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firebudgy

Untitled

Jan 18th, 2018
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  1.  
  2. --Converted with ttyyuu12345's model to script plugin v4
  3. function sandbox(var,func)
  4. local env = getfenv(func)
  5. local newenv = setmetatable({},{
  6. __index = function(self,k)
  7. if k=="script" then
  8. return var
  9. else
  10. return env[k]
  11. end
  12. end,
  13. })
  14. setfenv(func,newenv)
  15. return func
  16. end
  17. cors = {}
  18. mas = Instance.new("Model",game:GetService("Lighting"))
  19. Model0 = Instance.new("Model")
  20. Part1 = Instance.new("Part")
  21. ClickDetector2 = Instance.new("ClickDetector")
  22. Script3 = Instance.new("Script")
  23. CylinderMesh4 = Instance.new("CylinderMesh")
  24. Part5 = Instance.new("Part")
  25. ClickDetector6 = Instance.new("ClickDetector")
  26. Script7 = Instance.new("Script")
  27. CylinderMesh8 = Instance.new("CylinderMesh")
  28. NumberValue9 = Instance.new("NumberValue")
  29. BoolValue10 = Instance.new("BoolValue")
  30. BoolValue11 = Instance.new("BoolValue")
  31. NumberValue12 = Instance.new("NumberValue")
  32. BoolValue13 = Instance.new("BoolValue")
  33. Part14 = Instance.new("Part")
  34. Script15 = Instance.new("Script")
  35. Model16 = Instance.new("Model")
  36. Part17 = Instance.new("Part")
  37. SpecialMesh18 = Instance.new("SpecialMesh")
  38. Part19 = Instance.new("Part")
  39. Part20 = Instance.new("Part")
  40. SpecialMesh21 = Instance.new("SpecialMesh")
  41. Part22 = Instance.new("Part")
  42. Part23 = Instance.new("Part")
  43. Part24 = Instance.new("Part")
  44. SpecialMesh25 = Instance.new("SpecialMesh")
  45. Model26 = Instance.new("Model")
  46. Part27 = Instance.new("Part")
  47. SpecialMesh28 = Instance.new("SpecialMesh")
  48. Model29 = Instance.new("Model")
  49. Model30 = Instance.new("Model")
  50. Model31 = Instance.new("Model")
  51. Part32 = Instance.new("Part")
  52. Part33 = Instance.new("Part")
  53. Part34 = Instance.new("Part")
  54. Part35 = Instance.new("Part")
  55. SpecialMesh36 = Instance.new("SpecialMesh")
  56. Part37 = Instance.new("Part")
  57. Part38 = Instance.new("Part")
  58. Part39 = Instance.new("Part")
  59. Part40 = Instance.new("Part")
  60. Part41 = Instance.new("Part")
  61. Part42 = Instance.new("Part")
  62. Part43 = Instance.new("Part")
  63. Part44 = Instance.new("Part")
  64. Part45 = Instance.new("Part")
  65. Part46 = Instance.new("Part")
  66. Part47 = Instance.new("Part")
  67. Part48 = Instance.new("Part")
  68. Part49 = Instance.new("Part")
  69. Part50 = Instance.new("Part")
  70. Part51 = Instance.new("Part")
  71. SpecialMesh52 = Instance.new("SpecialMesh")
  72. Part53 = Instance.new("Part")
  73. CylinderMesh54 = Instance.new("CylinderMesh")
  74. Part55 = Instance.new("Part")
  75. CylinderMesh56 = Instance.new("CylinderMesh")
  76. Model57 = Instance.new("Model")
  77. Part58 = Instance.new("Part")
  78. CylinderMesh59 = Instance.new("CylinderMesh")
  79. Model60 = Instance.new("Model")
  80. Model61 = Instance.new("Model")
  81. Model62 = Instance.new("Model")
  82. Model63 = Instance.new("Model")
  83. Model64 = Instance.new("Model")
  84. Model65 = Instance.new("Model")
  85. Part66 = Instance.new("Part")
  86. Part67 = Instance.new("Part")
  87. Part68 = Instance.new("Part")
  88. Texture69 = Instance.new("Texture")
  89. Part70 = Instance.new("Part")
  90. Part71 = Instance.new("Part")
  91. Part72 = Instance.new("Part")
  92. Part73 = Instance.new("Part")
  93. Part74 = Instance.new("Part")
  94. Part75 = Instance.new("Part")
  95. Part76 = Instance.new("Part")
  96. Part77 = Instance.new("Part")
  97. Model78 = Instance.new("Model")
  98. Part79 = Instance.new("Part")
  99. Part80 = Instance.new("Part")
  100. Texture81 = Instance.new("Texture")
  101. Part82 = Instance.new("Part")
  102. Part83 = Instance.new("Part")
  103. Part84 = Instance.new("Part")
  104. Part85 = Instance.new("Part")
  105. Part86 = Instance.new("Part")
  106. Part87 = Instance.new("Part")
  107. Part88 = Instance.new("Part")
  108. Part89 = Instance.new("Part")
  109. Part90 = Instance.new("Part")
  110. Part91 = Instance.new("Part")
  111. Part92 = Instance.new("Part")
  112. Model93 = Instance.new("Model")
  113. Part94 = Instance.new("Part")
  114. Part95 = Instance.new("Part")
  115. Part96 = Instance.new("Part")
  116. Texture97 = Instance.new("Texture")
  117. Part98 = Instance.new("Part")
  118. Part99 = Instance.new("Part")
  119. Model100 = Instance.new("Model")
  120. Part101 = Instance.new("Part")
  121. Part102 = Instance.new("Part")
  122. Part103 = Instance.new("Part")
  123. Part104 = Instance.new("Part")
  124. Part105 = Instance.new("Part")
  125. Part106 = Instance.new("Part")
  126. Part107 = Instance.new("Part")
  127. Part108 = Instance.new("Part")
  128. Part109 = Instance.new("Part")
  129. Part110 = Instance.new("Part")
  130. Model111 = Instance.new("Model")
  131. Part112 = Instance.new("Part")
  132. Model113 = Instance.new("Model")
  133. Part114 = Instance.new("Part")
  134. Texture115 = Instance.new("Texture")
  135. Part116 = Instance.new("Part")
  136. Part117 = Instance.new("Part")
  137. Part118 = Instance.new("Part")
  138. Part119 = Instance.new("Part")
  139. Texture120 = Instance.new("Texture")
  140. Part121 = Instance.new("Part")
  141. Part122 = Instance.new("Part")
  142. Part123 = Instance.new("Part")
  143. Part124 = Instance.new("Part")
  144. Part125 = Instance.new("Part")
  145. Part126 = Instance.new("Part")
  146. Part127 = Instance.new("Part")
  147. Part128 = Instance.new("Part")
  148. Part129 = Instance.new("Part")
  149. Part130 = Instance.new("Part")
  150. Part131 = Instance.new("Part")
  151. Part132 = Instance.new("Part")
  152. Part133 = Instance.new("Part")
  153. Part134 = Instance.new("Part")
  154. Part135 = Instance.new("Part")
  155. Model136 = Instance.new("Model")
  156. Part137 = Instance.new("Part")
  157. Part138 = Instance.new("Part")
  158. Decal139 = Instance.new("Decal")
  159. Part140 = Instance.new("Part")
  160. Part141 = Instance.new("Part")
  161. Part142 = Instance.new("Part")
  162. Part143 = Instance.new("Part")
  163. Part144 = Instance.new("Part")
  164. Part145 = Instance.new("Part")
  165. Part146 = Instance.new("Part")
  166. Model147 = Instance.new("Model")
  167. Part148 = Instance.new("Part")
  168. Part149 = Instance.new("Part")
  169. Part150 = Instance.new("Part")
  170. Part151 = Instance.new("Part")
  171. Part152 = Instance.new("Part")
  172. Part153 = Instance.new("Part")
  173. Decal154 = Instance.new("Decal")
  174. Part155 = Instance.new("Part")
  175. Part156 = Instance.new("Part")
  176. Part157 = Instance.new("Part")
  177. Part158 = Instance.new("Part")
  178. Part159 = Instance.new("Part")
  179. Part160 = Instance.new("Part")
  180. Part161 = Instance.new("Part")
  181. Model162 = Instance.new("Model")
  182. Part163 = Instance.new("Part")
  183. Part164 = Instance.new("Part")
  184. Decal165 = Instance.new("Decal")
  185. Part166 = Instance.new("Part")
  186. Part167 = Instance.new("Part")
  187. Part168 = Instance.new("Part")
  188. Part169 = Instance.new("Part")
  189. Part170 = Instance.new("Part")
  190. Part171 = Instance.new("Part")
  191. Part172 = Instance.new("Part")
  192. Model173 = Instance.new("Model")
  193. Part174 = Instance.new("Part")
  194. Part175 = Instance.new("Part")
  195. Part176 = Instance.new("Part")
  196. Part177 = Instance.new("Part")
  197. Part178 = Instance.new("Part")
  198. Part179 = Instance.new("Part")
  199. Seat180 = Instance.new("Seat")
  200. Model181 = Instance.new("Model")
  201. Part182 = Instance.new("Part")
  202. Part183 = Instance.new("Part")
  203. Part184 = Instance.new("Part")
  204. Model185 = Instance.new("Model")
  205. Seat186 = Instance.new("Seat")
  206. Weld187 = Instance.new("Weld")
  207. Model188 = Instance.new("Model")
  208. Part189 = Instance.new("Part")
  209. Part190 = Instance.new("Part")
  210. Part191 = Instance.new("Part")
  211. Model192 = Instance.new("Model")
  212. Seat193 = Instance.new("Seat")
  213. Weld194 = Instance.new("Weld")
  214. Model195 = Instance.new("Model")
  215. Part196 = Instance.new("Part")
  216. Part197 = Instance.new("Part")
  217. Part198 = Instance.new("Part")
  218. Model199 = Instance.new("Model")
  219. Part200 = Instance.new("Part")
  220. SpecialMesh201 = Instance.new("SpecialMesh")
  221. Part202 = Instance.new("Part")
  222. SpecialMesh203 = Instance.new("SpecialMesh")
  223. Part204 = Instance.new("Part")
  224. SpecialMesh205 = Instance.new("SpecialMesh")
  225. Part206 = Instance.new("Part")
  226. Texture207 = Instance.new("Texture")
  227. Texture208 = Instance.new("Texture")
  228. Part209 = Instance.new("Part")
  229. SpecialMesh210 = Instance.new("SpecialMesh")
  230. Model211 = Instance.new("Model")
  231. Part212 = Instance.new("Part")
  232. SpecialMesh213 = Instance.new("SpecialMesh")
  233. Part214 = Instance.new("Part")
  234. SpecialMesh215 = Instance.new("SpecialMesh")
  235. Part216 = Instance.new("Part")
  236. SpecialMesh217 = Instance.new("SpecialMesh")
  237. Part218 = Instance.new("Part")
  238. Part219 = Instance.new("Part")
  239. Part220 = Instance.new("Part")
  240. SpecialMesh221 = Instance.new("SpecialMesh")
  241. Part222 = Instance.new("Part")
  242. Part223 = Instance.new("Part")
  243. SpecialMesh224 = Instance.new("SpecialMesh")
  244. Part225 = Instance.new("Part")
  245. Part226 = Instance.new("Part")
  246. Model227 = Instance.new("Model")
  247. Part228 = Instance.new("Part")
  248. SurfaceGui229 = Instance.new("SurfaceGui")
  249. TextLabel230 = Instance.new("TextLabel")
  250. Model231 = Instance.new("Model")
  251. Part232 = Instance.new("Part")
  252. SurfaceGui233 = Instance.new("SurfaceGui")
  253. TextLabel234 = Instance.new("TextLabel")
  254. Model235 = Instance.new("Model")
  255. Part236 = Instance.new("Part")
  256. SurfaceGui237 = Instance.new("SurfaceGui")
  257. TextLabel238 = Instance.new("TextLabel")
  258. Model239 = Instance.new("Model")
  259. Part240 = Instance.new("Part")
  260. SurfaceGui241 = Instance.new("SurfaceGui")
  261. TextLabel242 = Instance.new("TextLabel")
  262. Model243 = Instance.new("Model")
  263. Part244 = Instance.new("Part")
  264. SurfaceGui245 = Instance.new("SurfaceGui")
  265. TextLabel246 = Instance.new("TextLabel")
  266. Model247 = Instance.new("Model")
  267. Part248 = Instance.new("Part")
  268. SurfaceGui249 = Instance.new("SurfaceGui")
  269. TextLabel250 = Instance.new("TextLabel")
  270. Model251 = Instance.new("Model")
  271. Part252 = Instance.new("Part")
  272. SurfaceGui253 = Instance.new("SurfaceGui")
  273. TextLabel254 = Instance.new("TextLabel")
  274. Model255 = Instance.new("Model")
  275. Part256 = Instance.new("Part")
  276. SurfaceGui257 = Instance.new("SurfaceGui")
  277. TextLabel258 = Instance.new("TextLabel")
  278. Model259 = Instance.new("Model")
  279. Part260 = Instance.new("Part")
  280. SurfaceGui261 = Instance.new("SurfaceGui")
  281. TextLabel262 = Instance.new("TextLabel")
  282. Model263 = Instance.new("Model")
  283. Part264 = Instance.new("Part")
  284. SurfaceGui265 = Instance.new("SurfaceGui")
  285. TextLabel266 = Instance.new("TextLabel")
  286. Model267 = Instance.new("Model")
  287. Part268 = Instance.new("Part")
  288. SurfaceGui269 = Instance.new("SurfaceGui")
  289. TextLabel270 = Instance.new("TextLabel")
  290. Model271 = Instance.new("Model")
  291. Model272 = Instance.new("Model")
  292. Part273 = Instance.new("Part")
  293. Part274 = Instance.new("Part")
  294. Part275 = Instance.new("Part")
  295. Part276 = Instance.new("Part")
  296. Part277 = Instance.new("Part")
  297. Part278 = Instance.new("Part")
  298. Script279 = Instance.new("Script")
  299. Part280 = Instance.new("Part")
  300. Script281 = Instance.new("Script")
  301. Part282 = Instance.new("Part")
  302. Script283 = Instance.new("Script")
  303. Script284 = Instance.new("Script")
  304. Script285 = Instance.new("Script")
  305. Folder286 = Instance.new("Folder")
  306. BoolValue287 = Instance.new("BoolValue")
  307. Model288 = Instance.new("Model")
  308. Part289 = Instance.new("Part")
  309. Part290 = Instance.new("Part")
  310. Part291 = Instance.new("Part")
  311. Part292 = Instance.new("Part")
  312. Part293 = Instance.new("Part")
  313. Part294 = Instance.new("Part")
  314. ManualWeld295 = Instance.new("ManualWeld")
  315. ManualWeld296 = Instance.new("ManualWeld")
  316. ManualWeld297 = Instance.new("ManualWeld")
  317. ManualWeld298 = Instance.new("ManualWeld")
  318. ManualWeld299 = Instance.new("ManualWeld")
  319. Script300 = Instance.new("Script")
  320. Part301 = Instance.new("Part")
  321. ClickDetector302 = Instance.new("ClickDetector")
  322. Part303 = Instance.new("Part")
  323. Part304 = Instance.new("Part")
  324. Part305 = Instance.new("Part")
  325. Part306 = Instance.new("Part")
  326. Part307 = Instance.new("Part")
  327. Part308 = Instance.new("Part")
  328. Part309 = Instance.new("Part")
  329. SpecialMesh310 = Instance.new("SpecialMesh")
  330. Part311 = Instance.new("Part")
  331. Part312 = Instance.new("Part")
  332. Part313 = Instance.new("Part")
  333. Part314 = Instance.new("Part")
  334. Part315 = Instance.new("Part")
  335. SpecialMesh316 = Instance.new("SpecialMesh")
  336. Part317 = Instance.new("Part")
  337. Part318 = Instance.new("Part")
  338. Part319 = Instance.new("Part")
  339. SpecialMesh320 = Instance.new("SpecialMesh")
  340. Part321 = Instance.new("Part")
  341. SpecialMesh322 = Instance.new("SpecialMesh")
  342. Part323 = Instance.new("Part")
  343. SpecialMesh324 = Instance.new("SpecialMesh")
  344. Part325 = Instance.new("Part")
  345. SpecialMesh326 = Instance.new("SpecialMesh")
  346. Part327 = Instance.new("Part")
  347. Part328 = Instance.new("Part")
  348. SpecialMesh329 = Instance.new("SpecialMesh")
  349. Part330 = Instance.new("Part")
  350. Part331 = Instance.new("Part")
  351. Part332 = Instance.new("Part")
  352. SpecialMesh333 = Instance.new("SpecialMesh")
  353. Part334 = Instance.new("Part")
  354. SpecialMesh335 = Instance.new("SpecialMesh")
  355. Decal336 = Instance.new("Decal")
  356. Part337 = Instance.new("Part")
  357. SpecialMesh338 = Instance.new("SpecialMesh")
  358. Part339 = Instance.new("Part")
  359. Part340 = Instance.new("Part")
  360. SpecialMesh341 = Instance.new("SpecialMesh")
  361. Part342 = Instance.new("Part")
  362. Part343 = Instance.new("Part")
  363. Part344 = Instance.new("Part")
  364. Part345 = Instance.new("Part")
  365. SpecialMesh346 = Instance.new("SpecialMesh")
  366. Decal347 = Instance.new("Decal")
  367. Part348 = Instance.new("Part")
  368. Part349 = Instance.new("Part")
  369. Part350 = Instance.new("Part")
  370. Part351 = Instance.new("Part")
  371. SpecialMesh352 = Instance.new("SpecialMesh")
  372. Decal353 = Instance.new("Decal")
  373. Part354 = Instance.new("Part")
  374. Part355 = Instance.new("Part")
  375. Part356 = Instance.new("Part")
  376. SpecialMesh357 = Instance.new("SpecialMesh")
  377. Part358 = Instance.new("Part")
  378. SpecialMesh359 = Instance.new("SpecialMesh")
  379. Part360 = Instance.new("Part")
  380. SpecialMesh361 = Instance.new("SpecialMesh")
  381. Part362 = Instance.new("Part")
  382. Part363 = Instance.new("Part")
  383. Part364 = Instance.new("Part")
  384. SpecialMesh365 = Instance.new("SpecialMesh")
  385. Part366 = Instance.new("Part")
  386. SpecialMesh367 = Instance.new("SpecialMesh")
  387. Part368 = Instance.new("Part")
  388. SpecialMesh369 = Instance.new("SpecialMesh")
  389. Part370 = Instance.new("Part")
  390. Part371 = Instance.new("Part")
  391. Part372 = Instance.new("Part")
  392. Part373 = Instance.new("Part")
  393. SpecialMesh374 = Instance.new("SpecialMesh")
  394. Part375 = Instance.new("Part")
  395. Part376 = Instance.new("Part")
  396. Part377 = Instance.new("Part")
  397. Part378 = Instance.new("Part")
  398. Part379 = Instance.new("Part")
  399. Part380 = Instance.new("Part")
  400. SpecialMesh381 = Instance.new("SpecialMesh")
  401. Part382 = Instance.new("Part")
  402. Part383 = Instance.new("Part")
  403. SpecialMesh384 = Instance.new("SpecialMesh")
  404. Part385 = Instance.new("Part")
  405. SpecialMesh386 = Instance.new("SpecialMesh")
  406. Part387 = Instance.new("Part")
  407. Part388 = Instance.new("Part")
  408. Part389 = Instance.new("Part")
  409. Part390 = Instance.new("Part")
  410. Part391 = Instance.new("Part")
  411. Part392 = Instance.new("Part")
  412. Part393 = Instance.new("Part")
  413. Part394 = Instance.new("Part")
  414. Part395 = Instance.new("Part")
  415. Part396 = Instance.new("Part")
  416. Part397 = Instance.new("Part")
  417. Part398 = Instance.new("Part")
  418. Part399 = Instance.new("Part")
  419. Part400 = Instance.new("Part")
  420. SpecialMesh401 = Instance.new("SpecialMesh")
  421. Decal402 = Instance.new("Decal")
  422. Part403 = Instance.new("Part")
  423. Part404 = Instance.new("Part")
  424. Part405 = Instance.new("Part")
  425. SpecialMesh406 = Instance.new("SpecialMesh")
  426. Part407 = Instance.new("Part")
  427. Part408 = Instance.new("Part")
  428. Part409 = Instance.new("Part")
  429. SpecialMesh410 = Instance.new("SpecialMesh")
  430. Decal411 = Instance.new("Decal")
  431. Part412 = Instance.new("Part")
  432. SpecialMesh413 = Instance.new("SpecialMesh")
  433. Part414 = Instance.new("Part")
  434. Texture415 = Instance.new("Texture")
  435. Part416 = Instance.new("Part")
  436. Part417 = Instance.new("Part")
  437. Part418 = Instance.new("Part")
  438. Texture419 = Instance.new("Texture")
  439. Part420 = Instance.new("Part")
  440. Part421 = Instance.new("Part")
  441. Part422 = Instance.new("Part")
  442. Part423 = Instance.new("Part")
  443. Part424 = Instance.new("Part")
  444. Part425 = Instance.new("Part")
  445. Model426 = Instance.new("Model")
  446. Model427 = Instance.new("Model")
  447. Part428 = Instance.new("Part")
  448. Part429 = Instance.new("Part")
  449. Part430 = Instance.new("Part")
  450. Part431 = Instance.new("Part")
  451. Decal432 = Instance.new("Decal")
  452. Part433 = Instance.new("Part")
  453. Part434 = Instance.new("Part")
  454. Part435 = Instance.new("Part")
  455. Part436 = Instance.new("Part")
  456. Model437 = Instance.new("Model")
  457. Part438 = Instance.new("Part")
  458. Script439 = Instance.new("Script")
  459. Part440 = Instance.new("Part")
  460. Model441 = Instance.new("Model")
  461. Part442 = Instance.new("Part")
  462. Part443 = Instance.new("Part")
  463. Part444 = Instance.new("Part")
  464. Part445 = Instance.new("Part")
  465. Part446 = Instance.new("Part")
  466. Part447 = Instance.new("Part")
  467. Part448 = Instance.new("Part")
  468. Decal449 = Instance.new("Decal")
  469. Part450 = Instance.new("Part")
  470. Model451 = Instance.new("Model")
  471. Part452 = Instance.new("Part")
  472. Part453 = Instance.new("Part")
  473. Part454 = Instance.new("Part")
  474. Part455 = Instance.new("Part")
  475. Decal456 = Instance.new("Decal")
  476. Part457 = Instance.new("Part")
  477. Part458 = Instance.new("Part")
  478. Part459 = Instance.new("Part")
  479. Script460 = Instance.new("Script")
  480. Part461 = Instance.new("Part")
  481. Decal462 = Instance.new("Decal")
  482. Part463 = Instance.new("Part")
  483. Part464 = Instance.new("Part")
  484. Script465 = Instance.new("Script")
  485. Part466 = Instance.new("Part")
  486. Tool467 = Instance.new("Tool")
  487. Part468 = Instance.new("Part")
  488. SpecialMesh469 = Instance.new("SpecialMesh")
  489. Sound470 = Instance.new("Sound")
  490. LocalScript471 = Instance.new("LocalScript")
  491. Script472 = Instance.new("Script")
  492. Animation473 = Instance.new("Animation")
  493. Animation474 = Instance.new("Animation")
  494. Model475 = Instance.new("Model")
  495. Model476 = Instance.new("Model")
  496. Part477 = Instance.new("Part")
  497. Part478 = Instance.new("Part")
  498. Part479 = Instance.new("Part")
  499. Part480 = Instance.new("Part")
  500. Decal481 = Instance.new("Decal")
  501. Part482 = Instance.new("Part")
  502. Part483 = Instance.new("Part")
  503. Part484 = Instance.new("Part")
  504. Part485 = Instance.new("Part")
  505. Model486 = Instance.new("Model")
  506. Part487 = Instance.new("Part")
  507. Script488 = Instance.new("Script")
  508. Part489 = Instance.new("Part")
  509. Model490 = Instance.new("Model")
  510. Part491 = Instance.new("Part")
  511. Part492 = Instance.new("Part")
  512. Part493 = Instance.new("Part")
  513. Part494 = Instance.new("Part")
  514. Part495 = Instance.new("Part")
  515. Part496 = Instance.new("Part")
  516. Part497 = Instance.new("Part")
  517. Decal498 = Instance.new("Decal")
  518. Part499 = Instance.new("Part")
  519. Model500 = Instance.new("Model")
  520. Part501 = Instance.new("Part")
  521. Part502 = Instance.new("Part")
  522. Part503 = Instance.new("Part")
  523. Part504 = Instance.new("Part")
  524. Decal505 = Instance.new("Decal")
  525. Part506 = Instance.new("Part")
  526. Part507 = Instance.new("Part")
  527. Part508 = Instance.new("Part")
  528. Script509 = Instance.new("Script")
  529. Part510 = Instance.new("Part")
  530. Decal511 = Instance.new("Decal")
  531. Part512 = Instance.new("Part")
  532. Part513 = Instance.new("Part")
  533. Script514 = Instance.new("Script")
  534. Part515 = Instance.new("Part")
  535. Tool516 = Instance.new("Tool")
  536. Part517 = Instance.new("Part")
  537. SpecialMesh518 = Instance.new("SpecialMesh")
  538. Sound519 = Instance.new("Sound")
  539. LocalScript520 = Instance.new("LocalScript")
  540. Script521 = Instance.new("Script")
  541. Animation522 = Instance.new("Animation")
  542. Animation523 = Instance.new("Animation")
  543. Tool524 = Instance.new("Tool")
  544. Part525 = Instance.new("Part")
  545. SpecialMesh526 = Instance.new("SpecialMesh")
  546. Sound527 = Instance.new("Sound")
  547. LocalScript528 = Instance.new("LocalScript")
  548. Script529 = Instance.new("Script")
  549. Animation530 = Instance.new("Animation")
  550. Animation531 = Instance.new("Animation")
  551. Tool532 = Instance.new("Tool")
  552. Part533 = Instance.new("Part")
  553. SpecialMesh534 = Instance.new("SpecialMesh")
  554. Sound535 = Instance.new("Sound")
  555. LocalScript536 = Instance.new("LocalScript")
  556. Script537 = Instance.new("Script")
  557. Animation538 = Instance.new("Animation")
  558. Animation539 = Instance.new("Animation")
  559. Model0.Name = "Blast Door"
  560. Model0.Parent = mas
  561. Part1.Name = "Button"
  562. Part1.Parent = Model0
  563. Part1.BrickColor = BrickColor.new("Really red")
  564. Part1.Rotation = Vector3.new(-90, 0, -90)
  565. Part1.Anchored = true
  566. Part1.FormFactor = Enum.FormFactor.Plate
  567. Part1.Size = Vector3.new(1, 0.400000006, 2)
  568. Part1.CFrame = CFrame.new(-82.8607635, 4.00000572, 57.9941978, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  569. Part1.BottomSurface = Enum.SurfaceType.Smooth
  570. Part1.TopSurface = Enum.SurfaceType.Smooth
  571. Part1.Color = Color3.new(1, 0, 0)
  572. Part1.Position = Vector3.new(-82.8607635, 4.00000572, 57.9941978)
  573. Part1.Orientation = Vector3.new(-90, -90, 0)
  574. Part1.Color = Color3.new(1, 0, 0)
  575. ClickDetector2.Parent = Part1
  576. ClickDetector2.MaxActivationDistance = 10
  577. Script3.Parent = Part1
  578. table.insert(cors,sandbox(Script3,function()
  579. function onClicked()
  580. if script.Parent.Parent.Opened.Value == false then
  581. if script.Parent.Parent.Open.Value == false then
  582. script.Parent.Parent.Open.Value = true
  583. script.Parent.Parent.Opened.Value = true
  584. script.Parent.Reflectance = 1
  585. wait(script.Parent.Parent.LightTime.Value)
  586. script.Parent.Reflectance = 0
  587. end
  588. end
  589. end
  590.  
  591. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  592. end))
  593. CylinderMesh4.Parent = Part1
  594. Part5.Name = "Button"
  595. Part5.Parent = Model0
  596. Part5.BrickColor = BrickColor.new("Bright green")
  597. Part5.Rotation = Vector3.new(-90, 0, -90)
  598. Part5.Anchored = true
  599. Part5.FormFactor = Enum.FormFactor.Plate
  600. Part5.Size = Vector3.new(1, 0.400000006, 2)
  601. Part5.CFrame = CFrame.new(-82.8743896, 4.00000572, 59.0327492, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  602. Part5.BottomSurface = Enum.SurfaceType.Smooth
  603. Part5.TopSurface = Enum.SurfaceType.Smooth
  604. Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
  605. Part5.Position = Vector3.new(-82.8743896, 4.00000572, 59.0327492)
  606. Part5.Orientation = Vector3.new(-90, -90, 0)
  607. Part5.Color = Color3.new(0.294118, 0.592157, 0.294118)
  608. ClickDetector6.Parent = Part5
  609. ClickDetector6.MaxActivationDistance = 10
  610. Script7.Parent = Part5
  611. table.insert(cors,sandbox(Script7,function()
  612. function onClicked()
  613. if script.Parent.Parent.Opened.Value == true then
  614. if script.Parent.Parent.Close.Value == false then
  615. script.Parent.Parent.Close.Value = true
  616. script.Parent.Parent.Opened.Value = false
  617. script.Parent.Reflectance = 1
  618. wait(script.Parent.Parent.LightTime.Value)
  619. script.Parent.Reflectance = 0
  620. end
  621. end
  622. end
  623.  
  624. script.Parent.ClickDetector.MouseClick:connect(onClicked)
  625. end))
  626. CylinderMesh8.Parent = Part5
  627. NumberValue9.Name = "LightTime"
  628. NumberValue9.Parent = Model0
  629. NumberValue9.Value = 2
  630. BoolValue10.Name = "Opened"
  631. BoolValue10.Parent = Model0
  632. BoolValue11.Name = "Open"
  633. BoolValue11.Parent = Model0
  634. NumberValue12.Name = "Distance"
  635. NumberValue12.Parent = Model0
  636. NumberValue12.Value = 1
  637. BoolValue13.Name = "Close"
  638. BoolValue13.Parent = Model0
  639. Part14.Parent = Model0
  640. Part14.BrickColor = BrickColor.new("Dark stone grey")
  641. Part14.Rotation = Vector3.new(-90, -90, 0)
  642. Part14.Anchored = true
  643. Part14.Size = Vector3.new(9, 6.4000001, 1)
  644. Part14.CFrame = CFrame.new(-84.0644836, 13.5000057, 52.7857208, 0, 0, -1, 1, 0, 0, 0, -1, 0)
  645. Part14.BottomSurface = Enum.SurfaceType.Smooth
  646. Part14.TopSurface = Enum.SurfaceType.Smooth
  647. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  648. Part14.Position = Vector3.new(-84.0644836, 13.5000057, 52.7857208)
  649. Part14.Orientation = Vector3.new(0, -90, 90)
  650. Part14.Color = Color3.new(0.388235, 0.372549, 0.384314)
  651. Script15.Name = "Door"
  652. Script15.Parent = Part14
  653. table.insert(cors,sandbox(Script15,function()
  654. function open()
  655. if script.Parent.Parent.Open.Value == true then
  656. for i = 1, script.Parent.Size.x * 15 do
  657. script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value*-1 / 15, 0, 0)
  658. wait(0)
  659. end
  660. end
  661. script.Parent.Parent.Open.Value = false
  662. end
  663.  
  664. script.Parent.Parent.Open.Changed:connect(open)
  665.  
  666. function close()
  667. if script.Parent.Parent.Close.Value == true then
  668. for i = 1, script.Parent.Size.x * 15 do
  669. script.Parent.CFrame = script.Parent.CFrame * CFrame.new(script.Parent.Parent.Distance.Value / 15, 0, 0)
  670. wait(0)
  671. end
  672. end
  673. script.Parent.Parent.Close.Value = false
  674. end
  675.  
  676. script.Parent.Parent.Close.Changed:connect(close)
  677. end))
  678. Model16.Name = "Fridge"
  679. Model16.Parent = mas
  680. Part17.Parent = Model16
  681. Part17.BrickColor = BrickColor.new("Black")
  682. Part17.Reflectance = 0.5
  683. Part17.Rotation = Vector3.new(-90, 0, -90)
  684. Part17.Anchored = true
  685. Part17.FormFactor = Enum.FormFactor.Symmetric
  686. Part17.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
  687. Part17.CFrame = CFrame.new(-32.7700119, 1.85851526, 55.4059296, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  688. Part17.BottomSurface = Enum.SurfaceType.Smooth
  689. Part17.TopSurface = Enum.SurfaceType.Smooth
  690. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  691. Part17.Position = Vector3.new(-32.7700119, 1.85851526, 55.4059296)
  692. Part17.Orientation = Vector3.new(-90, -90, 0)
  693. Part17.Color = Color3.new(0.105882, 0.164706, 0.207843)
  694. SpecialMesh18.Parent = Part17
  695. SpecialMesh18.MeshId = "http://www.roblox.com/asset/?id=3270017"
  696. SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  697. SpecialMesh18.MeshType = Enum.MeshType.FileMesh
  698. SpecialMesh18.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  699. Part19.Name = "PlateNonmesh"
  700. Part19.Parent = Model16
  701. Part19.BrickColor = BrickColor.new("Institutional white")
  702. Part19.Reflectance = 0.69999998807907
  703. Part19.Rotation = Vector3.new(-90, 0, -180)
  704. Part19.Anchored = true
  705. Part19.Elasticity = 0
  706. Part19.FormFactor = Enum.FormFactor.Plate
  707. Part19.Size = Vector3.new(3.1481483, 0.251851887, 1.25925934)
  708. Part19.CFrame = CFrame.new(-32.7700081, 1.79554701, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  709. Part19.BottomSurface = Enum.SurfaceType.Smooth
  710. Part19.TopSurface = Enum.SurfaceType.Smooth
  711. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  712. Part19.Position = Vector3.new(-32.7700081, 1.79554701, 55.342968)
  713. Part19.Orientation = Vector3.new(-90, -180, 0)
  714. Part19.Color = Color3.new(0.972549, 0.972549, 0.972549)
  715. Part20.Parent = Model16
  716. Part20.BrickColor = BrickColor.new("Black")
  717. Part20.Reflectance = 0.5
  718. Part20.Rotation = Vector3.new(0, 90, 0)
  719. Part20.Anchored = true
  720. Part20.FormFactor = Enum.FormFactor.Symmetric
  721. Part20.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
  722. Part20.CFrame = CFrame.new(-32.140377, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  723. Part20.BottomSurface = Enum.SurfaceType.Smooth
  724. Part20.TopSurface = Enum.SurfaceType.Smooth
  725. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  726. Part20.Position = Vector3.new(-32.140377, 4.94370127, 55.4059296)
  727. Part20.Orientation = Vector3.new(0, 90, 0)
  728. Part20.Color = Color3.new(0.105882, 0.164706, 0.207843)
  729. SpecialMesh21.Parent = Part20
  730. SpecialMesh21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  731. SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  732. SpecialMesh21.MeshType = Enum.MeshType.FileMesh
  733. SpecialMesh21.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  734. Part22.Name = "PlateNonmesh"
  735. Part22.Parent = Model16
  736. Part22.BrickColor = BrickColor.new("Black")
  737. Part22.Reflectance = 0.5
  738. Part22.Rotation = Vector3.new(-180, 0, -180)
  739. Part22.Anchored = true
  740. Part22.Elasticity = 0
  741. Part22.FormFactor = Enum.FormFactor.Plate
  742. Part22.Size = Vector3.new(4.40740776, 6.80000067, 3.77777815)
  743. Part22.CFrame = CFrame.new(-32.7700043, 3.93627024, 53.3281555, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  744. Part22.BottomSurface = Enum.SurfaceType.Smooth
  745. Part22.TopSurface = Enum.SurfaceType.Smooth
  746. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  747. Part22.Position = Vector3.new(-32.7700043, 3.93627024, 53.3281555)
  748. Part22.Orientation = Vector3.new(0, 180, 0)
  749. Part22.Color = Color3.new(0.105882, 0.164706, 0.207843)
  750. Part23.Name = "PlateNonmesh"
  751. Part23.Parent = Model16
  752. Part23.BrickColor = BrickColor.new("Institutional white")
  753. Part23.Reflectance = 0.69999998807907
  754. Part23.Rotation = Vector3.new(-90, 0, -180)
  755. Part23.Anchored = true
  756. Part23.Elasticity = 0
  757. Part23.FormFactor = Enum.FormFactor.Plate
  758. Part23.Size = Vector3.new(3.1481483, 0.251851887, 3.77777815)
  759. Part23.CFrame = CFrame.new(-32.7700043, 4.94370127, 55.342968, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  760. Part23.BottomSurface = Enum.SurfaceType.Smooth
  761. Part23.TopSurface = Enum.SurfaceType.Smooth
  762. Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  763. Part23.Position = Vector3.new(-32.7700043, 4.94370127, 55.342968)
  764. Part23.Orientation = Vector3.new(-90, -180, 0)
  765. Part23.Color = Color3.new(0.972549, 0.972549, 0.972549)
  766. Part24.Parent = Model16
  767. Part24.BrickColor = BrickColor.new("Black")
  768. Part24.Reflectance = 0.5
  769. Part24.Rotation = Vector3.new(0, 90, 0)
  770. Part24.Anchored = true
  771. Part24.FormFactor = Enum.FormFactor.Symmetric
  772. Part24.Size = Vector3.new(0.629629672, 1.25925934, 0.629629672)
  773. Part24.CFrame = CFrame.new(-33.3996315, 4.94370127, 55.4059296, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  774. Part24.BottomSurface = Enum.SurfaceType.Smooth
  775. Part24.TopSurface = Enum.SurfaceType.Smooth
  776. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  777. Part24.Position = Vector3.new(-33.3996315, 4.94370127, 55.4059296)
  778. Part24.Orientation = Vector3.new(0, 90, 0)
  779. Part24.Color = Color3.new(0.105882, 0.164706, 0.207843)
  780. SpecialMesh25.Parent = Part24
  781. SpecialMesh25.MeshId = "http://www.roblox.com/asset/?id=3270017"
  782. SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  783. SpecialMesh25.MeshType = Enum.MeshType.FileMesh
  784. SpecialMesh25.Scale = Vector3.new(0.629629731, 2.51851892, 0.629629731)
  785. Model26.Parent = mas
  786. Part27.Name = "10PercentMaterialMeshThinned"
  787. Part27.Parent = Model26
  788. Part27.Material = Enum.Material.Concrete
  789. Part27.BrickColor = BrickColor.new("Black")
  790. Part27.Rotation = Vector3.new(0, 90, 0)
  791. Part27.Anchored = true
  792. Part27.FormFactor = Enum.FormFactor.Symmetric
  793. Part27.Size = Vector3.new(0.63999939, 0.63999939, 3.19999695)
  794. Part27.CFrame = CFrame.new(-42.1800003, 2.84311557, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  795. Part27.BottomSurface = Enum.SurfaceType.Smooth
  796. Part27.TopSurface = Enum.SurfaceType.Smooth
  797. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  798. Part27.Position = Vector3.new(-42.1800003, 2.84311557, 51.3757324)
  799. Part27.Orientation = Vector3.new(0, 90, 0)
  800. Part27.Color = Color3.new(0.105882, 0.164706, 0.207843)
  801. SpecialMesh28.Parent = Part27
  802. SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
  803. SpecialMesh28.MeshType = Enum.MeshType.Brick
  804. SpecialMesh28.Scale = Vector3.new(0.75, 0.100000001, 1)
  805. Model29.Parent = Model26
  806. Model30.Parent = Model29
  807. Model31.Name = "Sink"
  808. Model31.Parent = Model30
  809. Part32.Name = "PlateNonmesh"
  810. Part32.Parent = Model31
  811. Part32.BrickColor = BrickColor.new("Black")
  812. Part32.Rotation = Vector3.new(-180, 0, -180)
  813. Part32.Anchored = true
  814. Part32.Elasticity = 0
  815. Part32.FormFactor = Enum.FormFactor.Plate
  816. Part32.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
  817. Part32.CFrame = CFrame.new(-42.1800003, 1.5631094, 54.5757294, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  818. Part32.BottomSurface = Enum.SurfaceType.Smooth
  819. Part32.TopSurface = Enum.SurfaceType.Smooth
  820. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  821. Part32.Position = Vector3.new(-42.1800003, 1.5631094, 54.5757294)
  822. Part32.Orientation = Vector3.new(0, 180, 0)
  823. Part32.Color = Color3.new(0.105882, 0.164706, 0.207843)
  824. Part33.Name = "PlateNonmesh"
  825. Part33.Parent = Model31
  826. Part33.BrickColor = BrickColor.new("Black")
  827. Part33.Reflectance = 0.20000000298023
  828. Part33.Rotation = Vector3.new(-90, 0, -180)
  829. Part33.Anchored = true
  830. Part33.Elasticity = 0
  831. Part33.FormFactor = Enum.FormFactor.Plate
  832. Part33.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
  833. Part33.CFrame = CFrame.new(-42.1800003, 1.69111526, 54.8317261, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  834. Part33.BottomSurface = Enum.SurfaceType.Smooth
  835. Part33.TopSurface = Enum.SurfaceType.Smooth
  836. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  837. Part33.Position = Vector3.new(-42.1800003, 1.69111526, 54.8317261)
  838. Part33.Orientation = Vector3.new(-90, -180, 0)
  839. Part33.Color = Color3.new(0.105882, 0.164706, 0.207843)
  840. Part34.Name = "PlateNonmesh"
  841. Part34.Parent = Model31
  842. Part34.BrickColor = BrickColor.new("Institutional white")
  843. Part34.Reflectance = 1
  844. Part34.Rotation = Vector3.new(-180, 0, -180)
  845. Part34.Anchored = true
  846. Part34.Elasticity = 0
  847. Part34.FormFactor = Enum.FormFactor.Plate
  848. Part34.Size = Vector3.new(4.4799962, 0.255999744, 3.83999634)
  849. Part34.CFrame = CFrame.new(-42.1800003, 0.411116242, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  850. Part34.BottomSurface = Enum.SurfaceType.Smooth
  851. Part34.TopSurface = Enum.SurfaceType.Smooth
  852. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  853. Part34.Position = Vector3.new(-42.1800003, 0.411116242, 52.9757309)
  854. Part34.Orientation = Vector3.new(0, 180, 0)
  855. Part34.Color = Color3.new(0.972549, 0.972549, 0.972549)
  856. Part35.Name = "RingMeshLarge"
  857. Part35.Parent = Model31
  858. Part35.Rotation = Vector3.new(90, 0, 0)
  859. Part35.Anchored = true
  860. Part35.FormFactor = Enum.FormFactor.Symmetric
  861. Part35.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
  862. Part35.CFrame = CFrame.new(-42.1800003, 2.01111484, 54.8317261, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  863. Part35.BottomSurface = Enum.SurfaceType.Smooth
  864. Part35.TopSurface = Enum.SurfaceType.Smooth
  865. Part35.Position = Vector3.new(-42.1800003, 2.01111484, 54.8317261)
  866. Part35.Orientation = Vector3.new(90, 0, 0)
  867. SpecialMesh36.Parent = Part35
  868. SpecialMesh36.MeshId = "http://www.roblox.com/asset/?id=3270017"
  869. SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
  870. SpecialMesh36.MeshType = Enum.MeshType.FileMesh
  871. SpecialMesh36.Scale = Vector3.new(1.27999878, 1.27999878, 1.27999878)
  872. Part37.Name = "PlateNonmesh"
  873. Part37.Parent = Model31
  874. Part37.BrickColor = BrickColor.new("Black")
  875. Part37.Rotation = Vector3.new(-180, 0, -180)
  876. Part37.Anchored = true
  877. Part37.Elasticity = 0
  878. Part37.FormFactor = Enum.FormFactor.Plate
  879. Part37.Size = Vector3.new(3.19999695, 0.767999291, 2.55999756)
  880. Part37.CFrame = CFrame.new(-42.1800003, 1.17911673, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  881. Part37.BottomSurface = Enum.SurfaceType.Smooth
  882. Part37.TopSurface = Enum.SurfaceType.Smooth
  883. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  884. Part37.Position = Vector3.new(-42.1800003, 1.17911673, 52.9757309)
  885. Part37.Orientation = Vector3.new(0, 180, 0)
  886. Part37.Color = Color3.new(0.105882, 0.164706, 0.207843)
  887. Part38.Name = "PlateNonmesh"
  888. Part38.Parent = Model31
  889. Part38.BrickColor = BrickColor.new("Dark stone grey")
  890. Part38.Reflectance = 0.5
  891. Part38.Rotation = Vector3.new(-90, 0, -180)
  892. Part38.Anchored = true
  893. Part38.Elasticity = 0
  894. Part38.FormFactor = Enum.FormFactor.Plate
  895. Part38.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
  896. Part38.CFrame = CFrame.new(-42.1800003, 2.20311236, 54.1277199, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  897. Part38.BottomSurface = Enum.SurfaceType.Smooth
  898. Part38.TopSurface = Enum.SurfaceType.Smooth
  899. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  900. Part38.Position = Vector3.new(-42.1800003, 2.20311236, 54.1277199)
  901. Part38.Orientation = Vector3.new(-90, -180, 0)
  902. Part38.Color = Color3.new(0.388235, 0.372549, 0.384314)
  903. Part39.Name = "MaterialMeshPlate"
  904. Part39.Parent = Model31
  905. Part39.Material = Enum.Material.Concrete
  906. Part39.BrickColor = BrickColor.new("Institutional white")
  907. Part39.Rotation = Vector3.new(-180, -90, 0)
  908. Part39.Anchored = true
  909. Part39.Elasticity = 0
  910. Part39.FormFactor = Enum.FormFactor.Plate
  911. Part39.Size = Vector3.new(0.63999939, 0.255999744, 4.4799962)
  912. Part39.CFrame = CFrame.new(-42.1800003, 2.71511078, 54.5757294, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  913. Part39.BottomSurface = Enum.SurfaceType.Smooth
  914. Part39.TopSurface = Enum.SurfaceType.Smooth
  915. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  916. Part39.Position = Vector3.new(-42.1800003, 2.71511078, 54.5757294)
  917. Part39.Orientation = Vector3.new(0, -90, 180)
  918. Part39.Color = Color3.new(0.972549, 0.972549, 0.972549)
  919. Part40.Name = "PlateNonmesh"
  920. Part40.Parent = Model31
  921. Part40.BrickColor = BrickColor.new("Dark stone grey")
  922. Part40.Reflectance = 0.5
  923. Part40.Rotation = Vector3.new(0, -90, 0)
  924. Part40.Anchored = true
  925. Part40.Elasticity = 0
  926. Part40.FormFactor = Enum.FormFactor.Plate
  927. Part40.Size = Vector3.new(2.55999756, 0.255999744, 3.19999695)
  928. Part40.CFrame = CFrame.new(-42.1800003, 1.69111443, 52.9757309, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  929. Part40.BottomSurface = Enum.SurfaceType.Smooth
  930. Part40.TopSurface = Enum.SurfaceType.Smooth
  931. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  932. Part40.Position = Vector3.new(-42.1800003, 1.69111443, 52.9757309)
  933. Part40.Orientation = Vector3.new(0, -90, 0)
  934. Part40.Color = Color3.new(0.388235, 0.372549, 0.384314)
  935. Part41.Name = "PlateNonmesh"
  936. Part41.Parent = Model31
  937. Part41.BrickColor = BrickColor.new("Black")
  938. Part41.Rotation = Vector3.new(-180, 0, -180)
  939. Part41.Anchored = true
  940. Part41.Elasticity = 0
  941. Part41.FormFactor = Enum.FormFactor.Plate
  942. Part41.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
  943. Part41.CFrame = CFrame.new(-40.2600021, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  944. Part41.BottomSurface = Enum.SurfaceType.Smooth
  945. Part41.TopSurface = Enum.SurfaceType.Smooth
  946. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  947. Part41.Position = Vector3.new(-40.2600021, 1.56310868, 52.9757309)
  948. Part41.Orientation = Vector3.new(0, 180, 0)
  949. Part41.Color = Color3.new(0.105882, 0.164706, 0.207843)
  950. Part42.Name = "PlateNonmesh"
  951. Part42.Parent = Model31
  952. Part42.BrickColor = BrickColor.new("Dark stone grey")
  953. Part42.Reflectance = 0.5
  954. Part42.Rotation = Vector3.new(-90, 0, -90)
  955. Part42.Anchored = true
  956. Part42.Elasticity = 0
  957. Part42.FormFactor = Enum.FormFactor.Plate
  958. Part42.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
  959. Part42.CFrame = CFrame.new(-40.7080078, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  960. Part42.BottomSurface = Enum.SurfaceType.Smooth
  961. Part42.TopSurface = Enum.SurfaceType.Smooth
  962. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  963. Part42.Position = Vector3.new(-40.7080078, 2.20311165, 52.9757309)
  964. Part42.Orientation = Vector3.new(-90, -90, 0)
  965. Part42.Color = Color3.new(0.388235, 0.372549, 0.384314)
  966. Part43.Name = "PlateNonmesh"
  967. Part43.Parent = Model31
  968. Part43.BrickColor = BrickColor.new("Dark stone grey")
  969. Part43.Reflectance = 0.5
  970. Part43.Rotation = Vector3.new(-90, 0, -90)
  971. Part43.Anchored = true
  972. Part43.Elasticity = 0
  973. Part43.FormFactor = Enum.FormFactor.Plate
  974. Part43.Size = Vector3.new(2.55999756, 0.255999744, 1.27999878)
  975. Part43.CFrame = CFrame.new(-43.6520004, 2.20311165, 52.9757309, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  976. Part43.BottomSurface = Enum.SurfaceType.Smooth
  977. Part43.TopSurface = Enum.SurfaceType.Smooth
  978. Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
  979. Part43.Position = Vector3.new(-43.6520004, 2.20311165, 52.9757309)
  980. Part43.Orientation = Vector3.new(-90, -90, 0)
  981. Part43.Color = Color3.new(0.388235, 0.372549, 0.384314)
  982. Part44.Name = "PlateNonmesh"
  983. Part44.Parent = Model31
  984. Part44.BrickColor = BrickColor.new("Black")
  985. Part44.Rotation = Vector3.new(-180, 0, -180)
  986. Part44.Anchored = true
  987. Part44.Elasticity = 0
  988. Part44.FormFactor = Enum.FormFactor.Plate
  989. Part44.Size = Vector3.new(4.4799962, 2.04799795, 0.63999939)
  990. Part44.CFrame = CFrame.new(-42.1800003, 1.56310868, 51.3757324, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  991. Part44.BottomSurface = Enum.SurfaceType.Smooth
  992. Part44.TopSurface = Enum.SurfaceType.Smooth
  993. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  994. Part44.Position = Vector3.new(-42.1800003, 1.56310868, 51.3757324)
  995. Part44.Orientation = Vector3.new(0, 180, 0)
  996. Part44.Color = Color3.new(0.105882, 0.164706, 0.207843)
  997. Part45.Name = "MaterialMeshPlate"
  998. Part45.Parent = Model31
  999. Part45.Material = Enum.Material.Concrete
  1000. Part45.BrickColor = BrickColor.new("Institutional white")
  1001. Part45.Rotation = Vector3.new(-180, -90, 0)
  1002. Part45.Anchored = true
  1003. Part45.Elasticity = 0
  1004. Part45.FormFactor = Enum.FormFactor.Plate
  1005. Part45.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
  1006. Part45.CFrame = CFrame.new(-40.2600021, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1007. Part45.BottomSurface = Enum.SurfaceType.Smooth
  1008. Part45.TopSurface = Enum.SurfaceType.Smooth
  1009. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1010. Part45.Position = Vector3.new(-40.2600021, 2.7151103, 52.9757309)
  1011. Part45.Orientation = Vector3.new(0, -90, 180)
  1012. Part45.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1013. Part46.Name = "PlateNonmesh"
  1014. Part46.Parent = Model31
  1015. Part46.BrickColor = BrickColor.new("Black")
  1016. Part46.Rotation = Vector3.new(-180, 0, -180)
  1017. Part46.Anchored = true
  1018. Part46.Elasticity = 0
  1019. Part46.FormFactor = Enum.FormFactor.Plate
  1020. Part46.Size = Vector3.new(0.63999939, 2.04799795, 2.55999756)
  1021. Part46.CFrame = CFrame.new(-44.0999985, 1.56310868, 52.9757309, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1022. Part46.BottomSurface = Enum.SurfaceType.Smooth
  1023. Part46.TopSurface = Enum.SurfaceType.Smooth
  1024. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1025. Part46.Position = Vector3.new(-44.0999985, 1.56310868, 52.9757309)
  1026. Part46.Orientation = Vector3.new(0, 180, 0)
  1027. Part46.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1028. Part47.Name = "PlateNonmesh"
  1029. Part47.Parent = Model31
  1030. Part47.BrickColor = BrickColor.new("Dark stone grey")
  1031. Part47.Reflectance = 0.5
  1032. Part47.Rotation = Vector3.new(-90, 0, -180)
  1033. Part47.Anchored = true
  1034. Part47.Elasticity = 0
  1035. Part47.FormFactor = Enum.FormFactor.Plate
  1036. Part47.Size = Vector3.new(3.19999695, 0.255999744, 1.27999878)
  1037. Part47.CFrame = CFrame.new(-42.1800003, 2.20311165, 51.8237267, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  1038. Part47.BottomSurface = Enum.SurfaceType.Smooth
  1039. Part47.TopSurface = Enum.SurfaceType.Smooth
  1040. Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1041. Part47.Position = Vector3.new(-42.1800003, 2.20311165, 51.8237267)
  1042. Part47.Orientation = Vector3.new(-90, -180, 0)
  1043. Part47.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1044. Part48.Name = "MaterialMeshPlate"
  1045. Part48.Parent = Model31
  1046. Part48.Material = Enum.Material.Concrete
  1047. Part48.BrickColor = BrickColor.new("Institutional white")
  1048. Part48.Rotation = Vector3.new(-180, -90, 0)
  1049. Part48.Anchored = true
  1050. Part48.Elasticity = 0
  1051. Part48.FormFactor = Enum.FormFactor.Plate
  1052. Part48.Size = Vector3.new(3.83999634, 0.255999744, 0.63999939)
  1053. Part48.CFrame = CFrame.new(-44.0999985, 2.7151103, 52.9757309, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1054. Part48.BottomSurface = Enum.SurfaceType.Smooth
  1055. Part48.TopSurface = Enum.SurfaceType.Smooth
  1056. Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1057. Part48.Position = Vector3.new(-44.0999985, 2.7151103, 52.9757309)
  1058. Part48.Orientation = Vector3.new(0, -90, 180)
  1059. Part48.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1060. Part49.Name = "MaterialMeshPlate"
  1061. Part49.Parent = Model31
  1062. Part49.Material = Enum.Material.Concrete
  1063. Part49.BrickColor = BrickColor.new("Institutional white")
  1064. Part49.Rotation = Vector3.new(-180, -90, 0)
  1065. Part49.Anchored = true
  1066. Part49.Elasticity = 0
  1067. Part49.FormFactor = Enum.FormFactor.Plate
  1068. Part49.Size = Vector3.new(0.63999939, 0.255999744, 3.19999695)
  1069. Part49.CFrame = CFrame.new(-42.1800003, 2.7151103, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1070. Part49.BottomSurface = Enum.SurfaceType.Smooth
  1071. Part49.TopSurface = Enum.SurfaceType.Smooth
  1072. Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1073. Part49.Position = Vector3.new(-42.1800003, 2.7151103, 51.3757324)
  1074. Part49.Orientation = Vector3.new(0, -90, 180)
  1075. Part49.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1076. Part50.Name = "PlateNonmesh"
  1077. Part50.Parent = Model30
  1078. Part50.BrickColor = BrickColor.new("Pastel light blue")
  1079. Part50.Reflectance = 0.5
  1080. Part50.Transparency = 0.30000001192093
  1081. Part50.Rotation = Vector3.new(-90, 0, -90)
  1082. Part50.Anchored = true
  1083. Part50.CanCollide = false
  1084. Part50.Elasticity = 0
  1085. Part50.FormFactor = Enum.FormFactor.Plate
  1086. Part50.Size = Vector3.new(2.55999756, 2.8159976, 0.63999939)
  1087. Part50.CFrame = CFrame.new(-42.1160049, 2.07511091, 52.7197266, 0, 1, 0, 0, 0, 1, 1, 0, 0)
  1088. Part50.BottomSurface = Enum.SurfaceType.Smooth
  1089. Part50.TopSurface = Enum.SurfaceType.Smooth
  1090. Part50.Color = Color3.new(0.686275, 0.866667, 1)
  1091. Part50.Position = Vector3.new(-42.1160049, 2.07511091, 52.7197266)
  1092. Part50.Orientation = Vector3.new(-90, -90, 0)
  1093. Part50.Color = Color3.new(0.686275, 0.866667, 1)
  1094. Part51.Parent = Model30
  1095. Part51.BrickColor = BrickColor.new("Black")
  1096. Part51.Anchored = true
  1097. Part51.Elasticity = 0
  1098. Part51.FormFactor = Enum.FormFactor.Custom
  1099. Part51.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
  1100. Part51.CFrame = CFrame.new(-42.1800003, 2.90710878, 51.3757324, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1101. Part51.BottomSurface = Enum.SurfaceType.Smooth
  1102. Part51.TopSurface = Enum.SurfaceType.Smooth
  1103. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1104. Part51.Position = Vector3.new(-42.1800003, 2.90710878, 51.3757324)
  1105. Part51.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1106. SpecialMesh52.Parent = Part51
  1107. SpecialMesh52.MeshId = "http://www.roblox.com/asset/?id=16659502"
  1108. SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
  1109. SpecialMesh52.MeshType = Enum.MeshType.FileMesh
  1110. SpecialMesh52.Scale = Vector3.new(0.63999939, 0.63999939, 0.63999939)
  1111. Part53.Name = "CylinderMesh0.4"
  1112. Part53.Parent = Model30
  1113. Part53.BrickColor = BrickColor.new("Institutional white")
  1114. Part53.Rotation = Vector3.new(0, 90, 0)
  1115. Part53.Anchored = true
  1116. Part53.FormFactor = Enum.FormFactor.Plate
  1117. Part53.Size = Vector3.new(0.63999939, 0.255999744, 0.63999939)
  1118. Part53.CFrame = CFrame.new(-42.1800003, 2.97110105, 51.3757324, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1119. Part53.BottomSurface = Enum.SurfaceType.Smooth
  1120. Part53.TopSurface = Enum.SurfaceType.Smooth
  1121. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1122. Part53.Position = Vector3.new(-42.1800003, 2.97110105, 51.3757324)
  1123. Part53.Orientation = Vector3.new(0, 90, 0)
  1124. Part53.Color = Color3.new(0.972549, 0.972549, 0.972549)
  1125. CylinderMesh54.Parent = Part53
  1126. Part55.Name = "WandmeshThickest"
  1127. Part55.Parent = Model30
  1128. Part55.Material = Enum.Material.DiamondPlate
  1129. Part55.BrickColor = BrickColor.new("Black")
  1130. Part55.Rotation = Vector3.new(90, 0, 0)
  1131. Part55.Anchored = true
  1132. Part55.FormFactor = Enum.FormFactor.Symmetric
  1133. Part55.Size = Vector3.new(0.63999939, 0.63999939, 0.63999939)
  1134. Part55.CFrame = CFrame.new(-42.1800003, 4.12310648, 51.8237267, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1135. Part55.BottomSurface = Enum.SurfaceType.Smooth
  1136. Part55.TopSurface = Enum.SurfaceType.Smooth
  1137. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1138. Part55.Position = Vector3.new(-42.1800003, 4.12310648, 51.8237267)
  1139. Part55.Orientation = Vector3.new(90, 0, 0)
  1140. Part55.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1141. CylinderMesh56.Parent = Part55
  1142. CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
  1143. CylinderMesh56.Scale = Vector3.new(1, 1, 0.5)
  1144. Model57.Parent = Model29
  1145. Part58.Name = "WandmeshThickest"
  1146. Part58.Parent = Model29
  1147. Part58.Material = Enum.Material.DiamondPlate
  1148. Part58.BrickColor = BrickColor.new("Black")
  1149. Part58.Rotation = Vector3.new(-180, -90, 0)
  1150. Part58.Anchored = true
  1151. Part58.FormFactor = Enum.FormFactor.Symmetric
  1152. Part58.Size = Vector3.new(0.63999939, 1.27999878, 0.63999939)
  1153. Part58.CFrame = CFrame.new(-42.1800003, 3.61109447, 51.3757324, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  1154. Part58.BottomSurface = Enum.SurfaceType.Smooth
  1155. Part58.TopSurface = Enum.SurfaceType.Smooth
  1156. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1157. Part58.Position = Vector3.new(-42.1800003, 3.61109447, 51.3757324)
  1158. Part58.Orientation = Vector3.new(0, -90, 180)
  1159. Part58.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1160. CylinderMesh59.Parent = Part58
  1161. CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
  1162. CylinderMesh59.Scale = Vector3.new(1, 1, 0.5)
  1163. Model60.Parent = mas
  1164. Model60.PrimaryPart = Part164
  1165. Model61.Parent = Model60
  1166. Model61.PrimaryPart = Part164
  1167. Model62.Parent = Model61
  1168. Model62.PrimaryPart = Part67
  1169. Model63.Parent = Model62
  1170. Model63.PrimaryPart = Part67
  1171. Model64.Parent = Model63
  1172. Model64.PrimaryPart = Part67
  1173. Model65.Parent = Model64
  1174. Model65.PrimaryPart = Part67
  1175. Part66.Name = "The script is here..."
  1176. Part66.Parent = Model65
  1177. Part66.BrickColor = BrickColor.new("Dark stone grey")
  1178. Part66.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
  1179. Part66.Anchored = true
  1180. Part66.FormFactor = Enum.FormFactor.Plate
  1181. Part66.Size = Vector3.new(1, 0.400000006, 5)
  1182. Part66.CFrame = CFrame.new(-72.4763184, 4.4939518, 38.6954346, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
  1183. Part66.BackSurface = Enum.SurfaceType.Weld
  1184. Part66.BottomSurface = Enum.SurfaceType.Weld
  1185. Part66.FrontSurface = Enum.SurfaceType.Weld
  1186. Part66.LeftSurface = Enum.SurfaceType.Weld
  1187. Part66.RightSurface = Enum.SurfaceType.Weld
  1188. Part66.TopSurface = Enum.SurfaceType.Weld
  1189. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1190. Part66.Position = Vector3.new(-72.4763184, 4.4939518, 38.6954346)
  1191. Part66.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
  1192. Part66.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1193. Part67.Name = "The script is here..."
  1194. Part67.Parent = Model65
  1195. Part67.BrickColor = BrickColor.new("Dark stone grey")
  1196. Part67.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
  1197. Part67.Anchored = true
  1198. Part67.FormFactor = Enum.FormFactor.Plate
  1199. Part67.Size = Vector3.new(1, 0.400000006, 5)
  1200. Part67.CFrame = CFrame.new(-74.4189453, 1.98510802, 40.5595093, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
  1201. Part67.BackSurface = Enum.SurfaceType.Weld
  1202. Part67.BottomSurface = Enum.SurfaceType.Weld
  1203. Part67.FrontSurface = Enum.SurfaceType.Weld
  1204. Part67.LeftSurface = Enum.SurfaceType.Weld
  1205. Part67.RightSurface = Enum.SurfaceType.Weld
  1206. Part67.TopSurface = Enum.SurfaceType.Weld
  1207. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1208. Part67.Position = Vector3.new(-74.4189453, 1.98510802, 40.5595093)
  1209. Part67.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
  1210. Part67.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1211. Part68.Name = "Smooth Block Model"
  1212. Part68.Parent = Model65
  1213. Part68.BrickColor = BrickColor.new("Black")
  1214. Part68.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
  1215. Part68.Anchored = true
  1216. Part68.Size = Vector3.new(5, 4.80000019, 1)
  1217. Part68.CFrame = CFrame.new(-74.4550781, 4.5851059, 40.5330811, -0.732286632, -0.0138964299, -0.680854738, -0.003259836, 0.999851823, -0.0169011652, 0.680988729, -0.0101570217, -0.732223451)
  1218. Part68.FrontSurface = Enum.SurfaceType.Weld
  1219. Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1220. Part68.Position = Vector3.new(-74.4550781, 4.5851059, 40.5330811)
  1221. Part68.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
  1222. Part68.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1223. Texture69.Name = "matrix"
  1224. Texture69.Parent = Part68
  1225. Texture69.StudsPerTileU = 5
  1226. Texture69.StudsPerTileV = 5
  1227. Part70.Name = "The script is here..."
  1228. Part70.Parent = Model65
  1229. Part70.BrickColor = BrickColor.new("Dark stone grey")
  1230. Part70.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
  1231. Part70.Anchored = true
  1232. Part70.FormFactor = Enum.FormFactor.Plate
  1233. Part70.Size = Vector3.new(1, 0.400000006, 5)
  1234. Part70.CFrame = CFrame.new(-74.4912109, 7.18464994, 40.5067139, -0.68086201, 0.0138999242, -0.732279837, -0.0169026759, -0.999851823, -0.00326306396, -0.732216716, 0.0101557914, 0.680996001)
  1235. Part70.BackSurface = Enum.SurfaceType.Weld
  1236. Part70.BottomSurface = Enum.SurfaceType.Hinge
  1237. Part70.FrontSurface = Enum.SurfaceType.Weld
  1238. Part70.LeftSurface = Enum.SurfaceType.Weld
  1239. Part70.RightSurface = Enum.SurfaceType.Weld
  1240. Part70.TopSurface = Enum.SurfaceType.Weld
  1241. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1242. Part70.Position = Vector3.new(-74.4912109, 7.18464994, 40.5067139)
  1243. Part70.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
  1244. Part70.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1245. Part71.Name = "The script is here..."
  1246. Part71.Parent = Model65
  1247. Part71.BrickColor = BrickColor.new("Dark stone grey")
  1248. Part71.Rotation = Vector3.new(89.4199982, 0.799999952, -132.919998)
  1249. Part71.Anchored = true
  1250. Part71.FormFactor = Enum.FormFactor.Plate
  1251. Part71.Size = Vector3.new(1, 0.400000006, 5)
  1252. Part71.CFrame = CFrame.new(-76.4338379, 4.67626619, 42.3708496, -0.68086201, 0.732279897, 0.0138974544, -0.0169026759, 0.00325969048, -0.999851882, -0.732216716, -0.680996001, 0.0101580899)
  1253. Part71.BackSurface = Enum.SurfaceType.Weld
  1254. Part71.BottomSurface = Enum.SurfaceType.Weld
  1255. Part71.FrontSurface = Enum.SurfaceType.Weld
  1256. Part71.LeftSurface = Enum.SurfaceType.Weld
  1257. Part71.RightSurface = Enum.SurfaceType.Weld
  1258. Part71.TopSurface = Enum.SurfaceType.Weld
  1259. Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1260. Part71.Position = Vector3.new(-76.4338379, 4.67626619, 42.3708496)
  1261. Part71.Orientation = Vector3.new(89.0099945, 53.8400002, -79.0800018)
  1262. Part71.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1263. Part72.Name = "Smooth Block Model"
  1264. Part72.Parent = Model64
  1265. Part72.BrickColor = BrickColor.new("Dark grey")
  1266. Part72.Rotation = Vector3.new(-180, 0, -180)
  1267. Part72.Anchored = true
  1268. Part72.Size = Vector3.new(1, 1.20000005, 1)
  1269. Part72.CFrame = CFrame.new(-73.5, 7.99999905, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1270. Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1271. Part72.Position = Vector3.new(-73.5, 7.99999905, 40.5)
  1272. Part72.Orientation = Vector3.new(0, 180, 0)
  1273. Part72.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1274. Part73.Name = "Smooth Block Model"
  1275. Part73.Parent = Model64
  1276. Part73.BrickColor = BrickColor.new("Dark stone grey")
  1277. Part73.Rotation = Vector3.new(0, 0, -180)
  1278. Part73.Anchored = true
  1279. Part73.FormFactor = Enum.FormFactor.Symmetric
  1280. Part73.Shape = Enum.PartType.Cylinder
  1281. Part73.Size = Vector3.new(1, 1, 1)
  1282. Part73.CFrame = CFrame.new(-74.5, 7.9000001, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1283. Part73.BottomSurface = Enum.SurfaceType.Smooth
  1284. Part73.LeftSurface = Enum.SurfaceType.Weld
  1285. Part73.RightSurface = Enum.SurfaceType.Weld
  1286. Part73.TopSurface = Enum.SurfaceType.Smooth
  1287. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1288. Part73.Position = Vector3.new(-74.5, 7.9000001, 40.5)
  1289. Part73.Orientation = Vector3.new(0, 0, 180)
  1290. Part73.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1291. Part74.Name = "Smooth Block Model"
  1292. Part74.Parent = Model64
  1293. Part74.BrickColor = BrickColor.new("Dark stone grey")
  1294. Part74.Rotation = Vector3.new(-90, 0, 90)
  1295. Part74.Anchored = true
  1296. Part74.FormFactor = Enum.FormFactor.Symmetric
  1297. Part74.Shape = Enum.PartType.Cylinder
  1298. Part74.Size = Vector3.new(1, 1, 1)
  1299. Part74.CFrame = CFrame.new(-73.5, 7.9000001, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1300. Part74.BottomSurface = Enum.SurfaceType.Smooth
  1301. Part74.LeftSurface = Enum.SurfaceType.Weld
  1302. Part74.RightSurface = Enum.SurfaceType.Weld
  1303. Part74.TopSurface = Enum.SurfaceType.Smooth
  1304. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1305. Part74.Position = Vector3.new(-73.5, 7.9000001, 39.5)
  1306. Part74.Orientation = Vector3.new(-90, 90, 0)
  1307. Part74.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1308. Part75.Name = "Smooth Block Model"
  1309. Part75.Parent = Model64
  1310. Part75.BrickColor = BrickColor.new("Dark stone grey")
  1311. Part75.Rotation = Vector3.new(-90, 0, 90)
  1312. Part75.Anchored = true
  1313. Part75.FormFactor = Enum.FormFactor.Symmetric
  1314. Part75.Shape = Enum.PartType.Cylinder
  1315. Part75.Size = Vector3.new(1, 1, 1)
  1316. Part75.CFrame = CFrame.new(-73.5, 7.9000001, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1317. Part75.BottomSurface = Enum.SurfaceType.Smooth
  1318. Part75.LeftSurface = Enum.SurfaceType.Weld
  1319. Part75.RightSurface = Enum.SurfaceType.Weld
  1320. Part75.TopSurface = Enum.SurfaceType.Smooth
  1321. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1322. Part75.Position = Vector3.new(-73.5, 7.9000001, 38.5)
  1323. Part75.Orientation = Vector3.new(-90, 90, 0)
  1324. Part75.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1325. Part76.Name = "Smooth Block Model"
  1326. Part76.Parent = Model64
  1327. Part76.BrickColor = BrickColor.new("Dark stone grey")
  1328. Part76.Rotation = Vector3.new(-90, 0, 90)
  1329. Part76.Anchored = true
  1330. Part76.FormFactor = Enum.FormFactor.Symmetric
  1331. Part76.Shape = Enum.PartType.Cylinder
  1332. Part76.Size = Vector3.new(1, 1, 1)
  1333. Part76.CFrame = CFrame.new(-73.5, 7.9000001, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1334. Part76.BottomSurface = Enum.SurfaceType.Smooth
  1335. Part76.LeftSurface = Enum.SurfaceType.Weld
  1336. Part76.RightSurface = Enum.SurfaceType.Weld
  1337. Part76.TopSurface = Enum.SurfaceType.Smooth
  1338. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1339. Part76.Position = Vector3.new(-73.5, 7.9000001, 37.5)
  1340. Part76.Orientation = Vector3.new(-90, 90, 0)
  1341. Part76.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1342. Part77.Name = "Smooth Block Model"
  1343. Part77.Parent = Model64
  1344. Part77.BrickColor = BrickColor.new("Dark stone grey")
  1345. Part77.Rotation = Vector3.new(-90, 0, 90)
  1346. Part77.Anchored = true
  1347. Part77.FormFactor = Enum.FormFactor.Symmetric
  1348. Part77.Shape = Enum.PartType.Cylinder
  1349. Part77.Size = Vector3.new(1, 1, 1)
  1350. Part77.CFrame = CFrame.new(-73.5, 7.9000001, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1351. Part77.BottomSurface = Enum.SurfaceType.Smooth
  1352. Part77.LeftSurface = Enum.SurfaceType.Weld
  1353. Part77.RightSurface = Enum.SurfaceType.Weld
  1354. Part77.TopSurface = Enum.SurfaceType.Smooth
  1355. Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1356. Part77.Position = Vector3.new(-73.5, 7.9000001, 36.5)
  1357. Part77.Orientation = Vector3.new(-90, 90, 0)
  1358. Part77.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1359. Model78.Parent = Model63
  1360. Model78.PrimaryPart = Part82
  1361. Part79.Name = "The script is here..."
  1362. Part79.Parent = Model78
  1363. Part79.BrickColor = BrickColor.new("Dark stone grey")
  1364. Part79.Rotation = Vector3.new(90, 0, 0)
  1365. Part79.Anchored = true
  1366. Part79.FormFactor = Enum.FormFactor.Plate
  1367. Part79.Size = Vector3.new(1, 1.20000005, 7)
  1368. Part79.CFrame = CFrame.new(-72.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1369. Part79.BackSurface = Enum.SurfaceType.Weld
  1370. Part79.BottomSurface = Enum.SurfaceType.Weld
  1371. Part79.FrontSurface = Enum.SurfaceType.Weld
  1372. Part79.LeftSurface = Enum.SurfaceType.Weld
  1373. Part79.RightSurface = Enum.SurfaceType.Weld
  1374. Part79.TopSurface = Enum.SurfaceType.Weld
  1375. Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1376. Part79.Position = Vector3.new(-72.5, 5.79999924, 36.5999985)
  1377. Part79.Orientation = Vector3.new(90, 0, 0)
  1378. Part79.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1379. Part80.Name = "Smooth Block Model"
  1380. Part80.Parent = Model78
  1381. Part80.BrickColor = BrickColor.new("Black")
  1382. Part80.Rotation = Vector3.new(-180, 0, -180)
  1383. Part80.Anchored = true
  1384. Part80.Size = Vector3.new(10, 7.20000029, 1)
  1385. Part80.CFrame = CFrame.new(-67, 5.9000001, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1386. Part80.FrontSurface = Enum.SurfaceType.Weld
  1387. Part80.TopSurface = Enum.SurfaceType.Weld
  1388. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1389. Part80.Position = Vector3.new(-67, 5.9000001, 36.5)
  1390. Part80.Orientation = Vector3.new(0, 180, 0)
  1391. Part80.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1392. Texture81.Name = "sheild10"
  1393. Texture81.Parent = Part80
  1394. Texture81.StudsPerTileU = 10
  1395. Texture81.StudsPerTileV = 8
  1396. Part82.Name = "The script is here..."
  1397. Part82.Parent = Model78
  1398. Part82.BrickColor = BrickColor.new("Dark stone grey")
  1399. Part82.Rotation = Vector3.new(90, 90, 0)
  1400. Part82.Anchored = true
  1401. Part82.FormFactor = Enum.FormFactor.Plate
  1402. Part82.Size = Vector3.new(1, 1.20000005, 12)
  1403. Part82.CFrame = CFrame.new(-67, 1.79999995, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1404. Part82.BackSurface = Enum.SurfaceType.Weld
  1405. Part82.BottomSurface = Enum.SurfaceType.Weld
  1406. Part82.FrontSurface = Enum.SurfaceType.Weld
  1407. Part82.LeftSurface = Enum.SurfaceType.Weld
  1408. Part82.RightSurface = Enum.SurfaceType.Weld
  1409. Part82.TopSurface = Enum.SurfaceType.Weld
  1410. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1411. Part82.Position = Vector3.new(-67, 1.79999995, 36.5999985)
  1412. Part82.Orientation = Vector3.new(0, 90, 90)
  1413. Part82.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1414. Part83.Name = "The script is here..."
  1415. Part83.Parent = Model78
  1416. Part83.BrickColor = BrickColor.new("Dark stone grey")
  1417. Part83.Rotation = Vector3.new(90, 90, 0)
  1418. Part83.Anchored = true
  1419. Part83.FormFactor = Enum.FormFactor.Plate
  1420. Part83.Size = Vector3.new(1, 1.20000005, 12)
  1421. Part83.CFrame = CFrame.new(-67, 10.0000019, 36.5999985, 0, 0, 1, 1, 0, 0, 0, 1, 0)
  1422. Part83.BackSurface = Enum.SurfaceType.Weld
  1423. Part83.BottomSurface = Enum.SurfaceType.Weld
  1424. Part83.FrontSurface = Enum.SurfaceType.Weld
  1425. Part83.LeftSurface = Enum.SurfaceType.Weld
  1426. Part83.RightSurface = Enum.SurfaceType.Weld
  1427. Part83.TopSurface = Enum.SurfaceType.Weld
  1428. Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1429. Part83.Position = Vector3.new(-67, 10.0000019, 36.5999985)
  1430. Part83.Orientation = Vector3.new(0, 90, 90)
  1431. Part83.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1432. Part84.Name = "The script is here..."
  1433. Part84.Parent = Model78
  1434. Part84.BrickColor = BrickColor.new("Dark stone grey")
  1435. Part84.Rotation = Vector3.new(90, 0, 0)
  1436. Part84.Anchored = true
  1437. Part84.FormFactor = Enum.FormFactor.Plate
  1438. Part84.Size = Vector3.new(1, 1.20000005, 7)
  1439. Part84.CFrame = CFrame.new(-61.5, 5.79999924, 36.5999985, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  1440. Part84.BackSurface = Enum.SurfaceType.Weld
  1441. Part84.BottomSurface = Enum.SurfaceType.Weld
  1442. Part84.FrontSurface = Enum.SurfaceType.Weld
  1443. Part84.LeftSurface = Enum.SurfaceType.Weld
  1444. Part84.RightSurface = Enum.SurfaceType.Weld
  1445. Part84.TopSurface = Enum.SurfaceType.Weld
  1446. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1447. Part84.Position = Vector3.new(-61.5, 5.79999924, 36.5999985)
  1448. Part84.Orientation = Vector3.new(90, 0, 0)
  1449. Part84.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1450. Part85.Name = "Smooth Block Model"
  1451. Part85.Parent = Model63
  1452. Part85.BrickColor = BrickColor.new("Dark stone grey")
  1453. Part85.Rotation = Vector3.new(-90, 0, 90)
  1454. Part85.Anchored = true
  1455. Part85.FormFactor = Enum.FormFactor.Symmetric
  1456. Part85.Shape = Enum.PartType.Cylinder
  1457. Part85.Size = Vector3.new(1, 1, 1)
  1458. Part85.CFrame = CFrame.new(-60.5, 7.99999905, 39.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1459. Part85.BottomSurface = Enum.SurfaceType.Smooth
  1460. Part85.LeftSurface = Enum.SurfaceType.Weld
  1461. Part85.RightSurface = Enum.SurfaceType.Weld
  1462. Part85.TopSurface = Enum.SurfaceType.Smooth
  1463. Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1464. Part85.Position = Vector3.new(-60.5, 7.99999905, 39.5)
  1465. Part85.Orientation = Vector3.new(-90, 90, 0)
  1466. Part85.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1467. Part86.Name = "Smooth Block Model"
  1468. Part86.Parent = Model63
  1469. Part86.BrickColor = BrickColor.new("Dark grey")
  1470. Part86.Rotation = Vector3.new(-180, 0, -180)
  1471. Part86.Anchored = true
  1472. Part86.Size = Vector3.new(1, 1.20000005, 1)
  1473. Part86.CFrame = CFrame.new(-60.5, 8.10000038, 40.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1474. Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1475. Part86.Position = Vector3.new(-60.5, 8.10000038, 40.5)
  1476. Part86.Orientation = Vector3.new(0, 180, 0)
  1477. Part86.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1478. Part87.Name = "The script is here..."
  1479. Part87.Parent = Model63
  1480. Part87.BrickColor = BrickColor.new("Dark stone grey")
  1481. Part87.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
  1482. Part87.Anchored = true
  1483. Part87.FormFactor = Enum.FormFactor.Plate
  1484. Part87.Size = Vector3.new(1, 0.400000006, 5)
  1485. Part87.CFrame = CFrame.new(-74.4589844, 8.88427162, 40.4716187, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
  1486. Part87.BackSurface = Enum.SurfaceType.Weld
  1487. Part87.BottomSurface = Enum.SurfaceType.Weld
  1488. Part87.FrontSurface = Enum.SurfaceType.Weld
  1489. Part87.LeftSurface = Enum.SurfaceType.Weld
  1490. Part87.RightSurface = Enum.SurfaceType.Weld
  1491. Part87.TopSurface = Enum.SurfaceType.Weld
  1492. Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1493. Part87.Position = Vector3.new(-74.4589844, 8.88427162, 40.4716187)
  1494. Part87.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
  1495. Part87.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1496. Part88.Name = "Smooth Block Model"
  1497. Part88.Parent = Model63
  1498. Part88.BrickColor = BrickColor.new("Dark stone grey")
  1499. Part88.Rotation = Vector3.new(-90, 0, 90)
  1500. Part88.Anchored = true
  1501. Part88.FormFactor = Enum.FormFactor.Symmetric
  1502. Part88.Shape = Enum.PartType.Cylinder
  1503. Part88.Size = Vector3.new(1, 1, 1)
  1504. Part88.CFrame = CFrame.new(-60.5, 7.99999905, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1505. Part88.BottomSurface = Enum.SurfaceType.Smooth
  1506. Part88.LeftSurface = Enum.SurfaceType.Weld
  1507. Part88.RightSurface = Enum.SurfaceType.Weld
  1508. Part88.TopSurface = Enum.SurfaceType.Smooth
  1509. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1510. Part88.Position = Vector3.new(-60.5, 7.99999905, 37.5)
  1511. Part88.Orientation = Vector3.new(-90, 90, 0)
  1512. Part88.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1513. Part89.Name = "Smooth Block Model"
  1514. Part89.Parent = Model63
  1515. Part89.BrickColor = BrickColor.new("Dark stone grey")
  1516. Part89.Rotation = Vector3.new(0, 0, -180)
  1517. Part89.Anchored = true
  1518. Part89.FormFactor = Enum.FormFactor.Symmetric
  1519. Part89.Shape = Enum.PartType.Cylinder
  1520. Part89.Size = Vector3.new(1, 1, 1)
  1521. Part89.CFrame = CFrame.new(-59.5, 7.99999905, 40.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  1522. Part89.BottomSurface = Enum.SurfaceType.Hinge
  1523. Part89.LeftSurface = Enum.SurfaceType.Weld
  1524. Part89.RightSurface = Enum.SurfaceType.Weld
  1525. Part89.TopSurface = Enum.SurfaceType.Smooth
  1526. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1527. Part89.Position = Vector3.new(-59.5, 7.99999905, 40.5)
  1528. Part89.Orientation = Vector3.new(0, 0, 180)
  1529. Part89.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1530. Part90.Name = "Smooth Block Model"
  1531. Part90.Parent = Model63
  1532. Part90.BrickColor = BrickColor.new("Dark stone grey")
  1533. Part90.Rotation = Vector3.new(-90, 0, 90)
  1534. Part90.Anchored = true
  1535. Part90.FormFactor = Enum.FormFactor.Symmetric
  1536. Part90.Shape = Enum.PartType.Cylinder
  1537. Part90.Size = Vector3.new(1, 1, 1)
  1538. Part90.CFrame = CFrame.new(-60.5, 7.99999905, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1539. Part90.BottomSurface = Enum.SurfaceType.Smooth
  1540. Part90.LeftSurface = Enum.SurfaceType.Weld
  1541. Part90.RightSurface = Enum.SurfaceType.Weld
  1542. Part90.TopSurface = Enum.SurfaceType.Smooth
  1543. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1544. Part90.Position = Vector3.new(-60.5, 7.99999905, 38.5)
  1545. Part90.Orientation = Vector3.new(-90, 90, 0)
  1546. Part90.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1547. Part91.Name = "Smooth Block Model"
  1548. Part91.Parent = Model63
  1549. Part91.BrickColor = BrickColor.new("Dark stone grey")
  1550. Part91.Rotation = Vector3.new(-90, 0, 90)
  1551. Part91.Anchored = true
  1552. Part91.FormFactor = Enum.FormFactor.Symmetric
  1553. Part91.Shape = Enum.PartType.Cylinder
  1554. Part91.Size = Vector3.new(1, 1, 1)
  1555. Part91.CFrame = CFrame.new(-60.5, 7.99999905, 36.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1556. Part91.BottomSurface = Enum.SurfaceType.Smooth
  1557. Part91.LeftSurface = Enum.SurfaceType.Weld
  1558. Part91.RightSurface = Enum.SurfaceType.Weld
  1559. Part91.TopSurface = Enum.SurfaceType.Smooth
  1560. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1561. Part91.Position = Vector3.new(-60.5, 7.99999905, 36.5)
  1562. Part91.Orientation = Vector3.new(-90, 90, 0)
  1563. Part91.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1564. Part92.Name = "Smooth Block Model"
  1565. Part92.Parent = Model63
  1566. Part92.BrickColor = BrickColor.new("Dark grey")
  1567. Part92.Rotation = Vector3.new(0, 90, 0)
  1568. Part92.Anchored = true
  1569. Part92.Size = Vector3.new(1, 9.60000038, 16)
  1570. Part92.CFrame = CFrame.new(-67, 5.29999924, 35.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  1571. Part92.BackSurface = Enum.SurfaceType.Weld
  1572. Part92.FrontSurface = Enum.SurfaceType.Weld
  1573. Part92.LeftSurface = Enum.SurfaceType.Weld
  1574. Part92.RightSurface = Enum.SurfaceType.Weld
  1575. Part92.TopSurface = Enum.SurfaceType.Weld
  1576. Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1577. Part92.Position = Vector3.new(-67, 5.29999924, 35.5)
  1578. Part92.Orientation = Vector3.new(0, 90, 0)
  1579. Part92.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1580. Model93.Parent = Model63
  1581. Model93.PrimaryPart = Part95
  1582. Part94.Name = "The script is here..."
  1583. Part94.Parent = Model93
  1584. Part94.BrickColor = BrickColor.new("Dark stone grey")
  1585. Part94.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
  1586. Part94.Anchored = true
  1587. Part94.FormFactor = Enum.FormFactor.Plate
  1588. Part94.Size = Vector3.new(1, 0.400000006, 5)
  1589. Part94.CFrame = CFrame.new(-57.9638672, 4.59172678, 42.7294922, 0.830670118, 0.556696236, 0.00874650944, 0.00912794378, 0.00209057541, -0.999956191, -0.556690097, 0.83071357, -0.00334491325)
  1590. Part94.BackSurface = Enum.SurfaceType.Weld
  1591. Part94.BottomSurface = Enum.SurfaceType.Weld
  1592. Part94.FrontSurface = Enum.SurfaceType.Weld
  1593. Part94.LeftSurface = Enum.SurfaceType.Weld
  1594. Part94.RightSurface = Enum.SurfaceType.Weld
  1595. Part94.TopSurface = Enum.SurfaceType.Weld
  1596. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1597. Part94.Position = Vector3.new(-57.9638672, 4.59172678, 42.7294922)
  1598. Part94.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
  1599. Part94.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1600. Part95.Name = "The script is here..."
  1601. Part95.Parent = Model93
  1602. Part95.BrickColor = BrickColor.new("Dark stone grey")
  1603. Part95.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
  1604. Part95.Anchored = true
  1605. Part95.FormFactor = Enum.FormFactor.Plate
  1606. Part95.Size = Vector3.new(1, 0.400000006, 5)
  1607. Part95.CFrame = CFrame.new(-59.4450684, 2.08588409, 40.4781494, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
  1608. Part95.BackSurface = Enum.SurfaceType.Weld
  1609. Part95.BottomSurface = Enum.SurfaceType.Weld
  1610. Part95.FrontSurface = Enum.SurfaceType.Weld
  1611. Part95.LeftSurface = Enum.SurfaceType.Weld
  1612. Part95.RightSurface = Enum.SurfaceType.Weld
  1613. Part95.TopSurface = Enum.SurfaceType.Weld
  1614. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1615. Part95.Position = Vector3.new(-59.4450684, 2.08588409, 40.4781494)
  1616. Part95.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
  1617. Part95.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1618. Part96.Name = "Smooth Block Model"
  1619. Part96.Parent = Model93
  1620. Part96.BrickColor = BrickColor.new("Black")
  1621. Part96.Rotation = Vector3.new(-179.059998, 56.1699982, 179.099991)
  1622. Part96.Anchored = true
  1623. Part96.Size = Vector3.new(5, 4.80000019, 1)
  1624. Part96.CFrame = CFrame.new(-59.4677734, 4.68606997, 40.4868774, -0.556699932, -0.00874890573, 0.830667615, -0.00209058542, 0.999956131, 0.00913083926, -0.830711126, 0.00334655656, -0.556693733)
  1625. Part96.FrontSurface = Enum.SurfaceType.Weld
  1626. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1627. Part96.Position = Vector3.new(-59.4677734, 4.68606997, 40.4868774)
  1628. Part96.Orientation = Vector3.new(-0.519999981, 123.829994, -0.119999997)
  1629. Part96.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1630. Texture97.Name = "matrix"
  1631. Texture97.Parent = Part96
  1632. Texture97.StudsPerTileU = 5
  1633. Texture97.StudsPerTileV = 5
  1634. Part98.Name = "The script is here..."
  1635. Part98.Parent = Model93
  1636. Part98.BrickColor = BrickColor.new("Dark stone grey")
  1637. Part98.Rotation = Vector3.new(179.860001, -33.829998, -0.599999964)
  1638. Part98.Anchored = true
  1639. Part98.FormFactor = Enum.FormFactor.Plate
  1640. Part98.Size = Vector3.new(1, 0.400000006, 5)
  1641. Part98.CFrame = CFrame.new(-59.4906006, 7.28589201, 40.4955444, 0.830670118, 0.00874491315, -0.556696236, 0.00912794378, -0.999956191, -0.0020877088, -0.556690097, -0.00334729464, -0.830713511)
  1642. Part98.BackSurface = Enum.SurfaceType.Weld
  1643. Part98.BottomSurface = Enum.SurfaceType.Hinge
  1644. Part98.FrontSurface = Enum.SurfaceType.Weld
  1645. Part98.LeftSurface = Enum.SurfaceType.Weld
  1646. Part98.RightSurface = Enum.SurfaceType.Weld
  1647. Part98.TopSurface = Enum.SurfaceType.Weld
  1648. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1649. Part98.Position = Vector3.new(-59.4906006, 7.28589201, 40.4955444)
  1650. Part98.Orientation = Vector3.new(0.119999997, -146.169998, 179.479996)
  1651. Part98.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1652. Part99.Name = "The script is here..."
  1653. Part99.Parent = Model93
  1654. Part99.BrickColor = BrickColor.new("Dark stone grey")
  1655. Part99.Rotation = Vector3.new(90.1899948, 0.5, -33.829998)
  1656. Part99.Anchored = true
  1657. Part99.FormFactor = Enum.FormFactor.Plate
  1658. Part99.Size = Vector3.new(1, 0.400000006, 5)
  1659. Part99.CFrame = CFrame.new(-60.9719238, 4.78048706, 38.2442017, 0.830670714, 0.556695342, 0.00874636136, 0.00912776962, 0.00209056353, -0.999956191, -0.556689203, 0.830714166, -0.00334481685)
  1660. Part99.BackSurface = Enum.SurfaceType.Weld
  1661. Part99.BottomSurface = Enum.SurfaceType.Weld
  1662. Part99.FrontSurface = Enum.SurfaceType.Weld
  1663. Part99.LeftSurface = Enum.SurfaceType.Weld
  1664. Part99.RightSurface = Enum.SurfaceType.Weld
  1665. Part99.TopSurface = Enum.SurfaceType.Weld
  1666. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1667. Part99.Position = Vector3.new(-60.9719238, 4.78048706, 38.2442017)
  1668. Part99.Orientation = Vector3.new(89.4599991, 110.93, 77.0999985)
  1669. Part99.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1670. Model100.Parent = Model63
  1671. Model100.PrimaryPart = Part112
  1672. Part101.Name = "Smooth Block Model"
  1673. Part101.Parent = Model100
  1674. Part101.BrickColor = BrickColor.new("Dark stone grey")
  1675. Part101.Rotation = Vector3.new(-90, 0, 90)
  1676. Part101.Anchored = true
  1677. Part101.FormFactor = Enum.FormFactor.Symmetric
  1678. Part101.Shape = Enum.PartType.Cylinder
  1679. Part101.Size = Vector3.new(1, 1, 1)
  1680. Part101.CFrame = CFrame.new(-59.5, 15.0000019, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1681. Part101.BottomSurface = Enum.SurfaceType.Smooth
  1682. Part101.LeftSurface = Enum.SurfaceType.Weld
  1683. Part101.RightSurface = Enum.SurfaceType.Weld
  1684. Part101.TopSurface = Enum.SurfaceType.Smooth
  1685. Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1686. Part101.Position = Vector3.new(-59.5, 15.0000019, 37.5)
  1687. Part101.Orientation = Vector3.new(-90, 90, 0)
  1688. Part101.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1689. Part102.Name = "Smooth Block Model"
  1690. Part102.Parent = Model100
  1691. Part102.BrickColor = BrickColor.new("Dark stone grey")
  1692. Part102.Rotation = Vector3.new(-90, 0, 90)
  1693. Part102.Anchored = true
  1694. Part102.FormFactor = Enum.FormFactor.Symmetric
  1695. Part102.Shape = Enum.PartType.Cylinder
  1696. Part102.Size = Vector3.new(1, 1, 1)
  1697. Part102.CFrame = CFrame.new(-59.5, 15.0000019, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  1698. Part102.BottomSurface = Enum.SurfaceType.Smooth
  1699. Part102.LeftSurface = Enum.SurfaceType.Weld
  1700. Part102.RightSurface = Enum.SurfaceType.Weld
  1701. Part102.TopSurface = Enum.SurfaceType.Smooth
  1702. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1703. Part102.Position = Vector3.new(-59.5, 15.0000019, 38.5)
  1704. Part102.Orientation = Vector3.new(-90, 90, 0)
  1705. Part102.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1706. Part103.Name = "Smooth Block Model"
  1707. Part103.Parent = Model100
  1708. Part103.BrickColor = BrickColor.new("Dark grey")
  1709. Part103.Rotation = Vector3.new(0, -90, 0)
  1710. Part103.Anchored = true
  1711. Part103.Size = Vector3.new(1, 1.20000005, 1)
  1712. Part103.CFrame = CFrame.new(-59.5, 15.1000004, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1713. Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1714. Part103.Position = Vector3.new(-59.5, 15.1000004, 39.5)
  1715. Part103.Orientation = Vector3.new(0, -90, 0)
  1716. Part103.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1717. Part104.Name = "Smooth Block Model"
  1718. Part104.Parent = Model100
  1719. Part104.BrickColor = BrickColor.new("Dark grey")
  1720. Part104.Rotation = Vector3.new(0, -90, 0)
  1721. Part104.Anchored = true
  1722. Part104.Size = Vector3.new(1, 1.20000005, 1)
  1723. Part104.CFrame = CFrame.new(-59.5, 15.1000004, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  1724. Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1725. Part104.Position = Vector3.new(-59.5, 15.1000004, 36.5)
  1726. Part104.Orientation = Vector3.new(0, -90, 0)
  1727. Part104.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1728. Part105.Name = "Smooth Block Model"
  1729. Part105.Parent = Model100
  1730. Part105.BrickColor = BrickColor.new("Dark stone grey")
  1731. Part105.Rotation = Vector3.new(180, 90, 0)
  1732. Part105.Anchored = true
  1733. Part105.FormFactor = Enum.FormFactor.Symmetric
  1734. Part105.Shape = Enum.PartType.Cylinder
  1735. Part105.Size = Vector3.new(1, 1, 1)
  1736. Part105.CFrame = CFrame.new(-59.5, 15.0000019, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  1737. Part105.BottomSurface = Enum.SurfaceType.Smooth
  1738. Part105.LeftSurface = Enum.SurfaceType.Weld
  1739. Part105.RightSurface = Enum.SurfaceType.Weld
  1740. Part105.TopSurface = Enum.SurfaceType.Smooth
  1741. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1742. Part105.Position = Vector3.new(-59.5, 15.0000019, 40.5)
  1743. Part105.Orientation = Vector3.new(0, 90, 180)
  1744. Part105.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1745. Part106.Name = "Smooth Block Model"
  1746. Part106.Parent = Model100
  1747. Part106.BrickColor = BrickColor.new("Dark stone grey")
  1748. Part106.Rotation = Vector3.new(180, 0, 90)
  1749. Part106.Anchored = true
  1750. Part106.FormFactor = Enum.FormFactor.Symmetric
  1751. Part106.Shape = Enum.PartType.Cylinder
  1752. Part106.Size = Vector3.new(1, 1, 1)
  1753. Part106.CFrame = CFrame.new(-59.5, 14.0000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1754. Part106.BottomSurface = Enum.SurfaceType.Smooth
  1755. Part106.LeftSurface = Enum.SurfaceType.Weld
  1756. Part106.RightSurface = Enum.SurfaceType.Weld
  1757. Part106.TopSurface = Enum.SurfaceType.Smooth
  1758. Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1759. Part106.Position = Vector3.new(-59.5, 14.0000019, 36.5)
  1760. Part106.Orientation = Vector3.new(0, -180, -90)
  1761. Part106.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1762. Part107.Name = "Smooth Block Model"
  1763. Part107.Parent = Model100
  1764. Part107.BrickColor = BrickColor.new("Dark grey")
  1765. Part107.Rotation = Vector3.new(-180, 0, -180)
  1766. Part107.Anchored = true
  1767. Part107.Size = Vector3.new(1, 1.20000005, 1)
  1768. Part107.CFrame = CFrame.new(-59.5, 12.8999996, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  1769. Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1770. Part107.Position = Vector3.new(-59.5, 12.8999996, 36.5)
  1771. Part107.Orientation = Vector3.new(0, 180, 0)
  1772. Part107.Color = Color3.new(0.427451, 0.431373, 0.423529)
  1773. Part108.Name = "Smooth Block Model"
  1774. Part108.Parent = Model100
  1775. Part108.BrickColor = BrickColor.new("Dark stone grey")
  1776. Part108.Rotation = Vector3.new(180, 0, 90)
  1777. Part108.Anchored = true
  1778. Part108.FormFactor = Enum.FormFactor.Symmetric
  1779. Part108.Shape = Enum.PartType.Cylinder
  1780. Part108.Size = Vector3.new(1, 1, 1)
  1781. Part108.CFrame = CFrame.new(-59.5, 11.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1782. Part108.BottomSurface = Enum.SurfaceType.Smooth
  1783. Part108.LeftSurface = Enum.SurfaceType.Weld
  1784. Part108.RightSurface = Enum.SurfaceType.Weld
  1785. Part108.TopSurface = Enum.SurfaceType.Smooth
  1786. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1787. Part108.Position = Vector3.new(-59.5, 11.8000002, 36.5)
  1788. Part108.Orientation = Vector3.new(0, -180, -90)
  1789. Part108.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1790. Part109.Name = "Smooth Block Model"
  1791. Part109.Parent = Model100
  1792. Part109.BrickColor = BrickColor.new("Dark stone grey")
  1793. Part109.Rotation = Vector3.new(180, 0, 90)
  1794. Part109.Anchored = true
  1795. Part109.FormFactor = Enum.FormFactor.Symmetric
  1796. Part109.Shape = Enum.PartType.Cylinder
  1797. Part109.Size = Vector3.new(1, 1, 1)
  1798. Part109.CFrame = CFrame.new(-59.5, 10.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1799. Part109.BottomSurface = Enum.SurfaceType.Smooth
  1800. Part109.LeftSurface = Enum.SurfaceType.Weld
  1801. Part109.RightSurface = Enum.SurfaceType.Weld
  1802. Part109.TopSurface = Enum.SurfaceType.Smooth
  1803. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1804. Part109.Position = Vector3.new(-59.5, 10.8000002, 36.5)
  1805. Part109.Orientation = Vector3.new(0, -180, -90)
  1806. Part109.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1807. Part110.Name = "Smooth Block Model"
  1808. Part110.Parent = Model100
  1809. Part110.BrickColor = BrickColor.new("Dark stone grey")
  1810. Part110.Rotation = Vector3.new(180, 0, 90)
  1811. Part110.Anchored = true
  1812. Part110.FormFactor = Enum.FormFactor.Symmetric
  1813. Part110.Shape = Enum.PartType.Cylinder
  1814. Part110.Size = Vector3.new(1, 1, 1)
  1815. Part110.CFrame = CFrame.new(-59.5, 9.80000019, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1816. Part110.BottomSurface = Enum.SurfaceType.Smooth
  1817. Part110.LeftSurface = Enum.SurfaceType.Weld
  1818. Part110.RightSurface = Enum.SurfaceType.Weld
  1819. Part110.TopSurface = Enum.SurfaceType.Smooth
  1820. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1821. Part110.Position = Vector3.new(-59.5, 9.80000019, 36.5)
  1822. Part110.Orientation = Vector3.new(0, -180, -90)
  1823. Part110.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1824. Model111.Parent = Model100
  1825. Model111.PrimaryPart = Part112
  1826. Part112.Name = "The script is here..."
  1827. Part112.Parent = Model111
  1828. Part112.BrickColor = BrickColor.new("Dark stone grey")
  1829. Part112.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
  1830. Part112.Anchored = true
  1831. Part112.FormFactor = Enum.FormFactor.Plate
  1832. Part112.Size = Vector3.new(1, 0.400000006, 5)
  1833. Part112.CFrame = CFrame.new(-59.5214844, 9.08660984, 40.5594482, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
  1834. Part112.BackSurface = Enum.SurfaceType.Weld
  1835. Part112.BottomSurface = Enum.SurfaceType.Weld
  1836. Part112.FrontSurface = Enum.SurfaceType.Weld
  1837. Part112.LeftSurface = Enum.SurfaceType.Weld
  1838. Part112.RightSurface = Enum.SurfaceType.Weld
  1839. Part112.TopSurface = Enum.SurfaceType.Weld
  1840. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1841. Part112.Position = Vector3.new(-59.5214844, 9.08660984, 40.5594482)
  1842. Part112.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
  1843. Part112.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1844. Model113.Parent = Model111
  1845. Model113.PrimaryPart = Part114
  1846. Part114.Name = "Smooth Block Model"
  1847. Part114.Parent = Model113
  1848. Part114.BrickColor = BrickColor.new("Black")
  1849. Part114.Rotation = Vector3.new(179.169998, 49.4799995, -179.669998)
  1850. Part114.Anchored = true
  1851. Part114.Size = Vector3.new(5, 4.80000019, 1)
  1852. Part114.CFrame = CFrame.new(-59.5117188, 11.6864738, 40.5328941, -0.649702013, 0.00371193397, 0.760179877, -0.00533999456, 0.99994117, -0.00944660604, -0.760170221, -0.0101968367, -0.649643958)
  1853. Part114.FrontSurface = Enum.SurfaceType.Weld
  1854. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1855. Part114.Position = Vector3.new(-59.5117188, 11.6864738, 40.5328941)
  1856. Part114.Orientation = Vector3.new(0.539999962, 130.520004, -0.310000002)
  1857. Part114.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1858. Texture115.Name = "radar-circle_jpgbacea154-5e8a-47c6-8ebc-db6d9f20a7c9Large"
  1859. Texture115.Parent = Part114
  1860. Texture115.StudsPerTileU = 5
  1861. Texture115.StudsPerTileV = 5
  1862. Part116.Name = "The script is here..."
  1863. Part116.Parent = Model113
  1864. Part116.BrickColor = BrickColor.new("Dark stone grey")
  1865. Part116.Rotation = Vector3.new(89.4199982, -0.209999993, -40.5200005)
  1866. Part116.Anchored = true
  1867. Part116.FormFactor = Enum.FormFactor.Plate
  1868. Part116.Size = Vector3.new(1, 0.400000006, 5)
  1869. Part116.CFrame = CFrame.new(-61.2657471, 11.7720518, 38.4793701, 0.760193288, 0.649701655, -0.00371346087, -0.00944867358, 0.00534008257, -0.999941826, -0.649643481, 0.760180533, 0.0101970332)
  1870. Part116.BackSurface = Enum.SurfaceType.Weld
  1871. Part116.BottomSurface = Enum.SurfaceType.Weld
  1872. Part116.FrontSurface = Enum.SurfaceType.Weld
  1873. Part116.LeftSurface = Enum.SurfaceType.Weld
  1874. Part116.RightSurface = Enum.SurfaceType.Weld
  1875. Part116.TopSurface = Enum.SurfaceType.Weld
  1876. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1877. Part116.Position = Vector3.new(-61.2657471, 11.7720518, 38.4793701)
  1878. Part116.Orientation = Vector3.new(89.3799973, -20.0100002, -60.5299988)
  1879. Part116.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1880. Part117.Name = "The script is here..."
  1881. Part117.Parent = Model113
  1882. Part117.BrickColor = BrickColor.new("Dark stone grey")
  1883. Part117.Rotation = Vector3.new(89.4199982, -0.209999993, 139.479996)
  1884. Part117.Anchored = true
  1885. Part117.FormFactor = Enum.FormFactor.Plate
  1886. Part117.Size = Vector3.new(1, 0.400000006, 5)
  1887. Part117.CFrame = CFrame.new(-57.7570801, 11.800868, 42.5844116, -0.760193288, -0.649701655, -0.00371346087, 0.00944867358, -0.00534008257, -0.999941826, 0.649643481, -0.760180533, 0.0101970332)
  1888. Part117.BackSurface = Enum.SurfaceType.Weld
  1889. Part117.BottomSurface = Enum.SurfaceType.Weld
  1890. Part117.FrontSurface = Enum.SurfaceType.Weld
  1891. Part117.LeftSurface = Enum.SurfaceType.Weld
  1892. Part117.RightSurface = Enum.SurfaceType.Weld
  1893. Part117.TopSurface = Enum.SurfaceType.Weld
  1894. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1895. Part117.Position = Vector3.new(-57.7570801, 11.800868, 42.5844116)
  1896. Part117.Orientation = Vector3.new(89.3799973, -20.0100002, 119.469994)
  1897. Part117.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1898. Part118.Name = "The script is here..."
  1899. Part118.Parent = Model113
  1900. Part118.BrickColor = BrickColor.new("Dark stone grey")
  1901. Part118.Rotation = Vector3.new(179.599991, -40.5200005, 0.280000001)
  1902. Part118.Anchored = true
  1903. Part118.FormFactor = Enum.FormFactor.Plate
  1904. Part118.Size = Vector3.new(1, 0.400000006, 5)
  1905. Part118.CFrame = CFrame.new(-59.5021973, 14.2863979, 40.5063477, 0.760193288, -0.00371452933, -0.649701655, -0.00944867358, -0.999941945, -0.00533841131, -0.649643481, 0.0101957479, -0.760180533)
  1906. Part118.BackSurface = Enum.SurfaceType.Weld
  1907. Part118.BottomSurface = Enum.SurfaceType.Hinge
  1908. Part118.FrontSurface = Enum.SurfaceType.Weld
  1909. Part118.LeftSurface = Enum.SurfaceType.Weld
  1910. Part118.RightSurface = Enum.SurfaceType.Weld
  1911. Part118.TopSurface = Enum.SurfaceType.Weld
  1912. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1913. Part118.Position = Vector3.new(-59.5021973, 14.2863979, 40.5063477)
  1914. Part118.Orientation = Vector3.new(0.310000002, -139.479996, -179.459991)
  1915. Part118.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1916. Part119.Name = "Smooth Block Model"
  1917. Part119.Parent = Model63
  1918. Part119.BrickColor = BrickColor.new("Black")
  1919. Part119.Rotation = Vector3.new(179.959991, -32.9500008, 179.5)
  1920. Part119.Anchored = true
  1921. Part119.Size = Vector3.new(5, 4.80000019, 1)
  1922. Part119.CFrame = CFrame.new(-74.4782715, 11.4841805, 40.4819336, -0.839135706, -0.00736446818, -0.543872297, -0.00835507084, 0.999964952, -0.000649362919, 0.543857932, 0.00399918808, -0.839167833)
  1923. Part119.FrontSurface = Enum.SurfaceType.Weld
  1924. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1925. Part119.Position = Vector3.new(-74.4782715, 11.4841805, 40.4819336)
  1926. Part119.Orientation = Vector3.new(0.0399999991, -147.050003, -0.479999989)
  1927. Part119.Color = Color3.new(0.105882, 0.164706, 0.207843)
  1928. Texture120.Name = "sheild10"
  1929. Texture120.Parent = Part119
  1930. Texture120.StudsPerTileU = 5
  1931. Texture120.StudsPerTileV = 5
  1932. Part121.Name = "The script is here..."
  1933. Part121.Parent = Model63
  1934. Part121.BrickColor = BrickColor.new("Dark stone grey")
  1935. Part121.Rotation = Vector3.new(90.2299957, 0.419999987, -122.949997)
  1936. Part121.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
  1937. Part121.Velocity = Vector3.new(1.75426209, 0.475209802, -0.743917465)
  1938. Part121.Anchored = true
  1939. Part121.FormFactor = Enum.FormFactor.Plate
  1940. Part121.Size = Vector3.new(1, 0.400000006, 5)
  1941. Part121.CFrame = CFrame.new(-76.744751, 11.5616179, 41.9509277, -0.543877482, 0.839132369, 0.00736613665, -0.000652482093, 0.00835506804, -0.999964952, -0.839164436, -0.543863237, -0.00399661437)
  1942. Part121.BackSurface = Enum.SurfaceType.Weld
  1943. Part121.BottomSurface = Enum.SurfaceType.Weld
  1944. Part121.FrontSurface = Enum.SurfaceType.Weld
  1945. Part121.LeftSurface = Enum.SurfaceType.Weld
  1946. Part121.RightSurface = Enum.SurfaceType.Weld
  1947. Part121.TopSurface = Enum.SurfaceType.Weld
  1948. Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1949. Part121.Position = Vector3.new(-76.744751, 11.5616179, 41.9509277)
  1950. Part121.Orientation = Vector3.new(89.5199966, 118.479996, -4.46999979)
  1951. Part121.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1952. Part122.Name = "Smooth Block Model"
  1953. Part122.Parent = Model63
  1954. Part122.BrickColor = BrickColor.new("Dark stone grey")
  1955. Part122.Rotation = Vector3.new(180, 0, 90)
  1956. Part122.Anchored = true
  1957. Part122.FormFactor = Enum.FormFactor.Symmetric
  1958. Part122.Shape = Enum.PartType.Cylinder
  1959. Part122.Size = Vector3.new(1, 1, 1)
  1960. Part122.CFrame = CFrame.new(-74.5, 9.60000038, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1961. Part122.BottomSurface = Enum.SurfaceType.Smooth
  1962. Part122.LeftSurface = Enum.SurfaceType.Weld
  1963. Part122.RightSurface = Enum.SurfaceType.Weld
  1964. Part122.TopSurface = Enum.SurfaceType.Smooth
  1965. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1966. Part122.Position = Vector3.new(-74.5, 9.60000038, 36.5)
  1967. Part122.Orientation = Vector3.new(0, -180, -90)
  1968. Part122.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1969. Part123.Name = "The script is here..."
  1970. Part123.Parent = Model63
  1971. Part123.BrickColor = BrickColor.new("Dark stone grey")
  1972. Part123.Rotation = Vector3.new(90.2299957, 0.419999987, 57.0499992)
  1973. Part123.RotVelocity = Vector3.new(0.17952098, -0.675286472, 0.0489808209)
  1974. Part123.Velocity = Vector3.new(-1.30789149, -0.194409207, 1.24739587)
  1975. Part123.Anchored = true
  1976. Part123.FormFactor = Enum.FormFactor.Plate
  1977. Part123.Size = Vector3.new(1, 0.400000006, 5)
  1978. Part123.CFrame = CFrame.new(-72.2132568, 11.6067457, 39.0139236, 0.543877482, -0.839132369, 0.00736613665, 0.000652482093, -0.00835506804, -0.999964952, 0.839164436, 0.543863237, -0.00399661437)
  1979. Part123.BackSurface = Enum.SurfaceType.Weld
  1980. Part123.BottomSurface = Enum.SurfaceType.Weld
  1981. Part123.FrontSurface = Enum.SurfaceType.Weld
  1982. Part123.LeftSurface = Enum.SurfaceType.Weld
  1983. Part123.RightSurface = Enum.SurfaceType.Weld
  1984. Part123.TopSurface = Enum.SurfaceType.Weld
  1985. Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1986. Part123.Position = Vector3.new(-72.2132568, 11.6067457, 39.0139236)
  1987. Part123.Orientation = Vector3.new(89.5199966, 118.479996, 175.529999)
  1988. Part123.Color = Color3.new(0.388235, 0.372549, 0.384314)
  1989. Part124.Name = "Smooth Block Model"
  1990. Part124.Parent = Model63
  1991. Part124.BrickColor = BrickColor.new("Dark stone grey")
  1992. Part124.Rotation = Vector3.new(180, 0, 90)
  1993. Part124.Anchored = true
  1994. Part124.FormFactor = Enum.FormFactor.Symmetric
  1995. Part124.Shape = Enum.PartType.Cylinder
  1996. Part124.Size = Vector3.new(1, 1, 1)
  1997. Part124.CFrame = CFrame.new(-74.5, 10.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  1998. Part124.BottomSurface = Enum.SurfaceType.Smooth
  1999. Part124.LeftSurface = Enum.SurfaceType.Weld
  2000. Part124.RightSurface = Enum.SurfaceType.Weld
  2001. Part124.TopSurface = Enum.SurfaceType.Smooth
  2002. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2003. Part124.Position = Vector3.new(-74.5, 10.6000004, 36.5)
  2004. Part124.Orientation = Vector3.new(0, -180, -90)
  2005. Part124.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2006. Part125.Name = "The script is here..."
  2007. Part125.Parent = Model63
  2008. Part125.BrickColor = BrickColor.new("Dark stone grey")
  2009. Part125.Rotation = Vector3.new(0.879999995, -57.0499992, -179.220001)
  2010. Part125.Anchored = true
  2011. Part125.FormFactor = Enum.FormFactor.Plate
  2012. Part125.Size = Vector3.new(1, 0.400000006, 5)
  2013. Part125.CFrame = CFrame.new(-74.4973145, 14.0841837, 40.4924316, -0.543877482, 0.00736876763, -0.839132309, -0.000652482093, -0.999964833, -0.00835820381, -0.839164436, -0.00399831962, 0.543863237)
  2014. Part125.BackSurface = Enum.SurfaceType.Weld
  2015. Part125.BottomSurface = Enum.SurfaceType.Hinge
  2016. Part125.FrontSurface = Enum.SurfaceType.Weld
  2017. Part125.LeftSurface = Enum.SurfaceType.Weld
  2018. Part125.RightSurface = Enum.SurfaceType.Weld
  2019. Part125.TopSurface = Enum.SurfaceType.Weld
  2020. Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2021. Part125.Position = Vector3.new(-74.4973145, 14.0841837, 40.4924316)
  2022. Part125.Orientation = Vector3.new(0.479999989, -57.0499992, -179.959991)
  2023. Part125.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2024. Part126.Name = "Smooth Block Model"
  2025. Part126.Parent = Model63
  2026. Part126.BrickColor = BrickColor.new("Dark stone grey")
  2027. Part126.Rotation = Vector3.new(180, 90, 0)
  2028. Part126.Anchored = true
  2029. Part126.FormFactor = Enum.FormFactor.Symmetric
  2030. Part126.Shape = Enum.PartType.Cylinder
  2031. Part126.Size = Vector3.new(1, 1, 1)
  2032. Part126.CFrame = CFrame.new(-74.5, 14.8000002, 40.5, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  2033. Part126.BottomSurface = Enum.SurfaceType.Smooth
  2034. Part126.LeftSurface = Enum.SurfaceType.Weld
  2035. Part126.RightSurface = Enum.SurfaceType.Weld
  2036. Part126.TopSurface = Enum.SurfaceType.Smooth
  2037. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2038. Part126.Position = Vector3.new(-74.5, 14.8000002, 40.5)
  2039. Part126.Orientation = Vector3.new(0, 90, 180)
  2040. Part126.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2041. Part127.Name = "Smooth Block Model"
  2042. Part127.Parent = Model63
  2043. Part127.BrickColor = BrickColor.new("Dark stone grey")
  2044. Part127.Rotation = Vector3.new(180, 0, 90)
  2045. Part127.Anchored = true
  2046. Part127.FormFactor = Enum.FormFactor.Symmetric
  2047. Part127.Shape = Enum.PartType.Cylinder
  2048. Part127.Size = Vector3.new(1, 1, 1)
  2049. Part127.CFrame = CFrame.new(-74.5, 11.6000004, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2050. Part127.BottomSurface = Enum.SurfaceType.Smooth
  2051. Part127.LeftSurface = Enum.SurfaceType.Weld
  2052. Part127.RightSurface = Enum.SurfaceType.Weld
  2053. Part127.TopSurface = Enum.SurfaceType.Smooth
  2054. Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2055. Part127.Position = Vector3.new(-74.5, 11.6000004, 36.5)
  2056. Part127.Orientation = Vector3.new(0, -180, -90)
  2057. Part127.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2058. Part128.Name = "Smooth Block Model"
  2059. Part128.Parent = Model63
  2060. Part128.BrickColor = BrickColor.new("Dark grey")
  2061. Part128.Rotation = Vector3.new(0, -90, 0)
  2062. Part128.Anchored = true
  2063. Part128.Size = Vector3.new(1, 1.20000005, 1)
  2064. Part128.CFrame = CFrame.new(-74.5, 14.8999996, 39.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2065. Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2066. Part128.Position = Vector3.new(-74.5, 14.8999996, 39.5)
  2067. Part128.Orientation = Vector3.new(0, -90, 0)
  2068. Part128.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2069. Part129.Name = "Smooth Block Model"
  2070. Part129.Parent = Model63
  2071. Part129.BrickColor = BrickColor.new("Dark grey")
  2072. Part129.Rotation = Vector3.new(-180, 0, -180)
  2073. Part129.Anchored = true
  2074. Part129.Size = Vector3.new(1, 1.20000005, 1)
  2075. Part129.CFrame = CFrame.new(-74.5, 12.6999998, 36.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2076. Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2077. Part129.Position = Vector3.new(-74.5, 12.6999998, 36.5)
  2078. Part129.Orientation = Vector3.new(0, 180, 0)
  2079. Part129.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2080. Part130.Name = "Smooth Block Model"
  2081. Part130.Parent = Model63
  2082. Part130.BrickColor = BrickColor.new("Dark stone grey")
  2083. Part130.Rotation = Vector3.new(-90, 0, 90)
  2084. Part130.Anchored = true
  2085. Part130.FormFactor = Enum.FormFactor.Symmetric
  2086. Part130.Shape = Enum.PartType.Cylinder
  2087. Part130.Size = Vector3.new(1, 1, 1)
  2088. Part130.CFrame = CFrame.new(-74.5, 14.8000002, 38.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2089. Part130.BottomSurface = Enum.SurfaceType.Smooth
  2090. Part130.LeftSurface = Enum.SurfaceType.Weld
  2091. Part130.RightSurface = Enum.SurfaceType.Weld
  2092. Part130.TopSurface = Enum.SurfaceType.Smooth
  2093. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2094. Part130.Position = Vector3.new(-74.5, 14.8000002, 38.5)
  2095. Part130.Orientation = Vector3.new(-90, 90, 0)
  2096. Part130.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2097. Part131.Name = "Smooth Block Model"
  2098. Part131.Parent = Model63
  2099. Part131.BrickColor = BrickColor.new("Dark stone grey")
  2100. Part131.Rotation = Vector3.new(180, 0, 90)
  2101. Part131.Anchored = true
  2102. Part131.FormFactor = Enum.FormFactor.Symmetric
  2103. Part131.Shape = Enum.PartType.Cylinder
  2104. Part131.Size = Vector3.new(1, 1, 1)
  2105. Part131.CFrame = CFrame.new(-74.5, 13.8000002, 36.5, 0, -1, -0, -1, 0, -0, 0, 0, -1)
  2106. Part131.BottomSurface = Enum.SurfaceType.Smooth
  2107. Part131.LeftSurface = Enum.SurfaceType.Weld
  2108. Part131.RightSurface = Enum.SurfaceType.Weld
  2109. Part131.TopSurface = Enum.SurfaceType.Smooth
  2110. Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2111. Part131.Position = Vector3.new(-74.5, 13.8000002, 36.5)
  2112. Part131.Orientation = Vector3.new(0, -180, -90)
  2113. Part131.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2114. Part132.Name = "Smooth Block Model"
  2115. Part132.Parent = Model63
  2116. Part132.BrickColor = BrickColor.new("Dark grey")
  2117. Part132.Rotation = Vector3.new(0, -90, 0)
  2118. Part132.Anchored = true
  2119. Part132.Size = Vector3.new(1, 1.20000005, 1)
  2120. Part132.CFrame = CFrame.new(-74.5, 14.8999996, 36.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2121. Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2122. Part132.Position = Vector3.new(-74.5, 14.8999996, 36.5)
  2123. Part132.Orientation = Vector3.new(0, -90, 0)
  2124. Part132.Color = Color3.new(0.427451, 0.431373, 0.423529)
  2125. Part133.Name = "Smooth Block Model"
  2126. Part133.Parent = Model63
  2127. Part133.BrickColor = BrickColor.new("Dark stone grey")
  2128. Part133.Rotation = Vector3.new(-90, 0, 90)
  2129. Part133.Anchored = true
  2130. Part133.FormFactor = Enum.FormFactor.Symmetric
  2131. Part133.Shape = Enum.PartType.Cylinder
  2132. Part133.Size = Vector3.new(1, 1, 1)
  2133. Part133.CFrame = CFrame.new(-74.5, 14.8000002, 37.5, 0, -1, 0, 0, 0, 1, -1, 0, 0)
  2134. Part133.BottomSurface = Enum.SurfaceType.Smooth
  2135. Part133.LeftSurface = Enum.SurfaceType.Weld
  2136. Part133.RightSurface = Enum.SurfaceType.Weld
  2137. Part133.TopSurface = Enum.SurfaceType.Smooth
  2138. Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2139. Part133.Position = Vector3.new(-74.5, 14.8000002, 37.5)
  2140. Part133.Orientation = Vector3.new(-90, 90, 0)
  2141. Part133.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2142. Part134.Name = "Smooth Block Model"
  2143. Part134.Parent = Model62
  2144. Part134.BrickColor = BrickColor.new("Dark stone grey")
  2145. Part134.Rotation = Vector3.new(-180, 0, 0)
  2146. Part134.Anchored = true
  2147. Part134.FormFactor = Enum.FormFactor.Symmetric
  2148. Part134.Shape = Enum.PartType.Cylinder
  2149. Part134.Size = Vector3.new(1, 1, 1)
  2150. Part134.CFrame = CFrame.new(-73.5, 14.8000002, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2151. Part134.BottomSurface = Enum.SurfaceType.Smooth
  2152. Part134.FrontSurface = Enum.SurfaceType.Weld
  2153. Part134.LeftSurface = Enum.SurfaceType.Weld
  2154. Part134.RightSurface = Enum.SurfaceType.Weld
  2155. Part134.TopSurface = Enum.SurfaceType.Smooth
  2156. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2157. Part134.Position = Vector3.new(-73.5, 14.8000002, 39.5)
  2158. Part134.Orientation = Vector3.new(0, 180, 180)
  2159. Part134.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2160. Part135.Name = "Smooth Block Model"
  2161. Part135.Parent = Model62
  2162. Part135.BrickColor = BrickColor.new("Dark stone grey")
  2163. Part135.Rotation = Vector3.new(-180, 0, 0)
  2164. Part135.Anchored = true
  2165. Part135.FormFactor = Enum.FormFactor.Symmetric
  2166. Part135.Shape = Enum.PartType.Cylinder
  2167. Part135.Size = Vector3.new(1, 1, 1)
  2168. Part135.CFrame = CFrame.new(-60.5, 15.0000019, 39.5, 1, 0, 0, 0, -1, 0, 0, 0, -1)
  2169. Part135.BottomSurface = Enum.SurfaceType.Smooth
  2170. Part135.FrontSurface = Enum.SurfaceType.Weld
  2171. Part135.LeftSurface = Enum.SurfaceType.Weld
  2172. Part135.RightSurface = Enum.SurfaceType.Weld
  2173. Part135.TopSurface = Enum.SurfaceType.Smooth
  2174. Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2175. Part135.Position = Vector3.new(-60.5, 15.0000019, 39.5)
  2176. Part135.Orientation = Vector3.new(0, 180, 180)
  2177. Part135.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2178. Model136.Parent = Model61
  2179. Model136.PrimaryPart = Part138
  2180. Part137.Name = "Smooth Block Model"
  2181. Part137.Parent = Model136
  2182. Part137.BrickColor = BrickColor.new("Dark stone grey")
  2183. Part137.Rotation = Vector3.new(-179.720001, 47.0699997, 40.1699982)
  2184. Part137.Anchored = true
  2185. Part137.FormFactor = Enum.FormFactor.Symmetric
  2186. Part137.Shape = Enum.PartType.Cylinder
  2187. Part137.Size = Vector3.new(1, 1, 1)
  2188. Part137.CFrame = CFrame.new(-73.9080811, 3.23747993, 47.2322388, 0.520447969, -0.439313948, 0.732227504, -0.647721052, -0.761871576, 0.00328332512, 0.556417167, -0.475986451, -0.681066811)
  2189. Part137.BottomSurface = Enum.SurfaceType.Hinge
  2190. Part137.LeftSurface = Enum.SurfaceType.Weld
  2191. Part137.TopSurface = Enum.SurfaceType.Smooth
  2192. Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2193. Part137.Position = Vector3.new(-73.9080811, 3.23747993, 47.2322388)
  2194. Part137.Orientation = Vector3.new(-0.189999998, 132.929993, -139.62999)
  2195. Part137.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2196. Part138.Name = "Smooth Block Model"
  2197. Part138.Parent = Model136
  2198. Part138.BrickColor = BrickColor.new("Black")
  2199. Part138.Rotation = Vector3.new(121.769997, -26.3799992, 149.87999)
  2200. Part138.Anchored = true
  2201. Part138.Size = Vector3.new(5, 1.20000005, 1)
  2202. Part138.CFrame = CFrame.new(-71.9643555, 3.93629193, 46.3876343, -0.774934649, -0.44957304, -0.444274932, 0.0625230744, 0.644931734, -0.761679471, 0.628957152, -0.618025541, -0.471669793)
  2203. Part138.BackSurface = Enum.SurfaceType.Inlet
  2204. Part138.BottomSurface = Enum.SurfaceType.Smooth
  2205. Part138.TopSurface = Enum.SurfaceType.Smooth
  2206. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2207. Part138.Position = Vector3.new(-71.9643555, 3.93629193, 46.3876343)
  2208. Part138.Orientation = Vector3.new(49.6100006, -136.709991, 5.53999996)
  2209. Part138.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2210. Decal139.Name = "keyboard"
  2211. Decal139.Parent = Part138
  2212. Part140.Name = "Smooth Block Model"
  2213. Part140.Parent = Model136
  2214. Part140.BrickColor = BrickColor.new("Dark stone grey")
  2215. Part140.Rotation = Vector3.new(122, -26.0599995, 54.5999985)
  2216. Part140.Anchored = true
  2217. Part140.FormFactor = Enum.FormFactor.Symmetric
  2218. Part140.Shape = Enum.PartType.Cylinder
  2219. Part140.Size = Vector3.new(1, 1, 1)
  2220. Part140.CFrame = CFrame.new(-74.4285889, 3.88528991, 46.6758423, 0.520446241, -0.732217193, -0.439310521, -0.647725105, -0.0032912381, -0.761867046, 0.55640626, 0.681063235, -0.475988418)
  2221. Part140.BottomSurface = Enum.SurfaceType.Smooth
  2222. Part140.LeftSurface = Enum.SurfaceType.Weld
  2223. Part140.RightSurface = Enum.SurfaceType.Hinge
  2224. Part140.TopSurface = Enum.SurfaceType.Smooth
  2225. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2226. Part140.Position = Vector3.new(-74.4285889, 3.88528991, 46.6758423)
  2227. Part140.Orientation = Vector3.new(49.6299973, -137.289993, -90.2900009)
  2228. Part140.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2229. Part141.Name = "Smooth Block Model"
  2230. Part141.Parent = Model136
  2231. Part141.BrickColor = BrickColor.new("Dark stone grey")
  2232. Part141.Rotation = Vector3.new(-1.31999993, 42.9099998, -178.909988)
  2233. Part141.Anchored = true
  2234. Part141.FormFactor = Enum.FormFactor.Symmetric
  2235. Part141.Shape = Enum.PartType.Cylinder
  2236. Part141.Size = Vector3.new(1, 1, 1)
  2237. Part141.CFrame = CFrame.new(-73.6964111, 3.88901591, 45.9946289, -0.732284486, 0.0138966404, 0.680857062, -0.00325982925, -0.999851823, 0.0169014335, 0.680991054, 0.0101571791, 0.732221305)
  2238. Part141.BottomSurface = Enum.SurfaceType.Smooth
  2239. Part141.LeftSurface = Enum.SurfaceType.Weld
  2240. Part141.RightSurface = Enum.SurfaceType.Hinge
  2241. Part141.TopSurface = Enum.SurfaceType.Smooth
  2242. Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2243. Part141.Position = Vector3.new(-73.6964111, 3.88901591, 45.9946289)
  2244. Part141.Orientation = Vector3.new(-0.969999969, 42.9199982, -179.809998)
  2245. Part141.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2246. Part142.Name = "The script is here..."
  2247. Part142.Parent = Model136
  2248. Part142.BrickColor = BrickColor.new("Dark stone grey")
  2249. Part142.Rotation = Vector3.new(0.269999981, -47.079998, -178.830002)
  2250. Part142.Anchored = true
  2251. Part142.FormFactor = Enum.FormFactor.Plate
  2252. Part142.Size = Vector3.new(1, 0.800000012, 3)
  2253. Part142.CFrame = CFrame.new(-72.9376221, 0.992190003, 45.3328247, -0.680866778, 0.0138992965, -0.732288957, -0.0169027094, -0.999852717, -0.00326188095, -0.732222557, 0.010155417, 0.681000769)
  2254. Part142.BackSurface = Enum.SurfaceType.Weld
  2255. Part142.BottomSurface = Enum.SurfaceType.Weld
  2256. Part142.FrontSurface = Enum.SurfaceType.Weld
  2257. Part142.LeftSurface = Enum.SurfaceType.Weld
  2258. Part142.RightSurface = Enum.SurfaceType.Weld
  2259. Part142.TopSurface = Enum.SurfaceType.Weld
  2260. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2261. Part142.Position = Vector3.new(-72.9376221, 0.992190003, 45.3328247)
  2262. Part142.Orientation = Vector3.new(0.189999998, -47.079998, -179.029999)
  2263. Part142.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2264. Part143.Name = "Smooth Block Model"
  2265. Part143.Parent = Model136
  2266. Part143.BrickColor = BrickColor.new("Dark stone grey")
  2267. Part143.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
  2268. Part143.Anchored = true
  2269. Part143.FormFactor = Enum.FormFactor.Symmetric
  2270. Part143.Shape = Enum.PartType.Cylinder
  2271. Part143.Size = Vector3.new(1, 1, 1)
  2272. Part143.CFrame = CFrame.new(-72.9501953, 1.89206004, 45.3237305, 0.0138986353, -0.732291818, -0.680863738, -0.999852598, -0.00326197362, -0.0169017334, 0.0101547074, 0.68099761, -0.732225597)
  2273. Part143.BottomSurface = Enum.SurfaceType.Smooth
  2274. Part143.LeftSurface = Enum.SurfaceType.Weld
  2275. Part143.RightSurface = Enum.SurfaceType.Weld
  2276. Part143.TopSurface = Enum.SurfaceType.Smooth
  2277. Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2278. Part143.Position = Vector3.new(-72.9501953, 1.89206004, 45.3237305)
  2279. Part143.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
  2280. Part143.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2281. Part144.Name = "Smooth Block Model"
  2282. Part144.Parent = Model136
  2283. Part144.BrickColor = BrickColor.new("Dark stone grey")
  2284. Part144.Rotation = Vector3.new(178.679993, -42.9099998, 88.909996)
  2285. Part144.Anchored = true
  2286. Part144.FormFactor = Enum.FormFactor.Symmetric
  2287. Part144.Shape = Enum.PartType.Cylinder
  2288. Part144.Size = Vector3.new(1, 1, 1)
  2289. Part144.CFrame = CFrame.new(-72.9501953, 2.89238, 45.3237305, 0.0138989091, -0.732286572, -0.680854738, -0.999851823, -0.00326320971, -0.0169011727, 0.0101547306, 0.680988789, -0.732223392)
  2290. Part144.BottomSurface = Enum.SurfaceType.Smooth
  2291. Part144.LeftSurface = Enum.SurfaceType.Weld
  2292. Part144.RightSurface = Enum.SurfaceType.Weld
  2293. Part144.TopSurface = Enum.SurfaceType.Smooth
  2294. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2295. Part144.Position = Vector3.new(-72.9501953, 2.89238, 45.3237305)
  2296. Part144.Orientation = Vector3.new(0.969999969, -137.080002, -90.1899948)
  2297. Part144.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2298. Part145.Name = "Smooth Block Model"
  2299. Part145.Parent = Model136
  2300. Part145.BrickColor = BrickColor.new("Dark stone grey")
  2301. Part145.Rotation = Vector3.new(178.679993, -42.9099998, -1.09000003)
  2302. Part145.Anchored = true
  2303. Part145.FormFactor = Enum.FormFactor.Symmetric
  2304. Part145.Shape = Enum.PartType.Cylinder
  2305. Part145.Size = Vector3.new(1, 1, 1)
  2306. Part145.CFrame = CFrame.new(-72.2316895, 3.89553595, 44.6325684, 0.732284486, 0.0138966329, -0.680857062, 0.00325982925, -0.999851823, -0.0169014223, -0.680991054, 0.0101571707, -0.732221305)
  2307. Part145.BottomSurface = Enum.SurfaceType.Smooth
  2308. Part145.LeftSurface = Enum.SurfaceType.Weld
  2309. Part145.TopSurface = Enum.SurfaceType.Smooth
  2310. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2311. Part145.Position = Vector3.new(-72.2316895, 3.89553595, 44.6325684)
  2312. Part145.Orientation = Vector3.new(0.969999969, -137.080002, 179.809998)
  2313. Part145.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2314. Part146.Name = "Smooth Block Model"
  2315. Part146.Parent = Model136
  2316. Part146.BrickColor = BrickColor.new("Black")
  2317. Part146.Rotation = Vector3.new(178.679993, -42.9099998, 178.909988)
  2318. Part146.Anchored = true
  2319. Part146.Size = Vector3.new(1, 1.20000005, 1)
  2320. Part146.CFrame = CFrame.new(-72.9654541, 3.99221611, 45.312561, -0.732286572, -0.0138989091, -0.680854738, -0.00326320971, 0.999851823, -0.0169011727, 0.680988789, -0.0101547306, -0.732223392)
  2321. Part146.LeftSurface = Enum.SurfaceType.Hinge
  2322. Part146.RightSurface = Enum.SurfaceType.Hinge
  2323. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2324. Part146.Position = Vector3.new(-72.9654541, 3.99221611, 45.312561)
  2325. Part146.Orientation = Vector3.new(0.969999969, -137.080002, -0.189999998)
  2326. Part146.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2327. Model147.Parent = Model61
  2328. Model147.PrimaryPart = Part153
  2329. Part148.Name = "The script is here..."
  2330. Part148.Parent = Model147
  2331. Part148.BrickColor = BrickColor.new("Dark stone grey")
  2332. Part148.Rotation = Vector3.new(-180, -90, 0)
  2333. Part148.Anchored = true
  2334. Part148.FormFactor = Enum.FormFactor.Plate
  2335. Part148.Size = Vector3.new(1, 0.800000012, 3)
  2336. Part148.CFrame = CFrame.new(-66.5, 0.899999976, 42.5, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  2337. Part148.BackSurface = Enum.SurfaceType.Weld
  2338. Part148.BottomSurface = Enum.SurfaceType.Weld
  2339. Part148.FrontSurface = Enum.SurfaceType.Weld
  2340. Part148.LeftSurface = Enum.SurfaceType.Weld
  2341. Part148.RightSurface = Enum.SurfaceType.Weld
  2342. Part148.TopSurface = Enum.SurfaceType.Weld
  2343. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2344. Part148.Position = Vector3.new(-66.5, 0.899999976, 42.5)
  2345. Part148.Orientation = Vector3.new(0, -90, 180)
  2346. Part148.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2347. Part149.Name = "Smooth Block Model"
  2348. Part149.Parent = Model147
  2349. Part149.BrickColor = BrickColor.new("Dark stone grey")
  2350. Part149.Rotation = Vector3.new(-90, 90, 0)
  2351. Part149.Anchored = true
  2352. Part149.FormFactor = Enum.FormFactor.Symmetric
  2353. Part149.Shape = Enum.PartType.Cylinder
  2354. Part149.Size = Vector3.new(1, 1, 1)
  2355. Part149.CFrame = CFrame.new(-66.5, 1.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2356. Part149.BottomSurface = Enum.SurfaceType.Smooth
  2357. Part149.LeftSurface = Enum.SurfaceType.Weld
  2358. Part149.RightSurface = Enum.SurfaceType.Weld
  2359. Part149.TopSurface = Enum.SurfaceType.Smooth
  2360. Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2361. Part149.Position = Vector3.new(-66.5, 1.79999995, 42.5)
  2362. Part149.Orientation = Vector3.new(0, 90, -90)
  2363. Part149.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2364. Part150.Name = "Smooth Block Model"
  2365. Part150.Parent = Model147
  2366. Part150.BrickColor = BrickColor.new("Dark stone grey")
  2367. Part150.Rotation = Vector3.new(-90, 90, 0)
  2368. Part150.Anchored = true
  2369. Part150.FormFactor = Enum.FormFactor.Symmetric
  2370. Part150.Shape = Enum.PartType.Cylinder
  2371. Part150.Size = Vector3.new(1, 1, 1)
  2372. Part150.CFrame = CFrame.new(-66.5, 2.79999995, 42.5, 0, 0, 1, -1, 0, 0, 0, -1, 0)
  2373. Part150.BottomSurface = Enum.SurfaceType.Smooth
  2374. Part150.LeftSurface = Enum.SurfaceType.Weld
  2375. Part150.RightSurface = Enum.SurfaceType.Weld
  2376. Part150.TopSurface = Enum.SurfaceType.Smooth
  2377. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2378. Part150.Position = Vector3.new(-66.5, 2.79999995, 42.5)
  2379. Part150.Orientation = Vector3.new(0, 90, -90)
  2380. Part150.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2381. Part151.Name = "Smooth Block Model"
  2382. Part151.Parent = Model147
  2383. Part151.BrickColor = BrickColor.new("Dark stone grey")
  2384. Part151.Rotation = Vector3.new(-20.3400002, 89.9000015, -109.199997)
  2385. Part151.Anchored = true
  2386. Part151.FormFactor = Enum.FormFactor.Symmetric
  2387. Part151.Shape = Enum.PartType.Cylinder
  2388. Part151.Size = Vector3.new(1, 1, 1)
  2389. Part151.CFrame = CFrame.new(-64.5019531, 3.03090596, 43.1436157, -0.00060518895, 0.00173831126, 0.999998331, -0.771250129, -0.636531949, 0.000639739563, 0.636531949, -0.77124846, 0.00172589475)
  2390. Part151.BottomSurface = Enum.SurfaceType.Hinge
  2391. Part151.LeftSurface = Enum.SurfaceType.Weld
  2392. Part151.RightSurface = Enum.SurfaceType.Hinge
  2393. Part151.TopSurface = Enum.SurfaceType.Smooth
  2394. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2395. Part151.Position = Vector3.new(-64.5019531, 3.03090596, 43.1436157)
  2396. Part151.Orientation = Vector3.new(-0.0399999991, 89.9000015, -129.529999)
  2397. Part151.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2398. Part152.Name = "Smooth Block Model"
  2399. Part152.Parent = Model147
  2400. Part152.BrickColor = BrickColor.new("Dark stone grey")
  2401. Part152.Rotation = Vector3.new(-8.09000015, 89.8899994, -121.349998)
  2402. Part152.Anchored = true
  2403. Part152.FormFactor = Enum.FormFactor.Symmetric
  2404. Part152.Shape = Enum.PartType.Cylinder
  2405. Part152.Size = Vector3.new(1, 1, 1)
  2406. Part152.CFrame = CFrame.new(-68.5023193, 3.03177595, 43.1357422, -0.000990562723, 0.00162588351, 0.999998212, -0.772252798, -0.635315359, 0.000267984404, 0.635314643, -0.772251129, 0.00188491272)
  2407. Part152.BottomSurface = Enum.SurfaceType.Hinge
  2408. Part152.LeftSurface = Enum.SurfaceType.Weld
  2409. Part152.RightSurface = Enum.SurfaceType.Hinge
  2410. Part152.TopSurface = Enum.SurfaceType.Smooth
  2411. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2412. Part152.Position = Vector3.new(-68.5023193, 3.03177595, 43.1357422)
  2413. Part152.Orientation = Vector3.new(-0.0199999996, 89.8899994, -129.440002)
  2414. Part152.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2415. Part153.Name = "Smooth Block Model"
  2416. Part153.Parent = Model147
  2417. Part153.BrickColor = BrickColor.new("Black")
  2418. Part153.Rotation = Vector3.new(140.599991, 0.0899999961, -179.940002)
  2419. Part153.Anchored = true
  2420. Part153.Size = Vector3.new(5, 1.20000005, 1)
  2421. Part153.CFrame = CFrame.new(-66.5041504, 3.58750606, 43.9745483, -1.00000823, 0.00107762462, 0.00148376636, -0.000109047833, 0.772703826, -0.63476795, -0.0018284854, -0.634770334, -0.772708416)
  2422. Part153.BackSurface = Enum.SurfaceType.Inlet
  2423. Part153.BottomSurface = Enum.SurfaceType.Smooth
  2424. Part153.TopSurface = Enum.SurfaceType.Smooth
  2425. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2426. Part153.Position = Vector3.new(-66.5041504, 3.58750606, 43.9745483)
  2427. Part153.Orientation = Vector3.new(39.3999977, 179.889999, -0.00999999978)
  2428. Part153.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2429. Decal154.Name = "keyboard"
  2430. Decal154.Parent = Part153
  2431. Part155.Name = "Smooth Block Model"
  2432. Part155.Parent = Model147
  2433. Part155.BrickColor = BrickColor.new("Dark stone grey")
  2434. Part155.Rotation = Vector3.new(140.429993, -0.0599999987, 0.0599999987)
  2435. Part155.Anchored = true
  2436. Part155.FormFactor = Enum.FormFactor.Symmetric
  2437. Part155.Shape = Enum.PartType.Cylinder
  2438. Part155.Size = Vector3.new(1, 1, 1)
  2439. Part155.CFrame = CFrame.new(-69.5012207, 3.80680203, 42.4994507, 1.00000894, -0.000975656963, -0.00100985833, -0.00139548676, -0.770834684, -0.637034953, -0.000158969982, 0.637039065, -0.7708413)
  2440. Part155.BottomSurface = Enum.SurfaceType.Smooth
  2441. Part155.LeftSurface = Enum.SurfaceType.Weld
  2442. Part155.RightSurface = Enum.SurfaceType.Hinge
  2443. Part155.TopSurface = Enum.SurfaceType.Smooth
  2444. Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2445. Part155.Position = Vector3.new(-69.5012207, 3.80680203, 42.4994507)
  2446. Part155.Orientation = Vector3.new(39.5699997, -179.919998, -179.899994)
  2447. Part155.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2448. Part156.Name = "Smooth Block Model"
  2449. Part156.Parent = Model147
  2450. Part156.BrickColor = BrickColor.new("Black")
  2451. Part156.Rotation = Vector3.new(-180, 0, -180)
  2452. Part156.Anchored = true
  2453. Part156.Size = Vector3.new(1, 1.20000005, 1)
  2454. Part156.CFrame = CFrame.new(-66.5, 3.9000001, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2455. Part156.LeftSurface = Enum.SurfaceType.Hinge
  2456. Part156.RightSurface = Enum.SurfaceType.Hinge
  2457. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2458. Part156.Position = Vector3.new(-66.5, 3.9000001, 42.5)
  2459. Part156.Orientation = Vector3.new(0, 180, 0)
  2460. Part156.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2461. Part157.Name = "Smooth Block Model"
  2462. Part157.Parent = Model147
  2463. Part157.BrickColor = BrickColor.new("Dark stone grey")
  2464. Part157.Rotation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
  2465. Part157.Anchored = true
  2466. Part157.FormFactor = Enum.FormFactor.Symmetric
  2467. Part157.Shape = Enum.PartType.Cylinder
  2468. Part157.Size = Vector3.new(1, 1, 1)
  2469. Part157.CFrame = CFrame.new(-67.5004883, 3.80273604, 42.4960938, -0.999999046, -0.00135562522, 0.000150017411, 0.00134836533, -0.999164343, -0.0408506617, 0.000205270233, -0.0408504196, 0.999165237)
  2470. Part157.BottomSurface = Enum.SurfaceType.Smooth
  2471. Part157.LeftSurface = Enum.SurfaceType.Weld
  2472. Part157.RightSurface = Enum.SurfaceType.Hinge
  2473. Part157.TopSurface = Enum.SurfaceType.Smooth
  2474. Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2475. Part157.Position = Vector3.new(-67.5004883, 3.80273604, 42.4960938)
  2476. Part157.Orientation = Vector3.new(2.33999991, 0.00999999978, 179.919998)
  2477. Part157.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2478. Part158.Name = "Smooth Block Model"
  2479. Part158.Parent = Model147
  2480. Part158.BrickColor = BrickColor.new("Dark stone grey")
  2481. Part158.Rotation = Vector3.new(0.049999997, 0, 179.979996)
  2482. Part158.Anchored = true
  2483. Part158.FormFactor = Enum.FormFactor.Symmetric
  2484. Part158.Shape = Enum.PartType.Cylinder
  2485. Part158.Size = Vector3.new(1, 1, 1)
  2486. Part158.CFrame = CFrame.new(-65.4998779, 3.79985595, 42.5001259, -1.00000989, -0.000274102029, 7.44862191e-05, 0.000274149643, -1.00000036, -0.000854523969, 7.67829188e-05, -0.000855752325, 1.00000715)
  2487. Part158.BottomSurface = Enum.SurfaceType.Smooth
  2488. Part158.LeftSurface = Enum.SurfaceType.Hinge
  2489. Part158.RightSurface = Enum.SurfaceType.Weld
  2490. Part158.TopSurface = Enum.SurfaceType.Smooth
  2491. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2492. Part158.Position = Vector3.new(-65.4998779, 3.79985595, 42.5001259)
  2493. Part158.Orientation = Vector3.new(0.049999997, 0, 179.979996)
  2494. Part158.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2495. Part159.Name = "Smooth Block Model"
  2496. Part159.Parent = Model147
  2497. Part159.BrickColor = BrickColor.new("Dark stone grey")
  2498. Part159.Rotation = Vector3.new(69.9499969, 89.9599991, 160.279999)
  2499. Part159.Anchored = true
  2500. Part159.FormFactor = Enum.FormFactor.Symmetric
  2501. Part159.Shape = Enum.PartType.Cylinder
  2502. Part159.Size = Vector3.new(1, 1, 1)
  2503. Part159.CFrame = CFrame.new(-64.5012207, 3.8023119, 42.5042114, -0.000618187012, -0.000221579045, 0.999999762, -0.768679082, -0.63963443, -0.000616917037, 0.63963443, -0.768679321, 0.00022509048)
  2504. Part159.BottomSurface = Enum.SurfaceType.Smooth
  2505. Part159.LeftSurface = Enum.SurfaceType.Weld
  2506. Part159.RightSurface = Enum.SurfaceType.Hinge
  2507. Part159.TopSurface = Enum.SurfaceType.Smooth
  2508. Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2509. Part159.Position = Vector3.new(-64.5012207, 3.8023119, 42.5042114)
  2510. Part159.Orientation = Vector3.new(0.0399999991, 89.9899979, -129.759995)
  2511. Part159.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2512. Part160.Name = "Smooth Block Model"
  2513. Part160.Parent = Model147
  2514. Part160.BrickColor = BrickColor.new("Dark stone grey")
  2515. Part160.Rotation = Vector3.new(-129.569992, 90, 0)
  2516. Part160.Anchored = true
  2517. Part160.FormFactor = Enum.FormFactor.Symmetric
  2518. Part160.Shape = Enum.PartType.Cylinder
  2519. Part160.Size = Vector3.new(1, 1, 1)
  2520. Part160.CFrame = CFrame.new(-68.5012207, 3.80539703, 42.4992676, -0.000979770673, -0.00100469508, 1.00000894, -0.770834565, -0.637035131, -0.00139536848, 0.637039185, -0.770841181, -0.000152369015)
  2521. Part160.BottomSurface = Enum.SurfaceType.Smooth
  2522. Part160.LeftSurface = Enum.SurfaceType.Weld
  2523. Part160.RightSurface = Enum.SurfaceType.Hinge
  2524. Part160.TopSurface = Enum.SurfaceType.Smooth
  2525. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2526. Part160.Position = Vector3.new(-68.5012207, 3.80539703, 42.4992676)
  2527. Part160.Orientation = Vector3.new(0.0799999982, 90.0099945, -129.569992)
  2528. Part160.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2529. Part161.Name = "Smooth Block Model"
  2530. Part161.Parent = Model147
  2531. Part161.BrickColor = BrickColor.new("Dark stone grey")
  2532. Part161.Rotation = Vector3.new(140.23999, -0.00999999978, -179.959991)
  2533. Part161.Anchored = true
  2534. Part161.FormFactor = Enum.FormFactor.Symmetric
  2535. Part161.Shape = Enum.PartType.Cylinder
  2536. Part161.Size = Vector3.new(1, 1, 1)
  2537. Part161.CFrame = CFrame.new(-63.5010986, 3.80169296, 42.5043945, -0.999999762, 0.000612784759, -0.000228609366, 0.000617261278, 0.768679142, -0.639634371, -0.000216230881, -0.639634371, -0.768679321)
  2538. Part161.BottomSurface = Enum.SurfaceType.Smooth
  2539. Part161.LeftSurface = Enum.SurfaceType.Weld
  2540. Part161.RightSurface = Enum.SurfaceType.Hinge
  2541. Part161.TopSurface = Enum.SurfaceType.Smooth
  2542. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2543. Part161.Position = Vector3.new(-63.5010986, 3.80169296, 42.5043945)
  2544. Part161.Orientation = Vector3.new(39.7599983, -179.979996, 0.049999997)
  2545. Part161.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2546. Model162.Parent = Model61
  2547. Model162.PrimaryPart = Part164
  2548. Part163.Name = "Smooth Block Model"
  2549. Part163.Parent = Model162
  2550. Part163.BrickColor = BrickColor.new("Dark stone grey")
  2551. Part163.Rotation = Vector3.new(-0.25999999, 42.9300003, -139.459991)
  2552. Part163.Anchored = true
  2553. Part163.FormFactor = Enum.FormFactor.Symmetric
  2554. Part163.Shape = Enum.PartType.Cylinder
  2555. Part163.Size = Vector3.new(1, 1, 1)
  2556. Part163.CFrame = CFrame.new(-62.2318115, 3.23747611, 45.0921631, -0.556426406, 0.475988567, 0.681061208, -0.64771837, -0.761873841, 0.00328240823, 0.520443738, -0.439309984, 0.732229531)
  2557. Part163.BottomSurface = Enum.SurfaceType.Hinge
  2558. Part163.LeftSurface = Enum.SurfaceType.Weld
  2559. Part163.TopSurface = Enum.SurfaceType.Smooth
  2560. Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2561. Part163.Position = Vector3.new(-62.2318115, 3.23747611, 45.0921631)
  2562. Part163.Orientation = Vector3.new(-0.189999998, 42.9300003, -139.62999)
  2563. Part163.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2564. Part164.Name = "Smooth Block Model"
  2565. Part164.Parent = Model162
  2566. Part164.BrickColor = BrickColor.new("Black")
  2567. Part164.Rotation = Vector3.new(120.25, 28.1399994, -135.5)
  2568. Part164.Anchored = true
  2569. Part164.Size = Vector3.new(5, 1.20000005, 1)
  2570. Part164.CFrame = CFrame.new(-61.387207, 3.93630004, 47.0358276, -0.628962398, 0.618026316, 0.471666932, 0.062520802, 0.644929111, -0.761681855, -0.774927318, -0.449579179, -0.444276184)
  2571. Part164.BackSurface = Enum.SurfaceType.Inlet
  2572. Part164.BottomSurface = Enum.SurfaceType.Smooth
  2573. Part164.TopSurface = Enum.SurfaceType.Smooth
  2574. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2575. Part164.Position = Vector3.new(-61.387207, 3.93630004, 47.0358276)
  2576. Part164.Orientation = Vector3.new(49.6100006, 133.289993, 5.53999996)
  2577. Part164.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2578. Decal165.Name = "keyboard"
  2579. Decal165.Parent = Part164
  2580. Part166.Name = "Smooth Block Model"
  2581. Part166.Parent = Model162
  2582. Part166.BrickColor = BrickColor.new("Dark stone grey")
  2583. Part166.Rotation = Vector3.new(119.969994, 28.4200001, 129.25)
  2584. Part166.Anchored = true
  2585. Part166.FormFactor = Enum.FormFactor.Symmetric
  2586. Part166.Shape = Enum.PartType.Cylinder
  2587. Part166.Size = Vector3.new(1, 1, 1)
  2588. Part166.CFrame = CFrame.new(-61.6755371, 3.88528609, 44.5716553, -0.556418061, -0.681066513, 0.475990832, -0.647725165, -0.00328329019, -0.76186806, 0.520444274, -0.732224643, -0.439317554)
  2589. Part166.BottomSurface = Enum.SurfaceType.Smooth
  2590. Part166.LeftSurface = Enum.SurfaceType.Weld
  2591. Part166.RightSurface = Enum.SurfaceType.Hinge
  2592. Part166.TopSurface = Enum.SurfaceType.Smooth
  2593. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2594. Part166.Position = Vector3.new(-61.6755371, 3.88528609, 44.5716553)
  2595. Part166.Orientation = Vector3.new(49.6299973, 132.709991, -90.2900009)
  2596. Part166.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2597. Part167.Name = "Smooth Block Model"
  2598. Part167.Parent = Model162
  2599. Part167.BrickColor = BrickColor.new("Dark stone grey")
  2600. Part167.Rotation = Vector3.new(-1.41999996, -47.0699997, 179.149994)
  2601. Part167.Anchored = true
  2602. Part167.FormFactor = Enum.FormFactor.Symmetric
  2603. Part167.Shape = Enum.PartType.Cylinder
  2604. Part167.Size = Vector3.new(1, 1, 1)
  2605. Part167.CFrame = CFrame.new(-60.9941406, 3.8890121, 45.3038979, -0.680998325, -0.0101551423, -0.73221457, -0.00326268841, -0.999851882, 0.0169015005, -0.732277691, 0.0138988812, 0.680864334)
  2606. Part167.BottomSurface = Enum.SurfaceType.Smooth
  2607. Part167.LeftSurface = Enum.SurfaceType.Weld
  2608. Part167.RightSurface = Enum.SurfaceType.Hinge
  2609. Part167.TopSurface = Enum.SurfaceType.Smooth
  2610. Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2611. Part167.Position = Vector3.new(-60.9941406, 3.8890121, 45.3038979)
  2612. Part167.Orientation = Vector3.new(-0.969999969, -47.079998, -179.809998)
  2613. Part167.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2614. Part168.Name = "The script is here..."
  2615. Part168.Parent = Model162
  2616. Part168.BrickColor = BrickColor.new("Dark stone grey")
  2617. Part168.Rotation = Vector3.new(179.73999, -42.9199982, 0.789999962)
  2618. Part168.Anchored = true
  2619. Part168.FormFactor = Enum.FormFactor.Plate
  2620. Part168.Size = Vector3.new(1, 0.800000012, 3)
  2621. Part168.CFrame = CFrame.new(-60.3325195, 0.992193997, 46.062561, 0.732230246, -0.010157086, -0.680996001, -0.0169026591, -0.999852598, -0.00326132169, -0.68086195, 0.0138974134, -0.732290268)
  2622. Part168.BackSurface = Enum.SurfaceType.Weld
  2623. Part168.BottomSurface = Enum.SurfaceType.Weld
  2624. Part168.FrontSurface = Enum.SurfaceType.Weld
  2625. Part168.LeftSurface = Enum.SurfaceType.Weld
  2626. Part168.RightSurface = Enum.SurfaceType.Weld
  2627. Part168.TopSurface = Enum.SurfaceType.Weld
  2628. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2629. Part168.Position = Vector3.new(-60.3325195, 0.992193997, 46.062561)
  2630. Part168.Orientation = Vector3.new(0.189999998, -137.080002, -179.029999)
  2631. Part168.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2632. Part169.Name = "Smooth Block Model"
  2633. Part169.Parent = Model162
  2634. Part169.BrickColor = BrickColor.new("Dark stone grey")
  2635. Part169.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
  2636. Part169.Anchored = true
  2637. Part169.FormFactor = Enum.FormFactor.Symmetric
  2638. Part169.Shape = Enum.PartType.Cylinder
  2639. Part169.Size = Vector3.new(1, 1, 1)
  2640. Part169.CFrame = CFrame.new(-60.3232422, 1.89206004, 46.0500488, -0.0101564685, -0.6809991, 0.732227385, -0.999852657, -0.00326124299, -0.0169018283, 0.0138968183, -0.732287407, -0.68086499)
  2641. Part169.BottomSurface = Enum.SurfaceType.Smooth
  2642. Part169.LeftSurface = Enum.SurfaceType.Weld
  2643. Part169.RightSurface = Enum.SurfaceType.Weld
  2644. Part169.TopSurface = Enum.SurfaceType.Smooth
  2645. Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2646. Part169.Position = Vector3.new(-60.3232422, 1.89206004, 46.0500488)
  2647. Part169.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
  2648. Part169.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2649. Part170.Name = "Smooth Block Model"
  2650. Part170.Parent = Model162
  2651. Part170.BrickColor = BrickColor.new("Dark stone grey")
  2652. Part170.Rotation = Vector3.new(178.580002, 47.0699997, 90.8499985)
  2653. Part170.Anchored = true
  2654. Part170.FormFactor = Enum.FormFactor.Symmetric
  2655. Part170.Shape = Enum.PartType.Cylinder
  2656. Part170.Size = Vector3.new(1, 1, 1)
  2657. Part170.CFrame = CFrame.new(-60.3233643, 2.89237499, 46.0500488, -0.010156774, -0.681001306, 0.732225358, -0.999852657, -0.00326092914, -0.0169020202, 0.0138967717, -0.73228544, -0.680867195)
  2658. Part170.BottomSurface = Enum.SurfaceType.Smooth
  2659. Part170.LeftSurface = Enum.SurfaceType.Weld
  2660. Part170.RightSurface = Enum.SurfaceType.Weld
  2661. Part170.TopSurface = Enum.SurfaceType.Smooth
  2662. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2663. Part170.Position = Vector3.new(-60.3233643, 2.89237499, 46.0500488)
  2664. Part170.Orientation = Vector3.new(0.969999969, 132.919998, -90.1899948)
  2665. Part170.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2666. Part171.Name = "Smooth Block Model"
  2667. Part171.Parent = Model162
  2668. Part171.BrickColor = BrickColor.new("Dark stone grey")
  2669. Part171.Rotation = Vector3.new(178.580002, 47.0699997, 0.849999964)
  2670. Part171.Anchored = true
  2671. Part171.FormFactor = Enum.FormFactor.Symmetric
  2672. Part171.Shape = Enum.PartType.Cylinder
  2673. Part171.Size = Vector3.new(1, 1, 1)
  2674. Part171.CFrame = CFrame.new(-59.6322021, 3.89553595, 46.7684937, 0.680998325, -0.0101551097, 0.73221457, 0.00326268841, -0.999851823, -0.0169014558, 0.732277691, 0.0138988504, -0.680864334)
  2675. Part171.BottomSurface = Enum.SurfaceType.Smooth
  2676. Part171.LeftSurface = Enum.SurfaceType.Weld
  2677. Part171.TopSurface = Enum.SurfaceType.Smooth
  2678. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2679. Part171.Position = Vector3.new(-59.6322021, 3.89553595, 46.7684937)
  2680. Part171.Orientation = Vector3.new(0.969999969, 132.919998, 179.809998)
  2681. Part171.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2682. Part172.Name = "Smooth Block Model"
  2683. Part172.Parent = Model162
  2684. Part172.BrickColor = BrickColor.new("Black")
  2685. Part172.Rotation = Vector3.new(178.580002, 47.0699997, -179.149994)
  2686. Part172.Anchored = true
  2687. Part172.Size = Vector3.new(1, 1.20000005, 1)
  2688. Part172.CFrame = CFrame.new(-60.3121338, 3.99221206, 46.0347939, -0.681001306, 0.010156774, 0.732225358, -0.00326092914, 0.999852657, -0.0169020202, -0.73228544, -0.0138967717, -0.680867195)
  2689. Part172.LeftSurface = Enum.SurfaceType.Hinge
  2690. Part172.RightSurface = Enum.SurfaceType.Hinge
  2691. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2692. Part172.Position = Vector3.new(-60.3121338, 3.99221206, 46.0347939)
  2693. Part172.Orientation = Vector3.new(0.969999969, 132.919998, -0.189999998)
  2694. Part172.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2695. Model173.Name = "Chair"
  2696. Model173.Parent = Model60
  2697. Model173.PrimaryPart = Seat180
  2698. Part174.Name = "Metal"
  2699. Part174.Parent = Model173
  2700. Part174.BrickColor = BrickColor.new("Black")
  2701. Part174.Reflectance = 0.20000000298023
  2702. Part174.Rotation = Vector3.new(90, 0, -180)
  2703. Part174.Anchored = true
  2704. Part174.FormFactor = Enum.FormFactor.Plate
  2705. Part174.Size = Vector3.new(1, 0.400000006, 1)
  2706. Part174.CFrame = CFrame.new(-66.5, 2.79999995, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2707. Part174.BottomSurface = Enum.SurfaceType.Weld
  2708. Part174.FrontSurface = Enum.SurfaceType.Weld
  2709. Part174.TopSurface = Enum.SurfaceType.Weld
  2710. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2711. Part174.Position = Vector3.new(-66.5, 2.79999995, 49.8000031)
  2712. Part174.Orientation = Vector3.new(90, 180, 0)
  2713. Part174.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2714. Part175.Name = "Metal"
  2715. Part175.Parent = Model173
  2716. Part175.BrickColor = BrickColor.new("Dark stone grey")
  2717. Part175.Reflectance = 0.20000000298023
  2718. Part175.Rotation = Vector3.new(0, 0, -90)
  2719. Part175.Anchored = true
  2720. Part175.FormFactor = Enum.FormFactor.Symmetric
  2721. Part175.Shape = Enum.PartType.Cylinder
  2722. Part175.Size = Vector3.new(1, 1, 1)
  2723. Part175.CFrame = CFrame.new(-66.5, 1.39981198, 48.1000977, 1.57299098e-07, 1, -1.84138585e-07, -1, 1.57298999e-07, -5.53149391e-07, -5.53149277e-07, 1.84138599e-07, 1)
  2724. Part175.BackSurface = Enum.SurfaceType.Weld
  2725. Part175.BottomSurface = Enum.SurfaceType.Smooth
  2726. Part175.LeftSurface = Enum.SurfaceType.Studs
  2727. Part175.RightSurface = Enum.SurfaceType.Inlet
  2728. Part175.TopSurface = Enum.SurfaceType.Smooth
  2729. Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2730. Part175.Position = Vector3.new(-66.5, 1.39981198, 48.1000977)
  2731. Part175.Orientation = Vector3.new(0, 0, -90)
  2732. Part175.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2733. Part176.Name = "Plastic"
  2734. Part176.Parent = Model173
  2735. Part176.BrickColor = BrickColor.new("Black")
  2736. Part176.Reflectance = 0.050000000745058
  2737. Part176.Rotation = Vector3.new(0, -90, 0)
  2738. Part176.Anchored = true
  2739. Part176.FormFactor = Enum.FormFactor.Plate
  2740. Part176.Size = Vector3.new(1, 0.400000006, 1)
  2741. Part176.CFrame = CFrame.new(-66.5, 0.699815989, 49.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
  2742. Part176.LeftSurface = Enum.SurfaceType.Weld
  2743. Part176.TopSurface = Enum.SurfaceType.Weld
  2744. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2745. Part176.Position = Vector3.new(-66.5, 0.699815989, 49.1000977)
  2746. Part176.Orientation = Vector3.new(0, -90, 0)
  2747. Part176.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2748. Part177.Name = "Plastic"
  2749. Part177.Parent = Model173
  2750. Part177.BrickColor = BrickColor.new("Black")
  2751. Part177.Reflectance = 0.050000000745058
  2752. Part177.Rotation = Vector3.new(0, -90, 0)
  2753. Part177.Anchored = true
  2754. Part177.FormFactor = Enum.FormFactor.Plate
  2755. Part177.Size = Vector3.new(1, 0.400000006, 1)
  2756. Part177.CFrame = CFrame.new(-66.4998779, 0.699810982, 47.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
  2757. Part177.RightSurface = Enum.SurfaceType.Weld
  2758. Part177.TopSurface = Enum.SurfaceType.Weld
  2759. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2760. Part177.Position = Vector3.new(-66.4998779, 0.699810982, 47.1000977)
  2761. Part177.Orientation = Vector3.new(0, -90, 0)
  2762. Part177.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2763. Part178.Name = "Plastic"
  2764. Part178.Parent = Model173
  2765. Part178.BrickColor = BrickColor.new("Black")
  2766. Part178.Reflectance = 0.050000000745058
  2767. Part178.Rotation = Vector3.new(0, -90, 0)
  2768. Part178.Anchored = true
  2769. Part178.FormFactor = Enum.FormFactor.Plate
  2770. Part178.Size = Vector3.new(1, 0.400000006, 3)
  2771. Part178.CFrame = CFrame.new(-66.4998779, 0.699810982, 48.1000977, -4.30900354e-06, -1.57288156e-07, -1, 1.98734369e-06, 1, -1.57296711e-07, 1, -1.98734438e-06, -4.30900309e-06)
  2772. Part178.TopSurface = Enum.SurfaceType.Weld
  2773. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2774. Part178.Position = Vector3.new(-66.4998779, 0.699810982, 48.1000977)
  2775. Part178.Orientation = Vector3.new(0, -90, 0)
  2776. Part178.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2777. Part179.Name = "Back"
  2778. Part179.Parent = Model173
  2779. Part179.BrickColor = BrickColor.new("Black")
  2780. Part179.Rotation = Vector3.new(90, 0, -180)
  2781. Part179.Anchored = true
  2782. Part179.FormFactor = Enum.FormFactor.Plate
  2783. Part179.Size = Vector3.new(3, 0.400000006, 2)
  2784. Part179.CFrame = CFrame.new(-66.5, 4.29999924, 49.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  2785. Part179.BottomSurface = Enum.SurfaceType.Weld
  2786. Part179.LeftSurface = Enum.SurfaceType.Weld
  2787. Part179.TopSurface = Enum.SurfaceType.Weld
  2788. Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2789. Part179.Position = Vector3.new(-66.5, 4.29999924, 49.8000031)
  2790. Part179.Orientation = Vector3.new(90, 180, 0)
  2791. Part179.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2792. Seat180.Parent = Model173
  2793. Seat180.BrickColor = BrickColor.new("Black")
  2794. Seat180.Anchored = true
  2795. Seat180.FormFactor = Enum.FormFactor.Plate
  2796. Seat180.Size = Vector3.new(3, 0.800000012, 3)
  2797. Seat180.CFrame = CFrame.new(-66.5, 2.29981399, 48.1000977, 1, 7.05819687e-08, -1.84138713e-07, -7.05820611e-08, 1, -5.53149391e-07, 1.84138472e-07, 5.53149334e-07, 1)
  2798. Seat180.BackSurface = Enum.SurfaceType.Weld
  2799. Seat180.TopSurface = Enum.SurfaceType.Weld
  2800. Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2801. Seat180.Position = Vector3.new(-66.5, 2.29981399, 48.1000977)
  2802. Seat180.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2803. Model181.Parent = mas
  2804. Model181.PrimaryPart = Part183
  2805. Part182.Name = "Smooth Block Model"
  2806. Part182.Parent = Model181
  2807. Part182.Rotation = Vector3.new(0, -90, 0)
  2808. Part182.Anchored = true
  2809. Part182.Size = Vector3.new(1, 3.60000014, 1)
  2810. Part182.CFrame = CFrame.new(-107.5, 2.29999995, 53.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2811. Part182.TopSurface = Enum.SurfaceType.Smooth
  2812. Part182.Position = Vector3.new(-107.5, 2.29999995, 53.5)
  2813. Part182.Orientation = Vector3.new(0, -90, 0)
  2814. Part183.Name = "Smooth Block Model"
  2815. Part183.Parent = Model181
  2816. Part183.Rotation = Vector3.new(90, 0, -90)
  2817. Part183.Anchored = true
  2818. Part183.Size = Vector3.new(9, 6, 1)
  2819. Part183.CFrame = CFrame.new(-107, 4.5999999, 56.5, 0, 1, 0, 0, 0, -1, -1, 0, 0)
  2820. Part183.BackSurface = Enum.SurfaceType.Inlet
  2821. Part183.BottomSurface = Enum.SurfaceType.Smooth
  2822. Part183.TopSurface = Enum.SurfaceType.Smooth
  2823. Part183.Position = Vector3.new(-107, 4.5999999, 56.5)
  2824. Part183.Orientation = Vector3.new(90, 90, 0)
  2825. Part184.Name = "Smooth Block Model"
  2826. Part184.Parent = Model181
  2827. Part184.Rotation = Vector3.new(0, -90, 0)
  2828. Part184.Anchored = true
  2829. Part184.Size = Vector3.new(1, 3.60000014, 1)
  2830. Part184.CFrame = CFrame.new(-107.5, 2.29999995, 59.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2831. Part184.Position = Vector3.new(-107.5, 2.29999995, 59.5)
  2832. Part184.Orientation = Vector3.new(0, -90, 0)
  2833. Model185.Parent = mas
  2834. Model185.PrimaryPart = Part190
  2835. Seat186.Parent = Model185
  2836. Seat186.BrickColor = BrickColor.new("Black")
  2837. Seat186.Rotation = Vector3.new(0, 90, 0)
  2838. Seat186.Anchored = true
  2839. Seat186.FormFactor = Enum.FormFactor.Plate
  2840. Seat186.Size = Vector3.new(3, 0.400000006, 2)
  2841. Seat186.CFrame = CFrame.new(-111, 4.29999924, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2842. Seat186.TopSurface = Enum.SurfaceType.Weld
  2843. Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2844. Seat186.Position = Vector3.new(-111, 4.29999924, 54.5)
  2845. Seat186.Orientation = Vector3.new(0, 90, 0)
  2846. Seat186.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2847. Weld187.Name = "SeatWeld"
  2848. Weld187.Parent = Seat186
  2849. Weld187.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2850. Weld187.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2851. Model188.Parent = Model185
  2852. Model188.PrimaryPart = Part190
  2853. Part189.Name = "Smooth Block Model"
  2854. Part189.Parent = Model188
  2855. Part189.Rotation = Vector3.new(-180, 0, -180)
  2856. Part189.Anchored = true
  2857. Part189.Size = Vector3.new(1, 2.4000001, 1)
  2858. Part189.CFrame = CFrame.new(-111.5, 1.70000005, 54.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  2859. Part189.Position = Vector3.new(-111.5, 1.70000005, 54.5)
  2860. Part189.Orientation = Vector3.new(0, 180, 0)
  2861. Part190.Name = "Smooth Block Model"
  2862. Part190.Parent = Model188
  2863. Part190.Rotation = Vector3.new(0, 90, 0)
  2864. Part190.Anchored = true
  2865. Part190.Size = Vector3.new(3, 1.20000005, 3)
  2866. Part190.CFrame = CFrame.new(-111.5, 3.49999905, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2867. Part190.Position = Vector3.new(-111.5, 3.49999905, 54.5)
  2868. Part190.Orientation = Vector3.new(0, 90, 0)
  2869. Part191.Name = "Smooth Block Model"
  2870. Part191.Parent = Model188
  2871. Part191.Rotation = Vector3.new(0, 90, 0)
  2872. Part191.Anchored = true
  2873. Part191.Size = Vector3.new(3, 3.60000014, 1)
  2874. Part191.CFrame = CFrame.new(-112.5, 5.9000001, 54.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2875. Part191.TopSurface = Enum.SurfaceType.Smooth
  2876. Part191.Position = Vector3.new(-112.5, 5.9000001, 54.5)
  2877. Part191.Orientation = Vector3.new(0, 90, 0)
  2878. Model192.Parent = mas
  2879. Model192.PrimaryPart = Part197
  2880. Seat193.Parent = Model192
  2881. Seat193.BrickColor = BrickColor.new("Black")
  2882. Seat193.Rotation = Vector3.new(0, -90, 0)
  2883. Seat193.Anchored = true
  2884. Seat193.FormFactor = Enum.FormFactor.Plate
  2885. Seat193.Size = Vector3.new(3, 0.400000006, 2)
  2886. Seat193.CFrame = CFrame.new(-102, 4.29999924, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2887. Seat193.TopSurface = Enum.SurfaceType.Weld
  2888. Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2889. Seat193.Position = Vector3.new(-102, 4.29999924, 54.5)
  2890. Seat193.Orientation = Vector3.new(0, -90, 0)
  2891. Seat193.Color = Color3.new(0.105882, 0.164706, 0.207843)
  2892. Weld194.Name = "SeatWeld"
  2893. Weld194.Parent = Seat193
  2894. Weld194.C0 = CFrame.new(0, 3, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2895. Weld194.C1 = CFrame.new(0, 0.600000024, 0, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  2896. Model195.Parent = Model192
  2897. Model195.PrimaryPart = Part197
  2898. Part196.Name = "Smooth Block Model"
  2899. Part196.Parent = Model195
  2900. Part196.Anchored = true
  2901. Part196.Size = Vector3.new(1, 2.4000001, 1)
  2902. Part196.CFrame = CFrame.new(-101.5, 1.70000005, 54.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2903. Part196.Position = Vector3.new(-101.5, 1.70000005, 54.5)
  2904. Part197.Name = "Smooth Block Model"
  2905. Part197.Parent = Model195
  2906. Part197.Rotation = Vector3.new(0, -90, 0)
  2907. Part197.Anchored = true
  2908. Part197.Size = Vector3.new(3, 1.20000005, 3)
  2909. Part197.CFrame = CFrame.new(-101.5, 3.49999905, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2910. Part197.Position = Vector3.new(-101.5, 3.49999905, 54.5)
  2911. Part197.Orientation = Vector3.new(0, -90, 0)
  2912. Part198.Name = "Smooth Block Model"
  2913. Part198.Parent = Model195
  2914. Part198.Rotation = Vector3.new(0, -90, 0)
  2915. Part198.Anchored = true
  2916. Part198.Size = Vector3.new(3, 3.60000014, 1)
  2917. Part198.CFrame = CFrame.new(-100.5, 5.9000001, 54.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2918. Part198.TopSurface = Enum.SurfaceType.Smooth
  2919. Part198.Position = Vector3.new(-100.5, 5.9000001, 54.5)
  2920. Part198.Orientation = Vector3.new(0, -90, 0)
  2921. Model199.Parent = mas
  2922. Model199.PrimaryPart = Part209
  2923. Part200.Name = "Smooth Block Model"
  2924. Part200.Parent = Model199
  2925. Part200.BrickColor = BrickColor.new("Dark stone grey")
  2926. Part200.Rotation = Vector3.new(0, -90, 0)
  2927. Part200.Anchored = true
  2928. Part200.Size = Vector3.new(1, 1.20000005, 1)
  2929. Part200.CFrame = CFrame.new(-93.5, 1.10000002, 41.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  2930. Part200.BackSurface = Enum.SurfaceType.Weld
  2931. Part200.BottomSurface = Enum.SurfaceType.Weld
  2932. Part200.FrontSurface = Enum.SurfaceType.Weld
  2933. Part200.LeftSurface = Enum.SurfaceType.Weld
  2934. Part200.RightSurface = Enum.SurfaceType.Weld
  2935. Part200.TopSurface = Enum.SurfaceType.Weld
  2936. Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2937. Part200.Position = Vector3.new(-93.5, 1.10000002, 41.5)
  2938. Part200.Orientation = Vector3.new(0, -90, 0)
  2939. Part200.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2940. SpecialMesh201.Parent = Part200
  2941. SpecialMesh201.MeshType = Enum.MeshType.Wedge
  2942. Part202.Name = "Smooth Block Model"
  2943. Part202.Parent = Model199
  2944. Part202.BrickColor = BrickColor.new("Dark stone grey")
  2945. Part202.Rotation = Vector3.new(0, 90, 0)
  2946. Part202.Anchored = true
  2947. Part202.Size = Vector3.new(1, 1.20000005, 1)
  2948. Part202.CFrame = CFrame.new(-105.5, 1.10000002, 41.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  2949. Part202.BackSurface = Enum.SurfaceType.Weld
  2950. Part202.BottomSurface = Enum.SurfaceType.Weld
  2951. Part202.FrontSurface = Enum.SurfaceType.Weld
  2952. Part202.LeftSurface = Enum.SurfaceType.Weld
  2953. Part202.RightSurface = Enum.SurfaceType.Weld
  2954. Part202.TopSurface = Enum.SurfaceType.Weld
  2955. Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2956. Part202.Position = Vector3.new(-105.5, 1.10000002, 41.5)
  2957. Part202.Orientation = Vector3.new(0, 90, 0)
  2958. Part202.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2959. SpecialMesh203.Parent = Part202
  2960. SpecialMesh203.MeshType = Enum.MeshType.Wedge
  2961. Part204.Name = "Smooth Block Model"
  2962. Part204.Parent = Model199
  2963. Part204.BrickColor = BrickColor.new("Dark stone grey")
  2964. Part204.Anchored = true
  2965. Part204.Size = Vector3.new(11, 1.20000005, 1)
  2966. Part204.CFrame = CFrame.new(-99.5, 1.10000002, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2967. Part204.BackSurface = Enum.SurfaceType.Weld
  2968. Part204.BottomSurface = Enum.SurfaceType.Weld
  2969. Part204.FrontSurface = Enum.SurfaceType.Weld
  2970. Part204.LeftSurface = Enum.SurfaceType.Weld
  2971. Part204.RightSurface = Enum.SurfaceType.Weld
  2972. Part204.TopSurface = Enum.SurfaceType.Weld
  2973. Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2974. Part204.Position = Vector3.new(-99.5, 1.10000002, 40.5)
  2975. Part204.Color = Color3.new(0.388235, 0.372549, 0.384314)
  2976. SpecialMesh205.Parent = Part204
  2977. SpecialMesh205.MeshType = Enum.MeshType.Wedge
  2978. Part206.Name = "Tip"
  2979. Part206.Parent = Model199
  2980. Part206.BrickColor = BrickColor.new("Br. yellowish green")
  2981. Part206.Transparency = 0.5
  2982. Part206.Anchored = true
  2983. Part206.FormFactor = Enum.FormFactor.Plate
  2984. Part206.Size = Vector3.new(11, 8, 1)
  2985. Part206.CFrame = CFrame.new(-99.5, 4.49999905, 41.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  2986. Part206.BottomSurface = Enum.SurfaceType.Weld
  2987. Part206.TopSurface = Enum.SurfaceType.Weld
  2988. Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2989. Part206.Position = Vector3.new(-99.5, 4.49999905, 41.5)
  2990. Part206.Color = Color3.new(0.643137, 0.741176, 0.278431)
  2991. Texture207.Name = "Earth Computer"
  2992. Texture207.Parent = Part206
  2993. Texture207.Face = Enum.NormalId.Back
  2994. Texture207.StudsPerTileU = 10
  2995. Texture207.StudsPerTileV = 8
  2996. Texture208.Name = "Earth Computer"
  2997. Texture208.Parent = Part206
  2998. Texture208.StudsPerTileU = 10
  2999. Texture208.StudsPerTileV = 8
  3000. Part209.Name = "Smooth Block Model"
  3001. Part209.Parent = Model199
  3002. Part209.BrickColor = BrickColor.new("Dark stone grey")
  3003. Part209.Rotation = Vector3.new(-180, 0, -180)
  3004. Part209.Anchored = true
  3005. Part209.Size = Vector3.new(11, 1.20000005, 1)
  3006. Part209.CFrame = CFrame.new(-99.5, 1.10000002, 42.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3007. Part209.BackSurface = Enum.SurfaceType.Weld
  3008. Part209.BottomSurface = Enum.SurfaceType.Weld
  3009. Part209.FrontSurface = Enum.SurfaceType.Weld
  3010. Part209.LeftSurface = Enum.SurfaceType.Weld
  3011. Part209.RightSurface = Enum.SurfaceType.Weld
  3012. Part209.TopSurface = Enum.SurfaceType.Weld
  3013. Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3014. Part209.Position = Vector3.new(-99.5, 1.10000002, 42.5)
  3015. Part209.Orientation = Vector3.new(0, 180, 0)
  3016. Part209.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3017. SpecialMesh210.Parent = Part209
  3018. SpecialMesh210.MeshType = Enum.MeshType.Wedge
  3019. Model211.Name = "Oven"
  3020. Model211.Parent = mas
  3021. Part212.Name = "RingMeshMedium"
  3022. Part212.Parent = Model211
  3023. Part212.BrickColor = BrickColor.new("Institutional white")
  3024. Part212.Reflectance = 0.20000000298023
  3025. Part212.Rotation = Vector3.new(90, 0, 0)
  3026. Part212.Anchored = true
  3027. Part212.FormFactor = Enum.FormFactor.Symmetric
  3028. Part212.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
  3029. Part212.CFrame = CFrame.new(-36.8263397, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3030. Part212.BottomSurface = Enum.SurfaceType.Smooth
  3031. Part212.TopSurface = Enum.SurfaceType.Smooth
  3032. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3033. Part212.Position = Vector3.new(-36.8263397, 2.8225987, 52.2594872)
  3034. Part212.Orientation = Vector3.new(90, 0, 0)
  3035. Part212.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3036. SpecialMesh213.Parent = Part212
  3037. SpecialMesh213.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3038. SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3039. SpecialMesh213.MeshType = Enum.MeshType.FileMesh
  3040. SpecialMesh213.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3041. Part214.Name = "RingMeshMedium"
  3042. Part214.Parent = Model211
  3043. Part214.BrickColor = BrickColor.new("Institutional white")
  3044. Part214.Reflectance = 0.20000000298023
  3045. Part214.Rotation = Vector3.new(90, 0, 0)
  3046. Part214.Anchored = true
  3047. Part214.FormFactor = Enum.FormFactor.Symmetric
  3048. Part214.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
  3049. Part214.CFrame = CFrame.new(-38.7333641, 2.8225987, 52.2594872, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3050. Part214.BottomSurface = Enum.SurfaceType.Smooth
  3051. Part214.TopSurface = Enum.SurfaceType.Smooth
  3052. Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3053. Part214.Position = Vector3.new(-38.7333641, 2.8225987, 52.2594872)
  3054. Part214.Orientation = Vector3.new(90, 0, 0)
  3055. Part214.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3056. SpecialMesh215.Parent = Part214
  3057. SpecialMesh215.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3058. SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3059. SpecialMesh215.MeshType = Enum.MeshType.FileMesh
  3060. SpecialMesh215.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3061. Part216.Name = "RingMeshMedium"
  3062. Part216.Parent = Model211
  3063. Part216.BrickColor = BrickColor.new("Institutional white")
  3064. Part216.Reflectance = 0.20000000298023
  3065. Part216.Rotation = Vector3.new(90, 0, 0)
  3066. Part216.Anchored = true
  3067. Part216.FormFactor = Enum.FormFactor.Symmetric
  3068. Part216.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
  3069. Part216.CFrame = CFrame.new(-36.8263397, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3070. Part216.BottomSurface = Enum.SurfaceType.Smooth
  3071. Part216.TopSurface = Enum.SurfaceType.Smooth
  3072. Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3073. Part216.Position = Vector3.new(-36.8263397, 2.82259679, 53.5089226)
  3074. Part216.Orientation = Vector3.new(90, 0, 0)
  3075. Part216.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3076. SpecialMesh217.Parent = Part216
  3077. SpecialMesh217.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3078. SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3079. SpecialMesh217.MeshType = Enum.MeshType.FileMesh
  3080. SpecialMesh217.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3081. Part218.Name = "MaterialMeshPlate"
  3082. Part218.Parent = Model211
  3083. Part218.Material = Enum.Material.Concrete
  3084. Part218.BrickColor = BrickColor.new("Institutional white")
  3085. Part218.Rotation = Vector3.new(-180, -90, 0)
  3086. Part218.Anchored = true
  3087. Part218.Elasticity = 0
  3088. Part218.FormFactor = Enum.FormFactor.Plate
  3089. Part218.Size = Vector3.new(3.94557309, 0.263038218, 4.60316849)
  3090. Part218.CFrame = CFrame.new(-37.7469788, 2.75026512, 52.9170952, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  3091. Part218.BottomSurface = Enum.SurfaceType.Smooth
  3092. Part218.TopSurface = Enum.SurfaceType.Smooth
  3093. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3094. Part218.Position = Vector3.new(-37.7469788, 2.75026512, 52.9170952)
  3095. Part218.Orientation = Vector3.new(0, -90, 180)
  3096. Part218.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3097. Part219.Name = "PlateNonmesh"
  3098. Part219.Parent = Model211
  3099. Part219.BrickColor = BrickColor.new("Black")
  3100. Part219.Reflectance = 0.20000000298023
  3101. Part219.Rotation = Vector3.new(-180, 0, -180)
  3102. Part219.Anchored = true
  3103. Part219.Elasticity = 0
  3104. Part219.FormFactor = Enum.FormFactor.Plate
  3105. Part219.Size = Vector3.new(3.2879777, 0.263038218, 2.63038206)
  3106. Part219.CFrame = CFrame.new(-37.7469788, 2.75683498, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3107. Part219.BottomSurface = Enum.SurfaceType.Smooth
  3108. Part219.TopSurface = Enum.SurfaceType.Smooth
  3109. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3110. Part219.Position = Vector3.new(-37.7469788, 2.75683498, 52.9170952)
  3111. Part219.Orientation = Vector3.new(0, 180, 0)
  3112. Part219.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3113. Part220.Name = "RingMeshMedium"
  3114. Part220.Parent = Model211
  3115. Part220.BrickColor = BrickColor.new("Institutional white")
  3116. Part220.Reflectance = 0.20000000298023
  3117. Part220.Rotation = Vector3.new(90, 0, 0)
  3118. Part220.Anchored = true
  3119. Part220.FormFactor = Enum.FormFactor.Symmetric
  3120. Part220.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
  3121. Part220.CFrame = CFrame.new(-38.7333641, 2.82259679, 53.5089226, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3122. Part220.BottomSurface = Enum.SurfaceType.Smooth
  3123. Part220.TopSurface = Enum.SurfaceType.Smooth
  3124. Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3125. Part220.Position = Vector3.new(-38.7333641, 2.82259679, 53.5089226)
  3126. Part220.Orientation = Vector3.new(90, 0, 0)
  3127. Part220.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3128. SpecialMesh221.Parent = Part220
  3129. SpecialMesh221.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3130. SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3131. SpecialMesh221.MeshType = Enum.MeshType.FileMesh
  3132. SpecialMesh221.Scale = Vector3.new(0.986393332, 0.986393332, 0.986393332)
  3133. Part222.Name = "PlateNonmesh"
  3134. Part222.Parent = Model211
  3135. Part222.BrickColor = BrickColor.new("Black")
  3136. Part222.Rotation = Vector3.new(-180, 0, -180)
  3137. Part222.Anchored = true
  3138. Part222.Elasticity = 0
  3139. Part222.FormFactor = Enum.FormFactor.Plate
  3140. Part222.Size = Vector3.new(4.60316849, 2.10430574, 3.94557309)
  3141. Part222.CFrame = CFrame.new(-37.7469788, 1.56659079, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3142. Part222.BottomSurface = Enum.SurfaceType.Smooth
  3143. Part222.TopSurface = Enum.SurfaceType.Smooth
  3144. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3145. Part222.Position = Vector3.new(-37.7469788, 1.56659079, 52.9170952)
  3146. Part222.Orientation = Vector3.new(0, 180, 0)
  3147. Part222.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3148. Part223.Name = "RingMeshLarge"
  3149. Part223.Parent = Model211
  3150. Part223.Rotation = Vector3.new(90, 0, 0)
  3151. Part223.Anchored = true
  3152. Part223.FormFactor = Enum.FormFactor.Symmetric
  3153. Part223.Size = Vector3.new(0.657595515, 1.31519103, 0.657595515)
  3154. Part223.CFrame = CFrame.new(-37.7469711, 1.96115327, 54.6925926, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  3155. Part223.BottomSurface = Enum.SurfaceType.Smooth
  3156. Part223.TopSurface = Enum.SurfaceType.Smooth
  3157. Part223.Position = Vector3.new(-37.7469711, 1.96115327, 54.6925926)
  3158. Part223.Orientation = Vector3.new(90, 0, 0)
  3159. SpecialMesh224.Parent = Part223
  3160. SpecialMesh224.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3161. SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
  3162. SpecialMesh224.MeshType = Enum.MeshType.FileMesh
  3163. SpecialMesh224.Scale = Vector3.new(1.31519103, 1.31519103, 1.31519103)
  3164. Part225.Name = "PlateNonmesh"
  3165. Part225.Parent = Model211
  3166. Part225.BrickColor = BrickColor.new("Black")
  3167. Part225.Reflectance = 0.20000000298023
  3168. Part225.Rotation = Vector3.new(-90, 0, -180)
  3169. Part225.Anchored = true
  3170. Part225.Elasticity = 0
  3171. Part225.FormFactor = Enum.FormFactor.Plate
  3172. Part225.Size = Vector3.new(2.63038206, 0.263038218, 1.31519103)
  3173. Part225.CFrame = CFrame.new(-37.8127251, 1.69811678, 54.8241158, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  3174. Part225.BottomSurface = Enum.SurfaceType.Smooth
  3175. Part225.TopSurface = Enum.SurfaceType.Smooth
  3176. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3177. Part225.Position = Vector3.new(-37.8127251, 1.69811678, 54.8241158)
  3178. Part225.Orientation = Vector3.new(-90, -180, 0)
  3179. Part225.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3180. Part226.Name = "PlateNonmesh"
  3181. Part226.Parent = Model211
  3182. Part226.BrickColor = BrickColor.new("Institutional white")
  3183. Part226.Reflectance = 1
  3184. Part226.Rotation = Vector3.new(-180, 0, -180)
  3185. Part226.Anchored = true
  3186. Part226.Elasticity = 0
  3187. Part226.FormFactor = Enum.FormFactor.Plate
  3188. Part226.Size = Vector3.new(4.60316849, 0.263038218, 3.94557309)
  3189. Part226.CFrame = CFrame.new(-37.7469788, 0.382924318, 52.9170952, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3190. Part226.BottomSurface = Enum.SurfaceType.Smooth
  3191. Part226.TopSurface = Enum.SurfaceType.Smooth
  3192. Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3193. Part226.Position = Vector3.new(-37.7469788, 0.382924318, 52.9170952)
  3194. Part226.Orientation = Vector3.new(0, 180, 0)
  3195. Part226.Color = Color3.new(0.972549, 0.972549, 0.972549)
  3196. Model227.Name = "Sign"
  3197. Model227.Parent = mas
  3198. Part228.Name = "Text"
  3199. Part228.Parent = Model227
  3200. Part228.Material = Enum.Material.Metal
  3201. Part228.BrickColor = BrickColor.new("Fossil")
  3202. Part228.Anchored = true
  3203. Part228.FormFactor = Enum.FormFactor.Custom
  3204. Part228.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3205. Part228.CFrame = CFrame.new(-49.0610657, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3206. Part228.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3207. Part228.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3208. Part228.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3209. Part228.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3210. Part228.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3211. Part228.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3212. Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3213. Part228.Position = Vector3.new(-49.0610657, 5.60499907, 48.8869209)
  3214. Part228.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3215. SurfaceGui229.Parent = Part228
  3216. SurfaceGui229.CanvasSize = Vector2.new(200, 100)
  3217. TextLabel230.Parent = SurfaceGui229
  3218. TextLabel230.Transparency = 1
  3219. TextLabel230.Size = UDim2.new(1, 0, 1, 0)
  3220. TextLabel230.Text = "Tire"
  3221. TextLabel230.Active = true
  3222. TextLabel230.BackgroundColor3 = Color3.new(1, 1, 1)
  3223. TextLabel230.BackgroundTransparency = 1
  3224. TextLabel230.Font = Enum.Font.ArialBold
  3225. TextLabel230.FontSize = Enum.FontSize.Size12
  3226. TextLabel230.TextColor3 = Color3.new(1, 1, 1)
  3227. TextLabel230.TextScaled = true
  3228. TextLabel230.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3229. TextLabel230.TextStrokeTransparency = 0
  3230. TextLabel230.TextWrapped = true
  3231. Model231.Name = "Sign"
  3232. Model231.Parent = mas
  3233. Part232.Name = "Text"
  3234. Part232.Parent = Model231
  3235. Part232.Material = Enum.Material.Metal
  3236. Part232.BrickColor = BrickColor.new("Fossil")
  3237. Part232.Anchored = true
  3238. Part232.FormFactor = Enum.FormFactor.Custom
  3239. Part232.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3240. Part232.CFrame = CFrame.new(-39.9850006, 5.60499907, 48.8869209, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3241. Part232.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3242. Part232.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3243. Part232.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3244. Part232.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3245. Part232.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3246. Part232.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3247. Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3248. Part232.Position = Vector3.new(-39.9850006, 5.60499907, 48.8869209)
  3249. Part232.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3250. SurfaceGui233.Parent = Part232
  3251. SurfaceGui233.CanvasSize = Vector2.new(200, 100)
  3252. TextLabel234.Parent = SurfaceGui233
  3253. TextLabel234.Transparency = 1
  3254. TextLabel234.Size = UDim2.new(1, 0, 1, 0)
  3255. TextLabel234.Text = "Jake"
  3256. TextLabel234.Active = true
  3257. TextLabel234.BackgroundColor3 = Color3.new(1, 1, 1)
  3258. TextLabel234.BackgroundTransparency = 1
  3259. TextLabel234.Font = Enum.Font.ArialBold
  3260. TextLabel234.FontSize = Enum.FontSize.Size12
  3261. TextLabel234.TextColor3 = Color3.new(1, 1, 1)
  3262. TextLabel234.TextScaled = true
  3263. TextLabel234.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3264. TextLabel234.TextStrokeTransparency = 0
  3265. TextLabel234.TextWrapped = true
  3266. Model235.Name = "Sign"
  3267. Model235.Parent = mas
  3268. Part236.Name = "Text"
  3269. Part236.Parent = Model235
  3270. Part236.Material = Enum.Material.Metal
  3271. Part236.BrickColor = BrickColor.new("Fossil")
  3272. Part236.Rotation = Vector3.new(0, 90, 0)
  3273. Part236.Anchored = true
  3274. Part236.FormFactor = Enum.FormFactor.Custom
  3275. Part236.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3276. Part236.CFrame = CFrame.new(-55.9850006, 9.60499954, 45.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3277. Part236.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3278. Part236.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3279. Part236.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3280. Part236.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3281. Part236.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3282. Part236.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3283. Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3284. Part236.Position = Vector3.new(-55.9850006, 9.60499954, 45.9000015)
  3285. Part236.Orientation = Vector3.new(0, 90, 0)
  3286. Part236.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3287. SurfaceGui237.Parent = Part236
  3288. SurfaceGui237.CanvasSize = Vector2.new(200, 100)
  3289. TextLabel238.Parent = SurfaceGui237
  3290. TextLabel238.Transparency = 1
  3291. TextLabel238.Size = UDim2.new(1, 0, 1, 0)
  3292. TextLabel238.Text = "Barracks"
  3293. TextLabel238.Active = true
  3294. TextLabel238.BackgroundColor3 = Color3.new(1, 1, 1)
  3295. TextLabel238.BackgroundTransparency = 1
  3296. TextLabel238.Font = Enum.Font.ArialBold
  3297. TextLabel238.FontSize = Enum.FontSize.Size12
  3298. TextLabel238.TextColor3 = Color3.new(1, 1, 1)
  3299. TextLabel238.TextScaled = true
  3300. TextLabel238.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3301. TextLabel238.TextStrokeTransparency = 0
  3302. TextLabel238.TextWrapped = true
  3303. Model239.Name = "Sign"
  3304. Model239.Parent = mas
  3305. Part240.Name = "Text"
  3306. Part240.Parent = Model239
  3307. Part240.Material = Enum.Material.Metal
  3308. Part240.BrickColor = BrickColor.new("Fossil")
  3309. Part240.Rotation = Vector3.new(-180, 0, -180)
  3310. Part240.Anchored = true
  3311. Part240.FormFactor = Enum.FormFactor.Custom
  3312. Part240.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3313. Part240.CFrame = CFrame.new(-47.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3314. Part240.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3315. Part240.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3316. Part240.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3317. Part240.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3318. Part240.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3319. Part240.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3320. Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3321. Part240.Position = Vector3.new(-47.9850006, 5.60499907, 35.0999985)
  3322. Part240.Orientation = Vector3.new(0, 180, 0)
  3323. Part240.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3324. SurfaceGui241.Parent = Part240
  3325. SurfaceGui241.CanvasSize = Vector2.new(200, 100)
  3326. TextLabel242.Parent = SurfaceGui241
  3327. TextLabel242.Transparency = 1
  3328. TextLabel242.Size = UDim2.new(1, 0, 1, 0)
  3329. TextLabel242.Text = "2003"
  3330. TextLabel242.Active = true
  3331. TextLabel242.BackgroundColor3 = Color3.new(1, 1, 1)
  3332. TextLabel242.BackgroundTransparency = 1
  3333. TextLabel242.Font = Enum.Font.ArialBold
  3334. TextLabel242.FontSize = Enum.FontSize.Size12
  3335. TextLabel242.TextColor3 = Color3.new(1, 1, 1)
  3336. TextLabel242.TextScaled = true
  3337. TextLabel242.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3338. TextLabel242.TextStrokeTransparency = 0
  3339. TextLabel242.TextWrapped = true
  3340. Model243.Name = "Sign"
  3341. Model243.Parent = mas
  3342. Part244.Name = "Text"
  3343. Part244.Parent = Model243
  3344. Part244.Material = Enum.Material.Metal
  3345. Part244.BrickColor = BrickColor.new("Fossil")
  3346. Part244.Rotation = Vector3.new(0, 90, 0)
  3347. Part244.Anchored = true
  3348. Part244.FormFactor = Enum.FormFactor.Custom
  3349. Part244.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3350. Part244.CFrame = CFrame.new(-26.9850006, 5.60499907, 38.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3351. Part244.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3352. Part244.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3353. Part244.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3354. Part244.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3355. Part244.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3356. Part244.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3357. Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3358. Part244.Position = Vector3.new(-26.9850006, 5.60499907, 38.9000015)
  3359. Part244.Orientation = Vector3.new(0, 90, 0)
  3360. Part244.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3361. SurfaceGui245.Parent = Part244
  3362. SurfaceGui245.CanvasSize = Vector2.new(200, 100)
  3363. TextLabel246.Parent = SurfaceGui245
  3364. TextLabel246.Transparency = 1
  3365. TextLabel246.Size = UDim2.new(1, 0, 1, 0)
  3366. TextLabel246.Text = "Fire"
  3367. TextLabel246.Active = true
  3368. TextLabel246.BackgroundColor3 = Color3.new(1, 1, 1)
  3369. TextLabel246.BackgroundTransparency = 1
  3370. TextLabel246.Font = Enum.Font.ArialBold
  3371. TextLabel246.FontSize = Enum.FontSize.Size12
  3372. TextLabel246.TextColor3 = Color3.new(1, 1, 1)
  3373. TextLabel246.TextScaled = true
  3374. TextLabel246.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3375. TextLabel246.TextStrokeTransparency = 0
  3376. TextLabel246.TextWrapped = true
  3377. Model247.Name = "Sign"
  3378. Model247.Parent = mas
  3379. Part248.Name = "Text"
  3380. Part248.Parent = Model247
  3381. Part248.Material = Enum.Material.Metal
  3382. Part248.BrickColor = BrickColor.new("Fossil")
  3383. Part248.Rotation = Vector3.new(0, 90, 0)
  3384. Part248.Anchored = true
  3385. Part248.FormFactor = Enum.FormFactor.Custom
  3386. Part248.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3387. Part248.CFrame = CFrame.new(-116.985001, 7.60499954, 57.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3388. Part248.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3389. Part248.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3390. Part248.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3391. Part248.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3392. Part248.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3393. Part248.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3394. Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3395. Part248.Position = Vector3.new(-116.985001, 7.60499954, 57.9000015)
  3396. Part248.Orientation = Vector3.new(0, 90, 0)
  3397. Part248.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3398. SurfaceGui249.Parent = Part248
  3399. SurfaceGui249.CanvasSize = Vector2.new(200, 100)
  3400. TextLabel250.Parent = SurfaceGui249
  3401. TextLabel250.Transparency = 1
  3402. TextLabel250.Size = UDim2.new(1, 0, 1, 0)
  3403. TextLabel250.Text = "NO ACCESS"
  3404. TextLabel250.Active = true
  3405. TextLabel250.BackgroundColor3 = Color3.new(1, 1, 1)
  3406. TextLabel250.BackgroundTransparency = 1
  3407. TextLabel250.Font = Enum.Font.ArialBold
  3408. TextLabel250.TextColor3 = Color3.new(1, 1, 1)
  3409. TextLabel250.TextScaled = true
  3410. TextLabel250.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3411. TextLabel250.TextStrokeTransparency = 0
  3412. TextLabel250.TextWrapped = true
  3413. Model251.Name = "Sign"
  3414. Model251.Parent = mas
  3415. Part252.Name = "Text"
  3416. Part252.Parent = Model251
  3417. Part252.Material = Enum.Material.Metal
  3418. Part252.BrickColor = BrickColor.new("Fossil")
  3419. Part252.Rotation = Vector3.new(0, 90, 0)
  3420. Part252.Anchored = true
  3421. Part252.FormFactor = Enum.FormFactor.Custom
  3422. Part252.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3423. Part252.CFrame = CFrame.new(-26.9850006, 5.60499907, 46.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3424. Part252.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3425. Part252.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3426. Part252.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3427. Part252.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3428. Part252.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3429. Part252.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3430. Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3431. Part252.Position = Vector3.new(-26.9850006, 5.60499907, 46.9000015)
  3432. Part252.Orientation = Vector3.new(0, 90, 0)
  3433. Part252.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3434. SurfaceGui253.Parent = Part252
  3435. SurfaceGui253.CanvasSize = Vector2.new(200, 100)
  3436. TextLabel254.Parent = SurfaceGui253
  3437. TextLabel254.Transparency = 1
  3438. TextLabel254.Size = UDim2.new(1, 0, 1, 0)
  3439. TextLabel254.Text = "Memo"
  3440. TextLabel254.Active = true
  3441. TextLabel254.BackgroundColor3 = Color3.new(1, 1, 1)
  3442. TextLabel254.BackgroundTransparency = 1
  3443. TextLabel254.Font = Enum.Font.ArialBold
  3444. TextLabel254.FontSize = Enum.FontSize.Size12
  3445. TextLabel254.TextColor3 = Color3.new(1, 1, 1)
  3446. TextLabel254.TextScaled = true
  3447. TextLabel254.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3448. TextLabel254.TextStrokeTransparency = 0
  3449. TextLabel254.TextWrapped = true
  3450. Model255.Name = "Sign"
  3451. Model255.Parent = mas
  3452. Part256.Name = "Text"
  3453. Part256.Parent = Model255
  3454. Part256.Material = Enum.Material.Metal
  3455. Part256.BrickColor = BrickColor.new("Fossil")
  3456. Part256.Rotation = Vector3.new(-180, 0, -180)
  3457. Part256.Anchored = true
  3458. Part256.FormFactor = Enum.FormFactor.Custom
  3459. Part256.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3460. Part256.CFrame = CFrame.new(-39.9850006, 5.60499907, 35.0999985, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  3461. Part256.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3462. Part256.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3463. Part256.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3464. Part256.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3465. Part256.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3466. Part256.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3467. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3468. Part256.Position = Vector3.new(-39.9850006, 5.60499907, 35.0999985)
  3469. Part256.Orientation = Vector3.new(0, 180, 0)
  3470. Part256.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3471. SurfaceGui257.Parent = Part256
  3472. SurfaceGui257.CanvasSize = Vector2.new(200, 100)
  3473. TextLabel258.Parent = SurfaceGui257
  3474. TextLabel258.Transparency = 1
  3475. TextLabel258.Size = UDim2.new(1, 0, 1, 0)
  3476. TextLabel258.Text = "Seth"
  3477. TextLabel258.Active = true
  3478. TextLabel258.BackgroundColor3 = Color3.new(1, 1, 1)
  3479. TextLabel258.BackgroundTransparency = 1
  3480. TextLabel258.Font = Enum.Font.ArialBold
  3481. TextLabel258.FontSize = Enum.FontSize.Size12
  3482. TextLabel258.TextColor3 = Color3.new(1, 1, 1)
  3483. TextLabel258.TextScaled = true
  3484. TextLabel258.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3485. TextLabel258.TextStrokeTransparency = 0
  3486. TextLabel258.TextWrapped = true
  3487. Model259.Name = "Sign"
  3488. Model259.Parent = mas
  3489. Part260.Name = "Text"
  3490. Part260.Parent = Model259
  3491. Part260.Material = Enum.Material.Metal
  3492. Part260.BrickColor = BrickColor.new("Fossil")
  3493. Part260.Rotation = Vector3.new(0, 90, 0)
  3494. Part260.Anchored = true
  3495. Part260.FormFactor = Enum.FormFactor.Custom
  3496. Part260.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3497. Part260.CFrame = CFrame.new(-84.9850006, 7.60499954, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3498. Part260.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3499. Part260.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3500. Part260.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3501. Part260.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3502. Part260.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3503. Part260.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3504. Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3505. Part260.Position = Vector3.new(-84.9850006, 7.60499954, 42.9000015)
  3506. Part260.Orientation = Vector3.new(0, 90, 0)
  3507. Part260.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3508. SurfaceGui261.Parent = Part260
  3509. SurfaceGui261.CanvasSize = Vector2.new(200, 100)
  3510. TextLabel262.Parent = SurfaceGui261
  3511. TextLabel262.Transparency = 1
  3512. TextLabel262.Size = UDim2.new(1, 0, 1, 0)
  3513. TextLabel262.Text = "Security"
  3514. TextLabel262.Active = true
  3515. TextLabel262.BackgroundColor3 = Color3.new(1, 1, 1)
  3516. TextLabel262.BackgroundTransparency = 1
  3517. TextLabel262.Font = Enum.Font.ArialBold
  3518. TextLabel262.FontSize = Enum.FontSize.Size12
  3519. TextLabel262.TextColor3 = Color3.new(1, 1, 1)
  3520. TextLabel262.TextScaled = true
  3521. TextLabel262.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3522. TextLabel262.TextStrokeTransparency = 0
  3523. TextLabel262.TextWrapped = true
  3524. Model263.Name = "Sign"
  3525. Model263.Parent = mas
  3526. Part264.Name = "Text"
  3527. Part264.Parent = Model263
  3528. Part264.Material = Enum.Material.Metal
  3529. Part264.BrickColor = BrickColor.new("Fossil")
  3530. Part264.Rotation = Vector3.new(0, 90, 0)
  3531. Part264.Anchored = true
  3532. Part264.FormFactor = Enum.FormFactor.Custom
  3533. Part264.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3534. Part264.CFrame = CFrame.new(-55.9850006, 9.60499954, 55.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3535. Part264.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3536. Part264.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3537. Part264.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3538. Part264.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3539. Part264.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3540. Part264.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3541. Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3542. Part264.Position = Vector3.new(-55.9850006, 9.60499954, 55.9000015)
  3543. Part264.Orientation = Vector3.new(0, 90, 0)
  3544. Part264.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3545. SurfaceGui265.Parent = Part264
  3546. SurfaceGui265.CanvasSize = Vector2.new(200, 100)
  3547. TextLabel266.Parent = SurfaceGui265
  3548. TextLabel266.Transparency = 1
  3549. TextLabel266.Size = UDim2.new(1, 0, 1, 0)
  3550. TextLabel266.Text = "Kitchen"
  3551. TextLabel266.Active = true
  3552. TextLabel266.BackgroundColor3 = Color3.new(1, 1, 1)
  3553. TextLabel266.BackgroundTransparency = 1
  3554. TextLabel266.Font = Enum.Font.ArialBold
  3555. TextLabel266.FontSize = Enum.FontSize.Size12
  3556. TextLabel266.TextColor3 = Color3.new(1, 1, 1)
  3557. TextLabel266.TextScaled = true
  3558. TextLabel266.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3559. TextLabel266.TextStrokeTransparency = 0
  3560. TextLabel266.TextWrapped = true
  3561. Model267.Name = "Sign"
  3562. Model267.Parent = mas
  3563. Part268.Name = "Text"
  3564. Part268.Parent = Model267
  3565. Part268.Material = Enum.Material.Metal
  3566. Part268.BrickColor = BrickColor.new("Fossil")
  3567. Part268.Rotation = Vector3.new(0, 90, 0)
  3568. Part268.Anchored = true
  3569. Part268.FormFactor = Enum.FormFactor.Custom
  3570. Part268.Size = Vector3.new(3.97000051, 2.21000004, 0.200000048)
  3571. Part268.CFrame = CFrame.new(-84.9850006, 4.90404034, 42.9000015, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3572. Part268.BackSurface = Enum.SurfaceType.SmoothNoOutlines
  3573. Part268.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3574. Part268.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
  3575. Part268.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
  3576. Part268.RightSurface = Enum.SurfaceType.SmoothNoOutlines
  3577. Part268.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3578. Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3579. Part268.Position = Vector3.new(-84.9850006, 4.90404034, 42.9000015)
  3580. Part268.Orientation = Vector3.new(0, 90, 0)
  3581. Part268.Color = Color3.new(0.623529, 0.631373, 0.67451)
  3582. SurfaceGui269.Parent = Part268
  3583. SurfaceGui269.CanvasSize = Vector2.new(200, 100)
  3584. TextLabel270.Parent = SurfaceGui269
  3585. TextLabel270.Transparency = 1
  3586. TextLabel270.Size = UDim2.new(1, 0, 1, 0)
  3587. TextLabel270.Text = "WARNING: BLAST DOOR"
  3588. TextLabel270.Active = true
  3589. TextLabel270.BackgroundColor3 = Color3.new(1, 1, 1)
  3590. TextLabel270.BackgroundTransparency = 1
  3591. TextLabel270.Font = Enum.Font.ArialBold
  3592. TextLabel270.FontSize = Enum.FontSize.Size12
  3593. TextLabel270.TextColor3 = Color3.new(1, 1, 1)
  3594. TextLabel270.TextScaled = true
  3595. TextLabel270.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
  3596. TextLabel270.TextStrokeTransparency = 0
  3597. TextLabel270.TextWrapped = true
  3598. Model271.Name = "Working Safe Box Made By Electric_Bloxx"
  3599. Model271.Parent = mas
  3600. Model272.Name = "Other Things"
  3601. Model272.Parent = Model271
  3602. Part273.Parent = Model272
  3603. Part273.BrickColor = BrickColor.new("Black")
  3604. Part273.Rotation = Vector3.new(0, -90, 0)
  3605. Part273.Anchored = true
  3606. Part273.Size = Vector3.new(5.11000061, 4.55999994, 0.799999952)
  3607. Part273.CFrame = CFrame.new(-90.9380722, 2.28001499, 58.3971596, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3608. Part273.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3609. Part273.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3610. Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3611. Part273.Position = Vector3.new(-90.9380722, 2.28001499, 58.3971596)
  3612. Part273.Orientation = Vector3.new(0, -90, 0)
  3613. Part273.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3614. Part274.Name = "Part2"
  3615. Part274.Parent = Model272
  3616. Part274.BrickColor = BrickColor.new("Black")
  3617. Part274.Rotation = Vector3.new(0, -90, 0)
  3618. Part274.Anchored = true
  3619. Part274.Size = Vector3.new(5.10000086, 0.799999952, 7.07999897)
  3620. Part274.CFrame = CFrame.new(-94.0280685, 4.7499361, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3621. Part274.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3622. Part274.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3623. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3624. Part274.Position = Vector3.new(-94.0280685, 4.7499361, 58.4221764)
  3625. Part274.Orientation = Vector3.new(0, -90, 0)
  3626. Part274.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3627. Part275.Parent = Model272
  3628. Part275.BrickColor = BrickColor.new("Black")
  3629. Part275.Rotation = Vector3.new(0, -90, 0)
  3630. Part275.Anchored = true
  3631. Part275.Size = Vector3.new(1.04000068, 4.39999962, 5.13999939)
  3632. Part275.CFrame = CFrame.new(-93.7680588, 2.20001507, 60.5621872, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3633. Part275.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3634. Part275.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3635. Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3636. Part275.Position = Vector3.new(-93.7680588, 2.20001507, 60.5621872)
  3637. Part275.Orientation = Vector3.new(0, -90, 0)
  3638. Part275.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3639. Part276.Parent = Model272
  3640. Part276.BrickColor = BrickColor.new("Black")
  3641. Part276.Rotation = Vector3.new(0, -90, 0)
  3642. Part276.Anchored = true
  3643. Part276.Size = Vector3.new(4.7300005, 0.790000021, 5.13999939)
  3644. Part276.CFrame = CFrame.new(-93.7680664, 0.395019054, 58.2671623, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3645. Part276.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3646. Part276.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3647. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3648. Part276.Position = Vector3.new(-93.7680664, 0.395019054, 58.2671623)
  3649. Part276.Orientation = Vector3.new(0, -90, 0)
  3650. Part276.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3651. Part277.Parent = Model272
  3652. Part277.BrickColor = BrickColor.new("Black")
  3653. Part277.Rotation = Vector3.new(0, -90, 0)
  3654. Part277.Anchored = true
  3655. Part277.Size = Vector3.new(5.11000061, 4.39999962, 1.19000006)
  3656. Part277.CFrame = CFrame.new(-96.8830948, 2.20001507, 58.3971901, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3657. Part277.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3658. Part277.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3659. Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3660. Part277.Position = Vector3.new(-96.8830948, 2.20001507, 58.3971901)
  3661. Part277.Orientation = Vector3.new(0, -90, 0)
  3662. Part277.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3663. Part278.Name = "Hing2"
  3664. Part278.Parent = Model271
  3665. Part278.BrickColor = BrickColor.new("Black")
  3666. Part278.Rotation = Vector3.new(-180, -89.4599991, -180)
  3667. Part278.Anchored = true
  3668. Part278.Size = Vector3.new(0.349999994, 4.96999979, 0.379999995)
  3669. Part278.CFrame = CFrame.new(-90.5730591, 2.61001587, 55.7421379, -0.0100396536, 0, -0.99995482, 0, 1, 0, 0.99995482, 0, -0.0100400234)
  3670. Part278.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3671. Part278.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3672. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3673. Part278.Position = Vector3.new(-90.5730591, 2.61001587, 55.7421379)
  3674. Part278.Orientation = Vector3.new(0, -90.5799942, 0)
  3675. Part278.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3676. Script279.Parent = Part278
  3677. table.insert(cors,sandbox(Script279,function()
  3678. while true do
  3679. script.Parent.Parent.Door.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
  3680. script.Parent.Parent.DoorHolder.CFrame = script.Parent.CFrame + script.Parent.CFrame.lookVector * -3.4
  3681. wait(0.01)
  3682. end
  3683. end))
  3684. Part280.Name = "Base"
  3685. Part280.Parent = Model271
  3686. Part280.BrickColor = BrickColor.new("Black")
  3687. Part280.Transparency = 1
  3688. Part280.Rotation = Vector3.new(0, -90, 0)
  3689. Part280.Anchored = true
  3690. Part280.CanCollide = false
  3691. Part280.Size = Vector3.new(4.9800005, 4.05999947, 5.13999939)
  3692. Part280.CFrame = CFrame.new(-93.7680664, 2.3700161, 58.4221764, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3693. Part280.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3694. Part280.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3695. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3696. Part280.Position = Vector3.new(-93.7680664, 2.3700161, 58.4221764)
  3697. Part280.Orientation = Vector3.new(0, -90, 0)
  3698. Part280.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3699. Script281.Name = "FirstSet"
  3700. Script281.Parent = Part280
  3701. table.insert(cors,sandbox(Script281,function()
  3702. wait(0.1)
  3703. local setupscript = Instance.new("Folder",game.ServerStorage)
  3704. setupscript.Name = "SetUpScript"
  3705. while true do
  3706. if script.Parent.Parent.CheckForEvent.Value == true then
  3707. for i,bringbacktopartent in pairs(setupscript:GetChildren()) do
  3708. bringbacktopartent.Parent = game.Workspace
  3709. end
  3710. else
  3711. for i,v in pairs(script.Parent:GetTouchingParts()) do
  3712. if game.Players:FindFirstChild(v.Parent.Name) then
  3713. else
  3714. v.Parent = setupscript
  3715. end
  3716. end
  3717. end
  3718. wait(0.1)
  3719. end
  3720. end))
  3721. Part282.Name = "Hing1"
  3722. Part282.Parent = Model271
  3723. Part282.Rotation = Vector3.new(0, -90, 0)
  3724. Part282.Anchored = true
  3725. Part282.Shape = Enum.PartType.Cylinder
  3726. Part282.Size = Vector3.new(0.490000665, 2.86000037, 3.66999888)
  3727. Part282.CFrame = CFrame.new(-92.9930801, 2.70001507, 55.3071518, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3728. Part282.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3729. Part282.FrontSurface = Enum.SurfaceType.Studs
  3730. Part282.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3731. Part282.Position = Vector3.new(-92.9930801, 2.70001507, 55.3071518)
  3732. Part282.Orientation = Vector3.new(0, -90, 0)
  3733. Script283.Parent = Part282
  3734. table.insert(cors,sandbox(Script283,function()
  3735. while true do
  3736. script.Parent.Parent.Holders.a.CFrame = script.Parent.CFrame * CFrame.new(0,1.8,1) + script.Parent.CFrame.lookVector
  3737. script.Parent.Parent.Holders.c.CFrame = script.Parent.CFrame * CFrame.new(0,-1.8,1) + script.Parent.CFrame.lookVector
  3738. script.Parent.Parent.Holders.b.CFrame = script.Parent.CFrame * CFrame.new(0,0,-1) + script.Parent.CFrame.lookVector
  3739. script.Parent.Parent.Holders.d.CFrame = script.Parent.CFrame * CFrame.new(0,0,0) + script.Parent.CFrame.lookVector * -2
  3740. wait(0.000001)
  3741. end
  3742. end))
  3743. Script284.Name = "Script52"
  3744. Script284.Parent = Part282
  3745. table.insert(cors,sandbox(Script284,function()
  3746. local ting = false
  3747. script.Parent.Parent.DoorHolder.ClickDetector.MouseClick:connect(function()
  3748. if ting == false then
  3749. script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 0
  3750. for i=2,0,-0.1 do
  3751. script.Parent.CFrame = script.Parent.CFrame * CFrame.Angles(0.2,0,0)
  3752. wait(0.01)
  3753. end
  3754. script.Parent.Script3.Disabled = false
  3755. script.Parent.Parent.CheckForEvent.Value = true
  3756. for i=1,0,-0.1 do
  3757. script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,-0.1,0)
  3758. wait(0.02)
  3759. end
  3760. script.Parent.Parent["Other Things"].Part2.CanCollide = false
  3761. script.Parent.Parent.DoorHolder.ClickDetector.MaxActivationDistance = 32
  3762. ting = true
  3763. else
  3764. script.Parent.Parent["Other Things"].Part2.CanCollide = true
  3765. for i=1,0,-0.1 do
  3766. script.Parent.Parent.Hing2.CFrame = script.Parent.Parent.Hing2.CFrame * CFrame.Angles(0,0.1,0)
  3767. wait(0.02)
  3768. end
  3769. script.Parent.Script3.Disabled = true
  3770. script.Parent.Parent.CheckForEvent.Value = false
  3771. ting = false
  3772. end
  3773. end)
  3774. end))
  3775. Script285.Name = "Script3"
  3776. Script285.Parent = Part282
  3777. Script285.Disabled = true
  3778. table.insert(cors,sandbox(Script285,function()
  3779. while true do
  3780. script.Parent.CFrame = script.Parent.Parent.DoorHolder.CFrame * CFrame.new(-0.5,0,0)
  3781. wait(0.00001)
  3782. end
  3783. end))
  3784. Folder286.Name = "PartsForHoldiing"
  3785. Folder286.Parent = Model271
  3786. BoolValue287.Name = "CheckForEvent"
  3787. BoolValue287.Parent = Model271
  3788. Model288.Name = "Holders"
  3789. Model288.Parent = Model271
  3790. Part289.Name = "d"
  3791. Part289.Parent = Model288
  3792. Part289.Rotation = Vector3.new(-90, 0, -90)
  3793. Part289.Anchored = true
  3794. Part289.Size = Vector3.new(0.100000001, 0.980000615, 1.17000067)
  3795. Part289.CFrame = CFrame.new(-94.8180771, 2.62501335, 55.272171, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
  3796. Part289.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3797. Part289.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3798. Part289.Position = Vector3.new(-94.8180771, 2.62501335, 55.272171)
  3799. Part289.Orientation = Vector3.new(-90, -90, 0)
  3800. Part290.Name = "c"
  3801. Part290.Parent = Model288
  3802. Part290.Rotation = Vector3.new(0, -90, 0)
  3803. Part290.Anchored = true
  3804. Part290.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
  3805. Part290.CFrame = CFrame.new(-92.948082, 0.930037975, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3806. Part290.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3807. Part290.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3808. Part290.Position = Vector3.new(-92.948082, 0.930037975, 55.2721634)
  3809. Part290.Orientation = Vector3.new(0, -90, 0)
  3810. Part291.Name = "a"
  3811. Part291.Parent = Model288
  3812. Part291.Rotation = Vector3.new(0, -90, 0)
  3813. Part291.Anchored = true
  3814. Part291.Size = Vector3.new(0.100000001, 0.920000553, 0.440000683)
  3815. Part291.CFrame = CFrame.new(-92.948082, 4.28995419, 55.2721634, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3816. Part291.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3817. Part291.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3818. Part291.Position = Vector3.new(-92.948082, 4.28995419, 55.2721634)
  3819. Part291.Orientation = Vector3.new(0, -90, 0)
  3820. Part292.Name = "b"
  3821. Part292.Parent = Model288
  3822. Part292.Rotation = Vector3.new(-90, 0, -90)
  3823. Part292.Anchored = true
  3824. Part292.Size = Vector3.new(0.100000001, 0.980000556, 1.26000071)
  3825. Part292.CFrame = CFrame.new(-91.3580704, 2.58001709, 55.2721519, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
  3826. Part292.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3827. Part292.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3828. Part292.Position = Vector3.new(-91.3580704, 2.58001709, 55.2721519)
  3829. Part292.Orientation = Vector3.new(-90, -90, 0)
  3830. Part293.Name = "Holders2"
  3831. Part293.Parent = Model271
  3832. Part293.Rotation = Vector3.new(-90, 0, -90)
  3833. Part293.Anchored = true
  3834. Part293.Size = Vector3.new(0.560000658, 0.440000594, 0.440000683)
  3835. Part293.CFrame = CFrame.new(-97.248085, 2.670012, 55.2721825, 5.77328547e-06, 1.00000525, 0, 0, 0, 1, 1.00000525, -5.40448082e-06, 0)
  3836. Part293.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3837. Part293.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3838. Part293.Position = Vector3.new(-97.248085, 2.670012, 55.2721825)
  3839. Part293.Orientation = Vector3.new(-90, -90, 0)
  3840. Part294.Name = "Door"
  3841. Part294.Parent = Model271
  3842. Part294.BrickColor = BrickColor.new("Black")
  3843. Part294.Rotation = Vector3.new(0, -90, 0)
  3844. Part294.Anchored = true
  3845. Part294.Size = Vector3.new(0.350000679, 4.97000027, 7.07999897)
  3846. Part294.CFrame = CFrame.new(-94.0280762, 2.66500902, 55.7271576, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3847. Part294.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3848. Part294.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3849. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3850. Part294.Position = Vector3.new(-94.0280762, 2.66500902, 55.7271576)
  3851. Part294.Orientation = Vector3.new(0, -90, 0)
  3852. Part294.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3853. ManualWeld295.Name = "Part-to-Part Strong Joint"
  3854. ManualWeld295.Parent = Part294
  3855. ManualWeld295.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3856. ManualWeld295.C1 = CFrame.new(0.280000687, -4.11001968, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3857. ManualWeld295.Part0 = Part294
  3858. ManualWeld295.Part1 = Part291
  3859. ManualWeld296.Name = "Part-to-Part Strong Joint"
  3860. ManualWeld296.Parent = Part294
  3861. ManualWeld296.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3862. ManualWeld296.C1 = CFrame.new(0.280000687, -0.750020146, -2.45999908, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3863. ManualWeld296.Part0 = Part294
  3864. ManualWeld296.Part1 = Part290
  3865. ManualWeld297.Name = "Part-to-Part Strong Joint"
  3866. ManualWeld297.Parent = Part294
  3867. ManualWeld297.C0 = CFrame.new(0.17500034, -2.48500013, 3.53999949, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3868. ManualWeld297.C1 = CFrame.new(-2.36499929, -0.215000182, 3.79999924, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  3869. ManualWeld297.Part0 = Part294
  3870. ManualWeld297.Part1 = Part276
  3871. ManualWeld298.Name = "Door-to-Holders2 Strong Joint"
  3872. ManualWeld298.Parent = Part294
  3873. ManualWeld298.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3874. ManualWeld298.C1 = CFrame.new(0.28000021, 6.75998306, -2.48999977, 0, 0, -1, -1, 0, 0, 0, 1, 0)
  3875. ManualWeld298.Part0 = Part294
  3876. ManualWeld298.Part1 = Part293
  3877. ManualWeld299.Name = "Door-to-Hing1 Strong Joint"
  3878. ManualWeld299.Parent = Part294
  3879. ManualWeld299.C0 = CFrame.new(-0.17500034, -2.48500013, -3.53999949, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3880. ManualWeld299.C1 = CFrame.new(0.245000362, -2.52000046, -2.50499725, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3881. ManualWeld299.Part0 = Part294
  3882. ManualWeld299.Part1 = Part282
  3883. Script300.Name = "-----READ ME----"
  3884. Script300.Parent = Model271
  3885. table.insert(cors,sandbox(Script300,function()
  3886. --This was Made By Electric_Bloxx
  3887. --DO NOT MESS WITH ANYTHING OR it may Break!
  3888. --If You want items Stored Then Just Put In InSide The Safe Box
  3889. -----------------
  3890. -- Features--
  3891. --Players cant Wall Glitch to get the Items Cuz the Items Would be Stored, So Players Cant Wall Glitch To Get Items!
  3892. --Click To Open it
  3893. --Non Glitchable
  3894. -- Works!
  3895. --Have fun
  3896. --Please Dont Steal Credit!
  3897. --THANKS!!
  3898. end))
  3899. Part301.Name = "DoorHolder"
  3900. Part301.Parent = Model271
  3901. Part301.BrickColor = BrickColor.new("Black")
  3902. Part301.Transparency = 1
  3903. Part301.Rotation = Vector3.new(0, -90, 0)
  3904. Part301.Anchored = true
  3905. Part301.Size = Vector3.new(1.91000056, 4.97000027, 7.07999897)
  3906. Part301.CFrame = CFrame.new(-94.0280838, 2.66500902, 54.677166, 5.77328547e-06, 0, -1.00000525, 0, 1, 0, 1.00000525, 0, 5.40448082e-06)
  3907. Part301.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
  3908. Part301.TopSurface = Enum.SurfaceType.SmoothNoOutlines
  3909. Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3910. Part301.Position = Vector3.new(-94.0280838, 2.66500902, 54.677166)
  3911. Part301.Orientation = Vector3.new(0, -90, 0)
  3912. Part301.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3913. ClickDetector302.Parent = Part301
  3914. Part303.Parent = mas
  3915. Part303.Material = Enum.Material.Fabric
  3916. Part303.BrickColor = BrickColor.new("Deep orange")
  3917. Part303.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3918. Part303.CFrame = CFrame.new(-30.8150005, 0.529999971, 38.5953293, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3919. Part303.BottomSurface = Enum.SurfaceType.Smooth
  3920. Part303.TopSurface = Enum.SurfaceType.Smooth
  3921. Part303.Color = Color3.new(1, 0.690196, 0)
  3922. Part303.Position = Vector3.new(-30.8150005, 0.529999971, 38.5953293)
  3923. Part303.Color = Color3.new(1, 0.690196, 0)
  3924. Part304.Parent = mas
  3925. Part304.Material = Enum.Material.Fabric
  3926. Part304.BrickColor = BrickColor.new("Black")
  3927. Part304.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3928. Part304.CFrame = CFrame.new(-40.1454697, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3929. Part304.BottomSurface = Enum.SurfaceType.Smooth
  3930. Part304.TopSurface = Enum.SurfaceType.Smooth
  3931. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3932. Part304.Position = Vector3.new(-40.1454697, 0.529999971, 46.5016785)
  3933. Part304.Color = Color3.new(0.105882, 0.164706, 0.207843)
  3934. Part305.Parent = mas
  3935. Part305.Material = Enum.Material.Fabric
  3936. Part305.BrickColor = BrickColor.new("Really red")
  3937. Part305.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3938. Part305.CFrame = CFrame.new(-48.952282, 0.529999971, 46.5016785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3939. Part305.BottomSurface = Enum.SurfaceType.Smooth
  3940. Part305.TopSurface = Enum.SurfaceType.Smooth
  3941. Part305.Color = Color3.new(1, 0, 0)
  3942. Part305.Position = Vector3.new(-48.952282, 0.529999971, 46.5016785)
  3943. Part305.Color = Color3.new(1, 0, 0)
  3944. Part306.Parent = mas
  3945. Part306.Material = Enum.Material.Fabric
  3946. Part306.BrickColor = BrickColor.new("Lapis")
  3947. Part306.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3948. Part306.CFrame = CFrame.new(-40.1454697, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3949. Part306.BottomSurface = Enum.SurfaceType.Smooth
  3950. Part306.TopSurface = Enum.SurfaceType.Smooth
  3951. Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3952. Part306.Position = Vector3.new(-40.1454697, 0.529999971, 38.3548737)
  3953. Part306.Color = Color3.new(0.0627451, 0.164706, 0.862745)
  3954. Part307.Parent = mas
  3955. Part307.Material = Enum.Material.Fabric
  3956. Part307.BrickColor = BrickColor.new("Pink")
  3957. Part307.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3958. Part307.CFrame = CFrame.new(-30.8150005, 0.529999971, 46.364994, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3959. Part307.BottomSurface = Enum.SurfaceType.Smooth
  3960. Part307.TopSurface = Enum.SurfaceType.Smooth
  3961. Part307.Color = Color3.new(1, 0.4, 0.8)
  3962. Part307.Position = Vector3.new(-30.8150005, 0.529999971, 46.364994)
  3963. Part307.Color = Color3.new(1, 0.4, 0.8)
  3964. Part308.Parent = mas
  3965. Part308.Material = Enum.Material.Fabric
  3966. Part308.BrickColor = BrickColor.new("Eggplant")
  3967. Part308.Size = Vector3.new(6.77000093, 0.0500000007, 4.73000097)
  3968. Part308.CFrame = CFrame.new(-47.9941711, 0.529999971, 38.3548737, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  3969. Part308.BottomSurface = Enum.SurfaceType.Smooth
  3970. Part308.TopSurface = Enum.SurfaceType.Smooth
  3971. Part308.Color = Color3.new(0.482353, 0, 0.482353)
  3972. Part308.Position = Vector3.new(-47.9941711, 0.529999971, 38.3548737)
  3973. Part308.Color = Color3.new(0.482353, 0, 0.482353)
  3974. Part309.Name = "Smooth Block Model"
  3975. Part309.Parent = mas
  3976. Part309.BrickColor = BrickColor.new("Dark stone grey")
  3977. Part309.Rotation = Vector3.new(0, -90, 0)
  3978. Part309.Anchored = true
  3979. Part309.Size = Vector3.new(16, 1.20000005, 1)
  3980. Part309.CFrame = CFrame.new(-25.5, 10.6999998, 42, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3981. Part309.BackSurface = Enum.SurfaceType.Weld
  3982. Part309.BottomSurface = Enum.SurfaceType.Weld
  3983. Part309.FrontSurface = Enum.SurfaceType.Weld
  3984. Part309.LeftSurface = Enum.SurfaceType.Weld
  3985. Part309.RightSurface = Enum.SurfaceType.Weld
  3986. Part309.TopSurface = Enum.SurfaceType.Weld
  3987. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3988. Part309.Position = Vector3.new(-25.5, 10.6999998, 42)
  3989. Part309.Orientation = Vector3.new(0, -90, 0)
  3990. Part309.Color = Color3.new(0.388235, 0.372549, 0.384314)
  3991. SpecialMesh310.Parent = Part309
  3992. SpecialMesh310.MeshType = Enum.MeshType.Wedge
  3993. Part311.Name = "Smooth Block Model"
  3994. Part311.Parent = mas
  3995. Part311.Rotation = Vector3.new(0, -90, 0)
  3996. Part311.Anchored = true
  3997. Part311.Size = Vector3.new(2, 4.80000019, 4)
  3998. Part311.CFrame = CFrame.new(-87, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  3999. Part311.BackSurface = Enum.SurfaceType.Weld
  4000. Part311.FrontSurface = Enum.SurfaceType.Weld
  4001. Part311.LeftSurface = Enum.SurfaceType.Weld
  4002. Part311.RightSurface = Enum.SurfaceType.Weld
  4003. Part311.TopSurface = Enum.SurfaceType.Weld
  4004. Part311.Position = Vector3.new(-87, 5.29999924, 61)
  4005. Part311.Orientation = Vector3.new(0, -90, 0)
  4006. Part312.Name = "Smooth Block Model"
  4007. Part312.Parent = mas
  4008. Part312.BrickColor = BrickColor.new("White")
  4009. Part312.Transparency = 0.5
  4010. Part312.Rotation = Vector3.new(0, -90, 0)
  4011. Part312.Anchored = true
  4012. Part312.Size = Vector3.new(1, 3.60000014, 4)
  4013. Part312.CFrame = CFrame.new(-105, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4014. Part312.BottomSurface = Enum.SurfaceType.Weld
  4015. Part312.TopSurface = Enum.SurfaceType.Weld
  4016. Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4017. Part312.Position = Vector3.new(-105, 4.69999981, 33.5)
  4018. Part312.Orientation = Vector3.new(0, -90, 0)
  4019. Part312.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4020. Part313.Name = "Smooth Block Model"
  4021. Part313.Parent = mas
  4022. Part313.Rotation = Vector3.new(0, 90, 0)
  4023. Part313.Anchored = true
  4024. Part313.Size = Vector3.new(2, 2.4000001, 30)
  4025. Part313.CFrame = CFrame.new(-100, 1.70000005, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4026. Part313.BackSurface = Enum.SurfaceType.Weld
  4027. Part313.FrontSurface = Enum.SurfaceType.Weld
  4028. Part313.LeftSurface = Enum.SurfaceType.Weld
  4029. Part313.RightSurface = Enum.SurfaceType.Weld
  4030. Part313.TopSurface = Enum.SurfaceType.Weld
  4031. Part313.Position = Vector3.new(-100, 1.70000005, 34)
  4032. Part313.Orientation = Vector3.new(0, 90, 0)
  4033. Part314.Name = "Smooth Block Model"
  4034. Part314.Parent = mas
  4035. Part314.BrickColor = BrickColor.new("Grey")
  4036. Part314.Rotation = Vector3.new(0, -90, 0)
  4037. Part314.Anchored = true
  4038. Part314.Size = Vector3.new(2, 2.4000001, 4)
  4039. Part314.CFrame = CFrame.new(-27, 4.0999999, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4040. Part314.LeftSurface = Enum.SurfaceType.Weld
  4041. Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4042. Part314.Position = Vector3.new(-27, 4.0999999, 61)
  4043. Part314.Orientation = Vector3.new(0, -90, 0)
  4044. Part314.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4045. Part315.Name = "Smooth Block Model"
  4046. Part315.Parent = mas
  4047. Part315.BrickColor = BrickColor.new("Dark stone grey")
  4048. Part315.Rotation = Vector3.new(-180, 0, -180)
  4049. Part315.Anchored = true
  4050. Part315.Size = Vector3.new(28, 1.20000005, 1)
  4051. Part315.CFrame = CFrame.new(-40, 8.30000114, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4052. Part315.BackSurface = Enum.SurfaceType.Weld
  4053. Part315.BottomSurface = Enum.SurfaceType.Weld
  4054. Part315.FrontSurface = Enum.SurfaceType.Weld
  4055. Part315.LeftSurface = Enum.SurfaceType.Weld
  4056. Part315.RightSurface = Enum.SurfaceType.Weld
  4057. Part315.TopSurface = Enum.SurfaceType.Weld
  4058. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4059. Part315.Position = Vector3.new(-40, 8.30000114, 61.5)
  4060. Part315.Orientation = Vector3.new(0, 180, 0)
  4061. Part315.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4062. SpecialMesh316.Parent = Part315
  4063. SpecialMesh316.MeshType = Enum.MeshType.Wedge
  4064. Part317.Name = "Smooth Block Model"
  4065. Part317.Parent = mas
  4066. Part317.BrickColor = BrickColor.new("Grey")
  4067. Part317.Rotation = Vector3.new(-180, 0, -180)
  4068. Part317.Anchored = true
  4069. Part317.Size = Vector3.new(2, 1.20000005, 13)
  4070. Part317.CFrame = CFrame.new(-26, 2.29999995, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4071. Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4072. Part317.Position = Vector3.new(-26, 2.29999995, 55.5)
  4073. Part317.Orientation = Vector3.new(0, 180, 0)
  4074. Part317.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4075. Part318.Name = "Smooth Block Model"
  4076. Part318.Parent = mas
  4077. Part318.Rotation = Vector3.new(0, -90, 0)
  4078. Part318.Anchored = true
  4079. Part318.Size = Vector3.new(2, 7.20000029, 2)
  4080. Part318.CFrame = CFrame.new(-55, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4081. Part318.BackSurface = Enum.SurfaceType.Weld
  4082. Part318.FrontSurface = Enum.SurfaceType.Weld
  4083. Part318.LeftSurface = Enum.SurfaceType.Weld
  4084. Part318.RightSurface = Enum.SurfaceType.Weld
  4085. Part318.TopSurface = Enum.SurfaceType.Weld
  4086. Part318.Position = Vector3.new(-55, 4.0999999, 50)
  4087. Part318.Orientation = Vector3.new(0, -90, 0)
  4088. Part319.Name = "Smooth Block Model"
  4089. Part319.Parent = mas
  4090. Part319.BrickColor = BrickColor.new("Dark stone grey")
  4091. Part319.Rotation = Vector3.new(0, 90, 0)
  4092. Part319.Anchored = true
  4093. Part319.Size = Vector3.new(8, 1.20000005, 1)
  4094. Part319.CFrame = CFrame.new(-117.5, 0.699999988, 37, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4095. Part319.BackSurface = Enum.SurfaceType.Weld
  4096. Part319.BottomSurface = Enum.SurfaceType.Weld
  4097. Part319.FrontSurface = Enum.SurfaceType.Weld
  4098. Part319.LeftSurface = Enum.SurfaceType.Weld
  4099. Part319.RightSurface = Enum.SurfaceType.Weld
  4100. Part319.TopSurface = Enum.SurfaceType.Weld
  4101. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4102. Part319.Position = Vector3.new(-117.5, 0.699999988, 37)
  4103. Part319.Orientation = Vector3.new(0, 90, 0)
  4104. Part319.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4105. SpecialMesh320.Parent = Part319
  4106. SpecialMesh320.MeshType = Enum.MeshType.Wedge
  4107. Part321.Name = "Smooth Block Model"
  4108. Part321.Parent = mas
  4109. Part321.BrickColor = BrickColor.new("Dark stone grey")
  4110. Part321.Rotation = Vector3.new(0, 90, 0)
  4111. Part321.Anchored = true
  4112. Part321.Size = Vector3.new(27, 1.20000005, 1)
  4113. Part321.CFrame = CFrame.new(-84.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4114. Part321.BackSurface = Enum.SurfaceType.Weld
  4115. Part321.BottomSurface = Enum.SurfaceType.Weld
  4116. Part321.FrontSurface = Enum.SurfaceType.Weld
  4117. Part321.LeftSurface = Enum.SurfaceType.Weld
  4118. Part321.RightSurface = Enum.SurfaceType.Weld
  4119. Part321.TopSurface = Enum.SurfaceType.Weld
  4120. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4121. Part321.Position = Vector3.new(-84.5, 17.9000015, 47.5)
  4122. Part321.Orientation = Vector3.new(0, 90, 0)
  4123. Part321.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4124. SpecialMesh322.Parent = Part321
  4125. SpecialMesh322.MeshType = Enum.MeshType.Wedge
  4126. Part323.Name = "Smooth Block Model"
  4127. Part323.Parent = mas
  4128. Part323.BrickColor = BrickColor.new("Dark stone grey")
  4129. Part323.Rotation = Vector3.new(-180, 0, -180)
  4130. Part323.Anchored = true
  4131. Part323.Size = Vector3.new(29, 1.20000005, 1)
  4132. Part323.CFrame = CFrame.new(-69.5, 17.9000015, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4133. Part323.BackSurface = Enum.SurfaceType.Weld
  4134. Part323.BottomSurface = Enum.SurfaceType.Weld
  4135. Part323.FrontSurface = Enum.SurfaceType.Weld
  4136. Part323.LeftSurface = Enum.SurfaceType.Weld
  4137. Part323.RightSurface = Enum.SurfaceType.Weld
  4138. Part323.TopSurface = Enum.SurfaceType.Weld
  4139. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4140. Part323.Position = Vector3.new(-69.5, 17.9000015, 61.5)
  4141. Part323.Orientation = Vector3.new(0, 180, 0)
  4142. Part323.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4143. SpecialMesh324.Parent = Part323
  4144. SpecialMesh324.MeshType = Enum.MeshType.Wedge
  4145. Part325.Name = "Smooth Block Model"
  4146. Part325.Parent = mas
  4147. Part325.BrickColor = BrickColor.new("Dark stone grey")
  4148. Part325.Rotation = Vector3.new(0, -90, 0)
  4149. Part325.Anchored = true
  4150. Part325.Size = Vector3.new(10, 1.20000005, 1)
  4151. Part325.CFrame = CFrame.new(-25.5, 8.30000114, 56, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4152. Part325.BackSurface = Enum.SurfaceType.Weld
  4153. Part325.BottomSurface = Enum.SurfaceType.Weld
  4154. Part325.FrontSurface = Enum.SurfaceType.Weld
  4155. Part325.LeftSurface = Enum.SurfaceType.Weld
  4156. Part325.RightSurface = Enum.SurfaceType.Weld
  4157. Part325.TopSurface = Enum.SurfaceType.Weld
  4158. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4159. Part325.Position = Vector3.new(-25.5, 8.30000114, 56)
  4160. Part325.Orientation = Vector3.new(0, -90, 0)
  4161. Part325.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4162. SpecialMesh326.Parent = Part325
  4163. SpecialMesh326.MeshType = Enum.MeshType.Wedge
  4164. Part327.Name = "Smooth Block Model"
  4165. Part327.Parent = mas
  4166. Part327.BrickColor = BrickColor.new("Grey")
  4167. Part327.Anchored = true
  4168. Part327.Size = Vector3.new(2, 1.20000005, 13)
  4169. Part327.CFrame = CFrame.new(-26, 5.9000001, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4170. Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4171. Part327.Position = Vector3.new(-26, 5.9000001, 55.5)
  4172. Part327.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4173. Part328.Name = "Smooth Block Model"
  4174. Part328.Parent = mas
  4175. Part328.BrickColor = BrickColor.new("Dark stone grey")
  4176. Part328.Rotation = Vector3.new(0, 0, -180)
  4177. Part328.Anchored = true
  4178. Part328.Size = Vector3.new(5, 1.20000005, 1)
  4179. Part328.CFrame = CFrame.new(-78.5, 10.8999996, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  4180. Part328.BackSurface = Enum.SurfaceType.Weld
  4181. Part328.BottomSurface = Enum.SurfaceType.Weld
  4182. Part328.FrontSurface = Enum.SurfaceType.Weld
  4183. Part328.LeftSurface = Enum.SurfaceType.Weld
  4184. Part328.RightSurface = Enum.SurfaceType.Weld
  4185. Part328.TopSurface = Enum.SurfaceType.Weld
  4186. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4187. Part328.Position = Vector3.new(-78.5, 10.8999996, 59.5)
  4188. Part328.Orientation = Vector3.new(0, 0, 180)
  4189. Part328.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4190. SpecialMesh329.Parent = Part328
  4191. SpecialMesh329.MeshType = Enum.MeshType.Wedge
  4192. Part330.Name = "Smooth Block Model"
  4193. Part330.Parent = mas
  4194. Part330.Rotation = Vector3.new(0, -90, 0)
  4195. Part330.Anchored = true
  4196. Part330.Size = Vector3.new(2, 3.60000014, 2)
  4197. Part330.CFrame = CFrame.new(-96, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4198. Part330.BackSurface = Enum.SurfaceType.Weld
  4199. Part330.FrontSurface = Enum.SurfaceType.Weld
  4200. Part330.LeftSurface = Enum.SurfaceType.Weld
  4201. Part330.RightSurface = Enum.SurfaceType.Weld
  4202. Part330.TopSurface = Enum.SurfaceType.Weld
  4203. Part330.Position = Vector3.new(-96, 4.69999981, 34)
  4204. Part330.Orientation = Vector3.new(0, -90, 0)
  4205. Part331.Name = "Smooth Block Model"
  4206. Part331.Parent = mas
  4207. Part331.Rotation = Vector3.new(0, -90, 0)
  4208. Part331.Anchored = true
  4209. Part331.Size = Vector3.new(2, 3.60000014, 2)
  4210. Part331.CFrame = CFrame.new(-102, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4211. Part331.BackSurface = Enum.SurfaceType.Weld
  4212. Part331.FrontSurface = Enum.SurfaceType.Weld
  4213. Part331.LeftSurface = Enum.SurfaceType.Weld
  4214. Part331.RightSurface = Enum.SurfaceType.Weld
  4215. Part331.TopSurface = Enum.SurfaceType.Weld
  4216. Part331.Position = Vector3.new(-102, 4.69999981, 34)
  4217. Part331.Orientation = Vector3.new(0, -90, 0)
  4218. Part332.Name = "Smooth Block Model"
  4219. Part332.Parent = mas
  4220. Part332.BrickColor = BrickColor.new("Dark stone grey")
  4221. Part332.Anchored = true
  4222. Part332.Size = Vector3.new(29, 1.20000005, 1)
  4223. Part332.CFrame = CFrame.new(-69.5, 17.9000015, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4224. Part332.BackSurface = Enum.SurfaceType.Weld
  4225. Part332.BottomSurface = Enum.SurfaceType.Weld
  4226. Part332.FrontSurface = Enum.SurfaceType.Weld
  4227. Part332.LeftSurface = Enum.SurfaceType.Weld
  4228. Part332.RightSurface = Enum.SurfaceType.Weld
  4229. Part332.TopSurface = Enum.SurfaceType.Weld
  4230. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4231. Part332.Position = Vector3.new(-69.5, 17.9000015, 33.5)
  4232. Part332.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4233. SpecialMesh333.Parent = Part332
  4234. SpecialMesh333.MeshType = Enum.MeshType.Wedge
  4235. Part334.Name = "Smooth Block Model"
  4236. Part334.Parent = mas
  4237. Part334.BrickColor = BrickColor.new("Black")
  4238. Part334.Rotation = Vector3.new(90, 0, 0)
  4239. Part334.Anchored = true
  4240. Part334.FormFactor = Enum.FormFactor.Plate
  4241. Part334.Size = Vector3.new(4, 0.400000006, 4)
  4242. Part334.CFrame = CFrame.new(-52, 3.9000001, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4243. Part334.BottomSurface = Enum.SurfaceType.Weld
  4244. Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4245. Part334.Position = Vector3.new(-52, 3.9000001, 62.1999969)
  4246. Part334.Orientation = Vector3.new(90, 0, 0)
  4247. Part334.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4248. SpecialMesh335.Parent = Part334
  4249. SpecialMesh335.MeshType = Enum.MeshType.Wedge
  4250. Decal336.Name = "piklez"
  4251. Decal336.Parent = Part334
  4252. Part337.Name = "Smooth Block Model"
  4253. Part337.Parent = mas
  4254. Part337.BrickColor = BrickColor.new("Dark stone grey")
  4255. Part337.Anchored = true
  4256. Part337.Size = Vector3.new(92, 1.20000005, 1)
  4257. Part337.CFrame = CFrame.new(-71, 0.699999988, 32.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4258. Part337.BackSurface = Enum.SurfaceType.Weld
  4259. Part337.BottomSurface = Enum.SurfaceType.Weld
  4260. Part337.FrontSurface = Enum.SurfaceType.Weld
  4261. Part337.LeftSurface = Enum.SurfaceType.Weld
  4262. Part337.RightSurface = Enum.SurfaceType.Weld
  4263. Part337.TopSurface = Enum.SurfaceType.Weld
  4264. Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4265. Part337.Position = Vector3.new(-71, 0.699999988, 32.5)
  4266. Part337.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4267. SpecialMesh338.Parent = Part337
  4268. SpecialMesh338.MeshType = Enum.MeshType.Wedge
  4269. Part339.Name = "Smooth Block Model"
  4270. Part339.Parent = mas
  4271. Part339.BrickColor = BrickColor.new("Grey")
  4272. Part339.Rotation = Vector3.new(0, 90, 0)
  4273. Part339.Anchored = true
  4274. Part339.Size = Vector3.new(2, 1.20000005, 29)
  4275. Part339.CFrame = CFrame.new(-39.5, 1.10000002, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4276. Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4277. Part339.Position = Vector3.new(-39.5, 1.10000002, 50)
  4278. Part339.Orientation = Vector3.new(0, 90, 0)
  4279. Part339.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4280. Part340.Name = "Smooth Block Model"
  4281. Part340.Parent = mas
  4282. Part340.BrickColor = BrickColor.new("Dark stone grey")
  4283. Part340.Rotation = Vector3.new(-180, 0, -180)
  4284. Part340.Anchored = true
  4285. Part340.Size = Vector3.new(21, 1.20000005, 2)
  4286. Part340.CFrame = CFrame.new(-39.5, 3.49999905, 61, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4287. Part340.BackSurface = Enum.SurfaceType.Weld
  4288. Part340.BottomSurface = Enum.SurfaceType.Weld
  4289. Part340.FrontSurface = Enum.SurfaceType.Weld
  4290. Part340.LeftSurface = Enum.SurfaceType.Weld
  4291. Part340.RightSurface = Enum.SurfaceType.Weld
  4292. Part340.TopSurface = Enum.SurfaceType.Weld
  4293. Part340.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4294. Part340.Position = Vector3.new(-39.5, 3.49999905, 61)
  4295. Part340.Orientation = Vector3.new(0, 180, 0)
  4296. Part340.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4297. SpecialMesh341.Parent = Part340
  4298. SpecialMesh341.MeshType = Enum.MeshType.Wedge
  4299. Part342.Name = "Smooth Block Model"
  4300. Part342.Parent = mas
  4301. Part342.BrickColor = BrickColor.new("Grey")
  4302. Part342.Rotation = Vector3.new(0, -90, 0)
  4303. Part342.Anchored = true
  4304. Part342.Size = Vector3.new(2, 2.4000001, 29)
  4305. Part342.CFrame = CFrame.new(-39.5, 4.0999999, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4306. Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4307. Part342.Position = Vector3.new(-39.5, 4.0999999, 50)
  4308. Part342.Orientation = Vector3.new(0, -90, 0)
  4309. Part342.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4310. Part343.Name = "Smooth Block Model"
  4311. Part343.Parent = mas
  4312. Part343.BrickColor = BrickColor.new("Grey")
  4313. Part343.Anchored = true
  4314. Part343.Size = Vector3.new(2, 1.20000005, 9)
  4315. Part343.CFrame = CFrame.new(-26, 7.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4316. Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4317. Part343.Position = Vector3.new(-26, 7.0999999, 55.5)
  4318. Part343.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4319. Part344.Name = "Smooth Block Model"
  4320. Part344.Parent = mas
  4321. Part344.BrickColor = BrickColor.new("Grey")
  4322. Part344.Anchored = true
  4323. Part344.Size = Vector3.new(2, 2.4000001, 9)
  4324. Part344.CFrame = CFrame.new(-26, 4.0999999, 55.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4325. Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4326. Part344.Position = Vector3.new(-26, 4.0999999, 55.5)
  4327. Part344.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4328. Part345.Name = "Smooth Block Model"
  4329. Part345.Parent = mas
  4330. Part345.BrickColor = BrickColor.new("Black")
  4331. Part345.Rotation = Vector3.new(90, 0, 0)
  4332. Part345.Anchored = true
  4333. Part345.FormFactor = Enum.FormFactor.Plate
  4334. Part345.Size = Vector3.new(4, 0.400000006, 4)
  4335. Part345.CFrame = CFrame.new(-27, 4.29999924, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4336. Part345.BottomSurface = Enum.SurfaceType.Weld
  4337. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4338. Part345.Position = Vector3.new(-27, 4.29999924, 62.1999969)
  4339. Part345.Orientation = Vector3.new(90, 0, 0)
  4340. Part345.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4341. SpecialMesh346.Parent = Part345
  4342. SpecialMesh346.MeshType = Enum.MeshType.Wedge
  4343. Decal347.Name = "piklez"
  4344. Decal347.Parent = Part345
  4345. Part348.Name = "Smooth Block Model"
  4346. Part348.Parent = mas
  4347. Part348.BrickColor = BrickColor.new("Grey")
  4348. Part348.Rotation = Vector3.new(0, -90, 0)
  4349. Part348.Anchored = true
  4350. Part348.Size = Vector3.new(2, 1.20000005, 27)
  4351. Part348.CFrame = CFrame.new(-40.5, 2.29999995, 50, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4352. Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4353. Part348.Position = Vector3.new(-40.5, 2.29999995, 50)
  4354. Part348.Orientation = Vector3.new(0, -90, 0)
  4355. Part348.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4356. Part349.Name = "Smooth Block Model"
  4357. Part349.Parent = mas
  4358. Part349.BrickColor = BrickColor.new("Grey")
  4359. Part349.Rotation = Vector3.new(0, 90, 0)
  4360. Part349.Anchored = true
  4361. Part349.Size = Vector3.new(2, 1.20000005, 29)
  4362. Part349.CFrame = CFrame.new(-39.5, 1.10000002, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4363. Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4364. Part349.Position = Vector3.new(-39.5, 1.10000002, 61)
  4365. Part349.Orientation = Vector3.new(0, 90, 0)
  4366. Part349.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4367. Part350.Name = "Smooth Block Model"
  4368. Part350.Parent = mas
  4369. Part350.Anchored = true
  4370. Part350.Size = Vector3.new(2, 1.20000005, 14)
  4371. Part350.CFrame = CFrame.new(-84, 9.50000191, 53, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4372. Part350.BackSurface = Enum.SurfaceType.Weld
  4373. Part350.FrontSurface = Enum.SurfaceType.Weld
  4374. Part350.LeftSurface = Enum.SurfaceType.Weld
  4375. Part350.RightSurface = Enum.SurfaceType.Weld
  4376. Part350.TopSurface = Enum.SurfaceType.Weld
  4377. Part350.Position = Vector3.new(-84, 9.50000191, 53)
  4378. Part351.Name = "Smooth Block Model"
  4379. Part351.Parent = mas
  4380. Part351.BrickColor = BrickColor.new("Black")
  4381. Part351.Rotation = Vector3.new(90, 0, 0)
  4382. Part351.Anchored = true
  4383. Part351.FormFactor = Enum.FormFactor.Plate
  4384. Part351.Size = Vector3.new(4, 0.400000006, 4)
  4385. Part351.CFrame = CFrame.new(-114, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4386. Part351.BottomSurface = Enum.SurfaceType.Weld
  4387. Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4388. Part351.Position = Vector3.new(-114, 3.49999905, 62.1999969)
  4389. Part351.Orientation = Vector3.new(90, 0, 0)
  4390. Part351.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4391. SpecialMesh352.Parent = Part351
  4392. SpecialMesh352.MeshType = Enum.MeshType.Wedge
  4393. Decal353.Name = "piklez"
  4394. Decal353.Parent = Part351
  4395. Part354.Name = "Smooth Block Model"
  4396. Part354.Parent = mas
  4397. Part354.BrickColor = BrickColor.new("Grey")
  4398. Part354.Rotation = Vector3.new(0, 90, 0)
  4399. Part354.Anchored = true
  4400. Part354.Size = Vector3.new(2, 1.20000005, 29)
  4401. Part354.CFrame = CFrame.new(-39.5, 7.0999999, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4402. Part354.RightSurface = Enum.SurfaceType.Weld
  4403. Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4404. Part354.Position = Vector3.new(-39.5, 7.0999999, 61)
  4405. Part354.Orientation = Vector3.new(0, 90, 0)
  4406. Part354.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4407. Part355.Name = "Smooth Block Model"
  4408. Part355.Parent = mas
  4409. Part355.BrickColor = BrickColor.new("White")
  4410. Part355.Transparency = 0.5
  4411. Part355.Rotation = Vector3.new(0, -90, 0)
  4412. Part355.Anchored = true
  4413. Part355.Size = Vector3.new(1, 3.60000014, 4)
  4414. Part355.CFrame = CFrame.new(-111, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4415. Part355.BottomSurface = Enum.SurfaceType.Weld
  4416. Part355.TopSurface = Enum.SurfaceType.Weld
  4417. Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4418. Part355.Position = Vector3.new(-111, 4.69999981, 33.5)
  4419. Part355.Orientation = Vector3.new(0, -90, 0)
  4420. Part355.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4421. Part356.Name = "Smooth Block Model"
  4422. Part356.Parent = mas
  4423. Part356.BrickColor = BrickColor.new("Dark stone grey")
  4424. Part356.Rotation = Vector3.new(0, 90, 0)
  4425. Part356.Anchored = true
  4426. Part356.Size = Vector3.new(11, 1.20000005, 1)
  4427. Part356.CFrame = CFrame.new(-117.5, 0.699999988, 56.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4428. Part356.BackSurface = Enum.SurfaceType.Weld
  4429. Part356.BottomSurface = Enum.SurfaceType.Weld
  4430. Part356.FrontSurface = Enum.SurfaceType.Weld
  4431. Part356.LeftSurface = Enum.SurfaceType.Weld
  4432. Part356.RightSurface = Enum.SurfaceType.Weld
  4433. Part356.TopSurface = Enum.SurfaceType.Weld
  4434. Part356.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4435. Part356.Position = Vector3.new(-117.5, 0.699999988, 56.5)
  4436. Part356.Orientation = Vector3.new(0, 90, 0)
  4437. Part356.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4438. SpecialMesh357.Parent = Part356
  4439. SpecialMesh357.MeshType = Enum.MeshType.Wedge
  4440. Part358.Name = "Smooth Block Model"
  4441. Part358.Parent = mas
  4442. Part358.BrickColor = BrickColor.new("Dark stone grey")
  4443. Part358.Rotation = Vector3.new(0, -90, 0)
  4444. Part358.Anchored = true
  4445. Part358.Size = Vector3.new(27, 1.20000005, 1)
  4446. Part358.CFrame = CFrame.new(-54.5, 17.9000015, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4447. Part358.BackSurface = Enum.SurfaceType.Weld
  4448. Part358.BottomSurface = Enum.SurfaceType.Weld
  4449. Part358.FrontSurface = Enum.SurfaceType.Weld
  4450. Part358.LeftSurface = Enum.SurfaceType.Weld
  4451. Part358.RightSurface = Enum.SurfaceType.Weld
  4452. Part358.TopSurface = Enum.SurfaceType.Weld
  4453. Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4454. Part358.Position = Vector3.new(-54.5, 17.9000015, 47.5)
  4455. Part358.Orientation = Vector3.new(0, -90, 0)
  4456. Part358.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4457. SpecialMesh359.Parent = Part358
  4458. SpecialMesh359.MeshType = Enum.MeshType.Wedge
  4459. Part360.Name = "Smooth Block Model"
  4460. Part360.Parent = mas
  4461. Part360.BrickColor = BrickColor.new("Dark stone grey")
  4462. Part360.Rotation = Vector3.new(0, 90, 0)
  4463. Part360.Anchored = true
  4464. Part360.Size = Vector3.new(27, 1.20000005, 1)
  4465. Part360.CFrame = CFrame.new(-116.5, 10.6999998, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4466. Part360.BackSurface = Enum.SurfaceType.Weld
  4467. Part360.BottomSurface = Enum.SurfaceType.Weld
  4468. Part360.FrontSurface = Enum.SurfaceType.Weld
  4469. Part360.LeftSurface = Enum.SurfaceType.Weld
  4470. Part360.RightSurface = Enum.SurfaceType.Weld
  4471. Part360.TopSurface = Enum.SurfaceType.Weld
  4472. Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4473. Part360.Position = Vector3.new(-116.5, 10.6999998, 47.5)
  4474. Part360.Orientation = Vector3.new(0, 90, 0)
  4475. Part360.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4476. SpecialMesh361.Parent = Part360
  4477. SpecialMesh361.MeshType = Enum.MeshType.Wedge
  4478. Part362.Name = "Smooth Block Model"
  4479. Part362.Parent = mas
  4480. Part362.Rotation = Vector3.new(0, 90, 0)
  4481. Part362.Anchored = true
  4482. Part362.Size = Vector3.new(2, 2.4000001, 30)
  4483. Part362.CFrame = CFrame.new(-100, 1.70000005, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4484. Part362.BackSurface = Enum.SurfaceType.Weld
  4485. Part362.FrontSurface = Enum.SurfaceType.Weld
  4486. Part362.LeftSurface = Enum.SurfaceType.Weld
  4487. Part362.RightSurface = Enum.SurfaceType.Weld
  4488. Part362.TopSurface = Enum.SurfaceType.Weld
  4489. Part362.Position = Vector3.new(-100, 1.70000005, 61)
  4490. Part362.Orientation = Vector3.new(0, 90, 0)
  4491. Part363.Name = "Smooth Block Model"
  4492. Part363.Parent = mas
  4493. Part363.BrickColor = BrickColor.new("Grey")
  4494. Part363.Rotation = Vector3.new(0, 90, 0)
  4495. Part363.Anchored = true
  4496. Part363.Size = Vector3.new(2, 1.20000005, 2)
  4497. Part363.CFrame = CFrame.new(-28, 5.9000001, 61, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4498. Part363.RightSurface = Enum.SurfaceType.Weld
  4499. Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4500. Part363.Position = Vector3.new(-28, 5.9000001, 61)
  4501. Part363.Orientation = Vector3.new(0, 90, 0)
  4502. Part363.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4503. Part364.Name = "Smooth Block Model"
  4504. Part364.Parent = mas
  4505. Part364.BrickColor = BrickColor.new("Dark stone grey")
  4506. Part364.Rotation = Vector3.new(-180, 0, -180)
  4507. Part364.Anchored = true
  4508. Part364.Size = Vector3.new(28, 1.20000005, 1)
  4509. Part364.CFrame = CFrame.new(-40, 10.6999998, 50.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4510. Part364.BackSurface = Enum.SurfaceType.Weld
  4511. Part364.BottomSurface = Enum.SurfaceType.Weld
  4512. Part364.FrontSurface = Enum.SurfaceType.Weld
  4513. Part364.LeftSurface = Enum.SurfaceType.Weld
  4514. Part364.RightSurface = Enum.SurfaceType.Weld
  4515. Part364.TopSurface = Enum.SurfaceType.Weld
  4516. Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4517. Part364.Position = Vector3.new(-40, 10.6999998, 50.5)
  4518. Part364.Orientation = Vector3.new(0, 180, 0)
  4519. Part364.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4520. SpecialMesh365.Parent = Part364
  4521. SpecialMesh365.MeshType = Enum.MeshType.Wedge
  4522. Part366.Name = "Smooth Block Model"
  4523. Part366.Parent = mas
  4524. Part366.BrickColor = BrickColor.new("Dark stone grey")
  4525. Part366.Rotation = Vector3.new(0, -90, 0)
  4526. Part366.Anchored = true
  4527. Part366.Size = Vector3.new(29, 1.20000005, 1)
  4528. Part366.CFrame = CFrame.new(-24.5, 0.699999988, 47.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4529. Part366.BackSurface = Enum.SurfaceType.Weld
  4530. Part366.BottomSurface = Enum.SurfaceType.Weld
  4531. Part366.FrontSurface = Enum.SurfaceType.Weld
  4532. Part366.LeftSurface = Enum.SurfaceType.Weld
  4533. Part366.RightSurface = Enum.SurfaceType.Weld
  4534. Part366.TopSurface = Enum.SurfaceType.Weld
  4535. Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4536. Part366.Position = Vector3.new(-24.5, 0.699999988, 47.5)
  4537. Part366.Orientation = Vector3.new(0, -90, 0)
  4538. Part366.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4539. SpecialMesh367.Parent = Part366
  4540. SpecialMesh367.MeshType = Enum.MeshType.Wedge
  4541. Part368.Name = "Smooth Block Model"
  4542. Part368.Parent = mas
  4543. Part368.BrickColor = BrickColor.new("Dark stone grey")
  4544. Part368.Rotation = Vector3.new(-180, 0, -180)
  4545. Part368.Anchored = true
  4546. Part368.Size = Vector3.new(92, 1.20000005, 1)
  4547. Part368.CFrame = CFrame.new(-71, 0.699999988, 62.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4548. Part368.BackSurface = Enum.SurfaceType.Weld
  4549. Part368.BottomSurface = Enum.SurfaceType.Weld
  4550. Part368.FrontSurface = Enum.SurfaceType.Weld
  4551. Part368.LeftSurface = Enum.SurfaceType.Weld
  4552. Part368.RightSurface = Enum.SurfaceType.Weld
  4553. Part368.TopSurface = Enum.SurfaceType.Weld
  4554. Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4555. Part368.Position = Vector3.new(-71, 0.699999988, 62.5)
  4556. Part368.Orientation = Vector3.new(0, 180, 0)
  4557. Part368.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4558. SpecialMesh369.Parent = Part368
  4559. SpecialMesh369.MeshType = Enum.MeshType.Wedge
  4560. Part370.Name = "Smooth Block Model"
  4561. Part370.Parent = mas
  4562. Part370.BrickColor = BrickColor.new("White")
  4563. Part370.Transparency = 0.5
  4564. Part370.Rotation = Vector3.new(0, -90, 0)
  4565. Part370.Anchored = true
  4566. Part370.Size = Vector3.new(1, 3.60000014, 4)
  4567. Part370.CFrame = CFrame.new(-93, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4568. Part370.BottomSurface = Enum.SurfaceType.Weld
  4569. Part370.TopSurface = Enum.SurfaceType.Weld
  4570. Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4571. Part370.Position = Vector3.new(-93, 4.69999981, 33.5)
  4572. Part370.Orientation = Vector3.new(0, -90, 0)
  4573. Part370.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4574. Part371.Name = "Smooth Block Model"
  4575. Part371.Parent = mas
  4576. Part371.Rotation = Vector3.new(-180, 0, -180)
  4577. Part371.Anchored = true
  4578. Part371.Size = Vector3.new(2, 9.60000038, 8)
  4579. Part371.CFrame = CFrame.new(-116, 5.29999924, 37, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4580. Part371.BackSurface = Enum.SurfaceType.Weld
  4581. Part371.FrontSurface = Enum.SurfaceType.Weld
  4582. Part371.LeftSurface = Enum.SurfaceType.Weld
  4583. Part371.RightSurface = Enum.SurfaceType.Weld
  4584. Part371.TopSurface = Enum.SurfaceType.Weld
  4585. Part371.Position = Vector3.new(-116, 5.29999924, 37)
  4586. Part371.Orientation = Vector3.new(0, 180, 0)
  4587. Part372.Name = "Smooth Block Model"
  4588. Part372.Parent = mas
  4589. Part372.Rotation = Vector3.new(0, -90, 0)
  4590. Part372.Anchored = true
  4591. Part372.Size = Vector3.new(2, 3.60000014, 2)
  4592. Part372.CFrame = CFrame.new(-90, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4593. Part372.BackSurface = Enum.SurfaceType.Weld
  4594. Part372.FrontSurface = Enum.SurfaceType.Weld
  4595. Part372.LeftSurface = Enum.SurfaceType.Weld
  4596. Part372.RightSurface = Enum.SurfaceType.Weld
  4597. Part372.TopSurface = Enum.SurfaceType.Weld
  4598. Part372.Position = Vector3.new(-90, 4.69999981, 34)
  4599. Part372.Orientation = Vector3.new(0, -90, 0)
  4600. Part373.Name = "Smooth Block Model"
  4601. Part373.Parent = mas
  4602. Part373.BrickColor = BrickColor.new("Dark stone grey")
  4603. Part373.Rotation = Vector3.new(0, 0, -180)
  4604. Part373.Anchored = true
  4605. Part373.Size = Vector3.new(11, 1.20000005, 1)
  4606. Part373.CFrame = CFrame.new(-68.5, 4.9000001, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  4607. Part373.BackSurface = Enum.SurfaceType.Weld
  4608. Part373.BottomSurface = Enum.SurfaceType.Weld
  4609. Part373.FrontSurface = Enum.SurfaceType.Weld
  4610. Part373.LeftSurface = Enum.SurfaceType.Weld
  4611. Part373.RightSurface = Enum.SurfaceType.Weld
  4612. Part373.TopSurface = Enum.SurfaceType.Weld
  4613. Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4614. Part373.Position = Vector3.new(-68.5, 4.9000001, 59.5)
  4615. Part373.Orientation = Vector3.new(0, 0, 180)
  4616. Part373.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4617. SpecialMesh374.Parent = Part373
  4618. SpecialMesh374.MeshType = Enum.MeshType.Wedge
  4619. Part375.Name = "Smooth Block Model"
  4620. Part375.Parent = mas
  4621. Part375.Rotation = Vector3.new(-180, 0, -180)
  4622. Part375.Anchored = true
  4623. Part375.Size = Vector3.new(2, 9.60000038, 14)
  4624. Part375.CFrame = CFrame.new(-26, 5.29999924, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4625. Part375.BackSurface = Enum.SurfaceType.Weld
  4626. Part375.FrontSurface = Enum.SurfaceType.Weld
  4627. Part375.LeftSurface = Enum.SurfaceType.Weld
  4628. Part375.RightSurface = Enum.SurfaceType.Weld
  4629. Part375.TopSurface = Enum.SurfaceType.Weld
  4630. Part375.Position = Vector3.new(-26, 5.29999924, 42)
  4631. Part375.Orientation = Vector3.new(0, 180, 0)
  4632. Part376.Name = "Smooth Block Model"
  4633. Part376.Parent = mas
  4634. Part376.BrickColor = BrickColor.new("Grey")
  4635. Part376.Rotation = Vector3.new(0, 90, 0)
  4636. Part376.Anchored = true
  4637. Part376.Size = Vector3.new(2, 1.20000005, 27)
  4638. Part376.CFrame = CFrame.new(-40.5, 5.9000001, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4639. Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4640. Part376.Position = Vector3.new(-40.5, 5.9000001, 50)
  4641. Part376.Orientation = Vector3.new(0, 90, 0)
  4642. Part376.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4643. Part377.Name = "Smooth Block Model"
  4644. Part377.Parent = mas
  4645. Part377.Rotation = Vector3.new(0, -90, 0)
  4646. Part377.Anchored = true
  4647. Part377.Size = Vector3.new(2, 3.60000014, 2)
  4648. Part377.CFrame = CFrame.new(-114, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4649. Part377.BackSurface = Enum.SurfaceType.Weld
  4650. Part377.FrontSurface = Enum.SurfaceType.Weld
  4651. Part377.LeftSurface = Enum.SurfaceType.Weld
  4652. Part377.RightSurface = Enum.SurfaceType.Weld
  4653. Part377.TopSurface = Enum.SurfaceType.Weld
  4654. Part377.Position = Vector3.new(-114, 4.69999981, 34)
  4655. Part377.Orientation = Vector3.new(0, -90, 0)
  4656. Part378.Name = "Smooth Block Model"
  4657. Part378.Parent = mas
  4658. Part378.Anchored = true
  4659. Part378.Size = Vector3.new(2, 1.20000005, 14)
  4660. Part378.CFrame = CFrame.new(-116, 9.50000191, 48, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4661. Part378.BackSurface = Enum.SurfaceType.Weld
  4662. Part378.FrontSurface = Enum.SurfaceType.Weld
  4663. Part378.LeftSurface = Enum.SurfaceType.Weld
  4664. Part378.RightSurface = Enum.SurfaceType.Weld
  4665. Part378.TopSurface = Enum.SurfaceType.Weld
  4666. Part378.Position = Vector3.new(-116, 9.50000191, 48)
  4667. Part379.Name = "Smooth Block Model"
  4668. Part379.Parent = mas
  4669. Part379.Rotation = Vector3.new(-180, 0, -180)
  4670. Part379.Anchored = true
  4671. Part379.Size = Vector3.new(2, 9.60000038, 7)
  4672. Part379.CFrame = CFrame.new(-116, 5.29999924, 58.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4673. Part379.BackSurface = Enum.SurfaceType.Weld
  4674. Part379.FrontSurface = Enum.SurfaceType.Weld
  4675. Part379.LeftSurface = Enum.SurfaceType.Weld
  4676. Part379.RightSurface = Enum.SurfaceType.Weld
  4677. Part379.TopSurface = Enum.SurfaceType.Weld
  4678. Part379.Position = Vector3.new(-116, 5.29999924, 58.5)
  4679. Part379.Orientation = Vector3.new(0, 180, 0)
  4680. Part380.Name = "Smooth Block Model"
  4681. Part380.Parent = mas
  4682. Part380.BrickColor = BrickColor.new("Dark stone grey")
  4683. Part380.Rotation = Vector3.new(-180, 0, -180)
  4684. Part380.Anchored = true
  4685. Part380.Size = Vector3.new(31, 1.20000005, 1)
  4686. Part380.CFrame = CFrame.new(-100.5, 10.6999998, 61.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4687. Part380.BackSurface = Enum.SurfaceType.Weld
  4688. Part380.BottomSurface = Enum.SurfaceType.Weld
  4689. Part380.FrontSurface = Enum.SurfaceType.Weld
  4690. Part380.LeftSurface = Enum.SurfaceType.Weld
  4691. Part380.RightSurface = Enum.SurfaceType.Weld
  4692. Part380.TopSurface = Enum.SurfaceType.Weld
  4693. Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4694. Part380.Position = Vector3.new(-100.5, 10.6999998, 61.5)
  4695. Part380.Orientation = Vector3.new(0, 180, 0)
  4696. Part380.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4697. SpecialMesh381.Parent = Part380
  4698. SpecialMesh381.MeshType = Enum.MeshType.Wedge
  4699. Part382.Name = "Smooth Block Model"
  4700. Part382.Parent = mas
  4701. Part382.BrickColor = BrickColor.new("White")
  4702. Part382.Transparency = 0.5
  4703. Part382.Rotation = Vector3.new(0, -90, 0)
  4704. Part382.Anchored = true
  4705. Part382.Size = Vector3.new(1, 3.60000014, 4)
  4706. Part382.CFrame = CFrame.new(-87, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4707. Part382.BottomSurface = Enum.SurfaceType.Weld
  4708. Part382.TopSurface = Enum.SurfaceType.Weld
  4709. Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4710. Part382.Position = Vector3.new(-87, 4.69999981, 33.5)
  4711. Part382.Orientation = Vector3.new(0, -90, 0)
  4712. Part382.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4713. Part383.Name = "Smooth Block Model"
  4714. Part383.Parent = mas
  4715. Part383.BrickColor = BrickColor.new("Dark stone grey")
  4716. Part383.Anchored = true
  4717. Part383.Size = Vector3.new(28, 1.20000005, 1)
  4718. Part383.CFrame = CFrame.new(-40, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4719. Part383.BackSurface = Enum.SurfaceType.Weld
  4720. Part383.BottomSurface = Enum.SurfaceType.Weld
  4721. Part383.FrontSurface = Enum.SurfaceType.Weld
  4722. Part383.LeftSurface = Enum.SurfaceType.Weld
  4723. Part383.RightSurface = Enum.SurfaceType.Weld
  4724. Part383.TopSurface = Enum.SurfaceType.Weld
  4725. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4726. Part383.Position = Vector3.new(-40, 10.6999998, 33.5)
  4727. Part383.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4728. SpecialMesh384.Parent = Part383
  4729. SpecialMesh384.MeshType = Enum.MeshType.Wedge
  4730. Part385.Name = "Smooth Block Model"
  4731. Part385.Parent = mas
  4732. Part385.BrickColor = BrickColor.new("Dark stone grey")
  4733. Part385.Anchored = true
  4734. Part385.Size = Vector3.new(5, 1.20000005, 1)
  4735. Part385.CFrame = CFrame.new(-78.5, 16.1000004, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4736. Part385.BackSurface = Enum.SurfaceType.Weld
  4737. Part385.BottomSurface = Enum.SurfaceType.Weld
  4738. Part385.FrontSurface = Enum.SurfaceType.Weld
  4739. Part385.LeftSurface = Enum.SurfaceType.Weld
  4740. Part385.RightSurface = Enum.SurfaceType.Weld
  4741. Part385.TopSurface = Enum.SurfaceType.Weld
  4742. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4743. Part385.Position = Vector3.new(-78.5, 16.1000004, 59.5)
  4744. Part385.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4745. SpecialMesh386.Parent = Part385
  4746. SpecialMesh386.MeshType = Enum.MeshType.Wedge
  4747. Part387.Name = "Smooth Block Model"
  4748. Part387.Parent = mas
  4749. Part387.BrickColor = BrickColor.new("Grey")
  4750. Part387.Anchored = true
  4751. Part387.Size = Vector3.new(2, 9.60000038, 18)
  4752. Part387.CFrame = CFrame.new(-55, 12.5000019, 51, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4753. Part387.LeftSurface = Enum.SurfaceType.Weld
  4754. Part387.RightSurface = Enum.SurfaceType.Weld
  4755. Part387.TopSurface = Enum.SurfaceType.Weld
  4756. Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4757. Part387.Position = Vector3.new(-55, 12.5000019, 51)
  4758. Part387.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4759. Part388.Name = "Smooth Block Model"
  4760. Part388.Parent = mas
  4761. Part388.Rotation = Vector3.new(0, -90, 0)
  4762. Part388.Anchored = true
  4763. Part388.Size = Vector3.new(2, 4.80000019, 3)
  4764. Part388.CFrame = CFrame.new(-113.5, 5.29999924, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4765. Part388.BackSurface = Enum.SurfaceType.Weld
  4766. Part388.FrontSurface = Enum.SurfaceType.Weld
  4767. Part388.LeftSurface = Enum.SurfaceType.Weld
  4768. Part388.RightSurface = Enum.SurfaceType.Weld
  4769. Part388.TopSurface = Enum.SurfaceType.Weld
  4770. Part388.Position = Vector3.new(-113.5, 5.29999924, 61)
  4771. Part388.Orientation = Vector3.new(0, -90, 0)
  4772. Part389.Name = "Smooth Block Model"
  4773. Part389.Parent = mas
  4774. Part389.BrickColor = BrickColor.new("Grey")
  4775. Part389.Rotation = Vector3.new(-180, 0, -180)
  4776. Part389.Anchored = true
  4777. Part389.Size = Vector3.new(2, 1.20000005, 9)
  4778. Part389.CFrame = CFrame.new(-26, 1.10000002, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4779. Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4780. Part389.Position = Vector3.new(-26, 1.10000002, 55.5)
  4781. Part389.Orientation = Vector3.new(0, 180, 0)
  4782. Part389.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4783. Part390.Name = "Smooth Block Model"
  4784. Part390.Parent = mas
  4785. Part390.BrickColor = BrickColor.new("White")
  4786. Part390.Transparency = 0.5
  4787. Part390.Rotation = Vector3.new(0, -90, 0)
  4788. Part390.Anchored = true
  4789. Part390.Size = Vector3.new(1, 3.60000014, 4)
  4790. Part390.CFrame = CFrame.new(-99, 4.69999981, 33.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4791. Part390.BottomSurface = Enum.SurfaceType.Weld
  4792. Part390.TopSurface = Enum.SurfaceType.Weld
  4793. Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4794. Part390.Position = Vector3.new(-99, 4.69999981, 33.5)
  4795. Part390.Orientation = Vector3.new(0, -90, 0)
  4796. Part390.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4797. Part391.Name = "Smooth Block Model"
  4798. Part391.Parent = mas
  4799. Part391.Rotation = Vector3.new(0, -90, 0)
  4800. Part391.Anchored = true
  4801. Part391.Size = Vector3.new(2, 3.60000014, 2)
  4802. Part391.CFrame = CFrame.new(-108, 4.69999981, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4803. Part391.BackSurface = Enum.SurfaceType.Weld
  4804. Part391.FrontSurface = Enum.SurfaceType.Weld
  4805. Part391.LeftSurface = Enum.SurfaceType.Weld
  4806. Part391.RightSurface = Enum.SurfaceType.Weld
  4807. Part391.TopSurface = Enum.SurfaceType.Weld
  4808. Part391.Position = Vector3.new(-108, 4.69999981, 34)
  4809. Part391.Orientation = Vector3.new(0, -90, 0)
  4810. Part392.Name = "Smooth Block Model"
  4811. Part392.Parent = mas
  4812. Part392.Rotation = Vector3.new(-180, 0, -180)
  4813. Part392.Anchored = true
  4814. Part392.Size = Vector3.new(2, 7.20000029, 14)
  4815. Part392.CFrame = CFrame.new(-84, 13.6999998, 53, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4816. Part392.BackSurface = Enum.SurfaceType.Weld
  4817. Part392.FrontSurface = Enum.SurfaceType.Weld
  4818. Part392.LeftSurface = Enum.SurfaceType.Weld
  4819. Part392.RightSurface = Enum.SurfaceType.Weld
  4820. Part392.TopSurface = Enum.SurfaceType.Weld
  4821. Part392.Position = Vector3.new(-84, 13.6999998, 53)
  4822. Part392.Orientation = Vector3.new(0, 180, 0)
  4823. Part393.Name = "Smooth Block Model"
  4824. Part393.Parent = mas
  4825. Part393.Rotation = Vector3.new(0, -90, 0)
  4826. Part393.Anchored = true
  4827. Part393.Size = Vector3.new(2, 3.60000014, 30)
  4828. Part393.CFrame = CFrame.new(-100, 8.30000114, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4829. Part393.BackSurface = Enum.SurfaceType.Weld
  4830. Part393.FrontSurface = Enum.SurfaceType.Weld
  4831. Part393.LeftSurface = Enum.SurfaceType.Weld
  4832. Part393.RightSurface = Enum.SurfaceType.Weld
  4833. Part393.TopSurface = Enum.SurfaceType.Weld
  4834. Part393.Position = Vector3.new(-100, 8.30000114, 34)
  4835. Part393.Orientation = Vector3.new(0, -90, 0)
  4836. Part394.Name = "Smooth Block Model"
  4837. Part394.Parent = mas
  4838. Part394.Rotation = Vector3.new(-180, 0, -180)
  4839. Part394.Anchored = true
  4840. Part394.Size = Vector3.new(2, 16.8000011, 7)
  4841. Part394.CFrame = CFrame.new(-55, 8.89999962, 38.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  4842. Part394.BackSurface = Enum.SurfaceType.Weld
  4843. Part394.FrontSurface = Enum.SurfaceType.Weld
  4844. Part394.LeftSurface = Enum.SurfaceType.Weld
  4845. Part394.RightSurface = Enum.SurfaceType.Weld
  4846. Part394.TopSurface = Enum.SurfaceType.Weld
  4847. Part394.Position = Vector3.new(-55, 8.89999962, 38.5)
  4848. Part394.Orientation = Vector3.new(0, 180, 0)
  4849. Part395.Name = "Smooth Block Model"
  4850. Part395.Parent = mas
  4851. Part395.BrickColor = BrickColor.new("Grey")
  4852. Part395.Rotation = Vector3.new(0, -90, 0)
  4853. Part395.Anchored = true
  4854. Part395.Size = Vector3.new(2, 3.60000014, 4)
  4855. Part395.CFrame = CFrame.new(-52, 4.69999981, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4856. Part395.LeftSurface = Enum.SurfaceType.Weld
  4857. Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4858. Part395.Position = Vector3.new(-52, 4.69999981, 61)
  4859. Part395.Orientation = Vector3.new(0, -90, 0)
  4860. Part395.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4861. Part396.Name = "Smooth Block Model"
  4862. Part396.Parent = mas
  4863. Part396.Rotation = Vector3.new(0, -90, 0)
  4864. Part396.Anchored = true
  4865. Part396.Size = Vector3.new(2, 7.20000029, 31)
  4866. Part396.CFrame = CFrame.new(-69.5, 13.6999998, 34, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4867. Part396.BackSurface = Enum.SurfaceType.Weld
  4868. Part396.FrontSurface = Enum.SurfaceType.Weld
  4869. Part396.LeftSurface = Enum.SurfaceType.Weld
  4870. Part396.RightSurface = Enum.SurfaceType.Weld
  4871. Part396.TopSurface = Enum.SurfaceType.Weld
  4872. Part396.Position = Vector3.new(-69.5, 13.6999998, 34)
  4873. Part396.Orientation = Vector3.new(0, -90, 0)
  4874. Part397.Name = "Smooth Block Model"
  4875. Part397.Parent = mas
  4876. Part397.BrickColor = BrickColor.new("Grey")
  4877. Part397.Rotation = Vector3.new(0, -90, 0)
  4878. Part397.Anchored = true
  4879. Part397.Size = Vector3.new(2, 1.20000005, 27)
  4880. Part397.CFrame = CFrame.new(-40.5, 2.29999995, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4881. Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4882. Part397.Position = Vector3.new(-40.5, 2.29999995, 61)
  4883. Part397.Orientation = Vector3.new(0, -90, 0)
  4884. Part397.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4885. Part398.Name = "Smooth Block Model"
  4886. Part398.Parent = mas
  4887. Part398.Rotation = Vector3.new(0, -90, 0)
  4888. Part398.Anchored = true
  4889. Part398.Size = Vector3.new(2, 2.4000001, 30)
  4890. Part398.CFrame = CFrame.new(-100, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4891. Part398.BackSurface = Enum.SurfaceType.Weld
  4892. Part398.FrontSurface = Enum.SurfaceType.Weld
  4893. Part398.LeftSurface = Enum.SurfaceType.Weld
  4894. Part398.RightSurface = Enum.SurfaceType.Weld
  4895. Part398.TopSurface = Enum.SurfaceType.Weld
  4896. Part398.Position = Vector3.new(-100, 8.89999962, 61)
  4897. Part398.Orientation = Vector3.new(0, -90, 0)
  4898. Part399.Name = "Smooth Block Model"
  4899. Part399.Parent = mas
  4900. Part399.Rotation = Vector3.new(0, 90, 0)
  4901. Part399.Anchored = true
  4902. Part399.Size = Vector3.new(2, 9.60000038, 60)
  4903. Part399.CFrame = CFrame.new(-55, 5.29999924, 34, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4904. Part399.BackSurface = Enum.SurfaceType.Weld
  4905. Part399.FrontSurface = Enum.SurfaceType.Weld
  4906. Part399.LeftSurface = Enum.SurfaceType.Weld
  4907. Part399.RightSurface = Enum.SurfaceType.Weld
  4908. Part399.TopSurface = Enum.SurfaceType.Weld
  4909. Part399.Position = Vector3.new(-55, 5.29999924, 34)
  4910. Part399.Orientation = Vector3.new(0, 90, 0)
  4911. Part400.Name = "Smooth Block Model"
  4912. Part400.Parent = mas
  4913. Part400.BrickColor = BrickColor.new("Black")
  4914. Part400.Rotation = Vector3.new(90, 0, 0)
  4915. Part400.Anchored = true
  4916. Part400.FormFactor = Enum.FormFactor.Plate
  4917. Part400.Size = Vector3.new(4, 0.400000006, 4)
  4918. Part400.CFrame = CFrame.new(-83, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  4919. Part400.BottomSurface = Enum.SurfaceType.Weld
  4920. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4921. Part400.Position = Vector3.new(-83, 3.49999905, 62.1999969)
  4922. Part400.Orientation = Vector3.new(90, 0, 0)
  4923. Part400.Color = Color3.new(0.105882, 0.164706, 0.207843)
  4924. SpecialMesh401.Parent = Part400
  4925. SpecialMesh401.MeshType = Enum.MeshType.Wedge
  4926. Decal402.Name = "piklez"
  4927. Decal402.Parent = Part400
  4928. Part403.Name = "Smooth Block Model"
  4929. Part403.Parent = mas
  4930. Part403.BrickColor = BrickColor.new("Grey")
  4931. Part403.Rotation = Vector3.new(0, 90, 0)
  4932. Part403.Anchored = true
  4933. Part403.Size = Vector3.new(2, 3.60000014, 29)
  4934. Part403.CFrame = CFrame.new(-39.5, 8.30000114, 50, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  4935. Part403.TopSurface = Enum.SurfaceType.Weld
  4936. Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4937. Part403.Position = Vector3.new(-39.5, 8.30000114, 50)
  4938. Part403.Orientation = Vector3.new(0, 90, 0)
  4939. Part403.Color = Color3.new(0.631373, 0.647059, 0.635294)
  4940. Part404.Name = "Smooth Block Model"
  4941. Part404.Parent = mas
  4942. Part404.BrickColor = BrickColor.new("White")
  4943. Part404.Transparency = 0.5
  4944. Part404.Rotation = Vector3.new(0, -90, 0)
  4945. Part404.Anchored = true
  4946. Part404.Size = Vector3.new(1, 4.80000019, 23)
  4947. Part404.CFrame = CFrame.new(-100.5, 5.29999924, 61.5, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4948. Part404.BottomSurface = Enum.SurfaceType.Weld
  4949. Part404.TopSurface = Enum.SurfaceType.Weld
  4950. Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4951. Part404.Position = Vector3.new(-100.5, 5.29999924, 61.5)
  4952. Part404.Orientation = Vector3.new(0, -90, 0)
  4953. Part404.Color = Color3.new(0.94902, 0.952941, 0.952941)
  4954. Part405.Name = "Smooth Block Model"
  4955. Part405.Parent = mas
  4956. Part405.BrickColor = BrickColor.new("Dark stone grey")
  4957. Part405.Anchored = true
  4958. Part405.Size = Vector3.new(31, 1.20000005, 1)
  4959. Part405.CFrame = CFrame.new(-100.5, 10.6999998, 33.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4960. Part405.BackSurface = Enum.SurfaceType.Weld
  4961. Part405.BottomSurface = Enum.SurfaceType.Weld
  4962. Part405.FrontSurface = Enum.SurfaceType.Weld
  4963. Part405.LeftSurface = Enum.SurfaceType.Weld
  4964. Part405.RightSurface = Enum.SurfaceType.Weld
  4965. Part405.TopSurface = Enum.SurfaceType.Weld
  4966. Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4967. Part405.Position = Vector3.new(-100.5, 10.6999998, 33.5)
  4968. Part405.Color = Color3.new(0.388235, 0.372549, 0.384314)
  4969. SpecialMesh406.Parent = Part405
  4970. SpecialMesh406.MeshType = Enum.MeshType.Wedge
  4971. Part407.Name = "Smooth Block Model"
  4972. Part407.Parent = mas
  4973. Part407.Anchored = true
  4974. Part407.Size = Vector3.new(2, 16.8000011, 11)
  4975. Part407.CFrame = CFrame.new(-84, 8.89999962, 40.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  4976. Part407.BackSurface = Enum.SurfaceType.Weld
  4977. Part407.LeftSurface = Enum.SurfaceType.Weld
  4978. Part407.RightSurface = Enum.SurfaceType.Weld
  4979. Part407.TopSurface = Enum.SurfaceType.Weld
  4980. Part407.Position = Vector3.new(-84, 8.89999962, 40.5)
  4981. Part408.Name = "Smooth Block Model"
  4982. Part408.Parent = mas
  4983. Part408.Rotation = Vector3.new(0, -90, 0)
  4984. Part408.Anchored = true
  4985. Part408.Size = Vector3.new(2, 16.8000011, 31)
  4986. Part408.CFrame = CFrame.new(-69.5, 8.89999962, 61, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  4987. Part408.BackSurface = Enum.SurfaceType.Weld
  4988. Part408.FrontSurface = Enum.SurfaceType.Weld
  4989. Part408.LeftSurface = Enum.SurfaceType.Weld
  4990. Part408.RightSurface = Enum.SurfaceType.Weld
  4991. Part408.TopSurface = Enum.SurfaceType.Weld
  4992. Part408.Position = Vector3.new(-69.5, 8.89999962, 61)
  4993. Part408.Orientation = Vector3.new(0, -90, 0)
  4994. Part409.Name = "Smooth Block Model"
  4995. Part409.Parent = mas
  4996. Part409.BrickColor = BrickColor.new("Black")
  4997. Part409.Rotation = Vector3.new(90, 0, 0)
  4998. Part409.Anchored = true
  4999. Part409.FormFactor = Enum.FormFactor.Plate
  5000. Part409.Size = Vector3.new(4, 0.400000006, 4)
  5001. Part409.CFrame = CFrame.new(-67, 3.49999905, 62.1999969, 1, 0, 0, 0, 0, -1, 0, 1, 0)
  5002. Part409.BottomSurface = Enum.SurfaceType.Weld
  5003. Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5004. Part409.Position = Vector3.new(-67, 3.49999905, 62.1999969)
  5005. Part409.Orientation = Vector3.new(90, 0, 0)
  5006. Part409.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5007. SpecialMesh410.Parent = Part409
  5008. SpecialMesh410.MeshType = Enum.MeshType.Wedge
  5009. Decal411.Name = "piklez"
  5010. Decal411.Parent = Part409
  5011. Part412.Name = "Smooth Block Model"
  5012. Part412.Parent = mas
  5013. Part412.BrickColor = BrickColor.new("Dark stone grey")
  5014. Part412.Anchored = true
  5015. Part412.Size = Vector3.new(11, 1.20000005, 1)
  5016. Part412.CFrame = CFrame.new(-68.5, 12.5000019, 59.5, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5017. Part412.BackSurface = Enum.SurfaceType.Weld
  5018. Part412.BottomSurface = Enum.SurfaceType.Weld
  5019. Part412.FrontSurface = Enum.SurfaceType.Weld
  5020. Part412.LeftSurface = Enum.SurfaceType.Weld
  5021. Part412.RightSurface = Enum.SurfaceType.Weld
  5022. Part412.TopSurface = Enum.SurfaceType.Weld
  5023. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5024. Part412.Position = Vector3.new(-68.5, 12.5000019, 59.5)
  5025. Part412.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5026. SpecialMesh413.Parent = Part412
  5027. SpecialMesh413.MeshType = Enum.MeshType.Wedge
  5028. Part414.Name = "Tip"
  5029. Part414.Parent = mas
  5030. Part414.BrickColor = BrickColor.new("Black")
  5031. Part414.Rotation = Vector3.new(-180, 0, -180)
  5032. Part414.Anchored = true
  5033. Part414.FormFactor = Enum.FormFactor.Plate
  5034. Part414.Size = Vector3.new(11, 6.4000001, 1)
  5035. Part414.CFrame = CFrame.new(-68.5, 8.69999981, 59.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5036. Part414.BottomSurface = Enum.SurfaceType.Weld
  5037. Part414.FrontSurface = Enum.SurfaceType.Weld
  5038. Part414.TopSurface = Enum.SurfaceType.Weld
  5039. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5040. Part414.Position = Vector3.new(-68.5, 8.69999981, 59.5)
  5041. Part414.Orientation = Vector3.new(0, 180, 0)
  5042. Part414.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5043. Texture415.Name = "Earth Computer"
  5044. Texture415.Parent = Part414
  5045. Texture415.Face = Enum.NormalId.Back
  5046. Texture415.StudsPerTileU = 10
  5047. Texture415.StudsPerTileV = 8
  5048. Part416.Name = "Tip"
  5049. Part416.Parent = mas
  5050. Part416.BrickColor = BrickColor.new("Dark stone grey")
  5051. Part416.Reflectance = 0.20000000298023
  5052. Part416.Rotation = Vector3.new(-180, 0, -180)
  5053. Part416.Anchored = true
  5054. Part416.FormFactor = Enum.FormFactor.Plate
  5055. Part416.Size = Vector3.new(28, 1.20000005, 10)
  5056. Part416.CFrame = CFrame.new(-40, 8.30000114, 56, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5057. Part416.TopSurface = Enum.SurfaceType.Smooth
  5058. Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5059. Part416.Position = Vector3.new(-40, 8.30000114, 56)
  5060. Part416.Orientation = Vector3.new(0, 180, 0)
  5061. Part416.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5062. Part417.Name = "Tip"
  5063. Part417.Parent = mas
  5064. Part417.BrickColor = BrickColor.new("Dark stone grey")
  5065. Part417.Reflectance = 0.20000000298023
  5066. Part417.Rotation = Vector3.new(-180, 0, -180)
  5067. Part417.Anchored = true
  5068. Part417.FormFactor = Enum.FormFactor.Plate
  5069. Part417.Size = Vector3.new(31, 1.20000005, 27)
  5070. Part417.CFrame = CFrame.new(-100.5, 10.6999998, 47.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5071. Part417.TopSurface = Enum.SurfaceType.Smooth
  5072. Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5073. Part417.Position = Vector3.new(-100.5, 10.6999998, 47.5)
  5074. Part417.Orientation = Vector3.new(0, 180, 0)
  5075. Part417.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5076. Part418.Name = "Tip"
  5077. Part418.Parent = mas
  5078. Part418.BrickColor = BrickColor.new("Black")
  5079. Part418.Reflectance = 0.20000000298023
  5080. Part418.Rotation = Vector3.new(0, 0, -180)
  5081. Part418.Anchored = true
  5082. Part418.FormFactor = Enum.FormFactor.Plate
  5083. Part418.Size = Vector3.new(5, 4, 1)
  5084. Part418.CFrame = CFrame.new(-78.5, 13.5000019, 59.5, -1, 0, 0, 0, -1, 0, 0, 0, 1)
  5085. Part418.BackSurface = Enum.SurfaceType.Weld
  5086. Part418.BottomSurface = Enum.SurfaceType.Weld
  5087. Part418.FrontSurface = Enum.SurfaceType.Weld
  5088. Part418.LeftSurface = Enum.SurfaceType.Weld
  5089. Part418.RightSurface = Enum.SurfaceType.Weld
  5090. Part418.TopSurface = Enum.SurfaceType.Weld
  5091. Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5092. Part418.Position = Vector3.new(-78.5, 13.5000019, 59.5)
  5093. Part418.Orientation = Vector3.new(0, 0, 180)
  5094. Part418.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5095. Texture419.Name = "Radar"
  5096. Texture419.Parent = Part418
  5097. Texture419.StudsPerTileU = 5
  5098. Texture419.StudsPerTileV = 4
  5099. Part420.Name = "Tip"
  5100. Part420.Parent = mas
  5101. Part420.BrickColor = BrickColor.new("Black")
  5102. Part420.Transparency = 0.5
  5103. Part420.Rotation = Vector3.new(90, 0, -180)
  5104. Part420.Anchored = true
  5105. Part420.FormFactor = Enum.FormFactor.Plate
  5106. Part420.Size = Vector3.new(23, 0.400000006, 3)
  5107. Part420.CFrame = CFrame.new(-39.5, 5.4000001, 59.8000031, -1, 0, -0, 0, 0, -1, 0, -1, -0)
  5108. Part420.BackSurface = Enum.SurfaceType.Weld
  5109. Part420.BottomSurface = Enum.SurfaceType.Smooth
  5110. Part420.FrontSurface = Enum.SurfaceType.Weld
  5111. Part420.LeftSurface = Enum.SurfaceType.Weld
  5112. Part420.RightSurface = Enum.SurfaceType.Weld
  5113. Part420.TopSurface = Enum.SurfaceType.Smooth
  5114. Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5115. Part420.Position = Vector3.new(-39.5, 5.4000001, 59.8000031)
  5116. Part420.Orientation = Vector3.new(90, 180, 0)
  5117. Part420.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5118. Part421.Name = "Tip"
  5119. Part421.Parent = mas
  5120. Part421.BrickColor = BrickColor.new("Dark stone grey")
  5121. Part421.Reflectance = 0.20000000298023
  5122. Part421.Rotation = Vector3.new(0, 90, 0)
  5123. Part421.Anchored = true
  5124. Part421.FormFactor = Enum.FormFactor.Plate
  5125. Part421.Size = Vector3.new(16, 0.400000006, 29)
  5126. Part421.CFrame = CFrame.new(-39.5, 0.300000012, 41, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5127. Part421.TopSurface = Enum.SurfaceType.Weld
  5128. Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5129. Part421.Position = Vector3.new(-39.5, 0.300000012, 41)
  5130. Part421.Orientation = Vector3.new(0, 90, 0)
  5131. Part421.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5132. Part422.Name = "Tip"
  5133. Part422.Parent = mas
  5134. Part422.BrickColor = BrickColor.new("Dark stone grey")
  5135. Part422.Reflectance = 0.20000000298023
  5136. Part422.Rotation = Vector3.new(0, 90, 0)
  5137. Part422.Anchored = true
  5138. Part422.FormFactor = Enum.FormFactor.Plate
  5139. Part422.Size = Vector3.new(29, 0.400000006, 63)
  5140. Part422.CFrame = CFrame.new(-85.5, 0.300000012, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5141. Part422.TopSurface = Enum.SurfaceType.Weld
  5142. Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5143. Part422.Position = Vector3.new(-85.5, 0.300000012, 47.5)
  5144. Part422.Orientation = Vector3.new(0, 90, 0)
  5145. Part422.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5146. Part423.Name = "Tip"
  5147. Part423.Parent = mas
  5148. Part423.BrickColor = BrickColor.new("Dark stone grey")
  5149. Part423.Reflectance = 0.20000000298023
  5150. Part423.Rotation = Vector3.new(0, 90, 0)
  5151. Part423.Anchored = true
  5152. Part423.FormFactor = Enum.FormFactor.Plate
  5153. Part423.Size = Vector3.new(27, 1.20000005, 29)
  5154. Part423.CFrame = CFrame.new(-69.5, 17.9000015, 47.5, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5155. Part423.TopSurface = Enum.SurfaceType.Smooth
  5156. Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5157. Part423.Position = Vector3.new(-69.5, 17.9000015, 47.5)
  5158. Part423.Orientation = Vector3.new(0, 90, 0)
  5159. Part423.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5160. Part424.Name = "Tip"
  5161. Part424.Parent = mas
  5162. Part424.BrickColor = BrickColor.new("Dark stone grey")
  5163. Part424.Reflectance = 0.20000000298023
  5164. Part424.Rotation = Vector3.new(-180, 0, -180)
  5165. Part424.Anchored = true
  5166. Part424.FormFactor = Enum.FormFactor.Plate
  5167. Part424.Size = Vector3.new(29, 0.400000006, 13)
  5168. Part424.CFrame = CFrame.new(-39.5, 0.300000012, 55.5, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5169. Part424.TopSurface = Enum.SurfaceType.Weld
  5170. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5171. Part424.Position = Vector3.new(-39.5, 0.300000012, 55.5)
  5172. Part424.Orientation = Vector3.new(0, 180, 0)
  5173. Part424.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5174. Part425.Name = "Tip"
  5175. Part425.Parent = mas
  5176. Part425.BrickColor = BrickColor.new("Dark stone grey")
  5177. Part425.Reflectance = 0.20000000298023
  5178. Part425.Rotation = Vector3.new(-180, 0, -180)
  5179. Part425.Anchored = true
  5180. Part425.FormFactor = Enum.FormFactor.Plate
  5181. Part425.Size = Vector3.new(28, 1.20000005, 16)
  5182. Part425.CFrame = CFrame.new(-40, 10.6999998, 42, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5183. Part425.TopSurface = Enum.SurfaceType.Smooth
  5184. Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5185. Part425.Position = Vector3.new(-40, 10.6999998, 42)
  5186. Part425.Orientation = Vector3.new(0, 180, 0)
  5187. Part425.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5188. Model426.Name = "Admin Door"
  5189. Model426.Parent = mas
  5190. Model426.PrimaryPart = Part466
  5191. Model427.Parent = Model426
  5192. Model427.PrimaryPart = Part431
  5193. Part428.Name = "Smooth Block Model"
  5194. Part428.Parent = Model427
  5195. Part428.BrickColor = BrickColor.new("Dark stone grey")
  5196. Part428.Rotation = Vector3.new(-180, -90, 0)
  5197. Part428.Anchored = true
  5198. Part428.Locked = true
  5199. Part428.FormFactor = Enum.FormFactor.Symmetric
  5200. Part428.Shape = Enum.PartType.Cylinder
  5201. Part428.Size = Vector3.new(1, 1, 1)
  5202. Part428.CFrame = CFrame.new(-118.361389, 8.80001354, 52.4436111, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  5203. Part428.BottomSurface = Enum.SurfaceType.Smooth
  5204. Part428.LeftSurface = Enum.SurfaceType.Weld
  5205. Part428.RightSurface = Enum.SurfaceType.Weld
  5206. Part428.TopSurface = Enum.SurfaceType.Smooth
  5207. Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5208. Part428.Position = Vector3.new(-118.361389, 8.80001354, 52.4436111)
  5209. Part428.Orientation = Vector3.new(0, -90, 180)
  5210. Part428.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5211. Part429.Name = "Smooth Block Model"
  5212. Part429.Parent = Model427
  5213. Part429.BrickColor = BrickColor.new("Dark grey")
  5214. Part429.Rotation = Vector3.new(0, 90, 0)
  5215. Part429.Anchored = true
  5216. Part429.Locked = true
  5217. Part429.Size = Vector3.new(1, 1.20000005, 1)
  5218. Part429.CFrame = CFrame.new(-118.361389, 8.90004635, 53.4436073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5219. Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5220. Part429.Position = Vector3.new(-118.361389, 8.90004635, 53.4436073)
  5221. Part429.Orientation = Vector3.new(0, 90, 0)
  5222. Part429.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5223. Part430.Name = "Smooth Block Model"
  5224. Part430.Parent = Model427
  5225. Part430.BrickColor = BrickColor.new("Dark stone grey")
  5226. Part430.Rotation = Vector3.new(-90, 0, 0)
  5227. Part430.Anchored = true
  5228. Part430.Locked = true
  5229. Part430.FormFactor = Enum.FormFactor.Symmetric
  5230. Part430.Shape = Enum.PartType.Cylinder
  5231. Part430.Size = Vector3.new(1, 1, 1)
  5232. Part430.CFrame = CFrame.new(-117.361389, 8.80001354, 53.4436073, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  5233. Part430.BottomSurface = Enum.SurfaceType.Smooth
  5234. Part430.LeftSurface = Enum.SurfaceType.Weld
  5235. Part430.RightSurface = Enum.SurfaceType.Weld
  5236. Part430.TopSurface = Enum.SurfaceType.Smooth
  5237. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5238. Part430.Position = Vector3.new(-117.361389, 8.80001354, 53.4436073)
  5239. Part430.Orientation = Vector3.new(-90, 0, 0)
  5240. Part430.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5241. Part431.Name = "Screen"
  5242. Part431.Parent = Model427
  5243. Part431.BrickColor = BrickColor.new("Black")
  5244. Part431.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
  5245. Part431.Anchored = true
  5246. Part431.Locked = true
  5247. Part431.FormFactor = Enum.FormFactor.Plate
  5248. Part431.Size = Vector3.new(3, 0.400000006, 3)
  5249. Part431.CFrame = CFrame.new(-118.367188, 6.79964638, 52.7362137, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
  5250. Part431.BackSurface = Enum.SurfaceType.Hinge
  5251. Part431.BottomSurface = Enum.SurfaceType.Smooth
  5252. Part431.TopSurface = Enum.SurfaceType.Smooth
  5253. Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5254. Part431.Position = Vector3.new(-118.367188, 6.79964638, 52.7362137)
  5255. Part431.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
  5256. Part431.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5257. Decal432.Parent = Part431
  5258. Decal432.Face = Enum.NormalId.Top
  5259. Part433.Name = "The script is here..."
  5260. Part433.Parent = Model427
  5261. Part433.BrickColor = BrickColor.new("Dark stone grey")
  5262. Part433.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
  5263. Part433.Anchored = true
  5264. Part433.Locked = true
  5265. Part433.FormFactor = Enum.FormFactor.Plate
  5266. Part433.Size = Vector3.new(1, 0.400000006, 3)
  5267. Part433.CFrame = CFrame.new(-118.075439, 6.7986002, 53.0098381, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
  5268. Part433.BottomSurface = Enum.SurfaceType.Smooth
  5269. Part433.TopSurface = Enum.SurfaceType.Smooth
  5270. Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5271. Part433.Position = Vector3.new(-118.075439, 6.7986002, 53.0098381)
  5272. Part433.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
  5273. Part433.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5274. Part434.Name = "Smooth Block Model"
  5275. Part434.Parent = Model426
  5276. Part434.BrickColor = BrickColor.new("Dark grey")
  5277. Part434.Rotation = Vector3.new(0, -90, 0)
  5278. Part434.Anchored = true
  5279. Part434.Locked = true
  5280. Part434.Size = Vector3.new(1, 1.20000005, 2)
  5281. Part434.CFrame = CFrame.new(-115.861389, 0.900031984, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5282. Part434.BackSurface = Enum.SurfaceType.Weld
  5283. Part434.FrontSurface = Enum.SurfaceType.Weld
  5284. Part434.LeftSurface = Enum.SurfaceType.Weld
  5285. Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5286. Part434.Position = Vector3.new(-115.861389, 0.900031984, 41.4436722)
  5287. Part434.Orientation = Vector3.new(0, -90, 0)
  5288. Part434.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5289. Part435.Name = "The script is here..."
  5290. Part435.Parent = Model426
  5291. Part435.BrickColor = BrickColor.new("Dark grey")
  5292. Part435.Rotation = Vector3.new(0, 90, 0)
  5293. Part435.Anchored = true
  5294. Part435.Locked = true
  5295. Part435.FormFactor = Enum.FormFactor.Plate
  5296. Part435.Size = Vector3.new(2, 0.800000012, 2)
  5297. Part435.CFrame = CFrame.new(-115.861389, 1.10003173, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5298. Part435.BottomSurface = Enum.SurfaceType.Smooth
  5299. Part435.TopSurface = Enum.SurfaceType.Smooth
  5300. Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5301. Part435.Position = Vector3.new(-115.861389, 1.10003173, 42.9436722)
  5302. Part435.Orientation = Vector3.new(0, 90, 0)
  5303. Part435.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5304. Part436.Name = "Smooth Block Model"
  5305. Part436.Parent = Model426
  5306. Part436.BrickColor = BrickColor.new("Dark grey")
  5307. Part436.Rotation = Vector3.new(0, -90, 0)
  5308. Part436.Anchored = true
  5309. Part436.Locked = true
  5310. Part436.Size = Vector3.new(1, 1.20000005, 2)
  5311. Part436.CFrame = CFrame.new(-115.861389, 0.900031984, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5312. Part436.BackSurface = Enum.SurfaceType.Weld
  5313. Part436.FrontSurface = Enum.SurfaceType.Weld
  5314. Part436.LeftSurface = Enum.SurfaceType.Weld
  5315. Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5316. Part436.Position = Vector3.new(-115.861389, 0.900031984, 44.443676)
  5317. Part436.Orientation = Vector3.new(0, -90, 0)
  5318. Part436.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5319. Model437.Name = "edit"
  5320. Model437.Parent = Model426
  5321. Model437.PrimaryPart = Part438
  5322. Part438.Name = "edit this script"
  5323. Part438.Parent = Model437
  5324. Part438.BrickColor = BrickColor.new("Dark grey")
  5325. Part438.Rotation = Vector3.new(-180, 0, -180)
  5326. Part438.Anchored = true
  5327. Part438.Locked = true
  5328. Part438.FormFactor = Enum.FormFactor.Plate
  5329. Part438.Size = Vector3.new(8, 0.400000006, 2)
  5330. Part438.CFrame = CFrame.new(-115.861389, 0.500002801, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5331. Part438.BottomSurface = Enum.SurfaceType.Smooth
  5332. Part438.TopSurface = Enum.SurfaceType.Smooth
  5333. Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5334. Part438.Position = Vector3.new(-115.861389, 0.500002801, 42.9436722)
  5335. Part438.Orientation = Vector3.new(0, 180, 0)
  5336. Part438.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5337. Script439.Name = "edit me"
  5338. Script439.Parent = Part438
  5339. table.insert(cors,sandbox(Script439,function()
  5340. permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
  5341. p = script.Parent
  5342. pp = p.Parent
  5343. Door = pp.Door
  5344. S = pp.Botton.Scanner
  5345. L = pp.Botton.Light
  5346. debounce = false
  5347.  
  5348. function checkOkToLetIn(name)
  5349. for i = 1,#permission do
  5350. if (string.upper(name) == string.upper(permission[i])) then return true end
  5351. end
  5352. return false
  5353. end
  5354.  
  5355. function onTouched(part)
  5356. N = part.Parent.Name
  5357. local h = part.Parent:findFirstChild("Humanoid")
  5358. if h ~= nil and debounce == false then
  5359. debounce = true
  5360. h.Parent.Torso.Anchored = true
  5361. m = Instance.new("Message")
  5362. m.Parent = game.Players:findFirstChild(N)
  5363. m.Text = "Scanner ON"
  5364. wait(1)
  5365. m.Text = "Now Scanning..."
  5366. S.Transparency = 0.5
  5367. wait(1)
  5368. if (checkOkToLetIn(h.Parent.Name)) then
  5369. m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
  5370. S.Transparency = 1
  5371. L.BrickColor = BrickColor.new(37)
  5372. h.Parent.Torso.Anchored = false
  5373. wait(2)
  5374. m.Text = "Shinin' up a chicken in the mornin'"
  5375. S.Transparency = 1
  5376. Door.CanCollide = false
  5377. Door.Transparency = 0.5
  5378. wait(4)
  5379. Door.CanCollide = true
  5380. Door.Transparency = 0
  5381. L.BrickColor = BrickColor.new(1)
  5382. debounce = false
  5383. m:remove()
  5384. else m.Text = "Oops. You bwoke it,"
  5385. wait(2)
  5386. m.Text="YOUR HEAD A SPLODE!!"
  5387. S.Transparency = 1
  5388. L.BrickColor = BrickColor.new(21)
  5389. wait(3)
  5390. h.Parent.Torso.Anchored = false
  5391. h.Health = 0
  5392. m:remove()
  5393. wait(1)
  5394. L.BrickColor = BrickColor.new(1)
  5395. debounce = false
  5396. end
  5397. end
  5398. end
  5399.  
  5400. connection = p.Touched:connect(onTouched)
  5401. end))
  5402. Part440.Name = "Door"
  5403. Part440.Parent = Model437
  5404. Part440.Rotation = Vector3.new(-180, 0, -180)
  5405. Part440.Anchored = true
  5406. Part440.Locked = true
  5407. Part440.Size = Vector3.new(1, 8.40000057, 6)
  5408. Part440.CFrame = CFrame.new(-116.361389, 4.5000124, 47.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5409. Part440.BottomSurface = Enum.SurfaceType.Smooth
  5410. Part440.LeftSurface = Enum.SurfaceType.Weld
  5411. Part440.RightSurface = Enum.SurfaceType.Weld
  5412. Part440.Position = Vector3.new(-116.361389, 4.5000124, 47.9436722)
  5413. Part440.Orientation = Vector3.new(0, 180, 0)
  5414. Model441.Name = "Botton"
  5415. Model441.Parent = Model437
  5416. Model441.PrimaryPart = Part442
  5417. Part442.Name = "Scanner"
  5418. Part442.Parent = Model441
  5419. Part442.BrickColor = BrickColor.new("Bright red")
  5420. Part442.Transparency = 1
  5421. Part442.Rotation = Vector3.new(0, 90, 0)
  5422. Part442.Anchored = true
  5423. Part442.CanCollide = false
  5424. Part442.Locked = true
  5425. Part442.Size = Vector3.new(1, 1.20000005, 3)
  5426. Part442.CFrame = CFrame.new(-119.361389, 5.49885368, 42.943676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5427. Part442.BottomSurface = Enum.SurfaceType.Smooth
  5428. Part442.TopSurface = Enum.SurfaceType.Smooth
  5429. Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5430. Part442.Position = Vector3.new(-119.361389, 5.49885368, 42.943676)
  5431. Part442.Orientation = Vector3.new(0, 90, 0)
  5432. Part442.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5433. Part443.Name = "Smooth Block Model"
  5434. Part443.Parent = Model441
  5435. Part443.BrickColor = BrickColor.new("Grey")
  5436. Part443.Rotation = Vector3.new(0, 90, 0)
  5437. Part443.Anchored = true
  5438. Part443.Locked = true
  5439. Part443.Size = Vector3.new(2, 1.20000005, 1)
  5440. Part443.CFrame = CFrame.new(-117.361389, 7.30001163, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5441. Part443.BottomSurface = Enum.SurfaceType.Smooth
  5442. Part443.TopSurface = Enum.SurfaceType.Smooth
  5443. Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5444. Part443.Position = Vector3.new(-117.361389, 7.30001163, 42.9436722)
  5445. Part443.Orientation = Vector3.new(0, 90, 0)
  5446. Part443.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5447. Part444.Name = "Smooth Block Model"
  5448. Part444.Parent = Model441
  5449. Part444.BrickColor = BrickColor.new("Grey")
  5450. Part444.Rotation = Vector3.new(0, 90, 0)
  5451. Part444.Anchored = true
  5452. Part444.Locked = true
  5453. Part444.Size = Vector3.new(1, 4.80000019, 1)
  5454. Part444.CFrame = CFrame.new(-117.361389, 5.50001431, 41.4436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5455. Part444.BottomSurface = Enum.SurfaceType.Smooth
  5456. Part444.TopSurface = Enum.SurfaceType.Smooth
  5457. Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5458. Part444.Position = Vector3.new(-117.361389, 5.50001431, 41.4436722)
  5459. Part444.Orientation = Vector3.new(0, 90, 0)
  5460. Part444.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5461. Part445.Name = "Light"
  5462. Part445.Parent = Model441
  5463. Part445.BrickColor = BrickColor.new("White")
  5464. Part445.Rotation = Vector3.new(0, 90, 0)
  5465. Part445.Anchored = true
  5466. Part445.Locked = true
  5467. Part445.Size = Vector3.new(2, 2.4000001, 1)
  5468. Part445.CFrame = CFrame.new(-117.361389, 5.50001431, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5469. Part445.BottomSurface = Enum.SurfaceType.Smooth
  5470. Part445.TopSurface = Enum.SurfaceType.Smooth
  5471. Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
  5472. Part445.Position = Vector3.new(-117.361389, 5.50001431, 42.9436722)
  5473. Part445.Orientation = Vector3.new(0, 90, 0)
  5474. Part445.Color = Color3.new(0.94902, 0.952941, 0.952941)
  5475. Part446.Name = "Smooth Block Model"
  5476. Part446.Parent = Model441
  5477. Part446.BrickColor = BrickColor.new("Grey")
  5478. Part446.Rotation = Vector3.new(0, 90, 0)
  5479. Part446.Anchored = true
  5480. Part446.Locked = true
  5481. Part446.Size = Vector3.new(2, 1.20000005, 1)
  5482. Part446.CFrame = CFrame.new(-117.361389, 3.70002842, 42.9436722, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5483. Part446.BottomSurface = Enum.SurfaceType.Smooth
  5484. Part446.TopSurface = Enum.SurfaceType.Smooth
  5485. Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5486. Part446.Position = Vector3.new(-117.361389, 3.70002842, 42.9436722)
  5487. Part446.Orientation = Vector3.new(0, 90, 0)
  5488. Part446.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5489. Part447.Name = "Smooth Block Model"
  5490. Part447.Parent = Model441
  5491. Part447.BrickColor = BrickColor.new("Grey")
  5492. Part447.Rotation = Vector3.new(0, 90, 0)
  5493. Part447.Anchored = true
  5494. Part447.Locked = true
  5495. Part447.Size = Vector3.new(1, 4.80000019, 1)
  5496. Part447.CFrame = CFrame.new(-117.361389, 5.50001431, 44.443676, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5497. Part447.BottomSurface = Enum.SurfaceType.Smooth
  5498. Part447.TopSurface = Enum.SurfaceType.Smooth
  5499. Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5500. Part447.Position = Vector3.new(-117.361389, 5.50001431, 44.443676)
  5501. Part447.Orientation = Vector3.new(0, 90, 0)
  5502. Part447.Color = Color3.new(0.631373, 0.647059, 0.635294)
  5503. Part448.Name = "Button"
  5504. Part448.Parent = Model426
  5505. Part448.BrickColor = BrickColor.new("Black")
  5506. Part448.Rotation = Vector3.new(0, -90, 0)
  5507. Part448.Anchored = true
  5508. Part448.Locked = true
  5509. Part448.FormFactor = Enum.FormFactor.Symmetric
  5510. Part448.Size = Vector3.new(2, 2, 1)
  5511. Part448.CFrame = CFrame.new(-114.361389, 4.30000019, 43.9436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5512. Part448.TopSurface = Enum.SurfaceType.Weld
  5513. Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5514. Part448.Position = Vector3.new(-114.361389, 4.30000019, 43.9436722)
  5515. Part448.Orientation = Vector3.new(0, -90, 0)
  5516. Part448.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5517. Decal449.Name = "keypad"
  5518. Decal449.Parent = Part448
  5519. Part450.Name = "Smooth Block Model"
  5520. Part450.Parent = Model426
  5521. Part450.BrickColor = BrickColor.new("Dark grey")
  5522. Part450.Locked = true
  5523. Part450.Size = Vector3.new(2, 7.20000029, 4)
  5524. Part450.CFrame = CFrame.new(-115.861389, 5.10004616, 42.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5525. Part450.FrontSurface = Enum.SurfaceType.Weld
  5526. Part450.RightSurface = Enum.SurfaceType.Weld
  5527. Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5528. Part450.Position = Vector3.new(-115.861389, 5.10004616, 42.9436722)
  5529. Part450.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5530. Model451.Parent = Model426
  5531. Model451.PrimaryPart = Part455
  5532. Part452.Name = "Smooth Block Model"
  5533. Part452.Parent = Model451
  5534. Part452.BrickColor = BrickColor.new("Dark stone grey")
  5535. Part452.Rotation = Vector3.new(180, 90, 0)
  5536. Part452.Anchored = true
  5537. Part452.Locked = true
  5538. Part452.FormFactor = Enum.FormFactor.Symmetric
  5539. Part452.Shape = Enum.PartType.Cylinder
  5540. Part452.Size = Vector3.new(1, 1, 1)
  5541. Part452.CFrame = CFrame.new(-113.361389, 8.80001354, 43.4436722, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  5542. Part452.BottomSurface = Enum.SurfaceType.Smooth
  5543. Part452.LeftSurface = Enum.SurfaceType.Weld
  5544. Part452.RightSurface = Enum.SurfaceType.Weld
  5545. Part452.TopSurface = Enum.SurfaceType.Smooth
  5546. Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5547. Part452.Position = Vector3.new(-113.361389, 8.80001354, 43.4436722)
  5548. Part452.Orientation = Vector3.new(0, 90, 180)
  5549. Part452.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5550. Part453.Name = "Smooth Block Model"
  5551. Part453.Parent = Model451
  5552. Part453.BrickColor = BrickColor.new("Dark grey")
  5553. Part453.Rotation = Vector3.new(0, -90, 0)
  5554. Part453.Anchored = true
  5555. Part453.Locked = true
  5556. Part453.Size = Vector3.new(1, 1.20000005, 1)
  5557. Part453.CFrame = CFrame.new(-113.361389, 8.90004635, 42.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5558. Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5559. Part453.Position = Vector3.new(-113.361389, 8.90004635, 42.4436722)
  5560. Part453.Orientation = Vector3.new(0, -90, 0)
  5561. Part453.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5562. Part454.Name = "Smooth Block Model"
  5563. Part454.Parent = Model451
  5564. Part454.BrickColor = BrickColor.new("Dark stone grey")
  5565. Part454.Rotation = Vector3.new(-90, 0, -180)
  5566. Part454.Anchored = true
  5567. Part454.Locked = true
  5568. Part454.FormFactor = Enum.FormFactor.Symmetric
  5569. Part454.Shape = Enum.PartType.Cylinder
  5570. Part454.Size = Vector3.new(1, 1, 1)
  5571. Part454.CFrame = CFrame.new(-114.361389, 8.80001354, 42.443676, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  5572. Part454.BottomSurface = Enum.SurfaceType.Smooth
  5573. Part454.LeftSurface = Enum.SurfaceType.Weld
  5574. Part454.RightSurface = Enum.SurfaceType.Weld
  5575. Part454.TopSurface = Enum.SurfaceType.Smooth
  5576. Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5577. Part454.Position = Vector3.new(-114.361389, 8.80001354, 42.443676)
  5578. Part454.Orientation = Vector3.new(-90, -180, 0)
  5579. Part454.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5580. Part455.Name = "Screen"
  5581. Part455.Parent = Model451
  5582. Part455.BrickColor = BrickColor.new("Black")
  5583. Part455.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
  5584. Part455.Anchored = true
  5585. Part455.Locked = true
  5586. Part455.FormFactor = Enum.FormFactor.Plate
  5587. Part455.Size = Vector3.new(3, 0.400000006, 3)
  5588. Part455.CFrame = CFrame.new(-113.355591, 6.79964638, 43.1511345, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
  5589. Part455.BackSurface = Enum.SurfaceType.Hinge
  5590. Part455.BottomSurface = Enum.SurfaceType.Smooth
  5591. Part455.TopSurface = Enum.SurfaceType.Smooth
  5592. Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5593. Part455.Position = Vector3.new(-113.355591, 6.79964638, 43.1511345)
  5594. Part455.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
  5595. Part455.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5596. Decal456.Parent = Part455
  5597. Decal456.Face = Enum.NormalId.Top
  5598. Part457.Name = "The script is here..."
  5599. Part457.Parent = Model451
  5600. Part457.BrickColor = BrickColor.new("Dark stone grey")
  5601. Part457.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
  5602. Part457.Anchored = true
  5603. Part457.Locked = true
  5604. Part457.FormFactor = Enum.FormFactor.Plate
  5605. Part457.Size = Vector3.new(1, 0.400000006, 3)
  5606. Part457.CFrame = CFrame.new(-113.647339, 6.7986002, 42.8774529, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
  5607. Part457.BottomSurface = Enum.SurfaceType.Smooth
  5608. Part457.TopSurface = Enum.SurfaceType.Smooth
  5609. Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5610. Part457.Position = Vector3.new(-113.647339, 6.7986002, 42.8774529)
  5611. Part457.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
  5612. Part457.Color = Color3.new(0.388235, 0.372549, 0.384314)
  5613. Part458.Name = "Smooth Block Model"
  5614. Part458.Parent = Model426
  5615. Part458.BrickColor = BrickColor.new("Dark grey")
  5616. Part458.Rotation = Vector3.new(-180, 0, -180)
  5617. Part458.Anchored = true
  5618. Part458.Locked = true
  5619. Part458.Size = Vector3.new(1, 1.20000005, 2)
  5620. Part458.CFrame = CFrame.new(-117.361389, 8.50001812, 42.9436722, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  5621. Part458.BackSurface = Enum.SurfaceType.Weld
  5622. Part458.FrontSurface = Enum.SurfaceType.Weld
  5623. Part458.LeftSurface = Enum.SurfaceType.Weld
  5624. Part458.RightSurface = Enum.SurfaceType.Weld
  5625. Part458.TopSurface = Enum.SurfaceType.Weld
  5626. Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5627. Part458.Position = Vector3.new(-117.361389, 8.50001812, 42.9436722)
  5628. Part458.Orientation = Vector3.new(0, 180, 0)
  5629. Part458.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5630. Part459.Name = "Smooth Block Model"
  5631. Part459.Parent = Model426
  5632. Part459.BrickColor = BrickColor.new("Bright green")
  5633. Part459.Transparency = 0.40000000596046
  5634. Part459.Rotation = Vector3.new(0, -90, 0)
  5635. Part459.Anchored = true
  5636. Part459.Locked = true
  5637. Part459.Size = Vector3.new(1, 1.20000005, 1)
  5638. Part459.CFrame = CFrame.new(-117.361389, 8.50001812, 44.443676, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5639. Part459.BackSurface = Enum.SurfaceType.Weld
  5640. Part459.LeftSurface = Enum.SurfaceType.Weld
  5641. Part459.RightSurface = Enum.SurfaceType.Weld
  5642. Part459.TopSurface = Enum.SurfaceType.Weld
  5643. Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5644. Part459.Position = Vector3.new(-117.361389, 8.50001812, 44.443676)
  5645. Part459.Orientation = Vector3.new(0, -90, 0)
  5646. Part459.Color = Color3.new(0.294118, 0.592157, 0.294118)
  5647. Script460.Parent = Part459
  5648. table.insert(cors,sandbox(Script460,function()
  5649. print("light loaded")
  5650.  
  5651. local light = script.Parent
  5652.  
  5653.  
  5654. while true do
  5655.  
  5656. light.Transparency = .3
  5657.  
  5658. wait(.2)
  5659.  
  5660. light.Transparency = .2
  5661.  
  5662. wait(.2)
  5663.  
  5664. light.Transparency = .4
  5665.  
  5666. wait(.2)
  5667.  
  5668. light.Transparency = .5
  5669.  
  5670. wait(.2)
  5671.  
  5672. light.Transparency = .2
  5673.  
  5674. wait(.2)
  5675.  
  5676. light.Transparency = .1
  5677.  
  5678. wait(.2)
  5679.  
  5680. light.Transparency = .3
  5681.  
  5682. wait(.2)
  5683.  
  5684. light.Transparency = .4
  5685.  
  5686. wait(.2)
  5687.  
  5688. light.Transparency = .6
  5689.  
  5690. wait(.2)
  5691.  
  5692. light.Transparency = .6
  5693.  
  5694. wait(.2)
  5695.  
  5696. end
  5697.  
  5698. end))
  5699. Part461.Name = "Button"
  5700. Part461.Parent = Model426
  5701. Part461.BrickColor = BrickColor.new("Black")
  5702. Part461.Rotation = Vector3.new(0, 90, 0)
  5703. Part461.Anchored = true
  5704. Part461.Locked = true
  5705. Part461.FormFactor = Enum.FormFactor.Symmetric
  5706. Part461.Size = Vector3.new(2, 2, 1)
  5707. Part461.CFrame = CFrame.new(-117.361389, 4.30000019, 51.943615, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  5708. Part461.TopSurface = Enum.SurfaceType.Weld
  5709. Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5710. Part461.Position = Vector3.new(-117.361389, 4.30000019, 51.943615)
  5711. Part461.Orientation = Vector3.new(0, 90, 0)
  5712. Part461.Color = Color3.new(0.105882, 0.164706, 0.207843)
  5713. Decal462.Name = "keypad"
  5714. Decal462.Parent = Part461
  5715. Part463.Name = "Smooth Block Model"
  5716. Part463.Parent = Model426
  5717. Part463.BrickColor = BrickColor.new("Dark grey")
  5718. Part463.Anchored = true
  5719. Part463.Locked = true
  5720. Part463.Size = Vector3.new(2, 8.40000057, 4)
  5721. Part463.CFrame = CFrame.new(-115.861389, 4.5000124, 52.943615, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5722. Part463.BackSurface = Enum.SurfaceType.Weld
  5723. Part463.RightSurface = Enum.SurfaceType.Weld
  5724. Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5725. Part463.Position = Vector3.new(-115.861389, 4.5000124, 52.943615)
  5726. Part463.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5727. Part464.Name = "Smooth Block Model"
  5728. Part464.Parent = Model426
  5729. Part464.BrickColor = BrickColor.new("Bright red")
  5730. Part464.Transparency = 0.40000000596046
  5731. Part464.Rotation = Vector3.new(0, -90, 0)
  5732. Part464.Anchored = true
  5733. Part464.Locked = true
  5734. Part464.Size = Vector3.new(1, 1.20000005, 1)
  5735. Part464.CFrame = CFrame.new(-117.361389, 8.50001812, 41.4436722, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  5736. Part464.BackSurface = Enum.SurfaceType.Weld
  5737. Part464.LeftSurface = Enum.SurfaceType.Weld
  5738. Part464.RightSurface = Enum.SurfaceType.Weld
  5739. Part464.TopSurface = Enum.SurfaceType.Weld
  5740. Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5741. Part464.Position = Vector3.new(-117.361389, 8.50001812, 41.4436722)
  5742. Part464.Orientation = Vector3.new(0, -90, 0)
  5743. Part464.Color = Color3.new(0.768628, 0.156863, 0.109804)
  5744. Script465.Parent = Part464
  5745. table.insert(cors,sandbox(Script465,function()
  5746. print("light loaded")
  5747.  
  5748. local light = script.Parent
  5749.  
  5750.  
  5751. while true do
  5752.  
  5753. light.Transparency = .3
  5754.  
  5755. wait(.2)
  5756.  
  5757. light.Transparency = .2
  5758.  
  5759. wait(.2)
  5760.  
  5761. light.Transparency = .4
  5762.  
  5763. wait(.2)
  5764.  
  5765. light.Transparency = .5
  5766.  
  5767. wait(.2)
  5768.  
  5769. light.Transparency = .2
  5770.  
  5771. wait(.2)
  5772.  
  5773. light.Transparency = .1
  5774.  
  5775. wait(.2)
  5776.  
  5777. light.Transparency = .3
  5778.  
  5779. wait(.2)
  5780.  
  5781. light.Transparency = .4
  5782.  
  5783. wait(.2)
  5784.  
  5785. light.Transparency = .6
  5786.  
  5787. wait(.2)
  5788.  
  5789. light.Transparency = .6
  5790.  
  5791. wait(.2)
  5792.  
  5793. end
  5794.  
  5795. end))
  5796. Part466.Name = "Smooth Block Model"
  5797. Part466.Parent = Model426
  5798. Part466.BrickColor = BrickColor.new("Dark grey")
  5799. Part466.Anchored = true
  5800. Part466.Locked = true
  5801. Part466.Size = Vector3.new(2, 1.20000005, 14)
  5802. Part466.CFrame = CFrame.new(-115.861389, 9.3000145, 47.9436722, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  5803. Part466.BackSurface = Enum.SurfaceType.Weld
  5804. Part466.FrontSurface = Enum.SurfaceType.Weld
  5805. Part466.RightSurface = Enum.SurfaceType.Weld
  5806. Part466.TopSurface = Enum.SurfaceType.Weld
  5807. Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5808. Part466.Position = Vector3.new(-115.861389, 9.3000145, 47.9436722)
  5809. Part466.Color = Color3.new(0.427451, 0.431373, 0.423529)
  5810. Tool467.Name = "Implosion Bomb"
  5811. Tool467.Parent = mas
  5812. Tool467.TextureId = "http://www.roblox.com/asset/?id=108828915"
  5813. Tool467.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
  5814. Tool467.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
  5815. Tool467.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
  5816. Tool467.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
  5817. Tool467.ToolTip = "High tech implosive device."
  5818. Part468.Name = "Handle"
  5819. Part468.Parent = Tool467
  5820. Part468.Rotation = Vector3.new(180, 0, -180)
  5821. Part468.Locked = true
  5822. Part468.FormFactor = Enum.FormFactor.Custom
  5823. Part468.Size = Vector3.new(3, 1, 1)
  5824. Part468.CFrame = CFrame.new(-94.2025909, 2.59822106, 58.2975693, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  5825. Part468.Position = Vector3.new(-94.2025909, 2.59822106, 58.2975693)
  5826. Part468.Orientation = Vector3.new(0, -180, 0)
  5827. SpecialMesh469.Parent = Part468
  5828. SpecialMesh469.MeshId = "http://www.roblox.com/asset/?id=108829058"
  5829. SpecialMesh469.TextureId = "http://www.roblox.com/asset/?id=108828998"
  5830. SpecialMesh469.MeshType = Enum.MeshType.FileMesh
  5831. Sound470.Name = "BeepTone"
  5832. Sound470.Parent = Part468
  5833. Sound470.SoundId = "http://www.roblox.com/asset/?id=75338648"
  5834. Sound470.Volume = 1
  5835. LocalScript471.Parent = Tool467
  5836. table.insert(cors,sandbox(LocalScript471,function()
  5837. --Stickmasterluke
  5838.  
  5839.  
  5840. sp=script.Parent
  5841.  
  5842.  
  5843. local debris=game:GetService("Debris")
  5844. equipped=false
  5845. check=true
  5846.  
  5847. function onEquipped(mouse)
  5848. if mouse~=nil then
  5849. equipped=true
  5850. if mouse~=nil then
  5851. if check then
  5852. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  5853. else
  5854. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  5855. end
  5856. end
  5857. mouse.Button1Down:connect(function()
  5858. local chr=sp.Parent
  5859. if chr and check then
  5860. local t=chr:FindFirstChild("Torso")
  5861. local h=chr:FindFirstChild("Humanoid")
  5862. local animobject1=sp:FindFirstChild("ButtonPress")
  5863. local animobject2=sp:FindFirstChild("Toss")
  5864. if t and h and animobject1 and animobject2 then
  5865. if h.Health>0 and equipped and check then
  5866. check=false
  5867. if mouse~=nil then
  5868. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  5869. end
  5870. anim1=h:LoadAnimation(animobject1)
  5871. if anim1 and h and h~=nil and h.Health>0 then
  5872. anim1:Play()
  5873. wait(1.6)
  5874. if equipped then
  5875. sp.Handle.BeepTone:Play()
  5876. wait(.6)
  5877. if equipped then
  5878. sp.Handle.BeepTone:Play()
  5879. wait(.5)
  5880. end
  5881. end
  5882. end
  5883. if equipped then
  5884. anim2=h:LoadAnimation(animobject2)
  5885. if anim2 and h and h~=nil and h.Health>0 then
  5886. anim2:Play()
  5887. wait(1.2)
  5888. end
  5889. if equipped then
  5890. p=sp.Handle:clone()
  5891. p.CanCollide=true
  5892. p.Transparency=0
  5893. p.Name="Timebomb"
  5894. p.Anchored=false
  5895. p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
  5896. local tag=Instance.new("ObjectValue")
  5897. tag.Name="creator"
  5898. tag.Value=game.Players.LocalPlayer
  5899. tag.Parent=p
  5900. local s=sp.Script:clone()
  5901. s.Parent=p
  5902. s.Disabled=false
  5903. debris:AddItem(p,20)
  5904. p.Parent=game.Workspace
  5905. sp.Handle.Transparency=1
  5906. end
  5907. end
  5908. wait(7)
  5909. sp.Handle.Transparency=0
  5910. if mouse~=nil then
  5911. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  5912. end
  5913. check=true
  5914. end
  5915. end
  5916. end
  5917. end)
  5918. end
  5919. end
  5920.  
  5921. function onUnequipped()
  5922. equipped=false
  5923. end
  5924.  
  5925.  
  5926. sp.Equipped:connect(onEquipped)
  5927. sp.Unequipped:connect(onUnequipped)
  5928.  
  5929.  
  5930. end))
  5931. Script472.Parent = Tool467
  5932. Script472.Disabled = true
  5933. table.insert(cors,sandbox(Script472,function()
  5934. --Stickmasterluke
  5935.  
  5936.  
  5937. sp=script.Parent
  5938. exploded=false
  5939. stuffhit={}
  5940.  
  5941. time=5
  5942. damage=100
  5943. radius=19
  5944. pressure=-100
  5945.  
  5946.  
  5947.  
  5948. function applyvelocity(center,part)
  5949. if part~=nil then
  5950. local dist=(center-part.Position).magnitude
  5951. local vec=(part.Position-center).unit
  5952. part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
  5953. end
  5954. end
  5955.  
  5956. function checkalreadyhit(object)
  5957. for i2,v2 in ipairs(stuffhit) do
  5958. if v2==object then
  5959. return true
  5960. end
  5961. end
  5962. end
  5963.  
  5964.  
  5965.  
  5966. function explode()
  5967. if not exploded then
  5968. exploded=true
  5969. local sound=Instance.new("Sound")
  5970. sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
  5971. sound.Parent=sp
  5972. sound.Volume=1
  5973. sound.Pitch=2
  5974. sound:play()
  5975. pos=sp.Position
  5976. sp.Transparency=1
  5977. delay(0,function()
  5978. local p=Instance.new("Part")
  5979. p.Name="Effect"
  5980. p.TopSurface="Smooth"
  5981. p.BottomSurface="Smooth"
  5982. p.Anchored=true
  5983. p.CanCollide=false
  5984. p.BrickColor=BrickColor.new("Toothpaste")
  5985. p.FormFactor="Custom"
  5986. p.Size=Vector3.new(.2,.2,.2)
  5987. p.CFrame=CFrame.new(pos)
  5988. local m=Instance.new("SpecialMesh")
  5989. m.MeshType="Sphere"
  5990. m.Scale=Vector3.new(1,1,1)*radius*5*2
  5991. m.Parent=p
  5992. p.Parent=game.Workspace
  5993. local rate=.033
  5994. local frames=math.floor(.5/rate)
  5995. for frame=1,frames do
  5996. local percent=frame/frames
  5997. if m~=nil then
  5998. m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
  5999. end
  6000. if p~=nil then
  6001. p.Transparency=1-percent
  6002. end
  6003. wait(rate)
  6004. end
  6005. if p~=nil then
  6006. p:remove()
  6007. end
  6008. sp.Parent=nil
  6009. end)
  6010. hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
  6011. for i,v in ipairs(hits) do
  6012. if v.Anchored==false and v.Name~="Handle" then
  6013. h=v.Parent:FindFirstChild("Humanoid")
  6014. if h~=nil then
  6015. local plr=game.Players:GetPlayerFromCharacter(v.Parent)
  6016. local tag=sp:FindFirstChild("creator")
  6017. if plr~=nil and tag~=nil then
  6018. if plr~=sp.creator.Value then
  6019. table.insert(stuffhit,v.Parent)
  6020. for _,v in ipairs(h:GetChildren()) do
  6021. if v.Name=="creator" then
  6022. v:remove()
  6023. end
  6024. end
  6025. tag:clone().Parent=h
  6026. if h.Health<=damage then
  6027. h.Health=0
  6028. h.Parent:BreakJoints()
  6029. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  6030. if v3.className=="Part" then
  6031. applyvelocity(pos,v3)
  6032. end
  6033. end
  6034. else
  6035. h.Health=h.Health-damage
  6036. end
  6037. end
  6038. else
  6039. if not checkalreadyhit(v.Parent) then
  6040. table.insert(stuffhit,v.Parent)
  6041. if tag then
  6042. for _,v in ipairs(h:GetChildren()) do
  6043. if v.Name=="creator" then
  6044. v:remove()
  6045. end
  6046. end
  6047. tag:clone().Parent=h
  6048. end
  6049. if h.Health<=damage then
  6050. h.Health=0
  6051. h.Parent:BreakJoints()
  6052. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  6053. if v3.className=="Part" then
  6054. applyvelocity(pos,v3)
  6055. end
  6056. end
  6057. else
  6058. h.Health=h.Health-damage
  6059. end
  6060. end
  6061. end
  6062. else
  6063. v:BreakJoints()
  6064. v.CFrame=v.CFrame+Vector3.new(0,.1,0)
  6065. applyvelocity(pos,v)
  6066. end
  6067. end
  6068. end
  6069. end
  6070. end
  6071.  
  6072. function playsound(pitch)
  6073. pitch=pitch or 1
  6074. local s=sp:FindFirstChild("BeepTone")
  6075. if s~=nil then
  6076. s.Pitch=pitch
  6077. s:Play()
  6078. end
  6079. end
  6080.  
  6081. for i=1,time-1 do
  6082. wait(1)
  6083. playsound(1.5)
  6084. end
  6085. wait(1)
  6086. playsound(2)
  6087. local sound2=Instance.new("Sound")
  6088. sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
  6089. sound2.Parent=sp
  6090. sound2.Volume=1
  6091. sound2.Pitch=3
  6092. sound2:play()
  6093. wait(.1)
  6094. playsound(2)
  6095. wait(.1)
  6096. playsound(2)
  6097. wait(.5)
  6098. explode()
  6099. sp.CanCollide=false
  6100. sp.Anchored=true
  6101. sp.Transparency=1
  6102. wait(2)
  6103. sp:remove()
  6104.  
  6105.  
  6106.  
  6107.  
  6108.  
  6109. end))
  6110. Animation473.Name = "Toss"
  6111. Animation473.Parent = Tool467
  6112. Animation473.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
  6113. Animation474.Name = "ButtonPress"
  6114. Animation474.Parent = Tool467
  6115. Animation474.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
  6116. Model475.Name = "Admin Door"
  6117. Model475.Parent = mas
  6118. Model475.PrimaryPart = Part515
  6119. Model476.Parent = Model475
  6120. Model476.PrimaryPart = Part480
  6121. Part477.Name = "Smooth Block Model"
  6122. Part477.Parent = Model476
  6123. Part477.BrickColor = BrickColor.new("Dark stone grey")
  6124. Part477.Rotation = Vector3.new(-180, -90, 0)
  6125. Part477.Anchored = true
  6126. Part477.Locked = true
  6127. Part477.FormFactor = Enum.FormFactor.Symmetric
  6128. Part477.Shape = Enum.PartType.Cylinder
  6129. Part477.Size = Vector3.new(1, 1, 1)
  6130. Part477.CFrame = CFrame.new(-86.5659332, 8.80001354, 57.5102463, 0, 0, -1, 0, -1, -0, -1, 0, -0)
  6131. Part477.BottomSurface = Enum.SurfaceType.Smooth
  6132. Part477.LeftSurface = Enum.SurfaceType.Weld
  6133. Part477.RightSurface = Enum.SurfaceType.Weld
  6134. Part477.TopSurface = Enum.SurfaceType.Smooth
  6135. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6136. Part477.Position = Vector3.new(-86.5659332, 8.80001354, 57.5102463)
  6137. Part477.Orientation = Vector3.new(0, -90, 180)
  6138. Part477.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6139. Part478.Name = "Smooth Block Model"
  6140. Part478.Parent = Model476
  6141. Part478.BrickColor = BrickColor.new("Dark grey")
  6142. Part478.Rotation = Vector3.new(0, 90, 0)
  6143. Part478.Anchored = true
  6144. Part478.Locked = true
  6145. Part478.Size = Vector3.new(1, 1.20000005, 1)
  6146. Part478.CFrame = CFrame.new(-86.5659332, 8.90004635, 58.5102425, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6147. Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6148. Part478.Position = Vector3.new(-86.5659332, 8.90004635, 58.5102425)
  6149. Part478.Orientation = Vector3.new(0, 90, 0)
  6150. Part478.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6151. Part479.Name = "Smooth Block Model"
  6152. Part479.Parent = Model476
  6153. Part479.BrickColor = BrickColor.new("Dark stone grey")
  6154. Part479.Rotation = Vector3.new(-90, 0, 0)
  6155. Part479.Anchored = true
  6156. Part479.Locked = true
  6157. Part479.FormFactor = Enum.FormFactor.Symmetric
  6158. Part479.Shape = Enum.PartType.Cylinder
  6159. Part479.Size = Vector3.new(1, 1, 1)
  6160. Part479.CFrame = CFrame.new(-85.5659332, 8.80001354, 58.5102425, 1, 0, -0, 0, 0, 1, 0, -1, 0)
  6161. Part479.BottomSurface = Enum.SurfaceType.Smooth
  6162. Part479.LeftSurface = Enum.SurfaceType.Weld
  6163. Part479.RightSurface = Enum.SurfaceType.Weld
  6164. Part479.TopSurface = Enum.SurfaceType.Smooth
  6165. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6166. Part479.Position = Vector3.new(-85.5659332, 8.80001354, 58.5102425)
  6167. Part479.Orientation = Vector3.new(-90, 0, 0)
  6168. Part479.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6169. Part480.Name = "Screen"
  6170. Part480.Parent = Model476
  6171. Part480.BrickColor = BrickColor.new("Black")
  6172. Part480.Rotation = Vector3.new(-89.8899994, 0.099999994, 46.829998)
  6173. Part480.Anchored = true
  6174. Part480.Locked = true
  6175. Part480.FormFactor = Enum.FormFactor.Plate
  6176. Part480.Size = Vector3.new(3, 0.400000006, 3)
  6177. Part480.CFrame = CFrame.new(-86.5717316, 6.79964638, 57.8028488, 0.68414706, -0.729342043, 0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, -0.72934407, -0.684144318, 0.00198319159)
  6178. Part480.BackSurface = Enum.SurfaceType.Hinge
  6179. Part480.BottomSurface = Enum.SurfaceType.Smooth
  6180. Part480.TopSurface = Enum.SurfaceType.Smooth
  6181. Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6182. Part480.Position = Vector3.new(-86.5717316, 6.79964638, 57.8028488)
  6183. Part480.Orientation = Vector3.new(-89.8499985, 41.3099976, 5.51999998)
  6184. Part480.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6185. Decal481.Parent = Part480
  6186. Decal481.Face = Enum.NormalId.Top
  6187. Part482.Name = "The script is here..."
  6188. Part482.Parent = Model476
  6189. Part482.BrickColor = BrickColor.new("Dark stone grey")
  6190. Part482.Rotation = Vector3.new(0.0199999996, -43.1699982, 89.8600006)
  6191. Part482.Anchored = true
  6192. Part482.Locked = true
  6193. Part482.FormFactor = Enum.FormFactor.Plate
  6194. Part482.Size = Vector3.new(1, 0.400000006, 3)
  6195. Part482.CFrame = CFrame.new(-86.2799835, 6.7986002, 58.0764732, 0.00174299919, -0.729342163, -0.684147, 0.999996543, 0.00262790918, -0.000253822014, 0.00198299903, -0.684144199, 0.72934413)
  6196. Part482.BottomSurface = Enum.SurfaceType.Smooth
  6197. Part482.TopSurface = Enum.SurfaceType.Smooth
  6198. Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6199. Part482.Position = Vector3.new(-86.2799835, 6.7986002, 58.0764732)
  6200. Part482.Orientation = Vector3.new(0.00999999978, -43.1699982, 89.8499985)
  6201. Part482.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6202. Part483.Name = "Smooth Block Model"
  6203. Part483.Parent = Model475
  6204. Part483.BrickColor = BrickColor.new("Dark grey")
  6205. Part483.Rotation = Vector3.new(0, -90, 0)
  6206. Part483.Anchored = true
  6207. Part483.Locked = true
  6208. Part483.Size = Vector3.new(1, 1.20000005, 2)
  6209. Part483.CFrame = CFrame.new(-84.0659332, 0.900031984, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6210. Part483.BackSurface = Enum.SurfaceType.Weld
  6211. Part483.FrontSurface = Enum.SurfaceType.Weld
  6212. Part483.LeftSurface = Enum.SurfaceType.Weld
  6213. Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6214. Part483.Position = Vector3.new(-84.0659332, 0.900031984, 46.5103073)
  6215. Part483.Orientation = Vector3.new(0, -90, 0)
  6216. Part483.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6217. Part484.Name = "The script is here..."
  6218. Part484.Parent = Model475
  6219. Part484.BrickColor = BrickColor.new("Dark grey")
  6220. Part484.Rotation = Vector3.new(0, 90, 0)
  6221. Part484.Anchored = true
  6222. Part484.Locked = true
  6223. Part484.FormFactor = Enum.FormFactor.Plate
  6224. Part484.Size = Vector3.new(2, 0.800000012, 2)
  6225. Part484.CFrame = CFrame.new(-84.0659332, 1.10003173, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6226. Part484.BottomSurface = Enum.SurfaceType.Smooth
  6227. Part484.TopSurface = Enum.SurfaceType.Smooth
  6228. Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6229. Part484.Position = Vector3.new(-84.0659332, 1.10003173, 48.0103073)
  6230. Part484.Orientation = Vector3.new(0, 90, 0)
  6231. Part484.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6232. Part485.Name = "Smooth Block Model"
  6233. Part485.Parent = Model475
  6234. Part485.BrickColor = BrickColor.new("Dark grey")
  6235. Part485.Rotation = Vector3.new(0, -90, 0)
  6236. Part485.Anchored = true
  6237. Part485.Locked = true
  6238. Part485.Size = Vector3.new(1, 1.20000005, 2)
  6239. Part485.CFrame = CFrame.new(-84.0659332, 0.900031984, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6240. Part485.BackSurface = Enum.SurfaceType.Weld
  6241. Part485.FrontSurface = Enum.SurfaceType.Weld
  6242. Part485.LeftSurface = Enum.SurfaceType.Weld
  6243. Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6244. Part485.Position = Vector3.new(-84.0659332, 0.900031984, 49.5103111)
  6245. Part485.Orientation = Vector3.new(0, -90, 0)
  6246. Part485.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6247. Model486.Name = "edit"
  6248. Model486.Parent = Model475
  6249. Model486.PrimaryPart = Part487
  6250. Part487.Name = "edit this script"
  6251. Part487.Parent = Model486
  6252. Part487.BrickColor = BrickColor.new("Dark grey")
  6253. Part487.Rotation = Vector3.new(-180, 0, -180)
  6254. Part487.Anchored = true
  6255. Part487.Locked = true
  6256. Part487.FormFactor = Enum.FormFactor.Plate
  6257. Part487.Size = Vector3.new(8, 0.400000006, 2)
  6258. Part487.CFrame = CFrame.new(-84.0659332, 0.500002801, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6259. Part487.BottomSurface = Enum.SurfaceType.Smooth
  6260. Part487.TopSurface = Enum.SurfaceType.Smooth
  6261. Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6262. Part487.Position = Vector3.new(-84.0659332, 0.500002801, 48.0103073)
  6263. Part487.Orientation = Vector3.new(0, 180, 0)
  6264. Part487.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6265. Script488.Name = "edit me"
  6266. Script488.Parent = Part487
  6267. table.insert(cors,sandbox(Script488,function()
  6268. permission = {"firebudgy","Memo1332","seth173498","TiresomePro","2003boobear"} -- just copy and paste the ???'s as many names as needed
  6269. p = script.Parent
  6270. pp = p.Parent
  6271. Door = pp.Door
  6272. S = pp.Botton.Scanner
  6273. L = pp.Botton.Light
  6274. debounce = false
  6275.  
  6276. function checkOkToLetIn(name)
  6277. for i = 1,#permission do
  6278. if (string.upper(name) == string.upper(permission[i])) then return true end
  6279. end
  6280. return false
  6281. end
  6282.  
  6283. function onTouched(part)
  6284. N = part.Parent.Name
  6285. local h = part.Parent:findFirstChild("Humanoid")
  6286. if h ~= nil and debounce == false then
  6287. debounce = true
  6288. h.Parent.Torso.Anchored = true
  6289. m = Instance.new("Message")
  6290. m.Parent = game.Players:findFirstChild(N)
  6291. m.Text = "Scanner ON"
  6292. wait(1)
  6293. m.Text = "Now Scanning..."
  6294. S.Transparency = 0.5
  6295. wait(1)
  6296. if (checkOkToLetIn(h.Parent.Name)) then
  6297. m.Text = "Ooh! The ugly one!"---you can change the text if you want to and just change text and permission
  6298. S.Transparency = 1
  6299. L.BrickColor = BrickColor.new(37)
  6300. h.Parent.Torso.Anchored = false
  6301. wait(2)
  6302. m.Text = "Shinin' up a chicken in the mornin'"
  6303. S.Transparency = 1
  6304. Door.CanCollide = false
  6305. Door.Transparency = 0.5
  6306. wait(4)
  6307. Door.CanCollide = true
  6308. Door.Transparency = 0
  6309. L.BrickColor = BrickColor.new(1)
  6310. debounce = false
  6311. m:remove()
  6312. else m.Text = "Oops. You bwoke it,"
  6313. wait(2)
  6314. m.Text="YOUR HEAD A SPLODE!!"
  6315. S.Transparency = 1
  6316. L.BrickColor = BrickColor.new(21)
  6317. wait(3)
  6318. h.Parent.Torso.Anchored = false
  6319. h.Health = 0
  6320. m:remove()
  6321. wait(1)
  6322. L.BrickColor = BrickColor.new(1)
  6323. debounce = false
  6324. end
  6325. end
  6326. end
  6327.  
  6328. connection = p.Touched:connect(onTouched)
  6329. end))
  6330. Part489.Name = "Door"
  6331. Part489.Parent = Model486
  6332. Part489.Rotation = Vector3.new(-180, 0, -180)
  6333. Part489.Anchored = true
  6334. Part489.Locked = true
  6335. Part489.Size = Vector3.new(1, 8.40000057, 6)
  6336. Part489.CFrame = CFrame.new(-84.5659332, 4.5000124, 53.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6337. Part489.BottomSurface = Enum.SurfaceType.Smooth
  6338. Part489.LeftSurface = Enum.SurfaceType.Weld
  6339. Part489.RightSurface = Enum.SurfaceType.Weld
  6340. Part489.Position = Vector3.new(-84.5659332, 4.5000124, 53.0103073)
  6341. Part489.Orientation = Vector3.new(0, 180, 0)
  6342. Model490.Name = "Botton"
  6343. Model490.Parent = Model486
  6344. Model490.PrimaryPart = Part491
  6345. Part491.Name = "Scanner"
  6346. Part491.Parent = Model490
  6347. Part491.BrickColor = BrickColor.new("Bright red")
  6348. Part491.Transparency = 1
  6349. Part491.Rotation = Vector3.new(0, 90, 0)
  6350. Part491.Anchored = true
  6351. Part491.CanCollide = false
  6352. Part491.Locked = true
  6353. Part491.Size = Vector3.new(1, 1.20000005, 3)
  6354. Part491.CFrame = CFrame.new(-87.5659332, 5.49885368, 48.0103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6355. Part491.BottomSurface = Enum.SurfaceType.Smooth
  6356. Part491.TopSurface = Enum.SurfaceType.Smooth
  6357. Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
  6358. Part491.Position = Vector3.new(-87.5659332, 5.49885368, 48.0103111)
  6359. Part491.Orientation = Vector3.new(0, 90, 0)
  6360. Part491.Color = Color3.new(0.768628, 0.156863, 0.109804)
  6361. Part492.Name = "Smooth Block Model"
  6362. Part492.Parent = Model490
  6363. Part492.BrickColor = BrickColor.new("Grey")
  6364. Part492.Rotation = Vector3.new(0, 90, 0)
  6365. Part492.Anchored = true
  6366. Part492.Locked = true
  6367. Part492.Size = Vector3.new(2, 1.20000005, 1)
  6368. Part492.CFrame = CFrame.new(-85.5659332, 7.30001163, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6369. Part492.BottomSurface = Enum.SurfaceType.Smooth
  6370. Part492.TopSurface = Enum.SurfaceType.Smooth
  6371. Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6372. Part492.Position = Vector3.new(-85.5659332, 7.30001163, 48.0103073)
  6373. Part492.Orientation = Vector3.new(0, 90, 0)
  6374. Part492.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6375. Part493.Name = "Smooth Block Model"
  6376. Part493.Parent = Model490
  6377. Part493.BrickColor = BrickColor.new("Grey")
  6378. Part493.Rotation = Vector3.new(0, 90, 0)
  6379. Part493.Anchored = true
  6380. Part493.Locked = true
  6381. Part493.Size = Vector3.new(1, 4.80000019, 1)
  6382. Part493.CFrame = CFrame.new(-85.5659332, 5.50001431, 46.5103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6383. Part493.BottomSurface = Enum.SurfaceType.Smooth
  6384. Part493.TopSurface = Enum.SurfaceType.Smooth
  6385. Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6386. Part493.Position = Vector3.new(-85.5659332, 5.50001431, 46.5103073)
  6387. Part493.Orientation = Vector3.new(0, 90, 0)
  6388. Part493.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6389. Part494.Name = "Light"
  6390. Part494.Parent = Model490
  6391. Part494.BrickColor = BrickColor.new("White")
  6392. Part494.Rotation = Vector3.new(0, 90, 0)
  6393. Part494.Anchored = true
  6394. Part494.Locked = true
  6395. Part494.Size = Vector3.new(2, 2.4000001, 1)
  6396. Part494.CFrame = CFrame.new(-85.5659332, 5.50001431, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6397. Part494.BottomSurface = Enum.SurfaceType.Smooth
  6398. Part494.TopSurface = Enum.SurfaceType.Smooth
  6399. Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
  6400. Part494.Position = Vector3.new(-85.5659332, 5.50001431, 48.0103073)
  6401. Part494.Orientation = Vector3.new(0, 90, 0)
  6402. Part494.Color = Color3.new(0.94902, 0.952941, 0.952941)
  6403. Part495.Name = "Smooth Block Model"
  6404. Part495.Parent = Model490
  6405. Part495.BrickColor = BrickColor.new("Grey")
  6406. Part495.Rotation = Vector3.new(0, 90, 0)
  6407. Part495.Anchored = true
  6408. Part495.Locked = true
  6409. Part495.Size = Vector3.new(2, 1.20000005, 1)
  6410. Part495.CFrame = CFrame.new(-85.5659332, 3.70002842, 48.0103073, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6411. Part495.BottomSurface = Enum.SurfaceType.Smooth
  6412. Part495.TopSurface = Enum.SurfaceType.Smooth
  6413. Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6414. Part495.Position = Vector3.new(-85.5659332, 3.70002842, 48.0103073)
  6415. Part495.Orientation = Vector3.new(0, 90, 0)
  6416. Part495.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6417. Part496.Name = "Smooth Block Model"
  6418. Part496.Parent = Model490
  6419. Part496.BrickColor = BrickColor.new("Grey")
  6420. Part496.Rotation = Vector3.new(0, 90, 0)
  6421. Part496.Anchored = true
  6422. Part496.Locked = true
  6423. Part496.Size = Vector3.new(1, 4.80000019, 1)
  6424. Part496.CFrame = CFrame.new(-85.5659332, 5.50001431, 49.5103111, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6425. Part496.BottomSurface = Enum.SurfaceType.Smooth
  6426. Part496.TopSurface = Enum.SurfaceType.Smooth
  6427. Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6428. Part496.Position = Vector3.new(-85.5659332, 5.50001431, 49.5103111)
  6429. Part496.Orientation = Vector3.new(0, 90, 0)
  6430. Part496.Color = Color3.new(0.631373, 0.647059, 0.635294)
  6431. Part497.Name = "Button"
  6432. Part497.Parent = Model475
  6433. Part497.BrickColor = BrickColor.new("Black")
  6434. Part497.Rotation = Vector3.new(0, -90, 0)
  6435. Part497.Anchored = true
  6436. Part497.Locked = true
  6437. Part497.FormFactor = Enum.FormFactor.Symmetric
  6438. Part497.Size = Vector3.new(2, 2, 1)
  6439. Part497.CFrame = CFrame.new(-82.5659332, 4.30000019, 49.0103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6440. Part497.TopSurface = Enum.SurfaceType.Weld
  6441. Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6442. Part497.Position = Vector3.new(-82.5659332, 4.30000019, 49.0103073)
  6443. Part497.Orientation = Vector3.new(0, -90, 0)
  6444. Part497.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6445. Decal498.Name = "keypad"
  6446. Decal498.Parent = Part497
  6447. Part499.Name = "Smooth Block Model"
  6448. Part499.Parent = Model475
  6449. Part499.BrickColor = BrickColor.new("Dark grey")
  6450. Part499.Locked = true
  6451. Part499.Size = Vector3.new(2, 7.20000029, 4)
  6452. Part499.CFrame = CFrame.new(-84.0659332, 5.10004616, 48.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6453. Part499.FrontSurface = Enum.SurfaceType.Weld
  6454. Part499.RightSurface = Enum.SurfaceType.Weld
  6455. Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6456. Part499.Position = Vector3.new(-84.0659332, 5.10004616, 48.0103073)
  6457. Part499.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6458. Model500.Parent = Model475
  6459. Model500.PrimaryPart = Part504
  6460. Part501.Name = "Smooth Block Model"
  6461. Part501.Parent = Model500
  6462. Part501.BrickColor = BrickColor.new("Dark stone grey")
  6463. Part501.Rotation = Vector3.new(180, 90, 0)
  6464. Part501.Anchored = true
  6465. Part501.Locked = true
  6466. Part501.FormFactor = Enum.FormFactor.Symmetric
  6467. Part501.Shape = Enum.PartType.Cylinder
  6468. Part501.Size = Vector3.new(1, 1, 1)
  6469. Part501.CFrame = CFrame.new(-81.5659332, 8.80001354, 48.5103073, 0, 0, 1, 0, -1, 0, 1, 0, -0)
  6470. Part501.BottomSurface = Enum.SurfaceType.Smooth
  6471. Part501.LeftSurface = Enum.SurfaceType.Weld
  6472. Part501.RightSurface = Enum.SurfaceType.Weld
  6473. Part501.TopSurface = Enum.SurfaceType.Smooth
  6474. Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6475. Part501.Position = Vector3.new(-81.5659332, 8.80001354, 48.5103073)
  6476. Part501.Orientation = Vector3.new(0, 90, 180)
  6477. Part501.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6478. Part502.Name = "Smooth Block Model"
  6479. Part502.Parent = Model500
  6480. Part502.BrickColor = BrickColor.new("Dark grey")
  6481. Part502.Rotation = Vector3.new(0, -90, 0)
  6482. Part502.Anchored = true
  6483. Part502.Locked = true
  6484. Part502.Size = Vector3.new(1, 1.20000005, 1)
  6485. Part502.CFrame = CFrame.new(-81.5659332, 8.90004635, 47.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6486. Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6487. Part502.Position = Vector3.new(-81.5659332, 8.90004635, 47.5103073)
  6488. Part502.Orientation = Vector3.new(0, -90, 0)
  6489. Part502.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6490. Part503.Name = "Smooth Block Model"
  6491. Part503.Parent = Model500
  6492. Part503.BrickColor = BrickColor.new("Dark stone grey")
  6493. Part503.Rotation = Vector3.new(-90, 0, -180)
  6494. Part503.Anchored = true
  6495. Part503.Locked = true
  6496. Part503.FormFactor = Enum.FormFactor.Symmetric
  6497. Part503.Shape = Enum.PartType.Cylinder
  6498. Part503.Size = Vector3.new(1, 1, 1)
  6499. Part503.CFrame = CFrame.new(-82.5659332, 8.80001354, 47.5103111, -1, 0, 0, 0, 0, 1, 0, 1, -0)
  6500. Part503.BottomSurface = Enum.SurfaceType.Smooth
  6501. Part503.LeftSurface = Enum.SurfaceType.Weld
  6502. Part503.RightSurface = Enum.SurfaceType.Weld
  6503. Part503.TopSurface = Enum.SurfaceType.Smooth
  6504. Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6505. Part503.Position = Vector3.new(-82.5659332, 8.80001354, 47.5103111)
  6506. Part503.Orientation = Vector3.new(-90, -180, 0)
  6507. Part503.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6508. Part504.Name = "Screen"
  6509. Part504.Parent = Model500
  6510. Part504.BrickColor = BrickColor.new("Black")
  6511. Part504.Rotation = Vector3.new(-90.1100006, -0.099999994, -133.169998)
  6512. Part504.Anchored = true
  6513. Part504.Locked = true
  6514. Part504.FormFactor = Enum.FormFactor.Plate
  6515. Part504.Size = Vector3.new(3, 0.400000006, 3)
  6516. Part504.CFrame = CFrame.new(-81.5601349, 6.79964638, 48.2177696, -0.68414706, 0.729342043, -0.00174294377, 0.000254000042, 0.00262800069, 0.999996543, 0.72934407, 0.684144318, -0.00198319159)
  6517. Part504.BackSurface = Enum.SurfaceType.Hinge
  6518. Part504.BottomSurface = Enum.SurfaceType.Smooth
  6519. Part504.TopSurface = Enum.SurfaceType.Smooth
  6520. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6521. Part504.Position = Vector3.new(-81.5601349, 6.79964638, 48.2177696)
  6522. Part504.Orientation = Vector3.new(-89.8499985, -138.690002, 5.51999998)
  6523. Part504.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6524. Decal505.Parent = Part504
  6525. Decal505.Face = Enum.NormalId.Top
  6526. Part506.Name = "The script is here..."
  6527. Part506.Parent = Model500
  6528. Part506.BrickColor = BrickColor.new("Dark stone grey")
  6529. Part506.Rotation = Vector3.new(179.979996, 43.1699982, -90.1399994)
  6530. Part506.Anchored = true
  6531. Part506.Locked = true
  6532. Part506.FormFactor = Enum.FormFactor.Plate
  6533. Part506.Size = Vector3.new(1, 0.400000006, 3)
  6534. Part506.CFrame = CFrame.new(-81.8518829, 6.7986002, 47.944088, -0.00174299919, 0.729342163, 0.684147, 0.999996543, 0.00262790918, -0.000253822014, -0.00198299903, 0.684144199, -0.72934413)
  6535. Part506.BottomSurface = Enum.SurfaceType.Smooth
  6536. Part506.TopSurface = Enum.SurfaceType.Smooth
  6537. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6538. Part506.Position = Vector3.new(-81.8518829, 6.7986002, 47.944088)
  6539. Part506.Orientation = Vector3.new(0.00999999978, 136.830002, 89.8499985)
  6540. Part506.Color = Color3.new(0.388235, 0.372549, 0.384314)
  6541. Part507.Name = "Smooth Block Model"
  6542. Part507.Parent = Model475
  6543. Part507.BrickColor = BrickColor.new("Dark grey")
  6544. Part507.Rotation = Vector3.new(-180, 0, -180)
  6545. Part507.Anchored = true
  6546. Part507.Locked = true
  6547. Part507.Size = Vector3.new(1, 1.20000005, 2)
  6548. Part507.CFrame = CFrame.new(-85.5659332, 8.50001812, 48.0103073, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  6549. Part507.BackSurface = Enum.SurfaceType.Weld
  6550. Part507.FrontSurface = Enum.SurfaceType.Weld
  6551. Part507.LeftSurface = Enum.SurfaceType.Weld
  6552. Part507.RightSurface = Enum.SurfaceType.Weld
  6553. Part507.TopSurface = Enum.SurfaceType.Weld
  6554. Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6555. Part507.Position = Vector3.new(-85.5659332, 8.50001812, 48.0103073)
  6556. Part507.Orientation = Vector3.new(0, 180, 0)
  6557. Part507.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6558. Part508.Name = "Smooth Block Model"
  6559. Part508.Parent = Model475
  6560. Part508.BrickColor = BrickColor.new("Bright green")
  6561. Part508.Transparency = 0.40000000596046
  6562. Part508.Rotation = Vector3.new(0, -90, 0)
  6563. Part508.Anchored = true
  6564. Part508.Locked = true
  6565. Part508.Size = Vector3.new(1, 1.20000005, 1)
  6566. Part508.CFrame = CFrame.new(-85.5659332, 8.50001812, 49.5103111, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6567. Part508.BackSurface = Enum.SurfaceType.Weld
  6568. Part508.LeftSurface = Enum.SurfaceType.Weld
  6569. Part508.RightSurface = Enum.SurfaceType.Weld
  6570. Part508.TopSurface = Enum.SurfaceType.Weld
  6571. Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6572. Part508.Position = Vector3.new(-85.5659332, 8.50001812, 49.5103111)
  6573. Part508.Orientation = Vector3.new(0, -90, 0)
  6574. Part508.Color = Color3.new(0.294118, 0.592157, 0.294118)
  6575. Script509.Parent = Part508
  6576. table.insert(cors,sandbox(Script509,function()
  6577. print("light loaded")
  6578.  
  6579. local light = script.Parent
  6580.  
  6581.  
  6582. while true do
  6583.  
  6584. light.Transparency = .3
  6585.  
  6586. wait(.2)
  6587.  
  6588. light.Transparency = .2
  6589.  
  6590. wait(.2)
  6591.  
  6592. light.Transparency = .4
  6593.  
  6594. wait(.2)
  6595.  
  6596. light.Transparency = .5
  6597.  
  6598. wait(.2)
  6599.  
  6600. light.Transparency = .2
  6601.  
  6602. wait(.2)
  6603.  
  6604. light.Transparency = .1
  6605.  
  6606. wait(.2)
  6607.  
  6608. light.Transparency = .3
  6609.  
  6610. wait(.2)
  6611.  
  6612. light.Transparency = .4
  6613.  
  6614. wait(.2)
  6615.  
  6616. light.Transparency = .6
  6617.  
  6618. wait(.2)
  6619.  
  6620. light.Transparency = .6
  6621.  
  6622. wait(.2)
  6623.  
  6624. end
  6625.  
  6626. end))
  6627. Part510.Name = "Button"
  6628. Part510.Parent = Model475
  6629. Part510.BrickColor = BrickColor.new("Black")
  6630. Part510.Rotation = Vector3.new(0, 90, 0)
  6631. Part510.Anchored = true
  6632. Part510.Locked = true
  6633. Part510.FormFactor = Enum.FormFactor.Symmetric
  6634. Part510.Size = Vector3.new(2, 2, 1)
  6635. Part510.CFrame = CFrame.new(-85.5659332, 4.30000019, 57.0102501, 0, 0, 1, 0, 1, -0, -1, 0, 0)
  6636. Part510.TopSurface = Enum.SurfaceType.Weld
  6637. Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6638. Part510.Position = Vector3.new(-85.5659332, 4.30000019, 57.0102501)
  6639. Part510.Orientation = Vector3.new(0, 90, 0)
  6640. Part510.Color = Color3.new(0.105882, 0.164706, 0.207843)
  6641. Decal511.Name = "keypad"
  6642. Decal511.Parent = Part510
  6643. Part512.Name = "Smooth Block Model"
  6644. Part512.Parent = Model475
  6645. Part512.BrickColor = BrickColor.new("Dark grey")
  6646. Part512.Anchored = true
  6647. Part512.Locked = true
  6648. Part512.Size = Vector3.new(2, 8.40000057, 4)
  6649. Part512.CFrame = CFrame.new(-84.0659332, 4.5000124, 58.0102501, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6650. Part512.BackSurface = Enum.SurfaceType.Weld
  6651. Part512.RightSurface = Enum.SurfaceType.Weld
  6652. Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6653. Part512.Position = Vector3.new(-84.0659332, 4.5000124, 58.0102501)
  6654. Part512.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6655. Part513.Name = "Smooth Block Model"
  6656. Part513.Parent = Model475
  6657. Part513.BrickColor = BrickColor.new("Bright red")
  6658. Part513.Transparency = 0.40000000596046
  6659. Part513.Rotation = Vector3.new(0, -90, 0)
  6660. Part513.Anchored = true
  6661. Part513.Locked = true
  6662. Part513.Size = Vector3.new(1, 1.20000005, 1)
  6663. Part513.CFrame = CFrame.new(-85.5659332, 8.50001812, 46.5103073, 0, 0, -1, 0, 1, 0, 1, 0, 0)
  6664. Part513.BackSurface = Enum.SurfaceType.Weld
  6665. Part513.LeftSurface = Enum.SurfaceType.Weld
  6666. Part513.RightSurface = Enum.SurfaceType.Weld
  6667. Part513.TopSurface = Enum.SurfaceType.Weld
  6668. Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
  6669. Part513.Position = Vector3.new(-85.5659332, 8.50001812, 46.5103073)
  6670. Part513.Orientation = Vector3.new(0, -90, 0)
  6671. Part513.Color = Color3.new(0.768628, 0.156863, 0.109804)
  6672. Script514.Parent = Part513
  6673. table.insert(cors,sandbox(Script514,function()
  6674. print("light loaded")
  6675.  
  6676. local light = script.Parent
  6677.  
  6678.  
  6679. while true do
  6680.  
  6681. light.Transparency = .3
  6682.  
  6683. wait(.2)
  6684.  
  6685. light.Transparency = .2
  6686.  
  6687. wait(.2)
  6688.  
  6689. light.Transparency = .4
  6690.  
  6691. wait(.2)
  6692.  
  6693. light.Transparency = .5
  6694.  
  6695. wait(.2)
  6696.  
  6697. light.Transparency = .2
  6698.  
  6699. wait(.2)
  6700.  
  6701. light.Transparency = .1
  6702.  
  6703. wait(.2)
  6704.  
  6705. light.Transparency = .3
  6706.  
  6707. wait(.2)
  6708.  
  6709. light.Transparency = .4
  6710.  
  6711. wait(.2)
  6712.  
  6713. light.Transparency = .6
  6714.  
  6715. wait(.2)
  6716.  
  6717. light.Transparency = .6
  6718.  
  6719. wait(.2)
  6720.  
  6721. end
  6722.  
  6723. end))
  6724. Part515.Name = "Smooth Block Model"
  6725. Part515.Parent = Model475
  6726. Part515.BrickColor = BrickColor.new("Dark grey")
  6727. Part515.Anchored = true
  6728. Part515.Locked = true
  6729. Part515.Size = Vector3.new(2, 1.20000005, 14)
  6730. Part515.CFrame = CFrame.new(-84.0659332, 9.3000145, 53.0103073, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  6731. Part515.BackSurface = Enum.SurfaceType.Weld
  6732. Part515.FrontSurface = Enum.SurfaceType.Weld
  6733. Part515.RightSurface = Enum.SurfaceType.Weld
  6734. Part515.TopSurface = Enum.SurfaceType.Weld
  6735. Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6736. Part515.Position = Vector3.new(-84.0659332, 9.3000145, 53.0103073)
  6737. Part515.Color = Color3.new(0.427451, 0.431373, 0.423529)
  6738. Tool516.Name = "Implosion Bomb"
  6739. Tool516.Parent = mas
  6740. Tool516.TextureId = "http://www.roblox.com/asset/?id=108828915"
  6741. Tool516.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
  6742. Tool516.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
  6743. Tool516.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
  6744. Tool516.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
  6745. Tool516.ToolTip = "High tech implosive device."
  6746. Part517.Name = "Handle"
  6747. Part517.Parent = Tool516
  6748. Part517.Rotation = Vector3.new(180, 0, -180)
  6749. Part517.Locked = true
  6750. Part517.FormFactor = Enum.FormFactor.Custom
  6751. Part517.Size = Vector3.new(3, 1, 1)
  6752. Part517.CFrame = CFrame.new(-94.2025909, 2.59822106, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  6753. Part517.Position = Vector3.new(-94.2025909, 2.59822106, 56.9715538)
  6754. Part517.Orientation = Vector3.new(0, -180, 0)
  6755. SpecialMesh518.Parent = Part517
  6756. SpecialMesh518.MeshId = "http://www.roblox.com/asset/?id=108829058"
  6757. SpecialMesh518.TextureId = "http://www.roblox.com/asset/?id=108828998"
  6758. SpecialMesh518.MeshType = Enum.MeshType.FileMesh
  6759. Sound519.Name = "BeepTone"
  6760. Sound519.Parent = Part517
  6761. Sound519.SoundId = "http://www.roblox.com/asset/?id=75338648"
  6762. Sound519.Volume = 1
  6763. LocalScript520.Parent = Tool516
  6764. table.insert(cors,sandbox(LocalScript520,function()
  6765. --Stickmasterluke
  6766.  
  6767.  
  6768. sp=script.Parent
  6769.  
  6770.  
  6771. local debris=game:GetService("Debris")
  6772. equipped=false
  6773. check=true
  6774.  
  6775. function onEquipped(mouse)
  6776. if mouse~=nil then
  6777. equipped=true
  6778. if mouse~=nil then
  6779. if check then
  6780. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  6781. else
  6782. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  6783. end
  6784. end
  6785. mouse.Button1Down:connect(function()
  6786. local chr=sp.Parent
  6787. if chr and check then
  6788. local t=chr:FindFirstChild("Torso")
  6789. local h=chr:FindFirstChild("Humanoid")
  6790. local animobject1=sp:FindFirstChild("ButtonPress")
  6791. local animobject2=sp:FindFirstChild("Toss")
  6792. if t and h and animobject1 and animobject2 then
  6793. if h.Health>0 and equipped and check then
  6794. check=false
  6795. if mouse~=nil then
  6796. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  6797. end
  6798. anim1=h:LoadAnimation(animobject1)
  6799. if anim1 and h and h~=nil and h.Health>0 then
  6800. anim1:Play()
  6801. wait(1.6)
  6802. if equipped then
  6803. sp.Handle.BeepTone:Play()
  6804. wait(.6)
  6805. if equipped then
  6806. sp.Handle.BeepTone:Play()
  6807. wait(.5)
  6808. end
  6809. end
  6810. end
  6811. if equipped then
  6812. anim2=h:LoadAnimation(animobject2)
  6813. if anim2 and h and h~=nil and h.Health>0 then
  6814. anim2:Play()
  6815. wait(1.2)
  6816. end
  6817. if equipped then
  6818. p=sp.Handle:clone()
  6819. p.CanCollide=true
  6820. p.Transparency=0
  6821. p.Name="Timebomb"
  6822. p.Anchored=false
  6823. p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
  6824. local tag=Instance.new("ObjectValue")
  6825. tag.Name="creator"
  6826. tag.Value=game.Players.LocalPlayer
  6827. tag.Parent=p
  6828. local s=sp.Script:clone()
  6829. s.Parent=p
  6830. s.Disabled=false
  6831. debris:AddItem(p,20)
  6832. p.Parent=game.Workspace
  6833. sp.Handle.Transparency=1
  6834. end
  6835. end
  6836. wait(7)
  6837. sp.Handle.Transparency=0
  6838. if mouse~=nil then
  6839. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  6840. end
  6841. check=true
  6842. end
  6843. end
  6844. end
  6845. end)
  6846. end
  6847. end
  6848.  
  6849. function onUnequipped()
  6850. equipped=false
  6851. end
  6852.  
  6853.  
  6854. sp.Equipped:connect(onEquipped)
  6855. sp.Unequipped:connect(onUnequipped)
  6856.  
  6857.  
  6858. end))
  6859. Script521.Parent = Tool516
  6860. Script521.Disabled = true
  6861. table.insert(cors,sandbox(Script521,function()
  6862. --Stickmasterluke
  6863.  
  6864.  
  6865. sp=script.Parent
  6866. exploded=false
  6867. stuffhit={}
  6868.  
  6869. time=5
  6870. damage=100
  6871. radius=19
  6872. pressure=-100
  6873.  
  6874.  
  6875.  
  6876. function applyvelocity(center,part)
  6877. if part~=nil then
  6878. local dist=(center-part.Position).magnitude
  6879. local vec=(part.Position-center).unit
  6880. part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
  6881. end
  6882. end
  6883.  
  6884. function checkalreadyhit(object)
  6885. for i2,v2 in ipairs(stuffhit) do
  6886. if v2==object then
  6887. return true
  6888. end
  6889. end
  6890. end
  6891.  
  6892.  
  6893.  
  6894. function explode()
  6895. if not exploded then
  6896. exploded=true
  6897. local sound=Instance.new("Sound")
  6898. sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
  6899. sound.Parent=sp
  6900. sound.Volume=1
  6901. sound.Pitch=2
  6902. sound:play()
  6903. pos=sp.Position
  6904. sp.Transparency=1
  6905. delay(0,function()
  6906. local p=Instance.new("Part")
  6907. p.Name="Effect"
  6908. p.TopSurface="Smooth"
  6909. p.BottomSurface="Smooth"
  6910. p.Anchored=true
  6911. p.CanCollide=false
  6912. p.BrickColor=BrickColor.new("Toothpaste")
  6913. p.FormFactor="Custom"
  6914. p.Size=Vector3.new(.2,.2,.2)
  6915. p.CFrame=CFrame.new(pos)
  6916. local m=Instance.new("SpecialMesh")
  6917. m.MeshType="Sphere"
  6918. m.Scale=Vector3.new(1,1,1)*radius*5*2
  6919. m.Parent=p
  6920. p.Parent=game.Workspace
  6921. local rate=.033
  6922. local frames=math.floor(.5/rate)
  6923. for frame=1,frames do
  6924. local percent=frame/frames
  6925. if m~=nil then
  6926. m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
  6927. end
  6928. if p~=nil then
  6929. p.Transparency=1-percent
  6930. end
  6931. wait(rate)
  6932. end
  6933. if p~=nil then
  6934. p:remove()
  6935. end
  6936. sp.Parent=nil
  6937. end)
  6938. hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
  6939. for i,v in ipairs(hits) do
  6940. if v.Anchored==false and v.Name~="Handle" then
  6941. h=v.Parent:FindFirstChild("Humanoid")
  6942. if h~=nil then
  6943. local plr=game.Players:GetPlayerFromCharacter(v.Parent)
  6944. local tag=sp:FindFirstChild("creator")
  6945. if plr~=nil and tag~=nil then
  6946. if plr~=sp.creator.Value then
  6947. table.insert(stuffhit,v.Parent)
  6948. for _,v in ipairs(h:GetChildren()) do
  6949. if v.Name=="creator" then
  6950. v:remove()
  6951. end
  6952. end
  6953. tag:clone().Parent=h
  6954. if h.Health<=damage then
  6955. h.Health=0
  6956. h.Parent:BreakJoints()
  6957. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  6958. if v3.className=="Part" then
  6959. applyvelocity(pos,v3)
  6960. end
  6961. end
  6962. else
  6963. h.Health=h.Health-damage
  6964. end
  6965. end
  6966. else
  6967. if not checkalreadyhit(v.Parent) then
  6968. table.insert(stuffhit,v.Parent)
  6969. if tag then
  6970. for _,v in ipairs(h:GetChildren()) do
  6971. if v.Name=="creator" then
  6972. v:remove()
  6973. end
  6974. end
  6975. tag:clone().Parent=h
  6976. end
  6977. if h.Health<=damage then
  6978. h.Health=0
  6979. h.Parent:BreakJoints()
  6980. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  6981. if v3.className=="Part" then
  6982. applyvelocity(pos,v3)
  6983. end
  6984. end
  6985. else
  6986. h.Health=h.Health-damage
  6987. end
  6988. end
  6989. end
  6990. else
  6991. v:BreakJoints()
  6992. v.CFrame=v.CFrame+Vector3.new(0,.1,0)
  6993. applyvelocity(pos,v)
  6994. end
  6995. end
  6996. end
  6997. end
  6998. end
  6999.  
  7000. function playsound(pitch)
  7001. pitch=pitch or 1
  7002. local s=sp:FindFirstChild("BeepTone")
  7003. if s~=nil then
  7004. s.Pitch=pitch
  7005. s:Play()
  7006. end
  7007. end
  7008.  
  7009. for i=1,time-1 do
  7010. wait(1)
  7011. playsound(1.5)
  7012. end
  7013. wait(1)
  7014. playsound(2)
  7015. local sound2=Instance.new("Sound")
  7016. sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
  7017. sound2.Parent=sp
  7018. sound2.Volume=1
  7019. sound2.Pitch=3
  7020. sound2:play()
  7021. wait(.1)
  7022. playsound(2)
  7023. wait(.1)
  7024. playsound(2)
  7025. wait(.5)
  7026. explode()
  7027. sp.CanCollide=false
  7028. sp.Anchored=true
  7029. sp.Transparency=1
  7030. wait(2)
  7031. sp:remove()
  7032.  
  7033.  
  7034.  
  7035.  
  7036.  
  7037. end))
  7038. Animation522.Name = "Toss"
  7039. Animation522.Parent = Tool516
  7040. Animation522.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
  7041. Animation523.Name = "ButtonPress"
  7042. Animation523.Parent = Tool516
  7043. Animation523.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
  7044. Tool524.Name = "Implosion Bomb"
  7045. Tool524.Parent = mas
  7046. Tool524.TextureId = "http://www.roblox.com/asset/?id=108828915"
  7047. Tool524.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
  7048. Tool524.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
  7049. Tool524.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
  7050. Tool524.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
  7051. Tool524.ToolTip = "High tech implosive device."
  7052. Part525.Name = "Handle"
  7053. Part525.Parent = Tool524
  7054. Part525.Rotation = Vector3.new(180, 0, -180)
  7055. Part525.Locked = true
  7056. Part525.FormFactor = Enum.FormFactor.Custom
  7057. Part525.Size = Vector3.new(3, 1, 1)
  7058. Part525.CFrame = CFrame.new(-94.2025909, 1.30031371, 56.9715538, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  7059. Part525.Position = Vector3.new(-94.2025909, 1.30031371, 56.9715538)
  7060. Part525.Orientation = Vector3.new(0, -180, 0)
  7061. SpecialMesh526.Parent = Part525
  7062. SpecialMesh526.MeshId = "http://www.roblox.com/asset/?id=108829058"
  7063. SpecialMesh526.TextureId = "http://www.roblox.com/asset/?id=108828998"
  7064. SpecialMesh526.MeshType = Enum.MeshType.FileMesh
  7065. Sound527.Name = "BeepTone"
  7066. Sound527.Parent = Part525
  7067. Sound527.SoundId = "http://www.roblox.com/asset/?id=75338648"
  7068. Sound527.Volume = 1
  7069. LocalScript528.Parent = Tool524
  7070. table.insert(cors,sandbox(LocalScript528,function()
  7071. --Stickmasterluke
  7072.  
  7073.  
  7074. sp=script.Parent
  7075.  
  7076.  
  7077. local debris=game:GetService("Debris")
  7078. equipped=false
  7079. check=true
  7080.  
  7081. function onEquipped(mouse)
  7082. if mouse~=nil then
  7083. equipped=true
  7084. if mouse~=nil then
  7085. if check then
  7086. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  7087. else
  7088. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  7089. end
  7090. end
  7091. mouse.Button1Down:connect(function()
  7092. local chr=sp.Parent
  7093. if chr and check then
  7094. local t=chr:FindFirstChild("Torso")
  7095. local h=chr:FindFirstChild("Humanoid")
  7096. local animobject1=sp:FindFirstChild("ButtonPress")
  7097. local animobject2=sp:FindFirstChild("Toss")
  7098. if t and h and animobject1 and animobject2 then
  7099. if h.Health>0 and equipped and check then
  7100. check=false
  7101. if mouse~=nil then
  7102. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  7103. end
  7104. anim1=h:LoadAnimation(animobject1)
  7105. if anim1 and h and h~=nil and h.Health>0 then
  7106. anim1:Play()
  7107. wait(1.6)
  7108. if equipped then
  7109. sp.Handle.BeepTone:Play()
  7110. wait(.6)
  7111. if equipped then
  7112. sp.Handle.BeepTone:Play()
  7113. wait(.5)
  7114. end
  7115. end
  7116. end
  7117. if equipped then
  7118. anim2=h:LoadAnimation(animobject2)
  7119. if anim2 and h and h~=nil and h.Health>0 then
  7120. anim2:Play()
  7121. wait(1.2)
  7122. end
  7123. if equipped then
  7124. p=sp.Handle:clone()
  7125. p.CanCollide=true
  7126. p.Transparency=0
  7127. p.Name="Timebomb"
  7128. p.Anchored=false
  7129. p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
  7130. local tag=Instance.new("ObjectValue")
  7131. tag.Name="creator"
  7132. tag.Value=game.Players.LocalPlayer
  7133. tag.Parent=p
  7134. local s=sp.Script:clone()
  7135. s.Parent=p
  7136. s.Disabled=false
  7137. debris:AddItem(p,20)
  7138. p.Parent=game.Workspace
  7139. sp.Handle.Transparency=1
  7140. end
  7141. end
  7142. wait(7)
  7143. sp.Handle.Transparency=0
  7144. if mouse~=nil then
  7145. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  7146. end
  7147. check=true
  7148. end
  7149. end
  7150. end
  7151. end)
  7152. end
  7153. end
  7154.  
  7155. function onUnequipped()
  7156. equipped=false
  7157. end
  7158.  
  7159.  
  7160. sp.Equipped:connect(onEquipped)
  7161. sp.Unequipped:connect(onUnequipped)
  7162.  
  7163.  
  7164. end))
  7165. Script529.Parent = Tool524
  7166. Script529.Disabled = true
  7167. table.insert(cors,sandbox(Script529,function()
  7168. --Stickmasterluke
  7169.  
  7170.  
  7171. sp=script.Parent
  7172. exploded=false
  7173. stuffhit={}
  7174.  
  7175. time=5
  7176. damage=100
  7177. radius=19
  7178. pressure=-100
  7179.  
  7180.  
  7181.  
  7182. function applyvelocity(center,part)
  7183. if part~=nil then
  7184. local dist=(center-part.Position).magnitude
  7185. local vec=(part.Position-center).unit
  7186. part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
  7187. end
  7188. end
  7189.  
  7190. function checkalreadyhit(object)
  7191. for i2,v2 in ipairs(stuffhit) do
  7192. if v2==object then
  7193. return true
  7194. end
  7195. end
  7196. end
  7197.  
  7198.  
  7199.  
  7200. function explode()
  7201. if not exploded then
  7202. exploded=true
  7203. local sound=Instance.new("Sound")
  7204. sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
  7205. sound.Parent=sp
  7206. sound.Volume=1
  7207. sound.Pitch=2
  7208. sound:play()
  7209. pos=sp.Position
  7210. sp.Transparency=1
  7211. delay(0,function()
  7212. local p=Instance.new("Part")
  7213. p.Name="Effect"
  7214. p.TopSurface="Smooth"
  7215. p.BottomSurface="Smooth"
  7216. p.Anchored=true
  7217. p.CanCollide=false
  7218. p.BrickColor=BrickColor.new("Toothpaste")
  7219. p.FormFactor="Custom"
  7220. p.Size=Vector3.new(.2,.2,.2)
  7221. p.CFrame=CFrame.new(pos)
  7222. local m=Instance.new("SpecialMesh")
  7223. m.MeshType="Sphere"
  7224. m.Scale=Vector3.new(1,1,1)*radius*5*2
  7225. m.Parent=p
  7226. p.Parent=game.Workspace
  7227. local rate=.033
  7228. local frames=math.floor(.5/rate)
  7229. for frame=1,frames do
  7230. local percent=frame/frames
  7231. if m~=nil then
  7232. m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
  7233. end
  7234. if p~=nil then
  7235. p.Transparency=1-percent
  7236. end
  7237. wait(rate)
  7238. end
  7239. if p~=nil then
  7240. p:remove()
  7241. end
  7242. sp.Parent=nil
  7243. end)
  7244. hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
  7245. for i,v in ipairs(hits) do
  7246. if v.Anchored==false and v.Name~="Handle" then
  7247. h=v.Parent:FindFirstChild("Humanoid")
  7248. if h~=nil then
  7249. local plr=game.Players:GetPlayerFromCharacter(v.Parent)
  7250. local tag=sp:FindFirstChild("creator")
  7251. if plr~=nil and tag~=nil then
  7252. if plr~=sp.creator.Value then
  7253. table.insert(stuffhit,v.Parent)
  7254. for _,v in ipairs(h:GetChildren()) do
  7255. if v.Name=="creator" then
  7256. v:remove()
  7257. end
  7258. end
  7259. tag:clone().Parent=h
  7260. if h.Health<=damage then
  7261. h.Health=0
  7262. h.Parent:BreakJoints()
  7263. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  7264. if v3.className=="Part" then
  7265. applyvelocity(pos,v3)
  7266. end
  7267. end
  7268. else
  7269. h.Health=h.Health-damage
  7270. end
  7271. end
  7272. else
  7273. if not checkalreadyhit(v.Parent) then
  7274. table.insert(stuffhit,v.Parent)
  7275. if tag then
  7276. for _,v in ipairs(h:GetChildren()) do
  7277. if v.Name=="creator" then
  7278. v:remove()
  7279. end
  7280. end
  7281. tag:clone().Parent=h
  7282. end
  7283. if h.Health<=damage then
  7284. h.Health=0
  7285. h.Parent:BreakJoints()
  7286. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  7287. if v3.className=="Part" then
  7288. applyvelocity(pos,v3)
  7289. end
  7290. end
  7291. else
  7292. h.Health=h.Health-damage
  7293. end
  7294. end
  7295. end
  7296. else
  7297. v:BreakJoints()
  7298. v.CFrame=v.CFrame+Vector3.new(0,.1,0)
  7299. applyvelocity(pos,v)
  7300. end
  7301. end
  7302. end
  7303. end
  7304. end
  7305.  
  7306. function playsound(pitch)
  7307. pitch=pitch or 1
  7308. local s=sp:FindFirstChild("BeepTone")
  7309. if s~=nil then
  7310. s.Pitch=pitch
  7311. s:Play()
  7312. end
  7313. end
  7314.  
  7315. for i=1,time-1 do
  7316. wait(1)
  7317. playsound(1.5)
  7318. end
  7319. wait(1)
  7320. playsound(2)
  7321. local sound2=Instance.new("Sound")
  7322. sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
  7323. sound2.Parent=sp
  7324. sound2.Volume=1
  7325. sound2.Pitch=3
  7326. sound2:play()
  7327. wait(.1)
  7328. playsound(2)
  7329. wait(.1)
  7330. playsound(2)
  7331. wait(.5)
  7332. explode()
  7333. sp.CanCollide=false
  7334. sp.Anchored=true
  7335. sp.Transparency=1
  7336. wait(2)
  7337. sp:remove()
  7338.  
  7339.  
  7340.  
  7341.  
  7342.  
  7343. end))
  7344. Animation530.Name = "Toss"
  7345. Animation530.Parent = Tool524
  7346. Animation530.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
  7347. Animation531.Name = "ButtonPress"
  7348. Animation531.Parent = Tool524
  7349. Animation531.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
  7350. Tool532.Name = "Implosion Bomb"
  7351. Tool532.Parent = mas
  7352. Tool532.TextureId = "http://www.roblox.com/asset/?id=108828915"
  7353. Tool532.GripForward = Vector3.new(-0, 0.909297407, 0.416146845)
  7354. Tool532.GripPos = Vector3.new(0.100000001, -0.400000006, 0.300000012)
  7355. Tool532.GripRight = Vector3.new(-4.37113883e-08, -0.416146845, 0.909297407)
  7356. Tool532.GripUp = Vector3.new(-1, 1.81903559e-08, -3.97466522e-08)
  7357. Tool532.ToolTip = "High tech implosive device."
  7358. Part533.Name = "Handle"
  7359. Part533.Parent = Tool532
  7360. Part533.Rotation = Vector3.new(180, 0, -180)
  7361. Part533.Locked = true
  7362. Part533.FormFactor = Enum.FormFactor.Custom
  7363. Part533.Size = Vector3.new(3, 1, 1)
  7364. Part533.CFrame = CFrame.new(-94.2025909, 1.30031371, 58.4066582, -1, 0, -0, -0, 1, -0, -0, 0, -1)
  7365. Part533.Position = Vector3.new(-94.2025909, 1.30031371, 58.4066582)
  7366. Part533.Orientation = Vector3.new(0, -180, 0)
  7367. SpecialMesh534.Parent = Part533
  7368. SpecialMesh534.MeshId = "http://www.roblox.com/asset/?id=108829058"
  7369. SpecialMesh534.TextureId = "http://www.roblox.com/asset/?id=108828998"
  7370. SpecialMesh534.MeshType = Enum.MeshType.FileMesh
  7371. Sound535.Name = "BeepTone"
  7372. Sound535.Parent = Part533
  7373. Sound535.SoundId = "http://www.roblox.com/asset/?id=75338648"
  7374. Sound535.Volume = 1
  7375. LocalScript536.Parent = Tool532
  7376. table.insert(cors,sandbox(LocalScript536,function()
  7377. --Stickmasterluke
  7378.  
  7379.  
  7380. sp=script.Parent
  7381.  
  7382.  
  7383. local debris=game:GetService("Debris")
  7384. equipped=false
  7385. check=true
  7386.  
  7387. function onEquipped(mouse)
  7388. if mouse~=nil then
  7389. equipped=true
  7390. if mouse~=nil then
  7391. if check then
  7392. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  7393. else
  7394. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  7395. end
  7396. end
  7397. mouse.Button1Down:connect(function()
  7398. local chr=sp.Parent
  7399. if chr and check then
  7400. local t=chr:FindFirstChild("Torso")
  7401. local h=chr:FindFirstChild("Humanoid")
  7402. local animobject1=sp:FindFirstChild("ButtonPress")
  7403. local animobject2=sp:FindFirstChild("Toss")
  7404. if t and h and animobject1 and animobject2 then
  7405. if h.Health>0 and equipped and check then
  7406. check=false
  7407. if mouse~=nil then
  7408. mouse.Icon="rbxasset://textures\\ArrowFarCursor.png"
  7409. end
  7410. anim1=h:LoadAnimation(animobject1)
  7411. if anim1 and h and h~=nil and h.Health>0 then
  7412. anim1:Play()
  7413. wait(1.6)
  7414. if equipped then
  7415. sp.Handle.BeepTone:Play()
  7416. wait(.6)
  7417. if equipped then
  7418. sp.Handle.BeepTone:Play()
  7419. wait(.5)
  7420. end
  7421. end
  7422. end
  7423. if equipped then
  7424. anim2=h:LoadAnimation(animobject2)
  7425. if anim2 and h and h~=nil and h.Health>0 then
  7426. anim2:Play()
  7427. wait(1.2)
  7428. end
  7429. if equipped then
  7430. p=sp.Handle:clone()
  7431. p.CanCollide=true
  7432. p.Transparency=0
  7433. p.Name="Timebomb"
  7434. p.Anchored=false
  7435. p.Velocity=p.Velocity+(t.CFrame.lookVector*20)+Vector3.new(0,20,0)
  7436. local tag=Instance.new("ObjectValue")
  7437. tag.Name="creator"
  7438. tag.Value=game.Players.LocalPlayer
  7439. tag.Parent=p
  7440. local s=sp.Script:clone()
  7441. s.Parent=p
  7442. s.Disabled=false
  7443. debris:AddItem(p,20)
  7444. p.Parent=game.Workspace
  7445. sp.Handle.Transparency=1
  7446. end
  7447. end
  7448. wait(7)
  7449. sp.Handle.Transparency=0
  7450. if mouse~=nil then
  7451. mouse.Icon="rbxasset://textures\\ArrowCursor.png"
  7452. end
  7453. check=true
  7454. end
  7455. end
  7456. end
  7457. end)
  7458. end
  7459. end
  7460.  
  7461. function onUnequipped()
  7462. equipped=false
  7463. end
  7464.  
  7465.  
  7466. sp.Equipped:connect(onEquipped)
  7467. sp.Unequipped:connect(onUnequipped)
  7468.  
  7469.  
  7470. end))
  7471. Script537.Parent = Tool532
  7472. Script537.Disabled = true
  7473. table.insert(cors,sandbox(Script537,function()
  7474. --Stickmasterluke
  7475.  
  7476.  
  7477. sp=script.Parent
  7478. exploded=false
  7479. stuffhit={}
  7480.  
  7481. time=5
  7482. damage=100
  7483. radius=19
  7484. pressure=-100
  7485.  
  7486.  
  7487.  
  7488. function applyvelocity(center,part)
  7489. if part~=nil then
  7490. local dist=(center-part.Position).magnitude
  7491. local vec=(part.Position-center).unit
  7492. part.Velocity=part.Velocity+((vec*pressure)) --possibly incorperate distance for less velocity
  7493. end
  7494. end
  7495.  
  7496. function checkalreadyhit(object)
  7497. for i2,v2 in ipairs(stuffhit) do
  7498. if v2==object then
  7499. return true
  7500. end
  7501. end
  7502. end
  7503.  
  7504.  
  7505.  
  7506. function explode()
  7507. if not exploded then
  7508. exploded=true
  7509. local sound=Instance.new("Sound")
  7510. sound.SoundId="rbxasset://sounds\\Rocket shot.wav"
  7511. sound.Parent=sp
  7512. sound.Volume=1
  7513. sound.Pitch=2
  7514. sound:play()
  7515. pos=sp.Position
  7516. sp.Transparency=1
  7517. delay(0,function()
  7518. local p=Instance.new("Part")
  7519. p.Name="Effect"
  7520. p.TopSurface="Smooth"
  7521. p.BottomSurface="Smooth"
  7522. p.Anchored=true
  7523. p.CanCollide=false
  7524. p.BrickColor=BrickColor.new("Toothpaste")
  7525. p.FormFactor="Custom"
  7526. p.Size=Vector3.new(.2,.2,.2)
  7527. p.CFrame=CFrame.new(pos)
  7528. local m=Instance.new("SpecialMesh")
  7529. m.MeshType="Sphere"
  7530. m.Scale=Vector3.new(1,1,1)*radius*5*2
  7531. m.Parent=p
  7532. p.Parent=game.Workspace
  7533. local rate=.033
  7534. local frames=math.floor(.5/rate)
  7535. for frame=1,frames do
  7536. local percent=frame/frames
  7537. if m~=nil then
  7538. m.Scale=Vector3.new(1,1,1)*radius*2*5*(1-percent)
  7539. end
  7540. if p~=nil then
  7541. p.Transparency=1-percent
  7542. end
  7543. wait(rate)
  7544. end
  7545. if p~=nil then
  7546. p:remove()
  7547. end
  7548. sp.Parent=nil
  7549. end)
  7550. hits=game.Workspace:FindPartsInRegion3(Region3.new(pos-Vector3.new(radius,radius,radius),pos+Vector3.new(radius,radius,radius)),sp,100)
  7551. for i,v in ipairs(hits) do
  7552. if v.Anchored==false and v.Name~="Handle" then
  7553. h=v.Parent:FindFirstChild("Humanoid")
  7554. if h~=nil then
  7555. local plr=game.Players:GetPlayerFromCharacter(v.Parent)
  7556. local tag=sp:FindFirstChild("creator")
  7557. if plr~=nil and tag~=nil then
  7558. if plr~=sp.creator.Value then
  7559. table.insert(stuffhit,v.Parent)
  7560. for _,v in ipairs(h:GetChildren()) do
  7561. if v.Name=="creator" then
  7562. v:remove()
  7563. end
  7564. end
  7565. tag:clone().Parent=h
  7566. if h.Health<=damage then
  7567. h.Health=0
  7568. h.Parent:BreakJoints()
  7569. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  7570. if v3.className=="Part" then
  7571. applyvelocity(pos,v3)
  7572. end
  7573. end
  7574. else
  7575. h.Health=h.Health-damage
  7576. end
  7577. end
  7578. else
  7579. if not checkalreadyhit(v.Parent) then
  7580. table.insert(stuffhit,v.Parent)
  7581. if tag then
  7582. for _,v in ipairs(h:GetChildren()) do
  7583. if v.Name=="creator" then
  7584. v:remove()
  7585. end
  7586. end
  7587. tag:clone().Parent=h
  7588. end
  7589. if h.Health<=damage then
  7590. h.Health=0
  7591. h.Parent:BreakJoints()
  7592. for i3,v3 in ipairs(v.Parent:GetChildren()) do
  7593. if v3.className=="Part" then
  7594. applyvelocity(pos,v3)
  7595. end
  7596. end
  7597. else
  7598. h.Health=h.Health-damage
  7599. end
  7600. end
  7601. end
  7602. else
  7603. v:BreakJoints()
  7604. v.CFrame=v.CFrame+Vector3.new(0,.1,0)
  7605. applyvelocity(pos,v)
  7606. end
  7607. end
  7608. end
  7609. end
  7610. end
  7611.  
  7612. function playsound(pitch)
  7613. pitch=pitch or 1
  7614. local s=sp:FindFirstChild("BeepTone")
  7615. if s~=nil then
  7616. s.Pitch=pitch
  7617. s:Play()
  7618. end
  7619. end
  7620.  
  7621. for i=1,time-1 do
  7622. wait(1)
  7623. playsound(1.5)
  7624. end
  7625. wait(1)
  7626. playsound(2)
  7627. local sound2=Instance.new("Sound")
  7628. sound2.SoundId="http://www.roblox.com/asset/?id=75992638"
  7629. sound2.Parent=sp
  7630. sound2.Volume=1
  7631. sound2.Pitch=3
  7632. sound2:play()
  7633. wait(.1)
  7634. playsound(2)
  7635. wait(.1)
  7636. playsound(2)
  7637. wait(.5)
  7638. explode()
  7639. sp.CanCollide=false
  7640. sp.Anchored=true
  7641. sp.Transparency=1
  7642. wait(2)
  7643. sp:remove()
  7644.  
  7645.  
  7646.  
  7647.  
  7648.  
  7649. end))
  7650. Animation538.Name = "Toss"
  7651. Animation538.Parent = Tool532
  7652. Animation538.AnimationId = "http://www.roblox.com/Asset?ID=75321266"
  7653. Animation539.Name = "ButtonPress"
  7654. Animation539.Parent = Tool532
  7655. Animation539.AnimationId = "http://www.roblox.com/Asset?ID=75322014"
  7656. for i,v in pairs(mas:GetChildren()) do
  7657. v.Parent = workspace
  7658. pcall(function() v:MakeJoints() end)
  7659. end
  7660. mas:Destroy()
  7661. for i,v in pairs(cors) do
  7662. spawn(function()
  7663. pcall(v)
  7664. end)
  7665. end
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