800+
Part109.LeftSurface = Enum.SurfaceType.Weld
1801-
Part63.BottomSurface = Enum.SurfaceType.Smooth
1801+
Part109.RightSurface = Enum.SurfaceType.Weld
1802-
Part63.TopSurface = Enum.SurfaceType.Smooth
1802+
Part109.TopSurface = Enum.SurfaceType.Smooth
1803-
Part63.Color = Color3.new(0.631373, 0.647059, 0.635294)
1803+
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1804-
Part63.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
1804+
Part109.Position = Vector3.new(-59.5, 10.8000002, 36.5)
1805-
Part63.Orientation = Vector3.new(0, 90, 0)
1805+
Part109.Orientation = Vector3.new(0, -180, -90)
1806-
Part63.Color = Color3.new(0.631373, 0.647059, 0.635294)
1806+
Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
1807-
Part64.Name = "Button"
1807+
1808-
Part64.Parent = Model42
1808+
Part110.Parent = Model100
1809-
Part64.BrickColor = BrickColor.new("Black")
1809+
1810-
Part64.Rotation = Vector3.new(0, -90, 0)
1810+
Part110.Rotation = Vector3.new(180, 0, 90)
1811-
Part64.Anchored = true
1811+
1812-
Part64.Locked = true
1812+
Part110.FormFactor = Enum.FormFactor.Symmetric
1813-
Part64.FormFactor = Enum.FormFactor.Symmetric
1813+
Part110.Shape = Enum.PartType.Cylinder
1814-
Part64.Size = Vector3.new(2, 2, 1)
1814+
Part110.Size = Vector3.new(1, 1, 1)
1815-
Part64.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1815+
Part110.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1816-
Part64.TopSurface = Enum.SurfaceType.Weld
1816+
Part110.BottomSurface = Enum.SurfaceType.Smooth
1817-
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1817+
1818-
Part64.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
1818+
1819-
Part64.Orientation = Vector3.new(0, -90, 0)
1819+
Part110.TopSurface = Enum.SurfaceType.Smooth
1820-
Part64.Color = Color3.new(0.105882, 0.164706, 0.207843)
1820+
1821-
Decal65.Name = "keypad"
1821+
Part110.Position = Vector3.new(-59.5, 9.80000019, 36.5)
1822-
Decal65.Parent = Part64
1822+
Part110.Orientation = Vector3.new(0, -180, -90)
1823-
Part66.Name = "Smooth Block Model"
1823+
1824-
Part66.Parent = Model42
1824+
Model111.Parent = Model100
1825-
Part66.BrickColor = BrickColor.new("Dark grey")
1825+
Model111.PrimaryPart = Part112
1826-
Part66.Locked = true
1826+
Part112.Name = "The script is here..."
1827-
Part66.Size = Vector3.new(2, 7.20000029, 4)
1827+
Part112.Parent = Model111
1828-
Part66.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
1828+
1829
Part112.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
1830
Part112.Anchored = true
1831-
Part66.Color = Color3.new(0.427451, 0.431373, 0.423529)
1831+
Part112.FormFactor = Enum.FormFactor.Plate
1832-
Part66.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
1832+
Part112.Size = Vector3.new(1, 0.400000006, 5)
1833-
Part66.Color = Color3.new(0.427451, 0.431373, 0.423529)
1833+
Part112.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
1834-
Model67.Parent = Model42
1834+
1835-
Model67.PrimaryPart = Part71
1835+
1836
Part112.FrontSurface = Enum.SurfaceType.Weld
1837-
Part68.Parent = Model67
1837+
1838-
Part68.BrickColor = BrickColor.new("Dark stone grey")
1838+
1839-
Part68.Rotation = Vector3.new(180, 90, 0)
1839+
1840
Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
1841-
Part68.Locked = true
1841+
Part112.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
1842-
Part68.FormFactor = Enum.FormFactor.Symmetric
1842+
Part112.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
1843-
Part68.Shape = Enum.PartType.Cylinder
1843+
1844-
Part68.Size = Vector3.new(1, 1, 1)
1844+
Model113.Parent = Model111
1845-
Part68.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
1845+
Model113.PrimaryPart = Part114
1846-
Part68.BottomSurface = Enum.SurfaceType.Smooth
1846+
1847-
Part68.LeftSurface = Enum.SurfaceType.Weld
1847+
Part114.Parent = Model113
1848-
Part68.RightSurface = Enum.SurfaceType.Weld
1848+
Part114.BrickColor = BrickColor.new("Black")
1849-
Part68.TopSurface = Enum.SurfaceType.Smooth
1849+
Part114.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
1850-
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1850+
1851-
Part68.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
1851+
Part114.Size = Vector3.new(5, 4.80000019, 1)
1852-
Part68.Orientation = Vector3.new(0, 90, 180)
1852+
Part114.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
1853-
Part68.Color = Color3.new(0.388235, 0.372549, 0.384314)
1853+
1854-
Part69.Name = "Smooth Block Model"
1854+
Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
1855-
Part69.Parent = Model67
1855+
Part114.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
1856-
Part69.BrickColor = BrickColor.new("Dark grey")
1856+
Part114.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
1857-
Part69.Rotation = Vector3.new(0, -90, 0)
1857+
Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
1858-
Part69.Anchored = true
1858+
Texture115.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
1859-
Part69.Locked = true
1859+
Texture115.Parent = Part114
1860-
Part69.Size = Vector3.new(1, 1.20000005, 1)
1860+
Texture115.StudsPerTileU = 5
1861-
Part69.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1861+
Texture115.StudsPerTileV = 5
1862-
Part69.Color = Color3.new(0.427451, 0.431373, 0.423529)
1862+
Part116.Name = "The script is here..."
1863-
Part69.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
1863+
Part116.Parent = Model113
1864-
Part69.Orientation = Vector3.new(0, -90, 0)
1864+
Part116.BrickColor = BrickColor.new("Dark stone grey")
1865-
Part69.Color = Color3.new(0.427451, 0.431373, 0.423529)
1865+
Part116.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
1866-
Part70.Name = "Smooth Block Model"
1866+
1867-
Part70.Parent = Model67
1867+
1868
Part116.Size = Vector3.new(1, 0.400000006, 5)
1869-
Part70.Rotation = Vector3.new(-90, 0, -180)
1869+
Part116.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
1870
Part116.BackSurface = Enum.SurfaceType.Weld
1871-
Part70.Locked = true
1871+
1872-
Part70.FormFactor = Enum.FormFactor.Symmetric
1872+
Part116.FrontSurface = Enum.SurfaceType.Weld
1873-
Part70.Shape = Enum.PartType.Cylinder
1873+
Part116.LeftSurface = Enum.SurfaceType.Weld
1874-
Part70.Size = Vector3.new(1, 1, 1)
1874+
Part116.RightSurface = Enum.SurfaceType.Weld
1875-
Part70.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
1875+
1876-
Part70.BottomSurface = Enum.SurfaceType.Smooth
1876+
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
1877
Part116.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
1878
Part116.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
1879-
Part70.TopSurface = Enum.SurfaceType.Smooth
1879+
Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
1880
Part117.Name = "The script is here..."
1881-
Part70.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
1881+
Part117.Parent = Model113
1882-
Part70.Orientation = Vector3.new(-90, -180, 0)
1882+
Part117.BrickColor = BrickColor.new("Dark stone grey")
1883
Part117.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
1884-
Part71.Name = "Screen"
1884+
Part117.Anchored = true
1885-
Part71.Parent = Model67
1885+
Part117.FormFactor = Enum.FormFactor.Plate
1886-
Part71.BrickColor = BrickColor.new("Black")
1886+
Part117.Size = Vector3.new(1, 0.400000006, 5)
1887-
Part71.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
1887+
Part117.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
1888
Part117.BackSurface = Enum.SurfaceType.Weld
1889-
Part71.Locked = true
1889+
Part117.BottomSurface = Enum.SurfaceType.Weld
1890
Part117.FrontSurface = Enum.SurfaceType.Weld
1891-
Part71.Size = Vector3.new(3, 0.400000006, 3)
1891+
Part117.LeftSurface = Enum.SurfaceType.Weld
1892-
Part71.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
1892+
Part117.RightSurface = Enum.SurfaceType.Weld
1893-
Part71.BackSurface = Enum.SurfaceType.Hinge
1893+
Part117.TopSurface = Enum.SurfaceType.Weld
1894-
Part71.BottomSurface = Enum.SurfaceType.Smooth
1894+
Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
1895-
Part71.TopSurface = Enum.SurfaceType.Smooth
1895+
Part117.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
1896-
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1896+
Part117.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
1897-
Part71.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
1897+
Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
1898-
Part71.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
1898+
Part118.Name = "The script is here..."
1899-
Part71.Color = Color3.new(0.105882, 0.164706, 0.207843)
1899+
Part118.Parent = Model113
1900-
Decal72.Parent = Part71
1900+
Part118.BrickColor = BrickColor.new("Dark stone grey")
1901-
Decal72.Face = Enum.NormalId.Top
1901+
Part118.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
1902-
Part73.Name = "The script is here..."
1902+
Part118.Anchored = true
1903-
Part73.Parent = Model67
1903+
Part118.FormFactor = Enum.FormFactor.Plate
1904
Part118.Size = Vector3.new(1, 0.400000006, 5)
1905-
Part73.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
1905+
Part118.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
1906
Part118.BackSurface = Enum.SurfaceType.Weld
1907-
Part73.Locked = true
1907+
Part118.BottomSurface = Enum.SurfaceType.Hinge
1908-
Part73.FormFactor = Enum.FormFactor.Plate
1908+
Part118.FrontSurface = Enum.SurfaceType.Weld
1909-
Part73.Size = Vector3.new(1, 0.400000006, 3)
1909+
Part118.LeftSurface = Enum.SurfaceType.Weld
1910-
Part73.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
1910+
Part118.RightSurface = Enum.SurfaceType.Weld
1911
Part118.TopSurface = Enum.SurfaceType.Weld
1912
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
1913
Part118.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
1914-
Part73.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
1914+
Part118.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
1915-
Part73.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
1915+
Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
1916
Part119.Name = "Smooth Block Model"
1917
Part119.Parent = Model63
1918-
Part74.Parent = Model42
1918+
Part119.BrickColor = BrickColor.new("Black")
1919-
Part74.BrickColor = BrickColor.new("Dark grey")
1919+
Part119.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
1920-
Part74.Rotation = Vector3.new(-180, 0, -180)
1920+
1921
Part119.Size = Vector3.new(5, 4.80000019, 1)
1922-
Part74.Locked = true
1922+
Part119.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
1923-
Part74.Size = Vector3.new(1, 1.20000005, 2)
1923+
1924-
Part74.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
1924+
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
1925-
Part74.BackSurface = Enum.SurfaceType.Weld
1925+
Part119.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
1926-
Part74.FrontSurface = Enum.SurfaceType.Weld
1926+
Part119.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
1927
Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
1928
Texture120.Name = "sheild10"
1929-
Part74.TopSurface = Enum.SurfaceType.Weld
1929+
Texture120.Parent = Part119
1930-
Part74.Color = Color3.new(0.427451, 0.431373, 0.423529)
1930+
Texture120.StudsPerTileU = 5
1931-
Part74.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
1931+
Texture120.StudsPerTileV = 5
1932-
Part74.Orientation = Vector3.new(0, 180, 0)
1932+
Part121.Name = "The script is here..."
1933-
Part74.Color = Color3.new(0.427451, 0.431373, 0.423529)
1933+
Part121.Parent = Model63
1934
Part121.BrickColor = BrickColor.new("Dark stone grey")
1935-
Part75.Parent = Model42
1935+
Part121.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
1936-
Part75.BrickColor = BrickColor.new("Bright green")
1936+
Part121.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
1937-
Part75.Transparency = 0.40000000596046
1937+
Part121.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
1938-
Part75.Rotation = Vector3.new(0, -90, 0)
1938+
Part121.Anchored = true
1939
Part121.FormFactor = Enum.FormFactor.Plate
1940-
Part75.Locked = true
1940+
Part121.Size = Vector3.new(1, 0.400000006, 5)
1941-
Part75.Size = Vector3.new(1, 1.20000005, 1)
1941+
Part121.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
1942-
Part75.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
1942+
Part121.BackSurface = Enum.SurfaceType.Weld
1943-
Part75.BackSurface = Enum.SurfaceType.Weld
1943+
Part121.BottomSurface = Enum.SurfaceType.Weld
1944
Part121.FrontSurface = Enum.SurfaceType.Weld
1945
Part121.LeftSurface = Enum.SurfaceType.Weld
1946-
Part75.TopSurface = Enum.SurfaceType.Weld
1946+
Part121.RightSurface = Enum.SurfaceType.Weld
1947-
Part75.Color = Color3.new(0.294118, 0.592157, 0.294118)
1947+
Part121.TopSurface = Enum.SurfaceType.Weld
1948-
Part75.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
1948+
Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
1949-
Part75.Orientation = Vector3.new(0, -90, 0)
1949+
Part121.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
1950-
Part75.Color = Color3.new(0.294118, 0.592157, 0.294118)
1950+
Part121.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
1951-
Script76.Parent = Part75
1951+
Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
1952-
table.insert(cors,sandbox(Script76,function()
1952+
Part122.Name = "Smooth Block Model"
1953
Part122.Parent = Model63
1954
Part122.BrickColor = BrickColor.new("Dark stone grey")
1955
Part122.Rotation = Vector3.new(180, 0, 90)
1956
Part122.Anchored = true
1957
Part122.FormFactor = Enum.FormFactor.Symmetric
1958
Part122.Shape = Enum.PartType.Cylinder
1959
Part122.Size = Vector3.new(1, 1, 1)
1960
Part122.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1961
Part122.BottomSurface = Enum.SurfaceType.Smooth
1962
Part122.LeftSurface = Enum.SurfaceType.Weld
1963
Part122.RightSurface = Enum.SurfaceType.Weld
1964
Part122.TopSurface = Enum.SurfaceType.Smooth
1965
Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
1966
Part122.Position = Vector3.new(-74.5, 9.60000038, 36.5)
1967
Part122.Orientation = Vector3.new(0, -180, -90)
1968
Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
1969
Part123.Name = "The script is here..."
1970
Part123.Parent = Model63
1971
Part123.BrickColor = BrickColor.new("Dark stone grey")
1972
Part123.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
1973
Part123.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
1974
Part123.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
1975
Part123.Anchored = true
1976
Part123.FormFactor = Enum.FormFactor.Plate
1977
Part123.Size = Vector3.new(1, 0.400000006, 5)
1978
Part123.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
1979
Part123.BackSurface = Enum.SurfaceType.Weld
1980
Part123.BottomSurface = Enum.SurfaceType.Weld
1981
Part123.FrontSurface = Enum.SurfaceType.Weld
1982
Part123.LeftSurface = Enum.SurfaceType.Weld
1983
Part123.RightSurface = Enum.SurfaceType.Weld
1984
Part123.TopSurface = Enum.SurfaceType.Weld
1985
Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
1986
Part123.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
1987
Part123.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
1988
Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
1989
Part124.Name = "Smooth Block Model"
1990
Part124.Parent = Model63
1991
Part124.BrickColor = BrickColor.new("Dark stone grey")
1992
Part124.Rotation = Vector3.new(180, 0, 90)
1993
Part124.Anchored = true
1994
Part124.FormFactor = Enum.FormFactor.Symmetric
1995
Part124.Shape = Enum.PartType.Cylinder
1996
Part124.Size = Vector3.new(1, 1, 1)
1997
Part124.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
1998
Part124.BottomSurface = Enum.SurfaceType.Smooth
1999
Part124.LeftSurface = Enum.SurfaceType.Weld
2000
Part124.RightSurface = Enum.SurfaceType.Weld
2001
Part124.TopSurface = Enum.SurfaceType.Smooth
2002
Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
2003-
Part77.Name = "Button"
2003+
Part124.Position = Vector3.new(-74.5, 10.6000004, 36.5)
2004-
Part77.Parent = Model42
2004+
Part124.Orientation = Vector3.new(0, -180, -90)
2005-
Part77.BrickColor = BrickColor.new("Black")
2005+
Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
2006-
Part77.Rotation = Vector3.new(0, 90, 0)
2006+
Part125.Name = "The script is here..."
2007
Part125.Parent = Model63
2008-
Part77.Locked = true
2008+
Part125.BrickColor = BrickColor.new("Dark stone grey")
2009
Part125.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
2010-
Part77.Size = Vector3.new(2, 2, 1)
2010+
Part125.Anchored = true
2011-
Part77.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2011+
Part125.FormFactor = Enum.FormFactor.Plate
2012-
Part77.TopSurface = Enum.SurfaceType.Weld
2012+
Part125.Size = Vector3.new(1, 0.400000006, 5)
2013-
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
2013+
Part125.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
2014-
Part77.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
2014+
Part125.BackSurface = Enum.SurfaceType.Weld
2015-
Part77.Orientation = Vector3.new(0, 90, 0)
2015+
Part125.BottomSurface = Enum.SurfaceType.Hinge
2016-
Part77.Color = Color3.new(0.105882, 0.164706, 0.207843)
2016+
Part125.FrontSurface = Enum.SurfaceType.Weld
2017-
Decal78.Name = "keypad"
2017+
Part125.LeftSurface = Enum.SurfaceType.Weld
2018-
Decal78.Parent = Part77
2018+
Part125.RightSurface = Enum.SurfaceType.Weld
2019-
Part79.Name = "Smooth Block Model"
2019+
Part125.TopSurface = Enum.SurfaceType.Weld
2020-
Part79.Parent = Model42
2020+
Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
2021-
Part79.BrickColor = BrickColor.new("Dark grey")
2021+
Part125.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
2022
Part125.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
2023-
Part79.Locked = true
2023+
Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
2024-
Part79.Size = Vector3.new(2, 8.40000057, 4)
2024+
Part126.Name = "Smooth Block Model"
2025-
Part79.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2025+
Part126.Parent = Model63
2026
Part126.BrickColor = BrickColor.new("Dark stone grey")
2027
Part126.Rotation = Vector3.new(180, 90, 0)
2028-
Part79.Color = Color3.new(0.427451, 0.431373, 0.423529)
2028+
Part126.Anchored = true
2029-
Part79.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
2029+
Part126.FormFactor = Enum.FormFactor.Symmetric
2030-
Part79.Color = Color3.new(0.427451, 0.431373, 0.423529)
2030+
Part126.Shape = Enum.PartType.Cylinder
2031
Part126.Size = Vector3.new(1, 1, 1)
2032-
Part80.Parent = Model42
2032+
Part126.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
2033-
Part80.BrickColor = BrickColor.new("Bright red")
2033+
Part126.BottomSurface = Enum.SurfaceType.Smooth
2034-
Part80.Transparency = 0.40000000596046
2034+
Part126.LeftSurface = Enum.SurfaceType.Weld
2035-
Part80.Rotation = Vector3.new(0, -90, 0)
2035+
Part126.RightSurface = Enum.SurfaceType.Weld
2036
Part126.TopSurface = Enum.SurfaceType.Smooth
2037-
Part80.Locked = true
2037+
Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
2038-
Part80.Size = Vector3.new(1, 1.20000005, 1)
2038+
Part126.Position = Vector3.new(-74.5, 14.8000002, 40.5)
2039-
Part80.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2039+
Part126.Orientation = Vector3.new(0, 90, 180)
2040-
Part80.BackSurface = Enum.SurfaceType.Weld
2040+
Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
2041-
Part80.LeftSurface = Enum.SurfaceType.Weld
2041+
Part127.Name = "Smooth Block Model"
2042-
Part80.RightSurface = Enum.SurfaceType.Weld
2042+
Part127.Parent = Model63
2043
Part127.BrickColor = BrickColor.new("Dark stone grey")
2044-
Part80.Color = Color3.new(0.768628, 0.156863, 0.109804)
2044+
Part127.Rotation = Vector3.new(180, 0, 90)
2045-
Part80.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
2045+
2046-
Part80.Orientation = Vector3.new(0, -90, 0)
2046+
Part127.FormFactor = Enum.FormFactor.Symmetric
2047-
Part80.Color = Color3.new(0.768628, 0.156863, 0.109804)
2047+
Part127.Shape = Enum.PartType.Cylinder
2048-
Script81.Parent = Part80
2048+
Part127.Size = Vector3.new(1, 1, 1)
2049-
table.insert(cors,sandbox(Script81,function()
2049+
Part127.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
2050
Part127.BottomSurface = Enum.SurfaceType.Smooth
2051
Part127.LeftSurface = Enum.SurfaceType.Weld
2052
Part127.RightSurface = Enum.SurfaceType.Weld
2053
Part127.TopSurface = Enum.SurfaceType.Smooth
2054
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
2055
Part127.Position = Vector3.new(-74.5, 11.6000004, 36.5)
2056
Part127.Orientation = Vector3.new(0, -180, -90)
2057
Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
2058
Part128.Name = "Smooth Block Model"
2059
Part128.Parent = Model63
2060
Part128.BrickColor = BrickColor.new("Dark grey")
2061
Part128.Rotation = Vector3.new(0, -90, 0)
2062
Part128.Anchored = true
2063
Part128.Size = Vector3.new(1, 1.20000005, 1)
2064
Part128.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2065
Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
2066
Part128.Position = Vector3.new(-74.5, 14.8999996, 39.5)
2067
Part128.Orientation = Vector3.new(0, -90, 0)
2068
Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
2069
Part129.Name = "Smooth Block Model"
2070
Part129.Parent = Model63
2071
Part129.BrickColor = BrickColor.new("Dark grey")
2072
Part129.Rotation = Vector3.new(-180, 0, -180)
2073
Part129.Anchored = true
2074
Part129.Size = Vector3.new(1, 1.20000005, 1)
2075
Part129.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2076
Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
2077
Part129.Position = Vector3.new(-74.5, 12.6999998, 36.5)
2078
Part129.Orientation = Vector3.new(0, 180, 0)
2079
Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
2080
Part130.Name = "Smooth Block Model"
2081
Part130.Parent = Model63
2082
Part130.BrickColor = BrickColor.new("Dark stone grey")
2083
Part130.Rotation = Vector3.new(-90, 0, 90)
2084
Part130.Anchored = true
2085
Part130.FormFactor = Enum.FormFactor.Symmetric
2086
Part130.Shape = Enum.PartType.Cylinder
2087
Part130.Size = Vector3.new(1, 1, 1)
2088
Part130.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
2089
Part130.BottomSurface = Enum.SurfaceType.Smooth
2090
Part130.LeftSurface = Enum.SurfaceType.Weld
2091
Part130.RightSurface = Enum.SurfaceType.Weld
2092
Part130.TopSurface = Enum.SurfaceType.Smooth
2093
Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
2094
Part130.Position = Vector3.new(-74.5, 14.8000002, 38.5)
2095
Part130.Orientation = Vector3.new(-90, 90, 0)
2096
Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
2097
Part131.Name = "Smooth Block Model"
2098
Part131.Parent = Model63
2099
Part131.BrickColor = BrickColor.new("Dark stone grey")
2100-
Part82.Name = "Smooth Block Model"
2100+
Part131.Rotation = Vector3.new(180, 0, 90)
2101-
Part82.Parent = Model42
2101+
Part131.Anchored = true
2102-
Part82.BrickColor = BrickColor.new("Dark grey")
2102+
Part131.FormFactor = Enum.FormFactor.Symmetric
2103
Part131.Shape = Enum.PartType.Cylinder
2104-
Part82.Locked = true
2104+
Part131.Size = Vector3.new(1, 1, 1)
2105-
Part82.Size = Vector3.new(2, 1.20000005, 14)
2105+
Part131.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
2106-
Part82.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2106+
Part131.BottomSurface = Enum.SurfaceType.Smooth
2107
Part131.LeftSurface = Enum.SurfaceType.Weld
2108
Part131.RightSurface = Enum.SurfaceType.Weld
2109
Part131.TopSurface = Enum.SurfaceType.Smooth
2110
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
2111-
Part82.Color = Color3.new(0.427451, 0.431373, 0.423529)
2111+
Part131.Position = Vector3.new(-74.5, 13.8000002, 36.5)
2112-
Part82.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
2112+
Part131.Orientation = Vector3.new(0, -180, -90)
2113-
Part82.Color = Color3.new(0.427451, 0.431373, 0.423529)
2113+
Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
2114-
Model83.Name = "Blast Door"
2114+
Part132.Name = "Smooth Block Model"
2115-
Model83.Parent = Model0
2115+
Part132.Parent = Model63
2116-
Part84.Name = "Button"
2116+
Part132.BrickColor = BrickColor.new("Dark grey")
2117-
Part84.Parent = Model83
2117+
Part132.Rotation = Vector3.new(0, -90, 0)
2118-
Part84.BrickColor = BrickColor.new("Really red")
2118+
2119-
Part84.Rotation = Vector3.new(-90, 0, -90)
2119+
Part132.Size = Vector3.new(1, 1.20000005, 1)
2120
Part132.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2121
Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
2122-
Part84.Size = Vector3.new(1, 0.400000006, 2)
2122+
Part132.Position = Vector3.new(-74.5, 14.8999996, 36.5)
2123-
Part84.CFrame = CFrame.new(-82.8607635, 4.00000572, 57.9941978, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2123+
Part132.Orientation = Vector3.new(0, -90, 0)
2124-
Part84.BottomSurface = Enum.SurfaceType.Smooth
2124+
Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
2125-
Part84.TopSurface = Enum.SurfaceType.Smooth
2125+
Part133.Name = "Smooth Block Model"
2126-
Part84.Color = Color3.new(1, 0, 0)
2126+
Part133.Parent = Model63
2127-
Part84.Position = Vector3.new(-82.8607635, 4.00000572, 57.9941978)
2127+
2128-
Part84.Orientation = Vector3.new(-90, -90, 0)
2128+
Part133.Rotation = Vector3.new(-90, 0, 90)
2129-
Part84.Color = Color3.new(1, 0, 0)
2129+
2130-
ClickDetector85.Parent = Part84
2130+
Part133.FormFactor = Enum.FormFactor.Symmetric
2131-
ClickDetector85.MaxActivationDistance = 10
2131+
Part133.Shape = Enum.PartType.Cylinder
2132-
Script86.Parent = Part84
2132+
Part133.Size = Vector3.new(1, 1, 1)
2133-
table.insert(cors,sandbox(Script86,function()
2133+
Part133.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
2134
Part133.BottomSurface = Enum.SurfaceType.Smooth
2135
Part133.LeftSurface = Enum.SurfaceType.Weld
2136
Part133.RightSurface = Enum.SurfaceType.Weld
2137
Part133.TopSurface = Enum.SurfaceType.Smooth
2138
Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
2139
Part133.Position = Vector3.new(-74.5, 14.8000002, 37.5)
2140
Part133.Orientation = Vector3.new(-90, 90, 0)
2141
Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
2142
Part134.Name = "Smooth Block Model"
2143
Part134.Parent = Model62
2144
Part134.BrickColor = BrickColor.new("Dark stone grey")
2145
Part134.Rotation = Vector3.new(-180, 0, 0)
2146
Part134.Anchored = true
2147
Part134.FormFactor = Enum.FormFactor.Symmetric
2148-
CylinderMesh87.Parent = Part84
2148+
Part134.Shape = Enum.PartType.Cylinder
2149-
Part88.Name = "Button"
2149+
Part134.Size = Vector3.new(1, 1, 1)
2150-
Part88.Parent = Model83
2150+
Part134.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
2151-
Part88.BrickColor = BrickColor.new("Bright green")
2151+
2152-
Part88.Rotation = Vector3.new(-90, 0, -90)
2152+
Part134.FrontSurface = Enum.SurfaceType.Weld
2153
Part134.LeftSurface = Enum.SurfaceType.Weld
2154-
Part88.FormFactor = Enum.FormFactor.Plate
2154+
Part134.RightSurface = Enum.SurfaceType.Weld
2155-
Part88.Size = Vector3.new(1, 0.400000006, 2)
2155+
2156-
Part88.CFrame = CFrame.new(-82.8743896, 4.00000572, 59.0327492, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2156+
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
2157
Part134.Position = Vector3.new(-73.5, 14.8000002, 39.5)
2158
Part134.Orientation = Vector3.new(0, 180, 180)
2159-
Part88.Color = Color3.new(0.294118, 0.592157, 0.294118)
2159+
Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
2160-
Part88.Position = Vector3.new(-82.8743896, 4.00000572, 59.0327492)
2160+
Part135.Name = "Smooth Block Model"
2161-
Part88.Orientation = Vector3.new(-90, -90, 0)
2161+
Part135.Parent = Model62
2162-
Part88.Color = Color3.new(0.294118, 0.592157, 0.294118)
2162+
2163-
ClickDetector89.Parent = Part88
2163+
Part135.Rotation = Vector3.new(-180, 0, 0)
2164-
ClickDetector89.MaxActivationDistance = 10
2164+
2165-
Script90.Parent = Part88
2165+
Part135.FormFactor = Enum.FormFactor.Symmetric
2166-
table.insert(cors,sandbox(Script90,function()
2166+
Part135.Shape = Enum.PartType.Cylinder
2167
Part135.Size = Vector3.new(1, 1, 1)
2168
Part135.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
2169
Part135.BottomSurface = Enum.SurfaceType.Smooth
2170
Part135.FrontSurface = Enum.SurfaceType.Weld
2171
Part135.LeftSurface = Enum.SurfaceType.Weld
2172
Part135.RightSurface = Enum.SurfaceType.Weld
2173
Part135.TopSurface = Enum.SurfaceType.Smooth
2174
Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
2175
Part135.Position = Vector3.new(-60.5, 15.0000019, 39.5)
2176
Part135.Orientation = Vector3.new(0, 180, 180)
2177
Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
2178
Model136.Parent = Model61
2179
Model136.PrimaryPart = Part138
2180
Part137.Name = "Smooth Block Model"
2181-
CylinderMesh91.Parent = Part88
2181+
Part137.Parent = Model136
2182-
NumberValue92.Name = "LightTime"
2182+
2183-
NumberValue92.Parent = Model83
2183+
Part137.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
2184-
NumberValue92.Value = 2
2184+
2185-
BoolValue93.Name = "Opened"
2185+
Part137.FormFactor = Enum.FormFactor.Symmetric
2186-
BoolValue93.Parent = Model83
2186+
Part137.Shape = Enum.PartType.Cylinder
2187-
BoolValue94.Name = "Open"
2187+
Part137.Size = Vector3.new(1, 1, 1)
2188-
BoolValue94.Parent = Model83
2188+
Part137.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
2189-
NumberValue95.Name = "Distance"
2189+
Part137.BottomSurface = Enum.SurfaceType.Hinge
2190-
NumberValue95.Parent = Model83
2190+
Part137.LeftSurface = Enum.SurfaceType.Weld
2191-
NumberValue95.Value = 1
2191+
2192-
BoolValue96.Name = "Close"
2192+
2193-
BoolValue96.Parent = Model83
2193+
Part137.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
2194-
Part97.Parent = Model83
2194+
Part137.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
2195-
Part97.BrickColor = BrickColor.new("Dark stone grey")
2195+
2196-
Part97.Rotation = Vector3.new(-90, -90, 0)
2196+
Part138.Name = "Smooth Block Model"
2197-
Part97.Anchored = true
2197+
Part138.Parent = Model136
2198-
Part97.Size = Vector3.new(9, 6.4000001, 1)
2198+
Part138.BrickColor = BrickColor.new("Black")
2199-
Part97.CFrame = CFrame.new(-84.0644836, 13.5000057, 52.7857208, 0, 0, -1, 1, 0, 0, 0, -1, 0)
2199+
Part138.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
2200-
Part97.BottomSurface = Enum.SurfaceType.Smooth
2200+
2201-
Part97.TopSurface = Enum.SurfaceType.Smooth
2201+
Part138.Size = Vector3.new(5, 1.20000005, 1)
2202-
Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
2202+
Part138.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
2203-
Part97.Position = Vector3.new(-84.0644836, 13.5000057, 52.7857208)
2203+
Part138.BackSurface = Enum.SurfaceType.Inlet
2204-
Part97.Orientation = Vector3.new(0, -90, 90)
2204+
2205-
Part97.Color = Color3.new(0.388235, 0.372549, 0.384314)
2205+
2206-
Script98.Name = "Door"
2206+
Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
2207-
Script98.Parent = Part97
2207+
Part138.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
2208-
table.insert(cors,sandbox(Script98,function()
2208+
Part138.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
2209
Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
2210
Decal139.Name = "keyboard"
2211
Decal139.Parent = Part138
2212
Part140.Name = "Smooth Block Model"
2213
Part140.Parent = Model136
2214
Part140.BrickColor = BrickColor.new("Dark stone grey")
2215
Part140.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
2216
Part140.Anchored = true
2217
Part140.FormFactor = Enum.FormFactor.Symmetric
2218
Part140.Shape = Enum.PartType.Cylinder
2219
Part140.Size = Vector3.new(1, 1, 1)
2220
Part140.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
2221
Part140.BottomSurface = Enum.SurfaceType.Smooth
2222
Part140.LeftSurface = Enum.SurfaceType.Weld
2223
Part140.RightSurface = Enum.SurfaceType.Hinge
2224
Part140.TopSurface = Enum.SurfaceType.Smooth
2225
Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
2226
Part140.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
2227
Part140.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
2228
Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
2229
Part141.Name = "Smooth Block Model"
2230
Part141.Parent = Model136
2231
Part141.BrickColor = BrickColor.new("Dark stone grey")
2232
Part141.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
2233-
Model99.Name = "Fridge"
2233+
2234-
Model99.Parent = Model0
2234+
Part141.FormFactor = Enum.FormFactor.Symmetric
2235-
Part100.Parent = Model99
2235+
Part141.Shape = Enum.PartType.Cylinder
2236-
Part100.BrickColor = BrickColor.new("Black")
2236+
Part141.Size = Vector3.new(1, 1, 1)
2237-
Part100.Reflectance = 0.5
2237+
Part141.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
2238-
Part100.Rotation = Vector3.new(-90, 0, -90)
2238+
2239-
Part100.Anchored = true
2239+
Part141.LeftSurface = Enum.SurfaceType.Weld
2240-
Part100.FormFactor = Enum.FormFactor.Symmetric
2240+
Part141.RightSurface = Enum.SurfaceType.Hinge
2241-
Part100.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
2241+
2242-
Part100.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2242+
Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
2243-
Part100.BottomSurface = Enum.SurfaceType.Smooth
2243+
Part141.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
2244-
Part100.TopSurface = Enum.SurfaceType.Smooth
2244+
Part141.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
2245-
Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
2245+
Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
2246-
Part100.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
2246+
Part142.Name = "The script is here..."
2247-
Part100.Orientation = Vector3.new(-90, -90, 0)
2247+
Part142.Parent = Model136
2248-
Part100.Color = Color3.new(0.105882, 0.164706, 0.207843)
2248+
2249-
SpecialMesh101.Parent = Part100
2249+
Part142.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
2250-
SpecialMesh101.MeshId = "http://www.roblox.com/asset/?id=3270017"
2250+
2251-
SpecialMesh101.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2251+
2252-
SpecialMesh101.MeshType = Enum.MeshType.FileMesh
2252+
Part142.Size = Vector3.new(1, 0.800000012, 3)
2253-
SpecialMesh101.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2253+
Part142.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
2254-
Part102.Name = "PlateNonmesh"
2254+
Part142.BackSurface = Enum.SurfaceType.Weld
2255-
Part102.Parent = Model99
2255+
Part142.BottomSurface = Enum.SurfaceType.Weld
2256-
Part102.BrickColor = BrickColor.new("Institutional white")
2256+
Part142.FrontSurface = Enum.SurfaceType.Weld
2257-
Part102.Reflectance = 0.69999998807907
2257+
Part142.LeftSurface = Enum.SurfaceType.Weld
2258-
Part102.Rotation = Vector3.new(-90, 0, -180)
2258+
Part142.RightSurface = Enum.SurfaceType.Weld
2259
Part142.TopSurface = Enum.SurfaceType.Weld
2260-
Part102.Elasticity = 0
2260+
2261-
Part102.FormFactor = Enum.FormFactor.Plate
2261+
Part142.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
2262-
Part102.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
2262+
Part142.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
2263-
Part102.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2263+
2264
Part143.Name = "Smooth Block Model"
2265
Part143.Parent = Model136
2266-
Part102.Color = Color3.new(0.972549, 0.972549, 0.972549)
2266+
Part143.BrickColor = BrickColor.new("Dark stone grey")
2267-
Part102.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
2267+
Part143.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2268-
Part102.Orientation = Vector3.new(-90, -180, 0)
2268+
2269-
Part102.Color = Color3.new(0.972549, 0.972549, 0.972549)
2269+
Part143.FormFactor = Enum.FormFactor.Symmetric
2270-
Part103.Parent = Model99
2270+
Part143.Shape = Enum.PartType.Cylinder
2271-
Part103.BrickColor = BrickColor.new("Black")
2271+
Part143.Size = Vector3.new(1, 1, 1)
2272-
Part103.Reflectance = 0.5
2272+
Part143.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
2273-
Part103.Rotation = Vector3.new(0, 90, 0)
2273+
2274
Part143.LeftSurface = Enum.SurfaceType.Weld
2275-
Part103.FormFactor = Enum.FormFactor.Symmetric
2275+
Part143.RightSurface = Enum.SurfaceType.Weld
2276-
Part103.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
2276+
2277-
Part103.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2277+
Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
2278-
Part103.BottomSurface = Enum.SurfaceType.Smooth
2278+
Part143.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
2279-
Part103.TopSurface = Enum.SurfaceType.Smooth
2279+
Part143.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2280-
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
2280+
Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
2281-
Part103.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
2281+
Part144.Name = "Smooth Block Model"
2282-
Part103.Orientation = Vector3.new(0, 90, 0)
2282+
Part144.Parent = Model136
2283-
Part103.Color = Color3.new(0.105882, 0.164706, 0.207843)
2283+
Part144.BrickColor = BrickColor.new("Dark stone grey")
2284-
SpecialMesh104.Parent = Part103
2284+
Part144.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
2285-
SpecialMesh104.MeshId = "http://www.roblox.com/asset/?id=3270017"
2285+
2286-
SpecialMesh104.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2286+
Part144.FormFactor = Enum.FormFactor.Symmetric
2287-
SpecialMesh104.MeshType = Enum.MeshType.FileMesh
2287+
Part144.Shape = Enum.PartType.Cylinder
2288-
SpecialMesh104.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2288+
Part144.Size = Vector3.new(1, 1, 1)
2289-
Part105.Name = "PlateNonmesh"
2289+
Part144.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
2290-
Part105.Parent = Model99
2290+
2291-
Part105.BrickColor = BrickColor.new("Black")
2291+
Part144.LeftSurface = Enum.SurfaceType.Weld
2292-
Part105.Reflectance = 0.5
2292+
Part144.RightSurface = Enum.SurfaceType.Weld
2293-
Part105.Rotation = Vector3.new(-180, 0, -180)
2293+
2294
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2295-
Part105.Elasticity = 0
2295+
Part144.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
2296-
Part105.FormFactor = Enum.FormFactor.Plate
2296+
Part144.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
2297-
Part105.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
2297+
Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
2298-
Part105.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2298+
Part145.Name = "Smooth Block Model"
2299
Part145.Parent = Model136
2300
Part145.BrickColor = BrickColor.new("Dark stone grey")
2301-
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
2301+
Part145.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
2302-
Part105.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
2302+
2303-
Part105.Orientation = Vector3.new(0, 180, 0)
2303+
Part145.FormFactor = Enum.FormFactor.Symmetric
2304-
Part105.Color = Color3.new(0.105882, 0.164706, 0.207843)
2304+
Part145.Shape = Enum.PartType.Cylinder
2305-
Part106.Name = "PlateNonmesh"
2305+
Part145.Size = Vector3.new(1, 1, 1)
2306-
Part106.Parent = Model99
2306+
Part145.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
2307-
Part106.BrickColor = BrickColor.new("Institutional white")
2307+
2308-
Part106.Reflectance = 0.69999998807907
2308+
Part145.LeftSurface = Enum.SurfaceType.Weld
2309-
Part106.Rotation = Vector3.new(-90, 0, -180)
2309+
2310
Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
2311-
Part106.Elasticity = 0
2311+
Part145.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
2312-
Part106.FormFactor = Enum.FormFactor.Plate
2312+
Part145.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
2313-
Part106.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
2313+
Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
2314-
Part106.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2314+
Part146.Name = "Smooth Block Model"
2315
Part146.Parent = Model136
2316
Part146.BrickColor = BrickColor.new("Black")
2317-
Part106.Color = Color3.new(0.972549, 0.972549, 0.972549)
2317+
Part146.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
2318-
Part106.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
2318+
2319-
Part106.Orientation = Vector3.new(-90, -180, 0)
2319+
Part146.Size = Vector3.new(1, 1.20000005, 1)
2320-
Part106.Color = Color3.new(0.972549, 0.972549, 0.972549)
2320+
Part146.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
2321-
Part107.Parent = Model99
2321+
Part146.LeftSurface = Enum.SurfaceType.Hinge
2322-
Part107.BrickColor = BrickColor.new("Black")
2322+
Part146.RightSurface = Enum.SurfaceType.Hinge
2323-
Part107.Reflectance = 0.5
2323+
2324-
Part107.Rotation = Vector3.new(0, 90, 0)
2324+
Part146.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
2325
Part146.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
2326-
Part107.FormFactor = Enum.FormFactor.Symmetric
2326+
2327-
Part107.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
2327+
Model147.Parent = Model61
2328-
Part107.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2328+
Model147.PrimaryPart = Part153
2329-
Part107.BottomSurface = Enum.SurfaceType.Smooth
2329+
Part148.Name = "The script is here..."
2330-
Part107.TopSurface = Enum.SurfaceType.Smooth
2330+
Part148.Parent = Model147
2331-
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
2331+
Part148.BrickColor = BrickColor.new("Dark stone grey")
2332-
Part107.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
2332+
Part148.Rotation = Vector3.new(-180, -90, 0)
2333-
Part107.Orientation = Vector3.new(0, 90, 0)
2333+
2334-
Part107.Color = Color3.new(0.105882, 0.164706, 0.207843)
2334+
2335-
SpecialMesh108.Parent = Part107
2335+
Part148.Size = Vector3.new(1, 0.800000012, 3)
2336-
SpecialMesh108.MeshId = "http://www.roblox.com/asset/?id=3270017"
2336+
Part148.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2337-
SpecialMesh108.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2337+
Part148.BackSurface = Enum.SurfaceType.Weld
2338-
SpecialMesh108.MeshType = Enum.MeshType.FileMesh
2338+
Part148.BottomSurface = Enum.SurfaceType.Weld
2339-
SpecialMesh108.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
2339+
Part148.FrontSurface = Enum.SurfaceType.Weld
2340-
Model109.Parent = Model0
2340+
Part148.LeftSurface = Enum.SurfaceType.Weld
2341-
Model109.PrimaryPart = Part119
2341+
Part148.RightSurface = Enum.SurfaceType.Weld
2342
Part148.TopSurface = Enum.SurfaceType.Weld
2343-
Part110.Parent = Model109
2343+
Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
2344
Part148.Position = Vector3.new(-66.5, 0.899999976, 42.5)
2345-
Part110.Rotation = Vector3.new(0, -90, 0)
2345+
Part148.Orientation = Vector3.new(0, -90, 180)
2346
Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
2347-
Part110.Size = Vector3.new(1, 1.20000005, 1)
2347+
Part149.Name = "Smooth Block Model"
2348-
Part110.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2348+
Part149.Parent = Model147
2349-
Part110.BackSurface = Enum.SurfaceType.Weld
2349+
Part149.BrickColor = BrickColor.new("Dark stone grey")
2350-
Part110.BottomSurface = Enum.SurfaceType.Weld
2350+
Part149.Rotation = Vector3.new(-90, 90, 0)
2351-
Part110.FrontSurface = Enum.SurfaceType.Weld
2351+
Part149.Anchored = true
2352
Part149.FormFactor = Enum.FormFactor.Symmetric
2353
Part149.Shape = Enum.PartType.Cylinder
2354-
Part110.TopSurface = Enum.SurfaceType.Weld
2354+
Part149.Size = Vector3.new(1, 1, 1)
2355
Part149.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2356-
Part110.Position = Vector3.new(-93.5, 1.10000002, 41.5)
2356+
Part149.BottomSurface = Enum.SurfaceType.Smooth
2357-
Part110.Orientation = Vector3.new(0, -90, 0)
2357+
Part149.LeftSurface = Enum.SurfaceType.Weld
2358
Part149.RightSurface = Enum.SurfaceType.Weld
2359-
SpecialMesh111.Parent = Part110
2359+
Part149.TopSurface = Enum.SurfaceType.Smooth
2360-
SpecialMesh111.MeshType = Enum.MeshType.Wedge
2360+
Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
2361-
Part112.Name = "Smooth Block Model"
2361+
Part149.Position = Vector3.new(-66.5, 1.79999995, 42.5)
2362-
Part112.Parent = Model109
2362+
Part149.Orientation = Vector3.new(0, 90, -90)
2363
Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
2364-
Part112.Rotation = Vector3.new(0, 90, 0)
2364+
Part150.Name = "Smooth Block Model"
2365
Part150.Parent = Model147
2366-
Part112.Size = Vector3.new(1, 1.20000005, 1)
2366+
Part150.BrickColor = BrickColor.new("Dark stone grey")
2367-
Part112.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2367+
Part150.Rotation = Vector3.new(-90, 90, 0)
2368
Part150.Anchored = true
2369
Part150.FormFactor = Enum.FormFactor.Symmetric
2370
Part150.Shape = Enum.PartType.Cylinder
2371
Part150.Size = Vector3.new(1, 1, 1)
2372
Part150.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
2373
Part150.BottomSurface = Enum.SurfaceType.Smooth
2374
Part150.LeftSurface = Enum.SurfaceType.Weld
2375-
Part112.Position = Vector3.new(-105.5, 1.10000002, 41.5)
2375+
Part150.RightSurface = Enum.SurfaceType.Weld
2376-
Part112.Orientation = Vector3.new(0, 90, 0)
2376+
2377
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2378-
SpecialMesh113.Parent = Part112
2378+
Part150.Position = Vector3.new(-66.5, 2.79999995, 42.5)
2379-
SpecialMesh113.MeshType = Enum.MeshType.Wedge
2379+
Part150.Orientation = Vector3.new(0, 90, -90)
2380
Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
2381-
Part114.Parent = Model109
2381+
Part151.Name = "Smooth Block Model"
2382-
Part114.BrickColor = BrickColor.new("Dark stone grey")
2382+
Part151.Parent = Model147
2383
Part151.BrickColor = BrickColor.new("Dark stone grey")
2384-
Part114.Size = Vector3.new(11, 1.20000005, 1)
2384+
Part151.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
2385-
Part114.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2385+
Part151.Anchored = true
2386-
Part114.BackSurface = Enum.SurfaceType.Weld
2386+
Part151.FormFactor = Enum.FormFactor.Symmetric
2387-
Part114.BottomSurface = Enum.SurfaceType.Weld
2387+
Part151.Shape = Enum.PartType.Cylinder
2388
Part151.Size = Vector3.new(1, 1, 1)
2389-
Part114.LeftSurface = Enum.SurfaceType.Weld
2389+
Part151.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
2390-
Part114.RightSurface = Enum.SurfaceType.Weld
2390+
Part151.BottomSurface = Enum.SurfaceType.Hinge
2391-
Part114.TopSurface = Enum.SurfaceType.Weld
2391+
Part151.LeftSurface = Enum.SurfaceType.Weld
2392-
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
2392+
Part151.RightSurface = Enum.SurfaceType.Hinge
2393-
Part114.Position = Vector3.new(-99.5, 1.10000002, 40.5)
2393+
Part151.TopSurface = Enum.SurfaceType.Smooth
2394-
Part114.Color = Color3.new(0.388235, 0.372549, 0.384314)
2394+
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2395-
SpecialMesh115.Parent = Part114
2395+
Part151.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
2396-
SpecialMesh115.MeshType = Enum.MeshType.Wedge
2396+
Part151.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
2397-
Part116.Name = "Tip"
2397+
Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
2398-
Part116.Parent = Model109
2398+
Part152.Name = "Smooth Block Model"
2399-
Part116.BrickColor = BrickColor.new("Br. yellowish green")
2399+
Part152.Parent = Model147
2400-
Part116.Transparency = 0.5
2400+
Part152.BrickColor = BrickColor.new("Dark stone grey")
2401
Part152.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
2402
Part152.Anchored = true
2403-
Part116.Size = Vector3.new(11, 8, 1)
2403+
Part152.FormFactor = Enum.FormFactor.Symmetric
2404-
Part116.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2404+
Part152.Shape = Enum.PartType.Cylinder
2405
Part152.Size = Vector3.new(1, 1, 1)
2406
Part152.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
2407-
Part116.Color = Color3.new(0.643137, 0.741176, 0.278431)
2407+
Part152.BottomSurface = Enum.SurfaceType.Hinge
2408-
Part116.Position = Vector3.new(-99.5, 4.49999905, 41.5)
2408+
Part152.LeftSurface = Enum.SurfaceType.Weld
2409-
Part116.Color = Color3.new(0.643137, 0.741176, 0.278431)
2409+
Part152.RightSurface = Enum.SurfaceType.Hinge
2410-
Texture117.Name = "Earth Computer"
2410+
Part152.TopSurface = Enum.SurfaceType.Smooth
2411-
Texture117.Parent = Part116
2411+
Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
2412-
Texture117.Face = Enum.NormalId.Back
2412+
Part152.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
2413-
Texture117.StudsPerTileU = 10
2413+
Part152.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
2414-
Texture117.StudsPerTileV = 8
2414+
Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
2415-
Texture118.Name = "Earth Computer"
2415+
Part153.Name = "Smooth Block Model"
2416-
Texture118.Parent = Part116
2416+
Part153.Parent = Model147
2417-
Texture118.StudsPerTileU = 10
2417+
2418-
Texture118.StudsPerTileV = 8
2418+
Part153.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
2419
Part153.Anchored = true
2420-
Part119.Parent = Model109
2420+
Part153.Size = Vector3.new(5, 1.20000005, 1)
2421-
Part119.BrickColor = BrickColor.new("Dark stone grey")
2421+
Part153.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
2422-
Part119.Rotation = Vector3.new(-180, 0, -180)
2422+
Part153.BackSurface = Enum.SurfaceType.Inlet
2423
Part153.BottomSurface = Enum.SurfaceType.Smooth
2424-
Part119.Size = Vector3.new(11, 1.20000005, 1)
2424+
2425-
Part119.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2425+
2426-
Part119.BackSurface = Enum.SurfaceType.Weld
2426+
Part153.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
2427-
Part119.BottomSurface = Enum.SurfaceType.Weld
2427+
Part153.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
2428
Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
2429-
Part119.LeftSurface = Enum.SurfaceType.Weld
2429+
Decal154.Name = "keyboard"
2430-
Part119.RightSurface = Enum.SurfaceType.Weld
2430+
Decal154.Parent = Part153
2431-
Part119.TopSurface = Enum.SurfaceType.Weld
2431+
Part155.Name = "Smooth Block Model"
2432-
Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
2432+
Part155.Parent = Model147
2433-
Part119.Position = Vector3.new(-99.5, 1.10000002, 42.5)
2433+
Part155.BrickColor = BrickColor.new("Dark stone grey")
2434-
Part119.Orientation = Vector3.new(0, 180, 0)
2434+
Part155.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
2435-
Part119.Color = Color3.new(0.388235, 0.372549, 0.384314)
2435+
Part155.Anchored = true
2436-
SpecialMesh120.Parent = Part119
2436+
Part155.FormFactor = Enum.FormFactor.Symmetric
2437-
SpecialMesh120.MeshType = Enum.MeshType.Wedge
2437+
Part155.Shape = Enum.PartType.Cylinder
2438-
Model121.Parent = Model0
2438+
Part155.Size = Vector3.new(1, 1, 1)
2439-
Part122.Name = "10PercentMaterialMeshThinned"
2439+
Part155.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
2440-
Part122.Parent = Model121
2440+
2441-
Part122.Material = Enum.Material.Concrete
2441+
Part155.LeftSurface = Enum.SurfaceType.Weld
2442-
Part122.BrickColor = BrickColor.new("Black")
2442+
Part155.RightSurface = Enum.SurfaceType.Hinge
2443-
Part122.Rotation = Vector3.new(0, 90, 0)
2443+
2444
Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
2445
Part155.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
2446-
Part122.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
2446+
Part155.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
2447-
Part122.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2447+
Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
2448
Part156.Name = "Smooth Block Model"
2449
Part156.Parent = Model147
2450-
Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
2450+
Part156.BrickColor = BrickColor.new("Black")
2451-
Part122.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
2451+
Part156.Rotation = Vector3.new(-180, 0, -180)
2452-
Part122.Orientation = Vector3.new(0, 90, 0)
2452+
2453-
Part122.Color = Color3.new(0.105882, 0.164706, 0.207843)
2453+
Part156.Size = Vector3.new(1, 1.20000005, 1)
2454-
SpecialMesh123.Parent = Part122
2454+
Part156.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2455-
SpecialMesh123.Scale = Vector3.new(0.75, 0.100000001, 1)
2455+
Part156.LeftSurface = Enum.SurfaceType.Hinge
2456-
SpecialMesh123.MeshType = Enum.MeshType.Brick
2456+
Part156.RightSurface = Enum.SurfaceType.Hinge
2457-
SpecialMesh123.Scale = Vector3.new(0.75, 0.100000001, 1)
2457+
Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
2458-
Model124.Parent = Model121
2458+
Part156.Position = Vector3.new(-66.5, 3.9000001, 42.5)
2459-
Model125.Parent = Model124
2459+
Part156.Orientation = Vector3.new(0, 180, 0)
2460-
Model126.Name = "Sink"
2460+
Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
2461-
Model126.Parent = Model125
2461+
2462-
Part127.Name = "PlateNonmesh"
2462+
Part157.Parent = Model147
2463-
Part127.Parent = Model126
2463+
Part157.BrickColor = BrickColor.new("Dark stone grey")
2464-
Part127.BrickColor = BrickColor.new("Black")
2464+
Part157.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
2465-
Part127.Rotation = Vector3.new(-180, 0, -180)
2465+
2466
Part157.FormFactor = Enum.FormFactor.Symmetric
2467-
Part127.Elasticity = 0
2467+
Part157.Shape = Enum.PartType.Cylinder
2468-
Part127.FormFactor = Enum.FormFactor.Plate
2468+
Part157.Size = Vector3.new(1, 1, 1)
2469-
Part127.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
2469+
Part157.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
2470-
Part127.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2470+
Part157.BottomSurface = Enum.SurfaceType.Smooth
2471
Part157.LeftSurface = Enum.SurfaceType.Weld
2472
Part157.RightSurface = Enum.SurfaceType.Hinge
2473-
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
2473+
Part157.TopSurface = Enum.SurfaceType.Smooth
2474-
Part127.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
2474+
Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
2475-
Part127.Orientation = Vector3.new(0, 180, 0)
2475+
Part157.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
2476-
Part127.Color = Color3.new(0.105882, 0.164706, 0.207843)
2476+
Part157.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
2477-
Part128.Name = "PlateNonmesh"
2477+
Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
2478-
Part128.Parent = Model126
2478+
2479-
Part128.BrickColor = BrickColor.new("Black")
2479+
Part158.Parent = Model147
2480-
Part128.Reflectance = 0.20000000298023
2480+
Part158.BrickColor = BrickColor.new("Dark stone grey")
2481-
Part128.Rotation = Vector3.new(-90, 0, -180)
2481+
Part158.Rotation = Vector3.new(0.049999997, 0, 179.979996)
2482
Part158.Anchored = true
2483-
Part128.Elasticity = 0
2483+
Part158.FormFactor = Enum.FormFactor.Symmetric
2484-
Part128.FormFactor = Enum.FormFactor.Plate
2484+
Part158.Shape = Enum.PartType.Cylinder
2485-
Part128.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2485+
Part158.Size = Vector3.new(1, 1, 1)
2486-
Part128.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2486+
Part158.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
2487-
Part128.BottomSurface = Enum.SurfaceType.Smooth
2487+
Part158.BottomSurface = Enum.SurfaceType.Smooth
2488-
Part128.TopSurface = Enum.SurfaceType.Smooth
2488+
Part158.LeftSurface = Enum.SurfaceType.Hinge
2489-
Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
2489+
Part158.RightSurface = Enum.SurfaceType.Weld
2490-
Part128.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
2490+
Part158.TopSurface = Enum.SurfaceType.Smooth
2491-
Part128.Orientation = Vector3.new(-90, -180, 0)
2491+
Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
2492-
Part128.Color = Color3.new(0.105882, 0.164706, 0.207843)
2492+
Part158.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
2493-
Part129.Name = "PlateNonmesh"
2493+
Part158.Orientation = Vector3.new(0.049999997, 0, 179.979996)
2494-
Part129.Parent = Model126
2494+
Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
2495-
Part129.BrickColor = BrickColor.new("Institutional white")
2495+
2496-
Part129.Reflectance = 1
2496+
Part159.Parent = Model147
2497
Part159.BrickColor = BrickColor.new("Dark stone grey")
2498
Part159.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
2499-
Part129.Elasticity = 0
2499+
2500-
Part129.FormFactor = Enum.FormFactor.Plate
2500+
Part159.FormFactor = Enum.FormFactor.Symmetric
2501-
Part129.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
2501+
Part159.Shape = Enum.PartType.Cylinder
2502-
Part129.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2502+
Part159.Size = Vector3.new(1, 1, 1)
2503-
Part129.BottomSurface = Enum.SurfaceType.Smooth
2503+
Part159.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
2504-
Part129.TopSurface = Enum.SurfaceType.Smooth
2504+
Part159.BottomSurface = Enum.SurfaceType.Smooth
2505-
Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
2505+
2506-
Part129.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
2506+
Part159.RightSurface = Enum.SurfaceType.Hinge
2507
Part159.TopSurface = Enum.SurfaceType.Smooth
2508-
Part129.Color = Color3.new(0.972549, 0.972549, 0.972549)
2508+
Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
2509-
Part130.Name = "RingMeshLarge"
2509+
Part159.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
2510-
Part130.Parent = Model126
2510+
Part159.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
2511-
Part130.Rotation = Vector3.new(90, 0, 0)
2511+
Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
2512
Part160.Name = "Smooth Block Model"
2513
Part160.Parent = Model147
2514-
Part130.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
2514+
Part160.BrickColor = BrickColor.new("Dark stone grey")
2515-
Part130.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
2515+
Part160.Rotation = Vector3.new(-129.569992, 90, 0)
2516
Part160.Anchored = true
2517
Part160.FormFactor = Enum.FormFactor.Symmetric
2518-
Part130.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
2518+
Part160.Shape = Enum.PartType.Cylinder
2519-
Part130.Orientation = Vector3.new(90, 0, 0)
2519+
Part160.Size = Vector3.new(1, 1, 1)
2520-
SpecialMesh131.Parent = Part130
2520+
Part160.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
2521-
SpecialMesh131.MeshId = "http://www.roblox.com/asset/?id=3270017"
2521+
Part160.BottomSurface = Enum.SurfaceType.Smooth
2522-
SpecialMesh131.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
2522+
2523-
SpecialMesh131.MeshType = Enum.MeshType.FileMesh
2523+
Part160.RightSurface = Enum.SurfaceType.Hinge
2524-
SpecialMesh131.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
2524+
Part160.TopSurface = Enum.SurfaceType.Smooth
2525-
Part132.Name = "PlateNonmesh"
2525+
Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
2526-
Part132.Parent = Model126
2526+
Part160.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
2527-
Part132.BrickColor = BrickColor.new("Black")
2527+
Part160.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
2528-
Part132.Rotation = Vector3.new(-180, 0, -180)
2528+
Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
2529
Part161.Name = "Smooth Block Model"
2530-
Part132.Elasticity = 0
2530+
Part161.Parent = Model147
2531-
Part132.FormFactor = Enum.FormFactor.Plate
2531+
Part161.BrickColor = BrickColor.new("Dark stone grey")
2532-
Part132.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
2532+
Part161.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
2533-
Part132.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2533+
2534-
Part132.BottomSurface = Enum.SurfaceType.Smooth
2534+
Part161.FormFactor = Enum.FormFactor.Symmetric
2535-
Part132.TopSurface = Enum.SurfaceType.Smooth
2535+
Part161.Shape = Enum.PartType.Cylinder
2536-
Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
2536+
Part161.Size = Vector3.new(1, 1, 1)
2537-
Part132.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
2537+
Part161.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
2538-
Part132.Orientation = Vector3.new(0, 180, 0)
2538+
Part161.BottomSurface = Enum.SurfaceType.Smooth
2539-
Part132.Color = Color3.new(0.105882, 0.164706, 0.207843)
2539+
Part161.LeftSurface = Enum.SurfaceType.Weld
2540-
Part133.Name = "PlateNonmesh"
2540+
Part161.RightSurface = Enum.SurfaceType.Hinge
2541-
Part133.Parent = Model126
2541+
Part161.TopSurface = Enum.SurfaceType.Smooth
2542
Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
2543-
Part133.Reflectance = 0.5
2543+
Part161.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
2544-
Part133.Rotation = Vector3.new(-90, 0, -180)
2544+
Part161.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
2545
Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
2546-
Part133.Elasticity = 0
2546+
Model162.Parent = Model61
2547-
Part133.FormFactor = Enum.FormFactor.Plate
2547+
Model162.PrimaryPart = Part164
2548-
Part133.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2548+
Part163.Name = "Smooth Block Model"
2549-
Part133.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2549+
Part163.Parent = Model162
2550
Part163.BrickColor = BrickColor.new("Dark stone grey")
2551
Part163.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
2552
Part163.Anchored = true
2553-
Part133.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
2553+
Part163.FormFactor = Enum.FormFactor.Symmetric
2554-
Part133.Orientation = Vector3.new(-90, -180, 0)
2554+
Part163.Shape = Enum.PartType.Cylinder
2555
Part163.Size = Vector3.new(1, 1, 1)
2556-
Part134.Name = "MaterialMeshPlate"
2556+
Part163.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
2557-
Part134.Parent = Model126
2557+
Part163.BottomSurface = Enum.SurfaceType.Hinge
2558-
Part134.Material = Enum.Material.Concrete
2558+
Part163.LeftSurface = Enum.SurfaceType.Weld
2559-
Part134.BrickColor = BrickColor.new("Institutional white")
2559+
Part163.TopSurface = Enum.SurfaceType.Smooth
2560-
Part134.Rotation = Vector3.new(-180, -90, 0)
2560+
Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
2561
Part163.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
2562-
Part134.Elasticity = 0
2562+
Part163.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
2563-
Part134.FormFactor = Enum.FormFactor.Plate
2563+
Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
2564-
Part134.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
2564+
2565-
Part134.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2565+
Part164.Parent = Model162
2566
Part164.BrickColor = BrickColor.new("Black")
2567
Part164.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
2568-
Part134.Color = Color3.new(0.972549, 0.972549, 0.972549)
2568+
2569-
Part134.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
2569+
Part164.Size = Vector3.new(5, 1.20000005, 1)
2570-
Part134.Orientation = Vector3.new(0, -90, 180)
2570+
Part164.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
2571-
Part134.Color = Color3.new(0.972549, 0.972549, 0.972549)
2571+
Part164.BackSurface = Enum.SurfaceType.Inlet
2572-
Part135.Name = "PlateNonmesh"
2572+
Part164.BottomSurface = Enum.SurfaceType.Smooth
2573-
Part135.Parent = Model126
2573+
Part164.TopSurface = Enum.SurfaceType.Smooth
2574
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2575-
Part135.Reflectance = 0.5
2575+
Part164.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
2576-
Part135.Rotation = Vector3.new(0, -90, 0)
2576+
Part164.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
2577
Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
2578-
Part135.Elasticity = 0
2578+
Decal165.Name = "keyboard"
2579-
Part135.FormFactor = Enum.FormFactor.Plate
2579+
Decal165.Parent = Part164
2580-
Part135.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
2580+
2581-
Part135.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2581+
Part166.Parent = Model162
2582
Part166.BrickColor = BrickColor.new("Dark stone grey")
2583
Part166.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
2584
Part166.Anchored = true
2585-
Part135.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
2585+
Part166.FormFactor = Enum.FormFactor.Symmetric
2586-
Part135.Orientation = Vector3.new(0, -90, 0)
2586+
Part166.Shape = Enum.PartType.Cylinder
2587
Part166.Size = Vector3.new(1, 1, 1)
2588-
Part136.Name = "PlateNonmesh"
2588+
Part166.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
2589-
Part136.Parent = Model126
2589+
Part166.BottomSurface = Enum.SurfaceType.Smooth
2590-
Part136.BrickColor = BrickColor.new("Black")
2590+
2591-
Part136.Rotation = Vector3.new(-180, 0, -180)
2591+
Part166.RightSurface = Enum.SurfaceType.Hinge
2592-
Part136.Anchored = true
2592+
Part166.TopSurface = Enum.SurfaceType.Smooth
2593-
Part136.Elasticity = 0
2593+
2594-
Part136.FormFactor = Enum.FormFactor.Plate
2594+
Part166.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
2595-
Part136.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
2595+
Part166.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
2596-
Part136.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2596+
2597-
Part136.BottomSurface = Enum.SurfaceType.Smooth
2597+
Part167.Name = "Smooth Block Model"
2598-
Part136.TopSurface = Enum.SurfaceType.Smooth
2598+
Part167.Parent = Model162
2599-
Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
2599+
Part167.BrickColor = BrickColor.new("Dark stone grey")
2600-
Part136.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
2600+
Part167.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
2601-
Part136.Orientation = Vector3.new(0, 180, 0)
2601+
Part167.Anchored = true
2602-
Part136.Color = Color3.new(0.105882, 0.164706, 0.207843)
2602+
Part167.FormFactor = Enum.FormFactor.Symmetric
2603-
Part137.Name = "PlateNonmesh"
2603+
Part167.Shape = Enum.PartType.Cylinder
2604-
Part137.Parent = Model126
2604+
Part167.Size = Vector3.new(1, 1, 1)
2605
Part167.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
2606-
Part137.Reflectance = 0.5
2606+
Part167.BottomSurface = Enum.SurfaceType.Smooth
2607-
Part137.Rotation = Vector3.new(-90, 0, -90)
2607+
Part167.LeftSurface = Enum.SurfaceType.Weld
2608
Part167.RightSurface = Enum.SurfaceType.Hinge
2609-
Part137.Elasticity = 0
2609+
Part167.TopSurface = Enum.SurfaceType.Smooth
2610-
Part137.FormFactor = Enum.FormFactor.Plate
2610+
Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
2611-
Part137.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
2611+
Part167.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
2612-
Part137.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2612+
Part167.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
2613-
Part137.BottomSurface = Enum.SurfaceType.Smooth
2613+
Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
2614
Part168.Name = "The script is here..."
2615
Part168.Parent = Model162
2616-
Part137.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
2616+
Part168.BrickColor = BrickColor.new("Dark stone grey")
2617-
Part137.Orientation = Vector3.new(-90, -90, 0)
2617+
Part168.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
2618
Part168.Anchored = true
2619-
Part138.Name = "PlateNonmesh"
2619+
Part168.FormFactor = Enum.FormFactor.Plate
2620-
Part138.Parent = Model126
2620+
Part168.Size = Vector3.new(1, 0.800000012, 3)
2621-
Part138.BrickColor = BrickColor.new("Dark stone grey")
2621+
Part168.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
2622-
Part138.Reflectance = 0.5
2622+
2623-
Part138.Rotation = Vector3.new(-90, 0, -90)
2623+
Part168.BottomSurface = Enum.SurfaceType.Weld
2624
Part168.FrontSurface = Enum.SurfaceType.Weld
2625-
Part138.Elasticity = 0
2625+
2626-
Part138.FormFactor = Enum.FormFactor.Plate
2626+
2627-
Part138.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
2627+
2628-
Part138.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2628+
Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
2629
Part168.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
2630
Part168.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
2631-
Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
2631+
Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
2632-
Part138.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
2632+
2633-
Part138.Orientation = Vector3.new(-90, -90, 0)
2633+
Part169.Parent = Model162
2634-
Part138.Color = Color3.new(0.388235, 0.372549, 0.384314)
2634+
Part169.BrickColor = BrickColor.new("Dark stone grey")
2635-
Part139.Name = "PlateNonmesh"
2635+
Part169.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
2636-
Part139.Parent = Model126
2636+
2637-
Part139.BrickColor = BrickColor.new("Black")
2637+
Part169.FormFactor = Enum.FormFactor.Symmetric
2638-
Part139.Rotation = Vector3.new(-180, 0, -180)
2638+
Part169.Shape = Enum.PartType.Cylinder
2639-
Part139.Anchored = true
2639+
Part169.Size = Vector3.new(1, 1, 1)
2640-
Part139.Elasticity = 0
2640+
Part169.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
2641-
Part139.FormFactor = Enum.FormFactor.Plate
2641+
Part169.BottomSurface = Enum.SurfaceType.Smooth
2642-
Part139.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
2642+
2643-
Part139.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2643+
2644-
Part139.BottomSurface = Enum.SurfaceType.Smooth
2644+
Part169.TopSurface = Enum.SurfaceType.Smooth
2645-
Part139.TopSurface = Enum.SurfaceType.Smooth
2645+
Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
2646-
Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
2646+
Part169.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
2647-
Part139.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
2647+
Part169.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
2648-
Part139.Orientation = Vector3.new(0, 180, 0)
2648+
Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
2649-
Part139.Color = Color3.new(0.105882, 0.164706, 0.207843)
2649+
2650-
Part140.Name = "MaterialMeshPlate"
2650+
Part170.Parent = Model162
2651-
Part140.Parent = Model126
2651+
Part170.BrickColor = BrickColor.new("Dark stone grey")
2652-
Part140.Material = Enum.Material.Concrete
2652+
Part170.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
2653-
Part140.BrickColor = BrickColor.new("Institutional white")
2653+
2654-
Part140.Rotation = Vector3.new(-180, -90, 0)
2654+
Part170.FormFactor = Enum.FormFactor.Symmetric
2655
Part170.Shape = Enum.PartType.Cylinder
2656-
Part140.Elasticity = 0
2656+
Part170.Size = Vector3.new(1, 1, 1)
2657-
Part140.FormFactor = Enum.FormFactor.Plate
2657+
Part170.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
2658-
Part140.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
2658+
Part170.BottomSurface = Enum.SurfaceType.Smooth
2659-
Part140.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2659+
Part170.LeftSurface = Enum.SurfaceType.Weld
2660
Part170.RightSurface = Enum.SurfaceType.Weld
2661
Part170.TopSurface = Enum.SurfaceType.Smooth
2662-
Part140.Color = Color3.new(0.972549, 0.972549, 0.972549)
2662+
Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
2663-
Part140.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
2663+
Part170.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
2664-
Part140.Orientation = Vector3.new(0, -90, 180)
2664+
Part170.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
2665-
Part140.Color = Color3.new(0.972549, 0.972549, 0.972549)
2665+
Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
2666-
Part141.Name = "PlateNonmesh"
2666+
Part171.Name = "Smooth Block Model"
2667-
Part141.Parent = Model126
2667+
Part171.Parent = Model162
2668-
Part141.BrickColor = BrickColor.new("Black")
2668+
Part171.BrickColor = BrickColor.new("Dark stone grey")
2669-
Part141.Rotation = Vector3.new(-180, 0, -180)
2669+
Part171.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
2670
Part171.Anchored = true
2671-
Part141.Elasticity = 0
2671+
Part171.FormFactor = Enum.FormFactor.Symmetric
2672-
Part141.FormFactor = Enum.FormFactor.Plate
2672+
Part171.Shape = Enum.PartType.Cylinder
2673-
Part141.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
2673+
Part171.Size = Vector3.new(1, 1, 1)
2674-
Part141.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2674+
Part171.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
2675
Part171.BottomSurface = Enum.SurfaceType.Smooth
2676
Part171.LeftSurface = Enum.SurfaceType.Weld
2677-
Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
2677+
Part171.TopSurface = Enum.SurfaceType.Smooth
2678-
Part141.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
2678+
Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
2679-
Part141.Orientation = Vector3.new(0, 180, 0)
2679+
Part171.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
2680-
Part141.Color = Color3.new(0.105882, 0.164706, 0.207843)
2680+
Part171.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
2681-
Part142.Name = "PlateNonmesh"
2681+
Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
2682-
Part142.Parent = Model126
2682+
Part172.Name = "Smooth Block Model"
2683
Part172.Parent = Model162
2684-
Part142.Reflectance = 0.5
2684+
Part172.BrickColor = BrickColor.new("Black")
2685-
Part142.Rotation = Vector3.new(-90, 0, -180)
2685+
Part172.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
2686
Part172.Anchored = true
2687-
Part142.Elasticity = 0
2687+
Part172.Size = Vector3.new(1, 1.20000005, 1)
2688
Part172.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
2689-
Part142.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
2689+
Part172.LeftSurface = Enum.SurfaceType.Hinge
2690-
Part142.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
2690+
Part172.RightSurface = Enum.SurfaceType.Hinge
2691-
Part142.BottomSurface = Enum.SurfaceType.Smooth
2691+
Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
2692-
Part142.TopSurface = Enum.SurfaceType.Smooth
2692+
Part172.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
2693
Part172.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
2694-
Part142.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
2694+
Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
2695-
Part142.Orientation = Vector3.new(-90, -180, 0)
2695+
Model173.Name = "Chair"
2696
Model173.Parent = Model60
2697-
Part143.Name = "MaterialMeshPlate"
2697+
Model173.PrimaryPart = Seat180
2698-
Part143.Parent = Model126
2698+
Part174.Name = "Metal"
2699-
Part143.Material = Enum.Material.Concrete
2699+
Part174.Parent = Model173
2700-
Part143.BrickColor = BrickColor.new("Institutional white")
2700+
Part174.BrickColor = BrickColor.new("Black")
2701-
Part143.Rotation = Vector3.new(-180, -90, 0)
2701+
Part174.Reflectance = 0.20000000298023
2702
Part174.Rotation = Vector3.new(90, 0, -180)
2703-
Part143.Elasticity = 0
2703+
Part174.Anchored = true
2704-
Part143.FormFactor = Enum.FormFactor.Plate
2704+
Part174.FormFactor = Enum.FormFactor.Plate
2705-
Part143.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
2705+
Part174.Size = Vector3.new(1, 0.400000006, 1)
2706-
Part143.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2706+
Part174.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
2707
Part174.BottomSurface = Enum.SurfaceType.Weld
2708
Part174.FrontSurface = Enum.SurfaceType.Weld
2709-
Part143.Color = Color3.new(0.972549, 0.972549, 0.972549)
2709+
Part174.TopSurface = Enum.SurfaceType.Weld
2710-
Part143.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
2710+
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2711-
Part143.Orientation = Vector3.new(0, -90, 180)
2711+
Part174.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
2712-
Part143.Color = Color3.new(0.972549, 0.972549, 0.972549)
2712+
Part174.Orientation = Vector3.new(90, 180, 0)
2713-
Part144.Name = "MaterialMeshPlate"
2713+
Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
2714-
Part144.Parent = Model126
2714+
Part175.Name = "Metal"
2715-
Part144.Material = Enum.Material.Concrete
2715+
Part175.Parent = Model173
2716-
Part144.BrickColor = BrickColor.new("Institutional white")
2716+
Part175.BrickColor = BrickColor.new("Dark stone grey")
2717-
Part144.Rotation = Vector3.new(-180, -90, 0)
2717+
Part175.Reflectance = 0.20000000298023
2718
Part175.Rotation = Vector3.new(0, 0, -90)
2719-
Part144.Elasticity = 0
2719+
2720-
Part144.FormFactor = Enum.FormFactor.Plate
2720+
Part175.FormFactor = Enum.FormFactor.Symmetric
2721-
Part144.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
2721+
Part175.Shape = Enum.PartType.Cylinder
2722-
Part144.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2722+
Part175.Size = Vector3.new(1, 1, 1)
2723
Part175.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
2724
Part175.BackSurface = Enum.SurfaceType.Weld
2725-
Part144.Color = Color3.new(0.972549, 0.972549, 0.972549)
2725+
Part175.BottomSurface = Enum.SurfaceType.Smooth
2726-
Part144.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
2726+
Part175.LeftSurface = Enum.SurfaceType.Studs
2727-
Part144.Orientation = Vector3.new(0, -90, 180)
2727+
Part175.RightSurface = Enum.SurfaceType.Inlet
2728-
Part144.Color = Color3.new(0.972549, 0.972549, 0.972549)
2728+
Part175.TopSurface = Enum.SurfaceType.Smooth
2729-
Part145.Name = "PlateNonmesh"
2729+
Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
2730-
Part145.Parent = Model125
2730+
Part175.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
2731-
Part145.BrickColor = BrickColor.new("Pastel light blue")
2731+
Part175.Orientation = Vector3.new(0, 0, -90)
2732-
Part145.Reflectance = 0.5
2732+
Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
2733-
Part145.Transparency = 0.30000001192093
2733+
Part176.Name = "Plastic"
2734-
Part145.Rotation = Vector3.new(-90, 0, -90)
2734+
Part176.Parent = Model173
2735
Part176.BrickColor = BrickColor.new("Black")
2736-
Part145.CanCollide = false
2736+
Part176.Reflectance = 0.050000000745058
2737-
Part145.Elasticity = 0
2737+
2738-
Part145.FormFactor = Enum.FormFactor.Plate
2738+
2739-
Part145.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
2739+
Part176.FormFactor = Enum.FormFactor.Plate
2740-
Part145.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
2740+
Part176.Size = Vector3.new(1, 0.400000006, 1)
2741
Part176.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2742
Part176.LeftSurface = Enum.SurfaceType.Weld
2743-
Part145.Color = Color3.new(0.686275, 0.866667, 1)
2743+
2744-
Part145.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
2744+
Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
2745-
Part145.Orientation = Vector3.new(-90, -90, 0)
2745+
Part176.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
2746-
Part145.Color = Color3.new(0.686275, 0.866667, 1)
2746+
2747-
Part146.Parent = Model125
2747+
Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
2748
Part177.Name = "Plastic"
2749
Part177.Parent = Model173
2750-
Part146.Elasticity = 0
2750+
Part177.BrickColor = BrickColor.new("Black")
2751-
Part146.FormFactor = Enum.FormFactor.Custom
2751+
Part177.Reflectance = 0.050000000745058
2752-
Part146.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
2752+
Part177.Rotation = Vector3.new(0, -90, 0)
2753-
Part146.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2753+
2754-
Part146.BottomSurface = Enum.SurfaceType.Smooth
2754+
Part177.FormFactor = Enum.FormFactor.Plate
2755-
Part146.TopSurface = Enum.SurfaceType.Smooth
2755+
Part177.Size = Vector3.new(1, 0.400000006, 1)
2756
Part177.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2757-
Part146.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
2757+
2758
Part177.TopSurface = Enum.SurfaceType.Weld
2759-
SpecialMesh147.Parent = Part146
2759+
Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
2760-
SpecialMesh147.MeshId = "http://www.roblox.com/asset/?id=16659502"
2760+
Part177.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
2761-
SpecialMesh147.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
2761+
Part177.Orientation = Vector3.new(0, -90, 0)
2762-
SpecialMesh147.MeshType = Enum.MeshType.FileMesh
2762+
Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
2763-
SpecialMesh147.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
2763+
Part178.Name = "Plastic"
2764-
Part148.Name = "CylinderMesh0.4"
2764+
Part178.Parent = Model173
2765-
Part148.Parent = Model125
2765+
Part178.BrickColor = BrickColor.new("Black")
2766-
Part148.BrickColor = BrickColor.new("Institutional white")
2766+
Part178.Reflectance = 0.050000000745058
2767-
Part148.Rotation = Vector3.new(0, 90, 0)
2767+
2768
Part178.Anchored = true
2769
Part178.FormFactor = Enum.FormFactor.Plate
2770-
Part148.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
2770+
Part178.Size = Vector3.new(1, 0.400000006, 3)
2771-
Part148.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2771+
Part178.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
2772-
Part148.BottomSurface = Enum.SurfaceType.Smooth
2772+
2773-
Part148.TopSurface = Enum.SurfaceType.Smooth
2773+
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2774-
Part148.Color = Color3.new(0.972549, 0.972549, 0.972549)
2774+
Part178.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
2775-
Part148.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
2775+
2776-
Part148.Orientation = Vector3.new(0, 90, 0)
2776+
Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
2777-
Part148.Color = Color3.new(0.972549, 0.972549, 0.972549)
2777+
Part179.Name = "Back"
2778-
CylinderMesh149.Parent = Part148
2778+
Part179.Parent = Model173
2779-
Part150.Name = "WandmeshThickest"
2779+
Part179.BrickColor = BrickColor.new("Black")
2780-
Part150.Parent = Model125
2780+
Part179.Rotation = Vector3.new(90, 0, -180)
2781-
Part150.Material = Enum.Material.DiamondPlate
2781+
2782-
Part150.BrickColor = BrickColor.new("Black")
2782+
Part179.FormFactor = Enum.FormFactor.Plate
2783-
Part150.Rotation = Vector3.new(90, 0, 0)
2783+
Part179.Size = Vector3.new(3, 0.400000006, 2)
2784
Part179.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
2785
Part179.BottomSurface = Enum.SurfaceType.Weld
2786-
Part150.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
2786+
Part179.LeftSurface = Enum.SurfaceType.Weld
2787-
Part150.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
2787+
2788
Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
2789
Part179.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
2790-
Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
2790+
Part179.Orientation = Vector3.new(90, 180, 0)
2791-
Part150.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
2791+
Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
2792-
Part150.Orientation = Vector3.new(90, 0, 0)
2792+
Seat180.Parent = Model173
2793-
Part150.Color = Color3.new(0.105882, 0.164706, 0.207843)
2793+
Seat180.BrickColor = BrickColor.new("Black")
2794-
CylinderMesh151.Parent = Part150
2794+
Seat180.Anchored = true
2795-
CylinderMesh151.Scale = Vector3.new(1, 1, 0.5)
2795+
Seat180.FormFactor = Enum.FormFactor.Plate
2796-
CylinderMesh151.Scale = Vector3.new(1, 1, 0.5)
2796+
Seat180.Size = Vector3.new(3, 0.800000012, 3)
2797-
Model152.Parent = Model124
2797+
Seat180.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
2798-
Part153.Name = "WandmeshThickest"
2798+
Seat180.BackSurface = Enum.SurfaceType.Weld
2799-
Part153.Parent = Model124
2799+
Seat180.TopSurface = Enum.SurfaceType.Weld
2800-
Part153.Material = Enum.Material.DiamondPlate
2800+
Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
2801
Seat180.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
2802-
Part153.Rotation = Vector3.new(-180, -90, 0)
2802+
Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
2803
Model181.Parent = mas
2804-
Part153.FormFactor = Enum.FormFactor.Symmetric
2804+
Model181.PrimaryPart = Part183
2805-
Part153.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
2805+
2806-
Part153.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
2806+
Part182.Parent = Model181
2807
Part182.Rotation = Vector3.new(0, -90, 0)
2808
Part182.Anchored = true
2809
Part182.Size = Vector3.new(1, 3.60000014, 1)
2810-
Part153.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
2810+
Part182.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2811-
Part153.Orientation = Vector3.new(0, -90, 180)
2811+
Part182.TopSurface = Enum.SurfaceType.Smooth
2812
Part182.Position = Vector3.new(-107.5, 2.29999995, 53.5)
2813-
CylinderMesh154.Parent = Part153
2813+
Part182.Orientation = Vector3.new(0, -90, 0)
2814-
CylinderMesh154.Scale = Vector3.new(1, 1, 0.5)
2814+
2815-
CylinderMesh154.Scale = Vector3.new(1, 1, 0.5)
2815+
Part183.Parent = Model181
2816-
Part155.Parent = Model0
2816+
Part183.Rotation = Vector3.new(90, 0, -90)
2817-
Part155.Material = Enum.Material.Fabric
2817+
2818-
Part155.BrickColor = BrickColor.new("Deep orange")
2818+
Part183.Size = Vector3.new(9, 6, 1)
2819-
Part155.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
2819+
Part183.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
2820-
Part155.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2820+
Part183.BackSurface = Enum.SurfaceType.Inlet
2821
Part183.BottomSurface = Enum.SurfaceType.Smooth
2822
Part183.TopSurface = Enum.SurfaceType.Smooth
2823-
Part155.Color = Color3.new(1, 0.690196, 0)
2823+
Part183.Position = Vector3.new(-107, 4.5999999, 56.5)
2824-
Part155.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
2824+
Part183.Orientation = Vector3.new(90, 90, 0)
2825-
Part155.Color = Color3.new(1, 0.690196, 0)
2825+
Part184.Name = "Smooth Block Model"
2826
Part184.Parent = Model181
2827-
Part156.Parent = Model0
2827+
Part184.Rotation = Vector3.new(0, -90, 0)
2828-
Part156.BrickColor = BrickColor.new("Grey")
2828+
Part184.Anchored = true
2829-
Part156.Rotation = Vector3.new(0, -90, 0)
2829+
Part184.Size = Vector3.new(1, 3.60000014, 1)
2830
Part184.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2831-
Part156.Size = Vector3.new(2, 3.60000014, 4)
2831+
Part184.Position = Vector3.new(-107.5, 2.29999995, 59.5)
2832-
Part156.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2832+
Part184.Orientation = Vector3.new(0, -90, 0)
2833-
Part156.LeftSurface = Enum.SurfaceType.Weld
2833+
Model185.Parent = mas
2834-
Part156.Color = Color3.new(0.631373, 0.647059, 0.635294)
2834+
Model185.PrimaryPart = Part190
2835-
Part156.Position = Vector3.new(-52, 4.69999981, 61)
2835+
Seat186.Parent = Model185
2836-
Part156.Orientation = Vector3.new(0, -90, 0)
2836+
Seat186.BrickColor = BrickColor.new("Black")
2837-
Part156.Color = Color3.new(0.631373, 0.647059, 0.635294)
2837+
Seat186.Rotation = Vector3.new(0, 90, 0)
2838
Seat186.Anchored = true
2839-
Part157.Parent = Model0
2839+
Seat186.FormFactor = Enum.FormFactor.Plate
2840-
Part157.Rotation = Vector3.new(0, -90, 0)
2840+
Seat186.Size = Vector3.new(3, 0.400000006, 2)
2841
Seat186.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2842-
Part157.Size = Vector3.new(2, 7.20000029, 31)
2842+
Seat186.TopSurface = Enum.SurfaceType.Weld
2843-
Part157.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2843+
Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
2844-
Part157.BackSurface = Enum.SurfaceType.Weld
2844+
Seat186.Position = Vector3.new(-111, 4.29999924, 54.5)
2845-
Part157.FrontSurface = Enum.SurfaceType.Weld
2845+
Seat186.Orientation = Vector3.new(0, 90, 0)
2846
Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
2847-
Part157.RightSurface = Enum.SurfaceType.Weld
2847+
Weld187.Name = "SeatWeld"
2848-
Part157.TopSurface = Enum.SurfaceType.Weld
2848+
Weld187.Parent = Seat186
2849-
Part157.Position = Vector3.new(-69.5, 13.6999998, 34)
2849+
Weld187.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
2850-
Part157.Orientation = Vector3.new(0, -90, 0)
2850+
Weld187.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
2851
Model188.Parent = Model185
2852-
Part158.Parent = Model0
2852+
Model188.PrimaryPart = Part190
2853-
Part158.BrickColor = BrickColor.new("Grey")
2853+
Part189.Name = "Smooth Block Model"
2854-
Part158.Rotation = Vector3.new(0, -90, 0)
2854+
Part189.Parent = Model188
2855
Part189.Rotation = Vector3.new(-180, 0, -180)
2856-
Part158.Size = Vector3.new(2, 1.20000005, 27)
2856+
Part189.Anchored = true
2857-
Part158.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2857+
Part189.Size = Vector3.new(1, 2.4000001, 1)
2858-
Part158.Color = Color3.new(0.631373, 0.647059, 0.635294)
2858+
Part189.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
2859-
Part158.Position = Vector3.new(-40.5, 2.29999995, 61)
2859+
Part189.Position = Vector3.new(-111.5, 1.70000005, 54.5)
2860-
Part158.Orientation = Vector3.new(0, -90, 0)
2860+
Part189.Orientation = Vector3.new(0, 180, 0)
2861-
Part158.Color = Color3.new(0.631373, 0.647059, 0.635294)
2861+
2862
Part190.Parent = Model188
2863-
Part159.Parent = Model0
2863+
Part190.Rotation = Vector3.new(0, 90, 0)
2864-
Part159.Rotation = Vector3.new(0, -90, 0)
2864+
2865
Part190.Size = Vector3.new(3, 1.20000005, 3)
2866-
Part159.Size = Vector3.new(2, 2.4000001, 30)
2866+
Part190.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2867-
Part159.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2867+
Part190.Position = Vector3.new(-111.5, 3.49999905, 54.5)
2868-
Part159.BackSurface = Enum.SurfaceType.Weld
2868+
Part190.Orientation = Vector3.new(0, 90, 0)
2869-
Part159.FrontSurface = Enum.SurfaceType.Weld
2869+
2870
Part191.Parent = Model188
2871-
Part159.RightSurface = Enum.SurfaceType.Weld
2871+
Part191.Rotation = Vector3.new(0, 90, 0)
2872-
Part159.TopSurface = Enum.SurfaceType.Weld
2872+
2873-
Part159.Position = Vector3.new(-100, 8.89999962, 61)
2873+
Part191.Size = Vector3.new(3, 3.60000014, 1)
2874-
Part159.Orientation = Vector3.new(0, -90, 0)
2874+
Part191.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2875
Part191.TopSurface = Enum.SurfaceType.Smooth
2876-
Part160.Parent = Model0
2876+
Part191.Position = Vector3.new(-112.5, 5.9000001, 54.5)
2877-
Part160.Rotation = Vector3.new(0, 90, 0)
2877+
Part191.Orientation = Vector3.new(0, 90, 0)
2878
Model192.Parent = mas
2879-
Part160.Size = Vector3.new(2, 9.60000038, 60)
2879+
Model192.PrimaryPart = Part197
2880-
Part160.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2880+
Seat193.Parent = Model192
2881-
Part160.BackSurface = Enum.SurfaceType.Weld
2881+
Seat193.BrickColor = BrickColor.new("Black")
2882-
Part160.FrontSurface = Enum.SurfaceType.Weld
2882+
Seat193.Rotation = Vector3.new(0, -90, 0)
2883
Seat193.Anchored = true
2884-
Part160.RightSurface = Enum.SurfaceType.Weld
2884+
Seat193.FormFactor = Enum.FormFactor.Plate
2885-
Part160.TopSurface = Enum.SurfaceType.Weld
2885+
Seat193.Size = Vector3.new(3, 0.400000006, 2)
2886-
Part160.Position = Vector3.new(-55, 5.29999924, 34)
2886+
Seat193.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2887-
Part160.Orientation = Vector3.new(0, 90, 0)
2887+
Seat193.TopSurface = Enum.SurfaceType.Weld
2888
Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
2889-
Part161.Parent = Model0
2889+
Seat193.Position = Vector3.new(-102, 4.29999924, 54.5)
2890-
Part161.BrickColor = BrickColor.new("Black")
2890+
Seat193.Orientation = Vector3.new(0, -90, 0)
2891-
Part161.Rotation = Vector3.new(90, 0, 0)
2891+
Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
2892
Weld194.Name = "SeatWeld"
2893-
Part161.FormFactor = Enum.FormFactor.Plate
2893+
Weld194.Parent = Seat193
2894-
Part161.Size = Vector3.new(4, 0.400000006, 4)
2894+
Weld194.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
2895-
Part161.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
2895+
Weld194.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
2896-
Part161.BottomSurface = Enum.SurfaceType.Weld
2896+
Model195.Parent = Model192
2897-
Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
2897+
Model195.PrimaryPart = Part197
2898-
Part161.Position = Vector3.new(-83, 3.49999905, 62.1999969)
2898+
Part196.Name = "Smooth Block Model"
2899-
Part161.Orientation = Vector3.new(90, 0, 0)
2899+
Part196.Parent = Model195
2900-
Part161.Color = Color3.new(0.105882, 0.164706, 0.207843)
2900+
2901-
SpecialMesh162.Parent = Part161
2901+
Part196.Size = Vector3.new(1, 2.4000001, 1)
2902-
SpecialMesh162.MeshType = Enum.MeshType.Wedge
2902+
Part196.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2903-
Decal163.Name = "piklez"
2903+
Part196.Position = Vector3.new(-101.5, 1.70000005, 54.5)
2904-
Decal163.Parent = Part161
2904+
Part197.Name = "Smooth Block Model"
2905
Part197.Parent = Model195
2906-
Part164.Parent = Model0
2906+
Part197.Rotation = Vector3.new(0, -90, 0)
2907-
Part164.BrickColor = BrickColor.new("Grey")
2907+
2908-
Part164.Rotation = Vector3.new(0, 90, 0)
2908+
Part197.Size = Vector3.new(3, 1.20000005, 3)
2909
Part197.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2910-
Part164.Size = Vector3.new(2, 3.60000014, 29)
2910+
Part197.Position = Vector3.new(-101.5, 3.49999905, 54.5)
2911-
Part164.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2911+
Part197.Orientation = Vector3.new(0, -90, 0)
2912-
Part164.TopSurface = Enum.SurfaceType.Weld
2912+
Part198.Name = "Smooth Block Model"
2913-
Part164.Color = Color3.new(0.631373, 0.647059, 0.635294)
2913+
Part198.Parent = Model195
2914-
Part164.Position = Vector3.new(-39.5, 8.30000114, 50)
2914+
Part198.Rotation = Vector3.new(0, -90, 0)
2915-
Part164.Orientation = Vector3.new(0, 90, 0)
2915+
2916-
Part164.Color = Color3.new(0.631373, 0.647059, 0.635294)
2916+
Part198.Size = Vector3.new(3, 3.60000014, 1)
2917-
Part165.Name = "Smooth Block Model"
2917+
Part198.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2918-
Part165.Parent = Model0
2918+
Part198.TopSurface = Enum.SurfaceType.Smooth
2919-
Part165.BrickColor = BrickColor.new("White")
2919+
Part198.Position = Vector3.new(-100.5, 5.9000001, 54.5)
2920-
Part165.Transparency = 0.5
2920+
Part198.Orientation = Vector3.new(0, -90, 0)
2921-
Part165.Rotation = Vector3.new(0, -90, 0)
2921+
Model199.Parent = mas
2922-
Part165.Anchored = true
2922+
Model199.PrimaryPart = Part209
2923-
Part165.Size = Vector3.new(1, 4.80000019, 23)
2923+
Part200.Name = "Smooth Block Model"
2924-
Part165.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2924+
Part200.Parent = Model199
2925-
Part165.BottomSurface = Enum.SurfaceType.Weld
2925+
Part200.BrickColor = BrickColor.new("Dark stone grey")
2926-
Part165.TopSurface = Enum.SurfaceType.Weld
2926+
Part200.Rotation = Vector3.new(0, -90, 0)
2927-
Part165.Color = Color3.new(0.94902, 0.952941, 0.952941)
2927+
2928-
Part165.Position = Vector3.new(-100.5, 5.29999924, 61.5)
2928+
Part200.Size = Vector3.new(1, 1.20000005, 1)
2929-
Part165.Orientation = Vector3.new(0, -90, 0)
2929+
Part200.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2930-
Part165.Color = Color3.new(0.94902, 0.952941, 0.952941)
2930+
2931
Part200.BottomSurface = Enum.SurfaceType.Weld
2932-
Part166.Parent = Model0
2932+
2933
Part200.LeftSurface = Enum.SurfaceType.Weld
2934
Part200.RightSurface = Enum.SurfaceType.Weld
2935-
Part166.Size = Vector3.new(31, 1.20000005, 1)
2935+
2936-
Part166.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2936+
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2937-
Part166.BackSurface = Enum.SurfaceType.Weld
2937+
Part200.Position = Vector3.new(-93.5, 1.10000002, 41.5)
2938-
Part166.BottomSurface = Enum.SurfaceType.Weld
2938+
Part200.Orientation = Vector3.new(0, -90, 0)
2939-
Part166.FrontSurface = Enum.SurfaceType.Weld
2939+
Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
2940
SpecialMesh201.Parent = Part200
2941-
Part166.RightSurface = Enum.SurfaceType.Weld
2941+
SpecialMesh201.MeshType = Enum.MeshType.Wedge
2942-
Part166.TopSurface = Enum.SurfaceType.Weld
2942+
Part202.Name = "Smooth Block Model"
2943
Part202.Parent = Model199
2944-
Part166.Position = Vector3.new(-100.5, 10.6999998, 33.5)
2944+
2945
Part202.Rotation = Vector3.new(0, 90, 0)
2946-
SpecialMesh167.Parent = Part166
2946+
2947-
SpecialMesh167.MeshType = Enum.MeshType.Wedge
2947+
Part202.Size = Vector3.new(1, 1.20000005, 1)
2948-
Part168.Name = "Smooth Block Model"
2948+
Part202.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
2949-
Part168.Parent = Model0
2949+
Part202.BackSurface = Enum.SurfaceType.Weld
2950
Part202.BottomSurface = Enum.SurfaceType.Weld
2951-
Part168.Size = Vector3.new(2, 16.8000011, 11)
2951+
Part202.FrontSurface = Enum.SurfaceType.Weld
2952-
Part168.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2952+
Part202.LeftSurface = Enum.SurfaceType.Weld
2953
Part202.RightSurface = Enum.SurfaceType.Weld
2954
Part202.TopSurface = Enum.SurfaceType.Weld
2955
Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
2956
Part202.Position = Vector3.new(-105.5, 1.10000002, 41.5)
2957-
Part168.Position = Vector3.new(-84, 8.89999962, 40.5)
2957+
Part202.Orientation = Vector3.new(0, 90, 0)
2958
Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
2959-
Part169.Parent = Model0
2959+
SpecialMesh203.Parent = Part202
2960-
Part169.Rotation = Vector3.new(0, -90, 0)
2960+
SpecialMesh203.MeshType = Enum.MeshType.Wedge
2961
Part204.Name = "Smooth Block Model"
2962-
Part169.Size = Vector3.new(2, 16.8000011, 31)
2962+
Part204.Parent = Model199
2963-
Part169.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
2963+
Part204.BrickColor = BrickColor.new("Dark stone grey")
2964-
Part169.BackSurface = Enum.SurfaceType.Weld
2964+
2965-
Part169.FrontSurface = Enum.SurfaceType.Weld
2965+
Part204.Size = Vector3.new(11, 1.20000005, 1)
2966
Part204.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2967
Part204.BackSurface = Enum.SurfaceType.Weld
2968-
Part169.TopSurface = Enum.SurfaceType.Weld
2968+
2969-
Part169.Position = Vector3.new(-69.5, 8.89999962, 61)
2969+
2970-
Part169.Orientation = Vector3.new(0, -90, 0)
2970+
Part204.LeftSurface = Enum.SurfaceType.Weld
2971
Part204.RightSurface = Enum.SurfaceType.Weld
2972-
Part170.Parent = Model0
2972+
2973-
Part170.BrickColor = BrickColor.new("Black")
2973+
Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
2974-
Part170.Rotation = Vector3.new(90, 0, 0)
2974+
Part204.Position = Vector3.new(-99.5, 1.10000002, 40.5)
2975
Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
2976-
Part170.FormFactor = Enum.FormFactor.Plate
2976+
SpecialMesh205.Parent = Part204
2977-
Part170.Size = Vector3.new(4, 0.400000006, 4)
2977+
SpecialMesh205.MeshType = Enum.MeshType.Wedge
2978-
Part170.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
2978+
Part206.Name = "Tip"
2979-
Part170.BottomSurface = Enum.SurfaceType.Weld
2979+
Part206.Parent = Model199
2980-
Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
2980+
Part206.BrickColor = BrickColor.new("Br. yellowish green")
2981-
Part170.Position = Vector3.new(-67, 3.49999905, 62.1999969)
2981+
Part206.Transparency = 0.5
2982-
Part170.Orientation = Vector3.new(90, 0, 0)
2982+
Part206.Anchored = true
2983-
Part170.Color = Color3.new(0.105882, 0.164706, 0.207843)
2983+
Part206.FormFactor = Enum.FormFactor.Plate
2984-
SpecialMesh171.Parent = Part170
2984+
Part206.Size = Vector3.new(11, 8, 1)
2985-
SpecialMesh171.MeshType = Enum.MeshType.Wedge
2985+
Part206.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2986-
Decal172.Name = "piklez"
2986+
Part206.BottomSurface = Enum.SurfaceType.Weld
2987-
Decal172.Parent = Part170
2987+
Part206.TopSurface = Enum.SurfaceType.Weld
2988-
Part173.Name = "Smooth Block Model"
2988+
Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
2989-
Part173.Parent = Model0
2989+
Part206.Position = Vector3.new(-99.5, 4.49999905, 41.5)
2990-
Part173.BrickColor = BrickColor.new("Dark stone grey")
2990+
Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
2991-
Part173.Anchored = true
2991+
Texture207.Name = "Earth Computer"
2992-
Part173.Size = Vector3.new(11, 1.20000005, 1)
2992+
Texture207.Parent = Part206
2993-
Part173.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
2993+
Texture207.Face = Enum.NormalId.Back
2994-
Part173.BackSurface = Enum.SurfaceType.Weld
2994+
Texture207.StudsPerTileU = 10
2995-
Part173.BottomSurface = Enum.SurfaceType.Weld
2995+
Texture207.StudsPerTileV = 8
2996-
Part173.FrontSurface = Enum.SurfaceType.Weld
2996+
Texture208.Name = "Earth Computer"
2997-
Part173.LeftSurface = Enum.SurfaceType.Weld
2997+
Texture208.Parent = Part206
2998-
Part173.RightSurface = Enum.SurfaceType.Weld
2998+
Texture208.StudsPerTileU = 10
2999-
Part173.TopSurface = Enum.SurfaceType.Weld
2999+
Texture208.StudsPerTileV = 8
3000-
Part173.Color = Color3.new(0.388235, 0.372549, 0.384314)
3000+
Part209.Name = "Smooth Block Model"
3001-
Part173.Position = Vector3.new(-68.5, 12.5000019, 59.5)
3001+
Part209.Parent = Model199
3002-
Part173.Color = Color3.new(0.388235, 0.372549, 0.384314)
3002+
Part209.BrickColor = BrickColor.new("Dark stone grey")
3003-
SpecialMesh174.Parent = Part173
3003+
Part209.Rotation = Vector3.new(-180, 0, -180)
3004-
SpecialMesh174.MeshType = Enum.MeshType.Wedge
3004+
Part209.Anchored = true
3005-
Part175.Name = "Smooth Block Model"
3005+
Part209.Size = Vector3.new(11, 1.20000005, 1)
3006-
Part175.Parent = Model0
3006+
Part209.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3007-
Part175.Rotation = Vector3.new(-180, 0, -180)
3007+
Part209.BackSurface = Enum.SurfaceType.Weld
3008
Part209.BottomSurface = Enum.SurfaceType.Weld
3009-
Part175.Size = Vector3.new(2, 16.8000011, 7)
3009+
Part209.FrontSurface = Enum.SurfaceType.Weld
3010-
Part175.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3010+
Part209.LeftSurface = Enum.SurfaceType.Weld
3011
Part209.RightSurface = Enum.SurfaceType.Weld
3012-
Part175.FrontSurface = Enum.SurfaceType.Weld
3012+
Part209.TopSurface = Enum.SurfaceType.Weld
3013-
Part175.LeftSurface = Enum.SurfaceType.Weld
3013+
Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
3014-
Part175.RightSurface = Enum.SurfaceType.Weld
3014+
Part209.Position = Vector3.new(-99.5, 1.10000002, 42.5)
3015-
Part175.TopSurface = Enum.SurfaceType.Weld
3015+
Part209.Orientation = Vector3.new(0, 180, 0)
3016-
Part175.Position = Vector3.new(-55, 8.89999962, 38.5)
3016+
Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
3017-
Part175.Orientation = Vector3.new(0, 180, 0)
3017+
SpecialMesh210.Parent = Part209
3018-
Part176.Name = "Smooth Block Model"
3018+
SpecialMesh210.MeshType = Enum.MeshType.Wedge
3019-
Part176.Parent = Model0
3019+
Model211.Name = "Oven"
3020
Model211.Parent = mas
3021
Part212.Name = "RingMeshMedium"
3022-
Part176.Size = Vector3.new(2, 3.60000014, 30)
3022+
Part212.Parent = Model211
3023-
Part176.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3023+
Part212.BrickColor = BrickColor.new("Institutional white")
3024-
Part176.BackSurface = Enum.SurfaceType.Weld
3024+
Part212.Reflectance = 0.20000000298023
3025-
Part176.FrontSurface = Enum.SurfaceType.Weld
3025+
Part212.Rotation = Vector3.new(90, 0, 0)
3026
Part212.Anchored = true
3027-
Part176.RightSurface = Enum.SurfaceType.Weld
3027+
Part212.FormFactor = Enum.FormFactor.Symmetric
3028
Part212.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3029-
Part176.Position = Vector3.new(-100, 8.30000114, 34)
3029+
Part212.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3030
Part212.BottomSurface = Enum.SurfaceType.Smooth
3031-
Part177.Name = "Smooth Block Model"
3031+
Part212.TopSurface = Enum.SurfaceType.Smooth
3032-
Part177.Parent = Model0
3032+
Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
3033-
Part177.Rotation = Vector3.new(-180, 0, -180)
3033+
Part212.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
3034
Part212.Orientation = Vector3.new(90, 0, 0)
3035-
Part177.Size = Vector3.new(2, 7.20000029, 14)
3035+
Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
3036-
Part177.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3036+
SpecialMesh213.Parent = Part212
3037-
Part177.BackSurface = Enum.SurfaceType.Weld
3037+
SpecialMesh213.MeshId = "http://www.roblox.com/asset/?id=3270017"
3038-
Part177.FrontSurface = Enum.SurfaceType.Weld
3038+
SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3039-
Part177.LeftSurface = Enum.SurfaceType.Weld
3039+
SpecialMesh213.MeshType = Enum.MeshType.FileMesh
3040
SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3041
Part214.Name = "RingMeshMedium"
3042-
Part177.Position = Vector3.new(-84, 13.6999998, 53)
3042+
Part214.Parent = Model211
3043-
Part177.Orientation = Vector3.new(0, 180, 0)
3043+
Part214.BrickColor = BrickColor.new("Institutional white")
3044-
Part178.Name = "Smooth Block Model"
3044+
Part214.Reflectance = 0.20000000298023
3045-
Part178.Parent = Model0
3045+
Part214.Rotation = Vector3.new(90, 0, 0)
3046
Part214.Anchored = true
3047
Part214.FormFactor = Enum.FormFactor.Symmetric
3048-
Part178.Size = Vector3.new(2, 3.60000014, 2)
3048+
Part214.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3049-
Part178.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3049+
Part214.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3050-
Part178.BackSurface = Enum.SurfaceType.Weld
3050+
Part214.BottomSurface = Enum.SurfaceType.Smooth
3051-
Part178.FrontSurface = Enum.SurfaceType.Weld
3051+
Part214.TopSurface = Enum.SurfaceType.Smooth
3052-
Part178.LeftSurface = Enum.SurfaceType.Weld
3052+
Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
3053-
Part178.RightSurface = Enum.SurfaceType.Weld
3053+
Part214.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
3054
Part214.Orientation = Vector3.new(90, 0, 0)
3055-
Part178.Position = Vector3.new(-108, 4.69999981, 34)
3055+
Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
3056
SpecialMesh215.Parent = Part214
3057-
Part179.Name = "Smooth Block Model"
3057+
SpecialMesh215.MeshId = "http://www.roblox.com/asset/?id=3270017"
3058-
Part179.Parent = Model0
3058+
SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3059-
Part179.BrickColor = BrickColor.new("White")
3059+
SpecialMesh215.MeshType = Enum.MeshType.FileMesh
3060-
Part179.Transparency = 0.5
3060+
SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3061-
Part179.Rotation = Vector3.new(0, -90, 0)
3061+
Part216.Name = "RingMeshMedium"
3062
Part216.Parent = Model211
3063-
Part179.Size = Vector3.new(1, 3.60000014, 4)
3063+
Part216.BrickColor = BrickColor.new("Institutional white")
3064-
Part179.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3064+
Part216.Reflectance = 0.20000000298023
3065
Part216.Rotation = Vector3.new(90, 0, 0)
3066
Part216.Anchored = true
3067-
Part179.Color = Color3.new(0.94902, 0.952941, 0.952941)
3067+
Part216.FormFactor = Enum.FormFactor.Symmetric
3068-
Part179.Position = Vector3.new(-99, 4.69999981, 33.5)
3068+
Part216.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3069-
Part179.Orientation = Vector3.new(0, -90, 0)
3069+
Part216.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3070-
Part179.Color = Color3.new(0.94902, 0.952941, 0.952941)
3070+
Part216.BottomSurface = Enum.SurfaceType.Smooth
3071-
Part180.Name = "Smooth Block Model"
3071+
Part216.TopSurface = Enum.SurfaceType.Smooth
3072-
Part180.Parent = Model0
3072+
Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
3073-
Part180.BrickColor = BrickColor.new("Grey")
3073+
Part216.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
3074-
Part180.Rotation = Vector3.new(-180, 0, -180)
3074+
Part216.Orientation = Vector3.new(90, 0, 0)
3075-
Part180.Anchored = true
3075+
Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
3076-
Part180.Size = Vector3.new(2, 1.20000005, 9)
3076+
SpecialMesh217.Parent = Part216
3077-
Part180.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3077+
SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=3270017"
3078-
Part180.Color = Color3.new(0.631373, 0.647059, 0.635294)
3078+
SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3079-
Part180.Position = Vector3.new(-26, 1.10000002, 55.5)
3079+
SpecialMesh217.MeshType = Enum.MeshType.FileMesh
3080-
Part180.Orientation = Vector3.new(0, 180, 0)
3080+
SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3081-
Part180.Color = Color3.new(0.631373, 0.647059, 0.635294)
3081+
Part218.Name = "MaterialMeshPlate"
3082-
Part181.Name = "Smooth Block Model"
3082+
Part218.Parent = Model211
3083-
Part181.Parent = Model0
3083+
Part218.Material = Enum.Material.Concrete
3084-
Part181.Rotation = Vector3.new(0, -90, 0)
3084+
Part218.BrickColor = BrickColor.new("Institutional white")
3085-
Part181.Anchored = true
3085+
Part218.Rotation = Vector3.new(-180, -90, 0)
3086-
Part181.Size = Vector3.new(2, 4.80000019, 3)
3086+
Part218.Anchored = true
3087-
Part181.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3087+
Part218.Elasticity = 0
3088-
Part181.BackSurface = Enum.SurfaceType.Weld
3088+
Part218.FormFactor = Enum.FormFactor.Plate
3089-
Part181.FrontSurface = Enum.SurfaceType.Weld
3089+
Part218.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
3090-
Part181.LeftSurface = Enum.SurfaceType.Weld
3090+
Part218.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
3091-
Part181.RightSurface = Enum.SurfaceType.Weld
3091+
Part218.BottomSurface = Enum.SurfaceType.Smooth
3092-
Part181.TopSurface = Enum.SurfaceType.Weld
3092+
Part218.TopSurface = Enum.SurfaceType.Smooth
3093-
Part181.Position = Vector3.new(-113.5, 5.29999924, 61)
3093+
Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
3094-
Part181.Orientation = Vector3.new(0, -90, 0)
3094+
Part218.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
3095
Part218.Orientation = Vector3.new(0, -90, 180)
3096-
Part182.Parent = Model0
3096+
Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
3097-
Part182.BrickColor = BrickColor.new("Grey")
3097+
Part219.Name = "PlateNonmesh"
3098
Part219.Parent = Model211
3099-
Part182.Size = Vector3.new(2, 9.60000038, 18)
3099+
Part219.BrickColor = BrickColor.new("Black")
3100-
Part182.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3100+
Part219.Reflectance = 0.20000000298023
3101-
Part182.LeftSurface = Enum.SurfaceType.Weld
3101+
3102-
Part182.RightSurface = Enum.SurfaceType.Weld
3102+
3103-
Part182.TopSurface = Enum.SurfaceType.Weld
3103+
Part219.Elasticity = 0
3104-
Part182.Color = Color3.new(0.631373, 0.647059, 0.635294)
3104+
Part219.FormFactor = Enum.FormFactor.Plate
3105-
Part182.Position = Vector3.new(-55, 12.5000019, 51)
3105+
Part219.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
3106-
Part182.Color = Color3.new(0.631373, 0.647059, 0.635294)
3106+
Part219.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3107
Part219.BottomSurface = Enum.SurfaceType.Smooth
3108-
Part183.Parent = Model0
3108+
Part219.TopSurface = Enum.SurfaceType.Smooth
3109-
Part183.BrickColor = BrickColor.new("Dark stone grey")
3109+
Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
3110
Part219.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
3111-
Part183.Size = Vector3.new(5, 1.20000005, 1)
3111+
3112-
Part183.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3112+
Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
3113-
Part183.BackSurface = Enum.SurfaceType.Weld
3113+
Part220.Name = "RingMeshMedium"
3114-
Part183.BottomSurface = Enum.SurfaceType.Weld
3114+
Part220.Parent = Model211
3115-
Part183.FrontSurface = Enum.SurfaceType.Weld
3115+
Part220.BrickColor = BrickColor.new("Institutional white")
3116-
Part183.LeftSurface = Enum.SurfaceType.Weld
3116+
Part220.Reflectance = 0.20000000298023
3117-
Part183.RightSurface = Enum.SurfaceType.Weld
3117+
Part220.Rotation = Vector3.new(90, 0, 0)
3118-
Part183.TopSurface = Enum.SurfaceType.Weld
3118+
Part220.Anchored = true
3119-
Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
3119+
Part220.FormFactor = Enum.FormFactor.Symmetric
3120-
Part183.Position = Vector3.new(-78.5, 16.1000004, 59.5)
3120+
Part220.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3121-
Part183.Color = Color3.new(0.388235, 0.372549, 0.384314)
3121+
Part220.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3122-
SpecialMesh184.Parent = Part183
3122+
Part220.BottomSurface = Enum.SurfaceType.Smooth
3123-
SpecialMesh184.MeshType = Enum.MeshType.Wedge
3123+
Part220.TopSurface = Enum.SurfaceType.Smooth
3124-
Part185.Name = "Smooth Block Model"
3124+
Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
3125-
Part185.Parent = Model0
3125+
Part220.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
3126-
Part185.BrickColor = BrickColor.new("Dark stone grey")
3126+
Part220.Orientation = Vector3.new(90, 0, 0)
3127-
Part185.Anchored = true
3127+
Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
3128-
Part185.Size = Vector3.new(28, 1.20000005, 1)
3128+
SpecialMesh221.Parent = Part220
3129-
Part185.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3129+
SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=3270017"
3130-
Part185.BackSurface = Enum.SurfaceType.Weld
3130+
SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3131-
Part185.BottomSurface = Enum.SurfaceType.Weld
3131+
SpecialMesh221.MeshType = Enum.MeshType.FileMesh
3132-
Part185.FrontSurface = Enum.SurfaceType.Weld
3132+
SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
3133-
Part185.LeftSurface = Enum.SurfaceType.Weld
3133+
Part222.Name = "PlateNonmesh"
3134-
Part185.RightSurface = Enum.SurfaceType.Weld
3134+
Part222.Parent = Model211
3135-
Part185.TopSurface = Enum.SurfaceType.Weld
3135+
3136-
Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
3136+
Part222.Rotation = Vector3.new(-180, 0, -180)
3137-
Part185.Position = Vector3.new(-40, 10.6999998, 33.5)
3137+
Part222.Anchored = true
3138-
Part185.Color = Color3.new(0.388235, 0.372549, 0.384314)
3138+
Part222.Elasticity = 0
3139-
SpecialMesh186.Parent = Part185
3139+
Part222.FormFactor = Enum.FormFactor.Plate
3140-
SpecialMesh186.MeshType = Enum.MeshType.Wedge
3140+
Part222.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
3141-
Part187.Name = "Smooth Block Model"
3141+
Part222.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3142-
Part187.Parent = Model0
3142+
3143-
Part187.BrickColor = BrickColor.new("White")
3143+
3144-
Part187.Transparency = 0.5
3144+
3145-
Part187.Rotation = Vector3.new(0, -90, 0)
3145+
Part222.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
3146-
Part187.Anchored = true
3146+
Part222.Orientation = Vector3.new(0, 180, 0)
3147-
Part187.Size = Vector3.new(1, 3.60000014, 4)
3147+
3148-
Part187.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3148+
Part223.Name = "RingMeshLarge"
3149-
Part187.BottomSurface = Enum.SurfaceType.Weld
3149+
Part223.Parent = Model211
3150-
Part187.TopSurface = Enum.SurfaceType.Weld
3150+
Part223.Rotation = Vector3.new(90, 0, 0)
3151-
Part187.Color = Color3.new(0.94902, 0.952941, 0.952941)
3151+
Part223.Anchored = true
3152-
Part187.Position = Vector3.new(-87, 4.69999981, 33.5)
3152+
Part223.FormFactor = Enum.FormFactor.Symmetric
3153-
Part187.Orientation = Vector3.new(0, -90, 0)
3153+
Part223.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
3154-
Part187.Color = Color3.new(0.94902, 0.952941, 0.952941)
3154+
Part223.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3155-
Part188.Name = "Smooth Block Model"
3155+
3156-
Part188.Parent = Model0
3156+
3157-
Part188.BrickColor = BrickColor.new("Dark stone grey")
3157+
Part223.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
3158-
Part188.Rotation = Vector3.new(-180, 0, -180)
3158+
Part223.Orientation = Vector3.new(90, 0, 0)
3159-
Part188.Anchored = true
3159+
SpecialMesh224.Parent = Part223
3160-
Part188.Size = Vector3.new(31, 1.20000005, 1)
3160+
SpecialMesh224.MeshId = "http://www.roblox.com/asset/?id=3270017"
3161-
Part188.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3161+
SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
3162-
Part188.BackSurface = Enum.SurfaceType.Weld
3162+
SpecialMesh224.MeshType = Enum.MeshType.FileMesh
3163-
Part188.BottomSurface = Enum.SurfaceType.Weld
3163+
SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
3164-
Part188.FrontSurface = Enum.SurfaceType.Weld
3164+
Part225.Name = "PlateNonmesh"
3165-
Part188.LeftSurface = Enum.SurfaceType.Weld
3165+
Part225.Parent = Model211
3166-
Part188.RightSurface = Enum.SurfaceType.Weld
3166+
Part225.BrickColor = BrickColor.new("Black")
3167-
Part188.TopSurface = Enum.SurfaceType.Weld
3167+
Part225.Reflectance = 0.20000000298023
3168-
Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
3168+
Part225.Rotation = Vector3.new(-90, 0, -180)
3169-
Part188.Position = Vector3.new(-100.5, 10.6999998, 61.5)
3169+
Part225.Anchored = true
3170-
Part188.Orientation = Vector3.new(0, 180, 0)
3170+
Part225.Elasticity = 0
3171-
Part188.Color = Color3.new(0.388235, 0.372549, 0.384314)
3171+
Part225.FormFactor = Enum.FormFactor.Plate
3172-
SpecialMesh189.Parent = Part188
3172+
Part225.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
3173-
SpecialMesh189.MeshType = Enum.MeshType.Wedge
3173+
Part225.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
3174
Part225.BottomSurface = Enum.SurfaceType.Smooth
3175-
Part190.Parent = Model0
3175+
3176-
Part190.Rotation = Vector3.new(-180, 0, -180)
3176+
Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
3177
Part225.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
3178-
Part190.Size = Vector3.new(2, 9.60000038, 7)
3178+
Part225.Orientation = Vector3.new(-90, -180, 0)
3179-
Part190.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3179+
Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
3180-
Part190.BackSurface = Enum.SurfaceType.Weld
3180+
Part226.Name = "PlateNonmesh"
3181-
Part190.FrontSurface = Enum.SurfaceType.Weld
3181+
Part226.Parent = Model211
3182-
Part190.LeftSurface = Enum.SurfaceType.Weld
3182+
Part226.BrickColor = BrickColor.new("Institutional white")
3183-
Part190.RightSurface = Enum.SurfaceType.Weld
3183+
Part226.Reflectance = 1
3184-
Part190.TopSurface = Enum.SurfaceType.Weld
3184+
Part226.Rotation = Vector3.new(-180, 0, -180)
3185-
Part190.Position = Vector3.new(-116, 5.29999924, 58.5)
3185+
Part226.Anchored = true
3186-
Part190.Orientation = Vector3.new(0, 180, 0)
3186+
Part226.Elasticity = 0
3187
Part226.FormFactor = Enum.FormFactor.Plate
3188-
Part191.Parent = Model0
3188+
Part226.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
3189
Part226.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3190-
Part191.Size = Vector3.new(2, 1.20000005, 14)
3190+
3191-
Part191.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3191+
3192-
Part191.BackSurface = Enum.SurfaceType.Weld
3192+
Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
3193-
Part191.FrontSurface = Enum.SurfaceType.Weld
3193+
Part226.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
3194-
Part191.LeftSurface = Enum.SurfaceType.Weld
3194+
Part226.Orientation = Vector3.new(0, 180, 0)
3195-
Part191.RightSurface = Enum.SurfaceType.Weld
3195+
Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
3196-
Part191.TopSurface = Enum.SurfaceType.Weld
3196+
Model227.Name = "Sign"
3197-
Part191.Position = Vector3.new(-116, 9.50000191, 48)
3197+
Model227.Parent = mas
3198-
Part192.Name = "Smooth Block Model"
3198+
Part228.Name = "Text"
3199-
Part192.Parent = Model0
3199+
Part228.Parent = Model227
3200-
Part192.Rotation = Vector3.new(0, -90, 0)
3200+
Part228.Material = Enum.Material.Metal
3201-
Part192.Anchored = true
3201+
Part228.BrickColor = BrickColor.new("Fossil")
3202-
Part192.Size = Vector3.new(2, 3.60000014, 2)
3202+
3203-
Part192.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3203+
Part228.FormFactor = Enum.FormFactor.Custom
3204-
Part192.BackSurface = Enum.SurfaceType.Weld
3204+
Part228.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3205-
Part192.FrontSurface = Enum.SurfaceType.Weld
3205+
Part228.CFrame = CFrame.new(-49.0610657, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3206-
Part192.LeftSurface = Enum.SurfaceType.Weld
3206+
Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3207-
Part192.RightSurface = Enum.SurfaceType.Weld
3207+
Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3208-
Part192.TopSurface = Enum.SurfaceType.Weld
3208+
Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3209-
Part192.Position = Vector3.new(-114, 4.69999981, 34)
3209+
Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3210-
Part192.Orientation = Vector3.new(0, -90, 0)
3210+
Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3211-
Part193.Name = "Smooth Block Model"
3211+
Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3212-
Part193.Parent = Model0
3212+
Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
3213-
Part193.BrickColor = BrickColor.new("Grey")
3213+
Part228.Position = Vector3.new(-49.0610657, 5.60499907, 48.8869209)
3214-
Part193.Rotation = Vector3.new(0, 90, 0)
3214+
Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
3215-
Part193.Anchored = true
3215+
SurfaceGui229.Parent = Part228
3216-
Part193.Size = Vector3.new(2, 1.20000005, 27)
3216+
SurfaceGui229.CanvasSize = Vector2.new(200, 100)
3217-
Part193.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3217+
TextLabel230.Parent = SurfaceGui229
3218-
Part193.Color = Color3.new(0.631373, 0.647059, 0.635294)
3218+
TextLabel230.Transparency = 1
3219-
Part193.Position = Vector3.new(-40.5, 5.9000001, 50)
3219+
TextLabel230.Size = UDim2.new(1, 0, 1, 0)
3220-
Part193.Orientation = Vector3.new(0, 90, 0)
3220+
TextLabel230.Text = "Tire"
3221-
Part193.Color = Color3.new(0.631373, 0.647059, 0.635294)
3221+
TextLabel230.Active = true
3222-
Part194.Name = "Tip"
3222+
TextLabel230.BackgroundColor3 = Color3.new(1, 1, 1)
3223-
Part194.Parent = Model0
3223+
TextLabel230.BackgroundTransparency = 1
3224-
Part194.BrickColor = BrickColor.new("Dark stone grey")
3224+
TextLabel230.Font = Enum.Font.ArialBold
3225-
Part194.Reflectance = 0.20000000298023
3225+
TextLabel230.FontSize = Enum.FontSize.Size12
3226-
Part194.Rotation = Vector3.new(-180, 0, -180)
3226+
TextLabel230.TextColor3 = Color3.new(1, 1, 1)
3227-
Part194.Anchored = true
3227+
TextLabel230.TextScaled = true
3228-
Part194.FormFactor = Enum.FormFactor.Plate
3228+
TextLabel230.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3229-
Part194.Size = Vector3.new(28, 1.20000005, 16)
3229+
TextLabel230.TextStrokeTransparency = 0
3230-
Part194.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3230+
TextLabel230.TextWrapped = true
3231-
Part194.TopSurface = Enum.SurfaceType.Smooth
3231+
Model231.Name = "Sign"
3232-
Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
3232+
Model231.Parent = mas
3233-
Part194.Position = Vector3.new(-40, 10.6999998, 42)
3233+
Part232.Name = "Text"
3234-
Part194.Orientation = Vector3.new(0, 180, 0)
3234+
Part232.Parent = Model231
3235-
Part194.Color = Color3.new(0.388235, 0.372549, 0.384314)
3235+
Part232.Material = Enum.Material.Metal
3236-
Part195.Name = "Tip"
3236+
Part232.BrickColor = BrickColor.new("Fossil")
3237-
Part195.Parent = Model0
3237+
3238-
Part195.BrickColor = BrickColor.new("Dark stone grey")
3238+
Part232.FormFactor = Enum.FormFactor.Custom
3239-
Part195.Reflectance = 0.20000000298023
3239+
Part232.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3240-
Part195.Rotation = Vector3.new(-180, 0, -180)
3240+
Part232.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3241-
Part195.Anchored = true
3241+
Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3242-
Part195.FormFactor = Enum.FormFactor.Plate
3242+
Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3243-
Part195.Size = Vector3.new(29, 0.400000006, 13)
3243+
Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3244-
Part195.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3244+
Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3245-
Part195.TopSurface = Enum.SurfaceType.Weld
3245+
Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3246-
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
3246+
Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3247-
Part195.Position = Vector3.new(-39.5, 0.300000012, 55.5)
3247+
Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
3248-
Part195.Orientation = Vector3.new(0, 180, 0)
3248+
Part232.Position = Vector3.new(-39.9850006, 5.60499907, 48.8869209)
3249-
Part195.Color = Color3.new(0.388235, 0.372549, 0.384314)
3249+
Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
3250-
Part196.Name = "Tip"
3250+
SurfaceGui233.Parent = Part232
3251-
Part196.Parent = Model0
3251+
SurfaceGui233.CanvasSize = Vector2.new(200, 100)
3252-
Part196.BrickColor = BrickColor.new("Dark stone grey")
3252+
TextLabel234.Parent = SurfaceGui233
3253-
Part196.Reflectance = 0.20000000298023
3253+
TextLabel234.Transparency = 1
3254-
Part196.Rotation = Vector3.new(0, 90, 0)
3254+
TextLabel234.Size = UDim2.new(1, 0, 1, 0)
3255
TextLabel234.Text = "Jake"
3256-
Part196.FormFactor = Enum.FormFactor.Plate
3256+
TextLabel234.Active = true
3257-
Part196.Size = Vector3.new(27, 1.20000005, 29)
3257+
TextLabel234.BackgroundColor3 = Color3.new(1, 1, 1)
3258-
Part196.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3258+
TextLabel234.BackgroundTransparency = 1
3259-
Part196.TopSurface = Enum.SurfaceType.Smooth
3259+
TextLabel234.Font = Enum.Font.ArialBold
3260-
Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
3260+
TextLabel234.FontSize = Enum.FontSize.Size12
3261-
Part196.Position = Vector3.new(-69.5, 17.9000015, 47.5)
3261+
TextLabel234.TextColor3 = Color3.new(1, 1, 1)
3262-
Part196.Orientation = Vector3.new(0, 90, 0)
3262+
TextLabel234.TextScaled = true
3263-
Part196.Color = Color3.new(0.388235, 0.372549, 0.384314)
3263+
TextLabel234.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3264-
Part197.Name = "Tip"
3264+
TextLabel234.TextStrokeTransparency = 0
3265-
Part197.Parent = Model0
3265+
TextLabel234.TextWrapped = true
3266-
Part197.BrickColor = BrickColor.new("Dark stone grey")
3266+
Model235.Name = "Sign"
3267-
Part197.Reflectance = 0.20000000298023
3267+
Model235.Parent = mas
3268-
Part197.Rotation = Vector3.new(0, 90, 0)
3268+
Part236.Name = "Text"
3269
Part236.Parent = Model235
3270-
Part197.FormFactor = Enum.FormFactor.Plate
3270+
Part236.Material = Enum.Material.Metal
3271-
Part197.Size = Vector3.new(29, 0.400000006, 63)
3271+
Part236.BrickColor = BrickColor.new("Fossil")
3272-
Part197.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3272+
Part236.Rotation = Vector3.new(0, 90, 0)
3273-
Part197.TopSurface = Enum.SurfaceType.Weld
3273+
Part236.Anchored = true
3274-
Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
3274+
Part236.FormFactor = Enum.FormFactor.Custom
3275-
Part197.Position = Vector3.new(-85.5, 0.300000012, 47.5)
3275+
Part236.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3276-
Part197.Orientation = Vector3.new(0, 90, 0)
3276+
Part236.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3277-
Part197.Color = Color3.new(0.388235, 0.372549, 0.384314)
3277+
Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3278-
Part198.Name = "Tip"
3278+
Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3279-
Part198.Parent = Model0
3279+
Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3280-
Part198.BrickColor = BrickColor.new("Dark stone grey")
3280+
Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3281-
Part198.Reflectance = 0.20000000298023
3281+
Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3282-
Part198.Rotation = Vector3.new(0, 90, 0)
3282+
Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3283
Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
3284-
Part198.FormFactor = Enum.FormFactor.Plate
3284+
Part236.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
3285-
Part198.Size = Vector3.new(16, 0.400000006, 29)
3285+
Part236.Orientation = Vector3.new(0, 90, 0)
3286-
Part198.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3286+
Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
3287-
Part198.TopSurface = Enum.SurfaceType.Weld
3287+
SurfaceGui237.Parent = Part236
3288-
Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
3288+
SurfaceGui237.CanvasSize = Vector2.new(200, 100)
3289-
Part198.Position = Vector3.new(-39.5, 0.300000012, 41)
3289+
TextLabel238.Parent = SurfaceGui237
3290-
Part198.Orientation = Vector3.new(0, 90, 0)
3290+
TextLabel238.Transparency = 1
3291-
Part198.Color = Color3.new(0.388235, 0.372549, 0.384314)
3291+
TextLabel238.Size = UDim2.new(1, 0, 1, 0)
3292-
Part199.Name = "Tip"
3292+
TextLabel238.Text = "Barracks"
3293-
Part199.Parent = Model0
3293+
TextLabel238.Active = true
3294-
Part199.BrickColor = BrickColor.new("Black")
3294+
TextLabel238.BackgroundColor3 = Color3.new(1, 1, 1)
3295-
Part199.Transparency = 0.5
3295+
TextLabel238.BackgroundTransparency = 1
3296-
Part199.Rotation = Vector3.new(90, 0, -180)
3296+
TextLabel238.Font = Enum.Font.ArialBold
3297-
Part199.Anchored = true
3297+
TextLabel238.FontSize = Enum.FontSize.Size12
3298-
Part199.FormFactor = Enum.FormFactor.Plate
3298+
TextLabel238.TextColor3 = Color3.new(1, 1, 1)
3299-
Part199.Size = Vector3.new(23, 0.400000006, 3)
3299+
TextLabel238.TextScaled = true
3300-
Part199.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
3300+
TextLabel238.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3301-
Part199.BackSurface = Enum.SurfaceType.Weld
3301+
TextLabel238.TextStrokeTransparency = 0
3302-
Part199.BottomSurface = Enum.SurfaceType.Smooth
3302+
TextLabel238.TextWrapped = true
3303-
Part199.FrontSurface = Enum.SurfaceType.Weld
3303+
Model239.Name = "Sign"
3304-
Part199.LeftSurface = Enum.SurfaceType.Weld
3304+
Model239.Parent = mas
3305-
Part199.RightSurface = Enum.SurfaceType.Weld
3305+
Part240.Name = "Text"
3306-
Part199.TopSurface = Enum.SurfaceType.Smooth
3306+
Part240.Parent = Model239
3307-
Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
3307+
Part240.Material = Enum.Material.Metal
3308-
Part199.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
3308+
Part240.BrickColor = BrickColor.new("Fossil")
3309-
Part199.Orientation = Vector3.new(90, 180, 0)
3309+
Part240.Rotation = Vector3.new(-180, 0, -180)
3310-
Part199.Color = Color3.new(0.105882, 0.164706, 0.207843)
3310+
3311-
Part200.Name = "Tip"
3311+
Part240.FormFactor = Enum.FormFactor.Custom
3312-
Part200.Parent = Model0
3312+
Part240.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3313-
Part200.BrickColor = BrickColor.new("Black")
3313+
Part240.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3314-
Part200.Reflectance = 0.20000000298023
3314+
Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3315-
Part200.Rotation = Vector3.new(0, 0, -180)
3315+
Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3316
Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3317-
Part200.FormFactor = Enum.FormFactor.Plate
3317+
Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3318-
Part200.Size = Vector3.new(5, 4, 1)
3318+
Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3319-
Part200.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
3319+
Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3320
Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
3321
Part240.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
3322
Part240.Orientation = Vector3.new(0, 180, 0)
3323
Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
3324
SurfaceGui241.Parent = Part240
3325
SurfaceGui241.CanvasSize = Vector2.new(200, 100)
3326-
Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
3326+
TextLabel242.Parent = SurfaceGui241
3327-
Part200.Position = Vector3.new(-78.5, 13.5000019, 59.5)
3327+
TextLabel242.Transparency = 1
3328-
Part200.Orientation = Vector3.new(0, 0, 180)
3328+
TextLabel242.Size = UDim2.new(1, 0, 1, 0)
3329-
Part200.Color = Color3.new(0.105882, 0.164706, 0.207843)
3329+
TextLabel242.Text = "2003"
3330-
Texture201.Name = "Radar"
3330+
TextLabel242.Active = true
3331-
Texture201.Parent = Part200
3331+
TextLabel242.BackgroundColor3 = Color3.new(1, 1, 1)
3332-
Texture201.StudsPerTileU = 5
3332+
TextLabel242.BackgroundTransparency = 1
3333-
Texture201.StudsPerTileV = 4
3333+
TextLabel242.Font = Enum.Font.ArialBold
3334-
Part202.Name = "Tip"
3334+
TextLabel242.FontSize = Enum.FontSize.Size12
3335-
Part202.Parent = Model0
3335+
TextLabel242.TextColor3 = Color3.new(1, 1, 1)
3336
TextLabel242.TextScaled = true
3337-
Part202.Reflectance = 0.20000000298023
3337+
TextLabel242.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3338-
Part202.Rotation = Vector3.new(-180, 0, -180)
3338+
TextLabel242.TextStrokeTransparency = 0
3339
TextLabel242.TextWrapped = true
3340-
Part202.FormFactor = Enum.FormFactor.Plate
3340+
Model243.Name = "Sign"
3341-
Part202.Size = Vector3.new(31, 1.20000005, 27)
3341+
Model243.Parent = mas
3342-
Part202.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3342+
Part244.Name = "Text"
3343-
Part202.TopSurface = Enum.SurfaceType.Smooth
3343+
Part244.Parent = Model243
3344
Part244.Material = Enum.Material.Metal
3345-
Part202.Position = Vector3.new(-100.5, 10.6999998, 47.5)
3345+
Part244.BrickColor = BrickColor.new("Fossil")
3346-
Part202.Orientation = Vector3.new(0, 180, 0)
3346+
Part244.Rotation = Vector3.new(0, 90, 0)
3347
Part244.Anchored = true
3348-
Part203.Name = "Tip"
3348+
Part244.FormFactor = Enum.FormFactor.Custom
3349-
Part203.Parent = Model0
3349+
Part244.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3350-
Part203.BrickColor = BrickColor.new("Dark stone grey")
3350+
Part244.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3351-
Part203.Reflectance = 0.20000000298023
3351+
Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3352-
Part203.Rotation = Vector3.new(-180, 0, -180)
3352+
Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3353-
Part203.Anchored = true
3353+
Part244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3354-
Part203.FormFactor = Enum.FormFactor.Plate
3354+
Part244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3355-
Part203.Size = Vector3.new(28, 1.20000005, 10)
3355+
Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3356-
Part203.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3356+
Part244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3357-
Part203.TopSurface = Enum.SurfaceType.Smooth
3357+
Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
3358-
Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
3358+
Part244.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
3359-
Part203.Position = Vector3.new(-40, 8.30000114, 56)
3359+
Part244.Orientation = Vector3.new(0, 90, 0)
3360-
Part203.Orientation = Vector3.new(0, 180, 0)
3360+
Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
3361-
Part203.Color = Color3.new(0.388235, 0.372549, 0.384314)
3361+
SurfaceGui245.Parent = Part244
3362-
Part204.Name = "Tip"
3362+
SurfaceGui245.CanvasSize = Vector2.new(200, 100)
3363-
Part204.Parent = Model0
3363+
TextLabel246.Parent = SurfaceGui245
3364-
Part204.BrickColor = BrickColor.new("Black")
3364+
TextLabel246.Transparency = 1
3365-
Part204.Rotation = Vector3.new(-180, 0, -180)
3365+
TextLabel246.Size = UDim2.new(1, 0, 1, 0)
3366
TextLabel246.Text = "Fire"
3367-
Part204.FormFactor = Enum.FormFactor.Plate
3367+
TextLabel246.Active = true
3368-
Part204.Size = Vector3.new(11, 6.4000001, 1)
3368+
TextLabel246.BackgroundColor3 = Color3.new(1, 1, 1)
3369-
Part204.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3369+
TextLabel246.BackgroundTransparency = 1
3370
TextLabel246.Font = Enum.Font.ArialBold
3371
TextLabel246.FontSize = Enum.FontSize.Size12
3372
TextLabel246.TextColor3 = Color3.new(1, 1, 1)
3373-
Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
3373+
TextLabel246.TextScaled = true
3374-
Part204.Position = Vector3.new(-68.5, 8.69999981, 59.5)
3374+
TextLabel246.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3375-
Part204.Orientation = Vector3.new(0, 180, 0)
3375+
TextLabel246.TextStrokeTransparency = 0
3376-
Part204.Color = Color3.new(0.105882, 0.164706, 0.207843)
3376+
TextLabel246.TextWrapped = true
3377-
Texture205.Name = "Earth Computer"
3377+
Model247.Name = "Sign"
3378-
Texture205.Parent = Part204
3378+
Model247.Parent = mas
3379-
Texture205.Face = Enum.NormalId.Back
3379+
Part248.Name = "Text"
3380-
Texture205.StudsPerTileU = 10
3380+
Part248.Parent = Model247
3381-
Texture205.StudsPerTileV = 8
3381+
Part248.Material = Enum.Material.Metal
3382-
Model206.Name = "Sign"
3382+
Part248.BrickColor = BrickColor.new("Fossil")
3383-
Model206.Parent = Model0
3383+
3384-
Part207.Name = "Text"
3384+
3385-
Part207.Parent = Model206
3385+
Part248.FormFactor = Enum.FormFactor.Custom
3386-
Part207.Material = Enum.Material.Metal
3386+
Part248.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3387-
Part207.BrickColor = BrickColor.new("Fossil")
3387+
Part248.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3388-
Part207.Rotation = Vector3.new(0, 90, 0)
3388+
Part248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3389-
Part207.Anchored = true
3389+
Part248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3390-
Part207.FormFactor = Enum.FormFactor.Custom
3390+
Part248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3391-
Part207.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3391+
Part248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3392-
Part207.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3392+
Part248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3393-
Part207.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3393+
Part248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3394-
Part207.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3394+
Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
3395-
Part207.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3395+
Part248.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
3396-
Part207.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3396+
3397-
Part207.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3397+
Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
3398-
Part207.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3398+
SurfaceGui249.Parent = Part248
3399-
Part207.Color = Color3.new(0.623529, 0.631373, 0.67451)
3399+
SurfaceGui249.CanvasSize = Vector2.new(200, 100)
3400-
Part207.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
3400+
TextLabel250.Parent = SurfaceGui249
3401-
Part207.Orientation = Vector3.new(0, 90, 0)
3401+
TextLabel250.Transparency = 1
3402-
Part207.Color = Color3.new(0.623529, 0.631373, 0.67451)
3402+
TextLabel250.Size = UDim2.new(1, 0, 1, 0)
3403-
SurfaceGui208.Parent = Part207
3403+
TextLabel250.Text = "NO ACCESS"
3404-
SurfaceGui208.CanvasSize = Vector2.new(200, 100)
3404+
TextLabel250.Active = true
3405-
TextLabel209.Parent = SurfaceGui208
3405+
TextLabel250.BackgroundColor3 = Color3.new(1, 1, 1)
3406-
TextLabel209.Transparency = 1
3406+
TextLabel250.BackgroundTransparency = 1
3407-
TextLabel209.Size = UDim2.new(1, 0, 1, 0)
3407+
TextLabel250.Font = Enum.Font.ArialBold
3408-
TextLabel209.Text = "WARNING: BLAST DOOR"
3408+
TextLabel250.TextColor3 = Color3.new(1, 1, 1)
3409-
TextLabel209.Active = true
3409+
TextLabel250.TextScaled = true
3410-
TextLabel209.BackgroundColor3 = Color3.new(1, 1, 1)
3410+
TextLabel250.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3411-
TextLabel209.BackgroundTransparency = 1
3411+
TextLabel250.TextStrokeTransparency = 0
3412-
TextLabel209.Font = Enum.Font.ArialBold
3412+
TextLabel250.TextWrapped = true
3413-
TextLabel209.FontSize = Enum.FontSize.Size12
3413+
Model251.Name = "Sign"
3414-
TextLabel209.TextColor3 = Color3.new(1, 1, 1)
3414+
Model251.Parent = mas
3415-
TextLabel209.TextScaled = true
3415+
Part252.Name = "Text"
3416-
TextLabel209.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3416+
Part252.Parent = Model251
3417-
TextLabel209.TextStrokeTransparency = 0
3417+
Part252.Material = Enum.Material.Metal
3418-
TextLabel209.TextWrapped = true
3418+
Part252.BrickColor = BrickColor.new("Fossil")
3419-
Model210.Name = "Sign"
3419+
Part252.Rotation = Vector3.new(0, 90, 0)
3420-
Model210.Parent = Model0
3420+
3421-
Part211.Name = "Text"
3421+
Part252.FormFactor = Enum.FormFactor.Custom
3422-
Part211.Parent = Model210
3422+
Part252.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3423-
Part211.Material = Enum.Material.Metal
3423+
Part252.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3424-
Part211.BrickColor = BrickColor.new("Fossil")
3424+
Part252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3425-
Part211.Rotation = Vector3.new(0, 90, 0)
3425+
Part252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3426-
Part211.Anchored = true
3426+
Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3427-
Part211.FormFactor = Enum.FormFactor.Custom
3427+
Part252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3428-
Part211.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3428+
Part252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3429-
Part211.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3429+
Part252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3430-
Part211.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3430+
Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
3431-
Part211.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3431+
Part252.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
3432-
Part211.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3432+
Part252.Orientation = Vector3.new(0, 90, 0)
3433-
Part211.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3433+
Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
3434-
Part211.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3434+
SurfaceGui253.Parent = Part252
3435-
Part211.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3435+
SurfaceGui253.CanvasSize = Vector2.new(200, 100)
3436-
Part211.Color = Color3.new(0.623529, 0.631373, 0.67451)
3436+
TextLabel254.Parent = SurfaceGui253
3437-
Part211.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
3437+
TextLabel254.Transparency = 1
3438-
Part211.Orientation = Vector3.new(0, 90, 0)
3438+
TextLabel254.Size = UDim2.new(1, 0, 1, 0)
3439-
Part211.Color = Color3.new(0.623529, 0.631373, 0.67451)
3439+
TextLabel254.Text = "Memo"
3440-
SurfaceGui212.Parent = Part211
3440+
TextLabel254.Active = true
3441-
SurfaceGui212.CanvasSize = Vector2.new(200, 100)
3441+
TextLabel254.BackgroundColor3 = Color3.new(1, 1, 1)
3442-
TextLabel213.Parent = SurfaceGui212
3442+
TextLabel254.BackgroundTransparency = 1
3443-
TextLabel213.Transparency = 1
3443+
TextLabel254.Font = Enum.Font.ArialBold
3444-
TextLabel213.Size = UDim2.new(1, 0, 1, 0)
3444+
TextLabel254.FontSize = Enum.FontSize.Size12
3445-
TextLabel213.Text = "Kitchen"
3445+
TextLabel254.TextColor3 = Color3.new(1, 1, 1)
3446-
TextLabel213.Active = true
3446+
TextLabel254.TextScaled = true
3447-
TextLabel213.BackgroundColor3 = Color3.new(1, 1, 1)
3447+
TextLabel254.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3448-
TextLabel213.BackgroundTransparency = 1
3448+
TextLabel254.TextStrokeTransparency = 0
3449-
TextLabel213.Font = Enum.Font.ArialBold
3449+
TextLabel254.TextWrapped = true
3450-
TextLabel213.FontSize = Enum.FontSize.Size12
3450+
Model255.Name = "Sign"
3451-
TextLabel213.TextColor3 = Color3.new(1, 1, 1)
3451+
Model255.Parent = mas
3452-
TextLabel213.TextScaled = true
3452+
Part256.Name = "Text"
3453-
TextLabel213.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3453+
Part256.Parent = Model255
3454-
TextLabel213.TextStrokeTransparency = 0
3454+
Part256.Material = Enum.Material.Metal
3455-
TextLabel213.TextWrapped = true
3455+
Part256.BrickColor = BrickColor.new("Fossil")
3456-
Model214.Name = "Sign"
3456+
Part256.Rotation = Vector3.new(-180, 0, -180)
3457-
Model214.Parent = Model0
3457+
Part256.Anchored = true
3458-
Part215.Name = "Text"
3458+
Part256.FormFactor = Enum.FormFactor.Custom
3459-
Part215.Parent = Model214
3459+
Part256.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3460-
Part215.Material = Enum.Material.Metal
3460+
Part256.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3461-
Part215.BrickColor = BrickColor.new("Fossil")
3461+
Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3462-
Part215.Rotation = Vector3.new(0, 90, 0)
3462+
Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3463-
Part215.Anchored = true
3463+
Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3464-
Part215.FormFactor = Enum.FormFactor.Custom
3464+
Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3465-
Part215.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3465+
Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3466-
Part215.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3466+
Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3467-
Part215.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3467+
Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
3468-
Part215.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3468+
Part256.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
3469-
Part215.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3469+
Part256.Orientation = Vector3.new(0, 180, 0)
3470-
Part215.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3470+
Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
3471-
Part215.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3471+
SurfaceGui257.Parent = Part256
3472-
Part215.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3472+
SurfaceGui257.CanvasSize = Vector2.new(200, 100)
3473-
Part215.Color = Color3.new(0.623529, 0.631373, 0.67451)
3473+
TextLabel258.Parent = SurfaceGui257
3474-
Part215.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
3474+
TextLabel258.Transparency = 1
3475-
Part215.Orientation = Vector3.new(0, 90, 0)
3475+
TextLabel258.Size = UDim2.new(1, 0, 1, 0)
3476-
Part215.Color = Color3.new(0.623529, 0.631373, 0.67451)
3476+
TextLabel258.Text = "Seth"
3477-
SurfaceGui216.Parent = Part215
3477+
TextLabel258.Active = true
3478-
SurfaceGui216.CanvasSize = Vector2.new(200, 100)
3478+
TextLabel258.BackgroundColor3 = Color3.new(1, 1, 1)
3479-
TextLabel217.Parent = SurfaceGui216
3479+
TextLabel258.BackgroundTransparency = 1
3480-
TextLabel217.Transparency = 1
3480+
TextLabel258.Font = Enum.Font.ArialBold
3481-
TextLabel217.Size = UDim2.new(1, 0, 1, 0)
3481+
TextLabel258.FontSize = Enum.FontSize.Size12
3482-
TextLabel217.Text = "Security"
3482+
TextLabel258.TextColor3 = Color3.new(1, 1, 1)
3483-
TextLabel217.Active = true
3483+
TextLabel258.TextScaled = true
3484-
TextLabel217.BackgroundColor3 = Color3.new(1, 1, 1)
3484+
TextLabel258.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3485-
TextLabel217.BackgroundTransparency = 1
3485+
TextLabel258.TextStrokeTransparency = 0
3486-
TextLabel217.Font = Enum.Font.ArialBold
3486+
TextLabel258.TextWrapped = true
3487-
TextLabel217.FontSize = Enum.FontSize.Size12
3487+
Model259.Name = "Sign"
3488-
TextLabel217.TextColor3 = Color3.new(1, 1, 1)
3488+
Model259.Parent = mas
3489-
TextLabel217.TextScaled = true
3489+
Part260.Name = "Text"
3490-
TextLabel217.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3490+
Part260.Parent = Model259
3491-
TextLabel217.TextStrokeTransparency = 0
3491+
Part260.Material = Enum.Material.Metal
3492-
TextLabel217.TextWrapped = true
3492+
Part260.BrickColor = BrickColor.new("Fossil")
3493-
Model218.Name = "Sign"
3493+
Part260.Rotation = Vector3.new(0, 90, 0)
3494-
Model218.Parent = Model0
3494+
3495-
Part219.Name = "Text"
3495+
Part260.FormFactor = Enum.FormFactor.Custom
3496-
Part219.Parent = Model218
3496+
Part260.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3497-
Part219.Material = Enum.Material.Metal
3497+
Part260.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3498-
Part219.BrickColor = BrickColor.new("Fossil")
3498+
Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3499
Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3500
Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3501-
Part219.FormFactor = Enum.FormFactor.Custom
3501+
Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3502-
Part219.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3502+
Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3503-
Part219.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3503+
Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3504-
Part219.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3504+
Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
3505-
Part219.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3505+
Part260.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
3506-
Part219.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3506+
Part260.Orientation = Vector3.new(0, 90, 0)
3507-
Part219.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3507+
Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
3508-
Part219.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3508+
SurfaceGui261.Parent = Part260
3509-
Part219.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3509+
SurfaceGui261.CanvasSize = Vector2.new(200, 100)
3510-
Part219.Color = Color3.new(0.623529, 0.631373, 0.67451)
3510+
TextLabel262.Parent = SurfaceGui261
3511-
Part219.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
3511+
TextLabel262.Transparency = 1
3512
TextLabel262.Size = UDim2.new(1, 0, 1, 0)
3513-
Part219.Color = Color3.new(0.623529, 0.631373, 0.67451)
3513+
TextLabel262.Text = "Security"
3514-
SurfaceGui220.Parent = Part219
3514+
TextLabel262.Active = true
3515-
SurfaceGui220.CanvasSize = Vector2.new(200, 100)
3515+
TextLabel262.BackgroundColor3 = Color3.new(1, 1, 1)
3516-
TextLabel221.Parent = SurfaceGui220
3516+
TextLabel262.BackgroundTransparency = 1
3517-
TextLabel221.Transparency = 1
3517+
TextLabel262.Font = Enum.Font.ArialBold
3518-
TextLabel221.Size = UDim2.new(1, 0, 1, 0)
3518+
TextLabel262.FontSize = Enum.FontSize.Size12
3519-
TextLabel221.Text = "Seth"
3519+
TextLabel262.TextColor3 = Color3.new(1, 1, 1)
3520-
TextLabel221.Active = true
3520+
TextLabel262.TextScaled = true
3521-
TextLabel221.BackgroundColor3 = Color3.new(1, 1, 1)
3521+
TextLabel262.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3522-
TextLabel221.BackgroundTransparency = 1
3522+
TextLabel262.TextStrokeTransparency = 0
3523-
TextLabel221.Font = Enum.Font.ArialBold
3523+
TextLabel262.TextWrapped = true
3524-
TextLabel221.FontSize = Enum.FontSize.Size12
3524+
Model263.Name = "Sign"
3525-
TextLabel221.TextColor3 = Color3.new(1, 1, 1)
3525+
Model263.Parent = mas
3526-
TextLabel221.TextScaled = true
3526+
Part264.Name = "Text"
3527-
TextLabel221.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3527+
Part264.Parent = Model263
3528-
TextLabel221.TextStrokeTransparency = 0
3528+
Part264.Material = Enum.Material.Metal
3529-
TextLabel221.TextWrapped = true
3529+
Part264.BrickColor = BrickColor.new("Fossil")
3530-
Part222.Parent = Model0
3530+
Part264.Rotation = Vector3.new(0, 90, 0)
3531-
Part222.Material = Enum.Material.Fabric
3531+
3532
Part264.FormFactor = Enum.FormFactor.Custom
3533-
Part222.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3533+
Part264.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3534-
Part222.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3534+
Part264.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3535
Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3536
Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3537
Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3538-
Part222.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
3538+
Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3539
Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3540-
Part223.Parent = Model0
3540+
Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3541-
Part223.Material = Enum.Material.Fabric
3541+
Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
3542-
Part223.BrickColor = BrickColor.new("Really red")
3542+
Part264.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
3543-
Part223.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3543+
Part264.Orientation = Vector3.new(0, 90, 0)
3544-
Part223.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3544+
Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
3545
SurfaceGui265.Parent = Part264
3546
SurfaceGui265.CanvasSize = Vector2.new(200, 100)
3547-
Part223.Color = Color3.new(1, 0, 0)
3547+
TextLabel266.Parent = SurfaceGui265
3548-
Part223.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
3548+
TextLabel266.Transparency = 1
3549-
Part223.Color = Color3.new(1, 0, 0)
3549+
TextLabel266.Size = UDim2.new(1, 0, 1, 0)
3550-
Part224.Parent = Model0
3550+
TextLabel266.Text = "Kitchen"
3551-
Part224.Material = Enum.Material.Fabric
3551+
TextLabel266.Active = true
3552-
Part224.BrickColor = BrickColor.new("Lapis")
3552+
TextLabel266.BackgroundColor3 = Color3.new(1, 1, 1)
3553-
Part224.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3553+
TextLabel266.BackgroundTransparency = 1
3554-
Part224.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3554+
TextLabel266.Font = Enum.Font.ArialBold
3555-
Part224.BottomSurface = Enum.SurfaceType.Smooth
3555+
TextLabel266.FontSize = Enum.FontSize.Size12
3556-
Part224.TopSurface = Enum.SurfaceType.Smooth
3556+
TextLabel266.TextColor3 = Color3.new(1, 1, 1)
3557-
Part224.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3557+
TextLabel266.TextScaled = true
3558-
Part224.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
3558+
TextLabel266.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3559-
Part224.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3559+
TextLabel266.TextStrokeTransparency = 0
3560-
Part225.Parent = Model0
3560+
TextLabel266.TextWrapped = true
3561-
Part225.Material = Enum.Material.Fabric
3561+
Model267.Name = "Sign"
3562-
Part225.BrickColor = BrickColor.new("Pink")
3562+
Model267.Parent = mas
3563-
Part225.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3563+
Part268.Name = "Text"
3564-
Part225.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3564+
Part268.Parent = Model267
3565
Part268.Material = Enum.Material.Metal
3566
Part268.BrickColor = BrickColor.new("Fossil")
3567-
Part225.Color = Color3.new(1, 0.4, 0.8)
3567+
Part268.Rotation = Vector3.new(0, 90, 0)
3568-
Part225.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
3568+
Part268.Anchored = true
3569-
Part225.Color = Color3.new(1, 0.4, 0.8)
3569+
Part268.FormFactor = Enum.FormFactor.Custom
3570-
Part226.Parent = Model0
3570+
Part268.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
3571-
Part226.Material = Enum.Material.Fabric
3571+
Part268.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3572-
Part226.BrickColor = BrickColor.new("Eggplant")
3572+
Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
3573-
Part226.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3573+
Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3574-
Part226.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3574+
Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
3575
Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
3576
Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
3577-
Part226.Color = Color3.new(0.482353, 0, 0.482353)
3577+
Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3578-
Part226.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
3578+
Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
3579-
Part226.Color = Color3.new(0.482353, 0, 0.482353)
3579+
Part268.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
3580-
Part227.Name = "Smooth Block Model"
3580+
Part268.Orientation = Vector3.new(0, 90, 0)
3581-
Part227.Parent = Model0
3581+
Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
3582-
Part227.Rotation = Vector3.new(-180, 0, -180)
3582+
SurfaceGui269.Parent = Part268
3583-
Part227.Anchored = true
3583+
SurfaceGui269.CanvasSize = Vector2.new(200, 100)
3584-
Part227.Size = Vector3.new(2, 9.60000038, 14)
3584+
TextLabel270.Parent = SurfaceGui269
3585-
Part227.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3585+
TextLabel270.Transparency = 1
3586-
Part227.BackSurface = Enum.SurfaceType.Weld
3586+
TextLabel270.Size = UDim2.new(1, 0, 1, 0)
3587-
Part227.FrontSurface = Enum.SurfaceType.Weld
3587+
TextLabel270.Text = "WARNING: BLAST DOOR"
3588-
Part227.LeftSurface = Enum.SurfaceType.Weld
3588+
TextLabel270.Active = true
3589-
Part227.RightSurface = Enum.SurfaceType.Weld
3589+
TextLabel270.BackgroundColor3 = Color3.new(1, 1, 1)
3590-
Part227.TopSurface = Enum.SurfaceType.Weld
3590+
TextLabel270.BackgroundTransparency = 1
3591-
Part227.Position = Vector3.new(-26, 5.29999924, 42)
3591+
TextLabel270.Font = Enum.Font.ArialBold
3592-
Part227.Orientation = Vector3.new(0, 180, 0)
3592+
TextLabel270.FontSize = Enum.FontSize.Size12
3593-
Part228.Name = "Smooth Block Model"
3593+
TextLabel270.TextColor3 = Color3.new(1, 1, 1)
3594-
Part228.Parent = Model0
3594+
TextLabel270.TextScaled = true
3595-
Part228.BrickColor = BrickColor.new("Dark stone grey")
3595+
TextLabel270.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
3596-
Part228.Rotation = Vector3.new(0, 0, -180)
3596+
TextLabel270.TextStrokeTransparency = 0
3597
TextLabel270.TextWrapped = true
3598-
Part228.Size = Vector3.new(11, 1.20000005, 1)
3598+
Model271.Name = "Working Safe Box Made By Electric_Bloxx"
3599-
Part228.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
3599+
Model271.Parent = mas
3600-
Part228.BackSurface = Enum.SurfaceType.Weld
3600+
Model272.Name = "Other Things"
3601-
Part228.BottomSurface = Enum.SurfaceType.Weld
3601+
Model272.Parent = Model271
3602-
Part228.FrontSurface = Enum.SurfaceType.Weld
3602+
Part273.Parent = Model272
3603-
Part228.LeftSurface = Enum.SurfaceType.Weld
3603+
Part273.BrickColor = BrickColor.new("Black")
3604-
Part228.RightSurface = Enum.SurfaceType.Weld
3604+
Part273.Rotation = Vector3.new(0, -90, 0)
3605-
Part228.TopSurface = Enum.SurfaceType.Weld
3605+
3606-
Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
3606+
Part273.Size = Vector3.new(5.11000061, 4.55999994, 0.799999952)
3607-
Part228.Position = Vector3.new(-68.5, 4.9000001, 59.5)
3607+
Part273.CFrame = CFrame.new(-90.9380722, 2.28001499, 58.3971596, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3608-
Part228.Orientation = Vector3.new(0, 0, 180)
3608+
Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3609-
Part228.Color = Color3.new(0.388235, 0.372549, 0.384314)
3609+
Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3610-
SpecialMesh229.Parent = Part228
3610+
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3611-
SpecialMesh229.MeshType = Enum.MeshType.Wedge
3611+
Part273.Position = Vector3.new(-90.9380722, 2.28001499, 58.3971596)
3612-
Part230.Name = "Smooth Block Model"
3612+
Part273.Orientation = Vector3.new(0, -90, 0)
3613-
Part230.Parent = Model0
3613+
Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
3614-
Part230.Rotation = Vector3.new(0, -90, 0)
3614+
Part274.Name = "Part2"
3615-
Part230.Anchored = true
3615+
Part274.Parent = Model272
3616-
Part230.Size = Vector3.new(2, 3.60000014, 2)
3616+
Part274.BrickColor = BrickColor.new("Black")
3617-
Part230.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3617+
Part274.Rotation = Vector3.new(0, -90, 0)
3618-
Part230.BackSurface = Enum.SurfaceType.Weld
3618+
Part274.Anchored = true
3619-
Part230.FrontSurface = Enum.SurfaceType.Weld
3619+
Part274.Size = Vector3.new(5.10000086, 0.799999952, 7.07999897)
3620-
Part230.LeftSurface = Enum.SurfaceType.Weld
3620+
Part274.CFrame = CFrame.new(-94.0280685, 4.7499361, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3621-
Part230.RightSurface = Enum.SurfaceType.Weld
3621+
Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3622-
Part230.TopSurface = Enum.SurfaceType.Weld
3622+
Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3623-
Part230.Position = Vector3.new(-90, 4.69999981, 34)
3623+
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3624-
Part230.Orientation = Vector3.new(0, -90, 0)
3624+
Part274.Position = Vector3.new(-94.0280685, 4.7499361, 58.4221764)
3625-
Part231.Name = "Smooth Block Model"
3625+
Part274.Orientation = Vector3.new(0, -90, 0)
3626-
Part231.Parent = Model0
3626+
Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
3627-
Part231.Rotation = Vector3.new(-180, 0, -180)
3627+
Part275.Parent = Model272
3628-
Part231.Anchored = true
3628+
Part275.BrickColor = BrickColor.new("Black")
3629-
Part231.Size = Vector3.new(2, 9.60000038, 8)
3629+
Part275.Rotation = Vector3.new(0, -90, 0)
3630-
Part231.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3630+
3631-
Part231.BackSurface = Enum.SurfaceType.Weld
3631+
Part275.Size = Vector3.new(1.04000068, 4.39999962, 5.13999939)
3632-
Part231.FrontSurface = Enum.SurfaceType.Weld
3632+
Part275.CFrame = CFrame.new(-93.7680588, 2.20001507, 60.5621872, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3633-
Part231.LeftSurface = Enum.SurfaceType.Weld
3633+
Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3634-
Part231.RightSurface = Enum.SurfaceType.Weld
3634+
Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3635-
Part231.TopSurface = Enum.SurfaceType.Weld
3635+
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3636-
Part231.Position = Vector3.new(-116, 5.29999924, 37)
3636+
Part275.Position = Vector3.new(-93.7680588, 2.20001507, 60.5621872)
3637-
Part231.Orientation = Vector3.new(0, 180, 0)
3637+
Part275.Orientation = Vector3.new(0, -90, 0)
3638-
Part232.Name = "Smooth Block Model"
3638+
Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
3639-
Part232.Parent = Model0
3639+
Part276.Parent = Model272
3640-
Part232.BrickColor = BrickColor.new("White")
3640+
Part276.BrickColor = BrickColor.new("Black")
3641-
Part232.Transparency = 0.5
3641+
3642-
Part232.Rotation = Vector3.new(0, -90, 0)
3642+
3643
Part276.Size = Vector3.new(4.7300005, 0.790000021, 5.13999939)
3644-
Part232.Size = Vector3.new(1, 3.60000014, 4)
3644+
Part276.CFrame = CFrame.new(-93.7680664, 0.395019054, 58.2671623, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3645-
Part232.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3645+
Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3646-
Part232.BottomSurface = Enum.SurfaceType.Weld
3646+
Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3647-
Part232.TopSurface = Enum.SurfaceType.Weld
3647+
Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
3648-
Part232.Color = Color3.new(0.94902, 0.952941, 0.952941)
3648+
Part276.Position = Vector3.new(-93.7680664, 0.395019054, 58.2671623)
3649-
Part232.Position = Vector3.new(-93, 4.69999981, 33.5)
3649+
3650-
Part232.Orientation = Vector3.new(0, -90, 0)
3650+
Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
3651-
Part232.Color = Color3.new(0.94902, 0.952941, 0.952941)
3651+
Part277.Parent = Model272
3652-
Part233.Name = "Smooth Block Model"
3652+
Part277.BrickColor = BrickColor.new("Black")
3653-
Part233.Parent = Model0
3653+
Part277.Rotation = Vector3.new(0, -90, 0)
3654-
Part233.BrickColor = BrickColor.new("Dark stone grey")
3654+
Part277.Anchored = true
3655-
Part233.Rotation = Vector3.new(-180, 0, -180)
3655+
Part277.Size = Vector3.new(5.11000061, 4.39999962, 1.19000006)
3656-
Part233.Anchored = true
3656+
Part277.CFrame = CFrame.new(-96.8830948, 2.20001507, 58.3971901, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3657-
Part233.Size = Vector3.new(92, 1.20000005, 1)
3657+
Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3658-
Part233.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3658+
Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3659-
Part233.BackSurface = Enum.SurfaceType.Weld
3659+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3660-
Part233.BottomSurface = Enum.SurfaceType.Weld
3660+
Part277.Position = Vector3.new(-96.8830948, 2.20001507, 58.3971901)
3661-
Part233.FrontSurface = Enum.SurfaceType.Weld
3661+
Part277.Orientation = Vector3.new(0, -90, 0)
3662-
Part233.LeftSurface = Enum.SurfaceType.Weld
3662+
Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
3663-
Part233.RightSurface = Enum.SurfaceType.Weld
3663+
Part278.Name = "Hing2"
3664-
Part233.TopSurface = Enum.SurfaceType.Weld
3664+
Part278.Parent = Model271
3665-
Part233.Color = Color3.new(0.388235, 0.372549, 0.384314)
3665+
Part278.BrickColor = BrickColor.new("Black")
3666-
Part233.Position = Vector3.new(-71, 0.699999988, 62.5)
3666+
Part278.Rotation = Vector3.new(-180, -89.4599991, -180)
3667-
Part233.Orientation = Vector3.new(0, 180, 0)
3667+
3668-
Part233.Color = Color3.new(0.388235, 0.372549, 0.384314)
3668+
Part278.Size = Vector3.new(0.349999994, 4.96999979, 0.379999995)
3669-
SpecialMesh234.Parent = Part233
3669+
Part278.CFrame = CFrame.new(-90.5730591, 2.61001587, 55.7421379, -0.0100396536, 0, -0.99995482, 0, 1, 0, 0.99995482, 0, -0.0100400234)
3670-
SpecialMesh234.MeshType = Enum.MeshType.Wedge
3670+
Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3671-
Part235.Name = "Smooth Block Model"
3671+
Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3672-
Part235.Parent = Model0
3672+
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3673-
Part235.BrickColor = BrickColor.new("Dark stone grey")
3673+
Part278.Position = Vector3.new(-90.5730591, 2.61001587, 55.7421379)
3674-
Part235.Rotation = Vector3.new(0, -90, 0)
3674+
Part278.Orientation = Vector3.new(0, -90.5799942, 0)
3675-
Part235.Anchored = true
3675+
Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
3676-
Part235.Size = Vector3.new(29, 1.20000005, 1)
3676+
Script279.Parent = Part278
3677-
Part235.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3677+
table.insert(cors,sandbox(Script279,function()
3678-
Part235.BackSurface = Enum.SurfaceType.Weld
3678+
3679-
Part235.BottomSurface = Enum.SurfaceType.Weld
3679+
	script.Parent.Parent.Door.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
3680-
Part235.FrontSurface = Enum.SurfaceType.Weld
3680+
	script.Parent.Parent.DoorHolder.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
3681-
Part235.LeftSurface = Enum.SurfaceType.Weld
3681+
	wait(0.01)
3682-
Part235.RightSurface = Enum.SurfaceType.Weld
3682+
3683-
Part235.TopSurface = Enum.SurfaceType.Weld
3683+
3684-
Part235.Color = Color3.new(0.388235, 0.372549, 0.384314)
3684+
Part280.Name = "Base"
3685-
Part235.Position = Vector3.new(-24.5, 0.699999988, 47.5)
3685+
Part280.Parent = Model271
3686-
Part235.Orientation = Vector3.new(0, -90, 0)
3686+
Part280.BrickColor = BrickColor.new("Black")
3687-
Part235.Color = Color3.new(0.388235, 0.372549, 0.384314)
3687+
Part280.Transparency = 1
3688-
SpecialMesh236.Parent = Part235
3688+
Part280.Rotation = Vector3.new(0, -90, 0)
3689-
SpecialMesh236.MeshType = Enum.MeshType.Wedge
3689+
3690-
Part237.Name = "Smooth Block Model"
3690+
Part280.CanCollide = false
3691-
Part237.Parent = Model0
3691+
Part280.Size = Vector3.new(4.9800005, 4.05999947, 5.13999939)
3692-
Part237.BrickColor = BrickColor.new("Dark stone grey")
3692+
Part280.CFrame = CFrame.new(-93.7680664, 2.3700161, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3693-
Part237.Rotation = Vector3.new(-180, 0, -180)
3693+
Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3694-
Part237.Anchored = true
3694+
Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3695-
Part237.Size = Vector3.new(28, 1.20000005, 1)
3695+
Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
3696-
Part237.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3696+
Part280.Position = Vector3.new(-93.7680664, 2.3700161, 58.4221764)
3697-
Part237.BackSurface = Enum.SurfaceType.Weld
3697+
Part280.Orientation = Vector3.new(0, -90, 0)
3698-
Part237.BottomSurface = Enum.SurfaceType.Weld
3698+
Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
3699-
Part237.FrontSurface = Enum.SurfaceType.Weld
3699+
Script281.Name = "FirstSet"
3700-
Part237.LeftSurface = Enum.SurfaceType.Weld
3700+
Script281.Parent = Part280
3701-
Part237.RightSurface = Enum.SurfaceType.Weld
3701+
table.insert(cors,sandbox(Script281,function()
3702-
Part237.TopSurface = Enum.SurfaceType.Weld
3702+
wait(0.1)
3703-
Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
3703+
local setupscript = Instance.new("Folder",game.ServerStorage)
3704-
Part237.Position = Vector3.new(-40, 10.6999998, 50.5)
3704+
setupscript.Name = "SetUpScript"
3705-
Part237.Orientation = Vector3.new(0, 180, 0)
3705+
3706-
Part237.Color = Color3.new(0.388235, 0.372549, 0.384314)
3706+
	if script.Parent.Parent.CheckForEvent.Value == true then
3707-
SpecialMesh238.Parent = Part237
3707+
		for i,bringbacktopartent in pairs(setupscript:GetChildren()) do
3708-
SpecialMesh238.MeshType = Enum.MeshType.Wedge
3708+
			bringbacktopartent.Parent = game.Workspace
3709-
Part239.Name = "Smooth Block Model"
3709+
3710-
Part239.Parent = Model0
3710+
	else
3711-
Part239.BrickColor = BrickColor.new("Grey")
3711+
		for i,v in pairs(script.Parent:GetTouchingParts()) do
3712-
Part239.Rotation = Vector3.new(0, 90, 0)
3712+
		if game.Players:FindFirstChild(v.Parent.Name) then
3713-
Part239.Anchored = true
3713+
		else
3714-
Part239.Size = Vector3.new(2, 1.20000005, 2)
3714+
			v.Parent = setupscript
3715-
Part239.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3715+
3716-
Part239.RightSurface = Enum.SurfaceType.Weld
3716+
3717-
Part239.Color = Color3.new(0.631373, 0.647059, 0.635294)
3717+
3718-
Part239.Position = Vector3.new(-28, 5.9000001, 61)
3718+
	wait(0.1)
3719-
Part239.Orientation = Vector3.new(0, 90, 0)
3719+
3720-
Part239.Color = Color3.new(0.631373, 0.647059, 0.635294)
3720+
3721-
Part240.Name = "Smooth Block Model"
3721+
Part282.Name = "Hing1"
3722-
Part240.Parent = Model0
3722+
Part282.Parent = Model271
3723-
Part240.Rotation = Vector3.new(0, 90, 0)
3723+
Part282.Rotation = Vector3.new(0, -90, 0)
3724
Part282.Anchored = true
3725-
Part240.Size = Vector3.new(2, 2.4000001, 30)
3725+
Part282.Shape = Enum.PartType.Cylinder
3726-
Part240.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3726+
Part282.Size = Vector3.new(0.490000665, 2.86000037, 3.66999888)
3727-
Part240.BackSurface = Enum.SurfaceType.Weld
3727+
Part282.CFrame = CFrame.new(-92.9930801, 2.70001507, 55.3071518, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3728-
Part240.FrontSurface = Enum.SurfaceType.Weld
3728+
Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3729-
Part240.LeftSurface = Enum.SurfaceType.Weld
3729+
Part282.FrontSurface = Enum.SurfaceType.Studs
3730-
Part240.RightSurface = Enum.SurfaceType.Weld
3730+
Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3731-
Part240.TopSurface = Enum.SurfaceType.Weld
3731+
Part282.Position = Vector3.new(-92.9930801, 2.70001507, 55.3071518)
3732-
Part240.Position = Vector3.new(-100, 1.70000005, 61)
3732+
Part282.Orientation = Vector3.new(0, -90, 0)
3733-
Part240.Orientation = Vector3.new(0, 90, 0)
3733+
Script283.Parent = Part282
3734-
Part241.Name = "Smooth Block Model"
3734+
table.insert(cors,sandbox(Script283,function()
3735-
Part241.Parent = Model0
3735+
3736-
Part241.BrickColor = BrickColor.new("Dark stone grey")
3736+
	script.Parent.Parent.Holders.a.CFrame =  script.Parent.CFrame * CFrame.new(0,1.8,1) + script.Parent.CFrame.lookVector
3737-
Part241.Rotation = Vector3.new(0, 90, 0)
3737+
	script.Parent.Parent.Holders.c.CFrame =  script.Parent.CFrame * CFrame.new(0,-1.8,1) + script.Parent.CFrame.lookVector
3738-
Part241.Anchored = true
3738+
	script.Parent.Parent.Holders.b.CFrame =  script.Parent.CFrame * CFrame.new(0,0,-1) + script.Parent.CFrame.lookVector 
3739-
Part241.Size = Vector3.new(27, 1.20000005, 1)
3739+
	script.Parent.Parent.Holders.d.CFrame =  script.Parent.CFrame * CFrame.new(0,0,0) + script.Parent.CFrame.lookVector * -2 
3740-
Part241.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3740+
	wait(0.000001)
3741-
Part241.BackSurface = Enum.SurfaceType.Weld
3741+
3742-
Part241.BottomSurface = Enum.SurfaceType.Weld
3742+
3743-
Part241.FrontSurface = Enum.SurfaceType.Weld
3743+
Script284.Name = "Script52"
3744-
Part241.LeftSurface = Enum.SurfaceType.Weld
3744+
Script284.Parent = Part282
3745-
Part241.RightSurface = Enum.SurfaceType.Weld
3745+
table.insert(cors,sandbox(Script284,function()
3746-
Part241.TopSurface = Enum.SurfaceType.Weld
3746+
local ting = false
3747-
Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
3747+
script.Parent.Parent.DoorHolder.ClickDetector.MouseClick:connect(function()
3748-
Part241.Position = Vector3.new(-116.5, 10.6999998, 47.5)
3748+
	if ting == false then
3749-
Part241.Orientation = Vector3.new(0, 90, 0)
3749+
		script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 0
3750-
Part241.Color = Color3.new(0.388235, 0.372549, 0.384314)
3750+
	for i=2,0,-0.1 do
3751-
SpecialMesh242.Parent = Part241
3751+
		script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(0.2,0,0)
3752-
SpecialMesh242.MeshType = Enum.MeshType.Wedge
3752+
		wait(0.01)
3753-
Part243.Name = "Smooth Block Model"
3753+
3754-
Part243.Parent = Model0
3754+
	script.Parent.Script3.Disabled = false
3755-
Part243.BrickColor = BrickColor.new("Dark stone grey")
3755+
	script.Parent.Parent.CheckForEvent.Value = true
3756-
Part243.Rotation = Vector3.new(0, -90, 0)
3756+
	for i=1,0,-0.1 do
3757-
Part243.Anchored = true
3757+
		script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,-0.1,0)
3758-
Part243.Size = Vector3.new(27, 1.20000005, 1)
3758+
		wait(0.02)
3759-
Part243.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3759+
3760-
Part243.BackSurface = Enum.SurfaceType.Weld
3760+
	script.Parent.Parent["Other Things"].Part2.CanCollide = false
3761-
Part243.BottomSurface = Enum.SurfaceType.Weld
3761+
	script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 32
3762-
Part243.FrontSurface = Enum.SurfaceType.Weld
3762+
	ting = true
3763-
Part243.LeftSurface = Enum.SurfaceType.Weld
3763+
	else	
3764-
Part243.RightSurface = Enum.SurfaceType.Weld
3764+
		script.Parent.Parent["Other Things"].Part2.CanCollide = true
3765-
Part243.TopSurface = Enum.SurfaceType.Weld
3765+
	for i=1,0,-0.1 do
3766-
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
3766+
		script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,0.1,0)
3767-
Part243.Position = Vector3.new(-54.5, 17.9000015, 47.5)
3767+
		wait(0.02)
3768-
Part243.Orientation = Vector3.new(0, -90, 0)
3768+
3769-
Part243.Color = Color3.new(0.388235, 0.372549, 0.384314)
3769+
	script.Parent.Script3.Disabled = true
3770-
SpecialMesh244.Parent = Part243
3770+
	script.Parent.Parent.CheckForEvent.Value = false
3771-
SpecialMesh244.MeshType = Enum.MeshType.Wedge
3771+
	ting = false
3772-
Part245.Name = "Smooth Block Model"
3772+
3773-
Part245.Parent = Model0
3773+
3774-
Part245.BrickColor = BrickColor.new("Dark stone grey")
3774+
3775-
Part245.Rotation = Vector3.new(0, 90, 0)
3775+
Script285.Name = "Script3"
3776-
Part245.Anchored = true
3776+
Script285.Parent = Part282
3777-
Part245.Size = Vector3.new(11, 1.20000005, 1)
3777+
Script285.Disabled = true
3778-
Part245.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3778+
table.insert(cors,sandbox(Script285,function()
3779-
Part245.BackSurface = Enum.SurfaceType.Weld
3779+
3780-
Part245.BottomSurface = Enum.SurfaceType.Weld
3780+
	script.Parent.CFrame = script.Parent.Parent.DoorHolder.CFrame * CFrame.new(-0.5,0,0)
3781-
Part245.FrontSurface = Enum.SurfaceType.Weld
3781+
	wait(0.00001)
3782-
Part245.LeftSurface = Enum.SurfaceType.Weld
3782+
3783-
Part245.RightSurface = Enum.SurfaceType.Weld
3783+
3784-
Part245.TopSurface = Enum.SurfaceType.Weld
3784+
Folder286.Name = "PartsForHoldiing"
3785-
Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
3785+
Folder286.Parent = Model271
3786-
Part245.Position = Vector3.new(-117.5, 0.699999988, 56.5)
3786+
BoolValue287.Name = "CheckForEvent"
3787-
Part245.Orientation = Vector3.new(0, 90, 0)
3787+
BoolValue287.Parent = Model271
3788-
Part245.Color = Color3.new(0.388235, 0.372549, 0.384314)
3788+
Model288.Name = "Holders"
3789-
SpecialMesh246.Parent = Part245
3789+
Model288.Parent = Model271
3790-
SpecialMesh246.MeshType = Enum.MeshType.Wedge
3790+
Part289.Name = "d"
3791-
Part247.Name = "Smooth Block Model"
3791+
Part289.Parent = Model288
3792-
Part247.Parent = Model0
3792+
Part289.Rotation = Vector3.new(-90, 0, -90)
3793-
Part247.BrickColor = BrickColor.new("White")
3793+
3794-
Part247.Transparency = 0.5
3794+
Part289.Size = Vector3.new(0.100000001, 0.980000615, 1.17000067)
3795-
Part247.Rotation = Vector3.new(0, -90, 0)
3795+
Part289.CFrame = CFrame.new(-94.8180771, 2.62501335, 55.272171, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
3796-
Part247.Anchored = true
3796+
Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3797-
Part247.Size = Vector3.new(1, 3.60000014, 4)
3797+
Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3798-
Part247.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3798+
Part289.Position = Vector3.new(-94.8180771, 2.62501335, 55.272171)
3799-
Part247.BottomSurface = Enum.SurfaceType.Weld
3799+
Part289.Orientation = Vector3.new(-90, -90, 0)
3800-
Part247.TopSurface = Enum.SurfaceType.Weld
3800+
Part290.Name = "c"
3801-
Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
3801+
Part290.Parent = Model288
3802-
Part247.Position = Vector3.new(-111, 4.69999981, 33.5)
3802+
3803-
Part247.Orientation = Vector3.new(0, -90, 0)
3803+
3804-
Part247.Color = Color3.new(0.94902, 0.952941, 0.952941)
3804+
Part290.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
3805-
Part248.Name = "Smooth Block Model"
3805+
Part290.CFrame = CFrame.new(-92.948082, 0.930037975, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3806-
Part248.Parent = Model0
3806+
Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3807-
Part248.BrickColor = BrickColor.new("Grey")
3807+
Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3808
Part290.Position = Vector3.new(-92.948082, 0.930037975, 55.2721634)
3809
Part290.Orientation = Vector3.new(0, -90, 0)
3810-
Part248.Size = Vector3.new(2, 1.20000005, 29)
3810+
Part291.Name = "a"
3811-
Part248.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3811+
Part291.Parent = Model288
3812-
Part248.RightSurface = Enum.SurfaceType.Weld
3812+
3813-
Part248.Color = Color3.new(0.631373, 0.647059, 0.635294)
3813+
3814-
Part248.Position = Vector3.new(-39.5, 7.0999999, 61)
3814+
Part291.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
3815
Part291.CFrame = CFrame.new(-92.948082, 4.28995419, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3816-
Part248.Color = Color3.new(0.631373, 0.647059, 0.635294)
3816+
Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3817-
Part249.Name = "Smooth Block Model"
3817+
Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3818-
Part249.Parent = Model0
3818+
Part291.Position = Vector3.new(-92.948082, 4.28995419, 55.2721634)
3819-
Part249.BrickColor = BrickColor.new("Black")
3819+
3820-
Part249.Rotation = Vector3.new(90, 0, 0)
3820+
Part292.Name = "b"
3821-
Part249.Anchored = true
3821+
Part292.Parent = Model288
3822-
Part249.FormFactor = Enum.FormFactor.Plate
3822+
Part292.Rotation = Vector3.new(-90, 0, -90)
3823-
Part249.Size = Vector3.new(4, 0.400000006, 4)
3823+
3824-
Part249.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3824+
Part292.Size = Vector3.new(0.100000001, 0.980000556, 1.26000071)
3825-
Part249.BottomSurface = Enum.SurfaceType.Weld
3825+
Part292.CFrame = CFrame.new(-91.3580704, 2.58001709, 55.2721519, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
3826-
Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
3826+
Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3827-
Part249.Position = Vector3.new(-114, 3.49999905, 62.1999969)
3827+
Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3828-
Part249.Orientation = Vector3.new(90, 0, 0)
3828+
Part292.Position = Vector3.new(-91.3580704, 2.58001709, 55.2721519)
3829-
Part249.Color = Color3.new(0.105882, 0.164706, 0.207843)
3829+
Part292.Orientation = Vector3.new(-90, -90, 0)
3830-
SpecialMesh250.Parent = Part249
3830+
Part293.Name = "Holders2"
3831-
SpecialMesh250.MeshType = Enum.MeshType.Wedge
3831+
Part293.Parent = Model271
3832-
Decal251.Name = "piklez"
3832+
Part293.Rotation = Vector3.new(-90, 0, -90)
3833-
Decal251.Parent = Part249
3833+
Part293.Anchored = true
3834-
Part252.Name = "Smooth Block Model"
3834+
Part293.Size = Vector3.new(0.560000658, 0.440000594, 0.440000683)
3835-
Part252.Parent = Model0
3835+
Part293.CFrame = CFrame.new(-97.248085, 2.670012, 55.2721825, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
3836
Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3837-
Part252.Size = Vector3.new(2, 1.20000005, 14)
3837+
Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3838-
Part252.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3838+
Part293.Position = Vector3.new(-97.248085, 2.670012, 55.2721825)
3839-
Part252.BackSurface = Enum.SurfaceType.Weld
3839+
Part293.Orientation = Vector3.new(-90, -90, 0)
3840-
Part252.FrontSurface = Enum.SurfaceType.Weld
3840+
Part294.Name = "Door"
3841-
Part252.LeftSurface = Enum.SurfaceType.Weld
3841+
Part294.Parent = Model271
3842-
Part252.RightSurface = Enum.SurfaceType.Weld
3842+
Part294.BrickColor = BrickColor.new("Black")
3843-
Part252.TopSurface = Enum.SurfaceType.Weld
3843+
Part294.Rotation = Vector3.new(0, -90, 0)
3844-
Part252.Position = Vector3.new(-84, 9.50000191, 53)
3844+
Part294.Anchored = true
3845-
Part253.Name = "Smooth Block Model"
3845+
Part294.Size = Vector3.new(0.350000679, 4.97000027, 7.07999897)
3846-
Part253.Parent = Model0
3846+
Part294.CFrame = CFrame.new(-94.0280762, 2.66500902, 55.7271576, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3847-
Part253.BrickColor = BrickColor.new("Grey")
3847+
Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3848-
Part253.Rotation = Vector3.new(0, 90, 0)
3848+
Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3849-
Part253.Anchored = true
3849+
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
3850-
Part253.Size = Vector3.new(2, 1.20000005, 29)
3850+
Part294.Position = Vector3.new(-94.0280762, 2.66500902, 55.7271576)
3851-
Part253.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3851+
Part294.Orientation = Vector3.new(0, -90, 0)
3852-
Part253.Color = Color3.new(0.631373, 0.647059, 0.635294)
3852+
Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
3853-
Part253.Position = Vector3.new(-39.5, 1.10000002, 61)
3853+
ManualWeld295.Name = "Part-to-Part Strong Joint"
3854-
Part253.Orientation = Vector3.new(0, 90, 0)
3854+
ManualWeld295.Parent = Part294
3855-
Part253.Color = Color3.new(0.631373, 0.647059, 0.635294)
3855+
ManualWeld295.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3856-
Part254.Name = "Smooth Block Model"
3856+
ManualWeld295.C1 = CFrame.new(0.280000687, -4.11001968, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3857-
Part254.Parent = Model0
3857+
ManualWeld295.Part0 = Part294
3858-
Part254.BrickColor = BrickColor.new("Grey")
3858+
ManualWeld295.Part1 = Part291
3859-
Part254.Rotation = Vector3.new(0, -90, 0)
3859+
ManualWeld296.Name = "Part-to-Part Strong Joint"
3860-
Part254.Anchored = true
3860+
ManualWeld296.Parent = Part294
3861-
Part254.Size = Vector3.new(2, 1.20000005, 27)
3861+
ManualWeld296.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3862-
Part254.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3862+
ManualWeld296.C1 = CFrame.new(0.280000687, -0.750020146, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3863-
Part254.Color = Color3.new(0.631373, 0.647059, 0.635294)
3863+
ManualWeld296.Part0 = Part294
3864-
Part254.Position = Vector3.new(-40.5, 2.29999995, 50)
3864+
ManualWeld296.Part1 = Part290
3865-
Part254.Orientation = Vector3.new(0, -90, 0)
3865+
ManualWeld297.Name = "Part-to-Part Strong Joint"
3866-
Part254.Color = Color3.new(0.631373, 0.647059, 0.635294)
3866+
ManualWeld297.Parent = Part294
3867-
Part255.Name = "Smooth Block Model"
3867+
ManualWeld297.C0 = CFrame.new(0.17500034, -2.48500013, 3.53999949, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3868-
Part255.Parent = Model0
3868+
ManualWeld297.C1 = CFrame.new(-2.36499929, -0.215000182, 3.79999924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3869-
Part255.BrickColor = BrickColor.new("Black")
3869+
ManualWeld297.Part0 = Part294
3870-
Part255.Rotation = Vector3.new(90, 0, 0)
3870+
ManualWeld297.Part1 = Part276
3871-
Part255.Anchored = true
3871+
ManualWeld298.Name = "Door-to-Holders2 Strong Joint"
3872-
Part255.FormFactor = Enum.FormFactor.Plate
3872+
ManualWeld298.Parent = Part294
3873-
Part255.Size = Vector3.new(4, 0.400000006, 4)
3873+
ManualWeld298.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3874-
Part255.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3874+
ManualWeld298.C1 = CFrame.new(0.28000021, 6.75998306, -2.48999977, 0, 0, -1, -1, 0, 0, 0, 1, 0)
3875-
Part255.BottomSurface = Enum.SurfaceType.Weld
3875+
ManualWeld298.Part0 = Part294
3876-
Part255.Color = Color3.new(0.105882, 0.164706, 0.207843)
3876+
ManualWeld298.Part1 = Part293
3877-
Part255.Position = Vector3.new(-27, 4.29999924, 62.1999969)
3877+
ManualWeld299.Name = "Door-to-Hing1 Strong Joint"
3878-
Part255.Orientation = Vector3.new(90, 0, 0)
3878+
ManualWeld299.Parent = Part294
3879-
Part255.Color = Color3.new(0.105882, 0.164706, 0.207843)
3879+
ManualWeld299.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3880-
SpecialMesh256.Parent = Part255
3880+
ManualWeld299.C1 = CFrame.new(0.245000362, -2.52000046, -2.50499725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3881-
SpecialMesh256.MeshType = Enum.MeshType.Wedge
3881+
ManualWeld299.Part0 = Part294
3882-
Decal257.Name = "piklez"
3882+
ManualWeld299.Part1 = Part282
3883-
Decal257.Parent = Part255
3883+
Script300.Name = "-----READ ME----"
3884-
Part258.Name = "Smooth Block Model"
3884+
Script300.Parent = Model271
3885-
Part258.Parent = Model0
3885+
table.insert(cors,sandbox(Script300,function()
3886-
Part258.BrickColor = BrickColor.new("Grey")
3886+
--This was Made By Electric_Bloxx
3887-
Part258.Anchored = true
3887+
--DO NOT MESS WITH ANYTHING OR it may Break!
3888-
Part258.Size = Vector3.new(2, 2.4000001, 9)
3888+
--If You want items Stored Then Just Put In InSide The Safe Box
3889-
Part258.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3889+
-----------------
3890-
Part258.Color = Color3.new(0.631373, 0.647059, 0.635294)
3890+
-- Features--
3891-
Part258.Position = Vector3.new(-26, 4.0999999, 55.5)
3891+
--Players cant Wall Glitch to get the Items Cuz the Items Would be Stored, So Players Cant Wall Glitch To Get Items!
3892-
Part258.Color = Color3.new(0.631373, 0.647059, 0.635294)
3892+
--Click To Open it
3893-
Part259.Name = "Smooth Block Model"
3893+
--Non Glitchable
3894-
Part259.Parent = Model0
3894+
-- Works!
3895-
Part259.BrickColor = BrickColor.new("Grey")
3895+
--Have fun
3896-
Part259.Anchored = true
3896+
--Please Dont Steal Credit!
3897-
Part259.Size = Vector3.new(2, 1.20000005, 9)
3897+
--THANKS!!
3898-
Part259.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3898+
3899-
Part259.Color = Color3.new(0.631373, 0.647059, 0.635294)
3899+
Part301.Name = "DoorHolder"
3900-
Part259.Position = Vector3.new(-26, 7.0999999, 55.5)
3900+
Part301.Parent = Model271
3901-
Part259.Color = Color3.new(0.631373, 0.647059, 0.635294)
3901+
Part301.BrickColor = BrickColor.new("Black")
3902-
Part260.Name = "Smooth Block Model"
3902+
Part301.Transparency = 1
3903-
Part260.Parent = Model0
3903+
Part301.Rotation = Vector3.new(0, -90, 0)
3904-
Part260.BrickColor = BrickColor.new("Grey")
3904+
3905-
Part260.Rotation = Vector3.new(0, -90, 0)
3905+
Part301.Size = Vector3.new(1.91000056, 4.97000027, 7.07999897)
3906
Part301.CFrame = CFrame.new(-94.0280838, 2.66500902, 54.677166, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
3907-
Part260.Size = Vector3.new(2, 2.4000001, 29)
3907+
Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
3908-
Part260.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3908+
Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
3909-
Part260.Color = Color3.new(0.631373, 0.647059, 0.635294)
3909+
Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
3910-
Part260.Position = Vector3.new(-39.5, 4.0999999, 50)
3910+
Part301.Position = Vector3.new(-94.0280838, 2.66500902, 54.677166)
3911-
Part260.Orientation = Vector3.new(0, -90, 0)
3911+
Part301.Orientation = Vector3.new(0, -90, 0)
3912-
Part260.Color = Color3.new(0.631373, 0.647059, 0.635294)
3912+
Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
3913-
Part261.Name = "Smooth Block Model"
3913+
ClickDetector302.Parent = Part301
3914-
Part261.Parent = Model0
3914+
Part303.Parent = mas
3915-
Part261.BrickColor = BrickColor.new("Dark stone grey")
3915+
Part303.Material = Enum.Material.Fabric
3916-
Part261.Rotation = Vector3.new(-180, 0, -180)
3916+
Part303.BrickColor = BrickColor.new("Deep orange")
3917-
Part261.Anchored = true
3917+
Part303.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3918-
Part261.Size = Vector3.new(21, 1.20000005, 2)
3918+
Part303.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3919-
Part261.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
3919+
Part303.BottomSurface = Enum.SurfaceType.Smooth
3920-
Part261.BackSurface = Enum.SurfaceType.Weld
3920+
Part303.TopSurface = Enum.SurfaceType.Smooth
3921-
Part261.BottomSurface = Enum.SurfaceType.Weld
3921+
Part303.Color = Color3.new(1, 0.690196, 0)
3922-
Part261.FrontSurface = Enum.SurfaceType.Weld
3922+
Part303.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
3923-
Part261.LeftSurface = Enum.SurfaceType.Weld
3923+
Part303.Color = Color3.new(1, 0.690196, 0)
3924-
Part261.RightSurface = Enum.SurfaceType.Weld
3924+
Part304.Parent = mas
3925-
Part261.TopSurface = Enum.SurfaceType.Weld
3925+
Part304.Material = Enum.Material.Fabric
3926-
Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
3926+
Part304.BrickColor = BrickColor.new("Black")
3927-
Part261.Position = Vector3.new(-39.5, 3.49999905, 61)
3927+
Part304.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3928-
Part261.Orientation = Vector3.new(0, 180, 0)
3928+
Part304.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3929-
Part261.Color = Color3.new(0.388235, 0.372549, 0.384314)
3929+
Part304.BottomSurface = Enum.SurfaceType.Smooth
3930-
SpecialMesh262.Parent = Part261
3930+
Part304.TopSurface = Enum.SurfaceType.Smooth
3931-
SpecialMesh262.MeshType = Enum.MeshType.Wedge
3931+
Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
3932-
Part263.Name = "Smooth Block Model"
3932+
Part304.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
3933-
Part263.Parent = Model0
3933+
Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
3934-
Part263.BrickColor = BrickColor.new("Grey")
3934+
Part305.Parent = mas
3935-
Part263.Rotation = Vector3.new(0, 90, 0)
3935+
Part305.Material = Enum.Material.Fabric
3936-
Part263.Anchored = true
3936+
Part305.BrickColor = BrickColor.new("Really red")
3937-
Part263.Size = Vector3.new(2, 1.20000005, 29)
3937+
Part305.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3938-
Part263.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
3938+
Part305.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3939-
Part263.Color = Color3.new(0.631373, 0.647059, 0.635294)
3939+
Part305.BottomSurface = Enum.SurfaceType.Smooth
3940-
Part263.Position = Vector3.new(-39.5, 1.10000002, 50)
3940+
Part305.TopSurface = Enum.SurfaceType.Smooth
3941-
Part263.Orientation = Vector3.new(0, 90, 0)
3941+
Part305.Color = Color3.new(1, 0, 0)
3942-
Part263.Color = Color3.new(0.631373, 0.647059, 0.635294)
3942+
Part305.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
3943-
Part264.Name = "Smooth Block Model"
3943+
Part305.Color = Color3.new(1, 0, 0)
3944-
Part264.Parent = Model0
3944+
Part306.Parent = mas
3945-
Part264.BrickColor = BrickColor.new("Dark stone grey")
3945+
Part306.Material = Enum.Material.Fabric
3946
Part306.BrickColor = BrickColor.new("Lapis")
3947-
Part264.Size = Vector3.new(92, 1.20000005, 1)
3947+
Part306.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3948-
Part264.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3948+
Part306.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3949-
Part264.BackSurface = Enum.SurfaceType.Weld
3949+
Part306.BottomSurface = Enum.SurfaceType.Smooth
3950-
Part264.BottomSurface = Enum.SurfaceType.Weld
3950+
Part306.TopSurface = Enum.SurfaceType.Smooth
3951-
Part264.FrontSurface = Enum.SurfaceType.Weld
3951+
Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3952-
Part264.LeftSurface = Enum.SurfaceType.Weld
3952+
Part306.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
3953-
Part264.RightSurface = Enum.SurfaceType.Weld
3953+
Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
3954-
Part264.TopSurface = Enum.SurfaceType.Weld
3954+
Part307.Parent = mas
3955-
Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
3955+
Part307.Material = Enum.Material.Fabric
3956-
Part264.Position = Vector3.new(-71, 0.699999988, 32.5)
3956+
Part307.BrickColor = BrickColor.new("Pink")
3957-
Part264.Color = Color3.new(0.388235, 0.372549, 0.384314)
3957+
Part307.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3958-
SpecialMesh265.Parent = Part264
3958+
Part307.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3959-
SpecialMesh265.MeshType = Enum.MeshType.Wedge
3959+
3960-
Part266.Name = "Smooth Block Model"
3960+
3961-
Part266.Parent = Model0
3961+
Part307.Color = Color3.new(1, 0.4, 0.8)
3962-
Part266.BrickColor = BrickColor.new("Black")
3962+
Part307.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
3963-
Part266.Rotation = Vector3.new(90, 0, 0)
3963+
Part307.Color = Color3.new(1, 0.4, 0.8)
3964-
Part266.Anchored = true
3964+
Part308.Parent = mas
3965-
Part266.FormFactor = Enum.FormFactor.Plate
3965+
Part308.Material = Enum.Material.Fabric
3966-
Part266.Size = Vector3.new(4, 0.400000006, 4)
3966+
Part308.BrickColor = BrickColor.new("Eggplant")
3967-
Part266.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
3967+
Part308.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
3968-
Part266.BottomSurface = Enum.SurfaceType.Weld
3968+
Part308.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3969-
Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
3969+
3970-
Part266.Position = Vector3.new(-52, 3.9000001, 62.1999969)
3970+
3971-
Part266.Orientation = Vector3.new(90, 0, 0)
3971+
Part308.Color = Color3.new(0.482353, 0, 0.482353)
3972-
Part266.Color = Color3.new(0.105882, 0.164706, 0.207843)
3972+
Part308.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
3973-
SpecialMesh267.Parent = Part266
3973+
Part308.Color = Color3.new(0.482353, 0, 0.482353)
3974-
SpecialMesh267.MeshType = Enum.MeshType.Wedge
3974+
3975-
Decal268.Name = "piklez"
3975+
Part309.Parent = mas
3976-
Decal268.Parent = Part266
3976+
3977-
Part269.Name = "Smooth Block Model"
3977+
Part309.Rotation = Vector3.new(0, -90, 0)
3978-
Part269.Parent = Model0
3978+
3979-
Part269.BrickColor = BrickColor.new("Dark stone grey")
3979+
Part309.Size = Vector3.new(16, 1.20000005, 1)
3980-
Part269.Anchored = true
3980+
Part309.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3981-
Part269.Size = Vector3.new(29, 1.20000005, 1)
3981+
Part309.BackSurface = Enum.SurfaceType.Weld
3982-
Part269.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
3982+
Part309.BottomSurface = Enum.SurfaceType.Weld
3983-
Part269.BackSurface = Enum.SurfaceType.Weld
3983+
Part309.FrontSurface = Enum.SurfaceType.Weld
3984-
Part269.BottomSurface = Enum.SurfaceType.Weld
3984+
3985-
Part269.FrontSurface = Enum.SurfaceType.Weld
3985+
3986-
Part269.LeftSurface = Enum.SurfaceType.Weld
3986+
Part309.TopSurface = Enum.SurfaceType.Weld
3987-
Part269.RightSurface = Enum.SurfaceType.Weld
3987+
3988-
Part269.TopSurface = Enum.SurfaceType.Weld
3988+
Part309.Position = Vector3.new(-25.5, 10.6999998, 42)
3989-
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
3989+
Part309.Orientation = Vector3.new(0, -90, 0)
3990-
Part269.Position = Vector3.new(-69.5, 17.9000015, 33.5)
3990+
3991-
Part269.Color = Color3.new(0.388235, 0.372549, 0.384314)
3991+
SpecialMesh310.Parent = Part309
3992-
SpecialMesh270.Parent = Part269
3992+
SpecialMesh310.MeshType = Enum.MeshType.Wedge
3993-
SpecialMesh270.MeshType = Enum.MeshType.Wedge
3993+
3994-
Part271.Name = "Smooth Block Model"
3994+
Part311.Parent = mas
3995-
Part271.Parent = Model0
3995+
Part311.Rotation = Vector3.new(0, -90, 0)
3996-
Part271.Rotation = Vector3.new(0, -90, 0)
3996+
3997-
Part271.Anchored = true
3997+
Part311.Size = Vector3.new(2, 4.80000019, 4)
3998-
Part271.Size = Vector3.new(2, 3.60000014, 2)
3998+
Part311.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3999-
Part271.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
3999+
Part311.BackSurface = Enum.SurfaceType.Weld
4000-
Part271.BackSurface = Enum.SurfaceType.Weld
4000+
Part311.FrontSurface = Enum.SurfaceType.Weld
4001-
Part271.FrontSurface = Enum.SurfaceType.Weld
4001+
4002-
Part271.LeftSurface = Enum.SurfaceType.Weld
4002+
4003-
Part271.RightSurface = Enum.SurfaceType.Weld
4003+
Part311.TopSurface = Enum.SurfaceType.Weld
4004-
Part271.TopSurface = Enum.SurfaceType.Weld
4004+
Part311.Position = Vector3.new(-87, 5.29999924, 61)
4005-
Part271.Position = Vector3.new(-102, 4.69999981, 34)
4005+
Part311.Orientation = Vector3.new(0, -90, 0)
4006-
Part271.Orientation = Vector3.new(0, -90, 0)
4006+
Part312.Name = "Smooth Block Model"
4007-
Part272.Name = "Smooth Block Model"
4007+
Part312.Parent = mas
4008-
Part272.Parent = Model0
4008+
Part312.BrickColor = BrickColor.new("White")
4009-
Part272.Rotation = Vector3.new(0, -90, 0)
4009+
Part312.Transparency = 0.5
4010-
Part272.Anchored = true
4010+
Part312.Rotation = Vector3.new(0, -90, 0)
4011-
Part272.Size = Vector3.new(2, 3.60000014, 2)
4011+
Part312.Anchored = true
4012-
Part272.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4012+
Part312.Size = Vector3.new(1, 3.60000014, 4)
4013-
Part272.BackSurface = Enum.SurfaceType.Weld
4013+
Part312.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4014-
Part272.FrontSurface = Enum.SurfaceType.Weld
4014+
Part312.BottomSurface = Enum.SurfaceType.Weld
4015-
Part272.LeftSurface = Enum.SurfaceType.Weld
4015+
Part312.TopSurface = Enum.SurfaceType.Weld
4016-
Part272.RightSurface = Enum.SurfaceType.Weld
4016+
Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
4017-
Part272.TopSurface = Enum.SurfaceType.Weld
4017+
Part312.Position = Vector3.new(-105, 4.69999981, 33.5)
4018-
Part272.Position = Vector3.new(-96, 4.69999981, 34)
4018+
Part312.Orientation = Vector3.new(0, -90, 0)
4019-
Part272.Orientation = Vector3.new(0, -90, 0)
4019+
Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
4020-
Part273.Name = "Smooth Block Model"
4020+
Part313.Name = "Smooth Block Model"
4021-
Part273.Parent = Model0
4021+
Part313.Parent = mas
4022-
Part273.BrickColor = BrickColor.new("Dark stone grey")
4022+
Part313.Rotation = Vector3.new(0, 90, 0)
4023-
Part273.Rotation = Vector3.new(0, 0, -180)
4023+
4024
Part313.Size = Vector3.new(2, 2.4000001, 30)
4025-
Part273.Size = Vector3.new(5, 1.20000005, 1)
4025+
Part313.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4026-
Part273.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4026+
4027-
Part273.BackSurface = Enum.SurfaceType.Weld
4027+
4028-
Part273.BottomSurface = Enum.SurfaceType.Weld
4028+
4029-
Part273.FrontSurface = Enum.SurfaceType.Weld
4029+
4030-
Part273.LeftSurface = Enum.SurfaceType.Weld
4030+
4031-
Part273.RightSurface = Enum.SurfaceType.Weld
4031+
Part313.Position = Vector3.new(-100, 1.70000005, 34)
4032-
Part273.TopSurface = Enum.SurfaceType.Weld
4032+
Part313.Orientation = Vector3.new(0, 90, 0)
4033-
Part273.Color = Color3.new(0.388235, 0.372549, 0.384314)
4033+
4034-
Part273.Position = Vector3.new(-78.5, 10.8999996, 59.5)
4034+
Part314.Parent = mas
4035-
Part273.Orientation = Vector3.new(0, 0, 180)
4035+
Part314.BrickColor = BrickColor.new("Grey")
4036-
Part273.Color = Color3.new(0.388235, 0.372549, 0.384314)
4036+
Part314.Rotation = Vector3.new(0, -90, 0)
4037-
SpecialMesh274.Parent = Part273
4037+
4038-
SpecialMesh274.MeshType = Enum.MeshType.Wedge
4038+
Part314.Size = Vector3.new(2, 2.4000001, 4)
4039-
Part275.Name = "Smooth Block Model"
4039+
Part314.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4040-
Part275.Parent = Model0
4040+
Part314.LeftSurface = Enum.SurfaceType.Weld
4041-
Part275.BrickColor = BrickColor.new("Grey")
4041+
Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
4042
Part314.Position = Vector3.new(-27, 4.0999999, 61)
4043-
Part275.Size = Vector3.new(2, 1.20000005, 13)
4043+
Part314.Orientation = Vector3.new(0, -90, 0)
4044-
Part275.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4044+
Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
4045-
Part275.Color = Color3.new(0.631373, 0.647059, 0.635294)
4045+
Part315.Name = "Smooth Block Model"
4046-
Part275.Position = Vector3.new(-26, 5.9000001, 55.5)
4046+
Part315.Parent = mas
4047-
Part275.Color = Color3.new(0.631373, 0.647059, 0.635294)
4047+
Part315.BrickColor = BrickColor.new("Dark stone grey")
4048-
Part276.Name = "Smooth Block Model"
4048+
Part315.Rotation = Vector3.new(-180, 0, -180)
4049-
Part276.Parent = Model0
4049+
Part315.Anchored = true
4050-
Part276.BrickColor = BrickColor.new("Dark stone grey")
4050+
Part315.Size = Vector3.new(28, 1.20000005, 1)
4051
Part315.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4052
Part315.BackSurface = Enum.SurfaceType.Weld
4053-
Part276.Size = Vector3.new(10, 1.20000005, 1)
4053+
Part315.BottomSurface = Enum.SurfaceType.Weld
4054-
Part276.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4054+
Part315.FrontSurface = Enum.SurfaceType.Weld
4055-
Part276.BackSurface = Enum.SurfaceType.Weld
4055+
Part315.LeftSurface = Enum.SurfaceType.Weld
4056-
Part276.BottomSurface = Enum.SurfaceType.Weld
4056+
Part315.RightSurface = Enum.SurfaceType.Weld
4057-
Part276.FrontSurface = Enum.SurfaceType.Weld
4057+
Part315.TopSurface = Enum.SurfaceType.Weld
4058-
Part276.LeftSurface = Enum.SurfaceType.Weld
4058+
Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
4059-
Part276.RightSurface = Enum.SurfaceType.Weld
4059+
Part315.Position = Vector3.new(-40, 8.30000114, 61.5)
4060-
Part276.TopSurface = Enum.SurfaceType.Weld
4060+
Part315.Orientation = Vector3.new(0, 180, 0)
4061-
Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
4061+
Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
4062-
Part276.Position = Vector3.new(-25.5, 8.30000114, 56)
4062+
SpecialMesh316.Parent = Part315
4063
SpecialMesh316.MeshType = Enum.MeshType.Wedge
4064-
Part276.Color = Color3.new(0.388235, 0.372549, 0.384314)
4064+
Part317.Name = "Smooth Block Model"
4065-
SpecialMesh277.Parent = Part276
4065+
Part317.Parent = mas
4066-
SpecialMesh277.MeshType = Enum.MeshType.Wedge
4066+
Part317.BrickColor = BrickColor.new("Grey")
4067-
Part278.Name = "Smooth Block Model"
4067+
Part317.Rotation = Vector3.new(-180, 0, -180)
4068-
Part278.Parent = Model0
4068+
4069-
Part278.BrickColor = BrickColor.new("Dark stone grey")
4069+
Part317.Size = Vector3.new(2, 1.20000005, 13)
4070-
Part278.Rotation = Vector3.new(-180, 0, -180)
4070+
Part317.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4071
Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
4072-
Part278.Size = Vector3.new(29, 1.20000005, 1)
4072+
Part317.Position = Vector3.new(-26, 2.29999995, 55.5)
4073-
Part278.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4073+
Part317.Orientation = Vector3.new(0, 180, 0)
4074-
Part278.BackSurface = Enum.SurfaceType.Weld
4074+
Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
4075-
Part278.BottomSurface = Enum.SurfaceType.Weld
4075+
Part318.Name = "Smooth Block Model"
4076-
Part278.FrontSurface = Enum.SurfaceType.Weld
4076+
Part318.Parent = mas
4077-
Part278.LeftSurface = Enum.SurfaceType.Weld
4077+
Part318.Rotation = Vector3.new(0, -90, 0)
4078-
Part278.RightSurface = Enum.SurfaceType.Weld
4078+
4079-
Part278.TopSurface = Enum.SurfaceType.Weld
4079+
Part318.Size = Vector3.new(2, 7.20000029, 2)
4080-
Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
4080+
Part318.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4081-
Part278.Position = Vector3.new(-69.5, 17.9000015, 61.5)
4081+
4082-
Part278.Orientation = Vector3.new(0, 180, 0)
4082+
4083-
Part278.Color = Color3.new(0.388235, 0.372549, 0.384314)
4083+
4084-
SpecialMesh279.Parent = Part278
4084+
4085-
SpecialMesh279.MeshType = Enum.MeshType.Wedge
4085+
4086-
Part280.Name = "Smooth Block Model"
4086+
Part318.Position = Vector3.new(-55, 4.0999999, 50)
4087-
Part280.Parent = Model0
4087+
Part318.Orientation = Vector3.new(0, -90, 0)
4088-
Part280.BrickColor = BrickColor.new("Dark stone grey")
4088+
4089-
Part280.Rotation = Vector3.new(0, 90, 0)
4089+
Part319.Parent = mas
4090
Part319.BrickColor = BrickColor.new("Dark stone grey")
4091-
Part280.Size = Vector3.new(27, 1.20000005, 1)
4091+
Part319.Rotation = Vector3.new(0, 90, 0)
4092-
Part280.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4092+
4093-
Part280.BackSurface = Enum.SurfaceType.Weld
4093+
Part319.Size = Vector3.new(8, 1.20000005, 1)
4094-
Part280.BottomSurface = Enum.SurfaceType.Weld
4094+
Part319.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4095-
Part280.FrontSurface = Enum.SurfaceType.Weld
4095+
Part319.BackSurface = Enum.SurfaceType.Weld
4096-
Part280.LeftSurface = Enum.SurfaceType.Weld
4096+
Part319.BottomSurface = Enum.SurfaceType.Weld
4097-
Part280.RightSurface = Enum.SurfaceType.Weld
4097+
Part319.FrontSurface = Enum.SurfaceType.Weld
4098-
Part280.TopSurface = Enum.SurfaceType.Weld
4098+
4099-
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
4099+
4100-
Part280.Position = Vector3.new(-84.5, 17.9000015, 47.5)
4100+
Part319.TopSurface = Enum.SurfaceType.Weld
4101-
Part280.Orientation = Vector3.new(0, 90, 0)
4101+
4102-
Part280.Color = Color3.new(0.388235, 0.372549, 0.384314)
4102+
Part319.Position = Vector3.new(-117.5, 0.699999988, 37)
4103-
SpecialMesh281.Parent = Part280
4103+
Part319.Orientation = Vector3.new(0, 90, 0)
4104-
SpecialMesh281.MeshType = Enum.MeshType.Wedge
4104+
4105-
Part282.Name = "Smooth Block Model"
4105+
SpecialMesh320.Parent = Part319
4106-
Part282.Parent = Model0
4106+
SpecialMesh320.MeshType = Enum.MeshType.Wedge
4107-
Part282.BrickColor = BrickColor.new("Dark stone grey")
4107+
Part321.Name = "Smooth Block Model"
4108-
Part282.Rotation = Vector3.new(0, 90, 0)
4108+
Part321.Parent = mas
4109
Part321.BrickColor = BrickColor.new("Dark stone grey")
4110-
Part282.Size = Vector3.new(8, 1.20000005, 1)
4110+
Part321.Rotation = Vector3.new(0, 90, 0)
4111-
Part282.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4111+
4112-
Part282.BackSurface = Enum.SurfaceType.Weld
4112+
Part321.Size = Vector3.new(27, 1.20000005, 1)
4113-
Part282.BottomSurface = Enum.SurfaceType.Weld
4113+
Part321.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4114-
Part282.FrontSurface = Enum.SurfaceType.Weld
4114+
4115-
Part282.LeftSurface = Enum.SurfaceType.Weld
4115+
4116-
Part282.RightSurface = Enum.SurfaceType.Weld
4116+
4117-
Part282.TopSurface = Enum.SurfaceType.Weld
4117+
4118-
Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
4118+
4119-
Part282.Position = Vector3.new(-117.5, 0.699999988, 37)
4119+
4120-
Part282.Orientation = Vector3.new(0, 90, 0)
4120+
4121-
Part282.Color = Color3.new(0.388235, 0.372549, 0.384314)
4121+
Part321.Position = Vector3.new(-84.5, 17.9000015, 47.5)
4122-
SpecialMesh283.Parent = Part282
4122+
Part321.Orientation = Vector3.new(0, 90, 0)
4123-
SpecialMesh283.MeshType = Enum.MeshType.Wedge
4123+
4124-
Part284.Name = "Smooth Block Model"
4124+
SpecialMesh322.Parent = Part321
4125-
Part284.Parent = Model0
4125+
SpecialMesh322.MeshType = Enum.MeshType.Wedge
4126-
Part284.Rotation = Vector3.new(0, -90, 0)
4126+
4127-
Part284.Anchored = true
4127+
Part323.Parent = mas
4128-
Part284.Size = Vector3.new(2, 7.20000029, 2)
4128+
4129-
Part284.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4129+
Part323.Rotation = Vector3.new(-180, 0, -180)
4130-
Part284.BackSurface = Enum.SurfaceType.Weld
4130+
4131-
Part284.FrontSurface = Enum.SurfaceType.Weld
4131+
Part323.Size = Vector3.new(29, 1.20000005, 1)
4132-
Part284.LeftSurface = Enum.SurfaceType.Weld
4132+
Part323.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4133-
Part284.RightSurface = Enum.SurfaceType.Weld
4133+
Part323.BackSurface = Enum.SurfaceType.Weld
4134-
Part284.TopSurface = Enum.SurfaceType.Weld
4134+
Part323.BottomSurface = Enum.SurfaceType.Weld
4135-
Part284.Position = Vector3.new(-55, 4.0999999, 50)
4135+
Part323.FrontSurface = Enum.SurfaceType.Weld
4136-
Part284.Orientation = Vector3.new(0, -90, 0)
4136+
4137-
Part285.Name = "Smooth Block Model"
4137+
4138-
Part285.Parent = Model0
4138+
Part323.TopSurface = Enum.SurfaceType.Weld
4139-
Part285.BrickColor = BrickColor.new("Grey")
4139+
4140-
Part285.Rotation = Vector3.new(-180, 0, -180)
4140+
Part323.Position = Vector3.new(-69.5, 17.9000015, 61.5)
4141-
Part285.Anchored = true
4141+
Part323.Orientation = Vector3.new(0, 180, 0)
4142-
Part285.Size = Vector3.new(2, 1.20000005, 13)
4142+
4143-
Part285.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4143+
SpecialMesh324.Parent = Part323
4144-
Part285.Color = Color3.new(0.631373, 0.647059, 0.635294)
4144+
SpecialMesh324.MeshType = Enum.MeshType.Wedge
4145-
Part285.Position = Vector3.new(-26, 2.29999995, 55.5)
4145+
4146-
Part285.Orientation = Vector3.new(0, 180, 0)
4146+
Part325.Parent = mas
4147-
Part285.Color = Color3.new(0.631373, 0.647059, 0.635294)
4147+
4148-
Part286.Name = "Smooth Block Model"
4148+
Part325.Rotation = Vector3.new(0, -90, 0)
4149-
Part286.Parent = Model0
4149+
4150-
Part286.BrickColor = BrickColor.new("Dark stone grey")
4150+
Part325.Size = Vector3.new(10, 1.20000005, 1)
4151-
Part286.Rotation = Vector3.new(-180, 0, -180)
4151+
Part325.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4152-
Part286.Anchored = true
4152+
Part325.BackSurface = Enum.SurfaceType.Weld
4153-
Part286.Size = Vector3.new(28, 1.20000005, 1)
4153+
Part325.BottomSurface = Enum.SurfaceType.Weld
4154-
Part286.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4154+
Part325.FrontSurface = Enum.SurfaceType.Weld
4155-
Part286.BackSurface = Enum.SurfaceType.Weld
4155+
4156-
Part286.BottomSurface = Enum.SurfaceType.Weld
4156+
4157-
Part286.FrontSurface = Enum.SurfaceType.Weld
4157+
Part325.TopSurface = Enum.SurfaceType.Weld
4158-
Part286.LeftSurface = Enum.SurfaceType.Weld
4158+
4159-
Part286.RightSurface = Enum.SurfaceType.Weld
4159+
Part325.Position = Vector3.new(-25.5, 8.30000114, 56)
4160-
Part286.TopSurface = Enum.SurfaceType.Weld
4160+
Part325.Orientation = Vector3.new(0, -90, 0)
4161-
Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
4161+
4162-
Part286.Position = Vector3.new(-40, 8.30000114, 61.5)
4162+
SpecialMesh326.Parent = Part325
4163-
Part286.Orientation = Vector3.new(0, 180, 0)
4163+
SpecialMesh326.MeshType = Enum.MeshType.Wedge
4164-
Part286.Color = Color3.new(0.388235, 0.372549, 0.384314)
4164+
Part327.Name = "Smooth Block Model"
4165-
SpecialMesh287.Parent = Part286
4165+
Part327.Parent = mas
4166-
SpecialMesh287.MeshType = Enum.MeshType.Wedge
4166+
Part327.BrickColor = BrickColor.new("Grey")
4167-
Part288.Name = "Smooth Block Model"
4167+
Part327.Anchored = true
4168-
Part288.Parent = Model0
4168+
Part327.Size = Vector3.new(2, 1.20000005, 13)
4169-
Part288.BrickColor = BrickColor.new("Grey")
4169+
Part327.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4170-
Part288.Rotation = Vector3.new(0, -90, 0)
4170+
Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
4171-
Part288.Anchored = true
4171+
Part327.Position = Vector3.new(-26, 5.9000001, 55.5)
4172-
Part288.Size = Vector3.new(2, 2.4000001, 4)
4172+
Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
4173-
Part288.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4173+
Part328.Name = "Smooth Block Model"
4174-
Part288.LeftSurface = Enum.SurfaceType.Weld
4174+
Part328.Parent = mas
4175-
Part288.Color = Color3.new(0.631373, 0.647059, 0.635294)
4175+
4176-
Part288.Position = Vector3.new(-27, 4.0999999, 61)
4176+
Part328.Rotation = Vector3.new(0, 0, -180)
4177-
Part288.Orientation = Vector3.new(0, -90, 0)
4177+
4178-
Part288.Color = Color3.new(0.631373, 0.647059, 0.635294)
4178+
Part328.Size = Vector3.new(5, 1.20000005, 1)
4179-
Part289.Name = "Smooth Block Model"
4179+
Part328.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4180-
Part289.Parent = Model0
4180+
4181-
Part289.Rotation = Vector3.new(0, 90, 0)
4181+
4182
Part328.FrontSurface = Enum.SurfaceType.Weld
4183-
Part289.Size = Vector3.new(2, 2.4000001, 30)
4183+
4184-
Part289.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4184+
4185-
Part289.BackSurface = Enum.SurfaceType.Weld
4185+
4186-
Part289.FrontSurface = Enum.SurfaceType.Weld
4186+
4187-
Part289.LeftSurface = Enum.SurfaceType.Weld
4187+
Part328.Position = Vector3.new(-78.5, 10.8999996, 59.5)
4188-
Part289.RightSurface = Enum.SurfaceType.Weld
4188+
Part328.Orientation = Vector3.new(0, 0, 180)
4189-
Part289.TopSurface = Enum.SurfaceType.Weld
4189+
4190-
Part289.Position = Vector3.new(-100, 1.70000005, 34)
4190+
SpecialMesh329.Parent = Part328
4191-
Part289.Orientation = Vector3.new(0, 90, 0)
4191+
SpecialMesh329.MeshType = Enum.MeshType.Wedge
4192-
Part290.Name = "Smooth Block Model"
4192+
4193-
Part290.Parent = Model0
4193+
Part330.Parent = mas
4194-
Part290.BrickColor = BrickColor.new("White")
4194+
Part330.Rotation = Vector3.new(0, -90, 0)
4195-
Part290.Transparency = 0.5
4195+
4196
Part330.Size = Vector3.new(2, 3.60000014, 2)
4197
Part330.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4198-
Part290.Size = Vector3.new(1, 3.60000014, 4)
4198+
Part330.BackSurface = Enum.SurfaceType.Weld
4199-
Part290.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4199+
4200-
Part290.BottomSurface = Enum.SurfaceType.Weld
4200+
Part330.LeftSurface = Enum.SurfaceType.Weld
4201-
Part290.TopSurface = Enum.SurfaceType.Weld
4201+
Part330.RightSurface = Enum.SurfaceType.Weld
4202-
Part290.Color = Color3.new(0.94902, 0.952941, 0.952941)
4202+
Part330.TopSurface = Enum.SurfaceType.Weld
4203-
Part290.Position = Vector3.new(-105, 4.69999981, 33.5)
4203+
Part330.Position = Vector3.new(-96, 4.69999981, 34)
4204
Part330.Orientation = Vector3.new(0, -90, 0)
4205-
Part290.Color = Color3.new(0.94902, 0.952941, 0.952941)
4205+
Part331.Name = "Smooth Block Model"
4206-
Part291.Name = "Smooth Block Model"
4206+
Part331.Parent = mas
4207-
Part291.Parent = Model0
4207+
Part331.Rotation = Vector3.new(0, -90, 0)
4208
Part331.Anchored = true
4209
Part331.Size = Vector3.new(2, 3.60000014, 2)
4210-
Part291.Size = Vector3.new(2, 4.80000019, 4)
4210+
Part331.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4211-
Part291.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4211+
Part331.BackSurface = Enum.SurfaceType.Weld
4212-
Part291.BackSurface = Enum.SurfaceType.Weld
4212+
Part331.FrontSurface = Enum.SurfaceType.Weld
4213-
Part291.FrontSurface = Enum.SurfaceType.Weld
4213+
Part331.LeftSurface = Enum.SurfaceType.Weld
4214-
Part291.LeftSurface = Enum.SurfaceType.Weld
4214+
Part331.RightSurface = Enum.SurfaceType.Weld
4215-
Part291.RightSurface = Enum.SurfaceType.Weld
4215+
Part331.TopSurface = Enum.SurfaceType.Weld
4216-
Part291.TopSurface = Enum.SurfaceType.Weld
4216+
Part331.Position = Vector3.new(-102, 4.69999981, 34)
4217-
Part291.Position = Vector3.new(-87, 5.29999924, 61)
4217+
Part331.Orientation = Vector3.new(0, -90, 0)
4218
Part332.Name = "Smooth Block Model"
4219-
Part292.Name = "Smooth Block Model"
4219+
Part332.Parent = mas
4220-
Part292.Parent = Model0
4220+
4221-
Part292.BrickColor = BrickColor.new("Dark stone grey")
4221+
4222-
Part292.Rotation = Vector3.new(0, -90, 0)
4222+
Part332.Size = Vector3.new(29, 1.20000005, 1)
4223
Part332.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4224-
Part292.Size = Vector3.new(16, 1.20000005, 1)
4224+
4225-
Part292.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4225+
Part332.BottomSurface = Enum.SurfaceType.Weld
4226-
Part292.BackSurface = Enum.SurfaceType.Weld
4226+
4227-
Part292.BottomSurface = Enum.SurfaceType.Weld
4227+
4228-
Part292.FrontSurface = Enum.SurfaceType.Weld
4228+
4229-
Part292.LeftSurface = Enum.SurfaceType.Weld
4229+
4230-
Part292.RightSurface = Enum.SurfaceType.Weld
4230+
4231-
Part292.TopSurface = Enum.SurfaceType.Weld
4231+
Part332.Position = Vector3.new(-69.5, 17.9000015, 33.5)
4232-
Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
4232+
4233-
Part292.Position = Vector3.new(-25.5, 10.6999998, 42)
4233+
SpecialMesh333.Parent = Part332
4234-
Part292.Orientation = Vector3.new(0, -90, 0)
4234+
SpecialMesh333.MeshType = Enum.MeshType.Wedge
4235-
Part292.Color = Color3.new(0.388235, 0.372549, 0.384314)
4235+
Part334.Name = "Smooth Block Model"
4236-
SpecialMesh293.Parent = Part292
4236+
Part334.Parent = mas
4237-
SpecialMesh293.MeshType = Enum.MeshType.Wedge
4237+
Part334.BrickColor = BrickColor.new("Black")
4238-
Model294.Parent = Model0
4238+
Part334.Rotation = Vector3.new(90, 0, 0)
4239-
Model294.PrimaryPart = Part398
4239+
Part334.Anchored = true
4240-
Model295.Parent = Model294
4240+
Part334.FormFactor = Enum.FormFactor.Plate
4241-
Model295.PrimaryPart = Part398
4241+
Part334.Size = Vector3.new(4, 0.400000006, 4)
4242-
Model296.Parent = Model295
4242+
Part334.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4243-
Model296.PrimaryPart = Part301
4243+
Part334.BottomSurface = Enum.SurfaceType.Weld
4244-
Model297.Parent = Model296
4244+
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
4245-
Model297.PrimaryPart = Part301
4245+
Part334.Position = Vector3.new(-52, 3.9000001, 62.1999969)
4246-
Model298.Parent = Model297
4246+
Part334.Orientation = Vector3.new(90, 0, 0)
4247-
Model298.PrimaryPart = Part301
4247+
Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
4248-
Model299.Parent = Model298
4248+
SpecialMesh335.Parent = Part334
4249-
Model299.PrimaryPart = Part301
4249+
SpecialMesh335.MeshType = Enum.MeshType.Wedge
4250-
Part300.Name = "The script is here..."
4250+
Decal336.Name = "piklez"
4251-
Part300.Parent = Model299
4251+
Decal336.Parent = Part334
4252-
Part300.BrickColor = BrickColor.new("Dark stone grey")
4252+
4253-
Part300.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
4253+
Part337.Parent = mas
4254-
Part300.Anchored = true
4254+
Part337.BrickColor = BrickColor.new("Dark stone grey")
4255-
Part300.FormFactor = Enum.FormFactor.Plate
4255+
4256-
Part300.Size = Vector3.new(1, 0.400000006, 5)
4256+
Part337.Size = Vector3.new(92, 1.20000005, 1)
4257-
Part300.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
4257+
Part337.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4258-
Part300.BackSurface = Enum.SurfaceType.Weld
4258+
Part337.BackSurface = Enum.SurfaceType.Weld
4259-
Part300.BottomSurface = Enum.SurfaceType.Weld
4259+
Part337.BottomSurface = Enum.SurfaceType.Weld
4260-
Part300.FrontSurface = Enum.SurfaceType.Weld
4260+
Part337.FrontSurface = Enum.SurfaceType.Weld
4261-
Part300.LeftSurface = Enum.SurfaceType.Weld
4261+
Part337.LeftSurface = Enum.SurfaceType.Weld
4262-
Part300.RightSurface = Enum.SurfaceType.Weld
4262+
Part337.RightSurface = Enum.SurfaceType.Weld
4263-
Part300.TopSurface = Enum.SurfaceType.Weld
4263+
Part337.TopSurface = Enum.SurfaceType.Weld
4264-
Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
4264+
Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
4265-
Part300.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
4265+
Part337.Position = Vector3.new(-71, 0.699999988, 32.5)
4266-
Part300.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
4266+
Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
4267-
Part300.Color = Color3.new(0.388235, 0.372549, 0.384314)
4267+
SpecialMesh338.Parent = Part337
4268-
Part301.Name = "The script is here..."
4268+
SpecialMesh338.MeshType = Enum.MeshType.Wedge
4269-
Part301.Parent = Model299
4269+
4270-
Part301.BrickColor = BrickColor.new("Dark stone grey")
4270+
Part339.Parent = mas
4271-
Part301.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
4271+
Part339.BrickColor = BrickColor.new("Grey")
4272
Part339.Rotation = Vector3.new(0, 90, 0)
4273-
Part301.FormFactor = Enum.FormFactor.Plate
4273+
4274-
Part301.Size = Vector3.new(1, 0.400000006, 5)
4274+
Part339.Size = Vector3.new(2, 1.20000005, 29)
4275-
Part301.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
4275+
Part339.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4276-
Part301.BackSurface = Enum.SurfaceType.Weld
4276+
Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
4277-
Part301.BottomSurface = Enum.SurfaceType.Weld
4277+
Part339.Position = Vector3.new(-39.5, 1.10000002, 50)
4278-
Part301.FrontSurface = Enum.SurfaceType.Weld
4278+
Part339.Orientation = Vector3.new(0, 90, 0)
4279-
Part301.LeftSurface = Enum.SurfaceType.Weld
4279+
Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
4280-
Part301.RightSurface = Enum.SurfaceType.Weld
4280+
4281-
Part301.TopSurface = Enum.SurfaceType.Weld
4281+
Part340.Parent = mas
4282-
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
4282+
4283-
Part301.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
4283+
Part340.Rotation = Vector3.new(-180, 0, -180)
4284-
Part301.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
4284+
4285-
Part301.Color = Color3.new(0.388235, 0.372549, 0.384314)
4285+
Part340.Size = Vector3.new(21, 1.20000005, 2)
4286-
Part302.Name = "Smooth Block Model"
4286+
Part340.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4287-
Part302.Parent = Model299
4287+
Part340.BackSurface = Enum.SurfaceType.Weld
4288-
Part302.BrickColor = BrickColor.new("Black")
4288+
Part340.BottomSurface = Enum.SurfaceType.Weld
4289-
Part302.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
4289+
Part340.FrontSurface = Enum.SurfaceType.Weld
4290-
Part302.Anchored = true
4290+
4291-
Part302.Size = Vector3.new(5, 4.80000019, 1)
4291+
4292-
Part302.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
4292+
Part340.TopSurface = Enum.SurfaceType.Weld
4293-
Part302.FrontSurface = Enum.SurfaceType.Weld
4293+
4294-
Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
4294+
Part340.Position = Vector3.new(-39.5, 3.49999905, 61)
4295-
Part302.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
4295+
Part340.Orientation = Vector3.new(0, 180, 0)
4296-
Part302.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
4296+
4297-
Part302.Color = Color3.new(0.105882, 0.164706, 0.207843)
4297+
SpecialMesh341.Parent = Part340
4298-
Texture303.Name = "matrix"
4298+
SpecialMesh341.MeshType = Enum.MeshType.Wedge
4299-
Texture303.Parent = Part302
4299+
4300-
Texture303.StudsPerTileU = 5
4300+
Part342.Parent = mas
4301-
Texture303.StudsPerTileV = 5
4301+
Part342.BrickColor = BrickColor.new("Grey")
4302-
Part304.Name = "The script is here..."
4302+
Part342.Rotation = Vector3.new(0, -90, 0)
4303-
Part304.Parent = Model299
4303+
4304-
Part304.BrickColor = BrickColor.new("Dark stone grey")
4304+
Part342.Size = Vector3.new(2, 2.4000001, 29)
4305-
Part304.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
4305+
Part342.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4306-
Part304.Anchored = true
4306+
Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
4307-
Part304.FormFactor = Enum.FormFactor.Plate
4307+
Part342.Position = Vector3.new(-39.5, 4.0999999, 50)
4308-
Part304.Size = Vector3.new(1, 0.400000006, 5)
4308+
Part342.Orientation = Vector3.new(0, -90, 0)
4309-
Part304.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
4309+
Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
4310-
Part304.BackSurface = Enum.SurfaceType.Weld
4310+
4311-
Part304.BottomSurface = Enum.SurfaceType.Hinge
4311+
Part343.Parent = mas
4312-
Part304.FrontSurface = Enum.SurfaceType.Weld
4312+
Part343.BrickColor = BrickColor.new("Grey")
4313-
Part304.LeftSurface = Enum.SurfaceType.Weld
4313+
4314-
Part304.RightSurface = Enum.SurfaceType.Weld
4314+
Part343.Size = Vector3.new(2, 1.20000005, 9)
4315-
Part304.TopSurface = Enum.SurfaceType.Weld
4315+
Part343.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4316-
Part304.Color = Color3.new(0.388235, 0.372549, 0.384314)
4316+
Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
4317-
Part304.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
4317+
Part343.Position = Vector3.new(-26, 7.0999999, 55.5)
4318-
Part304.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
4318+
Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
4319-
Part304.Color = Color3.new(0.388235, 0.372549, 0.384314)
4319+
4320-
Part305.Name = "The script is here..."
4320+
Part344.Parent = mas
4321-
Part305.Parent = Model299
4321+
Part344.BrickColor = BrickColor.new("Grey")
4322-
Part305.BrickColor = BrickColor.new("Dark stone grey")
4322+
4323-
Part305.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
4323+
Part344.Size = Vector3.new(2, 2.4000001, 9)
4324-
Part305.Anchored = true
4324+
Part344.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4325-
Part305.FormFactor = Enum.FormFactor.Plate
4325+
Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
4326-
Part305.Size = Vector3.new(1, 0.400000006, 5)
4326+
Part344.Position = Vector3.new(-26, 4.0999999, 55.5)
4327-
Part305.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
4327+
Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
4328-
Part305.BackSurface = Enum.SurfaceType.Weld
4328+
Part345.Name = "Smooth Block Model"
4329-
Part305.BottomSurface = Enum.SurfaceType.Weld
4329+
Part345.Parent = mas
4330-
Part305.FrontSurface = Enum.SurfaceType.Weld
4330+
Part345.BrickColor = BrickColor.new("Black")
4331-
Part305.LeftSurface = Enum.SurfaceType.Weld
4331+
Part345.Rotation = Vector3.new(90, 0, 0)
4332-
Part305.RightSurface = Enum.SurfaceType.Weld
4332+
Part345.Anchored = true
4333-
Part305.TopSurface = Enum.SurfaceType.Weld
4333+
Part345.FormFactor = Enum.FormFactor.Plate
4334-
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
4334+
Part345.Size = Vector3.new(4, 0.400000006, 4)
4335-
Part305.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
4335+
Part345.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4336-
Part305.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
4336+
Part345.BottomSurface = Enum.SurfaceType.Weld
4337-
Part305.Color = Color3.new(0.388235, 0.372549, 0.384314)
4337+
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4338-
Part306.Name = "Smooth Block Model"
4338+
Part345.Position = Vector3.new(-27, 4.29999924, 62.1999969)
4339-
Part306.Parent = Model298
4339+
Part345.Orientation = Vector3.new(90, 0, 0)
4340-
Part306.BrickColor = BrickColor.new("Dark grey")
4340+
Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
4341-
Part306.Rotation = Vector3.new(-180, 0, -180)
4341+
SpecialMesh346.Parent = Part345
4342-
Part306.Anchored = true
4342+
SpecialMesh346.MeshType = Enum.MeshType.Wedge
4343-
Part306.Size = Vector3.new(1, 1.20000005, 1)
4343+
Decal347.Name = "piklez"
4344-
Part306.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4344+
Decal347.Parent = Part345
4345-
Part306.Color = Color3.new(0.427451, 0.431373, 0.423529)
4345+
4346-
Part306.Position = Vector3.new(-73.5, 7.99999905, 40.5)
4346+
Part348.Parent = mas
4347-
Part306.Orientation = Vector3.new(0, 180, 0)
4347+
Part348.BrickColor = BrickColor.new("Grey")
4348-
Part306.Color = Color3.new(0.427451, 0.431373, 0.423529)
4348+
Part348.Rotation = Vector3.new(0, -90, 0)
4349-
Part307.Name = "Smooth Block Model"
4349+
4350-
Part307.Parent = Model298
4350+
Part348.Size = Vector3.new(2, 1.20000005, 27)
4351-
Part307.BrickColor = BrickColor.new("Dark stone grey")
4351+
Part348.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4352-
Part307.Rotation = Vector3.new(0, 0, -180)
4352+
Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
4353-
Part307.Anchored = true
4353+
Part348.Position = Vector3.new(-40.5, 2.29999995, 50)
4354-
Part307.FormFactor = Enum.FormFactor.Symmetric
4354+
Part348.Orientation = Vector3.new(0, -90, 0)
4355-
Part307.Shape = Enum.PartType.Cylinder
4355+
Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
4356-
Part307.Size = Vector3.new(1, 1, 1)
4356+
Part349.Name = "Smooth Block Model"
4357-
Part307.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4357+
Part349.Parent = mas
4358
Part349.BrickColor = BrickColor.new("Grey")
4359-
Part307.LeftSurface = Enum.SurfaceType.Weld
4359+
Part349.Rotation = Vector3.new(0, 90, 0)
4360-
Part307.RightSurface = Enum.SurfaceType.Weld
4360+
Part349.Anchored = true
4361
Part349.Size = Vector3.new(2, 1.20000005, 29)
4362-
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
4362+
Part349.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4363-
Part307.Position = Vector3.new(-74.5, 7.9000001, 40.5)
4363+
Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
4364-
Part307.Orientation = Vector3.new(0, 0, 180)
4364+
Part349.Position = Vector3.new(-39.5, 1.10000002, 61)
4365-
Part307.Color = Color3.new(0.388235, 0.372549, 0.384314)
4365+
Part349.Orientation = Vector3.new(0, 90, 0)
4366-
Part308.Name = "Smooth Block Model"
4366+
Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
4367-
Part308.Parent = Model298
4367+
Part350.Name = "Smooth Block Model"
4368-
Part308.BrickColor = BrickColor.new("Dark stone grey")
4368+
Part350.Parent = mas
4369-
Part308.Rotation = Vector3.new(-90, 0, 90)
4369+
4370-
Part308.Anchored = true
4370+
Part350.Size = Vector3.new(2, 1.20000005, 14)
4371-
Part308.FormFactor = Enum.FormFactor.Symmetric
4371+
Part350.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4372-
Part308.Shape = Enum.PartType.Cylinder
4372+
4373-
Part308.Size = Vector3.new(1, 1, 1)
4373+
4374-
Part308.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4374+
4375
Part350.RightSurface = Enum.SurfaceType.Weld
4376-
Part308.LeftSurface = Enum.SurfaceType.Weld
4376+
4377-
Part308.RightSurface = Enum.SurfaceType.Weld
4377+
Part350.Position = Vector3.new(-84, 9.50000191, 53)
4378
Part351.Name = "Smooth Block Model"
4379-
Part308.Color = Color3.new(0.388235, 0.372549, 0.384314)
4379+
Part351.Parent = mas
4380-
Part308.Position = Vector3.new(-73.5, 7.9000001, 39.5)
4380+
Part351.BrickColor = BrickColor.new("Black")
4381-
Part308.Orientation = Vector3.new(-90, 90, 0)
4381+
Part351.Rotation = Vector3.new(90, 0, 0)
4382-
Part308.Color = Color3.new(0.388235, 0.372549, 0.384314)
4382+
4383
Part351.FormFactor = Enum.FormFactor.Plate
4384-
Part309.Parent = Model298
4384+
Part351.Size = Vector3.new(4, 0.400000006, 4)
4385
Part351.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4386-
Part309.Rotation = Vector3.new(-90, 0, 90)
4386+
4387
Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
4388-
Part309.FormFactor = Enum.FormFactor.Symmetric
4388+
Part351.Position = Vector3.new(-114, 3.49999905, 62.1999969)
4389-
Part309.Shape = Enum.PartType.Cylinder
4389+
Part351.Orientation = Vector3.new(90, 0, 0)
4390-
Part309.Size = Vector3.new(1, 1, 1)
4390+
Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
4391-
Part309.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4391+
SpecialMesh352.Parent = Part351
4392-
Part309.BottomSurface = Enum.SurfaceType.Smooth
4392+
SpecialMesh352.MeshType = Enum.MeshType.Wedge
4393
Decal353.Name = "piklez"
4394
Decal353.Parent = Part351
4395-
Part309.TopSurface = Enum.SurfaceType.Smooth
4395+
Part354.Name = "Smooth Block Model"
4396
Part354.Parent = mas
4397-
Part309.Position = Vector3.new(-73.5, 7.9000001, 38.5)
4397+
Part354.BrickColor = BrickColor.new("Grey")
4398-
Part309.Orientation = Vector3.new(-90, 90, 0)
4398+
Part354.Rotation = Vector3.new(0, 90, 0)
4399
Part354.Anchored = true
4400-
Part310.Name = "Smooth Block Model"
4400+
Part354.Size = Vector3.new(2, 1.20000005, 29)
4401-
Part310.Parent = Model298
4401+
Part354.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4402-
Part310.BrickColor = BrickColor.new("Dark stone grey")
4402+
Part354.RightSurface = Enum.SurfaceType.Weld
4403-
Part310.Rotation = Vector3.new(-90, 0, 90)
4403+
Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
4404-
Part310.Anchored = true
4404+
Part354.Position = Vector3.new(-39.5, 7.0999999, 61)
4405-
Part310.FormFactor = Enum.FormFactor.Symmetric
4405+
Part354.Orientation = Vector3.new(0, 90, 0)
4406-
Part310.Shape = Enum.PartType.Cylinder
4406+
Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
4407-
Part310.Size = Vector3.new(1, 1, 1)
4407+
Part355.Name = "Smooth Block Model"
4408-
Part310.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4408+
Part355.Parent = mas
4409-
Part310.BottomSurface = Enum.SurfaceType.Smooth
4409+
Part355.BrickColor = BrickColor.new("White")
4410-
Part310.LeftSurface = Enum.SurfaceType.Weld
4410+
Part355.Transparency = 0.5
4411-
Part310.RightSurface = Enum.SurfaceType.Weld
4411+
Part355.Rotation = Vector3.new(0, -90, 0)
4412-
Part310.TopSurface = Enum.SurfaceType.Smooth
4412+
4413-
Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
4413+
Part355.Size = Vector3.new(1, 3.60000014, 4)
4414-
Part310.Position = Vector3.new(-73.5, 7.9000001, 37.5)
4414+
Part355.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4415-
Part310.Orientation = Vector3.new(-90, 90, 0)
4415+
4416-
Part310.Color = Color3.new(0.388235, 0.372549, 0.384314)
4416+
4417
Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
4418-
Part311.Parent = Model298
4418+
Part355.Position = Vector3.new(-111, 4.69999981, 33.5)
4419-
Part311.BrickColor = BrickColor.new("Dark stone grey")
4419+
Part355.Orientation = Vector3.new(0, -90, 0)
4420-
Part311.Rotation = Vector3.new(-90, 0, 90)
4420+
Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
4421
Part356.Name = "Smooth Block Model"
4422-
Part311.FormFactor = Enum.FormFactor.Symmetric
4422+
Part356.Parent = mas
4423-
Part311.Shape = Enum.PartType.Cylinder
4423+
4424-
Part311.Size = Vector3.new(1, 1, 1)
4424+
Part356.Rotation = Vector3.new(0, 90, 0)
4425-
Part311.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4425+
4426-
Part311.BottomSurface = Enum.SurfaceType.Smooth
4426+
Part356.Size = Vector3.new(11, 1.20000005, 1)
4427
Part356.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4428
Part356.BackSurface = Enum.SurfaceType.Weld
4429-
Part311.TopSurface = Enum.SurfaceType.Smooth
4429+
Part356.BottomSurface = Enum.SurfaceType.Weld
4430-
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
4430+
Part356.FrontSurface = Enum.SurfaceType.Weld
4431-
Part311.Position = Vector3.new(-73.5, 7.9000001, 36.5)
4431+
4432-
Part311.Orientation = Vector3.new(-90, 90, 0)
4432+
4433-
Part311.Color = Color3.new(0.388235, 0.372549, 0.384314)
4433+
Part356.TopSurface = Enum.SurfaceType.Weld
4434-
Model312.Parent = Model297
4434+
4435-
Model312.PrimaryPart = Part316
4435+
Part356.Position = Vector3.new(-117.5, 0.699999988, 56.5)
4436-
Part313.Name = "The script is here..."
4436+
Part356.Orientation = Vector3.new(0, 90, 0)
4437-
Part313.Parent = Model312
4437+
4438-
Part313.BrickColor = BrickColor.new("Dark stone grey")
4438+
SpecialMesh357.Parent = Part356
4439-
Part313.Rotation = Vector3.new(90, 0, 0)
4439+
SpecialMesh357.MeshType = Enum.MeshType.Wedge
4440
Part358.Name = "Smooth Block Model"
4441-
Part313.FormFactor = Enum.FormFactor.Plate
4441+
Part358.Parent = mas
4442-
Part313.Size = Vector3.new(1, 1.20000005, 7)
4442+
4443-
Part313.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4443+
Part358.Rotation = Vector3.new(0, -90, 0)
4444
Part358.Anchored = true
4445-
Part313.BottomSurface = Enum.SurfaceType.Weld
4445+
Part358.Size = Vector3.new(27, 1.20000005, 1)
4446
Part358.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4447
Part358.BackSurface = Enum.SurfaceType.Weld
4448
Part358.BottomSurface = Enum.SurfaceType.Weld
4449
Part358.FrontSurface = Enum.SurfaceType.Weld
4450-
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
4450+
4451-
Part313.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
4451+
4452-
Part313.Orientation = Vector3.new(90, 0, 0)
4452+
Part358.TopSurface = Enum.SurfaceType.Weld
4453-
Part313.Color = Color3.new(0.388235, 0.372549, 0.384314)
4453+
4454
Part358.Position = Vector3.new(-54.5, 17.9000015, 47.5)
4455-
Part314.Parent = Model312
4455+
Part358.Orientation = Vector3.new(0, -90, 0)
4456-
Part314.BrickColor = BrickColor.new("Black")
4456+
4457-
Part314.Rotation = Vector3.new(-180, 0, -180)
4457+
SpecialMesh359.Parent = Part358
4458
SpecialMesh359.MeshType = Enum.MeshType.Wedge
4459-
Part314.Size = Vector3.new(10, 7.20000029, 1)
4459+
4460-
Part314.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4460+
Part360.Parent = mas
4461-
Part314.FrontSurface = Enum.SurfaceType.Weld
4461+
4462-
Part314.TopSurface = Enum.SurfaceType.Weld
4462+
Part360.Rotation = Vector3.new(0, 90, 0)
4463-
Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
4463+
4464-
Part314.Position = Vector3.new(-67, 5.9000001, 36.5)
4464+
Part360.Size = Vector3.new(27, 1.20000005, 1)
4465-
Part314.Orientation = Vector3.new(0, 180, 0)
4465+
Part360.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4466-
Part314.Color = Color3.new(0.105882, 0.164706, 0.207843)
4466+
Part360.BackSurface = Enum.SurfaceType.Weld
4467-
Texture315.Name = "sheild10"
4467+
Part360.BottomSurface = Enum.SurfaceType.Weld
4468-
Texture315.Parent = Part314
4468+
Part360.FrontSurface = Enum.SurfaceType.Weld
4469-
Texture315.StudsPerTileU = 10
4469+
4470-
Texture315.StudsPerTileV = 8
4470+
4471-
Part316.Name = "The script is here..."
4471+
Part360.TopSurface = Enum.SurfaceType.Weld
4472-
Part316.Parent = Model312
4472+
4473-
Part316.BrickColor = BrickColor.new("Dark stone grey")
4473+
Part360.Position = Vector3.new(-116.5, 10.6999998, 47.5)
4474-
Part316.Rotation = Vector3.new(90, 90, 0)
4474+
Part360.Orientation = Vector3.new(0, 90, 0)
4475-
Part316.Anchored = true
4475+
4476-
Part316.FormFactor = Enum.FormFactor.Plate
4476+
SpecialMesh361.Parent = Part360
4477-
Part316.Size = Vector3.new(1, 1.20000005, 12)
4477+
SpecialMesh361.MeshType = Enum.MeshType.Wedge
4478-
Part316.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
4478+
4479-
Part316.BackSurface = Enum.SurfaceType.Weld
4479+
Part362.Parent = mas
4480-
Part316.BottomSurface = Enum.SurfaceType.Weld
4480+
Part362.Rotation = Vector3.new(0, 90, 0)
4481-
Part316.FrontSurface = Enum.SurfaceType.Weld
4481+
4482-
Part316.LeftSurface = Enum.SurfaceType.Weld
4482+
Part362.Size = Vector3.new(2, 2.4000001, 30)
4483-
Part316.RightSurface = Enum.SurfaceType.Weld
4483+
Part362.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4484-
Part316.TopSurface = Enum.SurfaceType.Weld
4484+
Part362.BackSurface = Enum.SurfaceType.Weld
4485-
Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
4485+
Part362.FrontSurface = Enum.SurfaceType.Weld
4486-
Part316.Position = Vector3.new(-67, 1.79999995, 36.5999985)
4486+
Part362.LeftSurface = Enum.SurfaceType.Weld
4487-
Part316.Orientation = Vector3.new(0, 90, 90)
4487+
Part362.RightSurface = Enum.SurfaceType.Weld
4488-
Part316.Color = Color3.new(0.388235, 0.372549, 0.384314)
4488+
Part362.TopSurface = Enum.SurfaceType.Weld
4489-
Part317.Name = "The script is here..."
4489+
Part362.Position = Vector3.new(-100, 1.70000005, 61)
4490-
Part317.Parent = Model312
4490+
Part362.Orientation = Vector3.new(0, 90, 0)
4491-
Part317.BrickColor = BrickColor.new("Dark stone grey")
4491+
4492-
Part317.Rotation = Vector3.new(90, 90, 0)
4492+
Part363.Parent = mas
4493
Part363.BrickColor = BrickColor.new("Grey")
4494-
Part317.FormFactor = Enum.FormFactor.Plate
4494+
Part363.Rotation = Vector3.new(0, 90, 0)
4495-
Part317.Size = Vector3.new(1, 1.20000005, 12)
4495+
4496-
Part317.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
4496+
Part363.Size = Vector3.new(2, 1.20000005, 2)
4497-
Part317.BackSurface = Enum.SurfaceType.Weld
4497+
Part363.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4498-
Part317.BottomSurface = Enum.SurfaceType.Weld
4498+
Part363.RightSurface = Enum.SurfaceType.Weld
4499-
Part317.FrontSurface = Enum.SurfaceType.Weld
4499+
Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
4500-
Part317.LeftSurface = Enum.SurfaceType.Weld
4500+
Part363.Position = Vector3.new(-28, 5.9000001, 61)
4501-
Part317.RightSurface = Enum.SurfaceType.Weld
4501+
Part363.Orientation = Vector3.new(0, 90, 0)
4502-
Part317.TopSurface = Enum.SurfaceType.Weld
4502+
Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
4503-
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
4503+
4504-
Part317.Position = Vector3.new(-67, 10.0000019, 36.5999985)
4504+
Part364.Parent = mas
4505-
Part317.Orientation = Vector3.new(0, 90, 90)
4505+
4506-
Part317.Color = Color3.new(0.388235, 0.372549, 0.384314)
4506+
Part364.Rotation = Vector3.new(-180, 0, -180)
4507-
Part318.Name = "The script is here..."
4507+
4508-
Part318.Parent = Model312
4508+
Part364.Size = Vector3.new(28, 1.20000005, 1)
4509-
Part318.BrickColor = BrickColor.new("Dark stone grey")
4509+
Part364.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4510-
Part318.Rotation = Vector3.new(90, 0, 0)
4510+
Part364.BackSurface = Enum.SurfaceType.Weld
4511
Part364.BottomSurface = Enum.SurfaceType.Weld
4512-
Part318.FormFactor = Enum.FormFactor.Plate
4512+
Part364.FrontSurface = Enum.SurfaceType.Weld
4513-
Part318.Size = Vector3.new(1, 1.20000005, 7)
4513+
4514-
Part318.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4514+
4515
Part364.TopSurface = Enum.SurfaceType.Weld
4516-
Part318.BottomSurface = Enum.SurfaceType.Weld
4516+
4517
Part364.Position = Vector3.new(-40, 10.6999998, 50.5)
4518
Part364.Orientation = Vector3.new(0, 180, 0)
4519
Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
4520
SpecialMesh365.Parent = Part364
4521-
Part318.Color = Color3.new(0.388235, 0.372549, 0.384314)
4521+
SpecialMesh365.MeshType = Enum.MeshType.Wedge
4522-
Part318.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
4522+
4523-
Part318.Orientation = Vector3.new(90, 0, 0)
4523+
Part366.Parent = mas
4524-
Part318.Color = Color3.new(0.388235, 0.372549, 0.384314)
4524+
Part366.BrickColor = BrickColor.new("Dark stone grey")
4525
Part366.Rotation = Vector3.new(0, -90, 0)
4526-
Part319.Parent = Model297
4526+
4527
Part366.Size = Vector3.new(29, 1.20000005, 1)
4528-
Part319.Rotation = Vector3.new(-90, 0, 90)
4528+
Part366.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4529
Part366.BackSurface = Enum.SurfaceType.Weld
4530-
Part319.FormFactor = Enum.FormFactor.Symmetric
4530+
Part366.BottomSurface = Enum.SurfaceType.Weld
4531-
Part319.Shape = Enum.PartType.Cylinder
4531+
Part366.FrontSurface = Enum.SurfaceType.Weld
4532-
Part319.Size = Vector3.new(1, 1, 1)
4532+
Part366.LeftSurface = Enum.SurfaceType.Weld
4533-
Part319.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4533+
Part366.RightSurface = Enum.SurfaceType.Weld
4534-
Part319.BottomSurface = Enum.SurfaceType.Smooth
4534+
Part366.TopSurface = Enum.SurfaceType.Weld
4535
Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
4536
Part366.Position = Vector3.new(-24.5, 0.699999988, 47.5)
4537-
Part319.TopSurface = Enum.SurfaceType.Smooth
4537+
4538
Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
4539-
Part319.Position = Vector3.new(-60.5, 7.99999905, 39.5)
4539+
SpecialMesh367.Parent = Part366
4540-
Part319.Orientation = Vector3.new(-90, 90, 0)
4540+
SpecialMesh367.MeshType = Enum.MeshType.Wedge
4541
Part368.Name = "Smooth Block Model"
4542-
Part320.Name = "Smooth Block Model"
4542+
Part368.Parent = mas
4543-
Part320.Parent = Model297
4543+
4544-
Part320.BrickColor = BrickColor.new("Dark grey")
4544+
Part368.Rotation = Vector3.new(-180, 0, -180)
4545-
Part320.Rotation = Vector3.new(-180, 0, -180)
4545+
4546-
Part320.Anchored = true
4546+
Part368.Size = Vector3.new(92, 1.20000005, 1)
4547-
Part320.Size = Vector3.new(1, 1.20000005, 1)
4547+
Part368.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4548-
Part320.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4548+
Part368.BackSurface = Enum.SurfaceType.Weld
4549-
Part320.Color = Color3.new(0.427451, 0.431373, 0.423529)
4549+
Part368.BottomSurface = Enum.SurfaceType.Weld
4550-
Part320.Position = Vector3.new(-60.5, 8.10000038, 40.5)
4550+
4551-
Part320.Orientation = Vector3.new(0, 180, 0)
4551+
4552-
Part320.Color = Color3.new(0.427451, 0.431373, 0.423529)
4552+
4553-
Part321.Name = "The script is here..."
4553+
Part368.TopSurface = Enum.SurfaceType.Weld
4554-
Part321.Parent = Model297
4554+
4555
Part368.Position = Vector3.new(-71, 0.699999988, 62.5)
4556-
Part321.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
4556+
Part368.Orientation = Vector3.new(0, 180, 0)
4557
Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
4558-
Part321.FormFactor = Enum.FormFactor.Plate
4558+
SpecialMesh369.Parent = Part368
4559-
Part321.Size = Vector3.new(1, 0.400000006, 5)
4559+
SpecialMesh369.MeshType = Enum.MeshType.Wedge
4560-
Part321.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
4560+
Part370.Name = "Smooth Block Model"
4561
Part370.Parent = mas
4562
Part370.BrickColor = BrickColor.new("White")
4563
Part370.Transparency = 0.5
4564
Part370.Rotation = Vector3.new(0, -90, 0)
4565
Part370.Anchored = true
4566
Part370.Size = Vector3.new(1, 3.60000014, 4)
4567
Part370.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4568-
Part321.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
4568+
Part370.BottomSurface = Enum.SurfaceType.Weld
4569-
Part321.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
4569+
Part370.TopSurface = Enum.SurfaceType.Weld
4570
Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
4571-
Part322.Name = "Smooth Block Model"
4571+
Part370.Position = Vector3.new(-93, 4.69999981, 33.5)
4572-
Part322.Parent = Model297
4572+
Part370.Orientation = Vector3.new(0, -90, 0)
4573-
Part322.BrickColor = BrickColor.new("Dark stone grey")
4573+
Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
4574-
Part322.Rotation = Vector3.new(-90, 0, 90)
4574+
4575-
Part322.Anchored = true
4575+
Part371.Parent = mas
4576-
Part322.FormFactor = Enum.FormFactor.Symmetric
4576+
Part371.Rotation = Vector3.new(-180, 0, -180)
4577-
Part322.Shape = Enum.PartType.Cylinder
4577+
4578-
Part322.Size = Vector3.new(1, 1, 1)
4578+
Part371.Size = Vector3.new(2, 9.60000038, 8)
4579-
Part322.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4579+
Part371.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4580-
Part322.BottomSurface = Enum.SurfaceType.Smooth
4580+
Part371.BackSurface = Enum.SurfaceType.Weld
4581-
Part322.LeftSurface = Enum.SurfaceType.Weld
4581+
Part371.FrontSurface = Enum.SurfaceType.Weld
4582-
Part322.RightSurface = Enum.SurfaceType.Weld
4582+
4583-
Part322.TopSurface = Enum.SurfaceType.Smooth
4583+
Part371.RightSurface = Enum.SurfaceType.Weld
4584-
Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
4584+
Part371.TopSurface = Enum.SurfaceType.Weld
4585-
Part322.Position = Vector3.new(-60.5, 7.99999905, 37.5)
4585+
Part371.Position = Vector3.new(-116, 5.29999924, 37)
4586-
Part322.Orientation = Vector3.new(-90, 90, 0)
4586+
Part371.Orientation = Vector3.new(0, 180, 0)
4587-
Part322.Color = Color3.new(0.388235, 0.372549, 0.384314)
4587+
4588
Part372.Parent = mas
4589-
Part323.Parent = Model297
4589+
Part372.Rotation = Vector3.new(0, -90, 0)
4590
Part372.Anchored = true
4591-
Part323.Rotation = Vector3.new(0, 0, -180)
4591+
Part372.Size = Vector3.new(2, 3.60000014, 2)
4592
Part372.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4593-
Part323.FormFactor = Enum.FormFactor.Symmetric
4593+
Part372.BackSurface = Enum.SurfaceType.Weld
4594-
Part323.Shape = Enum.PartType.Cylinder
4594+
Part372.FrontSurface = Enum.SurfaceType.Weld
4595-
Part323.Size = Vector3.new(1, 1, 1)
4595+
Part372.LeftSurface = Enum.SurfaceType.Weld
4596-
Part323.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4596+
Part372.RightSurface = Enum.SurfaceType.Weld
4597-
Part323.BottomSurface = Enum.SurfaceType.Hinge
4597+
Part372.TopSurface = Enum.SurfaceType.Weld
4598
Part372.Position = Vector3.new(-90, 4.69999981, 34)
4599
Part372.Orientation = Vector3.new(0, -90, 0)
4600-
Part323.TopSurface = Enum.SurfaceType.Smooth
4600+
Part373.Name = "Smooth Block Model"
4601
Part373.Parent = mas
4602-
Part323.Position = Vector3.new(-59.5, 7.99999905, 40.5)
4602+
Part373.BrickColor = BrickColor.new("Dark stone grey")
4603-
Part323.Orientation = Vector3.new(0, 0, 180)
4603+
Part373.Rotation = Vector3.new(0, 0, -180)
4604
Part373.Anchored = true
4605-
Part324.Name = "Smooth Block Model"
4605+
Part373.Size = Vector3.new(11, 1.20000005, 1)
4606-
Part324.Parent = Model297
4606+
Part373.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
4607-
Part324.BrickColor = BrickColor.new("Dark stone grey")
4607+
Part373.BackSurface = Enum.SurfaceType.Weld
4608-
Part324.Rotation = Vector3.new(-90, 0, 90)
4608+
Part373.BottomSurface = Enum.SurfaceType.Weld
4609-
Part324.Anchored = true
4609+
Part373.FrontSurface = Enum.SurfaceType.Weld
4610-
Part324.FormFactor = Enum.FormFactor.Symmetric
4610+
Part373.LeftSurface = Enum.SurfaceType.Weld
4611-
Part324.Shape = Enum.PartType.Cylinder
4611+
Part373.RightSurface = Enum.SurfaceType.Weld
4612-
Part324.Size = Vector3.new(1, 1, 1)
4612+
Part373.TopSurface = Enum.SurfaceType.Weld
4613-
Part324.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4613+
Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
4614-
Part324.BottomSurface = Enum.SurfaceType.Smooth
4614+
Part373.Position = Vector3.new(-68.5, 4.9000001, 59.5)
4615-
Part324.LeftSurface = Enum.SurfaceType.Weld
4615+
Part373.Orientation = Vector3.new(0, 0, 180)
4616-
Part324.RightSurface = Enum.SurfaceType.Weld
4616+
Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
4617-
Part324.TopSurface = Enum.SurfaceType.Smooth
4617+
SpecialMesh374.Parent = Part373
4618-
Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
4618+
SpecialMesh374.MeshType = Enum.MeshType.Wedge
4619-
Part324.Position = Vector3.new(-60.5, 7.99999905, 38.5)
4619+
4620-
Part324.Orientation = Vector3.new(-90, 90, 0)
4620+
Part375.Parent = mas
4621-
Part324.Color = Color3.new(0.388235, 0.372549, 0.384314)
4621+
Part375.Rotation = Vector3.new(-180, 0, -180)
4622
Part375.Anchored = true
4623-
Part325.Parent = Model297
4623+
Part375.Size = Vector3.new(2, 9.60000038, 14)
4624
Part375.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4625-
Part325.Rotation = Vector3.new(-90, 0, 90)
4625+
Part375.BackSurface = Enum.SurfaceType.Weld
4626
Part375.FrontSurface = Enum.SurfaceType.Weld
4627-
Part325.FormFactor = Enum.FormFactor.Symmetric
4627+
4628-
Part325.Shape = Enum.PartType.Cylinder
4628+
Part375.RightSurface = Enum.SurfaceType.Weld
4629-
Part325.Size = Vector3.new(1, 1, 1)
4629+
Part375.TopSurface = Enum.SurfaceType.Weld
4630-
Part325.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4630+
Part375.Position = Vector3.new(-26, 5.29999924, 42)
4631-
Part325.BottomSurface = Enum.SurfaceType.Smooth
4631+
Part375.Orientation = Vector3.new(0, 180, 0)
4632
Part376.Name = "Smooth Block Model"
4633
Part376.Parent = mas
4634-
Part325.TopSurface = Enum.SurfaceType.Smooth
4634+
Part376.BrickColor = BrickColor.new("Grey")
4635
Part376.Rotation = Vector3.new(0, 90, 0)
4636-
Part325.Position = Vector3.new(-60.5, 7.99999905, 36.5)
4636+
4637-
Part325.Orientation = Vector3.new(-90, 90, 0)
4637+
Part376.Size = Vector3.new(2, 1.20000005, 27)
4638
Part376.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4639-
Part326.Name = "Smooth Block Model"
4639+
Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
4640-
Part326.Parent = Model297
4640+
Part376.Position = Vector3.new(-40.5, 5.9000001, 50)
4641-
Part326.BrickColor = BrickColor.new("Dark grey")
4641+
Part376.Orientation = Vector3.new(0, 90, 0)
4642-
Part326.Rotation = Vector3.new(0, 90, 0)
4642+
Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
4643-
Part326.Anchored = true
4643+
4644-
Part326.Size = Vector3.new(1, 9.60000038, 16)
4644+
Part377.Parent = mas
4645-
Part326.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4645+
Part377.Rotation = Vector3.new(0, -90, 0)
4646-
Part326.BackSurface = Enum.SurfaceType.Weld
4646+
4647-
Part326.FrontSurface = Enum.SurfaceType.Weld
4647+
Part377.Size = Vector3.new(2, 3.60000014, 2)
4648-
Part326.LeftSurface = Enum.SurfaceType.Weld
4648+
Part377.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4649-
Part326.RightSurface = Enum.SurfaceType.Weld
4649+
Part377.BackSurface = Enum.SurfaceType.Weld
4650-
Part326.TopSurface = Enum.SurfaceType.Weld
4650+
Part377.FrontSurface = Enum.SurfaceType.Weld
4651-
Part326.Color = Color3.new(0.427451, 0.431373, 0.423529)
4651+
4652-
Part326.Position = Vector3.new(-67, 5.29999924, 35.5)
4652+
4653-
Part326.Orientation = Vector3.new(0, 90, 0)
4653+
Part377.TopSurface = Enum.SurfaceType.Weld
4654-
Part326.Color = Color3.new(0.427451, 0.431373, 0.423529)
4654+
Part377.Position = Vector3.new(-114, 4.69999981, 34)
4655-
Model327.Parent = Model297
4655+
Part377.Orientation = Vector3.new(0, -90, 0)
4656-
Model327.PrimaryPart = Part329
4656+
4657-
Part328.Name = "The script is here..."
4657+
Part378.Parent = mas
4658-
Part328.Parent = Model327
4658+
4659
Part378.Size = Vector3.new(2, 1.20000005, 14)
4660-
Part328.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
4660+
Part378.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4661
Part378.BackSurface = Enum.SurfaceType.Weld
4662-
Part328.FormFactor = Enum.FormFactor.Plate
4662+
Part378.FrontSurface = Enum.SurfaceType.Weld
4663-
Part328.Size = Vector3.new(1, 0.400000006, 5)
4663+
4664-
Part328.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
4664+
4665
Part378.TopSurface = Enum.SurfaceType.Weld
4666
Part378.Position = Vector3.new(-116, 9.50000191, 48)
4667
Part379.Name = "Smooth Block Model"
4668
Part379.Parent = mas
4669
Part379.Rotation = Vector3.new(-180, 0, -180)
4670
Part379.Anchored = true
4671
Part379.Size = Vector3.new(2, 9.60000038, 7)
4672-
Part328.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
4672+
Part379.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4673-
Part328.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
4673+
Part379.BackSurface = Enum.SurfaceType.Weld
4674
Part379.FrontSurface = Enum.SurfaceType.Weld
4675-
Part329.Name = "The script is here..."
4675+
4676-
Part329.Parent = Model327
4676+
Part379.RightSurface = Enum.SurfaceType.Weld
4677-
Part329.BrickColor = BrickColor.new("Dark stone grey")
4677+
Part379.TopSurface = Enum.SurfaceType.Weld
4678-
Part329.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
4678+
Part379.Position = Vector3.new(-116, 5.29999924, 58.5)
4679-
Part329.Anchored = true
4679+
Part379.Orientation = Vector3.new(0, 180, 0)
4680-
Part329.FormFactor = Enum.FormFactor.Plate
4680+
4681-
Part329.Size = Vector3.new(1, 0.400000006, 5)
4681+
Part380.Parent = mas
4682-
Part329.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
4682+
Part380.BrickColor = BrickColor.new("Dark stone grey")
4683-
Part329.BackSurface = Enum.SurfaceType.Weld
4683+
Part380.Rotation = Vector3.new(-180, 0, -180)
4684-
Part329.BottomSurface = Enum.SurfaceType.Weld
4684+
4685-
Part329.FrontSurface = Enum.SurfaceType.Weld
4685+
Part380.Size = Vector3.new(31, 1.20000005, 1)
4686-
Part329.LeftSurface = Enum.SurfaceType.Weld
4686+
Part380.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4687-
Part329.RightSurface = Enum.SurfaceType.Weld
4687+
Part380.BackSurface = Enum.SurfaceType.Weld
4688-
Part329.TopSurface = Enum.SurfaceType.Weld
4688+
Part380.BottomSurface = Enum.SurfaceType.Weld
4689-
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4689+
Part380.FrontSurface = Enum.SurfaceType.Weld
4690-
Part329.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
4690+
Part380.LeftSurface = Enum.SurfaceType.Weld
4691-
Part329.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
4691+
Part380.RightSurface = Enum.SurfaceType.Weld
4692-
Part329.Color = Color3.new(0.388235, 0.372549, 0.384314)
4692+
Part380.TopSurface = Enum.SurfaceType.Weld
4693
Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
4694-
Part330.Parent = Model327
4694+
Part380.Position = Vector3.new(-100.5, 10.6999998, 61.5)
4695-
Part330.BrickColor = BrickColor.new("Black")
4695+
Part380.Orientation = Vector3.new(0, 180, 0)
4696-
Part330.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
4696+
Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
4697
SpecialMesh381.Parent = Part380
4698-
Part330.Size = Vector3.new(5, 4.80000019, 1)
4698+
SpecialMesh381.MeshType = Enum.MeshType.Wedge
4699-
Part330.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
4699+
Part382.Name = "Smooth Block Model"
4700
Part382.Parent = mas
4701-
Part330.Color = Color3.new(0.105882, 0.164706, 0.207843)
4701+
Part382.BrickColor = BrickColor.new("White")
4702-
Part330.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
4702+
Part382.Transparency = 0.5
4703-
Part330.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
4703+
Part382.Rotation = Vector3.new(0, -90, 0)
4704-
Part330.Color = Color3.new(0.105882, 0.164706, 0.207843)
4704+
4705-
Texture331.Name = "matrix"
4705+
Part382.Size = Vector3.new(1, 3.60000014, 4)
4706-
Texture331.Parent = Part330
4706+
Part382.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4707-
Texture331.StudsPerTileU = 5
4707+
4708-
Texture331.StudsPerTileV = 5
4708+
4709-
Part332.Name = "The script is here..."
4709+
Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
4710-
Part332.Parent = Model327
4710+
Part382.Position = Vector3.new(-87, 4.69999981, 33.5)
4711
Part382.Orientation = Vector3.new(0, -90, 0)
4712-
Part332.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
4712+
Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
4713
Part383.Name = "Smooth Block Model"
4714-
Part332.FormFactor = Enum.FormFactor.Plate
4714+
Part383.Parent = mas
4715-
Part332.Size = Vector3.new(1, 0.400000006, 5)
4715+
4716-
Part332.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
4716+
4717
Part383.Size = Vector3.new(28, 1.20000005, 1)
4718-
Part332.BottomSurface = Enum.SurfaceType.Hinge
4718+
Part383.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4719
Part383.BackSurface = Enum.SurfaceType.Weld
4720
Part383.BottomSurface = Enum.SurfaceType.Weld
4721
Part383.FrontSurface = Enum.SurfaceType.Weld
4722
Part383.LeftSurface = Enum.SurfaceType.Weld
4723
Part383.RightSurface = Enum.SurfaceType.Weld
4724-
Part332.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
4724+
Part383.TopSurface = Enum.SurfaceType.Weld
4725-
Part332.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
4725+
4726
Part383.Position = Vector3.new(-40, 10.6999998, 33.5)
4727-
Part333.Name = "The script is here..."
4727+
4728-
Part333.Parent = Model327
4728+
SpecialMesh384.Parent = Part383
4729-
Part333.BrickColor = BrickColor.new("Dark stone grey")
4729+
SpecialMesh384.MeshType = Enum.MeshType.Wedge
4730-
Part333.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
4730+
4731-
Part333.Anchored = true
4731+
Part385.Parent = mas
4732-
Part333.FormFactor = Enum.FormFactor.Plate
4732+
4733-
Part333.Size = Vector3.new(1, 0.400000006, 5)
4733+
4734-
Part333.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
4734+
Part385.Size = Vector3.new(5, 1.20000005, 1)
4735-
Part333.BackSurface = Enum.SurfaceType.Weld
4735+
Part385.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4736-
Part333.BottomSurface = Enum.SurfaceType.Weld
4736+
Part385.BackSurface = Enum.SurfaceType.Weld
4737-
Part333.FrontSurface = Enum.SurfaceType.Weld
4737+
Part385.BottomSurface = Enum.SurfaceType.Weld
4738-
Part333.LeftSurface = Enum.SurfaceType.Weld
4738+
Part385.FrontSurface = Enum.SurfaceType.Weld
4739-
Part333.RightSurface = Enum.SurfaceType.Weld
4739+
4740-
Part333.TopSurface = Enum.SurfaceType.Weld
4740+
Part385.RightSurface = Enum.SurfaceType.Weld
4741-
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
4741+
Part385.TopSurface = Enum.SurfaceType.Weld
4742-
Part333.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
4742+
4743-
Part333.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
4743+
Part385.Position = Vector3.new(-78.5, 16.1000004, 59.5)
4744-
Part333.Color = Color3.new(0.388235, 0.372549, 0.384314)
4744+
4745-
Model334.Parent = Model297
4745+
SpecialMesh386.Parent = Part385
4746-
Model334.PrimaryPart = Part346
4746+
SpecialMesh386.MeshType = Enum.MeshType.Wedge
4747-
Part335.Name = "Smooth Block Model"
4747+
4748-
Part335.Parent = Model334
4748+
Part387.Parent = mas
4749-
Part335.BrickColor = BrickColor.new("Dark stone grey")
4749+
Part387.BrickColor = BrickColor.new("Grey")
4750-
Part335.Rotation = Vector3.new(-90, 0, 90)
4750+
4751-
Part335.Anchored = true
4751+
Part387.Size = Vector3.new(2, 9.60000038, 18)
4752-
Part335.FormFactor = Enum.FormFactor.Symmetric
4752+
Part387.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4753-
Part335.Shape = Enum.PartType.Cylinder
4753+
Part387.LeftSurface = Enum.SurfaceType.Weld
4754-
Part335.Size = Vector3.new(1, 1, 1)
4754+
Part387.RightSurface = Enum.SurfaceType.Weld
4755-
Part335.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4755+
Part387.TopSurface = Enum.SurfaceType.Weld
4756-
Part335.BottomSurface = Enum.SurfaceType.Smooth
4756+
Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
4757-
Part335.LeftSurface = Enum.SurfaceType.Weld
4757+
Part387.Position = Vector3.new(-55, 12.5000019, 51)
4758-
Part335.RightSurface = Enum.SurfaceType.Weld
4758+
Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
4759-
Part335.TopSurface = Enum.SurfaceType.Smooth
4759+
Part388.Name = "Smooth Block Model"
4760-
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
4760+
Part388.Parent = mas
4761-
Part335.Position = Vector3.new(-59.5, 15.0000019, 37.5)
4761+
Part388.Rotation = Vector3.new(0, -90, 0)
4762-
Part335.Orientation = Vector3.new(-90, 90, 0)
4762+
Part388.Anchored = true
4763-
Part335.Color = Color3.new(0.388235, 0.372549, 0.384314)
4763+
Part388.Size = Vector3.new(2, 4.80000019, 3)
4764-
Part336.Name = "Smooth Block Model"
4764+
Part388.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4765-
Part336.Parent = Model334
4765+
Part388.BackSurface = Enum.SurfaceType.Weld
4766-
Part336.BrickColor = BrickColor.new("Dark stone grey")
4766+
Part388.FrontSurface = Enum.SurfaceType.Weld
4767-
Part336.Rotation = Vector3.new(-90, 0, 90)
4767+
Part388.LeftSurface = Enum.SurfaceType.Weld
4768-
Part336.Anchored = true
4768+
Part388.RightSurface = Enum.SurfaceType.Weld
4769-
Part336.FormFactor = Enum.FormFactor.Symmetric
4769+
Part388.TopSurface = Enum.SurfaceType.Weld
4770-
Part336.Shape = Enum.PartType.Cylinder
4770+
Part388.Position = Vector3.new(-113.5, 5.29999924, 61)
4771-
Part336.Size = Vector3.new(1, 1, 1)
4771+
Part388.Orientation = Vector3.new(0, -90, 0)
4772-
Part336.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
4772+
4773-
Part336.BottomSurface = Enum.SurfaceType.Smooth
4773+
Part389.Parent = mas
4774-
Part336.LeftSurface = Enum.SurfaceType.Weld
4774+
Part389.BrickColor = BrickColor.new("Grey")
4775-
Part336.RightSurface = Enum.SurfaceType.Weld
4775+
Part389.Rotation = Vector3.new(-180, 0, -180)
4776-
Part336.TopSurface = Enum.SurfaceType.Smooth
4776+
4777-
Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
4777+
Part389.Size = Vector3.new(2, 1.20000005, 9)
4778-
Part336.Position = Vector3.new(-59.5, 15.0000019, 38.5)
4778+
Part389.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4779-
Part336.Orientation = Vector3.new(-90, 90, 0)
4779+
Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
4780-
Part336.Color = Color3.new(0.388235, 0.372549, 0.384314)
4780+
Part389.Position = Vector3.new(-26, 1.10000002, 55.5)
4781
Part389.Orientation = Vector3.new(0, 180, 0)
4782-
Part337.Parent = Model334
4782+
Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
4783-
Part337.BrickColor = BrickColor.new("Dark grey")
4783+
4784-
Part337.Rotation = Vector3.new(0, -90, 0)
4784+
Part390.Parent = mas
4785
Part390.BrickColor = BrickColor.new("White")
4786-
Part337.Size = Vector3.new(1, 1.20000005, 1)
4786+
Part390.Transparency = 0.5
4787-
Part337.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4787+
Part390.Rotation = Vector3.new(0, -90, 0)
4788-
Part337.Color = Color3.new(0.427451, 0.431373, 0.423529)
4788+
4789-
Part337.Position = Vector3.new(-59.5, 15.1000004, 39.5)
4789+
Part390.Size = Vector3.new(1, 3.60000014, 4)
4790-
Part337.Orientation = Vector3.new(0, -90, 0)
4790+
Part390.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4791-
Part337.Color = Color3.new(0.427451, 0.431373, 0.423529)
4791+
Part390.BottomSurface = Enum.SurfaceType.Weld
4792-
Part338.Name = "Smooth Block Model"
4792+
Part390.TopSurface = Enum.SurfaceType.Weld
4793-
Part338.Parent = Model334
4793+
Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
4794-
Part338.BrickColor = BrickColor.new("Dark grey")
4794+
Part390.Position = Vector3.new(-99, 4.69999981, 33.5)
4795-
Part338.Rotation = Vector3.new(0, -90, 0)
4795+
Part390.Orientation = Vector3.new(0, -90, 0)
4796-
Part338.Anchored = true
4796+
Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
4797-
Part338.Size = Vector3.new(1, 1.20000005, 1)
4797+
4798-
Part338.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4798+
Part391.Parent = mas
4799-
Part338.Color = Color3.new(0.427451, 0.431373, 0.423529)
4799+
Part391.Rotation = Vector3.new(0, -90, 0)
4800-
Part338.Position = Vector3.new(-59.5, 15.1000004, 36.5)
4800+
4801-
Part338.Orientation = Vector3.new(0, -90, 0)
4801+
Part391.Size = Vector3.new(2, 3.60000014, 2)
4802-
Part338.Color = Color3.new(0.427451, 0.431373, 0.423529)
4802+
Part391.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4803
Part391.BackSurface = Enum.SurfaceType.Weld
4804-
Part339.Parent = Model334
4804+
Part391.FrontSurface = Enum.SurfaceType.Weld
4805-
Part339.BrickColor = BrickColor.new("Dark stone grey")
4805+
4806-
Part339.Rotation = Vector3.new(180, 90, 0)
4806+
Part391.RightSurface = Enum.SurfaceType.Weld
4807
Part391.TopSurface = Enum.SurfaceType.Weld
4808-
Part339.FormFactor = Enum.FormFactor.Symmetric
4808+
Part391.Position = Vector3.new(-108, 4.69999981, 34)
4809-
Part339.Shape = Enum.PartType.Cylinder
4809+
Part391.Orientation = Vector3.new(0, -90, 0)
4810-
Part339.Size = Vector3.new(1, 1, 1)
4810+
4811-
Part339.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
4811+
Part392.Parent = mas
4812-
Part339.BottomSurface = Enum.SurfaceType.Smooth
4812+
Part392.Rotation = Vector3.new(-180, 0, -180)
4813-
Part339.LeftSurface = Enum.SurfaceType.Weld
4813+
4814-
Part339.RightSurface = Enum.SurfaceType.Weld
4814+
Part392.Size = Vector3.new(2, 7.20000029, 14)
4815-
Part339.TopSurface = Enum.SurfaceType.Smooth
4815+
Part392.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4816-
Part339.Color = Color3.new(0.388235, 0.372549, 0.384314)
4816+
Part392.BackSurface = Enum.SurfaceType.Weld
4817-
Part339.Position = Vector3.new(-59.5, 15.0000019, 40.5)
4817+
Part392.FrontSurface = Enum.SurfaceType.Weld
4818-
Part339.Orientation = Vector3.new(0, 90, 180)
4818+
Part392.LeftSurface = Enum.SurfaceType.Weld
4819-
Part339.Color = Color3.new(0.388235, 0.372549, 0.384314)
4819+
4820
Part392.TopSurface = Enum.SurfaceType.Weld
4821-
Part340.Parent = Model334
4821+
Part392.Position = Vector3.new(-84, 13.6999998, 53)
4822
Part392.Orientation = Vector3.new(0, 180, 0)
4823-
Part340.Rotation = Vector3.new(180, 0, 90)
4823+
4824
Part393.Parent = mas
4825-
Part340.FormFactor = Enum.FormFactor.Symmetric
4825+
Part393.Rotation = Vector3.new(0, -90, 0)
4826-
Part340.Shape = Enum.PartType.Cylinder
4826+
4827-
Part340.Size = Vector3.new(1, 1, 1)
4827+
Part393.Size = Vector3.new(2, 3.60000014, 30)
4828-
Part340.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4828+
Part393.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4829-
Part340.BottomSurface = Enum.SurfaceType.Smooth
4829+
Part393.BackSurface = Enum.SurfaceType.Weld
4830
Part393.FrontSurface = Enum.SurfaceType.Weld
4831
Part393.LeftSurface = Enum.SurfaceType.Weld
4832-
Part340.TopSurface = Enum.SurfaceType.Smooth
4832+
Part393.RightSurface = Enum.SurfaceType.Weld
4833
Part393.TopSurface = Enum.SurfaceType.Weld
4834-
Part340.Position = Vector3.new(-59.5, 14.0000019, 36.5)
4834+
Part393.Position = Vector3.new(-100, 8.30000114, 34)
4835-
Part340.Orientation = Vector3.new(0, -180, -90)
4835+
Part393.Orientation = Vector3.new(0, -90, 0)
4836
Part394.Name = "Smooth Block Model"
4837-
Part341.Name = "Smooth Block Model"
4837+
Part394.Parent = mas
4838-
Part341.Parent = Model334
4838+
Part394.Rotation = Vector3.new(-180, 0, -180)
4839-
Part341.BrickColor = BrickColor.new("Dark grey")
4839+
4840-
Part341.Rotation = Vector3.new(-180, 0, -180)
4840+
Part394.Size = Vector3.new(2, 16.8000011, 7)
4841-
Part341.Anchored = true
4841+
Part394.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4842-
Part341.Size = Vector3.new(1, 1.20000005, 1)
4842+
Part394.BackSurface = Enum.SurfaceType.Weld
4843-
Part341.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
4843+
Part394.FrontSurface = Enum.SurfaceType.Weld
4844-
Part341.Color = Color3.new(0.427451, 0.431373, 0.423529)
4844+
4845-
Part341.Position = Vector3.new(-59.5, 12.8999996, 36.5)
4845+
Part394.RightSurface = Enum.SurfaceType.Weld
4846-
Part341.Orientation = Vector3.new(0, 180, 0)
4846+
Part394.TopSurface = Enum.SurfaceType.Weld
4847-
Part341.Color = Color3.new(0.427451, 0.431373, 0.423529)
4847+
Part394.Position = Vector3.new(-55, 8.89999962, 38.5)
4848
Part394.Orientation = Vector3.new(0, 180, 0)
4849-
Part342.Parent = Model334
4849+
4850-
Part342.BrickColor = BrickColor.new("Dark stone grey")
4850+
Part395.Parent = mas
4851-
Part342.Rotation = Vector3.new(180, 0, 90)
4851+
Part395.BrickColor = BrickColor.new("Grey")
4852
Part395.Rotation = Vector3.new(0, -90, 0)
4853-
Part342.FormFactor = Enum.FormFactor.Symmetric
4853+
4854-
Part342.Shape = Enum.PartType.Cylinder
4854+
Part395.Size = Vector3.new(2, 3.60000014, 4)
4855-
Part342.Size = Vector3.new(1, 1, 1)
4855+
Part395.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4856-
Part342.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4856+
4857-
Part342.BottomSurface = Enum.SurfaceType.Smooth
4857+
Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
4858-
Part342.LeftSurface = Enum.SurfaceType.Weld
4858+
Part395.Position = Vector3.new(-52, 4.69999981, 61)
4859-
Part342.RightSurface = Enum.SurfaceType.Weld
4859+
Part395.Orientation = Vector3.new(0, -90, 0)
4860-
Part342.TopSurface = Enum.SurfaceType.Smooth
4860+
Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
4861-
Part342.Color = Color3.new(0.388235, 0.372549, 0.384314)
4861+
Part396.Name = "Smooth Block Model"
4862-
Part342.Position = Vector3.new(-59.5, 11.8000002, 36.5)
4862+
Part396.Parent = mas
4863-
Part342.Orientation = Vector3.new(0, -180, -90)
4863+
Part396.Rotation = Vector3.new(0, -90, 0)
4864-
Part342.Color = Color3.new(0.388235, 0.372549, 0.384314)
4864+
Part396.Anchored = true
4865
Part396.Size = Vector3.new(2, 7.20000029, 31)
4866-
Part343.Parent = Model334
4866+
Part396.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4867-
Part343.BrickColor = BrickColor.new("Dark stone grey")
4867+
Part396.BackSurface = Enum.SurfaceType.Weld
4868-
Part343.Rotation = Vector3.new(180, 0, 90)
4868+
Part396.FrontSurface = Enum.SurfaceType.Weld
4869
Part396.LeftSurface = Enum.SurfaceType.Weld
4870-
Part343.FormFactor = Enum.FormFactor.Symmetric
4870+
Part396.RightSurface = Enum.SurfaceType.Weld
4871-
Part343.Shape = Enum.PartType.Cylinder
4871+
Part396.TopSurface = Enum.SurfaceType.Weld
4872-
Part343.Size = Vector3.new(1, 1, 1)
4872+
Part396.Position = Vector3.new(-69.5, 13.6999998, 34)
4873-
Part343.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4873+
Part396.Orientation = Vector3.new(0, -90, 0)
4874-
Part343.BottomSurface = Enum.SurfaceType.Smooth
4874+
4875-
Part343.LeftSurface = Enum.SurfaceType.Weld
4875+
Part397.Parent = mas
4876-
Part343.RightSurface = Enum.SurfaceType.Weld
4876+
Part397.BrickColor = BrickColor.new("Grey")
4877-
Part343.TopSurface = Enum.SurfaceType.Smooth
4877+
Part397.Rotation = Vector3.new(0, -90, 0)
4878-
Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
4878+
4879-
Part343.Position = Vector3.new(-59.5, 10.8000002, 36.5)
4879+
Part397.Size = Vector3.new(2, 1.20000005, 27)
4880-
Part343.Orientation = Vector3.new(0, -180, -90)
4880+
Part397.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4881-
Part343.Color = Color3.new(0.388235, 0.372549, 0.384314)
4881+
Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
4882
Part397.Position = Vector3.new(-40.5, 2.29999995, 61)
4883-
Part344.Parent = Model334
4883+
Part397.Orientation = Vector3.new(0, -90, 0)
4884-
Part344.BrickColor = BrickColor.new("Dark stone grey")
4884+
Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
4885-
Part344.Rotation = Vector3.new(180, 0, 90)
4885+
4886
Part398.Parent = mas
4887-
Part344.FormFactor = Enum.FormFactor.Symmetric
4887+
Part398.Rotation = Vector3.new(0, -90, 0)
4888-
Part344.Shape = Enum.PartType.Cylinder
4888+
4889-
Part344.Size = Vector3.new(1, 1, 1)
4889+
Part398.Size = Vector3.new(2, 2.4000001, 30)
4890-
Part344.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
4890+
Part398.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4891-
Part344.BottomSurface = Enum.SurfaceType.Smooth
4891+
Part398.BackSurface = Enum.SurfaceType.Weld
4892-
Part344.LeftSurface = Enum.SurfaceType.Weld
4892+
Part398.FrontSurface = Enum.SurfaceType.Weld
4893-
Part344.RightSurface = Enum.SurfaceType.Weld
4893+
Part398.LeftSurface = Enum.SurfaceType.Weld
4894-
Part344.TopSurface = Enum.SurfaceType.Smooth
4894+
Part398.RightSurface = Enum.SurfaceType.Weld
4895-
Part344.Color = Color3.new(0.388235, 0.372549, 0.384314)
4895+
Part398.TopSurface = Enum.SurfaceType.Weld
4896-
Part344.Position = Vector3.new(-59.5, 9.80000019, 36.5)
4896+
Part398.Position = Vector3.new(-100, 8.89999962, 61)
4897-
Part344.Orientation = Vector3.new(0, -180, -90)
4897+
Part398.Orientation = Vector3.new(0, -90, 0)
4898-
Part344.Color = Color3.new(0.388235, 0.372549, 0.384314)
4898+
Part399.Name = "Smooth Block Model"
4899-
Model345.Parent = Model334
4899+
Part399.Parent = mas
4900-
Model345.PrimaryPart = Part346
4900+
Part399.Rotation = Vector3.new(0, 90, 0)
4901-
Part346.Name = "The script is here..."
4901+
Part399.Anchored = true
4902-
Part346.Parent = Model345
4902+
Part399.Size = Vector3.new(2, 9.60000038, 60)
4903-
Part346.BrickColor = BrickColor.new("Dark stone grey")
4903+
Part399.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4904-
Part346.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
4904+
Part399.BackSurface = Enum.SurfaceType.Weld
4905-
Part346.Anchored = true
4905+
Part399.FrontSurface = Enum.SurfaceType.Weld
4906-
Part346.FormFactor = Enum.FormFactor.Plate
4906+
Part399.LeftSurface = Enum.SurfaceType.Weld
4907-
Part346.Size = Vector3.new(1, 0.400000006, 5)
4907+
Part399.RightSurface = Enum.SurfaceType.Weld
4908-
Part346.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
4908+
Part399.TopSurface = Enum.SurfaceType.Weld
4909-
Part346.BackSurface = Enum.SurfaceType.Weld
4909+
Part399.Position = Vector3.new(-55, 5.29999924, 34)
4910-
Part346.BottomSurface = Enum.SurfaceType.Weld
4910+
Part399.Orientation = Vector3.new(0, 90, 0)
4911-
Part346.FrontSurface = Enum.SurfaceType.Weld
4911+
4912-
Part346.LeftSurface = Enum.SurfaceType.Weld
4912+
Part400.Parent = mas
4913-
Part346.RightSurface = Enum.SurfaceType.Weld
4913+
Part400.BrickColor = BrickColor.new("Black")
4914-
Part346.TopSurface = Enum.SurfaceType.Weld
4914+
Part400.Rotation = Vector3.new(90, 0, 0)
4915-
Part346.Color = Color3.new(0.388235, 0.372549, 0.384314)
4915+
4916-
Part346.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
4916+
Part400.FormFactor = Enum.FormFactor.Plate
4917-
Part346.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
4917+
Part400.Size = Vector3.new(4, 0.400000006, 4)
4918-
Part346.Color = Color3.new(0.388235, 0.372549, 0.384314)
4918+
Part400.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
4919-
Model347.Parent = Model345
4919+
Part400.BottomSurface = Enum.SurfaceType.Weld
4920-
Model347.PrimaryPart = Part348
4920+
Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
4921
Part400.Position = Vector3.new(-83, 3.49999905, 62.1999969)
4922-
Part348.Parent = Model347
4922+
Part400.Orientation = Vector3.new(90, 0, 0)
4923-
Part348.BrickColor = BrickColor.new("Black")
4923+
Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
4924-
Part348.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
4924+
SpecialMesh401.Parent = Part400
4925
SpecialMesh401.MeshType = Enum.MeshType.Wedge
4926-
Part348.Size = Vector3.new(5, 4.80000019, 1)
4926+
Decal402.Name = "piklez"
4927-
Part348.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
4927+
Decal402.Parent = Part400
4928-
Part348.FrontSurface = Enum.SurfaceType.Weld
4928+
4929-
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4929+
Part403.Parent = mas
4930-
Part348.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
4930+
Part403.BrickColor = BrickColor.new("Grey")
4931-
Part348.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
4931+
Part403.Rotation = Vector3.new(0, 90, 0)
4932-
Part348.Color = Color3.new(0.105882, 0.164706, 0.207843)
4932+
4933-
Texture349.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
4933+
Part403.Size = Vector3.new(2, 3.60000014, 29)
4934-
Texture349.Parent = Part348
4934+
Part403.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
4935-
Texture349.StudsPerTileU = 5
4935+
Part403.TopSurface = Enum.SurfaceType.Weld
4936-
Texture349.StudsPerTileV = 5
4936+
Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
4937-
Part350.Name = "The script is here..."
4937+
Part403.Position = Vector3.new(-39.5, 8.30000114, 50)
4938-
Part350.Parent = Model347
4938+
Part403.Orientation = Vector3.new(0, 90, 0)
4939-
Part350.BrickColor = BrickColor.new("Dark stone grey")
4939+
Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
4940-
Part350.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
4940+
4941
Part404.Parent = mas
4942-
Part350.FormFactor = Enum.FormFactor.Plate
4942+
Part404.BrickColor = BrickColor.new("White")
4943-
Part350.Size = Vector3.new(1, 0.400000006, 5)
4943+
Part404.Transparency = 0.5
4944-
Part350.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
4944+
Part404.Rotation = Vector3.new(0, -90, 0)
4945
Part404.Anchored = true
4946-
Part350.BottomSurface = Enum.SurfaceType.Weld
4946+
Part404.Size = Vector3.new(1, 4.80000019, 23)
4947
Part404.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4948
Part404.BottomSurface = Enum.SurfaceType.Weld
4949
Part404.TopSurface = Enum.SurfaceType.Weld
4950
Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
4951-
Part350.Color = Color3.new(0.388235, 0.372549, 0.384314)
4951+
Part404.Position = Vector3.new(-100.5, 5.29999924, 61.5)
4952-
Part350.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
4952+
Part404.Orientation = Vector3.new(0, -90, 0)
4953-
Part350.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
4953+
Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
4954-
Part350.Color = Color3.new(0.388235, 0.372549, 0.384314)
4954+
4955-
Part351.Name = "The script is here..."
4955+
Part405.Parent = mas
4956-
Part351.Parent = Model347
4956+
4957-
Part351.BrickColor = BrickColor.new("Dark stone grey")
4957+
4958-
Part351.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
4958+
Part405.Size = Vector3.new(31, 1.20000005, 1)
4959
Part405.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4960
Part405.BackSurface = Enum.SurfaceType.Weld
4961-
Part351.Size = Vector3.new(1, 0.400000006, 5)
4961+
Part405.BottomSurface = Enum.SurfaceType.Weld
4962-
Part351.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
4962+
Part405.FrontSurface = Enum.SurfaceType.Weld
4963-
Part351.BackSurface = Enum.SurfaceType.Weld
4963+
4964
Part405.RightSurface = Enum.SurfaceType.Weld
4965-
Part351.FrontSurface = Enum.SurfaceType.Weld
4965+
Part405.TopSurface = Enum.SurfaceType.Weld
4966-
Part351.LeftSurface = Enum.SurfaceType.Weld
4966+
4967-
Part351.RightSurface = Enum.SurfaceType.Weld
4967+
Part405.Position = Vector3.new(-100.5, 10.6999998, 33.5)
4968-
Part351.TopSurface = Enum.SurfaceType.Weld
4968+
4969-
Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
4969+
SpecialMesh406.Parent = Part405
4970-
Part351.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
4970+
SpecialMesh406.MeshType = Enum.MeshType.Wedge
4971-
Part351.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
4971+
Part407.Name = "Smooth Block Model"
4972-
Part351.Color = Color3.new(0.388235, 0.372549, 0.384314)
4972+
Part407.Parent = mas
4973-
Part352.Name = "The script is here..."
4973+
Part407.Anchored = true
4974-
Part352.Parent = Model347
4974+
Part407.Size = Vector3.new(2, 16.8000011, 11)
4975-
Part352.BrickColor = BrickColor.new("Dark stone grey")
4975+
Part407.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
4976-
Part352.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
4976+
Part407.BackSurface = Enum.SurfaceType.Weld
4977-
Part352.Anchored = true
4977+
Part407.LeftSurface = Enum.SurfaceType.Weld
4978-
Part352.FormFactor = Enum.FormFactor.Plate
4978+
Part407.RightSurface = Enum.SurfaceType.Weld
4979-
Part352.Size = Vector3.new(1, 0.400000006, 5)
4979+
Part407.TopSurface = Enum.SurfaceType.Weld
4980-
Part352.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
4980+
Part407.Position = Vector3.new(-84, 8.89999962, 40.5)
4981-
Part352.BackSurface = Enum.SurfaceType.Weld
4981+
Part408.Name = "Smooth Block Model"
4982-
Part352.BottomSurface = Enum.SurfaceType.Hinge
4982+
Part408.Parent = mas
4983-
Part352.FrontSurface = Enum.SurfaceType.Weld
4983+
Part408.Rotation = Vector3.new(0, -90, 0)
4984-
Part352.LeftSurface = Enum.SurfaceType.Weld
4984+
4985-
Part352.RightSurface = Enum.SurfaceType.Weld
4985+
Part408.Size = Vector3.new(2, 16.8000011, 31)
4986-
Part352.TopSurface = Enum.SurfaceType.Weld
4986+
Part408.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
4987-
Part352.Color = Color3.new(0.388235, 0.372549, 0.384314)
4987+
Part408.BackSurface = Enum.SurfaceType.Weld
4988-
Part352.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
4988+
4989-
Part352.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
4989+
Part408.LeftSurface = Enum.SurfaceType.Weld
4990-
Part352.Color = Color3.new(0.388235, 0.372549, 0.384314)
4990+
Part408.RightSurface = Enum.SurfaceType.Weld
4991-
Part353.Name = "Smooth Block Model"
4991+
4992-
Part353.Parent = Model297
4992+
Part408.Position = Vector3.new(-69.5, 8.89999962, 61)
4993-
Part353.BrickColor = BrickColor.new("Black")
4993+
Part408.Orientation = Vector3.new(0, -90, 0)
4994-
Part353.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
4994+
Part409.Name = "Smooth Block Model"
4995-
Part353.Anchored = true
4995+
Part409.Parent = mas
4996-
Part353.Size = Vector3.new(5, 4.80000019, 1)
4996+
Part409.BrickColor = BrickColor.new("Black")
4997-
Part353.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
4997+
Part409.Rotation = Vector3.new(90, 0, 0)
4998-
Part353.FrontSurface = Enum.SurfaceType.Weld
4998+
4999-
Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
4999+
Part409.FormFactor = Enum.FormFactor.Plate
5000-
Part353.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
5000+
Part409.Size = Vector3.new(4, 0.400000006, 4)
5001-
Part353.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
5001+
Part409.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
5002-
Part353.Color = Color3.new(0.105882, 0.164706, 0.207843)
5002+
Part409.BottomSurface = Enum.SurfaceType.Weld
5003-
Texture354.Name = "sheild10"
5003+
Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
5004-
Texture354.Parent = Part353
5004+
Part409.Position = Vector3.new(-67, 3.49999905, 62.1999969)
5005-
Texture354.StudsPerTileU = 5
5005+
Part409.Orientation = Vector3.new(90, 0, 0)
5006-
Texture354.StudsPerTileV = 5
5006+
Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
5007-
Part355.Name = "The script is here..."
5007+
SpecialMesh410.Parent = Part409
5008-
Part355.Parent = Model297
5008+
SpecialMesh410.MeshType = Enum.MeshType.Wedge
5009-
Part355.BrickColor = BrickColor.new("Dark stone grey")
5009+
Decal411.Name = "piklez"
5010-
Part355.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
5010+
Decal411.Parent = Part409
5011-
Part355.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
5011+
Part412.Name = "Smooth Block Model"
5012-
Part355.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
5012+
Part412.Parent = mas
5013
Part412.BrickColor = BrickColor.new("Dark stone grey")
5014-
Part355.FormFactor = Enum.FormFactor.Plate
5014+
5015-
Part355.Size = Vector3.new(1, 0.400000006, 5)
5015+
Part412.Size = Vector3.new(11, 1.20000005, 1)
5016-
Part355.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
5016+
Part412.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5017-
Part355.BackSurface = Enum.SurfaceType.Weld
5017+
Part412.BackSurface = Enum.SurfaceType.Weld
5018
Part412.BottomSurface = Enum.SurfaceType.Weld
5019-
Part355.FrontSurface = Enum.SurfaceType.Weld
5019+
Part412.FrontSurface = Enum.SurfaceType.Weld
5020-
Part355.LeftSurface = Enum.SurfaceType.Weld
5020+
Part412.LeftSurface = Enum.SurfaceType.Weld
5021-
Part355.RightSurface = Enum.SurfaceType.Weld
5021+
Part412.RightSurface = Enum.SurfaceType.Weld
5022
Part412.TopSurface = Enum.SurfaceType.Weld
5023-
Part355.Color = Color3.new(0.388235, 0.372549, 0.384314)
5023+
Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
5024-
Part355.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
5024+
Part412.Position = Vector3.new(-68.5, 12.5000019, 59.5)
5025-
Part355.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
5025+
Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
5026-
Part355.Color = Color3.new(0.388235, 0.372549, 0.384314)
5026+
SpecialMesh413.Parent = Part412
5027
SpecialMesh413.MeshType = Enum.MeshType.Wedge
5028-
Part356.Parent = Model297
5028+
Part414.Name = "Tip"
5029
Part414.Parent = mas
5030-
Part356.Rotation = Vector3.new(180, 0, 90)
5030+
Part414.BrickColor = BrickColor.new("Black")
5031
Part414.Rotation = Vector3.new(-180, 0, -180)
5032-
Part356.FormFactor = Enum.FormFactor.Symmetric
5032+
Part414.Anchored = true
5033-
Part356.Shape = Enum.PartType.Cylinder
5033+
Part414.FormFactor = Enum.FormFactor.Plate
5034-
Part356.Size = Vector3.new(1, 1, 1)
5034+
Part414.Size = Vector3.new(11, 6.4000001, 1)
5035-
Part356.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5035+
Part414.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5036-
Part356.BottomSurface = Enum.SurfaceType.Smooth
5036+
Part414.BottomSurface = Enum.SurfaceType.Weld
5037
Part414.FrontSurface = Enum.SurfaceType.Weld
5038
Part414.TopSurface = Enum.SurfaceType.Weld
5039-
Part356.TopSurface = Enum.SurfaceType.Smooth
5039+
Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
5040
Part414.Position = Vector3.new(-68.5, 8.69999981, 59.5)
5041-
Part356.Position = Vector3.new(-74.5, 9.60000038, 36.5)
5041+
Part414.Orientation = Vector3.new(0, 180, 0)
5042-
Part356.Orientation = Vector3.new(0, -180, -90)
5042+
Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
5043
Texture415.Name = "Earth Computer"
5044-
Part357.Name = "The script is here..."
5044+
Texture415.Parent = Part414
5045-
Part357.Parent = Model297
5045+
Texture415.Face = Enum.NormalId.Back
5046-
Part357.BrickColor = BrickColor.new("Dark stone grey")
5046+
Texture415.StudsPerTileU = 10
5047-
Part357.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
5047+
Texture415.StudsPerTileV = 8
5048-
Part357.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
5048+
Part416.Name = "Tip"
5049-
Part357.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
5049+
Part416.Parent = mas
5050-
Part357.Anchored = true
5050+
Part416.BrickColor = BrickColor.new("Dark stone grey")
5051-
Part357.FormFactor = Enum.FormFactor.Plate
5051+
Part416.Reflectance = 0.20000000298023
5052-
Part357.Size = Vector3.new(1, 0.400000006, 5)
5052+
Part416.Rotation = Vector3.new(-180, 0, -180)
5053-
Part357.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
5053+
5054-
Part357.BackSurface = Enum.SurfaceType.Weld
5054+
Part416.FormFactor = Enum.FormFactor.Plate
5055-
Part357.BottomSurface = Enum.SurfaceType.Weld
5055+
Part416.Size = Vector3.new(28, 1.20000005, 10)
5056-
Part357.FrontSurface = Enum.SurfaceType.Weld
5056+
Part416.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5057-
Part357.LeftSurface = Enum.SurfaceType.Weld
5057+
5058-
Part357.RightSurface = Enum.SurfaceType.Weld
5058+
Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
5059-
Part357.TopSurface = Enum.SurfaceType.Weld
5059+
Part416.Position = Vector3.new(-40, 8.30000114, 56)
5060-
Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
5060+
Part416.Orientation = Vector3.new(0, 180, 0)
5061-
Part357.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
5061+
Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
5062-
Part357.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
5062+
Part417.Name = "Tip"
5063-
Part357.Color = Color3.new(0.388235, 0.372549, 0.384314)
5063+
Part417.Parent = mas
5064
Part417.BrickColor = BrickColor.new("Dark stone grey")
5065-
Part358.Parent = Model297
5065+
Part417.Reflectance = 0.20000000298023
5066
Part417.Rotation = Vector3.new(-180, 0, -180)
5067-
Part358.Rotation = Vector3.new(180, 0, 90)
5067+
5068
Part417.FormFactor = Enum.FormFactor.Plate
5069-
Part358.FormFactor = Enum.FormFactor.Symmetric
5069+
Part417.Size = Vector3.new(31, 1.20000005, 27)
5070-
Part358.Shape = Enum.PartType.Cylinder
5070+
Part417.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5071-
Part358.Size = Vector3.new(1, 1, 1)
5071+
5072-
Part358.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5072+
Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
5073-
Part358.BottomSurface = Enum.SurfaceType.Smooth
5073+
Part417.Position = Vector3.new(-100.5, 10.6999998, 47.5)
5074
Part417.Orientation = Vector3.new(0, 180, 0)
5075
Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
5076-
Part358.TopSurface = Enum.SurfaceType.Smooth
5076+
Part418.Name = "Tip"
5077
Part418.Parent = mas
5078-
Part358.Position = Vector3.new(-74.5, 10.6000004, 36.5)
5078+
Part418.BrickColor = BrickColor.new("Black")
5079-
Part358.Orientation = Vector3.new(0, -180, -90)
5079+
Part418.Reflectance = 0.20000000298023
5080
Part418.Rotation = Vector3.new(0, 0, -180)
5081-
Part359.Name = "The script is here..."
5081+
5082-
Part359.Parent = Model297
5082+
Part418.FormFactor = Enum.FormFactor.Plate
5083-
Part359.BrickColor = BrickColor.new("Dark stone grey")
5083+
Part418.Size = Vector3.new(5, 4, 1)
5084-
Part359.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
5084+
Part418.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
5085-
Part359.Anchored = true
5085+
Part418.BackSurface = Enum.SurfaceType.Weld
5086-
Part359.FormFactor = Enum.FormFactor.Plate
5086+
Part418.BottomSurface = Enum.SurfaceType.Weld
5087-
Part359.Size = Vector3.new(1, 0.400000006, 5)
5087+
Part418.FrontSurface = Enum.SurfaceType.Weld
5088-
Part359.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
5088+
Part418.LeftSurface = Enum.SurfaceType.Weld
5089-
Part359.BackSurface = Enum.SurfaceType.Weld
5089+
Part418.RightSurface = Enum.SurfaceType.Weld
5090-
Part359.BottomSurface = Enum.SurfaceType.Hinge
5090+
Part418.TopSurface = Enum.SurfaceType.Weld
5091-
Part359.FrontSurface = Enum.SurfaceType.Weld
5091+
Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
5092-
Part359.LeftSurface = Enum.SurfaceType.Weld
5092+
Part418.Position = Vector3.new(-78.5, 13.5000019, 59.5)
5093-
Part359.RightSurface = Enum.SurfaceType.Weld
5093+
Part418.Orientation = Vector3.new(0, 0, 180)
5094-
Part359.TopSurface = Enum.SurfaceType.Weld
5094+
Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
5095-
Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
5095+
Texture419.Name = "Radar"
5096-
Part359.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
5096+
Texture419.Parent = Part418
5097-
Part359.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
5097+
Texture419.StudsPerTileU = 5
5098-
Part359.Color = Color3.new(0.388235, 0.372549, 0.384314)
5098+
Texture419.StudsPerTileV = 4
5099
Part420.Name = "Tip"
5100-
Part360.Parent = Model297
5100+
Part420.Parent = mas
5101
Part420.BrickColor = BrickColor.new("Black")
5102-
Part360.Rotation = Vector3.new(180, 90, 0)
5102+
Part420.Transparency = 0.5
5103
Part420.Rotation = Vector3.new(90, 0, -180)
5104-
Part360.FormFactor = Enum.FormFactor.Symmetric
5104+
Part420.Anchored = true
5105-
Part360.Shape = Enum.PartType.Cylinder
5105+
Part420.FormFactor = Enum.FormFactor.Plate
5106-
Part360.Size = Vector3.new(1, 1, 1)
5106+
Part420.Size = Vector3.new(23, 0.400000006, 3)
5107-
Part360.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
5107+
Part420.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
5108-
Part360.BottomSurface = Enum.SurfaceType.Smooth
5108+
Part420.BackSurface = Enum.SurfaceType.Weld
5109
Part420.BottomSurface = Enum.SurfaceType.Smooth
5110
Part420.FrontSurface = Enum.SurfaceType.Weld
5111-
Part360.TopSurface = Enum.SurfaceType.Smooth
5111+
Part420.LeftSurface = Enum.SurfaceType.Weld
5112
Part420.RightSurface = Enum.SurfaceType.Weld
5113-
Part360.Position = Vector3.new(-74.5, 14.8000002, 40.5)
5113+
Part420.TopSurface = Enum.SurfaceType.Smooth
5114-
Part360.Orientation = Vector3.new(0, 90, 180)
5114+
Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
5115
Part420.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
5116-
Part361.Name = "Smooth Block Model"
5116+
Part420.Orientation = Vector3.new(90, 180, 0)
5117-
Part361.Parent = Model297
5117+
Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
5118-
Part361.BrickColor = BrickColor.new("Dark stone grey")
5118+
Part421.Name = "Tip"
5119-
Part361.Rotation = Vector3.new(180, 0, 90)
5119+
Part421.Parent = mas
5120-
Part361.Anchored = true
5120+
Part421.BrickColor = BrickColor.new("Dark stone grey")
5121-
Part361.FormFactor = Enum.FormFactor.Symmetric
5121+
Part421.Reflectance = 0.20000000298023
5122-
Part361.Shape = Enum.PartType.Cylinder
5122+
Part421.Rotation = Vector3.new(0, 90, 0)
5123-
Part361.Size = Vector3.new(1, 1, 1)
5123+
Part421.Anchored = true
5124-
Part361.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5124+
Part421.FormFactor = Enum.FormFactor.Plate
5125-
Part361.BottomSurface = Enum.SurfaceType.Smooth
5125+
Part421.Size = Vector3.new(16, 0.400000006, 29)
5126-
Part361.LeftSurface = Enum.SurfaceType.Weld
5126+
Part421.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5127-
Part361.RightSurface = Enum.SurfaceType.Weld
5127+
Part421.TopSurface = Enum.SurfaceType.Weld
5128-
Part361.TopSurface = Enum.SurfaceType.Smooth
5128+
Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
5129-
Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
5129+
Part421.Position = Vector3.new(-39.5, 0.300000012, 41)
5130-
Part361.Position = Vector3.new(-74.5, 11.6000004, 36.5)
5130+
Part421.Orientation = Vector3.new(0, 90, 0)
5131-
Part361.Orientation = Vector3.new(0, -180, -90)
5131+
Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
5132-
Part361.Color = Color3.new(0.388235, 0.372549, 0.384314)
5132+
Part422.Name = "Tip"
5133
Part422.Parent = mas
5134-
Part362.Parent = Model297
5134+
Part422.BrickColor = BrickColor.new("Dark stone grey")
5135-
Part362.BrickColor = BrickColor.new("Dark grey")
5135+
Part422.Reflectance = 0.20000000298023
5136-
Part362.Rotation = Vector3.new(0, -90, 0)
5136+
Part422.Rotation = Vector3.new(0, 90, 0)
5137
Part422.Anchored = true
5138-
Part362.Size = Vector3.new(1, 1.20000005, 1)
5138+
Part422.FormFactor = Enum.FormFactor.Plate
5139-
Part362.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5139+
Part422.Size = Vector3.new(29, 0.400000006, 63)
5140-
Part362.Color = Color3.new(0.427451, 0.431373, 0.423529)
5140+
Part422.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5141-
Part362.Position = Vector3.new(-74.5, 14.8999996, 39.5)
5141+
Part422.TopSurface = Enum.SurfaceType.Weld
5142-
Part362.Orientation = Vector3.new(0, -90, 0)
5142+
Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
5143-
Part362.Color = Color3.new(0.427451, 0.431373, 0.423529)
5143+
Part422.Position = Vector3.new(-85.5, 0.300000012, 47.5)
5144
Part422.Orientation = Vector3.new(0, 90, 0)
5145-
Part363.Parent = Model297
5145+
Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
5146-
Part363.BrickColor = BrickColor.new("Dark grey")
5146+
Part423.Name = "Tip"
5147-
Part363.Rotation = Vector3.new(-180, 0, -180)
5147+
Part423.Parent = mas
5148
Part423.BrickColor = BrickColor.new("Dark stone grey")
5149-
Part363.Size = Vector3.new(1, 1.20000005, 1)
5149+
Part423.Reflectance = 0.20000000298023
5150-
Part363.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5150+
Part423.Rotation = Vector3.new(0, 90, 0)
5151-
Part363.Color = Color3.new(0.427451, 0.431373, 0.423529)
5151+
5152-
Part363.Position = Vector3.new(-74.5, 12.6999998, 36.5)
5152+
Part423.FormFactor = Enum.FormFactor.Plate
5153-
Part363.Orientation = Vector3.new(0, 180, 0)
5153+
Part423.Size = Vector3.new(27, 1.20000005, 29)
5154-
Part363.Color = Color3.new(0.427451, 0.431373, 0.423529)
5154+
Part423.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5155
Part423.TopSurface = Enum.SurfaceType.Smooth
5156-
Part364.Parent = Model297
5156+
Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
5157
Part423.Position = Vector3.new(-69.5, 17.9000015, 47.5)
5158-
Part364.Rotation = Vector3.new(-90, 0, 90)
5158+
Part423.Orientation = Vector3.new(0, 90, 0)
5159
Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
5160-
Part364.FormFactor = Enum.FormFactor.Symmetric
5160+
Part424.Name = "Tip"
5161-
Part364.Shape = Enum.PartType.Cylinder
5161+
Part424.Parent = mas
5162-
Part364.Size = Vector3.new(1, 1, 1)
5162+
Part424.BrickColor = BrickColor.new("Dark stone grey")
5163-
Part364.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
5163+
Part424.Reflectance = 0.20000000298023
5164-
Part364.BottomSurface = Enum.SurfaceType.Smooth
5164+
Part424.Rotation = Vector3.new(-180, 0, -180)
5165
Part424.Anchored = true
5166
Part424.FormFactor = Enum.FormFactor.Plate
5167-
Part364.TopSurface = Enum.SurfaceType.Smooth
5167+
Part424.Size = Vector3.new(29, 0.400000006, 13)
5168
Part424.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5169-
Part364.Position = Vector3.new(-74.5, 14.8000002, 38.5)
5169+
Part424.TopSurface = Enum.SurfaceType.Weld
5170-
Part364.Orientation = Vector3.new(-90, 90, 0)
5170+
Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
5171
Part424.Position = Vector3.new(-39.5, 0.300000012, 55.5)
5172-
Part365.Name = "Smooth Block Model"
5172+
Part424.Orientation = Vector3.new(0, 180, 0)
5173-
Part365.Parent = Model297
5173+
Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
5174-
Part365.BrickColor = BrickColor.new("Dark stone grey")
5174+
Part425.Name = "Tip"
5175-
Part365.Rotation = Vector3.new(180, 0, 90)
5175+
Part425.Parent = mas
5176-
Part365.Anchored = true
5176+
Part425.BrickColor = BrickColor.new("Dark stone grey")
5177-
Part365.FormFactor = Enum.FormFactor.Symmetric
5177+
Part425.Reflectance = 0.20000000298023
5178-
Part365.Shape = Enum.PartType.Cylinder
5178+
Part425.Rotation = Vector3.new(-180, 0, -180)
5179-
Part365.Size = Vector3.new(1, 1, 1)
5179+
5180-
Part365.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
5180+
Part425.FormFactor = Enum.FormFactor.Plate
5181-
Part365.BottomSurface = Enum.SurfaceType.Smooth
5181+
Part425.Size = Vector3.new(28, 1.20000005, 16)
5182-
Part365.LeftSurface = Enum.SurfaceType.Weld
5182+
Part425.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5183-
Part365.RightSurface = Enum.SurfaceType.Weld
5183+
5184-
Part365.TopSurface = Enum.SurfaceType.Smooth
5184+
Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
5185-
Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
5185+
Part425.Position = Vector3.new(-40, 10.6999998, 42)
5186-
Part365.Position = Vector3.new(-74.5, 13.8000002, 36.5)
5186+
Part425.Orientation = Vector3.new(0, 180, 0)
5187-
Part365.Orientation = Vector3.new(0, -180, -90)
5187+
Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
5188-
Part365.Color = Color3.new(0.388235, 0.372549, 0.384314)
5188+
Model426.Name = "Admin Door"
5189
Model426.Parent = mas
5190-
Part366.Parent = Model297
5190+
Model426.PrimaryPart = Part466
5191-
Part366.BrickColor = BrickColor.new("Dark grey")
5191+
Model427.Parent = Model426
5192
Model427.PrimaryPart = Part431
5193
Part428.Name = "Smooth Block Model"
5194-
Part366.Size = Vector3.new(1, 1.20000005, 1)
5194+
Part428.Parent = Model427
5195-
Part366.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5195+
Part428.BrickColor = BrickColor.new("Dark stone grey")
5196-
Part366.Color = Color3.new(0.427451, 0.431373, 0.423529)
5196+
Part428.Rotation = Vector3.new(-180, -90, 0)
5197-
Part366.Position = Vector3.new(-74.5, 14.8999996, 36.5)
5197+
Part428.Anchored = true
5198
Part428.Locked = true
5199-
Part366.Color = Color3.new(0.427451, 0.431373, 0.423529)
5199+
Part428.FormFactor = Enum.FormFactor.Symmetric
5200-
Part367.Name = "Smooth Block Model"
5200+
Part428.Shape = Enum.PartType.Cylinder
5201-
Part367.Parent = Model297
5201+
Part428.Size = Vector3.new(1, 1, 1)
5202-
Part367.BrickColor = BrickColor.new("Dark stone grey")
5202+
Part428.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
5203-
Part367.Rotation = Vector3.new(-90, 0, 90)
5203+
Part428.BottomSurface = Enum.SurfaceType.Smooth
5204-
Part367.Anchored = true
5204+
Part428.LeftSurface = Enum.SurfaceType.Weld
5205-
Part367.FormFactor = Enum.FormFactor.Symmetric
5205+
Part428.RightSurface = Enum.SurfaceType.Weld
5206-
Part367.Shape = Enum.PartType.Cylinder
5206+
Part428.TopSurface = Enum.SurfaceType.Smooth
5207-
Part367.Size = Vector3.new(1, 1, 1)
5207+
Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
5208-
Part367.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
5208+
Part428.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
5209-
Part367.BottomSurface = Enum.SurfaceType.Smooth
5209+
Part428.Orientation = Vector3.new(0, -90, 180)
5210-
Part367.LeftSurface = Enum.SurfaceType.Weld
5210+
Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
5211-
Part367.RightSurface = Enum.SurfaceType.Weld
5211+
Part429.Name = "Smooth Block Model"
5212-
Part367.TopSurface = Enum.SurfaceType.Smooth
5212+
Part429.Parent = Model427
5213-
Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
5213+
Part429.BrickColor = BrickColor.new("Dark grey")
5214-
Part367.Position = Vector3.new(-74.5, 14.8000002, 37.5)
5214+
Part429.Rotation = Vector3.new(0, 90, 0)
5215-
Part367.Orientation = Vector3.new(-90, 90, 0)
5215+
Part429.Anchored = true
5216-
Part367.Color = Color3.new(0.388235, 0.372549, 0.384314)
5216+
Part429.Locked = true
5217
Part429.Size = Vector3.new(1, 1.20000005, 1)
5218-
Part368.Parent = Model296
5218+
Part429.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5219
Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
5220-
Part368.Rotation = Vector3.new(-180, 0, 0)
5220+
Part429.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
5221
Part429.Orientation = Vector3.new(0, 90, 0)
5222-
Part368.FormFactor = Enum.FormFactor.Symmetric
5222+
Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
5223-
Part368.Shape = Enum.PartType.Cylinder
5223+
5224-
Part368.Size = Vector3.new(1, 1, 1)
5224+
Part430.Parent = Model427
5225-
Part368.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
5225+
Part430.BrickColor = BrickColor.new("Dark stone grey")
5226-
Part368.BottomSurface = Enum.SurfaceType.Smooth
5226+
Part430.Rotation = Vector3.new(-90, 0, 0)
5227
Part430.Anchored = true
5228
Part430.Locked = true
5229
Part430.FormFactor = Enum.FormFactor.Symmetric
5230-
Part368.TopSurface = Enum.SurfaceType.Smooth
5230+
Part430.Shape = Enum.PartType.Cylinder
5231
Part430.Size = Vector3.new(1, 1, 1)
5232-
Part368.Position = Vector3.new(-73.5, 14.8000002, 39.5)
5232+
Part430.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5233-
Part368.Orientation = Vector3.new(0, 180, 180)
5233+
Part430.BottomSurface = Enum.SurfaceType.Smooth
5234
Part430.LeftSurface = Enum.SurfaceType.Weld
5235-
Part369.Name = "Smooth Block Model"
5235+
Part430.RightSurface = Enum.SurfaceType.Weld
5236-
Part369.Parent = Model296
5236+
Part430.TopSurface = Enum.SurfaceType.Smooth
5237-
Part369.BrickColor = BrickColor.new("Dark stone grey")
5237+
Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
5238-
Part369.Rotation = Vector3.new(-180, 0, 0)
5238+
Part430.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
5239-
Part369.Anchored = true
5239+
Part430.Orientation = Vector3.new(-90, 0, 0)
5240-
Part369.FormFactor = Enum.FormFactor.Symmetric
5240+
Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
5241-
Part369.Shape = Enum.PartType.Cylinder
5241+
Part431.Name = "Screen"
5242-
Part369.Size = Vector3.new(1, 1, 1)
5242+
Part431.Parent = Model427
5243-
Part369.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
5243+
Part431.BrickColor = BrickColor.new("Black")
5244-
Part369.BottomSurface = Enum.SurfaceType.Smooth
5244+
Part431.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
5245-
Part369.FrontSurface = Enum.SurfaceType.Weld
5245+
5246-
Part369.LeftSurface = Enum.SurfaceType.Weld
5246+
Part431.Locked = true
5247-
Part369.RightSurface = Enum.SurfaceType.Weld
5247+
Part431.FormFactor = Enum.FormFactor.Plate
5248-
Part369.TopSurface = Enum.SurfaceType.Smooth
5248+
Part431.Size = Vector3.new(3, 0.400000006, 3)
5249-
Part369.Color = Color3.new(0.388235, 0.372549, 0.384314)
5249+
Part431.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
5250-
Part369.Position = Vector3.new(-60.5, 15.0000019, 39.5)
5250+
Part431.BackSurface = Enum.SurfaceType.Hinge
5251-
Part369.Orientation = Vector3.new(0, 180, 180)
5251+
Part431.BottomSurface = Enum.SurfaceType.Smooth
5252-
Part369.Color = Color3.new(0.388235, 0.372549, 0.384314)
5252+
Part431.TopSurface = Enum.SurfaceType.Smooth
5253-
Model370.Parent = Model295
5253+
Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
5254-
Model370.PrimaryPart = Part372
5254+
Part431.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
5255
Part431.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
5256-
Part371.Parent = Model370
5256+
Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
5257-
Part371.BrickColor = BrickColor.new("Dark stone grey")
5257+
Decal432.Parent = Part431
5258-
Part371.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
5258+
Decal432.Face = Enum.NormalId.Top
5259
Part433.Name = "The script is here..."
5260-
Part371.FormFactor = Enum.FormFactor.Symmetric
5260+
Part433.Parent = Model427
5261-
Part371.Shape = Enum.PartType.Cylinder
5261+
Part433.BrickColor = BrickColor.new("Dark stone grey")
5262-
Part371.Size = Vector3.new(1, 1, 1)
5262+
Part433.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
5263-
Part371.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
5263+
Part433.Anchored = true
5264-
Part371.BottomSurface = Enum.SurfaceType.Hinge
5264+
Part433.Locked = true
5265
Part433.FormFactor = Enum.FormFactor.Plate
5266-
Part371.TopSurface = Enum.SurfaceType.Smooth
5266+
Part433.Size = Vector3.new(1, 0.400000006, 3)
5267-
Part371.Color = Color3.new(0.388235, 0.372549, 0.384314)
5267+
Part433.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
5268-
Part371.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
5268+
Part433.BottomSurface = Enum.SurfaceType.Smooth
5269-
Part371.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
5269+
Part433.TopSurface = Enum.SurfaceType.Smooth
5270-
Part371.Color = Color3.new(0.388235, 0.372549, 0.384314)
5270+
Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
5271
Part433.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
5272-
Part372.Parent = Model370
5272+
Part433.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
5273-
Part372.BrickColor = BrickColor.new("Black")
5273+
Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
5274-
Part372.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
5274+
Part434.Name = "Smooth Block Model"
5275
Part434.Parent = Model426
5276-
Part372.Size = Vector3.new(5, 1.20000005, 1)
5276+
Part434.BrickColor = BrickColor.new("Dark grey")
5277-
Part372.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
5277+
Part434.Rotation = Vector3.new(0, -90, 0)
5278-
Part372.BackSurface = Enum.SurfaceType.Inlet
5278+
5279-
Part372.BottomSurface = Enum.SurfaceType.Smooth
5279+
Part434.Locked = true
5280-
Part372.TopSurface = Enum.SurfaceType.Smooth
5280+
Part434.Size = Vector3.new(1, 1.20000005, 2)
5281-
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
5281+
Part434.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5282-
Part372.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
5282+
Part434.BackSurface = Enum.SurfaceType.Weld
5283-
Part372.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
5283+
Part434.FrontSurface = Enum.SurfaceType.Weld
5284-
Part372.Color = Color3.new(0.105882, 0.164706, 0.207843)
5284+
Part434.LeftSurface = Enum.SurfaceType.Weld
5285-
Decal373.Name = "keyboard"
5285+
Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
5286-
Decal373.Parent = Part372
5286+
Part434.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
5287-
Part374.Name = "Smooth Block Model"
5287+
Part434.Orientation = Vector3.new(0, -90, 0)
5288-
Part374.Parent = Model370
5288+
Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
5289-
Part374.BrickColor = BrickColor.new("Dark stone grey")
5289+
Part435.Name = "The script is here..."
5290-
Part374.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
5290+
Part435.Parent = Model426
5291-
Part374.Anchored = true
5291+
Part435.BrickColor = BrickColor.new("Dark grey")
5292-
Part374.FormFactor = Enum.FormFactor.Symmetric
5292+
Part435.Rotation = Vector3.new(0, 90, 0)
5293-
Part374.Shape = Enum.PartType.Cylinder
5293+
Part435.Anchored = true
5294-
Part374.Size = Vector3.new(1, 1, 1)
5294+
Part435.Locked = true
5295-
Part374.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
5295+
Part435.FormFactor = Enum.FormFactor.Plate
5296-
Part374.BottomSurface = Enum.SurfaceType.Smooth
5296+
Part435.Size = Vector3.new(2, 0.800000012, 2)
5297-
Part374.LeftSurface = Enum.SurfaceType.Weld
5297+
Part435.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5298-
Part374.RightSurface = Enum.SurfaceType.Hinge
5298+
Part435.BottomSurface = Enum.SurfaceType.Smooth
5299-
Part374.TopSurface = Enum.SurfaceType.Smooth
5299+
Part435.TopSurface = Enum.SurfaceType.Smooth
5300-
Part374.Color = Color3.new(0.388235, 0.372549, 0.384314)
5300+
Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
5301-
Part374.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
5301+
Part435.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
5302-
Part374.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
5302+
Part435.Orientation = Vector3.new(0, 90, 0)
5303-
Part374.Color = Color3.new(0.388235, 0.372549, 0.384314)
5303+
Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
5304
Part436.Name = "Smooth Block Model"
5305-
Part375.Parent = Model370
5305+
Part436.Parent = Model426
5306-
Part375.BrickColor = BrickColor.new("Dark stone grey")
5306+
Part436.BrickColor = BrickColor.new("Dark grey")
5307-
Part375.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
5307+
Part436.Rotation = Vector3.new(0, -90, 0)
5308
Part436.Anchored = true
5309-
Part375.FormFactor = Enum.FormFactor.Symmetric
5309+
Part436.Locked = true
5310-
Part375.Shape = Enum.PartType.Cylinder
5310+
Part436.Size = Vector3.new(1, 1.20000005, 2)
5311-
Part375.Size = Vector3.new(1, 1, 1)
5311+
Part436.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5312-
Part375.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
5312+
Part436.BackSurface = Enum.SurfaceType.Weld
5313-
Part375.BottomSurface = Enum.SurfaceType.Smooth
5313+
Part436.FrontSurface = Enum.SurfaceType.Weld
5314
Part436.LeftSurface = Enum.SurfaceType.Weld
5315-
Part375.RightSurface = Enum.SurfaceType.Hinge
5315+
Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
5316-
Part375.TopSurface = Enum.SurfaceType.Smooth
5316+
Part436.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
5317-
Part375.Color = Color3.new(0.388235, 0.372549, 0.384314)
5317+
Part436.Orientation = Vector3.new(0, -90, 0)
5318-
Part375.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
5318+
Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
5319-
Part375.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
5319+
Model437.Name = "edit"
5320-
Part375.Color = Color3.new(0.388235, 0.372549, 0.384314)
5320+
Model437.Parent = Model426
5321-
Part376.Name = "The script is here..."
5321+
Model437.PrimaryPart = Part438
5322-
Part376.Parent = Model370
5322+
Part438.Name = "edit this script"
5323-
Part376.BrickColor = BrickColor.new("Dark stone grey")
5323+
Part438.Parent = Model437
5324-
Part376.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
5324+
Part438.BrickColor = BrickColor.new("Dark grey")
5325
Part438.Rotation = Vector3.new(-180, 0, -180)
5326-
Part376.FormFactor = Enum.FormFactor.Plate
5326+
5327-
Part376.Size = Vector3.new(1, 0.800000012, 3)
5327+
Part438.Locked = true
5328-
Part376.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
5328+
Part438.FormFactor = Enum.FormFactor.Plate
5329-
Part376.BackSurface = Enum.SurfaceType.Weld
5329+
Part438.Size = Vector3.new(8, 0.400000006, 2)
5330-
Part376.BottomSurface = Enum.SurfaceType.Weld
5330+
Part438.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5331-
Part376.FrontSurface = Enum.SurfaceType.Weld
5331+
5332-
Part376.LeftSurface = Enum.SurfaceType.Weld
5332+
5333-
Part376.RightSurface = Enum.SurfaceType.Weld
5333+
Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
5334-
Part376.TopSurface = Enum.SurfaceType.Weld
5334+
Part438.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
5335-
Part376.Color = Color3.new(0.388235, 0.372549, 0.384314)
5335+
Part438.Orientation = Vector3.new(0, 180, 0)
5336-
Part376.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
5336+
Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
5337-
Part376.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
5337+
Script439.Name = "edit me"
5338-
Part376.Color = Color3.new(0.388235, 0.372549, 0.384314)
5338+
Script439.Parent = Part438
5339
table.insert(cors,sandbox(Script439,function()
5340-
Part377.Parent = Model370
5340+
permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
5341-
Part377.BrickColor = BrickColor.new("Dark stone grey")
5341+
5342-
Part377.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
5342+
5343
Door = pp.Door
5344-
Part377.FormFactor = Enum.FormFactor.Symmetric
5344+
5345-
Part377.Shape = Enum.PartType.Cylinder
5345+
5346-
Part377.Size = Vector3.new(1, 1, 1)
5346+
5347-
Part377.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
5347+
5348-
Part377.BottomSurface = Enum.SurfaceType.Smooth
5348+
5349
for i = 1,#permission do
5350
if (string.upper(name) == string.upper(permission[i])) then return true end
5351-
Part377.TopSurface = Enum.SurfaceType.Smooth
5351+
5352-
Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
5352+
5353-
Part377.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
5353+
5354-
Part377.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
5354+
5355-
Part377.Color = Color3.new(0.388235, 0.372549, 0.384314)
5355+
5356
N = part.Parent.Name
5357-
Part378.Parent = Model370
5357+
5358-
Part378.BrickColor = BrickColor.new("Dark stone grey")
5358+
5359-
Part378.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
5359+
5360
h.Parent.Torso.Anchored = true
5361-
Part378.FormFactor = Enum.FormFactor.Symmetric
5361+
5362-
Part378.Shape = Enum.PartType.Cylinder
5362+
5363-
Part378.Size = Vector3.new(1, 1, 1)
5363+
5364-
Part378.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
5364+
5365-
Part378.BottomSurface = Enum.SurfaceType.Smooth
5365+
5366
S.Transparency = 0.5
5367
wait(1)
5368-
Part378.TopSurface = Enum.SurfaceType.Smooth
5368+
5369-
Part378.Color = Color3.new(0.388235, 0.372549, 0.384314)
5369+
5370-
Part378.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
5370+
5371-
Part378.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
5371+
5372-
Part378.Color = Color3.new(0.388235, 0.372549, 0.384314)
5372+
5373
wait(2)
5374-
Part379.Parent = Model370
5374+
5375-
Part379.BrickColor = BrickColor.new("Dark stone grey")
5375+
5376-
Part379.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
5376+
5377
Door.Transparency = 0.5
5378-
Part379.FormFactor = Enum.FormFactor.Symmetric
5378+
5379-
Part379.Shape = Enum.PartType.Cylinder
5379+
5380-
Part379.Size = Vector3.new(1, 1, 1)
5380+
5381-
Part379.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
5381+
5382-
Part379.BottomSurface = Enum.SurfaceType.Smooth
5382+
5383
m:remove()
5384-
Part379.TopSurface = Enum.SurfaceType.Smooth
5384+
5385-
Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
5385+
5386-
Part379.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
5386+
5387-
Part379.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
5387+
5388-
Part379.Color = Color3.new(0.388235, 0.372549, 0.384314)
5388+
5389
wait(3)
5390-
Part380.Parent = Model370
5390+
5391-
Part380.BrickColor = BrickColor.new("Black")
5391+
5392-
Part380.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
5392+
5393
wait(1)
5394-
Part380.Size = Vector3.new(1, 1.20000005, 1)
5394+
5395-
Part380.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
5395+
5396-
Part380.LeftSurface = Enum.SurfaceType.Hinge
5396+
5397-
Part380.RightSurface = Enum.SurfaceType.Hinge
5397+
5398-
Part380.Color = Color3.new(0.105882, 0.164706, 0.207843)
5398+
5399-
Part380.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
5399+
5400-
Part380.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
5400+
5401-
Part380.Color = Color3.new(0.105882, 0.164706, 0.207843)
5401+
5402-
Model381.Parent = Model295
5402+
Part440.Name = "Door"
5403-
Model381.PrimaryPart = Part387
5403+
Part440.Parent = Model437
5404-
Part382.Name = "The script is here..."
5404+
Part440.Rotation = Vector3.new(-180, 0, -180)
5405-
Part382.Parent = Model381
5405+
5406-
Part382.BrickColor = BrickColor.new("Dark stone grey")
5406+
Part440.Locked = true
5407-
Part382.Rotation = Vector3.new(-180, -90, 0)
5407+
Part440.Size = Vector3.new(1, 8.40000057, 6)
5408
Part440.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5409-
Part382.FormFactor = Enum.FormFactor.Plate
5409+
5410-
Part382.Size = Vector3.new(1, 0.800000012, 3)
5410+
Part440.LeftSurface = Enum.SurfaceType.Weld
5411-
Part382.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
5411+
Part440.RightSurface = Enum.SurfaceType.Weld
5412-
Part382.BackSurface = Enum.SurfaceType.Weld
5412+
Part440.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
5413
Part440.Orientation = Vector3.new(0, 180, 0)
5414-
Part382.FrontSurface = Enum.SurfaceType.Weld
5414+
Model441.Name = "Botton"
5415-
Part382.LeftSurface = Enum.SurfaceType.Weld
5415+
Model441.Parent = Model437
5416-
Part382.RightSurface = Enum.SurfaceType.Weld
5416+
Model441.PrimaryPart = Part442
5417
Part442.Name = "Scanner"
5418-
Part382.Color = Color3.new(0.388235, 0.372549, 0.384314)
5418+
Part442.Parent = Model441
5419-
Part382.Position = Vector3.new(-66.5, 0.899999976, 42.5)
5419+
Part442.BrickColor = BrickColor.new("Bright red")
5420-
Part382.Orientation = Vector3.new(0, -90, 180)
5420+
Part442.Transparency = 1
5421-
Part382.Color = Color3.new(0.388235, 0.372549, 0.384314)
5421+
Part442.Rotation = Vector3.new(0, 90, 0)
5422
Part442.Anchored = true
5423-
Part383.Parent = Model381
5423+
Part442.CanCollide = false
5424
Part442.Locked = true
5425-
Part383.Rotation = Vector3.new(-90, 90, 0)
5425+
Part442.Size = Vector3.new(1, 1.20000005, 3)
5426
Part442.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5427-
Part383.FormFactor = Enum.FormFactor.Symmetric
5427+
5428-
Part383.Shape = Enum.PartType.Cylinder
5428+
5429-
Part383.Size = Vector3.new(1, 1, 1)
5429+
Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
5430-
Part383.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
5430+
Part442.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
5431-
Part383.BottomSurface = Enum.SurfaceType.Smooth
5431+
Part442.Orientation = Vector3.new(0, 90, 0)
5432
Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
5433
Part443.Name = "Smooth Block Model"
5434-
Part383.TopSurface = Enum.SurfaceType.Smooth
5434+
Part443.Parent = Model441
5435
Part443.BrickColor = BrickColor.new("Grey")
5436-
Part383.Position = Vector3.new(-66.5, 1.79999995, 42.5)
5436+
Part443.Rotation = Vector3.new(0, 90, 0)
5437-
Part383.Orientation = Vector3.new(0, 90, -90)
5437+
Part443.Anchored = true
5438
Part443.Locked = true
5439-
Part384.Name = "Smooth Block Model"
5439+
Part443.Size = Vector3.new(2, 1.20000005, 1)
5440-
Part384.Parent = Model381
5440+
Part443.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5441-
Part384.BrickColor = BrickColor.new("Dark stone grey")
5441+
Part443.BottomSurface = Enum.SurfaceType.Smooth
5442-
Part384.Rotation = Vector3.new(-90, 90, 0)
5442+
Part443.TopSurface = Enum.SurfaceType.Smooth
5443-
Part384.Anchored = true
5443+
Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
5444-
Part384.FormFactor = Enum.FormFactor.Symmetric
5444+
Part443.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
5445-
Part384.Shape = Enum.PartType.Cylinder
5445+
Part443.Orientation = Vector3.new(0, 90, 0)
5446-
Part384.Size = Vector3.new(1, 1, 1)
5446+
Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
5447-
Part384.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
5447+
Part444.Name = "Smooth Block Model"
5448-
Part384.BottomSurface = Enum.SurfaceType.Smooth
5448+
Part444.Parent = Model441
5449-
Part384.LeftSurface = Enum.SurfaceType.Weld
5449+
Part444.BrickColor = BrickColor.new("Grey")
5450-
Part384.RightSurface = Enum.SurfaceType.Weld
5450+
Part444.Rotation = Vector3.new(0, 90, 0)
5451-
Part384.TopSurface = Enum.SurfaceType.Smooth
5451+
5452-
Part384.Color = Color3.new(0.388235, 0.372549, 0.384314)
5452+
Part444.Locked = true
5453-
Part384.Position = Vector3.new(-66.5, 2.79999995, 42.5)
5453+
Part444.Size = Vector3.new(1, 4.80000019, 1)
5454-
Part384.Orientation = Vector3.new(0, 90, -90)
5454+
Part444.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5455-
Part384.Color = Color3.new(0.388235, 0.372549, 0.384314)
5455+
5456
Part444.TopSurface = Enum.SurfaceType.Smooth
5457-
Part385.Parent = Model381
5457+
Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
5458
Part444.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
5459-
Part385.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
5459+
Part444.Orientation = Vector3.new(0, 90, 0)
5460
Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
5461-
Part385.FormFactor = Enum.FormFactor.Symmetric
5461+
Part445.Name = "Light"
5462-
Part385.Shape = Enum.PartType.Cylinder
5462+
Part445.Parent = Model441
5463-
Part385.Size = Vector3.new(1, 1, 1)
5463+
Part445.BrickColor = BrickColor.new("White")
5464-
Part385.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
5464+
Part445.Rotation = Vector3.new(0, 90, 0)
5465-
Part385.BottomSurface = Enum.SurfaceType.Hinge
5465+
5466
Part445.Locked = true
5467-
Part385.RightSurface = Enum.SurfaceType.Hinge
5467+
Part445.Size = Vector3.new(2, 2.4000001, 1)
5468-
Part385.TopSurface = Enum.SurfaceType.Smooth
5468+
Part445.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5469
Part445.BottomSurface = Enum.SurfaceType.Smooth
5470-
Part385.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
5470+
5471-
Part385.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
5471+
Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
5472
Part445.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
5473-
Part386.Name = "Smooth Block Model"
5473+
Part445.Orientation = Vector3.new(0, 90, 0)
5474-
Part386.Parent = Model381
5474+
Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
5475-
Part386.BrickColor = BrickColor.new("Dark stone grey")
5475+
Part446.Name = "Smooth Block Model"
5476-
Part386.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
5476+
Part446.Parent = Model441
5477-
Part386.Anchored = true
5477+
Part446.BrickColor = BrickColor.new("Grey")
5478-
Part386.FormFactor = Enum.FormFactor.Symmetric
5478+
Part446.Rotation = Vector3.new(0, 90, 0)
5479-
Part386.Shape = Enum.PartType.Cylinder
5479+
Part446.Anchored = true
5480-
Part386.Size = Vector3.new(1, 1, 1)
5480+
Part446.Locked = true
5481-
Part386.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
5481+
Part446.Size = Vector3.new(2, 1.20000005, 1)
5482-
Part386.BottomSurface = Enum.SurfaceType.Hinge
5482+
Part446.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5483-
Part386.LeftSurface = Enum.SurfaceType.Weld
5483+
Part446.BottomSurface = Enum.SurfaceType.Smooth
5484-
Part386.RightSurface = Enum.SurfaceType.Hinge
5484+
Part446.TopSurface = Enum.SurfaceType.Smooth
5485-
Part386.TopSurface = Enum.SurfaceType.Smooth
5485+
Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
5486-
Part386.Color = Color3.new(0.388235, 0.372549, 0.384314)
5486+
Part446.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
5487-
Part386.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
5487+
Part446.Orientation = Vector3.new(0, 90, 0)
5488-
Part386.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
5488+
Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
5489-
Part386.Color = Color3.new(0.388235, 0.372549, 0.384314)
5489+
Part447.Name = "Smooth Block Model"
5490
Part447.Parent = Model441
5491-
Part387.Parent = Model381
5491+
Part447.BrickColor = BrickColor.new("Grey")
5492-
Part387.BrickColor = BrickColor.new("Black")
5492+
Part447.Rotation = Vector3.new(0, 90, 0)
5493-
Part387.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
5493+
5494
Part447.Locked = true
5495-
Part387.Size = Vector3.new(5, 1.20000005, 1)
5495+
Part447.Size = Vector3.new(1, 4.80000019, 1)
5496-
Part387.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
5496+
Part447.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5497-
Part387.BackSurface = Enum.SurfaceType.Inlet
5497+
5498-
Part387.BottomSurface = Enum.SurfaceType.Smooth
5498+
5499-
Part387.TopSurface = Enum.SurfaceType.Smooth
5499+
Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
5500-
Part387.Color = Color3.new(0.105882, 0.164706, 0.207843)
5500+
Part447.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
5501-
Part387.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
5501+
Part447.Orientation = Vector3.new(0, 90, 0)
5502-
Part387.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
5502+
Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
5503-
Part387.Color = Color3.new(0.105882, 0.164706, 0.207843)
5503+
Part448.Name = "Button"
5504-
Decal388.Name = "keyboard"
5504+
Part448.Parent = Model426
5505-
Decal388.Parent = Part387
5505+
Part448.BrickColor = BrickColor.new("Black")
5506
Part448.Rotation = Vector3.new(0, -90, 0)
5507-
Part389.Parent = Model381
5507+
5508-
Part389.BrickColor = BrickColor.new("Dark stone grey")
5508+
Part448.Locked = true
5509-
Part389.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
5509+
Part448.FormFactor = Enum.FormFactor.Symmetric
5510
Part448.Size = Vector3.new(2, 2, 1)
5511-
Part389.FormFactor = Enum.FormFactor.Symmetric
5511+
Part448.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5512-
Part389.Shape = Enum.PartType.Cylinder
5512+
Part448.TopSurface = Enum.SurfaceType.Weld
5513-
Part389.Size = Vector3.new(1, 1, 1)
5513+
Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
5514-
Part389.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
5514+
Part448.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
5515-
Part389.BottomSurface = Enum.SurfaceType.Smooth
5515+
Part448.Orientation = Vector3.new(0, -90, 0)
5516-
Part389.LeftSurface = Enum.SurfaceType.Weld
5516+
Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
5517-
Part389.RightSurface = Enum.SurfaceType.Hinge
5517+
Decal449.Name = "keypad"
5518-
Part389.TopSurface = Enum.SurfaceType.Smooth
5518+
Decal449.Parent = Part448
5519-
Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
5519+
Part450.Name = "Smooth Block Model"
5520-
Part389.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
5520+
Part450.Parent = Model426
5521-
Part389.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
5521+
Part450.BrickColor = BrickColor.new("Dark grey")
5522-
Part389.Color = Color3.new(0.388235, 0.372549, 0.384314)
5522+
Part450.Locked = true
5523
Part450.Size = Vector3.new(2, 7.20000029, 4)
5524-
Part390.Parent = Model381
5524+
Part450.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5525-
Part390.BrickColor = BrickColor.new("Black")
5525+
Part450.FrontSurface = Enum.SurfaceType.Weld
5526-
Part390.Rotation = Vector3.new(-180, 0, -180)
5526+
Part450.RightSurface = Enum.SurfaceType.Weld
5527
Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
5528-
Part390.Size = Vector3.new(1, 1.20000005, 1)
5528+
Part450.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
5529-
Part390.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5529+
Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
5530-
Part390.LeftSurface = Enum.SurfaceType.Hinge
5530+
Model451.Parent = Model426
5531-
Part390.RightSurface = Enum.SurfaceType.Hinge
5531+
Model451.PrimaryPart = Part455
5532-
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
5532+
Part452.Name = "Smooth Block Model"
5533-
Part390.Position = Vector3.new(-66.5, 3.9000001, 42.5)
5533+
Part452.Parent = Model451
5534-
Part390.Orientation = Vector3.new(0, 180, 0)
5534+
Part452.BrickColor = BrickColor.new("Dark stone grey")
5535-
Part390.Color = Color3.new(0.105882, 0.164706, 0.207843)
5535+
Part452.Rotation = Vector3.new(180, 90, 0)
5536
Part452.Anchored = true
5537-
Part391.Parent = Model381
5537+
Part452.Locked = true
5538-
Part391.BrickColor = BrickColor.new("Dark stone grey")
5538+
Part452.FormFactor = Enum.FormFactor.Symmetric
5539-
Part391.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
5539+
Part452.Shape = Enum.PartType.Cylinder
5540
Part452.Size = Vector3.new(1, 1, 1)
5541-
Part391.FormFactor = Enum.FormFactor.Symmetric
5541+
Part452.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
5542-
Part391.Shape = Enum.PartType.Cylinder
5542+
Part452.BottomSurface = Enum.SurfaceType.Smooth
5543-
Part391.Size = Vector3.new(1, 1, 1)
5543+
Part452.LeftSurface = Enum.SurfaceType.Weld
5544-
Part391.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
5544+
Part452.RightSurface = Enum.SurfaceType.Weld
5545-
Part391.BottomSurface = Enum.SurfaceType.Smooth
5545+
Part452.TopSurface = Enum.SurfaceType.Smooth
5546
Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
5547-
Part391.RightSurface = Enum.SurfaceType.Hinge
5547+
Part452.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
5548-
Part391.TopSurface = Enum.SurfaceType.Smooth
5548+
Part452.Orientation = Vector3.new(0, 90, 180)
5549-
Part391.Color = Color3.new(0.388235, 0.372549, 0.384314)
5549+
Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
5550-
Part391.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
5550+
Part453.Name = "Smooth Block Model"
5551-
Part391.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
5551+
Part453.Parent = Model451
5552-
Part391.Color = Color3.new(0.388235, 0.372549, 0.384314)
5552+
Part453.BrickColor = BrickColor.new("Dark grey")
5553
Part453.Rotation = Vector3.new(0, -90, 0)
5554-
Part392.Parent = Model381
5554+
Part453.Anchored = true
5555-
Part392.BrickColor = BrickColor.new("Dark stone grey")
5555+
Part453.Locked = true
5556-
Part392.Rotation = Vector3.new(0.049999997, 0, 179.979996)
5556+
Part453.Size = Vector3.new(1, 1.20000005, 1)
5557
Part453.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5558-
Part392.FormFactor = Enum.FormFactor.Symmetric
5558+
Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
5559-
Part392.Shape = Enum.PartType.Cylinder
5559+
Part453.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
5560-
Part392.Size = Vector3.new(1, 1, 1)
5560+
Part453.Orientation = Vector3.new(0, -90, 0)
5561-
Part392.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
5561+
Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
5562-
Part392.BottomSurface = Enum.SurfaceType.Smooth
5562+
Part454.Name = "Smooth Block Model"
5563-
Part392.LeftSurface = Enum.SurfaceType.Hinge
5563+
Part454.Parent = Model451
5564
Part454.BrickColor = BrickColor.new("Dark stone grey")
5565-
Part392.TopSurface = Enum.SurfaceType.Smooth
5565+
Part454.Rotation = Vector3.new(-90, 0, -180)
5566-
Part392.Color = Color3.new(0.388235, 0.372549, 0.384314)
5566+
5567-
Part392.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
5567+
Part454.Locked = true
5568-
Part392.Orientation = Vector3.new(0.049999997, 0, 179.979996)
5568+
Part454.FormFactor = Enum.FormFactor.Symmetric
5569-
Part392.Color = Color3.new(0.388235, 0.372549, 0.384314)
5569+
Part454.Shape = Enum.PartType.Cylinder
5570
Part454.Size = Vector3.new(1, 1, 1)
5571-
Part393.Parent = Model381
5571+
Part454.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
5572-
Part393.BrickColor = BrickColor.new("Dark stone grey")
5572+
Part454.BottomSurface = Enum.SurfaceType.Smooth
5573-
Part393.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
5573+
Part454.LeftSurface = Enum.SurfaceType.Weld
5574
Part454.RightSurface = Enum.SurfaceType.Weld
5575-
Part393.FormFactor = Enum.FormFactor.Symmetric
5575+
Part454.TopSurface = Enum.SurfaceType.Smooth
5576-
Part393.Shape = Enum.PartType.Cylinder
5576+
Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
5577-
Part393.Size = Vector3.new(1, 1, 1)
5577+
Part454.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
5578-
Part393.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
5578+
Part454.Orientation = Vector3.new(-90, -180, 0)
5579-
Part393.BottomSurface = Enum.SurfaceType.Smooth
5579+
Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
5580
Part455.Name = "Screen"
5581-
Part393.RightSurface = Enum.SurfaceType.Hinge
5581+
Part455.Parent = Model451
5582-
Part393.TopSurface = Enum.SurfaceType.Smooth
5582+
Part455.BrickColor = BrickColor.new("Black")
5583-
Part393.Color = Color3.new(0.388235, 0.372549, 0.384314)
5583+
Part455.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
5584-
Part393.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
5584+
Part455.Anchored = true
5585-
Part393.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
5585+
Part455.Locked = true
5586-
Part393.Color = Color3.new(0.388235, 0.372549, 0.384314)
5586+
Part455.FormFactor = Enum.FormFactor.Plate
5587
Part455.Size = Vector3.new(3, 0.400000006, 3)
5588-
Part394.Parent = Model381
5588+
Part455.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
5589-
Part394.BrickColor = BrickColor.new("Dark stone grey")
5589+
Part455.BackSurface = Enum.SurfaceType.Hinge
5590-
Part394.Rotation = Vector3.new(-129.569992, 90, 0)
5590+
Part455.BottomSurface = Enum.SurfaceType.Smooth
5591
Part455.TopSurface = Enum.SurfaceType.Smooth
5592-
Part394.FormFactor = Enum.FormFactor.Symmetric
5592+
Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
5593-
Part394.Shape = Enum.PartType.Cylinder
5593+
Part455.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
5594-
Part394.Size = Vector3.new(1, 1, 1)
5594+
Part455.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
5595-
Part394.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
5595+
Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
5596-
Part394.BottomSurface = Enum.SurfaceType.Smooth
5596+
Decal456.Parent = Part455
5597
Decal456.Face = Enum.NormalId.Top
5598-
Part394.RightSurface = Enum.SurfaceType.Hinge
5598+
Part457.Name = "The script is here..."
5599-
Part394.TopSurface = Enum.SurfaceType.Smooth
5599+
Part457.Parent = Model451
5600-
Part394.Color = Color3.new(0.388235, 0.372549, 0.384314)
5600+
Part457.BrickColor = BrickColor.new("Dark stone grey")
5601-
Part394.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
5601+
Part457.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
5602-
Part394.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
5602+
Part457.Anchored = true
5603-
Part394.Color = Color3.new(0.388235, 0.372549, 0.384314)
5603+
Part457.Locked = true
5604
Part457.FormFactor = Enum.FormFactor.Plate
5605-
Part395.Parent = Model381
5605+
Part457.Size = Vector3.new(1, 0.400000006, 3)
5606-
Part395.BrickColor = BrickColor.new("Dark stone grey")
5606+
Part457.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
5607-
Part395.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
5607+
Part457.BottomSurface = Enum.SurfaceType.Smooth
5608
Part457.TopSurface = Enum.SurfaceType.Smooth
5609-
Part395.FormFactor = Enum.FormFactor.Symmetric
5609+
Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
5610-
Part395.Shape = Enum.PartType.Cylinder
5610+
Part457.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
5611-
Part395.Size = Vector3.new(1, 1, 1)
5611+
Part457.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
5612-
Part395.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
5612+
Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
5613-
Part395.BottomSurface = Enum.SurfaceType.Smooth
5613+
Part458.Name = "Smooth Block Model"
5614
Part458.Parent = Model426
5615-
Part395.RightSurface = Enum.SurfaceType.Hinge
5615+
Part458.BrickColor = BrickColor.new("Dark grey")
5616-
Part395.TopSurface = Enum.SurfaceType.Smooth
5616+
Part458.Rotation = Vector3.new(-180, 0, -180)
5617-
Part395.Color = Color3.new(0.388235, 0.372549, 0.384314)
5617+
5618-
Part395.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
5618+
Part458.Locked = true
5619-
Part395.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
5619+
Part458.Size = Vector3.new(1, 1.20000005, 2)
5620-
Part395.Color = Color3.new(0.388235, 0.372549, 0.384314)
5620+
Part458.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5621-
Model396.Parent = Model295
5621+
Part458.BackSurface = Enum.SurfaceType.Weld
5622-
Model396.PrimaryPart = Part398
5622+
Part458.FrontSurface = Enum.SurfaceType.Weld
5623
Part458.LeftSurface = Enum.SurfaceType.Weld
5624-
Part397.Parent = Model396
5624+
Part458.RightSurface = Enum.SurfaceType.Weld
5625-
Part397.BrickColor = BrickColor.new("Dark stone grey")
5625+
Part458.TopSurface = Enum.SurfaceType.Weld
5626-
Part397.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
5626+
Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
5627
Part458.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
5628-
Part397.FormFactor = Enum.FormFactor.Symmetric
5628+
Part458.Orientation = Vector3.new(0, 180, 0)
5629-
Part397.Shape = Enum.PartType.Cylinder
5629+
Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
5630-
Part397.Size = Vector3.new(1, 1, 1)
5630+
Part459.Name = "Smooth Block Model"
5631-
Part397.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
5631+
Part459.Parent = Model426
5632-
Part397.BottomSurface = Enum.SurfaceType.Hinge
5632+
Part459.BrickColor = BrickColor.new("Bright green")
5633-
Part397.LeftSurface = Enum.SurfaceType.Weld
5633+
Part459.Transparency = 0.40000000596046
5634-
Part397.TopSurface = Enum.SurfaceType.Smooth
5634+
Part459.Rotation = Vector3.new(0, -90, 0)
5635-
Part397.Color = Color3.new(0.388235, 0.372549, 0.384314)
5635+
Part459.Anchored = true
5636-
Part397.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
5636+
Part459.Locked = true
5637-
Part397.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
5637+
Part459.Size = Vector3.new(1, 1.20000005, 1)
5638-
Part397.Color = Color3.new(0.388235, 0.372549, 0.384314)
5638+
Part459.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5639
Part459.BackSurface = Enum.SurfaceType.Weld
5640-
Part398.Parent = Model396
5640+
Part459.LeftSurface = Enum.SurfaceType.Weld
5641-
Part398.BrickColor = BrickColor.new("Black")
5641+
Part459.RightSurface = Enum.SurfaceType.Weld
5642-
Part398.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
5642+
Part459.TopSurface = Enum.SurfaceType.Weld
5643
Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
5644-
Part398.Size = Vector3.new(5, 1.20000005, 1)
5644+
Part459.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
5645-
Part398.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
5645+
Part459.Orientation = Vector3.new(0, -90, 0)
5646-
Part398.BackSurface = Enum.SurfaceType.Inlet
5646+
Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
5647-
Part398.BottomSurface = Enum.SurfaceType.Smooth
5647+
Script460.Parent = Part459
5648-
Part398.TopSurface = Enum.SurfaceType.Smooth
5648+
table.insert(cors,sandbox(Script460,function()
5649-
Part398.Color = Color3.new(0.105882, 0.164706, 0.207843)
5649+
5650-
Part398.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
5650+
5651-
Part398.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
5651+
5652-
Part398.Color = Color3.new(0.105882, 0.164706, 0.207843)
5652+
5653-
Decal399.Name = "keyboard"
5653+
5654-
Decal399.Parent = Part398
5654+
5655
5656-
Part400.Parent = Model396
5656+
5657-
Part400.BrickColor = BrickColor.new("Dark stone grey")
5657+
5658-
Part400.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
5658+
5659
5660-
Part400.FormFactor = Enum.FormFactor.Symmetric
5660+
5661-
Part400.Shape = Enum.PartType.Cylinder
5661+
5662-
Part400.Size = Vector3.new(1, 1, 1)
5662+
5663-
Part400.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
5663+
5664-
Part400.BottomSurface = Enum.SurfaceType.Smooth
5664+
5665-
Part400.LeftSurface = Enum.SurfaceType.Weld
5665+
5666-
Part400.RightSurface = Enum.SurfaceType.Hinge
5666+
5667-
Part400.TopSurface = Enum.SurfaceType.Smooth
5667+
5668-
Part400.Color = Color3.new(0.388235, 0.372549, 0.384314)
5668+
5669-
Part400.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
5669+
5670-
Part400.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
5670+
5671-
Part400.Color = Color3.new(0.388235, 0.372549, 0.384314)
5671+
5672-
Part401.Name = "Smooth Block Model"
5672+
5673-
Part401.Parent = Model396
5673+
5674-
Part401.BrickColor = BrickColor.new("Dark stone grey")
5674+
5675-
Part401.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
5675+
5676-
Part401.Anchored = true
5676+
5677-
Part401.FormFactor = Enum.FormFactor.Symmetric
5677+
5678-
Part401.Shape = Enum.PartType.Cylinder
5678+
5679-
Part401.Size = Vector3.new(1, 1, 1)
5679+
5680-
Part401.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
5680+
5681-
Part401.BottomSurface = Enum.SurfaceType.Smooth
5681+
5682-
Part401.LeftSurface = Enum.SurfaceType.Weld
5682+
5683-
Part401.RightSurface = Enum.SurfaceType.Hinge
5683+
5684-
Part401.TopSurface = Enum.SurfaceType.Smooth
5684+
5685-
Part401.Color = Color3.new(0.388235, 0.372549, 0.384314)
5685+
5686-
Part401.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
5686+
5687-
Part401.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
5687+
5688-
Part401.Color = Color3.new(0.388235, 0.372549, 0.384314)
5688+
5689-
Part402.Name = "The script is here..."
5689+
5690-
Part402.Parent = Model396
5690+
5691-
Part402.BrickColor = BrickColor.new("Dark stone grey")
5691+
5692-
Part402.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
5692+
5693-
Part402.Anchored = true
5693+
5694-
Part402.FormFactor = Enum.FormFactor.Plate
5694+
5695-
Part402.Size = Vector3.new(1, 0.800000012, 3)
5695+
5696-
Part402.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
5696+
5697-
Part402.BackSurface = Enum.SurfaceType.Weld
5697+
5698-
Part402.BottomSurface = Enum.SurfaceType.Weld
5698+
5699-
Part402.FrontSurface = Enum.SurfaceType.Weld
5699+
Part461.Name = "Button"
5700-
Part402.LeftSurface = Enum.SurfaceType.Weld
5700+
Part461.Parent = Model426
5701-
Part402.RightSurface = Enum.SurfaceType.Weld
5701+
Part461.BrickColor = BrickColor.new("Black")
5702-
Part402.TopSurface = Enum.SurfaceType.Weld
5702+
Part461.Rotation = Vector3.new(0, 90, 0)
5703-
Part402.Color = Color3.new(0.388235, 0.372549, 0.384314)
5703+
Part461.Anchored = true
5704-
Part402.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
5704+
Part461.Locked = true
5705-
Part402.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
5705+
Part461.FormFactor = Enum.FormFactor.Symmetric
5706-
Part402.Color = Color3.new(0.388235, 0.372549, 0.384314)
5706+
Part461.Size = Vector3.new(2, 2, 1)
5707
Part461.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5708-
Part403.Parent = Model396
5708+
Part461.TopSurface = Enum.SurfaceType.Weld
5709-
Part403.BrickColor = BrickColor.new("Dark stone grey")
5709+
Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
5710-
Part403.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
5710+
Part461.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
5711
Part461.Orientation = Vector3.new(0, 90, 0)
5712-
Part403.FormFactor = Enum.FormFactor.Symmetric
5712+
Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
5713-
Part403.Shape = Enum.PartType.Cylinder
5713+
Decal462.Name = "keypad"
5714-
Part403.Size = Vector3.new(1, 1, 1)
5714+
Decal462.Parent = Part461
5715-
Part403.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
5715+
Part463.Name = "Smooth Block Model"
5716-
Part403.BottomSurface = Enum.SurfaceType.Smooth
5716+
Part463.Parent = Model426
5717-
Part403.LeftSurface = Enum.SurfaceType.Weld
5717+
Part463.BrickColor = BrickColor.new("Dark grey")
5718-
Part403.RightSurface = Enum.SurfaceType.Weld
5718+
Part463.Anchored = true
5719-
Part403.TopSurface = Enum.SurfaceType.Smooth
5719+
Part463.Locked = true
5720-
Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
5720+
Part463.Size = Vector3.new(2, 8.40000057, 4)
5721-
Part403.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
5721+
Part463.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5722-
Part403.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
5722+
Part463.BackSurface = Enum.SurfaceType.Weld
5723-
Part403.Color = Color3.new(0.388235, 0.372549, 0.384314)
5723+
Part463.RightSurface = Enum.SurfaceType.Weld
5724
Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
5725-
Part404.Parent = Model396
5725+
Part463.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
5726-
Part404.BrickColor = BrickColor.new("Dark stone grey")
5726+
Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
5727-
Part404.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
5727+
Part464.Name = "Smooth Block Model"
5728
Part464.Parent = Model426
5729-
Part404.FormFactor = Enum.FormFactor.Symmetric
5729+
Part464.BrickColor = BrickColor.new("Bright red")
5730-
Part404.Shape = Enum.PartType.Cylinder
5730+
Part464.Transparency = 0.40000000596046
5731-
Part404.Size = Vector3.new(1, 1, 1)
5731+
Part464.Rotation = Vector3.new(0, -90, 0)
5732-
Part404.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
5732+
Part464.Anchored = true
5733-
Part404.BottomSurface = Enum.SurfaceType.Smooth
5733+
Part464.Locked = true
5734-
Part404.LeftSurface = Enum.SurfaceType.Weld
5734+
Part464.Size = Vector3.new(1, 1.20000005, 1)
5735-
Part404.RightSurface = Enum.SurfaceType.Weld
5735+
Part464.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5736-
Part404.TopSurface = Enum.SurfaceType.Smooth
5736+
Part464.BackSurface = Enum.SurfaceType.Weld
5737-
Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
5737+
Part464.LeftSurface = Enum.SurfaceType.Weld
5738-
Part404.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
5738+
Part464.RightSurface = Enum.SurfaceType.Weld
5739-
Part404.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
5739+
Part464.TopSurface = Enum.SurfaceType.Weld
5740-
Part404.Color = Color3.new(0.388235, 0.372549, 0.384314)
5740+
Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
5741
Part464.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
5742-
Part405.Parent = Model396
5742+
Part464.Orientation = Vector3.new(0, -90, 0)
5743
Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
5744-
Part405.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
5744+
Script465.Parent = Part464
5745
table.insert(cors,sandbox(Script465,function()
5746-
Part405.FormFactor = Enum.FormFactor.Symmetric
5746+
5747-
Part405.Shape = Enum.PartType.Cylinder
5747+
5748-
Part405.Size = Vector3.new(1, 1, 1)
5748+
5749-
Part405.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
5749+
5750-
Part405.BottomSurface = Enum.SurfaceType.Smooth
5750+
5751
while true do 
5752-
Part405.TopSurface = Enum.SurfaceType.Smooth
5752+
5753
		light.Transparency = .3
5754-
Part405.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
5754+
5755-
Part405.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
5755+
5756
5757-
Part406.Name = "Smooth Block Model"
5757+
5758-
Part406.Parent = Model396
5758+
5759-
Part406.BrickColor = BrickColor.new("Black")
5759+
5760-
Part406.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
5760+
5761-
Part406.Anchored = true
5761+
5762-
Part406.Size = Vector3.new(1, 1.20000005, 1)
5762+
5763-
Part406.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
5763+
5764-
Part406.LeftSurface = Enum.SurfaceType.Hinge
5764+
5765-
Part406.RightSurface = Enum.SurfaceType.Hinge
5765+
5766-
Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
5766+
5767-
Part406.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
5767+
5768-
Part406.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
5768+
5769-
Part406.Color = Color3.new(0.105882, 0.164706, 0.207843)
5769+
5770-
Model407.Name = "Chair"
5770+
5771-
Model407.Parent = Model294
5771+
5772-
Model407.PrimaryPart = Seat414
5772+
5773-
Part408.Name = "Metal"
5773+
5774-
Part408.Parent = Model407
5774+
5775-
Part408.BrickColor = BrickColor.new("Black")
5775+
5776-
Part408.Reflectance = 0.20000000298023
5776+
5777-
Part408.Rotation = Vector3.new(90, 0, -180)
5777+
5778
5779-
Part408.FormFactor = Enum.FormFactor.Plate
5779+
5780-
Part408.Size = Vector3.new(1, 0.400000006, 1)
5780+
5781-
Part408.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
5781+
5782-
Part408.BottomSurface = Enum.SurfaceType.Weld
5782+
5783
		wait(.2)
5784
5785-
Part408.Color = Color3.new(0.105882, 0.164706, 0.207843)
5785+
5786-
Part408.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
5786+
5787-
Part408.Orientation = Vector3.new(90, 180, 0)
5787+
5788-
Part408.Color = Color3.new(0.105882, 0.164706, 0.207843)
5788+
5789-
Part409.Name = "Metal"
5789+
5790-
Part409.Parent = Model407
5790+
5791-
Part409.BrickColor = BrickColor.new("Dark stone grey")
5791+
5792-
Part409.Reflectance = 0.20000000298023
5792+
5793-
Part409.Rotation = Vector3.new(0, 0, -90)
5793+
5794
5795-
Part409.FormFactor = Enum.FormFactor.Symmetric
5795+
5796-
Part409.Shape = Enum.PartType.Cylinder
5796+
Part466.Name = "Smooth Block Model"
5797-
Part409.Size = Vector3.new(1, 1, 1)
5797+
Part466.Parent = Model426
5798-
Part409.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
5798+
Part466.BrickColor = BrickColor.new("Dark grey")
5799-
Part409.BackSurface = Enum.SurfaceType.Weld
5799+
5800-
Part409.BottomSurface = Enum.SurfaceType.Smooth
5800+
Part466.Locked = true
5801-
Part409.LeftSurface = Enum.SurfaceType.Studs
5801+
Part466.Size = Vector3.new(2, 1.20000005, 14)
5802-
Part409.RightSurface = Enum.SurfaceType.Inlet
5802+
Part466.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5803-
Part409.TopSurface = Enum.SurfaceType.Smooth
5803+
Part466.BackSurface = Enum.SurfaceType.Weld
5804-
Part409.Color = Color3.new(0.388235, 0.372549, 0.384314)
5804+
Part466.FrontSurface = Enum.SurfaceType.Weld
5805-
Part409.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
5805+
Part466.RightSurface = Enum.SurfaceType.Weld
5806-
Part409.Orientation = Vector3.new(0, 0, -90)
5806+
Part466.TopSurface = Enum.SurfaceType.Weld
5807-
Part409.Color = Color3.new(0.388235, 0.372549, 0.384314)
5807+
Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
5808-
Part410.Name = "Plastic"
5808+
Part466.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
5809-
Part410.Parent = Model407
5809+
Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
5810-
Part410.BrickColor = BrickColor.new("Black")
5810+
Tool467.Name = "Implosion Bomb"
5811-
Part410.Reflectance = 0.050000000745058
5811+
Tool467.Parent = mas
5812-
Part410.Rotation = Vector3.new(0, -90, 0)
5812+
Tool467.TextureId = "http://www.roblox.com/asset/?id=108828915"
5813-
Part410.Anchored = true
5813+
Tool467.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
5814-
Part410.FormFactor = Enum.FormFactor.Plate
5814+
Tool467.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
5815-
Part410.Size = Vector3.new(1, 0.400000006, 1)
5815+
Tool467.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
5816-
Part410.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
5816+
Tool467.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
5817-
Part410.LeftSurface = Enum.SurfaceType.Weld
5817+
Tool467.ToolTip = "High tech implosive device."
5818-
Part410.TopSurface = Enum.SurfaceType.Weld
5818+
Part468.Name = "Handle"
5819-
Part410.Color = Color3.new(0.105882, 0.164706, 0.207843)
5819+
Part468.Parent = Tool467
5820-
Part410.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
5820+
Part468.Rotation = Vector3.new(180, 0, -180)
5821-
Part410.Orientation = Vector3.new(0, -90, 0)
5821+
Part468.Locked = true
5822-
Part410.Color = Color3.new(0.105882, 0.164706, 0.207843)
5822+
Part468.FormFactor = Enum.FormFactor.Custom
5823-
Part411.Name = "Plastic"
5823+
Part468.Size = Vector3.new(3, 1, 1)
5824-
Part411.Parent = Model407
5824+
Part468.CFrame = CFrame.new(-94.2025909, 2.59822106, 58.2975693, -1, 0, -0, -0, 1, -0, -0, 0, -1)
5825-
Part411.BrickColor = BrickColor.new("Black")
5825+
Part468.Position = Vector3.new(-94.2025909, 2.59822106, 58.2975693)
5826-
Part411.Reflectance = 0.050000000745058
5826+
Part468.Orientation = Vector3.new(0, -180, 0)
5827-
Part411.Rotation = Vector3.new(0, -90, 0)
5827+
SpecialMesh469.Parent = Part468
5828-
Part411.Anchored = true
5828+
SpecialMesh469.MeshId = "http://www.roblox.com/asset/?id=108829058"
5829-
Part411.FormFactor = Enum.FormFactor.Plate
5829+
SpecialMesh469.TextureId = "http://www.roblox.com/asset/?id=108828998"
5830-
Part411.Size = Vector3.new(1, 0.400000006, 1)
5830+
SpecialMesh469.MeshType = Enum.MeshType.FileMesh
5831-
Part411.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
5831+
Sound470.Name = "BeepTone"
5832-
Part411.RightSurface = Enum.SurfaceType.Weld
5832+
Sound470.Parent = Part468
5833-
Part411.TopSurface = Enum.SurfaceType.Weld
5833+
Sound470.SoundId = "http://www.roblox.com/asset/?id=75338648"
5834-
Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
5834+
Sound470.Volume = 1
5835-
Part411.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
5835+
LocalScript471.Parent = Tool467
5836-
Part411.Orientation = Vector3.new(0, -90, 0)
5836+
table.insert(cors,sandbox(LocalScript471,function()
5837-
Part411.Color = Color3.new(0.105882, 0.164706, 0.207843)
5837+
--Stickmasterluke
5838-
Part412.Name = "Plastic"
5838+
5839-
Part412.Parent = Model407
5839+
5840-
Part412.BrickColor = BrickColor.new("Black")
5840+
sp=script.Parent
5841-
Part412.Reflectance = 0.050000000745058
5841+
5842-
Part412.Rotation = Vector3.new(0, -90, 0)
5842+
5843
local debris=game:GetService("Debris")
5844-
Part412.FormFactor = Enum.FormFactor.Plate
5844+
equipped=false
5845-
Part412.Size = Vector3.new(1, 0.400000006, 3)
5845+
check=true
5846-
Part412.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
5846+
5847
function onEquipped(mouse)
5848-
Part412.Color = Color3.new(0.105882, 0.164706, 0.207843)
5848+
	if mouse~=nil then 
5849-
Part412.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
5849+
		equipped=true
5850-
Part412.Orientation = Vector3.new(0, -90, 0)
5850+
		if mouse~=nil then
5851-
Part412.Color = Color3.new(0.105882, 0.164706, 0.207843)
5851+
			if check then
5852-
Part413.Name = "Back"
5852+
				mouse.Icon="rbxasset://textures\\ArrowCursor.png"
5853-
Part413.Parent = Model407
5853+
5854-
Part413.BrickColor = BrickColor.new("Black")
5854+
				mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
5855-
Part413.Rotation = Vector3.new(90, 0, -180)
5855+
5856-
Part413.Anchored = true
5856+
5857-
Part413.FormFactor = Enum.FormFactor.Plate
5857+
		mouse.Button1Down:connect(function()
5858-
Part413.Size = Vector3.new(3, 0.400000006, 2)
5858+
			local chr=sp.Parent
5859-
Part413.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
5859+
			if chr and check then
5860-
Part413.BottomSurface = Enum.SurfaceType.Weld
5860+
				local t=chr:FindFirstChild("Torso")
5861-
Part413.LeftSurface = Enum.SurfaceType.Weld
5861+
				local h=chr:FindFirstChild("Humanoid")
5862-
Part413.TopSurface = Enum.SurfaceType.Weld
5862+
				local animobject1=sp:FindFirstChild("ButtonPress")
5863-
Part413.Color = Color3.new(0.105882, 0.164706, 0.207843)
5863+
				local animobject2=sp:FindFirstChild("Toss")
5864-
Part413.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
5864+
				if t and h and animobject1 and animobject2 then
5865-
Part413.Orientation = Vector3.new(90, 180, 0)
5865+
					if h.Health>0 and equipped and check then
5866-
Part413.Color = Color3.new(0.105882, 0.164706, 0.207843)
5866+
						check=false
5867-
Seat414.Parent = Model407
5867+
						if mouse~=nil then
5868-
Seat414.BrickColor = BrickColor.new("Black")
5868+
							mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
5869-
Seat414.Anchored = true
5869+
						end
5870-
Seat414.FormFactor = Enum.FormFactor.Plate
5870+
						anim1=h:LoadAnimation(animobject1)
5871-
Seat414.Size = Vector3.new(3, 0.800000012, 3)
5871+
						if anim1 and h and h~=nil and h.Health>0 then
5872-
Seat414.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
5872+
							anim1:Play()
5873-
Seat414.BackSurface = Enum.SurfaceType.Weld
5873+
							wait(1.6)
5874-
Seat414.TopSurface = Enum.SurfaceType.Weld
5874+
							if equipped then
5875-
Seat414.Color = Color3.new(0.105882, 0.164706, 0.207843)
5875+
								sp.Handle.BeepTone:Play()
5876-
Seat414.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
5876+
								wait(.6)
5877-
Seat414.Color = Color3.new(0.105882, 0.164706, 0.207843)
5877+
								if equipped then
5878-
Model415.Parent = Model0
5878+
									sp.Handle.BeepTone:Play()
5879-
Model415.PrimaryPart = Part417
5879+
									wait(.5)
5880-
Part416.Name = "Smooth Block Model"
5880+
								end
5881-
Part416.Parent = Model415
5881+
							end
5882-
Part416.Rotation = Vector3.new(0, -90, 0)
5882+
						end
5883
						if equipped then
5884-
Part416.Size = Vector3.new(1, 3.60000014, 1)
5884+
							anim2=h:LoadAnimation(animobject2)
5885-
Part416.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5885+
							if anim2 and h and h~=nil and h.Health>0 then
5886
								anim2:Play()
5887-
Part416.Position = Vector3.new(-107.5, 2.29999995, 53.5)
5887+
								wait(1.2)
5888-
Part416.Orientation = Vector3.new(0, -90, 0)
5888+
							end
5889-
Part417.Name = "Smooth Block Model"
5889+
							if equipped then	
5890-
Part417.Parent = Model415
5890+
								p=sp.Handle:clone()
5891-
Part417.Rotation = Vector3.new(90, 0, -90)
5891+
								p.CanCollide=true
5892
								p.Transparency=0
5893-
Part417.Size = Vector3.new(9, 6, 1)
5893+
								p.Name="Timebomb"
5894-
Part417.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
5894+
								p.Anchored=false
5895-
Part417.BackSurface = Enum.SurfaceType.Inlet
5895+
								p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
5896-
Part417.BottomSurface = Enum.SurfaceType.Smooth
5896+
								local tag=Instance.new("ObjectValue")
5897
								tag.Name="creator"
5898-
Part417.Position = Vector3.new(-107, 4.5999999, 56.5)
5898+
								tag.Value=game.Players.LocalPlayer
5899-
Part417.Orientation = Vector3.new(90, 90, 0)
5899+
								tag.Parent=p
5900-
Part418.Name = "Smooth Block Model"
5900+
								local s=sp.Script:clone()
5901-
Part418.Parent = Model415
5901+
								s.Parent=p
5902-
Part418.Rotation = Vector3.new(0, -90, 0)
5902+
								s.Disabled=false
5903
								debris:AddItem(p,20)
5904-
Part418.Size = Vector3.new(1, 3.60000014, 1)
5904+
								p.Parent=game.Workspace
5905-
Part418.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5905+
								sp.Handle.Transparency=1
5906-
Part418.Position = Vector3.new(-107.5, 2.29999995, 59.5)
5906+
							end
5907-
Part418.Orientation = Vector3.new(0, -90, 0)
5907+
						end
5908-
Model419.Parent = Model0
5908+
						wait(7)
5909-
Model419.PrimaryPart = Part424
5909+
						sp.Handle.Transparency=0
5910-
Seat420.Parent = Model419
5910+
						if mouse~=nil then
5911-
Seat420.BrickColor = BrickColor.new("Black")
5911+
							mouse.Icon="rbxasset://textures\\ArrowCursor.png"
5912-
Seat420.Rotation = Vector3.new(0, 90, 0)
5912+
						end
5913-
Seat420.Anchored = true
5913+
						check=true
5914-
Seat420.FormFactor = Enum.FormFactor.Plate
5914+
					end
5915-
Seat420.Size = Vector3.new(3, 0.400000006, 2)
5915+
				end
5916-
Seat420.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5916+
5917-
Seat420.TopSurface = Enum.SurfaceType.Weld
5917+
		end)
5918-
Seat420.Color = Color3.new(0.105882, 0.164706, 0.207843)
5918+
5919-
Seat420.Position = Vector3.new(-111, 4.29999924, 54.5)
5919+
5920-
Seat420.Orientation = Vector3.new(0, 90, 0)
5920+
5921-
Seat420.Color = Color3.new(0.105882, 0.164706, 0.207843)
5921+
function onUnequipped()
5922-
Weld421.Name = "SeatWeld"
5922+
	equipped=false
5923-
Weld421.Parent = Seat420
5923+
5924-
Weld421.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5924+
5925-
Weld421.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5925+
5926-
Model422.Parent = Model419
5926+
sp.Equipped:connect(onEquipped)
5927-
Model422.PrimaryPart = Part424
5927+
sp.Unequipped:connect(onUnequipped)
5928-
Part423.Name = "Smooth Block Model"
5928+
5929-
Part423.Parent = Model422
5929+
5930-
Part423.Rotation = Vector3.new(-180, 0, -180)
5930+
5931
Script472.Parent = Tool467
5932-
Part423.Size = Vector3.new(1, 2.4000001, 1)
5932+
Script472.Disabled = true
5933-
Part423.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
5933+
table.insert(cors,sandbox(Script472,function()
5934-
Part423.Position = Vector3.new(-111.5, 1.70000005, 54.5)
5934+
--Stickmasterluke
5935-
Part423.Orientation = Vector3.new(0, 180, 0)
5935+
5936-
Part424.Name = "Smooth Block Model"
5936+
5937-
Part424.Parent = Model422
5937+
sp=script.Parent
5938-
Part424.Rotation = Vector3.new(0, 90, 0)
5938+
exploded=false
5939
stuffhit={}
5940-
Part424.Size = Vector3.new(3, 1.20000005, 3)
5940+
5941-
Part424.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5941+
time=5
5942-
Part424.Position = Vector3.new(-111.5, 3.49999905, 54.5)
5942+
damage=100
5943-
Part424.Orientation = Vector3.new(0, 90, 0)
5943+
radius=19
5944-
Part425.Name = "Smooth Block Model"
5944+
pressure=-100
5945-
Part425.Parent = Model422
5945+
5946-
Part425.Rotation = Vector3.new(0, 90, 0)
5946+
5947
5948-
Part425.Size = Vector3.new(3, 3.60000014, 1)
5948+
function applyvelocity(center,part)
5949-
Part425.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
5949+
	if part~=nil then
5950
		local dist=(center-part.Position).magnitude
5951-
Part425.Position = Vector3.new(-112.5, 5.9000001, 54.5)
5951+
		local vec=(part.Position-center).unit
5952-
Part425.Orientation = Vector3.new(0, 90, 0)
5952+
		part.Velocity=part.Velocity+((vec*pressure))		--possibly incorperate distance for less velocity
5953-
Model426.Parent = Model0
5953+
5954-
Model426.PrimaryPart = Part431
5954+
5955-
Seat427.Parent = Model426
5955+
5956-
Seat427.BrickColor = BrickColor.new("Black")
5956+
function checkalreadyhit(object)
5957-
Seat427.Rotation = Vector3.new(0, -90, 0)
5957+
	for i2,v2 in ipairs(stuffhit) do
5958-
Seat427.Anchored = true
5958+
		if v2==object then
5959-
Seat427.FormFactor = Enum.FormFactor.Plate
5959+
			return true
5960-
Seat427.Size = Vector3.new(3, 0.400000006, 2)
5960+
5961-
Seat427.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5961+
5962-
Seat427.TopSurface = Enum.SurfaceType.Weld
5962+
5963-
Seat427.Color = Color3.new(0.105882, 0.164706, 0.207843)
5963+
5964-
Seat427.Position = Vector3.new(-102, 4.29999924, 54.5)
5964+
5965-
Seat427.Orientation = Vector3.new(0, -90, 0)
5965+
5966-
Seat427.Color = Color3.new(0.105882, 0.164706, 0.207843)
5966+
function explode()
5967-
Weld428.Name = "SeatWeld"
5967+
	if not exploded then
5968-
Weld428.Parent = Seat427
5968+
		exploded=true
5969-
Weld428.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5969+
		local sound=Instance.new("Sound")
5970-
Weld428.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
5970+
		sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
5971-
Model429.Parent = Model426
5971+
		sound.Parent=sp
5972-
Model429.PrimaryPart = Part431
5972+
		sound.Volume=1
5973
		sound.Pitch=2
5974-
Part430.Parent = Model429
5974+
		sound:play()
5975
		pos=sp.Position
5976-
Part430.Size = Vector3.new(1, 2.4000001, 1)
5976+
		sp.Transparency=1
5977-
Part430.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
5977+
		delay(0,function()
5978-
Part430.Position = Vector3.new(-101.5, 1.70000005, 54.5)
5978+
			local p=Instance.new("Part")
5979-
Part431.Name = "Smooth Block Model"
5979+
			p.Name="Effect"
5980-
Part431.Parent = Model429
5980+
			p.TopSurface="Smooth"
5981-
Part431.Rotation = Vector3.new(0, -90, 0)
5981+
			p.BottomSurface="Smooth"
5982
			p.Anchored=true
5983-
Part431.Size = Vector3.new(3, 1.20000005, 3)
5983+
			p.CanCollide=false
5984-
Part431.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5984+
			p.BrickColor=BrickColor.new("Toothpaste")
5985-
Part431.Position = Vector3.new(-101.5, 3.49999905, 54.5)
5985+
			p.FormFactor="Custom"
5986-
Part431.Orientation = Vector3.new(0, -90, 0)
5986+
			p.Size=Vector3.new(.2,.2,.2)
5987-
Part432.Name = "Smooth Block Model"
5987+
			p.CFrame=CFrame.new(pos)
5988-
Part432.Parent = Model429
5988+
			local m=Instance.new("SpecialMesh")
5989-
Part432.Rotation = Vector3.new(0, -90, 0)
5989+
			m.MeshType="Sphere"
5990-
Part432.Anchored = true
5990+
			m.Scale=Vector3.new(1,1,1)*radius*5*2
5991-
Part432.Size = Vector3.new(3, 3.60000014, 1)
5991+
			m.Parent=p
5992-
Part432.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
5992+
			p.Parent=game.Workspace
5993-
Part432.TopSurface = Enum.SurfaceType.Smooth
5993+
			local rate=.033
5994-
Part432.Position = Vector3.new(-100.5, 5.9000001, 54.5)
5994+
			local frames=math.floor(.5/rate)
5995-
Part432.Orientation = Vector3.new(0, -90, 0)
5995+
			for frame=1,frames do
5996-
Model433.Name = "Oven"
5996+
				local percent=frame/frames
5997-
Model433.Parent = Model0
5997+
				if m~=nil then
5998-
Part434.Name = "RingMeshMedium"
5998+
					m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
5999-
Part434.Parent = Model433
5999+
				end
6000-
Part434.BrickColor = BrickColor.new("Institutional white")
6000+
				if p~=nil then
6001-
Part434.Reflectance = 0.20000000298023
6001+
					p.Transparency=1-percent
6002-
Part434.Rotation = Vector3.new(90, 0, 0)
6002+
				end
6003
				wait(rate)
6004-
Part434.FormFactor = Enum.FormFactor.Symmetric
6004+
6005-
Part434.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
6005+
			if p~=nil then
6006-
Part434.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
6006+
				p:remove()
6007-
Part434.BottomSurface = Enum.SurfaceType.Smooth
6007+
6008-
Part434.TopSurface = Enum.SurfaceType.Smooth
6008+
			sp.Parent=nil
6009-
Part434.Color = Color3.new(0.972549, 0.972549, 0.972549)
6009+
		end)
6010-
Part434.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
6010+
		hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
6011-
Part434.Orientation = Vector3.new(90, 0, 0)
6011+
		for i,v in ipairs(hits) do
6012-
Part434.Color = Color3.new(0.972549, 0.972549, 0.972549)
6012+
			if v.Anchored==false and v.Name~="Handle" then
6013-
SpecialMesh435.Parent = Part434
6013+
				h=v.Parent:FindFirstChild("Humanoid")
6014-
SpecialMesh435.MeshId = "http://www.roblox.com/asset/?id=3270017"
6014+
				if h~=nil then
6015-
SpecialMesh435.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6015+
					local plr=game.Players:GetPlayerFromCharacter(v.Parent)
6016-
SpecialMesh435.MeshType = Enum.MeshType.FileMesh
6016+
					local tag=sp:FindFirstChild("creator")
6017-
SpecialMesh435.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6017+
					if plr~=nil and tag~=nil then
6018-
Part436.Name = "RingMeshMedium"
6018+
						if plr~=sp.creator.Value then
6019-
Part436.Parent = Model433
6019+
							table.insert(stuffhit,v.Parent)
6020-
Part436.BrickColor = BrickColor.new("Institutional white")
6020+
							for _,v in ipairs(h:GetChildren()) do
6021-
Part436.Reflectance = 0.20000000298023
6021+
								if v.Name=="creator" then
6022-
Part436.Rotation = Vector3.new(90, 0, 0)
6022+
									v:remove()
6023
								end
6024-
Part436.FormFactor = Enum.FormFactor.Symmetric
6024+
							end
6025-
Part436.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
6025+
							tag:clone().Parent=h
6026-
Part436.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
6026+
							if h.Health<=damage then
6027-
Part436.BottomSurface = Enum.SurfaceType.Smooth
6027+
								h.Health=0
6028-
Part436.TopSurface = Enum.SurfaceType.Smooth
6028+
								h.Parent:BreakJoints()
6029-
Part436.Color = Color3.new(0.972549, 0.972549, 0.972549)
6029+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
6030-
Part436.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
6030+
									if v3.className=="Part" then
6031-
Part436.Orientation = Vector3.new(90, 0, 0)
6031+
										applyvelocity(pos,v3)
6032-
Part436.Color = Color3.new(0.972549, 0.972549, 0.972549)
6032+
									end
6033-
SpecialMesh437.Parent = Part436
6033+
								end
6034-
SpecialMesh437.MeshId = "http://www.roblox.com/asset/?id=3270017"
6034+
							else
6035-
SpecialMesh437.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6035+
								h.Health=h.Health-damage
6036-
SpecialMesh437.MeshType = Enum.MeshType.FileMesh
6036+
							end
6037-
SpecialMesh437.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6037+
						end
6038-
Part438.Name = "RingMeshMedium"
6038+
					else
6039-
Part438.Parent = Model433
6039+
						if not checkalreadyhit(v.Parent) then
6040-
Part438.BrickColor = BrickColor.new("Institutional white")
6040+
							table.insert(stuffhit,v.Parent)
6041-
Part438.Reflectance = 0.20000000298023
6041+
							if tag then
6042-
Part438.Rotation = Vector3.new(90, 0, 0)
6042+
								for _,v in ipairs(h:GetChildren()) do
6043
									if v.Name=="creator" then
6044-
Part438.FormFactor = Enum.FormFactor.Symmetric
6044+
										v:remove()
6045-
Part438.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
6045+
									end
6046-
Part438.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
6046+
								end
6047
								tag:clone().Parent=h
6048
							end
6049-
Part438.Color = Color3.new(0.972549, 0.972549, 0.972549)
6049+
							if h.Health<=damage then
6050-
Part438.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
6050+
								h.Health=0
6051-
Part438.Orientation = Vector3.new(90, 0, 0)
6051+
								h.Parent:BreakJoints()
6052-
Part438.Color = Color3.new(0.972549, 0.972549, 0.972549)
6052+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
6053-
SpecialMesh439.Parent = Part438
6053+
									if v3.className=="Part" then
6054-
SpecialMesh439.MeshId = "http://www.roblox.com/asset/?id=3270017"
6054+
										applyvelocity(pos,v3)
6055-
SpecialMesh439.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6055+
									end
6056-
SpecialMesh439.MeshType = Enum.MeshType.FileMesh
6056+
								end
6057-
SpecialMesh439.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6057+
							else
6058-
Part440.Name = "MaterialMeshPlate"
6058+
								h.Health=h.Health-damage
6059-
Part440.Parent = Model433
6059+
							end
6060-
Part440.Material = Enum.Material.Concrete
6060+
						end
6061-
Part440.BrickColor = BrickColor.new("Institutional white")
6061+
					end
6062-
Part440.Rotation = Vector3.new(-180, -90, 0)
6062+
				else
6063
					v:BreakJoints()
6064-
Part440.Elasticity = 0
6064+
					v.CFrame=v.CFrame+Vector3.new(0,.1,0)
6065-
Part440.FormFactor = Enum.FormFactor.Plate
6065+
					applyvelocity(pos,v)
6066-
Part440.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
6066+
				end
6067-
Part440.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6067+
6068
		end
6069-
Part440.TopSurface = Enum.SurfaceType.Smooth
6069+
6070-
Part440.Color = Color3.new(0.972549, 0.972549, 0.972549)
6070+
6071-
Part440.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
6071+
6072-
Part440.Orientation = Vector3.new(0, -90, 180)
6072+
function playsound(pitch)
6073-
Part440.Color = Color3.new(0.972549, 0.972549, 0.972549)
6073+
	pitch=pitch or 1
6074-
Part441.Name = "PlateNonmesh"
6074+
	local s=sp:FindFirstChild("BeepTone")
6075-
Part441.Parent = Model433
6075+
	if s~=nil then
6076-
Part441.BrickColor = BrickColor.new("Black")
6076+
		s.Pitch=pitch
6077-
Part441.Reflectance = 0.20000000298023
6077+
		s:Play()
6078-
Part441.Rotation = Vector3.new(-180, 0, -180)
6078+
6079-
Part441.Anchored = true
6079+
6080-
Part441.Elasticity = 0
6080+
6081-
Part441.FormFactor = Enum.FormFactor.Plate
6081+
for i=1,time-1 do
6082-
Part441.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
6082+
6083-
Part441.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6083+
	playsound(1.5)
6084-
Part441.BottomSurface = Enum.SurfaceType.Smooth
6084+
6085-
Part441.TopSurface = Enum.SurfaceType.Smooth
6085+
6086-
Part441.Color = Color3.new(0.105882, 0.164706, 0.207843)
6086+
playsound(2)
6087-
Part441.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
6087+
local sound2=Instance.new("Sound")
6088-
Part441.Orientation = Vector3.new(0, 180, 0)
6088+
sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
6089-
Part441.Color = Color3.new(0.105882, 0.164706, 0.207843)
6089+
sound2.Parent=sp
6090-
Part442.Name = "RingMeshMedium"
6090+
sound2.Volume=1
6091-
Part442.Parent = Model433
6091+
sound2.Pitch=3
6092-
Part442.BrickColor = BrickColor.new("Institutional white")
6092+
sound2:play()
6093-
Part442.Reflectance = 0.20000000298023
6093+
wait(.1)
6094-
Part442.Rotation = Vector3.new(90, 0, 0)
6094+
playsound(2)
6095
wait(.1)
6096-
Part442.FormFactor = Enum.FormFactor.Symmetric
6096+
playsound(2)
6097-
Part442.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
6097+
wait(.5)
6098-
Part442.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
6098+
explode()
6099
sp.CanCollide=false
6100
sp.Anchored=true
6101-
Part442.Color = Color3.new(0.972549, 0.972549, 0.972549)
6101+
sp.Transparency=1
6102-
Part442.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
6102+
6103-
Part442.Orientation = Vector3.new(90, 0, 0)
6103+
sp:remove()
6104-
Part442.Color = Color3.new(0.972549, 0.972549, 0.972549)
6104+
6105-
SpecialMesh443.Parent = Part442
6105+
6106-
SpecialMesh443.MeshId = "http://www.roblox.com/asset/?id=3270017"
6106+
6107-
SpecialMesh443.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6107+
6108-
SpecialMesh443.MeshType = Enum.MeshType.FileMesh
6108+
6109-
SpecialMesh443.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
6109+
6110-
Part444.Name = "PlateNonmesh"
6110+
Animation473.Name = "Toss"
6111-
Part444.Parent = Model433
6111+
Animation473.Parent = Tool467
6112-
Part444.BrickColor = BrickColor.new("Black")
6112+
Animation473.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
6113-
Part444.Rotation = Vector3.new(-180, 0, -180)
6113+
Animation474.Name = "ButtonPress"
6114
Animation474.Parent = Tool467
6115-
Part444.Elasticity = 0
6115+
Animation474.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
6116-
Part444.FormFactor = Enum.FormFactor.Plate
6116+
Model475.Name = "Admin Door"
6117-
Part444.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
6117+
Model475.Parent = mas
6118-
Part444.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6118+
Model475.PrimaryPart = Part515
6119
Model476.Parent = Model475
6120
Model476.PrimaryPart = Part480
6121-
Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
6121+
Part477.Name = "Smooth Block Model"
6122-
Part444.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
6122+
Part477.Parent = Model476
6123-
Part444.Orientation = Vector3.new(0, 180, 0)
6123+
Part477.BrickColor = BrickColor.new("Dark stone grey")
6124-
Part444.Color = Color3.new(0.105882, 0.164706, 0.207843)
6124+
Part477.Rotation = Vector3.new(-180, -90, 0)
6125-
Part445.Name = "RingMeshLarge"
6125+
Part477.Anchored = true
6126-
Part445.Parent = Model433
6126+
Part477.Locked = true
6127-
Part445.Rotation = Vector3.new(90, 0, 0)
6127+
Part477.FormFactor = Enum.FormFactor.Symmetric
6128
Part477.Shape = Enum.PartType.Cylinder
6129-
Part445.FormFactor = Enum.FormFactor.Symmetric
6129+
Part477.Size = Vector3.new(1, 1, 1)
6130-
Part445.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
6130+
Part477.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
6131-
Part445.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
6131+
Part477.BottomSurface = Enum.SurfaceType.Smooth
6132
Part477.LeftSurface = Enum.SurfaceType.Weld
6133
Part477.RightSurface = Enum.SurfaceType.Weld
6134-
Part445.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
6134+
Part477.TopSurface = Enum.SurfaceType.Smooth
6135-
Part445.Orientation = Vector3.new(90, 0, 0)
6135+
Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
6136-
SpecialMesh446.Parent = Part445
6136+
Part477.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
6137-
SpecialMesh446.MeshId = "http://www.roblox.com/asset/?id=3270017"
6137+
Part477.Orientation = Vector3.new(0, -90, 180)
6138-
SpecialMesh446.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
6138+
Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
6139-
SpecialMesh446.MeshType = Enum.MeshType.FileMesh
6139+
Part478.Name = "Smooth Block Model"
6140-
SpecialMesh446.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
6140+
Part478.Parent = Model476
6141-
Part447.Name = "PlateNonmesh"
6141+
Part478.BrickColor = BrickColor.new("Dark grey")
6142-
Part447.Parent = Model433
6142+
Part478.Rotation = Vector3.new(0, 90, 0)
6143-
Part447.BrickColor = BrickColor.new("Black")
6143+
6144-
Part447.Reflectance = 0.20000000298023
6144+
Part478.Locked = true
6145-
Part447.Rotation = Vector3.new(-90, 0, -180)
6145+
Part478.Size = Vector3.new(1, 1.20000005, 1)
6146
Part478.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6147-
Part447.Elasticity = 0
6147+
Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
6148-
Part447.FormFactor = Enum.FormFactor.Plate
6148+
Part478.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
6149-
Part447.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
6149+
Part478.Orientation = Vector3.new(0, 90, 0)
6150-
Part447.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
6150+
Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
6151
Part479.Name = "Smooth Block Model"
6152
Part479.Parent = Model476
6153-
Part447.Color = Color3.new(0.105882, 0.164706, 0.207843)
6153+
Part479.BrickColor = BrickColor.new("Dark stone grey")
6154-
Part447.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
6154+
Part479.Rotation = Vector3.new(-90, 0, 0)
6155-
Part447.Orientation = Vector3.new(-90, -180, 0)
6155+
Part479.Anchored = true
6156-
Part447.Color = Color3.new(0.105882, 0.164706, 0.207843)
6156+
Part479.Locked = true
6157-
Part448.Name = "PlateNonmesh"
6157+
Part479.FormFactor = Enum.FormFactor.Symmetric
6158-
Part448.Parent = Model433
6158+
Part479.Shape = Enum.PartType.Cylinder
6159-
Part448.BrickColor = BrickColor.new("Institutional white")
6159+
Part479.Size = Vector3.new(1, 1, 1)
6160-
Part448.Reflectance = 1
6160+
Part479.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
6161-
Part448.Rotation = Vector3.new(-180, 0, -180)
6161+
Part479.BottomSurface = Enum.SurfaceType.Smooth
6162
Part479.LeftSurface = Enum.SurfaceType.Weld
6163-
Part448.Elasticity = 0
6163+
Part479.RightSurface = Enum.SurfaceType.Weld
6164-
Part448.FormFactor = Enum.FormFactor.Plate
6164+
Part479.TopSurface = Enum.SurfaceType.Smooth
6165-
Part448.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
6165+
Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
6166-
Part448.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6166+
Part479.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
6167-
Part448.BottomSurface = Enum.SurfaceType.Smooth
6167+
Part479.Orientation = Vector3.new(-90, 0, 0)
6168-
Part448.TopSurface = Enum.SurfaceType.Smooth
6168+
Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
6169-
Part448.Color = Color3.new(0.972549, 0.972549, 0.972549)
6169+
Part480.Name = "Screen"
6170-
Part448.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
6170+
Part480.Parent = Model476
6171-
Part448.Orientation = Vector3.new(0, 180, 0)
6171+
6172-
Part448.Color = Color3.new(0.972549, 0.972549, 0.972549)
6172+
Part480.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
6173-
Model449.Name = "Sign"
6173+
6174-
Model449.Parent = Model0
6174+
Part480.Locked = true
6175-
Part450.Name = "Text"
6175+
6176-
Part450.Parent = Model449
6176+
Part480.Size = Vector3.new(3, 0.400000006, 3)
6177-
Part450.Material = Enum.Material.Metal
6177+
Part480.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
6178-
Part450.BrickColor = BrickColor.new("Fossil")
6178+
Part480.BackSurface = Enum.SurfaceType.Hinge
6179-
Part450.Rotation = Vector3.new(0, 90, 0)
6179+
6180-
Part450.Anchored = true
6180+
6181-
Part450.FormFactor = Enum.FormFactor.Custom
6181+
6182-
Part450.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6182+
Part480.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
6183-
Part450.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6183+
Part480.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
6184-
Part450.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6184+
6185-
Part450.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6185+
Decal481.Parent = Part480
6186-
Part450.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6186+
Decal481.Face = Enum.NormalId.Top
6187-
Part450.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6187+
Part482.Name = "The script is here..."
6188-
Part450.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6188+
Part482.Parent = Model476
6189-
Part450.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6189+
Part482.BrickColor = BrickColor.new("Dark stone grey")
6190-
Part450.Color = Color3.new(0.623529, 0.631373, 0.67451)
6190+
Part482.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
6191-
Part450.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
6191+
6192-
Part450.Orientation = Vector3.new(0, 90, 0)
6192+
Part482.Locked = true
6193-
Part450.Color = Color3.new(0.623529, 0.631373, 0.67451)
6193+
6194-
SurfaceGui451.Parent = Part450
6194+
Part482.Size = Vector3.new(1, 0.400000006, 3)
6195-
SurfaceGui451.CanvasSize = Vector2.new(200, 100)
6195+
Part482.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
6196-
TextLabel452.Parent = SurfaceGui451
6196+
6197-
TextLabel452.Transparency = 1
6197+
6198-
TextLabel452.Size = UDim2.new(1, 0, 1, 0)
6198+
Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
6199-
TextLabel452.Text = "Memo"
6199+
Part482.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
6200-
TextLabel452.Active = true
6200+
Part482.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
6201-
TextLabel452.BackgroundColor3 = Color3.new(1, 1, 1)
6201+
Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
6202-
TextLabel452.BackgroundTransparency = 1
6202+
Part483.Name = "Smooth Block Model"
6203-
TextLabel452.Font = Enum.Font.ArialBold
6203+
Part483.Parent = Model475
6204-
TextLabel452.FontSize = Enum.FontSize.Size12
6204+
Part483.BrickColor = BrickColor.new("Dark grey")
6205-
TextLabel452.TextColor3 = Color3.new(1, 1, 1)
6205+
Part483.Rotation = Vector3.new(0, -90, 0)
6206-
TextLabel452.TextScaled = true
6206+
Part483.Anchored = true
6207-
TextLabel452.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6207+
Part483.Locked = true
6208-
TextLabel452.TextStrokeTransparency = 0
6208+
Part483.Size = Vector3.new(1, 1.20000005, 2)
6209-
TextLabel452.TextWrapped = true
6209+
Part483.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6210-
Model453.Name = "Sign"
6210+
Part483.BackSurface = Enum.SurfaceType.Weld
6211-
Model453.Parent = Model0
6211+
Part483.FrontSurface = Enum.SurfaceType.Weld
6212-
Part454.Name = "Text"
6212+
Part483.LeftSurface = Enum.SurfaceType.Weld
6213-
Part454.Parent = Model453
6213+
Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
6214-
Part454.Material = Enum.Material.Metal
6214+
Part483.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
6215-
Part454.BrickColor = BrickColor.new("Fossil")
6215+
Part483.Orientation = Vector3.new(0, -90, 0)
6216-
Part454.Rotation = Vector3.new(0, 90, 0)
6216+
Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
6217
Part484.Name = "The script is here..."
6218-
Part454.FormFactor = Enum.FormFactor.Custom
6218+
Part484.Parent = Model475
6219-
Part454.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6219+
Part484.BrickColor = BrickColor.new("Dark grey")
6220-
Part454.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6220+
Part484.Rotation = Vector3.new(0, 90, 0)
6221-
Part454.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6221+
6222-
Part454.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6222+
Part484.Locked = true
6223-
Part454.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6223+
6224-
Part454.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6224+
Part484.Size = Vector3.new(2, 0.800000012, 2)
6225-
Part454.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6225+
Part484.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6226-
Part454.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6226+
6227-
Part454.Color = Color3.new(0.623529, 0.631373, 0.67451)
6227+
6228-
Part454.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
6228+
Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
6229-
Part454.Orientation = Vector3.new(0, 90, 0)
6229+
Part484.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
6230-
Part454.Color = Color3.new(0.623529, 0.631373, 0.67451)
6230+
Part484.Orientation = Vector3.new(0, 90, 0)
6231-
SurfaceGui455.Parent = Part454
6231+
Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
6232-
SurfaceGui455.CanvasSize = Vector2.new(200, 100)
6232+
Part485.Name = "Smooth Block Model"
6233-
TextLabel456.Parent = SurfaceGui455
6233+
Part485.Parent = Model475
6234-
TextLabel456.Transparency = 1
6234+
Part485.BrickColor = BrickColor.new("Dark grey")
6235-
TextLabel456.Size = UDim2.new(1, 0, 1, 0)
6235+
Part485.Rotation = Vector3.new(0, -90, 0)
6236-
TextLabel456.Text = "NO ACCESS"
6236+
Part485.Anchored = true
6237-
TextLabel456.Active = true
6237+
Part485.Locked = true
6238-
TextLabel456.BackgroundColor3 = Color3.new(1, 1, 1)
6238+
Part485.Size = Vector3.new(1, 1.20000005, 2)
6239-
TextLabel456.BackgroundTransparency = 1
6239+
Part485.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6240-
TextLabel456.Font = Enum.Font.ArialBold
6240+
Part485.BackSurface = Enum.SurfaceType.Weld
6241-
TextLabel456.TextColor3 = Color3.new(1, 1, 1)
6241+
Part485.FrontSurface = Enum.SurfaceType.Weld
6242-
TextLabel456.TextScaled = true
6242+
Part485.LeftSurface = Enum.SurfaceType.Weld
6243-
TextLabel456.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6243+
Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
6244-
TextLabel456.TextStrokeTransparency = 0
6244+
Part485.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
6245-
TextLabel456.TextWrapped = true
6245+
Part485.Orientation = Vector3.new(0, -90, 0)
6246-
Model457.Name = "Sign"
6246+
Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
6247-
Model457.Parent = Model0
6247+
Model486.Name = "edit"
6248-
Part458.Name = "Text"
6248+
Model486.Parent = Model475
6249-
Part458.Parent = Model457
6249+
Model486.PrimaryPart = Part487
6250-
Part458.Material = Enum.Material.Metal
6250+
Part487.Name = "edit this script"
6251-
Part458.BrickColor = BrickColor.new("Fossil")
6251+
Part487.Parent = Model486
6252-
Part458.Rotation = Vector3.new(0, 90, 0)
6252+
Part487.BrickColor = BrickColor.new("Dark grey")
6253
Part487.Rotation = Vector3.new(-180, 0, -180)
6254-
Part458.FormFactor = Enum.FormFactor.Custom
6254+
Part487.Anchored = true
6255-
Part458.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6255+
Part487.Locked = true
6256-
Part458.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6256+
Part487.FormFactor = Enum.FormFactor.Plate
6257-
Part458.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6257+
Part487.Size = Vector3.new(8, 0.400000006, 2)
6258-
Part458.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6258+
Part487.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6259-
Part458.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6259+
Part487.BottomSurface = Enum.SurfaceType.Smooth
6260-
Part458.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6260+
Part487.TopSurface = Enum.SurfaceType.Smooth
6261-
Part458.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6261+
Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
6262-
Part458.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6262+
Part487.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
6263-
Part458.Color = Color3.new(0.623529, 0.631373, 0.67451)
6263+
Part487.Orientation = Vector3.new(0, 180, 0)
6264-
Part458.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
6264+
Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
6265-
Part458.Orientation = Vector3.new(0, 90, 0)
6265+
Script488.Name = "edit me"
6266-
Part458.Color = Color3.new(0.623529, 0.631373, 0.67451)
6266+
Script488.Parent = Part487
6267-
SurfaceGui459.Parent = Part458
6267+
table.insert(cors,sandbox(Script488,function()
6268-
SurfaceGui459.CanvasSize = Vector2.new(200, 100)
6268+
permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
6269-
TextLabel460.Parent = SurfaceGui459
6269+
6270-
TextLabel460.Transparency = 1
6270+
6271-
TextLabel460.Size = UDim2.new(1, 0, 1, 0)
6271+
6272-
TextLabel460.Text = "Fire"
6272+
6273-
TextLabel460.Active = true
6273+
6274-
TextLabel460.BackgroundColor3 = Color3.new(1, 1, 1)
6274+
6275-
TextLabel460.BackgroundTransparency = 1
6275+
6276-
TextLabel460.Font = Enum.Font.ArialBold
6276+
6277-
TextLabel460.FontSize = Enum.FontSize.Size12
6277+
6278-
TextLabel460.TextColor3 = Color3.new(1, 1, 1)
6278+
6279-
TextLabel460.TextScaled = true
6279+
6280-
TextLabel460.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6280+
6281-
TextLabel460.TextStrokeTransparency = 0
6281+
6282-
TextLabel460.TextWrapped = true
6282+
6283-
Model461.Name = "Sign"
6283+
6284-
Model461.Parent = Model0
6284+
6285-
Part462.Name = "Text"
6285+
6286-
Part462.Parent = Model461
6286+
6287-
Part462.Material = Enum.Material.Metal
6287+
6288-
Part462.BrickColor = BrickColor.new("Fossil")
6288+
6289-
Part462.Rotation = Vector3.new(-180, 0, -180)
6289+
6290-
Part462.Anchored = true
6290+
6291-
Part462.FormFactor = Enum.FormFactor.Custom
6291+
6292-
Part462.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6292+
6293-
Part462.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6293+
6294-
Part462.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6294+
6295-
Part462.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6295+
6296-
Part462.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6296+
6297-
Part462.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6297+
6298-
Part462.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6298+
6299-
Part462.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6299+
6300-
Part462.Color = Color3.new(0.623529, 0.631373, 0.67451)
6300+
6301-
Part462.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
6301+
6302-
Part462.Orientation = Vector3.new(0, 180, 0)
6302+
6303-
Part462.Color = Color3.new(0.623529, 0.631373, 0.67451)
6303+
6304-
SurfaceGui463.Parent = Part462
6304+
6305-
SurfaceGui463.CanvasSize = Vector2.new(200, 100)
6305+
6306-
TextLabel464.Parent = SurfaceGui463
6306+
6307-
TextLabel464.Transparency = 1
6307+
6308-
TextLabel464.Size = UDim2.new(1, 0, 1, 0)
6308+
6309-
TextLabel464.Text = "2003"
6309+
6310-
TextLabel464.Active = true
6310+
6311-
TextLabel464.BackgroundColor3 = Color3.new(1, 1, 1)
6311+
6312-
TextLabel464.BackgroundTransparency = 1
6312+
6313-
TextLabel464.Font = Enum.Font.ArialBold
6313+
6314-
TextLabel464.FontSize = Enum.FontSize.Size12
6314+
6315-
TextLabel464.TextColor3 = Color3.new(1, 1, 1)
6315+
6316-
TextLabel464.TextScaled = true
6316+
6317-
TextLabel464.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6317+
6318-
TextLabel464.TextStrokeTransparency = 0
6318+
6319-
TextLabel464.TextWrapped = true
6319+
6320-
Model465.Name = "Sign"
6320+
6321-
Model465.Parent = Model0
6321+
6322-
Part466.Name = "Text"
6322+
6323-
Part466.Parent = Model465
6323+
6324-
Part466.Material = Enum.Material.Metal
6324+
6325-
Part466.BrickColor = BrickColor.new("Fossil")
6325+
6326-
Part466.Rotation = Vector3.new(0, 90, 0)
6326+
6327
6328-
Part466.FormFactor = Enum.FormFactor.Custom
6328+
6329-
Part466.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6329+
6330-
Part466.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6330+
Part489.Name = "Door"
6331-
Part466.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6331+
Part489.Parent = Model486
6332-
Part466.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6332+
Part489.Rotation = Vector3.new(-180, 0, -180)
6333-
Part466.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6333+
Part489.Anchored = true
6334-
Part466.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6334+
Part489.Locked = true
6335-
Part466.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6335+
Part489.Size = Vector3.new(1, 8.40000057, 6)
6336-
Part466.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6336+
Part489.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6337-
Part466.Color = Color3.new(0.623529, 0.631373, 0.67451)
6337+
Part489.BottomSurface = Enum.SurfaceType.Smooth
6338-
Part466.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
6338+
Part489.LeftSurface = Enum.SurfaceType.Weld
6339-
Part466.Orientation = Vector3.new(0, 90, 0)
6339+
Part489.RightSurface = Enum.SurfaceType.Weld
6340-
Part466.Color = Color3.new(0.623529, 0.631373, 0.67451)
6340+
Part489.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
6341-
SurfaceGui467.Parent = Part466
6341+
Part489.Orientation = Vector3.new(0, 180, 0)
6342-
SurfaceGui467.CanvasSize = Vector2.new(200, 100)
6342+
Model490.Name = "Botton"
6343-
TextLabel468.Parent = SurfaceGui467
6343+
Model490.Parent = Model486
6344-
TextLabel468.Transparency = 1
6344+
Model490.PrimaryPart = Part491
6345-
TextLabel468.Size = UDim2.new(1, 0, 1, 0)
6345+
Part491.Name = "Scanner"
6346-
TextLabel468.Text = "Barracks"
6346+
6347-
TextLabel468.Active = true
6347+
Part491.BrickColor = BrickColor.new("Bright red")
6348-
TextLabel468.BackgroundColor3 = Color3.new(1, 1, 1)
6348+
Part491.Transparency = 1
6349-
TextLabel468.BackgroundTransparency = 1
6349+
Part491.Rotation = Vector3.new(0, 90, 0)
6350-
TextLabel468.Font = Enum.Font.ArialBold
6350+
6351-
TextLabel468.FontSize = Enum.FontSize.Size12
6351+
Part491.CanCollide = false
6352-
TextLabel468.TextColor3 = Color3.new(1, 1, 1)
6352+
Part491.Locked = true
6353-
TextLabel468.TextScaled = true
6353+
Part491.Size = Vector3.new(1, 1.20000005, 3)
6354-
TextLabel468.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6354+
Part491.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6355-
TextLabel468.TextStrokeTransparency = 0
6355+
6356-
TextLabel468.TextWrapped = true
6356+
6357-
Model469.Name = "Sign"
6357+
Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
6358-
Model469.Parent = Model0
6358+
Part491.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
6359-
Part470.Name = "Text"
6359+
Part491.Orientation = Vector3.new(0, 90, 0)
6360-
Part470.Parent = Model469
6360+
Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
6361-
Part470.Material = Enum.Material.Metal
6361+
Part492.Name = "Smooth Block Model"
6362-
Part470.BrickColor = BrickColor.new("Fossil")
6362+
Part492.Parent = Model490
6363-
Part470.Anchored = true
6363+
Part492.BrickColor = BrickColor.new("Grey")
6364-
Part470.FormFactor = Enum.FormFactor.Custom
6364+
Part492.Rotation = Vector3.new(0, 90, 0)
6365-
Part470.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6365+
Part492.Anchored = true
6366-
Part470.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6366+
Part492.Locked = true
6367-
Part470.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6367+
Part492.Size = Vector3.new(2, 1.20000005, 1)
6368-
Part470.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6368+
Part492.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6369-
Part470.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6369+
Part492.BottomSurface = Enum.SurfaceType.Smooth
6370-
Part470.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6370+
Part492.TopSurface = Enum.SurfaceType.Smooth
6371-
Part470.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6371+
Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
6372-
Part470.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6372+
Part492.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
6373-
Part470.Color = Color3.new(0.623529, 0.631373, 0.67451)
6373+
Part492.Orientation = Vector3.new(0, 90, 0)
6374-
Part470.Position = Vector3.new(-39.9850006, 5.60499907, 48.8869209)
6374+
Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
6375-
Part470.Color = Color3.new(0.623529, 0.631373, 0.67451)
6375+
Part493.Name = "Smooth Block Model"
6376-
SurfaceGui471.Parent = Part470
6376+
Part493.Parent = Model490
6377-
SurfaceGui471.CanvasSize = Vector2.new(200, 100)
6377+
Part493.BrickColor = BrickColor.new("Grey")
6378-
TextLabel472.Parent = SurfaceGui471
6378+
Part493.Rotation = Vector3.new(0, 90, 0)
6379-
TextLabel472.Transparency = 1
6379+
Part493.Anchored = true
6380-
TextLabel472.Size = UDim2.new(1, 0, 1, 0)
6380+
Part493.Locked = true
6381-
TextLabel472.Text = "Jake"
6381+
Part493.Size = Vector3.new(1, 4.80000019, 1)
6382-
TextLabel472.Active = true
6382+
Part493.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6383-
TextLabel472.BackgroundColor3 = Color3.new(1, 1, 1)
6383+
Part493.BottomSurface = Enum.SurfaceType.Smooth
6384-
TextLabel472.BackgroundTransparency = 1
6384+
Part493.TopSurface = Enum.SurfaceType.Smooth
6385-
TextLabel472.Font = Enum.Font.ArialBold
6385+
Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
6386-
TextLabel472.FontSize = Enum.FontSize.Size12
6386+
Part493.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
6387-
TextLabel472.TextColor3 = Color3.new(1, 1, 1)
6387+
Part493.Orientation = Vector3.new(0, 90, 0)
6388-
TextLabel472.TextScaled = true
6388+
Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
6389-
TextLabel472.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6389+
Part494.Name = "Light"
6390-
TextLabel472.TextStrokeTransparency = 0
6390+
Part494.Parent = Model490
6391-
TextLabel472.TextWrapped = true
6391+
Part494.BrickColor = BrickColor.new("White")
6392-
Model473.Name = "Sign"
6392+
Part494.Rotation = Vector3.new(0, 90, 0)
6393-
Model473.Parent = Model0
6393+
Part494.Anchored = true
6394-
Part474.Name = "Text"
6394+
Part494.Locked = true
6395-
Part474.Parent = Model473
6395+
Part494.Size = Vector3.new(2, 2.4000001, 1)
6396-
Part474.Material = Enum.Material.Metal
6396+
Part494.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6397-
Part474.BrickColor = BrickColor.new("Fossil")
6397+
Part494.BottomSurface = Enum.SurfaceType.Smooth
6398-
Part474.Anchored = true
6398+
Part494.TopSurface = Enum.SurfaceType.Smooth
6399-
Part474.FormFactor = Enum.FormFactor.Custom
6399+
Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
6400-
Part474.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
6400+
Part494.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
6401-
Part474.CFrame = CFrame.new(-49.0610657, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6401+
Part494.Orientation = Vector3.new(0, 90, 0)
6402-
Part474.BackSurface = Enum.SurfaceType.SmoothNoOutlines
6402+
Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
6403-
Part474.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
6403+
Part495.Name = "Smooth Block Model"
6404-
Part474.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
6404+
6405-
Part474.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
6405+
Part495.BrickColor = BrickColor.new("Grey")
6406-
Part474.RightSurface = Enum.SurfaceType.SmoothNoOutlines
6406+
Part495.Rotation = Vector3.new(0, 90, 0)
6407-
Part474.TopSurface = Enum.SurfaceType.SmoothNoOutlines
6407+
6408-
Part474.Color = Color3.new(0.623529, 0.631373, 0.67451)
6408+
Part495.Locked = true
6409-
Part474.Position = Vector3.new(-49.0610657, 5.60499907, 48.8869209)
6409+
Part495.Size = Vector3.new(2, 1.20000005, 1)
6410-
Part474.Color = Color3.new(0.623529, 0.631373, 0.67451)
6410+
Part495.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6411-
SurfaceGui475.Parent = Part474
6411+
Part495.BottomSurface = Enum.SurfaceType.Smooth
6412-
SurfaceGui475.CanvasSize = Vector2.new(200, 100)
6412+
Part495.TopSurface = Enum.SurfaceType.Smooth
6413-
TextLabel476.Parent = SurfaceGui475
6413+
Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
6414-
TextLabel476.Transparency = 1
6414+
Part495.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
6415-
TextLabel476.Size = UDim2.new(1, 0, 1, 0)
6415+
Part495.Orientation = Vector3.new(0, 90, 0)
6416-
TextLabel476.Text = "Tire"
6416+
Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
6417-
TextLabel476.Active = true
6417+
Part496.Name = "Smooth Block Model"
6418-
TextLabel476.BackgroundColor3 = Color3.new(1, 1, 1)
6418+
Part496.Parent = Model490
6419-
TextLabel476.BackgroundTransparency = 1
6419+
Part496.BrickColor = BrickColor.new("Grey")
6420-
TextLabel476.Font = Enum.Font.ArialBold
6420+
Part496.Rotation = Vector3.new(0, 90, 0)
6421-
TextLabel476.FontSize = Enum.FontSize.Size12
6421+
Part496.Anchored = true
6422-
TextLabel476.TextColor3 = Color3.new(1, 1, 1)
6422+
Part496.Locked = true
6423-
TextLabel476.TextScaled = true
6423+
Part496.Size = Vector3.new(1, 4.80000019, 1)
6424-
TextLabel476.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
6424+
Part496.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6425-
TextLabel476.TextStrokeTransparency = 0
6425+
Part496.BottomSurface = Enum.SurfaceType.Smooth
6426-
TextLabel476.TextWrapped = true
6426+
Part496.TopSurface = Enum.SurfaceType.Smooth
6427-
Model477.Parent = Model0
6427+
Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
6428-
Part478.Parent = Model477
6428+
Part496.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
6429-
Part478.BrickColor = BrickColor.new("Deep orange")
6429+
Part496.Orientation = Vector3.new(0, 90, 0)
6430-
Part478.Rotation = Vector3.new(-90, 0, 0)
6430+
Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
6431
Part497.Name = "Button"
6432-
Part478.FormFactor = Enum.FormFactor.Plate
6432+
Part497.Parent = Model475
6433-
Part478.Size = Vector3.new(2, 0.400000006, 1)
6433+
Part497.BrickColor = BrickColor.new("Black")
6434-
Part478.CFrame = CFrame.new(-94.1422577, 0.979364395, 57.4070358, 1, 8.58612523e-16, -8.73528715e-23, 5.59105347e-29, 4.37114451e-08, 1, -2.66453611e-15, -1, 4.37113314e-08)
6434+
Part497.Rotation = Vector3.new(0, -90, 0)
6435-
Part478.BottomSurface = Enum.SurfaceType.Smooth
6435+
Part497.Anchored = true
6436-
Part478.TopSurface = Enum.SurfaceType.Smooth
6436+
Part497.Locked = true
6437-
Part478.Color = Color3.new(1, 0.690196, 0)
6437+
Part497.FormFactor = Enum.FormFactor.Symmetric
6438-
Part478.Position = Vector3.new(-94.1422577, 0.979364395, 57.4070358)
6438+
Part497.Size = Vector3.new(2, 2, 1)
6439-
Part478.Orientation = Vector3.new(-90, 0, 0)
6439+
Part497.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6440-
Part478.Color = Color3.new(1, 0.690196, 0)
6440+
Part497.TopSurface = Enum.SurfaceType.Weld
6441-
BlockMesh479.Parent = Part478
6441+
Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
6442-
Part480.Parent = Model477
6442+
Part497.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
6443
Part497.Orientation = Vector3.new(0, -90, 0)
6444-
Part480.Rotation = Vector3.new(180, 0, 0)
6444+
Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
6445
Decal498.Name = "keypad"
6446
Decal498.Parent = Part497
6447-
Part480.Size = Vector3.new(2, 0.400000006, 1)
6447+
Part499.Name = "Smooth Block Model"
6448-
Part480.CFrame = CFrame.new(-94.1422501, 1.5793674, 57.4070358, 1, -2.1439745e-22, 5.24037135e-15, 5.59105347e-29, -1, -1.07284357e-07, -2.66453611e-15, 1.07284478e-07, -1)
6448+
Part499.Parent = Model475
6449
Part499.BrickColor = BrickColor.new("Dark grey")
6450
Part499.Locked = true
6451
Part499.Size = Vector3.new(2, 7.20000029, 4)
6452-
Part480.Position = Vector3.new(-94.1422501, 1.5793674, 57.4070358)
6452+
Part499.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6453-
Part480.Orientation = Vector3.new(0, 180, 180)
6453+
Part499.FrontSurface = Enum.SurfaceType.Weld
6454
Part499.RightSurface = Enum.SurfaceType.Weld
6455-
BlockMesh481.Parent = Part480
6455+
Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
6456-
BlockMesh481.Scale = Vector3.new(1, 0.400000006, 1)
6456+
Part499.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
6457-
BlockMesh481.Scale = Vector3.new(1, 0.400000006, 1)
6457+
Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
6458-
Part482.Parent = Model477
6458+
Model500.Parent = Model475
6459-
Part482.BrickColor = BrickColor.new("Black")
6459+
Model500.PrimaryPart = Part504
6460-
Part482.Rotation = Vector3.new(-90, 0, -90)
6460+
Part501.Name = "Smooth Block Model"
6461
Part501.Parent = Model500
6462
Part501.BrickColor = BrickColor.new("Dark stone grey")
6463-
Part482.Size = Vector3.new(1, 0.400000006, 1)
6463+
Part501.Rotation = Vector3.new(180, 90, 0)
6464-
Part482.CFrame = CFrame.new(-95.042244, 2.0793705, 57.4070358, 7.54979084e-08, 1, -2.98023224e-08, -5.26541362e-14, 2.98023224e-08, 1, 1, -7.54978871e-08, -5.57331958e-14)
6464+
Part501.Anchored = true
6465
Part501.Locked = true
6466
Part501.FormFactor = Enum.FormFactor.Symmetric
6467-
Part482.Color = Color3.new(0.105882, 0.164706, 0.207843)
6467+
Part501.Shape = Enum.PartType.Cylinder
6468-
Part482.Position = Vector3.new(-95.042244, 2.0793705, 57.4070358)
6468+
Part501.Size = Vector3.new(1, 1, 1)
6469-
Part482.Orientation = Vector3.new(-90, -90, 0)
6469+
Part501.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
6470-
Part482.Color = Color3.new(0.105882, 0.164706, 0.207843)
6470+
Part501.BottomSurface = Enum.SurfaceType.Smooth
6471-
BlockMesh483.Parent = Part482
6471+
Part501.LeftSurface = Enum.SurfaceType.Weld
6472-
BlockMesh483.Scale = Vector3.new(1, 0.400000006, 1)
6472+
Part501.RightSurface = Enum.SurfaceType.Weld
6473-
BlockMesh483.Scale = Vector3.new(1, 0.400000006, 1)
6473+
Part501.TopSurface = Enum.SurfaceType.Smooth
6474-
Part484.Parent = Model477
6474+
Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
6475-
Part484.BrickColor = BrickColor.new("Really black")
6475+
Part501.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
6476-
Part484.Rotation = Vector3.new(180, -15, 0)
6476+
Part501.Orientation = Vector3.new(0, 90, 180)
6477
Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
6478
Part502.Name = "Smooth Block Model"
6479-
Part484.Size = Vector3.new(1, 0.400000006, 2)
6479+
Part502.Parent = Model500
6480-
Part484.CFrame = CFrame.new(-95.6422501, 3.07922745, 57.6070328, 0.965925813, -2.1439745e-22, -0.258819044, -2.878682e-08, -1, -1.04045249e-07, -0.258819044, 1.07284478e-07, -0.965925813)
6480+
Part502.BrickColor = BrickColor.new("Dark grey")
6481
Part502.Rotation = Vector3.new(0, -90, 0)
6482
Part502.Anchored = true
6483-
Part484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6483+
Part502.Locked = true
6484-
Part484.Position = Vector3.new(-95.6422501, 3.07922745, 57.6070328)
6484+
Part502.Size = Vector3.new(1, 1.20000005, 1)
6485-
Part484.Orientation = Vector3.new(0, -165, -180)
6485+
Part502.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6486-
Part484.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6486+
Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
6487-
BlockMesh485.Parent = Part484
6487+
Part502.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
6488-
BlockMesh485.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6488+
Part502.Orientation = Vector3.new(0, -90, 0)
6489-
BlockMesh485.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6489+
Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
6490-
Part486.Parent = Model477
6490+
Part503.Name = "Smooth Block Model"
6491-
Part486.BrickColor = BrickColor.new("Black")
6491+
Part503.Parent = Model500
6492-
Part486.Rotation = Vector3.new(0, 0, -90)
6492+
Part503.BrickColor = BrickColor.new("Dark stone grey")
6493-
Part486.Anchored = true
6493+
Part503.Rotation = Vector3.new(-90, 0, -180)
6494-
Part486.FormFactor = Enum.FormFactor.Plate
6494+
Part503.Anchored = true
6495-
Part486.Size = Vector3.new(1, 0.400000006, 1)
6495+
Part503.Locked = true
6496-
Part486.CFrame = CFrame.new(-93.2422485, 2.07937646, 57.4070358, -2.98023224e-08, 1, -8.58612523e-16, -1, -2.98023224e-08, -4.37114451e-08, -4.37113314e-08, -4.44089125e-15, 1)
6496+
Part503.FormFactor = Enum.FormFactor.Symmetric
6497-
Part486.BottomSurface = Enum.SurfaceType.Smooth
6497+
Part503.Shape = Enum.PartType.Cylinder
6498-
Part486.TopSurface = Enum.SurfaceType.Smooth
6498+
Part503.Size = Vector3.new(1, 1, 1)
6499-
Part486.Color = Color3.new(0.105882, 0.164706, 0.207843)
6499+
Part503.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
6500-
Part486.Position = Vector3.new(-93.2422485, 2.07937646, 57.4070358)
6500+
Part503.BottomSurface = Enum.SurfaceType.Smooth
6501-
Part486.Orientation = Vector3.new(0, 0, -90)
6501+
Part503.LeftSurface = Enum.SurfaceType.Weld
6502-
Part486.Color = Color3.new(0.105882, 0.164706, 0.207843)
6502+
Part503.RightSurface = Enum.SurfaceType.Weld
6503-
BlockMesh487.Parent = Part486
6503+
Part503.TopSurface = Enum.SurfaceType.Smooth
6504-
BlockMesh487.Scale = Vector3.new(1, 0.400000006, 1)
6504+
Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
6505-
BlockMesh487.Scale = Vector3.new(1, 0.400000006, 1)
6505+
Part503.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
6506-
Part488.Parent = Model477
6506+
Part503.Orientation = Vector3.new(-90, -180, 0)
6507-
Part488.BrickColor = BrickColor.new("Deep orange")
6507+
Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
6508-
Part488.Rotation = Vector3.new(-90, 0, 0)
6508+
Part504.Name = "Screen"
6509-
Part488.Anchored = true
6509+
Part504.Parent = Model500
6510-
Part488.FormFactor = Enum.FormFactor.Plate
6510+
Part504.BrickColor = BrickColor.new("Black")
6511-
Part488.Size = Vector3.new(1, 2.4000001, 7)
6511+
Part504.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
6512-
Part488.CFrame = CFrame.new(-96.0422592, 3.97921753, 58.8070068, 1, 1.99840208e-15, 2.79552674e-29, 2.79552674e-29, 4.19664303e-14, 1, -1.99840208e-15, -1, -4.19664303e-14)
6512+
Part504.Anchored = true
6513-
Part488.BottomSurface = Enum.SurfaceType.Smooth
6513+
Part504.Locked = true
6514-
Part488.TopSurface = Enum.SurfaceType.Smooth
6514+
Part504.FormFactor = Enum.FormFactor.Plate
6515-
Part488.Color = Color3.new(1, 0.690196, 0)
6515+
Part504.Size = Vector3.new(3, 0.400000006, 3)
6516-
Part488.Position = Vector3.new(-96.0422592, 3.97921753, 58.8070068)
6516+
Part504.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
6517-
Part488.Orientation = Vector3.new(-90, 0, 0)
6517+
Part504.BackSurface = Enum.SurfaceType.Hinge
6518-
Part488.Color = Color3.new(1, 0.690196, 0)
6518+
Part504.BottomSurface = Enum.SurfaceType.Smooth
6519-
BlockMesh489.Parent = Part488
6519+
Part504.TopSurface = Enum.SurfaceType.Smooth
6520-
Model490.Parent = Model477
6520+
Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
6521-
Part491.Name = "Button1"
6521+
Part504.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
6522
Part504.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
6523-
Part491.BrickColor = BrickColor.new("Really black")
6523+
Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
6524-
Part491.Rotation = Vector3.new(-180, -15, 0)
6524+
Decal505.Parent = Part504
6525
Decal505.Face = Enum.NormalId.Top
6526-
Part491.FormFactor = Enum.FormFactor.Plate
6526+
Part506.Name = "The script is here..."
6527-
Part491.Size = Vector3.new(1, 0.400000006, 2)
6527+
Part506.Parent = Model500
6528-
Part491.CFrame = CFrame.new(-95.6422501, 4.27923012, 57.6070328, 0.965925813, 3.89103155e-22, -0.258819044, 6.06201525e-08, -1, 1.86527387e-07, -0.258819044, -1.94707113e-07, -0.965925813)
6528+
Part506.BrickColor = BrickColor.new("Dark stone grey")
6529
Part506.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
6530
Part506.Anchored = true
6531-
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6531+
Part506.Locked = true
6532-
Part491.Position = Vector3.new(-95.6422501, 4.27923012, 57.6070328)
6532+
Part506.FormFactor = Enum.FormFactor.Plate
6533-
Part491.Orientation = Vector3.new(0, -165, 180)
6533+
Part506.Size = Vector3.new(1, 0.400000006, 3)
6534-
Part491.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6534+
Part506.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
6535-
BlockMesh492.Parent = Part491
6535+
Part506.BottomSurface = Enum.SurfaceType.Smooth
6536-
BlockMesh492.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6536+
Part506.TopSurface = Enum.SurfaceType.Smooth
6537-
BlockMesh492.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6537+
Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
6538-
ClickDetector493.Parent = Part491
6538+
Part506.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
6539-
ClickDetector493.MaxActivationDistance = 60
6539+
Part506.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
6540-
Script494.Parent = Part491
6540+
Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
6541-
table.insert(cors,sandbox(Script494,function()
6541+
Part507.Name = "Smooth Block Model"
6542-
local drink = script.Parent.Parent.BloxyCola
6542+
Part507.Parent = Model475
6543-
local spot = script.Parent.Parent.Holder
6543+
Part507.BrickColor = BrickColor.new("Dark grey")
6544-
local db = false
6544+
Part507.Rotation = Vector3.new(-180, 0, -180)
6545
Part507.Anchored = true
6546-
function onClick()
6546+
Part507.Locked = true
6547-
	if db == false then
6547+
Part507.Size = Vector3.new(1, 1.20000005, 2)
6548-
		db = true
6548+
Part507.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
6549-
		local d = drink:clone()
6549+
Part507.BackSurface = Enum.SurfaceType.Weld
6550-
		d.Handle.Position = spot.Position
6550+
Part507.FrontSurface = Enum.SurfaceType.Weld
6551-
		d.Parent = game.Workspace
6551+
Part507.LeftSurface = Enum.SurfaceType.Weld
6552-
		wait(5)
6552+
Part507.RightSurface = Enum.SurfaceType.Weld
6553-
		db = false
6553+
Part507.TopSurface = Enum.SurfaceType.Weld
6554
Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
6555
Part507.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
6556
Part507.Orientation = Vector3.new(0, 180, 0)
6557-
script.Parent.ClickDetector.MouseClick:connect(onClick)
6557+
Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
6558
Part508.Name = "Smooth Block Model"
6559-
Part495.Name = "Holder"
6559+
Part508.Parent = Model475
6560
Part508.BrickColor = BrickColor.new("Bright green")
6561-
Part495.BrickColor = BrickColor.new("Br. yellowish green")
6561+
Part508.Transparency = 0.40000000596046
6562-
Part495.Transparency = 1
6562+
Part508.Rotation = Vector3.new(0, -90, 0)
6563-
Part495.Rotation = Vector3.new(0, -90, 0)
6563+
Part508.Anchored = true
6564
Part508.Locked = true
6565-
Part495.CanCollide = false
6565+
Part508.Size = Vector3.new(1, 1.20000005, 1)
6566-
Part495.Size = Vector3.new(1, 1.20000005, 2)
6566+
Part508.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6567-
Part495.CFrame = CFrame.new(-94.1422653, 2.07930326, 57.5070267, -1.33226805e-15, 9.31842245e-30, -1, -2.79776202e-14, 1, -9.31842245e-30, 1, -2.79776202e-14, 1.33226805e-15)
6567+
Part508.BackSurface = Enum.SurfaceType.Weld
6568-
Part495.BackSurface = Enum.SurfaceType.Weld
6568+
Part508.LeftSurface = Enum.SurfaceType.Weld
6569-
Part495.BottomSurface = Enum.SurfaceType.Weld
6569+
Part508.RightSurface = Enum.SurfaceType.Weld
6570-
Part495.FrontSurface = Enum.SurfaceType.Weld
6570+
Part508.TopSurface = Enum.SurfaceType.Weld
6571-
Part495.LeftSurface = Enum.SurfaceType.Weld
6571+
Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
6572-
Part495.TopSurface = Enum.SurfaceType.Weld
6572+
Part508.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
6573-
Part495.Color = Color3.new(0.643137, 0.741176, 0.278431)
6573+
Part508.Orientation = Vector3.new(0, -90, 0)
6574-
Part495.Position = Vector3.new(-94.1422653, 2.07930326, 57.5070267)
6574+
Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
6575-
Part495.Orientation = Vector3.new(0, -90, 0)
6575+
Script509.Parent = Part508
6576-
Part495.Color = Color3.new(0.643137, 0.741176, 0.278431)
6576+
table.insert(cors,sandbox(Script509,function()
6577-
Tool496.Name = "BloxyCola"
6577+
6578-
Tool496.Parent = Model490
6578+
6579-
Tool496.TextureId = "http://www.roblox.com/asset/?id=10472127"
6579+
6580-
Tool496.GripForward = Vector3.new(-0.976163507, 0, -0.217036352)
6580+
6581-
Tool496.GripPos = Vector3.new(0.0299999993, 0, 0)
6581+
6582-
Tool496.GripRight = Vector3.new(0.217036352, 0, -0.976163507)
6582+
6583-
Part497.Name = "Handle"
6583+
6584-
Part497.Parent = Tool496
6584+
6585-
Part497.BrickColor = BrickColor.new("Mid gray")
6585+
6586-
Part497.Rotation = Vector3.new(-68.2299957, 0.00999999978, -90.0499954)
6586+
6587-
Part497.RotVelocity = Vector3.new(0.0409686342, 0.00886033941, 0.0030830293)
6587+
6588-
Part497.Velocity = Vector3.new(0.00217716885, -0.0110803144, 0.00314173312)
6588+
6589-
Part497.FormFactor = Enum.FormFactor.Plate
6589+
6590-
Part497.Size = Vector3.new(1, 1.20000005, 1)
6590+
6591-
Part497.CFrame = CFrame.new(-94.2020721, 2.87867451, 59.065155, -0.000869035721, 0.999999464, 0.000176310539, -0.370940506, -0.000486016273, 0.92865634, 0.928656101, 0.000741750002, 0.370940924)
6591+
6592-
Part497.BottomSurface = Enum.SurfaceType.Smooth
6592+
6593-
Part497.TopSurface = Enum.SurfaceType.Smooth
6593+
6594-
Part497.Color = Color3.new(0.803922, 0.803922, 0.803922)
6594+
6595-
Part497.Position = Vector3.new(-94.2020721, 2.87867451, 59.065155)
6595+
6596-
Part497.Orientation = Vector3.new(-68.2299957, 0.0299999993, -90.0799942)
6596+
6597-
Part497.Color = Color3.new(0.803922, 0.803922, 0.803922)
6597+
6598-
SpecialMesh498.Parent = Part497
6598+
6599-
SpecialMesh498.MeshId = "http://www.roblox.com/asset/?id=10470609"
6599+
6600-
SpecialMesh498.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
6600+
6601-
SpecialMesh498.TextureId = "http://www.roblox.com/asset/?id=10470600"
6601+
6602-
SpecialMesh498.MeshType = Enum.MeshType.FileMesh
6602+
6603-
SpecialMesh498.Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005)
6603+
6604-
Weld499.Parent = Part497
6604+
6605-
Weld499.C0 = CFrame.new(-4.71828389e-06, -1.06949216e-07, 6.73912837e-08, -1.96380037e-10, -7.15101578e-06, 1, -3.45956111e-11, 1, 9.53468771e-06, -1, 4.01852024e-11, -2.64911593e-10)
6605+
6606-
Weld499.C1 = CFrame.new(-4.71828389e-06, -1.06949216e-07, 6.73912837e-08, -1.96380037e-10, -7.15101578e-06, 1, -3.45956111e-11, 1, 9.53468771e-06, -1, 4.01852024e-11, -2.64911593e-10)
6606+
6607-
Weld500.Parent = Part497
6607+
6608-
Weld500.C0 = CFrame.new(-1.34138972e-07, -6.91051537e-06, 0, -3.91537502e-21, 0.999999106, -0.00133771845, 2.81109586e-22, 0.00133771845, 0.999999106, 1, 3.91499535e-21, -2.86346992e-22)
6608+
6609-
Weld500.C1 = CFrame.new(-1.34138972e-07, -6.91051537e-06, 0, -3.91537502e-21, 0.999999106, -0.00133771845, 2.81109586e-22, 0.00133771845, 0.999999106, 1, 3.91499535e-21, -2.86346992e-22)
6609+
6610-
Weld501.Parent = Part497
6610+
6611-
Weld501.C0 = CFrame.new(3.64912034e-06, -1.13236744e-07, -2.01656292e-08, -7.08486672e-11, 0.000798657886, -0.999999702, 1.55140234e-10, 0.999999702, 0.000793890678, 1, 1.55083765e-10, 7.09721865e-11)
6611+
6612-
Weld501.C1 = CFrame.new(3.64912034e-06, -1.13236744e-07, -2.01656292e-08, -7.08486672e-11, 0.000798657886, -0.999999702, 1.55140234e-10, 0.999999702, 0.000793890678, 1, 1.55083765e-10, 7.09721865e-11)
6612+
6613-
Weld502.Parent = Part497
6613+
6614-
Weld502.C0 = CFrame.new(1.6321755e-07, 3.49538391e-06, 0, -3.9252309e-21, 0.996502578, -0.0835621059, -4.1799742e-23, 0.0835621059, 0.996502578, 1, 3.91499535e-21, -2.86346992e-22)
6614+
6615-
Weld502.C1 = CFrame.new(1.6321755e-07, 3.49538391e-06, 0, -3.9252309e-21, 0.996502578, -0.0835621059, -4.1799742e-23, 0.0835621059, 0.996502578, 1, 3.91499535e-21, -2.86346992e-22)
6615+
6616-
Weld503.Parent = Part497
6616+
6617-
Weld503.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6617+
6618-
Weld503.C1 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6618+
6619-
Weld504.Parent = Part497
6619+
6620-
Weld504.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6620+
6621-
Weld504.C1 = CFrame.new(0.533214211, 4.09488493e-05, -0.399536163, -6.19143847e-10, 0.000817726948, -0.999999702, 8.15887191e-10, 0.999999702, 0.000817726948, 1, -8.15380652e-10, -6.19810758e-10)
6621+
6622-
Weld505.Parent = Part497
6622+
6623-
Weld505.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6623+
6624-
Weld505.C1 = CFrame.new(-1.12273511e-07, 2.60849974e-05, -0.533189535, 1, -8.33252689e-10, -3.96865235e-10, 8.3357371e-10, 0.999999702, 0.000809622463, 3.96190469e-10, -0.000809622463, 0.999999702)
6624+
6625-
Weld506.Parent = Part497
6625+
6626-
Weld506.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6626+
6627-
Weld506.C1 = CFrame.new(0.533214211, 0.373362005, -4.18045545e-08, -6.20301976e-10, 0.000817726948, -0.999999702, 8.56068161e-10, 0.999999702, 0.000817726948, 1, -8.55560567e-10, -6.21001806e-10)
6627+
Part510.Name = "Button"
6628-
Weld507.Parent = Part497
6628+
Part510.Parent = Model475
6629-
Weld507.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6629+
Part510.BrickColor = BrickColor.new("Black")
6630-
Weld507.C1 = CFrame.new(-5.43287024e-06, 0.132771105, 0.400390655, 8.48401349e-10, 0.999999702, 0.000801041257, -6.20273943e-10, 0.000801041257, -0.999999702, -1, 8.47904247e-10, 6.20953344e-10)
6630+
Part510.Rotation = Vector3.new(0, 90, 0)
6631-
Weld508.Parent = Part497
6631+
Part510.Anchored = true
6632-
Weld508.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6632+
Part510.Locked = true
6633-
Weld508.C1 = CFrame.new(-2.92850495e-06, -0.400390595, -0.132823572, 8.56068161e-10, 0.999999702, 0.000817726948, -1, 8.55560678e-10, 6.21001806e-10, 6.20301976e-10, -0.000817726948, 0.999999702)
6633+
Part510.FormFactor = Enum.FormFactor.Symmetric
6634-
Weld509.Parent = Part497
6634+
Part510.Size = Vector3.new(2, 2, 1)
6635-
Weld509.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6635+
Part510.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
6636-
Weld509.C1 = CFrame.new(1.20404536e-07, 1.7940567e-05, 0.132805407, -1, 8.50133963e-10, 4.23458879e-10, 8.50476911e-10, 0.999999702, 0.000810576021, -4.22769625e-10, 0.000810576021, -0.999999702)
6636+
Part510.TopSurface = Enum.SurfaceType.Weld
6637-
Weld510.Parent = Part497
6637+
Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
6638-
Weld510.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6638+
Part510.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
6639-
Weld510.C1 = CFrame.new(5.96581813e-05, -0.400390744, 0.9335953, 8.14806722e-10, 0.999999702, 0.000811847276, 1, -8.1443452e-10, -4.58876631e-10, -4.58215271e-10, 0.000811847276, -0.999999702)
6639+
Part510.Orientation = Vector3.new(0, 90, 0)
6640-
Weld511.Parent = Part497
6640+
Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
6641-
Weld511.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6641+
Decal511.Name = "keypad"
6642-
Weld511.C1 = CFrame.new(2.33017072e-05, -0.933604836, 0.400390595, 8.35977676e-10, 0.999999702, 0.000817726948, 6.19722884e-10, -0.000817726948, 0.999999702, 1, -8.35470693e-10, -6.20406282e-10)
6642+
Decal511.Parent = Part510
6643-
Weld512.Parent = Part497
6643+
Part512.Name = "Smooth Block Model"
6644-
Weld512.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6644+
Part512.Parent = Model475
6645-
Weld512.C1 = CFrame.new(-1.52226988e-07, -0.373301029, -0.533214867, 1, -9.17886822e-10, -2.52556698e-10, 9.18089604e-10, 0.999999702, 0.000804378418, 2.51818288e-10, -0.000804378418, 0.999999702)
6645+
Part512.BrickColor = BrickColor.new("Dark grey")
6646-
Weld513.Parent = Part497
6646+
Part512.Anchored = true
6647-
Weld513.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6647+
Part512.Locked = true
6648-
Weld513.C1 = CFrame.new(-0.533214211, 4.09488493e-05, -0.400390595, 6.19143847e-10, -0.000817726948, 0.999999702, 8.15887191e-10, 0.999999702, 0.000817726948, -1, 8.15380652e-10, 6.19810758e-10)
6648+
Part512.Size = Vector3.new(2, 8.40000057, 4)
6649-
Weld514.Parent = Part497
6649+
Part512.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6650-
Weld514.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
6650+
Part512.BackSurface = Enum.SurfaceType.Weld
6651-
Weld514.C1 = CFrame.new(3.85732619e-08, 1.708794e-06, -0.933600962, 1, 2.30016242e-10, -1.24190033e-10, 2.3550692e-10, 0.999999702, 0.000801041722, 3.36916911e-10, -0.000808192533, 0.999999702)
6651+
Part512.RightSurface = Enum.SurfaceType.Weld
6652-
Weld515.Parent = Part497
6652+
Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
6653-
Weld515.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6653+
Part512.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
6654-
Weld515.C1 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6654+
Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
6655-
Weld516.Parent = Part497
6655+
Part513.Name = "Smooth Block Model"
6656-
Weld516.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6656+
Part513.Parent = Model475
6657-
Weld516.C1 = CFrame.new(0.533207953, 4.02465412e-05, -0.399536252, -4.0660561e-10, 0.997999609, 0.0632200539, 3.50466517e-10, -0.0632200539, 0.997999668, 1, 4.2794876e-10, -3.24059835e-10)
6657+
Part513.BrickColor = BrickColor.new("Bright red")
6658-
Weld517.Parent = Part497
6658+
Part513.Transparency = 0.40000000596046
6659-
Weld517.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6659+
Part513.Rotation = Vector3.new(0, -90, 0)
6660-
Weld517.C1 = CFrame.new(-3.86806875e-07, 4.67300815e-05, -0.533184648, 1, 6.89605151e-10, -1.25792432e-09, 1.29899103e-09, -0.0631973371, 0.998001039, 6.08729123e-10, -0.998001099, -0.0631973371)
6660+
Part513.Anchored = true
6661-
Weld518.Parent = Part497
6661+
Part513.Locked = true
6662-
Weld518.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6662+
Part513.Size = Vector3.new(1, 1.20000005, 1)
6663-
Weld518.C1 = CFrame.new(0.533224404, 0.373393357, -3.90072529e-07, -8.32836911e-10, 0.998000622, 0.0632058904, 1.32148736e-09, -0.0632058978, 0.998000503, 1, 9.1469754e-10, -1.26620492e-09)
6663+
Part513.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
6664-
Weld519.Parent = Part497
6664+
Part513.BackSurface = Enum.SurfaceType.Weld
6665-
Weld519.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6665+
Part513.LeftSurface = Enum.SurfaceType.Weld
6666-
Weld519.C1 = CFrame.new(-1.24499784e-05, 0.132795051, 0.400390744, 3.829842e-10, -0.0632034019, 0.998000741, -4.07727963e-10, 0.998000681, 0.0632034019, -1, -4.31118696e-10, 3.56448732e-10)
6666+
Part513.RightSurface = Enum.SurfaceType.Weld
6667-
Weld520.Parent = Part497
6667+
Part513.TopSurface = Enum.SurfaceType.Weld
6668-
Weld520.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6668+
Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
6669-
Weld520.C1 = CFrame.new(9.7206248e-06, -0.400390506, -0.132816374, 3.90647487e-10, -0.0632200539, 0.997999668, -1, -4.31644803e-10, 3.64087233e-10, 4.07763739e-10, -0.997999609, -0.0632200539)
6669+
Part513.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
6670-
Weld521.Parent = Part497
6670+
Part513.Orientation = Vector3.new(0, -90, 0)
6671-
Weld521.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6671+
Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
6672-
Weld521.C1 = CFrame.new(1.12741731e-07, 1.47659775e-05, 0.132799253, -1, -2.34147424e-10, 3.70999564e-10, 3.85058263e-10, -0.0632105544, 0.998000205, -2.10228071e-10, 0.998000264, 0.0632105544)
6672+
Script514.Parent = Part513
6673-
Weld522.Parent = Part497
6673+
table.insert(cors,sandbox(Script514,function()
6674-
Weld522.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6674+
6675-
Weld522.C1 = CFrame.new(3.39694889e-05, -0.400390744, 0.933587611, 3.49388324e-10, -0.0632092953, 0.998000324, 1, 2.67267597e-10, -3.33160693e-10, -2.45674314e-10, 0.998000324, 0.0632092878)
6675+
6676-
Weld523.Parent = Part497
6676+
6677-
Weld523.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6677+
6678-
Weld523.C1 = CFrame.new(9.72479302e-06, -0.933596671, 0.400390506, 3.70557002e-10, -0.0632200539, 0.997999668, 4.07184675e-10, -0.997999609, -0.0632200539, 1, 4.29796781e-10, -3.44073547e-10)
6678+
6679-
Weld524.Parent = Part497
6679+
6680-
Weld524.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6680+
6681-
Weld524.C1 = CFrame.new(-9.38037488e-08, -0.37332812, -0.533202708, 1, 6.78072321e-11, -4.49284138e-10, 4.52671733e-10, -0.0632067397, 0.998000443, 3.92738446e-11, -0.998000562, -0.0632067248)
6681+
6682-
Weld525.Parent = Part497
6682+
6683-
Weld525.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6683+
6684-
Weld525.C1 = CFrame.new(-0.533207953, 4.02465412e-05, -0.400390506, 4.0660561e-10, -0.997999609, -0.0632200539, 3.50466517e-10, -0.0632200539, 0.997999668, -1, -4.2794876e-10, 3.24059835e-10)
6684+
6685-
Weld526.Parent = Part497
6685+
6686-
Weld526.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
6686+
6687-
Weld526.C1 = CFrame.new(-7.07679817e-08, 2.65414451e-06, -0.933581531, 1, 1.09589553e-10, 2.37319969e-10, 2.3550692e-10, -0.0632223934, 0.997999489, 3.36916911e-10, -0.997999012, -0.0632295236)
6687+
6688-
Weld527.Parent = Part497
6688+
6689-
Weld527.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6689+
6690-
Weld527.C1 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6690+
6691-
Weld528.Parent = Part497
6691+
6692-
Weld528.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6692+
6693-
Weld528.C1 = CFrame.new(0.533212543, 4.33809255e-05, -0.399536133, -4.77452022e-10, 0.000812952989, -0.999999702, 5.0560689e-10, 0.999999702, 0.000812952989, 1, -5.05218589e-10, -4.77862916e-10)
6693+
6694-
Weld529.Parent = Part497
6694+
6695-
Weld529.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6695+
6696-
Weld529.C1 = CFrame.new(-2.3357552e-07, 5.55160077e-05, -0.533165157, 1, -1.76372972e-09, -8.22718005e-10, 1.76440684e-09, 0.999999702, 0.000823921058, 8.21264445e-10, -0.000823920942, 0.999999762)
6696+
6697-
Weld530.Parent = Part497
6697+
6698-
Weld530.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6698+
6699-
Weld530.C1 = CFrame.new(0.533225417, 0.37339133, -1.62893741e-07, -1.04536846e-09, 0.000832025486, -0.999999642, 1.78690496e-09, 0.999999702, 0.000832025427, 1, -1.78603476e-09, -1.04685483e-09)
6699+
6700-
Weld531.Parent = Part497
6700+
6701-
Weld531.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6701+
6702-
Weld531.C1 = CFrame.new(-4.40306758e-06, 0.132771388, 0.400390655, 8.48401349e-10, 0.999999702, 0.000801038579, -6.20273943e-10, 0.000801038579, -0.999999702, -1, 8.47904247e-10, 6.20953344e-10)
6702+
6703-
Weld532.Parent = Part497
6703+
6704-
Weld532.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6704+
6705-
Weld532.C1 = CFrame.new(1.28626851e-07, -0.400390595, -0.13282387, 8.56068161e-10, 0.999999702, 0.000817724678, -1, 8.55560678e-10, 6.21001806e-10, 6.20301976e-10, -0.000817724678, 0.999999702)
6705+
6706-
Weld533.Parent = Part497
6706+
6707-
Weld533.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6707+
6708-
Weld533.C1 = CFrame.new(1.20785018e-07, 3.03727884e-05, 0.132775158, -1, 8.50133963e-10, 4.23458851e-10, 8.50476911e-10, 0.999999702, 0.000810569618, -4.22769625e-10, 0.000810569618, -0.999999702)
6708+
6709-
Weld534.Parent = Part497
6709+
6710-
Weld534.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6710+
6711-
Weld534.C1 = CFrame.new(6.63429382e-05, -0.400390744, 0.933595598, 8.14806722e-10, 0.999999702, 0.000811841746, 1, -8.14434464e-10, -4.58876631e-10, -4.58215271e-10, 0.000811841746, -0.999999702)
6711+
6712-
Weld535.Parent = Part497
6712+
6713-
Weld535.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6713+
6714-
Weld535.C1 = CFrame.new(2.15904674e-05, -0.933605134, 0.400390595, 8.35977676e-10, 0.999999702, 0.000817724678, 6.19722884e-10, -0.000817724678, 0.999999702, 1, -8.35470693e-10, -6.20406337e-10)
6714+
6715-
Weld536.Parent = Part497
6715+
6716-
Weld536.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6716+
6717-
Weld536.C1 = CFrame.new(-1.52702455e-07, -0.373297483, -0.533215165, 1, -9.17886822e-10, -2.52556753e-10, 9.18089604e-10, 0.999999702, 0.000804377254, 2.51818288e-10, -0.000804377254, 0.999999702)
6717+
6718-
Weld537.Parent = Part497
6718+
6719-
Weld537.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6719+
6720-
Weld537.C1 = CFrame.new(-0.533214509, 4.16217954e-05, -0.400390595, 6.19143847e-10, -0.000817724678, 0.999999702, 8.15887191e-10, 0.999999702, 0.000817724678, -1, 8.15380652e-10, 6.19810814e-10)
6720+
6721-
Weld538.Parent = Part497
6721+
6722-
Weld538.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
6722+
6723-
Weld538.C1 = CFrame.new(3.86851866e-08, 1.33582325e-05, -0.93360126, 1, 2.30016242e-10, -1.24190033e-10, 2.3550692e-10, 0.999999702, 0.000801045971, 3.36916911e-10, -0.000808193639, 0.999999702)
6723+
6724-
Weld539.Parent = Part497
6724+
Part515.Name = "Smooth Block Model"
6725-
Weld539.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6725+
Part515.Parent = Model475
6726-
Weld539.C1 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6726+
Part515.BrickColor = BrickColor.new("Dark grey")
6727-
Weld540.Parent = Part497
6727+
Part515.Anchored = true
6728-
Weld540.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6728+
Part515.Locked = true
6729-
Weld540.C1 = CFrame.new(0.533207655, 4.00506069e-05, -0.399536133, -2.64911593e-10, 0.997566879, -0.069715552, 4.01852024e-11, 0.0697179288, 0.9975667, 1, 1.98314268e-10, 2.08188033e-11)
6729+
Part515.Size = Vector3.new(2, 1.20000005, 14)
6730-
Weld541.Parent = Part497
6730+
Part515.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
6731-
Weld541.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6731+
Part515.BackSurface = Enum.SurfaceType.Weld
6732-
Weld541.C1 = CFrame.new(-4.09776021e-07, 5.64174661e-05, -0.533183694, 1, 5.16648224e-10, -1.33828371e-09, 1.29899103e-09, 0.0697453171, 0.997564912, 6.08729123e-10, -0.997564912, 0.0697453246)
6732+
Part515.FrontSurface = Enum.SurfaceType.Weld
6733-
Weld542.Parent = Part497
6733+
Part515.RightSurface = Enum.SurfaceType.Weld
6734-
Weld542.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6734+
Part515.TopSurface = Enum.SurfaceType.Weld
6735-
Weld542.C1 = CFrame.new(0.53322345, 0.373397857, -4.03579065e-07, -8.32836911e-10, 0.997565448, -0.0697367489, 1.32148736e-09, 0.0697367489, 0.997565448, 1, 7.38653139e-10, -1.37634937e-09)
6735+
Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
6736-
Weld543.Parent = Part497
6736+
Part515.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
6737-
Weld543.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6737+
Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
6738-
Weld543.C1 = CFrame.new(-9.81253652e-06, 0.132794693, 0.400390744, 3.829842e-10, 0.0697392747, 0.997565329, -4.07727963e-10, 0.997565329, -0.0697392747, -1, -3.80026233e-10, 4.10486423e-10)
6738+
Tool516.Name = "Implosion Bomb"
6739-
Weld544.Parent = Part497
6739+
Tool516.Parent = mas
6740-
Weld544.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6740+
Tool516.TextureId = "http://www.roblox.com/asset/?id=108828915"
6741-
Weld544.C1 = CFrame.new(2.00291402e-06, -0.400390506, -0.132815465, 3.90647487e-10, 0.0697226226, 0.997566521, -1, -3.79534459e-10, 4.18127227e-10, 4.07763739e-10, -0.997566402, 0.0697226301)
6741+
Tool516.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
6742-
Weld545.Parent = Part497
6742+
Tool516.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
6743-
Weld545.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6743+
Tool516.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
6744-
Weld545.C1 = CFrame.new(1.20755828e-07, 4.99412226e-06, 0.132797584, -1, -1.82865389e-10, 3.9878062e-10, 3.85058263e-10, 0.0697321221, 0.997565806, -2.10228071e-10, 0.997565746, -0.0697321221)
6744+
Tool516.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
6745-
Weld546.Parent = Part497
6745+
Tool516.ToolTip = "High tech implosive device."
6746-
Weld546.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6746+
Part517.Name = "Handle"
6747-
Weld546.C1 = CFrame.new(4.74962835e-05, -0.400390744, 0.933588088, 3.49388324e-10, 0.0697333813, 0.997565746, 1, 2.20712254e-10, -3.65669495e-10, -2.45674314e-10, 0.997565746, -0.0697333887)
6747+
Part517.Parent = Tool516
6748-
Weld547.Parent = Part497
6748+
Part517.Rotation = Vector3.new(180, 0, -180)
6749-
Weld547.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6749+
Part517.Locked = true
6750-
Weld547.C1 = CFrame.new(2.00708268e-06, -0.933598638, 0.400390506, 3.70557002e-10, 0.0697226226, 0.997566521, 4.07184675e-10, -0.997566402, 0.0697226301, 1, 3.80357551e-10, -3.98045263e-10)
6750+
Part517.FormFactor = Enum.FormFactor.Custom
6751-
Weld548.Parent = Part497
6751+
Part517.Size = Vector3.new(3, 1, 1)
6752-
Weld548.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6752+
Part517.CFrame = CFrame.new(-94.2025909, 2.59822106, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
6753-
Weld548.C1 = CFrame.new(-1.0609989e-07, -0.373298496, -0.533198833, 1, 7.61074016e-12, -4.54308563e-10, 4.52671733e-10, 0.0697359443, 0.997565567, 3.92738446e-11, -0.997565567, 0.0697359443)
6753+
Part517.Position = Vector3.new(-94.2025909, 2.59822106, 56.9715538)
6754-
Weld549.Parent = Part497
6754+
Part517.Orientation = Vector3.new(0, -180, 0)
6755-
Weld549.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6755+
SpecialMesh518.Parent = Part517
6756-
Weld549.C1 = CFrame.new(-0.533206105, 3.25288311e-05, -0.400390536, 4.0660561e-10, -0.997566402, 0.0697226301, 3.50466517e-10, 0.0697226226, 0.997566521, -1, -3.8118067e-10, 3.77963272e-10)
6756+
SpecialMesh518.MeshId = "http://www.roblox.com/asset/?id=108829058"
6757-
Weld550.Parent = Part497
6757+
SpecialMesh518.TextureId = "http://www.roblox.com/asset/?id=108828998"
6758-
Weld550.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
6758+
SpecialMesh518.MeshType = Enum.MeshType.FileMesh
6759-
Weld550.C1 = CFrame.new(-6.55530812e-08, 2.72896377e-05, -0.933581114, 1, 1.40101444e-10, 2.20685789e-10, 2.3550692e-10, 0.0697202981, 0.997566581, 3.36916911e-10, -0.997567058, 0.0697131678)
6759+
Sound519.Name = "BeepTone"
6760-
Weld551.Parent = Part497
6760+
Sound519.Parent = Part517
6761-
Weld551.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6761+
Sound519.SoundId = "http://www.roblox.com/asset/?id=75338648"
6762-
Weld551.C1 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6762+
Sound519.Volume = 1
6763-
Weld552.Parent = Part497
6763+
LocalScript520.Parent = Tool516
6764-
Weld552.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6764+
table.insert(cors,sandbox(LocalScript520,function()
6765-
Weld552.C1 = CFrame.new(0.5332008, 8.52442608e-05, -0.399536431, -1.4692636e-09, 0.000846330251, -0.999999642, 2.67755484e-09, 0.999999702, 0.000846330193, 1, -2.67631073e-09, -1.47152912e-09)
6765+
--Stickmasterluke
6766-
Weld553.Parent = Part497
6766+
6767-
Weld553.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6767+
6768-
Weld553.C1 = CFrame.new(-3.54604822e-07, 7.10747918e-05, -0.533170998, 1, -2.69418865e-09, -1.24858379e-09, 2.69523404e-09, 0.999999702, 0.000838225707, 1.24632515e-09, -0.000838225707, 0.999999642)
6768+
sp=script.Parent
6769-
Weld554.Parent = Part497
6769+
6770-
Weld554.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6770+
6771-
Weld554.C1 = CFrame.new(0.533231318, 0.373406291, -2.83906502e-07, -1.47042167e-09, 0.000846330251, -0.999999642, 2.71773581e-09, 0.999999702, 0.000846330193, 1, -2.71649037e-09, -1.47272128e-09)
6771+
local debris=game:GetService("Debris")
6772-
Weld555.Parent = Part497
6772+
equipped=false
6773-
Weld555.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6773+
check=true
6774-
Weld555.C1 = CFrame.new(5.93345294e-06, 0.132752568, 0.400390923, 2.71005463e-09, 0.999999702, 0.000829644501, -1.47042467e-09, 0.000829644501, -0.999999642, -1, 2.70883382e-09, 1.47267265e-09)
6774+
6775-
Weld556.Parent = Part497
6775+
function onEquipped(mouse)
6776-
Weld556.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6776+
	if mouse~=nil then 
6777-
Weld556.C1 = CFrame.new(8.4651374e-06, -0.400390327, -0.132810175, 2.71773581e-09, 0.999999702, 0.000846330193, -1, 2.71649037e-09, 1.47272128e-09, 1.47042167e-09, -0.000846330251, 0.999999642)
6777+
		equipped=true
6778-
Weld557.Parent = Part497
6778+
		if mouse~=nil then
6779-
Weld557.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6779+
			if check then
6780-
Weld557.C1 = CFrame.new(3.62762336e-07, 2.95230384e-05, 0.132817402, -1, 2.71106715e-09, 1.27517807e-09, 2.71213629e-09, 0.999999702, 0.000839179265, -1.27290256e-09, 0.000839179265, -0.999999642)
6780+
				mouse.Icon="rbxasset://textures\\ArrowCursor.png"
6781-
Weld558.Parent = Part497
6781+
6782-
Weld558.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6782+
				mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
6783-
Weld558.C1 = CFrame.new(0.000142092002, -0.400391012, 0.93360728, 2.67646505e-09, 0.999999702, 0.000840450521, 1, -2.6753646e-09, -1.31059485e-09, -1.30834588e-09, 0.000840450521, -0.999999642)
6783+
6784-
Weld559.Parent = Part497
6784+
6785-
Weld559.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6785+
		mouse.Button1Down:connect(function()
6786-
Weld559.C1 = CFrame.new(0.000101452555, -0.933591425, 0.400390327, 2.69764522e-09, 0.999999702, 0.000846330193, 1.46984258e-09, -0.000846330251, 0.999999642, 1, -2.69640044e-09, -1.47212509e-09)
6786+
			local chr=sp.Parent
6787-
Weld560.Parent = Part497
6787+
			if chr and check then
6788-
Weld560.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6788+
				local t=chr:FindFirstChild("Torso")
6789-
Weld560.C1 = CFrame.new(-3.94687646e-07, -0.373256177, -0.533165812, 1, -2.77882695e-09, -1.10427789e-09, 2.77974577e-09, 0.999999702, 0.000832981663, 1.10196274e-09, -0.000832981663, 0.999999642)
6789+
				local h=chr:FindFirstChild("Humanoid")
6790-
Weld561.Parent = Part497
6790+
				local animobject1=sp:FindFirstChild("ButtonPress")
6791-
Weld561.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6791+
				local animobject2=sp:FindFirstChild("Toss")
6792-
Weld561.C1 = CFrame.new(-0.5332008, 8.52442608e-05, -0.400390327, 1.4692636e-09, -0.000846330251, 0.999999642, 2.67755484e-09, 0.999999702, 0.000846330193, -1, 2.67631073e-09, 1.47152912e-09)
6792+
				if t and h and animobject1 and animobject2 then
6793-
Weld562.Parent = Part497
6793+
					if h.Health>0 and equipped and check then
6794-
Weld562.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
6794+
						check=false
6795-
Weld562.C1 = CFrame.new(-2.17958132e-08, 2.16124681e-05, -0.933588922, 1, -7.00479896e-10, -5.50027579e-10, 7.00928149e-10, 0.999999702, 0.000815343345, 5.49456258e-10, -0.000815343345, 0.999999702)
6795+
						if mouse~=nil then
6796-
Weld563.Parent = Part497
6796+
							mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
6797-
Weld563.C0 = CFrame.new(2.73681553e-06, -7.9203943e-08, -1.32984567e-07, -1, 4.29049651e-05, 1.27289645e-09, 4.29049651e-05, 1, -2.71216405e-09, -1.27303168e-09, -2.7121092e-09, -1)
6797+
						end
6798-
Weld563.C1 = CFrame.new(2.73681553e-06, -7.9203943e-08, -1.32984567e-07, -1, 4.29049651e-05, 1.27289645e-09, 4.29049651e-05, 1, -2.71216405e-09, -1.27303168e-09, -2.7121092e-09, -1)
6798+
						anim1=h:LoadAnimation(animobject1)
6799-
Weld563.Part0 = Part497
6799+
						if anim1 and h and h~=nil and h.Health>0 then
6800-
Weld563.Part1 = Part497
6800+
							anim1:Play()
6801-
Weld564.Parent = Part497
6801+
							wait(1.6)
6802-
Weld564.C0 = CFrame.new(2.58500165e-07, 1.47510104e-06, 9.1201764e-07, -0.0304826926, -0.998224854, 0.0511664115, -0.997482359, 0.027100971, -0.0655324385, 0.0640294328, -0.0530351698, -0.996537805)
6802+
							if equipped then
6803-
Weld564.C1 = CFrame.new(2.58500165e-07, 1.47510104e-06, 9.1201764e-07, -0.0304826926, -0.998224854, 0.0511664115, -0.997482359, 0.027100971, -0.0655324385, 0.0640294328, -0.0530351698, -0.996537805)
6803+
								sp.Handle.BeepTone:Play()
6804-
Weld564.Part0 = Part497
6804+
								wait(.6)
6805-
Weld564.Part1 = Part497
6805+
								if equipped then
6806-
Weld565.Parent = Part497
6806+
									sp.Handle.BeepTone:Play()
6807-
Weld565.C0 = CFrame.new(5.81937775e-06, 3.66444342e-09, 4.0117655e-07, -1, 1.83190277e-05, 1.62574338e-07, 1.82680233e-05, 1, -5.43802935e-06, -1.05692934e-07, -5.39845632e-06, -1.00000012)
6807+
									wait(.5)
6808-
Weld565.C1 = CFrame.new(5.81937775e-06, 3.66444342e-09, 4.0117655e-07, -1, 1.83190277e-05, 1.62574338e-07, 1.82680233e-05, 1, -5.43802935e-06, -1.05692934e-07, -5.39845632e-06, -1.00000012)
6808+
								end
6809-
Weld565.Part0 = Part497
6809+
							end
6810-
Weld565.Part1 = Part497
6810+
						end
6811-
Weld566.Parent = Part497
6811+
						if equipped then
6812-
Weld566.C0 = CFrame.new(5.19993637e-06, -2.07580495e-08, -4.3925632e-09, -0.99999994, -7.85102384e-06, 1.626222e-07, -7.9020283e-06, 1, -7.75445642e-06, -1.05581343e-07, -7.71488703e-06, -1.00000012)
6812+
							anim2=h:LoadAnimation(animobject2)
6813-
Weld566.C1 = CFrame.new(5.19993637e-06, -2.07580495e-08, -4.3925632e-09, -0.99999994, -7.85102384e-06, 1.626222e-07, -7.9020283e-06, 1, -7.75445642e-06, -1.05581343e-07, -7.71488703e-06, -1.00000012)
6813+
							if anim2 and h and h~=nil and h.Health>0 then
6814-
Weld566.Part0 = Part497
6814+
								anim2:Play()
6815-
Weld566.Part1 = Part497
6815+
								wait(1.2)
6816-
Weld567.Parent = Part497
6816+
							end
6817-
Weld567.C0 = CFrame.new(-4.51719643e-07, 1.87397453e-09, -3.76758157e-06, -0.999999821, -3.77100787e-06, -6.00899241e-09, -3.82201188e-06, 1, -4.80523522e-06, 6.30072776e-08, -4.76566538e-06, -1.00000012)
6817+
							if equipped then	
6818-
Weld567.C1 = CFrame.new(-4.51719643e-07, 1.87397453e-09, -3.76758157e-06, -0.999999821, -3.77100787e-06, -6.00899241e-09, -3.82201188e-06, 1, -4.80523522e-06, 6.30072776e-08, -4.76566538e-06, -1.00000012)
6818+
								p=sp.Handle:clone()
6819-
Weld567.Part0 = Part497
6819+
								p.CanCollide=true
6820-
Weld567.Part1 = Part497
6820+
								p.Transparency=0
6821-
Weld568.Parent = Part497
6821+
								p.Name="Timebomb"
6822-
Weld568.C0 = CFrame.new(1.26816673e-07, -2.34453221e-08, 5.90223294e-07, -0.999999762, -1.85550198e-05, -5.83594151e-09, -1.86060279e-05, 1, -8.11173049e-06, 6.29660306e-08, -8.07215929e-06, -1.00000012)
6822+
								p.Anchored=false
6823-
Weld568.C1 = CFrame.new(1.26816673e-07, -2.34453221e-08, 5.90223294e-07, -0.999999762, -1.85550198e-05, -5.83594151e-09, -1.86060279e-05, 1, -8.11173049e-06, 6.29660306e-08, -8.07215929e-06, -1.00000012)
6823+
								p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
6824-
Weld568.Part0 = Part497
6824+
								local tag=Instance.new("ObjectValue")
6825-
Weld568.Part1 = Part497
6825+
								tag.Name="creator"
6826-
Weld569.Parent = Part497
6826+
								tag.Value=game.Players.LocalPlayer
6827-
Weld569.C0 = CFrame.new(8.01678993e-07, -1.1426212e-08, -1.10775409e-06, -0.999999702, -1.59489209e-05, -5.85270321e-09, -1.5999929e-05, 1, -9.83655082e-06, 6.29892654e-08, -9.79697961e-06, -1.00000012)
6827+
								tag.Parent=p
6828-
Weld569.C1 = CFrame.new(8.01678993e-07, -1.1426212e-08, -1.10775409e-06, -0.999999702, -1.59489209e-05, -5.85270321e-09, -1.5999929e-05, 1, -9.83655082e-06, 6.29892654e-08, -9.79697961e-06, -1.00000012)
6828+
								local s=sp.Script:clone()
6829-
Weld569.Part0 = Part497
6829+
								s.Parent=p
6830-
Weld569.Part1 = Part497
6830+
								s.Disabled=false
6831-
Weld570.Parent = Part497
6831+
								debris:AddItem(p,20)
6832-
Weld570.C0 = CFrame.new(1.07855703e-06, -1.98978043e-08, -4.36352309e-07, -0.999999642, -1.87142232e-05, -3.42939558e-07, -1.87652277e-05, 1, -1.32089617e-05, 4.00166499e-07, -1.31693841e-05, -1.00000012)
6832+
								p.Parent=game.Workspace
6833-
Weld570.C1 = CFrame.new(1.07855703e-06, -1.98978043e-08, -4.36352309e-07, -0.999999642, -1.87142232e-05, -3.42939558e-07, -1.87652277e-05, 1, -1.32089617e-05, 4.00166499e-07, -1.31693841e-05, -1.00000012)
6833+
								sp.Handle.Transparency=1
6834-
Weld570.Part0 = Part497
6834+
							end
6835-
Weld570.Part1 = Part497
6835+
						end
6836-
Weld571.Parent = Part497
6836+
						wait(7)
6837-
Weld571.C0 = CFrame.new(-2.96131202e-06, 1.15200116e-08, -5.08313747e-08, -0.999999583, -2.1935306e-05, -3.42888029e-07, -2.19863105e-05, 1, -1.28208176e-05, 4.00148849e-07, -1.27812382e-05, -1.00000012)
6837+
						sp.Handle.Transparency=0
6838-
Weld571.C1 = CFrame.new(-2.96131202e-06, 1.15200116e-08, -5.08313747e-08, -0.999999583, -2.1935306e-05, -3.42888029e-07, -2.19863105e-05, 1, -1.28208176e-05, 4.00148849e-07, -1.27812382e-05, -1.00000012)
6838+
						if mouse~=nil then
6839-
Weld571.Part0 = Part497
6839+
							mouse.Icon="rbxasset://textures\\ArrowCursor.png"
6840-
Weld571.Part1 = Part497
6840+
						end
6841-
Sound572.Name = "OpenSound"
6841+
						check=true
6842-
Sound572.Parent = Part497
6842+
					end
6843-
Sound572.SoundId = "http://www.roblox.com/asset/?id=10721950"
6843+
				end
6844-
Sound573.Name = "DrinkSound"
6844+
6845-
Sound573.Parent = Part497
6845+
		end)
6846-
Sound573.SoundId = "http://www.roblox.com/asset/?id=10722059"
6846+
6847-
Script574.Name = "BloxyColaScript"
6847+
6848-
Script574.Parent = Tool496
6848+
6849-
table.insert(cors,sandbox(Script574,function()
6849+
function onUnequipped()
6850-
local Tool = script.Parent;
6850+
	equipped=false
6851
end
6852-
enabled = true
6852+
6853
6854
sp.Equipped:connect(onEquipped)
6855
sp.Unequipped:connect(onUnequipped)
6856
6857-
function onActivated()
6857+
6858-
	if not enabled  then
6858+
6859-
		return
6859+
Script521.Parent = Tool516
6860
Script521.Disabled = true
6861
table.insert(cors,sandbox(Script521,function()
6862-
	enabled = false
6862+
--Stickmasterluke
6863-
	Tool.GripForward = Vector3.new(0,-.759,-.651)
6863+
6864-
	Tool.GripPos = Vector3.new(1.5,-.5,.3)
6864+
6865-
	Tool.GripRight = Vector3.new(1,0,0)
6865+
sp=script.Parent
6866-
	Tool.GripUp = Vector3.new(0,.651,-.759)
6866+
exploded=false
6867
stuffhit={}
6868
6869-
	Tool.Handle.DrinkSound:Play()
6869+
time=5
6870
damage=100
6871-
	wait(3)
6871+
radius=19
6872
pressure=-100
6873-
	local h = Tool.Parent:FindFirstChild("Humanoid")
6873+
6874-
	if (h ~= nil) then
6874+
6875-
		if (h.MaxHealth > h.Health + 5) then
6875+
6876-
			h.Health = h.Health + 5
6876+
function applyvelocity(center,part)
6877-
		else	
6877+
	if part~=nil then
6878-
			h.Health = h.MaxHealth
6878+
		local dist=(center-part.Position).magnitude
6879
		local vec=(part.Position-center).unit
6880
		part.Velocity=part.Velocity+((vec*pressure))		--possibly incorperate distance for less velocity
6881
	end
6882-
	Tool.GripForward = Vector3.new(-.976,0,-0.217)
6882+
6883-
	Tool.GripPos = Vector3.new(0.03,0,0)
6883+
6884-
	Tool.GripRight = Vector3.new(.217,0,-.976)
6884+
function checkalreadyhit(object)
6885-
	Tool.GripUp = Vector3.new(0,1,0)
6885+
	for i2,v2 in ipairs(stuffhit) do
6886
		if v2==object then
6887-
	enabled = true
6887+
			return true
6888
		end
6889
	end
6890
end
6891-
function onEquipped()
6891+
6892-
	Tool.Handle.OpenSound:play()
6892+
6893
6894
function explode()
6895-
script.Parent.Activated:connect(onActivated)
6895+
	if not exploded then
6896-
script.Parent.Equipped:connect(onEquipped)
6896+
		exploded=true
6897
		local sound=Instance.new("Sound")
6898
		sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
6899-
Part575.Parent = Model477
6899+
		sound.Parent=sp
6900-
Part575.BrickColor = BrickColor.new("Black")
6900+
		sound.Volume=1
6901-
Part575.Rotation = Vector3.new(-166, 0, 0)
6901+
		sound.Pitch=2
6902-
Part575.Anchored = true
6902+
		sound:play()
6903-
Part575.FormFactor = Enum.FormFactor.Plate
6903+
		pos=sp.Position
6904-
Part575.Size = Vector3.new(2, 1.20000005, 1)
6904+
		sp.Transparency=1
6905-
Part575.CFrame = CFrame.new(-94.1422501, 1.97937441, 58.2070313, 1, -5.87193902e-08, -7.69133024e-09, 5.59105347e-29, -0.970295787, 0.241921678, -2.66453611e-15, -0.241921663, -0.970295787)
6905+
		delay(0,function()
6906-
Part575.BottomSurface = Enum.SurfaceType.Smooth
6906+
			local p=Instance.new("Part")
6907-
Part575.TopSurface = Enum.SurfaceType.Smooth
6907+
			p.Name="Effect"
6908-
Part575.Color = Color3.new(0.105882, 0.164706, 0.207843)
6908+
			p.TopSurface="Smooth"
6909-
Part575.Position = Vector3.new(-94.1422501, 1.97937441, 58.2070313)
6909+
			p.BottomSurface="Smooth"
6910-
Part575.Orientation = Vector3.new(-14, -180, 180)
6910+
			p.Anchored=true
6911-
Part575.Color = Color3.new(0.105882, 0.164706, 0.207843)
6911+
			p.CanCollide=false
6912-
BlockMesh576.Parent = Part575
6912+
			p.BrickColor=BrickColor.new("Toothpaste")
6913-
Part577.Parent = Model477
6913+
			p.FormFactor="Custom"
6914-
Part577.BrickColor = BrickColor.new("Really black")
6914+
			p.Size=Vector3.new(.2,.2,.2)
6915-
Part577.Rotation = Vector3.new(-180, -15, 0)
6915+
			p.CFrame=CFrame.new(pos)
6916-
Part577.Anchored = true
6916+
			local m=Instance.new("SpecialMesh")
6917-
Part577.FormFactor = Enum.FormFactor.Plate
6917+
			m.MeshType="Sphere"
6918-
Part577.Size = Vector3.new(1, 0.400000006, 2)
6918+
			m.Scale=Vector3.new(1,1,1)*radius*5*2
6919-
Part577.CFrame = CFrame.new(-95.6422501, 3.87920046, 57.6070328, 0.965925813, 3.89103155e-22, -0.258819044, 6.06201525e-08, -1, 1.86527387e-07, -0.258819044, -1.94707113e-07, -0.965925813)
6919+
			m.Parent=p
6920-
Part577.BottomSurface = Enum.SurfaceType.Smooth
6920+
			p.Parent=game.Workspace
6921-
Part577.TopSurface = Enum.SurfaceType.Smooth
6921+
			local rate=.033
6922-
Part577.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6922+
			local frames=math.floor(.5/rate)
6923-
Part577.Position = Vector3.new(-95.6422501, 3.87920046, 57.6070328)
6923+
			for frame=1,frames do
6924-
Part577.Orientation = Vector3.new(0, -165, 180)
6924+
				local percent=frame/frames
6925-
Part577.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6925+
				if m~=nil then
6926-
BlockMesh578.Parent = Part577
6926+
					m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
6927-
BlockMesh578.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6927+
				end
6928-
BlockMesh578.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6928+
				if p~=nil then
6929-
Part579.Parent = Model477
6929+
					p.Transparency=1-percent
6930-
Part579.BrickColor = BrickColor.new("Really black")
6930+
				end
6931-
Part579.Rotation = Vector3.new(180, -15, 0)
6931+
				wait(rate)
6932-
Part579.Anchored = true
6932+
6933-
Part579.FormFactor = Enum.FormFactor.Plate
6933+
			if p~=nil then
6934-
Part579.Size = Vector3.new(1, 0.400000006, 2)
6934+
				p:remove()
6935-
Part579.CFrame = CFrame.new(-95.6422501, 3.47920132, 57.6070328, 0.965925813, -2.1439745e-22, -0.258819044, -2.878682e-08, -1, -1.04045249e-07, -0.258819044, 1.07284478e-07, -0.965925813)
6935+
6936-
Part579.BottomSurface = Enum.SurfaceType.Smooth
6936+
			sp.Parent=nil
6937-
Part579.TopSurface = Enum.SurfaceType.Smooth
6937+
		end)
6938-
Part579.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6938+
		hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
6939-
Part579.Position = Vector3.new(-95.6422501, 3.47920132, 57.6070328)
6939+
		for i,v in ipairs(hits) do
6940-
Part579.Orientation = Vector3.new(0, -165, -180)
6940+
			if v.Anchored==false and v.Name~="Handle" then
6941-
Part579.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
6941+
				h=v.Parent:FindFirstChild("Humanoid")
6942-
BlockMesh580.Parent = Part579
6942+
				if h~=nil then
6943-
BlockMesh580.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6943+
					local plr=game.Players:GetPlayerFromCharacter(v.Parent)
6944-
BlockMesh580.Scale = Vector3.new(0.899999976, 0.400000006, 0.400000006)
6944+
					local tag=sp:FindFirstChild("creator")
6945-
Part581.Parent = Model477
6945+
					if plr~=nil and tag~=nil then
6946-
Part581.BrickColor = BrickColor.new("Black")
6946+
						if plr~=sp.creator.Value then
6947-
Part581.Rotation = Vector3.new(180, 0, 0)
6947+
							table.insert(stuffhit,v.Parent)
6948-
Part581.Anchored = true
6948+
							for _,v in ipairs(h:GetChildren()) do
6949-
Part581.FormFactor = Enum.FormFactor.Plate
6949+
								if v.Name=="creator" then
6950-
Part581.Size = Vector3.new(2, 0.400000006, 1)
6950+
									v:remove()
6951-
Part581.CFrame = CFrame.new(-94.1422501, 2.47931147, 57.4070358, 1, -2.1439745e-22, 5.24037135e-15, 5.59105347e-29, -1, -1.07284357e-07, -2.66453611e-15, 1.07284478e-07, -1)
6951+
								end
6952-
Part581.BottomSurface = Enum.SurfaceType.Smooth
6952+
							end
6953-
Part581.TopSurface = Enum.SurfaceType.Smooth
6953+
							tag:clone().Parent=h
6954-
Part581.Color = Color3.new(0.105882, 0.164706, 0.207843)
6954+
							if h.Health<=damage then
6955-
Part581.Position = Vector3.new(-94.1422501, 2.47931147, 57.4070358)
6955+
								h.Health=0
6956-
Part581.Orientation = Vector3.new(0, 180, 180)
6956+
								h.Parent:BreakJoints()
6957-
Part581.Color = Color3.new(0.105882, 0.164706, 0.207843)
6957+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
6958-
BlockMesh582.Parent = Part581
6958+
									if v3.className=="Part" then
6959-
BlockMesh582.Scale = Vector3.new(1, 0.400000006, 1)
6959+
										applyvelocity(pos,v3)
6960-
BlockMesh582.Scale = Vector3.new(1, 0.400000006, 1)
6960+
									end
6961-
Part583.Parent = Model477
6961+
								end
6962-
Part583.Material = Enum.Material.Concrete
6962+
							else
6963-
Part583.BrickColor = BrickColor.new("Bright red")
6963+
								h.Health=h.Health-damage
6964-
Part583.Transparency = 1
6964+
							end
6965-
Part583.Rotation = Vector3.new(-90, -61.9599991, -90)
6965+
						end
6966-
Part583.Anchored = true
6966+
					else
6967-
Part583.CanCollide = false
6967+
						if not checkalreadyhit(v.Parent) then
6968-
Part583.FormFactor = Enum.FormFactor.Plate
6968+
							table.insert(stuffhit,v.Parent)
6969-
Part583.Size = Vector3.new(1, 3.20000005, 3)
6969+
							if tag then
6970-
Part583.CFrame = CFrame.new(-94.0284348, 3.52783751, 57.6742859, 2.05460555e-08, 0.47003898, -0.882645667, -5.1297655e-09, 0.882645667, 0.47003898, 1, -5.12976284e-09, 2.0546036e-08)
6970+
								for _,v in ipairs(h:GetChildren()) do
6971-
Part583.BottomSurface = Enum.SurfaceType.Smooth
6971+
									if v.Name=="creator" then
6972-
Part583.TopSurface = Enum.SurfaceType.Smooth
6972+
										v:remove()
6973-
Part583.Color = Color3.new(0.768628, 0.156863, 0.109804)
6973+
									end
6974-
Part583.Position = Vector3.new(-94.0284348, 3.52783751, 57.6742859)
6974+
								end
6975-
Part583.Orientation = Vector3.new(-28.039999, -90, 0)
6975+
								tag:clone().Parent=h
6976-
Part583.Color = Color3.new(0.768628, 0.156863, 0.109804)
6976+
							end
6977-
Decal584.Parent = Part583
6977+
							if h.Health<=damage then
6978-
Decal584.Texture = "http://www.roblox.com/asset/?id=28591133"
6978+
								h.Health=0
6979-
Decal584.Face = Enum.NormalId.Left
6979+
								h.Parent:BreakJoints()
6980-
Part585.Parent = Model477
6980+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
6981-
Part585.BrickColor = BrickColor.new("Deep orange")
6981+
									if v3.className=="Part" then
6982-
Part585.Rotation = Vector3.new(-90, 90, 0)
6982+
										applyvelocity(pos,v3)
6983-
Part585.Anchored = true
6983+
									end
6984-
Part585.FormFactor = Enum.FormFactor.Plate
6984+
								end
6985-
Part585.Size = Vector3.new(7, 0.400000006, 2)
6985+
							else
6986-
Part585.CFrame = CFrame.new(-95.8422546, 3.97920322, 57.4070358, -2.98023224e-08, 3.1086251e-15, 1, -1, 4.86277685e-14, -2.98023224e-08, 4.92939023e-14, -1, -1.5543116e-15)
6986+
								h.Health=h.Health-damage
6987-
Part585.BottomSurface = Enum.SurfaceType.Smooth
6987+
							end
6988-
Part585.TopSurface = Enum.SurfaceType.Smooth
6988+
						end
6989-
Part585.Color = Color3.new(1, 0.690196, 0)
6989+
					end
6990-
Part585.Position = Vector3.new(-95.8422546, 3.97920322, 57.4070358)
6990+
				else
6991-
Part585.Orientation = Vector3.new(0, 90, -90)
6991+
					v:BreakJoints()
6992-
Part585.Color = Color3.new(1, 0.690196, 0)
6992+
					v.CFrame=v.CFrame+Vector3.new(0,.1,0)
6993-
SpecialMesh586.Parent = Part585
6993+
					applyvelocity(pos,v)
6994-
SpecialMesh586.Scale = Vector3.new(1, 1, 0.75)
6994+
				end
6995-
SpecialMesh586.MeshType = Enum.MeshType.Wedge
6995+
6996-
SpecialMesh586.Scale = Vector3.new(1, 1, 0.75)
6996+
6997-
Part587.Parent = Model477
6997+
6998-
Part587.BrickColor = BrickColor.new("Really black")
6998+
6999-
Part587.Rotation = Vector3.new(-90, 0, 0)
6999+
7000-
Part587.Anchored = true
7000+
function playsound(pitch)
7001-
Part587.FormFactor = Enum.FormFactor.Plate
7001+
	pitch=pitch or 1
7002-
Part587.Size = Vector3.new(4, 0.400000006, 7)
7002+
	local s=sp:FindFirstChild("BeepTone")
7003-
Part587.CFrame = CFrame.new(-94.1422501, 3.97921753, 59.9070435, 1, 2.66453611e-15, 5.59105347e-29, 5.59105347e-29, 5.59552404e-14, 1, -2.66453611e-15, -1, -5.59552404e-14)
7003+
	if s~=nil then
7004-
Part587.BottomSurface = Enum.SurfaceType.Smooth
7004+
		s.Pitch=pitch
7005-
Part587.TopSurface = Enum.SurfaceType.Smooth
7005+
		s:Play()
7006-
Part587.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7006+
7007-
Part587.Position = Vector3.new(-94.1422501, 3.97921753, 59.9070435)
7007+
7008-
Part587.Orientation = Vector3.new(-90, 0, 0)
7008+
7009-
Part587.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7009+
for i=1,time-1 do
7010-
BlockMesh588.Parent = Part587
7010+
7011-
BlockMesh588.Scale = Vector3.new(1, 1, 0.99000001)
7011+
	playsound(1.5)
7012-
BlockMesh588.Scale = Vector3.new(1, 1, 0.99000001)
7012+
7013-
Part589.Parent = Model477
7013+
7014-
Part589.Material = Enum.Material.Concrete
7014+
playsound(2)
7015-
Part589.BrickColor = BrickColor.new("Bright red")
7015+
local sound2=Instance.new("Sound")
7016-
Part589.Transparency = 1
7016+
sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
7017-
Part589.Rotation = Vector3.new(90, -73.0400009, 90)
7017+
sound2.Parent=sp
7018-
Part589.Anchored = true
7018+
sound2.Volume=1
7019-
Part589.CanCollide = false
7019+
sound2.Pitch=3
7020-
Part589.FormFactor = Enum.FormFactor.Plate
7020+
sound2:play()
7021-
Part589.Size = Vector3.new(1, 4.4000001, 4)
7021+
wait(.1)
7022-
Part589.CFrame = CFrame.new(-94.2252426, 5.74763536, 57.6742859, -2.20270469e-08, -0.291756988, -0.956492484, -3.28477334e-09, 0.956492484, -0.291756988, 1, -3.28477223e-09, -2.20270273e-08)
7022+
playsound(2)
7023-
Part589.BottomSurface = Enum.SurfaceType.Smooth
7023+
wait(.1)
7024-
Part589.TopSurface = Enum.SurfaceType.Smooth
7024+
playsound(2)
7025-
Part589.Color = Color3.new(0.768628, 0.156863, 0.109804)
7025+
wait(.5)
7026-
Part589.Position = Vector3.new(-94.2252426, 5.74763536, 57.6742859)
7026+
explode()
7027-
Part589.Orientation = Vector3.new(16.9599991, -90, 0)
7027+
sp.CanCollide=false
7028-
Part589.Color = Color3.new(0.768628, 0.156863, 0.109804)
7028+
sp.Anchored=true
7029-
Decal590.Parent = Part589
7029+
sp.Transparency=1
7030-
Decal590.Texture = "http://www.roblox.com/asset/?id=28591133"
7030+
7031-
Decal590.Face = Enum.NormalId.Left
7031+
sp:remove()
7032-
Part591.Parent = Model477
7032+
7033-
Part591.BrickColor = BrickColor.new("Deep orange")
7033+
7034-
Part591.Rotation = Vector3.new(-90, 0, 0)
7034+
7035-
Part591.Anchored = true
7035+
7036-
Part591.FormFactor = Enum.FormFactor.Plate
7036+
7037-
Part591.Size = Vector3.new(2, 0.400000006, 5)
7037+
7038-
Part591.CFrame = CFrame.new(-94.1422501, 4.9792304, 57.4070358, 1, 8.58612523e-16, -8.73528715e-23, 5.59105347e-29, 4.37114451e-08, 1, -2.66453611e-15, -1, 4.37113314e-08)
7038+
Animation522.Name = "Toss"
7039-
Part591.BottomSurface = Enum.SurfaceType.Smooth
7039+
Animation522.Parent = Tool516
7040-
Part591.TopSurface = Enum.SurfaceType.Smooth
7040+
Animation522.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
7041-
Part591.Color = Color3.new(1, 0.690196, 0)
7041+
Animation523.Name = "ButtonPress"
7042-
Part591.Position = Vector3.new(-94.1422501, 4.9792304, 57.4070358)
7042+
Animation523.Parent = Tool516
7043-
Part591.Orientation = Vector3.new(-90, 0, 0)
7043+
Animation523.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
7044-
Part591.Color = Color3.new(1, 0.690196, 0)
7044+
Tool524.Name = "Implosion Bomb"
7045-
BlockMesh592.Parent = Part591
7045+
Tool524.Parent = mas
7046-
Part593.Parent = Model477
7046+
Tool524.TextureId = "http://www.roblox.com/asset/?id=108828915"
7047-
Part593.Material = Enum.Material.Concrete
7047+
Tool524.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
7048-
Part593.BrickColor = BrickColor.new("Bright red")
7048+
Tool524.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
7049-
Part593.Transparency = 1
7049+
Tool524.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
7050-
Part593.Rotation = Vector3.new(90, 0, 105)
7050+
Tool524.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
7051-
Part593.Anchored = true
7051+
Tool524.ToolTip = "High tech implosive device."
7052-
Part593.CanCollide = false
7052+
Part525.Name = "Handle"
7053-
Part593.FormFactor = Enum.FormFactor.Plate
7053+
Part525.Parent = Tool524
7054-
Part593.Size = Vector3.new(1, 4, 7)
7054+
Part525.Rotation = Vector3.new(180, 0, -180)
7055-
Part593.CFrame = CFrame.new(-92.342247, 3.97918129, 57.9070282, -0.258819193, -0.965925872, -4.76837158e-07, 1.71626141e-07, 5.05623973e-07, -1, 0.965925813, -0.258819193, 4.37114345e-08)
7055+
Part525.Locked = true
7056-
Part593.BottomSurface = Enum.SurfaceType.Smooth
7056+
Part525.FormFactor = Enum.FormFactor.Custom
7057-
Part593.TopSurface = Enum.SurfaceType.Smooth
7057+
Part525.Size = Vector3.new(3, 1, 1)
7058-
Part593.Color = Color3.new(0.768628, 0.156863, 0.109804)
7058+
Part525.CFrame = CFrame.new(-94.2025909, 1.30031371, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
7059-
Part593.Position = Vector3.new(-92.342247, 3.97918129, 57.9070282)
7059+
Part525.Position = Vector3.new(-94.2025909, 1.30031371, 56.9715538)
7060-
Part593.Orientation = Vector3.new(90, -105, 0)
7060+
Part525.Orientation = Vector3.new(0, -180, 0)
7061-
Part593.Color = Color3.new(0.768628, 0.156863, 0.109804)
7061+
SpecialMesh526.Parent = Part525
7062-
Decal594.Parent = Part593
7062+
SpecialMesh526.MeshId = "http://www.roblox.com/asset/?id=108829058"
7063-
Decal594.Texture = "http://www.roblox.com/asset/?id=42353791"
7063+
SpecialMesh526.TextureId = "http://www.roblox.com/asset/?id=108828998"
7064-
Decal594.Face = Enum.NormalId.Left
7064+
SpecialMesh526.MeshType = Enum.MeshType.FileMesh
7065-
Part595.Parent = Model477
7065+
Sound527.Name = "BeepTone"
7066-
Part595.BrickColor = BrickColor.new("Deep orange")
7066+
Sound527.Parent = Part525
7067-
Part595.Rotation = Vector3.new(-90, -90, 0)
7067+
Sound527.SoundId = "http://www.roblox.com/asset/?id=75338648"
7068-
Part595.Anchored = true
7068+
Sound527.Volume = 1
7069-
Part595.FormFactor = Enum.FormFactor.Plate
7069+
LocalScript528.Parent = Tool524
7070-
Part595.Size = Vector3.new(7, 0.400000006, 2)
7070+
table.insert(cors,sandbox(LocalScript528,function()
7071-
Part595.CFrame = CFrame.new(-92.4422455, 3.97920132, 57.4070358, -2.98023224e-08, 2.66453611e-15, -1, 1, 5.59552404e-14, -2.98023224e-08, -5.57331958e-14, -1, 4.55191694e-15)
7071+
--Stickmasterluke
7072-
Part595.BottomSurface = Enum.SurfaceType.Smooth
7072+
7073-
Part595.TopSurface = Enum.SurfaceType.Smooth
7073+
7074-
Part595.Color = Color3.new(1, 0.690196, 0)
7074+
sp=script.Parent
7075-
Part595.Position = Vector3.new(-92.4422455, 3.97920132, 57.4070358)
7075+
7076-
Part595.Orientation = Vector3.new(0, -90, 90)
7076+
7077-
Part595.Color = Color3.new(1, 0.690196, 0)
7077+
local debris=game:GetService("Debris")
7078-
SpecialMesh596.Parent = Part595
7078+
equipped=false
7079-
SpecialMesh596.Scale = Vector3.new(1, 1, 0.75)
7079+
check=true
7080-
SpecialMesh596.MeshType = Enum.MeshType.Wedge
7080+
7081-
SpecialMesh596.Scale = Vector3.new(1, 1, 0.75)
7081+
function onEquipped(mouse)
7082-
Part597.Parent = Model477
7082+
	if mouse~=nil then 
7083-
Part597.BrickColor = BrickColor.new("Deep orange")
7083+
		equipped=true
7084-
Part597.Rotation = Vector3.new(-90, 0, 0)
7084+
		if mouse~=nil then
7085-
Part597.Anchored = true
7085+
			if check then
7086-
Part597.FormFactor = Enum.FormFactor.Plate
7086+
				mouse.Icon="rbxasset://textures\\ArrowCursor.png"
7087-
Part597.Size = Vector3.new(4, 2.4000001, 1)
7087+
7088-
Part597.CFrame = CFrame.new(-94.1422653, 6.9792676, 58.8070221, 1, 1.33226805e-15, 9.31842245e-30, 9.31842245e-30, 2.79776202e-14, 1, -1.33226805e-15, -1, -2.79776202e-14)
7088+
				mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
7089-
Part597.BottomSurface = Enum.SurfaceType.Smooth
7089+
7090-
Part597.TopSurface = Enum.SurfaceType.Smooth
7090+
7091-
Part597.Color = Color3.new(1, 0.690196, 0)
7091+
		mouse.Button1Down:connect(function()
7092-
Part597.Position = Vector3.new(-94.1422653, 6.9792676, 58.8070221)
7092+
			local chr=sp.Parent
7093-
Part597.Orientation = Vector3.new(-90, 0, 0)
7093+
			if chr and check then
7094-
Part597.Color = Color3.new(1, 0.690196, 0)
7094+
				local t=chr:FindFirstChild("Torso")
7095-
BlockMesh598.Parent = Part597
7095+
				local h=chr:FindFirstChild("Humanoid")
7096-
Part599.Parent = Model477
7096+
				local animobject1=sp:FindFirstChild("ButtonPress")
7097-
Part599.BrickColor = BrickColor.new("Deep orange")
7097+
				local animobject2=sp:FindFirstChild("Toss")
7098-
Part599.Rotation = Vector3.new(-90, 0, 0)
7098+
				if t and h and animobject1 and animobject2 then
7099-
Part599.Anchored = true
7099+
					if h.Health>0 and equipped and check then
7100-
Part599.FormFactor = Enum.FormFactor.Plate
7100+
						check=false
7101-
Part599.Size = Vector3.new(4, 2.4000001, 1)
7101+
						if mouse~=nil then
7102-
Part599.CFrame = CFrame.new(-94.1422653, 0.979299426, 58.8070221, 1, 1.33226805e-15, 9.31842245e-30, 9.31842245e-30, 2.79776202e-14, 1, -1.33226805e-15, -1, -2.79776202e-14)
7102+
							mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
7103-
Part599.BottomSurface = Enum.SurfaceType.Smooth
7103+
						end
7104-
Part599.TopSurface = Enum.SurfaceType.Smooth
7104+
						anim1=h:LoadAnimation(animobject1)
7105-
Part599.Color = Color3.new(1, 0.690196, 0)
7105+
						if anim1 and h and h~=nil and h.Health>0 then
7106-
Part599.Position = Vector3.new(-94.1422653, 0.979299426, 58.8070221)
7106+
							anim1:Play()
7107-
Part599.Orientation = Vector3.new(-90, 0, 0)
7107+
							wait(1.6)
7108-
Part599.Color = Color3.new(1, 0.690196, 0)
7108+
							if equipped then
7109-
BlockMesh600.Parent = Part599
7109+
								sp.Handle.BeepTone:Play()
7110-
Part601.Parent = Model477
7110+
								wait(.6)
7111-
Part601.BrickColor = BrickColor.new("Deep orange")
7111+
								if equipped then
7112-
Part601.Rotation = Vector3.new(-90, 0, 0)
7112+
									sp.Handle.BeepTone:Play()
7113-
Part601.Anchored = true
7113+
									wait(.5)
7114-
Part601.FormFactor = Enum.FormFactor.Plate
7114+
								end
7115-
Part601.Size = Vector3.new(1, 2.4000001, 7)
7115+
							end
7116-
Part601.CFrame = CFrame.new(-92.1422424, 3.97923374, 58.8070374, 1, -0, 0, 0, -0, 1, 0, -1, 0)
7116+
						end
7117-
Part601.BottomSurface = Enum.SurfaceType.Smooth
7117+
						if equipped then
7118-
Part601.TopSurface = Enum.SurfaceType.Smooth
7118+
							anim2=h:LoadAnimation(animobject2)
7119-
Part601.Color = Color3.new(1, 0.690196, 0)
7119+
							if anim2 and h and h~=nil and h.Health>0 then
7120-
Part601.Position = Vector3.new(-92.1422424, 3.97923374, 58.8070374)
7120+
								anim2:Play()
7121-
Part601.Orientation = Vector3.new(-90, 0, 0)
7121+
								wait(1.2)
7122-
Part601.Color = Color3.new(1, 0.690196, 0)
7122+
							end
7123-
BlockMesh602.Parent = Part601
7123+
							if equipped then	
7124-
Model603.Name = "Vending Machine"
7124+
								p=sp.Handle:clone()
7125-
Model603.Parent = Model0
7125+
								p.CanCollide=true
7126-
Part604.Parent = Model603
7126+
								p.Transparency=0
7127-
Part604.BrickColor = BrickColor.new("Really black")
7127+
								p.Name="Timebomb"
7128-
Part604.Rotation = Vector3.new(90, 0, -180)
7128+
								p.Anchored=false
7129-
Part604.Anchored = true
7129+
								p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
7130-
Part604.FormFactor = Enum.FormFactor.Symmetric
7130+
								local tag=Instance.new("ObjectValue")
7131-
Part604.Size = Vector3.new(1, 3, 1)
7131+
								tag.Name="creator"
7132-
Part604.CFrame = CFrame.new(-90.9209137, 5.69999695, 36.5669098, -1, 0, 0, 0, 0, -1, 0, -1, 0)
7132+
								tag.Value=game.Players.LocalPlayer
7133-
Part604.BottomSurface = Enum.SurfaceType.Smooth
7133+
								tag.Parent=p
7134-
Part604.TopSurface = Enum.SurfaceType.Smooth
7134+
								local s=sp.Script:clone()
7135-
Part604.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7135+
								s.Parent=p
7136-
Part604.Position = Vector3.new(-90.9209137, 5.69999695, 36.5669098)
7136+
								s.Disabled=false
7137-
Part604.Orientation = Vector3.new(90, 180, 0)
7137+
								debris:AddItem(p,20)
7138-
Part604.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7138+
								p.Parent=game.Workspace
7139-
CylinderMesh605.Parent = Part604
7139+
								sp.Handle.Transparency=1
7140-
CylinderMesh605.Offset = Vector3.new(0.5, 0, 0.5)
7140+
							end
7141-
CylinderMesh605.Scale = Vector3.new(2.00999999, 1, 2.00999999)
7141+
						end
7142-
CylinderMesh605.Scale = Vector3.new(2.00999999, 1, 2.00999999)
7142+
						wait(7)
7143-
BodyForce606.Name = "AntigravityForce"
7143+
						sp.Handle.Transparency=0
7144-
BodyForce606.Parent = Part604
7144+
						if mouse~=nil then
7145-
BodyForce606.force = Vector3.new(0, 588, 0)
7145+
							mouse.Icon="rbxasset://textures\\ArrowCursor.png"
7146-
Part607.Parent = Model603
7146+
						end
7147-
Part607.BrickColor = BrickColor.new("Really black")
7147+
						check=true
7148-
Part607.Transparency = 1
7148+
					end
7149-
Part607.Rotation = Vector3.new(-90, 0, 0)
7149+
				end
7150-
Part607.Anchored = true
7150+
7151-
Part607.CanCollide = false
7151+
		end)
7152-
Part607.FormFactor = Enum.FormFactor.Plate
7152+
7153-
Part607.Size = Vector3.new(1, 0.400000006, 1)
7153+
7154-
Part607.CFrame = CFrame.new(-91.4209061, 5.70601177, 38.2669144, 1, 0, 0, 0, 0, 1, 0, -1, 0)
7154+
7155-
Part607.BottomSurface = Enum.SurfaceType.Smooth
7155+
function onUnequipped()
7156-
Part607.TopSurface = Enum.SurfaceType.Smooth
7156+
	equipped=false
7157-
Part607.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7157+
7158-
Part607.Position = Vector3.new(-91.4209061, 5.70601177, 38.2669144)
7158+
7159-
Part607.Orientation = Vector3.new(-90, 0, 0)
7159+
7160-
Part607.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7160+
sp.Equipped:connect(onEquipped)
7161-
BlockMesh608.Parent = Part607
7161+
sp.Unequipped:connect(onUnequipped)
7162-
BlockMesh608.Offset = Vector3.new(0, 0.389999986, -0.400000006)
7162+
7163-
BlockMesh608.Scale = Vector3.new(1.39999998, 1, 1.20000005)
7163+
7164-
BlockMesh608.Scale = Vector3.new(1.39999998, 1, 1.20000005)
7164+
7165-
Decal609.Parent = Part607
7165+
Script529.Parent = Tool524
7166-
Decal609.Texture = "http://www.roblox.com/asset/?id=26124757"
7166+
Script529.Disabled = true
7167-
Decal609.Face = Enum.NormalId.Bottom
7167+
table.insert(cors,sandbox(Script529,function()
7168-
BodyForce610.Name = "AntigravityForce"
7168+
--Stickmasterluke
7169-
BodyForce610.Parent = Part607
7169+
7170-
BodyForce610.force = Vector3.new(0, 78.4000015, 0)
7170+
7171-
Part611.Parent = Model603
7171+
sp=script.Parent
7172-
Part611.BrickColor = BrickColor.new("Really black")
7172+
exploded=false
7173-
Part611.Rotation = Vector3.new(-90, 0, 0)
7173+
stuffhit={}
7174-
Part611.Anchored = true
7174+
7175-
Part611.FormFactor = Enum.FormFactor.Symmetric
7175+
time=5
7176-
Part611.Size = Vector3.new(5, 3, 1)
7176+
damage=100
7177-
Part611.CFrame = CFrame.new(-92.9209061, 4.69999695, 36.5669098, 1, 0, 0, 0, 0, 1, 0, -1, 0)
7177+
radius=19
7178-
Part611.BottomSurface = Enum.SurfaceType.Smooth
7178+
pressure=-100
7179-
Part611.TopSurface = Enum.SurfaceType.Smooth
7179+
7180-
Part611.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7180+
7181-
Part611.Position = Vector3.new(-92.9209061, 4.69999695, 36.5669098)
7181+
7182-
Part611.Orientation = Vector3.new(-90, 0, 0)
7182+
function applyvelocity(center,part)
7183-
Part611.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7183+
	if part~=nil then
7184-
BlockMesh612.Parent = Part611
7184+
		local dist=(center-part.Position).magnitude
7185-
BodyForce613.Name = "AntigravityForce"
7185+
		local vec=(part.Position-center).unit
7186-
BodyForce613.Parent = Part611
7186+
		part.Velocity=part.Velocity+((vec*pressure))		--possibly incorperate distance for less velocity
7187-
BodyForce613.force = Vector3.new(0, 2940, 0)
7187+
7188-
Fire614.Parent = Part611
7188+
7189-
Fire614.Size = 30
7189+
7190-
Fire614.Color = Color3.new(1, 0.678431, 0)
7190+
function checkalreadyhit(object)
7191-
Fire614.Enabled = false
7191+
	for i2,v2 in ipairs(stuffhit) do
7192-
Fire614.Heat = 25
7192+
		if v2==object then
7193-
Fire614.SecondaryColor = Color3.new(1, 0, 0)
7193+
			return true
7194-
Fire614.Color = Color3.new(1, 0.678431, 0)
7194+
7195-
Script615.Name = "Spread"
7195+
7196-
Script615.Parent = Fire614
7196+
7197-
table.insert(cors,sandbox(Script615,function()
7197+
7198-
function Spread(part)
7198+
7199-
	check = part:findFirstChild("Fire")
7199+
7200-
		if check == nil then 
7200+
function explode()
7201-
	script.Parent:Clone().Parent = part
7201+
	if not exploded then
7202
		exploded=true
7203-
		elseif check ~= nil then
7203+
		local sound=Instance.new("Sound")
7204-
	check.Size = check.Size + 1000000
7204+
		sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
7205-
	check.Heat = check.Heat  +1000000
7205+
		sound.Parent=sp
7206
		sound.Volume=1
7207
		sound.Pitch=2
7208
		sound:play()
7209
		pos=sp.Position
7210-
script.Parent.Parent.Touched:connect(Spread)
7210+
		sp.Transparency=1
7211
		delay(0,function()
7212
			local p=Instance.new("Part")
7213-
Part616.Parent = Model603
7213+
			p.Name="Effect"
7214-
Part616.BrickColor = BrickColor.new("Really black")
7214+
			p.TopSurface="Smooth"
7215-
Part616.Rotation = Vector3.new(-90, 0, 0)
7215+
			p.BottomSurface="Smooth"
7216-
Part616.Anchored = true
7216+
			p.Anchored=true
7217-
Part616.FormFactor = Enum.FormFactor.Plate
7217+
			p.CanCollide=false
7218-
Part616.Size = Vector3.new(5, 0.400000006, 3)
7218+
			p.BrickColor=BrickColor.new("Toothpaste")
7219-
Part616.CFrame = CFrame.new(-92.9209137, 2.70603704, 35.2669067, 1, 0, 0, 0, 0, 1, 0, -1, 0)
7219+
			p.FormFactor="Custom"
7220-
Part616.BottomSurface = Enum.SurfaceType.Smooth
7220+
			p.Size=Vector3.new(.2,.2,.2)
7221-
Part616.TopSurface = Enum.SurfaceType.Smooth
7221+
			p.CFrame=CFrame.new(pos)
7222-
Part616.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7222+
			local m=Instance.new("SpecialMesh")
7223-
Part616.Position = Vector3.new(-92.9209137, 2.70603704, 35.2669067)
7223+
			m.MeshType="Sphere"
7224-
Part616.Orientation = Vector3.new(-90, 0, 0)
7224+
			m.Scale=Vector3.new(1,1,1)*radius*5*2
7225-
Part616.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7225+
			m.Parent=p
7226-
BlockMesh617.Parent = Part616
7226+
			p.Parent=game.Workspace
7227-
BodyForce618.Name = "AntigravityForce"
7227+
			local rate=.033
7228-
BodyForce618.Parent = Part616
7228+
			local frames=math.floor(.5/rate)
7229-
BodyForce618.force = Vector3.new(0, 1176, 0)
7229+
			for frame=1,frames do
7230-
Fire619.Parent = Part616
7230+
				local percent=frame/frames
7231-
Fire619.Size = 30
7231+
				if m~=nil then
7232-
Fire619.Color = Color3.new(1, 0.678431, 0)
7232+
					m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
7233-
Fire619.Enabled = false
7233+
				end
7234-
Fire619.Heat = 25
7234+
				if p~=nil then
7235-
Fire619.SecondaryColor = Color3.new(1, 0, 0)
7235+
					p.Transparency=1-percent
7236-
Fire619.Color = Color3.new(1, 0.678431, 0)
7236+
				end
7237-
Script620.Name = "Spread"
7237+
				wait(rate)
7238-
Script620.Parent = Fire619
7238+
7239-
table.insert(cors,sandbox(Script620,function()
7239+
			if p~=nil then
7240-
function Spread(part)
7240+
				p:remove()
7241-
	check = part:findFirstChild("Fire")
7241+
7242-
		if check == nil then 
7242+
			sp.Parent=nil
7243-
	script.Parent:Clone().Parent = part
7243+
		end)
7244
		hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
7245-
		elseif check ~= nil then
7245+
		for i,v in ipairs(hits) do
7246-
	check.Size = check.Size + 1000000
7246+
			if v.Anchored==false and v.Name~="Handle" then
7247-
	check.Heat = check.Heat  +1000000
7247+
				h=v.Parent:FindFirstChild("Humanoid")
7248
				if h~=nil then
7249
					local plr=game.Players:GetPlayerFromCharacter(v.Parent)
7250
					local tag=sp:FindFirstChild("creator")
7251
					if plr~=nil and tag~=nil then
7252-
script.Parent.Parent.Touched:connect(Spread)
7252+
						if plr~=sp.creator.Value then
7253
							table.insert(stuffhit,v.Parent)
7254
							for _,v in ipairs(h:GetChildren()) do
7255-
Part621.Name = "Mine"
7255+
								if v.Name=="creator" then
7256-
Part621.Parent = Model603
7256+
									v:remove()
7257-
Part621.BrickColor = BrickColor.new("Institutional white")
7257+
								end
7258-
Part621.Rotation = Vector3.new(-90, 0, -180)
7258+
							end
7259-
Part621.Anchored = true
7259+
							tag:clone().Parent=h
7260-
Part621.FormFactor = Enum.FormFactor.Plate
7260+
							if h.Health<=damage then
7261-
Part621.Size = Vector3.new(1, 0.400000006, 1)
7261+
								h.Health=0
7262-
Part621.CFrame = CFrame.new(-91.4209061, 4.70571995, 38.2669144, -1, 0, 0, 0, 0, 1, 0, 1, 0)
7262+
								h.Parent:BreakJoints()
7263-
Part621.BackSurface = Enum.SurfaceType.Weld
7263+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
7264-
Part621.BottomSurface = Enum.SurfaceType.Weld
7264+
									if v3.className=="Part" then
7265-
Part621.FrontSurface = Enum.SurfaceType.Weld
7265+
										applyvelocity(pos,v3)
7266-
Part621.LeftSurface = Enum.SurfaceType.Weld
7266+
									end
7267-
Part621.RightSurface = Enum.SurfaceType.Weld
7267+
								end
7268-
Part621.TopSurface = Enum.SurfaceType.Smooth
7268+
							else
7269-
Part621.Color = Color3.new(0.972549, 0.972549, 0.972549)
7269+
								h.Health=h.Health-damage
7270-
Part621.Position = Vector3.new(-91.4209061, 4.70571995, 38.2669144)
7270+
							end
7271-
Part621.Orientation = Vector3.new(-90, -180, 0)
7271+
						end
7272-
Part621.Color = Color3.new(0.972549, 0.972549, 0.972549)
7272+
					else
7273-
ClickDetector622.Parent = Part621
7273+
						if not checkalreadyhit(v.Parent) then
7274-
Script623.Parent = Part621
7274+
							table.insert(stuffhit,v.Parent)
7275-
table.insert(cors,sandbox(Script623,function()
7275+
							if tag then
7276-
local drink = script.Parent.Parent.Bloxiade
7276+
								for _,v in ipairs(h:GetChildren()) do
7277-
local spot = script.Parent.Parent.Holder
7277+
									if v.Name=="creator" then
7278-
local db = false
7278+
										v:remove()
7279
									end
7280-
function onClick()
7280+
								end
7281-
	if db == false then
7281+
								tag:clone().Parent=h
7282-
		db = true
7282+
							end
7283-
		local d = drink:clone()
7283+
							if h.Health<=damage then
7284-
		d.Handle.Position = spot.Position
7284+
								h.Health=0
7285-
		d.Parent = game.Workspace
7285+
								h.Parent:BreakJoints()
7286-
		wait(5)
7286+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
7287-
		db = false
7287+
									if v3.className=="Part" then
7288
										applyvelocity(pos,v3)
7289
									end
7290
								end
7291-
script.Parent.ClickDetector.MouseClick:connect(onClick)
7291+
							else
7292
								h.Health=h.Health-damage
7293-
BodyForce624.Parent = Part621
7293+
							end
7294-
BodyForce624.force = Vector3.new(0, 50.4799995, 0)
7294+
						end
7295-
CylinderMesh625.Parent = Part621
7295+
					end
7296-
CylinderMesh625.Offset = Vector3.new(0, -0.200000003, 0)
7296+
				else
7297-
CylinderMesh625.Scale = Vector3.new(0.600000024, 1, 0.600000024)
7297+
					v:BreakJoints()
7298-
CylinderMesh625.Scale = Vector3.new(0.600000024, 1, 0.600000024)
7298+
					v.CFrame=v.CFrame+Vector3.new(0,.1,0)
7299-
BodyForce626.Name = "AntigravityForce"
7299+
					applyvelocity(pos,v)
7300-
BodyForce626.Parent = Part621
7300+
				end
7301-
BodyForce626.force = Vector3.new(0, 78.4000015, 0)
7301+
7302-
Part627.Parent = Model603
7302+
7303-
Part627.BrickColor = BrickColor.new("Really black")
7303+
7304-
Part627.Rotation = Vector3.new(-90, 0, 0)
7304+
7305-
Part627.Anchored = true
7305+
7306-
Part627.FormFactor = Enum.FormFactor.Symmetric
7306+
function playsound(pitch)
7307-
Part627.Size = Vector3.new(3, 3, 1)
7307+
	pitch=pitch or 1
7308-
Part627.CFrame = CFrame.new(-92.9209061, 5.69999695, 36.5669098, 1, 0, 0, 0, 0, 1, 0, -1, 0)
7308+
	local s=sp:FindFirstChild("BeepTone")
7309-
Part627.BottomSurface = Enum.SurfaceType.Smooth
7309+
	if s~=nil then
7310-
Part627.TopSurface = Enum.SurfaceType.Smooth
7310+
		s.Pitch=pitch
7311-
Part627.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7311+
		s:Play()
7312-
Part627.Position = Vector3.new(-92.9209061, 5.69999695, 36.5669098)
7312+
7313-
Part627.Orientation = Vector3.new(-90, 0, 0)
7313+
7314-
Part627.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7314+
7315-
BlockMesh628.Parent = Part627
7315+
for i=1,time-1 do
7316-
BodyForce629.Name = "AntigravityForce"
7316+
7317-
BodyForce629.Parent = Part627
7317+
	playsound(1.5)
7318-
BodyForce629.force = Vector3.new(0, 1764, 0)
7318+
7319-
Part630.Parent = Model603
7319+
7320-
Part630.BrickColor = BrickColor.new("Really black")
7320+
playsound(2)
7321-
Part630.Rotation = Vector3.new(90, 0, 0)
7321+
local sound2=Instance.new("Sound")
7322-
Part630.Anchored = true
7322+
sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
7323-
Part630.FormFactor = Enum.FormFactor.Symmetric
7323+
sound2.Parent=sp
7324-
Part630.Size = Vector3.new(1, 3, 1)
7324+
sound2.Volume=1
7325-
Part630.CFrame = CFrame.new(-94.9209213, 5.69999695, 36.5669098, 1, 0, 0, 0, 0, -1, 0, 1, 0)
7325+
sound2.Pitch=3
7326-
Part630.BottomSurface = Enum.SurfaceType.Smooth
7326+
sound2:play()
7327-
Part630.TopSurface = Enum.SurfaceType.Smooth
7327+
wait(.1)
7328-
Part630.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7328+
playsound(2)
7329-
Part630.Position = Vector3.new(-94.9209213, 5.69999695, 36.5669098)
7329+
wait(.1)
7330-
Part630.Orientation = Vector3.new(90, 0, 0)
7330+
playsound(2)
7331-
Part630.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
7331+
wait(.5)
7332-
CylinderMesh631.Parent = Part630
7332+
explode()
7333-
CylinderMesh631.Offset = Vector3.new(0.5, 0, 0.5)
7333+
sp.CanCollide=false
7334-
CylinderMesh631.Scale = Vector3.new(2.00999999, 1, 2.00999999)
7334+
sp.Anchored=true
7335-
CylinderMesh631.Scale = Vector3.new(2.00999999, 1, 2.00999999)
7335+
sp.Transparency=1
7336-
BodyForce632.Name = "AntigravityForce"
7336+
7337-
BodyForce632.Parent = Part630
7337+
sp:remove()
7338-
BodyForce632.force = Vector3.new(0, 588, 0)
7338+
7339-
Tool633.Name = "Bloxiade"
7339+
7340-
Tool633.Parent = Model603
7340+
7341-
Tool633.TextureId = "http://www.roblox.com/asset/?id=17237572"
7341+
7342-
Tool633.GripForward = Vector3.new(-0.976163507, -0, -0.217036337)
7342+
7343-
Tool633.GripPos = Vector3.new(0.200000003, -0.100000001, -0)
7343+
7344-
Tool633.GripRight = Vector3.new(0.217036337, -0, -0.976163507)
7344+
Animation530.Name = "Toss"
7345-
Part634.Name = "Handle"
7345+
Animation530.Parent = Tool524
7346-
Part634.Parent = Tool633
7346+
Animation530.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
7347-
Part634.BrickColor = BrickColor.new("Mid gray")
7347+
Animation531.Name = "ButtonPress"
7348-
Part634.Rotation = Vector3.new(0, 1.39999998, -90)
7348+
Animation531.Parent = Tool524
7349-
Part634.RotVelocity = Vector3.new(-0.000705265964, -4.59591611e-05, -6.45082473e-05)
7349+
Animation531.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
7350-
Part634.Velocity = Vector3.new(0.000168182989, -0.000952633622, 4.04021848e-05)
7350+
Tool532.Name = "Implosion Bomb"
7351-
Part634.FormFactor = Enum.FormFactor.Plate
7351+
Tool532.Parent = mas
7352-
Part634.Size = Vector3.new(1, 1.60000002, 1)
7352+
Tool532.TextureId = "http://www.roblox.com/asset/?id=108828915"
7353-
Part634.CFrame = CFrame.new(-93.6076965, 2.69004011, 35.9991837, 0, 0.999699652, 0.0245099906, -1, 5.14709825e-07, -2.09936934e-05, -2.09999998e-05, -0.0245099906, 0.999699652)
7353+
Tool532.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
7354-
Part634.BottomSurface = Enum.SurfaceType.Smooth
7354+
Tool532.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
7355-
Part634.TopSurface = Enum.SurfaceType.Smooth
7355+
Tool532.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
7356-
Part634.Color = Color3.new(0.803922, 0.803922, 0.803922)
7356+
Tool532.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
7357-
Part634.Position = Vector3.new(-93.6076965, 2.69004011, 35.9991837)
7357+
Tool532.ToolTip = "High tech implosive device."
7358-
Part634.Orientation = Vector3.new(0, 1.39999998, -90)
7358+
Part533.Name = "Handle"
7359-
Part634.Color = Color3.new(0.803922, 0.803922, 0.803922)
7359+
Part533.Parent = Tool532
7360-
SpecialMesh635.Parent = Part634
7360+
Part533.Rotation = Vector3.new(180, 0, -180)
7361-
SpecialMesh635.MeshId = "http://www.roblox.com/asset/?id=17230208"
7361+
Part533.Locked = true
7362-
SpecialMesh635.TextureId = "http://www.roblox.com/asset/?id=17230185"
7362+
Part533.FormFactor = Enum.FormFactor.Custom
7363-
SpecialMesh635.MeshType = Enum.MeshType.FileMesh
7363+
Part533.Size = Vector3.new(3, 1, 1)
7364-
Weld636.Parent = Part634
7364+
Part533.CFrame = CFrame.new(-94.2025909, 1.30031371, 58.4066582, -1, 0, -0, -0, 1, -0, -0, 0, -1)
7365-
Weld636.C0 = CFrame.new(-4.71828389e-06, -1.06949216e-07, 6.73912837e-08, -1.96380037e-10, -7.15101578e-06, 1, -3.45956111e-11, 1, 9.53468771e-06, -1, 4.01852024e-11, -2.64911593e-10)
7365+
Part533.Position = Vector3.new(-94.2025909, 1.30031371, 58.4066582)
7366-
Weld636.C1 = CFrame.new(-4.71828389e-06, -1.06949216e-07, 6.73912837e-08, -1.96380037e-10, -7.15101578e-06, 1, -3.45956111e-11, 1, 9.53468771e-06, -1, 4.01852024e-11, -2.64911593e-10)
7366+
Part533.Orientation = Vector3.new(0, -180, 0)
7367-
Weld637.Parent = Part634
7367+
SpecialMesh534.Parent = Part533
7368-
Weld637.C0 = CFrame.new(-1.34138972e-07, -6.91051537e-06, 0, -3.91537502e-21, 0.999999106, -0.00133771845, 2.81109586e-22, 0.00133771845, 0.999999106, 1, 3.91499535e-21, -2.86346992e-22)
7368+
SpecialMesh534.MeshId = "http://www.roblox.com/asset/?id=108829058"
7369-
Weld637.C1 = CFrame.new(-1.34138972e-07, -6.91051537e-06, 0, -3.91537502e-21, 0.999999106, -0.00133771845, 2.81109586e-22, 0.00133771845, 0.999999106, 1, 3.91499535e-21, -2.86346992e-22)
7369+
SpecialMesh534.TextureId = "http://www.roblox.com/asset/?id=108828998"
7370-
Weld638.Parent = Part634
7370+
SpecialMesh534.MeshType = Enum.MeshType.FileMesh
7371-
Weld638.C0 = CFrame.new(3.64912034e-06, -1.13236744e-07, -2.01656292e-08, -7.08486672e-11, 0.000798657886, -0.999999702, 1.55140234e-10, 0.999999702, 0.000793890678, 1, 1.55083765e-10, 7.09721865e-11)
7371+
Sound535.Name = "BeepTone"
7372-
Weld638.C1 = CFrame.new(3.64912034e-06, -1.13236744e-07, -2.01656292e-08, -7.08486672e-11, 0.000798657886, -0.999999702, 1.55140234e-10, 0.999999702, 0.000793890678, 1, 1.55083765e-10, 7.09721865e-11)
7372+
Sound535.Parent = Part533
7373-
Weld639.Parent = Part634
7373+
Sound535.SoundId = "http://www.roblox.com/asset/?id=75338648"
7374-
Weld639.C0 = CFrame.new(1.6321755e-07, 3.49538391e-06, 0, -3.9252309e-21, 0.996502578, -0.0835621059, -4.1799742e-23, 0.0835621059, 0.996502578, 1, 3.91499535e-21, -2.86346992e-22)
7374+
Sound535.Volume = 1
7375-
Weld639.C1 = CFrame.new(1.6321755e-07, 3.49538391e-06, 0, -3.9252309e-21, 0.996502578, -0.0835621059, -4.1799742e-23, 0.0835621059, 0.996502578, 1, 3.91499535e-21, -2.86346992e-22)
7375+
LocalScript536.Parent = Tool532
7376-
Weld640.Parent = Part634
7376+
table.insert(cors,sandbox(LocalScript536,function()
7377-
Weld640.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7377+
--Stickmasterluke
7378-
Weld640.C1 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7378+
7379-
Weld641.Parent = Part634
7379+
7380-
Weld641.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7380+
sp=script.Parent
7381-
Weld641.C1 = CFrame.new(0.533214211, 4.09488493e-05, -0.399536163, -6.19143847e-10, 0.000817726948, -0.999999702, 8.15887191e-10, 0.999999702, 0.000817726948, 1, -8.15380652e-10, -6.19810758e-10)
7381+
7382-
Weld642.Parent = Part634
7382+
7383-
Weld642.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7383+
local debris=game:GetService("Debris")
7384-
Weld642.C1 = CFrame.new(-1.12273511e-07, 2.60849974e-05, -0.533189535, 1, -8.33252689e-10, -3.96865235e-10, 8.3357371e-10, 0.999999702, 0.000809622463, 3.96190469e-10, -0.000809622463, 0.999999702)
7384+
equipped=false
7385-
Weld643.Parent = Part634
7385+
check=true
7386-
Weld643.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7386+
7387-
Weld643.C1 = CFrame.new(0.533214211, 0.373362005, -4.18045545e-08, -6.20301976e-10, 0.000817726948, -0.999999702, 8.56068161e-10, 0.999999702, 0.000817726948, 1, -8.55560567e-10, -6.21001806e-10)
7387+
function onEquipped(mouse)
7388-
Weld644.Parent = Part634
7388+
	if mouse~=nil then 
7389-
Weld644.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7389+
		equipped=true
7390-
Weld644.C1 = CFrame.new(-5.43287024e-06, 0.132771105, 0.400390655, 8.48401349e-10, 0.999999702, 0.000801041257, -6.20273943e-10, 0.000801041257, -0.999999702, -1, 8.47904247e-10, 6.20953344e-10)
7390+
		if mouse~=nil then
7391-
Weld645.Parent = Part634
7391+
			if check then
7392-
Weld645.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7392+
				mouse.Icon="rbxasset://textures\\ArrowCursor.png"
7393-
Weld645.C1 = CFrame.new(-2.92850495e-06, -0.400390595, -0.132823572, 8.56068161e-10, 0.999999702, 0.000817726948, -1, 8.55560678e-10, 6.21001806e-10, 6.20301976e-10, -0.000817726948, 0.999999702)
7393+
7394-
Weld646.Parent = Part634
7394+
				mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
7395-
Weld646.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7395+
7396-
Weld646.C1 = CFrame.new(1.20404536e-07, 1.7940567e-05, 0.132805407, -1, 8.50133963e-10, 4.23458879e-10, 8.50476911e-10, 0.999999702, 0.000810576021, -4.22769625e-10, 0.000810576021, -0.999999702)
7396+
7397-
Weld647.Parent = Part634
7397+
		mouse.Button1Down:connect(function()
7398-
Weld647.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7398+
			local chr=sp.Parent
7399-
Weld647.C1 = CFrame.new(5.96581813e-05, -0.400390744, 0.9335953, 8.14806722e-10, 0.999999702, 0.000811847276, 1, -8.1443452e-10, -4.58876631e-10, -4.58215271e-10, 0.000811847276, -0.999999702)
7399+
			if chr and check then
7400-
Weld648.Parent = Part634
7400+
				local t=chr:FindFirstChild("Torso")
7401-
Weld648.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7401+
				local h=chr:FindFirstChild("Humanoid")
7402-
Weld648.C1 = CFrame.new(2.33017072e-05, -0.933604836, 0.400390595, 8.35977676e-10, 0.999999702, 0.000817726948, 6.19722884e-10, -0.000817726948, 0.999999702, 1, -8.35470693e-10, -6.20406282e-10)
7402+
				local animobject1=sp:FindFirstChild("ButtonPress")
7403-
Weld649.Parent = Part634
7403+
				local animobject2=sp:FindFirstChild("Toss")
7404-
Weld649.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7404+
				if t and h and animobject1 and animobject2 then
7405-
Weld649.C1 = CFrame.new(-1.52226988e-07, -0.373301029, -0.533214867, 1, -9.17886822e-10, -2.52556698e-10, 9.18089604e-10, 0.999999702, 0.000804378418, 2.51818288e-10, -0.000804378418, 0.999999702)
7405+
					if h.Health>0 and equipped and check then
7406-
Weld650.Parent = Part634
7406+
						check=false
7407-
Weld650.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7407+
						if mouse~=nil then
7408-
Weld650.C1 = CFrame.new(-0.533214211, 4.09488493e-05, -0.400390595, 6.19143847e-10, -0.000817726948, 0.999999702, 8.15887191e-10, 0.999999702, 0.000817726948, -1, 8.15380652e-10, 6.19810758e-10)
7408+
							mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
7409-
Weld651.Parent = Part634
7409+
						end
7410-
Weld651.C0 = CFrame.new(5.25072437e-06, -9.04979558e-08, -6.02840373e-08, -2.12544884e-10, 0.000803425093, -0.999999702, 4.65420175e-10, 0.999999702, 0.000803425093, 1, -4.65249311e-10, -2.12918752e-10)
7410+
						anim1=h:LoadAnimation(animobject1)
7411-
Weld651.C1 = CFrame.new(3.85732619e-08, 1.708794e-06, -0.933600962, 1, 2.30016242e-10, -1.24190033e-10, 2.3550692e-10, 0.999999702, 0.000801041722, 3.36916911e-10, -0.000808192533, 0.999999702)
7411+
						if anim1 and h and h~=nil and h.Health>0 then
7412-
Weld652.Parent = Part634
7412+
							anim1:Play()
7413-
Weld652.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7413+
							wait(1.6)
7414-
Weld652.C1 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7414+
							if equipped then
7415-
Weld653.Parent = Part634
7415+
								sp.Handle.BeepTone:Play()
7416-
Weld653.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7416+
								wait(.6)
7417-
Weld653.C1 = CFrame.new(0.533207953, 4.02465412e-05, -0.399536252, -4.0660561e-10, 0.997999609, 0.0632200539, 3.50466517e-10, -0.0632200539, 0.997999668, 1, 4.2794876e-10, -3.24059835e-10)
7417+
								if equipped then
7418-
Weld654.Parent = Part634
7418+
									sp.Handle.BeepTone:Play()
7419-
Weld654.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7419+
									wait(.5)
7420-
Weld654.C1 = CFrame.new(-3.86806875e-07, 4.67300815e-05, -0.533184648, 1, 6.89605151e-10, -1.25792432e-09, 1.29899103e-09, -0.0631973371, 0.998001039, 6.08729123e-10, -0.998001099, -0.0631973371)
7420+
								end
7421-
Weld655.Parent = Part634
7421+
							end
7422-
Weld655.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7422+
						end
7423-
Weld655.C1 = CFrame.new(0.533224404, 0.373393357, -3.90072529e-07, -8.32836911e-10, 0.998000622, 0.0632058904, 1.32148736e-09, -0.0632058978, 0.998000503, 1, 9.1469754e-10, -1.26620492e-09)
7423+
						if equipped then
7424-
Weld656.Parent = Part634
7424+
							anim2=h:LoadAnimation(animobject2)
7425-
Weld656.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7425+
							if anim2 and h and h~=nil and h.Health>0 then
7426-
Weld656.C1 = CFrame.new(-1.24499784e-05, 0.132795051, 0.400390744, 3.829842e-10, -0.0632034019, 0.998000741, -4.07727963e-10, 0.998000681, 0.0632034019, -1, -4.31118696e-10, 3.56448732e-10)
7426+
								anim2:Play()
7427-
Weld657.Parent = Part634
7427+
								wait(1.2)
7428-
Weld657.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7428+
							end
7429-
Weld657.C1 = CFrame.new(9.7206248e-06, -0.400390506, -0.132816374, 3.90647487e-10, -0.0632200539, 0.997999668, -1, -4.31644803e-10, 3.64087233e-10, 4.07763739e-10, -0.997999609, -0.0632200539)
7429+
							if equipped then	
7430-
Weld658.Parent = Part634
7430+
								p=sp.Handle:clone()
7431-
Weld658.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7431+
								p.CanCollide=true
7432-
Weld658.C1 = CFrame.new(1.12741731e-07, 1.47659775e-05, 0.132799253, -1, -2.34147424e-10, 3.70999564e-10, 3.85058263e-10, -0.0632105544, 0.998000205, -2.10228071e-10, 0.998000264, 0.0632105544)
7432+
								p.Transparency=0
7433-
Weld659.Parent = Part634
7433+
								p.Name="Timebomb"
7434-
Weld659.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7434+
								p.Anchored=false
7435-
Weld659.C1 = CFrame.new(3.39694889e-05, -0.400390744, 0.933587611, 3.49388324e-10, -0.0632092953, 0.998000324, 1, 2.67267597e-10, -3.33160693e-10, -2.45674314e-10, 0.998000324, 0.0632092878)
7435+
								p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
7436-
Weld660.Parent = Part634
7436+
								local tag=Instance.new("ObjectValue")
7437-
Weld660.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7437+
								tag.Name="creator"
7438-
Weld660.C1 = CFrame.new(9.72479302e-06, -0.933596671, 0.400390506, 3.70557002e-10, -0.0632200539, 0.997999668, 4.07184675e-10, -0.997999609, -0.0632200539, 1, 4.29796781e-10, -3.44073547e-10)
7438+
								tag.Value=game.Players.LocalPlayer
7439-
Weld661.Parent = Part634
7439+
								tag.Parent=p
7440-
Weld661.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7440+
								local s=sp.Script:clone()
7441-
Weld661.C1 = CFrame.new(-9.38037488e-08, -0.37332812, -0.533202708, 1, 6.78072321e-11, -4.49284138e-10, 4.52671733e-10, -0.0632067397, 0.998000443, 3.92738446e-11, -0.998000562, -0.0632067248)
7441+
								s.Parent=p
7442-
Weld662.Parent = Part634
7442+
								s.Disabled=false
7443-
Weld662.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7443+
								debris:AddItem(p,20)
7444-
Weld662.C1 = CFrame.new(-0.533207953, 4.02465412e-05, -0.400390506, 4.0660561e-10, -0.997999609, -0.0632200539, 3.50466517e-10, -0.0632200539, 0.997999668, -1, -4.2794876e-10, 3.24059835e-10)
7444+
								p.Parent=game.Workspace
7445-
Weld663.Parent = Part634
7445+
								sp.Handle.Transparency=1
7446-
Weld663.C0 = CFrame.new(4.58660736e-07, -1.05566846e-06, 0, -3.88906235e-21, 0.997999787, 0.0632176325, 5.33270982e-22, -0.0632176325, 0.997999787, 1, 3.91499535e-21, -2.86346992e-22)
7446+
							end
7447-
Weld663.C1 = CFrame.new(-7.07679817e-08, 2.65414451e-06, -0.933581531, 1, 1.09589553e-10, 2.37319969e-10, 2.3550692e-10, -0.0632223934, 0.997999489, 3.36916911e-10, -0.997999012, -0.0632295236)
7447+
						end
7448-
Weld664.Parent = Part634
7448+
						wait(7)
7449-
Weld664.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7449+
						sp.Handle.Transparency=0
7450-
Weld664.C1 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7450+
						if mouse~=nil then
7451-
Weld665.Parent = Part634
7451+
							mouse.Icon="rbxasset://textures\\ArrowCursor.png"
7452-
Weld665.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7452+
						end
7453-
Weld665.C1 = CFrame.new(0.533212543, 4.33809255e-05, -0.399536133, -4.77452022e-10, 0.000812952989, -0.999999702, 5.0560689e-10, 0.999999702, 0.000812952989, 1, -5.05218589e-10, -4.77862916e-10)
7453+
						check=true
7454-
Weld666.Parent = Part634
7454+
					end
7455-
Weld666.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7455+
				end
7456-
Weld666.C1 = CFrame.new(-2.3357552e-07, 5.55160077e-05, -0.533165157, 1, -1.76372972e-09, -8.22718005e-10, 1.76440684e-09, 0.999999702, 0.000823921058, 8.21264445e-10, -0.000823920942, 0.999999762)
7456+
7457-
Weld667.Parent = Part634
7457+
		end)
7458-
Weld667.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7458+
7459-
Weld667.C1 = CFrame.new(0.533225417, 0.37339133, -1.62893741e-07, -1.04536846e-09, 0.000832025486, -0.999999642, 1.78690496e-09, 0.999999702, 0.000832025427, 1, -1.78603476e-09, -1.04685483e-09)
7459+
7460-
Weld668.Parent = Part634
7460+
7461-
Weld668.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7461+
function onUnequipped()
7462-
Weld668.C1 = CFrame.new(-4.40306758e-06, 0.132771388, 0.400390655, 8.48401349e-10, 0.999999702, 0.000801038579, -6.20273943e-10, 0.000801038579, -0.999999702, -1, 8.47904247e-10, 6.20953344e-10)
7462+
	equipped=false
7463-
Weld669.Parent = Part634
7463+
7464-
Weld669.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7464+
7465-
Weld669.C1 = CFrame.new(1.28626851e-07, -0.400390595, -0.13282387, 8.56068161e-10, 0.999999702, 0.000817724678, -1, 8.55560678e-10, 6.21001806e-10, 6.20301976e-10, -0.000817724678, 0.999999702)
7465+
7466-
Weld670.Parent = Part634
7466+
sp.Equipped:connect(onEquipped)
7467-
Weld670.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7467+
sp.Unequipped:connect(onUnequipped)
7468-
Weld670.C1 = CFrame.new(1.20785018e-07, 3.03727884e-05, 0.132775158, -1, 8.50133963e-10, 4.23458851e-10, 8.50476911e-10, 0.999999702, 0.000810569618, -4.22769625e-10, 0.000810569618, -0.999999702)
7468+
7469-
Weld671.Parent = Part634
7469+
7470-
Weld671.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7470+
7471-
Weld671.C1 = CFrame.new(6.63429382e-05, -0.400390744, 0.933595598, 8.14806722e-10, 0.999999702, 0.000811841746, 1, -8.14434464e-10, -4.58876631e-10, -4.58215271e-10, 0.000811841746, -0.999999702)
7471+
Script537.Parent = Tool532
7472-
Weld672.Parent = Part634
7472+
Script537.Disabled = true
7473-
Weld672.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7473+
table.insert(cors,sandbox(Script537,function()
7474-
Weld672.C1 = CFrame.new(2.15904674e-05, -0.933605134, 0.400390595, 8.35977676e-10, 0.999999702, 0.000817724678, 6.19722884e-10, -0.000817724678, 0.999999702, 1, -8.35470693e-10, -6.20406337e-10)
7474+
--Stickmasterluke
7475-
Weld673.Parent = Part634
7475+
7476-
Weld673.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7476+
7477-
Weld673.C1 = CFrame.new(-1.52702455e-07, -0.373297483, -0.533215165, 1, -9.17886822e-10, -2.52556753e-10, 9.18089604e-10, 0.999999702, 0.000804377254, 2.51818288e-10, -0.000804377254, 0.999999702)
7477+
sp=script.Parent
7478-
Weld674.Parent = Part634
7478+
exploded=false
7479-
Weld674.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7479+
stuffhit={}
7480-
Weld674.C1 = CFrame.new(-0.533214509, 4.16217954e-05, -0.400390595, 6.19143847e-10, -0.000817724678, 0.999999702, 8.15887191e-10, 0.999999702, 0.000817724678, -1, 8.15380652e-10, 6.19810814e-10)
7480+
7481-
Weld675.Parent = Part634
7481+
time=5
7482-
Weld675.C0 = CFrame.new(5.53692553e-06, 2.04514564e-07, -6.04753154e-08, -2.12544884e-10, 0.00080342195, -0.999999702, 4.65420175e-10, 0.999999702, 0.00080342195, 1, -4.65249311e-10, -2.12918766e-10)
7482+
damage=100
7483-
Weld675.C1 = CFrame.new(3.86851866e-08, 1.33582325e-05, -0.93360126, 1, 2.30016242e-10, -1.24190033e-10, 2.3550692e-10, 0.999999702, 0.000801045971, 3.36916911e-10, -0.000808193639, 0.999999702)
7483+
radius=19
7484-
Weld676.Parent = Part634
7484+
pressure=-100
7485-
Weld676.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7485+
7486-
Weld676.C1 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7486+
7487-
Weld677.Parent = Part634
7487+
7488-
Weld677.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7488+
function applyvelocity(center,part)
7489-
Weld677.C1 = CFrame.new(0.533207655, 4.00506069e-05, -0.399536133, -2.64911593e-10, 0.997566879, -0.069715552, 4.01852024e-11, 0.0697179288, 0.9975667, 1, 1.98314268e-10, 2.08188033e-11)
7489+
	if part~=nil then
7490-
Weld678.Parent = Part634
7490+
		local dist=(center-part.Position).magnitude
7491-
Weld678.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7491+
		local vec=(part.Position-center).unit
7492-
Weld678.C1 = CFrame.new(-4.09776021e-07, 5.64174661e-05, -0.533183694, 1, 5.16648224e-10, -1.33828371e-09, 1.29899103e-09, 0.0697453171, 0.997564912, 6.08729123e-10, -0.997564912, 0.0697453246)
7492+
		part.Velocity=part.Velocity+((vec*pressure))		--possibly incorperate distance for less velocity
7493-
Weld679.Parent = Part634
7493+
7494-
Weld679.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7494+
7495-
Weld679.C1 = CFrame.new(0.53322345, 0.373397857, -4.03579065e-07, -8.32836911e-10, 0.997565448, -0.0697367489, 1.32148736e-09, 0.0697367489, 0.997565448, 1, 7.38653139e-10, -1.37634937e-09)
7495+
7496-
Weld680.Parent = Part634
7496+
function checkalreadyhit(object)
7497-
Weld680.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7497+
	for i2,v2 in ipairs(stuffhit) do
7498-
Weld680.C1 = CFrame.new(-9.81253652e-06, 0.132794693, 0.400390744, 3.829842e-10, 0.0697392747, 0.997565329, -4.07727963e-10, 0.997565329, -0.0697392747, -1, -3.80026233e-10, 4.10486423e-10)
7498+
		if v2==object then
7499-
Weld681.Parent = Part634
7499+
			return true
7500-
Weld681.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7500+
7501-
Weld681.C1 = CFrame.new(2.00291402e-06, -0.400390506, -0.132815465, 3.90647487e-10, 0.0697226226, 0.997566521, -1, -3.79534459e-10, 4.18127227e-10, 4.07763739e-10, -0.997566402, 0.0697226301)
7501+
7502-
Weld682.Parent = Part634
7502+
7503-
Weld682.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7503+
7504-
Weld682.C1 = CFrame.new(1.20755828e-07, 4.99412226e-06, 0.132797584, -1, -1.82865389e-10, 3.9878062e-10, 3.85058263e-10, 0.0697321221, 0.997565806, -2.10228071e-10, 0.997565746, -0.0697321221)
7504+
7505-
Weld683.Parent = Part634
7505+
7506-
Weld683.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7506+
function explode()
7507-
Weld683.C1 = CFrame.new(4.74962835e-05, -0.400390744, 0.933588088, 3.49388324e-10, 0.0697333813, 0.997565746, 1, 2.20712254e-10, -3.65669495e-10, -2.45674314e-10, 0.997565746, -0.0697333887)
7507+
	if not exploded then
7508-
Weld684.Parent = Part634
7508+
		exploded=true
7509-
Weld684.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7509+
		local sound=Instance.new("Sound")
7510-
Weld684.C1 = CFrame.new(2.00708268e-06, -0.933598638, 0.400390506, 3.70557002e-10, 0.0697226226, 0.997566521, 4.07184675e-10, -0.997566402, 0.0697226301, 1, 3.80357551e-10, -3.98045263e-10)
7510+
		sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
7511-
Weld685.Parent = Part634
7511+
		sound.Parent=sp
7512-
Weld685.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7512+
		sound.Volume=1
7513-
Weld685.C1 = CFrame.new(-1.0609989e-07, -0.373298496, -0.533198833, 1, 7.61074016e-12, -4.54308563e-10, 4.52671733e-10, 0.0697359443, 0.997565567, 3.92738446e-11, -0.997565567, 0.0697359443)
7513+
		sound.Pitch=2
7514-
Weld686.Parent = Part634
7514+
		sound:play()
7515-
Weld686.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7515+
		pos=sp.Position
7516-
Weld686.C1 = CFrame.new(-0.533206105, 3.25288311e-05, -0.400390536, 4.0660561e-10, -0.997566402, 0.0697226301, 3.50466517e-10, 0.0697226226, 0.997566521, -1, -3.8118067e-10, 3.77963272e-10)
7516+
		sp.Transparency=1
7517-
Weld687.Parent = Part634
7517+
		delay(0,function()
7518-
Weld687.C0 = CFrame.new(-3.95431243e-07, 7.30769489e-06, 0, -3.92543285e-21, 0.997566223, -0.069725059, 1.26768054e-23, 0.069725059, 0.997566223, 1, 3.91499535e-21, -2.86346992e-22)
7518+
			local p=Instance.new("Part")
7519-
Weld687.C1 = CFrame.new(-6.55530812e-08, 2.72896377e-05, -0.933581114, 1, 1.40101444e-10, 2.20685789e-10, 2.3550692e-10, 0.0697202981, 0.997566581, 3.36916911e-10, -0.997567058, 0.0697131678)
7519+
			p.Name="Effect"
7520-
Weld688.Parent = Part634
7520+
			p.TopSurface="Smooth"
7521-
Weld688.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7521+
			p.BottomSurface="Smooth"
7522-
Weld688.C1 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7522+
			p.Anchored=true
7523-
Weld689.Parent = Part634
7523+
			p.CanCollide=false
7524-
Weld689.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7524+
			p.BrickColor=BrickColor.new("Toothpaste")
7525-
Weld689.C1 = CFrame.new(0.5332008, 8.52442608e-05, -0.399536431, -1.4692636e-09, 0.000846330251, -0.999999642, 2.67755484e-09, 0.999999702, 0.000846330193, 1, -2.67631073e-09, -1.47152912e-09)
7525+
			p.FormFactor="Custom"
7526-
Weld690.Parent = Part634
7526+
			p.Size=Vector3.new(.2,.2,.2)
7527-
Weld690.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7527+
			p.CFrame=CFrame.new(pos)
7528-
Weld690.C1 = CFrame.new(-3.54604822e-07, 7.10747918e-05, -0.533170998, 1, -2.69418865e-09, -1.24858379e-09, 2.69523404e-09, 0.999999702, 0.000838225707, 1.24632515e-09, -0.000838225707, 0.999999642)
7528+
			local m=Instance.new("SpecialMesh")
7529-
Weld691.Parent = Part634
7529+
			m.MeshType="Sphere"
7530-
Weld691.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7530+
			m.Scale=Vector3.new(1,1,1)*radius*5*2
7531-
Weld691.C1 = CFrame.new(0.533231318, 0.373406291, -2.83906502e-07, -1.47042167e-09, 0.000846330251, -0.999999642, 2.71773581e-09, 0.999999702, 0.000846330193, 1, -2.71649037e-09, -1.47272128e-09)
7531+
			m.Parent=p
7532-
Weld692.Parent = Part634
7532+
			p.Parent=game.Workspace
7533-
Weld692.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7533+
			local rate=.033
7534-
Weld692.C1 = CFrame.new(5.93345294e-06, 0.132752568, 0.400390923, 2.71005463e-09, 0.999999702, 0.000829644501, -1.47042467e-09, 0.000829644501, -0.999999642, -1, 2.70883382e-09, 1.47267265e-09)
7534+
			local frames=math.floor(.5/rate)
7535-
Weld693.Parent = Part634
7535+
			for frame=1,frames do
7536-
Weld693.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7536+
				local percent=frame/frames
7537-
Weld693.C1 = CFrame.new(8.4651374e-06, -0.400390327, -0.132810175, 2.71773581e-09, 0.999999702, 0.000846330193, -1, 2.71649037e-09, 1.47272128e-09, 1.47042167e-09, -0.000846330251, 0.999999642)
7537+
				if m~=nil then
7538-
Weld694.Parent = Part634
7538+
					m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
7539-
Weld694.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7539+
				end
7540-
Weld694.C1 = CFrame.new(3.62762336e-07, 2.95230384e-05, 0.132817402, -1, 2.71106715e-09, 1.27517807e-09, 2.71213629e-09, 0.999999702, 0.000839179265, -1.27290256e-09, 0.000839179265, -0.999999642)
7540+
				if p~=nil then
7541-
Weld695.Parent = Part634
7541+
					p.Transparency=1-percent
7542-
Weld695.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7542+
				end
7543-
Weld695.C1 = CFrame.new(0.000142092002, -0.400391012, 0.93360728, 2.67646505e-09, 0.999999702, 0.000840450521, 1, -2.6753646e-09, -1.31059485e-09, -1.30834588e-09, 0.000840450521, -0.999999642)
7543+
				wait(rate)
7544-
Weld696.Parent = Part634
7544+
7545-
Weld696.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7545+
			if p~=nil then
7546-
Weld696.C1 = CFrame.new(0.000101452555, -0.933591425, 0.400390327, 2.69764522e-09, 0.999999702, 0.000846330193, 1.46984258e-09, -0.000846330251, 0.999999642, 1, -2.69640044e-09, -1.47212509e-09)
7546+
				p:remove()
7547-
Weld697.Parent = Part634
7547+
7548-
Weld697.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7548+
			sp.Parent=nil
7549-
Weld697.C1 = CFrame.new(-3.94687646e-07, -0.373256177, -0.533165812, 1, -2.77882695e-09, -1.10427789e-09, 2.77974577e-09, 0.999999702, 0.000832981663, 1.10196274e-09, -0.000832981663, 0.999999642)
7549+
		end)
7550-
Weld698.Parent = Part634
7550+
		hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
7551-
Weld698.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7551+
		for i,v in ipairs(hits) do
7552-
Weld698.C1 = CFrame.new(-0.5332008, 8.52442608e-05, -0.400390327, 1.4692636e-09, -0.000846330251, 0.999999642, 2.67755484e-09, 0.999999702, 0.000846330193, -1, 2.67631073e-09, 1.47152912e-09)
7552+
			if v.Anchored==false and v.Name~="Handle" then
7553-
Weld699.Parent = Part634
7553+
				h=v.Parent:FindFirstChild("Humanoid")
7554-
Weld699.C0 = CFrame.new(1.14122267e-05, 2.31042439e-08, -1.81467669e-07, -6.37624675e-10, 0.000817726715, -0.999999762, 1.396256e-09, 0.999999702, 0.000817726832, 1, -1.39573431e-09, -6.38766207e-10)
7554+
				if h~=nil then
7555-
Weld699.C1 = CFrame.new(-2.17958132e-08, 2.16124681e-05, -0.933588922, 1, -7.00479896e-10, -5.50027579e-10, 7.00928149e-10, 0.999999702, 0.000815343345, 5.49456258e-10, -0.000815343345, 0.999999702)
7555+
					local plr=game.Players:GetPlayerFromCharacter(v.Parent)
7556-
Weld700.Parent = Part634
7556+
					local tag=sp:FindFirstChild("creator")
7557-
Weld700.C0 = CFrame.new(2.73681553e-06, -7.9203943e-08, -1.32984567e-07, -1, 4.29049651e-05, 1.27289645e-09, 4.29049651e-05, 1, -2.71216405e-09, -1.27303168e-09, -2.7121092e-09, -1)
7557+
					if plr~=nil and tag~=nil then
7558-
Weld700.C1 = CFrame.new(2.73681553e-06, -7.9203943e-08, -1.32984567e-07, -1, 4.29049651e-05, 1.27289645e-09, 4.29049651e-05, 1, -2.71216405e-09, -1.27303168e-09, -2.7121092e-09, -1)
7558+
						if plr~=sp.creator.Value then
7559-
Weld700.Part0 = Part634
7559+
							table.insert(stuffhit,v.Parent)
7560-
Weld700.Part1 = Part634
7560+
							for _,v in ipairs(h:GetChildren()) do
7561-
Weld701.Parent = Part634
7561+
								if v.Name=="creator" then
7562-
Weld701.C0 = CFrame.new(2.58500165e-07, 1.47510104e-06, 9.1201764e-07, -0.0304826926, -0.998224854, 0.0511664115, -0.997482359, 0.027100971, -0.0655324385, 0.0640294328, -0.0530351698, -0.996537805)
7562+
									v:remove()
7563-
Weld701.C1 = CFrame.new(2.58500165e-07, 1.47510104e-06, 9.1201764e-07, -0.0304826926, -0.998224854, 0.0511664115, -0.997482359, 0.027100971, -0.0655324385, 0.0640294328, -0.0530351698, -0.996537805)
7563+
								end
7564-
Weld701.Part0 = Part634
7564+
							end
7565-
Weld701.Part1 = Part634
7565+
							tag:clone().Parent=h
7566-
Weld702.Parent = Part634
7566+
							if h.Health<=damage then
7567-
Weld702.C0 = CFrame.new(5.81937775e-06, 3.66444342e-09, 4.0117655e-07, -1, 1.83190277e-05, 1.62574338e-07, 1.82680233e-05, 1, -5.43802935e-06, -1.05692934e-07, -5.39845632e-06, -1.00000012)
7567+
								h.Health=0
7568-
Weld702.C1 = CFrame.new(5.81937775e-06, 3.66444342e-09, 4.0117655e-07, -1, 1.83190277e-05, 1.62574338e-07, 1.82680233e-05, 1, -5.43802935e-06, -1.05692934e-07, -5.39845632e-06, -1.00000012)
7568+
								h.Parent:BreakJoints()
7569-
Weld702.Part0 = Part634
7569+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
7570-
Weld702.Part1 = Part634
7570+
									if v3.className=="Part" then
7571-
Weld703.Parent = Part634
7571+
										applyvelocity(pos,v3)
7572-
Weld703.C0 = CFrame.new(5.19993637e-06, -2.07580495e-08, -4.3925632e-09, -0.99999994, -7.85102384e-06, 1.626222e-07, -7.9020283e-06, 1, -7.75445642e-06, -1.05581343e-07, -7.71488703e-06, -1.00000012)
7572+
									end
7573-
Weld703.C1 = CFrame.new(5.19993637e-06, -2.07580495e-08, -4.3925632e-09, -0.99999994, -7.85102384e-06, 1.626222e-07, -7.9020283e-06, 1, -7.75445642e-06, -1.05581343e-07, -7.71488703e-06, -1.00000012)
7573+
								end
7574-
Weld703.Part0 = Part634
7574+
							else
7575-
Weld703.Part1 = Part634
7575+
								h.Health=h.Health-damage
7576-
Weld704.Parent = Part634
7576+
							end
7577-
Weld704.C0 = CFrame.new(-4.51719643e-07, 1.87397453e-09, -3.76758157e-06, -0.999999821, -3.77100787e-06, -6.00899241e-09, -3.82201188e-06, 1, -4.80523522e-06, 6.30072776e-08, -4.76566538e-06, -1.00000012)
7577+
						end
7578-
Weld704.C1 = CFrame.new(-4.51719643e-07, 1.87397453e-09, -3.76758157e-06, -0.999999821, -3.77100787e-06, -6.00899241e-09, -3.82201188e-06, 1, -4.80523522e-06, 6.30072776e-08, -4.76566538e-06, -1.00000012)
7578+
					else
7579-
Weld704.Part0 = Part634
7579+
						if not checkalreadyhit(v.Parent) then
7580-
Weld704.Part1 = Part634
7580+
							table.insert(stuffhit,v.Parent)
7581-
Weld705.Parent = Part634
7581+
							if tag then
7582-
Weld705.C0 = CFrame.new(1.26816673e-07, -2.34453221e-08, 5.90223294e-07, -0.999999762, -1.85550198e-05, -5.83594151e-09, -1.86060279e-05, 1, -8.11173049e-06, 6.29660306e-08, -8.07215929e-06, -1.00000012)
7582+
								for _,v in ipairs(h:GetChildren()) do
7583-
Weld705.C1 = CFrame.new(1.26816673e-07, -2.34453221e-08, 5.90223294e-07, -0.999999762, -1.85550198e-05, -5.83594151e-09, -1.86060279e-05, 1, -8.11173049e-06, 6.29660306e-08, -8.07215929e-06, -1.00000012)
7583+
									if v.Name=="creator" then
7584-
Weld705.Part0 = Part634
7584+
										v:remove()
7585-
Weld705.Part1 = Part634
7585+
									end
7586-
Weld706.Parent = Part634
7586+
								end
7587-
Weld706.C0 = CFrame.new(8.01678993e-07, -1.1426212e-08, -1.10775409e-06, -0.999999702, -1.59489209e-05, -5.85270321e-09, -1.5999929e-05, 1, -9.83655082e-06, 6.29892654e-08, -9.79697961e-06, -1.00000012)
7587+
								tag:clone().Parent=h
7588-
Weld706.C1 = CFrame.new(8.01678993e-07, -1.1426212e-08, -1.10775409e-06, -0.999999702, -1.59489209e-05, -5.85270321e-09, -1.5999929e-05, 1, -9.83655082e-06, 6.29892654e-08, -9.79697961e-06, -1.00000012)
7588+
							end
7589-
Weld706.Part0 = Part634
7589+
							if h.Health<=damage then
7590-
Weld706.Part1 = Part634
7590+
								h.Health=0
7591-
Weld707.Parent = Part634
7591+
								h.Parent:BreakJoints()
7592-
Weld707.C0 = CFrame.new(1.07855703e-06, -1.98978043e-08, -4.36352309e-07, -0.999999642, -1.87142232e-05, -3.42939558e-07, -1.87652277e-05, 1, -1.32089617e-05, 4.00166499e-07, -1.31693841e-05, -1.00000012)
7592+
								for i3,v3 in ipairs(v.Parent:GetChildren()) do
7593-
Weld707.C1 = CFrame.new(1.07855703e-06, -1.98978043e-08, -4.36352309e-07, -0.999999642, -1.87142232e-05, -3.42939558e-07, -1.87652277e-05, 1, -1.32089617e-05, 4.00166499e-07, -1.31693841e-05, -1.00000012)
7593+
									if v3.className=="Part" then
7594-
Weld707.Part0 = Part634
7594+
										applyvelocity(pos,v3)
7595-
Weld707.Part1 = Part634
7595+
									end
7596-
Weld708.Parent = Part634
7596+
								end
7597-
Weld708.C0 = CFrame.new(-2.96131202e-06, 1.15200116e-08, -5.08313747e-08, -0.999999583, -2.1935306e-05, -3.42888029e-07, -2.19863105e-05, 1, -1.28208176e-05, 4.00148849e-07, -1.27812382e-05, -1.00000012)
7597+
							else
7598-
Weld708.C1 = CFrame.new(-2.96131202e-06, 1.15200116e-08, -5.08313747e-08, -0.999999583, -2.1935306e-05, -3.42888029e-07, -2.19863105e-05, 1, -1.28208176e-05, 4.00148849e-07, -1.27812382e-05, -1.00000012)
7598+
								h.Health=h.Health-damage
7599-
Weld708.Part0 = Part634
7599+
							end
7600-
Weld708.Part1 = Part634
7600+
						end
7601-
Sound709.Name = "OpenSound"
7601+
					end
7602-
Sound709.Parent = Part634
7602+
				else
7603-
Sound709.SoundId = "http://www.roblox.com/asset/?id=13114759"
7603+
					v:BreakJoints()
7604-
Sound709.Volume = 1
7604+
					v.CFrame=v.CFrame+Vector3.new(0,.1,0)
7605-
Sound710.Name = "DrinkSound"
7605+
					applyvelocity(pos,v)
7606-
Sound710.Parent = Part634
7606+
				end
7607-
Sound710.SoundId = "http://www.roblox.com/asset/?id=10722059"
7607+
7608-
BodyForce711.Name = "AntigravityForce"
7608+
7609-
BodyForce711.Parent = Part634
7609+
7610-
BodyForce711.force = Vector3.new(0, 313.600006, 0)
7610+
7611-
Script712.Name = "SodaScript"
7611+
7612-
Script712.Parent = Tool633
7612+
function playsound(pitch)
7613-
table.insert(cors,sandbox(Script712,function()
7613+
	pitch=pitch or 1
7614-
local Tool = script.Parent;
7614+
	local s=sp:FindFirstChild("BeepTone")
7615
	if s~=nil then
7616-
enabled = true
7616+
		s.Pitch=pitch
7617
		s:Play()
7618
	end
7619
end
7620
7621-
function onActivated()
7621+
for i=1,time-1 do
7622-
	if not enabled  then
7622+
7623-
		return
7623+
	playsound(1.5)
7624
end
7625
wait(1)
7626-
	enabled = false
7626+
playsound(2)
7627-
	Tool.GripForward = Vector3.new(-0, -0.836, -0.549)
7627+
local sound2=Instance.new("Sound")
7628-
	Tool.GripPos = Vector3.new(1.4, -0.4, 0.3)
7628+
sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
7629-
	Tool.GripRight = Vector3.new(0.996, -0.0509, 0.0776)
7629+
sound2.Parent=sp
7630-
	Tool.GripUp = Vector3.new(0.0928, 0.547, -0.832)
7630+
sound2.Volume=1
7631
sound2.Pitch=3
7632
sound2:play()
7633-
	Tool.Handle.DrinkSound:Play()
7633+
wait(.1)
7634
playsound(2)
7635-
	wait(3)
7635+
wait(.1)
7636
playsound(2)
7637-
	local h = Tool.Parent:FindFirstChild("Humanoid")
7637+
wait(.5)
7638-
	if (h ~= nil) then
7638+
explode()
7639-
		if (Tool.Parent:FindFirstChild("SpeedEffect") == nil) then
7639+
sp.CanCollide=false
7640-
			local s = script.Parent.SpeedEffect:Clone()
7640+
sp.Anchored=true
7641-
			s.Disabled = false
7641+
sp.Transparency=1
7642-
			s.Parent = Tool.Parent			
7642+
7643
sp:remove()
7644
7645
7646
7647-
	Tool.GripForward = Vector3.new(-.976,0,-0.217)
7647+
7648-
	Tool.GripPos = Vector3.new(0.2,-.1,0)
7648+
7649-
	Tool.GripRight = Vector3.new(.217,0,-.976)
7649+
7650-
	Tool.GripUp = Vector3.new(0,1,0)
7650+
Animation538.Name = "Toss"
7651
Animation538.Parent = Tool532
7652
Animation538.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
7653-
	wait(60)
7653+
Animation539.Name = "ButtonPress"
7654-
	enabled = true
7654+
Animation539.Parent = Tool532
7655
Animation539.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
7656
for i,v in pairs(mas:GetChildren()) do
7657
	v.Parent = workspace
7658
	pcall(function() v:MakeJoints() end)
7659
end
7660-
script.Parent.Activated:connect(onActivated)
7660+
7661
for i,v in pairs(cors) do
7662
	spawn(function()
7663
		pcall(v)
7664-
Script713.Name = "SpeedEffect"
7664+
7665-
Script713.Parent = Tool633
7665+