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1
if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
2
local Player,Mouse,mouse,UserInputService,ContextActionService = owner
3
do
4
    print("FE Compatibility code by Mokiros")
5
    script.Parent = Player.Character
6-
repeat game:GetService('RunService').Stepped:wait() until game:GetService('Players').LocalPlayer.Character		
6+
 
7
    --RemoteEvent for communicating
8
    local Event = Instance.new("RemoteEvent")
9
    Event.Name = "UserInput_Event"
10
 
11
    --Fake event to make stuff like Mouse.KeyDown work
12
    local function fakeEvent()
13
        local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
14
        t.connect = t.Connect
15
        return t
16
    end
17
 
18
    --Creating fake input objects with fake variables
19-
local Player = game:GetService('Players').LocalPlayer		
19+
    local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
20
    local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
21
    local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
22-
local Mouse = Player:GetMouse()		
22+
        CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
23
    end}
24
    --Merged 2 functions into one by checking amount of arguments
25
    CAS.UnbindAction = CAS.BindAction
26
 
27
    --This function will trigger the events that have been :Connect()'ed
28
    local function te(self,ev,...)
29
        local t = m[ev]
30
        if t and t._fakeEvent and t.Function then
31
            t.Function(...)
32
        end
33
    end
34
    m.TrigEvent = te
35
    UIS.TrigEvent = te
36
 
37
    Event.OnServerEvent:Connect(function(plr,io)
38
        if plr~=Player then return end
39
        if io.isMouse then
40
            m.Target = io.Target
41
            m.Hit = io.Hit
42
        else
43
            local b = io.UserInputState == Enum.UserInputState.Begin
44
            if io.UserInputType == Enum.UserInputType.MouseButton1 then
45
                return m:TrigEvent(b and "Button1Down" or "Button1Up")
46
            end
47
            for _,t in pairs(CAS.Actions) do
48
                for _,k in pairs(t.Keys) do
49
                    if k==io.KeyCode then
50
                        t.Function(t.Name,io.UserInputState,io)
51
                    end
52
                end
53
            end
54
            m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
55
            UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
56
        end
57
    end)
58
    Event.Parent = NLS([==[
59
    local Player = game:GetService("Players").LocalPlayer
60
    local Event = script:WaitForChild("UserInput_Event")
61
 
62
    local UIS = game:GetService("UserInputService")
63
    local input = function(io,a)
64
        if a then return end
65
        --Since InputObject is a client-side instance, we create and pass table instead
66
        Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
67
    end
68
    UIS.InputBegan:Connect(input)
69
    UIS.InputEnded:Connect(input)
70
 
71
    local Mouse = Player:GetMouse()
72
    local h,t
73
    --Give the server mouse data 30 times every second, but only if the values changed
74
    --If player is not moving their mouse, client won't fire events
75
    while wait(1/30) do
76
        if h~=Mouse.Hit or t~=Mouse.Target then
77
            h,t=Mouse.Hit,Mouse.Target
78
            Event:FireServer({isMouse=true,Target=t,Hit=h})
79
        end
80
    end]==],Player.Character)
81
    Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
82
end
83
84
---------------------------		
85
local MaxMana = 5000000 -- Max Mana You Can Get		
86
local Mana = 5000000 -- Mana You Start With		
87
local ManaGain = 40000 -- How Much Mana You Gain Per Second		
88
---------------------------		
89
repeat game:GetService('RunService').Stepped:wait() until owner.Character		
90
----190470714		
91
----		
92
sit = true		
93
cn = CFrame.new		
94
v3 = Vector3.new		
95
c3 = Color3.new		
96
bn = BrickColor.new		
97
ca2 = CFrame.Angles		
98
ca = function(x,y,z) return ca2(math.rad(x),math.rad(y),math.rad(z)) end		
99
ud2 = UDim2.new		
100
----		
101
----		
102
local Player = owner		
103
local Char = Player.Character		
104
local Human = Char.Humanoid		
105
		
106
----		
107
Human.WalkSpeed = 0		
108
print ('Loading...')		
109
wait(0)		
110
----    		
111
----		
112
local mananum=0		
113
la = Char['Left Arm']		
114
ra = Char['Right Arm']		
115
ll = Char['Left Leg']		
116
rl = Char['Right Leg']		
117
tr = Char['Torso']		
118
hd = Char['Head']		
119
rp = Char['HumanoidRootPart']		
120
----		
121
----		
122
ram = tr['Right Shoulder']		
123
lam = tr['Left Shoulder']		
124
llm = tr['Left Hip']		
125
rlm = tr['Right Hip']		
126
hm = tr['Neck']		
127
rj = rp['RootJoint']		
128
----		
129
----		
130
InputService = game:GetService('UserInputService')		
131
RunService = game:GetService('RunService')		
132
----		
133
----		
134
it=Instance.new		
135
Torso=Char.Torso		
136
local fengui=it("GuiMain") 		
137
fengui.Parent=Player.PlayerGui 		
138
fengui.Name="WeaponGUI" 		
139
local fenframe=it("Frame") 		
140
fenframe.Parent=fengui		
141
fenframe.BackgroundColor3=Color3.new(255,255,255) 		
142
fenframe.BackgroundTransparency=1 		
143
fenframe.BorderColor3=Color3.new(17,17,17) 		
144
fenframe.Size=UDim2.new(0.0500000007, 0, 0.100000001, 0)		
145
fenframe.Position=UDim2.new(0.4,0,0.1,0)		
146
local fenbarmana1=it("TextLabel") 		
147
fenbarmana1.Parent=fenframe 		
148
fenbarmana1.Text=" " 		
149
fenbarmana1.BackgroundTransparency=0 		
150
fenbarmana1.BackgroundColor3=Color3.new(0,0,0) 		
151
fenbarmana1.SizeConstraint="RelativeXY" 		
152
fenbarmana1.TextXAlignment="Center" 		
153
fenbarmana1.TextYAlignment="Center" 		
154
fenbarmana1.Position=UDim2.new(0,0,0,0)		
155
fenbarmana1.Size=UDim2.new(4,0,0.2,0)		
156
local fenbarmana2=it("TextLabel") 		
157
fenbarmana2.Parent=fenframe 		
158
fenbarmana2.Text=" " 		
159
fenbarmana2.BackgroundTransparency=0 		
160
fenbarmana2.BackgroundColor3=Torso.Color		
161
fenbarmana2.SizeConstraint="RelativeXY" 		
162
fenbarmana2.TextXAlignment="Center" 		
163
fenbarmana2.TextYAlignment="Center" 		
164
fenbarmana2.Position=UDim2.new(0,0,0,0)		
165
fenbarmana2.Size=UDim2.new(4*Mana/MaxMana,0,0.2,0)		
166
local fenbarmana3=it("TextLabel") 		
167
fenbarmana3.Parent=fenframe 		
168
fenbarmana3.Text=" " 		
169
fenbarmana3.BackgroundTransparency=0 		
170
fenbarmana3.BackgroundColor3=Color3.new(Col1,Col2,Col3)		
171
fenbarmana3.SizeConstraint="RelativeXY" 		
172
fenbarmana3.TextXAlignment="Center" 		
173
fenbarmana3.TextYAlignment="Center" 		
174
fenbarmana3.Position=UDim2.new(0,0,0,0)		
175
fenbarmana3.Size=UDim2.new(0,0,0.2,0)		
176
local fenbarmana4=it("TextLabel") 		
177
fenbarmana4.Parent=fenframe 		
178
fenbarmana4.Text="Energy("..Mana..")"		
179
fenbarmana4.BackgroundTransparency=1 		
180
fenbarmana4.BackgroundColor3=Color3.new(0,0,0) 		
181
fenbarmana4.SizeConstraint="RelativeXY" 		
182
fenbarmana4.TextXAlignment="Center" 		
183
fenbarmana4.TextYAlignment="Center" 		
184
fenbarmana4.Position=UDim2.new(0,0,-0.3,0)		
185
fenbarmana4.Size=UDim2.new(4,0,0.2,0)		
186
fenbarmana4.FontSize="Size9"		
187
fenbarmana4.TextStrokeTransparency=0		
188
fenbarmana4.TextColor=BrickColor.new("White")		
189
		
190
LastMade = nil		
191
		
192
xNew=function(Table)		
193
	local Obj=Instance.new(Table[1])		
194
	for Ind,Val in pairs(Table) do		
195
		if Ind~=1 and Ind~=2 then 		
196
			Obj[Ind] = Val		
197
		end		
198
	end		
199
	Obj.Parent=Table[2]		
200
	LastMade= Obj		
201
	return Obj		
202
end		
203
		
204
xPart=function(tab)		
205
	local v=Instance.new(tab.type or "Part")		
206
	if tab.type~="CornerWedgePart" then v.formFactor="Custom" end		
207
	v.CanCollide=false		
208
	v.TopSurface=10 v.BottomSurface=10 v.RightSurface=10 v.LeftSurface=10 v.FrontSurface=10 v.BackSurface=10		
209
	v.Size=v3(tab[2],tab[3],tab[4])		
210
	if tab.co then v.BrickColor=bn(tab.co) end		
211
	if tab.tr then v.Transparency=tab.tr end		
212
	if tab.rf then v.Reflectance=tab.rf end		
213
	if tab.cf then v.CFrame=tab.cf end		
214
	if tab.an then v.Anchored=tab.an end		
215
	if tab.mt then v.Material=tab.mt end		
216
	if tab.ca then v.CanCollide=tab.ca end		
217
	v.Parent=tab[1]		
218
	LastMade= v		
219
	return v		
220
end		
221
		
222
xWeld = function(a,b,between,type)		
223
	local Weld = xNew{type or 'Weld',a,Part0 = a,Part1 = b, C0 = cn()}		
224
	if between then		
225
		Weld.C1 = b.CFrame:inverse() * a.CFrame		
226
	else		
227
		Weld.C1 = cn()		
228
	end		
229
	return Weld		
230
end		
231
		
232
function xSound(id,parent,pitch)		
233
	local s = xNew{'Sound', PlayOnRemove = true, SoundId = 'http://roblox.com/asset/?id='..id,Pitch = pitch}		
234
	s.Parent = parent		
235
	s:Destroy()		
236
	if id == 190470714 then		
237
		s.Looped = true		
238
		s.Name = "Music"		
239
	end		
240
end		
241
		
242
----		
243
xSound(190470714,workspace,1.5)		
244
----		
245
do local function QuaternionFromCFrame(cf) local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() local trace = m00 + m11 + m22 if trace > 0 then local s = math.sqrt(1 + trace) local recip = 0.5/s return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 else local i = 0 if m11 > m00 then i = 1 end if m22 > (i == 0 and m00 or m11) then i = 2 end if i == 0 then local s = math.sqrt(m00-m11-m22+1) local recip = 0.5/s return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip elseif i == 1 then local s = math.sqrt(m11-m22-m00+1) local recip = 0.5/s return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip elseif i == 2 then local s = math.sqrt(m22-m00-m11+1) local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip end end end local function QuaternionToCFrame(px, py, pz, x, y, z, w) local xs, ys, zs = x + x, y + y, z + z local wx, wy, wz = w*xs, w*ys, w*zs local xx = x*xs local xy = x*ys local xz = x*zs local yy = y*ys local yz = y*zs local zz = z*zs return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) end local function QuaternionSlerp(a, b, t) local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] local startInterp, finishInterp	 if cosTheta >= 0.0001 then if (1 - cosTheta) > 0.0001 then local theta = math.acos(cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((1-t)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = 1-t finishInterp = t end else if (1+cosTheta) > 0.0001 then local theta = math.acos(-cosTheta) local invSinTheta = 1/math.sin(theta) startInterp = math.sin((t-1)*theta)*invSinTheta finishInterp = math.sin(t*theta)*invSinTheta else startInterp = t-1 finishInterp = t end end return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp end function clerp(a,b,t) local qa = {QuaternionFromCFrame(a)} local qb = {QuaternionFromCFrame(b)} local ax, ay, az = a.x, a.y, a.z local bx, by, bz = b.x, b.y, b.z local _t = 1-t return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) end end	
246
function xlerp(weld,to,tim)		
247
	if weld.C1 ~= to then		
248
	--weld.C1 = clerp(weld.C1,to,tim)		
249
	weld.C1 = weld.C1:lerp(to,tim)		
250
	end		
251
end		
252
function lerp(a,b,c)return a+(b-a)*c end		
253
----		
254
----		
255
if Char:findFirstChild("Health") then		
256
	Char.Health:Destroy()		
257
end		
258
wait(0)		
259
----		
260
--hd.Mesh.Scale = Vector3.new(hd.Mesh.Scale.X * 3,hd.Mesh.Scale.Y * 3,hd.Mesh.Scale.Z * 3)		
261
ra.Size = ra.Size * 4.5		
262
la.Size = la.Size * 4.5		
263
ll.Size = ll.Size * 4.5		
264
rl.Size = rl.Size * 4.5		
265
tr.Size = tr.Size * 4.5		
266
hd.Size = hd.Size * 4.5		
267
rp.Size = rp.Size * 4.5		
268
--		
269
local tw = xWeld(rp,tr)		
270
tw.C1 = cn(0,0,0)		
271
local law = xWeld(tr,la)		
272
law.C0 = cn(-6.5,.7,0)		
273
law.C1 = cn(0,.7,0)		
274
local raw = xWeld(tr,ra)		
275
raw.C0 = cn(6.5,.7,0)		
276
raw.C1 = cn(0,.7,0)		
277
local llw = xWeld(tr,ll)		
278
llw.C0 = cn(-2.5,-6,0)		
279
llw.C1 = cn(0,3.5,0)		
280
local rlw = xWeld(tr,rl)		
281
rlw.C0 = cn(2.5,-6,0)		
282
rlw.C1 = cn(0,3.5,0)		
283
local hw = xWeld(tr,hd)		
284
hw.C1 = cn(0,-6.5,0)		
285
ras = raw.C1		
286
las = law.C1		
287
lls = llw.C1		
288
rls = rlw.C1		
289
ts = tw.C1		
290
hs = hw.C1		
291
-----		
292
for _,Part in pairs(Char:GetChildren()) do		
293
	if Part:IsA('BasePart') then		
294
		Part.CustomPhysicalProperties = PhysicalProperties.new(0, .3, .5)		
295
	end		
296
end		
297
--------------------------------------------------------		
298
--------------------------------------------------------		
299
-----------------------CONSTANTS------------------------		
300
--------------------------------------------------------		
301
--------------------------------------------------------		
302
REGEN_SPEED = 5		
303
WEAPON_NAME = 'Grandark'		
304
----------------------------------------------------		
305
----------------------------------------------------		
306
-----------------------MODEL------------------------		
307
----------------------------------------------------		
308
----------------------------------------------------		
309
local Handle		
310
local Blade		
311
local haw		
312
Pack = Instance.new('Model', Char)		
313
Pack.Name = WEAPON_NAME		
314
do		
315
	Handle = xPart{Pack,0.54285717, 4.96428585, 1.02857149} Handle.BrickColor = BrickColor.new('Really black') Handle.Material = Enum.Material.Plastic	 haw = xWeld(ra,Handle)	 LastMade.C1 = ca(90,0,180)*cn(0,3,0) LastMade.C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
316
			
317
end		
318
has = haw.C1		
319
		
320
for _,v in pairs(Pack:GetChildren()) do		
321
	v.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0)		
322
end		
323
--------------------------------------------------------		
324
--------------------------------------------------------		
325
-----------------------VARIABLES------------------------		
326
--------------------------------------------------------		
327
--------------------------------------------------------		
328
State = 'Idle'		
329
FallTime = 0		
330
Walk = 0		
331
WalkReverse = false		
332
StompDB = false		
333
JumpDB = false		
334
--		
335
function NewHitbox(Radius,Position)		
336
	local Returning = {}		
337
	for _,v in pairs(workspace:GetChildren()) do		
338
		if v~=Char and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then		
339
			local Mag = (v.Torso.Position - Position).magnitude		
340
			if Mag < Radius then		
341
				table.insert(Returning,v)		
342
			end		
343
		end		
344
	end		
345
	return Returning		
346
end		
347
--		
348
function UpdateState()		
349
	if (rp.Velocity*v3(1, 0, 1)).magnitude > 5 then		
350
		if State == 'Idle' then State = 'Walking' end		
351
	else		
352
		if State == 'Walking' then State = 'Idle'	 end	
353
	end		
354
	if WalkReverse then		
355
		Walk = Walk - .5		
356
	else		
357
		Walk = Walk + .5		
358
	end		
359
	if Walk >= 10 then		
360
		WalkReverse = true		
361
	elseif Walk <= -10 then		
362
		WalkReverse = false		
363
	end		
364
end		
365
--		
366
function JumpExplode()		
367
	local Hit = NewHitbox(35,Char.Torso.Position)		
368
	for _,v in pairs(Hit) do		
369
		v.Humanoid.MaxHealth = 100		
370
		v.Humanoid.Health = v.Humanoid.Health - 1000000000		
371
		if sit then		
372
			v.Humanoid.Sit = true		
373
		end		
374
	end		
375
	xSound('2233908',tr,1)		
376
	coroutine.wrap(function()		
377
		local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}		
378
		local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}		
379
		Explosion.CFrame = Char.Torso.CFrame * cn(0,-20,0)		
380
		Mesh.Scale = v3(1,7,1)		
381
		repeat		
382
			Mesh.Scale = Mesh.Scale + v3(1,0,1)		
383
			Explosion.Transparency = Explosion.Transparency + .025		
384
			wait()		
385
		until Explosion.Transparency >= 1		
386
		Explosion:Destroy()		
387
	end)()		
388
end		
389
--		
390
function Stomp()		
391
	if State == 'Walking' or State == 'Idle' then		
392
		if StompDB == false then		
393
			StompDB = true		
394
			State = 'Attacking'		
395
			Human.WalkSpeed = 0		
396
			--		
397
			xSound('138186576',Char.Head,1)		
398
			for _=0,1,.05 do		
399
				xlerp(tw,ts,.2)		
400
				xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)		
401
				xlerp(rlw,rls*ca(20,0,0),.2)		
402
				xlerp(llw,lls*cn(0,-2,1.25),.2)		
403
				xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.2)		
404
				xlerp(law,las*ca(20,0,0),.2)		
405
				wait()		
406
			end		
407
			coroutine.wrap(function()		
408
				local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('Earth green')}		
409
				local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=3270017'}		
410
				Explosion.CFrame = rp.CFrame * cn(0,-7,0)*ca(90,0,0)		
411
				Mesh.Scale = v3(5,5,10)		
412
				repeat		
413
					Mesh.Scale = Mesh.Scale + v3(2,2,.5)		
414
					Explosion.Transparency = Explosion.Transparency + .01		
415
					wait()		
416
				until Explosion.Transparency >= 1		
417
				Explosion:Destroy()		
418
			end)()		
419
			coroutine.wrap(function()		
420
				local Already = {}		
421
				for i=1,50,2 do		
422
					wait(.1)		
423
					local Hit = NewHitbox(i*2,Char.Torso.Position)		
424
					for _,v in pairs(Hit) do		
425
						if not Already[v] then		
426
							v.Humanoid.MaxHealth = 100		
427
							v.Humanoid.Health = v.Humanoid.Health - 300000000000		
428
							if sit then		
429
								v.Humanoid.Sit = true		
430
							end		
431
							Already[v] = true		
432
						end		
433
					end		
434
				end		
435
			end)()		
436
			--attack		
437
			for _=0,1,.05 do		
438
				xlerp(tw,ts,.3)		
439
				xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.3)		
440
				xlerp(rlw,rls*ca(20,0,0),.3)		
441
				xlerp(llw,lls*cn(0,0,1.25),.3)		
442
				xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.3)		
443
				xlerp(law,las*ca(20,0,0),.3)		
444
				wait()		
445
			end		
446
			State = 'Idle'		
447
			Human.WalkSpeed = 50		
448
			coroutine.wrap(function()		
449
				wait(0)		
450
				StompDB = false		
451
			end)()		
452
		end		
453
	end		
454
end		
455
--		
456
function Charge()		
457
	if State == 'Walking' or State == 'Idle' then		
458
		State = 'Charge'		
459
		for _, controller in pairs(game:GetService("ControllerService"):GetChildren()) do		
460
			controller.Parent = workspace		
461
		end		
462
		local function Exp()		
463
			local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('White')}		
464
			local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}		
465
			Explosion.CFrame = rp.CFrame * cn(0,0,-15)*ca(70,0,0)		
466
			Mesh.Scale = v3(1,6,1)		
467
			repeat		
468
				Char.Head.Velocity=Char.Head.CFrame.lookVector*100		
469
				Mesh.Scale = Mesh.Scale + v3(1,.5,1)		
470
				Explosion.Transparency = Explosion.Transparency + .05		
471
				wait()		
472
			until Explosion.Transparency >= 1		
473
			Explosion:Destroy()		
474
		end		
475
		coroutine.wrap(function()		
476
			wait(0)		
477
			Human.WalkSpeed = 80		
478
			Char.Head.Velocity=Char.Head.CFrame.lookVector*200		
479
			for _=1, 10 do		
480
				coroutine.wrap(Exp)()		
481
				local Hit = NewHitbox(10,Char.Torso.Position)		
482
				for _,v in pairs(Hit) do		
483
					v.Humanoid.MaxHealth = 100		
484
					v.Humanoid.Health = v.Humanoid.Health - 100000000000		
485
				end		
486
				wait(0)		
487
				xSound('10730819',tr,.8)		
488
				Char.Head.Velocity=Char.Head.CFrame.lookVector*100		
489
			end		
490
			Human.WalkSpeed = 50		
491
			State = 'Idle'		
492
		end)()		
493
		--		
494
		for _=0,1,.05 do		
495
			Char.Head.Velocity=Char.Head.CFrame.lookVector*100		
496
			xlerp(tw,ts*ca(0,-90,0),.4)		
497
			xlerp(hw,hs*ca(0,90,0),.4)		
498
			xlerp(raw,ras*ca(-90,0,-90)*cn(0,-1,0),.4)		
499
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
500
			xlerp(rlw,rls*ca(0,0,10)*cn(1,0,0),.4)		
501
			xlerp(llw,lls*ca(0,0,10)*cn(1,0,0),.4)		
502
			wait()		
503
		end		
504
		--		
505
	end		
506
end		
507
function Combo()		
508
	if State == 'Idle' or State == 'Walking' then		
509
		State = 'Attacking'		
510
		Human.WalkSpeed = 3		
511
		for _=0,1,.2 do		
512
			xlerp(tw,ts*ca(0,20,0),.4)		
513
			xlerp(hw,hs*ca(0,30,0),.4)		
514
			xlerp(raw,ras*ca(0,180,-90)*cn(-1,-1,0),.4)		
515
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
516
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)		
517
			xlerp(llw,lls*cn(0,0,1.25),.4)		
518
			wait()		
519
		end		
520
		local Already = {}		
521
		xSound('231731980',tr,1.3)		
522
		for _=0,1,.1 do		
523
			xlerp(tw,ts*ca(0,-30,0),.4)		
524
			xlerp(hw,hs*ca(0,-50,0),.4)		
525
			xlerp(raw,ras*ca(160,180,-130)*cn(2,-1,1),.4)		
526
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
527
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)		
528
			xlerp(llw,lls*cn(0,0,1.25),.4)		
529
			xlerp(haw,has*ca(40,0,0),.4)		
530
			wait()		
531
			local Hit = NewHitbox(15,(Blade.CFrame).p)		
532
			for _,v in pairs(Hit) do		
533
				if not Already[v] then		
534
					v.Humanoid.MaxHealth = 100		
535
					v.Humanoid.Health = v.Humanoid.Health - 300000000000		
536
					Already[v] = true		
537
				end		
538
			end		
539
		end		
540
		----Combo2		
541
		for _=0,1,.2 do		
542
			xlerp(tw,ts*ca(0,-35,0),.4)		
543
			xlerp(haw,has,.4)		
544
			xlerp(hw,hs*ca(0,-30,0),.4)		
545
			xlerp(raw,ras*ca(-120,0,-70)*cn(1,-1,0),.4)		
546
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
547
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)		
548
			xlerp(llw,lls*cn(0,0,1.25),.4)		
549
			wait()		
550
		end		
551
		xSound('231731980',tr,1)		
552
		local Already = {}		
553
		for _=0,1,.1 do		
554
			xlerp(tw,ts*ca(0,20,0),.4)		
555
			xlerp(hw,hs*ca(0,30,0),.4)		
556
			xlerp(raw,ras*ca(30,0,-90)*cn(0,-1,0),.4)		
557
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
558
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.4)		
559
			xlerp(llw,lls*cn(0,0,1.25),.4)		
560
			wait()		
561
			local Hit = NewHitbox(15,(Blade.CFrame).p)		
562
			for _,v in pairs(Hit) do		
563
				if not Already[v] then		
564
					v.Humanoid.MaxHealth = 100		
565
					v.Humanoid.Health = v.Humanoid.Health - 3000000000000		
566
					Already[v] = true		
567
				end		
568
			end		
569
		end		
570
		--Combo 3		
571
		for _=0,1,.1 do		
572
			xlerp(tw,ts,.3)		
573
			xlerp(hw,hs,.3)		
574
			xlerp(haw,has,.3)		
575
			xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.3)		
576
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.3)		
577
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.3)		
578
			xlerp(llw,lls*cn(0,0,1.25),.4)		
579
			wait()		
580
		end		
581
		xSound('231731980',tr,.8)		
582
		local Already = {}		
583
		for _=0,1,.1 do		
584
			xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)		
585
			xlerp(hw,hs,.4)		
586
			xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)		
587
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
588
			xlerp(haw,has*ca(20,0,0),.4)		
589
			wait()		
590
			local Hit = NewHitbox(10,(Blade.CFrame).p)		
591
			for _,v in pairs(Hit) do		
592
				if not Already[v] then		
593
					v.Humanoid.MaxHealth = 100		
594
					v.Humanoid.Health = v.Humanoid.Health - 300000000000		
595
					Already[v] = true		
596
				end		
597
			end		
598
		end		
599
		wait(.2)		
600
		State = 'Idle'		
601
		Human.WalkSpeed = 50		
602
	end		
603
end		
604
--		
605
function SwordSlam()		
606
	if State == 'Walking' or State == 'Idle' then		
607
		State = 'Attacking'		
608
		Human.WalkSpeed = 0		
609
		for _=0,1,.05 do		
610
			xlerp(tw,ts,.2)		
611
			xlerp(hw,hs,.2)		
612
			xlerp(raw,ras*ca(-140,0,0)*cn(0,-1.5,0),.2)		
613
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.2)		
614
			xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.2)		
615
			xlerp(llw,lls*cn(0,0,1.25),.2)		
616
			wait()		
617
		end		
618
		coroutine.wrap(function()		
619
		wait()		
620
		xSound('10730819',tr,.5)		
621
		local Explosion = xNew{'Part',Char,Anchored = true,CanCollide = false,FormFactor = 'Custom',BrickColor = bn('dsasda')}		
622
		local Mesh = xNew{'SpecialMesh', Explosion,MeshType = 'FileMesh', MeshId = 'http://www.roblox.com/asset/?id=20329976'}		
623
		Explosion.CFrame = rp.CFrame * cn(0,-5,-20)		
624
		Mesh.Scale = v3(1,5,1)		
625
		repeat		
626
			Mesh.Scale = Mesh.Scale + v3(1,1,1)		
627
			Explosion.Transparency = Explosion.Transparency + .025		
628
			wait()		
629
		until Explosion.Transparency >= 1		
630
		Explosion:Destroy()		
631
		end)()		
632
		for _=0,1,.15 do		
633
			xlerp(tw,ts*ca(15,0,0)*cn(0,1.5,0),.4)		
634
			xlerp(hw,hs,.4)		
635
			xlerp(raw,ras*ca(-20,0,0)*cn(0,0,0),.4)		
636
			xlerp(law,las*ca(0,0,40)*cn(1,-.5,0),.4)		
637
			xlerp(haw,has*ca(20,0,0),.4)		
638
			wait()		
639
		end		
640
		local Hit = NewHitbox(40,(rp.CFrame * cn(0,-5,-20)).p)		
641
		for _,v in pairs(Hit) do		
642
		v.Humanoid.MaxHealth = 100		
643
		v.Humanoid.Health = v.Humanoid.Health - 100000000000		
644
		if sit then		
645
			v.Humanoid.Sit = true		
646
		end		
647
		end		
648
		wait(0)		
649
		State = 'Idle'		
650
		Human.WalkSpeed = 50		
651
	end		
652
end		
653
--		
654
CanBoom = true		
655
function Fire(Part)		
656
	local Flame = Instance.new("ParticleEmitter",Part)		
657
	Flame.LightEmission = 0.21		
658
	Flame.Size = NumberSequence.new(15)		
659
	Flame.Texture = "http://www.roblox.com/asset/?id=366803190"		
660
	Flame.Transparency = NumberSequence.new(0.5)		
661
	Flame.LockedToPart = true		
662
	Flame.Lifetime = NumberRange.new(0.1,0.8)		
663
	Flame.Rate = 40		
664
	Flame.VelocitySpread = 2		
665
end		
666
Mouse.KeyDown:connect(function(key)		
667
	if key == ' ' then		
668
		if State == 'Walking' or State == 'Idle' then		
669
			if JumpDB == false then		
670
				JumpDB = true		
671
				State = 'Jumping'		
672
				Human.Jump = true		
673
				Human.WalkSpeed = 50		
674
				wait(0)		
675
				State = 'Falling'		
676
				coroutine.wrap(function()		
677
					wait(0)		
678
					JumpDB = false		
679
				end)()		
680
			end		
681
		end		
682
	elseif key == 'z' and Mana >= 400 then		
683
		Mana = Mana-400		
684
		Combo()		
685
	elseif key == 'x' and Mana >= 300 then		
686
		Mana = Mana-300		
687
		Charge()		
688
	elseif key == 'c' and Mana >= 250 then		
689
		Mana = Mana-250		
690
		SwordSlam()		
691
	elseif key == 'v' and Mana >= 100 then		
692
		Mana = Mana-100		
693
		Stomp()		
694
	elseif key == "p" and Mana >= 1000 then		
695
		Mana = Mana-1000		
696
		Stomp()		
697-
game:GetService('RunService').RenderStepped:connect(function()		
697+
698
		SwordSlam()		
699
		wait()		
700
		Combo()		
701
		wait()		
702
		Combo()		
703
	elseif key == "f" and Mana >= 800 and CanBoom then		
704
		Mana = Mana - 800		
705
		CanBoom = false		
706
		local P = Instance.new("Part",Char)		
707
		P.Name = "Boom"		
708
		P.Anchored = true		
709
		P.Transparency = 1		
710
		Fire(P)		
711
		P.Material = "Neon"		
712
		P.BrickColor = BrickColor.new("Crimson")		
713
		P.TopSurface = "Smooth"		
714
		P.CFrame = Torso.CFrame		
715
		P.CanCollide = false		
716
		xSound(161451748,workspace,0.9)		
717
		function Hit(hit)		
718
			if hit.Parent and hit.Parent:findFirstChild("Humanoid") then		
719
				if hit.Parent:findFirstChild("Torso") and hit.Parent.Name ~= Player.Character.Name and hit.Parent:findFirstChild("Flamed") == nil then		
720
					local Z = Instance.new("StringValue",hit.Parent)		
721
					Z.Name = "Flamed"		
722
					local Torsoo = hit.Parent:findFirstChild("Torso")		
723
					Torsoo.Anchored = true		
724
					for i,v in pairs(hit.Parent:GetChildren()) do		
725
						Fire(v)		
726
					end		
727
					if hit.Parent:findFirstChild("Humanoid") then		
728
						local H = hit.Parent:findFirstChild("Humanoid")		
729
						H.MaxHealth = math.huge		
730
						H.WalkSpeed = 0		
731
						H.JumpPower = 0		
732
						wait()		
733
						Torsoo.Anchored = false		
734
						H:remove()		
735
						if hit.Parent then		
736
							hit.Parent:BreakJoints()		
737
						end		
738
					end		
739
				end		
740
			end		
741
		end		
742
		P.Touched:connect(Hit)		
743
		for i=1,100 do		
744
			wait(0.1)		
745
			P.CFrame = Torso.CFrame		
746
			P.Size = Vector3.new(P.Size.X + 0.5,P.Size.Y + 0.5,P.Size.Z + 0.5)		
747
			P.CFrame = Torso.CFrame		
748
		end		
749
		P:remove()		
750
		wait(0)		
751
		CanBoom = true		
752
				
753
	end		
754
end)		
755
--		
756
Human.Changed:connect(function()		
757
	if State ~= 'Jumping' then		
758
		Human.Jump = false		
759
	end		
760
end)		
761
		
762
Human.FreeFalling:connect(function(a)		
763
	if a then		
764
		if State == 'Walking' or State == 'Idle' then		
765
			State = 'Falling'		
766
		end		
767
	elseif State == 'Jumping' or State == 'Falling' then		
768
		State = 'Idle'		
769
		if FallTime > 10 then		
770
			print('Boom!')		
771
			JumpExplode()		
772
		end		
773
		Human.WalkSpeed = 50		
774
		FallTime = 0		
775
	end		
776
end)		
777
--		
778
wait(0)		
779
game:GetService('RunService').Stepped:connect(function()		
780
	UpdateState()		
781
	if State == 'Jumping' or State == 'Falling' then		
782
		FallTime = FallTime + .1		
783
		xlerp(tw,ts,.3)		
784
		xlerp(hw,hs*ca(40,0,0)*cn(0,-1,-1.5),.2)		
785
		xlerp(raw,ras*ca(0,0,-90)*cn(-1,-1,0),.2)		
786
		xlerp(law,las*ca(0,0,90)*cn(1,-1,0),.2)		
787
		xlerp(rlw,rls*ca(20,0,0),.2)		
788
		xlerp(llw,lls*cn(0,-.5,1.25),.2)		
789
	elseif State == 'Idle' then		
790
		xlerp(tw,ts*ca(0,25,0),.1)		
791
		xlerp(hw,hs*ca(0,-25,0),.1)		
792
		xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)		
793
		xlerp(law,las*ca(20,0,0),.1)		
794
		xlerp(rlw,rls*ca(20,0,0)*cn(0,0,-1),.1)		
795
		xlerp(llw,lls*cn(0,0,1.25),.1)		
796
		xlerp(haw,has,.4)		
797
	elseif State == 'Walking' then		
798
		xlerp(tw,ts,.15)		
799
		xlerp(hw,hs,.15)		
800
		--xlerp(law,las*ca(30,0,0),.3)		
801
		--xlerp(raw,ras*ca(20,0,-40)*cn(-1,-.5,0),.15)		
802
		xlerp(raw,ras*ca(20,0,-20)*cn(-.5,-.5,0),.1)		
803
		xlerp(law,las*ca(20,0,0),.1)		
804
		if WalkReverse then		
805
			xlerp(rlw,rls*ca(30,0,0)*cn(0,-1,-1.5),.05)		
806
			xlerp(llw,lls*ca(-30,0,0)*cn(0,-1,1.5),.05)		
807
		else		
808
			xlerp(rlw,rls*ca(-30,0,0)*cn(0,-1,1.5),.05)		
809
			xlerp(llw,lls*ca(30,0,0)*cn(0,-1,-1.5),.05)		
810
		end		
811
	end		
812
	fenbarmana2:TweenSize(UDim2.new(4*Mana/MaxMana,0,0.2,0),nil,1,0.4,true)		
813
	fenbarmana4.Text="[Mana]->                   [->  "..Mana.." <-]                    <-[Mana]"		
814
	if Mana>=MaxMana then		
815
		Mana=MaxMana		
816
	else		
817
		if mananum<=8 then		
818
			mananum=mananum+1		
819
		else		
820
			mananum=0		
821
			Mana=Mana+ManaGain		
822
			Char.Humanoid.Health = Char.Humanoid.Health + 1000		
823
		end		
824
	end		
825
	if Mana <= MaxMana/2 then		
826
		fenbarmana2.BackgroundColor = BrickColor.new("Bright red")		
827
		Char.Humanoid.MaxHealth = 40000		
828
		Human.Health = Human.MaxHealth		
829
	else		
830
		fenbarmana2.BackgroundColor = BrickColor.new("Royal purple")		
831
		Char.Humanoid.MaxHealth = 50000		
832
		Human.Health = Human.MaxHealth		
833
	end		
834
end)		
835
--		
836
Char.Humanoid.WalkSpeed = 50		
837
Char.Humanoid.JumpPower = 190		
838
		
839
Human.Health = Human.MaxHealth		
840
		
841
---------------------------------------------------------------ExtraMorphing-------------		
842
----------------------------------------------------------------------------------------		
843
		
844
Create = function(itemClass,tabl)		
845
local item = Instance.new(itemClass)		
846
for i,v in pairs(tabl) do		
847
local a,b = ypcall(function() return item[i] end)		
848
if a then		
849
item[i] = tabl[i]		
850
end		
851
end		
852
return item		
853
end		
854
function runDummyScript(f,scri)		
855
local oldenv = getfenv(f)		
856
local newenv = setmetatable({}, {		
857
__index = function(_, k)		
858
if k:lower() == 'script' then		
859
return scri		
860
else		
861
return oldenv[k]		
862
end		
863
end		
864
})		
865
setfenv(f, newenv)		
866
ypcall(function() f() end)		
867
end		
868
cors = {}		
869
mas = Instance.new("Model",game:GetService("Lighting")) 		
870
mas.Name = "CompiledModel"		
871
o1 = Create("Model",{		
872
["Name"] = "BETA",		
873
["Parent"] = mas,		
874
})		
875
o2 = Create("Model",{		
876
["Name"] = "Chest",		
877
["Parent"] = o1,		
878
})		
879
o3 = Create("Part",{		
880
["Name"] = "Middle",		
881
["Parent"] = o2,		
882
["Material"] = Enum.Material.Granite,		
883
["BrickColor"] = BrickColor.new("Really black"),		
884
["Position"] = Vector3.new(3923.3938, -4665.64014, -10.7899675),		
885
["Rotation"] = Vector3.new(-0, -90, 0),		
886
["Anchored"] = true,		
887
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -10.7899675, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
888
["CanCollide"] = false,		
889
["Locked"] = true,		
890
["FormFactor"] = Enum.FormFactor.Symmetric,		
891
["Size"] = Vector3.new(9.28780556, 9.28781509, 4.6439023),		
892
["BottomSurface"] = Enum.SurfaceType.Smooth,		
893
["TopSurface"] = Enum.SurfaceType.Smooth,		
894
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
895
})		
896
o4 = Create("ParticleEmitter",{		
897
["Parent"] = o3,		
898
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
899
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
900
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
901
["Lifetime"] = NumberRange.new(1,1),		
902
["Rate"] = 40,		
903
["RotSpeed"] = NumberRange.new(30,30),		
904
["Speed"] = NumberRange.new(0,0),		
905
})		
906
o5 = Create("ParticleEmitter",{		
907
["Parent"] = o3,		
908
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
909
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
910
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
911
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
912
["Lifetime"] = NumberRange.new(2,2),		
913
["Rate"] = 30,		
914
["RotSpeed"] = NumberRange.new(400,400),		
915
["Speed"] = NumberRange.new(3,3),		
916
})		
917
o6 = Create("Part",{		
918
["Name"] = "Bluesteel Bathelm",		
919
["Parent"] = o2,		
920
["Material"] = Enum.Material.Concrete,		
921
["BrickColor"] = BrickColor.new("Really black"),		
922
["Position"] = Vector3.new(3923.3938, -4657.74463, -10.8262482),		
923
["Rotation"] = Vector3.new(-0, -90, 0),		
924
["Anchored"] = true,		
925
["CFrame"] = CFrame.new(3923.3938, -4657.74463, -10.8262482, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
926
["CanCollide"] = false,		
927
["Locked"] = true,		
928
["FormFactor"] = Enum.FormFactor.Symmetric,		
929
["Size"] = Vector3.new(5.19318867, 3.9473207, 3.94731259),		
930
["TopSurface"] = Enum.SurfaceType.Smooth,		
931
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
932
})		
933
o7 = Create("ParticleEmitter",{		
934
["Parent"] = o6,		
935
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
936
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
937
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
938
["Lifetime"] = NumberRange.new(1,1),		
939
["Rate"] = 40,		
940
["RotSpeed"] = NumberRange.new(30,30),		
941
["Speed"] = NumberRange.new(0,0),		
942
})		
943
o8 = Create("ParticleEmitter",{		
944
["Parent"] = o6,		
945
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
946
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
947
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
948
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
949
["Lifetime"] = NumberRange.new(2,2),		
950
["Rate"] = 30,		
951
["RotSpeed"] = NumberRange.new(400,400),		
952
["Speed"] = NumberRange.new(3,3),		
953
})		
954
o9 = Create("SpecialMesh",{		
955
["Parent"] = o6,		
956
["MeshId"] = "http://www.roblox.com/asset/?id=16150814",		
957
["Scale"] = Vector3.new(5.18085146, 5.18085623, 5.18084764),		
958
["TextureId"] = "http://www.roblox.com/asset/?id=16150799",		
959
["VertexColor"] = Vector3.new(0.300000012, 0.300000012, 0.300000012),		
960
["MeshType"] = Enum.MeshType.FileMesh,		
961
})		
962
o10 = Create("Part",{		
963
["Parent"] = o2,		
964
["BrickColor"] = BrickColor.new("Really black"),		
965
["Transparency"] = 1,		
966
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
967
["Rotation"] = Vector3.new(79.0394669, 8.73715496, 16.0058537),		
968
["Anchored"] = true,		
969
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.950079143, -0.272535861, 0.151901796, 0.195775941, 0.141641304, -0.970365703, 0.242943838, 0.951662958, 0.187926412),		
970
["CanCollide"] = false,		
971
["Locked"] = true,		
972
["Size"] = Vector3.new(4, 1, 2),		
973
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
974
})		
975
o11 = Create("ParticleEmitter",{		
976
["Parent"] = o10,		
977
["Size"] = NumberSequence.new(2.5,2.5),		
978
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
979
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
980
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
981
})		
982
o12 = Create("Part",{		
983
["Parent"] = o2,		
984
["BrickColor"] = BrickColor.new("Really black"),		
985
["Transparency"] = 1,		
986
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
987
["Rotation"] = Vector3.new(86.3597412, -13.5106392, 95.9657364),		
988
["Anchored"] = true,		
989
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.101057455, -0.967060804, -0.233625919, 0.0873805359, 0.225292891, -0.970364809, 0.991035938, -0.11847695, 0.0617347658),		
990
["CanCollide"] = false,		
991
["Locked"] = true,		
992
["Size"] = Vector3.new(4, 1, 2),		
993
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
994
})		
995
o13 = Create("ParticleEmitter",{		
996
["Parent"] = o12,		
997
["Size"] = NumberSequence.new(2.5,2.5),		
998
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
999
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1000
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1001
})		
1002
o14 = Create("Part",{		
1003
["Parent"] = o2,		
1004
["BrickColor"] = BrickColor.new("Really black"),		
1005
["Transparency"] = 1,		
1006
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1007
["Rotation"] = Vector3.new(102.543137, 6.23166227, -116.861259),		
1008
["Anchored"] = true,		
1009
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.449161828, 0.886832237, 0.108548716, 0.145867065, 0.192651749, -0.970365107, -0.881462872, -0.420017153, -0.215891346),		
1010
["CanCollide"] = false,		
1011
["Locked"] = true,		
1012
["Size"] = Vector3.new(4, 1, 2),		
1013
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1014
})		
1015
o15 = Create("ParticleEmitter",{		
1016
["Parent"] = o14,		
1017
["Size"] = NumberSequence.new(2.5,2.5),		
1018
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1019
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1020
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1021
})		
1022
o16 = Create("Part",{		
1023
["Parent"] = o2,		
1024
["BrickColor"] = BrickColor.new("Really black"),		
1025
["Transparency"] = 1,		
1026
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1027
["Rotation"] = Vector3.new(102.543076, 6.23150969, -164.84436),		
1028
["Anchored"] = true,		
1029
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.959516287, 0.259897143, 0.108546063, -0.0454919189, 0.237321198, -0.970365584, -0.277955443, -0.936019421, -0.215890288),		
1030
["CanCollide"] = false,		
1031
["Locked"] = true,		
1032
["Size"] = Vector3.new(4, 1, 2),		
1033
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1034
})		
1035
o17 = Create("ParticleEmitter",{		
1036
["Parent"] = o16,		
1037
["Size"] = NumberSequence.new(2.5,2.5),		
1038
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1039
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1040
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1041
})		
1042
o18 = Create("Part",{		
1043
["Parent"] = o2,		
1044
["BrickColor"] = BrickColor.new("Really black"),		
1045
["Transparency"] = 1,		
1046
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1047
["Rotation"] = Vector3.new(102.543114, 6.2315917, -99.8779907),		
1048
["Anchored"] = true,		
1049
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.170537025, 0.979354262, 0.108547494, 0.195777684, 0.141642377, -0.970365226, -0.96570617, -0.144232035, -0.215890929),		
1050
["CanCollide"] = false,		
1051
["Locked"] = true,		
1052
["Size"] = Vector3.new(4, 1, 2),		
1053
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1054
})		
1055
o19 = Create("ParticleEmitter",{		
1056
["Parent"] = o18,		
1057
["Size"] = NumberSequence.new(2.5,2.5),		
1058
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1059
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1060
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1061
})		
1062
o20 = Create("Part",{		
1063
["Parent"] = o2,		
1064
["BrickColor"] = BrickColor.new("Really black"),		
1065
["Transparency"] = 1,		
1066
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1067
["Rotation"] = Vector3.new(102.543205, 6.23175573, -132.792969),		
1068
["Anchored"] = true,		
1069
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.675336957, 0.729477286, 0.10855034, 0.0873827487, 0.225293115, -0.970364571, -0.732314408, -0.645837605, -0.215892449),		
1070
["CanCollide"] = false,		
1071
["Locked"] = true,		
1072
["Size"] = Vector3.new(4, 1, 2),		
1073
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1074
})		
1075
o21 = Create("ParticleEmitter",{		
1076
["Parent"] = o20,		
1077
["Size"] = NumberSequence.new(2.5,2.5),		
1078
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1079
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1080
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1081
})		
1082
o22 = Create("Part",{		
1083
["Parent"] = o2,		
1084
["BrickColor"] = BrickColor.new("Really black"),		
1085
["Transparency"] = 1,		
1086
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1087
["Rotation"] = Vector3.new(102.543076, 6.23157644, -152.474472),		
1088
["Anchored"] = true,		
1089
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.881565154, 0.45941323, 0.108547226, 0.00640271604, 0.241557747, -0.970365405, -0.472019136, -0.854745209, -0.215890348),		
1090
["CanCollide"] = false,		
1091
["Locked"] = true,		
1092
["Size"] = Vector3.new(4, 1, 2),		
1093
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1094
})		
1095
o23 = Create("ParticleEmitter",{		
1096
["Parent"] = o22,		
1097
["Size"] = NumberSequence.new(2.5,2.5),		
1098
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1099
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1100
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1101
})		
1102
o24 = Create("Part",{		
1103
["Parent"] = o2,		
1104
["BrickColor"] = BrickColor.new("Really black"),		
1105
["Transparency"] = 1,		
1106
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1107
["Rotation"] = Vector3.new(93.5509491, 13.533741, -115.702736),		
1108
["Anchored"] = true,		
1109
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.421659291, 0.876036167, 0.234017938, -0.045491308, 0.237320334, -0.970365763, -0.905612469, -0.41980958, -0.060216248),		
1110
["CanCollide"] = false,		
1111
["Locked"] = true,		
1112
["Size"] = Vector3.new(4, 1, 2),		
1113
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1114
})		
1115
o25 = Create("ParticleEmitter",{		
1116
["Parent"] = o24,		
1117
["Size"] = NumberSequence.new(2.5,2.5),		
1118
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1119
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1120
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1121
})		
1122
o26 = Create("Part",{		
1123
["Parent"] = o2,		
1124
["BrickColor"] = BrickColor.new("Really black"),		
1125
["Transparency"] = 1,		
1126
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1127
["Rotation"] = Vector3.new(93.5508499, 13.5340061, -83.6512985),		
1128
["Anchored"] = true,		
1129
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.107508615, 0.966268897, 0.234022439, 0.087382853, 0.225292057, -0.970364869, -0.990356684, 0.124772049, -0.0602144599),		
1130
["CanCollide"] = false,		
1131
["Locked"] = true,		
1132
["Size"] = Vector3.new(4, 1, 2),		
1133
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1134
})		
1135
o27 = Create("ParticleEmitter",{		
1136
["Parent"] = o26,		
1137
["Size"] = NumberSequence.new(2.5,2.5),		
1138
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1139
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1140
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1141
})		
1142
o28 = Create("Part",{		
1143
["Parent"] = o2,		
1144
["BrickColor"] = BrickColor.new("Really black"),		
1145
["Transparency"] = 1,		
1146
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1147
["Rotation"] = Vector3.new(93.5508728, 13.5338879, -67.7195816),		
1148
["Anchored"] = true,		
1149
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.368611872, 0.899644494, 0.234020427, 0.145866781, 0.192650631, -0.970365226, -0.918067813, 0.391823798, -0.0602149367),		
1150
["CanCollide"] = false,		
1151
["Locked"] = true,		
1152
["Size"] = Vector3.new(4, 1, 2),		
1153
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1154
})		
1155
o29 = Create("ParticleEmitter",{		
1156
["Parent"] = o28,		
1157
["Size"] = NumberSequence.new(2.5,2.5),		
1158
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1159
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1160
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1161
})		
1162
o30 = Create("Part",{		
1163
["Parent"] = o2,		
1164
["BrickColor"] = BrickColor.new("Really black"),		
1165
["Transparency"] = 1,		
1166
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1167
["Rotation"] = Vector3.new(93.5509109, 13.5338335, -50.7363472),		
1168
["Anchored"] = true,		
1169
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.615315795, 0.752742767, 0.234019518, 0.195777208, 0.141641498, -0.970365524, -0.763582349, 0.642896652, -0.0602156073),		
1170
["CanCollide"] = false,		
1171
["Locked"] = true,		
1172
["Size"] = Vector3.new(4, 1, 2),		
1173
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1174
})		
1175
o31 = Create("ParticleEmitter",{		
1176
["Parent"] = o30,		
1177
["Size"] = NumberSequence.new(2.5,2.5),		
1178
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1179
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1180
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1181
})		
1182
o32 = Create("Part",{		
1183
["Parent"] = o2,		
1184
["BrickColor"] = BrickColor.new("Really black"),		
1185
["Transparency"] = 1,		
1186
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1187
["Rotation"] = Vector3.new(93.5509033, 13.5337915, -103.332832),		
1188
["Anchored"] = true,		
1189
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.224203944, 0.946027577, 0.234018788, 0.00640313327, 0.241556808, -0.970365584, -0.974521399, -0.216061294, -0.0602154732),		
1190
["CanCollide"] = false,		
1191
["Locked"] = true,		
1192
["Size"] = Vector3.new(4, 1, 2),		
1193
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1194
})		
1195
o33 = Create("ParticleEmitter",{		
1196
["Parent"] = o32,		
1197
["Size"] = NumberSequence.new(2.5,2.5),		
1198
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1199
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1200
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1201
})		
1202
o34 = Create("Part",{		
1203
["Parent"] = o2,		
1204
["BrickColor"] = BrickColor.new("Really black"),		
1205
["Transparency"] = 1,		
1206
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1207
["Rotation"] = Vector3.new(87.5872192, 13.7778225, -25.8519192),		
1208
["Anchored"] = true,		
1209
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.874030232, 0.42350024, 0.238157541, 0.195776746, 0.14164117, -0.970365703, -0.444682926, 0.894754469, 0.0408871919),		
1210
["CanCollide"] = false,		
1211
["Locked"] = true,		
1212
["Size"] = Vector3.new(4, 1, 2),		
1213
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1214
})		
1215
o35 = Create("ParticleEmitter",{		
1216
["Parent"] = o34,		
1217
["Size"] = NumberSequence.new(2.5,2.5),		
1218
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1219
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1220
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1221
})		
1222
o36 = Create("Part",{		
1223
["Parent"] = o2,		
1224
["BrickColor"] = BrickColor.new("Really black"),		
1225
["Transparency"] = 1,		
1226
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1227
["Rotation"] = Vector3.new(87.5871582, 13.7778587, -42.8351593),		
1228
["Anchored"] = true,		
1229
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.712212801, 0.660328567, 0.238158152, 0.145866409, 0.192650288, -0.970365465, -0.686641216, 0.725845814, 0.0408882648),		
1230
["CanCollide"] = false,		
1231
["Locked"] = true,		
1232
["Size"] = Vector3.new(4, 1, 2),		
1233
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1234
})		
1235
o37 = Create("ParticleEmitter",{		
1236
["Parent"] = o36,		
1237
["Size"] = NumberSequence.new(2.5,2.5),		
1238
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1239
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1240
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1241
})		
1242
o38 = Create("Part",{		
1243
["Parent"] = o2,		
1244
["BrickColor"] = BrickColor.new("Really black"),		
1245
["Transparency"] = 1,		
1246
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1247
["Rotation"] = Vector3.new(87.5872955, 13.7777548, -90.8183365),		
1248
["Anchored"] = true,		
1249
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.0138711762, 0.971127868, 0.238156393, -0.0454913229, 0.237319738, -0.970365882, -0.998868525, -0.0242941976, 0.0408859849),		
1250
["CanCollide"] = false,		
1251
["Locked"] = true,		
1252
["Size"] = Vector3.new(4, 1, 2),		
1253
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1254
})		
1255
o39 = Create("ParticleEmitter",{		
1256
["Parent"] = o38,		
1257
["Size"] = NumberSequence.new(2.5,2.5),		
1258
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1259
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1260
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1261
})		
1262
o40 = Create("Part",{		
1263
["Parent"] = o2,		
1264
["BrickColor"] = BrickColor.new("Really black"),		
1265
["Transparency"] = 1,		
1266
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1267
["Rotation"] = Vector3.new(87.5872269, 13.7777824, -78.4484177),		
1268
["Anchored"] = true,		
1269
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.194488198, 0.951554537, 0.23815687, 0.00640301406, 0.241556317, -0.970365763, -0.980884075, 0.190249637, 0.0408870727),		
1270
["CanCollide"] = false,		
1271
["Locked"] = true,		
1272
["Size"] = Vector3.new(4, 1, 2),		
1273
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1274
})		
1275
o41 = Create("ParticleEmitter",{		
1276
["Parent"] = o40,		
1277
["Size"] = NumberSequence.new(2.5,2.5),		
1278
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1279
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1280
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1281
})		
1282
o42 = Create("Part",{		
1283
["Parent"] = o2,		
1284
["BrickColor"] = BrickColor.new("Really black"),		
1285
["Transparency"] = 1,		
1286
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1287
["Rotation"] = Vector3.new(87.5870895, 13.7779512, -58.7668457),		
1288
["Anchored"] = true,		
1289
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.503602087, 0.830460906, 0.238159731, 0.0873826072, 0.22529155, -0.970364928, -0.859505475, 0.509488642, 0.0408894569),		
1290
["CanCollide"] = false,		
1291
["Locked"] = true,		
1292
["Size"] = Vector3.new(4, 1, 2),		
1293
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1294
})		
1295
o43 = Create("ParticleEmitter",{		
1296
["Parent"] = o42,		
1297
["Size"] = NumberSequence.new(2.5,2.5),		
1298
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1299
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1300
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1301
})		
1302
o44 = Create("Part",{		
1303
["Parent"] = o2,		
1304
["BrickColor"] = BrickColor.new("Really black"),		
1305
["Transparency"] = 1,		
1306
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1307
["Rotation"] = Vector3.new(86.3596802, -13.5104132, 76.2841797),		
1308
["Anchored"] = true,		
1309
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.230545193, -0.944600403, -0.233622074, 0.00640067458, 0.241556659, -0.970365644, 0.973040581, 0.222217858, 0.0617358685),		
1310
["CanCollide"] = false,		
1311
["Locked"] = true,		
1312
["Size"] = Vector3.new(4, 1, 2),		
1313
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1314
})		
1315
o45 = Create("ParticleEmitter",{		
1316
["Parent"] = o44,		
1317
["Size"] = NumberSequence.new(2.5,2.5),		
1318
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1319
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1320
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1321
})		
1322
o46 = Create("Part",{		
1323
["Parent"] = o2,		
1324
["BrickColor"] = BrickColor.new("Really black"),		
1325
["Transparency"] = 1,		
1326
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1327
["Rotation"] = Vector3.new(86.3597107, -13.5105181, 111.897423),		
1328
["Anchored"] = true,		
1329
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.36262551, -0.902176857, -0.233623862, 0.1458648, 0.192652062, -0.970365405, 0.920449078, -0.385956615, 0.0617353171),		
1330
["CanCollide"] = false,		
1331
["Locked"] = true,		
1332
["Size"] = Vector3.new(4, 1, 2),		
1333
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1334
})		
1335
o47 = Create("ParticleEmitter",{		
1336
["Parent"] = o46,		
1337
["Size"] = NumberSequence.new(2.5,2.5),		
1338
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1339
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1340
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1341
})		
1342
o48 = Create("Part",{		
1343
["Parent"] = o2,		
1344
["BrickColor"] = BrickColor.new("Really black"),		
1345
["Transparency"] = 1,		
1346
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1347
["Rotation"] = Vector3.new(86.3596725, -13.5104551, 128.880707),		
1348
["Anchored"] = true,		
1349
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.61033088, -0.756912768, -0.233622789, 0.195775732, 0.141643152, -0.970365465, 0.767573178, -0.637981534, 0.0617359728),		
1350
["CanCollide"] = false,		
1351
["Locked"] = true,		
1352
["Size"] = Vector3.new(4, 1, 2),		
1353
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1354
})		
1355
o49 = Create("ParticleEmitter",{		
1356
["Parent"] = o48,		
1357
["Size"] = NumberSequence.new(2.5,2.5),		
1358
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1359
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1360
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1361
})		
1362
o50 = Create("Part",{		
1363
["Parent"] = o2,		
1364
["BrickColor"] = BrickColor.new("Really black"),		
1365
["Transparency"] = 1,		
1366
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1367
["Rotation"] = Vector3.new(86.3596344, -13.5103664, 63.9142685),		
1368
["Anchored"] = true,		
1369
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.427547663, -0.873283744, -0.233621284, -0.0454937071, 0.237319678, -0.970365882, 0.902847409, 0.425505877, 0.0617365986),		
1370
["CanCollide"] = false,		
1371
["Locked"] = true,		
1372
["Size"] = Vector3.new(4, 1, 2),		
1373
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1374
})		
1375
o51 = Create("ParticleEmitter",{		
1376
["Parent"] = o50,		
1377
["Size"] = NumberSequence.new(2.5,2.5),		
1378
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1379
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1380
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1381
})		
1382
o52 = Create("Part",{		
1383
["Parent"] = o2,		
1384
["BrickColor"] = BrickColor.new("Really black"),		
1385
["Transparency"] = 1,		
1386
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1387
["Rotation"] = Vector3.new(102.621109, -6.0702033, -168.148773),		
1388
["Anchored"] = true,		
1389
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.973196864, 0.204219759, -0.105746955, 0.145866275, 0.192652568, -0.970364988, -0.177795321, -0.959780931, -0.217277646),		
1390
["CanCollide"] = false,		
1391
["Locked"] = true,		
1392
["Size"] = Vector3.new(4, 1, 2),		
1393
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1394
})		
1395
o53 = Create("ParticleEmitter",{		
1396
["Parent"] = o52,		
1397
["Size"] = NumberSequence.new(2.5,2.5),		
1398
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1399
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1400
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1401
})		
1402
o54 = Create("Part",{		
1403
["Parent"] = o2,		
1404
["BrickColor"] = BrickColor.new("Really black"),		
1405
["Transparency"] = 1,		
1406
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1407
["Rotation"] = Vector3.new(102.620941, -6.07024574, 143.868088),		
1408
["Anchored"] = true,		
1409
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.80313319, -0.586340189, -0.105747685, -0.0454930514, 0.237321064, -0.970365524, 0.594060361, -0.774521887, -0.217274785),		
1410
["CanCollide"] = false,		
1411
["Locked"] = true,		
1412
["Size"] = Vector3.new(4, 1, 2),		
1413
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1414
})		
1415
o55 = Create("ParticleEmitter",{		
1416
["Parent"] = o54,		
1417
["Size"] = NumberSequence.new(2.5,2.5),		
1418
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1419
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1420
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1421
})		
1422
o56 = Create("Part",{		
1423
["Parent"] = o2,		
1424
["BrickColor"] = BrickColor.new("Really black"),		
1425
["Transparency"] = 1,		
1426
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1427
["Rotation"] = Vector3.new(102.620995, -6.07021284, 156.237991),		
1428
["Anchored"] = true,		
1429
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.910095572, -0.40067938, -0.105747119, 0.00640164688, 0.241557866, -0.970365405, 0.414349347, -0.883802176, -0.217275634),		
1430
["CanCollide"] = false,		
1431
["Locked"] = true,		
1432
["Size"] = Vector3.new(4, 1, 2),		
1433
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1434
})		
1435
o57 = Create("ParticleEmitter",{		
1436
["Parent"] = o56,		
1437
["Size"] = NumberSequence.new(2.5,2.5),		
1438
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1439
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1440
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1441
})		
1442
o58 = Create("Part",{		
1443
["Parent"] = o2,		
1444
["BrickColor"] = BrickColor.new("Really black"),		
1445
["Transparency"] = 1,		
1446
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1447
["Rotation"] = Vector3.new(102.621033, -6.07022762, -151.165482),		
1448
["Anchored"] = true,		
1449
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.871104538, 0.479577303, -0.105747372, 0.195777193, 0.141643211, -0.970365286, -0.450386614, -0.865992486, -0.21727632),		
1450
["CanCollide"] = false,		
1451
["Locked"] = true,		
1452
["Size"] = Vector3.new(4, 1, 2),		
1453
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1454
})		
1455
o59 = Create("ParticleEmitter",{		
1456
["Parent"] = o58,		
1457
["Size"] = NumberSequence.new(2.5,2.5),		
1458
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1459
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1460
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1461
})		
1462
o60 = Create("Part",{		
1463
["Parent"] = o2,		
1464
["BrickColor"] = BrickColor.new("Really black"),		
1465
["Transparency"] = 1,		
1466
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1467
["Rotation"] = Vector3.new(102.621223, -6.07019854, 175.919556),		
1468
["Anchored"] = true,		
1469
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, -0.991872668, -0.0707581863, -0.105746865, 0.0873818323, 0.225293636, -0.970364571, 0.0924853384, -0.971718192, -0.217279553),		
1470
["CanCollide"] = false,		
1471
["Locked"] = true,		
1472
["Size"] = Vector3.new(4, 1, 2),		
1473
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1474
})		
1475
o61 = Create("ParticleEmitter",{		
1476
["Parent"] = o60,		
1477
["Size"] = NumberSequence.new(2.5,2.5),		
1478
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1479
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1480
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1481
})		
1482
o62 = Create("Part",{		
1483
["Parent"] = o2,		
1484
["BrickColor"] = BrickColor.new("Really black"),		
1485
["Transparency"] = 1,		
1486
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1487
["Rotation"] = Vector3.new(76.1906204, -2.22199559, 30.1629696),		
1488
["Anchored"] = true,		
1489
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.863949716, -0.50208348, -0.0387714207, 0.0873808563, 0.22529152, -0.970365107, 0.495939046, 0.834958911, 0.238513038),		
1490
["CanCollide"] = false,		
1491
["Locked"] = true,		
1492
["Size"] = Vector3.new(4, 1, 2),		
1493
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1494
})		
1495
o63 = Create("ParticleEmitter",{		
1496
["Parent"] = o62,		
1497
["Size"] = NumberSequence.new(2.5,2.5),		
1498
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1499
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1500
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1501
})		
1502
o64 = Create("Part",{		
1503
["Parent"] = o2,		
1504
["BrickColor"] = BrickColor.new("Really black"),		
1505
["Transparency"] = 1,		
1506
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1507
["Rotation"] = Vector3.new(76.1907578, -2.22186089, 63.077919),		
1508
["Anchored"] = true,		
1509
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.452438056, -0.890953004, -0.0387690663, 0.19577527, 0.141642034, -0.970365763, 0.87004137, 0.431440324, 0.238510787),		
1510
["CanCollide"] = false,		
1511
["Locked"] = true,		
1512
["Size"] = Vector3.new(4, 1, 2),		
1513
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1514
})		
1515
o65 = Create("ParticleEmitter",{		
1516
["Parent"] = o64,		
1517
["Size"] = NumberSequence.new(2.5,2.5),		
1518
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1519
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1520
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1521
})		
1522
o66 = Create("Part",{		
1523
["Parent"] = o2,		
1524
["BrickColor"] = BrickColor.new("Really black"),		
1525
["Transparency"] = 1,		
1526
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1527
["Rotation"] = Vector3.new(76.190712, -2.22191787, 46.0946541),		
1528
["Anchored"] = true,		
1529
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.692947745, -0.719944835, -0.0387700647, 0.145864815, 0.192650661, -0.970365703, 0.706078768, 0.666757405, 0.238511443),		
1530
["CanCollide"] = false,		
1531
["Locked"] = true,		
1532
["Size"] = Vector3.new(4, 1, 2),		
1533
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1534
})		
1535
o67 = Create("ParticleEmitter",{		
1536
["Parent"] = o66,		
1537
["Size"] = NumberSequence.new(2.5,2.5),		
1538
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1539
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1540
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1541
})		
1542
o68 = Create("Part",{		
1543
["Parent"] = o2,		
1544
["BrickColor"] = BrickColor.new("Really black"),		
1545
["Transparency"] = 1,		
1546
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1547
["Rotation"] = Vector3.new(76.1908188, -2.22179508, -1.88847733),		
1548
["Anchored"] = true,		
1549
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.998705685, 0.032929413, -0.0387679189, -0.0454927385, 0.237318829, -0.970366061, -0.0227532424, 0.970873654, 0.2385097),		
1550
["CanCollide"] = false,		
1551
["Locked"] = true,		
1552
["Size"] = Vector3.new(4, 1, 2),		
1553
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1554
})		
1555
o69 = Create("ParticleEmitter",{		
1556
["Parent"] = o68,		
1557
["Size"] = NumberSequence.new(2.5,2.5),		
1558
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1559
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1560
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1561
})		
1562
o70 = Create("Part",{		
1563
["Parent"] = o2,		
1564
["BrickColor"] = BrickColor.new("Really black"),		
1565
["Transparency"] = 1,		
1566
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1567
["Rotation"] = Vector3.new(76.1907883, -2.22185564, 10.4814234),		
1568
["Anchored"] = true,		
1569
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.982574821, -0.181779981, -0.0387689769, 0.00640141964, 0.241555661, -0.970365882, 0.185757935, 0.953208923, 0.238510132),		
1570
["CanCollide"] = false,		
1571
["Locked"] = true,		
1572
["Size"] = Vector3.new(4, 1, 2),		
1573
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1574
})		
1575
o71 = Create("ParticleEmitter",{		
1576
["Parent"] = o70,		
1577
["Size"] = NumberSequence.new(2.5,2.5),		
1578
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1579
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1580
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1581
})		
1582
o72 = Create("Part",{		
1583
["Parent"] = o2,		
1584
["BrickColor"] = BrickColor.new("Really black"),		
1585
["Transparency"] = 1,		
1586
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1587
["Rotation"] = Vector3.new(79.039566, 8.73714828, -48.9605522),		
1588
["Anchored"] = true,		
1589
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.648959339, 0.745505035, 0.151901692, -0.0454917476, 0.237319022, -0.97036618, -0.75946182, 0.622817814, 0.187924758),		
1590
["CanCollide"] = false,		
1591
["Locked"] = true,		
1592
["Size"] = Vector3.new(4, 1, 2),		
1593
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1594
})		
1595
o73 = Create("ParticleEmitter",{		
1596
["Parent"] = o72,		
1597
["Size"] = NumberSequence.new(2.5,2.5),		
1598
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1599
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1600
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1601
})		
1602
o74 = Create("Part",{		
1603
["Parent"] = o2,		
1604
["BrickColor"] = BrickColor.new("Really black"),		
1605
["Transparency"] = 1,		
1606
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1607
["Rotation"] = Vector3.new(79.0392761, 8.73716068, -16.9090633),		
1608
["Anchored"] = true,		
1609
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.945665002, 0.287478387, 0.151901901, 0.0873818249, 0.225291193, -0.970365167, -0.313181132, 0.930913687, 0.187929645),		
1610
["CanCollide"] = false,		
1611
["Locked"] = true,		
1612
["Size"] = Vector3.new(4, 1, 2),		
1613
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1614
})		
1615
o75 = Create("ParticleEmitter",{		
1616
["Parent"] = o74,		
1617
["Size"] = NumberSequence.new(2.5,2.5),		
1618
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1619
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1620
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1621
})		
1622
o76 = Create("Part",{		
1623
["Parent"] = o2,		
1624
["BrickColor"] = BrickColor.new("Really black"),		
1625
["Transparency"] = 1,		
1626
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1627
["Rotation"] = Vector3.new(79.039505, 8.73712921, -36.5906372),		
1628
["Anchored"] = true,		
1629
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.793597758, 0.589176536, 0.151901364, 0.00640243944, 0.241555661, -0.970365882, -0.608409464, 0.771052539, 0.18792586),		
1630
["CanCollide"] = false,		
1631
["Locked"] = true,		
1632
["Size"] = Vector3.new(4, 1, 2),		
1633
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1634
})		
1635
o77 = Create("ParticleEmitter",{		
1636
["Parent"] = o76,		
1637
["Size"] = NumberSequence.new(2.5,2.5),		
1638
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1639
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1640
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1641
})		
1642
o78 = Create("Part",{		
1643
["Parent"] = o2,		
1644
["BrickColor"] = BrickColor.new("Really black"),		
1645
["Transparency"] = 1,		
1646
["Position"] = Vector3.new(3925.69946, -4678.13916, -11.0854521),		
1647
["Rotation"] = Vector3.new(79.0393982, 8.7371397, -0.977389395),		
1648
["Anchored"] = true,		
1649
["CFrame"] = CFrame.new(3925.69946, -4678.13916, -11.0854521, 0.988252044, 0.0168598946, 0.151901543, 0.145865604, 0.19265008, -0.970365644, -0.0456241071, 0.981122792, 0.187927589),		
1650
["CanCollide"] = false,		
1651
["Locked"] = true,		
1652
["Size"] = Vector3.new(4, 1, 2),		
1653
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1654
})		
1655
o79 = Create("ParticleEmitter",{		
1656
["Parent"] = o78,		
1657
["Size"] = NumberSequence.new(2.5,2.5),		
1658
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.137255, 0, 0)),		
1659
["Texture"] = "rbxasset://textures/particles/explosion01_implosion_main.dds",		
1660
["Acceleration"] = Vector3.new(0, -1.29999995, 0),		
1661
})		
1662
o80 = Create("Model",{		
1663
["Name"] = "Arm1",		
1664
["Parent"] = o1,		
1665
})		
1666
o81 = Create("Part",{		
1667
["Name"] = "Middle",		
1668
["Parent"] = o80,		
1669
["Material"] = Enum.Material.Granite,		
1670
["BrickColor"] = BrickColor.new("Really black"),		
1671
["Position"] = Vector3.new(3923.3938, -4665.64014, -17.7558212),		
1672
["Rotation"] = Vector3.new(-0, -90, 0),		
1673
["Anchored"] = true,		
1674
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -17.7558212, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
1675
["CanCollide"] = false,		
1676
["Locked"] = true,		
1677
["FormFactor"] = Enum.FormFactor.Symmetric,		
1678
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),		
1679
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1680
["TopSurface"] = Enum.SurfaceType.Smooth,		
1681
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1682
})		
1683
o82 = Create("ParticleEmitter",{		
1684
["Parent"] = o81,		
1685
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
1686
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
1687
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
1688
["Lifetime"] = NumberRange.new(1,1),		
1689
["Rate"] = 40,		
1690
["RotSpeed"] = NumberRange.new(30,30),		
1691
["Speed"] = NumberRange.new(0,0),		
1692
})		
1693
o83 = Create("ParticleEmitter",{		
1694
["Parent"] = o81,		
1695
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1696
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1697
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1698
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1699
["Lifetime"] = NumberRange.new(2,2),		
1700
["Rate"] = 30,		
1701
["RotSpeed"] = NumberRange.new(400,400),		
1702
["Speed"] = NumberRange.new(3,3),		
1703
})		
1704
o84 = Create("Model",{		
1705
["Name"] = "Arm2",		
1706
["Parent"] = o1,		
1707
})		
1708
o85 = Create("Part",{		
1709
["Name"] = "Middle",		
1710
["Parent"] = o84,		
1711
["Material"] = Enum.Material.Granite,		
1712
["BrickColor"] = BrickColor.new("Really black"),		
1713
["Position"] = Vector3.new(3923.3938, -4665.64014, -3.8241148),		
1714
["Rotation"] = Vector3.new(-0, -90, 0),		
1715
["Anchored"] = true,		
1716
["CFrame"] = CFrame.new(3923.3938, -4665.64014, -3.8241148, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
1717
["CanCollide"] = false,		
1718
["Locked"] = true,		
1719
["FormFactor"] = Enum.FormFactor.Symmetric,		
1720
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),		
1721
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1722
["TopSurface"] = Enum.SurfaceType.Smooth,		
1723
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1724
})		
1725
o86 = Create("ParticleEmitter",{		
1726
["Parent"] = o85,		
1727
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
1728
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
1729
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
1730
["Lifetime"] = NumberRange.new(1,1),		
1731
["Rate"] = 40,		
1732
["RotSpeed"] = NumberRange.new(30,30),		
1733
["Speed"] = NumberRange.new(0,0),		
1734
})		
1735
o87 = Create("ParticleEmitter",{		
1736
["Parent"] = o85,		
1737
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1738
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1739
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1740
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1741
["Lifetime"] = NumberRange.new(2,2),		
1742
["Rate"] = 30,		
1743
["RotSpeed"] = NumberRange.new(400,400),		
1744
["Speed"] = NumberRange.new(3,3),		
1745
})		
1746
o88 = Create("Part",{		
1747
["Parent"] = o84,		
1748
["Material"] = Enum.Material.Granite,		
1749
["BrickColor"] = BrickColor.new("Really black"),		
1750
["Position"] = Vector3.new(3935.67017, -4667.5542, -3.13911486),		
1751
["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),		
1752
["Anchored"] = true,		
1753
["CFrame"] = CFrame.new(3935.67017, -4667.5542, -3.13911486, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),		
1754
["CanCollide"] = false,		
1755
["Locked"] = true,		
1756
["FormFactor"] = Enum.FormFactor.Symmetric,		
1757
["Size"] = Vector3.new(1.47390282, 1.33999991, 36.1239014),		
1758
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1759
["TopSurface"] = Enum.SurfaceType.Smooth,		
1760
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1761
})		
1762
o89 = Create("ParticleEmitter",{		
1763
["Parent"] = o88,		
1764
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1765
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1766
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1767
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1768
["Lifetime"] = NumberRange.new(2,2),		
1769
["Rate"] = 30,		
1770
["RotSpeed"] = NumberRange.new(400,400),		
1771
["Speed"] = NumberRange.new(3,3),		
1772
})		
1773
o90 = Create("Part",{		
1774
["Parent"] = o84,		
1775
["Material"] = Enum.Material.Neon,		
1776
["BrickColor"] = BrickColor.new("Institutional white"),		
1777
["Position"] = Vector3.new(3947.09888, -4665.76025, -3.20606613),		
1778
["Rotation"] = Vector3.new(90, -82.368454, 90.0000076),		
1779
["Anchored"] = true,		
1780
["CFrame"] = CFrame.new(3947.09888, -4665.76025, -3.20606613, -1.44198635e-008, -0.132802665, -0.991142571, 1.18167613e-007, 0.991142571, -0.132802665, 1, -1.19035953e-007, 1.40083323e-009),		
1781
["CanCollide"] = false,		
1782
["Locked"] = true,		
1783
["FormFactor"] = Enum.FormFactor.Symmetric,		
1784
["Size"] = Vector3.new(0.200000003, 7.81999969, 31.2939014),		
1785
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1786
["TopSurface"] = Enum.SurfaceType.Smooth,		
1787
["Color"] = Color3.new(0.972549, 0.972549, 0.972549),		
1788
})		
1789
o91 = Create("ParticleEmitter",{		
1790
["Parent"] = o90,		
1791
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1792
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1793
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1794
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1795
["Lifetime"] = NumberRange.new(2,2),		
1796
["Rate"] = 30,		
1797
["RotSpeed"] = NumberRange.new(400,400),		
1798
["Speed"] = NumberRange.new(3,3),		
1799
})		
1800
o92 = Create("Part",{		
1801
["Parent"] = o84,		
1802
["Material"] = Enum.Material.Neon,		
1803
["BrickColor"] = BrickColor.new("Institutional white"),		
1804
["Position"] = Vector3.new(3963.30298, -4662.56982, -3.20606613),		
1805
["Rotation"] = Vector3.new(-90.000061, -44.0050316, -90.0000305),		
1806
["Anchored"] = true,		
1807
["CFrame"] = CFrame.new(3963.30298, -4662.56982, -3.20606613, -4.02258507e-007, 0.719278812, -0.69472152, 6.60829357e-007, 0.69472152, 0.719278812, 1, -1.69756362e-007, -7.54778171e-007),		
1808
["CanCollide"] = false,		
1809
["Locked"] = true,		
1810
["FormFactor"] = Enum.FormFactor.Symmetric,		
1811
["Size"] = Vector3.new(0.200000003, 7.81999969, 7.0639019),		
1812
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1813
["TopSurface"] = Enum.SurfaceType.Smooth,		
1814
["Color"] = Color3.new(0.972549, 0.972549, 0.972549),		
1815
})		
1816
o93 = Create("ParticleEmitter",{		
1817
["Parent"] = o92,		
1818
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1819
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1820
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1821
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1822
["Lifetime"] = NumberRange.new(2,2),		
1823
["Rate"] = 30,		
1824
["RotSpeed"] = NumberRange.new(400,400),		
1825
["Speed"] = NumberRange.new(3,3),		
1826
})		
1827
o94 = Create("Model",{		
1828
["Name"] = "Leg1",		
1829
["Parent"] = o1,		
1830
})		
1831
o95 = Create("Part",{		
1832
["Name"] = "Middle",		
1833
["Parent"] = o94,		
1834
["Material"] = Enum.Material.Granite,		
1835
["BrickColor"] = BrickColor.new("Really black"),		
1836
["Position"] = Vector3.new(3923.3938, -4674.92725, -13.1119194),		
1837
["Rotation"] = Vector3.new(-0, -90, 0),		
1838
["Anchored"] = true,		
1839
["CFrame"] = CFrame.new(3923.3938, -4674.92725, -13.1119194, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
1840
["CanCollide"] = false,		
1841
["Locked"] = true,		
1842
["FormFactor"] = Enum.FormFactor.Symmetric,		
1843
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),		
1844
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1845
["TopSurface"] = Enum.SurfaceType.Smooth,		
1846
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1847
})		
1848
o96 = Create("ParticleEmitter",{		
1849
["Parent"] = o95,		
1850
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
1851
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
1852
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
1853
["Lifetime"] = NumberRange.new(1,1),		
1854
["Rate"] = 40,		
1855
["RotSpeed"] = NumberRange.new(30,30),		
1856
["Speed"] = NumberRange.new(0,0),		
1857
})		
1858
o97 = Create("ParticleEmitter",{		
1859
["Parent"] = o95,		
1860
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1861
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1862
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1863
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1864
["Lifetime"] = NumberRange.new(2,2),		
1865
["Rate"] = 30,		
1866
["RotSpeed"] = NumberRange.new(400,400),		
1867
["Speed"] = NumberRange.new(3,3),		
1868
})		
1869
o98 = Create("Model",{		
1870
["Name"] = "Leg2",		
1871
["Parent"] = o1,		
1872
})		
1873
o99 = Create("Part",{		
1874
["Name"] = "Middle",		
1875
["Parent"] = o98,		
1876
["Material"] = Enum.Material.Granite,		
1877
["BrickColor"] = BrickColor.new("Really black"),		
1878
["Position"] = Vector3.new(3923.3938, -4674.92725, -8.46801567),		
1879
["Rotation"] = Vector3.new(-0, -90, 0),		
1880
["Anchored"] = true,		
1881
["CFrame"] = CFrame.new(3923.3938, -4674.92725, -8.46801567, 0, 0, -1, 0, 1, 0, 1, 0, 0),		
1882
["CanCollide"] = false,		
1883
["Locked"] = true,		
1884
["FormFactor"] = Enum.FormFactor.Symmetric,		
1885
["Size"] = Vector3.new(4.64390278, 9.28781509, 4.6439023),		
1886
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1887
["TopSurface"] = Enum.SurfaceType.Smooth,		
1888
["Color"] = Color3.new(0.0666667, 0.0666667, 0.0666667),		
1889
})		
1890
o100 = Create("ParticleEmitter",{		
1891
["Parent"] = o99,		
1892
["Size"] = NumberSequence.new(1,0.9375,1.7500001192093,0.87499976158142,2.8749995231628,1.25,2.0625,1.1874997615814,2.9375,1.3124996423721,2.8749995231628,5.6875),		
1893
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0, 0, 0)),		
1894
["Texture"] = "http://www.roblox.com/asset/?id=242986555",		
1895
["Lifetime"] = NumberRange.new(1,1),		
1896
["Rate"] = 40,		
1897
["RotSpeed"] = NumberRange.new(30,30),		
1898
["Speed"] = NumberRange.new(0,0),		
1899
})		
1900
o101 = Create("ParticleEmitter",{		
1901
["Parent"] = o99,		
1902
["Transparency"] = NumberSequence.new(0,0.85000002384186,0.375,0.13749998807907,0.58124995231628,0.018750011920929,0.11874997615814,0.14999997615814,0.58749997615814,0.125,0.83749997615814,0.050000011920929,0.94999998807907,0.25),		
1903
["Size"] = NumberSequence.new(1.5644174814224,1.8124997615814,2.7499997615814,1.4999997615814,1.8124997615814,2.6875,1.875,4.25),		
1904
["Color"] = ColorSequence.new(Color3.new(0, 0, 0),Color3.new(0.0235294, 0, 0.0705882)),		
1905
["Texture"] = "http://www.roblox.com/asset/?id=243043229",		
1906
["Lifetime"] = NumberRange.new(2,2),		
1907
["Rate"] = 30,		
1908
["RotSpeed"] = NumberRange.new(400,400),		
1909
["Speed"] = NumberRange.new(3,3),		
1910
})		
1911
o102 = Create("Part",{		
1912
["Name"] = "Head",		
1913
["Parent"] = o1,		
1914
["BrickColor"] = BrickColor.new("Really red"),		
1915
["Position"] = Vector3.new(3930.82446, -4678.17822, -1.96655464),		
1916
["Rotation"] = Vector3.new(0, 90, 0),		
1917
["Anchored"] = true,		
1918
["CFrame"] = CFrame.new(3930.82446, -4678.17822, -1.96655464, 0, 0, 1, 0, 1, -0, -1, 0, 0),		
1919
["CanCollide"] = false,		
1920
["Locked"] = true,		
1921
["FormFactor"] = Enum.FormFactor.Symmetric,		
1922
["Size"] = Vector3.new(0.928780496, 0.928781509, 0.928780496),		
1923
["BottomSurface"] = Enum.SurfaceType.Smooth,		
1924
["TopSurface"] = Enum.SurfaceType.Smooth,		
1925
["Color"] = Color3.new(1, 0, 0),		
1926
})		
1927
o103 = Create("Script",{		
1928
["Name"] = "Arm1",		
1929
["Parent"] = o102,		
1930
})		
1931
table.insert(cors,coroutine.create(function()		
1932
wait()		
1933
runDummyScript(function()		
1934
function onTouched(hit)		
1935
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm1") == nil then		
1936
		local g = script.Parent.Parent.Arm1:clone()		
1937
		g.Parent = hit.Parent		
1938
		local C = g:GetChildren()		
1939
		for i=1, #C do		
1940
			if C[i].className == "Part" then		
1941
				local W = Instance.new("Weld")		
1942
				W.Part0 = g.Middle		
1943
				W.Part1 = C[i]		
1944
				local CJ = CFrame.new(g.Middle.Position)		
1945
				local C0 = g.Middle.CFrame:inverse()*CJ		
1946
				local C1 = C[i].CFrame:inverse()*CJ		
1947
				W.C0 = C0		
1948
				W.C1 = C1		
1949
				W.Parent = g.Middle		
1950
			end		
1951
				local Y = Instance.new("Weld")		
1952
				Y.Part0 = hit.Parent["Left Arm"]		
1953
				Y.Part1 = g.Middle		
1954
				Y.C0 = CFrame.new(0, 0, 0)		
1955
				Y.Parent = Y.Part0		
1956
		end		
1957
		
1958
		local h = g:GetChildren()		
1959
		for i = 1, # h do		
1960
			if h[i].className == "Part" then		
1961
				h[i].Anchored = false		
1962
				h[i].CanCollide = false		
1963
			end		
1964
		end		
1965
				
1966
	end		
1967
		
1968
end		
1969
		
1970
script.Parent.Touched:connect(onTouched)		
1971
end,o103)		
1972
end))		
1973
o104 = Create("Script",{		
1974
["Name"] = "Leg1",		
1975
["Parent"] = o102,		
1976
})		
1977
table.insert(cors,coroutine.create(function()		
1978
wait()		
1979
runDummyScript(function()		
1980
function onTouched(hit)		
1981
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg1") == nil then		
1982
		local g = script.Parent.Parent.Leg1:clone()		
1983
		g.Parent = hit.Parent		
1984
		local C = g:GetChildren()		
1985
		for i=1, #C do		
1986
			if C[i].className == "Part" then		
1987
				local W = Instance.new("Weld")		
1988
				W.Part0 = g.Middle		
1989
				W.Part1 = C[i]		
1990
				local CJ = CFrame.new(g.Middle.Position)		
1991
				local C0 = g.Middle.CFrame:inverse()*CJ		
1992
				local C1 = C[i].CFrame:inverse()*CJ		
1993
				W.C0 = C0		
1994
				W.C1 = C1		
1995
				W.Parent = g.Middle		
1996
			end		
1997
				local Y = Instance.new("Weld")		
1998
				Y.Part0 = hit.Parent["Left Leg"]		
1999
				Y.Part1 = g.Middle		
2000
				Y.C0 = CFrame.new(0, 0, 0)		
2001
				Y.Parent = Y.Part0		
2002
		end		
2003
		
2004
		local h = g:GetChildren()		
2005
		for i = 1, # h do		
2006
			if h[i].className == "Part" then		
2007
				h[i].Anchored = false		
2008
				h[i].CanCollide = false		
2009
			end		
2010
		end		
2011
				
2012
	end		
2013
		
2014
end		
2015
		
2016
script.Parent.Touched:connect(onTouched)		
2017
end,o104)		
2018
end))		
2019
o105 = Create("Script",{		
2020
["Name"] = "HatRemover",		
2021
["Parent"] = o102,		
2022
})		
2023
table.insert(cors,coroutine.create(function()		
2024
wait()		
2025
runDummyScript(function()		
2026
function onTouched(hit) 		
2027
	local d = hit.Parent:GetChildren() 		
2028
	for i=1, #d do 		
2029
		if (d[i].className == "Hat") then 		
2030
			d[i]:remove() 		
2031
		end 		
2032
	end		
2033
end 		
2034
		
2035
script.Parent.Touched:connect(onTouched) 		
2036
end,o105)		
2037
end))		
2038
o106 = Create("Script",{		
2039
["Name"] = "ChangeShirt/Pants",		
2040
["Parent"] = o102,		
2041
})		
2042
table.insert(cors,coroutine.create(function()		
2043
wait()		
2044
runDummyScript(function()		
2045
--theRal		
2046
		
2047
worker = false		
2048
part = script.Parent		
2049
		
2050
function onTouch(hit)		
2051
	local human = hit.Parent:FindFirstChild("Humanoid")		
2052
	if (human ~= nil) and (worker == false) then		
2053
		print ("Success")		
2054
		worker = true		
2055
		wait(.1)		
2056
		local pant = hit.Parent:GetChildren()		
2057
		for i=1,#pant do		
2058
		if (pant[i].className == "Pants") then		
2059
			pant[i].PantsTemplate = ""		
2060
			end		
2061
		end		
2062
		local shirt = hit.Parent:GetChildren()		
2063
		for i=1,#shirt do		
2064
		if (shirt[i].className == "Shirt") then		
2065
			shirt[i].ShirtTemplate = ""		
2066
			wait(1)		
2067
			worker = false		
2068
			end		
2069
		end		
2070
	end		
2071
end		
2072
		
2073
script.Parent.Touched:connect(onTouch)		
2074
end,o106)		
2075
end))		
2076
o107 = Create("Script",{		
2077
["Parent"] = o102,		
2078
})		
2079
table.insert(cors,coroutine.create(function()		
2080
wait()		
2081
runDummyScript(function()		
2082
function onTouch(part) 		
2083
local human = part.Parent:findFirstChild("Humanoid") 		
2084
if human ~= nil then 		
2085
part.Parent:findFirstChild("Head").BrickColor = BrickColor.new(125)		
2086
part.Parent:findFirstChild("Head").Transparency = 0		
2087
part.Parent:findFirstChild("Torso").BrickColor = BrickColor.new(1)		
2088
part.Parent:findFirstChild("Torso").Transparency = 1		
2089
part.Parent:findFirstChild("Left Arm").BrickColor = BrickColor.new(1)		
2090
part.Parent:findFirstChild("Left Arm").Transparency = 1		
2091
part.Parent:findFirstChild("Right Arm").BrickColor = BrickColor.new(1)		
2092
part.Parent:findFirstChild("Right Arm").Transparency = 1		
2093
part.Parent:findFirstChild("Left Leg").BrickColor = BrickColor.new(1)		
2094
part.Parent:findFirstChild("Left Leg").CanCollide = true		
2095
part.Parent:findFirstChild("Left Leg").Transparency = 1		
2096
part.Parent:findFirstChild("Right Leg").BrickColor = BrickColor.new(1)		
2097
part.Parent:findFirstChild("Right Leg").CanCollide = true		
2098
part.Parent:findFirstChild("Right Leg").Transparency = 1		
2099
end 		
2100
end 		
2101
script.Parent.Touched:connect(onTouch) 		
2102
		
2103
--COLORS		
2104
		
2105
--1 = white		
2106
--208 = Light stone grey		
2107
--194 = Medium stone grey		
2108
--199 = Dark stone grey		
2109
--26 = Black		
2110
--21 = Bright red		
2111
--24 = Bright yellow		
2112
--226 = Cool yellow		
2113
--23 = Bright blue		
2114
--107 = Bright bluish green		
2115
--102 = Medium blue		
2116
--11 = Pastel blue		
2117
--45 = Light blue		
2118
--135 = Sand blue		
2119
--106 = Bright orange		
2120
--105 = Br. yellowish orange		
2121
--141 = Earth green		
2122
--28 = Dark green		
2123
--37 = Bright green		
2124
--119 = Br. yellowish green		
2125
--29 = Medium green		
2126
--151 = Sand green		
2127
--38 = Dark orange		
2128
--192 = Reddish brown		
2129
--104 = Bright violet		
2130
--9 = Light reddish violet		
2131
--101 = Medium red		
2132
--5 = Brick Yellow		
2133
--153 = Sand red		
2134
--217 = Brown		
2135
--18 = Nougat		
2136
--125 = Light orange		
2137
		
2138
		
2139
end,o107)		
2140
end))		
2141
o108 = Create("Script",{		
2142
["Name"] = "WalkSpeed Script",		
2143
["Parent"] = o102,		
2144
})		
2145
table.insert(cors,coroutine.create(function()		
2146
wait()		
2147
runDummyScript(function()		
2148
local debounce = false 		
2149
		
2150
function onTouch(part) 		
2151
		
2152
local human = part.Parent:findFirstChild("Humanoid") 		
2153
if (human ~= nil) and debounce == false then 		
2154
		
2155
debounce = true 		
2156
		
2157
human.WalkSpeed = 16-- or whatever number 		
2158
		
2159
wait(2) 		
2160
debounce = false 		
2161
end 		
2162
end 		
2163
		
2164
		
2165
script.Parent.Touched:connect(onTouch) 		
2166
		
2167
end,o108)		
2168
end))		
2169
o109 = Create("Script",{		
2170
["Name"] = "Leg2",		
2171
["Parent"] = o102,		
2172
})		
2173
table.insert(cors,coroutine.create(function()		
2174
wait()		
2175
runDummyScript(function()		
2176
function onTouched(hit)		
2177
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Leg2") == nil then		
2178
		local g = script.Parent.Parent.Leg2:clone()		
2179
		g.Parent = hit.Parent		
2180
		local C = g:GetChildren()		
2181
		for i=1, #C do		
2182
			if C[i].className == "Part" then		
2183
				local W = Instance.new("Weld")		
2184
				W.Part0 = g.Middle		
2185
				W.Part1 = C[i]		
2186
				local CJ = CFrame.new(g.Middle.Position)		
2187
				local C0 = g.Middle.CFrame:inverse()*CJ		
2188
				local C1 = C[i].CFrame:inverse()*CJ		
2189
				W.C0 = C0		
2190
				W.C1 = C1		
2191
				W.Parent = g.Middle		
2192
			end		
2193
				local Y = Instance.new("Weld")		
2194
				Y.Part0 = hit.Parent["Right Leg"]		
2195
				Y.Part1 = g.Middle		
2196
				Y.C0 = CFrame.new(0, 0, 0)		
2197
				Y.Parent = Y.Part0		
2198
		end		
2199
		
2200
		local h = g:GetChildren()		
2201
		for i = 1, # h do		
2202
			if h[i].className == "Part" then		
2203
				h[i].Anchored = false		
2204
				h[i].CanCollide = false		
2205
			end		
2206
		end		
2207
				
2208
	end		
2209
		
2210
end		
2211
		
2212
script.Parent.Touched:connect(onTouched)		
2213
end,o109)		
2214
end))		
2215
o110 = Create("Script",{		
2216
["Name"] = "Arm2",		
2217
["Parent"] = o102,		
2218
})		
2219
table.insert(cors,coroutine.create(function()		
2220
wait()		
2221
runDummyScript(function()		
2222
function onTouched(hit)		
2223
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Arm2") == nil then		
2224
		local g = script.Parent.Parent.Arm2:clone()		
2225
		g.Parent = hit.Parent		
2226
		local C = g:GetChildren()		
2227
		for i=1, #C do		
2228
			if C[i].className == "Part" then		
2229
				local W = Instance.new("Weld")		
2230
				W.Part0 = g.Middle		
2231
				W.Part1 = C[i]		
2232
				local CJ = CFrame.new(g.Middle.Position)		
2233
				local C0 = g.Middle.CFrame:inverse()*CJ		
2234
				local C1 = C[i].CFrame:inverse()*CJ		
2235
				W.C0 = C0		
2236-
local me = game.Players.LocalPlayer.Character		
2236+
2237
				W.Parent = g.Middle		
2238
			end		
2239
				local Y = Instance.new("Weld")		
2240
				Y.Part0 = hit.Parent["Right Arm"]		
2241
				Y.Part1 = g.Middle		
2242
				Y.C0 = CFrame.new(0, 0, 0)		
2243
				Y.Parent = Y.Part0		
2244
		end		
2245
		
2246
		local h = g:GetChildren()		
2247
		for i = 1, # h do		
2248
			if h[i].className == "Part" then		
2249
				h[i].Anchored = false		
2250
				h[i].CanCollide = false		
2251
			end		
2252
		end		
2253
				
2254
	end		
2255
		
2256
end		
2257
		
2258
script.Parent.Touched:connect(onTouched)		
2259
end,o110)		
2260
end))		
2261
o111 = Create("Script",{		
2262
["Name"] = "Torso",		
2263
["Parent"] = o102,		
2264
})		
2265
table.insert(cors,coroutine.create(function()		
2266
wait()		
2267
runDummyScript(function()		
2268
function onTouched(hit)		
2269
	if hit.Parent:findFirstChild("Humanoid") ~= nil and hit.Parent:findFirstChild("Chest") == nil then		
2270
		local g = script.Parent.Parent.Chest:clone()		
2271
		g.Parent = hit.Parent		
2272
		local C = g:GetChildren()		
2273
		for i=1, #C do		
2274
			if C[i].className == "Part" then		
2275
				local W = Instance.new("Weld")		
2276
				W.Part0 = g.Middle		
2277
				W.Part1 = C[i]		
2278
				local CJ = CFrame.new(g.Middle.Position)		
2279
				local C0 = g.Middle.CFrame:inverse()*CJ		
2280
				local C1 = C[i].CFrame:inverse()*CJ		
2281
				W.C0 = C0		
2282
				W.C1 = C1		
2283
				W.Parent = g.Middle		
2284
			end		
2285
				local Y = Instance.new("Weld")		
2286
				Y.Part0 = hit.Parent.Torso		
2287
				Y.Part1 = g.Middle		
2288
				Y.C0 = CFrame.new(0, 0, 0)		
2289
				Y.Parent = Y.Part0		
2290
		end		
2291
		
2292
		local h = g:GetChildren()		
2293
		for i = 1, # h do		
2294
			if h[i].className == "Part" then		
2295
				h[i].Anchored = false		
2296
				h[i].CanCollide = false		
2297
			end		
2298
		end		
2299
				
2300
	end		
2301
end		
2302
		
2303
script.Parent.Touched:connect(onTouched)		
2304
		
2305
end,o111)		
2306
end))		
2307
o112 = Create("Script",{		
2308
["Name"] = "Cframe",		
2309
["Parent"] = o102,		
2310
})		
2311
table.insert(cors,coroutine.create(function()		
2312
wait()		
2313
runDummyScript(function()		
2314
		
2315
wait(2)		
2316
		
2317
local p = script.Parent		
2318
local me = owner.Character		
2319
		
2320
		
2321
p.Shape = "Ball"		
2322
		
2323
game:GetService('RunService').Stepped:connect(function()		
2324
	p.CFrame = me.Torso.CFrame * CFrame.new(0,0,0) * CFrame.Angles(0,0,0)		
2325
end)		
2326
		
2327
wait(0.5)		
2328
		
2329
me.Head.Transparency = 1		
2330
		
2331
p:Remove()		
2332
end,o112)		
2333
end))		
2334
mas.Parent = workspace		
2335
mas:MakeJoints()		
2336
local mas1 = mas:GetChildren()		
2337
for i=1,#mas1 do		
2338
	mas1[i].Parent = workspace 		
2339
	ypcall(function() mas1[i]:MakeJoints() end)		
2340
end		
2341
mas:Destroy()		
2342
for i=1,#cors do		
2343
coroutine.resume(cors[i])		
2344
end