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1 | wait(0.016666666666666666) | |
2 | Effects = {} | |
3 | local Player = game.Players.localPlayer | |
4 | local Character = Player.Character | |
5 | local Humanoid = Character.Humanoid | |
6 | local Mouse = Player:GetMouse() | |
7 | local LeftArm = Character["Left Arm"] | |
8 | local RightArm = Character["Right Arm"] | |
9 | local LeftLeg = Character["Left Leg"] | |
10 | local RightLeg = Character["Right Leg"] | |
11 | local Head = Character.Head | |
12 | local Torso = Character.Torso | |
13 | local Camera = game.Workspace.CurrentCamera | |
14 | local RootPart = Character.HumanoidRootPart | |
15 | local RootJoint = RootPart.RootJoint | |
16 | local attack = false | |
17 | local Anim = "Idle" | |
18 | local attacktype = 1 | |
19 | local Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
20 | local velocity = RootPart.Velocity.y | |
21 | local sine = 0 | |
22 | local change = 1 | |
23 | local Create = LoadLibrary("RbxUtility").Create | |
24 | local m = Create("Model")({ | |
25 | Parent = Character, | |
26 | Name = "WeaponModel" | |
27 | }) | |
28 | Humanoid.Animator.Parent = nil | |
29 | Character.Animate.Parent = nil | |
30 | local function newMotor(part0, part1, c0, c1) | |
31 | local w = Create("Motor")({ | |
32 | Parent = part0, | |
33 | Part0 = part0, | |
34 | Part1 = part1, | |
35 | C0 = c0, | |
36 | C1 = c1 | |
37 | }) | |
38 | return w | |
39 | end | |
40 | function clerp(a, b, t) | |
41 | return a:lerp(b, t) | |
42 | end | |
43 | RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14) | |
44 | NeckCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
45 | local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0)) | |
46 | local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0)) | |
47 | local RH = newMotor(Torso, RightLeg, CFrame.new(0.5, -2, 0), CFrame.new(0, 0, 0)) | |
48 | local LH = newMotor(Torso, LeftLeg, CFrame.new(-0.5, -2, 0), CFrame.new(0, 0, 0)) | |
49 | RootJoint.C1 = CFrame.new(0, 0, 0) | |
50 | RootJoint.C0 = CFrame.new(0, 0, 0) | |
51 | Torso.Neck.C1 = CFrame.new(0, 0, 0) | |
52 | Torso.Neck.C0 = CFrame.new(0, 1.5, 0) | |
53 | local rarmc1 = RW.C1 | |
54 | local larmc1 = LW.C1 | |
55 | local rlegc1 = RH.C1 | |
56 | local llegc1 = LH.C1 | |
57 | local resetc1 = false | |
58 | function PlayAnimationFromTable(table, speed, bool) | |
59 | RootJoint.C0 = clerp(RootJoint.C0, table[1], speed) | |
60 | Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed) | |
61 | RW.C0 = clerp(RW.C0, table[3], speed) | |
62 | LW.C0 = clerp(LW.C0, table[4], speed) | |
63 | RH.C0 = clerp(RH.C0, table[5], speed) | |
64 | LH.C0 = clerp(LH.C0, table[6], speed) | |
65 | if bool == true and resetc1 == false then | |
66 | resetc1 = true | |
67 | RootJoint.C1 = RootJoint.C1 | |
68 | Torso.Neck.C1 = Torso.Neck.C1 | |
69 | RW.C1 = rarmc1 | |
70 | LW.C1 = larmc1 | |
71 | RH.C1 = rlegc1 | |
72 | LH.C1 = llegc1 | |
73 | end | |
74 | end | |
75 | ArtificialHB = Create("BindableEvent", script)({Parent = script, Name = "Heartbeat"}) | |
76 | script:WaitForChild("Heartbeat") | |
77 | frame = 0.03333333333333333 | |
78 | tf = 0 | |
79 | allowframeloss = false | |
80 | tossremainder = false | |
81 | lastframe = tick() | |
82 | script.Heartbeat:Fire() | |
83 | game:GetService("RunService").Heartbeat:connect(function(s, p) | |
84 | tf = tf + s | |
85 | if tf >= frame then | |
86 | if allowframeloss then | |
87 | script.Heartbeat:Fire() | |
88 | lastframe = tick() | |
89 | else | |
90 | for i = 1, math.floor(tf / frame) do | |
91 | script.Heartbeat:Fire() | |
92 | end | |
93 | lastframe = tick() | |
94 | end | |
95 | if tossremainder then | |
96 | tf = 0 | |
97 | else | |
98 | tf = tf - frame * math.floor(tf / frame) | |
99 | end | |
100 | end | |
101 | end) | |
102 | function swait(num) | |
103 | if num == 0 or num == nil then | |
104 | ArtificialHB.Event:wait() | |
105 | else | |
106 | for i = 0, num do | |
107 | ArtificialHB.Event:wait() | |
108 | end | |
109 | end | |
110 | end | |
111 | function RemoveOutlines(part) | |
112 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
113 | end | |
114 | CFuncs = { | |
115 | Part = { | |
116 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
117 | local Part = Create("Part")({ | |
118 | Parent = Parent, | |
119 | Reflectance = Reflectance, | |
120 | Transparency = Transparency, | |
121 | CanCollide = false, | |
122 | Locked = true, | |
123 | BrickColor = BrickColor.new(tostring(BColor)), | |
124 | Name = Name, | |
125 | Size = Size, | |
126 | Material = Material | |
127 | }) | |
128 | RemoveOutlines(Part) | |
129 | return Part | |
130 | end | |
131 | }, | |
132 | Mesh = { | |
133 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
134 | local Msh = Create(Mesh)({ | |
135 | Parent = Part, | |
136 | Offset = OffSet, | |
137 | Scale = Scale | |
138 | }) | |
139 | if Mesh == "SpecialMesh" then | |
140 | Msh.MeshType = MeshType | |
141 | Msh.MeshId = MeshId | |
142 | end | |
143 | return Msh | |
144 | end | |
145 | }, | |
146 | Weld = { | |
147 | Create = function(Parent, Part0, Part1, C0, C1) | |
148 | local Weld = Create("Weld")({ | |
149 | Parent = Parent, | |
150 | Part0 = Part0, | |
151 | Part1 = Part1, | |
152 | C0 = C0, | |
153 | C1 = C1 | |
154 | }) | |
155 | return Weld | |
156 | end | |
157 | }, | |
158 | Sound = { | |
159 | Create = function(id, par, vol, pit) | |
160 | coroutine.resume(coroutine.create(function() | |
161 | local Sound = Create("Sound")({ | |
162 | Volume = vol, | |
163 | Pitch = pit or 1, | |
164 | SoundId = "rbxassetid://" .. id, | |
165 | Parent = par or workspace | |
166 | }) | |
167 | Sound:play() | |
168 | game:GetService("Debris"):AddItem(Sound, 10) | |
169 | end)) | |
170 | end | |
171 | }, | |
172 | Decal = { | |
173 | Create = function(Color, Texture, Transparency, Name, Parent) | |
174 | local Decal = Create("Decal")({ | |
175 | Color3 = Color, | |
176 | Texture = "rbxassetid://" .. Texture, | |
177 | Transparency = Transparency, | |
178 | Name = Name, | |
179 | Parent = Parent | |
180 | }) | |
181 | return Decal | |
182 | end | |
183 | }, | |
184 | BillboardGui = { | |
185 | Create = function(Parent, Image, Position, Size) | |
186 | local BillPar = CFuncs.Part.Create(Parent, "SmoothPlastic", 0, 1, BrickColor.new("Black"), "BillboardGuiPart", Vector3.new(1, 1, 1)) | |
187 | BillPar.CFrame = CFrame.new(Position) | |
188 | local Bill = Create("BillboardGui")({ | |
189 | Parent = BillPar, | |
190 | Adornee = BillPar, | |
191 | Size = UDim2.new(1, 0, 1, 0), | |
192 | SizeOffset = Vector2.new(Size, Size) | |
193 | }) | |
194 | local d = Create("ImageLabel", Bill)({ | |
195 | Parent = Bill, | |
196 | BackgroundTransparency = 1, | |
197 | Size = UDim2.new(1, 0, 1, 0), | |
198 | Image = "rbxassetid://" .. Image | |
199 | }) | |
200 | return BillPar | |
201 | end | |
202 | }, | |
203 | ParticleEmitter = { | |
204 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
205 | local Particle = Create("ParticleEmitter")({ | |
206 | Parent = Parent, | |
207 | Color = ColorSequence.new(Color1, Color2), | |
208 | LightEmission = LightEmission, | |
209 | Size = Size, | |
210 | Texture = Texture, | |
211 | Transparency = Transparency, | |
212 | ZOffset = ZOffset, | |
213 | Acceleration = Accel, | |
214 | Drag = Drag, | |
215 | LockedToPart = LockedToPart, | |
216 | VelocityInheritance = VelocityInheritance, | |
217 | EmissionDirection = EmissionDirection, | |
218 | Enabled = Enabled, | |
219 | Lifetime = LifeTime, | |
220 | Rate = Rate, | |
221 | Rotation = Rotation, | |
222 | RotSpeed = RotSpeed, | |
223 | Speed = Speed, | |
224 | VelocitySpread = VelocitySpread | |
225 | }) | |
226 | return Particle | |
227 | end | |
228 | }, | |
229 | CreateTemplate = {} | |
230 | } | |
231 | function rayCast(Position, Direction, Range, Ignore) | |
232 | return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore) | |
233 | end | |
234 | function FindNearestTorso(pos) | |
235 | local list = game.Workspace:children() | |
236 | local torso | |
237 | local dist = 9999999 | |
238 | local temp, human, temp2 | |
239 | for x = 1, #list do | |
240 | temp2 = list[x] | |
241 | if temp2.className == "Model" and temp2.Name ~= Character.Name then | |
242 | temp = temp2:findFirstChild("Torso") | |
243 | human = temp2:findFirstChild("Humanoid") | |
244 | if temp ~= nil and human ~= nil and human.Health > 0 and dist > (temp.Position - pos).magnitude then | |
245 | local dohit = true | |
246 | if dohit == true then | |
247 | torso = temp | |
248 | dist = (temp.Position - pos).magnitude | |
249 | end | |
250 | end | |
251 | end | |
252 | end | |
253 | return torso, dist | |
254 | end | |
255 | function Damage(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
256 | if hit.Parent == nil then | |
257 | return | |
258 | end | |
259 | local h = hit.Parent:FindFirstChild("Humanoid") | |
260 | for _, v in pairs(hit.Parent:children()) do | |
261 | if v:IsA("Humanoid") then | |
262 | h = v | |
263 | end | |
264 | end | |
265 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
266 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
267 | return | |
268 | end | |
269 | local c = Create("ObjectValue")({ | |
270 | Name = "creator", | |
271 | Value = game:service("Players").LocalPlayer, | |
272 | Parent = h | |
273 | }) | |
274 | game:GetService("Debris"):AddItem(c, 0.5) | |
275 | if HitSound ~= nil and HitPitch ~= nil then | |
276 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
277 | end | |
278 | - | local Damage = math.random(minim, maxim) |
278 | + | local Damage = math.huge |
279 | local blocked = false | |
280 | local block = hit.Parent:findFirstChild("Block") | |
281 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
282 | blocked = true | |
283 | block.Value = block.Value - 1 | |
284 | print(block.Value) | |
285 | end | |
286 | if blocked == false then | |
287 | h.Health = h.Health - Damage | |
288 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color) | |
289 | else | |
290 | h.Health = h.Health - Damage / 2 | |
291 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, BrickColor.new("Really black").Color) | |
292 | end | |
293 | if Type == "Knockdown" then | |
294 | local hum = hit.Parent.Humanoid | |
295 | hum.PlatformStand = true | |
296 | coroutine.resume(coroutine.create(function(HHumanoid) | |
297 | swait(1) | |
298 | HHumanoid.PlatformStand = false | |
299 | end), hum) | |
300 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
301 | local bodvol = Create("BodyVelocity")({ | |
302 | velocity = angle * knockback, | |
303 | P = 5000, | |
304 | maxForce = Vector3.new(8000, 8000, 8000), | |
305 | Parent = hit | |
306 | }) | |
307 | local rl = Create("BodyAngularVelocity")({ | |
308 | P = 3000, | |
309 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
310 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
311 | Parent = hit | |
312 | }) | |
313 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
314 | game:GetService("Debris"):AddItem(rl, 0.5) | |
315 | elseif Type == "Normal" then | |
316 | local vp = Create("BodyVelocity")({ | |
317 | P = 500, | |
318 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
319 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
320 | }) | |
321 | if knockback > 0 then | |
322 | vp.Parent = hit.Parent.Torso | |
323 | end | |
324 | game:GetService("Debris"):AddItem(vp, 0.5) | |
325 | elseif Type == "Up" then | |
326 | local bodyVelocity = Create("BodyVelocity")({ | |
327 | velocity = Vector3.new(0, 20, 0), | |
328 | P = 5000, | |
329 | maxForce = Vector3.new(8000, 8000, 8000), | |
330 | Parent = hit | |
331 | }) | |
332 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
333 | elseif Type == "DarkUp" then | |
334 | coroutine.resume(coroutine.create(function() | |
335 | for i = 0, 1, 0.1 do | |
336 | swait() | |
337 | Effects.Block.Create(BrickColor.new("Black"), hit.Parent.Torso.CFrame, 5, 5, 5, 1, 1, 1, 0.08, 1) | |
338 | end | |
339 | end)) | |
340 | local bodyVelocity = Create("BodyVelocity")({ | |
341 | velocity = Vector3.new(0, 20, 0), | |
342 | P = 5000, | |
343 | maxForce = Vector3.new(8000, 8000, 8000), | |
344 | Parent = hit | |
345 | }) | |
346 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
347 | elseif Type == "Snare" then | |
348 | local bp = Create("BodyPosition")({ | |
349 | P = 2000, | |
350 | D = 100, | |
351 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
352 | position = hit.Parent.Torso.Position, | |
353 | Parent = hit.Parent.Torso | |
354 | }) | |
355 | game:GetService("Debris"):AddItem(bp, 1) | |
356 | elseif Type == "Freeze" then | |
357 | local BodPos = Create("BodyPosition")({ | |
358 | P = 50000, | |
359 | D = 1000, | |
360 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
361 | position = hit.Parent.Torso.Position, | |
362 | Parent = hit.Parent.Torso | |
363 | }) | |
364 | local BodGy = Create("BodyGyro")({ | |
365 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
366 | P = 20000, | |
367 | Parent = hit.Parent.Torso, | |
368 | cframe = hit.Parent.Torso.CFrame | |
369 | }) | |
370 | hit.Parent.Torso.Anchored = true | |
371 | coroutine.resume(coroutine.create(function(Part) | |
372 | swait(1.5) | |
373 | Part.Anchored = false | |
374 | end), hit.Parent.Torso) | |
375 | game:GetService("Debris"):AddItem(BodPos, 3) | |
376 | game:GetService("Debris"):AddItem(BodGy, 3) | |
377 | end | |
378 | local debounce = Create("BoolValue")({ | |
379 | Name = "DebounceHit", | |
380 | Parent = hit.Parent, | |
381 | Value = true | |
382 | }) | |
383 | game:GetService("Debris"):AddItem(debounce, Delay) | |
384 | c = Create("ObjectValue")({ | |
385 | Name = "creator", | |
386 | Value = Player, | |
387 | Parent = h | |
388 | }) | |
389 | game:GetService("Debris"):AddItem(c, 0.5) | |
390 | end | |
391 | end | |
392 | function ShowDamage(Pos, Text, Time, Color) | |
393 | local Rate = 0.03333333333333333 | |
394 | local Pos = Pos or Vector3.new(0, 0, 0) | |
395 | local Text = Text or "" | |
396 | local Time = Time or 2 | |
397 | local Color = Color or Color3.new(1, 0, 1) | |
398 | local EffectPart = CFuncs.Part.Create(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
399 | EffectPart.Anchored = true | |
400 | local BillboardGui = Create("BillboardGui")({ | |
401 | Size = UDim2.new(3, 0, 3, 0), | |
402 | Adornee = EffectPart, | |
403 | Parent = EffectPart | |
404 | }) | |
405 | local TextLabel = Create("TextLabel")({ | |
406 | BackgroundTransparency = 1, | |
407 | Size = UDim2.new(1, 0, 1, 0), | |
408 | Text = Text, | |
409 | Font = "SciFi", | |
410 | TextColor3 = Color, | |
411 | TextScaled = true, | |
412 | Parent = BillboardGui | |
413 | }) | |
414 | game.Debris:AddItem(EffectPart, Time) | |
415 | EffectPart.Parent = game:GetService("Workspace") | |
416 | delay(0, function() | |
417 | local Frames = Time / Rate | |
418 | for Frame = 1, Frames do | |
419 | wait(Rate) | |
420 | local Percent = Frame / Frames | |
421 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
422 | TextLabel.TextTransparency = Percent | |
423 | end | |
424 | if EffectPart and EffectPart.Parent then | |
425 | EffectPart:Destroy() | |
426 | end | |
427 | end) | |
428 | end | |
429 | function MagnitudeDamage(Part, Magnitude, MinimumDamage, MaximumDamage, KnockBack, Type, HitSound, HitPitch) | |
430 | for _, c in pairs(workspace:children()) do | |
431 | local hum = c:findFirstChild("Humanoid") | |
432 | if hum ~= nil then | |
433 | local head = c:findFirstChild("Torso") | |
434 | if head ~= nil then | |
435 | local targ = head.Position - Part.Position | |
436 | local mag = targ.magnitude | |
437 | if Magnitude >= mag and c.Name ~= Player.Name then | |
438 | Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, 0.1, "rbxassetid://" .. HitSound, HitPitch) | |
439 | end | |
440 | end | |
441 | end | |
442 | end | |
443 | end | |
444 | function New(Object, Parent, Name, Data) | |
445 | local Object = Instance.new(Object) | |
446 | for Index, Value in pairs(Data or {}) do | |
447 | Object[Index] = Value | |
448 | end | |
449 | Object.Parent = Parent | |
450 | Object.Name = Name | |
451 | return Object | |
452 | end | |
453 | IceSword = New("Model", Character, "Shadow Sword", {}) | |
454 | Handle = New("Part", IceSword, "Handle", { | |
455 | Transparency = 1, | |
456 | Transparency = 1, | |
457 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
458 | CFrame = CFrame.new(6.8866396, 6.01643038, 19.396225, -0.581862211, 0.417403787, -0.698006868, -0.652571678, -0.751827598, 0.0943981037, -0.485377461, 0.510424376, 0.709843695), | |
459 | CanCollide = false | |
460 | }) | |
461 | moter = New("Motor", Handle, "HandleWeld", {Part0 = LeftArm, Part1 = Handle}) | |
462 | BlackDot = New("Part", IceSword, "BlackDot", { | |
463 | BrickColor = BrickColor.new("Really black"), | |
464 | Shape = Enum.PartType.Cylinder, | |
465 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
466 | CFrame = CFrame.new(7.56232977, 5.95119858, 18.666317, 0.582174301, 0.660046756, -0.474779367, 0.652553082, -0.0309626535, 0.757114351, 0.485029101, -0.750588536, -0.448739022), | |
467 | CanCollide = false, | |
468 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
469 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
470 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
471 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
472 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
473 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
474 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
475 | }) | |
476 | Mesh = New("SpecialMesh", BlackDot, "Mesh", { | |
477 | Scale = Vector3.new(0.717522621, 0.42811656, 0.315093756), | |
478 | MeshType = Enum.MeshType.Cylinder | |
479 | }) | |
480 | mot = New("Motor", BlackDot, "mot", { | |
481 | Part0 = BlackDot, | |
482 | Part1 = Handle, | |
483 | C0 = CFrame.new(0, 0, 0, 0.582173109, 0.652550876, 0.485028237, 0.660045683, -0.0309626013, -0.750587583, -0.474778712, 0.757112324, -0.448738605), | |
484 | C1 = CFrame.new(0.0036907196, -0.0414838791, -0.995911598, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
485 | }) | |
486 | BlackGrip = New("Part", IceSword, "BlackGrip", { | |
487 | BrickColor = BrickColor.new("Really black"), | |
488 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
489 | CFrame = CFrame.new(6.59798956, 6.04393435, 19.6987133, -0.679397285, 0.582157671, -0.446672201, 0.0627245754, 0.652583838, 0.755120277, 0.731087387, 0.485007852, -0.479876906), | |
490 | CanCollide = false, | |
491 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
492 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
493 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
494 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
495 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
496 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
497 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
498 | }) | |
499 | Mesh = New("SpecialMesh", BlackGrip, "Mesh", { | |
500 | Scale = Vector3.new(4.65219927, 0.513739824, 0.520018876), | |
501 | MeshType = Enum.MeshType.Brick | |
502 | }) | |
503 | mot = New("Motor", BlackGrip, "mot", { | |
504 | Part0 = BlackGrip, | |
505 | Part1 = Handle, | |
506 | C0 = CFrame.new(0, 0, 0, -0.679396152, 0.0627244264, 0.731086493, 0.582156479, 0.652581692, 0.485007048, -0.446671635, 0.75511831, -0.479876429), | |
507 | C1 = CFrame.new(0.00318527222, 0.0132350922, 0.418793678, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
508 | }) | |
509 | BlackGrip = New("Part", IceSword, "BlackGrip", { | |
510 | BrickColor = BrickColor.new("Really black"), | |
511 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
512 | CFrame = CFrame.new(6.86146784, 6.03025103, 19.4000301, -0.660042167, 0.582180679, -0.474778444, 0.0309844464, 0.652562261, 0.757105887, 0.750592113, 0.485009402, -0.448754787), | |
513 | CanCollide = false, | |
514 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
515 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
516 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
517 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
518 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
519 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
520 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
521 | }) | |
522 | Mesh = New("SpecialMesh", BlackGrip, "Mesh", { | |
523 | Scale = Vector3.new(8.66365242, 0.480632186, 0.520018876), | |
524 | MeshType = Enum.MeshType.Brick | |
525 | }) | |
526 | mot = New("Motor", BlackGrip, "mot", { | |
527 | Part0 = BlackGrip, | |
528 | Part1 = Handle, | |
529 | C0 = CFrame.new(0, 0, 0, -0.660041034, 0.0309843943, 0.750591159, 0.582179427, 0.652560115, 0.485008597, -0.474777818, 0.75710398, -0.44875437), | |
530 | C1 = CFrame.new(0.00378036499, -0.0189552307, 0.0215759277, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
531 | }) | |
532 | BladeNeon = New("Part", IceSword, "BladeNeon", { | |
533 | BrickColor = BrickColor.new("Really black"), | |
534 | Transparency = 0.10000000149012, | |
535 | Transparency = 0.10000000149012, | |
536 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
537 | CFrame = CFrame.new(3.88266635, 6.09045744, 22.8983784, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
538 | CanCollide = false, | |
539 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
540 | }) | |
541 | Mesh = New("SpecialMesh", BladeNeon, "Mesh", { | |
542 | MeshId = "rbxassetid://913596536", | |
543 | MeshType = Enum.MeshType.FileMesh | |
544 | }) | |
545 | mot = New("Motor", BladeNeon, "mot", { | |
546 | Part0 = BladeNeon, | |
547 | Part1 = Handle, | |
548 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
549 | C1 = CFrame.new(-2.784729E-4, 0.478057861, 4.58975315, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
550 | }) | |
551 | BladeNeonHilt = New("Part", IceSword, "BladeNeonHilt", { | |
552 | BrickColor = BrickColor.new("Really black"), | |
553 | Transparency = 0.10000000149012, | |
554 | Transparency = 0.10000000149012, | |
555 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
556 | CFrame = CFrame.new(5.93768215, 6.35003185, 20.0817909, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
557 | CanCollide = false, | |
558 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
559 | }) | |
560 | Mesh = New("SpecialMesh", BladeNeonHilt, "Mesh", { | |
561 | MeshId = "rbxassetid://916391622", | |
562 | MeshType = Enum.MeshType.FileMesh | |
563 | }) | |
564 | mot = New("Motor", BladeNeonHilt, "mot", { | |
565 | Part0 = BladeNeonHilt, | |
566 | Part1 = Handle, | |
567 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
568 | C1 = CFrame.new(0.00170516968, -0.296977997, 1.18051243, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
569 | }) | |
570 | BladeStone = New("Part", IceSword, "BladeStone", { | |
571 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
572 | CFrame = CFrame.new(4.02447128, 6.05598068, 22.7747364, -0.581863642, 0.417416662, -0.697998822, -0.652574658, -0.751827359, 0.0943892375, -0.485373288, 0.510415554, 0.70985359), | |
573 | CanCollide = false | |
574 | }) | |
575 | Mesh = New("SpecialMesh", BladeStone, "Mesh", { | |
576 | MeshId = "rbxassetid://913587447", | |
577 | TextureId = "rbxassetid://275528128", | |
578 | MeshType = Enum.MeshType.FileMesh | |
579 | }) | |
580 | BladeNeon_Weld = New("Weld", BladeStone, "BladeNeon_Weld", { | |
581 | Part0 = BladeStone, | |
582 | Part1 = BladeNeon, | |
583 | C0 = CFrame.new(-59.79916, -7.50522184, 18.2540474, -1, 3.05171125E-5, 3.05180438E-5, 3.05180438E-5, 1, 3.05171125E-5, -3.05171125E-5, 3.05180438E-5, -1), | |
584 | C1 = CFrame.new(-59.79916, -7.48321819, 18.0640469, -1, 3.05171125E-5, 3.05180438E-5, 3.05180438E-5, 1, 3.05171125E-5, -3.05171125E-5, 3.05180438E-5, -1) | |
585 | }) | |
586 | mot = New("Motor", BladeStone, "mot", { | |
587 | Part0 = BladeStone, | |
588 | Part1 = Handle, | |
589 | C0 = CFrame.new(0, 0, 0, -0.58186233, -0.652572393, -0.485372424, 0.417416126, -0.751825392, 0.510415018, -0.697997689, 0.0943890065, 0.709852695), | |
590 | C1 = CFrame.new(-2.76565552E-4, 0.500059128, 4.39975071, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
591 | }) | |
592 | CGAPoop = New("Part", IceSword, "CGAPoop", { | |
593 | BrickColor = BrickColor.new("Really black"), | |
594 | Material = Enum.Material.Metal, | |
595 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
596 | CFrame = CFrame.new(5.90282583, 6.1101799, 20.4482441, 0.624490201, 0.582118273, 0.520725131, 0.023227714, 0.652577579, -0.757370949, -0.780689716, 0.485064298, 0.394005001), | |
597 | CanCollide = false, | |
598 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
599 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
600 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
601 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
602 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
603 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
604 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
605 | }) | |
606 | Mesh = New("SpecialMesh", CGAPoop, "Mesh", { | |
607 | Scale = Vector3.new(2.19766498, 0.513739824, 0.499575377), | |
608 | MeshType = Enum.MeshType.Brick | |
609 | }) | |
610 | Wedge_Weld = New("Weld", CGAPoop, "Wedge_Weld", { | |
611 | Part0 = CGAPoop, | |
612 | C0 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -3.71716509E-4, -0.155295521, 0.987868011, 0.99999994, -8.49896678E-5, 3.62920924E-4, 2.75985785E-5, 0.987868071, 0.155295521), | |
613 | C1 = CFrame.new(-59.7924957, 10.3961735, -19.4687557, -1, 6.13118755E-5, -3.93130351E-4, 4.6657388E-7, -0.987874627, -0.155253887, -3.97882453E-4, -0.155253872, 0.987874508) | |
614 | }) | |
615 | mot = New("Motor", CGAPoop, "mot", { | |
616 | Part0 = CGAPoop, | |
617 | Part1 = Handle, | |
618 | C0 = CFrame.new(0, 0, 0, 0.624489129, 0.0232276469, -0.780688643, 0.582117021, 0.652575314, 0.485063404, 0.520724416, -0.757368982, 0.394004613), | |
619 | C1 = CFrame.new(6.38961792E-4, 0.0558452606, 1.44232368, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
620 | }) | |
621 | CGAPoop = New("Part", IceSword, "CGAPoop", { | |
622 | BrickColor = BrickColor.new("Really black"), | |
623 | Material = Enum.Material.Metal, | |
624 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
625 | CFrame = CFrame.new(6.23239088, 6.09482622, 20.0738411, 0.668403387, 0.582114398, 0.463016629, -0.0443215817, 0.652568102, -0.756438136, -0.742479801, 0.485082597, 0.461976469), | |
626 | CanCollide = false, | |
627 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
628 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
629 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
630 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
631 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
632 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
633 | Color = Color3.new(0.0666667, 0.0666667, 0.0666667) | |
634 | }) | |
635 | Mesh = New("SpecialMesh", CGAPoop, "Mesh", { | |
636 | Scale = Vector3.new(0.682703316, 0.496329725, 0.29368794), | |
637 | MeshType = Enum.MeshType.Brick | |
638 | }) | |
639 | CGAPoop_Weld = New("Weld", CGAPoop, "CGAPoop_Weld", { | |
640 | Part0 = CGAPoop, | |
641 | Part1 = CGAPoop, | |
642 | C0 = CFrame.new(-21.215065, 59.791954, -8.44947815, -3.51933006E-4, -0.0666778013, 0.997774482, 1, -7.01255121E-5, 3.48031666E-4, 4.67634563E-5, 0.997774541, 0.0666778237), | |
643 | C1 = CFrame.new(-19.8813038, 59.791954, -10.2692919, -3.71716509E-4, -0.155295521, 0.987868011, 0.99999994, -8.49896678E-5, 3.62920924E-4, 2.75985785E-5, 0.987868071, 0.155295521) | |
644 | }) | |
645 | mot = New("Motor", CGAPoop, "mot", { | |
646 | Part0 = CGAPoop, | |
647 | Part1 = Handle, | |
648 | C0 = CFrame.new(0, 0, 0, 0.668402255, -0.0443214923, -0.742478788, 0.582113147, 0.652565897, 0.485081732, 0.463016003, -0.756436169, 0.461976051), | |
649 | C1 = CFrame.new(6.23703003E-4, 0.0138463974, 0.945070267, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
650 | }) | |
651 | Hitbox = New("Part", IceSword, "Hitbox", { | |
652 | Transparency = 1, | |
653 | Transparency = 1, | |
654 | Size = Vector3.new(0.200000003, 1.75, 6.42999744), | |
655 | CFrame = CFrame.new(4.01929188, 6.06677103, 22.767004, -0.581858873, 0.417401731, -0.698009908, -0.652570724, -0.751826882, 0.0943968222, -0.48538056, 0.510425448, 0.709840059), | |
656 | CanCollide = false | |
657 | }) | |
658 | mot = New("Motor", Hitbox, "mot", { | |
659 | Part0 = Hitbox, | |
660 | Part1 = Handle, | |
661 | C0 = CFrame.new(0, 0, 0, -0.581858695, -0.652570426, -0.485380411, 0.417401552, -0.751826584, 0.510425389, -0.69800961, 0.0943966955, 0.70983988), | |
662 | C1 = CFrame.new(-5.51223755E-4, 0.485837936, 4.39889526, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
663 | }) | |
664 | Part = New("Part", IceSword, "Part", { | |
665 | BrickColor = BrickColor.new("Mid gray"), | |
666 | Material = Enum.Material.Concrete, | |
667 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
668 | CFrame = CFrame.new(6.23781252, 5.98940802, 20.2059612, 0.133617371, 0.582152605, -0.802028418, -0.665228546, 0.652558327, 0.362831622, 0.734590054, 0.485049754, 0.474455595), | |
669 | CanCollide = false, | |
670 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
671 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
672 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
673 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
674 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
675 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
676 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
677 | }) | |
678 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
679 | Scale = Vector3.new(0.256869525, 0.627904177, 0.0570823476), | |
680 | MeshType = Enum.MeshType.Brick | |
681 | }) | |
682 | mot = New("Motor", Part, "mot", { | |
683 | Part0 = Part, | |
684 | Part1 = Handle, | |
685 | C0 = CFrame.new(0, 0, 0, 0.133617312, -0.665226817, 0.734589219, 0.582151353, 0.652556121, 0.48504892, -0.802027106, 0.362830728, 0.47445488), | |
686 | C1 = CFrame.new(0.00213432312, 0.162801743, 1.02511787, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
687 | }) | |
688 | Part = New("Part", IceSword, "Part", { | |
689 | Material = Enum.Material.Concrete, | |
690 | Shape = Enum.PartType.Cylinder, | |
691 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
692 | CFrame = CFrame.new(6.85888529, 5.92762995, 19.4823322, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
693 | CanCollide = false, | |
694 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
695 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
696 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
697 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
698 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
699 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
700 | }) | |
701 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
702 | Scale = Vector3.new(9.39515781, 0.285411, 0.570822001), | |
703 | MeshType = Enum.MeshType.Brick | |
704 | }) | |
705 | mot = New("Motor", Part, "mot", { | |
706 | Part0 = Part, | |
707 | Part1 = Handle, | |
708 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
709 | C1 = CFrame.new(0.0323028564, 0.0991287231, 0.0721130371, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
710 | }) | |
711 | Part = New("Part", IceSword, "Part", { | |
712 | Material = Enum.Material.Concrete, | |
713 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
714 | CFrame = CFrame.new(7.57354259, 5.98195744, 18.6107006, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
715 | CanCollide = false, | |
716 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
717 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
718 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
719 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
720 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
721 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
722 | }) | |
723 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
724 | Scale = Vector3.new(2.31582403, 0.570822001, 0.82883352), | |
725 | MeshType = Enum.MeshType.Brick | |
726 | }) | |
727 | mot = New("Motor", Part, "mot", { | |
728 | Part0 = Part, | |
729 | Part1 = Handle, | |
730 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
731 | C1 = CFrame.new(0.00408935547, -0.0883169174, -1.04031372, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
732 | }) | |
733 | Part = New("Part", IceSword, "Part", { | |
734 | BrickColor = BrickColor.new("Mid gray"), | |
735 | Material = Enum.Material.Concrete, | |
736 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
737 | CFrame = CFrame.new(6.1835537, 6.06379795, 20.1707439, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
738 | CanCollide = false, | |
739 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
740 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
741 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
742 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
743 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
744 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
745 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
746 | }) | |
747 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
748 | Scale = Vector3.new(0.399574995, 0.627904236, 0.713527739), | |
749 | MeshType = Enum.MeshType.Brick | |
750 | }) | |
751 | mot = New("Motor", Part, "mot", { | |
752 | Part0 = Part, | |
753 | Part1 = Handle, | |
754 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
755 | C1 = CFrame.new(0.00225448608, 0.0662498474, 1.04501438, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
756 | }) | |
757 | Part = New("Part", IceSword, "Part", { | |
758 | BrickColor = BrickColor.new("Mid gray"), | |
759 | Material = Enum.Material.Concrete, | |
760 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
761 | CFrame = CFrame.new(6.19411755, 6.00025606, 20.2433205, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
762 | CanCollide = false, | |
763 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
764 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
765 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
766 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
767 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
768 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
769 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
770 | }) | |
771 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
772 | Scale = Vector3.new(0.456657231, 0.627904236, 0.0570823587), | |
773 | MeshType = Enum.MeshType.Brick | |
774 | }) | |
775 | mot = New("Motor", Part, "mot", { | |
776 | Part0 = Part, | |
777 | Part1 = Handle, | |
778 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
779 | C1 = CFrame.new(0.00234603882, 0.15547657, 1.0831604, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
780 | }) | |
781 | Part = New("Part", IceSword, "Part", { | |
782 | BrickColor = BrickColor.new("Mid gray"), | |
783 | Material = Enum.Material.Concrete, | |
784 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
785 | CFrame = CFrame.new(6.14986467, 6.1792469, 20.0559673, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
786 | CanCollide = false, | |
787 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
788 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
789 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
790 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
791 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
792 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
793 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
794 | }) | |
795 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
796 | Scale = Vector3.new(2.16912341, 0.627904236, 0.570822239), | |
797 | MeshType = Enum.MeshType.Brick | |
798 | }) | |
799 | mot = New("Motor", Part, "mot", { | |
800 | Part0 = Part, | |
801 | Part1 = Handle, | |
802 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
803 | C1 = CFrame.new(0.0022277832, -0.0931930542, 0.997955322, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
804 | }) | |
805 | Part = New("Part", IceSword, "Part", { | |
806 | BrickColor = BrickColor.new("Mid gray"), | |
807 | Material = Enum.Material.Concrete, | |
808 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
809 | CFrame = CFrame.new(6.21123981, 5.99768305, 20.2262764, 0.13361764, 0.582152784, -0.802028418, -0.665225923, 0.652560115, 0.362833291, 0.734592497, 0.48504734, 0.474454463), | |
810 | CanCollide = false, | |
811 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
812 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
813 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
814 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
815 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
816 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
817 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
818 | }) | |
819 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
820 | Scale = Vector3.new(0.371033907, 0.627904236, 0.285411149), | |
821 | MeshType = Enum.MeshType.Brick | |
822 | }) | |
823 | mot = New("Motor", Part, "mot", { | |
824 | Part0 = Part, | |
825 | Part1 = Handle, | |
826 | C0 = CFrame.new(0, 0, 0, 0.13361758, -0.665224195, 0.734591663, 0.582151473, 0.652557909, 0.485046506, -0.802027047, 0.362832367, 0.474453688), | |
827 | C1 = CFrame.new(0.00233459473, 0.155858994, 1.05886841, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
828 | }) | |
829 | Part = New("Part", IceSword, "Part", { | |
830 | Material = Enum.Material.Concrete, | |
831 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
832 | CFrame = CFrame.new(6.8674798, 5.95906448, 19.4891834, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
833 | CanCollide = false, | |
834 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
835 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
836 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
837 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
838 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
839 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
840 | }) | |
841 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
842 | Scale = Vector3.new(9.39458752, 0.313952088, 0.447524458), | |
843 | MeshType = Enum.MeshType.Brick | |
844 | }) | |
845 | mot = New("Motor", Part, "mot", { | |
846 | Part0 = Part, | |
847 | Part1 = Handle, | |
848 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
849 | C1 = CFrame.new(0.00346374512, 0.0825796127, 0.0739440918, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
850 | }) | |
851 | Part = New("Part", IceSword, "Part", { | |
852 | BrickColor = BrickColor.new("Mid gray"), | |
853 | Material = Enum.Material.Concrete, | |
854 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
855 | CFrame = CFrame.new(6.21560287, 6.01842165, 20.193676, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
856 | CanCollide = false, | |
857 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
858 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
859 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
860 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
861 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
862 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
863 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
864 | }) | |
865 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
866 | Scale = Vector3.new(0.11416401, 0.627904236, 0.285411179), | |
867 | MeshType = Enum.MeshType.Brick | |
868 | }) | |
869 | mot = New("Motor", Part, "mot", { | |
870 | Part0 = Part, | |
871 | Part1 = Handle, | |
872 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
873 | C1 = CFrame.new(0.0020866394, 0.125447273, 1.0346384, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
874 | }) | |
875 | Part = New("Part", IceSword, "Part", { | |
876 | BrickColor = BrickColor.new("Mid gray"), | |
877 | Material = Enum.Material.Concrete, | |
878 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
879 | CFrame = CFrame.new(6.11741829, 6.28885698, 19.9474068, 0.133615792, 0.582151771, -0.802029312, -0.665224314, 0.652561069, 0.362834722, 0.734594226, 0.485047251, 0.47445178), | |
880 | CanCollide = false, | |
881 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
882 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
883 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
884 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
885 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
886 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
887 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
888 | }) | |
889 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
890 | Scale = Vector3.new(2.71140432, 0.627904236, 0.428116679), | |
891 | MeshType = Enum.MeshType.Brick | |
892 | }) | |
893 | mot = New("Motor", Part, "mot", { | |
894 | Part0 = Part, | |
895 | Part1 = Handle, | |
896 | C0 = CFrame.new(0, 0, 0, 0.133615762, -0.665222585, 0.734593391, 0.582150519, 0.652558863, 0.485046387, -0.80202806, 0.362833738, 0.474451125), | |
897 | C1 = CFrame.new(0.00227165222, -0.244555473, 0.953888893, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
898 | }) | |
899 | Part = New("Part", IceSword, "Part", { | |
900 | Material = Enum.Material.Concrete, | |
901 | Shape = Enum.PartType.Cylinder, | |
902 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
903 | CFrame = CFrame.new(6.89227486, 5.96492147, 19.5101204, -0.66004312, 0.582175255, -0.474784166, 0.0309811905, 0.652569115, 0.75710088, 0.750591397, 0.485008091, -0.448757708), | |
904 | CanCollide = false, | |
905 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
906 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
907 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
908 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
909 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
910 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
911 | }) | |
912 | Mesh = New("SpecialMesh", Part, "Mesh", { | |
913 | Scale = Vector3.new(9.39515781, 0.285411, 0.570822001), | |
914 | MeshType = Enum.MeshType.Brick | |
915 | }) | |
916 | mot = New("Motor", Part, "mot", { | |
917 | Part0 = Part, | |
918 | Part1 = Handle, | |
919 | C0 = CFrame.new(0, 0, 0, -0.660041988, 0.0309811085, 0.750590384, 0.582173944, 0.65256691, 0.485007256, -0.47478354, 0.757098913, -0.448757321), | |
920 | C1 = CFrame.new(-0.0249481201, 0.0992126465, 0.072052002, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
921 | }) | |
922 | SomeStonePart = New("Part", IceSword, "SomeStonePart", { | |
923 | Material = Enum.Material.Concrete, | |
924 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
925 | CFrame = CFrame.new(6.26027679, 6.04677296, 20.1048565, 0.668402314, 0.582114756, 0.463017762, -0.0443221331, 0.652568996, -0.756437302, -0.742480814, 0.485080779, 0.461976886), | |
926 | CanCollide = false, | |
927 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
928 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
929 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
930 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
931 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
932 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
933 | }) | |
934 | Mesh = New("BlockMesh", SomeStonePart, "Mesh", { | |
935 | Scale = Vector3.new(0.661583066, 0.57082206, 0.342493564) | |
936 | }) | |
937 | mot = New("Motor", SomeStonePart, "mot", { | |
938 | Part0 = SomeStonePart, | |
939 | Part1 = Handle, | |
940 | C0 = CFrame.new(0, 0, 0, 0.668401182, -0.044322025, -0.742479861, 0.582113504, 0.652566791, 0.485079914, 0.463017166, -0.756435335, 0.461976409), | |
941 | C1 = CFrame.new(7.01904297E-4, 0.0774440765, 0.943084717, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
942 | }) | |
943 | StoneHandle = New("Part", IceSword, "StoneHandle", { | |
944 | Shape = Enum.PartType.Cylinder, | |
945 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
946 | CFrame = CFrame.new(6.60691071, 5.94789267, 19.8188362, -0.582046032, 0.417522281, -0.697783947, -0.652676046, -0.751709759, 0.0946295038, -0.485019237, 0.510502934, 0.710033119), | |
947 | CanCollide = false, | |
948 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
949 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
950 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
951 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
952 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
953 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
954 | }) | |
955 | Mesh = New("SpecialMesh", StoneHandle, "Mesh", { | |
956 | MeshId = "rbxassetid://916417548", | |
957 | TextureId = "rbxassetid://275528128", | |
958 | MeshType = Enum.MeshType.FileMesh | |
959 | }) | |
960 | mot = New("Motor", StoneHandle, "mot", { | |
961 | Part0 = StoneHandle, | |
962 | Part1 = Handle, | |
963 | C0 = CFrame.new(0, 0, 0, -0.58204478, -0.652673841, -0.485018373, 0.417521715, -0.751707733, 0.510502398, -0.697782755, 0.0946292803, 0.710032105), | |
964 | C1 = CFrame.new(0.00236320496, 0.150479317, 0.488769531, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
965 | }) | |
966 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
967 | Material = Enum.Material.Concrete, | |
968 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
969 | CFrame = CFrame.new(5.70878983, 6.0042429, 20.8209248, -0.582150221, -0.520682573, 0.624497414, -0.652558506, 0.757391453, 0.0231791437, -0.485055387, -0.3940247, -0.780686378), | |
970 | CanCollide = false, | |
971 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
972 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
973 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
974 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
975 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
976 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
977 | }) | |
978 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
979 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
980 | MeshType = Enum.MeshType.Wedge | |
981 | }) | |
982 | mot = New("Motor", Wedge, "mot", { | |
983 | Part0 = Wedge, | |
984 | Part1 = Handle, | |
985 | C0 = CFrame.new(0, 0, 0, -0.58214891, -0.652556241, -0.485054523, -0.520681858, 0.757389486, -0.394024372, 0.624496281, 0.0231790915, -0.780685365), | |
986 | C1 = CFrame.new(0.00178146362, 0.244725227, 1.83230591, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
987 | }) | |
988 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
989 | Material = Enum.Material.Concrete, | |
990 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
991 | CFrame = CFrame.new(5.74259281, 6.00414038, 20.7818222, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
992 | CanCollide = false, | |
993 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
994 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
995 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
996 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
997 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
998 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
999 | }) | |
1000 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1001 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1002 | MeshType = Enum.MeshType.Wedge | |
1003 | }) | |
1004 | mot = New("Motor", Wedge, "mot", { | |
1005 | Part0 = Wedge, | |
1006 | Part1 = Handle, | |
1007 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
1008 | C1 = CFrame.new(0.00115966797, 0.238952637, 1.78094482, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1009 | }) | |
1010 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1011 | Material = Enum.Material.Concrete, | |
1012 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1013 | CFrame = CFrame.new(6.09190369, 6.01707697, 20.3449574, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
1014 | CanCollide = false, | |
1015 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1016 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1017 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1018 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1019 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1020 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1021 | }) | |
1022 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1023 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1024 | MeshType = Enum.MeshType.Wedge | |
1025 | }) | |
1026 | mot = New("Motor", Wedge, "mot", { | |
1027 | Part0 = Wedge, | |
1028 | Part1 = Handle, | |
1029 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
1030 | C1 = CFrame.new(0.00151062012, 0.152044296, 1.22824097, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1031 | }) | |
1032 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1033 | BrickColor = BrickColor.new("Mid gray"), | |
1034 | Material = Enum.Material.Concrete, | |
1035 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1036 | CFrame = CFrame.new(6.2424798, 5.96553993, 20.2322941, 0.582145751, 0.802027822, -0.133650512, 0.652582645, -0.362819403, 0.66521132, 0.485025257, -0.474465907, -0.734599471), | |
1037 | CanCollide = false, | |
1038 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1039 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1040 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1041 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1042 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1043 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1044 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1045 | }) | |
1046 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1047 | Scale = Vector3.new(0.627904177, 0.0570821986, 0.085623607), | |
1048 | MeshType = Enum.MeshType.Wedge | |
1049 | }) | |
1050 | mot = New("Motor", Wedge, "mot", { | |
1051 | Part0 = Wedge, | |
1052 | Part1 = Handle, | |
1053 | C0 = CFrame.new(0, 0, 0, 0.582144439, 0.65258044, 0.485024422, 0.80202657, -0.36281848, -0.474465191, -0.133650452, 0.665209591, -0.734598756), | |
1054 | C1 = CFrame.new(0.00221252441, 0.196135521, 1.03829956, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1055 | }) | |
1056 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1057 | Material = Enum.Material.Concrete, | |
1058 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1059 | CFrame = CFrame.new(5.75872421, 6.00612497, 20.7586842, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1060 | CanCollide = false, | |
1061 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1062 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1063 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1064 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1065 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1066 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1067 | }) | |
1068 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1069 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1070 | MeshType = Enum.MeshType.Wedge | |
1071 | }) | |
1072 | mot = New("Motor", Wedge, "mot", { | |
1073 | Part0 = Wedge, | |
1074 | Part1 = Handle, | |
1075 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1076 | C1 = CFrame.new(0.00170898438, 0.232383728, 1.75344849, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1077 | }) | |
1078 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1079 | Material = Enum.Material.Concrete, | |
1080 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1081 | CFrame = CFrame.new(5.79247379, 6.00596762, 20.7193222, -0.582118511, 0.520762801, -0.624459147, -0.65260452, -0.757347822, -0.023230426, -0.485028505, 0.393999934, 0.780714631), | |
1082 | CanCollide = false, | |
1083 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1084 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1085 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1086 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1087 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1088 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1089 | }) | |
1090 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1091 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1092 | MeshType = Enum.MeshType.Wedge | |
1093 | }) | |
1094 | mot = New("Motor", Wedge, "mot", { | |
1095 | Part0 = Wedge, | |
1096 | Part1 = Handle, | |
1097 | C0 = CFrame.new(0, 0, 0, -0.5821172, -0.652602315, -0.485027641, 0.520762086, -0.757345855, 0.393999577, -0.624458075, -0.023230359, 0.780713618), | |
1098 | C1 = CFrame.new(0.00127983093, 0.22649765, 1.70193481, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1099 | }) | |
1100 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1101 | Material = Enum.Material.Concrete, | |
1102 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1103 | CFrame = CFrame.new(5.84248114, 6.00790739, 20.6571465, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
1104 | CanCollide = false, | |
1105 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1106 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1107 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1108 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1109 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1110 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1111 | }) | |
1112 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1113 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1114 | MeshType = Enum.MeshType.Wedge | |
1115 | }) | |
1116 | mot = New("Motor", Wedge, "mot", { | |
1117 | Part0 = Wedge, | |
1118 | Part1 = Handle, | |
1119 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
1120 | C1 = CFrame.new(0.00109481812, 0.214177132, 1.62307835, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1121 | }) | |
1122 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1123 | Material = Enum.Material.Concrete, | |
1124 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1125 | CFrame = CFrame.new(5.99220181, 6.01346588, 20.469841, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
1126 | CanCollide = false, | |
1127 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1128 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1129 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1130 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1131 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1132 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1133 | }) | |
1134 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1135 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1136 | MeshType = Enum.MeshType.Wedge | |
1137 | }) | |
1138 | mot = New("Motor", Wedge, "mot", { | |
1139 | Part0 = Wedge, | |
1140 | Part1 = Handle, | |
1141 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
1142 | C1 = CFrame.new(0.00126457214, 0.176886559, 1.38613987, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1143 | }) | |
1144 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1145 | Material = Enum.Material.Concrete, | |
1146 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1147 | CFrame = CFrame.new(5.89247894, 6.00966358, 20.5944672, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
1148 | CanCollide = false, | |
1149 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1150 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1151 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1152 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1153 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1154 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1155 | }) | |
1156 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1157 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1158 | MeshType = Enum.MeshType.Wedge | |
1159 | }) | |
1160 | mot = New("Motor", Wedge, "mot", { | |
1161 | Part0 = Wedge, | |
1162 | Part1 = Handle, | |
1163 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
1164 | C1 = CFrame.new(0.00127983093, 0.201732635, 1.54385281, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1165 | }) | |
1166 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1167 | Material = Enum.Material.Concrete, | |
1168 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1169 | CFrame = CFrame.new(5.8086834, 6.00798798, 20.6961708, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1170 | CanCollide = false, | |
1171 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1172 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1173 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1174 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1175 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1176 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1177 | }) | |
1178 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1179 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1180 | MeshType = Enum.MeshType.Wedge | |
1181 | }) | |
1182 | mot = New("Motor", Wedge, "mot", { | |
1183 | Part0 = Wedge, | |
1184 | Part1 = Handle, | |
1185 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1186 | C1 = CFrame.new(0.00176620483, 0.219927788, 1.67437744, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1187 | }) | |
1188 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1189 | Material = Enum.Material.Concrete, | |
1190 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1191 | CFrame = CFrame.new(6.00831127, 6.01542091, 20.4466438, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1192 | CanCollide = false, | |
1193 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1194 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1195 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1196 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1197 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1198 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1199 | }) | |
1200 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1201 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1202 | MeshType = Enum.MeshType.Wedge | |
1203 | }) | |
1204 | mot = New("Motor", Wedge, "mot", { | |
1205 | Part0 = Wedge, | |
1206 | Part1 = Handle, | |
1207 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1208 | C1 = CFrame.new(0.00187492371, 0.170300484, 1.35861301, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1209 | }) | |
1210 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1211 | Material = Enum.Material.Concrete, | |
1212 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1213 | CFrame = CFrame.new(5.95832348, 6.01363707, 20.5092449, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1214 | CanCollide = false, | |
1215 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1216 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1217 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1218 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1219 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1220 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1221 | }) | |
1222 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1223 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1224 | MeshType = Enum.MeshType.Wedge | |
1225 | }) | |
1226 | mot = New("Motor", Wedge, "mot", { | |
1227 | Part0 = Wedge, | |
1228 | Part1 = Handle, | |
1229 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1230 | C1 = CFrame.new(0.00173950195, 0.182729721, 1.4377737, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1231 | }) | |
1232 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1233 | Material = Enum.Material.Concrete, | |
1234 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1235 | CFrame = CFrame.new(6.05811024, 6.01733637, 20.3844376, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1236 | CanCollide = false, | |
1237 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1238 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1239 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1240 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1241 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1242 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1243 | }) | |
1244 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1245 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1246 | MeshType = Enum.MeshType.Wedge | |
1247 | }) | |
1248 | mot = New("Motor", Wedge, "mot", { | |
1249 | Part0 = Wedge, | |
1250 | Part1 = Handle, | |
1251 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1252 | C1 = CFrame.new(0.00184249878, 0.157895088, 1.27987766, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1253 | }) | |
1254 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1255 | Material = Enum.Material.Concrete, | |
1256 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1257 | CFrame = CFrame.new(5.94229364, 6.01150942, 20.5321159, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
1258 | CanCollide = false, | |
1259 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1260 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1261 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1262 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1263 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1264 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1265 | }) | |
1266 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1267 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1268 | MeshType = Enum.MeshType.Wedge | |
1269 | }) | |
1270 | mot = New("Motor", Wedge, "mot", { | |
1271 | Part0 = Wedge, | |
1272 | Part1 = Handle, | |
1273 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
1274 | C1 = CFrame.new(0.00135421753, 0.189311981, 1.46499634, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1275 | }) | |
1276 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1277 | Material = Enum.Material.Concrete, | |
1278 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1279 | CFrame = CFrame.new(5.90850925, 6.01164103, 20.5713615, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1280 | CanCollide = false, | |
1281 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1282 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1283 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1284 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1285 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1286 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1287 | }) | |
1288 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1289 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1290 | MeshType = Enum.MeshType.Wedge | |
1291 | }) | |
1292 | mot = New("Motor", Wedge, "mot", { | |
1293 | Part0 = Wedge, | |
1294 | Part1 = Handle, | |
1295 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1296 | C1 = CFrame.new(0.00187683105, 0.1951437, 1.51644897, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1297 | }) | |
1298 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1299 | Material = Enum.Material.Concrete, | |
1300 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1301 | CFrame = CFrame.new(5.85867262, 6.00986099, 20.6339417, -0.582149506, -0.520682514, 0.624496996, -0.652557194, 0.75739032, 0.0231788754, -0.48505497, -0.394024253, -0.780685723), | |
1302 | CanCollide = false, | |
1303 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1304 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1305 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1306 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1307 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1308 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1309 | }) | |
1310 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1311 | Scale = Vector3.new(0.342493176, 0.285410941, 0.0570822097), | |
1312 | MeshType = Enum.MeshType.Wedge | |
1313 | }) | |
1314 | mot = New("Motor", Wedge, "mot", { | |
1315 | Part0 = Wedge, | |
1316 | Part1 = Handle, | |
1317 | C0 = CFrame.new(0, 0, 0, -0.582148254, -0.652554989, -0.485054165, -0.520681798, 0.757388353, -0.394023925, 0.624495864, 0.023178786, -0.78068471), | |
1318 | C1 = CFrame.new(0.00166130066, 0.207622528, 1.5954895, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1319 | }) | |
1320 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1321 | BrickColor = BrickColor.new("Mid gray"), | |
1322 | Material = Enum.Material.Concrete, | |
1323 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1324 | CFrame = CFrame.new(6.14447498, 6.37547398, 19.8002834, -0.582103014, 0.802053392, 0.133683592, -0.652624965, -0.362779707, -0.66519165, -0.485019863, -0.474453181, 0.734611392), | |
1325 | CanCollide = false, | |
1326 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1327 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1328 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1329 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1330 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1331 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1332 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1333 | }) | |
1334 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1335 | Scale = Vector3.new(0.627904236, 0.14270547, 1.05602109), | |
1336 | MeshType = Enum.MeshType.Wedge | |
1337 | }) | |
1338 | mot = New("Motor", Wedge, "mot", { | |
1339 | Part0 = Wedge, | |
1340 | Part1 = Handle, | |
1341 | C0 = CFrame.new(0, 0, 0, -0.582101762, -0.6526227, -0.485018969, 0.802052081, -0.362778753, -0.474452466, 0.133683562, -0.665189862, 0.734610558), | |
1342 | C1 = CFrame.new(0.00141525269, -0.373478413, 0.838745117, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1343 | }) | |
1344 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1345 | Material = Enum.Material.Concrete, | |
1346 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1347 | CFrame = CFrame.new(7.5135231, 6.05210543, 18.5905476, -0.582156241, -0.474704593, 0.660117149, -0.652547598, 0.757117927, -0.0310190618, -0.485059828, -0.448813468, -0.750524759), | |
1348 | CanCollide = false, | |
1349 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1350 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1351 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1352 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1353 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1354 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1355 | }) | |
1356 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1357 | Scale = Vector3.new(0.570822001, 0.0844817236, 2.0195682), | |
1358 | MeshType = Enum.MeshType.Wedge | |
1359 | }) | |
1360 | mot = New("Motor", Wedge, "mot", { | |
1361 | Part0 = Wedge, | |
1362 | Part1 = Handle, | |
1363 | C0 = CFrame.new(0, 0, 0, -0.58215493, -0.652545393, -0.485058963, -0.474703968, 0.75711596, -0.448813081, 0.660116017, -0.0310190171, -0.750523746), | |
1364 | C1 = CFrame.new(0.00301742554, -0.176394463, -1.00610352, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1365 | }) | |
1366 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1367 | Material = Enum.Material.Concrete, | |
1368 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1369 | CFrame = CFrame.new(7.52818394, 5.86567545, 18.8235226, 0.582155228, 0.47474438, 0.660089374, 0.652547956, -0.757119656, -0.0309726819, 0.485060811, 0.448768377, -0.750551045), | |
1370 | CanCollide = false, | |
1371 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1372 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1373 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1374 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1375 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1376 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1377 | }) | |
1378 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1379 | Scale = Vector3.new(0.570822001, 0.798009157, 1.4487462), | |
1380 | MeshType = Enum.MeshType.Wedge | |
1381 | }) | |
1382 | mot = New("Motor", Wedge, "mot", { | |
1383 | Part0 = Wedge, | |
1384 | Part1 = Handle, | |
1385 | C0 = CFrame.new(0, 0, 0, 0.582153976, 0.652545691, 0.485059977, 0.474743724, -0.757117629, 0.44876796, 0.660088241, -0.0309726149, -0.750550032), | |
1386 | C1 = CFrame.new(0.00306510925, 0.0888023376, -0.868560791, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1387 | }) | |
1388 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1389 | Material = Enum.Material.Concrete, | |
1390 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1391 | CFrame = CFrame.new(7.75981569, 5.97202492, 18.4031429, -0.582128525, 0.474781871, -0.660085857, -0.652594686, -0.757079303, 0.0309739187, -0.485029668, 0.448797077, 0.750553966), | |
1392 | CanCollide = false, | |
1393 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1394 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1395 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1396 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1397 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1398 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1399 | }) | |
1400 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1401 | Scale = Vector3.new(0.570822001, 0.826550245, 0.449807793), | |
1402 | MeshType = Enum.MeshType.Wedge | |
1403 | }) | |
1404 | mot = New("Motor", Wedge, "mot", { | |
1405 | Part0 = Wedge, | |
1406 | Part1 = Handle, | |
1407 | C0 = CFrame.new(0, 0, 0, -0.582127273, -0.65259248, -0.485028833, 0.474781215, -0.757077277, 0.44879663, -0.660084724, 0.0309738442, 0.750553012), | |
1408 | C1 = CFrame.new(0.0029296875, -0.109041214, -1.31860447, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1409 | }) | |
1410 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1411 | Material = Enum.Material.Concrete, | |
1412 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1413 | CFrame = CFrame.new(7.71656609, 5.85458803, 18.6135063, -0.582128525, 0.474781871, -0.660085857, -0.652594686, -0.757079303, 0.0309739187, -0.485029668, 0.448797077, 0.750553966), | |
1414 | CanCollide = false, | |
1415 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1416 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1417 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1418 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1419 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1420 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1421 | }) | |
1422 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1423 | Scale = Vector3.new(0.570822001, 0.798009157, 1.36312294), | |
1424 | MeshType = Enum.MeshType.Wedge | |
1425 | }) | |
1426 | mot = New("Motor", Wedge, "mot", { | |
1427 | Part0 = Wedge, | |
1428 | Part1 = Handle, | |
1429 | C0 = CFrame.new(0, 0, 0, -0.582127273, -0.65259248, -0.485028833, 0.474781215, -0.757077277, 0.44879663, -0.660084724, 0.0309738442, 0.750553012), | |
1430 | C1 = CFrame.new(0.00262451172, 0.068572998, -1.15017605, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1431 | }) | |
1432 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1433 | BrickColor = BrickColor.new("Mid gray"), | |
1434 | Material = Enum.Material.Concrete, | |
1435 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1436 | CFrame = CFrame.new(6.22209454, 5.96416998, 20.2582588, 0.58214587, 0.802027404, -0.133652478, 0.65258348, -0.362818688, 0.665210962, 0.485024035, -0.47446692, -0.73459959), | |
1437 | CanCollide = false, | |
1438 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1439 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1440 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1441 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1442 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1443 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1444 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1445 | }) | |
1446 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1447 | Scale = Vector3.new(0.627904236, 0.228328764, 0.0856236219), | |
1448 | MeshType = Enum.MeshType.Wedge | |
1449 | }) | |
1450 | mot = New("Motor", Wedge, "mot", { | |
1451 | Part0 = Wedge, | |
1452 | Part1 = Handle, | |
1453 | C0 = CFrame.new(0, 0, 0, 0.582144558, 0.652581275, 0.485023201, 0.802026153, -0.362817764, -0.474466264, -0.133652389, 0.665209174, -0.734598756), | |
1454 | C1 = CFrame.new(0.0023651123, 0.201910019, 1.07083035, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1455 | }) | |
1456 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1457 | Material = Enum.Material.Concrete, | |
1458 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1459 | CFrame = CFrame.new(6.04216099, 6.01531839, 20.4074554, -0.582121432, 0.520761132, -0.624457598, -0.652603209, -0.757349193, -0.0232276917, -0.485026747, 0.393999636, 0.780715764), | |
1460 | CanCollide = false, | |
1461 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1462 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1463 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1464 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1465 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1466 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1467 | }) | |
1468 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1469 | Scale = Vector3.new(0.342493176, 0.285410941, 0.456657559), | |
1470 | MeshType = Enum.MeshType.Wedge | |
1471 | }) | |
1472 | mot = New("Motor", Wedge, "mot", { | |
1473 | Part0 = Wedge, | |
1474 | Part1 = Handle, | |
1475 | C0 = CFrame.new(0, 0, 0, -0.58212018, -0.652601004, -0.485025913, 0.520760417, -0.757347167, 0.393999249, -0.624456525, -0.0232276171, 0.78071475), | |
1476 | C1 = CFrame.new(0.00126647949, 0.164504051, 1.30715942, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1477 | }) | |
1478 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1479 | Material = Enum.Material.Concrete, | |
1480 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1481 | CFrame = CFrame.new(7.69443893, 6.04375648, 18.3815536, 0.582197487, -0.474742889, -0.660053194, 0.652543545, 0.757121801, 0.0310126022, 0.485015869, -0.448766381, 0.750581324), | |
1482 | CanCollide = false, | |
1483 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1484 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1485 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1486 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1487 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1488 | TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
1489 | }) | |
1490 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1491 | Scale = Vector3.new(0.570822001, 0.0844817236, 0.763759911), | |
1492 | MeshType = Enum.MeshType.Wedge | |
1493 | }) | |
1494 | mot = New("Motor", Wedge, "mot", { | |
1495 | Part0 = Wedge, | |
1496 | Part1 = Handle, | |
1497 | C0 = CFrame.new(0, 0, 0, 0.582196236, 0.65254128, 0.485015005, -0.474742234, 0.757119775, -0.448765963, -0.660052061, 0.0310125425, 0.750580311), | |
1498 | C1 = CFrame.new(0.00463867188, -0.201278687, -1.28152466, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1499 | }) | |
1500 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1501 | BrickColor = BrickColor.new("Mid gray"), | |
1502 | Material = Enum.Material.Concrete, | |
1503 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1504 | CFrame = CFrame.new(6.24268389, 6.00661039, 20.1764317, 0.58214587, 0.802027404, -0.133652478, 0.65258348, -0.362818688, 0.665210962, 0.485024035, -0.47446692, -0.73459959), | |
1505 | CanCollide = false, | |
1506 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1507 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1508 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1509 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1510 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1511 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1512 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1513 | }) | |
1514 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1515 | Scale = Vector3.new(0.627904236, 0.0570822097, 0.0856236294), | |
1516 | MeshType = Enum.MeshType.Wedge | |
1517 | }) | |
1518 | mot = New("Motor", Wedge, "mot", { | |
1519 | Part0 = Wedge, | |
1520 | Part1 = Handle, | |
1521 | C0 = CFrame.new(0, 0, 0, 0.582144558, 0.652581275, 0.485023201, 0.802026153, -0.362817764, -0.474466264, -0.133652389, 0.665209174, -0.734598756), | |
1522 | C1 = CFrame.new(0.00240707397, 0.136829376, 1.00238037, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1523 | }) | |
1524 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1525 | BrickColor = BrickColor.new("Mid gray"), | |
1526 | Material = Enum.Material.Concrete, | |
1527 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1528 | CFrame = CFrame.new(6.20441771, 6.18095875, 19.9901237, -0.582103014, 0.802053392, 0.133683592, -0.652624965, -0.362779707, -0.66519165, -0.485019863, -0.474453181, 0.734611392), | |
1529 | CanCollide = false, | |
1530 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1531 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1532 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1533 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1534 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1535 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1536 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1537 | }) | |
1538 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1539 | Scale = Vector3.new(0.627904236, 0.142705455, 1.71246648), | |
1540 | MeshType = Enum.MeshType.Wedge | |
1541 | }) | |
1542 | mot = New("Motor", Wedge, "mot", { | |
1543 | Part0 = Wedge, | |
1544 | Part1 = Handle, | |
1545 | C0 = CFrame.new(0, 0, 0, -0.582101762, -0.6526227, -0.485018969, 0.802052081, -0.362778753, -0.474452466, 0.133683562, -0.665189862, 0.734610558), | |
1546 | C1 = CFrame.new(0.00132751465, -0.105318069, 0.913299561, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1547 | }) | |
1548 | Wedge = New("WedgePart", IceSword, "Wedge", { | |
1549 | BrickColor = BrickColor.new("Mid gray"), | |
1550 | Material = Enum.Material.Concrete, | |
1551 | Size = Vector3.new(0.200000003, 0.200000003, 0.200000003), | |
1552 | CFrame = CFrame.new(6.16478109, 6.0116334, 20.2632179, -0.58214587, -0.802036822, -0.13359642, -0.65258348, 0.36286521, 0.665185571, -0.485024035, 0.47441563, -0.73463285), | |
1553 | CanCollide = false, | |
1554 | BackSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1555 | BottomSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1556 | FrontSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1557 | LeftSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1558 | RightSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1559 | TopSurface = Enum.SurfaceType.SmoothNoOutlines, | |
1560 | Color = Color3.new(0.803922, 0.803922, 0.803922) | |
1561 | }) | |
1562 | Mesh = New("SpecialMesh", Wedge, "Mesh", { | |
1563 | Scale = Vector3.new(0.627904236, 0.313952088, 0.456657976), | |
1564 | MeshType = Enum.MeshType.Wedge | |
1565 | }) | |
1566 | mot = New("Motor", Wedge, "mot", { | |
1567 | Part0 = Wedge, | |
1568 | Part1 = Handle, | |
1569 | C0 = CFrame.new(0, 0, 0, -0.582144558, -0.652581275, -0.485023201, -0.802035511, 0.362864256, 0.474414915, -0.133596361, 0.665183842, -0.734632015), | |
1570 | C1 = CFrame.new(0.00233268738, 0.144834518, 1.1188364, -0.581861198, -0.652569771, -0.485376835, 0.4174034, -0.751825809, 0.510423899, -0.698005974, 0.0943979993, 0.70984298) | |
1571 | }) | |
1572 | EffectModel = Create("Model")({Parent = Character, Name = "Effects"}) | |
1573 | Effects = { | |
1574 | Block = { | |
1575 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type) | |
1576 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1577 | prt.Anchored = true | |
1578 | prt.CFrame = cframe | |
1579 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1580 | game:GetService("Debris"):AddItem(prt, 10) | |
1581 | if Type == 1 or Type == nil then | |
1582 | table.insert(Effects, { | |
1583 | prt, | |
1584 | "Block1", | |
1585 | delay, | |
1586 | x3, | |
1587 | y3, | |
1588 | z3, | |
1589 | msh | |
1590 | }) | |
1591 | elseif Type == 2 then | |
1592 | table.insert(Effects, { | |
1593 | prt, | |
1594 | "Block2", | |
1595 | delay, | |
1596 | x3, | |
1597 | y3, | |
1598 | z3, | |
1599 | msh | |
1600 | }) | |
1601 | end | |
1602 | end | |
1603 | }, | |
1604 | Cylinder = { | |
1605 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1606 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1607 | prt.Anchored = true | |
1608 | prt.CFrame = cframe | |
1609 | local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1610 | game:GetService("Debris"):AddItem(prt, 2) | |
1611 | Effects[#Effects + 1] = { | |
1612 | prt, | |
1613 | "Cylinder", | |
1614 | delay, | |
1615 | x3, | |
1616 | y3, | |
1617 | z3, | |
1618 | msh | |
1619 | } | |
1620 | end | |
1621 | }, | |
1622 | Head = { | |
1623 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1624 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1625 | prt.Anchored = true | |
1626 | prt.CFrame = cframe | |
1627 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1628 | game:GetService("Debris"):AddItem(prt, 10) | |
1629 | table.insert(Effects, { | |
1630 | prt, | |
1631 | "Cylinder", | |
1632 | delay, | |
1633 | x3, | |
1634 | y3, | |
1635 | z3, | |
1636 | msh | |
1637 | }) | |
1638 | end | |
1639 | }, | |
1640 | Sphere = { | |
1641 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1642 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1643 | prt.Anchored = true | |
1644 | prt.CFrame = cframe | |
1645 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1646 | game:GetService("Debris"):AddItem(prt, 10) | |
1647 | table.insert(Effects, { | |
1648 | prt, | |
1649 | "Cylinder", | |
1650 | delay, | |
1651 | x3, | |
1652 | y3, | |
1653 | z3, | |
1654 | msh | |
1655 | }) | |
1656 | end | |
1657 | }, | |
1658 | Elect = { | |
1659 | Create = function(cff, x, y, z) | |
1660 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1)) | |
1661 | prt.Anchored = true | |
1662 | prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z)) | |
1663 | prt.CFrame = CFrame.new(prt.Position) | |
1664 | game:GetService("Debris"):AddItem(prt, 2) | |
1665 | local xval = math.random() / 2 | |
1666 | local yval = math.random() / 2 | |
1667 | local zval = math.random() / 2 | |
1668 | local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval)) | |
1669 | table.insert(Effects, { | |
1670 | prt, | |
1671 | "Elec", | |
1672 | 0.1, | |
1673 | x, | |
1674 | y, | |
1675 | z, | |
1676 | xval, | |
1677 | yval, | |
1678 | zval | |
1679 | }) | |
1680 | end | |
1681 | }, | |
1682 | Ring = { | |
1683 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1684 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1685 | prt.Anchored = true | |
1686 | prt.CFrame = cframe | |
1687 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1688 | game:GetService("Debris"):AddItem(prt, 10) | |
1689 | table.insert(Effects, { | |
1690 | prt, | |
1691 | "Cylinder", | |
1692 | delay, | |
1693 | x3, | |
1694 | y3, | |
1695 | z3, | |
1696 | msh | |
1697 | }) | |
1698 | end | |
1699 | }, | |
1700 | Wave = { | |
1701 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1702 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1703 | prt.Anchored = true | |
1704 | prt.CFrame = cframe | |
1705 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1706 | game:GetService("Debris"):AddItem(prt, 10) | |
1707 | table.insert(Effects, { | |
1708 | prt, | |
1709 | "Cylinder", | |
1710 | delay, | |
1711 | x3, | |
1712 | y3, | |
1713 | z3, | |
1714 | msh | |
1715 | }) | |
1716 | end | |
1717 | }, | |
1718 | Break = { | |
1719 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1720 | local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5)) | |
1721 | prt.Anchored = true | |
1722 | prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
1723 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1724 | local num = math.random(10, 50) / 1000 | |
1725 | game:GetService("Debris"):AddItem(prt, 10) | |
1726 | table.insert(Effects, { | |
1727 | prt, | |
1728 | "Shatter", | |
1729 | num, | |
1730 | prt.CFrame, | |
1731 | math.random() - math.random(), | |
1732 | 0, | |
1733 | math.random(50, 100) / 100 | |
1734 | }) | |
1735 | end | |
1736 | }, | |
1737 | Fire = { | |
1738 | Create = function(brickcolor, cframe, x1, y1, z1, delay) | |
1739 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1740 | prt.Anchored = true | |
1741 | prt.CFrame = cframe | |
1742 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1743 | game:GetService("Debris"):AddItem(prt, 10) | |
1744 | table.insert(Effects, { | |
1745 | prt, | |
1746 | "Fire", | |
1747 | delay, | |
1748 | 1, | |
1749 | 1, | |
1750 | 1, | |
1751 | msh | |
1752 | }) | |
1753 | end | |
1754 | }, | |
1755 | FireWave = { | |
1756 | Create = function(brickcolor, cframe, x1, y1, z1) | |
1757 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1758 | prt.Anchored = true | |
1759 | prt.CFrame = cframe | |
1760 | msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1761 | local d = Create("Decal")({ | |
1762 | Parent = prt, | |
1763 | Texture = "rbxassetid://26356434", | |
1764 | Face = "Top" | |
1765 | }) | |
1766 | local d = Create("Decal")({ | |
1767 | Parent = prt, | |
1768 | Texture = "rbxassetid://26356434", | |
1769 | Face = "Bottom" | |
1770 | }) | |
1771 | game:GetService("Debris"):AddItem(prt, 10) | |
1772 | table.insert(Effects, { | |
1773 | prt, | |
1774 | "FireWave", | |
1775 | 1, | |
1776 | 30, | |
1777 | math.random(400, 600) / 100, | |
1778 | msh | |
1779 | }) | |
1780 | end | |
1781 | }, | |
1782 | Lightning = { | |
1783 | Create = function(p0, p1, tym, ofs, col, th, tra, last) | |
1784 | local magz = (p0 - p1).magnitude | |
1785 | local curpos = p0 | |
1786 | local trz = { | |
1787 | -ofs, | |
1788 | ofs | |
1789 | } | |
1790 | for i = 1, tym do | |
1791 | local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym)) | |
1792 | local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)]) | |
1793 | local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz | |
1794 | li.Material = "Neon" | |
1795 | if tym == i then | |
1796 | local magz2 = (curpos - p1).magnitude | |
1797 | li.Size = Vector3.new(th, th, magz2) | |
1798 | li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2) | |
1799 | table.insert(Effects, { | |
1800 | li, | |
1801 | "Disappear", | |
1802 | last | |
1803 | }) | |
1804 | else | |
1805 | li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2) | |
1806 | curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p | |
1807 | game.Debris:AddItem(li, 10) | |
1808 | table.insert(Effects, { | |
1809 | li, | |
1810 | "Disappear", | |
1811 | last | |
1812 | }) | |
1813 | end | |
1814 | end | |
1815 | end | |
1816 | }, | |
1817 | Slash = { | |
1818 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1819 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1820 | prt.Anchored = true | |
1821 | prt.CFrame = cframe | |
1822 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=448386996", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1823 | game:GetService("Debris"):AddItem(prt, 10) | |
1824 | table.insert(Effects, { | |
1825 | prt, | |
1826 | "Cylinder", | |
1827 | delay, | |
1828 | x3, | |
1829 | y3, | |
1830 | z3, | |
1831 | msh | |
1832 | }) | |
1833 | end | |
1834 | }, | |
1835 | Skull = { | |
1836 | Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay) | |
1837 | local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
1838 | prt.Anchored = true | |
1839 | prt.CFrame = cframe | |
1840 | local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "http://www.roblox.com/asset/?id=4770583", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1)) | |
1841 | game:GetService("Debris"):AddItem(prt, 10) | |
1842 | table.insert(Effects, { | |
1843 | prt, | |
1844 | "Cylinder", | |
1845 | delay, | |
1846 | x3, | |
1847 | y3, | |
1848 | z3, | |
1849 | msh | |
1850 | }) | |
1851 | end | |
1852 | }, | |
1853 | EffectTemplate = {} | |
1854 | } | |
1855 | function attackone() | |
1856 | attack = true | |
1857 | for i = 0, 1, 0.1 do | |
1858 | swait() | |
1859 | PlayAnimationFromTable({ | |
1860 | CFrame.new(0, 0, 0, 0.788027108, 0.200439662, 0.582113743, -0.0643608272, 0.967165112, -0.245897591, -0.612277567, 0.156305239, 0.775040984) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1861 | CFrame.new(-0.163657367, 1.54006076, -0.314461529, 0.787917316, 0.0880405009, -0.60945487, 0.197614655, 0.901225626, 0.385670096, 0.583210886, -0.424313545, 0.692693353) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1862 | CFrame.new(1.8288635, 0.381291211, -0.57471168, 0.751814485, -0.658605754, -0.031838093, 0.212950945, 0.288220018, -0.933585405, 0.624041021, 0.695103228, 0.356938779) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1863 | CFrame.new(-1.57013321, 1.38517094, -0.646275699, 0.914500296, 0.146399811, 0.377168834, 0.186001778, -0.980010509, -0.0705930442, 0.359294534, 0.134711549, -0.923450589) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1864 | CFrame.new(1.0699085, -2.02657509, 0.134410679, 0.788019538, -0.128005981, -0.602195799, 0.200437695, 0.978197515, 0.0543574244, 0.582108378, -0.163537562, 0.796496212) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1865 | CFrame.new(-0.743313193, -1.86672938, 0.767257631, 0.787544429, 0.142957345, -0.599447191, 0.195243567, 0.864731491, 0.462731034, 0.584511697, -0.481459677, 0.653102934) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1866 | }, i, false) | |
1867 | moter.C0 = clerp(moter.C0, CFrame.new(0.0667977333, -0.984575689, 0.116360553, -0.967758358, 0.00126608438, -0.25188145, 0.00521415938, 0.999874771, -0.0150051713, 0.251830697, -0.0158345364, -0.967642367) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1868 | end | |
1869 | CFuncs.Sound.Create("338586331", RootPart, 1, 1.7) | |
1870 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
1870 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
1871 | for i = 0, 1, 0.1 do | |
1872 | swait() | |
1873 | PlayAnimationFromTable({ | |
1874 | CFrame.new(-5.64008951E-6, -0.289271295, 0.02058433, 0.639179468, -0.0118554207, -0.768978715, 0.437588871, 0.82786274, 0.350963235, 0.632437468, -0.560817003, 0.534331679) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1875 | CFrame.new(0.0686899498, 1.58266675, -0.129292831, 0.637305677, -0.0515040718, 0.768888116, -0.0220653396, 0.996135354, 0.0850155279, -0.770295262, -0.0711466372, 0.633706331) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1876 | CFrame.new(1.43613672, 0.538367867, -0.769264698, 0.883401334, -0.225479841, -0.410805315, -0.448511213, -0.152794391, -0.880620182, 0.135793269, 0.962191701, -0.236109018) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1877 | CFrame.new(-1.33263493, 0.530908823, -1.13173735, 0.774448752, 0.420989633, -0.472225487, -0.627114832, 0.412453532, -0.660764217, -0.083403796, 0.807867646, 0.583432913) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1878 | CFrame.new(0.130533919, -1.99022949, -0.107515812, 0.79067564, 0.313304603, 0.525996566, -0.393056899, 0.91847229, 0.0437623933, -0.469402313, -0.241348416, 0.849360108) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1879 | CFrame.new(-1.64740181, -0.934829354, -0.803672612, 0.640997708, 0.566141248, 0.518272221, -0.00869186409, 0.680546522, -0.732653499, -0.767493784, 0.465124398, 0.441149563) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1880 | }, i, false) | |
1881 | moter.C0 = clerp(moter.C0, CFrame.new(0.026622802, -0.904997647, 0.196058303, -0.708818436, -0.385801375, -0.5905388, 0.358256072, 0.524275482, -0.772521675, 0.607644081, -0.75914067, -0.233399957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1882 | end | |
1883 | attack = false | |
1884 | end | |
1885 | function attacktwo() | |
1886 | attack = true | |
1887 | for i = 0, 1, 0.1 do | |
1888 | swait() | |
1889 | PlayAnimationFromTable({ | |
1890 | CFrame.new(-2.09920108E-6, -0.0797994137, 0.00567831565, 0.623923182, -0.142310739, 0.768431246, -0.172238931, 0.934068501, 0.312834471, -0.762274981, -0.327534169, 0.558266401) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1891 | CFrame.new(-0.152614132, 1.43419397, 0.0694229528, 0.624071181, 0.00533478009, -0.781349361, -0.144962683, 0.983407199, -0.109068729, 0.767802656, 0.181333169, 0.614489555) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1892 | CFrame.new(1.62733138, 0.337771654, -0.817679524, 0.817072392, -0.535290003, -0.214143738, -0.170663342, 0.130222797, -0.976686299, 0.55069679, 0.834569812, 0.0150470603) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1893 | CFrame.new(-1.69386077, 0.698338449, -0.593923628, 0.670243919, 0.708830357, -0.219847083, 0.0301288702, -0.321978152, -0.946267664, -0.741529047, 0.627606273, -0.237160176) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1894 | CFrame.new(0.875844359, -1.75295043, -0.506822169, 0.604221463, -0.109132633, -0.789307654, -0.157859325, 0.954547882, -0.252821982, 0.781022966, 0.277360052, 0.559530675) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1895 | CFrame.new(-0.754942417, -1.99775577, -0.353243321, 0.62407285, -0.0491860658, -0.779816508, -0.14496313, 0.973402441, -0.177407607, 0.767801285, 0.223759934, 0.600343823) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1896 | }, i, false) | |
1897 | moter.C0 = clerp(moter.C0, CFrame.new(0.162098616, -1.02794576, -0.117436513, 0.0782562196, 0.137678057, -0.987381399, 0.00224706531, 0.990392148, 0.138275817, 0.99693197, -0.0130390227, 0.0771949515) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1898 | end | |
1899 | CFuncs.Sound.Create("338586331", RootPart, 1, 2) | |
1900 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
1900 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
1901 | for i = 0, 1, 0.1 do | |
1902 | swait() | |
1903 | PlayAnimationFromTable({ | |
1904 | CFrame.new(-0.0499974564, -0.0798594058, 0.00481094467, 0.849877775, 0.157017037, -0.503063321, -0.00562059274, 0.957236528, 0.289279073, 0.526964068, -0.243021384, 0.814403236) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1905 | CFrame.new(0.0296154618, 1.44001687, 0.0344077349, 0.849942803, -0.077871114, 0.521088719, 0.155828983, 0.981924474, -0.107433058, -0.503303766, 0.172512665, 0.846714199) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1906 | CFrame.new(1.84586084, 0.445828378, -0.804978013, 0.780323446, -0.54935348, -0.298841774, -0.216951087, 0.210386321, -0.953241825, 0.586538792, 0.808670878, 0.044986546) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1907 | CFrame.new(-1.0121001, 0.440028369, -1.32980573, 0.954659402, -0.291670084, 0.0596162379, 0.100457259, 0.127108827, -0.98678869, 0.280238986, 0.948035836, 0.150646046) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1908 | CFrame.new(0.648227751, -1.86480665, -0.323074669, 0.864699662, -0.150720268, 0.479143202, 0.145383865, 0.988187134, 0.0484750643, -0.480789363, 0.027743306, 0.876397192) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1909 | CFrame.new(-0.61671412, -1.87324643, -0.523296058, 0.849882841, -0.0145570682, 0.52677083, 0.156719849, 0.961371779, -0.226281956, -0.503128529, 0.274868608, 0.819334567) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1910 | }, i, false) | |
1911 | moter.C0 = clerp(moter.C0, CFrame.new(-0.384238243, -0.768568754, 0.153875023, 0.0601015612, -0.455863953, 0.888018727, -0.377705216, -0.833866358, -0.402501494, 0.923974574, -0.311217338, -0.222298473) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1912 | end | |
1913 | attack = false | |
1914 | end | |
1915 | function attackthree() | |
1916 | attack = true | |
1917 | for i = 0, 1, 0.1 do | |
1918 | swait() | |
1919 | PlayAnimationFromTable({ | |
1920 | CFrame.new(-0.0499973297, -0.0798598602, 0.00481046597, 0.999858201, -0.00149920012, -0.0173327345, 0.00121767877, 0.999875307, -0.0162376091, 0.01735471, 0.0162129551, 0.999719501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1921 | CFrame.new(0.0169489048, 1.56883669, -0.0505518913, 0.999848664, -0.00181485142, 0.0173025373, -0.00270418916, 0.9662444, 0.257613689, -0.0171860047, -0.257621527, 0.966093123) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1922 | CFrame.new(0.689603448, 0.32244575, -1.15621376, 0.958393574, 0.250816524, -0.136330888, -0.152626008, 0.0466087461, -0.987185419, -0.241249755, 0.966912031, 0.0829500705) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1923 | CFrame.new(-0.709262848, 0.301288217, -1.15373099, 0.80526787, -0.558297455, 0.199624285, 0.262970656, 0.0345502421, -0.964191675, 0.531403482, 0.828924596, 0.174640104) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1924 | CFrame.new(0.514648438, -1.9529357, 0.145957515, 1, 0, 0, 0, 0.99619472, 0.087155737, 0, -0.087155737, 0.99619472) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1925 | CFrame.new(-0.497644067, -1.93463278, 0.0476821139, 0.999848664, 0.00121836609, 0.0173566956, -0.00180215947, 0.999431849, 0.0336592235, -0.017305823, -0.0336854123, 0.999282658) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1926 | }, i, false) | |
1927 | moter.C0 = clerp(moter.C0, CFrame.new(0.0791045055, -1.08195245, 0.273342192, -0.797526002, 0.59368664, 0.107188642, 0.585703671, 0.804548204, -0.0982935429, -0.144595325, -0.0156096313, -0.98937571) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1928 | end | |
1929 | local Sword2 = IceSword:Clone() | |
1930 | Sword2.Parent = Character | |
1931 | local Handle2 = Sword2:FindFirstChild("Handle") | |
1932 | local moter2 = Handle2:FindFirstChild("HandleWeld") | |
1933 | moter2.Part0 = RightArm | |
1934 | moter2.Part1 = Handle2 | |
1935 | for _, v in pairs(Sword2:GetChildren()) do | |
1936 | if v:IsA("BasePart") and v.Name ~= "Handle" or v.Name ~= "Hitbox" then | |
1937 | v.Transparency = 0.5 | |
1938 | v.BrickColor = BrickColor.new("Really black") | |
1939 | v.Material = "Neon" | |
1940 | end | |
1941 | end | |
1942 | Handle2.Transparency = 1 | |
1943 | Sword2:FindFirstChild("Hitbox").Transparency = 1 | |
1944 | Effects.Sphere.Create(BrickColor.new("Really black"), Sword2:FindFirstChild("BladeNeon").CFrame, 13, 15, 70, 0.12, 0.12, 0.12, 0.1) | |
1945 | Effects.Slash.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, 0, -10) * CFrame.Angles(math.rad(90), 1.57, 0), 0.001, 0.18, 0.13, 0, -0.002, 0.002, 0.03) | |
1946 | RootPart.Velocity = RootPart.CFrame.lookVector * 45 | |
1947 | CFuncs.Sound.Create("338586331", RootPart, 1, 0.5) | |
1948 | CFuncs.Sound.Create("160772554", RootPart, 0.5, 0.55) | |
1949 | - | MagnitudeDamage(Hitbox, 10, 3, 8, 1, "Normal", 0, 0) |
1949 | + | MagnitudeDamage(Hitbox, 10, math.huge, math.huge, 1, "Normal", 0, 0) |
1950 | for i = 0, 1, 0.5 do | |
1951 | swait() | |
1952 | PlayAnimationFromTable({ | |
1953 | CFrame.new(-0.0500016212, -0.329231203, 0.0225556642, 0.999858201, 0.0102395713, -0.0140649555, 0.00121767877, 0.765281439, 0.643708169, 0.01735471, -0.643624544, 0.765147686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1954 | CFrame.new(0.0169506818, 1.60043335, -0.114883959, 0.999848664, -0.00181445573, 0.0173009839, -0.00360010937, 0.951432884, 0.307837874, -0.0170192812, -0.30785352, 0.951282501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1955 | CFrame.new(1.68962038, 0.694522381, -0.748418629, 0.775285363, -0.623473227, 0.101062834, 0.0290704276, -0.124615148, -0.991780043, 0.630942345, 0.771850407, -0.0784876943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1956 | CFrame.new(-1.7892493, 0.549818873, -0.568478703, 0.533697248, 0.839618206, 0.101036876, 0.12066935, 0.0426445529, -0.991777241, -0.837022781, 0.541500926, -0.0785568953) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1957 | CFrame.new(0.514648438, -1.4967339, -0.846125245, 1, 8.34075653E-9, 4.29083293E-8, 2.56920902E-8, 0.682013929, -0.731340468, -3.536422E-8, 0.731340468, 0.682013929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1958 | CFrame.new(-0.49764061, -1.98858178, -0.123531431, 0.999848664, 0.00122016063, 0.0173572805, 0.00122832146, 0.990101039, -0.140357047, -0.0173567198, 0.140357107, 0.989949703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1959 | }, i, false) | |
1960 | moter.C0 = clerp(moter.C0, CFrame.new(0.227522105, -0.949697673, 0.083877556, 0.196539521, -0.195968777, -0.960713029, -0.385219932, 0.885601759, -0.259454459, 0.901654124, 0.42107904, 0.0985645503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1961 | moter2.C0 = clerp(moter2.C0, CFrame.new(-0.193855926, -1.05636168, 0.0417949595, 0.162672698, -0.0745624304, 0.983859658, 0.497444749, 0.867340088, -0.0165162086, -0.852108419, 0.49210152, 0.178182915) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1962 | end | |
1963 | for i = 0, 1, 0.1 do | |
1964 | swait() | |
1965 | PlayAnimationFromTable({ | |
1966 | CFrame.new(-0.0500016212, -0.329231203, 0.0225556642, 0.999858201, 0.0102395713, -0.0140649555, 0.00121767877, 0.765281439, 0.643708169, 0.01735471, -0.643624544, 0.765147686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1967 | CFrame.new(0.0169506818, 1.60043335, -0.114883959, 0.999848664, -0.00181445573, 0.0173009839, -0.00360010937, 0.951432884, 0.307837874, -0.0170192812, -0.30785352, 0.951282501) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1968 | CFrame.new(1.68962038, 0.694522381, -0.748418629, 0.775285363, -0.623473227, 0.101062834, 0.0290704276, -0.124615148, -0.991780043, 0.630942345, 0.771850407, -0.0784876943) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1969 | CFrame.new(-1.7892493, 0.549818873, -0.568478703, 0.533697248, 0.839618206, 0.101036876, 0.12066935, 0.0426445529, -0.991777241, -0.837022781, 0.541500926, -0.0785568953) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1970 | CFrame.new(0.514648438, -1.4967339, -0.846125245, 1, 8.34075653E-9, 4.29083293E-8, 2.56920902E-8, 0.682013929, -0.731340468, -3.536422E-8, 0.731340468, 0.682013929) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1971 | CFrame.new(-0.49764061, -1.98858178, -0.123531431, 0.999848664, 0.00122016063, 0.0173572805, 0.00122832146, 0.990101039, -0.140357047, -0.0173567198, 0.140357107, 0.989949703) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1972 | }, i, false) | |
1973 | moter.C0 = clerp(moter.C0, CFrame.new(0.227522105, -0.949697673, 0.083877556, 0.196539521, -0.195968777, -0.960713029, -0.385219932, 0.885601759, -0.259454459, 0.901654124, 0.42107904, 0.0985645503) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1974 | moter2.C0 = clerp(moter2.C0, CFrame.new(-0.193855926, -1.05636168, 0.0417949595, 0.162672698, -0.0745624304, 0.983859658, 0.497444749, 0.867340088, -0.0165162086, -0.852108419, 0.49210152, 0.178182915) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1975 | end | |
1976 | Effects.Sphere.Create(BrickColor.new("Really black"), Sword2:FindFirstChild("BladeNeon").CFrame, 13, 15, 70, 0.12, 0.12, 0.12, 0.1) | |
1977 | Sword2:Destroy() | |
1978 | attack = false | |
1979 | end | |
1980 | function ShadowLifeup() | |
1981 | attack = true | |
1982 | Humanoid.WalkSpeed = 0 | |
1983 | CFuncs.Sound.Create("200633455", RootPart, 1, 0.8) | |
1984 | for i = 0, 1, 0.1 do | |
1985 | swait() | |
1986 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
1987 | PlayAnimationFromTable({ | |
1988 | CFrame.new(2.36694294E-4, -0.165932477, 0.0121781016, 0.951047719, 1.70907624E-5, 0.309068084, -0.0219534542, 0.997489929, 0.0674986467, -0.308284253, -0.0709784925, 0.948639631) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1989 | CFrame.new(-0.0399513692, 1.5036521, 0.0137562454, 0.950926244, 0.0985037833, -0.293345392, -0.00360206119, 0.951449573, 0.30781588, 0.309424132, -0.291647404, 0.905096233) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1990 | CFrame.new(0.518663287, 0.938370526, -0.893899322, 0.80482924, 0.576911807, -0.139420331, 0.546046793, -0.811793268, -0.206988886, -0.232586116, 0.0904616639, -0.968360066) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1991 | CFrame.new(-1.86190963, 1.21705341, -0.242829353, 0.106027916, 0.795499623, -0.596618652, -0.38721922, -0.519609869, -0.761634171, -0.915872574, 0.311775237, 0.252931416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1992 | CFrame.new(0.564078152, -1.97355533, -0.211758241, 0.945527017, -6.90096385E-7, -0.325563669, -4.87980856E-8, 1.00001204, -6.18237891E-7, 0.32556662, 2.05827814E-6, 0.945517302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
1993 | CFrame.new(-0.748728037, -1.84512103, 0.491537005, 0.950199544, 0.15364711, -0.271189928, -0.00920823961, 0.883534074, 0.468318999, 0.31156081, -0.442481041, 0.840917051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
1994 | }, i, false) | |
1995 | moter.C0 = clerp(moter.C0, CFrame.new(0.0662204325, -1.14818954, 0.056487143, 0.894144773, -0.203799203, 0.398714215, -0.0164565369, 0.874866486, 0.484086186, -0.447478026, -0.439404547, 0.778902352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
1996 | end | |
1997 | for i = 0, 1, 0.1 do | |
1998 | swait() | |
1999 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
2000 | PlayAnimationFromTable({ | |
2001 | CFrame.new(2.36694294E-4, -0.165932477, 0.0121781016, 0.951047719, 1.70907624E-5, 0.309068084, -0.0219534542, 0.997489929, 0.0674986467, -0.308284253, -0.0709784925, 0.948639631) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2002 | CFrame.new(-0.0399514288, 1.50365257, 0.0137563497, 0.950923443, -0.0361511931, -0.307332307, 0.00363300764, 0.994398475, -0.105728164, 0.309432745, 0.0994216055, 0.945709944) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2003 | CFrame.new(1.22780836, 1.47837555, -0.649716556, 0.995220065, -0.022877438, 0.095022127, -0.0143391676, -0.995885551, -0.0895893574, 0.0966844261, 0.0877962708, -0.991435528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2004 | CFrame.new(-1.86190963, 1.21705341, -0.242829353, 0.106027916, 0.795499623, -0.596618652, -0.38721922, -0.519609869, -0.761634171, -0.915872574, 0.311775237, 0.252931416) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2005 | CFrame.new(0.564078152, -1.97355533, -0.211758241, 0.945527017, -6.90096385E-7, -0.325563669, -4.87980856E-8, 1.00001204, -6.18237891E-7, 0.32556662, 2.05827814E-6, 0.945517302) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2006 | CFrame.new(-0.748728037, -1.84512103, 0.491537005, 0.950199544, 0.15364711, -0.271189928, -0.00920823961, 0.883534074, 0.468318999, 0.31156081, -0.442481041, 0.840917051) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2007 | }, i, false) | |
2008 | moter.C0 = clerp(moter.C0, CFrame.new(0.0662204325, -1.14818954, 0.056487143, 0.894144773, -0.203799203, 0.398714215, -0.0164565369, 0.874866486, 0.484086186, -0.447478026, -0.439404547, 0.778902352) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2009 | end | |
2010 | Humanoid.Health = Humanoid.Health + math.random(300, 400) | |
2011 | CFuncs.Sound.Create("200633433", RootPart, 1, 0.9) | |
2012 | for i = 1, 5 do | |
2013 | swait(3) | |
2014 | Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame * CFrame.new(0, 0 + i * 0.45, -1), 10, 10, 10, 2.2, 2.2, 2.2, 0.1) | |
2015 | end | |
2016 | Humanoid.WalkSpeed = 16 | |
2017 | attack = false | |
2018 | end | |
2019 | function SoulStorm() | |
2020 | attack = true | |
2021 | Humanoid.WalkSpeed = 0 | |
2022 | coroutine.resume(coroutine.create(function() | |
2023 | while attack do | |
2024 | swait() | |
2025 | Effects.Block.Create(BrickColor.new("Really black"), Hitbox.CFrame * CFrame.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1)), 6, 6, 6, 0, 0, 0, 0.1) | |
2026 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1) | |
2027 | end | |
2028 | end)) | |
2029 | CFuncs.Sound.Create("200633455", RootPart, 1, 0.7) | |
2030 | CFuncs.Sound.Create("160772554", RootPart, 0.5, 0.45) | |
2031 | for i = 0, 1, 0.02 do | |
2032 | swait() | |
2033 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
2034 | for i = 1, 3 do | |
2035 | Effects.Cylinder.Create(BrickColor.new("Really black"), CFrame.new(pos), 60, 1, 60, 1, 0.1, 1, 0.1) | |
2036 | Effects.Sphere.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.new(math.random(-60, 60) / 12, 0, math.random(-60, 60) / 12), 2, 5, 2, -0.1, 3, -0.1, 0.1) | |
2037 | end | |
2038 | PlayAnimationFromTable({ | |
2039 | CFrame.new(-5.72018325E-6, -0.230002046, -3.00072134E-6, 0.559195936, -8.33266824E-8, 0.829035521, -0.214569971, 0.965925932, 0.144730538, -0.800786853, -0.258818865, 0.54014194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2040 | CFrame.new(-0.126341924, 1.46079528, 0.0128399879, 0.559195936, -0.158188418, -0.813803554, -8.33266824E-8, 0.981626987, -0.190810263, 0.829035521, 0.106700383, 0.548921883) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2041 | CFrame.new(1.95948887, 0.60129106, -0.417018443, 0.559195936, -0.827899337, 0.043388769, -8.33266824E-8, -0.052336514, -0.99862951, 0.829035521, 0.558429658, -0.0292664319) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2042 | CFrame.new(-1.90513086, 0.186149895, 0.0788308382, 0.44871527, 0.800888658, 0.396524757, -0.892936826, 0.419823706, 0.162517756, -0.0363119096, -0.426995873, 0.90352428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2043 | CFrame.new(1.2839973, -1.50780475, -0.262963831, 0.559195936, -0.510405779, -0.653288484, -8.33266824E-8, 0.78801018, -0.615662217, 0.829035521, 0.344275951, 0.440652132) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2044 | CFrame.new(-0.952763319, -2.04096246, -0.0207639895, 0.559195936, 0.283545077, -0.779039204, -8.33266824E-8, 0.939693451, 0.342017978, 0.829035521, -0.191255033, 0.525472879) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2045 | }, i, false) | |
2046 | moter.C0 = clerp(moter.C0, CFrame.new(0.0256040171, -0.762414455, -0.287873328, -0.962945282, 0.269269049, 0.0152509212, 0.132935002, 0.424671888, 0.895535409, 0.234663725, 0.864378214, -0.444730461) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2047 | end | |
2048 | local orbtab = {part = nil, mesh = nil} | |
2049 | local orb = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, "Really black", "Orb", Vector3.new(0.2, 0.2, 0.2)) | |
2050 | orb.Anchored = true | |
2051 | orb.CFrame = RootPart.CFrame * CFrame.new(0, 0, -8) | |
2052 | local msh = CFuncs.Mesh.Create("SpecialMesh", orb, "Sphere", "", Vector3.new(), Vector3.new(17, 17, 17)) | |
2053 | orbtab.part = orb | |
2054 | orbtab.mesh = msh | |
2055 | coroutine.resume(coroutine.create(function() | |
2056 | local block = 0 | |
2057 | repeat | |
2058 | swait() | |
2059 | block = block + 1 | |
2060 | orbtab.part.Transparency = orbtab.part.Transparency - 0.03 | |
2061 | orbtab.part.CFrame = orbtab.part.CFrame * CFrame.new(0, 0, -0.2) | |
2062 | if block == 10 then | |
2063 | block = 0 | |
2064 | Effects.Block.Create(BrickColor.new("Really black"), orbtab.part.CFrame, 10, 10, 10, 0.1, 0.1, 0.1, 0.1) | |
2065 | end | |
2066 | until orbtab.part.Transparency < 0.2 | |
2067 | orbtab.part.Transparency = 1 | |
2068 | local effecting = 0 | |
2069 | local rot = 0 | |
2070 | CFuncs.Sound.Create("215315446", orbtab.part, 1, 1) | |
2071 | CFuncs.Sound.Create("160772554", RootPart, 1.2, 0.8) | |
2072 | for i = 1, 80 do | |
2073 | swait() | |
2074 | local hit, pos = rayCast(orbtab.part.Position, CFrame.new(orbtab.part.Position, orbtab.part.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
2075 | effecting = effecting + 1 | |
2076 | rot = rot + 5 | |
2077 | if effecting % 1 == 0 then | |
2078 | Effects.Wave.Create(orbtab.part.BrickColor, CFrame.new(pos) * CFrame.Angles(0, math.rad(rot), 0), 25, 1, 25, -1, 1, -1, 0.09) | |
2079 | end | |
2080 | if effecting % 2 == 0 then | |
2081 | Effects.Sphere.Create(orbtab.part.BrickColor, orbtab.part.CFrame, 120, 120, 120, -8, -8, -8, 0.1) | |
2082 | Effects.Ring.Create(orbtab.part.BrickColor, orbtab.part.CFrame * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 28, 28, 1, -3, -3, 0, 0.1) | |
2083 | Effects.Skull.Create(orbtab.part.BrickColor, orbtab.part.CFrame, 30, 30, 30, 0.02, 0.02, 0.02, 0.06) | |
2084 | end | |
2085 | if effecting % 7 == 0 then | |
2086 | - | MagnitudeDamage(orbtab.part, 20, 1, 3, -40, "Knockdown2", 0, 0) |
2086 | + | MagnitudeDamage(orbtab.part, 20, math.huge, math.huge, -40, "Knockdown2", 0, 0) |
2087 | end | |
2088 | end | |
2089 | end)) | |
2090 | for i = 0, 1, 0.042 do | |
2091 | swait() | |
2092 | PlayAnimationFromTable({ | |
2093 | CFrame.new(1.75088644E-6, -0.230000034, 1.39186159E-6, 0.187588051, 0.186177894, -0.964442134, 0.160125047, 0.962941587, 0.217033267, 0.969108224, -0.195144162, 0.150824606) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2094 | CFrame.new(0.0195947587, 1.48957789, 0.0114011243, 0.172918722, 0.107836269, 0.979015052, 0.101545259, 0.986739695, -0.126622558, -0.979687631, 0.121309787, 0.159675509) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2095 | CFrame.new(0.60565275, 0.535414517, -1.20973635, 0.65992105, 0.751324415, -0.00400392711, 0.059079282, -0.0572030246, -0.996613026, -0.749008715, 0.657449365, -0.0821371824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2096 | CFrame.new(-2.01896071, 0.614290714, -0.222265363, -0.0441553891, 0.969284713, -0.241945714, -0.998780847, -0.0374795645, 0.0321278647, 0.0220730193, 0.24306941, 0.969757855) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2097 | CFrame.new(0.883885264, -1.95736468, -0.122990832, 0.187588051, -0.514942288, 0.836448133, 0.186177894, 0.854768634, 0.484467298, -0.964442134, 0.0648478791, 0.256215274) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2098 | CFrame.new(-1.2569139, -1.55988181, -0.307114631, 0.187588051, 0.374025822, 0.908248663, 0.186177894, 0.89436239, -0.406760156, -0.964442134, 0.245399207, 0.0981363654) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2099 | }, i, false) | |
2100 | moter.C0 = clerp(moter.C0, CFrame.new(0.0538328141, -1.19583273, 0.0302671492, 0.971527398, 0.183628127, -0.149726093, -0.122722164, -0.150559187, -0.980955005, -0.202672854, 0.971398175, -0.123737022) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2101 | end | |
2102 | Humanoid.WalkSpeed = 16 | |
2103 | attack = false | |
2104 | end | |
2105 | function DarkerSword() | |
2106 | attack = true | |
2107 | Humanoid.WalkSpeed = 0 | |
2108 | Humanoid.AutoRotate = false | |
2109 | local pitches = { | |
2110 | 0.9, | |
2111 | 0.8, | |
2112 | 0.85, | |
2113 | 0.75, | |
2114 | 0.7, | |
2115 | 0.65, | |
2116 | 0.5 | |
2117 | } | |
2118 | moter.Part0 = RootPart | |
2119 | Effects.Block.Create(BrickColor.new("Really black"), RootPart.CFrame, 45, 45, 45, 1, 1, 1, 0.1) | |
2120 | Effects.Sphere.Create(BrickColor.new("Really black"), RootPart.CFrame, 40, 40, 40, 0.7, 0.7, 0.7, 0.065) | |
2121 | Effects.Skull.Create(BrickColor.new("Really black"), RootPart.CFrame, 30, 30, 30, 1, 1, 1, 0.04) | |
2122 | CFuncs.Sound.Create("183763512", RootPart, 3, 1) | |
2123 | CFuncs.Sound.Create("183763512", RootPart, 3, 0.8) | |
2124 | CFuncs.Sound.Create("160772554", RootPart, 2, 0.4) | |
2125 | RootPart.CFrame = RootPart.CFrame * CFrame.new(0, 0, 38) | |
2126 | for i = 0, 1, 0.35 do | |
2127 | swait() | |
2128 | PlayAnimationFromTable({ | |
2129 | CFrame.new(0, 0, 0, 1, 0, 0, 0, 0.939692378, -0.342021108, 0, 0.342021108, 0.939692378) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2130 | CFrame.new(0, 1.59332514, -0.154239595, 1, 0, 0, 0, 0.898794413, 0.438370794, 0, -0.438370794, 0.898794413) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2131 | CFrame.new(1.65000391, 0.192084476, -0.495581985, 0.281068981, -0.662157178, 0.694656909, 0.772158682, 0.585867286, 0.246029824, -0.569887161, 0.467234075, 0.675959468) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2132 | CFrame.new(-1.82999885, 0.133283958, 0.0153404474, 0.544984221, 0.750108302, -0.374606252, -0.684918106, 0.655990541, 0.317118049, 0.483611047, 0.0837503076, 0.871267259) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2133 | CFrame.new(0.5, -1.44646192, -0.143957973, 1, 0, 0, 0, 0.788010895, 0.615661502, 0, -0.615661502, 0.788010895) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2134 | CFrame.new(-0.5, -1.87253022, 0.702851415, 1, 0, 0, 0, 0.848048627, 0.529918671, 0, -0.529918671, 0.848048627) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2135 | }, i, false) | |
2136 | moter.C0 = clerp(moter.C0, CFrame.new(-2.98971844, 0.115092121, -3.04004264, 0.00416248059, 0.00702877389, 0.999967217, 0.0129201636, -0.999893069, 0.00697452482, 0.999908924, 0.0128913252, -0.00425275369) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2137 | end | |
2138 | coroutine.resume(coroutine.create(function() | |
2139 | while attack do | |
2140 | swait(3.2) | |
2141 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1) | |
2142 | end | |
2143 | end)) | |
2144 | for i = 1, 6 do | |
2145 | swait() | |
2146 | for i = 0, 1, 0.15 do | |
2147 | swait() | |
2148 | Effects.Block.Create(BrickColor.new("Really black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
2149 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1) | |
2150 | PlayAnimationFromTable({ | |
2151 | CFrame.new(0, 0, 0, 0.817175806, 0.224950016, 0.530679941, -0.188658953, 0.97437036, -0.122516543, -0.544638872, 4.05787723E-8, 0.838670671) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2152 | CFrame.new(-0.194566935, 1.45106626, 0.00485451892, 0.817175806, -0.216904089, -0.534019053, 0.224950016, 0.973035097, -0.0509936139, 0.530679941, -0.078456834, 0.843933284) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2153 | CFrame.new(1.99792635, 0.42438525, -0.109518886, 0.183307916, -0.982930779, 0.0156615004, 0.104886964, 0.00371502154, -0.994477272, 0.977444053, 0.183938175, 0.103777625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2154 | CFrame.new(-1.84469199, 0.765861571, -0.291787863, -0.431554615, 0.805913985, 0.40529424, -0.585192084, -0.592029512, 0.55412221, 0.686520875, 0.00195896626, 0.727107406) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2155 | CFrame.new(1.14222896, -1.90446579, -0.00940740108, 0.817175806, -0.289114296, -0.498634845, 0.224950016, 0.956468701, -0.185917705, 0.530679941, 0.0397595465, 0.846639276) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2156 | CFrame.new(-0.368951023, -2.06120801, 0.499673218, 0.817175806, -0.0713004991, -0.571961522, 0.224950016, 0.953078389, 0.202581391, 0.530679941, -0.294207335, 0.794871628) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2157 | }, i, false) | |
2158 | moter.C0 = clerp(moter.C0, CFrame.new(-0.933959723, 1.01142776, -3.13172626, -0.702766538, 0.0883038342, -0.705920279, -0.626287341, -0.547482669, 0.555003703, -0.337469488, 0.832145929, 0.440055311) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2159 | end | |
2160 | CFuncs.Sound.Create("338586331", Torso, 1, pitches[math.random(1, #pitches)]) | |
2161 | for i = 0, 1, 0.3 do | |
2162 | swait() | |
2163 | Effects.Block.Create(BrickColor.new("Really black"), LeftArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
2164 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1) | |
2165 | RootPart.Velocity = RootPart.CFrame.lookVector * 20 | |
2166 | PlayAnimationFromTable({ | |
2167 | CFrame.new(-7.78585672E-7, -0.230000347, -4.84287739E-7, 0.702638149, 0.0467694327, -0.710008681, 0.250638068, 0.917616546, 0.308481067, 0.665943205, -0.394705772, 0.633030117) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2168 | CFrame.new(0.0758162737, 1.54775798, -0.0624485612, 0.702638149, -0.115911841, 0.702042878, 0.0467694327, 0.99203223, 0.116981894, -0.710008681, -0.0493617952, 0.702460766) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2169 | CFrame.new(1.70870852, 0.869282424, -0.181329966, 0.293090641, -0.814630449, 0.500475168, -0.19852069, -0.563907802, -0.801622033, 0.935247302, 0.135593191, -0.326997042) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2170 | CFrame.new(-1.44018364, 0.600144386, -0.906840622, 0.692433476, 0.212914363, 0.689350128, 0.584826946, 0.393893898, -0.709101677, -0.422508746, 0.894156039, 0.148227215) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2171 | CFrame.new(0.316358805, -1.91763854, -0.517459929, 0.702638149, -0.152496666, 0.695014119, 0.0467694327, 0.984550059, 0.168742776, -0.710008681, -0.0860597193, 0.698914528) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2172 | CFrame.new(-1.28774691, -1.35547483, -0.659449458, 0.702638149, 0.351728559, 0.618536055, 0.0467694327, 0.844573915, -0.533392847, -0.710008681, 0.403710693, 0.576979637) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2173 | }, i, false) | |
2174 | moter.C0 = clerp(moter.C0, CFrame.new(-0.721186399, -0.531761169, -4.58712864, -0.216070339, 0.276477396, 0.936416268, -0.941065133, 0.19663246, -0.275199085, -0.260216624, -0.940689981, 0.217696428) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2175 | end | |
2176 | for i = 0, 1, 0.15 do | |
2177 | swait() | |
2178 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
2179 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1) | |
2180 | PlayAnimationFromTable({ | |
2181 | CFrame.new(-5.66244125E-7, -0.230000436, -6.2957406E-7, 0.693908453, 0.119958177, -0.710000932, 0.15334712, 0.938787758, 0.308484167, 0.703545511, -0.322936177, 0.633037269) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2182 | CFrame.new(0.151966915, 1.46815932, 0.157141477, 0.693908453, 0.116310135, 0.710607886, 0.119958177, 0.954404712, -0.27335307, -0.710000932, 0.274925232, 0.64831686) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2183 | CFrame.new(1.82994854, 1.01797819, -0.34449178, 0.439582378, -0.705411673, -0.556024611, -0.513565958, -0.705262542, 0.488729298, -0.73689729, 0.0707185417, -0.672296047) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2184 | CFrame.new(-0.810288668, 0.472726107, -1.21208191, 0.298541695, -0.62045753, 0.725194216, 0.949190557, 0.113767609, -0.293418109, 0.0995496735, 0.775944591, 0.62289685) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2185 | CFrame.new(0.515074432, -1.87406552, -0.517457187, 0.693908453, -0.254571408, 0.673561513, 0.119958177, 0.96321708, 0.240464509, -0.710000932, -0.0860610008, 0.698922157) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2186 | CFrame.new(-1.13900375, -1.48265195, -0.659464002, 0.693908453, 0.261517674, 0.6708951, 0.119958177, 0.876711667, -0.465818733, -0.710000932, 0.403714836, 0.576986194) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2187 | }, i, false) | |
2188 | moter.C0 = clerp(moter.C0, CFrame.new(3.56326842, 0.845295548, -3.03803849, -0.114336103, -0.844628632, 0.523001194, 0.716687202, 0.294443429, 0.632190704, -0.687961757, 0.447110474, 0.571668088) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2189 | end | |
2190 | CFuncs.Sound.Create("338586331", Torso, 1, pitches[math.random(1, #pitches)]) | |
2191 | for i = 0, 1, 0.3 do | |
2192 | swait() | |
2193 | Effects.Block.Create(BrickColor.new("Really black"), RightArm.CFrame * CFrame.new(0, -1, 0), 4, 4, 4, 0, 0, 0, 0.1) | |
2194 | Effects.Block.Create(BrickColor.new("Really black"), Handle.CFrame, 3, 3, 3, 0, 0, 0, 0.1) | |
2195 | RootPart.Velocity = RootPart.CFrame.lookVector * 30 | |
2196 | PlayAnimationFromTable({ | |
2197 | CFrame.new(7.33882189E-7, -0.490002513, 1.00396574E-6, 0.54235661, 0.197365835, 0.816637278, -0.45949614, 0.883440852, 0.0916560441, -0.703359306, -0.424951494, 0.569826961) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2198 | CFrame.new(-0.172250822, 1.40173042, -0.0162052196, 0.54235661, -0.176917613, -0.821310699, 0.197365835, 0.977051914, -0.0801324248, 0.816637278, -0.118637763, 0.56482625) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2199 | CFrame.new(1.30227256, 0.0545119941, -1.02839708, 0.889395177, 0.202474177, 0.409856468, 0.190501004, 0.650849521, -0.734921038, -0.415556431, 0.731710732, 0.540289044) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2200 | CFrame.new(-1.75802565, 0.121509805, 0.0960294902, -0.234124482, 0.963418901, 0.13045612, 0.507817686, 0.235606611, -0.828626335, -0.82904166, -0.127748281, -0.544401467) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2201 | CFrame.new(1.72096014, -1.01080537, -0.286387861, 0.54235661, -0.77424866, -0.326177746, 0.197365835, 0.494790703, -0.846307456, 0.816637278, 0.394622952, 0.421161771) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2202 | CFrame.new(-0.267580092, -2.07263899, 0.0663588941, 0.54235661, 0.0123737454, -0.840058327, 0.197365835, 0.970035613, 0.141712844, 0.816637278, -0.242656767, 0.523661494) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2203 | }, i, false) | |
2204 | moter.C0 = clerp(moter.C0, CFrame.new(-0.270566553, -2.05693698, -2.78419375, -0.0986230448, 0.0966294408, -0.990425408, 0.994555473, -0.0243374687, -0.101407148, -0.0339039601, -0.995028019, -0.0937018916) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2205 | end | |
2206 | end | |
2207 | Humanoid.WalkSpeed = 16 | |
2208 | Humanoid.AutoRotate = true | |
2209 | moter.Part0 = LeftArm | |
2210 | attack = false | |
2211 | end | |
2212 | function YourOwnSoul() | |
2213 | attack = true | |
2214 | Humanoid.WalkSpeed = 0 | |
2215 | Humanoid.AutoRotate = false | |
2216 | Humanoid.JumpPower = 0 | |
2217 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 999, Character) | |
2218 | for i = 1, math.random(10, 20) do | |
2219 | if hit then | |
2220 | do | |
2221 | local sizing = math.random(1, 4) | |
2222 | local brek = CFuncs.Part.Create(EffectModel, hit.Material, 0, 0, tostring(hit.BrickColor), "Ground Break", Vector3.new(sizing, sizing, sizing)) | |
2223 | brek.Anchored = true | |
2224 | brek.CFrame = CFrame.new(pos) * CFrame.new(math.random(-30, 30), 0, math.random(-30, 30)) * CFrame.Angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2225 | coroutine.resume(coroutine.create(function(prt) | |
2226 | swait(100) | |
2227 | brek.Anchored = false | |
2228 | end), brek) | |
2229 | end | |
2230 | end | |
2231 | end | |
2232 | if hit then | |
2233 | Effects.Wave.Create(hit.BrickColor, CFrame.new(pos), 10, 10, 10, 5, -0.1, 5, 0.1) | |
2234 | CFuncs.Sound.Create("215315446", Torso, 3, 3) | |
2235 | CFuncs.Sound.Create("160772554", Torso, 3, 1) | |
2236 | end | |
2237 | coroutine.resume(coroutine.create(function() | |
2238 | while attack do | |
2239 | swait() | |
2240 | Effects.Skull.Create(BrickColor.new("Really black"), Head.CFrame, 3, 3, 3, 0.1, 0.1, 0.1, 0.1) | |
2241 | end | |
2242 | end)) | |
2243 | for i = 0, 1, 0.3 do | |
2244 | swait() | |
2245 | PlayAnimationFromTable({ | |
2246 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2247 | CFrame.new(1.23266176E-7, 1.53146183, -0.0521153808, 1, 8.60946372E-8, -1.51807882E-8, -7.92319454E-8, 0.965925813, 0.258819222, 3.69464601E-8, -0.258819222, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2248 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2249 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2250 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2251 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2252 | }, i, false) | |
2253 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2254 | end | |
2255 | for i = 0, 1, 0.02 do | |
2256 | swait() | |
2257 | PlayAnimationFromTable({ | |
2258 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2259 | CFrame.new(1.23266176E-7, 1.53146183, -0.0521153808, 1, 8.60946372E-8, -1.51807882E-8, -7.92319454E-8, 0.965925813, 0.258819222, 3.69464601E-8, -0.258819222, 0.965925813) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2260 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2261 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2262 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2263 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2264 | }, i, false) | |
2265 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2266 | end | |
2267 | for i = 0, 1, 0.01 do | |
2268 | swait() | |
2269 | PlayAnimationFromTable({ | |
2270 | CFrame.new(7.10542736E-15, -1.05999947, 5.96046448E-8, 1, -7.92319454E-8, 3.69464601E-8, 0, 0.42261824, 0.906307817, -8.74227766E-8, -0.906307817, 0.42261824) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2271 | CFrame.new(1.01410571E-7, 1.36827826, 0.189484239, 1, 2.55600696E-8, -8.36027851E-8, -7.92319454E-8, 0.669131756, -0.743143916, 3.69464601E-8, 0.743143916, 0.669131756) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2272 | CFrame.new(1.50001061, 0.447975665, 0.960686982, 0.819152176, -0.3451868, -0.458078474, 0.519836724, 0.109271944, 0.847248197, -0.242403761, -0.932151198, 0.268951118) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2273 | CFrame.new(-1.49999964, 0.447975427, 0.960683107, 0.819152534, 0.345187545, 0.458077222, -0.519836187, 0.10927406, 0.847248256, 0.242403567, -0.932150662, 0.268953085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2274 | CFrame.new(0.5, -0.678726196, -1.02961791, 1, 7.16123836E-8, -5.01438819E-8, -7.92319454E-8, 0.984807193, -0.173651427, 3.69464601E-8, 0.173651427, 0.984807193) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2275 | CFrame.new(-0.500000119, -1.71731615, -0.677720428, 1, 8.44439185E-8, -2.26266739E-8, -7.92319454E-8, 0.984807789, 0.173648238, 3.69464601E-8, -0.173648238, 0.984807789) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2276 | }, i, false) | |
2277 | moter.C0 = clerp(moter.C0, CFrame.new(-0.0940182507, -0.899507284, -0.123248607, -0.925451517, -0.222518444, -0.306638777, 0.374890298, -0.65481472, -0.656259179, -0.054762125, -0.722291529, 0.689418375) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2278 | end | |
2279 | Effects.Ring.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.Angles(1.57, 0, 0), 50, 50, 10000, -1, -1, 0, 0.08) | |
2280 | Effects.Ring.Create(BrickColor.new("Really black"), CFrame.new(pos) * CFrame.Angles(1.57, 0, 0), 50, 50, 1.5, 7, 7, 0, 0.1) | |
2281 | local spot = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, "White", "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
2282 | spot.Anchored = true | |
2283 | spot.CFrame = CFrame.new(pos) | |
2284 | for i = 0, 1, 0.3 do | |
2285 | swait() | |
2286 | PlayAnimationFromTable({ | |
2287 | CFrame.new(0, 99999, 1.41561031E-7, 1, 0, 0, 0, 0.951055884, -0.30901897, 0, 0.30901897, 0.951055884) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2288 | CFrame.new(0, 1.5547142, -0.263321638, 1, 0, 0, 0, 0.819150031, 0.573579371, 0, -0.573579371, 0.819150031) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2289 | CFrame.new(0.950003147, 1.06736982, -1.05129409, 0.877996206, 0.377188534, 0.29470557, 0.478483945, -0.674544334, -0.562177002, -0.0132547468, 0.634601235, -0.772726059) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2290 | CFrame.new(-0.790023625, 1.10613036, -1.15852356, 0.877973974, -0.377296001, -0.294634551, -0.478521943, -0.674530387, -0.562161505, 0.013361305, 0.634552181, -0.772764564) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2291 | CFrame.new(0.5, -1.79961967, 0.448044091, 1, 0, 0, 0, 0.848049223, 0.529917598, 0, -0.529917598, 0.848049223) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2292 | CFrame.new(-0.5, -1.35301614, -0.89574194, 1, 0, 0, 0, 0.79863739, -0.601812541, 0, 0.601812541, 0.79863739) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2293 | }, i, false) | |
2294 | moter.C0 = clerp(moter.C0, CFrame.new(0.521317542, -0.984084427, -0.125668928, -0.866649091, 0.388701022, -0.312782019, 0.383405834, 0.92002219, 0.08100155, 0.319251567, -0.0497221947, -0.946365476) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2295 | end | |
2296 | CFuncs.Sound.Create("213087748", spot, 15, 1) | |
2297 | for i = 1, 20 do | |
2298 | swait(math.random(5, 17)) | |
2299 | do | |
2300 | local ishit = false | |
2301 | local soul = CFuncs.Part.Create(EffectModel, "Neon", 0, 0.5, "Really black", "Effect", Vector3.new(0.2, 0.2, 0.2)) | |
2302 | soul.Anchored = false | |
2303 | soul.CFrame = spot.CFrame * CFrame.new(math.random(-50, 50), 200, math.random(-50, 50)) * CFrame.Angles(math.rad(-90), 0, 0) | |
2304 | local msh = CFuncs.Mesh.Create("SpecialMesh", soul, "Sphere", "", Vector3.new(), Vector3.new(100, 100, 100)) | |
2305 | local bodvel = Instance.new("BodyVelocity") | |
2306 | bodvel.Parent = soul | |
2307 | bodvel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2308 | bodvel.Velocity = soul.CFrame.lookVector * 265 | |
2309 | coroutine.resume(coroutine.create(function() | |
2310 | while ishit == false do | |
2311 | swait() | |
2312 | Effects.Block.Create(soul.BrickColor, soul.CFrame, 87, 87, 87, -0.5, -0.5, -0.5, 0.1) | |
2313 | end | |
2314 | end)) | |
2315 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 30, 30, 30, 0.1) | |
2316 | soul.Touched:connect(function(hit) | |
2317 | if hit and hit.Name ~= "Effect" and hit.CanCollide ~= false and ishit == false then | |
2318 | ishit = true | |
2319 | soul.Anchored = true | |
2320 | bodvel:Destroy() | |
2321 | CFuncs.Sound.Create("633129949", soul, 2, 1) | |
2322 | Effects.Block.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 7, 7, 7, 0.1) | |
2323 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 0.1, 0.1, 0.1, 0.09) | |
2324 | Effects.Sphere.Create(soul.BrickColor, soul.CFrame, 100, 100, 100, 10, 10, 10, 0.09) | |
2325 | soul.Transparency = 1 | |
2326 | game:GetService("Debris"):AddItem(soul, 4.8) | |
2327 | end | |
2328 | end) | |
2329 | end | |
2330 | end | |
2331 | local isfinalhit = false | |
2332 | local you = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, "Really black", "YourSkull", Vector3.new(0.2, 0.2, 0.2)) | |
2333 | you.Anchored = false | |
2334 | you.CFrame = spot.CFrame * CFrame.new(0, 700, 0) * CFrame.Angles(math.rad(-90), 0, 0) | |
2335 | local msh = CFuncs.Mesh.Create("SpecialMesh", you, "FileMesh", "rbxassetid://4770583", Vector3.new(), Vector3.new(65, 65, 65)) | |
2336 | local bodvel = Instance.new("BodyVelocity") | |
2337 | bodvel.Parent = you | |
2338 | bodvel.MaxForce = Vector3.new(math.huge, math.huge, math.huge) | |
2339 | bodvel.Velocity = you.CFrame.lookVector * 180 | |
2340 | coroutine.resume(coroutine.create(function() | |
2341 | while isfinalhit == false do | |
2342 | swait() | |
2343 | Effects.Skull.Create(you.BrickColor, you.CFrame, 65, 65, 65, -5, -5, -5, 0.25) | |
2344 | Effects.Block.Create(you.BrickColor, you.CFrame, 200, 200, 200, -2, -2, -2, 0.01) | |
2345 | Effects.Lightning.Create(spot.Position, you.Position, 2, 4, "Really black", 1, 0.4, 0.8) | |
2346 | end | |
2347 | end)) | |
2348 | Effects.Sphere.Create(you.BrickColor, you.CFrame, 250, 250, 250, 1, 1, 1, 0.01) | |
2349 | you.Touched:connect(function(hit) | |
2350 | if hit and hit.Name ~= "Effect" and hit.CanCollide ~= false and isfinalhit == false then | |
2351 | isfinalhit = true | |
2352 | you.Anchored = true | |
2353 | bodvel:Destroy() | |
2354 | for i = 1, 2 do | |
2355 | Effects.Ring.Create(you.BrickColor, you.CFrame * CFrame.Angles(0, math.random(-180, 180), math.random(-50, 50)), 70, 70, 1.5, 3, 3, 0, 0.04) | |
2356 | end | |
2357 | Effects.Block.Create(you.BrickColor, you.CFrame, 200, 200, 200, 1, 1, 1, 0.0098) | |
2358 | Effects.Ring.Create(you.BrickColor, you.CFrame * CFrame.Angles(0, 0, 0), 70, 70, 1.5, 1, 1, 0, 0.01) | |
2359 | you:Destroy() | |
2360 | end | |
2361 | end) | |
2362 | while isfinalhit == false do | |
2363 | swait() | |
2364 | end | |
2365 | CFuncs.Sound.Create("10209236", spot, 12, 1) | |
2366 | for i = 0, 1, 0.3 do | |
2367 | swait() | |
2368 | PlayAnimationFromTable({ | |
2369 | CFrame.new(0, -0.100000665, -1.15483999E-7, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2370 | CFrame.new(0, 1.621382, -0.127661437, 1, 0, 0, 0, 0.913546085, 0.40673545, 0, -0.40673545, 0.913546085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2371 | CFrame.new(0.840001643, 0.445644855, -1.15338969, 0.877995908, 0.377186775, 0.294709057, 0.270526379, 0.116915792, -0.95558697, -0.394890904, 0.918727994, 6.12586737E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2372 | CFrame.new(-0.790021539, 0.387530982, -1.00634634, 0.877973735, -0.377295136, -0.294636101, -0.182428837, 0.305334628, -0.934607148, 0.442585289, 0.874310851, 0.199246258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2373 | CFrame.new(0.5, -1.89283884, -0.622281432, 1, 0, 0, 0, 0.99862957, -0.0523368716, 0, 0.0523368716, 0.99862957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2374 | CFrame.new(-0.5, -1.48787773, -1.10489452, 1, 0, 0, 0, 0.694656968, -0.719341278, 0, 0.719341278, 0.694656909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2375 | }, i, false) | |
2376 | moter.C0 = clerp(moter.C0, CFrame.new(0.0917251706, -1.2568078, -0.649247885, -0.865373552, -0.0278544277, -0.500354588, 0.40147993, 0.559004545, -0.725485921, 0.299907863, -0.828697681, -0.472563922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2377 | end | |
2378 | for i = 0, 1, 0.007 do | |
2379 | swait() | |
2380 | PlayAnimationFromTable({ | |
2381 | CFrame.new(0, -0.100000665, -1.15483999E-7, 1, 0, 0, 0, 0.76604414, 0.642788053, 0, -0.642788053, 0.76604414) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2382 | CFrame.new(0, 1.621382, -0.127661437, 1, 0, 0, 0, 0.913546085, 0.40673545, 0, -0.40673545, 0.913546085) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2383 | CFrame.new(0.840001643, 0.445644855, -1.15338969, 0.877995908, 0.377186775, 0.294709057, 0.270526379, 0.116915792, -0.95558697, -0.394890904, 0.918727994, 6.12586737E-4) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2384 | CFrame.new(-0.790021539, 0.387530982, -1.00634634, 0.877973735, -0.377295136, -0.294636101, -0.182428837, 0.305334628, -0.934607148, 0.442585289, 0.874310851, 0.199246258) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2385 | CFrame.new(0.5, -1.89283884, -0.622281432, 1, 0, 0, 0, 0.99862957, -0.0523368716, 0, 0.0523368716, 0.99862957) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), | |
2386 | CFrame.new(-0.5, -1.48787773, -1.10489452, 1, 0, 0, 0, 0.694656968, -0.719341278, 0, 0.719341278, 0.694656909) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0) | |
2387 | }, i, false) | |
2388 | moter.C0 = clerp(moter.C0, CFrame.new(0.0917251706, -1.2568078, -0.649247885, -0.865373552, -0.0278544277, -0.500354588, 0.40147993, 0.559004545, -0.725485921, 0.299907863, -0.828697681, -0.472563922) * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, 0), i) | |
2389 | end | |
2390 | spot:Destroy() | |
2391 | Humanoid.WalkSpeed = 16 | |
2392 | Humanoid.AutoRotate = true | |
2393 | Humanoid.JumpPower = 50 | |
2394 | attack = false | |
2395 | end | |
2396 | Mouse.Button1Down:connect(function() | |
2397 | if attack == false and attacktype == 1 then | |
2398 | attackone() | |
2399 | attacktype = 2 | |
2400 | elseif attack == false and attacktype == 2 then | |
2401 | attacktwo() | |
2402 | attacktype = 3 | |
2403 | elseif attack == false and attacktype == 3 then | |
2404 | attackthree() | |
2405 | attacktype = 1 | |
2406 | end | |
2407 | end) | |
2408 | Mouse.KeyDown:connect(function(k) | |
2409 | k = k:lower() | |
2410 | if attack == false and k == "z" then | |
2411 | ShadowLifeup() | |
2412 | elseif attack == false and k == "x" then | |
2413 | SoulStorm() | |
2414 | elseif attack == false and k == "c" then | |
2415 | DarkerSword() | |
2416 | elseif attack == false and k == "v" and (Anim == "Walk" or Anim == "Idle") then | |
2417 | YourOwnSoul() | |
2418 | end | |
2419 | end) | |
2420 | while true do | |
2421 | swait() | |
2422 | for i, v in pairs(Character:GetChildren()) do | |
2423 | if v:IsA("Part") then | |
2424 | v.Material = "SmoothPlastic" | |
2425 | elseif v:IsA("Accessory") then | |
2426 | v:WaitForChild("Handle").Material = "SmoothPlastic" | |
2427 | end | |
2428 | end | |
2429 | Torsovelocity = RootPart.Velocity * Vector3.new(1, 0, 1).magnitude | |
2430 | velocity = RootPart.Velocity.y | |
2431 | sine = sine + change | |
2432 | local hit, pos = rayCast(RootPart.Position, CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0)).lookVector, 4, Character) | |
2433 | if RootPart.Velocity.y > 1 and hit == nil then | |
2434 | Anim = "Jump" | |
2435 | if attack == false then | |
2436 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2437 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2438 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2439 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2440 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2441 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2442 | end | |
2443 | elseif RootPart.Velocity.y < -1 and hit == nil then | |
2444 | Anim = "Fall" | |
2445 | if attack == false then | |
2446 | RootJoint.C0 = clerp(RootJoint.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2447 | Torso.Neck.C0 = clerp(Torso.Neck.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2448 | RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2449 | LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2450 | RH.C0 = clerp(RH.C0, CFrame.new(0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2451 | LH.C0 = clerp(LH.C0, CFrame.new(-0.5, -2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) | |
2452 | end | |
2453 | elseif Torsovelocity.y < 1 and hit ~= nil then | |
2454 | Anim = "Idle" | |
2455 | if attack == false then | |
2456 | change = 1 | |
2457 | PlayAnimationFromTable({ | |
2458 | CFrame.new(0, 0, 0, 0.968739808, -1.79269691E-7, 0.248079389, 1.60914965E-7, 1, 9.42668521E-8, -0.248079404, -5.13996383E-8, 0.968739748) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 15), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 15), 0, 0), | |
2459 | CFrame.new(-1.32070791E-5, 1.50002956, -4.06864856E-5, 0.892828166, 1.96548513E-7, -0.45039764, -2.67216478E-7, 1, -9.33187039E-8, 0.450397581, 2.03671334E-7, 0.892828166) * CFrame.new(0, 0, 0 + 0.02 * math.cos(sine / 15)) * CFrame.Angles(0 + 0.11 * math.cos(sine / 15), 0, 0 - 0.07 * math.cos(sine / 17)), | |
2460 | CFrame.new(1.45311666, -6.28829002E-6, 0.372088969, 0.895106196, -0.194979951, -0.400958717, 0.382409453, 0.798119783, 0.465583444, 0.229233623, -0.570076942, 0.788964093) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0, 0 + 0.1 * math.cos(sine / 16.1)), | |
2461 | CFrame.new(-1.45139003, 0.340547949, -0.04563272, 0.771265745, 0.0560300648, 0.634042561, 0.467952371, -0.725152671, -0.505147874, 0.43147409, 0.686304927, -0.585504711) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 23), 0) * CFrame.Angles(0, 0 - 0.12 * math.cos(sine / 19.2), 0 - 0.1 * math.cos(sine / 16.1)), | |
2462 | CFrame.new(0.658170998, -2.00000167, -0.11732538, 0.88452214, 2.64153073E-7, -0.466498375, -3.49613401E-7, 1, -9.66542757E-8, 0.466498375, 2.48587639E-7, 0.884522021) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0), | |
2463 | CFrame.new(-0.654144943, -1.96726179, 0.329243183, 0.993146002, -0.0531077534, 0.104118809, 1.41373148E-5, 0.890865266, 0.454267859, -0.116880938, -0.451152772, 0.884759963) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 15), 0 + 0.05 * math.cos(sine / 15)) * CFrame.Angles(0 - 0.05 * math.cos(sine / 15), 0, 0) | |
2464 | }, 0.3, false) | |
2465 | moter.C0 = clerp(moter.C0, CFrame.new(0.179472119, -1.14195812, -0.233011931, -0.692816734, -0.146720871, 0.706029892, 0.62582171, 0.364091128, 0.689771771, -0.358262986, 0.91973412, -0.160427243) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.1 * math.cos(sine / 17), 0, 0), 0.3) | |
2466 | end | |
2467 | elseif Torsovelocity.y > 2 and hit ~= nil then | |
2468 | Anim = "Walk" | |
2469 | if attack == false then | |
2470 | PlayAnimationFromTable({ | |
2471 | CFrame.new(0, 0, 0, 1.00001907, -6.00703061E-8, 5.77419996E-8, -6.47269189E-8, 0.994537473, 0.104534052, 7.07805157E-8, -0.104534708, 0.99452424) * CFrame.new(0, 0 + 0.1 * math.cos(sine / 4), 0) * CFrame.Angles(0 + 0.05 * math.cos(sine / 5), 0, 0), | |
2472 | CFrame.new(-2.29809193E-5, 1.49501002, 0.0693363324, 1.00001907, -6.24436325E-8, 6.70552254E-8, -6.00703061E-8, 0.999406695, -0.0349029452, 5.77419996E-8, 0.0349032544, 0.999393284) * CFrame.new(0 - 0.01 * math.cos(sine / 8.3), 0, -0.03 - 0.03 * math.cos(sine / 12.5)) * CFrame.Angles(0 - 0.1 * math.cos(sine / 12.5), 0, 0 - 0.1 * math.cos(sine / 8.3)), | |
2473 | CFrame.new(1.43292463, 0.0894208327, 0.263825029, 0.8660447, -0.441476524, -0.234741032, 0.497263879, 0.809555292, 0.312059432, 0.0522677414, -0.386972547, 0.920611799) * CFrame.new(0, 0 + 0.13 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0, 0), | |
2474 | CFrame.new(-1.47107434, 0.539406598, -0.0455293655, 0.797084689, 0.425618619, 0.428397, 0.566574514, -0.772563398, -0.286628008, 0.208966494, 0.471177697, -0.856929123) * CFrame.new(0, 0 + 0.13 * math.cos(sine / 4), 0) * CFrame.Angles(0, 0 - 0.14 * math.cos(sine / 8.2), 0 - 0.13 * math.cos(sine / 6.1)), | |
2475 | CFrame.new(0.5, -1.85 - 0.5 * math.cos(sine / 4) / 2, 0 + 1.5 * math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(-40 * math.sin(sine / 4)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 4), 0), | |
2476 | CFrame.new(-0.5, -1.85 + 0.5 * math.cos(sine / 4) / 2, 0 - 1.5 * math.sin(sine / 4) / 2) * CFrame.Angles(math.rad(40 * math.sin(sine / 4)), math.rad(0), math.rad(0)) * CFrame.new(0, 0 - 0.1 * math.cos(sine / 4), 0) | |
2477 | }, 0.3, false) | |
2478 | moter.C0 = clerp(moter.C0, CFrame.new(0.197707862, -1.05524755, -0.282646626, -0.647745311, -0.498332202, 0.576275408, 0.244140357, 0.580745637, 0.7766155, -0.721681118, 0.643740177, -0.254511893) * CFrame.new(0, 0, 0) * CFrame.Angles(0 + 0.12 * math.cos(sine / 6.1), 0, 0), 0.3) | |
2479 | end | |
2480 | end | |
2481 | if 0 < #Effects then | |
2482 | for e = 1, #Effects do | |
2483 | if Effects[e] ~= nil then | |
2484 | local Thing = Effects[e] | |
2485 | if Thing ~= nil then | |
2486 | local Part = Thing[1] | |
2487 | local Mode = Thing[2] | |
2488 | local Delay = Thing[3] | |
2489 | local IncX = Thing[4] | |
2490 | local IncY = Thing[5] | |
2491 | local IncZ = Thing[6] | |
2492 | if Thing[2] == "Shoot" then | |
2493 | local Look = Thing[1] | |
2494 | local move = 30 | |
2495 | if Thing[8] == 3 then | |
2496 | move = 10 | |
2497 | end | |
2498 | local hit, pos = rayCast(Thing[4], Thing[1], move, m) | |
2499 | if Thing[10] ~= nil then | |
2500 | da = pos | |
2501 | cf2 = CFrame.new(Thing[4], Thing[10].Position) | |
2502 | cfa = CFrame.new(Thing[4], pos) | |
2503 | tehCF = cfa:lerp(cf2, 0.2) | |
2504 | Thing[1] = tehCF.lookVector | |
2505 | end | |
2506 | local mag = (Thing[4] - pos).magnitude | |
2507 | Effects.Head.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2) | |
2508 | if Thing[8] == 2 then | |
2509 | Effects.Ring.Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1) | |
2510 | end | |
2511 | Thing[4] = Thing[4] + Look * move | |
2512 | Thing[3] = Thing[3] - 1 | |
2513 | if 2 < Thing[5] then | |
2514 | Thing[5] = Thing[5] - 0.3 | |
2515 | Thing[6] = Thing[6] - 0.3 | |
2516 | end | |
2517 | if hit ~= nil then | |
2518 | Thing[3] = 0 | |
2519 | if Thing[8] == 1 or Thing[8] == 3 then | |
2520 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
2521 | elseif Thing[8] == 2 then | |
2522 | Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1) | |
2523 | if hit.Parent:findFirstChild("Humanoid") ~= nil or hit.Parent.Parent:findFirstChild("Humanoid") ~= nil then | |
2524 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2)) | |
2525 | ref.Anchored = true | |
2526 | ref.CFrame = CFrame.new(pos) | |
2527 | CFuncs.Sound.Create("161006093", ref, 1, 1.2) | |
2528 | game:GetService("Debris"):AddItem(ref, 0.2) | |
2529 | Effects.Block.Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2) | |
2530 | Effects.Ring.Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1) | |
2531 | - | MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1) |
2531 | + | MagnitudeDamage(ref, 15, math.huge, math.huge, 0, "Normal", "", 1) |
2532 | end | |
2533 | end | |
2534 | ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new(0.2, 0.2, 0.2)) | |
2535 | ref.Anchored = true | |
2536 | ref.CFrame = CFrame.new(pos) | |
2537 | Effects.Sphere.Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07) | |
2538 | game:GetService("Debris"):AddItem(ref, 1) | |
2539 | end | |
2540 | if Thing[3] <= 0 then | |
2541 | table.remove(Effects, e) | |
2542 | end | |
2543 | end | |
2544 | if Thing[2] == "FireWave" then | |
2545 | if Thing[3] <= Thing[4] then | |
2546 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0) | |
2547 | Thing[3] = Thing[3] + 1 | |
2548 | Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5]) | |
2549 | else | |
2550 | Part.Parent = nil | |
2551 | table.remove(Effects, e) | |
2552 | end | |
2553 | end | |
2554 | if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then | |
2555 | if Thing[1].Transparency <= 1 then | |
2556 | if Thing[2] == "Block1" then | |
2557 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2558 | Mesh = Thing[7] | |
2559 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2560 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2561 | elseif Thing[2] == "Block2" then | |
2562 | Thing[1].CFrame = Thing[1].CFrame | |
2563 | Mesh = Thing[7] | |
2564 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2565 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2566 | elseif Thing[2] == "Fire" then | |
2567 | Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0) | |
2568 | Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)) | |
2569 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2570 | elseif Thing[2] == "Cylinder" then | |
2571 | Mesh = Thing[7] | |
2572 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2573 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2574 | elseif Thing[2] == "Blood" then | |
2575 | Mesh = Thing[7] | |
2576 | Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0) | |
2577 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6]) | |
2578 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2579 | elseif Thing[2] == "Elec" then | |
2580 | Mesh = Thing[10] | |
2581 | Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9]) | |
2582 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2583 | elseif Thing[2] == "Disappear" then | |
2584 | Thing[1].Transparency = Thing[1].Transparency + Thing[3] | |
2585 | end | |
2586 | else | |
2587 | Part.Parent = nil | |
2588 | table.remove(Effects, e) | |
2589 | end | |
2590 | end | |
2591 | end | |
2592 | end | |
2593 | end | |
2594 | end | |
2595 | end |