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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- ClickDetector2 = Instance.new("ClickDetector")
- Script3 = Instance.new("Script")
- CylinderMesh4 = Instance.new("CylinderMesh")
- Part5 = Instance.new("Part")
- ClickDetector6 = Instance.new("ClickDetector")
- Script7 = Instance.new("Script")
- CylinderMesh8 = Instance.new("CylinderMesh")
- NumberValue9 = Instance.new("NumberValue")
- BoolValue10 = Instance.new("BoolValue")
- BoolValue11 = Instance.new("BoolValue")
- NumberValue12 = Instance.new("NumberValue")
- BoolValue13 = Instance.new("BoolValue")
- Part14 = Instance.new("Part")
- Script15 = Instance.new("Script")
- Model16 = Instance.new("Model")
- Part17 = Instance.new("Part")
- SpecialMesh18 = Instance.new("SpecialMesh")
- Part19 = Instance.new("Part")
- Part20 = Instance.new("Part")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Part22 = Instance.new("Part")
- Part23 = Instance.new("Part")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- Model26 = Instance.new("Model")
- Part27 = Instance.new("Part")
- SpecialMesh28 = Instance.new("SpecialMesh")
- Model29 = Instance.new("Model")
- Model30 = Instance.new("Model")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- Part33 = Instance.new("Part")
- Part34 = Instance.new("Part")
- Part35 = Instance.new("Part")
- SpecialMesh36 = Instance.new("SpecialMesh")
- Part37 = Instance.new("Part")
- Part38 = Instance.new("Part")
- Part39 = Instance.new("Part")
- Part40 = Instance.new("Part")
- Part41 = Instance.new("Part")
- Part42 = Instance.new("Part")
- Part43 = Instance.new("Part")
- Part44 = Instance.new("Part")
- Part45 = Instance.new("Part")
- Part46 = Instance.new("Part")
- Part47 = Instance.new("Part")
- Part48 = Instance.new("Part")
- Part49 = Instance.new("Part")
- Part50 = Instance.new("Part")
- Part51 = Instance.new("Part")
- SpecialMesh52 = Instance.new("SpecialMesh")
- Part53 = Instance.new("Part")
- CylinderMesh54 = Instance.new("CylinderMesh")
- Part55 = Instance.new("Part")
- CylinderMesh56 = Instance.new("CylinderMesh")
- Model57 = Instance.new("Model")
- Part58 = Instance.new("Part")
- CylinderMesh59 = Instance.new("CylinderMesh")
- Model60 = Instance.new("Model")
- Model61 = Instance.new("Model")
- Model62 = Instance.new("Model")
- Model63 = Instance.new("Model")
- Model64 = Instance.new("Model")
- Model65 = Instance.new("Model")
- Part66 = Instance.new("Part")
- Part67 = Instance.new("Part")
- Part68 = Instance.new("Part")
- Texture69 = Instance.new("Texture")
- Part70 = Instance.new("Part")
- Part71 = Instance.new("Part")
- Part72 = Instance.new("Part")
- Part73 = Instance.new("Part")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- Model78 = Instance.new("Model")
- Part79 = Instance.new("Part")
- Part80 = Instance.new("Part")
- Texture81 = Instance.new("Texture")
- Part82 = Instance.new("Part")
- Part83 = Instance.new("Part")
- Part84 = Instance.new("Part")
- Part85 = Instance.new("Part")
- Part86 = Instance.new("Part")
- Part87 = Instance.new("Part")
- Part88 = Instance.new("Part")
- Part89 = Instance.new("Part")
- Part90 = Instance.new("Part")
- Part91 = Instance.new("Part")
- Part92 = Instance.new("Part")
- Model93 = Instance.new("Model")
- Part94 = Instance.new("Part")
- Part95 = Instance.new("Part")
- Part96 = Instance.new("Part")
- Texture97 = Instance.new("Texture")
- Part98 = Instance.new("Part")
- Part99 = Instance.new("Part")
- Model100 = Instance.new("Model")
- Part101 = Instance.new("Part")
- Part102 = Instance.new("Part")
- Part103 = Instance.new("Part")
- Part104 = Instance.new("Part")
- Part105 = Instance.new("Part")
- Part106 = Instance.new("Part")
- Part107 = Instance.new("Part")
- Part108 = Instance.new("Part")
- Part109 = Instance.new("Part")
- Part110 = Instance.new("Part")
- Model111 = Instance.new("Model")
- Part112 = Instance.new("Part")
- Model113 = Instance.new("Model")
- Part114 = Instance.new("Part")
- Texture115 = Instance.new("Texture")
- Part116 = Instance.new("Part")
- Part117 = Instance.new("Part")
- Part118 = Instance.new("Part")
- Part119 = Instance.new("Part")
- Texture120 = Instance.new("Texture")
- Part121 = Instance.new("Part")
- Part122 = Instance.new("Part")
- Part123 = Instance.new("Part")
- Part124 = Instance.new("Part")
- Part125 = Instance.new("Part")
- Part126 = Instance.new("Part")
- Part127 = Instance.new("Part")
- Part128 = Instance.new("Part")
- Part129 = Instance.new("Part")
- Part130 = Instance.new("Part")
- Part131 = Instance.new("Part")
- Part132 = Instance.new("Part")
- Part133 = Instance.new("Part")
- Part134 = Instance.new("Part")
- Part135 = Instance.new("Part")
- Model136 = Instance.new("Model")
- Part137 = Instance.new("Part")
- Part138 = Instance.new("Part")
- Decal139 = Instance.new("Decal")
- Part140 = Instance.new("Part")
- Part141 = Instance.new("Part")
- Part142 = Instance.new("Part")
- Part143 = Instance.new("Part")
- Part144 = Instance.new("Part")
- Part145 = Instance.new("Part")
- Part146 = Instance.new("Part")
- Model147 = Instance.new("Model")
- Part148 = Instance.new("Part")
- Part149 = Instance.new("Part")
- Part150 = Instance.new("Part")
- Part151 = Instance.new("Part")
- Part152 = Instance.new("Part")
- Part153 = Instance.new("Part")
- Decal154 = Instance.new("Decal")
- Part155 = Instance.new("Part")
- Part156 = Instance.new("Part")
- Part157 = Instance.new("Part")
- Part158 = Instance.new("Part")
- Part159 = Instance.new("Part")
- Part160 = Instance.new("Part")
- Part161 = Instance.new("Part")
- Model162 = Instance.new("Model")
- Part163 = Instance.new("Part")
- Part164 = Instance.new("Part")
- Decal165 = Instance.new("Decal")
- Part166 = Instance.new("Part")
- Part167 = Instance.new("Part")
- Part168 = Instance.new("Part")
- Part169 = Instance.new("Part")
- Part170 = Instance.new("Part")
- Part171 = Instance.new("Part")
- Part172 = Instance.new("Part")
- Model173 = Instance.new("Model")
- Part174 = Instance.new("Part")
- Part175 = Instance.new("Part")
- Part176 = Instance.new("Part")
- Part177 = Instance.new("Part")
- Part178 = Instance.new("Part")
- Part179 = Instance.new("Part")
- Seat180 = Instance.new("Seat")
- Model181 = Instance.new("Model")
- Part182 = Instance.new("Part")
- Part183 = Instance.new("Part")
- Part184 = Instance.new("Part")
- Model185 = Instance.new("Model")
- Seat186 = Instance.new("Seat")
- Weld187 = Instance.new("Weld")
- Model188 = Instance.new("Model")
- Part189 = Instance.new("Part")
- Part190 = Instance.new("Part")
- Part191 = Instance.new("Part")
- Model192 = Instance.new("Model")
- Seat193 = Instance.new("Seat")
- Weld194 = Instance.new("Weld")
- Model195 = Instance.new("Model")
- Part196 = Instance.new("Part")
- Part197 = Instance.new("Part")
- Part198 = Instance.new("Part")
- Model199 = Instance.new("Model")
- Part200 = Instance.new("Part")
- SpecialMesh201 = Instance.new("SpecialMesh")
- Part202 = Instance.new("Part")
- SpecialMesh203 = Instance.new("SpecialMesh")
- Part204 = Instance.new("Part")
- SpecialMesh205 = Instance.new("SpecialMesh")
- Part206 = Instance.new("Part")
- Texture207 = Instance.new("Texture")
- Texture208 = Instance.new("Texture")
- Part209 = Instance.new("Part")
- SpecialMesh210 = Instance.new("SpecialMesh")
- Model211 = Instance.new("Model")
- Part212 = Instance.new("Part")
- SpecialMesh213 = Instance.new("SpecialMesh")
- Part214 = Instance.new("Part")
- SpecialMesh215 = Instance.new("SpecialMesh")
- Part216 = Instance.new("Part")
- SpecialMesh217 = Instance.new("SpecialMesh")
- Part218 = Instance.new("Part")
- Part219 = Instance.new("Part")
- Part220 = Instance.new("Part")
- SpecialMesh221 = Instance.new("SpecialMesh")
- Part222 = Instance.new("Part")
- Part223 = Instance.new("Part")
- SpecialMesh224 = Instance.new("SpecialMesh")
- Part225 = Instance.new("Part")
- Part226 = Instance.new("Part")
- Model227 = Instance.new("Model")
- Part228 = Instance.new("Part")
- SurfaceGui229 = Instance.new("SurfaceGui")
- TextLabel230 = Instance.new("TextLabel")
- Model231 = Instance.new("Model")
- Part232 = Instance.new("Part")
- SurfaceGui233 = Instance.new("SurfaceGui")
- TextLabel234 = Instance.new("TextLabel")
- Model235 = Instance.new("Model")
- Part236 = Instance.new("Part")
- SurfaceGui237 = Instance.new("SurfaceGui")
- TextLabel238 = Instance.new("TextLabel")
- Model239 = Instance.new("Model")
- Part240 = Instance.new("Part")
- SurfaceGui241 = Instance.new("SurfaceGui")
- TextLabel242 = Instance.new("TextLabel")
- Model243 = Instance.new("Model")
- Part244 = Instance.new("Part")
- SurfaceGui245 = Instance.new("SurfaceGui")
- TextLabel246 = Instance.new("TextLabel")
- Model247 = Instance.new("Model")
- Part248 = Instance.new("Part")
- SurfaceGui249 = Instance.new("SurfaceGui")
- TextLabel250 = Instance.new("TextLabel")
- Model251 = Instance.new("Model")
- Part252 = Instance.new("Part")
- SurfaceGui253 = Instance.new("SurfaceGui")
- TextLabel254 = Instance.new("TextLabel")
- Model255 = Instance.new("Model")
- Part256 = Instance.new("Part")
- SurfaceGui257 = Instance.new("SurfaceGui")
- TextLabel258 = Instance.new("TextLabel")
- Model259 = Instance.new("Model")
- Part260 = Instance.new("Part")
- SurfaceGui261 = Instance.new("SurfaceGui")
- TextLabel262 = Instance.new("TextLabel")
- Model263 = Instance.new("Model")
- Part264 = Instance.new("Part")
- SurfaceGui265 = Instance.new("SurfaceGui")
- TextLabel266 = Instance.new("TextLabel")
- Model267 = Instance.new("Model")
- Part268 = Instance.new("Part")
- SurfaceGui269 = Instance.new("SurfaceGui")
- TextLabel270 = Instance.new("TextLabel")
- Model271 = Instance.new("Model")
- Model272 = Instance.new("Model")
- Part273 = Instance.new("Part")
- Part274 = Instance.new("Part")
- Part275 = Instance.new("Part")
- Part276 = Instance.new("Part")
- Part277 = Instance.new("Part")
- Part278 = Instance.new("Part")
- Script279 = Instance.new("Script")
- Part280 = Instance.new("Part")
- Script281 = Instance.new("Script")
- Part282 = Instance.new("Part")
- Script283 = Instance.new("Script")
- Script284 = Instance.new("Script")
- Script285 = Instance.new("Script")
- Folder286 = Instance.new("Folder")
- BoolValue287 = Instance.new("BoolValue")
- Model288 = Instance.new("Model")
- Part289 = Instance.new("Part")
- Part290 = Instance.new("Part")
- Part291 = Instance.new("Part")
- Part292 = Instance.new("Part")
- Part293 = Instance.new("Part")
- Part294 = Instance.new("Part")
- ManualWeld295 = Instance.new("ManualWeld")
- ManualWeld296 = Instance.new("ManualWeld")
- ManualWeld297 = Instance.new("ManualWeld")
- ManualWeld298 = Instance.new("ManualWeld")
- ManualWeld299 = Instance.new("ManualWeld")
- Script300 = Instance.new("Script")
- Part301 = Instance.new("Part")
- ClickDetector302 = Instance.new("ClickDetector")
- Part303 = Instance.new("Part")
- Part304 = Instance.new("Part")
- Part305 = Instance.new("Part")
- Part306 = Instance.new("Part")
- Part307 = Instance.new("Part")
- Part308 = Instance.new("Part")
- Part309 = Instance.new("Part")
- SpecialMesh310 = Instance.new("SpecialMesh")
- Part311 = Instance.new("Part")
- Part312 = Instance.new("Part")
- Part313 = Instance.new("Part")
- Part314 = Instance.new("Part")
- Part315 = Instance.new("Part")
- SpecialMesh316 = Instance.new("SpecialMesh")
- Part317 = Instance.new("Part")
- Part318 = Instance.new("Part")
- Part319 = Instance.new("Part")
- SpecialMesh320 = Instance.new("SpecialMesh")
- Part321 = Instance.new("Part")
- SpecialMesh322 = Instance.new("SpecialMesh")
- Part323 = Instance.new("Part")
- SpecialMesh324 = Instance.new("SpecialMesh")
- Part325 = Instance.new("Part")
- SpecialMesh326 = Instance.new("SpecialMesh")
- Part327 = Instance.new("Part")
- Part328 = Instance.new("Part")
- SpecialMesh329 = Instance.new("SpecialMesh")
- Part330 = Instance.new("Part")
- Part331 = Instance.new("Part")
- Part332 = Instance.new("Part")
- SpecialMesh333 = Instance.new("SpecialMesh")
- Part334 = Instance.new("Part")
- SpecialMesh335 = Instance.new("SpecialMesh")
- Decal336 = Instance.new("Decal")
- Part337 = Instance.new("Part")
- SpecialMesh338 = Instance.new("SpecialMesh")
- Part339 = Instance.new("Part")
- Part340 = Instance.new("Part")
- SpecialMesh341 = Instance.new("SpecialMesh")
- Part342 = Instance.new("Part")
- Part343 = Instance.new("Part")
- Part344 = Instance.new("Part")
- Part345 = Instance.new("Part")
- SpecialMesh346 = Instance.new("SpecialMesh")
- Decal347 = Instance.new("Decal")
- Part348 = Instance.new("Part")
- Part349 = Instance.new("Part")
- Part350 = Instance.new("Part")
- Part351 = Instance.new("Part")
- SpecialMesh352 = Instance.new("SpecialMesh")
- Decal353 = Instance.new("Decal")
- Part354 = Instance.new("Part")
- Part355 = Instance.new("Part")
- Part356 = Instance.new("Part")
- SpecialMesh357 = Instance.new("SpecialMesh")
- Part358 = Instance.new("Part")
- SpecialMesh359 = Instance.new("SpecialMesh")
- Part360 = Instance.new("Part")
- SpecialMesh361 = Instance.new("SpecialMesh")
- Part362 = Instance.new("Part")
- Part363 = Instance.new("Part")
- Part364 = Instance.new("Part")
- SpecialMesh365 = Instance.new("SpecialMesh")
- Part366 = Instance.new("Part")
- SpecialMesh367 = Instance.new("SpecialMesh")
- Part368 = Instance.new("Part")
- SpecialMesh369 = Instance.new("SpecialMesh")
- Part370 = Instance.new("Part")
- Part371 = Instance.new("Part")
- Part372 = Instance.new("Part")
- Part373 = Instance.new("Part")
- SpecialMesh374 = Instance.new("SpecialMesh")
- Part375 = Instance.new("Part")
- Part376 = Instance.new("Part")
- Part377 = Instance.new("Part")
- Part378 = Instance.new("Part")
- Part379 = Instance.new("Part")
- Part380 = Instance.new("Part")
- SpecialMesh381 = Instance.new("SpecialMesh")
- Part382 = Instance.new("Part")
- Part383 = Instance.new("Part")
- SpecialMesh384 = Instance.new("SpecialMesh")
- Part385 = Instance.new("Part")
- SpecialMesh386 = Instance.new("SpecialMesh")
- Part387 = Instance.new("Part")
- Part388 = Instance.new("Part")
- Part389 = Instance.new("Part")
- Part390 = Instance.new("Part")
- Part391 = Instance.new("Part")
- Part392 = Instance.new("Part")
- Part393 = Instance.new("Part")
- Part394 = Instance.new("Part")
- Part395 = Instance.new("Part")
- Part396 = Instance.new("Part")
- Part397 = Instance.new("Part")
- Part398 = Instance.new("Part")
- Part399 = Instance.new("Part")
- Part400 = Instance.new("Part")
- SpecialMesh401 = Instance.new("SpecialMesh")
- Decal402 = Instance.new("Decal")
- Part403 = Instance.new("Part")
- Part404 = Instance.new("Part")
- Part405 = Instance.new("Part")
- SpecialMesh406 = Instance.new("SpecialMesh")
- Part407 = Instance.new("Part")
- Part408 = Instance.new("Part")
- Part409 = Instance.new("Part")
- SpecialMesh410 = Instance.new("SpecialMesh")
- Decal411 = Instance.new("Decal")
- Part412 = Instance.new("Part")
- SpecialMesh413 = Instance.new("SpecialMesh")
- Part414 = Instance.new("Part")
- Texture415 = Instance.new("Texture")
- Part416 = Instance.new("Part")
- Part417 = Instance.new("Part")
- Part418 = Instance.new("Part")
- Texture419 = Instance.new("Texture")
- Part420 = Instance.new("Part")
- Part421 = Instance.new("Part")
- Part422 = Instance.new("Part")
- Part423 = Instance.new("Part")
- Part424 = Instance.new("Part")
- Part425 = Instance.new("Part")
- Model426 = Instance.new("Model")
- Model427 = Instance.new("Model")
- Part428 = Instance.new("Part")
- Part429 = Instance.new("Part")
- Part430 = Instance.new("Part")
- Part431 = Instance.new("Part")
- Decal432 = Instance.new("Decal")
- Part433 = Instance.new("Part")
- Part434 = Instance.new("Part")
- Part435 = Instance.new("Part")
- Part436 = Instance.new("Part")
- Model437 = Instance.new("Model")
- Part438 = Instance.new("Part")
- Script439 = Instance.new("Script")
- Part440 = Instance.new("Part")
- Model441 = Instance.new("Model")
- Part442 = Instance.new("Part")
- Part443 = Instance.new("Part")
- Part444 = Instance.new("Part")
- Part445 = Instance.new("Part")
- Part446 = Instance.new("Part")
- Part447 = Instance.new("Part")
- Part448 = Instance.new("Part")
- Decal449 = Instance.new("Decal")
- Part450 = Instance.new("Part")
- Model451 = Instance.new("Model")
- Part452 = Instance.new("Part")
- Part453 = Instance.new("Part")
- Part454 = Instance.new("Part")
- Part455 = Instance.new("Part")
- Decal456 = Instance.new("Decal")
- Part457 = Instance.new("Part")
- Part458 = Instance.new("Part")
- Part459 = Instance.new("Part")
- Script460 = Instance.new("Script")
- Part461 = Instance.new("Part")
- Decal462 = Instance.new("Decal")
- Part463 = Instance.new("Part")
- Part464 = Instance.new("Part")
- Script465 = Instance.new("Script")
- Part466 = Instance.new("Part")
- Tool467 = Instance.new("Tool")
- Part468 = Instance.new("Part")
- SpecialMesh469 = Instance.new("SpecialMesh")
- Sound470 = Instance.new("Sound")
- LocalScript471 = Instance.new("LocalScript")
- Script472 = Instance.new("Script")
- Animation473 = Instance.new("Animation")
- Animation474 = Instance.new("Animation")
- Model475 = Instance.new("Model")
- Model476 = Instance.new("Model")
- Part477 = Instance.new("Part")
- Part478 = Instance.new("Part")
- Part479 = Instance.new("Part")
- Part480 = Instance.new("Part")
- Decal481 = Instance.new("Decal")
- Part482 = Instance.new("Part")
- Part483 = Instance.new("Part")
- Part484 = Instance.new("Part")
- Part485 = Instance.new("Part")
- Model486 = Instance.new("Model")
- Part487 = Instance.new("Part")
- Script488 = Instance.new("Script")
- Part489 = Instance.new("Part")
- Model490 = Instance.new("Model")
- Part491 = Instance.new("Part")
- Part492 = Instance.new("Part")
- Part493 = Instance.new("Part")
- Part494 = Instance.new("Part")
- Part495 = Instance.new("Part")
- Part496 = Instance.new("Part")
- Part497 = Instance.new("Part")
- Decal498 = Instance.new("Decal")
- Part499 = Instance.new("Part")
- Model500 = Instance.new("Model")
- Part501 = Instance.new("Part")
- Part502 = Instance.new("Part")
- Part503 = Instance.new("Part")
- Part504 = Instance.new("Part")
- Decal505 = Instance.new("Decal")
- Part506 = Instance.new("Part")
- Part507 = Instance.new("Part")
- Part508 = Instance.new("Part")
- Script509 = Instance.new("Script")
- Part510 = Instance.new("Part")
- Decal511 = Instance.new("Decal")
- Part512 = Instance.new("Part")
- Part513 = Instance.new("Part")
- Script514 = Instance.new("Script")
- Part515 = Instance.new("Part")
- Tool516 = Instance.new("Tool")
- Part517 = Instance.new("Part")
- SpecialMesh518 = Instance.new("SpecialMesh")
- Sound519 = Instance.new("Sound")
- LocalScript520 = Instance.new("LocalScript")
- Script521 = Instance.new("Script")
- Animation522 = Instance.new("Animation")
- Animation523 = Instance.new("Animation")
- Tool524 = Instance.new("Tool")
- Part525 = Instance.new("Part")
- SpecialMesh526 = Instance.new("SpecialMesh")
- Sound527 = Instance.new("Sound")
- LocalScript528 = Instance.new("LocalScript")
- Script529 = Instance.new("Script")
- Animation530 = Instance.new("Animation")
- Animation531 = Instance.new("Animation")
- Tool532 = Instance.new("Tool")
- Part533 = Instance.new("Part")
- SpecialMesh534 = Instance.new("SpecialMesh")
- Sound535 = Instance.new("Sound")
- LocalScript536 = Instance.new("LocalScript")
- Script537 = Instance.new("Script")
- Animation538 = Instance.new("Animation")
- Animation539 = Instance.new("Animation")
- Model0.Name = "Blast Door"
- Model0.Parent = mas
- Part1.Name = "Button"
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Really red")
- Part1.Rotation = Vector3.new(-90, 0, -90)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(1, 0.400000006, 2)
- Part1.CFrame = CFrame.new(-82.8607635, 4.00000572, 57.9941978, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(1, 0, 0)
- Part1.Position = Vector3.new(-82.8607635, 4.00000572, 57.9941978)
- Part1.Orientation = Vector3.new(-90, -90, 0)
- Part1.Color = Color3.new(1, 0, 0)
- ClickDetector2.Parent = Part1
- ClickDetector2.MaxActivationDistance = 10
- Script3.Parent = Part1
- table.insert(cors,sandbox(Script3,function()
- function onClicked()
- if script.Parent.Parent.Opened.Value == false then
- if script.Parent.Parent.Open.Value == false then
- script.Parent.Parent.Open.Value = true
- script.Parent.Parent.Opened.Value = true
- script.Parent.Reflectance = 1
- wait(script.Parent.Parent.LightTime.Value)
- script.Parent.Reflectance = 0
- end
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- CylinderMesh4.Parent = Part1
- Part5.Name = "Button"
- Part5.Parent = Model0
- Part5.BrickColor = BrickColor.new("Bright green")
- Part5.Rotation = Vector3.new(-90, 0, -90)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.Size = Vector3.new(1, 0.400000006, 2)
- Part5.CFrame = CFrame.new(-82.8743896, 4.00000572, 59.0327492, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part5.Position = Vector3.new(-82.8743896, 4.00000572, 59.0327492)
- Part5.Orientation = Vector3.new(-90, -90, 0)
- Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
- ClickDetector6.Parent = Part5
- ClickDetector6.MaxActivationDistance = 10
- Script7.Parent = Part5
- table.insert(cors,sandbox(Script7,function()
- function onClicked()
- if script.Parent.Parent.Opened.Value == true then
- if script.Parent.Parent.Close.Value == false then
- script.Parent.Parent.Close.Value = true
- script.Parent.Parent.Opened.Value = false
- script.Parent.Reflectance = 1
- wait(script.Parent.Parent.LightTime.Value)
- script.Parent.Reflectance = 0
- end
- end
- end
- script.Parent.ClickDetector.MouseClick:connect(onClicked)
- end))
- CylinderMesh8.Parent = Part5
- NumberValue9.Name = "LightTime"
- NumberValue9.Parent = Model0
- NumberValue9.Value = 2
- BoolValue10.Name = "Opened"
- BoolValue10.Parent = Model0
- BoolValue11.Name = "Open"
- BoolValue11.Parent = Model0
- NumberValue12.Name = "Distance"
- NumberValue12.Parent = Model0
- NumberValue12.Value = 1
- BoolValue13.Name = "Close"
- BoolValue13.Parent = Model0
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Dark stone grey")
- Part14.Rotation = Vector3.new(-90, -90, 0)
- Part14.Anchored = true
- Part14.Size = Vector3.new(9, 6.4000001, 1)
- Part14.CFrame = CFrame.new(-84.0644836, 13.5000057, 52.7857208, 0, 0, -1, 1, 0, 0, 0, -1, 0)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part14.Position = Vector3.new(-84.0644836, 13.5000057, 52.7857208)
- Part14.Orientation = Vector3.new(0, -90, 90)
- Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Script15.Name = "Door"
- Script15.Parent = Part14
- table.insert(cors,sandbox(Script15,function()
- function open()
- if script.Parent.Parent.Open.Value == true then
- for i = 1, script.Parent.Size.x * 15 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value*-1 / 15, 0, 0)
- wait(0)
- end
- end
- script.Parent.Parent.Open.Value = false
- end
- script.Parent.Parent.Open.Changed:connect(open)
- function close()
- if script.Parent.Parent.Close.Value == true then
- for i = 1, script.Parent.Size.x * 15 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value / 15, 0, 0)
- wait(0)
- end
- end
- script.Parent.Parent.Close.Value = false
- end
- script.Parent.Parent.Close.Changed:connect(close)
- end))
- Model16.Name = "Fridge"
- Model16.Parent = mas
- Part17.Parent = Model16
- Part17.BrickColor = BrickColor.new("Black")
- Part17.Reflectance = 0.5
- Part17.Rotation = Vector3.new(-90, 0, -90)
- Part17.Anchored = true
- Part17.FormFactor = Enum.FormFactor.Symmetric
- Part17.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part17.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part17.BottomSurface = Enum.SurfaceType.Smooth
- Part17.TopSurface = Enum.SurfaceType.Smooth
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part17.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
- Part17.Orientation = Vector3.new(-90, -90, 0)
- Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh18.Parent = Part17
- SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh18.MeshType = Enum.MeshType.FileMesh
- SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part19.Name = "PlateNonmesh"
- Part19.Parent = Model16
- Part19.BrickColor = BrickColor.new("Institutional white")
- Part19.Reflectance = 0.69999998807907
- Part19.Rotation = Vector3.new(-90, 0, -180)
- Part19.Anchored = true
- Part19.Elasticity = 0
- Part19.FormFactor = Enum.FormFactor.Plate
- Part19.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
- Part19.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part19.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
- Part19.Orientation = Vector3.new(-90, -180, 0)
- Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part20.Parent = Model16
- Part20.BrickColor = BrickColor.new("Black")
- Part20.Reflectance = 0.5
- Part20.Rotation = Vector3.new(0, 90, 0)
- Part20.Anchored = true
- Part20.FormFactor = Enum.FormFactor.Symmetric
- Part20.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part20.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part20.BottomSurface = Enum.SurfaceType.Smooth
- Part20.TopSurface = Enum.SurfaceType.Smooth
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part20.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
- Part20.Orientation = Vector3.new(0, 90, 0)
- Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh21.Parent = Part20
- SpecialMesh21.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh21.MeshType = Enum.MeshType.FileMesh
- SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Part22.Name = "PlateNonmesh"
- Part22.Parent = Model16
- Part22.BrickColor = BrickColor.new("Black")
- Part22.Reflectance = 0.5
- Part22.Rotation = Vector3.new(-180, 0, -180)
- Part22.Anchored = true
- Part22.Elasticity = 0
- Part22.FormFactor = Enum.FormFactor.Plate
- Part22.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
- Part22.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part22.BottomSurface = Enum.SurfaceType.Smooth
- Part22.TopSurface = Enum.SurfaceType.Smooth
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part22.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
- Part22.Orientation = Vector3.new(0, 180, 0)
- Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part23.Name = "PlateNonmesh"
- Part23.Parent = Model16
- Part23.BrickColor = BrickColor.new("Institutional white")
- Part23.Reflectance = 0.69999998807907
- Part23.Rotation = Vector3.new(-90, 0, -180)
- Part23.Anchored = true
- Part23.Elasticity = 0
- Part23.FormFactor = Enum.FormFactor.Plate
- Part23.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
- Part23.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part23.BottomSurface = Enum.SurfaceType.Smooth
- Part23.TopSurface = Enum.SurfaceType.Smooth
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part23.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
- Part23.Orientation = Vector3.new(-90, -180, 0)
- Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part24.Parent = Model16
- Part24.BrickColor = BrickColor.new("Black")
- Part24.Reflectance = 0.5
- Part24.Rotation = Vector3.new(0, 90, 0)
- Part24.Anchored = true
- Part24.FormFactor = Enum.FormFactor.Symmetric
- Part24.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
- Part24.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part24.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
- Part24.Orientation = Vector3.new(0, 90, 0)
- Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- SpecialMesh25.MeshType = Enum.MeshType.FileMesh
- SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
- Model26.Parent = mas
- Part27.Name = "10PercentMaterialMeshThinned"
- Part27.Parent = Model26
- Part27.Material = Enum.Material.Concrete
- Part27.BrickColor = BrickColor.new("Black")
- Part27.Rotation = Vector3.new(0, 90, 0)
- Part27.Anchored = true
- Part27.FormFactor = Enum.FormFactor.Symmetric
- Part27.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
- Part27.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part27.BottomSurface = Enum.SurfaceType.Smooth
- Part27.TopSurface = Enum.SurfaceType.Smooth
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part27.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
- Part27.Orientation = Vector3.new(0, 90, 0)
- Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh28.Parent = Part27
- SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
- SpecialMesh28.MeshType = Enum.MeshType.Brick
- SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
- Model29.Parent = Model26
- Model30.Parent = Model29
- Model31.Name = "Sink"
- Model31.Parent = Model30
- Part32.Name = "PlateNonmesh"
- Part32.Parent = Model31
- Part32.BrickColor = BrickColor.new("Black")
- Part32.Rotation = Vector3.new(-180, 0, -180)
- Part32.Anchored = true
- Part32.Elasticity = 0
- Part32.FormFactor = Enum.FormFactor.Plate
- Part32.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part32.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part32.BottomSurface = Enum.SurfaceType.Smooth
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part32.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
- Part32.Orientation = Vector3.new(0, 180, 0)
- Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Name = "PlateNonmesh"
- Part33.Parent = Model31
- Part33.BrickColor = BrickColor.new("Black")
- Part33.Reflectance = 0.20000000298023
- Part33.Rotation = Vector3.new(-90, 0, -180)
- Part33.Anchored = true
- Part33.Elasticity = 0
- Part33.FormFactor = Enum.FormFactor.Plate
- Part33.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part33.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part33.BottomSurface = Enum.SurfaceType.Smooth
- Part33.TopSurface = Enum.SurfaceType.Smooth
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part33.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
- Part33.Orientation = Vector3.new(-90, -180, 0)
- Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part34.Name = "PlateNonmesh"
- Part34.Parent = Model31
- Part34.BrickColor = BrickColor.new("Institutional white")
- Part34.Reflectance = 1
- Part34.Rotation = Vector3.new(-180, 0, -180)
- Part34.Anchored = true
- Part34.Elasticity = 0
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
- Part34.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part34.BottomSurface = Enum.SurfaceType.Smooth
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part34.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
- Part34.Orientation = Vector3.new(0, 180, 0)
- Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part35.Name = "RingMeshLarge"
- Part35.Parent = Model31
- Part35.Rotation = Vector3.new(90, 0, 0)
- Part35.Anchored = true
- Part35.FormFactor = Enum.FormFactor.Symmetric
- Part35.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part35.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part35.BottomSurface = Enum.SurfaceType.Smooth
- Part35.TopSurface = Enum.SurfaceType.Smooth
- Part35.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
- Part35.Orientation = Vector3.new(90, 0, 0)
- SpecialMesh36.Parent = Part35
- SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- SpecialMesh36.MeshType = Enum.MeshType.FileMesh
- SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
- Part37.Name = "PlateNonmesh"
- Part37.Parent = Model31
- Part37.BrickColor = BrickColor.new("Black")
- Part37.Rotation = Vector3.new(-180, 0, -180)
- Part37.Anchored = true
- Part37.Elasticity = 0
- Part37.FormFactor = Enum.FormFactor.Plate
- Part37.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
- Part37.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part37.BottomSurface = Enum.SurfaceType.Smooth
- Part37.TopSurface = Enum.SurfaceType.Smooth
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part37.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
- Part37.Orientation = Vector3.new(0, 180, 0)
- Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part38.Name = "PlateNonmesh"
- Part38.Parent = Model31
- Part38.BrickColor = BrickColor.new("Dark stone grey")
- Part38.Reflectance = 0.5
- Part38.Rotation = Vector3.new(-90, 0, -180)
- Part38.Anchored = true
- Part38.Elasticity = 0
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part38.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part38.BottomSurface = Enum.SurfaceType.Smooth
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part38.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
- Part38.Orientation = Vector3.new(-90, -180, 0)
- Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part39.Name = "MaterialMeshPlate"
- Part39.Parent = Model31
- Part39.Material = Enum.Material.Concrete
- Part39.BrickColor = BrickColor.new("Institutional white")
- Part39.Rotation = Vector3.new(-180, -90, 0)
- Part39.Anchored = true
- Part39.Elasticity = 0
- Part39.FormFactor = Enum.FormFactor.Plate
- Part39.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
- Part39.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part39.BottomSurface = Enum.SurfaceType.Smooth
- Part39.TopSurface = Enum.SurfaceType.Smooth
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part39.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
- Part39.Orientation = Vector3.new(0, -90, 180)
- Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part40.Name = "PlateNonmesh"
- Part40.Parent = Model31
- Part40.BrickColor = BrickColor.new("Dark stone grey")
- Part40.Reflectance = 0.5
- Part40.Rotation = Vector3.new(0, -90, 0)
- Part40.Anchored = true
- Part40.Elasticity = 0
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
- Part40.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part40.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
- Part40.Orientation = Vector3.new(0, -90, 0)
- Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part41.Name = "PlateNonmesh"
- Part41.Parent = Model31
- Part41.BrickColor = BrickColor.new("Black")
- Part41.Rotation = Vector3.new(-180, 0, -180)
- Part41.Anchored = true
- Part41.Elasticity = 0
- Part41.FormFactor = Enum.FormFactor.Plate
- Part41.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part41.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part41.BottomSurface = Enum.SurfaceType.Smooth
- Part41.TopSurface = Enum.SurfaceType.Smooth
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part41.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
- Part41.Orientation = Vector3.new(0, 180, 0)
- Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part42.Name = "PlateNonmesh"
- Part42.Parent = Model31
- Part42.BrickColor = BrickColor.new("Dark stone grey")
- Part42.Reflectance = 0.5
- Part42.Rotation = Vector3.new(-90, 0, -90)
- Part42.Anchored = true
- Part42.Elasticity = 0
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part42.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part42.BottomSurface = Enum.SurfaceType.Smooth
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part42.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
- Part42.Orientation = Vector3.new(-90, -90, 0)
- Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part43.Name = "PlateNonmesh"
- Part43.Parent = Model31
- Part43.BrickColor = BrickColor.new("Dark stone grey")
- Part43.Reflectance = 0.5
- Part43.Rotation = Vector3.new(-90, 0, -90)
- Part43.Anchored = true
- Part43.Elasticity = 0
- Part43.FormFactor = Enum.FormFactor.Plate
- Part43.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
- Part43.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part43.BottomSurface = Enum.SurfaceType.Smooth
- Part43.TopSurface = Enum.SurfaceType.Smooth
- Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part43.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
- Part43.Orientation = Vector3.new(-90, -90, 0)
- Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part44.Name = "PlateNonmesh"
- Part44.Parent = Model31
- Part44.BrickColor = BrickColor.new("Black")
- Part44.Rotation = Vector3.new(-180, 0, -180)
- Part44.Anchored = true
- Part44.Elasticity = 0
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
- Part44.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part44.BottomSurface = Enum.SurfaceType.Smooth
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part44.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
- Part44.Orientation = Vector3.new(0, 180, 0)
- Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part45.Name = "MaterialMeshPlate"
- Part45.Parent = Model31
- Part45.Material = Enum.Material.Concrete
- Part45.BrickColor = BrickColor.new("Institutional white")
- Part45.Rotation = Vector3.new(-180, -90, 0)
- Part45.Anchored = true
- Part45.Elasticity = 0
- Part45.FormFactor = Enum.FormFactor.Plate
- Part45.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part45.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part45.BottomSurface = Enum.SurfaceType.Smooth
- Part45.TopSurface = Enum.SurfaceType.Smooth
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part45.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
- Part45.Orientation = Vector3.new(0, -90, 180)
- Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part46.Name = "PlateNonmesh"
- Part46.Parent = Model31
- Part46.BrickColor = BrickColor.new("Black")
- Part46.Rotation = Vector3.new(-180, 0, -180)
- Part46.Anchored = true
- Part46.Elasticity = 0
- Part46.FormFactor = Enum.FormFactor.Plate
- Part46.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
- Part46.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Smooth
- Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part46.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
- Part46.Orientation = Vector3.new(0, 180, 0)
- Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part47.Name = "PlateNonmesh"
- Part47.Parent = Model31
- Part47.BrickColor = BrickColor.new("Dark stone grey")
- Part47.Reflectance = 0.5
- Part47.Rotation = Vector3.new(-90, 0, -180)
- Part47.Anchored = true
- Part47.Elasticity = 0
- Part47.FormFactor = Enum.FormFactor.Plate
- Part47.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
- Part47.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part47.BottomSurface = Enum.SurfaceType.Smooth
- Part47.TopSurface = Enum.SurfaceType.Smooth
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part47.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
- Part47.Orientation = Vector3.new(-90, -180, 0)
- Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part48.Name = "MaterialMeshPlate"
- Part48.Parent = Model31
- Part48.Material = Enum.Material.Concrete
- Part48.BrickColor = BrickColor.new("Institutional white")
- Part48.Rotation = Vector3.new(-180, -90, 0)
- Part48.Anchored = true
- Part48.Elasticity = 0
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
- Part48.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part48.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
- Part48.Orientation = Vector3.new(0, -90, 180)
- Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Name = "MaterialMeshPlate"
- Part49.Parent = Model31
- Part49.Material = Enum.Material.Concrete
- Part49.BrickColor = BrickColor.new("Institutional white")
- Part49.Rotation = Vector3.new(-180, -90, 0)
- Part49.Anchored = true
- Part49.Elasticity = 0
- Part49.FormFactor = Enum.FormFactor.Plate
- Part49.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
- Part49.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part49.BottomSurface = Enum.SurfaceType.Smooth
- Part49.TopSurface = Enum.SurfaceType.Smooth
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part49.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
- Part49.Orientation = Vector3.new(0, -90, 180)
- Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part50.Name = "PlateNonmesh"
- Part50.Parent = Model30
- Part50.BrickColor = BrickColor.new("Pastel light blue")
- Part50.Reflectance = 0.5
- Part50.Transparency = 0.30000001192093
- Part50.Rotation = Vector3.new(-90, 0, -90)
- Part50.Anchored = true
- Part50.CanCollide = false
- Part50.Elasticity = 0
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
- Part50.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part50.BottomSurface = Enum.SurfaceType.Smooth
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.686275, 0.866667, 1)
- Part50.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
- Part50.Orientation = Vector3.new(-90, -90, 0)
- Part50.Color = Color3.new(0.686275, 0.866667, 1)
- Part51.Parent = Model30
- Part51.BrickColor = BrickColor.new("Black")
- Part51.Anchored = true
- Part51.Elasticity = 0
- Part51.FormFactor = Enum.FormFactor.Custom
- Part51.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part51.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part51.BottomSurface = Enum.SurfaceType.Smooth
- Part51.TopSurface = Enum.SurfaceType.Smooth
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part51.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
- Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh52.Parent = Part51
- SpecialMesh52.MeshId = "http://www.roblox.com/asset/?id=16659502"
- SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- SpecialMesh52.MeshType = Enum.MeshType.FileMesh
- SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part53.Name = "CylinderMesh0.4"
- Part53.Parent = Model30
- Part53.BrickColor = BrickColor.new("Institutional white")
- Part53.Rotation = Vector3.new(0, 90, 0)
- Part53.Anchored = true
- Part53.FormFactor = Enum.FormFactor.Plate
- Part53.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
- Part53.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part53.BottomSurface = Enum.SurfaceType.Smooth
- Part53.TopSurface = Enum.SurfaceType.Smooth
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part53.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
- Part53.Orientation = Vector3.new(0, 90, 0)
- Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
- CylinderMesh54.Parent = Part53
- Part55.Name = "WandmeshThickest"
- Part55.Parent = Model30
- Part55.Material = Enum.Material.DiamondPlate
- Part55.BrickColor = BrickColor.new("Black")
- Part55.Rotation = Vector3.new(90, 0, 0)
- Part55.Anchored = true
- Part55.FormFactor = Enum.FormFactor.Symmetric
- Part55.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
- Part55.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part55.BottomSurface = Enum.SurfaceType.Smooth
- Part55.TopSurface = Enum.SurfaceType.Smooth
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part55.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
- Part55.Orientation = Vector3.new(90, 0, 0)
- Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh56.Parent = Part55
- CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
- Model57.Parent = Model29
- Part58.Name = "WandmeshThickest"
- Part58.Parent = Model29
- Part58.Material = Enum.Material.DiamondPlate
- Part58.BrickColor = BrickColor.new("Black")
- Part58.Rotation = Vector3.new(-180, -90, 0)
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Symmetric
- Part58.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
- Part58.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part58.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
- Part58.Orientation = Vector3.new(0, -90, 180)
- Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
- CylinderMesh59.Parent = Part58
- CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
- CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
- Model60.Parent = mas
- Model60.PrimaryPart = Part164
- Model61.Parent = Model60
- Model61.PrimaryPart = Part164
- Model62.Parent = Model61
- Model62.PrimaryPart = Part67
- Model63.Parent = Model62
- Model63.PrimaryPart = Part67
- Model64.Parent = Model63
- Model64.PrimaryPart = Part67
- Model65.Parent = Model64
- Model65.PrimaryPart = Part67
- Part66.Name = "The script is here..."
- Part66.Parent = Model65
- Part66.BrickColor = BrickColor.new("Dark stone grey")
- Part66.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.Size = Vector3.new(1, 0.400000006, 5)
- Part66.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
- Part66.BackSurface = Enum.SurfaceType.Weld
- Part66.BottomSurface = Enum.SurfaceType.Weld
- Part66.FrontSurface = Enum.SurfaceType.Weld
- Part66.LeftSurface = Enum.SurfaceType.Weld
- Part66.RightSurface = Enum.SurfaceType.Weld
- Part66.TopSurface = Enum.SurfaceType.Weld
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part66.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
- Part66.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Name = "The script is here..."
- Part67.Parent = Model65
- Part67.BrickColor = BrickColor.new("Dark stone grey")
- Part67.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part67.Anchored = true
- Part67.FormFactor = Enum.FormFactor.Plate
- Part67.Size = Vector3.new(1, 0.400000006, 5)
- Part67.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
- Part67.BackSurface = Enum.SurfaceType.Weld
- Part67.BottomSurface = Enum.SurfaceType.Weld
- Part67.FrontSurface = Enum.SurfaceType.Weld
- Part67.LeftSurface = Enum.SurfaceType.Weld
- Part67.RightSurface = Enum.SurfaceType.Weld
- Part67.TopSurface = Enum.SurfaceType.Weld
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part67.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
- Part67.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part68.Name = "Smooth Block Model"
- Part68.Parent = Model65
- Part68.BrickColor = BrickColor.new("Black")
- Part68.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part68.Anchored = true
- Part68.Size = Vector3.new(5, 4.80000019, 1)
- Part68.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
- Part68.FrontSurface = Enum.SurfaceType.Weld
- Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part68.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
- Part68.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture69.Name = "matrix"
- Texture69.Parent = Part68
- Texture69.StudsPerTileU = 5
- Texture69.StudsPerTileV = 5
- Part70.Name = "The script is here..."
- Part70.Parent = Model65
- Part70.BrickColor = BrickColor.new("Dark stone grey")
- Part70.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(1, 0.400000006, 5)
- Part70.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
- Part70.BackSurface = Enum.SurfaceType.Weld
- Part70.BottomSurface = Enum.SurfaceType.Hinge
- Part70.FrontSurface = Enum.SurfaceType.Weld
- Part70.LeftSurface = Enum.SurfaceType.Weld
- Part70.RightSurface = Enum.SurfaceType.Weld
- Part70.TopSurface = Enum.SurfaceType.Weld
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part70.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
- Part70.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part71.Name = "The script is here..."
- Part71.Parent = Model65
- Part71.BrickColor = BrickColor.new("Dark stone grey")
- Part71.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
- Part71.Anchored = true
- Part71.FormFactor = Enum.FormFactor.Plate
- Part71.Size = Vector3.new(1, 0.400000006, 5)
- Part71.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
- Part71.BackSurface = Enum.SurfaceType.Weld
- Part71.BottomSurface = Enum.SurfaceType.Weld
- Part71.FrontSurface = Enum.SurfaceType.Weld
- Part71.LeftSurface = Enum.SurfaceType.Weld
- Part71.RightSurface = Enum.SurfaceType.Weld
- Part71.TopSurface = Enum.SurfaceType.Weld
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part71.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
- Part71.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
- Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part72.Name = "Smooth Block Model"
- Part72.Parent = Model64
- Part72.BrickColor = BrickColor.new("Dark grey")
- Part72.Rotation = Vector3.new(-180, 0, -180)
- Part72.Anchored = true
- Part72.Size = Vector3.new(1, 1.20000005, 1)
- Part72.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part72.Position = Vector3.new(-73.5, 7.99999905, 40.5)
- Part72.Orientation = Vector3.new(0, 180, 0)
- Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part73.Name = "Smooth Block Model"
- Part73.Parent = Model64
- Part73.BrickColor = BrickColor.new("Dark stone grey")
- Part73.Rotation = Vector3.new(0, 0, -180)
- Part73.Anchored = true
- Part73.FormFactor = Enum.FormFactor.Symmetric
- Part73.Shape = Enum.PartType.Cylinder
- Part73.Size = Vector3.new(1, 1, 1)
- Part73.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part73.BottomSurface = Enum.SurfaceType.Smooth
- Part73.LeftSurface = Enum.SurfaceType.Weld
- Part73.RightSurface = Enum.SurfaceType.Weld
- Part73.TopSurface = Enum.SurfaceType.Smooth
- Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part73.Position = Vector3.new(-74.5, 7.9000001, 40.5)
- Part73.Orientation = Vector3.new(0, 0, 180)
- Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Name = "Smooth Block Model"
- Part74.Parent = Model64
- Part74.BrickColor = BrickColor.new("Dark stone grey")
- Part74.Rotation = Vector3.new(-90, 0, 90)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Symmetric
- Part74.Shape = Enum.PartType.Cylinder
- Part74.Size = Vector3.new(1, 1, 1)
- Part74.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part74.BottomSurface = Enum.SurfaceType.Smooth
- Part74.LeftSurface = Enum.SurfaceType.Weld
- Part74.RightSurface = Enum.SurfaceType.Weld
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part74.Position = Vector3.new(-73.5, 7.9000001, 39.5)
- Part74.Orientation = Vector3.new(-90, 90, 0)
- Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Name = "Smooth Block Model"
- Part75.Parent = Model64
- Part75.BrickColor = BrickColor.new("Dark stone grey")
- Part75.Rotation = Vector3.new(-90, 0, 90)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Symmetric
- Part75.Shape = Enum.PartType.Cylinder
- Part75.Size = Vector3.new(1, 1, 1)
- Part75.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part75.BottomSurface = Enum.SurfaceType.Smooth
- Part75.LeftSurface = Enum.SurfaceType.Weld
- Part75.RightSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Smooth
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part75.Position = Vector3.new(-73.5, 7.9000001, 38.5)
- Part75.Orientation = Vector3.new(-90, 90, 0)
- Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Name = "Smooth Block Model"
- Part76.Parent = Model64
- Part76.BrickColor = BrickColor.new("Dark stone grey")
- Part76.Rotation = Vector3.new(-90, 0, 90)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Symmetric
- Part76.Shape = Enum.PartType.Cylinder
- Part76.Size = Vector3.new(1, 1, 1)
- Part76.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part76.BottomSurface = Enum.SurfaceType.Smooth
- Part76.LeftSurface = Enum.SurfaceType.Weld
- Part76.RightSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Smooth
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part76.Position = Vector3.new(-73.5, 7.9000001, 37.5)
- Part76.Orientation = Vector3.new(-90, 90, 0)
- Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part77.Name = "Smooth Block Model"
- Part77.Parent = Model64
- Part77.BrickColor = BrickColor.new("Dark stone grey")
- Part77.Rotation = Vector3.new(-90, 0, 90)
- Part77.Anchored = true
- Part77.FormFactor = Enum.FormFactor.Symmetric
- Part77.Shape = Enum.PartType.Cylinder
- Part77.Size = Vector3.new(1, 1, 1)
- Part77.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part77.BottomSurface = Enum.SurfaceType.Smooth
- Part77.LeftSurface = Enum.SurfaceType.Weld
- Part77.RightSurface = Enum.SurfaceType.Weld
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part77.Position = Vector3.new(-73.5, 7.9000001, 36.5)
- Part77.Orientation = Vector3.new(-90, 90, 0)
- Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model78.Parent = Model63
- Model78.PrimaryPart = Part82
- Part79.Name = "The script is here..."
- Part79.Parent = Model78
- Part79.BrickColor = BrickColor.new("Dark stone grey")
- Part79.Rotation = Vector3.new(90, 0, 0)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Plate
- Part79.Size = Vector3.new(1, 1.20000005, 7)
- Part79.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part79.BackSurface = Enum.SurfaceType.Weld
- Part79.BottomSurface = Enum.SurfaceType.Weld
- Part79.FrontSurface = Enum.SurfaceType.Weld
- Part79.LeftSurface = Enum.SurfaceType.Weld
- Part79.RightSurface = Enum.SurfaceType.Weld
- Part79.TopSurface = Enum.SurfaceType.Weld
- Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part79.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
- Part79.Orientation = Vector3.new(90, 0, 0)
- Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part80.Name = "Smooth Block Model"
- Part80.Parent = Model78
- Part80.BrickColor = BrickColor.new("Black")
- Part80.Rotation = Vector3.new(-180, 0, -180)
- Part80.Anchored = true
- Part80.Size = Vector3.new(10, 7.20000029, 1)
- Part80.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part80.FrontSurface = Enum.SurfaceType.Weld
- Part80.TopSurface = Enum.SurfaceType.Weld
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part80.Position = Vector3.new(-67, 5.9000001, 36.5)
- Part80.Orientation = Vector3.new(0, 180, 0)
- Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture81.Name = "sheild10"
- Texture81.Parent = Part80
- Texture81.StudsPerTileU = 10
- Texture81.StudsPerTileV = 8
- Part82.Name = "The script is here..."
- Part82.Parent = Model78
- Part82.BrickColor = BrickColor.new("Dark stone grey")
- Part82.Rotation = Vector3.new(90, 90, 0)
- Part82.Anchored = true
- Part82.FormFactor = Enum.FormFactor.Plate
- Part82.Size = Vector3.new(1, 1.20000005, 12)
- Part82.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part82.BackSurface = Enum.SurfaceType.Weld
- Part82.BottomSurface = Enum.SurfaceType.Weld
- Part82.FrontSurface = Enum.SurfaceType.Weld
- Part82.LeftSurface = Enum.SurfaceType.Weld
- Part82.RightSurface = Enum.SurfaceType.Weld
- Part82.TopSurface = Enum.SurfaceType.Weld
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part82.Position = Vector3.new(-67, 1.79999995, 36.5999985)
- Part82.Orientation = Vector3.new(0, 90, 90)
- Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part83.Name = "The script is here..."
- Part83.Parent = Model78
- Part83.BrickColor = BrickColor.new("Dark stone grey")
- Part83.Rotation = Vector3.new(90, 90, 0)
- Part83.Anchored = true
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.Size = Vector3.new(1, 1.20000005, 12)
- Part83.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
- Part83.BackSurface = Enum.SurfaceType.Weld
- Part83.BottomSurface = Enum.SurfaceType.Weld
- Part83.FrontSurface = Enum.SurfaceType.Weld
- Part83.LeftSurface = Enum.SurfaceType.Weld
- Part83.RightSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Weld
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part83.Position = Vector3.new(-67, 10.0000019, 36.5999985)
- Part83.Orientation = Vector3.new(0, 90, 90)
- Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Name = "The script is here..."
- Part84.Parent = Model78
- Part84.BrickColor = BrickColor.new("Dark stone grey")
- Part84.Rotation = Vector3.new(90, 0, 0)
- Part84.Anchored = true
- Part84.FormFactor = Enum.FormFactor.Plate
- Part84.Size = Vector3.new(1, 1.20000005, 7)
- Part84.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part84.BackSurface = Enum.SurfaceType.Weld
- Part84.BottomSurface = Enum.SurfaceType.Weld
- Part84.FrontSurface = Enum.SurfaceType.Weld
- Part84.LeftSurface = Enum.SurfaceType.Weld
- Part84.RightSurface = Enum.SurfaceType.Weld
- Part84.TopSurface = Enum.SurfaceType.Weld
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part84.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
- Part84.Orientation = Vector3.new(90, 0, 0)
- Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part85.Name = "Smooth Block Model"
- Part85.Parent = Model63
- Part85.BrickColor = BrickColor.new("Dark stone grey")
- Part85.Rotation = Vector3.new(-90, 0, 90)
- Part85.Anchored = true
- Part85.FormFactor = Enum.FormFactor.Symmetric
- Part85.Shape = Enum.PartType.Cylinder
- Part85.Size = Vector3.new(1, 1, 1)
- Part85.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part85.BottomSurface = Enum.SurfaceType.Smooth
- Part85.LeftSurface = Enum.SurfaceType.Weld
- Part85.RightSurface = Enum.SurfaceType.Weld
- Part85.TopSurface = Enum.SurfaceType.Smooth
- Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part85.Position = Vector3.new(-60.5, 7.99999905, 39.5)
- Part85.Orientation = Vector3.new(-90, 90, 0)
- Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part86.Name = "Smooth Block Model"
- Part86.Parent = Model63
- Part86.BrickColor = BrickColor.new("Dark grey")
- Part86.Rotation = Vector3.new(-180, 0, -180)
- Part86.Anchored = true
- Part86.Size = Vector3.new(1, 1.20000005, 1)
- Part86.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part86.Position = Vector3.new(-60.5, 8.10000038, 40.5)
- Part86.Orientation = Vector3.new(0, 180, 0)
- Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part87.Name = "The script is here..."
- Part87.Parent = Model63
- Part87.BrickColor = BrickColor.new("Dark stone grey")
- Part87.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part87.Anchored = true
- Part87.FormFactor = Enum.FormFactor.Plate
- Part87.Size = Vector3.new(1, 0.400000006, 5)
- Part87.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
- Part87.BackSurface = Enum.SurfaceType.Weld
- Part87.BottomSurface = Enum.SurfaceType.Weld
- Part87.FrontSurface = Enum.SurfaceType.Weld
- Part87.LeftSurface = Enum.SurfaceType.Weld
- Part87.RightSurface = Enum.SurfaceType.Weld
- Part87.TopSurface = Enum.SurfaceType.Weld
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part87.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
- Part87.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part88.Name = "Smooth Block Model"
- Part88.Parent = Model63
- Part88.BrickColor = BrickColor.new("Dark stone grey")
- Part88.Rotation = Vector3.new(-90, 0, 90)
- Part88.Anchored = true
- Part88.FormFactor = Enum.FormFactor.Symmetric
- Part88.Shape = Enum.PartType.Cylinder
- Part88.Size = Vector3.new(1, 1, 1)
- Part88.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part88.BottomSurface = Enum.SurfaceType.Smooth
- Part88.LeftSurface = Enum.SurfaceType.Weld
- Part88.RightSurface = Enum.SurfaceType.Weld
- Part88.TopSurface = Enum.SurfaceType.Smooth
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part88.Position = Vector3.new(-60.5, 7.99999905, 37.5)
- Part88.Orientation = Vector3.new(-90, 90, 0)
- Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Name = "Smooth Block Model"
- Part89.Parent = Model63
- Part89.BrickColor = BrickColor.new("Dark stone grey")
- Part89.Rotation = Vector3.new(0, 0, -180)
- Part89.Anchored = true
- Part89.FormFactor = Enum.FormFactor.Symmetric
- Part89.Shape = Enum.PartType.Cylinder
- Part89.Size = Vector3.new(1, 1, 1)
- Part89.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part89.BottomSurface = Enum.SurfaceType.Hinge
- Part89.LeftSurface = Enum.SurfaceType.Weld
- Part89.RightSurface = Enum.SurfaceType.Weld
- Part89.TopSurface = Enum.SurfaceType.Smooth
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part89.Position = Vector3.new(-59.5, 7.99999905, 40.5)
- Part89.Orientation = Vector3.new(0, 0, 180)
- Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Name = "Smooth Block Model"
- Part90.Parent = Model63
- Part90.BrickColor = BrickColor.new("Dark stone grey")
- Part90.Rotation = Vector3.new(-90, 0, 90)
- Part90.Anchored = true
- Part90.FormFactor = Enum.FormFactor.Symmetric
- Part90.Shape = Enum.PartType.Cylinder
- Part90.Size = Vector3.new(1, 1, 1)
- Part90.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part90.BottomSurface = Enum.SurfaceType.Smooth
- Part90.LeftSurface = Enum.SurfaceType.Weld
- Part90.RightSurface = Enum.SurfaceType.Weld
- Part90.TopSurface = Enum.SurfaceType.Smooth
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part90.Position = Vector3.new(-60.5, 7.99999905, 38.5)
- Part90.Orientation = Vector3.new(-90, 90, 0)
- Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Name = "Smooth Block Model"
- Part91.Parent = Model63
- Part91.BrickColor = BrickColor.new("Dark stone grey")
- Part91.Rotation = Vector3.new(-90, 0, 90)
- Part91.Anchored = true
- Part91.FormFactor = Enum.FormFactor.Symmetric
- Part91.Shape = Enum.PartType.Cylinder
- Part91.Size = Vector3.new(1, 1, 1)
- Part91.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part91.BottomSurface = Enum.SurfaceType.Smooth
- Part91.LeftSurface = Enum.SurfaceType.Weld
- Part91.RightSurface = Enum.SurfaceType.Weld
- Part91.TopSurface = Enum.SurfaceType.Smooth
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part91.Position = Vector3.new(-60.5, 7.99999905, 36.5)
- Part91.Orientation = Vector3.new(-90, 90, 0)
- Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part92.Name = "Smooth Block Model"
- Part92.Parent = Model63
- Part92.BrickColor = BrickColor.new("Dark grey")
- Part92.Rotation = Vector3.new(0, 90, 0)
- Part92.Anchored = true
- Part92.Size = Vector3.new(1, 9.60000038, 16)
- Part92.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part92.BackSurface = Enum.SurfaceType.Weld
- Part92.FrontSurface = Enum.SurfaceType.Weld
- Part92.LeftSurface = Enum.SurfaceType.Weld
- Part92.RightSurface = Enum.SurfaceType.Weld
- Part92.TopSurface = Enum.SurfaceType.Weld
- Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part92.Position = Vector3.new(-67, 5.29999924, 35.5)
- Part92.Orientation = Vector3.new(0, 90, 0)
- Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model93.Parent = Model63
- Model93.PrimaryPart = Part95
- Part94.Name = "The script is here..."
- Part94.Parent = Model93
- Part94.BrickColor = BrickColor.new("Dark stone grey")
- Part94.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part94.Anchored = true
- Part94.FormFactor = Enum.FormFactor.Plate
- Part94.Size = Vector3.new(1, 0.400000006, 5)
- Part94.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
- Part94.BackSurface = Enum.SurfaceType.Weld
- Part94.BottomSurface = Enum.SurfaceType.Weld
- Part94.FrontSurface = Enum.SurfaceType.Weld
- Part94.LeftSurface = Enum.SurfaceType.Weld
- Part94.RightSurface = Enum.SurfaceType.Weld
- Part94.TopSurface = Enum.SurfaceType.Weld
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part94.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
- Part94.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Name = "The script is here..."
- Part95.Parent = Model93
- Part95.BrickColor = BrickColor.new("Dark stone grey")
- Part95.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part95.Anchored = true
- Part95.FormFactor = Enum.FormFactor.Plate
- Part95.Size = Vector3.new(1, 0.400000006, 5)
- Part95.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
- Part95.BackSurface = Enum.SurfaceType.Weld
- Part95.BottomSurface = Enum.SurfaceType.Weld
- Part95.FrontSurface = Enum.SurfaceType.Weld
- Part95.LeftSurface = Enum.SurfaceType.Weld
- Part95.RightSurface = Enum.SurfaceType.Weld
- Part95.TopSurface = Enum.SurfaceType.Weld
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part95.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
- Part95.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part96.Name = "Smooth Block Model"
- Part96.Parent = Model93
- Part96.BrickColor = BrickColor.new("Black")
- Part96.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
- Part96.Anchored = true
- Part96.Size = Vector3.new(5, 4.80000019, 1)
- Part96.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
- Part96.FrontSurface = Enum.SurfaceType.Weld
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part96.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
- Part96.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
- Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture97.Name = "matrix"
- Texture97.Parent = Part96
- Texture97.StudsPerTileU = 5
- Texture97.StudsPerTileV = 5
- Part98.Name = "The script is here..."
- Part98.Parent = Model93
- Part98.BrickColor = BrickColor.new("Dark stone grey")
- Part98.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
- Part98.Anchored = true
- Part98.FormFactor = Enum.FormFactor.Plate
- Part98.Size = Vector3.new(1, 0.400000006, 5)
- Part98.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
- Part98.BackSurface = Enum.SurfaceType.Weld
- Part98.BottomSurface = Enum.SurfaceType.Hinge
- Part98.FrontSurface = Enum.SurfaceType.Weld
- Part98.LeftSurface = Enum.SurfaceType.Weld
- Part98.RightSurface = Enum.SurfaceType.Weld
- Part98.TopSurface = Enum.SurfaceType.Weld
- Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part98.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
- Part98.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
- Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part99.Name = "The script is here..."
- Part99.Parent = Model93
- Part99.BrickColor = BrickColor.new("Dark stone grey")
- Part99.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
- Part99.Anchored = true
- Part99.FormFactor = Enum.FormFactor.Plate
- Part99.Size = Vector3.new(1, 0.400000006, 5)
- Part99.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
- Part99.BackSurface = Enum.SurfaceType.Weld
- Part99.BottomSurface = Enum.SurfaceType.Weld
- Part99.FrontSurface = Enum.SurfaceType.Weld
- Part99.LeftSurface = Enum.SurfaceType.Weld
- Part99.RightSurface = Enum.SurfaceType.Weld
- Part99.TopSurface = Enum.SurfaceType.Weld
- Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part99.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
- Part99.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
- Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model100.Parent = Model63
- Model100.PrimaryPart = Part112
- Part101.Name = "Smooth Block Model"
- Part101.Parent = Model100
- Part101.BrickColor = BrickColor.new("Dark stone grey")
- Part101.Rotation = Vector3.new(-90, 0, 90)
- Part101.Anchored = true
- Part101.FormFactor = Enum.FormFactor.Symmetric
- Part101.Shape = Enum.PartType.Cylinder
- Part101.Size = Vector3.new(1, 1, 1)
- Part101.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part101.BottomSurface = Enum.SurfaceType.Smooth
- Part101.LeftSurface = Enum.SurfaceType.Weld
- Part101.RightSurface = Enum.SurfaceType.Weld
- Part101.TopSurface = Enum.SurfaceType.Smooth
- Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part101.Position = Vector3.new(-59.5, 15.0000019, 37.5)
- Part101.Orientation = Vector3.new(-90, 90, 0)
- Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Name = "Smooth Block Model"
- Part102.Parent = Model100
- Part102.BrickColor = BrickColor.new("Dark stone grey")
- Part102.Rotation = Vector3.new(-90, 0, 90)
- Part102.Anchored = true
- Part102.FormFactor = Enum.FormFactor.Symmetric
- Part102.Shape = Enum.PartType.Cylinder
- Part102.Size = Vector3.new(1, 1, 1)
- Part102.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part102.BottomSurface = Enum.SurfaceType.Smooth
- Part102.LeftSurface = Enum.SurfaceType.Weld
- Part102.RightSurface = Enum.SurfaceType.Weld
- Part102.TopSurface = Enum.SurfaceType.Smooth
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part102.Position = Vector3.new(-59.5, 15.0000019, 38.5)
- Part102.Orientation = Vector3.new(-90, 90, 0)
- Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part103.Name = "Smooth Block Model"
- Part103.Parent = Model100
- Part103.BrickColor = BrickColor.new("Dark grey")
- Part103.Rotation = Vector3.new(0, -90, 0)
- Part103.Anchored = true
- Part103.Size = Vector3.new(1, 1.20000005, 1)
- Part103.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part103.Position = Vector3.new(-59.5, 15.1000004, 39.5)
- Part103.Orientation = Vector3.new(0, -90, 0)
- Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part104.Name = "Smooth Block Model"
- Part104.Parent = Model100
- Part104.BrickColor = BrickColor.new("Dark grey")
- Part104.Rotation = Vector3.new(0, -90, 0)
- Part104.Anchored = true
- Part104.Size = Vector3.new(1, 1.20000005, 1)
- Part104.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part104.Position = Vector3.new(-59.5, 15.1000004, 36.5)
- Part104.Orientation = Vector3.new(0, -90, 0)
- Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part105.Name = "Smooth Block Model"
- Part105.Parent = Model100
- Part105.BrickColor = BrickColor.new("Dark stone grey")
- Part105.Rotation = Vector3.new(180, 90, 0)
- Part105.Anchored = true
- Part105.FormFactor = Enum.FormFactor.Symmetric
- Part105.Shape = Enum.PartType.Cylinder
- Part105.Size = Vector3.new(1, 1, 1)
- Part105.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part105.BottomSurface = Enum.SurfaceType.Smooth
- Part105.LeftSurface = Enum.SurfaceType.Weld
- Part105.RightSurface = Enum.SurfaceType.Weld
- Part105.TopSurface = Enum.SurfaceType.Smooth
- Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part105.Position = Vector3.new(-59.5, 15.0000019, 40.5)
- Part105.Orientation = Vector3.new(0, 90, 180)
- Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part106.Name = "Smooth Block Model"
- Part106.Parent = Model100
- Part106.BrickColor = BrickColor.new("Dark stone grey")
- Part106.Rotation = Vector3.new(180, 0, 90)
- Part106.Anchored = true
- Part106.FormFactor = Enum.FormFactor.Symmetric
- Part106.Shape = Enum.PartType.Cylinder
- Part106.Size = Vector3.new(1, 1, 1)
- Part106.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part106.BottomSurface = Enum.SurfaceType.Smooth
- Part106.LeftSurface = Enum.SurfaceType.Weld
- Part106.RightSurface = Enum.SurfaceType.Weld
- Part106.TopSurface = Enum.SurfaceType.Smooth
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part106.Position = Vector3.new(-59.5, 14.0000019, 36.5)
- Part106.Orientation = Vector3.new(0, -180, -90)
- Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part107.Name = "Smooth Block Model"
- Part107.Parent = Model100
- Part107.BrickColor = BrickColor.new("Dark grey")
- Part107.Rotation = Vector3.new(-180, 0, -180)
- Part107.Anchored = true
- Part107.Size = Vector3.new(1, 1.20000005, 1)
- Part107.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part107.Position = Vector3.new(-59.5, 12.8999996, 36.5)
- Part107.Orientation = Vector3.new(0, 180, 0)
- Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part108.Name = "Smooth Block Model"
- Part108.Parent = Model100
- Part108.BrickColor = BrickColor.new("Dark stone grey")
- Part108.Rotation = Vector3.new(180, 0, 90)
- Part108.Anchored = true
- Part108.FormFactor = Enum.FormFactor.Symmetric
- Part108.Shape = Enum.PartType.Cylinder
- Part108.Size = Vector3.new(1, 1, 1)
- Part108.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part108.BottomSurface = Enum.SurfaceType.Smooth
- Part108.LeftSurface = Enum.SurfaceType.Weld
- Part108.RightSurface = Enum.SurfaceType.Weld
- Part108.TopSurface = Enum.SurfaceType.Smooth
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part108.Position = Vector3.new(-59.5, 11.8000002, 36.5)
- Part108.Orientation = Vector3.new(0, -180, -90)
- Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Name = "Smooth Block Model"
- Part109.Parent = Model100
- Part109.BrickColor = BrickColor.new("Dark stone grey")
- Part109.Rotation = Vector3.new(180, 0, 90)
- Part109.Anchored = true
- Part109.FormFactor = Enum.FormFactor.Symmetric
- Part109.Shape = Enum.PartType.Cylinder
- Part109.Size = Vector3.new(1, 1, 1)
- Part109.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part109.BottomSurface = Enum.SurfaceType.Smooth
- Part109.LeftSurface = Enum.SurfaceType.Weld
- Part109.RightSurface = Enum.SurfaceType.Weld
- Part109.TopSurface = Enum.SurfaceType.Smooth
- Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part109.Position = Vector3.new(-59.5, 10.8000002, 36.5)
- Part109.Orientation = Vector3.new(0, -180, -90)
- Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part110.Name = "Smooth Block Model"
- Part110.Parent = Model100
- Part110.BrickColor = BrickColor.new("Dark stone grey")
- Part110.Rotation = Vector3.new(180, 0, 90)
- Part110.Anchored = true
- Part110.FormFactor = Enum.FormFactor.Symmetric
- Part110.Shape = Enum.PartType.Cylinder
- Part110.Size = Vector3.new(1, 1, 1)
- Part110.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part110.BottomSurface = Enum.SurfaceType.Smooth
- Part110.LeftSurface = Enum.SurfaceType.Weld
- Part110.RightSurface = Enum.SurfaceType.Weld
- Part110.TopSurface = Enum.SurfaceType.Smooth
- Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part110.Position = Vector3.new(-59.5, 9.80000019, 36.5)
- Part110.Orientation = Vector3.new(0, -180, -90)
- Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model111.Parent = Model100
- Model111.PrimaryPart = Part112
- Part112.Name = "The script is here..."
- Part112.Parent = Model111
- Part112.BrickColor = BrickColor.new("Dark stone grey")
- Part112.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
- Part112.Anchored = true
- Part112.FormFactor = Enum.FormFactor.Plate
- Part112.Size = Vector3.new(1, 0.400000006, 5)
- Part112.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
- Part112.BackSurface = Enum.SurfaceType.Weld
- Part112.BottomSurface = Enum.SurfaceType.Weld
- Part112.FrontSurface = Enum.SurfaceType.Weld
- Part112.LeftSurface = Enum.SurfaceType.Weld
- Part112.RightSurface = Enum.SurfaceType.Weld
- Part112.TopSurface = Enum.SurfaceType.Weld
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part112.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
- Part112.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model113.Parent = Model111
- Model113.PrimaryPart = Part114
- Part114.Name = "Smooth Block Model"
- Part114.Parent = Model113
- Part114.BrickColor = BrickColor.new("Black")
- Part114.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
- Part114.Anchored = true
- Part114.Size = Vector3.new(5, 4.80000019, 1)
- Part114.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
- Part114.FrontSurface = Enum.SurfaceType.Weld
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part114.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
- Part114.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
- Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture115.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
- Texture115.Parent = Part114
- Texture115.StudsPerTileU = 5
- Texture115.StudsPerTileV = 5
- Part116.Name = "The script is here..."
- Part116.Parent = Model113
- Part116.BrickColor = BrickColor.new("Dark stone grey")
- Part116.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
- Part116.Anchored = true
- Part116.FormFactor = Enum.FormFactor.Plate
- Part116.Size = Vector3.new(1, 0.400000006, 5)
- Part116.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
- Part116.BackSurface = Enum.SurfaceType.Weld
- Part116.BottomSurface = Enum.SurfaceType.Weld
- Part116.FrontSurface = Enum.SurfaceType.Weld
- Part116.LeftSurface = Enum.SurfaceType.Weld
- Part116.RightSurface = Enum.SurfaceType.Weld
- Part116.TopSurface = Enum.SurfaceType.Weld
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part116.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
- Part116.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
- Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Name = "The script is here..."
- Part117.Parent = Model113
- Part117.BrickColor = BrickColor.new("Dark stone grey")
- Part117.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
- Part117.Anchored = true
- Part117.FormFactor = Enum.FormFactor.Plate
- Part117.Size = Vector3.new(1, 0.400000006, 5)
- Part117.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
- Part117.BackSurface = Enum.SurfaceType.Weld
- Part117.BottomSurface = Enum.SurfaceType.Weld
- Part117.FrontSurface = Enum.SurfaceType.Weld
- Part117.LeftSurface = Enum.SurfaceType.Weld
- Part117.RightSurface = Enum.SurfaceType.Weld
- Part117.TopSurface = Enum.SurfaceType.Weld
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part117.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
- Part117.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
- Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Name = "The script is here..."
- Part118.Parent = Model113
- Part118.BrickColor = BrickColor.new("Dark stone grey")
- Part118.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
- Part118.Anchored = true
- Part118.FormFactor = Enum.FormFactor.Plate
- Part118.Size = Vector3.new(1, 0.400000006, 5)
- Part118.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
- Part118.BackSurface = Enum.SurfaceType.Weld
- Part118.BottomSurface = Enum.SurfaceType.Hinge
- Part118.FrontSurface = Enum.SurfaceType.Weld
- Part118.LeftSurface = Enum.SurfaceType.Weld
- Part118.RightSurface = Enum.SurfaceType.Weld
- Part118.TopSurface = Enum.SurfaceType.Weld
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part118.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
- Part118.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
- Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part119.Name = "Smooth Block Model"
- Part119.Parent = Model63
- Part119.BrickColor = BrickColor.new("Black")
- Part119.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
- Part119.Anchored = true
- Part119.Size = Vector3.new(5, 4.80000019, 1)
- Part119.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
- Part119.FrontSurface = Enum.SurfaceType.Weld
- Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part119.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
- Part119.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
- Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture120.Name = "sheild10"
- Texture120.Parent = Part119
- Texture120.StudsPerTileU = 5
- Texture120.StudsPerTileV = 5
- Part121.Name = "The script is here..."
- Part121.Parent = Model63
- Part121.BrickColor = BrickColor.new("Dark stone grey")
- Part121.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
- Part121.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part121.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
- Part121.Anchored = true
- Part121.FormFactor = Enum.FormFactor.Plate
- Part121.Size = Vector3.new(1, 0.400000006, 5)
- Part121.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
- Part121.BackSurface = Enum.SurfaceType.Weld
- Part121.BottomSurface = Enum.SurfaceType.Weld
- Part121.FrontSurface = Enum.SurfaceType.Weld
- Part121.LeftSurface = Enum.SurfaceType.Weld
- Part121.RightSurface = Enum.SurfaceType.Weld
- Part121.TopSurface = Enum.SurfaceType.Weld
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part121.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
- Part121.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
- Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part122.Name = "Smooth Block Model"
- Part122.Parent = Model63
- Part122.BrickColor = BrickColor.new("Dark stone grey")
- Part122.Rotation = Vector3.new(180, 0, 90)
- Part122.Anchored = true
- Part122.FormFactor = Enum.FormFactor.Symmetric
- Part122.Shape = Enum.PartType.Cylinder
- Part122.Size = Vector3.new(1, 1, 1)
- Part122.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part122.BottomSurface = Enum.SurfaceType.Smooth
- Part122.LeftSurface = Enum.SurfaceType.Weld
- Part122.RightSurface = Enum.SurfaceType.Weld
- Part122.TopSurface = Enum.SurfaceType.Smooth
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part122.Position = Vector3.new(-74.5, 9.60000038, 36.5)
- Part122.Orientation = Vector3.new(0, -180, -90)
- Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Name = "The script is here..."
- Part123.Parent = Model63
- Part123.BrickColor = BrickColor.new("Dark stone grey")
- Part123.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
- Part123.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
- Part123.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
- Part123.Anchored = true
- Part123.FormFactor = Enum.FormFactor.Plate
- Part123.Size = Vector3.new(1, 0.400000006, 5)
- Part123.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
- Part123.BackSurface = Enum.SurfaceType.Weld
- Part123.BottomSurface = Enum.SurfaceType.Weld
- Part123.FrontSurface = Enum.SurfaceType.Weld
- Part123.LeftSurface = Enum.SurfaceType.Weld
- Part123.RightSurface = Enum.SurfaceType.Weld
- Part123.TopSurface = Enum.SurfaceType.Weld
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part123.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
- Part123.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
- Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Name = "Smooth Block Model"
- Part124.Parent = Model63
- Part124.BrickColor = BrickColor.new("Dark stone grey")
- Part124.Rotation = Vector3.new(180, 0, 90)
- Part124.Anchored = true
- Part124.FormFactor = Enum.FormFactor.Symmetric
- Part124.Shape = Enum.PartType.Cylinder
- Part124.Size = Vector3.new(1, 1, 1)
- Part124.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part124.BottomSurface = Enum.SurfaceType.Smooth
- Part124.LeftSurface = Enum.SurfaceType.Weld
- Part124.RightSurface = Enum.SurfaceType.Weld
- Part124.TopSurface = Enum.SurfaceType.Smooth
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part124.Position = Vector3.new(-74.5, 10.6000004, 36.5)
- Part124.Orientation = Vector3.new(0, -180, -90)
- Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Name = "The script is here..."
- Part125.Parent = Model63
- Part125.BrickColor = BrickColor.new("Dark stone grey")
- Part125.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
- Part125.Anchored = true
- Part125.FormFactor = Enum.FormFactor.Plate
- Part125.Size = Vector3.new(1, 0.400000006, 5)
- Part125.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
- Part125.BackSurface = Enum.SurfaceType.Weld
- Part125.BottomSurface = Enum.SurfaceType.Hinge
- Part125.FrontSurface = Enum.SurfaceType.Weld
- Part125.LeftSurface = Enum.SurfaceType.Weld
- Part125.RightSurface = Enum.SurfaceType.Weld
- Part125.TopSurface = Enum.SurfaceType.Weld
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part125.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
- Part125.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
- Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part126.Name = "Smooth Block Model"
- Part126.Parent = Model63
- Part126.BrickColor = BrickColor.new("Dark stone grey")
- Part126.Rotation = Vector3.new(180, 90, 0)
- Part126.Anchored = true
- Part126.FormFactor = Enum.FormFactor.Symmetric
- Part126.Shape = Enum.PartType.Cylinder
- Part126.Size = Vector3.new(1, 1, 1)
- Part126.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part126.BottomSurface = Enum.SurfaceType.Smooth
- Part126.LeftSurface = Enum.SurfaceType.Weld
- Part126.RightSurface = Enum.SurfaceType.Weld
- Part126.TopSurface = Enum.SurfaceType.Smooth
- Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part126.Position = Vector3.new(-74.5, 14.8000002, 40.5)
- Part126.Orientation = Vector3.new(0, 90, 180)
- Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part127.Name = "Smooth Block Model"
- Part127.Parent = Model63
- Part127.BrickColor = BrickColor.new("Dark stone grey")
- Part127.Rotation = Vector3.new(180, 0, 90)
- Part127.Anchored = true
- Part127.FormFactor = Enum.FormFactor.Symmetric
- Part127.Shape = Enum.PartType.Cylinder
- Part127.Size = Vector3.new(1, 1, 1)
- Part127.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part127.BottomSurface = Enum.SurfaceType.Smooth
- Part127.LeftSurface = Enum.SurfaceType.Weld
- Part127.RightSurface = Enum.SurfaceType.Weld
- Part127.TopSurface = Enum.SurfaceType.Smooth
- Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part127.Position = Vector3.new(-74.5, 11.6000004, 36.5)
- Part127.Orientation = Vector3.new(0, -180, -90)
- Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part128.Name = "Smooth Block Model"
- Part128.Parent = Model63
- Part128.BrickColor = BrickColor.new("Dark grey")
- Part128.Rotation = Vector3.new(0, -90, 0)
- Part128.Anchored = true
- Part128.Size = Vector3.new(1, 1.20000005, 1)
- Part128.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part128.Position = Vector3.new(-74.5, 14.8999996, 39.5)
- Part128.Orientation = Vector3.new(0, -90, 0)
- Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part129.Name = "Smooth Block Model"
- Part129.Parent = Model63
- Part129.BrickColor = BrickColor.new("Dark grey")
- Part129.Rotation = Vector3.new(-180, 0, -180)
- Part129.Anchored = true
- Part129.Size = Vector3.new(1, 1.20000005, 1)
- Part129.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part129.Position = Vector3.new(-74.5, 12.6999998, 36.5)
- Part129.Orientation = Vector3.new(0, 180, 0)
- Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part130.Name = "Smooth Block Model"
- Part130.Parent = Model63
- Part130.BrickColor = BrickColor.new("Dark stone grey")
- Part130.Rotation = Vector3.new(-90, 0, 90)
- Part130.Anchored = true
- Part130.FormFactor = Enum.FormFactor.Symmetric
- Part130.Shape = Enum.PartType.Cylinder
- Part130.Size = Vector3.new(1, 1, 1)
- Part130.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part130.BottomSurface = Enum.SurfaceType.Smooth
- Part130.LeftSurface = Enum.SurfaceType.Weld
- Part130.RightSurface = Enum.SurfaceType.Weld
- Part130.TopSurface = Enum.SurfaceType.Smooth
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part130.Position = Vector3.new(-74.5, 14.8000002, 38.5)
- Part130.Orientation = Vector3.new(-90, 90, 0)
- Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part131.Name = "Smooth Block Model"
- Part131.Parent = Model63
- Part131.BrickColor = BrickColor.new("Dark stone grey")
- Part131.Rotation = Vector3.new(180, 0, 90)
- Part131.Anchored = true
- Part131.FormFactor = Enum.FormFactor.Symmetric
- Part131.Shape = Enum.PartType.Cylinder
- Part131.Size = Vector3.new(1, 1, 1)
- Part131.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
- Part131.BottomSurface = Enum.SurfaceType.Smooth
- Part131.LeftSurface = Enum.SurfaceType.Weld
- Part131.RightSurface = Enum.SurfaceType.Weld
- Part131.TopSurface = Enum.SurfaceType.Smooth
- Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part131.Position = Vector3.new(-74.5, 13.8000002, 36.5)
- Part131.Orientation = Vector3.new(0, -180, -90)
- Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part132.Name = "Smooth Block Model"
- Part132.Parent = Model63
- Part132.BrickColor = BrickColor.new("Dark grey")
- Part132.Rotation = Vector3.new(0, -90, 0)
- Part132.Anchored = true
- Part132.Size = Vector3.new(1, 1.20000005, 1)
- Part132.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part132.Position = Vector3.new(-74.5, 14.8999996, 36.5)
- Part132.Orientation = Vector3.new(0, -90, 0)
- Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part133.Name = "Smooth Block Model"
- Part133.Parent = Model63
- Part133.BrickColor = BrickColor.new("Dark stone grey")
- Part133.Rotation = Vector3.new(-90, 0, 90)
- Part133.Anchored = true
- Part133.FormFactor = Enum.FormFactor.Symmetric
- Part133.Shape = Enum.PartType.Cylinder
- Part133.Size = Vector3.new(1, 1, 1)
- Part133.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part133.BottomSurface = Enum.SurfaceType.Smooth
- Part133.LeftSurface = Enum.SurfaceType.Weld
- Part133.RightSurface = Enum.SurfaceType.Weld
- Part133.TopSurface = Enum.SurfaceType.Smooth
- Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part133.Position = Vector3.new(-74.5, 14.8000002, 37.5)
- Part133.Orientation = Vector3.new(-90, 90, 0)
- Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Name = "Smooth Block Model"
- Part134.Parent = Model62
- Part134.BrickColor = BrickColor.new("Dark stone grey")
- Part134.Rotation = Vector3.new(-180, 0, 0)
- Part134.Anchored = true
- Part134.FormFactor = Enum.FormFactor.Symmetric
- Part134.Shape = Enum.PartType.Cylinder
- Part134.Size = Vector3.new(1, 1, 1)
- Part134.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part134.BottomSurface = Enum.SurfaceType.Smooth
- Part134.FrontSurface = Enum.SurfaceType.Weld
- Part134.LeftSurface = Enum.SurfaceType.Weld
- Part134.RightSurface = Enum.SurfaceType.Weld
- Part134.TopSurface = Enum.SurfaceType.Smooth
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part134.Position = Vector3.new(-73.5, 14.8000002, 39.5)
- Part134.Orientation = Vector3.new(0, 180, 180)
- Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part135.Name = "Smooth Block Model"
- Part135.Parent = Model62
- Part135.BrickColor = BrickColor.new("Dark stone grey")
- Part135.Rotation = Vector3.new(-180, 0, 0)
- Part135.Anchored = true
- Part135.FormFactor = Enum.FormFactor.Symmetric
- Part135.Shape = Enum.PartType.Cylinder
- Part135.Size = Vector3.new(1, 1, 1)
- Part135.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part135.BottomSurface = Enum.SurfaceType.Smooth
- Part135.FrontSurface = Enum.SurfaceType.Weld
- Part135.LeftSurface = Enum.SurfaceType.Weld
- Part135.RightSurface = Enum.SurfaceType.Weld
- Part135.TopSurface = Enum.SurfaceType.Smooth
- Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part135.Position = Vector3.new(-60.5, 15.0000019, 39.5)
- Part135.Orientation = Vector3.new(0, 180, 180)
- Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model136.Parent = Model61
- Model136.PrimaryPart = Part138
- Part137.Name = "Smooth Block Model"
- Part137.Parent = Model136
- Part137.BrickColor = BrickColor.new("Dark stone grey")
- Part137.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
- Part137.Anchored = true
- Part137.FormFactor = Enum.FormFactor.Symmetric
- Part137.Shape = Enum.PartType.Cylinder
- Part137.Size = Vector3.new(1, 1, 1)
- Part137.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
- Part137.BottomSurface = Enum.SurfaceType.Hinge
- Part137.LeftSurface = Enum.SurfaceType.Weld
- Part137.TopSurface = Enum.SurfaceType.Smooth
- Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part137.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
- Part137.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
- Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part138.Name = "Smooth Block Model"
- Part138.Parent = Model136
- Part138.BrickColor = BrickColor.new("Black")
- Part138.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
- Part138.Anchored = true
- Part138.Size = Vector3.new(5, 1.20000005, 1)
- Part138.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
- Part138.BackSurface = Enum.SurfaceType.Inlet
- Part138.BottomSurface = Enum.SurfaceType.Smooth
- Part138.TopSurface = Enum.SurfaceType.Smooth
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part138.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
- Part138.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
- Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal139.Name = "keyboard"
- Decal139.Parent = Part138
- Part140.Name = "Smooth Block Model"
- Part140.Parent = Model136
- Part140.BrickColor = BrickColor.new("Dark stone grey")
- Part140.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
- Part140.Anchored = true
- Part140.FormFactor = Enum.FormFactor.Symmetric
- Part140.Shape = Enum.PartType.Cylinder
- Part140.Size = Vector3.new(1, 1, 1)
- Part140.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
- Part140.BottomSurface = Enum.SurfaceType.Smooth
- Part140.LeftSurface = Enum.SurfaceType.Weld
- Part140.RightSurface = Enum.SurfaceType.Hinge
- Part140.TopSurface = Enum.SurfaceType.Smooth
- Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part140.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
- Part140.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
- Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part141.Name = "Smooth Block Model"
- Part141.Parent = Model136
- Part141.BrickColor = BrickColor.new("Dark stone grey")
- Part141.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
- Part141.Anchored = true
- Part141.FormFactor = Enum.FormFactor.Symmetric
- Part141.Shape = Enum.PartType.Cylinder
- Part141.Size = Vector3.new(1, 1, 1)
- Part141.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
- Part141.BottomSurface = Enum.SurfaceType.Smooth
- Part141.LeftSurface = Enum.SurfaceType.Weld
- Part141.RightSurface = Enum.SurfaceType.Hinge
- Part141.TopSurface = Enum.SurfaceType.Smooth
- Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part141.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
- Part141.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
- Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Name = "The script is here..."
- Part142.Parent = Model136
- Part142.BrickColor = BrickColor.new("Dark stone grey")
- Part142.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
- Part142.Anchored = true
- Part142.FormFactor = Enum.FormFactor.Plate
- Part142.Size = Vector3.new(1, 0.800000012, 3)
- Part142.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
- Part142.BackSurface = Enum.SurfaceType.Weld
- Part142.BottomSurface = Enum.SurfaceType.Weld
- Part142.FrontSurface = Enum.SurfaceType.Weld
- Part142.LeftSurface = Enum.SurfaceType.Weld
- Part142.RightSurface = Enum.SurfaceType.Weld
- Part142.TopSurface = Enum.SurfaceType.Weld
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part142.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
- Part142.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
- Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part143.Name = "Smooth Block Model"
- Part143.Parent = Model136
- Part143.BrickColor = BrickColor.new("Dark stone grey")
- Part143.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part143.Anchored = true
- Part143.FormFactor = Enum.FormFactor.Symmetric
- Part143.Shape = Enum.PartType.Cylinder
- Part143.Size = Vector3.new(1, 1, 1)
- Part143.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
- Part143.BottomSurface = Enum.SurfaceType.Smooth
- Part143.LeftSurface = Enum.SurfaceType.Weld
- Part143.RightSurface = Enum.SurfaceType.Weld
- Part143.TopSurface = Enum.SurfaceType.Smooth
- Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part143.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
- Part143.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Name = "Smooth Block Model"
- Part144.Parent = Model136
- Part144.BrickColor = BrickColor.new("Dark stone grey")
- Part144.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
- Part144.Anchored = true
- Part144.FormFactor = Enum.FormFactor.Symmetric
- Part144.Shape = Enum.PartType.Cylinder
- Part144.Size = Vector3.new(1, 1, 1)
- Part144.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
- Part144.BottomSurface = Enum.SurfaceType.Smooth
- Part144.LeftSurface = Enum.SurfaceType.Weld
- Part144.RightSurface = Enum.SurfaceType.Weld
- Part144.TopSurface = Enum.SurfaceType.Smooth
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part144.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
- Part144.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
- Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part145.Name = "Smooth Block Model"
- Part145.Parent = Model136
- Part145.BrickColor = BrickColor.new("Dark stone grey")
- Part145.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
- Part145.Anchored = true
- Part145.FormFactor = Enum.FormFactor.Symmetric
- Part145.Shape = Enum.PartType.Cylinder
- Part145.Size = Vector3.new(1, 1, 1)
- Part145.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
- Part145.BottomSurface = Enum.SurfaceType.Smooth
- Part145.LeftSurface = Enum.SurfaceType.Weld
- Part145.TopSurface = Enum.SurfaceType.Smooth
- Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part145.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
- Part145.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
- Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part146.Name = "Smooth Block Model"
- Part146.Parent = Model136
- Part146.BrickColor = BrickColor.new("Black")
- Part146.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
- Part146.Anchored = true
- Part146.Size = Vector3.new(1, 1.20000005, 1)
- Part146.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
- Part146.LeftSurface = Enum.SurfaceType.Hinge
- Part146.RightSurface = Enum.SurfaceType.Hinge
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part146.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
- Part146.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
- Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model147.Parent = Model61
- Model147.PrimaryPart = Part153
- Part148.Name = "The script is here..."
- Part148.Parent = Model147
- Part148.BrickColor = BrickColor.new("Dark stone grey")
- Part148.Rotation = Vector3.new(-180, -90, 0)
- Part148.Anchored = true
- Part148.FormFactor = Enum.FormFactor.Plate
- Part148.Size = Vector3.new(1, 0.800000012, 3)
- Part148.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part148.BackSurface = Enum.SurfaceType.Weld
- Part148.BottomSurface = Enum.SurfaceType.Weld
- Part148.FrontSurface = Enum.SurfaceType.Weld
- Part148.LeftSurface = Enum.SurfaceType.Weld
- Part148.RightSurface = Enum.SurfaceType.Weld
- Part148.TopSurface = Enum.SurfaceType.Weld
- Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part148.Position = Vector3.new(-66.5, 0.899999976, 42.5)
- Part148.Orientation = Vector3.new(0, -90, 180)
- Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part149.Name = "Smooth Block Model"
- Part149.Parent = Model147
- Part149.BrickColor = BrickColor.new("Dark stone grey")
- Part149.Rotation = Vector3.new(-90, 90, 0)
- Part149.Anchored = true
- Part149.FormFactor = Enum.FormFactor.Symmetric
- Part149.Shape = Enum.PartType.Cylinder
- Part149.Size = Vector3.new(1, 1, 1)
- Part149.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part149.BottomSurface = Enum.SurfaceType.Smooth
- Part149.LeftSurface = Enum.SurfaceType.Weld
- Part149.RightSurface = Enum.SurfaceType.Weld
- Part149.TopSurface = Enum.SurfaceType.Smooth
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part149.Position = Vector3.new(-66.5, 1.79999995, 42.5)
- Part149.Orientation = Vector3.new(0, 90, -90)
- Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Name = "Smooth Block Model"
- Part150.Parent = Model147
- Part150.BrickColor = BrickColor.new("Dark stone grey")
- Part150.Rotation = Vector3.new(-90, 90, 0)
- Part150.Anchored = true
- Part150.FormFactor = Enum.FormFactor.Symmetric
- Part150.Shape = Enum.PartType.Cylinder
- Part150.Size = Vector3.new(1, 1, 1)
- Part150.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
- Part150.BottomSurface = Enum.SurfaceType.Smooth
- Part150.LeftSurface = Enum.SurfaceType.Weld
- Part150.RightSurface = Enum.SurfaceType.Weld
- Part150.TopSurface = Enum.SurfaceType.Smooth
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part150.Position = Vector3.new(-66.5, 2.79999995, 42.5)
- Part150.Orientation = Vector3.new(0, 90, -90)
- Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Name = "Smooth Block Model"
- Part151.Parent = Model147
- Part151.BrickColor = BrickColor.new("Dark stone grey")
- Part151.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
- Part151.Anchored = true
- Part151.FormFactor = Enum.FormFactor.Symmetric
- Part151.Shape = Enum.PartType.Cylinder
- Part151.Size = Vector3.new(1, 1, 1)
- Part151.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
- Part151.BottomSurface = Enum.SurfaceType.Hinge
- Part151.LeftSurface = Enum.SurfaceType.Weld
- Part151.RightSurface = Enum.SurfaceType.Hinge
- Part151.TopSurface = Enum.SurfaceType.Smooth
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part151.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
- Part151.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
- Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part152.Name = "Smooth Block Model"
- Part152.Parent = Model147
- Part152.BrickColor = BrickColor.new("Dark stone grey")
- Part152.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
- Part152.Anchored = true
- Part152.FormFactor = Enum.FormFactor.Symmetric
- Part152.Shape = Enum.PartType.Cylinder
- Part152.Size = Vector3.new(1, 1, 1)
- Part152.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
- Part152.BottomSurface = Enum.SurfaceType.Hinge
- Part152.LeftSurface = Enum.SurfaceType.Weld
- Part152.RightSurface = Enum.SurfaceType.Hinge
- Part152.TopSurface = Enum.SurfaceType.Smooth
- Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part152.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
- Part152.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
- Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part153.Name = "Smooth Block Model"
- Part153.Parent = Model147
- Part153.BrickColor = BrickColor.new("Black")
- Part153.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
- Part153.Anchored = true
- Part153.Size = Vector3.new(5, 1.20000005, 1)
- Part153.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
- Part153.BackSurface = Enum.SurfaceType.Inlet
- Part153.BottomSurface = Enum.SurfaceType.Smooth
- Part153.TopSurface = Enum.SurfaceType.Smooth
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part153.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
- Part153.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
- Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal154.Name = "keyboard"
- Decal154.Parent = Part153
- Part155.Name = "Smooth Block Model"
- Part155.Parent = Model147
- Part155.BrickColor = BrickColor.new("Dark stone grey")
- Part155.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
- Part155.Anchored = true
- Part155.FormFactor = Enum.FormFactor.Symmetric
- Part155.Shape = Enum.PartType.Cylinder
- Part155.Size = Vector3.new(1, 1, 1)
- Part155.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
- Part155.BottomSurface = Enum.SurfaceType.Smooth
- Part155.LeftSurface = Enum.SurfaceType.Weld
- Part155.RightSurface = Enum.SurfaceType.Hinge
- Part155.TopSurface = Enum.SurfaceType.Smooth
- Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part155.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
- Part155.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
- Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part156.Name = "Smooth Block Model"
- Part156.Parent = Model147
- Part156.BrickColor = BrickColor.new("Black")
- Part156.Rotation = Vector3.new(-180, 0, -180)
- Part156.Anchored = true
- Part156.Size = Vector3.new(1, 1.20000005, 1)
- Part156.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part156.LeftSurface = Enum.SurfaceType.Hinge
- Part156.RightSurface = Enum.SurfaceType.Hinge
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part156.Position = Vector3.new(-66.5, 3.9000001, 42.5)
- Part156.Orientation = Vector3.new(0, 180, 0)
- Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part157.Name = "Smooth Block Model"
- Part157.Parent = Model147
- Part157.BrickColor = BrickColor.new("Dark stone grey")
- Part157.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part157.Anchored = true
- Part157.FormFactor = Enum.FormFactor.Symmetric
- Part157.Shape = Enum.PartType.Cylinder
- Part157.Size = Vector3.new(1, 1, 1)
- Part157.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
- Part157.BottomSurface = Enum.SurfaceType.Smooth
- Part157.LeftSurface = Enum.SurfaceType.Weld
- Part157.RightSurface = Enum.SurfaceType.Hinge
- Part157.TopSurface = Enum.SurfaceType.Smooth
- Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part157.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
- Part157.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
- Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part158.Name = "Smooth Block Model"
- Part158.Parent = Model147
- Part158.BrickColor = BrickColor.new("Dark stone grey")
- Part158.Rotation = Vector3.new(0.049999997, 0, 179.979996)
- Part158.Anchored = true
- Part158.FormFactor = Enum.FormFactor.Symmetric
- Part158.Shape = Enum.PartType.Cylinder
- Part158.Size = Vector3.new(1, 1, 1)
- Part158.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
- Part158.BottomSurface = Enum.SurfaceType.Smooth
- Part158.LeftSurface = Enum.SurfaceType.Hinge
- Part158.RightSurface = Enum.SurfaceType.Weld
- Part158.TopSurface = Enum.SurfaceType.Smooth
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part158.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
- Part158.Orientation = Vector3.new(0.049999997, 0, 179.979996)
- Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part159.Name = "Smooth Block Model"
- Part159.Parent = Model147
- Part159.BrickColor = BrickColor.new("Dark stone grey")
- Part159.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
- Part159.Anchored = true
- Part159.FormFactor = Enum.FormFactor.Symmetric
- Part159.Shape = Enum.PartType.Cylinder
- Part159.Size = Vector3.new(1, 1, 1)
- Part159.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
- Part159.BottomSurface = Enum.SurfaceType.Smooth
- Part159.LeftSurface = Enum.SurfaceType.Weld
- Part159.RightSurface = Enum.SurfaceType.Hinge
- Part159.TopSurface = Enum.SurfaceType.Smooth
- Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part159.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
- Part159.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
- Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Name = "Smooth Block Model"
- Part160.Parent = Model147
- Part160.BrickColor = BrickColor.new("Dark stone grey")
- Part160.Rotation = Vector3.new(-129.569992, 90, 0)
- Part160.Anchored = true
- Part160.FormFactor = Enum.FormFactor.Symmetric
- Part160.Shape = Enum.PartType.Cylinder
- Part160.Size = Vector3.new(1, 1, 1)
- Part160.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
- Part160.BottomSurface = Enum.SurfaceType.Smooth
- Part160.LeftSurface = Enum.SurfaceType.Weld
- Part160.RightSurface = Enum.SurfaceType.Hinge
- Part160.TopSurface = Enum.SurfaceType.Smooth
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part160.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
- Part160.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
- Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part161.Name = "Smooth Block Model"
- Part161.Parent = Model147
- Part161.BrickColor = BrickColor.new("Dark stone grey")
- Part161.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
- Part161.Anchored = true
- Part161.FormFactor = Enum.FormFactor.Symmetric
- Part161.Shape = Enum.PartType.Cylinder
- Part161.Size = Vector3.new(1, 1, 1)
- Part161.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
- Part161.BottomSurface = Enum.SurfaceType.Smooth
- Part161.LeftSurface = Enum.SurfaceType.Weld
- Part161.RightSurface = Enum.SurfaceType.Hinge
- Part161.TopSurface = Enum.SurfaceType.Smooth
- Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part161.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
- Part161.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
- Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model162.Parent = Model61
- Model162.PrimaryPart = Part164
- Part163.Name = "Smooth Block Model"
- Part163.Parent = Model162
- Part163.BrickColor = BrickColor.new("Dark stone grey")
- Part163.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
- Part163.Anchored = true
- Part163.FormFactor = Enum.FormFactor.Symmetric
- Part163.Shape = Enum.PartType.Cylinder
- Part163.Size = Vector3.new(1, 1, 1)
- Part163.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
- Part163.BottomSurface = Enum.SurfaceType.Hinge
- Part163.LeftSurface = Enum.SurfaceType.Weld
- Part163.TopSurface = Enum.SurfaceType.Smooth
- Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part163.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
- Part163.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
- Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part164.Name = "Smooth Block Model"
- Part164.Parent = Model162
- Part164.BrickColor = BrickColor.new("Black")
- Part164.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
- Part164.Anchored = true
- Part164.Size = Vector3.new(5, 1.20000005, 1)
- Part164.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
- Part164.BackSurface = Enum.SurfaceType.Inlet
- Part164.BottomSurface = Enum.SurfaceType.Smooth
- Part164.TopSurface = Enum.SurfaceType.Smooth
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part164.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
- Part164.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
- Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal165.Name = "keyboard"
- Decal165.Parent = Part164
- Part166.Name = "Smooth Block Model"
- Part166.Parent = Model162
- Part166.BrickColor = BrickColor.new("Dark stone grey")
- Part166.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
- Part166.Anchored = true
- Part166.FormFactor = Enum.FormFactor.Symmetric
- Part166.Shape = Enum.PartType.Cylinder
- Part166.Size = Vector3.new(1, 1, 1)
- Part166.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
- Part166.BottomSurface = Enum.SurfaceType.Smooth
- Part166.LeftSurface = Enum.SurfaceType.Weld
- Part166.RightSurface = Enum.SurfaceType.Hinge
- Part166.TopSurface = Enum.SurfaceType.Smooth
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part166.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
- Part166.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
- Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part167.Name = "Smooth Block Model"
- Part167.Parent = Model162
- Part167.BrickColor = BrickColor.new("Dark stone grey")
- Part167.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
- Part167.Anchored = true
- Part167.FormFactor = Enum.FormFactor.Symmetric
- Part167.Shape = Enum.PartType.Cylinder
- Part167.Size = Vector3.new(1, 1, 1)
- Part167.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
- Part167.BottomSurface = Enum.SurfaceType.Smooth
- Part167.LeftSurface = Enum.SurfaceType.Weld
- Part167.RightSurface = Enum.SurfaceType.Hinge
- Part167.TopSurface = Enum.SurfaceType.Smooth
- Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part167.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
- Part167.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
- Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part168.Name = "The script is here..."
- Part168.Parent = Model162
- Part168.BrickColor = BrickColor.new("Dark stone grey")
- Part168.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
- Part168.Anchored = true
- Part168.FormFactor = Enum.FormFactor.Plate
- Part168.Size = Vector3.new(1, 0.800000012, 3)
- Part168.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
- Part168.BackSurface = Enum.SurfaceType.Weld
- Part168.BottomSurface = Enum.SurfaceType.Weld
- Part168.FrontSurface = Enum.SurfaceType.Weld
- Part168.LeftSurface = Enum.SurfaceType.Weld
- Part168.RightSurface = Enum.SurfaceType.Weld
- Part168.TopSurface = Enum.SurfaceType.Weld
- Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part168.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
- Part168.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
- Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part169.Name = "Smooth Block Model"
- Part169.Parent = Model162
- Part169.BrickColor = BrickColor.new("Dark stone grey")
- Part169.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part169.Anchored = true
- Part169.FormFactor = Enum.FormFactor.Symmetric
- Part169.Shape = Enum.PartType.Cylinder
- Part169.Size = Vector3.new(1, 1, 1)
- Part169.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
- Part169.BottomSurface = Enum.SurfaceType.Smooth
- Part169.LeftSurface = Enum.SurfaceType.Weld
- Part169.RightSurface = Enum.SurfaceType.Weld
- Part169.TopSurface = Enum.SurfaceType.Smooth
- Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part169.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
- Part169.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part170.Name = "Smooth Block Model"
- Part170.Parent = Model162
- Part170.BrickColor = BrickColor.new("Dark stone grey")
- Part170.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
- Part170.Anchored = true
- Part170.FormFactor = Enum.FormFactor.Symmetric
- Part170.Shape = Enum.PartType.Cylinder
- Part170.Size = Vector3.new(1, 1, 1)
- Part170.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
- Part170.BottomSurface = Enum.SurfaceType.Smooth
- Part170.LeftSurface = Enum.SurfaceType.Weld
- Part170.RightSurface = Enum.SurfaceType.Weld
- Part170.TopSurface = Enum.SurfaceType.Smooth
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part170.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
- Part170.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
- Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Name = "Smooth Block Model"
- Part171.Parent = Model162
- Part171.BrickColor = BrickColor.new("Dark stone grey")
- Part171.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
- Part171.Anchored = true
- Part171.FormFactor = Enum.FormFactor.Symmetric
- Part171.Shape = Enum.PartType.Cylinder
- Part171.Size = Vector3.new(1, 1, 1)
- Part171.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
- Part171.BottomSurface = Enum.SurfaceType.Smooth
- Part171.LeftSurface = Enum.SurfaceType.Weld
- Part171.TopSurface = Enum.SurfaceType.Smooth
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part171.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
- Part171.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
- Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part172.Name = "Smooth Block Model"
- Part172.Parent = Model162
- Part172.BrickColor = BrickColor.new("Black")
- Part172.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
- Part172.Anchored = true
- Part172.Size = Vector3.new(1, 1.20000005, 1)
- Part172.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
- Part172.LeftSurface = Enum.SurfaceType.Hinge
- Part172.RightSurface = Enum.SurfaceType.Hinge
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part172.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
- Part172.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
- Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model173.Name = "Chair"
- Model173.Parent = Model60
- Model173.PrimaryPart = Seat180
- Part174.Name = "Metal"
- Part174.Parent = Model173
- Part174.BrickColor = BrickColor.new("Black")
- Part174.Reflectance = 0.20000000298023
- Part174.Rotation = Vector3.new(90, 0, -180)
- Part174.Anchored = true
- Part174.FormFactor = Enum.FormFactor.Plate
- Part174.Size = Vector3.new(1, 0.400000006, 1)
- Part174.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part174.BottomSurface = Enum.SurfaceType.Weld
- Part174.FrontSurface = Enum.SurfaceType.Weld
- Part174.TopSurface = Enum.SurfaceType.Weld
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part174.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
- Part174.Orientation = Vector3.new(90, 180, 0)
- Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part175.Name = "Metal"
- Part175.Parent = Model173
- Part175.BrickColor = BrickColor.new("Dark stone grey")
- Part175.Reflectance = 0.20000000298023
- Part175.Rotation = Vector3.new(0, 0, -90)
- Part175.Anchored = true
- Part175.FormFactor = Enum.FormFactor.Symmetric
- Part175.Shape = Enum.PartType.Cylinder
- Part175.Size = Vector3.new(1, 1, 1)
- Part175.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
- Part175.BackSurface = Enum.SurfaceType.Weld
- Part175.BottomSurface = Enum.SurfaceType.Smooth
- Part175.LeftSurface = Enum.SurfaceType.Studs
- Part175.RightSurface = Enum.SurfaceType.Inlet
- Part175.TopSurface = Enum.SurfaceType.Smooth
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part175.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
- Part175.Orientation = Vector3.new(0, 0, -90)
- Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part176.Name = "Plastic"
- Part176.Parent = Model173
- Part176.BrickColor = BrickColor.new("Black")
- Part176.Reflectance = 0.050000000745058
- Part176.Rotation = Vector3.new(0, -90, 0)
- Part176.Anchored = true
- Part176.FormFactor = Enum.FormFactor.Plate
- Part176.Size = Vector3.new(1, 0.400000006, 1)
- Part176.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part176.LeftSurface = Enum.SurfaceType.Weld
- Part176.TopSurface = Enum.SurfaceType.Weld
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part176.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
- Part176.Orientation = Vector3.new(0, -90, 0)
- Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part177.Name = "Plastic"
- Part177.Parent = Model173
- Part177.BrickColor = BrickColor.new("Black")
- Part177.Reflectance = 0.050000000745058
- Part177.Rotation = Vector3.new(0, -90, 0)
- Part177.Anchored = true
- Part177.FormFactor = Enum.FormFactor.Plate
- Part177.Size = Vector3.new(1, 0.400000006, 1)
- Part177.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part177.RightSurface = Enum.SurfaceType.Weld
- Part177.TopSurface = Enum.SurfaceType.Weld
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part177.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
- Part177.Orientation = Vector3.new(0, -90, 0)
- Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Name = "Plastic"
- Part178.Parent = Model173
- Part178.BrickColor = BrickColor.new("Black")
- Part178.Reflectance = 0.050000000745058
- Part178.Rotation = Vector3.new(0, -90, 0)
- Part178.Anchored = true
- Part178.FormFactor = Enum.FormFactor.Plate
- Part178.Size = Vector3.new(1, 0.400000006, 3)
- Part178.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
- Part178.TopSurface = Enum.SurfaceType.Weld
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part178.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
- Part178.Orientation = Vector3.new(0, -90, 0)
- Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part179.Name = "Back"
- Part179.Parent = Model173
- Part179.BrickColor = BrickColor.new("Black")
- Part179.Rotation = Vector3.new(90, 0, -180)
- Part179.Anchored = true
- Part179.FormFactor = Enum.FormFactor.Plate
- Part179.Size = Vector3.new(3, 0.400000006, 2)
- Part179.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part179.BottomSurface = Enum.SurfaceType.Weld
- Part179.LeftSurface = Enum.SurfaceType.Weld
- Part179.TopSurface = Enum.SurfaceType.Weld
- Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part179.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
- Part179.Orientation = Vector3.new(90, 180, 0)
- Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat180.Parent = Model173
- Seat180.BrickColor = BrickColor.new("Black")
- Seat180.Anchored = true
- Seat180.FormFactor = Enum.FormFactor.Plate
- Seat180.Size = Vector3.new(3, 0.800000012, 3)
- Seat180.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
- Seat180.BackSurface = Enum.SurfaceType.Weld
- Seat180.TopSurface = Enum.SurfaceType.Weld
- Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat180.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
- Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Model181.Parent = mas
- Model181.PrimaryPart = Part183
- Part182.Name = "Smooth Block Model"
- Part182.Parent = Model181
- Part182.Rotation = Vector3.new(0, -90, 0)
- Part182.Anchored = true
- Part182.Size = Vector3.new(1, 3.60000014, 1)
- Part182.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part182.TopSurface = Enum.SurfaceType.Smooth
- Part182.Position = Vector3.new(-107.5, 2.29999995, 53.5)
- Part182.Orientation = Vector3.new(0, -90, 0)
- Part183.Name = "Smooth Block Model"
- Part183.Parent = Model181
- Part183.Rotation = Vector3.new(90, 0, -90)
- Part183.Anchored = true
- Part183.Size = Vector3.new(9, 6, 1)
- Part183.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part183.BackSurface = Enum.SurfaceType.Inlet
- Part183.BottomSurface = Enum.SurfaceType.Smooth
- Part183.TopSurface = Enum.SurfaceType.Smooth
- Part183.Position = Vector3.new(-107, 4.5999999, 56.5)
- Part183.Orientation = Vector3.new(90, 90, 0)
- Part184.Name = "Smooth Block Model"
- Part184.Parent = Model181
- Part184.Rotation = Vector3.new(0, -90, 0)
- Part184.Anchored = true
- Part184.Size = Vector3.new(1, 3.60000014, 1)
- Part184.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part184.Position = Vector3.new(-107.5, 2.29999995, 59.5)
- Part184.Orientation = Vector3.new(0, -90, 0)
- Model185.Parent = mas
- Model185.PrimaryPart = Part190
- Seat186.Parent = Model185
- Seat186.BrickColor = BrickColor.new("Black")
- Seat186.Rotation = Vector3.new(0, 90, 0)
- Seat186.Anchored = true
- Seat186.FormFactor = Enum.FormFactor.Plate
- Seat186.Size = Vector3.new(3, 0.400000006, 2)
- Seat186.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Seat186.TopSurface = Enum.SurfaceType.Weld
- Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat186.Position = Vector3.new(-111, 4.29999924, 54.5)
- Seat186.Orientation = Vector3.new(0, 90, 0)
- Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld187.Name = "SeatWeld"
- Weld187.Parent = Seat186
- Weld187.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld187.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model188.Parent = Model185
- Model188.PrimaryPart = Part190
- Part189.Name = "Smooth Block Model"
- Part189.Parent = Model188
- Part189.Rotation = Vector3.new(-180, 0, -180)
- Part189.Anchored = true
- Part189.Size = Vector3.new(1, 2.4000001, 1)
- Part189.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part189.Position = Vector3.new(-111.5, 1.70000005, 54.5)
- Part189.Orientation = Vector3.new(0, 180, 0)
- Part190.Name = "Smooth Block Model"
- Part190.Parent = Model188
- Part190.Rotation = Vector3.new(0, 90, 0)
- Part190.Anchored = true
- Part190.Size = Vector3.new(3, 1.20000005, 3)
- Part190.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part190.Position = Vector3.new(-111.5, 3.49999905, 54.5)
- Part190.Orientation = Vector3.new(0, 90, 0)
- Part191.Name = "Smooth Block Model"
- Part191.Parent = Model188
- Part191.Rotation = Vector3.new(0, 90, 0)
- Part191.Anchored = true
- Part191.Size = Vector3.new(3, 3.60000014, 1)
- Part191.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part191.TopSurface = Enum.SurfaceType.Smooth
- Part191.Position = Vector3.new(-112.5, 5.9000001, 54.5)
- Part191.Orientation = Vector3.new(0, 90, 0)
- Model192.Parent = mas
- Model192.PrimaryPart = Part197
- Seat193.Parent = Model192
- Seat193.BrickColor = BrickColor.new("Black")
- Seat193.Rotation = Vector3.new(0, -90, 0)
- Seat193.Anchored = true
- Seat193.FormFactor = Enum.FormFactor.Plate
- Seat193.Size = Vector3.new(3, 0.400000006, 2)
- Seat193.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Seat193.TopSurface = Enum.SurfaceType.Weld
- Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Seat193.Position = Vector3.new(-102, 4.29999924, 54.5)
- Seat193.Orientation = Vector3.new(0, -90, 0)
- Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Weld194.Name = "SeatWeld"
- Weld194.Parent = Seat193
- Weld194.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Weld194.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Model195.Parent = Model192
- Model195.PrimaryPart = Part197
- Part196.Name = "Smooth Block Model"
- Part196.Parent = Model195
- Part196.Anchored = true
- Part196.Size = Vector3.new(1, 2.4000001, 1)
- Part196.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part196.Position = Vector3.new(-101.5, 1.70000005, 54.5)
- Part197.Name = "Smooth Block Model"
- Part197.Parent = Model195
- Part197.Rotation = Vector3.new(0, -90, 0)
- Part197.Anchored = true
- Part197.Size = Vector3.new(3, 1.20000005, 3)
- Part197.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part197.Position = Vector3.new(-101.5, 3.49999905, 54.5)
- Part197.Orientation = Vector3.new(0, -90, 0)
- Part198.Name = "Smooth Block Model"
- Part198.Parent = Model195
- Part198.Rotation = Vector3.new(0, -90, 0)
- Part198.Anchored = true
- Part198.Size = Vector3.new(3, 3.60000014, 1)
- Part198.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part198.TopSurface = Enum.SurfaceType.Smooth
- Part198.Position = Vector3.new(-100.5, 5.9000001, 54.5)
- Part198.Orientation = Vector3.new(0, -90, 0)
- Model199.Parent = mas
- Model199.PrimaryPart = Part209
- Part200.Name = "Smooth Block Model"
- Part200.Parent = Model199
- Part200.BrickColor = BrickColor.new("Dark stone grey")
- Part200.Rotation = Vector3.new(0, -90, 0)
- Part200.Anchored = true
- Part200.Size = Vector3.new(1, 1.20000005, 1)
- Part200.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part200.BackSurface = Enum.SurfaceType.Weld
- Part200.BottomSurface = Enum.SurfaceType.Weld
- Part200.FrontSurface = Enum.SurfaceType.Weld
- Part200.LeftSurface = Enum.SurfaceType.Weld
- Part200.RightSurface = Enum.SurfaceType.Weld
- Part200.TopSurface = Enum.SurfaceType.Weld
- Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part200.Position = Vector3.new(-93.5, 1.10000002, 41.5)
- Part200.Orientation = Vector3.new(0, -90, 0)
- Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh201.Parent = Part200
- SpecialMesh201.MeshType = Enum.MeshType.Wedge
- Part202.Name = "Smooth Block Model"
- Part202.Parent = Model199
- Part202.BrickColor = BrickColor.new("Dark stone grey")
- Part202.Rotation = Vector3.new(0, 90, 0)
- Part202.Anchored = true
- Part202.Size = Vector3.new(1, 1.20000005, 1)
- Part202.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part202.BackSurface = Enum.SurfaceType.Weld
- Part202.BottomSurface = Enum.SurfaceType.Weld
- Part202.FrontSurface = Enum.SurfaceType.Weld
- Part202.LeftSurface = Enum.SurfaceType.Weld
- Part202.RightSurface = Enum.SurfaceType.Weld
- Part202.TopSurface = Enum.SurfaceType.Weld
- Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part202.Position = Vector3.new(-105.5, 1.10000002, 41.5)
- Part202.Orientation = Vector3.new(0, 90, 0)
- Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh203.Parent = Part202
- SpecialMesh203.MeshType = Enum.MeshType.Wedge
- Part204.Name = "Smooth Block Model"
- Part204.Parent = Model199
- Part204.BrickColor = BrickColor.new("Dark stone grey")
- Part204.Anchored = true
- Part204.Size = Vector3.new(11, 1.20000005, 1)
- Part204.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part204.BackSurface = Enum.SurfaceType.Weld
- Part204.BottomSurface = Enum.SurfaceType.Weld
- Part204.FrontSurface = Enum.SurfaceType.Weld
- Part204.LeftSurface = Enum.SurfaceType.Weld
- Part204.RightSurface = Enum.SurfaceType.Weld
- Part204.TopSurface = Enum.SurfaceType.Weld
- Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part204.Position = Vector3.new(-99.5, 1.10000002, 40.5)
- Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh205.Parent = Part204
- SpecialMesh205.MeshType = Enum.MeshType.Wedge
- Part206.Name = "Tip"
- Part206.Parent = Model199
- Part206.BrickColor = BrickColor.new("Br. yellowish green")
- Part206.Transparency = 0.5
- Part206.Anchored = true
- Part206.FormFactor = Enum.FormFactor.Plate
- Part206.Size = Vector3.new(11, 8, 1)
- Part206.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part206.BottomSurface = Enum.SurfaceType.Weld
- Part206.TopSurface = Enum.SurfaceType.Weld
- Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Part206.Position = Vector3.new(-99.5, 4.49999905, 41.5)
- Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
- Texture207.Name = "Earth Computer"
- Texture207.Parent = Part206
- Texture207.Face = Enum.NormalId.Back
- Texture207.StudsPerTileU = 10
- Texture207.StudsPerTileV = 8
- Texture208.Name = "Earth Computer"
- Texture208.Parent = Part206
- Texture208.StudsPerTileU = 10
- Texture208.StudsPerTileV = 8
- Part209.Name = "Smooth Block Model"
- Part209.Parent = Model199
- Part209.BrickColor = BrickColor.new("Dark stone grey")
- Part209.Rotation = Vector3.new(-180, 0, -180)
- Part209.Anchored = true
- Part209.Size = Vector3.new(11, 1.20000005, 1)
- Part209.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part209.BackSurface = Enum.SurfaceType.Weld
- Part209.BottomSurface = Enum.SurfaceType.Weld
- Part209.FrontSurface = Enum.SurfaceType.Weld
- Part209.LeftSurface = Enum.SurfaceType.Weld
- Part209.RightSurface = Enum.SurfaceType.Weld
- Part209.TopSurface = Enum.SurfaceType.Weld
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part209.Position = Vector3.new(-99.5, 1.10000002, 42.5)
- Part209.Orientation = Vector3.new(0, 180, 0)
- Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh210.Parent = Part209
- SpecialMesh210.MeshType = Enum.MeshType.Wedge
- Model211.Name = "Oven"
- Model211.Parent = mas
- Part212.Name = "RingMeshMedium"
- Part212.Parent = Model211
- Part212.BrickColor = BrickColor.new("Institutional white")
- Part212.Reflectance = 0.20000000298023
- Part212.Rotation = Vector3.new(90, 0, 0)
- Part212.Anchored = true
- Part212.FormFactor = Enum.FormFactor.Symmetric
- Part212.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part212.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part212.BottomSurface = Enum.SurfaceType.Smooth
- Part212.TopSurface = Enum.SurfaceType.Smooth
- Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part212.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
- Part212.Orientation = Vector3.new(90, 0, 0)
- Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh213.Parent = Part212
- SpecialMesh213.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh213.MeshType = Enum.MeshType.FileMesh
- SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part214.Name = "RingMeshMedium"
- Part214.Parent = Model211
- Part214.BrickColor = BrickColor.new("Institutional white")
- Part214.Reflectance = 0.20000000298023
- Part214.Rotation = Vector3.new(90, 0, 0)
- Part214.Anchored = true
- Part214.FormFactor = Enum.FormFactor.Symmetric
- Part214.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part214.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part214.BottomSurface = Enum.SurfaceType.Smooth
- Part214.TopSurface = Enum.SurfaceType.Smooth
- Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part214.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
- Part214.Orientation = Vector3.new(90, 0, 0)
- Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh215.Parent = Part214
- SpecialMesh215.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh215.MeshType = Enum.MeshType.FileMesh
- SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part216.Name = "RingMeshMedium"
- Part216.Parent = Model211
- Part216.BrickColor = BrickColor.new("Institutional white")
- Part216.Reflectance = 0.20000000298023
- Part216.Rotation = Vector3.new(90, 0, 0)
- Part216.Anchored = true
- Part216.FormFactor = Enum.FormFactor.Symmetric
- Part216.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part216.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part216.BottomSurface = Enum.SurfaceType.Smooth
- Part216.TopSurface = Enum.SurfaceType.Smooth
- Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part216.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
- Part216.Orientation = Vector3.new(90, 0, 0)
- Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh217.Parent = Part216
- SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh217.MeshType = Enum.MeshType.FileMesh
- SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part218.Name = "MaterialMeshPlate"
- Part218.Parent = Model211
- Part218.Material = Enum.Material.Concrete
- Part218.BrickColor = BrickColor.new("Institutional white")
- Part218.Rotation = Vector3.new(-180, -90, 0)
- Part218.Anchored = true
- Part218.Elasticity = 0
- Part218.FormFactor = Enum.FormFactor.Plate
- Part218.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
- Part218.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part218.BottomSurface = Enum.SurfaceType.Smooth
- Part218.TopSurface = Enum.SurfaceType.Smooth
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part218.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
- Part218.Orientation = Vector3.new(0, -90, 180)
- Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part219.Name = "PlateNonmesh"
- Part219.Parent = Model211
- Part219.BrickColor = BrickColor.new("Black")
- Part219.Reflectance = 0.20000000298023
- Part219.Rotation = Vector3.new(-180, 0, -180)
- Part219.Anchored = true
- Part219.Elasticity = 0
- Part219.FormFactor = Enum.FormFactor.Plate
- Part219.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
- Part219.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part219.BottomSurface = Enum.SurfaceType.Smooth
- Part219.TopSurface = Enum.SurfaceType.Smooth
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part219.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
- Part219.Orientation = Vector3.new(0, 180, 0)
- Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part220.Name = "RingMeshMedium"
- Part220.Parent = Model211
- Part220.BrickColor = BrickColor.new("Institutional white")
- Part220.Reflectance = 0.20000000298023
- Part220.Rotation = Vector3.new(90, 0, 0)
- Part220.Anchored = true
- Part220.FormFactor = Enum.FormFactor.Symmetric
- Part220.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part220.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part220.BottomSurface = Enum.SurfaceType.Smooth
- Part220.TopSurface = Enum.SurfaceType.Smooth
- Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part220.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
- Part220.Orientation = Vector3.new(90, 0, 0)
- Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
- SpecialMesh221.Parent = Part220
- SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- SpecialMesh221.MeshType = Enum.MeshType.FileMesh
- SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
- Part222.Name = "PlateNonmesh"
- Part222.Parent = Model211
- Part222.BrickColor = BrickColor.new("Black")
- Part222.Rotation = Vector3.new(-180, 0, -180)
- Part222.Anchored = true
- Part222.Elasticity = 0
- Part222.FormFactor = Enum.FormFactor.Plate
- Part222.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
- Part222.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part222.BottomSurface = Enum.SurfaceType.Smooth
- Part222.TopSurface = Enum.SurfaceType.Smooth
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part222.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
- Part222.Orientation = Vector3.new(0, 180, 0)
- Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part223.Name = "RingMeshLarge"
- Part223.Parent = Model211
- Part223.Rotation = Vector3.new(90, 0, 0)
- Part223.Anchored = true
- Part223.FormFactor = Enum.FormFactor.Symmetric
- Part223.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
- Part223.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part223.BottomSurface = Enum.SurfaceType.Smooth
- Part223.TopSurface = Enum.SurfaceType.Smooth
- Part223.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
- Part223.Orientation = Vector3.new(90, 0, 0)
- SpecialMesh224.Parent = Part223
- SpecialMesh224.MeshId = "http://www.roblox.com/asset/?id=3270017"
- SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- SpecialMesh224.MeshType = Enum.MeshType.FileMesh
- SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
- Part225.Name = "PlateNonmesh"
- Part225.Parent = Model211
- Part225.BrickColor = BrickColor.new("Black")
- Part225.Reflectance = 0.20000000298023
- Part225.Rotation = Vector3.new(-90, 0, -180)
- Part225.Anchored = true
- Part225.Elasticity = 0
- Part225.FormFactor = Enum.FormFactor.Plate
- Part225.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
- Part225.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part225.BottomSurface = Enum.SurfaceType.Smooth
- Part225.TopSurface = Enum.SurfaceType.Smooth
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part225.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
- Part225.Orientation = Vector3.new(-90, -180, 0)
- Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part226.Name = "PlateNonmesh"
- Part226.Parent = Model211
- Part226.BrickColor = BrickColor.new("Institutional white")
- Part226.Reflectance = 1
- Part226.Rotation = Vector3.new(-180, 0, -180)
- Part226.Anchored = true
- Part226.Elasticity = 0
- Part226.FormFactor = Enum.FormFactor.Plate
- Part226.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
- Part226.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part226.BottomSurface = Enum.SurfaceType.Smooth
- Part226.TopSurface = Enum.SurfaceType.Smooth
- Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Part226.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
- Part226.Orientation = Vector3.new(0, 180, 0)
- Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
- Model227.Name = "Sign"
- Model227.Parent = mas
- Part228.Name = "Text"
- Part228.Parent = Model227
- Part228.Material = Enum.Material.Metal
- Part228.BrickColor = BrickColor.new("Fossil")
- Part228.Anchored = true
- Part228.FormFactor = Enum.FormFactor.Custom
- Part228.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part228.CFrame = CFrame.new(-49.0610657, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part228.Position = Vector3.new(-49.0610657, 5.60499907, 48.8869209)
- Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui229.Parent = Part228
- SurfaceGui229.CanvasSize = Vector2.new(200, 100)
- TextLabel230.Parent = SurfaceGui229
- TextLabel230.Transparency = 1
- TextLabel230.Size = UDim2.new(1, 0, 1, 0)
- TextLabel230.Text = "Tire"
- TextLabel230.Active = true
- TextLabel230.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel230.BackgroundTransparency = 1
- TextLabel230.Font = Enum.Font.ArialBold
- TextLabel230.FontSize = Enum.FontSize.Size12
- TextLabel230.TextColor3 = Color3.new(1, 1, 1)
- TextLabel230.TextScaled = true
- TextLabel230.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel230.TextStrokeTransparency = 0
- TextLabel230.TextWrapped = true
- Model231.Name = "Sign"
- Model231.Parent = mas
- Part232.Name = "Text"
- Part232.Parent = Model231
- Part232.Material = Enum.Material.Metal
- Part232.BrickColor = BrickColor.new("Fossil")
- Part232.Anchored = true
- Part232.FormFactor = Enum.FormFactor.Custom
- Part232.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part232.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part232.Position = Vector3.new(-39.9850006, 5.60499907, 48.8869209)
- Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui233.Parent = Part232
- SurfaceGui233.CanvasSize = Vector2.new(200, 100)
- TextLabel234.Parent = SurfaceGui233
- TextLabel234.Transparency = 1
- TextLabel234.Size = UDim2.new(1, 0, 1, 0)
- TextLabel234.Text = "Jake"
- TextLabel234.Active = true
- TextLabel234.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel234.BackgroundTransparency = 1
- TextLabel234.Font = Enum.Font.ArialBold
- TextLabel234.FontSize = Enum.FontSize.Size12
- TextLabel234.TextColor3 = Color3.new(1, 1, 1)
- TextLabel234.TextScaled = true
- TextLabel234.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel234.TextStrokeTransparency = 0
- TextLabel234.TextWrapped = true
- Model235.Name = "Sign"
- Model235.Parent = mas
- Part236.Name = "Text"
- Part236.Parent = Model235
- Part236.Material = Enum.Material.Metal
- Part236.BrickColor = BrickColor.new("Fossil")
- Part236.Rotation = Vector3.new(0, 90, 0)
- Part236.Anchored = true
- Part236.FormFactor = Enum.FormFactor.Custom
- Part236.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part236.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part236.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
- Part236.Orientation = Vector3.new(0, 90, 0)
- Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui237.Parent = Part236
- SurfaceGui237.CanvasSize = Vector2.new(200, 100)
- TextLabel238.Parent = SurfaceGui237
- TextLabel238.Transparency = 1
- TextLabel238.Size = UDim2.new(1, 0, 1, 0)
- TextLabel238.Text = "Barracks"
- TextLabel238.Active = true
- TextLabel238.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel238.BackgroundTransparency = 1
- TextLabel238.Font = Enum.Font.ArialBold
- TextLabel238.FontSize = Enum.FontSize.Size12
- TextLabel238.TextColor3 = Color3.new(1, 1, 1)
- TextLabel238.TextScaled = true
- TextLabel238.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel238.TextStrokeTransparency = 0
- TextLabel238.TextWrapped = true
- Model239.Name = "Sign"
- Model239.Parent = mas
- Part240.Name = "Text"
- Part240.Parent = Model239
- Part240.Material = Enum.Material.Metal
- Part240.BrickColor = BrickColor.new("Fossil")
- Part240.Rotation = Vector3.new(-180, 0, -180)
- Part240.Anchored = true
- Part240.FormFactor = Enum.FormFactor.Custom
- Part240.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part240.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part240.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
- Part240.Orientation = Vector3.new(0, 180, 0)
- Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui241.Parent = Part240
- SurfaceGui241.CanvasSize = Vector2.new(200, 100)
- TextLabel242.Parent = SurfaceGui241
- TextLabel242.Transparency = 1
- TextLabel242.Size = UDim2.new(1, 0, 1, 0)
- TextLabel242.Text = "2003"
- TextLabel242.Active = true
- TextLabel242.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel242.BackgroundTransparency = 1
- TextLabel242.Font = Enum.Font.ArialBold
- TextLabel242.FontSize = Enum.FontSize.Size12
- TextLabel242.TextColor3 = Color3.new(1, 1, 1)
- TextLabel242.TextScaled = true
- TextLabel242.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel242.TextStrokeTransparency = 0
- TextLabel242.TextWrapped = true
- Model243.Name = "Sign"
- Model243.Parent = mas
- Part244.Name = "Text"
- Part244.Parent = Model243
- Part244.Material = Enum.Material.Metal
- Part244.BrickColor = BrickColor.new("Fossil")
- Part244.Rotation = Vector3.new(0, 90, 0)
- Part244.Anchored = true
- Part244.FormFactor = Enum.FormFactor.Custom
- Part244.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part244.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part244.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
- Part244.Orientation = Vector3.new(0, 90, 0)
- Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui245.Parent = Part244
- SurfaceGui245.CanvasSize = Vector2.new(200, 100)
- TextLabel246.Parent = SurfaceGui245
- TextLabel246.Transparency = 1
- TextLabel246.Size = UDim2.new(1, 0, 1, 0)
- TextLabel246.Text = "Fire"
- TextLabel246.Active = true
- TextLabel246.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel246.BackgroundTransparency = 1
- TextLabel246.Font = Enum.Font.ArialBold
- TextLabel246.FontSize = Enum.FontSize.Size12
- TextLabel246.TextColor3 = Color3.new(1, 1, 1)
- TextLabel246.TextScaled = true
- TextLabel246.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel246.TextStrokeTransparency = 0
- TextLabel246.TextWrapped = true
- Model247.Name = "Sign"
- Model247.Parent = mas
- Part248.Name = "Text"
- Part248.Parent = Model247
- Part248.Material = Enum.Material.Metal
- Part248.BrickColor = BrickColor.new("Fossil")
- Part248.Rotation = Vector3.new(0, 90, 0)
- Part248.Anchored = true
- Part248.FormFactor = Enum.FormFactor.Custom
- Part248.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part248.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part248.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
- Part248.Orientation = Vector3.new(0, 90, 0)
- Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui249.Parent = Part248
- SurfaceGui249.CanvasSize = Vector2.new(200, 100)
- TextLabel250.Parent = SurfaceGui249
- TextLabel250.Transparency = 1
- TextLabel250.Size = UDim2.new(1, 0, 1, 0)
- TextLabel250.Text = "NO ACCESS"
- TextLabel250.Active = true
- TextLabel250.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel250.BackgroundTransparency = 1
- TextLabel250.Font = Enum.Font.ArialBold
- TextLabel250.TextColor3 = Color3.new(1, 1, 1)
- TextLabel250.TextScaled = true
- TextLabel250.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel250.TextStrokeTransparency = 0
- TextLabel250.TextWrapped = true
- Model251.Name = "Sign"
- Model251.Parent = mas
- Part252.Name = "Text"
- Part252.Parent = Model251
- Part252.Material = Enum.Material.Metal
- Part252.BrickColor = BrickColor.new("Fossil")
- Part252.Rotation = Vector3.new(0, 90, 0)
- Part252.Anchored = true
- Part252.FormFactor = Enum.FormFactor.Custom
- Part252.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part252.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part252.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
- Part252.Orientation = Vector3.new(0, 90, 0)
- Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui253.Parent = Part252
- SurfaceGui253.CanvasSize = Vector2.new(200, 100)
- TextLabel254.Parent = SurfaceGui253
- TextLabel254.Transparency = 1
- TextLabel254.Size = UDim2.new(1, 0, 1, 0)
- TextLabel254.Text = "Memo"
- TextLabel254.Active = true
- TextLabel254.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel254.BackgroundTransparency = 1
- TextLabel254.Font = Enum.Font.ArialBold
- TextLabel254.FontSize = Enum.FontSize.Size12
- TextLabel254.TextColor3 = Color3.new(1, 1, 1)
- TextLabel254.TextScaled = true
- TextLabel254.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel254.TextStrokeTransparency = 0
- TextLabel254.TextWrapped = true
- Model255.Name = "Sign"
- Model255.Parent = mas
- Part256.Name = "Text"
- Part256.Parent = Model255
- Part256.Material = Enum.Material.Metal
- Part256.BrickColor = BrickColor.new("Fossil")
- Part256.Rotation = Vector3.new(-180, 0, -180)
- Part256.Anchored = true
- Part256.FormFactor = Enum.FormFactor.Custom
- Part256.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part256.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part256.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
- Part256.Orientation = Vector3.new(0, 180, 0)
- Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui257.Parent = Part256
- SurfaceGui257.CanvasSize = Vector2.new(200, 100)
- TextLabel258.Parent = SurfaceGui257
- TextLabel258.Transparency = 1
- TextLabel258.Size = UDim2.new(1, 0, 1, 0)
- TextLabel258.Text = "Seth"
- TextLabel258.Active = true
- TextLabel258.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel258.BackgroundTransparency = 1
- TextLabel258.Font = Enum.Font.ArialBold
- TextLabel258.FontSize = Enum.FontSize.Size12
- TextLabel258.TextColor3 = Color3.new(1, 1, 1)
- TextLabel258.TextScaled = true
- TextLabel258.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel258.TextStrokeTransparency = 0
- TextLabel258.TextWrapped = true
- Model259.Name = "Sign"
- Model259.Parent = mas
- Part260.Name = "Text"
- Part260.Parent = Model259
- Part260.Material = Enum.Material.Metal
- Part260.BrickColor = BrickColor.new("Fossil")
- Part260.Rotation = Vector3.new(0, 90, 0)
- Part260.Anchored = true
- Part260.FormFactor = Enum.FormFactor.Custom
- Part260.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part260.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part260.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
- Part260.Orientation = Vector3.new(0, 90, 0)
- Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui261.Parent = Part260
- SurfaceGui261.CanvasSize = Vector2.new(200, 100)
- TextLabel262.Parent = SurfaceGui261
- TextLabel262.Transparency = 1
- TextLabel262.Size = UDim2.new(1, 0, 1, 0)
- TextLabel262.Text = "Security"
- TextLabel262.Active = true
- TextLabel262.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel262.BackgroundTransparency = 1
- TextLabel262.Font = Enum.Font.ArialBold
- TextLabel262.FontSize = Enum.FontSize.Size12
- TextLabel262.TextColor3 = Color3.new(1, 1, 1)
- TextLabel262.TextScaled = true
- TextLabel262.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel262.TextStrokeTransparency = 0
- TextLabel262.TextWrapped = true
- Model263.Name = "Sign"
- Model263.Parent = mas
- Part264.Name = "Text"
- Part264.Parent = Model263
- Part264.Material = Enum.Material.Metal
- Part264.BrickColor = BrickColor.new("Fossil")
- Part264.Rotation = Vector3.new(0, 90, 0)
- Part264.Anchored = true
- Part264.FormFactor = Enum.FormFactor.Custom
- Part264.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part264.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part264.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
- Part264.Orientation = Vector3.new(0, 90, 0)
- Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui265.Parent = Part264
- SurfaceGui265.CanvasSize = Vector2.new(200, 100)
- TextLabel266.Parent = SurfaceGui265
- TextLabel266.Transparency = 1
- TextLabel266.Size = UDim2.new(1, 0, 1, 0)
- TextLabel266.Text = "Kitchen"
- TextLabel266.Active = true
- TextLabel266.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel266.BackgroundTransparency = 1
- TextLabel266.Font = Enum.Font.ArialBold
- TextLabel266.FontSize = Enum.FontSize.Size12
- TextLabel266.TextColor3 = Color3.new(1, 1, 1)
- TextLabel266.TextScaled = true
- TextLabel266.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel266.TextStrokeTransparency = 0
- TextLabel266.TextWrapped = true
- Model267.Name = "Sign"
- Model267.Parent = mas
- Part268.Name = "Text"
- Part268.Parent = Model267
- Part268.Material = Enum.Material.Metal
- Part268.BrickColor = BrickColor.new("Fossil")
- Part268.Rotation = Vector3.new(0, 90, 0)
- Part268.Anchored = true
- Part268.FormFactor = Enum.FormFactor.Custom
- Part268.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
- Part268.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
- Part268.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
- Part268.Orientation = Vector3.new(0, 90, 0)
- Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
- SurfaceGui269.Parent = Part268
- SurfaceGui269.CanvasSize = Vector2.new(200, 100)
- TextLabel270.Parent = SurfaceGui269
- TextLabel270.Transparency = 1
- TextLabel270.Size = UDim2.new(1, 0, 1, 0)
- TextLabel270.Text = "WARNING: BLAST DOOR"
- TextLabel270.Active = true
- TextLabel270.BackgroundColor3 = Color3.new(1, 1, 1)
- TextLabel270.BackgroundTransparency = 1
- TextLabel270.Font = Enum.Font.ArialBold
- TextLabel270.FontSize = Enum.FontSize.Size12
- TextLabel270.TextColor3 = Color3.new(1, 1, 1)
- TextLabel270.TextScaled = true
- TextLabel270.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- TextLabel270.TextStrokeTransparency = 0
- TextLabel270.TextWrapped = true
- Model271.Name = "Working Safe Box Made By Electric_Bloxx"
- Model271.Parent = mas
- Model272.Name = "Other Things"
- Model272.Parent = Model271
- Part273.Parent = Model272
- Part273.BrickColor = BrickColor.new("Black")
- Part273.Rotation = Vector3.new(0, -90, 0)
- Part273.Anchored = true
- Part273.Size = Vector3.new(5.11000061, 4.55999994, 0.799999952)
- Part273.CFrame = CFrame.new(-90.9380722, 2.28001499, 58.3971596, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part273.Position = Vector3.new(-90.9380722, 2.28001499, 58.3971596)
- Part273.Orientation = Vector3.new(0, -90, 0)
- Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Name = "Part2"
- Part274.Parent = Model272
- Part274.BrickColor = BrickColor.new("Black")
- Part274.Rotation = Vector3.new(0, -90, 0)
- Part274.Anchored = true
- Part274.Size = Vector3.new(5.10000086, 0.799999952, 7.07999897)
- Part274.CFrame = CFrame.new(-94.0280685, 4.7499361, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part274.Position = Vector3.new(-94.0280685, 4.7499361, 58.4221764)
- Part274.Orientation = Vector3.new(0, -90, 0)
- Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part275.Parent = Model272
- Part275.BrickColor = BrickColor.new("Black")
- Part275.Rotation = Vector3.new(0, -90, 0)
- Part275.Anchored = true
- Part275.Size = Vector3.new(1.04000068, 4.39999962, 5.13999939)
- Part275.CFrame = CFrame.new(-93.7680588, 2.20001507, 60.5621872, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part275.Position = Vector3.new(-93.7680588, 2.20001507, 60.5621872)
- Part275.Orientation = Vector3.new(0, -90, 0)
- Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Parent = Model272
- Part276.BrickColor = BrickColor.new("Black")
- Part276.Rotation = Vector3.new(0, -90, 0)
- Part276.Anchored = true
- Part276.Size = Vector3.new(4.7300005, 0.790000021, 5.13999939)
- Part276.CFrame = CFrame.new(-93.7680664, 0.395019054, 58.2671623, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part276.Position = Vector3.new(-93.7680664, 0.395019054, 58.2671623)
- Part276.Orientation = Vector3.new(0, -90, 0)
- Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part277.Parent = Model272
- Part277.BrickColor = BrickColor.new("Black")
- Part277.Rotation = Vector3.new(0, -90, 0)
- Part277.Anchored = true
- Part277.Size = Vector3.new(5.11000061, 4.39999962, 1.19000006)
- Part277.CFrame = CFrame.new(-96.8830948, 2.20001507, 58.3971901, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part277.Position = Vector3.new(-96.8830948, 2.20001507, 58.3971901)
- Part277.Orientation = Vector3.new(0, -90, 0)
- Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Name = "Hing2"
- Part278.Parent = Model271
- Part278.BrickColor = BrickColor.new("Black")
- Part278.Rotation = Vector3.new(-180, -89.4599991, -180)
- Part278.Anchored = true
- Part278.Size = Vector3.new(0.349999994, 4.96999979, 0.379999995)
- Part278.CFrame = CFrame.new(-90.5730591, 2.61001587, 55.7421379, -0.0100396536, 0, -0.99995482, 0, 1, 0, 0.99995482, 0, -0.0100400234)
- Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part278.Position = Vector3.new(-90.5730591, 2.61001587, 55.7421379)
- Part278.Orientation = Vector3.new(0, -90.5799942, 0)
- Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script279.Parent = Part278
- table.insert(cors,sandbox(Script279,function()
- while true do
- script.Parent.Parent.Door.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
- script.Parent.Parent.DoorHolder.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
- wait(0.01)
- end
- end))
- Part280.Name = "Base"
- Part280.Parent = Model271
- Part280.BrickColor = BrickColor.new("Black")
- Part280.Transparency = 1
- Part280.Rotation = Vector3.new(0, -90, 0)
- Part280.Anchored = true
- Part280.CanCollide = false
- Part280.Size = Vector3.new(4.9800005, 4.05999947, 5.13999939)
- Part280.CFrame = CFrame.new(-93.7680664, 2.3700161, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part280.Position = Vector3.new(-93.7680664, 2.3700161, 58.4221764)
- Part280.Orientation = Vector3.new(0, -90, 0)
- Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Script281.Name = "FirstSet"
- Script281.Parent = Part280
- table.insert(cors,sandbox(Script281,function()
- wait(0.1)
- local setupscript = Instance.new("Folder",game.ServerStorage)
- setupscript.Name = "SetUpScript"
- while true do
- if script.Parent.Parent.CheckForEvent.Value == true then
- for i,bringbacktopartent in pairs(setupscript:GetChildren()) do
- bringbacktopartent.Parent = game.Workspace
- end
- else
- for i,v in pairs(script.Parent:GetTouchingParts()) do
- if game.Players:FindFirstChild(v.Parent.Name) then
- else
- v.Parent = setupscript
- end
- end
- end
- wait(0.1)
- end
- end))
- Part282.Name = "Hing1"
- Part282.Parent = Model271
- Part282.Rotation = Vector3.new(0, -90, 0)
- Part282.Anchored = true
- Part282.Shape = Enum.PartType.Cylinder
- Part282.Size = Vector3.new(0.490000665, 2.86000037, 3.66999888)
- Part282.CFrame = CFrame.new(-92.9930801, 2.70001507, 55.3071518, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.FrontSurface = Enum.SurfaceType.Studs
- Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part282.Position = Vector3.new(-92.9930801, 2.70001507, 55.3071518)
- Part282.Orientation = Vector3.new(0, -90, 0)
- Script283.Parent = Part282
- table.insert(cors,sandbox(Script283,function()
- while true do
- script.Parent.Parent.Holders.a.CFrame = script.Parent.CFrame * CFrame.new(0,1.8,1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.c.CFrame = script.Parent.CFrame * CFrame.new(0,-1.8,1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.b.CFrame = script.Parent.CFrame * CFrame.new(0,0,-1) + script.Parent.CFrame.lookVector
- script.Parent.Parent.Holders.d.CFrame = script.Parent.CFrame * CFrame.new(0,0,0) + script.Parent.CFrame.lookVector * -2
- wait(0.000001)
- end
- end))
- Script284.Name = "Script52"
- Script284.Parent = Part282
- table.insert(cors,sandbox(Script284,function()
- local ting = false
- script.Parent.Parent.DoorHolder.ClickDetector.MouseClick:connect(function()
- if ting == false then
- script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 0
- for i=2,0,-0.1 do
- script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(0.2,0,0)
- wait(0.01)
- end
- script.Parent.Script3.Disabled = false
- script.Parent.Parent.CheckForEvent.Value = true
- for i=1,0,-0.1 do
- script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,-0.1,0)
- wait(0.02)
- end
- script.Parent.Parent["Other Things"].Part2.CanCollide = false
- script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 32
- ting = true
- else
- script.Parent.Parent["Other Things"].Part2.CanCollide = true
- for i=1,0,-0.1 do
- script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,0.1,0)
- wait(0.02)
- end
- script.Parent.Script3.Disabled = true
- script.Parent.Parent.CheckForEvent.Value = false
- ting = false
- end
- end)
- end))
- Script285.Name = "Script3"
- Script285.Parent = Part282
- Script285.Disabled = true
- table.insert(cors,sandbox(Script285,function()
- while true do
- script.Parent.CFrame = script.Parent.Parent.DoorHolder.CFrame * CFrame.new(-0.5,0,0)
- wait(0.00001)
- end
- end))
- Folder286.Name = "PartsForHoldiing"
- Folder286.Parent = Model271
- BoolValue287.Name = "CheckForEvent"
- BoolValue287.Parent = Model271
- Model288.Name = "Holders"
- Model288.Parent = Model271
- Part289.Name = "d"
- Part289.Parent = Model288
- Part289.Rotation = Vector3.new(-90, 0, -90)
- Part289.Anchored = true
- Part289.Size = Vector3.new(0.100000001, 0.980000615, 1.17000067)
- Part289.CFrame = CFrame.new(-94.8180771, 2.62501335, 55.272171, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
- Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part289.Position = Vector3.new(-94.8180771, 2.62501335, 55.272171)
- Part289.Orientation = Vector3.new(-90, -90, 0)
- Part290.Name = "c"
- Part290.Parent = Model288
- Part290.Rotation = Vector3.new(0, -90, 0)
- Part290.Anchored = true
- Part290.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
- Part290.CFrame = CFrame.new(-92.948082, 0.930037975, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part290.Position = Vector3.new(-92.948082, 0.930037975, 55.2721634)
- Part290.Orientation = Vector3.new(0, -90, 0)
- Part291.Name = "a"
- Part291.Parent = Model288
- Part291.Rotation = Vector3.new(0, -90, 0)
- Part291.Anchored = true
- Part291.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
- Part291.CFrame = CFrame.new(-92.948082, 4.28995419, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part291.Position = Vector3.new(-92.948082, 4.28995419, 55.2721634)
- Part291.Orientation = Vector3.new(0, -90, 0)
- Part292.Name = "b"
- Part292.Parent = Model288
- Part292.Rotation = Vector3.new(-90, 0, -90)
- Part292.Anchored = true
- Part292.Size = Vector3.new(0.100000001, 0.980000556, 1.26000071)
- Part292.CFrame = CFrame.new(-91.3580704, 2.58001709, 55.2721519, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
- Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part292.Position = Vector3.new(-91.3580704, 2.58001709, 55.2721519)
- Part292.Orientation = Vector3.new(-90, -90, 0)
- Part293.Name = "Holders2"
- Part293.Parent = Model271
- Part293.Rotation = Vector3.new(-90, 0, -90)
- Part293.Anchored = true
- Part293.Size = Vector3.new(0.560000658, 0.440000594, 0.440000683)
- Part293.CFrame = CFrame.new(-97.248085, 2.670012, 55.2721825, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
- Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part293.Position = Vector3.new(-97.248085, 2.670012, 55.2721825)
- Part293.Orientation = Vector3.new(-90, -90, 0)
- Part294.Name = "Door"
- Part294.Parent = Model271
- Part294.BrickColor = BrickColor.new("Black")
- Part294.Rotation = Vector3.new(0, -90, 0)
- Part294.Anchored = true
- Part294.Size = Vector3.new(0.350000679, 4.97000027, 7.07999897)
- Part294.CFrame = CFrame.new(-94.0280762, 2.66500902, 55.7271576, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part294.Position = Vector3.new(-94.0280762, 2.66500902, 55.7271576)
- Part294.Orientation = Vector3.new(0, -90, 0)
- Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ManualWeld295.Name = "Part-to-Part Strong Joint"
- ManualWeld295.Parent = Part294
- ManualWeld295.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld295.C1 = CFrame.new(0.280000687, -4.11001968, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld295.Part0 = Part294
- ManualWeld295.Part1 = Part291
- ManualWeld296.Name = "Part-to-Part Strong Joint"
- ManualWeld296.Parent = Part294
- ManualWeld296.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld296.C1 = CFrame.new(0.280000687, -0.750020146, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld296.Part0 = Part294
- ManualWeld296.Part1 = Part290
- ManualWeld297.Name = "Part-to-Part Strong Joint"
- ManualWeld297.Parent = Part294
- ManualWeld297.C0 = CFrame.new(0.17500034, -2.48500013, 3.53999949, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld297.C1 = CFrame.new(-2.36499929, -0.215000182, 3.79999924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- ManualWeld297.Part0 = Part294
- ManualWeld297.Part1 = Part276
- ManualWeld298.Name = "Door-to-Holders2 Strong Joint"
- ManualWeld298.Parent = Part294
- ManualWeld298.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld298.C1 = CFrame.new(0.28000021, 6.75998306, -2.48999977, 0, 0, -1, -1, 0, 0, 0, 1, 0)
- ManualWeld298.Part0 = Part294
- ManualWeld298.Part1 = Part293
- ManualWeld299.Name = "Door-to-Hing1 Strong Joint"
- ManualWeld299.Parent = Part294
- ManualWeld299.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld299.C1 = CFrame.new(0.245000362, -2.52000046, -2.50499725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- ManualWeld299.Part0 = Part294
- ManualWeld299.Part1 = Part282
- Script300.Name = "-----READ ME----"
- Script300.Parent = Model271
- table.insert(cors,sandbox(Script300,function()
- --This was Made By Electric_Bloxx
- --DO NOT MESS WITH ANYTHING OR it may Break!
- --If You want items Stored Then Just Put In InSide The Safe Box
- -----------------
- -- Features--
- --Players cant Wall Glitch to get the Items Cuz the Items Would be Stored, So Players Cant Wall Glitch To Get Items!
- --Click To Open it
- --Non Glitchable
- -- Works!
- --Have fun
- --Please Dont Steal Credit!
- --THANKS!!
- end))
- Part301.Name = "DoorHolder"
- Part301.Parent = Model271
- Part301.BrickColor = BrickColor.new("Black")
- Part301.Transparency = 1
- Part301.Rotation = Vector3.new(0, -90, 0)
- Part301.Anchored = true
- Part301.Size = Vector3.new(1.91000056, 4.97000027, 7.07999897)
- Part301.CFrame = CFrame.new(-94.0280838, 2.66500902, 54.677166, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
- Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part301.Position = Vector3.new(-94.0280838, 2.66500902, 54.677166)
- Part301.Orientation = Vector3.new(0, -90, 0)
- Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
- ClickDetector302.Parent = Part301
- Part303.Parent = mas
- Part303.Material = Enum.Material.Fabric
- Part303.BrickColor = BrickColor.new("Deep orange")
- Part303.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part303.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part303.BottomSurface = Enum.SurfaceType.Smooth
- Part303.TopSurface = Enum.SurfaceType.Smooth
- Part303.Color = Color3.new(1, 0.690196, 0)
- Part303.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
- Part303.Color = Color3.new(1, 0.690196, 0)
- Part304.Parent = mas
- Part304.Material = Enum.Material.Fabric
- Part304.BrickColor = BrickColor.new("Black")
- Part304.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part304.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part304.BottomSurface = Enum.SurfaceType.Smooth
- Part304.TopSurface = Enum.SurfaceType.Smooth
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part304.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
- Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part305.Parent = mas
- Part305.Material = Enum.Material.Fabric
- Part305.BrickColor = BrickColor.new("Really red")
- Part305.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part305.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part305.BottomSurface = Enum.SurfaceType.Smooth
- Part305.TopSurface = Enum.SurfaceType.Smooth
- Part305.Color = Color3.new(1, 0, 0)
- Part305.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
- Part305.Color = Color3.new(1, 0, 0)
- Part306.Parent = mas
- Part306.Material = Enum.Material.Fabric
- Part306.BrickColor = BrickColor.new("Lapis")
- Part306.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part306.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part306.BottomSurface = Enum.SurfaceType.Smooth
- Part306.TopSurface = Enum.SurfaceType.Smooth
- Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part306.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
- Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
- Part307.Parent = mas
- Part307.Material = Enum.Material.Fabric
- Part307.BrickColor = BrickColor.new("Pink")
- Part307.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part307.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part307.BottomSurface = Enum.SurfaceType.Smooth
- Part307.TopSurface = Enum.SurfaceType.Smooth
- Part307.Color = Color3.new(1, 0.4, 0.8)
- Part307.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
- Part307.Color = Color3.new(1, 0.4, 0.8)
- Part308.Parent = mas
- Part308.Material = Enum.Material.Fabric
- Part308.BrickColor = BrickColor.new("Eggplant")
- Part308.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
- Part308.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part308.BottomSurface = Enum.SurfaceType.Smooth
- Part308.TopSurface = Enum.SurfaceType.Smooth
- Part308.Color = Color3.new(0.482353, 0, 0.482353)
- Part308.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
- Part308.Color = Color3.new(0.482353, 0, 0.482353)
- Part309.Name = "Smooth Block Model"
- Part309.Parent = mas
- Part309.BrickColor = BrickColor.new("Dark stone grey")
- Part309.Rotation = Vector3.new(0, -90, 0)
- Part309.Anchored = true
- Part309.Size = Vector3.new(16, 1.20000005, 1)
- Part309.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part309.BackSurface = Enum.SurfaceType.Weld
- Part309.BottomSurface = Enum.SurfaceType.Weld
- Part309.FrontSurface = Enum.SurfaceType.Weld
- Part309.LeftSurface = Enum.SurfaceType.Weld
- Part309.RightSurface = Enum.SurfaceType.Weld
- Part309.TopSurface = Enum.SurfaceType.Weld
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part309.Position = Vector3.new(-25.5, 10.6999998, 42)
- Part309.Orientation = Vector3.new(0, -90, 0)
- Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh310.Parent = Part309
- SpecialMesh310.MeshType = Enum.MeshType.Wedge
- Part311.Name = "Smooth Block Model"
- Part311.Parent = mas
- Part311.Rotation = Vector3.new(0, -90, 0)
- Part311.Anchored = true
- Part311.Size = Vector3.new(2, 4.80000019, 4)
- Part311.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part311.BackSurface = Enum.SurfaceType.Weld
- Part311.FrontSurface = Enum.SurfaceType.Weld
- Part311.LeftSurface = Enum.SurfaceType.Weld
- Part311.RightSurface = Enum.SurfaceType.Weld
- Part311.TopSurface = Enum.SurfaceType.Weld
- Part311.Position = Vector3.new(-87, 5.29999924, 61)
- Part311.Orientation = Vector3.new(0, -90, 0)
- Part312.Name = "Smooth Block Model"
- Part312.Parent = mas
- Part312.BrickColor = BrickColor.new("White")
- Part312.Transparency = 0.5
- Part312.Rotation = Vector3.new(0, -90, 0)
- Part312.Anchored = true
- Part312.Size = Vector3.new(1, 3.60000014, 4)
- Part312.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part312.BottomSurface = Enum.SurfaceType.Weld
- Part312.TopSurface = Enum.SurfaceType.Weld
- Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part312.Position = Vector3.new(-105, 4.69999981, 33.5)
- Part312.Orientation = Vector3.new(0, -90, 0)
- Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part313.Name = "Smooth Block Model"
- Part313.Parent = mas
- Part313.Rotation = Vector3.new(0, 90, 0)
- Part313.Anchored = true
- Part313.Size = Vector3.new(2, 2.4000001, 30)
- Part313.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part313.BackSurface = Enum.SurfaceType.Weld
- Part313.FrontSurface = Enum.SurfaceType.Weld
- Part313.LeftSurface = Enum.SurfaceType.Weld
- Part313.RightSurface = Enum.SurfaceType.Weld
- Part313.TopSurface = Enum.SurfaceType.Weld
- Part313.Position = Vector3.new(-100, 1.70000005, 34)
- Part313.Orientation = Vector3.new(0, 90, 0)
- Part314.Name = "Smooth Block Model"
- Part314.Parent = mas
- Part314.BrickColor = BrickColor.new("Grey")
- Part314.Rotation = Vector3.new(0, -90, 0)
- Part314.Anchored = true
- Part314.Size = Vector3.new(2, 2.4000001, 4)
- Part314.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part314.LeftSurface = Enum.SurfaceType.Weld
- Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part314.Position = Vector3.new(-27, 4.0999999, 61)
- Part314.Orientation = Vector3.new(0, -90, 0)
- Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part315.Name = "Smooth Block Model"
- Part315.Parent = mas
- Part315.BrickColor = BrickColor.new("Dark stone grey")
- Part315.Rotation = Vector3.new(-180, 0, -180)
- Part315.Anchored = true
- Part315.Size = Vector3.new(28, 1.20000005, 1)
- Part315.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part315.BackSurface = Enum.SurfaceType.Weld
- Part315.BottomSurface = Enum.SurfaceType.Weld
- Part315.FrontSurface = Enum.SurfaceType.Weld
- Part315.LeftSurface = Enum.SurfaceType.Weld
- Part315.RightSurface = Enum.SurfaceType.Weld
- Part315.TopSurface = Enum.SurfaceType.Weld
- Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part315.Position = Vector3.new(-40, 8.30000114, 61.5)
- Part315.Orientation = Vector3.new(0, 180, 0)
- Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh316.Parent = Part315
- SpecialMesh316.MeshType = Enum.MeshType.Wedge
- Part317.Name = "Smooth Block Model"
- Part317.Parent = mas
- Part317.BrickColor = BrickColor.new("Grey")
- Part317.Rotation = Vector3.new(-180, 0, -180)
- Part317.Anchored = true
- Part317.Size = Vector3.new(2, 1.20000005, 13)
- Part317.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part317.Position = Vector3.new(-26, 2.29999995, 55.5)
- Part317.Orientation = Vector3.new(0, 180, 0)
- Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part318.Name = "Smooth Block Model"
- Part318.Parent = mas
- Part318.Rotation = Vector3.new(0, -90, 0)
- Part318.Anchored = true
- Part318.Size = Vector3.new(2, 7.20000029, 2)
- Part318.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part318.BackSurface = Enum.SurfaceType.Weld
- Part318.FrontSurface = Enum.SurfaceType.Weld
- Part318.LeftSurface = Enum.SurfaceType.Weld
- Part318.RightSurface = Enum.SurfaceType.Weld
- Part318.TopSurface = Enum.SurfaceType.Weld
- Part318.Position = Vector3.new(-55, 4.0999999, 50)
- Part318.Orientation = Vector3.new(0, -90, 0)
- Part319.Name = "Smooth Block Model"
- Part319.Parent = mas
- Part319.BrickColor = BrickColor.new("Dark stone grey")
- Part319.Rotation = Vector3.new(0, 90, 0)
- Part319.Anchored = true
- Part319.Size = Vector3.new(8, 1.20000005, 1)
- Part319.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part319.BackSurface = Enum.SurfaceType.Weld
- Part319.BottomSurface = Enum.SurfaceType.Weld
- Part319.FrontSurface = Enum.SurfaceType.Weld
- Part319.LeftSurface = Enum.SurfaceType.Weld
- Part319.RightSurface = Enum.SurfaceType.Weld
- Part319.TopSurface = Enum.SurfaceType.Weld
- Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part319.Position = Vector3.new(-117.5, 0.699999988, 37)
- Part319.Orientation = Vector3.new(0, 90, 0)
- Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh320.Parent = Part319
- SpecialMesh320.MeshType = Enum.MeshType.Wedge
- Part321.Name = "Smooth Block Model"
- Part321.Parent = mas
- Part321.BrickColor = BrickColor.new("Dark stone grey")
- Part321.Rotation = Vector3.new(0, 90, 0)
- Part321.Anchored = true
- Part321.Size = Vector3.new(27, 1.20000005, 1)
- Part321.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part321.BackSurface = Enum.SurfaceType.Weld
- Part321.BottomSurface = Enum.SurfaceType.Weld
- Part321.FrontSurface = Enum.SurfaceType.Weld
- Part321.LeftSurface = Enum.SurfaceType.Weld
- Part321.RightSurface = Enum.SurfaceType.Weld
- Part321.TopSurface = Enum.SurfaceType.Weld
- Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part321.Position = Vector3.new(-84.5, 17.9000015, 47.5)
- Part321.Orientation = Vector3.new(0, 90, 0)
- Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh322.Parent = Part321
- SpecialMesh322.MeshType = Enum.MeshType.Wedge
- Part323.Name = "Smooth Block Model"
- Part323.Parent = mas
- Part323.BrickColor = BrickColor.new("Dark stone grey")
- Part323.Rotation = Vector3.new(-180, 0, -180)
- Part323.Anchored = true
- Part323.Size = Vector3.new(29, 1.20000005, 1)
- Part323.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part323.BackSurface = Enum.SurfaceType.Weld
- Part323.BottomSurface = Enum.SurfaceType.Weld
- Part323.FrontSurface = Enum.SurfaceType.Weld
- Part323.LeftSurface = Enum.SurfaceType.Weld
- Part323.RightSurface = Enum.SurfaceType.Weld
- Part323.TopSurface = Enum.SurfaceType.Weld
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part323.Position = Vector3.new(-69.5, 17.9000015, 61.5)
- Part323.Orientation = Vector3.new(0, 180, 0)
- Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh324.Parent = Part323
- SpecialMesh324.MeshType = Enum.MeshType.Wedge
- Part325.Name = "Smooth Block Model"
- Part325.Parent = mas
- Part325.BrickColor = BrickColor.new("Dark stone grey")
- Part325.Rotation = Vector3.new(0, -90, 0)
- Part325.Anchored = true
- Part325.Size = Vector3.new(10, 1.20000005, 1)
- Part325.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part325.BackSurface = Enum.SurfaceType.Weld
- Part325.BottomSurface = Enum.SurfaceType.Weld
- Part325.FrontSurface = Enum.SurfaceType.Weld
- Part325.LeftSurface = Enum.SurfaceType.Weld
- Part325.RightSurface = Enum.SurfaceType.Weld
- Part325.TopSurface = Enum.SurfaceType.Weld
- Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part325.Position = Vector3.new(-25.5, 8.30000114, 56)
- Part325.Orientation = Vector3.new(0, -90, 0)
- Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh326.Parent = Part325
- SpecialMesh326.MeshType = Enum.MeshType.Wedge
- Part327.Name = "Smooth Block Model"
- Part327.Parent = mas
- Part327.BrickColor = BrickColor.new("Grey")
- Part327.Anchored = true
- Part327.Size = Vector3.new(2, 1.20000005, 13)
- Part327.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part327.Position = Vector3.new(-26, 5.9000001, 55.5)
- Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part328.Name = "Smooth Block Model"
- Part328.Parent = mas
- Part328.BrickColor = BrickColor.new("Dark stone grey")
- Part328.Rotation = Vector3.new(0, 0, -180)
- Part328.Anchored = true
- Part328.Size = Vector3.new(5, 1.20000005, 1)
- Part328.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part328.BackSurface = Enum.SurfaceType.Weld
- Part328.BottomSurface = Enum.SurfaceType.Weld
- Part328.FrontSurface = Enum.SurfaceType.Weld
- Part328.LeftSurface = Enum.SurfaceType.Weld
- Part328.RightSurface = Enum.SurfaceType.Weld
- Part328.TopSurface = Enum.SurfaceType.Weld
- Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part328.Position = Vector3.new(-78.5, 10.8999996, 59.5)
- Part328.Orientation = Vector3.new(0, 0, 180)
- Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh329.Parent = Part328
- SpecialMesh329.MeshType = Enum.MeshType.Wedge
- Part330.Name = "Smooth Block Model"
- Part330.Parent = mas
- Part330.Rotation = Vector3.new(0, -90, 0)
- Part330.Anchored = true
- Part330.Size = Vector3.new(2, 3.60000014, 2)
- Part330.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part330.BackSurface = Enum.SurfaceType.Weld
- Part330.FrontSurface = Enum.SurfaceType.Weld
- Part330.LeftSurface = Enum.SurfaceType.Weld
- Part330.RightSurface = Enum.SurfaceType.Weld
- Part330.TopSurface = Enum.SurfaceType.Weld
- Part330.Position = Vector3.new(-96, 4.69999981, 34)
- Part330.Orientation = Vector3.new(0, -90, 0)
- Part331.Name = "Smooth Block Model"
- Part331.Parent = mas
- Part331.Rotation = Vector3.new(0, -90, 0)
- Part331.Anchored = true
- Part331.Size = Vector3.new(2, 3.60000014, 2)
- Part331.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part331.BackSurface = Enum.SurfaceType.Weld
- Part331.FrontSurface = Enum.SurfaceType.Weld
- Part331.LeftSurface = Enum.SurfaceType.Weld
- Part331.RightSurface = Enum.SurfaceType.Weld
- Part331.TopSurface = Enum.SurfaceType.Weld
- Part331.Position = Vector3.new(-102, 4.69999981, 34)
- Part331.Orientation = Vector3.new(0, -90, 0)
- Part332.Name = "Smooth Block Model"
- Part332.Parent = mas
- Part332.BrickColor = BrickColor.new("Dark stone grey")
- Part332.Anchored = true
- Part332.Size = Vector3.new(29, 1.20000005, 1)
- Part332.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part332.BackSurface = Enum.SurfaceType.Weld
- Part332.BottomSurface = Enum.SurfaceType.Weld
- Part332.FrontSurface = Enum.SurfaceType.Weld
- Part332.LeftSurface = Enum.SurfaceType.Weld
- Part332.RightSurface = Enum.SurfaceType.Weld
- Part332.TopSurface = Enum.SurfaceType.Weld
- Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part332.Position = Vector3.new(-69.5, 17.9000015, 33.5)
- Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh333.Parent = Part332
- SpecialMesh333.MeshType = Enum.MeshType.Wedge
- Part334.Name = "Smooth Block Model"
- Part334.Parent = mas
- Part334.BrickColor = BrickColor.new("Black")
- Part334.Rotation = Vector3.new(90, 0, 0)
- Part334.Anchored = true
- Part334.FormFactor = Enum.FormFactor.Plate
- Part334.Size = Vector3.new(4, 0.400000006, 4)
- Part334.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part334.BottomSurface = Enum.SurfaceType.Weld
- Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part334.Position = Vector3.new(-52, 3.9000001, 62.1999969)
- Part334.Orientation = Vector3.new(90, 0, 0)
- Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh335.Parent = Part334
- SpecialMesh335.MeshType = Enum.MeshType.Wedge
- Decal336.Name = "piklez"
- Decal336.Parent = Part334
- Part337.Name = "Smooth Block Model"
- Part337.Parent = mas
- Part337.BrickColor = BrickColor.new("Dark stone grey")
- Part337.Anchored = true
- Part337.Size = Vector3.new(92, 1.20000005, 1)
- Part337.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part337.BackSurface = Enum.SurfaceType.Weld
- Part337.BottomSurface = Enum.SurfaceType.Weld
- Part337.FrontSurface = Enum.SurfaceType.Weld
- Part337.LeftSurface = Enum.SurfaceType.Weld
- Part337.RightSurface = Enum.SurfaceType.Weld
- Part337.TopSurface = Enum.SurfaceType.Weld
- Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part337.Position = Vector3.new(-71, 0.699999988, 32.5)
- Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh338.Parent = Part337
- SpecialMesh338.MeshType = Enum.MeshType.Wedge
- Part339.Name = "Smooth Block Model"
- Part339.Parent = mas
- Part339.BrickColor = BrickColor.new("Grey")
- Part339.Rotation = Vector3.new(0, 90, 0)
- Part339.Anchored = true
- Part339.Size = Vector3.new(2, 1.20000005, 29)
- Part339.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part339.Position = Vector3.new(-39.5, 1.10000002, 50)
- Part339.Orientation = Vector3.new(0, 90, 0)
- Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part340.Name = "Smooth Block Model"
- Part340.Parent = mas
- Part340.BrickColor = BrickColor.new("Dark stone grey")
- Part340.Rotation = Vector3.new(-180, 0, -180)
- Part340.Anchored = true
- Part340.Size = Vector3.new(21, 1.20000005, 2)
- Part340.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part340.BackSurface = Enum.SurfaceType.Weld
- Part340.BottomSurface = Enum.SurfaceType.Weld
- Part340.FrontSurface = Enum.SurfaceType.Weld
- Part340.LeftSurface = Enum.SurfaceType.Weld
- Part340.RightSurface = Enum.SurfaceType.Weld
- Part340.TopSurface = Enum.SurfaceType.Weld
- Part340.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part340.Position = Vector3.new(-39.5, 3.49999905, 61)
- Part340.Orientation = Vector3.new(0, 180, 0)
- Part340.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh341.Parent = Part340
- SpecialMesh341.MeshType = Enum.MeshType.Wedge
- Part342.Name = "Smooth Block Model"
- Part342.Parent = mas
- Part342.BrickColor = BrickColor.new("Grey")
- Part342.Rotation = Vector3.new(0, -90, 0)
- Part342.Anchored = true
- Part342.Size = Vector3.new(2, 2.4000001, 29)
- Part342.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part342.Position = Vector3.new(-39.5, 4.0999999, 50)
- Part342.Orientation = Vector3.new(0, -90, 0)
- Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part343.Name = "Smooth Block Model"
- Part343.Parent = mas
- Part343.BrickColor = BrickColor.new("Grey")
- Part343.Anchored = true
- Part343.Size = Vector3.new(2, 1.20000005, 9)
- Part343.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part343.Position = Vector3.new(-26, 7.0999999, 55.5)
- Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part344.Name = "Smooth Block Model"
- Part344.Parent = mas
- Part344.BrickColor = BrickColor.new("Grey")
- Part344.Anchored = true
- Part344.Size = Vector3.new(2, 2.4000001, 9)
- Part344.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part344.Position = Vector3.new(-26, 4.0999999, 55.5)
- Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part345.Name = "Smooth Block Model"
- Part345.Parent = mas
- Part345.BrickColor = BrickColor.new("Black")
- Part345.Rotation = Vector3.new(90, 0, 0)
- Part345.Anchored = true
- Part345.FormFactor = Enum.FormFactor.Plate
- Part345.Size = Vector3.new(4, 0.400000006, 4)
- Part345.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part345.BottomSurface = Enum.SurfaceType.Weld
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part345.Position = Vector3.new(-27, 4.29999924, 62.1999969)
- Part345.Orientation = Vector3.new(90, 0, 0)
- Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh346.Parent = Part345
- SpecialMesh346.MeshType = Enum.MeshType.Wedge
- Decal347.Name = "piklez"
- Decal347.Parent = Part345
- Part348.Name = "Smooth Block Model"
- Part348.Parent = mas
- Part348.BrickColor = BrickColor.new("Grey")
- Part348.Rotation = Vector3.new(0, -90, 0)
- Part348.Anchored = true
- Part348.Size = Vector3.new(2, 1.20000005, 27)
- Part348.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part348.Position = Vector3.new(-40.5, 2.29999995, 50)
- Part348.Orientation = Vector3.new(0, -90, 0)
- Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part349.Name = "Smooth Block Model"
- Part349.Parent = mas
- Part349.BrickColor = BrickColor.new("Grey")
- Part349.Rotation = Vector3.new(0, 90, 0)
- Part349.Anchored = true
- Part349.Size = Vector3.new(2, 1.20000005, 29)
- Part349.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part349.Position = Vector3.new(-39.5, 1.10000002, 61)
- Part349.Orientation = Vector3.new(0, 90, 0)
- Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part350.Name = "Smooth Block Model"
- Part350.Parent = mas
- Part350.Anchored = true
- Part350.Size = Vector3.new(2, 1.20000005, 14)
- Part350.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part350.BackSurface = Enum.SurfaceType.Weld
- Part350.FrontSurface = Enum.SurfaceType.Weld
- Part350.LeftSurface = Enum.SurfaceType.Weld
- Part350.RightSurface = Enum.SurfaceType.Weld
- Part350.TopSurface = Enum.SurfaceType.Weld
- Part350.Position = Vector3.new(-84, 9.50000191, 53)
- Part351.Name = "Smooth Block Model"
- Part351.Parent = mas
- Part351.BrickColor = BrickColor.new("Black")
- Part351.Rotation = Vector3.new(90, 0, 0)
- Part351.Anchored = true
- Part351.FormFactor = Enum.FormFactor.Plate
- Part351.Size = Vector3.new(4, 0.400000006, 4)
- Part351.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part351.BottomSurface = Enum.SurfaceType.Weld
- Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part351.Position = Vector3.new(-114, 3.49999905, 62.1999969)
- Part351.Orientation = Vector3.new(90, 0, 0)
- Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh352.Parent = Part351
- SpecialMesh352.MeshType = Enum.MeshType.Wedge
- Decal353.Name = "piklez"
- Decal353.Parent = Part351
- Part354.Name = "Smooth Block Model"
- Part354.Parent = mas
- Part354.BrickColor = BrickColor.new("Grey")
- Part354.Rotation = Vector3.new(0, 90, 0)
- Part354.Anchored = true
- Part354.Size = Vector3.new(2, 1.20000005, 29)
- Part354.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part354.RightSurface = Enum.SurfaceType.Weld
- Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part354.Position = Vector3.new(-39.5, 7.0999999, 61)
- Part354.Orientation = Vector3.new(0, 90, 0)
- Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part355.Name = "Smooth Block Model"
- Part355.Parent = mas
- Part355.BrickColor = BrickColor.new("White")
- Part355.Transparency = 0.5
- Part355.Rotation = Vector3.new(0, -90, 0)
- Part355.Anchored = true
- Part355.Size = Vector3.new(1, 3.60000014, 4)
- Part355.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part355.BottomSurface = Enum.SurfaceType.Weld
- Part355.TopSurface = Enum.SurfaceType.Weld
- Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part355.Position = Vector3.new(-111, 4.69999981, 33.5)
- Part355.Orientation = Vector3.new(0, -90, 0)
- Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part356.Name = "Smooth Block Model"
- Part356.Parent = mas
- Part356.BrickColor = BrickColor.new("Dark stone grey")
- Part356.Rotation = Vector3.new(0, 90, 0)
- Part356.Anchored = true
- Part356.Size = Vector3.new(11, 1.20000005, 1)
- Part356.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part356.BackSurface = Enum.SurfaceType.Weld
- Part356.BottomSurface = Enum.SurfaceType.Weld
- Part356.FrontSurface = Enum.SurfaceType.Weld
- Part356.LeftSurface = Enum.SurfaceType.Weld
- Part356.RightSurface = Enum.SurfaceType.Weld
- Part356.TopSurface = Enum.SurfaceType.Weld
- Part356.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part356.Position = Vector3.new(-117.5, 0.699999988, 56.5)
- Part356.Orientation = Vector3.new(0, 90, 0)
- Part356.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh357.Parent = Part356
- SpecialMesh357.MeshType = Enum.MeshType.Wedge
- Part358.Name = "Smooth Block Model"
- Part358.Parent = mas
- Part358.BrickColor = BrickColor.new("Dark stone grey")
- Part358.Rotation = Vector3.new(0, -90, 0)
- Part358.Anchored = true
- Part358.Size = Vector3.new(27, 1.20000005, 1)
- Part358.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part358.BackSurface = Enum.SurfaceType.Weld
- Part358.BottomSurface = Enum.SurfaceType.Weld
- Part358.FrontSurface = Enum.SurfaceType.Weld
- Part358.LeftSurface = Enum.SurfaceType.Weld
- Part358.RightSurface = Enum.SurfaceType.Weld
- Part358.TopSurface = Enum.SurfaceType.Weld
- Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part358.Position = Vector3.new(-54.5, 17.9000015, 47.5)
- Part358.Orientation = Vector3.new(0, -90, 0)
- Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh359.Parent = Part358
- SpecialMesh359.MeshType = Enum.MeshType.Wedge
- Part360.Name = "Smooth Block Model"
- Part360.Parent = mas
- Part360.BrickColor = BrickColor.new("Dark stone grey")
- Part360.Rotation = Vector3.new(0, 90, 0)
- Part360.Anchored = true
- Part360.Size = Vector3.new(27, 1.20000005, 1)
- Part360.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part360.BackSurface = Enum.SurfaceType.Weld
- Part360.BottomSurface = Enum.SurfaceType.Weld
- Part360.FrontSurface = Enum.SurfaceType.Weld
- Part360.LeftSurface = Enum.SurfaceType.Weld
- Part360.RightSurface = Enum.SurfaceType.Weld
- Part360.TopSurface = Enum.SurfaceType.Weld
- Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part360.Position = Vector3.new(-116.5, 10.6999998, 47.5)
- Part360.Orientation = Vector3.new(0, 90, 0)
- Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh361.Parent = Part360
- SpecialMesh361.MeshType = Enum.MeshType.Wedge
- Part362.Name = "Smooth Block Model"
- Part362.Parent = mas
- Part362.Rotation = Vector3.new(0, 90, 0)
- Part362.Anchored = true
- Part362.Size = Vector3.new(2, 2.4000001, 30)
- Part362.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part362.BackSurface = Enum.SurfaceType.Weld
- Part362.FrontSurface = Enum.SurfaceType.Weld
- Part362.LeftSurface = Enum.SurfaceType.Weld
- Part362.RightSurface = Enum.SurfaceType.Weld
- Part362.TopSurface = Enum.SurfaceType.Weld
- Part362.Position = Vector3.new(-100, 1.70000005, 61)
- Part362.Orientation = Vector3.new(0, 90, 0)
- Part363.Name = "Smooth Block Model"
- Part363.Parent = mas
- Part363.BrickColor = BrickColor.new("Grey")
- Part363.Rotation = Vector3.new(0, 90, 0)
- Part363.Anchored = true
- Part363.Size = Vector3.new(2, 1.20000005, 2)
- Part363.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part363.RightSurface = Enum.SurfaceType.Weld
- Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part363.Position = Vector3.new(-28, 5.9000001, 61)
- Part363.Orientation = Vector3.new(0, 90, 0)
- Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part364.Name = "Smooth Block Model"
- Part364.Parent = mas
- Part364.BrickColor = BrickColor.new("Dark stone grey")
- Part364.Rotation = Vector3.new(-180, 0, -180)
- Part364.Anchored = true
- Part364.Size = Vector3.new(28, 1.20000005, 1)
- Part364.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part364.BackSurface = Enum.SurfaceType.Weld
- Part364.BottomSurface = Enum.SurfaceType.Weld
- Part364.FrontSurface = Enum.SurfaceType.Weld
- Part364.LeftSurface = Enum.SurfaceType.Weld
- Part364.RightSurface = Enum.SurfaceType.Weld
- Part364.TopSurface = Enum.SurfaceType.Weld
- Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part364.Position = Vector3.new(-40, 10.6999998, 50.5)
- Part364.Orientation = Vector3.new(0, 180, 0)
- Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh365.Parent = Part364
- SpecialMesh365.MeshType = Enum.MeshType.Wedge
- Part366.Name = "Smooth Block Model"
- Part366.Parent = mas
- Part366.BrickColor = BrickColor.new("Dark stone grey")
- Part366.Rotation = Vector3.new(0, -90, 0)
- Part366.Anchored = true
- Part366.Size = Vector3.new(29, 1.20000005, 1)
- Part366.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part366.BackSurface = Enum.SurfaceType.Weld
- Part366.BottomSurface = Enum.SurfaceType.Weld
- Part366.FrontSurface = Enum.SurfaceType.Weld
- Part366.LeftSurface = Enum.SurfaceType.Weld
- Part366.RightSurface = Enum.SurfaceType.Weld
- Part366.TopSurface = Enum.SurfaceType.Weld
- Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part366.Position = Vector3.new(-24.5, 0.699999988, 47.5)
- Part366.Orientation = Vector3.new(0, -90, 0)
- Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh367.Parent = Part366
- SpecialMesh367.MeshType = Enum.MeshType.Wedge
- Part368.Name = "Smooth Block Model"
- Part368.Parent = mas
- Part368.BrickColor = BrickColor.new("Dark stone grey")
- Part368.Rotation = Vector3.new(-180, 0, -180)
- Part368.Anchored = true
- Part368.Size = Vector3.new(92, 1.20000005, 1)
- Part368.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part368.BackSurface = Enum.SurfaceType.Weld
- Part368.BottomSurface = Enum.SurfaceType.Weld
- Part368.FrontSurface = Enum.SurfaceType.Weld
- Part368.LeftSurface = Enum.SurfaceType.Weld
- Part368.RightSurface = Enum.SurfaceType.Weld
- Part368.TopSurface = Enum.SurfaceType.Weld
- Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part368.Position = Vector3.new(-71, 0.699999988, 62.5)
- Part368.Orientation = Vector3.new(0, 180, 0)
- Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh369.Parent = Part368
- SpecialMesh369.MeshType = Enum.MeshType.Wedge
- Part370.Name = "Smooth Block Model"
- Part370.Parent = mas
- Part370.BrickColor = BrickColor.new("White")
- Part370.Transparency = 0.5
- Part370.Rotation = Vector3.new(0, -90, 0)
- Part370.Anchored = true
- Part370.Size = Vector3.new(1, 3.60000014, 4)
- Part370.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part370.BottomSurface = Enum.SurfaceType.Weld
- Part370.TopSurface = Enum.SurfaceType.Weld
- Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part370.Position = Vector3.new(-93, 4.69999981, 33.5)
- Part370.Orientation = Vector3.new(0, -90, 0)
- Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part371.Name = "Smooth Block Model"
- Part371.Parent = mas
- Part371.Rotation = Vector3.new(-180, 0, -180)
- Part371.Anchored = true
- Part371.Size = Vector3.new(2, 9.60000038, 8)
- Part371.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part371.BackSurface = Enum.SurfaceType.Weld
- Part371.FrontSurface = Enum.SurfaceType.Weld
- Part371.LeftSurface = Enum.SurfaceType.Weld
- Part371.RightSurface = Enum.SurfaceType.Weld
- Part371.TopSurface = Enum.SurfaceType.Weld
- Part371.Position = Vector3.new(-116, 5.29999924, 37)
- Part371.Orientation = Vector3.new(0, 180, 0)
- Part372.Name = "Smooth Block Model"
- Part372.Parent = mas
- Part372.Rotation = Vector3.new(0, -90, 0)
- Part372.Anchored = true
- Part372.Size = Vector3.new(2, 3.60000014, 2)
- Part372.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part372.BackSurface = Enum.SurfaceType.Weld
- Part372.FrontSurface = Enum.SurfaceType.Weld
- Part372.LeftSurface = Enum.SurfaceType.Weld
- Part372.RightSurface = Enum.SurfaceType.Weld
- Part372.TopSurface = Enum.SurfaceType.Weld
- Part372.Position = Vector3.new(-90, 4.69999981, 34)
- Part372.Orientation = Vector3.new(0, -90, 0)
- Part373.Name = "Smooth Block Model"
- Part373.Parent = mas
- Part373.BrickColor = BrickColor.new("Dark stone grey")
- Part373.Rotation = Vector3.new(0, 0, -180)
- Part373.Anchored = true
- Part373.Size = Vector3.new(11, 1.20000005, 1)
- Part373.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part373.BackSurface = Enum.SurfaceType.Weld
- Part373.BottomSurface = Enum.SurfaceType.Weld
- Part373.FrontSurface = Enum.SurfaceType.Weld
- Part373.LeftSurface = Enum.SurfaceType.Weld
- Part373.RightSurface = Enum.SurfaceType.Weld
- Part373.TopSurface = Enum.SurfaceType.Weld
- Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part373.Position = Vector3.new(-68.5, 4.9000001, 59.5)
- Part373.Orientation = Vector3.new(0, 0, 180)
- Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh374.Parent = Part373
- SpecialMesh374.MeshType = Enum.MeshType.Wedge
- Part375.Name = "Smooth Block Model"
- Part375.Parent = mas
- Part375.Rotation = Vector3.new(-180, 0, -180)
- Part375.Anchored = true
- Part375.Size = Vector3.new(2, 9.60000038, 14)
- Part375.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part375.BackSurface = Enum.SurfaceType.Weld
- Part375.FrontSurface = Enum.SurfaceType.Weld
- Part375.LeftSurface = Enum.SurfaceType.Weld
- Part375.RightSurface = Enum.SurfaceType.Weld
- Part375.TopSurface = Enum.SurfaceType.Weld
- Part375.Position = Vector3.new(-26, 5.29999924, 42)
- Part375.Orientation = Vector3.new(0, 180, 0)
- Part376.Name = "Smooth Block Model"
- Part376.Parent = mas
- Part376.BrickColor = BrickColor.new("Grey")
- Part376.Rotation = Vector3.new(0, 90, 0)
- Part376.Anchored = true
- Part376.Size = Vector3.new(2, 1.20000005, 27)
- Part376.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part376.Position = Vector3.new(-40.5, 5.9000001, 50)
- Part376.Orientation = Vector3.new(0, 90, 0)
- Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part377.Name = "Smooth Block Model"
- Part377.Parent = mas
- Part377.Rotation = Vector3.new(0, -90, 0)
- Part377.Anchored = true
- Part377.Size = Vector3.new(2, 3.60000014, 2)
- Part377.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part377.BackSurface = Enum.SurfaceType.Weld
- Part377.FrontSurface = Enum.SurfaceType.Weld
- Part377.LeftSurface = Enum.SurfaceType.Weld
- Part377.RightSurface = Enum.SurfaceType.Weld
- Part377.TopSurface = Enum.SurfaceType.Weld
- Part377.Position = Vector3.new(-114, 4.69999981, 34)
- Part377.Orientation = Vector3.new(0, -90, 0)
- Part378.Name = "Smooth Block Model"
- Part378.Parent = mas
- Part378.Anchored = true
- Part378.Size = Vector3.new(2, 1.20000005, 14)
- Part378.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part378.BackSurface = Enum.SurfaceType.Weld
- Part378.FrontSurface = Enum.SurfaceType.Weld
- Part378.LeftSurface = Enum.SurfaceType.Weld
- Part378.RightSurface = Enum.SurfaceType.Weld
- Part378.TopSurface = Enum.SurfaceType.Weld
- Part378.Position = Vector3.new(-116, 9.50000191, 48)
- Part379.Name = "Smooth Block Model"
- Part379.Parent = mas
- Part379.Rotation = Vector3.new(-180, 0, -180)
- Part379.Anchored = true
- Part379.Size = Vector3.new(2, 9.60000038, 7)
- Part379.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part379.BackSurface = Enum.SurfaceType.Weld
- Part379.FrontSurface = Enum.SurfaceType.Weld
- Part379.LeftSurface = Enum.SurfaceType.Weld
- Part379.RightSurface = Enum.SurfaceType.Weld
- Part379.TopSurface = Enum.SurfaceType.Weld
- Part379.Position = Vector3.new(-116, 5.29999924, 58.5)
- Part379.Orientation = Vector3.new(0, 180, 0)
- Part380.Name = "Smooth Block Model"
- Part380.Parent = mas
- Part380.BrickColor = BrickColor.new("Dark stone grey")
- Part380.Rotation = Vector3.new(-180, 0, -180)
- Part380.Anchored = true
- Part380.Size = Vector3.new(31, 1.20000005, 1)
- Part380.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part380.BackSurface = Enum.SurfaceType.Weld
- Part380.BottomSurface = Enum.SurfaceType.Weld
- Part380.FrontSurface = Enum.SurfaceType.Weld
- Part380.LeftSurface = Enum.SurfaceType.Weld
- Part380.RightSurface = Enum.SurfaceType.Weld
- Part380.TopSurface = Enum.SurfaceType.Weld
- Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part380.Position = Vector3.new(-100.5, 10.6999998, 61.5)
- Part380.Orientation = Vector3.new(0, 180, 0)
- Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh381.Parent = Part380
- SpecialMesh381.MeshType = Enum.MeshType.Wedge
- Part382.Name = "Smooth Block Model"
- Part382.Parent = mas
- Part382.BrickColor = BrickColor.new("White")
- Part382.Transparency = 0.5
- Part382.Rotation = Vector3.new(0, -90, 0)
- Part382.Anchored = true
- Part382.Size = Vector3.new(1, 3.60000014, 4)
- Part382.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part382.BottomSurface = Enum.SurfaceType.Weld
- Part382.TopSurface = Enum.SurfaceType.Weld
- Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part382.Position = Vector3.new(-87, 4.69999981, 33.5)
- Part382.Orientation = Vector3.new(0, -90, 0)
- Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part383.Name = "Smooth Block Model"
- Part383.Parent = mas
- Part383.BrickColor = BrickColor.new("Dark stone grey")
- Part383.Anchored = true
- Part383.Size = Vector3.new(28, 1.20000005, 1)
- Part383.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part383.BackSurface = Enum.SurfaceType.Weld
- Part383.BottomSurface = Enum.SurfaceType.Weld
- Part383.FrontSurface = Enum.SurfaceType.Weld
- Part383.LeftSurface = Enum.SurfaceType.Weld
- Part383.RightSurface = Enum.SurfaceType.Weld
- Part383.TopSurface = Enum.SurfaceType.Weld
- Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part383.Position = Vector3.new(-40, 10.6999998, 33.5)
- Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh384.Parent = Part383
- SpecialMesh384.MeshType = Enum.MeshType.Wedge
- Part385.Name = "Smooth Block Model"
- Part385.Parent = mas
- Part385.BrickColor = BrickColor.new("Dark stone grey")
- Part385.Anchored = true
- Part385.Size = Vector3.new(5, 1.20000005, 1)
- Part385.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part385.BackSurface = Enum.SurfaceType.Weld
- Part385.BottomSurface = Enum.SurfaceType.Weld
- Part385.FrontSurface = Enum.SurfaceType.Weld
- Part385.LeftSurface = Enum.SurfaceType.Weld
- Part385.RightSurface = Enum.SurfaceType.Weld
- Part385.TopSurface = Enum.SurfaceType.Weld
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part385.Position = Vector3.new(-78.5, 16.1000004, 59.5)
- Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh386.Parent = Part385
- SpecialMesh386.MeshType = Enum.MeshType.Wedge
- Part387.Name = "Smooth Block Model"
- Part387.Parent = mas
- Part387.BrickColor = BrickColor.new("Grey")
- Part387.Anchored = true
- Part387.Size = Vector3.new(2, 9.60000038, 18)
- Part387.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part387.LeftSurface = Enum.SurfaceType.Weld
- Part387.RightSurface = Enum.SurfaceType.Weld
- Part387.TopSurface = Enum.SurfaceType.Weld
- Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part387.Position = Vector3.new(-55, 12.5000019, 51)
- Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part388.Name = "Smooth Block Model"
- Part388.Parent = mas
- Part388.Rotation = Vector3.new(0, -90, 0)
- Part388.Anchored = true
- Part388.Size = Vector3.new(2, 4.80000019, 3)
- Part388.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part388.BackSurface = Enum.SurfaceType.Weld
- Part388.FrontSurface = Enum.SurfaceType.Weld
- Part388.LeftSurface = Enum.SurfaceType.Weld
- Part388.RightSurface = Enum.SurfaceType.Weld
- Part388.TopSurface = Enum.SurfaceType.Weld
- Part388.Position = Vector3.new(-113.5, 5.29999924, 61)
- Part388.Orientation = Vector3.new(0, -90, 0)
- Part389.Name = "Smooth Block Model"
- Part389.Parent = mas
- Part389.BrickColor = BrickColor.new("Grey")
- Part389.Rotation = Vector3.new(-180, 0, -180)
- Part389.Anchored = true
- Part389.Size = Vector3.new(2, 1.20000005, 9)
- Part389.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part389.Position = Vector3.new(-26, 1.10000002, 55.5)
- Part389.Orientation = Vector3.new(0, 180, 0)
- Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part390.Name = "Smooth Block Model"
- Part390.Parent = mas
- Part390.BrickColor = BrickColor.new("White")
- Part390.Transparency = 0.5
- Part390.Rotation = Vector3.new(0, -90, 0)
- Part390.Anchored = true
- Part390.Size = Vector3.new(1, 3.60000014, 4)
- Part390.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part390.BottomSurface = Enum.SurfaceType.Weld
- Part390.TopSurface = Enum.SurfaceType.Weld
- Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part390.Position = Vector3.new(-99, 4.69999981, 33.5)
- Part390.Orientation = Vector3.new(0, -90, 0)
- Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part391.Name = "Smooth Block Model"
- Part391.Parent = mas
- Part391.Rotation = Vector3.new(0, -90, 0)
- Part391.Anchored = true
- Part391.Size = Vector3.new(2, 3.60000014, 2)
- Part391.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part391.BackSurface = Enum.SurfaceType.Weld
- Part391.FrontSurface = Enum.SurfaceType.Weld
- Part391.LeftSurface = Enum.SurfaceType.Weld
- Part391.RightSurface = Enum.SurfaceType.Weld
- Part391.TopSurface = Enum.SurfaceType.Weld
- Part391.Position = Vector3.new(-108, 4.69999981, 34)
- Part391.Orientation = Vector3.new(0, -90, 0)
- Part392.Name = "Smooth Block Model"
- Part392.Parent = mas
- Part392.Rotation = Vector3.new(-180, 0, -180)
- Part392.Anchored = true
- Part392.Size = Vector3.new(2, 7.20000029, 14)
- Part392.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part392.BackSurface = Enum.SurfaceType.Weld
- Part392.FrontSurface = Enum.SurfaceType.Weld
- Part392.LeftSurface = Enum.SurfaceType.Weld
- Part392.RightSurface = Enum.SurfaceType.Weld
- Part392.TopSurface = Enum.SurfaceType.Weld
- Part392.Position = Vector3.new(-84, 13.6999998, 53)
- Part392.Orientation = Vector3.new(0, 180, 0)
- Part393.Name = "Smooth Block Model"
- Part393.Parent = mas
- Part393.Rotation = Vector3.new(0, -90, 0)
- Part393.Anchored = true
- Part393.Size = Vector3.new(2, 3.60000014, 30)
- Part393.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part393.BackSurface = Enum.SurfaceType.Weld
- Part393.FrontSurface = Enum.SurfaceType.Weld
- Part393.LeftSurface = Enum.SurfaceType.Weld
- Part393.RightSurface = Enum.SurfaceType.Weld
- Part393.TopSurface = Enum.SurfaceType.Weld
- Part393.Position = Vector3.new(-100, 8.30000114, 34)
- Part393.Orientation = Vector3.new(0, -90, 0)
- Part394.Name = "Smooth Block Model"
- Part394.Parent = mas
- Part394.Rotation = Vector3.new(-180, 0, -180)
- Part394.Anchored = true
- Part394.Size = Vector3.new(2, 16.8000011, 7)
- Part394.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part394.BackSurface = Enum.SurfaceType.Weld
- Part394.FrontSurface = Enum.SurfaceType.Weld
- Part394.LeftSurface = Enum.SurfaceType.Weld
- Part394.RightSurface = Enum.SurfaceType.Weld
- Part394.TopSurface = Enum.SurfaceType.Weld
- Part394.Position = Vector3.new(-55, 8.89999962, 38.5)
- Part394.Orientation = Vector3.new(0, 180, 0)
- Part395.Name = "Smooth Block Model"
- Part395.Parent = mas
- Part395.BrickColor = BrickColor.new("Grey")
- Part395.Rotation = Vector3.new(0, -90, 0)
- Part395.Anchored = true
- Part395.Size = Vector3.new(2, 3.60000014, 4)
- Part395.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part395.LeftSurface = Enum.SurfaceType.Weld
- Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part395.Position = Vector3.new(-52, 4.69999981, 61)
- Part395.Orientation = Vector3.new(0, -90, 0)
- Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part396.Name = "Smooth Block Model"
- Part396.Parent = mas
- Part396.Rotation = Vector3.new(0, -90, 0)
- Part396.Anchored = true
- Part396.Size = Vector3.new(2, 7.20000029, 31)
- Part396.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part396.BackSurface = Enum.SurfaceType.Weld
- Part396.FrontSurface = Enum.SurfaceType.Weld
- Part396.LeftSurface = Enum.SurfaceType.Weld
- Part396.RightSurface = Enum.SurfaceType.Weld
- Part396.TopSurface = Enum.SurfaceType.Weld
- Part396.Position = Vector3.new(-69.5, 13.6999998, 34)
- Part396.Orientation = Vector3.new(0, -90, 0)
- Part397.Name = "Smooth Block Model"
- Part397.Parent = mas
- Part397.BrickColor = BrickColor.new("Grey")
- Part397.Rotation = Vector3.new(0, -90, 0)
- Part397.Anchored = true
- Part397.Size = Vector3.new(2, 1.20000005, 27)
- Part397.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part397.Position = Vector3.new(-40.5, 2.29999995, 61)
- Part397.Orientation = Vector3.new(0, -90, 0)
- Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part398.Name = "Smooth Block Model"
- Part398.Parent = mas
- Part398.Rotation = Vector3.new(0, -90, 0)
- Part398.Anchored = true
- Part398.Size = Vector3.new(2, 2.4000001, 30)
- Part398.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part398.BackSurface = Enum.SurfaceType.Weld
- Part398.FrontSurface = Enum.SurfaceType.Weld
- Part398.LeftSurface = Enum.SurfaceType.Weld
- Part398.RightSurface = Enum.SurfaceType.Weld
- Part398.TopSurface = Enum.SurfaceType.Weld
- Part398.Position = Vector3.new(-100, 8.89999962, 61)
- Part398.Orientation = Vector3.new(0, -90, 0)
- Part399.Name = "Smooth Block Model"
- Part399.Parent = mas
- Part399.Rotation = Vector3.new(0, 90, 0)
- Part399.Anchored = true
- Part399.Size = Vector3.new(2, 9.60000038, 60)
- Part399.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part399.BackSurface = Enum.SurfaceType.Weld
- Part399.FrontSurface = Enum.SurfaceType.Weld
- Part399.LeftSurface = Enum.SurfaceType.Weld
- Part399.RightSurface = Enum.SurfaceType.Weld
- Part399.TopSurface = Enum.SurfaceType.Weld
- Part399.Position = Vector3.new(-55, 5.29999924, 34)
- Part399.Orientation = Vector3.new(0, 90, 0)
- Part400.Name = "Smooth Block Model"
- Part400.Parent = mas
- Part400.BrickColor = BrickColor.new("Black")
- Part400.Rotation = Vector3.new(90, 0, 0)
- Part400.Anchored = true
- Part400.FormFactor = Enum.FormFactor.Plate
- Part400.Size = Vector3.new(4, 0.400000006, 4)
- Part400.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part400.BottomSurface = Enum.SurfaceType.Weld
- Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part400.Position = Vector3.new(-83, 3.49999905, 62.1999969)
- Part400.Orientation = Vector3.new(90, 0, 0)
- Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh401.Parent = Part400
- SpecialMesh401.MeshType = Enum.MeshType.Wedge
- Decal402.Name = "piklez"
- Decal402.Parent = Part400
- Part403.Name = "Smooth Block Model"
- Part403.Parent = mas
- Part403.BrickColor = BrickColor.new("Grey")
- Part403.Rotation = Vector3.new(0, 90, 0)
- Part403.Anchored = true
- Part403.Size = Vector3.new(2, 3.60000014, 29)
- Part403.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part403.TopSurface = Enum.SurfaceType.Weld
- Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part403.Position = Vector3.new(-39.5, 8.30000114, 50)
- Part403.Orientation = Vector3.new(0, 90, 0)
- Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part404.Name = "Smooth Block Model"
- Part404.Parent = mas
- Part404.BrickColor = BrickColor.new("White")
- Part404.Transparency = 0.5
- Part404.Rotation = Vector3.new(0, -90, 0)
- Part404.Anchored = true
- Part404.Size = Vector3.new(1, 4.80000019, 23)
- Part404.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part404.BottomSurface = Enum.SurfaceType.Weld
- Part404.TopSurface = Enum.SurfaceType.Weld
- Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part404.Position = Vector3.new(-100.5, 5.29999924, 61.5)
- Part404.Orientation = Vector3.new(0, -90, 0)
- Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part405.Name = "Smooth Block Model"
- Part405.Parent = mas
- Part405.BrickColor = BrickColor.new("Dark stone grey")
- Part405.Anchored = true
- Part405.Size = Vector3.new(31, 1.20000005, 1)
- Part405.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part405.BackSurface = Enum.SurfaceType.Weld
- Part405.BottomSurface = Enum.SurfaceType.Weld
- Part405.FrontSurface = Enum.SurfaceType.Weld
- Part405.LeftSurface = Enum.SurfaceType.Weld
- Part405.RightSurface = Enum.SurfaceType.Weld
- Part405.TopSurface = Enum.SurfaceType.Weld
- Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part405.Position = Vector3.new(-100.5, 10.6999998, 33.5)
- Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh406.Parent = Part405
- SpecialMesh406.MeshType = Enum.MeshType.Wedge
- Part407.Name = "Smooth Block Model"
- Part407.Parent = mas
- Part407.Anchored = true
- Part407.Size = Vector3.new(2, 16.8000011, 11)
- Part407.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part407.BackSurface = Enum.SurfaceType.Weld
- Part407.LeftSurface = Enum.SurfaceType.Weld
- Part407.RightSurface = Enum.SurfaceType.Weld
- Part407.TopSurface = Enum.SurfaceType.Weld
- Part407.Position = Vector3.new(-84, 8.89999962, 40.5)
- Part408.Name = "Smooth Block Model"
- Part408.Parent = mas
- Part408.Rotation = Vector3.new(0, -90, 0)
- Part408.Anchored = true
- Part408.Size = Vector3.new(2, 16.8000011, 31)
- Part408.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part408.BackSurface = Enum.SurfaceType.Weld
- Part408.FrontSurface = Enum.SurfaceType.Weld
- Part408.LeftSurface = Enum.SurfaceType.Weld
- Part408.RightSurface = Enum.SurfaceType.Weld
- Part408.TopSurface = Enum.SurfaceType.Weld
- Part408.Position = Vector3.new(-69.5, 8.89999962, 61)
- Part408.Orientation = Vector3.new(0, -90, 0)
- Part409.Name = "Smooth Block Model"
- Part409.Parent = mas
- Part409.BrickColor = BrickColor.new("Black")
- Part409.Rotation = Vector3.new(90, 0, 0)
- Part409.Anchored = true
- Part409.FormFactor = Enum.FormFactor.Plate
- Part409.Size = Vector3.new(4, 0.400000006, 4)
- Part409.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
- Part409.BottomSurface = Enum.SurfaceType.Weld
- Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part409.Position = Vector3.new(-67, 3.49999905, 62.1999969)
- Part409.Orientation = Vector3.new(90, 0, 0)
- Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
- SpecialMesh410.Parent = Part409
- SpecialMesh410.MeshType = Enum.MeshType.Wedge
- Decal411.Name = "piklez"
- Decal411.Parent = Part409
- Part412.Name = "Smooth Block Model"
- Part412.Parent = mas
- Part412.BrickColor = BrickColor.new("Dark stone grey")
- Part412.Anchored = true
- Part412.Size = Vector3.new(11, 1.20000005, 1)
- Part412.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part412.BackSurface = Enum.SurfaceType.Weld
- Part412.BottomSurface = Enum.SurfaceType.Weld
- Part412.FrontSurface = Enum.SurfaceType.Weld
- Part412.LeftSurface = Enum.SurfaceType.Weld
- Part412.RightSurface = Enum.SurfaceType.Weld
- Part412.TopSurface = Enum.SurfaceType.Weld
- Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part412.Position = Vector3.new(-68.5, 12.5000019, 59.5)
- Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
- SpecialMesh413.Parent = Part412
- SpecialMesh413.MeshType = Enum.MeshType.Wedge
- Part414.Name = "Tip"
- Part414.Parent = mas
- Part414.BrickColor = BrickColor.new("Black")
- Part414.Rotation = Vector3.new(-180, 0, -180)
- Part414.Anchored = true
- Part414.FormFactor = Enum.FormFactor.Plate
- Part414.Size = Vector3.new(11, 6.4000001, 1)
- Part414.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part414.BottomSurface = Enum.SurfaceType.Weld
- Part414.FrontSurface = Enum.SurfaceType.Weld
- Part414.TopSurface = Enum.SurfaceType.Weld
- Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part414.Position = Vector3.new(-68.5, 8.69999981, 59.5)
- Part414.Orientation = Vector3.new(0, 180, 0)
- Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture415.Name = "Earth Computer"
- Texture415.Parent = Part414
- Texture415.Face = Enum.NormalId.Back
- Texture415.StudsPerTileU = 10
- Texture415.StudsPerTileV = 8
- Part416.Name = "Tip"
- Part416.Parent = mas
- Part416.BrickColor = BrickColor.new("Dark stone grey")
- Part416.Reflectance = 0.20000000298023
- Part416.Rotation = Vector3.new(-180, 0, -180)
- Part416.Anchored = true
- Part416.FormFactor = Enum.FormFactor.Plate
- Part416.Size = Vector3.new(28, 1.20000005, 10)
- Part416.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part416.TopSurface = Enum.SurfaceType.Smooth
- Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part416.Position = Vector3.new(-40, 8.30000114, 56)
- Part416.Orientation = Vector3.new(0, 180, 0)
- Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part417.Name = "Tip"
- Part417.Parent = mas
- Part417.BrickColor = BrickColor.new("Dark stone grey")
- Part417.Reflectance = 0.20000000298023
- Part417.Rotation = Vector3.new(-180, 0, -180)
- Part417.Anchored = true
- Part417.FormFactor = Enum.FormFactor.Plate
- Part417.Size = Vector3.new(31, 1.20000005, 27)
- Part417.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part417.TopSurface = Enum.SurfaceType.Smooth
- Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part417.Position = Vector3.new(-100.5, 10.6999998, 47.5)
- Part417.Orientation = Vector3.new(0, 180, 0)
- Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part418.Name = "Tip"
- Part418.Parent = mas
- Part418.BrickColor = BrickColor.new("Black")
- Part418.Reflectance = 0.20000000298023
- Part418.Rotation = Vector3.new(0, 0, -180)
- Part418.Anchored = true
- Part418.FormFactor = Enum.FormFactor.Plate
- Part418.Size = Vector3.new(5, 4, 1)
- Part418.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
- Part418.BackSurface = Enum.SurfaceType.Weld
- Part418.BottomSurface = Enum.SurfaceType.Weld
- Part418.FrontSurface = Enum.SurfaceType.Weld
- Part418.LeftSurface = Enum.SurfaceType.Weld
- Part418.RightSurface = Enum.SurfaceType.Weld
- Part418.TopSurface = Enum.SurfaceType.Weld
- Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part418.Position = Vector3.new(-78.5, 13.5000019, 59.5)
- Part418.Orientation = Vector3.new(0, 0, 180)
- Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Texture419.Name = "Radar"
- Texture419.Parent = Part418
- Texture419.StudsPerTileU = 5
- Texture419.StudsPerTileV = 4
- Part420.Name = "Tip"
- Part420.Parent = mas
- Part420.BrickColor = BrickColor.new("Black")
- Part420.Transparency = 0.5
- Part420.Rotation = Vector3.new(90, 0, -180)
- Part420.Anchored = true
- Part420.FormFactor = Enum.FormFactor.Plate
- Part420.Size = Vector3.new(23, 0.400000006, 3)
- Part420.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
- Part420.BackSurface = Enum.SurfaceType.Weld
- Part420.BottomSurface = Enum.SurfaceType.Smooth
- Part420.FrontSurface = Enum.SurfaceType.Weld
- Part420.LeftSurface = Enum.SurfaceType.Weld
- Part420.RightSurface = Enum.SurfaceType.Weld
- Part420.TopSurface = Enum.SurfaceType.Smooth
- Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part420.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
- Part420.Orientation = Vector3.new(90, 180, 0)
- Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part421.Name = "Tip"
- Part421.Parent = mas
- Part421.BrickColor = BrickColor.new("Dark stone grey")
- Part421.Reflectance = 0.20000000298023
- Part421.Rotation = Vector3.new(0, 90, 0)
- Part421.Anchored = true
- Part421.FormFactor = Enum.FormFactor.Plate
- Part421.Size = Vector3.new(16, 0.400000006, 29)
- Part421.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part421.TopSurface = Enum.SurfaceType.Weld
- Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part421.Position = Vector3.new(-39.5, 0.300000012, 41)
- Part421.Orientation = Vector3.new(0, 90, 0)
- Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part422.Name = "Tip"
- Part422.Parent = mas
- Part422.BrickColor = BrickColor.new("Dark stone grey")
- Part422.Reflectance = 0.20000000298023
- Part422.Rotation = Vector3.new(0, 90, 0)
- Part422.Anchored = true
- Part422.FormFactor = Enum.FormFactor.Plate
- Part422.Size = Vector3.new(29, 0.400000006, 63)
- Part422.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part422.TopSurface = Enum.SurfaceType.Weld
- Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part422.Position = Vector3.new(-85.5, 0.300000012, 47.5)
- Part422.Orientation = Vector3.new(0, 90, 0)
- Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part423.Name = "Tip"
- Part423.Parent = mas
- Part423.BrickColor = BrickColor.new("Dark stone grey")
- Part423.Reflectance = 0.20000000298023
- Part423.Rotation = Vector3.new(0, 90, 0)
- Part423.Anchored = true
- Part423.FormFactor = Enum.FormFactor.Plate
- Part423.Size = Vector3.new(27, 1.20000005, 29)
- Part423.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part423.TopSurface = Enum.SurfaceType.Smooth
- Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part423.Position = Vector3.new(-69.5, 17.9000015, 47.5)
- Part423.Orientation = Vector3.new(0, 90, 0)
- Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part424.Name = "Tip"
- Part424.Parent = mas
- Part424.BrickColor = BrickColor.new("Dark stone grey")
- Part424.Reflectance = 0.20000000298023
- Part424.Rotation = Vector3.new(-180, 0, -180)
- Part424.Anchored = true
- Part424.FormFactor = Enum.FormFactor.Plate
- Part424.Size = Vector3.new(29, 0.400000006, 13)
- Part424.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part424.TopSurface = Enum.SurfaceType.Weld
- Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part424.Position = Vector3.new(-39.5, 0.300000012, 55.5)
- Part424.Orientation = Vector3.new(0, 180, 0)
- Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part425.Name = "Tip"
- Part425.Parent = mas
- Part425.BrickColor = BrickColor.new("Dark stone grey")
- Part425.Reflectance = 0.20000000298023
- Part425.Rotation = Vector3.new(-180, 0, -180)
- Part425.Anchored = true
- Part425.FormFactor = Enum.FormFactor.Plate
- Part425.Size = Vector3.new(28, 1.20000005, 16)
- Part425.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part425.TopSurface = Enum.SurfaceType.Smooth
- Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part425.Position = Vector3.new(-40, 10.6999998, 42)
- Part425.Orientation = Vector3.new(0, 180, 0)
- Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Model426.Name = "Admin Door"
- Model426.Parent = mas
- Model426.PrimaryPart = Part466
- Model427.Parent = Model426
- Model427.PrimaryPart = Part431
- Part428.Name = "Smooth Block Model"
- Part428.Parent = Model427
- Part428.BrickColor = BrickColor.new("Dark stone grey")
- Part428.Rotation = Vector3.new(-180, -90, 0)
- Part428.Anchored = true
- Part428.Locked = true
- Part428.FormFactor = Enum.FormFactor.Symmetric
- Part428.Shape = Enum.PartType.Cylinder
- Part428.Size = Vector3.new(1, 1, 1)
- Part428.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part428.BottomSurface = Enum.SurfaceType.Smooth
- Part428.LeftSurface = Enum.SurfaceType.Weld
- Part428.RightSurface = Enum.SurfaceType.Weld
- Part428.TopSurface = Enum.SurfaceType.Smooth
- Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part428.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
- Part428.Orientation = Vector3.new(0, -90, 180)
- Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part429.Name = "Smooth Block Model"
- Part429.Parent = Model427
- Part429.BrickColor = BrickColor.new("Dark grey")
- Part429.Rotation = Vector3.new(0, 90, 0)
- Part429.Anchored = true
- Part429.Locked = true
- Part429.Size = Vector3.new(1, 1.20000005, 1)
- Part429.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part429.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
- Part429.Orientation = Vector3.new(0, 90, 0)
- Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part430.Name = "Smooth Block Model"
- Part430.Parent = Model427
- Part430.BrickColor = BrickColor.new("Dark stone grey")
- Part430.Rotation = Vector3.new(-90, 0, 0)
- Part430.Anchored = true
- Part430.Locked = true
- Part430.FormFactor = Enum.FormFactor.Symmetric
- Part430.Shape = Enum.PartType.Cylinder
- Part430.Size = Vector3.new(1, 1, 1)
- Part430.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part430.BottomSurface = Enum.SurfaceType.Smooth
- Part430.LeftSurface = Enum.SurfaceType.Weld
- Part430.RightSurface = Enum.SurfaceType.Weld
- Part430.TopSurface = Enum.SurfaceType.Smooth
- Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part430.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
- Part430.Orientation = Vector3.new(-90, 0, 0)
- Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part431.Name = "Screen"
- Part431.Parent = Model427
- Part431.BrickColor = BrickColor.new("Black")
- Part431.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part431.Anchored = true
- Part431.Locked = true
- Part431.FormFactor = Enum.FormFactor.Plate
- Part431.Size = Vector3.new(3, 0.400000006, 3)
- Part431.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part431.BackSurface = Enum.SurfaceType.Hinge
- Part431.BottomSurface = Enum.SurfaceType.Smooth
- Part431.TopSurface = Enum.SurfaceType.Smooth
- Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part431.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
- Part431.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal432.Parent = Part431
- Decal432.Face = Enum.NormalId.Top
- Part433.Name = "The script is here..."
- Part433.Parent = Model427
- Part433.BrickColor = BrickColor.new("Dark stone grey")
- Part433.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part433.Anchored = true
- Part433.Locked = true
- Part433.FormFactor = Enum.FormFactor.Plate
- Part433.Size = Vector3.new(1, 0.400000006, 3)
- Part433.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part433.BottomSurface = Enum.SurfaceType.Smooth
- Part433.TopSurface = Enum.SurfaceType.Smooth
- Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part433.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
- Part433.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part434.Name = "Smooth Block Model"
- Part434.Parent = Model426
- Part434.BrickColor = BrickColor.new("Dark grey")
- Part434.Rotation = Vector3.new(0, -90, 0)
- Part434.Anchored = true
- Part434.Locked = true
- Part434.Size = Vector3.new(1, 1.20000005, 2)
- Part434.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part434.BackSurface = Enum.SurfaceType.Weld
- Part434.FrontSurface = Enum.SurfaceType.Weld
- Part434.LeftSurface = Enum.SurfaceType.Weld
- Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part434.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
- Part434.Orientation = Vector3.new(0, -90, 0)
- Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part435.Name = "The script is here..."
- Part435.Parent = Model426
- Part435.BrickColor = BrickColor.new("Dark grey")
- Part435.Rotation = Vector3.new(0, 90, 0)
- Part435.Anchored = true
- Part435.Locked = true
- Part435.FormFactor = Enum.FormFactor.Plate
- Part435.Size = Vector3.new(2, 0.800000012, 2)
- Part435.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part435.BottomSurface = Enum.SurfaceType.Smooth
- Part435.TopSurface = Enum.SurfaceType.Smooth
- Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part435.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
- Part435.Orientation = Vector3.new(0, 90, 0)
- Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part436.Name = "Smooth Block Model"
- Part436.Parent = Model426
- Part436.BrickColor = BrickColor.new("Dark grey")
- Part436.Rotation = Vector3.new(0, -90, 0)
- Part436.Anchored = true
- Part436.Locked = true
- Part436.Size = Vector3.new(1, 1.20000005, 2)
- Part436.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part436.BackSurface = Enum.SurfaceType.Weld
- Part436.FrontSurface = Enum.SurfaceType.Weld
- Part436.LeftSurface = Enum.SurfaceType.Weld
- Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part436.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
- Part436.Orientation = Vector3.new(0, -90, 0)
- Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model437.Name = "edit"
- Model437.Parent = Model426
- Model437.PrimaryPart = Part438
- Part438.Name = "edit this script"
- Part438.Parent = Model437
- Part438.BrickColor = BrickColor.new("Dark grey")
- Part438.Rotation = Vector3.new(-180, 0, -180)
- Part438.Anchored = true
- Part438.Locked = true
- Part438.FormFactor = Enum.FormFactor.Plate
- Part438.Size = Vector3.new(8, 0.400000006, 2)
- Part438.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part438.BottomSurface = Enum.SurfaceType.Smooth
- Part438.TopSurface = Enum.SurfaceType.Smooth
- Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part438.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
- Part438.Orientation = Vector3.new(0, 180, 0)
- Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Script439.Name = "edit me"
- Script439.Parent = Part438
- table.insert(cors,sandbox(Script439,function()
- permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
- p = script.Parent
- pp = p.Parent
- Door = pp.Door
- S = pp.Botton.Scanner
- L = pp.Botton.Light
- debounce = false
- function checkOkToLetIn(name)
- for i = 1,#permission do
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(part)
- N = part.Parent.Name
- local h = part.Parent:findFirstChild("Humanoid")
- if h ~= nil and debounce == false then
- debounce = true
- h.Parent.Torso.Anchored = true
- m = Instance.new("Message")
- m.Parent = game.Players:findFirstChild(N)
- m.Text = "Scanner ON"
- wait(1)
- m.Text = "Now Scanning..."
- S.Transparency = 0.5
- wait(1)
- if (checkOkToLetIn(h.Parent.Name)) then
- m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
- S.Transparency = 1
- L.BrickColor = BrickColor.new(37)
- h.Parent.Torso.Anchored = false
- wait(2)
- m.Text = "Shinin' up a chicken in the mornin'"
- S.Transparency = 1
- Door.CanCollide = false
- Door.Transparency = 0.5
- wait(4)
- Door.CanCollide = true
- Door.Transparency = 0
- L.BrickColor = BrickColor.new(1)
- debounce = false
- m:remove()
- else m.Text = "Oops. You bwoke it,"
- wait(2)
- m.Text="YOUR HEAD A SPLODE!!"
- S.Transparency = 1
- L.BrickColor = BrickColor.new(21)
- wait(3)
- h.Parent.Torso.Anchored = false
- h.Health = 0
- m:remove()
- wait(1)
- L.BrickColor = BrickColor.new(1)
- debounce = false
- end
- end
- end
- connection = p.Touched:connect(onTouched)
- end))
- Part440.Name = "Door"
- Part440.Parent = Model437
- Part440.Rotation = Vector3.new(-180, 0, -180)
- Part440.Anchored = true
- Part440.Locked = true
- Part440.Size = Vector3.new(1, 8.40000057, 6)
- Part440.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part440.BottomSurface = Enum.SurfaceType.Smooth
- Part440.LeftSurface = Enum.SurfaceType.Weld
- Part440.RightSurface = Enum.SurfaceType.Weld
- Part440.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
- Part440.Orientation = Vector3.new(0, 180, 0)
- Model441.Name = "Botton"
- Model441.Parent = Model437
- Model441.PrimaryPart = Part442
- Part442.Name = "Scanner"
- Part442.Parent = Model441
- Part442.BrickColor = BrickColor.new("Bright red")
- Part442.Transparency = 1
- Part442.Rotation = Vector3.new(0, 90, 0)
- Part442.Anchored = true
- Part442.CanCollide = false
- Part442.Locked = true
- Part442.Size = Vector3.new(1, 1.20000005, 3)
- Part442.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part442.BottomSurface = Enum.SurfaceType.Smooth
- Part442.TopSurface = Enum.SurfaceType.Smooth
- Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part442.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
- Part442.Orientation = Vector3.new(0, 90, 0)
- Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part443.Name = "Smooth Block Model"
- Part443.Parent = Model441
- Part443.BrickColor = BrickColor.new("Grey")
- Part443.Rotation = Vector3.new(0, 90, 0)
- Part443.Anchored = true
- Part443.Locked = true
- Part443.Size = Vector3.new(2, 1.20000005, 1)
- Part443.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part443.BottomSurface = Enum.SurfaceType.Smooth
- Part443.TopSurface = Enum.SurfaceType.Smooth
- Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part443.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
- Part443.Orientation = Vector3.new(0, 90, 0)
- Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part444.Name = "Smooth Block Model"
- Part444.Parent = Model441
- Part444.BrickColor = BrickColor.new("Grey")
- Part444.Rotation = Vector3.new(0, 90, 0)
- Part444.Anchored = true
- Part444.Locked = true
- Part444.Size = Vector3.new(1, 4.80000019, 1)
- Part444.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part444.BottomSurface = Enum.SurfaceType.Smooth
- Part444.TopSurface = Enum.SurfaceType.Smooth
- Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part444.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
- Part444.Orientation = Vector3.new(0, 90, 0)
- Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part445.Name = "Light"
- Part445.Parent = Model441
- Part445.BrickColor = BrickColor.new("White")
- Part445.Rotation = Vector3.new(0, 90, 0)
- Part445.Anchored = true
- Part445.Locked = true
- Part445.Size = Vector3.new(2, 2.4000001, 1)
- Part445.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part445.BottomSurface = Enum.SurfaceType.Smooth
- Part445.TopSurface = Enum.SurfaceType.Smooth
- Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part445.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
- Part445.Orientation = Vector3.new(0, 90, 0)
- Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part446.Name = "Smooth Block Model"
- Part446.Parent = Model441
- Part446.BrickColor = BrickColor.new("Grey")
- Part446.Rotation = Vector3.new(0, 90, 0)
- Part446.Anchored = true
- Part446.Locked = true
- Part446.Size = Vector3.new(2, 1.20000005, 1)
- Part446.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part446.BottomSurface = Enum.SurfaceType.Smooth
- Part446.TopSurface = Enum.SurfaceType.Smooth
- Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part446.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
- Part446.Orientation = Vector3.new(0, 90, 0)
- Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part447.Name = "Smooth Block Model"
- Part447.Parent = Model441
- Part447.BrickColor = BrickColor.new("Grey")
- Part447.Rotation = Vector3.new(0, 90, 0)
- Part447.Anchored = true
- Part447.Locked = true
- Part447.Size = Vector3.new(1, 4.80000019, 1)
- Part447.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part447.BottomSurface = Enum.SurfaceType.Smooth
- Part447.TopSurface = Enum.SurfaceType.Smooth
- Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part447.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
- Part447.Orientation = Vector3.new(0, 90, 0)
- Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part448.Name = "Button"
- Part448.Parent = Model426
- Part448.BrickColor = BrickColor.new("Black")
- Part448.Rotation = Vector3.new(0, -90, 0)
- Part448.Anchored = true
- Part448.Locked = true
- Part448.FormFactor = Enum.FormFactor.Symmetric
- Part448.Size = Vector3.new(2, 2, 1)
- Part448.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part448.TopSurface = Enum.SurfaceType.Weld
- Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part448.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
- Part448.Orientation = Vector3.new(0, -90, 0)
- Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal449.Name = "keypad"
- Decal449.Parent = Part448
- Part450.Name = "Smooth Block Model"
- Part450.Parent = Model426
- Part450.BrickColor = BrickColor.new("Dark grey")
- Part450.Locked = true
- Part450.Size = Vector3.new(2, 7.20000029, 4)
- Part450.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part450.FrontSurface = Enum.SurfaceType.Weld
- Part450.RightSurface = Enum.SurfaceType.Weld
- Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part450.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
- Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model451.Parent = Model426
- Model451.PrimaryPart = Part455
- Part452.Name = "Smooth Block Model"
- Part452.Parent = Model451
- Part452.BrickColor = BrickColor.new("Dark stone grey")
- Part452.Rotation = Vector3.new(180, 90, 0)
- Part452.Anchored = true
- Part452.Locked = true
- Part452.FormFactor = Enum.FormFactor.Symmetric
- Part452.Shape = Enum.PartType.Cylinder
- Part452.Size = Vector3.new(1, 1, 1)
- Part452.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part452.BottomSurface = Enum.SurfaceType.Smooth
- Part452.LeftSurface = Enum.SurfaceType.Weld
- Part452.RightSurface = Enum.SurfaceType.Weld
- Part452.TopSurface = Enum.SurfaceType.Smooth
- Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part452.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
- Part452.Orientation = Vector3.new(0, 90, 180)
- Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part453.Name = "Smooth Block Model"
- Part453.Parent = Model451
- Part453.BrickColor = BrickColor.new("Dark grey")
- Part453.Rotation = Vector3.new(0, -90, 0)
- Part453.Anchored = true
- Part453.Locked = true
- Part453.Size = Vector3.new(1, 1.20000005, 1)
- Part453.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part453.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
- Part453.Orientation = Vector3.new(0, -90, 0)
- Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part454.Name = "Smooth Block Model"
- Part454.Parent = Model451
- Part454.BrickColor = BrickColor.new("Dark stone grey")
- Part454.Rotation = Vector3.new(-90, 0, -180)
- Part454.Anchored = true
- Part454.Locked = true
- Part454.FormFactor = Enum.FormFactor.Symmetric
- Part454.Shape = Enum.PartType.Cylinder
- Part454.Size = Vector3.new(1, 1, 1)
- Part454.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part454.BottomSurface = Enum.SurfaceType.Smooth
- Part454.LeftSurface = Enum.SurfaceType.Weld
- Part454.RightSurface = Enum.SurfaceType.Weld
- Part454.TopSurface = Enum.SurfaceType.Smooth
- Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part454.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
- Part454.Orientation = Vector3.new(-90, -180, 0)
- Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part455.Name = "Screen"
- Part455.Parent = Model451
- Part455.BrickColor = BrickColor.new("Black")
- Part455.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part455.Anchored = true
- Part455.Locked = true
- Part455.FormFactor = Enum.FormFactor.Plate
- Part455.Size = Vector3.new(3, 0.400000006, 3)
- Part455.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part455.BackSurface = Enum.SurfaceType.Hinge
- Part455.BottomSurface = Enum.SurfaceType.Smooth
- Part455.TopSurface = Enum.SurfaceType.Smooth
- Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part455.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
- Part455.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal456.Parent = Part455
- Decal456.Face = Enum.NormalId.Top
- Part457.Name = "The script is here..."
- Part457.Parent = Model451
- Part457.BrickColor = BrickColor.new("Dark stone grey")
- Part457.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part457.Anchored = true
- Part457.Locked = true
- Part457.FormFactor = Enum.FormFactor.Plate
- Part457.Size = Vector3.new(1, 0.400000006, 3)
- Part457.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part457.BottomSurface = Enum.SurfaceType.Smooth
- Part457.TopSurface = Enum.SurfaceType.Smooth
- Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part457.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
- Part457.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part458.Name = "Smooth Block Model"
- Part458.Parent = Model426
- Part458.BrickColor = BrickColor.new("Dark grey")
- Part458.Rotation = Vector3.new(-180, 0, -180)
- Part458.Anchored = true
- Part458.Locked = true
- Part458.Size = Vector3.new(1, 1.20000005, 2)
- Part458.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part458.BackSurface = Enum.SurfaceType.Weld
- Part458.FrontSurface = Enum.SurfaceType.Weld
- Part458.LeftSurface = Enum.SurfaceType.Weld
- Part458.RightSurface = Enum.SurfaceType.Weld
- Part458.TopSurface = Enum.SurfaceType.Weld
- Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part458.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
- Part458.Orientation = Vector3.new(0, 180, 0)
- Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part459.Name = "Smooth Block Model"
- Part459.Parent = Model426
- Part459.BrickColor = BrickColor.new("Bright green")
- Part459.Transparency = 0.40000000596046
- Part459.Rotation = Vector3.new(0, -90, 0)
- Part459.Anchored = true
- Part459.Locked = true
- Part459.Size = Vector3.new(1, 1.20000005, 1)
- Part459.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part459.BackSurface = Enum.SurfaceType.Weld
- Part459.LeftSurface = Enum.SurfaceType.Weld
- Part459.RightSurface = Enum.SurfaceType.Weld
- Part459.TopSurface = Enum.SurfaceType.Weld
- Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part459.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
- Part459.Orientation = Vector3.new(0, -90, 0)
- Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Script460.Parent = Part459
- table.insert(cors,sandbox(Script460,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part461.Name = "Button"
- Part461.Parent = Model426
- Part461.BrickColor = BrickColor.new("Black")
- Part461.Rotation = Vector3.new(0, 90, 0)
- Part461.Anchored = true
- Part461.Locked = true
- Part461.FormFactor = Enum.FormFactor.Symmetric
- Part461.Size = Vector3.new(2, 2, 1)
- Part461.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part461.TopSurface = Enum.SurfaceType.Weld
- Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part461.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
- Part461.Orientation = Vector3.new(0, 90, 0)
- Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal462.Name = "keypad"
- Decal462.Parent = Part461
- Part463.Name = "Smooth Block Model"
- Part463.Parent = Model426
- Part463.BrickColor = BrickColor.new("Dark grey")
- Part463.Anchored = true
- Part463.Locked = true
- Part463.Size = Vector3.new(2, 8.40000057, 4)
- Part463.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part463.BackSurface = Enum.SurfaceType.Weld
- Part463.RightSurface = Enum.SurfaceType.Weld
- Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part463.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
- Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part464.Name = "Smooth Block Model"
- Part464.Parent = Model426
- Part464.BrickColor = BrickColor.new("Bright red")
- Part464.Transparency = 0.40000000596046
- Part464.Rotation = Vector3.new(0, -90, 0)
- Part464.Anchored = true
- Part464.Locked = true
- Part464.Size = Vector3.new(1, 1.20000005, 1)
- Part464.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part464.BackSurface = Enum.SurfaceType.Weld
- Part464.LeftSurface = Enum.SurfaceType.Weld
- Part464.RightSurface = Enum.SurfaceType.Weld
- Part464.TopSurface = Enum.SurfaceType.Weld
- Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part464.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
- Part464.Orientation = Vector3.new(0, -90, 0)
- Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script465.Parent = Part464
- table.insert(cors,sandbox(Script465,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part466.Name = "Smooth Block Model"
- Part466.Parent = Model426
- Part466.BrickColor = BrickColor.new("Dark grey")
- Part466.Anchored = true
- Part466.Locked = true
- Part466.Size = Vector3.new(2, 1.20000005, 14)
- Part466.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part466.BackSurface = Enum.SurfaceType.Weld
- Part466.FrontSurface = Enum.SurfaceType.Weld
- Part466.RightSurface = Enum.SurfaceType.Weld
- Part466.TopSurface = Enum.SurfaceType.Weld
- Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part466.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
- Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Tool467.Name = "Implosion Bomb"
- Tool467.Parent = mas
- Tool467.TextureId = "http://www.roblox.com/asset/?id=108828915"
- Tool467.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
- Tool467.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
- Tool467.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
- Tool467.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
- Tool467.ToolTip = "High tech implosive device."
- Part468.Name = "Handle"
- Part468.Parent = Tool467
- Part468.Rotation = Vector3.new(180, 0, -180)
- Part468.Locked = true
- Part468.FormFactor = Enum.FormFactor.Custom
- Part468.Size = Vector3.new(3, 1, 1)
- Part468.CFrame = CFrame.new(-94.2025909, 2.59822106, 58.2975693, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part468.Position = Vector3.new(-94.2025909, 2.59822106, 58.2975693)
- Part468.Orientation = Vector3.new(0, -180, 0)
- SpecialMesh469.Parent = Part468
- SpecialMesh469.MeshId = "http://www.roblox.com/asset/?id=108829058"
- SpecialMesh469.TextureId = "http://www.roblox.com/asset/?id=108828998"
- SpecialMesh469.MeshType = Enum.MeshType.FileMesh
- Sound470.Name = "BeepTone"
- Sound470.Parent = Part468
- Sound470.SoundId = "http://www.roblox.com/asset/?id=75338648"
- Sound470.Volume = 1
- LocalScript471.Parent = Tool467
- table.insert(cors,sandbox(LocalScript471,function()
- --Stickmasterluke
- sp=script.Parent
- local debris=game:GetService("Debris")
- equipped=false
- check=true
- function onEquipped(mouse)
- if mouse~=nil then
- equipped=true
- if mouse~=nil then
- if check then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- else
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- end
- mouse.Button1Down:connect(function()
- local chr=sp.Parent
- if chr and check then
- local t=chr:FindFirstChild("Torso")
- local h=chr:FindFirstChild("Humanoid")
- local animobject1=sp:FindFirstChild("ButtonPress")
- local animobject2=sp:FindFirstChild("Toss")
- if t and h and animobject1 and animobject2 then
- if h.Health>0 and equipped and check then
- check=false
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- anim1=h:LoadAnimation(animobject1)
- if anim1 and h and h~=nil and h.Health>0 then
- anim1:Play()
- wait(1.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.5)
- end
- end
- end
- if equipped then
- anim2=h:LoadAnimation(animobject2)
- if anim2 and h and h~=nil and h.Health>0 then
- anim2:Play()
- wait(1.2)
- end
- if equipped then
- p=sp.Handle:clone()
- p.CanCollide=true
- p.Transparency=0
- p.Name="Timebomb"
- p.Anchored=false
- p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
- local tag=Instance.new("ObjectValue")
- tag.Name="creator"
- tag.Value=game.Players.LocalPlayer
- tag.Parent=p
- local s=sp.Script:clone()
- s.Parent=p
- s.Disabled=false
- debris:AddItem(p,20)
- p.Parent=game.Workspace
- sp.Handle.Transparency=1
- end
- end
- wait(7)
- sp.Handle.Transparency=0
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- end
- check=true
- end
- end
- end
- end)
- end
- end
- function onUnequipped()
- equipped=false
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- end))
- Script472.Parent = Tool467
- Script472.Disabled = true
- table.insert(cors,sandbox(Script472,function()
- --Stickmasterluke
- sp=script.Parent
- exploded=false
- stuffhit={}
- time=5
- damage=100
- radius=19
- pressure=-100
- function applyvelocity(center,part)
- if part~=nil then
- local dist=(center-part.Position).magnitude
- local vec=(part.Position-center).unit
- part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
- end
- end
- function checkalreadyhit(object)
- for i2,v2 in ipairs(stuffhit) do
- if v2==object then
- return true
- end
- end
- end
- function explode()
- if not exploded then
- exploded=true
- local sound=Instance.new("Sound")
- sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
- sound.Parent=sp
- sound.Volume=1
- sound.Pitch=2
- sound:play()
- pos=sp.Position
- sp.Transparency=1
- delay(0,function()
- local p=Instance.new("Part")
- p.Name="Effect"
- p.TopSurface="Smooth"
- p.BottomSurface="Smooth"
- p.Anchored=true
- p.CanCollide=false
- p.BrickColor=BrickColor.new("Toothpaste")
- p.FormFactor="Custom"
- p.Size=Vector3.new(.2,.2,.2)
- p.CFrame=CFrame.new(pos)
- local m=Instance.new("SpecialMesh")
- m.MeshType="Sphere"
- m.Scale=Vector3.new(1,1,1)*radius*5*2
- m.Parent=p
- p.Parent=game.Workspace
- local rate=.033
- local frames=math.floor(.5/rate)
- for frame=1,frames do
- local percent=frame/frames
- if m~=nil then
- m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
- end
- if p~=nil then
- p.Transparency=1-percent
- end
- wait(rate)
- end
- if p~=nil then
- p:remove()
- end
- sp.Parent=nil
- end)
- hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
- for i,v in ipairs(hits) do
- if v.Anchored==false and v.Name~="Handle" then
- h=v.Parent:FindFirstChild("Humanoid")
- if h~=nil then
- local plr=game.Players:GetPlayerFromCharacter(v.Parent)
- local tag=sp:FindFirstChild("creator")
- if plr~=nil and tag~=nil then
- if plr~=sp.creator.Value then
- table.insert(stuffhit,v.Parent)
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- else
- if not checkalreadyhit(v.Parent) then
- table.insert(stuffhit,v.Parent)
- if tag then
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- end
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- end
- else
- v:BreakJoints()
- v.CFrame=v.CFrame+Vector3.new(0,.1,0)
- applyvelocity(pos,v)
- end
- end
- end
- end
- end
- function playsound(pitch)
- pitch=pitch or 1
- local s=sp:FindFirstChild("BeepTone")
- if s~=nil then
- s.Pitch=pitch
- s:Play()
- end
- end
- for i=1,time-1 do
- wait(1)
- playsound(1.5)
- end
- wait(1)
- playsound(2)
- local sound2=Instance.new("Sound")
- sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
- sound2.Parent=sp
- sound2.Volume=1
- sound2.Pitch=3
- sound2:play()
- wait(.1)
- playsound(2)
- wait(.1)
- playsound(2)
- wait(.5)
- explode()
- sp.CanCollide=false
- sp.Anchored=true
- sp.Transparency=1
- wait(2)
- sp:remove()
- end))
- Animation473.Name = "Toss"
- Animation473.Parent = Tool467
- Animation473.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
- Animation474.Name = "ButtonPress"
- Animation474.Parent = Tool467
- Animation474.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
- Model475.Name = "Admin Door"
- Model475.Parent = mas
- Model475.PrimaryPart = Part515
- Model476.Parent = Model475
- Model476.PrimaryPart = Part480
- Part477.Name = "Smooth Block Model"
- Part477.Parent = Model476
- Part477.BrickColor = BrickColor.new("Dark stone grey")
- Part477.Rotation = Vector3.new(-180, -90, 0)
- Part477.Anchored = true
- Part477.Locked = true
- Part477.FormFactor = Enum.FormFactor.Symmetric
- Part477.Shape = Enum.PartType.Cylinder
- Part477.Size = Vector3.new(1, 1, 1)
- Part477.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
- Part477.BottomSurface = Enum.SurfaceType.Smooth
- Part477.LeftSurface = Enum.SurfaceType.Weld
- Part477.RightSurface = Enum.SurfaceType.Weld
- Part477.TopSurface = Enum.SurfaceType.Smooth
- Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part477.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
- Part477.Orientation = Vector3.new(0, -90, 180)
- Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part478.Name = "Smooth Block Model"
- Part478.Parent = Model476
- Part478.BrickColor = BrickColor.new("Dark grey")
- Part478.Rotation = Vector3.new(0, 90, 0)
- Part478.Anchored = true
- Part478.Locked = true
- Part478.Size = Vector3.new(1, 1.20000005, 1)
- Part478.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part478.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
- Part478.Orientation = Vector3.new(0, 90, 0)
- Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part479.Name = "Smooth Block Model"
- Part479.Parent = Model476
- Part479.BrickColor = BrickColor.new("Dark stone grey")
- Part479.Rotation = Vector3.new(-90, 0, 0)
- Part479.Anchored = true
- Part479.Locked = true
- Part479.FormFactor = Enum.FormFactor.Symmetric
- Part479.Shape = Enum.PartType.Cylinder
- Part479.Size = Vector3.new(1, 1, 1)
- Part479.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
- Part479.BottomSurface = Enum.SurfaceType.Smooth
- Part479.LeftSurface = Enum.SurfaceType.Weld
- Part479.RightSurface = Enum.SurfaceType.Weld
- Part479.TopSurface = Enum.SurfaceType.Smooth
- Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part479.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
- Part479.Orientation = Vector3.new(-90, 0, 0)
- Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part480.Name = "Screen"
- Part480.Parent = Model476
- Part480.BrickColor = BrickColor.new("Black")
- Part480.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
- Part480.Anchored = true
- Part480.Locked = true
- Part480.FormFactor = Enum.FormFactor.Plate
- Part480.Size = Vector3.new(3, 0.400000006, 3)
- Part480.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
- Part480.BackSurface = Enum.SurfaceType.Hinge
- Part480.BottomSurface = Enum.SurfaceType.Smooth
- Part480.TopSurface = Enum.SurfaceType.Smooth
- Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part480.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
- Part480.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
- Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal481.Parent = Part480
- Decal481.Face = Enum.NormalId.Top
- Part482.Name = "The script is here..."
- Part482.Parent = Model476
- Part482.BrickColor = BrickColor.new("Dark stone grey")
- Part482.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
- Part482.Anchored = true
- Part482.Locked = true
- Part482.FormFactor = Enum.FormFactor.Plate
- Part482.Size = Vector3.new(1, 0.400000006, 3)
- Part482.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
- Part482.BottomSurface = Enum.SurfaceType.Smooth
- Part482.TopSurface = Enum.SurfaceType.Smooth
- Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part482.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
- Part482.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
- Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part483.Name = "Smooth Block Model"
- Part483.Parent = Model475
- Part483.BrickColor = BrickColor.new("Dark grey")
- Part483.Rotation = Vector3.new(0, -90, 0)
- Part483.Anchored = true
- Part483.Locked = true
- Part483.Size = Vector3.new(1, 1.20000005, 2)
- Part483.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part483.BackSurface = Enum.SurfaceType.Weld
- Part483.FrontSurface = Enum.SurfaceType.Weld
- Part483.LeftSurface = Enum.SurfaceType.Weld
- Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part483.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
- Part483.Orientation = Vector3.new(0, -90, 0)
- Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part484.Name = "The script is here..."
- Part484.Parent = Model475
- Part484.BrickColor = BrickColor.new("Dark grey")
- Part484.Rotation = Vector3.new(0, 90, 0)
- Part484.Anchored = true
- Part484.Locked = true
- Part484.FormFactor = Enum.FormFactor.Plate
- Part484.Size = Vector3.new(2, 0.800000012, 2)
- Part484.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part484.BottomSurface = Enum.SurfaceType.Smooth
- Part484.TopSurface = Enum.SurfaceType.Smooth
- Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part484.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
- Part484.Orientation = Vector3.new(0, 90, 0)
- Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part485.Name = "Smooth Block Model"
- Part485.Parent = Model475
- Part485.BrickColor = BrickColor.new("Dark grey")
- Part485.Rotation = Vector3.new(0, -90, 0)
- Part485.Anchored = true
- Part485.Locked = true
- Part485.Size = Vector3.new(1, 1.20000005, 2)
- Part485.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part485.BackSurface = Enum.SurfaceType.Weld
- Part485.FrontSurface = Enum.SurfaceType.Weld
- Part485.LeftSurface = Enum.SurfaceType.Weld
- Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part485.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
- Part485.Orientation = Vector3.new(0, -90, 0)
- Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model486.Name = "edit"
- Model486.Parent = Model475
- Model486.PrimaryPart = Part487
- Part487.Name = "edit this script"
- Part487.Parent = Model486
- Part487.BrickColor = BrickColor.new("Dark grey")
- Part487.Rotation = Vector3.new(-180, 0, -180)
- Part487.Anchored = true
- Part487.Locked = true
- Part487.FormFactor = Enum.FormFactor.Plate
- Part487.Size = Vector3.new(8, 0.400000006, 2)
- Part487.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part487.BottomSurface = Enum.SurfaceType.Smooth
- Part487.TopSurface = Enum.SurfaceType.Smooth
- Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part487.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
- Part487.Orientation = Vector3.new(0, 180, 0)
- Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Script488.Name = "edit me"
- Script488.Parent = Part487
- table.insert(cors,sandbox(Script488,function()
- permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
- p = script.Parent
- pp = p.Parent
- Door = pp.Door
- S = pp.Botton.Scanner
- L = pp.Botton.Light
- debounce = false
- function checkOkToLetIn(name)
- for i = 1,#permission do
- if (string.upper(name) == string.upper(permission[i])) then return true end
- end
- return false
- end
- function onTouched(part)
- N = part.Parent.Name
- local h = part.Parent:findFirstChild("Humanoid")
- if h ~= nil and debounce == false then
- debounce = true
- h.Parent.Torso.Anchored = true
- m = Instance.new("Message")
- m.Parent = game.Players:findFirstChild(N)
- m.Text = "Scanner ON"
- wait(1)
- m.Text = "Now Scanning..."
- S.Transparency = 0.5
- wait(1)
- if (checkOkToLetIn(h.Parent.Name)) then
- m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
- S.Transparency = 1
- L.BrickColor = BrickColor.new(37)
- h.Parent.Torso.Anchored = false
- wait(2)
- m.Text = "Shinin' up a chicken in the mornin'"
- S.Transparency = 1
- Door.CanCollide = false
- Door.Transparency = 0.5
- wait(4)
- Door.CanCollide = true
- Door.Transparency = 0
- L.BrickColor = BrickColor.new(1)
- debounce = false
- m:remove()
- else m.Text = "Oops. You bwoke it,"
- wait(2)
- m.Text="YOUR HEAD A SPLODE!!"
- S.Transparency = 1
- L.BrickColor = BrickColor.new(21)
- wait(3)
- h.Parent.Torso.Anchored = false
- h.Health = 0
- m:remove()
- wait(1)
- L.BrickColor = BrickColor.new(1)
- debounce = false
- end
- end
- end
- connection = p.Touched:connect(onTouched)
- end))
- Part489.Name = "Door"
- Part489.Parent = Model486
- Part489.Rotation = Vector3.new(-180, 0, -180)
- Part489.Anchored = true
- Part489.Locked = true
- Part489.Size = Vector3.new(1, 8.40000057, 6)
- Part489.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part489.BottomSurface = Enum.SurfaceType.Smooth
- Part489.LeftSurface = Enum.SurfaceType.Weld
- Part489.RightSurface = Enum.SurfaceType.Weld
- Part489.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
- Part489.Orientation = Vector3.new(0, 180, 0)
- Model490.Name = "Botton"
- Model490.Parent = Model486
- Model490.PrimaryPart = Part491
- Part491.Name = "Scanner"
- Part491.Parent = Model490
- Part491.BrickColor = BrickColor.new("Bright red")
- Part491.Transparency = 1
- Part491.Rotation = Vector3.new(0, 90, 0)
- Part491.Anchored = true
- Part491.CanCollide = false
- Part491.Locked = true
- Part491.Size = Vector3.new(1, 1.20000005, 3)
- Part491.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part491.BottomSurface = Enum.SurfaceType.Smooth
- Part491.TopSurface = Enum.SurfaceType.Smooth
- Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part491.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
- Part491.Orientation = Vector3.new(0, 90, 0)
- Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part492.Name = "Smooth Block Model"
- Part492.Parent = Model490
- Part492.BrickColor = BrickColor.new("Grey")
- Part492.Rotation = Vector3.new(0, 90, 0)
- Part492.Anchored = true
- Part492.Locked = true
- Part492.Size = Vector3.new(2, 1.20000005, 1)
- Part492.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part492.BottomSurface = Enum.SurfaceType.Smooth
- Part492.TopSurface = Enum.SurfaceType.Smooth
- Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part492.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
- Part492.Orientation = Vector3.new(0, 90, 0)
- Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part493.Name = "Smooth Block Model"
- Part493.Parent = Model490
- Part493.BrickColor = BrickColor.new("Grey")
- Part493.Rotation = Vector3.new(0, 90, 0)
- Part493.Anchored = true
- Part493.Locked = true
- Part493.Size = Vector3.new(1, 4.80000019, 1)
- Part493.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part493.BottomSurface = Enum.SurfaceType.Smooth
- Part493.TopSurface = Enum.SurfaceType.Smooth
- Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part493.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
- Part493.Orientation = Vector3.new(0, 90, 0)
- Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part494.Name = "Light"
- Part494.Parent = Model490
- Part494.BrickColor = BrickColor.new("White")
- Part494.Rotation = Vector3.new(0, 90, 0)
- Part494.Anchored = true
- Part494.Locked = true
- Part494.Size = Vector3.new(2, 2.4000001, 1)
- Part494.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part494.BottomSurface = Enum.SurfaceType.Smooth
- Part494.TopSurface = Enum.SurfaceType.Smooth
- Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part494.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
- Part494.Orientation = Vector3.new(0, 90, 0)
- Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
- Part495.Name = "Smooth Block Model"
- Part495.Parent = Model490
- Part495.BrickColor = BrickColor.new("Grey")
- Part495.Rotation = Vector3.new(0, 90, 0)
- Part495.Anchored = true
- Part495.Locked = true
- Part495.Size = Vector3.new(2, 1.20000005, 1)
- Part495.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part495.BottomSurface = Enum.SurfaceType.Smooth
- Part495.TopSurface = Enum.SurfaceType.Smooth
- Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part495.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
- Part495.Orientation = Vector3.new(0, 90, 0)
- Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part496.Name = "Smooth Block Model"
- Part496.Parent = Model490
- Part496.BrickColor = BrickColor.new("Grey")
- Part496.Rotation = Vector3.new(0, 90, 0)
- Part496.Anchored = true
- Part496.Locked = true
- Part496.Size = Vector3.new(1, 4.80000019, 1)
- Part496.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part496.BottomSurface = Enum.SurfaceType.Smooth
- Part496.TopSurface = Enum.SurfaceType.Smooth
- Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part496.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
- Part496.Orientation = Vector3.new(0, 90, 0)
- Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
- Part497.Name = "Button"
- Part497.Parent = Model475
- Part497.BrickColor = BrickColor.new("Black")
- Part497.Rotation = Vector3.new(0, -90, 0)
- Part497.Anchored = true
- Part497.Locked = true
- Part497.FormFactor = Enum.FormFactor.Symmetric
- Part497.Size = Vector3.new(2, 2, 1)
- Part497.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part497.TopSurface = Enum.SurfaceType.Weld
- Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part497.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
- Part497.Orientation = Vector3.new(0, -90, 0)
- Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal498.Name = "keypad"
- Decal498.Parent = Part497
- Part499.Name = "Smooth Block Model"
- Part499.Parent = Model475
- Part499.BrickColor = BrickColor.new("Dark grey")
- Part499.Locked = true
- Part499.Size = Vector3.new(2, 7.20000029, 4)
- Part499.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part499.FrontSurface = Enum.SurfaceType.Weld
- Part499.RightSurface = Enum.SurfaceType.Weld
- Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part499.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
- Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Model500.Parent = Model475
- Model500.PrimaryPart = Part504
- Part501.Name = "Smooth Block Model"
- Part501.Parent = Model500
- Part501.BrickColor = BrickColor.new("Dark stone grey")
- Part501.Rotation = Vector3.new(180, 90, 0)
- Part501.Anchored = true
- Part501.Locked = true
- Part501.FormFactor = Enum.FormFactor.Symmetric
- Part501.Shape = Enum.PartType.Cylinder
- Part501.Size = Vector3.new(1, 1, 1)
- Part501.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
- Part501.BottomSurface = Enum.SurfaceType.Smooth
- Part501.LeftSurface = Enum.SurfaceType.Weld
- Part501.RightSurface = Enum.SurfaceType.Weld
- Part501.TopSurface = Enum.SurfaceType.Smooth
- Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part501.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
- Part501.Orientation = Vector3.new(0, 90, 180)
- Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part502.Name = "Smooth Block Model"
- Part502.Parent = Model500
- Part502.BrickColor = BrickColor.new("Dark grey")
- Part502.Rotation = Vector3.new(0, -90, 0)
- Part502.Anchored = true
- Part502.Locked = true
- Part502.Size = Vector3.new(1, 1.20000005, 1)
- Part502.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part502.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
- Part502.Orientation = Vector3.new(0, -90, 0)
- Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part503.Name = "Smooth Block Model"
- Part503.Parent = Model500
- Part503.BrickColor = BrickColor.new("Dark stone grey")
- Part503.Rotation = Vector3.new(-90, 0, -180)
- Part503.Anchored = true
- Part503.Locked = true
- Part503.FormFactor = Enum.FormFactor.Symmetric
- Part503.Shape = Enum.PartType.Cylinder
- Part503.Size = Vector3.new(1, 1, 1)
- Part503.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
- Part503.BottomSurface = Enum.SurfaceType.Smooth
- Part503.LeftSurface = Enum.SurfaceType.Weld
- Part503.RightSurface = Enum.SurfaceType.Weld
- Part503.TopSurface = Enum.SurfaceType.Smooth
- Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part503.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
- Part503.Orientation = Vector3.new(-90, -180, 0)
- Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part504.Name = "Screen"
- Part504.Parent = Model500
- Part504.BrickColor = BrickColor.new("Black")
- Part504.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
- Part504.Anchored = true
- Part504.Locked = true
- Part504.FormFactor = Enum.FormFactor.Plate
- Part504.Size = Vector3.new(3, 0.400000006, 3)
- Part504.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
- Part504.BackSurface = Enum.SurfaceType.Hinge
- Part504.BottomSurface = Enum.SurfaceType.Smooth
- Part504.TopSurface = Enum.SurfaceType.Smooth
- Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part504.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
- Part504.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
- Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal505.Parent = Part504
- Decal505.Face = Enum.NormalId.Top
- Part506.Name = "The script is here..."
- Part506.Parent = Model500
- Part506.BrickColor = BrickColor.new("Dark stone grey")
- Part506.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
- Part506.Anchored = true
- Part506.Locked = true
- Part506.FormFactor = Enum.FormFactor.Plate
- Part506.Size = Vector3.new(1, 0.400000006, 3)
- Part506.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
- Part506.BottomSurface = Enum.SurfaceType.Smooth
- Part506.TopSurface = Enum.SurfaceType.Smooth
- Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part506.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
- Part506.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
- Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
- Part507.Name = "Smooth Block Model"
- Part507.Parent = Model475
- Part507.BrickColor = BrickColor.new("Dark grey")
- Part507.Rotation = Vector3.new(-180, 0, -180)
- Part507.Anchored = true
- Part507.Locked = true
- Part507.Size = Vector3.new(1, 1.20000005, 2)
- Part507.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part507.BackSurface = Enum.SurfaceType.Weld
- Part507.FrontSurface = Enum.SurfaceType.Weld
- Part507.LeftSurface = Enum.SurfaceType.Weld
- Part507.RightSurface = Enum.SurfaceType.Weld
- Part507.TopSurface = Enum.SurfaceType.Weld
- Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part507.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
- Part507.Orientation = Vector3.new(0, 180, 0)
- Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part508.Name = "Smooth Block Model"
- Part508.Parent = Model475
- Part508.BrickColor = BrickColor.new("Bright green")
- Part508.Transparency = 0.40000000596046
- Part508.Rotation = Vector3.new(0, -90, 0)
- Part508.Anchored = true
- Part508.Locked = true
- Part508.Size = Vector3.new(1, 1.20000005, 1)
- Part508.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part508.BackSurface = Enum.SurfaceType.Weld
- Part508.LeftSurface = Enum.SurfaceType.Weld
- Part508.RightSurface = Enum.SurfaceType.Weld
- Part508.TopSurface = Enum.SurfaceType.Weld
- Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Part508.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
- Part508.Orientation = Vector3.new(0, -90, 0)
- Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
- Script509.Parent = Part508
- table.insert(cors,sandbox(Script509,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part510.Name = "Button"
- Part510.Parent = Model475
- Part510.BrickColor = BrickColor.new("Black")
- Part510.Rotation = Vector3.new(0, 90, 0)
- Part510.Anchored = true
- Part510.Locked = true
- Part510.FormFactor = Enum.FormFactor.Symmetric
- Part510.Size = Vector3.new(2, 2, 1)
- Part510.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
- Part510.TopSurface = Enum.SurfaceType.Weld
- Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Part510.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
- Part510.Orientation = Vector3.new(0, 90, 0)
- Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
- Decal511.Name = "keypad"
- Decal511.Parent = Part510
- Part512.Name = "Smooth Block Model"
- Part512.Parent = Model475
- Part512.BrickColor = BrickColor.new("Dark grey")
- Part512.Anchored = true
- Part512.Locked = true
- Part512.Size = Vector3.new(2, 8.40000057, 4)
- Part512.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part512.BackSurface = Enum.SurfaceType.Weld
- Part512.RightSurface = Enum.SurfaceType.Weld
- Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part512.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
- Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part513.Name = "Smooth Block Model"
- Part513.Parent = Model475
- Part513.BrickColor = BrickColor.new("Bright red")
- Part513.Transparency = 0.40000000596046
- Part513.Rotation = Vector3.new(0, -90, 0)
- Part513.Anchored = true
- Part513.Locked = true
- Part513.Size = Vector3.new(1, 1.20000005, 1)
- Part513.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- Part513.BackSurface = Enum.SurfaceType.Weld
- Part513.LeftSurface = Enum.SurfaceType.Weld
- Part513.RightSurface = Enum.SurfaceType.Weld
- Part513.TopSurface = Enum.SurfaceType.Weld
- Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part513.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
- Part513.Orientation = Vector3.new(0, -90, 0)
- Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Script514.Parent = Part513
- table.insert(cors,sandbox(Script514,function()
- print("light loaded")
- local light = script.Parent
- while true do
- light.Transparency = .3
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .5
- wait(.2)
- light.Transparency = .2
- wait(.2)
- light.Transparency = .1
- wait(.2)
- light.Transparency = .3
- wait(.2)
- light.Transparency = .4
- wait(.2)
- light.Transparency = .6
- wait(.2)
- light.Transparency = .6
- wait(.2)
- end
- end))
- Part515.Name = "Smooth Block Model"
- Part515.Parent = Model475
- Part515.BrickColor = BrickColor.new("Dark grey")
- Part515.Anchored = true
- Part515.Locked = true
- Part515.Size = Vector3.new(2, 1.20000005, 14)
- Part515.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part515.BackSurface = Enum.SurfaceType.Weld
- Part515.FrontSurface = Enum.SurfaceType.Weld
- Part515.RightSurface = Enum.SurfaceType.Weld
- Part515.TopSurface = Enum.SurfaceType.Weld
- Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Part515.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
- Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
- Tool516.Name = "Implosion Bomb"
- Tool516.Parent = mas
- Tool516.TextureId = "http://www.roblox.com/asset/?id=108828915"
- Tool516.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
- Tool516.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
- Tool516.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
- Tool516.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
- Tool516.ToolTip = "High tech implosive device."
- Part517.Name = "Handle"
- Part517.Parent = Tool516
- Part517.Rotation = Vector3.new(180, 0, -180)
- Part517.Locked = true
- Part517.FormFactor = Enum.FormFactor.Custom
- Part517.Size = Vector3.new(3, 1, 1)
- Part517.CFrame = CFrame.new(-94.2025909, 2.59822106, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part517.Position = Vector3.new(-94.2025909, 2.59822106, 56.9715538)
- Part517.Orientation = Vector3.new(0, -180, 0)
- SpecialMesh518.Parent = Part517
- SpecialMesh518.MeshId = "http://www.roblox.com/asset/?id=108829058"
- SpecialMesh518.TextureId = "http://www.roblox.com/asset/?id=108828998"
- SpecialMesh518.MeshType = Enum.MeshType.FileMesh
- Sound519.Name = "BeepTone"
- Sound519.Parent = Part517
- Sound519.SoundId = "http://www.roblox.com/asset/?id=75338648"
- Sound519.Volume = 1
- LocalScript520.Parent = Tool516
- table.insert(cors,sandbox(LocalScript520,function()
- --Stickmasterluke
- sp=script.Parent
- local debris=game:GetService("Debris")
- equipped=false
- check=true
- function onEquipped(mouse)
- if mouse~=nil then
- equipped=true
- if mouse~=nil then
- if check then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- else
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- end
- mouse.Button1Down:connect(function()
- local chr=sp.Parent
- if chr and check then
- local t=chr:FindFirstChild("Torso")
- local h=chr:FindFirstChild("Humanoid")
- local animobject1=sp:FindFirstChild("ButtonPress")
- local animobject2=sp:FindFirstChild("Toss")
- if t and h and animobject1 and animobject2 then
- if h.Health>0 and equipped and check then
- check=false
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- anim1=h:LoadAnimation(animobject1)
- if anim1 and h and h~=nil and h.Health>0 then
- anim1:Play()
- wait(1.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.5)
- end
- end
- end
- if equipped then
- anim2=h:LoadAnimation(animobject2)
- if anim2 and h and h~=nil and h.Health>0 then
- anim2:Play()
- wait(1.2)
- end
- if equipped then
- p=sp.Handle:clone()
- p.CanCollide=true
- p.Transparency=0
- p.Name="Timebomb"
- p.Anchored=false
- p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
- local tag=Instance.new("ObjectValue")
- tag.Name="creator"
- tag.Value=game.Players.LocalPlayer
- tag.Parent=p
- local s=sp.Script:clone()
- s.Parent=p
- s.Disabled=false
- debris:AddItem(p,20)
- p.Parent=game.Workspace
- sp.Handle.Transparency=1
- end
- end
- wait(7)
- sp.Handle.Transparency=0
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- end
- check=true
- end
- end
- end
- end)
- end
- end
- function onUnequipped()
- equipped=false
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- end))
- Script521.Parent = Tool516
- Script521.Disabled = true
- table.insert(cors,sandbox(Script521,function()
- --Stickmasterluke
- sp=script.Parent
- exploded=false
- stuffhit={}
- time=5
- damage=100
- radius=19
- pressure=-100
- function applyvelocity(center,part)
- if part~=nil then
- local dist=(center-part.Position).magnitude
- local vec=(part.Position-center).unit
- part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
- end
- end
- function checkalreadyhit(object)
- for i2,v2 in ipairs(stuffhit) do
- if v2==object then
- return true
- end
- end
- end
- function explode()
- if not exploded then
- exploded=true
- local sound=Instance.new("Sound")
- sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
- sound.Parent=sp
- sound.Volume=1
- sound.Pitch=2
- sound:play()
- pos=sp.Position
- sp.Transparency=1
- delay(0,function()
- local p=Instance.new("Part")
- p.Name="Effect"
- p.TopSurface="Smooth"
- p.BottomSurface="Smooth"
- p.Anchored=true
- p.CanCollide=false
- p.BrickColor=BrickColor.new("Toothpaste")
- p.FormFactor="Custom"
- p.Size=Vector3.new(.2,.2,.2)
- p.CFrame=CFrame.new(pos)
- local m=Instance.new("SpecialMesh")
- m.MeshType="Sphere"
- m.Scale=Vector3.new(1,1,1)*radius*5*2
- m.Parent=p
- p.Parent=game.Workspace
- local rate=.033
- local frames=math.floor(.5/rate)
- for frame=1,frames do
- local percent=frame/frames
- if m~=nil then
- m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
- end
- if p~=nil then
- p.Transparency=1-percent
- end
- wait(rate)
- end
- if p~=nil then
- p:remove()
- end
- sp.Parent=nil
- end)
- hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
- for i,v in ipairs(hits) do
- if v.Anchored==false and v.Name~="Handle" then
- h=v.Parent:FindFirstChild("Humanoid")
- if h~=nil then
- local plr=game.Players:GetPlayerFromCharacter(v.Parent)
- local tag=sp:FindFirstChild("creator")
- if plr~=nil and tag~=nil then
- if plr~=sp.creator.Value then
- table.insert(stuffhit,v.Parent)
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- else
- if not checkalreadyhit(v.Parent) then
- table.insert(stuffhit,v.Parent)
- if tag then
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- end
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- end
- else
- v:BreakJoints()
- v.CFrame=v.CFrame+Vector3.new(0,.1,0)
- applyvelocity(pos,v)
- end
- end
- end
- end
- end
- function playsound(pitch)
- pitch=pitch or 1
- local s=sp:FindFirstChild("BeepTone")
- if s~=nil then
- s.Pitch=pitch
- s:Play()
- end
- end
- for i=1,time-1 do
- wait(1)
- playsound(1.5)
- end
- wait(1)
- playsound(2)
- local sound2=Instance.new("Sound")
- sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
- sound2.Parent=sp
- sound2.Volume=1
- sound2.Pitch=3
- sound2:play()
- wait(.1)
- playsound(2)
- wait(.1)
- playsound(2)
- wait(.5)
- explode()
- sp.CanCollide=false
- sp.Anchored=true
- sp.Transparency=1
- wait(2)
- sp:remove()
- end))
- Animation522.Name = "Toss"
- Animation522.Parent = Tool516
- Animation522.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
- Animation523.Name = "ButtonPress"
- Animation523.Parent = Tool516
- Animation523.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
- Tool524.Name = "Implosion Bomb"
- Tool524.Parent = mas
- Tool524.TextureId = "http://www.roblox.com/asset/?id=108828915"
- Tool524.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
- Tool524.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
- Tool524.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
- Tool524.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
- Tool524.ToolTip = "High tech implosive device."
- Part525.Name = "Handle"
- Part525.Parent = Tool524
- Part525.Rotation = Vector3.new(180, 0, -180)
- Part525.Locked = true
- Part525.FormFactor = Enum.FormFactor.Custom
- Part525.Size = Vector3.new(3, 1, 1)
- Part525.CFrame = CFrame.new(-94.2025909, 1.30031371, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part525.Position = Vector3.new(-94.2025909, 1.30031371, 56.9715538)
- Part525.Orientation = Vector3.new(0, -180, 0)
- SpecialMesh526.Parent = Part525
- SpecialMesh526.MeshId = "http://www.roblox.com/asset/?id=108829058"
- SpecialMesh526.TextureId = "http://www.roblox.com/asset/?id=108828998"
- SpecialMesh526.MeshType = Enum.MeshType.FileMesh
- Sound527.Name = "BeepTone"
- Sound527.Parent = Part525
- Sound527.SoundId = "http://www.roblox.com/asset/?id=75338648"
- Sound527.Volume = 1
- LocalScript528.Parent = Tool524
- table.insert(cors,sandbox(LocalScript528,function()
- --Stickmasterluke
- sp=script.Parent
- local debris=game:GetService("Debris")
- equipped=false
- check=true
- function onEquipped(mouse)
- if mouse~=nil then
- equipped=true
- if mouse~=nil then
- if check then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- else
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- end
- mouse.Button1Down:connect(function()
- local chr=sp.Parent
- if chr and check then
- local t=chr:FindFirstChild("Torso")
- local h=chr:FindFirstChild("Humanoid")
- local animobject1=sp:FindFirstChild("ButtonPress")
- local animobject2=sp:FindFirstChild("Toss")
- if t and h and animobject1 and animobject2 then
- if h.Health>0 and equipped and check then
- check=false
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- anim1=h:LoadAnimation(animobject1)
- if anim1 and h and h~=nil and h.Health>0 then
- anim1:Play()
- wait(1.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.5)
- end
- end
- end
- if equipped then
- anim2=h:LoadAnimation(animobject2)
- if anim2 and h and h~=nil and h.Health>0 then
- anim2:Play()
- wait(1.2)
- end
- if equipped then
- p=sp.Handle:clone()
- p.CanCollide=true
- p.Transparency=0
- p.Name="Timebomb"
- p.Anchored=false
- p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
- local tag=Instance.new("ObjectValue")
- tag.Name="creator"
- tag.Value=game.Players.LocalPlayer
- tag.Parent=p
- local s=sp.Script:clone()
- s.Parent=p
- s.Disabled=false
- debris:AddItem(p,20)
- p.Parent=game.Workspace
- sp.Handle.Transparency=1
- end
- end
- wait(7)
- sp.Handle.Transparency=0
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- end
- check=true
- end
- end
- end
- end)
- end
- end
- function onUnequipped()
- equipped=false
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- end))
- Script529.Parent = Tool524
- Script529.Disabled = true
- table.insert(cors,sandbox(Script529,function()
- --Stickmasterluke
- sp=script.Parent
- exploded=false
- stuffhit={}
- time=5
- damage=100
- radius=19
- pressure=-100
- function applyvelocity(center,part)
- if part~=nil then
- local dist=(center-part.Position).magnitude
- local vec=(part.Position-center).unit
- part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
- end
- end
- function checkalreadyhit(object)
- for i2,v2 in ipairs(stuffhit) do
- if v2==object then
- return true
- end
- end
- end
- function explode()
- if not exploded then
- exploded=true
- local sound=Instance.new("Sound")
- sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
- sound.Parent=sp
- sound.Volume=1
- sound.Pitch=2
- sound:play()
- pos=sp.Position
- sp.Transparency=1
- delay(0,function()
- local p=Instance.new("Part")
- p.Name="Effect"
- p.TopSurface="Smooth"
- p.BottomSurface="Smooth"
- p.Anchored=true
- p.CanCollide=false
- p.BrickColor=BrickColor.new("Toothpaste")
- p.FormFactor="Custom"
- p.Size=Vector3.new(.2,.2,.2)
- p.CFrame=CFrame.new(pos)
- local m=Instance.new("SpecialMesh")
- m.MeshType="Sphere"
- m.Scale=Vector3.new(1,1,1)*radius*5*2
- m.Parent=p
- p.Parent=game.Workspace
- local rate=.033
- local frames=math.floor(.5/rate)
- for frame=1,frames do
- local percent=frame/frames
- if m~=nil then
- m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
- end
- if p~=nil then
- p.Transparency=1-percent
- end
- wait(rate)
- end
- if p~=nil then
- p:remove()
- end
- sp.Parent=nil
- end)
- hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
- for i,v in ipairs(hits) do
- if v.Anchored==false and v.Name~="Handle" then
- h=v.Parent:FindFirstChild("Humanoid")
- if h~=nil then
- local plr=game.Players:GetPlayerFromCharacter(v.Parent)
- local tag=sp:FindFirstChild("creator")
- if plr~=nil and tag~=nil then
- if plr~=sp.creator.Value then
- table.insert(stuffhit,v.Parent)
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- else
- if not checkalreadyhit(v.Parent) then
- table.insert(stuffhit,v.Parent)
- if tag then
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- end
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- end
- else
- v:BreakJoints()
- v.CFrame=v.CFrame+Vector3.new(0,.1,0)
- applyvelocity(pos,v)
- end
- end
- end
- end
- end
- function playsound(pitch)
- pitch=pitch or 1
- local s=sp:FindFirstChild("BeepTone")
- if s~=nil then
- s.Pitch=pitch
- s:Play()
- end
- end
- for i=1,time-1 do
- wait(1)
- playsound(1.5)
- end
- wait(1)
- playsound(2)
- local sound2=Instance.new("Sound")
- sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
- sound2.Parent=sp
- sound2.Volume=1
- sound2.Pitch=3
- sound2:play()
- wait(.1)
- playsound(2)
- wait(.1)
- playsound(2)
- wait(.5)
- explode()
- sp.CanCollide=false
- sp.Anchored=true
- sp.Transparency=1
- wait(2)
- sp:remove()
- end))
- Animation530.Name = "Toss"
- Animation530.Parent = Tool524
- Animation530.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
- Animation531.Name = "ButtonPress"
- Animation531.Parent = Tool524
- Animation531.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
- Tool532.Name = "Implosion Bomb"
- Tool532.Parent = mas
- Tool532.TextureId = "http://www.roblox.com/asset/?id=108828915"
- Tool532.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
- Tool532.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
- Tool532.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
- Tool532.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
- Tool532.ToolTip = "High tech implosive device."
- Part533.Name = "Handle"
- Part533.Parent = Tool532
- Part533.Rotation = Vector3.new(180, 0, -180)
- Part533.Locked = true
- Part533.FormFactor = Enum.FormFactor.Custom
- Part533.Size = Vector3.new(3, 1, 1)
- Part533.CFrame = CFrame.new(-94.2025909, 1.30031371, 58.4066582, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part533.Position = Vector3.new(-94.2025909, 1.30031371, 58.4066582)
- Part533.Orientation = Vector3.new(0, -180, 0)
- SpecialMesh534.Parent = Part533
- SpecialMesh534.MeshId = "http://www.roblox.com/asset/?id=108829058"
- SpecialMesh534.TextureId = "http://www.roblox.com/asset/?id=108828998"
- SpecialMesh534.MeshType = Enum.MeshType.FileMesh
- Sound535.Name = "BeepTone"
- Sound535.Parent = Part533
- Sound535.SoundId = "http://www.roblox.com/asset/?id=75338648"
- Sound535.Volume = 1
- LocalScript536.Parent = Tool532
- table.insert(cors,sandbox(LocalScript536,function()
- --Stickmasterluke
- sp=script.Parent
- local debris=game:GetService("Debris")
- equipped=false
- check=true
- function onEquipped(mouse)
- if mouse~=nil then
- equipped=true
- if mouse~=nil then
- if check then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- else
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- end
- mouse.Button1Down:connect(function()
- local chr=sp.Parent
- if chr and check then
- local t=chr:FindFirstChild("Torso")
- local h=chr:FindFirstChild("Humanoid")
- local animobject1=sp:FindFirstChild("ButtonPress")
- local animobject2=sp:FindFirstChild("Toss")
- if t and h and animobject1 and animobject2 then
- if h.Health>0 and equipped and check then
- check=false
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
- end
- anim1=h:LoadAnimation(animobject1)
- if anim1 and h and h~=nil and h.Health>0 then
- anim1:Play()
- wait(1.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.6)
- if equipped then
- sp.Handle.BeepTone:Play()
- wait(.5)
- end
- end
- end
- if equipped then
- anim2=h:LoadAnimation(animobject2)
- if anim2 and h and h~=nil and h.Health>0 then
- anim2:Play()
- wait(1.2)
- end
- if equipped then
- p=sp.Handle:clone()
- p.CanCollide=true
- p.Transparency=0
- p.Name="Timebomb"
- p.Anchored=false
- p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
- local tag=Instance.new("ObjectValue")
- tag.Name="creator"
- tag.Value=game.Players.LocalPlayer
- tag.Parent=p
- local s=sp.Script:clone()
- s.Parent=p
- s.Disabled=false
- debris:AddItem(p,20)
- p.Parent=game.Workspace
- sp.Handle.Transparency=1
- end
- end
- wait(7)
- sp.Handle.Transparency=0
- if mouse~=nil then
- mouse.Icon="rbxasset://textures\\ArrowCursor.png"
- end
- check=true
- end
- end
- end
- end)
- end
- end
- function onUnequipped()
- equipped=false
- end
- sp.Equipped:connect(onEquipped)
- sp.Unequipped:connect(onUnequipped)
- end))
- Script537.Parent = Tool532
- Script537.Disabled = true
- table.insert(cors,sandbox(Script537,function()
- --Stickmasterluke
- sp=script.Parent
- exploded=false
- stuffhit={}
- time=5
- damage=100
- radius=19
- pressure=-100
- function applyvelocity(center,part)
- if part~=nil then
- local dist=(center-part.Position).magnitude
- local vec=(part.Position-center).unit
- part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
- end
- end
- function checkalreadyhit(object)
- for i2,v2 in ipairs(stuffhit) do
- if v2==object then
- return true
- end
- end
- end
- function explode()
- if not exploded then
- exploded=true
- local sound=Instance.new("Sound")
- sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
- sound.Parent=sp
- sound.Volume=1
- sound.Pitch=2
- sound:play()
- pos=sp.Position
- sp.Transparency=1
- delay(0,function()
- local p=Instance.new("Part")
- p.Name="Effect"
- p.TopSurface="Smooth"
- p.BottomSurface="Smooth"
- p.Anchored=true
- p.CanCollide=false
- p.BrickColor=BrickColor.new("Toothpaste")
- p.FormFactor="Custom"
- p.Size=Vector3.new(.2,.2,.2)
- p.CFrame=CFrame.new(pos)
- local m=Instance.new("SpecialMesh")
- m.MeshType="Sphere"
- m.Scale=Vector3.new(1,1,1)*radius*5*2
- m.Parent=p
- p.Parent=game.Workspace
- local rate=.033
- local frames=math.floor(.5/rate)
- for frame=1,frames do
- local percent=frame/frames
- if m~=nil then
- m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
- end
- if p~=nil then
- p.Transparency=1-percent
- end
- wait(rate)
- end
- if p~=nil then
- p:remove()
- end
- sp.Parent=nil
- end)
- hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
- for i,v in ipairs(hits) do
- if v.Anchored==false and v.Name~="Handle" then
- h=v.Parent:FindFirstChild("Humanoid")
- if h~=nil then
- local plr=game.Players:GetPlayerFromCharacter(v.Parent)
- local tag=sp:FindFirstChild("creator")
- if plr~=nil and tag~=nil then
- if plr~=sp.creator.Value then
- table.insert(stuffhit,v.Parent)
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- else
- if not checkalreadyhit(v.Parent) then
- table.insert(stuffhit,v.Parent)
- if tag then
- for _,v in ipairs(h:GetChildren()) do
- if v.Name=="creator" then
- v:remove()
- end
- end
- tag:clone().Parent=h
- end
- if h.Health<=damage then
- h.Health=0
- h.Parent:BreakJoints()
- for i3,v3 in ipairs(v.Parent:GetChildren()) do
- if v3.className=="Part" then
- applyvelocity(pos,v3)
- end
- end
- else
- h.Health=h.Health-damage
- end
- end
- end
- else
- v:BreakJoints()
- v.CFrame=v.CFrame+Vector3.new(0,.1,0)
- applyvelocity(pos,v)
- end
- end
- end
- end
- end
- function playsound(pitch)
- pitch=pitch or 1
- local s=sp:FindFirstChild("BeepTone")
- if s~=nil then
- s.Pitch=pitch
- s:Play()
- end
- end
- for i=1,time-1 do
- wait(1)
- playsound(1.5)
- end
- wait(1)
- playsound(2)
- local sound2=Instance.new("Sound")
- sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
- sound2.Parent=sp
- sound2.Volume=1
- sound2.Pitch=3
- sound2:play()
- wait(.1)
- playsound(2)
- wait(.1)
- playsound(2)
- wait(.5)
- explode()
- sp.CanCollide=false
- sp.Anchored=true
- sp.Transparency=1
- wait(2)
- sp:remove()
- end))
- Animation538.Name = "Toss"
- Animation538.Parent = Tool532
- Animation538.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
- Animation539.Name = "ButtonPress"
- Animation539.Parent = Tool532
- Animation539.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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